moved DP_QC_UNLIMITEDTEMPSTRINGS in extensions list to its proper place
[divverent/darkplaces.git] / clvm_cmds.c
1 #include "prvm_cmds.h"
2 #include "csprogs.h"
3 #include "cl_collision.h"
4
5 //============================================================================
6 // Client
7 //[515]: unsolved PROBLEMS
8 //- finish player physics code (cs_runplayerphysics)
9 //- fix R_AddDynamicLight
10 //- EntWasFreed ?
11 //- RF_DEPTHHACK is not like it should be
12 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
13 //- finish lines support for R_Polygon***
14 //- insert selecttraceline into traceline somehow
15
16 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
17 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
18
19 //[515]: really need new list ?
20 char *vm_cl_extensions =
21 "BX_WAL_SUPPORT "
22 "DP_CON_SET "
23 "DP_CON_SETA "
24 "DP_CON_STARTMAP "
25 "DP_EF_ADDITIVE "
26 "DP_EF_BLUE "
27 "DP_EF_FLAME "
28 "DP_EF_FULLBRIGHT "
29 "DP_EF_NODEPTHTEST "
30 "DP_EF_NODRAW "
31 "DP_EF_NOSHADOW "
32 "DP_EF_RED "
33 "DP_EF_STARDUST "
34 "DP_ENT_ALPHA "
35 "DP_ENT_CUSTOMCOLORMAP "
36 "DP_ENT_GLOW "
37 "DP_ENT_SCALE "
38 "DP_GFX_EXTERNALTEXTURES "
39 "DP_GFX_EXTERNALTEXTURES_PERMAP "
40 "DP_GFX_FOG "
41 "DP_GFX_QUAKE3MODELTAGS "
42 "DP_GFX_SKINFILES "
43 "DP_GFX_SKYBOX "
44 "DP_HALFLIFE_MAP "
45 "DP_HALFLIFE_MAP_CVAR "
46 "DP_HALFLIFE_SPRITE "
47 "DP_INPUTBUTTONS "
48 "DP_LITSPRITES "
49 "DP_LITSUPPORT "
50 "DP_MONSTERWALK "
51 "DP_MOVETYPEBOUNCEMISSILE "
52 "DP_MOVETYPEFOLLOW "
53 "DP_QC_ASINACOSATANATAN2TAN "
54 "DP_QC_CHANGEPITCH "
55 "DP_QC_COPYENTITY "
56 "DP_QC_CVAR_STRING "
57 "DP_QC_ETOS "
58 "DP_QC_FINDCHAIN "
59 "DP_QC_FINDCHAINFLAGS "
60 "DP_QC_FINDCHAINFLOAT "
61 "DP_QC_FINDFLAGS "
62 "DP_QC_FINDFLOAT "
63 "DP_QC_FS_SEARCH " // Black: same as in the menu qc
64 "DP_QC_GETLIGHT "
65 "DP_QC_GETSURFACE "
66 "DP_QC_GETTAGINFO "
67 "DP_QC_MINMAXBOUND "
68 "DP_QC_MULTIPLETEMPSTRINGS "
69 "DP_QC_RANDOMVEC "
70 "DP_QC_SINCOSSQRTPOW "
71 //"DP_QC_STRINGBUFFERS "        //[515]: not needed ?
72 "DP_QC_STRINGCOLORFUNCTIONS "
73 "DP_QC_TRACEBOX "
74 //"DP_QC_TRACETOSS "
75 "DP_QC_TRACE_MOVETYPE_HITMODEL "
76 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
77 "DP_QC_UNLIMITEDTEMPSTRINGS "
78 "DP_QC_VECTORVECTORS "
79 "DP_QUAKE2_MODEL "
80 "DP_QUAKE2_SPRITE "
81 "DP_QUAKE3_MAP "
82 "DP_QUAKE3_MODEL "
83 "DP_REGISTERCVAR "
84 "DP_SND_DIRECTIONLESSATTNNONE "
85 "DP_SND_FAKETRACKS "
86 "DP_SND_OGGVORBIS "
87 "DP_SND_STEREOWAV "
88 "DP_SOLIDCORPSE "
89 "DP_SPRITE32 "
90 "DP_SV_EFFECT "
91 "DP_SV_ROTATINGBMODEL "
92 "DP_SV_SLOWMO "
93 "DP_TE_BLOOD "
94 "DP_TE_BLOODSHOWER "
95 "DP_TE_CUSTOMFLASH "
96 "DP_TE_EXPLOSIONRGB "
97 "DP_TE_FLAMEJET "
98 "DP_TE_PARTICLECUBE "
99 "DP_TE_PARTICLERAIN "
100 "DP_TE_PARTICLESNOW "
101 "DP_TE_PLASMABURN "
102 "DP_TE_QUADEFFECTS1 "
103 "DP_TE_SMALLFLASH "
104 "DP_TE_SPARK "
105 "DP_TE_STANDARDEFFECTBUILTINS "
106 "EXT_BITSHIFT "
107 "EXT_CSQC "
108 "FRIK_FILE "
109 "KRIMZON_SV_PARSECLIENTCOMMAND "
110 "NEH_CMD_PLAY2 "
111 "NXQ_GFX_LETTERBOX "
112 "PRYDON_CLIENTCURSOR "
113 "TENEBRAE_GFX_DLIGHTS "
114 "TW_SV_STEPCONTROL "
115 "NEXUIZ_PLAYERMODEL "
116 "NEXUIZ_PLAYERSKIN "
117 ;
118
119 sfx_t *S_FindName(const char *name);
120 void PF_registercvar (void);
121 int Sbar_GetPlayer (int index);
122 void Sbar_SortFrags (void);
123 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
124 void CSQC_RelinkAllEntities (int drawmask);
125 void CSQC_RelinkCSQCEntities (void);
126 char *Key_GetBind (int key);
127 model_t *CSQC_GetModelByIndex(int modelindex);
128 model_t *CSQC_GetModelFromEntity(prvm_edict_t *ed);
129
130
131
132
133
134
135 // #1 void(vector ang) makevectors
136 void VM_CL_makevectors (void)
137 {
138         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
139         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
140 }
141
142 // #2 void(entity e, vector o) setorigin
143 void VM_CL_setorigin (void)
144 {
145         prvm_edict_t    *e;
146         float   *org;
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning("setorigin: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.required->free)
155         {
156                 VM_Warning("setorigin: can not modify free entity\n");
157                 return;
158         }
159         org = PRVM_G_VECTOR(OFS_PARM1);
160         VectorCopy (org, e->fields.client->origin);
161 }
162
163 // #3 void(entity e, string m) setmodel
164 void VM_CL_setmodel (void)
165 {
166         prvm_edict_t    *e;
167         const char              *m;
168         struct model_s  *mod;
169         int                             i;
170
171         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
172
173         e = PRVM_G_EDICT(OFS_PARM0);
174         m = PRVM_G_STRING(OFS_PARM1);
175         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
176         {
177                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
178                 {
179                         e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
180                         e->fields.client->modelindex = -(i+1);
181                         return;
182                 }
183         }
184
185         for (i = 0;i < MAX_MODELS;i++)
186         {
187                 mod = cl.model_precache[i];
188                 if (mod && !strcmp(mod->name, m))
189                 {
190                         e->fields.client->model = PRVM_SetEngineString(mod->name);
191                         e->fields.client->modelindex = i;
192                         return;
193                 }
194         }
195
196         e->fields.client->modelindex = 0;
197         e->fields.client->model = 0;
198 }
199
200 // #4 void(entity e, vector min, vector max) setsize
201 void VM_CL_setsize (void)
202 {
203         prvm_edict_t    *e;
204         float                   *min, *max;
205         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
206
207         e = PRVM_G_EDICT(OFS_PARM0);
208         if (e == prog->edicts)
209         {
210                 VM_Warning("setsize: can not modify world entity\n");
211                 return;
212         }
213         if (e->priv.server->free)
214         {
215                 VM_Warning("setsize: can not modify free entity\n");
216                 return;
217         }
218         min = PRVM_G_VECTOR(OFS_PARM1);
219         max = PRVM_G_VECTOR(OFS_PARM2);
220
221         VectorCopy (min, e->fields.client->mins);
222         VectorCopy (max, e->fields.client->maxs);
223         VectorSubtract (max, min, e->fields.client->size);
224 }
225
226 // #8 void(entity e, float chan, string samp) sound
227 void VM_CL_sound (void)
228 {
229         const char                      *sample;
230         int                                     channel;
231         prvm_edict_t            *entity;
232         int                             volume;
233         float                           attenuation;
234
235         VM_SAFEPARMCOUNT(5, VM_CL_sound);
236
237         entity = PRVM_G_EDICT(OFS_PARM0);
238         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
239         sample = PRVM_G_STRING(OFS_PARM2);
240         volume = (int)(PRVM_G_FLOAT(OFS_PARM3)*255.0f);
241         attenuation = PRVM_G_FLOAT(OFS_PARM4);
242
243         if (volume < 0 || volume > 255)
244         {
245                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
246                 return;
247         }
248
249         if (attenuation < 0 || attenuation > 4)
250         {
251                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
252                 return;
253         }
254
255         if (channel < 0 || channel > 7)
256         {
257                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
258                 return;
259         }
260
261         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
262 }
263
264 // #14 entity() spawn
265 void VM_CL_spawn (void)
266 {
267         prvm_edict_t *ed;
268         ed = PRVM_ED_Alloc();
269         ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed);     //[515]: not needed any more ?
270         VM_RETURN_EDICT(ed);
271 }
272
273 // #16 float(vector v1, vector v2, float tryents) traceline
274 void VM_CL_traceline (void)
275 {
276         float   *v1, *v2;
277         trace_t trace;
278         int             ent;
279
280         v1 = PRVM_G_VECTOR(OFS_PARM0);
281         v2 = PRVM_G_VECTOR(OFS_PARM1);
282
283         trace = CL_TraceBox(v1, vec3_origin, vec3_origin, v2, 1, &ent, 1, false);
284
285         prog->globals.client->trace_allsolid = trace.allsolid;
286         prog->globals.client->trace_startsolid = trace.startsolid;
287         prog->globals.client->trace_fraction = trace.fraction;
288         prog->globals.client->trace_inwater = trace.inwater;
289         prog->globals.client->trace_inopen = trace.inopen;
290         VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
291         VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
292         prog->globals.client->trace_plane_dist =  trace.plane.dist;
293         if (ent)
294                 prog->globals.client->trace_ent = ent;
295         else
296                 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
297 }
298
299 // #19 void(string s) precache_sound
300 void VM_CL_precache_sound (void)
301 {
302         VM_SAFEPARMCOUNT(1, VM_CL_precache_sound);
303         S_PrecacheSound(PRVM_G_STRING(OFS_PARM0), true, false);
304 }
305
306 // #20 void(string s) precache_model
307 void VM_CL_precache_model (void)
308 {
309         const char      *name;
310         int                     i;
311         model_t         *m;
312
313         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
314
315         name = PRVM_G_STRING(OFS_PARM0);
316         for (i = 1;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
317         {
318                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
319                 {
320                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
321                         return;
322                 }
323         }
324         PRVM_G_FLOAT(OFS_RETURN) = 0;
325         m = Mod_ForName(name, false, false, false);
326         if(m && m->loaded)
327         {
328                 for (i = 1;i < MAX_MODELS;i++)
329                 {
330                         if (!cl.csqc_model_precache[i])
331                         {
332                                 cl.csqc_model_precache[i] = (model_t*)m;
333                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
334                                 return;
335                         }
336                 }
337                 VM_Warning("VM_CL_precache_model: no free models\n");
338                 return;
339         }
340         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
341 }
342
343 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
344 {
345         prvm_edict_t    *ent;
346         int                             i, k;
347
348         ent = PRVM_NEXT_EDICT(prog->edicts);
349         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
350         {
351                 if (ent->priv.required->free)
352                         continue;
353 //              VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
354 //              VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
355                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
356                         list[k++] = ent;
357         }
358         return k;
359 }
360
361 // #22 entity(vector org, float rad) findradius
362 void VM_CL_findradius (void)
363 {
364         prvm_edict_t    *ent, *chain;
365         vec_t                   radius, radius2;
366         vec3_t                  org, eorg, mins, maxs;
367         int                             i, numtouchedicts;
368         prvm_edict_t    *touchedicts[MAX_EDICTS];
369
370         chain = (prvm_edict_t *)prog->edicts;
371
372         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
373         radius = PRVM_G_FLOAT(OFS_PARM1);
374         radius2 = radius * radius;
375
376         mins[0] = org[0] - (radius + 1);
377         mins[1] = org[1] - (radius + 1);
378         mins[2] = org[2] - (radius + 1);
379         maxs[0] = org[0] + (radius + 1);
380         maxs[1] = org[1] + (radius + 1);
381         maxs[2] = org[2] + (radius + 1);
382         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
383         if (numtouchedicts > MAX_EDICTS)
384         {
385                 // this never happens   //[515]: for what then ?
386                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
387                 numtouchedicts = MAX_EDICTS;
388         }
389         for (i = 0;i < numtouchedicts;i++)
390         {
391                 ent = touchedicts[i];
392                 // Quake did not return non-solid entities but darkplaces does
393                 // (note: this is the reason you can't blow up fallen zombies)
394                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
395                         continue;
396                 // LordHavoc: compare against bounding box rather than center so it
397                 // doesn't miss large objects, and use DotProduct instead of Length
398                 // for a major speedup
399                 VectorSubtract(org, ent->fields.client->origin, eorg);
400                 if (sv_gameplayfix_findradiusdistancetobox.integer)
401                 {
402                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
403                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
404                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
405                 }
406                 else
407                         VectorMAMAM(1, eorg, 0.5f, ent->fields.client->mins, 0.5f, ent->fields.client->maxs, eorg);
408                 if (DotProduct(eorg, eorg) < radius2)
409                 {
410                         ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
411                         chain = ent;
412                 }
413         }
414
415         VM_RETURN_EDICT(chain);
416 }
417
418 // #34 float() droptofloor
419 void VM_CL_droptofloor (void)
420 {
421         prvm_edict_t            *ent;
422         vec3_t                          end;
423         trace_t                         trace;
424         int                                     i;
425
426         // assume failure if it returns early
427         PRVM_G_FLOAT(OFS_RETURN) = 0;
428
429         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
430         if (ent == prog->edicts)
431         {
432                 VM_Warning("droptofloor: can not modify world entity\n");
433                 return;
434         }
435         if (ent->priv.server->free)
436         {
437                 VM_Warning("droptofloor: can not modify free entity\n");
438                 return;
439         }
440
441         VectorCopy (ent->fields.client->origin, end);
442         end[2] -= 256;
443
444         trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, 1, &i, 1, false);
445
446         if (trace.fraction != 1)
447         {
448                 VectorCopy (trace.endpos, ent->fields.client->origin);
449                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
450 //              ent->fields.client->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
451                 PRVM_G_FLOAT(OFS_RETURN) = 1;
452                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
453 //              ent->priv.server->suspendedinairflag = true;
454         }
455 }
456
457 // #35 void(float style, string value) lightstyle
458 void VM_CL_lightstyle (void)
459 {
460         int                     i;
461         const char      *c;
462
463         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
464
465         i = (int)PRVM_G_FLOAT(OFS_PARM0);
466         c = PRVM_G_STRING(OFS_PARM1);
467         if (i >= cl.max_lightstyle)
468         {
469                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
470                 return;
471         }
472         strlcpy (cl.lightstyle[i].map,  MSG_ReadString(), sizeof (cl.lightstyle[i].map));
473         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
474         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
475 }
476
477 // #40 float(entity e) checkbottom
478 void VM_CL_checkbottom (void)
479 {
480         static int              cs_yes, cs_no;
481         prvm_edict_t    *ent;
482         vec3_t                  mins, maxs, start, stop;
483         trace_t                 trace;
484         int                             x, y, hit;
485         float                   mid, bottom;
486
487         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
488         ent = PRVM_G_EDICT(OFS_PARM0);
489         PRVM_G_FLOAT(OFS_RETURN) = 0;
490
491         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
492         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
493
494 // if all of the points under the corners are solid world, don't bother
495 // with the tougher checks
496 // the corners must be within 16 of the midpoint
497         start[2] = mins[2] - 1;
498         for     (x=0 ; x<=1 ; x++)
499                 for     (y=0 ; y<=1 ; y++)
500                 {
501                         start[0] = x ? maxs[0] : mins[0];
502                         start[1] = y ? maxs[1] : mins[1];
503                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
504                                 goto realcheck;
505                 }
506
507         cs_yes++;
508         PRVM_G_FLOAT(OFS_RETURN) = true;
509         return;         // we got out easy
510
511 realcheck:
512         cs_no++;
513 //
514 // check it for real...
515 //
516         start[2] = mins[2];
517
518 // the midpoint must be within 16 of the bottom
519         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
520         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
521         stop[2] = start[2] - 2*sv_stepheight.value;
522         trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
523
524         if (trace.fraction == 1.0)
525                 return;
526
527         mid = bottom = trace.endpos[2];
528
529 // the corners must be within 16 of the midpoint
530         for     (x=0 ; x<=1 ; x++)
531                 for     (y=0 ; y<=1 ; y++)
532                 {
533                         start[0] = stop[0] = x ? maxs[0] : mins[0];
534                         start[1] = stop[1] = y ? maxs[1] : mins[1];
535
536                         trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
537
538                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
539                                 bottom = trace.endpos[2];
540                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
541                                 return;
542                 }
543
544         cs_yes++;
545         PRVM_G_FLOAT(OFS_RETURN) = true;
546 }
547
548 // #41 float(vector v) pointcontents
549 void VM_CL_pointcontents (void)
550 {
551         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
552         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
553 }
554
555 // #48 void(vector o, vector d, float color, float count) particle
556 void VM_CL_particle (void)
557 {
558         float   *org, *dir;
559         int             count;
560         unsigned char   color;
561         VM_SAFEPARMCOUNT(4, VM_CL_particle);
562
563         org = PRVM_G_VECTOR(OFS_PARM0);
564         dir = PRVM_G_VECTOR(OFS_PARM1);
565         color = (int)PRVM_G_FLOAT(OFS_PARM2);
566         count = (int)PRVM_G_FLOAT(OFS_PARM3);
567         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
568 }
569
570 // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
571 void VM_CL_changeyaw (void)
572 {
573         prvm_edict_t    *ent;
574         float                   ideal, current, move, speed;
575         VM_SAFEPARMCOUNT(3, VM_CL_changeyaw);
576
577         ent = PRVM_G_EDICT(OFS_PARM0);
578         if (ent == prog->edicts)
579         {
580                 VM_Warning("changeyaw: can not modify world entity\n");
581                 return;
582         }
583         if (ent->priv.server->free)
584         {
585                 VM_Warning("changeyaw: can not modify free entity\n");
586                 return;
587         }
588         current = ANGLEMOD(ent->fields.client->angles[1]);
589         ideal = PRVM_G_FLOAT(OFS_PARM1);
590         speed = PRVM_G_FLOAT(OFS_PARM2);
591
592         if (current == ideal)
593                 return;
594         move = ideal - current;
595         if (ideal > current)
596         {
597                 if (move >= 180)
598                         move = move - 360;
599         }
600         else
601         {
602                 if (move <= -180)
603                         move = move + 360;
604         }
605         if (move > 0)
606         {
607                 if (move > speed)
608                         move = speed;
609         }
610         else
611         {
612                 if (move < -speed)
613                         move = -speed;
614         }
615
616         ent->fields.client->angles[1] = ANGLEMOD (current + move);
617 }
618
619 // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
620 void VM_CL_changepitch (void)
621 {
622         prvm_edict_t            *ent;
623         float                           ideal, current, move, speed;
624         VM_SAFEPARMCOUNT(3, VM_CL_changepitch);
625
626         ent = PRVM_G_EDICT(OFS_PARM0);
627         if (ent == prog->edicts)
628         {
629                 VM_Warning("changepitch: can not modify world entity\n");
630                 return;
631         }
632         if (ent->priv.server->free)
633         {
634                 VM_Warning("changepitch: can not modify free entity\n");
635                 return;
636         }
637         current = ANGLEMOD( ent->fields.client->angles[0] );
638         ideal = PRVM_G_FLOAT(OFS_PARM1);
639         speed = PRVM_G_FLOAT(OFS_PARM2);
640
641         if (current == ideal)
642                 return;
643         move = ideal - current;
644         if (ideal > current)
645         {
646                 if (move >= 180)
647                         move = move - 360;
648         }
649         else
650         {
651                 if (move <= -180)
652                         move = move + 360;
653         }
654         if (move > 0)
655         {
656                 if (move > speed)
657                         move = speed;
658         }
659         else
660         {
661                 if (move < -speed)
662                         move = -speed;
663         }
664
665         ent->fields.client->angles[0] = ANGLEMOD (current + move);
666 }
667
668 // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
669 void VM_CL_tracetoss (void)
670 {
671 /*      trace_t trace;
672         prvm_edict_t    *ent;
673         prvm_edict_t    *ignore;
674
675         ent = PRVM_G_EDICT(OFS_PARM0);
676         if (ent == prog->edicts)
677         {
678                 VM_Warning("tracetoss: can not use world entity\n");
679                 return;
680         }
681         ignore = PRVM_G_EDICT(OFS_PARM1);
682
683 //FIXME
684         trace = SV_Trace_Toss (ent, ignore);
685
686         prog->globals.server->trace_allsolid = trace.allsolid;
687         prog->globals.server->trace_startsolid = trace.startsolid;
688         prog->globals.server->trace_fraction = trace.fraction;
689         prog->globals.server->trace_inwater = trace.inwater;
690         prog->globals.server->trace_inopen = trace.inopen;
691         VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
692         VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
693         prog->globals.server->trace_plane_dist =  trace.plane.dist;
694         if (trace.ent)
695                 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
696         else
697                 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
698 */
699 }
700
701 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
702 void VM_CL_ambientsound (void)
703 {
704         float   *f;
705         sfx_t   *s;
706         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
707         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
708         f = PRVM_G_VECTOR(OFS_PARM1);
709         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
710 }
711
712 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
713 void VM_CL_tracebox (void)
714 {
715         float   *v1, *v2, *m1, *m2;
716         trace_t trace;
717         int             ent;
718
719         v1 = PRVM_G_VECTOR(OFS_PARM0);
720         m1 = PRVM_G_VECTOR(OFS_PARM1);
721         m2 = PRVM_G_VECTOR(OFS_PARM2);
722         v2 = PRVM_G_VECTOR(OFS_PARM3);
723
724         trace = CL_TraceBox(v1, m1, m2, v2, 1, &ent, 1, false);
725
726         prog->globals.client->trace_allsolid = trace.allsolid;
727         prog->globals.client->trace_startsolid = trace.startsolid;
728         prog->globals.client->trace_fraction = trace.fraction;
729         prog->globals.client->trace_inwater = trace.inwater;
730         prog->globals.client->trace_inopen = trace.inopen;
731         VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
732         VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
733         prog->globals.client->trace_plane_dist =  trace.plane.dist;
734         if (ent)
735                 prog->globals.client->trace_ent = ent;
736         else
737                 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
738 }
739
740 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
741 void VM_CL_getlight (void)
742 {
743         vec3_t ambientcolor, diffusecolor, diffusenormal;
744         vec_t *p;
745
746         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
747
748         p = PRVM_G_VECTOR(OFS_PARM0);
749         VectorClear(ambientcolor);
750         VectorClear(diffusecolor);
751         VectorClear(diffusenormal);
752         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
753                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
754         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
755 }
756
757
758 //============================================================================
759 //[515]: SCENE MANAGER builtins
760 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
761
762 matrix4x4_t csqc_listenermatrix;
763 qboolean csqc_usecsqclistener = false;//[515]: per-frame
764
765 static void CSQC_R_RecalcView (void)
766 {
767         extern matrix4x4_t viewmodelmatrix;
768         viewmodelmatrix = identitymatrix;
769         r_view.matrix = identitymatrix;
770         Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
771         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], cl_viewmodel_scale.value);
772 }
773
774 //#300 void() clearscene (EXT_CSQC)
775 void VM_R_ClearScene (void)
776 {
777         VM_SAFEPARMCOUNT(0, VM_R_ClearScene);
778         r_refdef.numentities = 0;
779 }
780
781 //#301 void(float mask) addentities (EXT_CSQC)
782 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
783 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
784 void VM_R_AddEntities (void)
785 {
786         int                     i, drawmask;
787         prvm_edict_t *ed;
788         VM_SAFEPARMCOUNT(1, VM_R_AddEntities);
789         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
790         CSQC_RelinkAllEntities(drawmask);
791
792         *prog->time = cl.time;
793         for(i=1;i<prog->num_edicts;i++)
794         {
795                 ed = &prog->edicts[i];
796                 if(ed->priv.required->free)
797                         continue;
798                 VectorAdd(ed->fields.client->origin, ed->fields.client->mins, ed->fields.client->absmin);
799                 VectorAdd(ed->fields.client->origin, ed->fields.client->maxs, ed->fields.client->absmax);
800                 CSQC_Think(ed);
801                 if(ed->priv.required->free)
802                         continue;
803                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
804                 CSQC_Predraw(ed);
805                 if(ed->priv.required->free)
806                         continue;
807                 if(!((int)ed->fields.client->drawmask & drawmask))
808                         continue;
809                 CSQC_AddRenderEdict(ed);
810         }
811 }
812
813 //#302 void(entity ent) addentity (EXT_CSQC)
814 void VM_R_AddEntity (void)
815 {
816         VM_SAFEPARMCOUNT(1, VM_R_AddEntity);
817         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
818 }
819
820 //#303 float(float property, ...) setproperty (EXT_CSQC)
821 void VM_R_SetView (void)
822 {
823         int             c;
824         float   *f;
825         float   k;
826
827         if(prog->argc < 2)
828                 VM_SAFEPARMCOUNT(2, VM_R_SetView);
829
830         c = (int)PRVM_G_FLOAT(OFS_PARM0);
831         f = PRVM_G_VECTOR(OFS_PARM1);
832         k = PRVM_G_FLOAT(OFS_PARM1);
833
834         switch(c)
835         {
836         case VF_MIN:                    r_view.x = (int)f[0];
837                                                         r_view.y = (int)f[1];
838                                                         break;
839         case VF_MIN_X:                  r_view.x = (int)k;
840                                                         break;
841         case VF_MIN_Y:                  r_view.y = (int)k;
842                                                         break;
843         case VF_SIZE:                   r_view.width = (int)f[0];
844                                                         r_view.height = (int)f[1];
845                                                         break;
846         case VF_SIZE_Y:                 r_view.width = (int)k;
847                                                         break;
848         case VF_SIZE_X:                 r_view.height = (int)k;
849                                                         break;
850         case VF_VIEWPORT:               r_view.x = (int)f[0];
851                                                         r_view.y = (int)f[1];
852                                                         r_view.z = 0;
853                                                         // TODO: make sure that view_z and view_depth are set properly even if csqc does not set them!
854                                                         f = PRVM_G_VECTOR(OFS_PARM2);
855                                                         r_view.width = (int)f[0];
856                                                         r_view.height = (int)f[1];
857                                                         r_view.depth = 1;
858                                                         break;
859         case VF_FOV:                    //r_refdef.fov_x = f[0]; // FIXME!
860                                                         //r_refdef.fov_y = f[1]; // FIXME!
861                                                         break;
862         case VF_FOVX:                   //r_refdef.fov_x = k; // FIXME!
863                                                         break;
864         case VF_FOVY:                   //r_refdef.fov_y = k; // FIXME!
865                                                         break;
866         case VF_ORIGIN:                 VectorCopy(f, csqc_origin);
867                                                         CSQC_R_RecalcView();
868                                                         break;
869         case VF_ORIGIN_X:               csqc_origin[0] = k;
870                                                         CSQC_R_RecalcView();
871                                                         break;
872         case VF_ORIGIN_Y:               csqc_origin[1] = k;
873                                                         CSQC_R_RecalcView();
874                                                         break;
875         case VF_ORIGIN_Z:               csqc_origin[2] = k;
876                                                         CSQC_R_RecalcView();
877                                                         break;
878         case VF_ANGLES:                 VectorCopy(f, csqc_angles);
879                                                         CSQC_R_RecalcView();
880                                                         break;
881         case VF_ANGLES_X:               csqc_angles[0] = k;
882                                                         CSQC_R_RecalcView();
883                                                         break;
884         case VF_ANGLES_Y:               csqc_angles[1] = k;
885                                                         CSQC_R_RecalcView();
886                                                         break;
887         case VF_ANGLES_Z:               csqc_angles[2] = k;
888                                                         CSQC_R_RecalcView();
889                                                         break;
890         case VF_DRAWWORLD:              cl.csqc_vidvars.drawworld = k;
891                                                         break;
892         case VF_DRAWENGINESBAR: cl.csqc_vidvars.drawenginesbar = k;
893                                                         break;
894         case VF_DRAWCROSSHAIR:  cl.csqc_vidvars.drawcrosshair = k;
895                                                         break;
896
897         case VF_CL_VIEWANGLES:  VectorCopy(f, cl.viewangles);
898                                                         break;
899         case VF_CL_VIEWANGLES_X:cl.viewangles[0] = k;
900                                                         break;
901         case VF_CL_VIEWANGLES_Y:cl.viewangles[1] = k;
902                                                         break;
903         case VF_CL_VIEWANGLES_Z:cl.viewangles[2] = k;
904                                                         break;
905
906         default:                                PRVM_G_FLOAT(OFS_RETURN) = 0;
907                                                         VM_Warning("VM_R_SetView : unknown parm %i\n", c);
908                                                         return;
909         }
910         PRVM_G_FLOAT(OFS_RETURN) = 1;
911 }
912
913 //#304 void() renderscene (EXT_CSQC)
914 void VM_R_RenderScene (void) //#134
915 {
916         VM_SAFEPARMCOUNT(0, VM_R_RenderScene);
917         // update all renderable network entities
918         CL_UpdateEntities();
919         R_RenderView();
920 }
921
922 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
923 void VM_R_AddDynamicLight (void)
924 {
925         float           *pos, *col;
926         matrix4x4_t     tempmatrix;
927         VM_SAFEPARMCOUNT(3, VM_R_AddDynamicLight);
928
929         pos = PRVM_G_VECTOR(OFS_PARM0);
930         col = PRVM_G_VECTOR(OFS_PARM2);
931         Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
932         CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
933         //CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
934 }
935
936 //============================================================================
937
938 //#310 vector (vector v) cs_unproject (EXT_CSQC)
939 void VM_CL_unproject (void)
940 {
941         float   *f;
942         vec3_t  temp;
943
944         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
945         f = PRVM_G_VECTOR(OFS_PARM0);
946         VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
947         Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
948 }
949
950 //#311 vector (vector v) cs_project (EXT_CSQC)
951 void VM_CL_project (void)
952 {
953         float   *f;
954         vec3_t  v;
955         matrix4x4_t m;
956
957         VM_SAFEPARMCOUNT(1, VM_CL_project);
958         f = PRVM_G_VECTOR(OFS_PARM0);
959         Matrix4x4_Invert_Simple(&m, &r_view.matrix);
960         Matrix4x4_Transform(&m, f, v);
961         VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
962 }
963
964 //#330 float(float stnum) getstatf (EXT_CSQC)
965 void VM_CL_getstatf (void)
966 {
967         int i;
968         union
969         {
970                 float f;
971                 int l;
972         }dat;
973         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
974         i = (int)PRVM_G_FLOAT(OFS_PARM0);
975         if(i < 0 || i >= MAX_CL_STATS)
976         {
977                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
978                 return;
979         }
980         dat.l = cl.stats[i];
981         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
982 }
983
984 //#331 float(float stnum) getstati (EXT_CSQC)
985 void VM_CL_getstati (void)
986 {
987         int i, index;
988         VM_SAFEPARMCOUNT(1, VM_CL_getstati);
989         index = (int)PRVM_G_FLOAT(OFS_PARM0);
990
991         if(index < 0 || index >= MAX_CL_STATS)
992         {
993                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
994                 return;
995         }
996         i = cl.stats[index];
997         PRVM_G_FLOAT(OFS_RETURN) = i;
998 }
999
1000 //#332 string(float firststnum) getstats (EXT_CSQC)
1001 void VM_CL_getstats (void)
1002 {
1003         int i;
1004         char t[17];
1005         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1006         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1007         if(i < 0 || i > MAX_CL_STATS-4)
1008         {
1009                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1010                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1011                 return;
1012         }
1013         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1014         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1015 }
1016
1017 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1018 void VM_CL_setmodelindex (void)
1019 {
1020         int                             i;
1021         prvm_edict_t    *t;
1022         struct model_s  *model;
1023
1024         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1025
1026         t = PRVM_G_EDICT(OFS_PARM0);
1027
1028         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1029
1030         t->fields.client->model = 0;
1031         t->fields.client->modelindex = 0;
1032
1033         if (!i)
1034                 return;
1035
1036         model = CSQC_GetModelByIndex(i);
1037         if (!model)
1038         {
1039                 VM_Warning("VM_CL_setmodelindex: null model\n");
1040                 return;
1041         }
1042         t->fields.client->model = PRVM_SetEngineString(model->name);
1043         t->fields.client->modelindex = i;
1044 }
1045
1046 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1047 void VM_CL_modelnameforindex (void)
1048 {
1049         model_t *model;
1050
1051         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1052
1053         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1054         model = CSQC_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1055         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1056 }
1057
1058 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1059 void VM_CL_particleeffectnum (void)
1060 {
1061         int                     i;
1062         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1063         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1064         if (i == 0)
1065                 i = -1;
1066         PRVM_G_FLOAT(OFS_RETURN) = i;
1067 }
1068
1069 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1070 void VM_CL_trailparticles (void)
1071 {
1072         int                             i;
1073         float                   *start, *end;
1074         prvm_edict_t    *t;
1075         VM_SAFEPARMCOUNT(4, VM_CL_trailparticles);
1076
1077         t = PRVM_G_EDICT(OFS_PARM0);
1078         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1079         start   = PRVM_G_VECTOR(OFS_PARM2);
1080         end             = PRVM_G_VECTOR(OFS_PARM3);
1081
1082         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, (int)PRVM_G_FLOAT(OFS_PARM4));
1083 }
1084
1085 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
1086 void VM_CL_pointparticles (void)
1087 {
1088         int                     i, n;
1089         float           *f, *v;
1090         VM_SAFEPARMCOUNT(4, VM_CL_pointparticles);
1091         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1092         f = PRVM_G_VECTOR(OFS_PARM1);
1093         v = PRVM_G_VECTOR(OFS_PARM2);
1094         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1095         CL_ParticleEffect(i, n, f, f, v, v, NULL, 0);
1096 }
1097
1098 //#338 void(string s) cprint (EXT_CSQC)
1099 void VM_CL_centerprint (void)
1100 {
1101         char s[VM_STRINGTEMP_LENGTH];
1102         if(prog->argc < 1)
1103                 VM_SAFEPARMCOUNT(1, VM_CL_centerprint);
1104         VM_VarString(0, s, sizeof(s));
1105         SCR_CenterPrint(s);
1106 }
1107
1108 //#342 string(float keynum) getkeybind (EXT_CSQC)
1109 void VM_CL_getkeybind (void)
1110 {
1111         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1112         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1113 }
1114
1115 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1116 void VM_CL_setcursormode (void)
1117 {
1118         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1119         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1120         cl_ignoremousemove = true;
1121 }
1122
1123 //#345 float(float framenum) getinputstate (EXT_CSQC)
1124 void VM_CL_getinputstate (void)
1125 {
1126         int i, frame;
1127         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1128         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1129         for (i = 0;i < cl.movement_numqueue;i++)
1130                 if (cl.movement_queue[i].sequence == frame)
1131                 {
1132                         VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1133                         //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1134                         VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1135                         prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1136                         if(cl.movement_queue[i].crouch)
1137                         {
1138                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1139                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1140                         }
1141                         else
1142                         {
1143                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1144                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1145                         }
1146                 }
1147 }
1148
1149 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1150 void VM_CL_setsensitivityscale (void)
1151 {
1152         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1153         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1154 }
1155
1156 //#347 void() runstandardplayerphysics (EXT_CSQC)
1157 void VM_CL_runplayerphysics (void)
1158 {
1159 }
1160
1161 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1162 void VM_CL_getplayerkey (void)
1163 {
1164         int                     i;
1165         char            t[128];
1166         const char      *c;
1167
1168         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1169
1170         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1171         c = PRVM_G_STRING(OFS_PARM1);
1172         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1173         Sbar_SortFrags();
1174
1175         i = Sbar_GetPlayer(i);
1176         if(i < 0)
1177                 return;
1178
1179         t[0] = 0;
1180
1181         if(!strcasecmp(c, "name"))
1182                 strlcpy(t, cl.scores[i].name, sizeof(t));
1183         else
1184                 if(!strcasecmp(c, "frags"))
1185                         sprintf(t, "%i", cl.scores[i].frags);
1186         else
1187                 if(!strcasecmp(c, "ping"))
1188                         sprintf(t, "%i", cl.scores[i].qw_ping);
1189         else
1190                 if(!strcasecmp(c, "entertime"))
1191                         sprintf(t, "%f", cl.scores[i].qw_entertime);
1192         else
1193                 if(!strcasecmp(c, "colors"))
1194                         sprintf(t, "%i", cl.scores[i].colors);
1195         else
1196                 if(!strcasecmp(c, "topcolor"))
1197                         sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1198         else
1199                 if(!strcasecmp(c, "bottomcolor"))
1200                         sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1201         else
1202                 if(!strcasecmp(c, "viewentity"))
1203                         sprintf(t, "%i", i+1);
1204         if(!t[0])
1205                 return;
1206         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1207 }
1208
1209 //#349 float() isdemo (EXT_CSQC)
1210 void VM_CL_isdemo (void)
1211 {
1212         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1213 }
1214
1215 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1216 void VM_CL_setlistener (void)
1217 {
1218         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1219         Matrix4x4_FromVectors(&csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1220         csqc_usecsqclistener = true;    //use csqc listener at this frame
1221 }
1222
1223 //#352 void(string cmdname) registercommand (EXT_CSQC)
1224 void VM_CL_registercmd (void)
1225 {
1226         char *t;
1227         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1228         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1229         {
1230                 size_t alloclen;
1231
1232                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1233                 t = (char *)Z_Malloc(alloclen);
1234                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1235                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1236         }
1237         else
1238                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1239
1240 }
1241
1242 //#354 float() playernum (EXT_CSQC)
1243 void VM_CL_playernum (void)
1244 {
1245         int i, k;
1246
1247         VM_SAFEPARMCOUNT(0, VM_CL_playernum);
1248
1249         for(i=k=0 ; i<cl.maxclients ; i++)
1250                 if(cl.scores[i].name[0])
1251                         k++;
1252         PRVM_G_FLOAT(OFS_RETURN) = k;
1253 }
1254
1255 //#355 float() cl_onground (EXT_CSQC)
1256 void VM_CL_onground (void)
1257 {
1258         PRVM_G_FLOAT(OFS_RETURN) = cl.onground;
1259 }
1260
1261 //#360 float() readbyte (EXT_CSQC)
1262 void VM_CL_ReadByte (void)
1263 {
1264         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1265 }
1266
1267 //#361 float() readchar (EXT_CSQC)
1268 void VM_CL_ReadChar (void)
1269 {
1270         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1271 }
1272
1273 //#362 float() readshort (EXT_CSQC)
1274 void VM_CL_ReadShort (void)
1275 {
1276         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1277 }
1278
1279 //#363 float() readlong (EXT_CSQC)
1280 void VM_CL_ReadLong (void)
1281 {
1282         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1283 }
1284
1285 //#364 float() readcoord (EXT_CSQC)
1286 void VM_CL_ReadCoord (void)
1287 {
1288         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1289 }
1290
1291 //#365 float() readangle (EXT_CSQC)
1292 void VM_CL_ReadAngle (void)
1293 {
1294         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1295 }
1296
1297 //#366 string() readstring (EXT_CSQC)
1298 void VM_CL_ReadString (void)
1299 {
1300         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1301 }
1302
1303 //#367 float() readfloat (EXT_CSQC)
1304 void VM_CL_ReadFloat (void)
1305 {
1306         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1307 }
1308
1309 //=================================================================//
1310
1311 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1312 void VM_CL_effect (void)
1313 {
1314         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1315         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1316 }
1317
1318 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1319 void VM_CL_te_blood (void)
1320 {
1321         float   *pos;
1322         vec3_t  pos2;
1323         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1324         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1325                 return;
1326         pos = PRVM_G_VECTOR(OFS_PARM0);
1327         CL_FindNonSolidLocation(pos, pos2, 4);
1328         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1329 }
1330
1331 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1332 void VM_CL_te_bloodshower (void)
1333 {
1334         vec_t speed;
1335         vec3_t vel1, vel2;
1336         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1337         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1338                 return;
1339         speed = PRVM_G_FLOAT(OFS_PARM2);
1340         vel1[0] = -speed;
1341         vel1[1] = -speed;
1342         vel1[2] = -speed;
1343         vel2[0] = speed;
1344         vel2[1] = speed;
1345         vel2[2] = speed;
1346         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1347 }
1348
1349 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1350 void VM_CL_te_explosionrgb (void)
1351 {
1352         float           *pos;
1353         vec3_t          pos2;
1354         matrix4x4_t     tempmatrix;
1355         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1356         pos = PRVM_G_VECTOR(OFS_PARM0);
1357         CL_FindNonSolidLocation(pos, pos2, 10);
1358         CL_ParticleExplosion(pos2);
1359         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1360         CL_AllocDlight(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1361 }
1362
1363 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1364 void VM_CL_te_particlecube (void)
1365 {
1366         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1367         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1368 }
1369
1370 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1371 void VM_CL_te_particlerain (void)
1372 {
1373         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1374         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1375 }
1376
1377 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1378 void VM_CL_te_particlesnow (void)
1379 {
1380         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1381         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1382 }
1383
1384 // #411 void(vector org, vector vel, float howmany) te_spark
1385 void VM_CL_te_spark (void)
1386 {
1387         float           *pos;
1388         vec3_t          pos2;
1389         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1390
1391         pos = PRVM_G_VECTOR(OFS_PARM0);
1392         CL_FindNonSolidLocation(pos, pos2, 4);
1393         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1394 }
1395
1396 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1397 void VM_CL_te_gunshotquad (void)
1398 {
1399         float           *pos;
1400         vec3_t          pos2;
1401         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1402
1403         pos = PRVM_G_VECTOR(OFS_PARM0);
1404         CL_FindNonSolidLocation(pos, pos2, 4);
1405         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1406 }
1407
1408 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1409 void VM_CL_te_spikequad (void)
1410 {
1411         float           *pos;
1412         vec3_t          pos2;
1413         int                     rnd;
1414         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1415
1416         pos = PRVM_G_VECTOR(OFS_PARM0);
1417         CL_FindNonSolidLocation(pos, pos2, 4);
1418         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1419         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1420         else
1421         {
1422                 rnd = rand() & 3;
1423                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1424                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1425                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1426         }
1427 }
1428
1429 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1430 void VM_CL_te_superspikequad (void)
1431 {
1432         float           *pos;
1433         vec3_t          pos2;
1434         int                     rnd;
1435         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1436
1437         pos = PRVM_G_VECTOR(OFS_PARM0);
1438         CL_FindNonSolidLocation(pos, pos2, 4);
1439         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1440         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1441         else
1442         {
1443                 rnd = rand() & 3;
1444                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1445                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1446                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1447         }
1448 }
1449
1450 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1451 void VM_CL_te_explosionquad (void)
1452 {
1453         float           *pos;
1454         vec3_t          pos2;
1455         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1456
1457         pos = PRVM_G_VECTOR(OFS_PARM0);
1458         CL_FindNonSolidLocation(pos, pos2, 10);
1459         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1460         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1461 }
1462
1463 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1464 void VM_CL_te_smallflash (void)
1465 {
1466         float           *pos;
1467         vec3_t          pos2;
1468         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1469
1470         pos = PRVM_G_VECTOR(OFS_PARM0);
1471         CL_FindNonSolidLocation(pos, pos2, 10);
1472         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1473 }
1474
1475 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1476 void VM_CL_te_customflash (void)
1477 {
1478         float           *pos;
1479         vec3_t          pos2;
1480         matrix4x4_t     tempmatrix;
1481         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1482
1483         pos = PRVM_G_VECTOR(OFS_PARM0);
1484         CL_FindNonSolidLocation(pos, pos2, 4);
1485         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1486         CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1487 }
1488
1489 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1490 void VM_CL_te_gunshot (void)
1491 {
1492         float           *pos;
1493         vec3_t          pos2;
1494         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1495
1496         pos = PRVM_G_VECTOR(OFS_PARM0);
1497         CL_FindNonSolidLocation(pos, pos2, 4);
1498         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1499 }
1500
1501 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1502 void VM_CL_te_spike (void)
1503 {
1504         float           *pos;
1505         vec3_t          pos2;
1506         int                     rnd;
1507         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1508
1509         pos = PRVM_G_VECTOR(OFS_PARM0);
1510         CL_FindNonSolidLocation(pos, pos2, 4);
1511         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1512         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1513         else
1514         {
1515                 rnd = rand() & 3;
1516                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1517                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1518                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1519         }
1520 }
1521
1522 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1523 void VM_CL_te_superspike (void)
1524 {
1525         float           *pos;
1526         vec3_t          pos2;
1527         int                     rnd;
1528         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1529
1530         pos = PRVM_G_VECTOR(OFS_PARM0);
1531         CL_FindNonSolidLocation(pos, pos2, 4);
1532         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1533         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1534         else
1535         {
1536                 rnd = rand() & 3;
1537                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1538                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1539                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1540         }
1541 }
1542
1543 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1544 void VM_CL_te_explosion (void)
1545 {
1546         float           *pos;
1547         vec3_t          pos2;
1548         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1549
1550         pos = PRVM_G_VECTOR(OFS_PARM0);
1551         CL_FindNonSolidLocation(pos, pos2, 10);
1552         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1553         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1554 }
1555
1556 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1557 void VM_CL_te_tarexplosion (void)
1558 {
1559         float           *pos;
1560         vec3_t          pos2;
1561         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1562
1563         pos = PRVM_G_VECTOR(OFS_PARM0);
1564         CL_FindNonSolidLocation(pos, pos2, 10);
1565         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1566         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1567 }
1568
1569 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1570 void VM_CL_te_wizspike (void)
1571 {
1572         float           *pos;
1573         vec3_t          pos2;
1574         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1575
1576         pos = PRVM_G_VECTOR(OFS_PARM0);
1577         CL_FindNonSolidLocation(pos, pos2, 4);
1578         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1579         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1580 }
1581
1582 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1583 void VM_CL_te_knightspike (void)
1584 {
1585         float           *pos;
1586         vec3_t          pos2;
1587         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1588
1589         pos = PRVM_G_VECTOR(OFS_PARM0);
1590         CL_FindNonSolidLocation(pos, pos2, 4);
1591         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1592         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1593 }
1594
1595 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1596 void VM_CL_te_lavasplash (void)
1597 {
1598         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1599         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1600 }
1601
1602 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1603 void VM_CL_te_teleport (void)
1604 {
1605         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1606         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1607 }
1608
1609 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1610 void VM_CL_te_explosion2 (void)
1611 {
1612         float           *pos;
1613         vec3_t          pos2, color;
1614         matrix4x4_t     tempmatrix;
1615         int                     colorStart, colorLength;
1616         unsigned char           *tempcolor;
1617         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1618
1619         pos = PRVM_G_VECTOR(OFS_PARM0);
1620         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1621         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1622         CL_FindNonSolidLocation(pos, pos2, 10);
1623         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1624         tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
1625         color[0] = tempcolor[0] * (2.0f / 255.0f);
1626         color[1] = tempcolor[1] * (2.0f / 255.0f);
1627         color[2] = tempcolor[2] * (2.0f / 255.0f);
1628         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1629         CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1630         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1631 }
1632
1633
1634 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1635 void VM_CL_te_lightning1 (void)
1636 {
1637         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1638         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1639 }
1640
1641 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1642 void VM_CL_te_lightning2 (void)
1643 {
1644         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1645         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1646 }
1647
1648 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1649 void VM_CL_te_lightning3 (void)
1650 {
1651         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1652         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1653 }
1654
1655 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1656 void VM_CL_te_beam (void)
1657 {
1658         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1659         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1660 }
1661
1662 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1663 void VM_CL_te_plasmaburn (void)
1664 {
1665         float           *pos;
1666         vec3_t          pos2;
1667         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1668
1669         pos = PRVM_G_VECTOR(OFS_PARM0);
1670         CL_FindNonSolidLocation(pos, pos2, 4);
1671         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1672 }
1673
1674
1675 //====================================================================
1676 //DP_QC_GETSURFACE
1677
1678 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1679
1680 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1681 {
1682         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1683                 return NULL;
1684         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1685 }
1686
1687 // #434 float(entity e, float s) getsurfacenumpoints
1688 void VM_CL_getsurfacenumpoints(void)
1689 {
1690         model_t *model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0));
1691         msurface_t *surface;
1692         // return 0 if no such surface
1693         if (!model || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1694         {
1695                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1696                 return;
1697         }
1698
1699         // note: this (incorrectly) assumes it is a simple polygon
1700         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1701 }
1702
1703 // #435 vector(entity e, float s, float n) getsurfacepoint
1704 void VM_CL_getsurfacepoint(void)
1705 {
1706         prvm_edict_t *ed;
1707         model_t *model;
1708         msurface_t *surface;
1709         int pointnum;
1710         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1711         ed = PRVM_G_EDICT(OFS_PARM0);
1712         if (!(model = CSQC_GetModelFromEntity(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1713                 return;
1714         // note: this (incorrectly) assumes it is a simple polygon
1715         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1716         if (pointnum < 0 || pointnum >= surface->num_vertices)
1717                 return;
1718         // FIXME: implement rotation/scaling
1719         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1720 }
1721
1722 // #436 vector(entity e, float s) getsurfacenormal
1723 void VM_CL_getsurfacenormal(void)
1724 {
1725         model_t *model;
1726         msurface_t *surface;
1727         vec3_t normal;
1728         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1729         if (!(model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1730                 return;
1731         // FIXME: implement rotation/scaling
1732         // note: this (incorrectly) assumes it is a simple polygon
1733         // note: this only returns the first triangle, so it doesn't work very
1734         // well for curved surfaces or arbitrary meshes
1735         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1736         VectorNormalize(normal);
1737         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1738 }
1739
1740 // #437 string(entity e, float s) getsurfacetexture
1741 void VM_CL_getsurfacetexture(void)
1742 {
1743         model_t *model;
1744         msurface_t *surface;
1745         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1746         if (!(model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1747                 return;
1748         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
1749 }
1750
1751 // #438 float(entity e, vector p) getsurfacenearpoint
1752 void VM_CL_getsurfacenearpoint(void)
1753 {
1754         int surfacenum, best;
1755         vec3_t clipped, p;
1756         vec_t dist, bestdist;
1757         prvm_edict_t *ed;
1758         model_t *model = NULL;
1759         msurface_t *surface;
1760         vec_t *point;
1761         PRVM_G_FLOAT(OFS_RETURN) = -1;
1762         ed = PRVM_G_EDICT(OFS_PARM0);
1763         if(!(model = CSQC_GetModelFromEntity(ed)) || !model->num_surfaces)
1764                 return;
1765
1766         // FIXME: implement rotation/scaling
1767         point = PRVM_G_VECTOR(OFS_PARM1);
1768         VectorSubtract(point, ed->fields.client->origin, p);
1769         best = -1;
1770         bestdist = 1000000000;
1771         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1772         {
1773                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1774                 // first see if the nearest point on the surface's box is closer than the previous match
1775                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1776                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1777                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1778                 dist = VectorLength2(clipped);
1779                 if (dist < bestdist)
1780                 {
1781                         // it is, check the nearest point on the actual geometry
1782                         clippointtosurface(model, surface, p, clipped);
1783                         VectorSubtract(clipped, p, clipped);
1784                         dist += VectorLength2(clipped);
1785                         if (dist < bestdist)
1786                         {
1787                                 // that's closer too, store it as the best match
1788                                 best = surfacenum;
1789                                 bestdist = dist;
1790                         }
1791                 }
1792         }
1793         PRVM_G_FLOAT(OFS_RETURN) = best;
1794 }
1795
1796 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1797 void VM_CL_getsurfaceclippedpoint(void)
1798 {
1799         prvm_edict_t *ed;
1800         model_t *model;
1801         msurface_t *surface;
1802         vec3_t p, out;
1803         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1804         ed = PRVM_G_EDICT(OFS_PARM0);
1805         if (!(model = CSQC_GetModelFromEntity(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1806                 return;
1807         // FIXME: implement rotation/scaling
1808         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1809         clippointtosurface(model, surface, p, out);
1810         // FIXME: implement rotation/scaling
1811         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1812 }
1813
1814 // #443 void(entity e, entity tagentity, string tagname) setattachment
1815 void VM_CL_setattachment (void)
1816 {
1817         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
1818         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
1819         const char *tagname = PRVM_G_STRING(OFS_PARM2);
1820         prvm_eval_t *v;
1821         int modelindex;
1822         model_t *model;
1823
1824         if (e == prog->edicts)
1825         {
1826                 VM_Warning("setattachment: can not modify world entity\n");
1827                 return;
1828         }
1829         if (e->priv.server->free)
1830         {
1831                 VM_Warning("setattachment: can not modify free entity\n");
1832                 return;
1833         }
1834
1835         if (tagentity == NULL)
1836                 tagentity = prog->edicts;
1837
1838         v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_entity);
1839         if (v)
1840                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
1841
1842         v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_index);
1843         if (v)
1844                 v->_float = 0;
1845         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
1846         {
1847                 modelindex = (int)tagentity->fields.client->modelindex;
1848                 model = CSQC_GetModelByIndex(modelindex);
1849                 if (model)
1850                 {
1851                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
1852                         if (v->_float == 0)
1853                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
1854                 }
1855                 else
1856                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
1857         }
1858 }
1859
1860 /////////////////////////////////////////
1861 // DP_MD3_TAGINFO extension coded by VorteX
1862
1863 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
1864 {
1865         model_t *model = CSQC_GetModelFromEntity(e);
1866         if (model)
1867                 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
1868         else
1869                 return -1;
1870 };
1871
1872 // Warnings/errors code:
1873 // 0 - normal (everything all-right)
1874 // 1 - world entity
1875 // 2 - free entity
1876 // 3 - null or non-precached model
1877 // 4 - no tags with requested index
1878 // 5 - runaway loop at attachment chain
1879 extern cvar_t cl_bob;
1880 extern cvar_t cl_bobcycle;
1881 extern cvar_t cl_bobup;
1882 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
1883 {
1884         prvm_eval_t *val;
1885         int reqframe, attachloop;
1886         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
1887         prvm_edict_t *attachent;
1888         model_t *model;
1889
1890         *out = identitymatrix; // warnings and errors return identical matrix
1891
1892         if (ent == prog->edicts)
1893                 return 1;
1894         if (ent->priv.server->free)
1895                 return 2;
1896
1897         model = CSQC_GetModelFromEntity(ent);
1898
1899         if(!model)
1900                 return 3;
1901
1902         if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
1903                 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
1904         else
1905                 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
1906
1907         // get initial tag matrix
1908         if (tagindex)
1909         {
1910                 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
1911                 if (ret)
1912                         return ret;
1913         }
1914         else
1915                 tagmatrix = identitymatrix;
1916
1917         if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict)
1918         { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
1919                 attachloop = 0;
1920                 do
1921                 {
1922                         attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
1923                         val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_index);
1924
1925                         model = CSQC_GetModelFromEntity(attachent);
1926
1927                         if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
1928                                 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
1929                         else
1930                                 attachmatrix = identitymatrix;
1931
1932                         // apply transformation by child entity matrix
1933                         val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
1934                         if (val->_float == 0)
1935                                 val->_float = 1;
1936                         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
1937                         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
1938                         Matrix4x4_Copy(&tagmatrix, out);
1939
1940                         // finally transformate by matrix of tag on parent entity
1941                         Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
1942                         Matrix4x4_Copy(&tagmatrix, out);
1943
1944                         ent = attachent;
1945                         attachloop += 1;
1946                         if (attachloop > 255) // prevent runaway looping
1947                                 return 5;
1948                 }
1949                 while ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict);
1950         }
1951
1952         // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
1953         val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
1954         if (val->_float == 0)
1955                 val->_float = 1;
1956         // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
1957         Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
1958         Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
1959
1960         if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_renderflags)) && (RF_VIEWMODEL & (int)val->_float))
1961         {// RENDER_VIEWMODEL magic
1962                 Matrix4x4_Copy(&tagmatrix, out);
1963
1964                 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
1965                 if (val->_float == 0)
1966                         val->_float = 1;
1967
1968                 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], val->_float);
1969                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
1970
1971                 /*
1972                 // Cl_bob, ported from rendering code
1973                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
1974                 {
1975                         double bob, cycle;
1976                         // LordHavoc: this code is *weird*, but not replacable (I think it
1977                         // should be done in QC on the server, but oh well, quake is quake)
1978                         // LordHavoc: figured out bobup: the time at which the sin is at 180
1979                         // degrees (which allows lengthening or squishing the peak or valley)
1980                         cycle = sv.time/cl_bobcycle.value;
1981                         cycle -= (int)cycle;
1982                         if (cycle < cl_bobup.value)
1983                                 cycle = sin(M_PI * cycle / cl_bobup.value);
1984                         else
1985                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
1986                         // bob is proportional to velocity in the xy plane
1987                         // (don't count Z, or jumping messes it up)
1988                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
1989                         bob = bob*0.3 + bob*0.7*cycle;
1990                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
1991                 }
1992                 */
1993         }
1994         return 0;
1995 }
1996
1997 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
1998 void VM_CL_gettagindex (void)
1999 {
2000         prvm_edict_t *ent = PRVM_G_EDICT(OFS_PARM0);
2001         const char *tag_name = PRVM_G_STRING(OFS_PARM1);
2002         int modelindex, tag_index;
2003
2004         if (ent == prog->edicts)
2005         {
2006                 VM_Warning("gettagindex: can't affect world entity\n");
2007                 return;
2008         }
2009         if (ent->priv.server->free)
2010         {
2011                 VM_Warning("gettagindex: can't affect free entity\n");
2012                 return;
2013         }
2014
2015         modelindex = (int)ent->fields.client->modelindex;
2016         if(modelindex < 0)
2017                 modelindex = -(modelindex+1);
2018         tag_index = 0;
2019         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2020                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2021         else
2022         {
2023                 tag_index = CL_GetTagIndex(ent, tag_name);
2024                 if (tag_index == 0)
2025                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2026         }
2027         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2028 }
2029
2030 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2031 void VM_CL_gettaginfo (void)
2032 {
2033         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2034         int tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2035         matrix4x4_t tag_matrix;
2036         int returncode;
2037
2038         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2039         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2040
2041         switch(returncode)
2042         {
2043                 case 1:
2044                         VM_Warning("gettagindex: can't affect world entity\n");
2045                         break;
2046                 case 2:
2047                         VM_Warning("gettagindex: can't affect free entity\n");
2048                         break;
2049                 case 3:
2050                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2051                         break;
2052                 case 4:
2053                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2054                         break;
2055                 case 5:
2056                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2057                         break;
2058         }
2059 }
2060
2061 //=================================================
2062 //[515]: here goes test/unfinished/etc.
2063
2064 //[515]: check if it is what it should be
2065 void VM_WasFreed (void)
2066 {
2067         prvm_edict_t    *e;
2068         VM_SAFEPARMCOUNT(1, VM_WasFreed);
2069
2070         e = PRVM_G_EDICT(OFS_PARM0);
2071         if (!e->priv.required->free || (e->priv.required->free && (e->priv.required->freetime < 2 || (*prog->time - e->priv.required->freetime) > 0.5 )))
2072                 PRVM_G_FLOAT(OFS_RETURN) = false;
2073         else
2074                 PRVM_G_FLOAT(OFS_RETURN) = true;
2075 }
2076
2077 void VM_CL_select_cube (void)
2078 {
2079         int             i;
2080         int             chain_of;
2081         float   *mins2, *maxs2;
2082         prvm_edict_t    *ent, *chain;
2083         vec3_t  mins1, maxs1;
2084
2085         VM_SAFEPARMCOUNT(2, VM_CL_select_cube);
2086
2087         // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2088         if(!prog->flag & PRVM_FE_CHAIN)
2089                 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2090
2091         chain_of = PRVM_ED_FindField("chain")->ofs;
2092         chain = prog->edicts;
2093
2094         mins2 = PRVM_G_VECTOR(OFS_PARM0);
2095         maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2096
2097         ent = PRVM_NEXT_EDICT(prog->edicts);
2098         for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2099         {
2100                 if (ent->priv.required->free)
2101                         continue;
2102                 VectorCopy(ent->fields.client->origin, mins1);
2103                 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2104                 VectorAdd(mins1, ent->fields.client->mins, mins1);
2105                 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2106                         continue;
2107                 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2108                         continue;
2109                 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2110                 chain = ent;
2111         }
2112
2113         VM_RETURN_EDICT(chain);
2114 }
2115
2116 void VM_CL_select_super (void)
2117 {
2118 /*      int             i;
2119         int             chain_of;
2120         float   *v[8];
2121         prvm_edict_t    *ent, *chain;
2122         vec3_t  mins1, maxs1;
2123
2124         VM_SAFEPARMCOUNT(8, VM_findchain);
2125         for(i=0;i<8;i++)
2126                 v[i] = PRVM_G_VECTOR(OFS_PARM0+i*3);
2127
2128         // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2129         if(!prog->flag & PRVM_FE_CHAIN)
2130                 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2131
2132         chain_of = PRVM_ED_FindField("chain")->ofs;
2133         chain = prog->edicts;
2134
2135         mins2 = PRVM_G_VECTOR(OFS_PARM0);
2136         maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2137
2138         ent = PRVM_NEXT_EDICT(prog->edicts);
2139         for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2140         {
2141                 if (ent->priv.required->free)
2142                         continue;
2143                 VectorCopy(ent->fields.client->origin, mins1);
2144                 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2145                 VectorAdd(mins1, ent->fields.client->mins, mins1);
2146                 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2147                         continue;
2148                 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2149                         continue;
2150                 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2151                 chain = ent;
2152         }
2153
2154         VM_RETURN_EDICT(chain);*/
2155 }
2156
2157 static int Is_Text_Color (char c, char t)
2158 {
2159         int a = 0;
2160         char c2 = c - (c & 128);
2161         char t2 = t - (t & 128);
2162
2163         if(c != STRING_COLOR_TAG && c2 != STRING_COLOR_TAG)             return 0;
2164         if(t >= '0' && t <= '9')                a = 1;
2165         if(t2 >= '0' && t2 <= '9')              a = 1;
2166 /*      if(t >= 'A' && t <= 'Z')                a = 2;
2167         if(t2 >= 'A' && t2 <= 'Z')              a = 2;
2168
2169         if(a == 1 && scr_colortext.integer > 0)
2170                 return 1;
2171         if(a == 2 && scr_multifonts.integer > 0)
2172                 return 2;
2173 */
2174         return a;
2175 }
2176
2177 void VM_uncolorstring (void) //#170
2178 {
2179         const char      *in;
2180         char            out[VM_STRINGTEMP_LENGTH];
2181         int                     k = 0, i = 0;
2182
2183         VM_SAFEPARMCOUNT(1, VM_uncolorstring);
2184         in = PRVM_G_STRING(OFS_PARM0);
2185         VM_CheckEmptyString (in);
2186
2187         while (in[k])
2188         {
2189                 if(in[k+1])
2190                 if(Is_Text_Color(in[k], in[k+1]) == 1/* || (in[k] == '&' && in[k+1] == 'r')*/)
2191                 {
2192                         k += 2;
2193                         continue;
2194                 }
2195                 out[i] = in[k];
2196                 ++k;
2197                 ++i;
2198         }
2199         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(out);
2200 }
2201
2202 void VM_CL_selecttraceline (void)
2203 {
2204         float   *v1, *v2;
2205         int             ent, ignore, csqcents;
2206
2207         v1 = PRVM_G_VECTOR(OFS_PARM0);
2208         v2 = PRVM_G_VECTOR(OFS_PARM1);
2209         ignore = (int)PRVM_G_FLOAT(OFS_PARM2);
2210         csqcents = (int)PRVM_G_FLOAT(OFS_PARM3);
2211         ent = 0;
2212
2213         if (csqcents)
2214         {
2215                 VM_Warning("VM_CL_selecttraceline: csqcents flag not supported anymore, and this function is deprecated\n");
2216                 return;
2217         }
2218         prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render);
2219         PRVM_G_FLOAT(OFS_RETURN) = ent;
2220 }
2221
2222 void VM_charindex (void)
2223 {
2224         const char *s;
2225         s = PRVM_G_STRING(OFS_PARM0);
2226         if((unsigned)PRVM_G_FLOAT(OFS_PARM1) > strlen(s))
2227                 return;
2228         PRVM_G_FLOAT(OFS_RETURN) = (unsigned char)s[(int)PRVM_G_FLOAT(OFS_PARM1)];
2229 }
2230
2231 //#223 string(float c, ...) chr2str (FTE_STRINGS)
2232 void VM_chr2str (void)
2233 {
2234         char    t[128];
2235         int             i;
2236         for(i = 0;i < prog->argc && i < (int)sizeof(t) - 1;i++)
2237                 t[i] = (unsigned char)PRVM_G_FLOAT(OFS_PARM0+i*3);
2238         t[i] = 0;
2239         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
2240 }
2241
2242 //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2243 void VM_strncmp (void)
2244 {
2245         const char *s1, *s2;
2246         VM_SAFEPARMCOUNT(1, VM_strncmp);
2247         s1 = PRVM_G_STRING(OFS_PARM0);
2248         s2 = PRVM_G_STRING(OFS_PARM1);
2249         PRVM_G_FLOAT(OFS_RETURN) = strncmp(s1, s2, (size_t)PRVM_G_FLOAT(OFS_PARM2));
2250 }
2251
2252 //============================================================================
2253 //============================================================================
2254
2255 prvm_builtin_t vm_cl_builtins[] = {
2256 0,  // to be consistent with the old vm
2257 VM_CL_makevectors,                      // #1 void(vector ang) makevectors
2258 VM_CL_setorigin,                        // #2 void(entity e, vector o) setorigin
2259 VM_CL_setmodel,                         // #3 void(entity e, string m) setmodel
2260 VM_CL_setsize,                          // #4 void(entity e, vector min, vector max) setsize
2261 0,
2262 VM_break,                                       // #6 void() break
2263 VM_random,                                      // #7 float() random
2264 VM_CL_sound,                            // #8 void(entity e, float chan, string samp) sound
2265 VM_normalize,                           // #9 vector(vector v) normalize
2266 VM_error,                                       // #10 void(string e) error
2267 VM_objerror,                            // #11 void(string e) objerror
2268 VM_vlen,                                        // #12 float(vector v) vlen
2269 VM_vectoyaw,                            // #13 float(vector v) vectoyaw
2270 VM_CL_spawn,                            // #14 entity() spawn
2271 VM_remove,                                      // #15 void(entity e) remove
2272 VM_CL_traceline,                        // #16 float(vector v1, vector v2, float tryents) traceline
2273 0,
2274 VM_find,                                        // #18 entity(entity start, .string fld, string match) find
2275 VM_CL_precache_sound,           // #19 void(string s) precache_sound
2276 VM_CL_precache_model,           // #20 void(string s) precache_model
2277 0,
2278 VM_CL_findradius,                       // #22 entity(vector org, float rad) findradius
2279 0,
2280 0,
2281 VM_dprint,                                      // #25 void(string s) dprint
2282 VM_ftos,                                        // #26 void(string s) ftos
2283 VM_vtos,                                        // #27 void(string s) vtos
2284 VM_coredump,                            // #28 void() coredump
2285 VM_traceon,                                     // #29 void() traceon
2286 VM_traceoff,                            // #30 void() traceoff
2287 VM_eprint,                                      // #31 void(entity e) eprint
2288 0,
2289 NULL,                                           // #33
2290 VM_CL_droptofloor,                      // #34 float() droptofloor
2291 VM_CL_lightstyle,                       // #35 void(float style, string value) lightstyle
2292 VM_rint,                                        // #36 float(float v) rint
2293 VM_floor,                                       // #37 float(float v) floor
2294 VM_ceil,                                        // #38 float(float v) ceil
2295 NULL,                                           // #39
2296 VM_CL_checkbottom,                      // #40 float(entity e) checkbottom
2297 VM_CL_pointcontents,            // #41 float(vector v) pointcontents
2298 NULL,                                           // #42
2299 VM_fabs,                                        // #43 float(float f) fabs
2300 0,
2301 VM_cvar,                                        // #45 float(string s) cvar
2302 VM_localcmd,                            // #46 void(string s) localcmd
2303 VM_nextent,                                     // #47 entity(entity e) nextent
2304 VM_CL_particle,                         // #48 void(vector o, vector d, float color, float count) particle
2305 VM_CL_changeyaw,                        // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
2306 NULL,                                           // #50
2307 VM_vectoangles,                         // #51 vector(vector v) vectoangles
2308 0,                      // #52 void(float to, float f) WriteByte
2309 0,                      // #53 void(float to, float f) WriteChar
2310 0,                      // #54 void(float to, float f) WriteShort
2311 0,                      // #55 void(float to, float f) WriteLong
2312 0,                      // #56 void(float to, float f) WriteCoord
2313 0,                      // #57 void(float to, float f) WriteAngle
2314 0,                      // #58 void(float to, string s) WriteString
2315 0,
2316 VM_sin,                                         // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2317 VM_cos,                                         // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2318 VM_sqrt,                                        // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2319 VM_CL_changepitch,                      // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
2320 VM_CL_tracetoss,                        // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2321 VM_etos,                                        // #65 string(entity ent) etos (DP_QC_ETOS)
2322 NULL,                                           // #66
2323 0,                                                              // #67
2324 0,                                                              // #68
2325 0,                                                              // #69
2326 0,                                                              // #70
2327 NULL,                                           // #71
2328 VM_cvar_set,                            // #72 void(string var, string val) cvar_set
2329 0,                                                              // #73
2330 VM_CL_ambientsound,                     // #74 void(vector pos, string samp, float vol, float atten) ambientsound
2331 VM_CL_precache_model,           // #75 string(string s) precache_model2
2332 VM_CL_precache_sound,           // #76 string(string s) precache_sound2
2333 0,                                                              // #77
2334 VM_chr,                                         // #78
2335 NULL,                                           // #79
2336 NULL,                                           // #80
2337 VM_stof,                                        // #81 float(string s) stof (FRIK_FILE)
2338 NULL,                                           // #82
2339 NULL,                                           // #83
2340 NULL,                                           // #84
2341 NULL,                                           // #85
2342 NULL,                                           // #86
2343 NULL,                                           // #87
2344 NULL,                                           // #88
2345 NULL,                                           // #89
2346 VM_CL_tracebox,                         // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2347 VM_randomvec,                           // #91 vector() randomvec (DP_QC_RANDOMVEC)
2348 VM_CL_getlight,                         // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2349 PF_registercvar,                        // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2350 VM_min,                                         // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2351 VM_max,                                         // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2352 VM_bound,                                       // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2353 VM_pow,                                         // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2354 VM_findfloat,                           // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2355 VM_checkextension,                      // #99 float(string s) checkextension (the basis of the extension system)
2356 NULL,                                           // #100
2357 NULL,                                           // #101
2358 NULL,                                           // #102
2359 NULL,                                           // #103
2360 NULL,                                           // #104
2361 NULL,                                           // #105
2362 NULL,                                           // #106
2363 NULL,                                           // #107
2364 NULL,                                           // #108
2365 NULL,                                           // #109
2366 VM_fopen,                                       // #110 float(string filename, float mode) fopen (FRIK_FILE)
2367 VM_fclose,                                      // #111 void(float fhandle) fclose (FRIK_FILE)
2368 VM_fgets,                                       // #112 string(float fhandle) fgets (FRIK_FILE)
2369 VM_fputs,                                       // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2370 VM_strlen,                                      // #114 float(string s) strlen (FRIK_FILE)
2371 VM_strcat,                                      // #115 string(string s1, string s2) strcat (FRIK_FILE)
2372 VM_substring,                           // #116 string(string s, float start, float length) substring (FRIK_FILE)
2373 VM_stov,                                        // #117 vector(string) stov (FRIK_FILE)
2374 VM_strzone,                                     // #118 string(string s) strzone (FRIK_FILE)
2375 VM_strunzone,                           // #119 void(string s) strunzone (FRIK_FILE)
2376
2377 e10, e10, e10, e10, e10, e10, e10, e10,         // #120-199
2378 e10,    //#200-209
2379 0,      //#210
2380 0,      //#211
2381 0,      //#212
2382 0,      //#213
2383 0,      //#214
2384 0,      //#215
2385 0,      //#216
2386 0,      //#217
2387 VM_bitshift,                            //#218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
2388 0,      //#219
2389 0,      //#220
2390 0,      //#221
2391 VM_charindex,                           //#222 float(string str, float ofs) str2chr (FTE_STRINGS)
2392 VM_chr2str,                                     //#223 string(float c, ...) chr2str (FTE_STRINGS)
2393 0,      //#224
2394 0,      //#225
2395 0,      //#226
2396 0,      //#227
2397 VM_strncmp,                                     //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2398 0,
2399 e10, e10, e10, e10, e10, e10, e10,      // #230-299
2400
2401 //======CSQC start=======//
2402 //3d world (buffer/buffering) operations
2403 VM_R_ClearScene,                        //#300 void() clearscene (EXT_CSQC)
2404 VM_R_AddEntities,                       //#301 void(float mask) addentities (EXT_CSQC)
2405 VM_R_AddEntity,                         //#302 void(entity ent) addentity (EXT_CSQC)
2406 VM_R_SetView,                           //#303 float(float property, ...) setproperty (EXT_CSQC)
2407 VM_R_RenderScene,                       //#304 void() renderscene (EXT_CSQC)
2408 VM_R_AddDynamicLight,           //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
2409 VM_R_PolygonBegin,                      //#306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
2410 VM_R_PolygonVertex,                     //#307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2411 VM_R_PolygonEnd,                        //#308 void() R_EndPolygon
2412 0,                      //#309
2413
2414 //maths stuff that uses the current view settings
2415 VM_CL_unproject,                        //#310 vector (vector v) cs_unproject (EXT_CSQC)
2416 VM_CL_project,                          //#311 vector (vector v) cs_project (EXT_CSQC)
2417 0,                      //#312
2418 0,                      //#313
2419 0,                      //#314
2420
2421 //2d (immediate) operations
2422 VM_drawline,                            //#315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
2423 VM_iscachedpic,                         //#316 float(string name) iscachedpic (EXT_CSQC)
2424 VM_precache_pic,                        //#317 string(string name, float trywad) precache_pic (EXT_CSQC)
2425 VM_getimagesize,                        //#318 vector(string picname) draw_getimagesize (EXT_CSQC)
2426 VM_freepic,                                     //#319 void(string name) freepic (EXT_CSQC)
2427 VM_drawcharacter,                       //#320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
2428 VM_drawstring,                          //#321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
2429 VM_drawpic,                                     //#322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
2430 VM_drawfill,                            //#323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
2431 VM_drawsetcliparea,                     //#324 void(float x, float y, float width, float height) drawsetcliparea
2432 VM_drawresetcliparea,           //#325 void(void) drawresetcliparea
2433 0,                      //#326
2434 0,                      //#327
2435 0,                      //#328
2436 0,                      //#329
2437
2438 VM_CL_getstatf,                         //#330 float(float stnum) getstatf (EXT_CSQC)
2439 VM_CL_getstati,                         //#331 float(float stnum) getstati (EXT_CSQC)
2440 VM_CL_getstats,                         //#332 string(float firststnum) getstats (EXT_CSQC)
2441 VM_CL_setmodelindex,            //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2442 VM_CL_modelnameforindex,        //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2443 VM_CL_particleeffectnum,        //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2444 VM_CL_trailparticles,           //#336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2445 VM_CL_pointparticles,           //#337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
2446 VM_CL_centerprint,                      //#338 void(string s) cprint (EXT_CSQC)
2447 VM_print,                                       //#339 void(string s) print (EXT_CSQC)
2448 VM_keynumtostring,                      //#340 string(float keynum) keynumtostring (EXT_CSQC)
2449 VM_stringtokeynum,                      //#341 float(string keyname) stringtokeynum (EXT_CSQC)
2450 VM_CL_getkeybind,                       //#342 string(float keynum) getkeybind (EXT_CSQC)
2451 VM_CL_setcursormode,            //#343 void(float usecursor) setcursormode (EXT_CSQC)
2452 VM_getmousepos,                         //#344 vector() getmousepos (EXT_CSQC)
2453 VM_CL_getinputstate,            //#345 float(float framenum) getinputstate (EXT_CSQC)
2454 VM_CL_setsensitivityscale,      //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2455 VM_CL_runplayerphysics,         //#347 void() runstandardplayerphysics (EXT_CSQC)
2456 VM_CL_getplayerkey,                     //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2457 VM_CL_isdemo,                           //#349 float() isdemo (EXT_CSQC)
2458 VM_isserver,                            //#350 float() isserver (EXT_CSQC)
2459 VM_CL_setlistener,                      //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2460 VM_CL_registercmd,                      //#352 void(string cmdname) registercommand (EXT_CSQC)
2461 VM_WasFreed,                            //#353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
2462 VM_CL_playernum,                        //#354 float() playernum
2463 VM_CL_onground,                         //#355 float() cl_onground (EXT_CSQC)
2464 VM_charindex,                           //#356 float(string s, float num) charindex
2465 VM_CL_selecttraceline,          //#357 float(vector start, vector end, float ignore, float csqcents) selecttraceline
2466 0,                      //#358
2467 0,                      //#359
2468 VM_CL_ReadByte,                         //#360 float() readbyte (EXT_CSQC)
2469 VM_CL_ReadChar,                         //#361 float() readchar (EXT_CSQC)
2470 VM_CL_ReadShort,                        //#362 float() readshort (EXT_CSQC)
2471 VM_CL_ReadLong,                         //#363 float() readlong (EXT_CSQC)
2472 VM_CL_ReadCoord,                        //#364 float() readcoord (EXT_CSQC)
2473 VM_CL_ReadAngle,                        //#365 float() readangle (EXT_CSQC)
2474 VM_CL_ReadString,                       //#366 string() readstring (EXT_CSQC)
2475 VM_CL_ReadFloat,                        //#367 float() readfloat (EXT_CSQC)
2476 0,                      //#368
2477 0,                      //#369
2478 0,                      //#370
2479 0,                      //#371
2480 0,                      //#372
2481 0,                      //#373
2482 0,                      //#374
2483 0,                      //#375
2484 0,                      //#376
2485 0,                      //#377
2486 0,                      //#378
2487 0,                      //#379
2488 0,                      //#380
2489 0,                      //#381
2490 0,                      //#382
2491 0,                      //#383
2492 0,                      //#384
2493 0,                      //#385
2494 0,                      //#386
2495 0,                      //#387
2496 0,                      //#388
2497 0,                      //#389
2498 0,                      //#390
2499 0,                      //#391
2500 0,                      //#392
2501 0,                      //#393
2502 0,                      //#394
2503 0,                      //#395
2504 0,                      //#396
2505 0,                      //#397
2506 0,                      //#398
2507 0,                      //#399
2508 //=========CSQC end========//
2509
2510 VM_copyentity,                                  // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
2511 0,
2512 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
2513 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
2514 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2515 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2516 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2517 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2518 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2519 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2520 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2521 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
2522 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2523 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2524 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2525 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2526 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2527 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2528 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2529 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2530 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2531 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2532 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2533 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2534 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2535 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2536 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2537 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2538 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2539 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2540 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2541 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2542 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
2543 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2544 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
2545 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
2546 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
2547 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
2548 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
2549 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
2550 0,                                                                      // #440
2551 VM_tokenize,                            // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
2552 VM_argv,                                        // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
2553 VM_CL_setattachment,            // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
2554 VM_search_begin,                        // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
2555 VM_search_end,                          // #445 void(float handle) search_end (DP_FS_SEARCH)
2556 VM_search_getsize,                      // #446 float(float handle) search_getsize (DP_FS_SEARCH)
2557 VM_search_getfilename,          // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
2558 VM_cvar_string,                         // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
2559 VM_findflags,                           // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
2560 VM_findchainflags,                      // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
2561 VM_CL_gettagindex,                      // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2562 VM_CL_gettaginfo,                       // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2563 0,                                                              // #453
2564 0,                                                              // #454
2565 0,                                                              // #455
2566 NULL,                                           // #456
2567 NULL,                                           // #457
2568 NULL,                                           // #458
2569 NULL,                                           // #459
2570 VM_buf_create,                          // #460 float() buf_create (DP_QC_STRINGBUFFERS)
2571 VM_buf_del,                                     // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
2572 VM_buf_getsize,                         // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
2573 VM_buf_copy,                            // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
2574 VM_buf_sort,                            // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
2575 VM_buf_implode,                         // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
2576 VM_bufstr_get,                          // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
2577 VM_bufstr_set,                          // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
2578 VM_bufstr_add,                          // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
2579 VM_bufstr_free,                         // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
2580 NULL,                                           // #470
2581 VM_asin,                                        // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
2582 VM_acos,                                        // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
2583 VM_atan,                                        // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
2584 VM_atan2,                                       // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
2585 VM_tan,                                         // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
2586 VM_strlennocol,                         // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
2587 VM_strdecolorize,                       // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
2588 NULL,                                           // #478
2589 NULL,                                           // #479
2590 e10, e10                        // #480-499 (LordHavoc)
2591 };
2592
2593 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
2594
2595 void VM_CL_Cmd_Init(void)
2596 {
2597 }
2598
2599 void VM_CL_Cmd_Reset(void)
2600 {
2601 }
2602