1 # Microsoft Developer Studio Project File - Name="dedicated" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Application" 0x0101
7 CFG=dedicated - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "dedicated.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "dedicated.mak" CFG="dedicated - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "dedicated - Win32 Release" (based on "Win32 (x86) Application")
21 !MESSAGE "dedicated - Win32 Debug" (based on "Win32 (x86) Application")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
32 !IF "$(CFG)" == "dedicated - Win32 Release"
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36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "Release"
42 # PROP Intermediate_Dir "Release"
43 # PROP Ignore_Export_Lib 0
45 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
46 # ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD BASE RSC /l 0x40c /d "NDEBUG"
50 # ADD RSC /l 0x40c /d "NDEBUG"
52 # ADD BASE BSC32 /nologo
55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
56 # ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:console /machine:I386 /out:"Release/darkplaces-dedicated.exe"
57 # SUBTRACT LINK32 /pdb:none
59 !ELSEIF "$(CFG)" == "dedicated - Win32 Debug"
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63 # PROP BASE Output_Dir "Debug"
64 # PROP BASE Intermediate_Dir "Debug"
65 # PROP BASE Target_Dir ""
67 # PROP Use_Debug_Libraries 1
68 # PROP Output_Dir "Debug"
69 # PROP Intermediate_Dir "Debug"
70 # PROP Ignore_Export_Lib 0
72 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
73 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
74 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
75 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
76 # ADD BASE RSC /l 0x40c /d "_DEBUG"
77 # ADD RSC /l 0x40c /d "_DEBUG"
79 # ADD BASE BSC32 /nologo
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83 # ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
89 # Name "dedicated - Win32 Release"
90 # Name "dedicated - Win32 Debug"
91 # Begin Group "Source Files"
93 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
116 SOURCE=.\cl_collision.c
136 SOURCE=.\cl_particles.c
172 SOURCE=.\darkplaces.rc
176 SOURCE=.\dpvsimpledecode.c
184 SOURCE=.\fractalnoise.c
192 SOURCE=.\gl_backend.c
212 SOURCE=.\gl_textures.c
256 SOURCE=.\model_alias.c
260 SOURCE=.\model_brush.c
264 SOURCE=.\model_shared.c
268 SOURCE=.\model_sprite.c
308 SOURCE=.\prvm_edict.c
316 SOURCE=.\r_crosshairs.c
320 SOURCE=.\r_explosion.c
324 SOURCE=.\r_lerpanim.c
332 SOURCE=.\r_lightning.c
380 SOURCE=.\sys_shared.c
392 SOURCE=.\vid_shared.c
415 # Begin Group "Header Files"
417 # PROP Default_Filter "h;hpp;hxx;hm;inl"
440 SOURCE=.\cl_collision.h
456 SOURCE=.\clprogdefs.h
484 SOURCE=.\dpvsimpledecode.h
496 SOURCE=.\gl_backend.h
544 SOURCE=.\model_alias.h
548 SOURCE=.\model_brush.h
552 SOURCE=.\model_shared.h
556 SOURCE=.\model_sprite.h
560 SOURCE=.\model_zymotic.h
592 SOURCE=.\pr_execprogram.h
612 SOURCE=.\prvm_execprogram.h
624 SOURCE=.\r_lerpanim.h
640 SOURCE=.\r_textures.h
699 # Begin Group "Resource Files"
701 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
704 SOURCE=.\darkplaces.ico