1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "focus_cycle.h"
24 #include "moveresize.h"
37 #include "startupnotify.h"
42 static void client_action_start(union ActionData *data)
46 static void client_action_end(union ActionData *data)
48 if (config_focus_follow)
49 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
50 if (!data->any.button && data->any.c) {
51 event_ignore_all_queued_enters();
55 /* usually this is sorta redundant, but with a press action
56 that moves windows our from under the cursor, the enter
57 event will come as a GrabNotify which is ignored, so this
58 makes a fake enter event
60 if ((c = client_under_pointer())
62 event_enter_client(c);
70 void (*func)(union ActionData *);
71 void (*setup)(ObAction **, ObUserAction uact);
74 static ObAction *action_new(void (*func)(union ActionData *data))
76 ObAction *a = g_new0(ObAction, 1);
83 void action_ref(ObAction *a)
88 void action_unref(ObAction *a)
90 if (a == NULL) return;
92 if (--a->ref > 0) return;
94 /* deal with pointers */
95 if (a->func == action_execute || a->func == action_restart)
96 g_free(a->data.execute.path);
97 else if (a->func == action_debug)
98 g_free(a->data.debug.string);
99 else if (a->func == action_showmenu)
100 g_free(a->data.showmenu.name);
105 ObAction* action_copy(const ObAction *src)
107 ObAction *a = action_new(src->func);
111 /* deal with pointers */
112 if (a->func == action_execute || a->func == action_restart)
113 a->data.execute.path = g_strdup(a->data.execute.path);
114 else if (a->func == action_debug)
115 a->data.debug.string = g_strdup(a->data.debug.string);
116 else if (a->func == action_showmenu)
117 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
122 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
124 (*a)->data.interdiraction.inter.any.interactive = TRUE;
125 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
126 (*a)->data.interdiraction.dialog = TRUE;
127 (*a)->data.interdiraction.dock_windows = FALSE;
128 (*a)->data.interdiraction.desktop_windows = FALSE;
131 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
133 (*a)->data.interdiraction.inter.any.interactive = TRUE;
134 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
135 (*a)->data.interdiraction.dialog = TRUE;
136 (*a)->data.interdiraction.dock_windows = FALSE;
137 (*a)->data.interdiraction.desktop_windows = FALSE;
140 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
142 (*a)->data.interdiraction.inter.any.interactive = TRUE;
143 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
144 (*a)->data.interdiraction.dialog = TRUE;
145 (*a)->data.interdiraction.dock_windows = FALSE;
146 (*a)->data.interdiraction.desktop_windows = FALSE;
149 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
151 (*a)->data.interdiraction.inter.any.interactive = TRUE;
152 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
153 (*a)->data.interdiraction.dialog = TRUE;
154 (*a)->data.interdiraction.dock_windows = FALSE;
155 (*a)->data.interdiraction.desktop_windows = FALSE;
158 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
160 (*a)->data.interdiraction.inter.any.interactive = TRUE;
161 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
162 (*a)->data.interdiraction.dialog = TRUE;
163 (*a)->data.interdiraction.dock_windows = FALSE;
164 (*a)->data.interdiraction.desktop_windows = FALSE;
167 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
169 (*a)->data.interdiraction.inter.any.interactive = TRUE;
170 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
171 (*a)->data.interdiraction.dialog = TRUE;
172 (*a)->data.interdiraction.dock_windows = FALSE;
173 (*a)->data.interdiraction.desktop_windows = FALSE;
176 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
178 (*a)->data.interdiraction.inter.any.interactive = TRUE;
179 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
180 (*a)->data.interdiraction.dialog = TRUE;
181 (*a)->data.interdiraction.dock_windows = FALSE;
182 (*a)->data.interdiraction.desktop_windows = FALSE;
185 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
187 (*a)->data.interdiraction.inter.any.interactive = TRUE;
188 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
189 (*a)->data.interdiraction.dialog = TRUE;
190 (*a)->data.interdiraction.dock_windows = FALSE;
191 (*a)->data.interdiraction.desktop_windows = FALSE;
194 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
196 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
197 (*a)->data.sendto.follow = TRUE;
200 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
202 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
203 (*a)->data.sendtodir.inter.any.interactive = TRUE;
204 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
205 (*a)->data.sendtodir.linear = TRUE;
206 (*a)->data.sendtodir.wrap = TRUE;
207 (*a)->data.sendtodir.follow = TRUE;
210 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
212 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
213 (*a)->data.sendtodir.inter.any.interactive = TRUE;
214 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
215 (*a)->data.sendtodir.linear = TRUE;
216 (*a)->data.sendtodir.wrap = TRUE;
217 (*a)->data.sendtodir.follow = TRUE;
220 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
222 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
223 (*a)->data.sendtodir.inter.any.interactive = TRUE;
224 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
225 (*a)->data.sendtodir.linear = FALSE;
226 (*a)->data.sendtodir.wrap = TRUE;
227 (*a)->data.sendtodir.follow = TRUE;
230 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
232 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
233 (*a)->data.sendtodir.inter.any.interactive = TRUE;
234 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
235 (*a)->data.sendtodir.linear = FALSE;
236 (*a)->data.sendtodir.wrap = TRUE;
237 (*a)->data.sendtodir.follow = TRUE;
240 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
242 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
243 (*a)->data.sendtodir.inter.any.interactive = TRUE;
244 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
245 (*a)->data.sendtodir.linear = FALSE;
246 (*a)->data.sendtodir.wrap = TRUE;
247 (*a)->data.sendtodir.follow = TRUE;
250 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
252 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
253 (*a)->data.sendtodir.inter.any.interactive = TRUE;
254 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
255 (*a)->data.sendtodir.linear = FALSE;
256 (*a)->data.sendtodir.wrap = TRUE;
257 (*a)->data.sendtodir.follow = TRUE;
260 void setup_action_desktop(ObAction **a, ObUserAction uact)
263 (*a)->data.desktop.inter.any.interactive = FALSE;
267 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
269 (*a)->data.desktopdir.inter.any.interactive = TRUE;
270 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
271 (*a)->data.desktopdir.linear = TRUE;
272 (*a)->data.desktopdir.wrap = TRUE;
275 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
277 (*a)->data.desktopdir.inter.any.interactive = TRUE;
278 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
279 (*a)->data.desktopdir.linear = TRUE;
280 (*a)->data.desktopdir.wrap = TRUE;
283 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
285 (*a)->data.desktopdir.inter.any.interactive = TRUE;
286 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
287 (*a)->data.desktopdir.linear = FALSE;
288 (*a)->data.desktopdir.wrap = TRUE;
291 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
293 (*a)->data.desktopdir.inter.any.interactive = TRUE;
294 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
295 (*a)->data.desktopdir.linear = FALSE;
296 (*a)->data.desktopdir.wrap = TRUE;
299 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
301 (*a)->data.desktopdir.inter.any.interactive = TRUE;
302 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
303 (*a)->data.desktopdir.linear = FALSE;
304 (*a)->data.desktopdir.wrap = TRUE;
307 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
309 (*a)->data.desktopdir.inter.any.interactive = TRUE;
310 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
311 (*a)->data.desktopdir.linear = FALSE;
312 (*a)->data.desktopdir.wrap = TRUE;
315 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
317 (*a)->data.cycle.inter.any.interactive = TRUE;
318 (*a)->data.cycle.linear = FALSE;
319 (*a)->data.cycle.forward = TRUE;
320 (*a)->data.cycle.dialog = TRUE;
321 (*a)->data.cycle.dock_windows = FALSE;
322 (*a)->data.cycle.desktop_windows = FALSE;
323 (*a)->data.cycle.all_desktops = FALSE;
326 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
328 (*a)->data.cycle.inter.any.interactive = TRUE;
329 (*a)->data.cycle.linear = FALSE;
330 (*a)->data.cycle.forward = FALSE;
331 (*a)->data.cycle.dialog = TRUE;
332 (*a)->data.cycle.dock_windows = FALSE;
333 (*a)->data.cycle.desktop_windows = FALSE;
334 (*a)->data.cycle.all_desktops = FALSE;
337 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
339 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
340 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
341 (*a)->data.diraction.hang = TRUE;
344 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
346 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
347 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
348 (*a)->data.diraction.hang = TRUE;
351 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
353 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
354 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
355 (*a)->data.diraction.hang = TRUE;
358 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
360 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
362 (*a)->data.diraction.hang = TRUE;
365 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
367 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
368 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
369 (*a)->data.diraction.hang = FALSE;
372 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
374 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
375 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
376 (*a)->data.diraction.hang = FALSE;
379 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
381 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
382 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
383 (*a)->data.diraction.hang = FALSE;
386 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
388 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
389 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
390 (*a)->data.diraction.hang = FALSE;
393 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
395 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
396 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
399 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
401 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
402 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
405 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
407 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
408 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
411 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
413 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
414 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
417 void setup_action_top_layer(ObAction **a, ObUserAction uact)
419 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
420 (*a)->data.layer.layer = 1;
423 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
425 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
426 (*a)->data.layer.layer = 0;
429 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
431 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
432 (*a)->data.layer.layer = -1;
435 void setup_action_move(ObAction **a, ObUserAction uact)
437 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
438 (*a)->data.moveresize.keyboard =
439 (uact == OB_USER_ACTION_NONE ||
440 uact == OB_USER_ACTION_KEYBOARD_KEY ||
441 uact == OB_USER_ACTION_MENU_SELECTION);
442 (*a)->data.moveresize.corner = 0;
445 void setup_action_resize(ObAction **a, ObUserAction uact)
447 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
448 (*a)->data.moveresize.keyboard =
449 (uact == OB_USER_ACTION_NONE ||
450 uact == OB_USER_ACTION_KEYBOARD_KEY ||
451 uact == OB_USER_ACTION_MENU_SELECTION);
452 (*a)->data.moveresize.corner = 0;
455 void setup_action_showmenu(ObAction **a, ObUserAction uact)
457 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
458 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
459 assumptions that there is only one menu (and submenus) open at
461 if (uact == OB_USER_ACTION_MENU_SELECTION) {
467 void setup_action_focus(ObAction **a, ObUserAction uact)
469 (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
472 void setup_client_action(ObAction **a, ObUserAction uact)
474 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
477 ActionString actionstrings[] =
490 "directionalfocusnorth",
491 action_directional_focus,
492 setup_action_directional_focus_north
495 "directionalfocuseast",
496 action_directional_focus,
497 setup_action_directional_focus_east
500 "directionalfocussouth",
501 action_directional_focus,
502 setup_action_directional_focus_south
505 "directionalfocuswest",
506 action_directional_focus,
507 setup_action_directional_focus_west
510 "directionalfocusnortheast",
511 action_directional_focus,
512 setup_action_directional_focus_northeast
515 "directionalfocussoutheast",
516 action_directional_focus,
517 setup_action_directional_focus_southeast
520 "directionalfocussouthwest",
521 action_directional_focus,
522 setup_action_directional_focus_southwest
525 "directionalfocusnorthwest",
526 action_directional_focus,
527 setup_action_directional_focus_northwest
551 action_focus_order_to_bottom,
606 action_toggle_omnipresent,
611 action_move_relative_horz,
616 action_move_relative_vert,
621 action_move_to_center,
625 "resizerelativehorz",
626 action_resize_relative_horz,
630 "resizerelativevert",
631 action_resize_relative_vert,
636 action_move_relative,
641 action_resize_relative,
646 action_maximize_full,
651 action_unmaximize_full,
655 "togglemaximizefull",
656 action_toggle_maximize_full,
661 action_maximize_horz,
666 action_unmaximize_horz,
670 "togglemaximizehorz",
671 action_toggle_maximize_horz,
676 action_maximize_vert,
681 action_unmaximize_vert,
685 "togglemaximizevert",
686 action_toggle_maximize_vert,
691 action_toggle_fullscreen,
696 action_send_to_desktop,
697 setup_action_send_to_desktop
701 action_send_to_desktop_dir,
702 setup_action_send_to_desktop_next
705 "sendtodesktopprevious",
706 action_send_to_desktop_dir,
707 setup_action_send_to_desktop_prev
710 "sendtodesktopright",
711 action_send_to_desktop_dir,
712 setup_action_send_to_desktop_right
716 action_send_to_desktop_dir,
717 setup_action_send_to_desktop_left
721 action_send_to_desktop_dir,
722 setup_action_send_to_desktop_up
726 action_send_to_desktop_dir,
727 setup_action_send_to_desktop_down
737 setup_action_desktop_next
742 setup_action_desktop_prev
747 setup_action_desktop_right
752 setup_action_desktop_left
757 setup_action_desktop_up
762 setup_action_desktop_down
766 action_toggle_decorations,
780 "toggledockautohide",
781 action_toggle_dockautohide,
786 action_toggle_show_desktop,
796 action_unshow_desktop,
822 setup_action_showmenu
826 action_send_to_layer,
827 setup_action_top_layer
832 setup_action_top_layer
836 action_send_to_layer,
837 setup_action_normal_layer
841 action_send_to_layer,
842 setup_action_bottom_layer
845 "togglealwaysonbottom",
847 setup_action_bottom_layer
851 action_cycle_windows,
852 setup_action_cycle_windows_next
856 action_cycle_windows,
857 setup_action_cycle_windows_previous
862 setup_action_movefromedge_north
867 setup_action_movefromedge_south
872 setup_action_movefromedge_west
877 setup_action_movefromedge_east
882 setup_action_movetoedge_north
887 setup_action_movetoedge_south
892 setup_action_movetoedge_west
897 setup_action_movetoedge_east
902 setup_action_growtoedge_north
907 setup_action_growtoedge_south
912 setup_action_growtoedge_west
917 setup_action_growtoedge_east
931 /* only key bindings can be interactive. thus saith the xor.
932 because of how the mouse is grabbed, mouse events dont even get
933 read during interactive events, so no dice! >:) */
934 #define INTERACTIVE_LIMIT(a, uact) \
935 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
936 a->data.any.interactive = FALSE;
938 ObAction *action_from_string(const gchar *name, ObUserAction uact)
941 gboolean exist = FALSE;
944 for (i = 0; actionstrings[i].name; i++)
945 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
947 a = action_new(actionstrings[i].func);
948 if (actionstrings[i].setup)
949 actionstrings[i].setup(&a, uact);
951 INTERACTIVE_LIMIT(a, uact);
955 g_message(_("Invalid action '%s' requested. No such action exists."),
958 g_message(_("Invalid use of action '%s'. Action will be ignored."),
963 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
967 ObAction *act = NULL;
970 if (parse_attr_string("name", node, &actname)) {
971 if ((act = action_from_string(actname, uact))) {
972 if (act->func == action_execute || act->func == action_restart) {
973 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
974 gchar *s = parse_string(doc, n);
975 act->data.execute.path = parse_expand_tilde(s);
978 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
980 if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
981 act->data.execute.startupnotify = parse_bool(doc, m);
982 if ((m = parse_find_node("name", n->xmlChildrenNode)))
983 act->data.execute.name = parse_string(doc, m);
984 if ((m = parse_find_node("icon", n->xmlChildrenNode)))
985 act->data.execute.icon_name = parse_string(doc, m);
987 } else if (act->func == action_debug) {
988 if ((n = parse_find_node("string", node->xmlChildrenNode)))
989 act->data.debug.string = parse_string(doc, n);
990 } else if (act->func == action_showmenu) {
991 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
992 act->data.showmenu.name = parse_string(doc, n);
993 } else if (act->func == action_move_relative_horz ||
994 act->func == action_move_relative_vert ||
995 act->func == action_resize_relative_horz ||
996 act->func == action_resize_relative_vert) {
997 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
998 act->data.relative.deltax = parse_int(doc, n);
999 } else if (act->func == action_move_relative) {
1000 if ((n = parse_find_node("x", node->xmlChildrenNode)))
1001 act->data.relative.deltax = parse_int(doc, n);
1002 if ((n = parse_find_node("y", node->xmlChildrenNode)))
1003 act->data.relative.deltay = parse_int(doc, n);
1004 } else if (act->func == action_resize_relative) {
1005 if ((n = parse_find_node("left", node->xmlChildrenNode)))
1006 act->data.relative.deltaxl = parse_int(doc, n);
1007 if ((n = parse_find_node("up", node->xmlChildrenNode)))
1008 act->data.relative.deltayu = parse_int(doc, n);
1009 if ((n = parse_find_node("right", node->xmlChildrenNode)))
1010 act->data.relative.deltax = parse_int(doc, n);
1011 if ((n = parse_find_node("down", node->xmlChildrenNode)))
1012 act->data.relative.deltay = parse_int(doc, n);
1013 } else if (act->func == action_desktop) {
1014 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1015 act->data.desktop.desk = parse_int(doc, n);
1016 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
1018 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1019 act->data.desktop.inter.any.interactive =
1022 } else if (act->func == action_send_to_desktop) {
1023 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1024 act->data.sendto.desk = parse_int(doc, n);
1025 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
1026 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1027 act->data.sendto.follow = parse_bool(doc, n);
1028 } else if (act->func == action_desktop_dir) {
1029 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1030 act->data.desktopdir.wrap = parse_bool(doc, n);
1031 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1032 act->data.desktopdir.inter.any.interactive =
1034 } else if (act->func == action_send_to_desktop_dir) {
1035 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1036 act->data.sendtodir.wrap = parse_bool(doc, n);
1037 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1038 act->data.sendtodir.follow = parse_bool(doc, n);
1039 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1040 act->data.sendtodir.inter.any.interactive =
1042 } else if (act->func == action_activate) {
1043 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1044 act->data.activate.here = parse_bool(doc, n);
1045 } else if (act->func == action_cycle_windows) {
1046 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1047 act->data.cycle.linear = parse_bool(doc, n);
1048 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1049 act->data.cycle.dialog = parse_bool(doc, n);
1050 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1051 act->data.cycle.dock_windows = parse_bool(doc, n);
1052 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1053 act->data.cycle.desktop_windows = parse_bool(doc, n);
1054 if ((n = parse_find_node("allDesktops",
1055 node->xmlChildrenNode)))
1056 act->data.cycle.all_desktops = parse_bool(doc, n);
1057 } else if (act->func == action_directional_focus) {
1058 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1059 act->data.interdiraction.dialog = parse_bool(doc, n);
1060 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1061 act->data.interdiraction.dock_windows = parse_bool(doc, n);
1062 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1063 act->data.interdiraction.desktop_windows =
1065 } else if (act->func == action_resize) {
1066 if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
1067 gchar *s = parse_string(doc, n);
1068 if (!g_ascii_strcasecmp(s, "top"))
1069 act->data.moveresize.corner =
1070 prop_atoms.net_wm_moveresize_size_top;
1071 else if (!g_ascii_strcasecmp(s, "bottom"))
1072 act->data.moveresize.corner =
1073 prop_atoms.net_wm_moveresize_size_bottom;
1074 else if (!g_ascii_strcasecmp(s, "left"))
1075 act->data.moveresize.corner =
1076 prop_atoms.net_wm_moveresize_size_left;
1077 else if (!g_ascii_strcasecmp(s, "right"))
1078 act->data.moveresize.corner =
1079 prop_atoms.net_wm_moveresize_size_right;
1080 else if (!g_ascii_strcasecmp(s, "topleft"))
1081 act->data.moveresize.corner =
1082 prop_atoms.net_wm_moveresize_size_topleft;
1083 else if (!g_ascii_strcasecmp(s, "topright"))
1084 act->data.moveresize.corner =
1085 prop_atoms.net_wm_moveresize_size_topright;
1086 else if (!g_ascii_strcasecmp(s, "bottomleft"))
1087 act->data.moveresize.corner =
1088 prop_atoms.net_wm_moveresize_size_bottomleft;
1089 else if (!g_ascii_strcasecmp(s, "bottomright"))
1090 act->data.moveresize.corner =
1091 prop_atoms.net_wm_moveresize_size_bottomright;
1094 } else if (act->func == action_raise ||
1095 act->func == action_lower ||
1096 act->func == action_raiselower ||
1097 act->func == action_shadelower ||
1098 act->func == action_unshaderaise) {
1100 INTERACTIVE_LIMIT(act, uact);
1107 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1108 guint state, guint button, gint x, gint y, Time time,
1109 gboolean cancel, gboolean done)
1118 screen_pointer_pos(&x, &y);
1120 for (it = acts; it; it = g_slist_next(it)) {
1123 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1124 a->data.any.c = a->data.any.client_action ? c : NULL;
1125 a->data.any.context = context;
1129 a->data.any.button = button;
1131 a->data.any.time = time;
1133 if (a->data.any.interactive) {
1134 a->data.inter.cancel = cancel;
1135 a->data.inter.final = done;
1136 if (!(cancel || done))
1137 if (!keyboard_interactive_grab(state, a->data.any.c, a))
1141 /* XXX UGLY HACK race with motion event starting a move and the
1142 button release gettnig processed first. answer: don't queue
1143 moveresize starts. UGLY HACK XXX
1145 XXX ALSO don't queue showmenu events, because on button press
1146 events we need to know if a mouse grab is going to take place,
1147 and set the button to 0, so that later motion events don't think
1148 that a drag is going on. since showmenu grabs the pointer..
1150 if (a->data.any.interactive || a->func == action_move ||
1151 a->func == action_resize || a->func == action_showmenu)
1153 /* interactive actions are not queued */
1156 (context == OB_FRAME_CONTEXT_CLIENT ||
1157 (c->type == OB_CLIENT_TYPE_DESKTOP &&
1158 context == OB_FRAME_CONTEXT_DESKTOP)) &&
1159 (a->func == action_focus ||
1160 a->func == action_activate ||
1161 a->func == action_showmenu))
1163 /* XXX MORE UGLY HACK
1164 actions from clicks on client windows are NOT queued.
1165 this solves the mysterious click-and-drag-doesnt-work
1166 problem. it was because the window gets focused and stuff
1167 after the button event has already been passed through. i
1168 dont really know why it should care but it does and it makes
1171 however this very bogus ! !
1172 we want to send the button press to the window BEFORE
1173 we do the action because the action might move the windows
1174 (eg change desktops) and then the button press ends up on
1175 the completely wrong window !
1176 so, this is just for that bug, and it will only NOT queue it
1177 if it is a focusing action that can be used with the mouse
1180 also with the menus, there is a race going on. if the
1181 desktop wants to pop up a menu, and we do to, we send them
1182 the button before we pop up the menu, so they pop up their
1183 menu first. but not always. if we pop up our menu before
1184 sending them the button press, then the result is
1189 ob_main_loop_queue_action(ob_main_loop, a);
1194 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1199 a = action_from_string(name, OB_USER_ACTION_NONE);
1202 l = g_slist_append(NULL, a);
1204 action_run(l, c, 0, time);
1207 void action_debug(union ActionData *data)
1209 if (data->debug.string)
1210 g_print("%s\n", data->debug.string);
1213 void action_execute(union ActionData *data)
1216 gchar *cmd, **argv = 0;
1217 if (data->execute.path) {
1218 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1220 /* If there is a keyboard grab going on then we need to cancel
1221 it so the application can grab things */
1222 event_cancel_all_key_grabs();
1224 if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1225 g_message(_("Failed to execute '%s': %s"),
1228 } else if (data->execute.startupnotify) {
1231 program = g_path_get_basename(argv[0]);
1232 /* sets up the environment */
1233 sn_setup_spawn_environment(program,
1235 data->execute.icon_name,
1236 /* launch it on the current
1239 data->execute.any.time);
1240 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1241 G_SPAWN_DO_NOT_REAP_CHILD,
1242 NULL, NULL, NULL, &e)) {
1243 g_message(_("Failed to execute '%s': %s"),
1248 unsetenv("DESKTOP_STARTUP_ID");
1252 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1253 G_SPAWN_DO_NOT_REAP_CHILD,
1254 NULL, NULL, NULL, &e))
1256 g_message(_("Failed to execute '%s': %s"),
1264 g_message(_("Failed to convert the path '%s' from utf8"),
1265 data->execute.path);
1270 void action_activate(union ActionData *data)
1272 if (data->client.any.c) {
1273 if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1274 (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1275 data->any.context != OB_FRAME_CONTEXT_FRAME))
1277 /* if using focus_delay, stop the timer now so that focus doesn't
1279 event_halt_focus_delay();
1281 client_activate(data->activate.any.c, data->activate.here, TRUE);
1284 /* focus action on something other than a client, make keybindings
1285 work for this openbox instance, but don't focus any specific client
1291 void action_focus(union ActionData *data)
1293 if (data->client.any.c) {
1294 if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1295 (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1296 data->any.context != OB_FRAME_CONTEXT_FRAME))
1298 /* if using focus_delay, stop the timer now so that focus doesn't
1300 event_halt_focus_delay();
1302 client_focus(data->client.any.c);
1305 /* focus action on something other than a client, make keybindings
1306 work for this openbox instance, but don't focus any specific client
1312 void action_unfocus (union ActionData *data)
1314 if (data->client.any.c == focus_client)
1315 focus_fallback(FALSE);
1318 void action_iconify(union ActionData *data)
1320 client_action_start(data);
1321 client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
1322 client_action_end(data);
1325 void action_focus_order_to_bottom(union ActionData *data)
1327 focus_order_to_bottom(data->client.any.c);
1330 void action_raiselower(union ActionData *data)
1332 ObClient *c = data->client.any.c;
1334 gboolean raise = FALSE;
1336 for (it = stacking_list; it; it = g_list_next(it)) {
1337 if (WINDOW_IS_CLIENT(it->data)) {
1338 ObClient *cit = it->data;
1340 if (cit == c) break;
1341 if (client_normal(cit) == client_normal(c) &&
1342 cit->layer == c->layer &&
1343 cit->frame->visible &&
1344 !client_search_transient(c, cit))
1346 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1360 void action_raise(union ActionData *data)
1362 client_action_start(data);
1363 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1364 client_action_end(data);
1367 void action_unshaderaise(union ActionData *data)
1369 if (data->client.any.c->shaded)
1370 action_unshade(data);
1375 void action_shadelower(union ActionData *data)
1377 if (data->client.any.c->shaded)
1383 void action_lower(union ActionData *data)
1385 client_action_start(data);
1386 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1387 client_action_end(data);
1390 void action_close(union ActionData *data)
1392 client_close(data->client.any.c);
1395 void action_kill(union ActionData *data)
1397 client_kill(data->client.any.c);
1400 void action_shade(union ActionData *data)
1402 client_action_start(data);
1403 client_shade(data->client.any.c, TRUE);
1404 client_action_end(data);
1407 void action_unshade(union ActionData *data)
1409 client_action_start(data);
1410 client_shade(data->client.any.c, FALSE);
1411 client_action_end(data);
1414 void action_toggle_shade(union ActionData *data)
1416 client_action_start(data);
1417 client_shade(data->client.any.c, !data->client.any.c->shaded);
1418 client_action_end(data);
1421 void action_toggle_omnipresent(union ActionData *data)
1423 client_set_desktop(data->client.any.c,
1424 data->client.any.c->desktop == DESKTOP_ALL ?
1425 screen_desktop : DESKTOP_ALL, FALSE);
1428 void action_move_relative_horz(union ActionData *data)
1430 ObClient *c = data->relative.any.c;
1431 client_action_start(data);
1432 client_move(c, c->area.x + data->relative.deltax, c->area.y);
1433 client_action_end(data);
1436 void action_move_relative_vert(union ActionData *data)
1438 ObClient *c = data->relative.any.c;
1439 client_action_start(data);
1440 client_move(c, c->area.x, c->area.y + data->relative.deltax);
1441 client_action_end(data);
1444 void action_move_to_center(union ActionData *data)
1446 ObClient *c = data->client.any.c;
1448 area = screen_area_monitor(c->desktop, 0);
1449 client_action_start(data);
1450 client_move(c, area->width / 2 - c->area.width / 2,
1451 area->height / 2 - c->area.height / 2);
1452 client_action_end(data);
1455 void action_resize_relative_horz(union ActionData *data)
1457 ObClient *c = data->relative.any.c;
1458 client_action_start(data);
1460 c->area.width + data->relative.deltax * c->size_inc.width,
1462 client_action_end(data);
1465 void action_resize_relative_vert(union ActionData *data)
1467 ObClient *c = data->relative.any.c;
1469 client_action_start(data);
1470 client_resize(c, c->area.width, c->area.height +
1471 data->relative.deltax * c->size_inc.height);
1472 client_action_end(data);
1476 void action_move_relative(union ActionData *data)
1478 ObClient *c = data->relative.any.c;
1479 client_action_start(data);
1480 client_move(c, c->area.x + data->relative.deltax, c->area.y +
1481 data->relative.deltay);
1482 client_action_end(data);
1485 void action_resize_relative(union ActionData *data)
1487 ObClient *c = data->relative.any.c;
1488 gint x, y, ow, w, oh, h, lw, lh;
1490 client_action_start(data);
1495 w = ow + data->relative.deltax * c->size_inc.width
1496 + data->relative.deltaxl * c->size_inc.width;
1497 oh = c->area.height;
1498 h = oh + data->relative.deltay * c->size_inc.height
1499 + data->relative.deltayu * c->size_inc.height;
1501 client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
1502 client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
1503 client_action_end(data);
1506 void action_maximize_full(union ActionData *data)
1508 client_action_start(data);
1509 client_maximize(data->client.any.c, TRUE, 0);
1510 client_action_end(data);
1513 void action_unmaximize_full(union ActionData *data)
1515 client_action_start(data);
1516 client_maximize(data->client.any.c, FALSE, 0);
1517 client_action_end(data);
1520 void action_toggle_maximize_full(union ActionData *data)
1522 client_action_start(data);
1523 client_maximize(data->client.any.c,
1524 !(data->client.any.c->max_horz ||
1525 data->client.any.c->max_vert),
1527 client_action_end(data);
1530 void action_maximize_horz(union ActionData *data)
1532 client_action_start(data);
1533 client_maximize(data->client.any.c, TRUE, 1);
1534 client_action_end(data);
1537 void action_unmaximize_horz(union ActionData *data)
1539 client_action_start(data);
1540 client_maximize(data->client.any.c, FALSE, 1);
1541 client_action_end(data);
1544 void action_toggle_maximize_horz(union ActionData *data)
1546 client_action_start(data);
1547 client_maximize(data->client.any.c,
1548 !data->client.any.c->max_horz, 1);
1549 client_action_end(data);
1552 void action_maximize_vert(union ActionData *data)
1554 client_action_start(data);
1555 client_maximize(data->client.any.c, TRUE, 2);
1556 client_action_end(data);
1559 void action_unmaximize_vert(union ActionData *data)
1561 client_action_start(data);
1562 client_maximize(data->client.any.c, FALSE, 2);
1563 client_action_end(data);
1566 void action_toggle_maximize_vert(union ActionData *data)
1568 client_action_start(data);
1569 client_maximize(data->client.any.c,
1570 !data->client.any.c->max_vert, 2);
1571 client_action_end(data);
1574 void action_toggle_fullscreen(union ActionData *data)
1576 client_action_start(data);
1577 client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1578 client_action_end(data);
1581 void action_send_to_desktop(union ActionData *data)
1583 ObClient *c = data->sendto.any.c;
1585 if (!client_normal(c)) return;
1587 if (data->sendto.desk < screen_num_desktops ||
1588 data->sendto.desk == DESKTOP_ALL) {
1589 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1590 if (data->sendto.follow && data->sendto.desk != screen_desktop)
1591 screen_set_desktop(data->sendto.desk, TRUE);
1595 void action_desktop(union ActionData *data)
1597 /* XXX add the interactive/dialog option back again once the dialog
1598 has been made to not use grabs */
1599 if (data->desktop.desk < screen_num_desktops ||
1600 data->desktop.desk == DESKTOP_ALL)
1602 screen_set_desktop(data->desktop.desk, TRUE);
1603 if (data->inter.any.interactive)
1604 screen_desktop_popup(data->desktop.desk, TRUE);
1608 void action_desktop_dir(union ActionData *data)
1612 d = screen_cycle_desktop(data->desktopdir.dir,
1613 data->desktopdir.wrap,
1614 data->desktopdir.linear,
1615 data->desktopdir.inter.any.interactive,
1616 data->desktopdir.inter.final,
1617 data->desktopdir.inter.cancel);
1618 /* only move the desktop when the action is complete. if we switch
1619 desktops during the interactive action, focus will move but with
1620 NotifyWhileGrabbed and applications don't like that. */
1621 if (!data->sendtodir.inter.any.interactive ||
1622 (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1624 if (d != screen_desktop)
1625 screen_set_desktop(d, TRUE);
1629 void action_send_to_desktop_dir(union ActionData *data)
1631 ObClient *c = data->sendtodir.inter.any.c;
1634 if (!client_normal(c)) return;
1636 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1637 data->sendtodir.linear,
1638 data->sendtodir.inter.any.interactive,
1639 data->sendtodir.inter.final,
1640 data->sendtodir.inter.cancel);
1641 /* only move the desktop when the action is complete. if we switch
1642 desktops during the interactive action, focus will move but with
1643 NotifyWhileGrabbed and applications don't like that. */
1644 if (!data->sendtodir.inter.any.interactive ||
1645 (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1647 client_set_desktop(c, d, data->sendtodir.follow);
1648 if (data->sendtodir.follow && d != screen_desktop)
1649 screen_set_desktop(d, TRUE);
1653 void action_desktop_last(union ActionData *data)
1655 screen_set_desktop(screen_last_desktop, TRUE);
1658 void action_toggle_decorations(union ActionData *data)
1660 ObClient *c = data->client.any.c;
1662 client_action_start(data);
1663 client_set_undecorated(c, !c->undecorated);
1664 client_action_end(data);
1667 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
1670 /* let's make x and y client relative instead of screen relative */
1672 y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1675 #define A -4*X + 7*ch/3
1676 #define B 4*X -15*ch/9
1677 #define C -X/4 + 2*ch/3
1678 #define D X/4 + 5*ch/12
1679 #define E X/4 + ch/3
1680 #define F -X/4 + 7*ch/12
1681 #define G 4*X - 4*ch/3
1682 #define H -4*X + 8*ch/3
1683 #define a (y > 5*ch/9)
1684 #define b (x < 4*cw/9)
1685 #define c (x > 5*cw/9)
1686 #define d (y < 4*ch/9)
1689 Each of these defines (except X which is just there for fun), represents
1690 the equation of a line. The lines they represent are shown in the diagram
1691 below. Checking y against these lines, we are able to choose a region
1692 of the window as shown.
1694 +---------------------A-------|-------|-------B---------------------+
1701 | northwest | A north B | northeast |
1704 C---------------------+----A--+-------+--B----+---------------------D
1705 |CCCCCCC | A B | DDDDDDD|
1706 | CCCCCCCC | A | | B | DDDDDDDD |
1707 | CCCCCCC A B DDDDDDD |
1708 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1710 | west | b move c | east | ad
1712 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
1713 | EEEEEEE G H FFFFFFF |
1714 | EEEEEEEE | G | | H | FFFFFFFF |
1715 |EEEEEEE | G H | FFFFFFF|
1716 E---------------------+----G--+-------+--H----+---------------------F
1719 | southwest | G south H | southeast |
1726 +---------------------G-------|-------|-------H---------------------+
1730 /* for shaded windows, you can only resize west/east and move */
1732 return prop_atoms.net_wm_moveresize_size_left;
1734 return prop_atoms.net_wm_moveresize_size_right;
1735 return prop_atoms.net_wm_moveresize_move;
1738 if (y < A && y >= C)
1739 return prop_atoms.net_wm_moveresize_size_topleft;
1740 else if (y >= A && y >= B && a)
1741 return prop_atoms.net_wm_moveresize_size_top;
1742 else if (y < B && y >= D)
1743 return prop_atoms.net_wm_moveresize_size_topright;
1744 else if (y < C && y >= E && b)
1745 return prop_atoms.net_wm_moveresize_size_left;
1746 else if (y < D && y >= F && c)
1747 return prop_atoms.net_wm_moveresize_size_right;
1748 else if (y < E && y >= G)
1749 return prop_atoms.net_wm_moveresize_size_bottomleft;
1750 else if (y < G && y < H && d)
1751 return prop_atoms.net_wm_moveresize_size_bottom;
1752 else if (y >= H && y < F)
1753 return prop_atoms.net_wm_moveresize_size_bottomright;
1755 return prop_atoms.net_wm_moveresize_move;
1772 void action_move(union ActionData *data)
1774 ObClient *c = data->moveresize.any.c;
1777 if (data->moveresize.keyboard)
1778 corner = prop_atoms.net_wm_moveresize_move_keyboard;
1780 corner = prop_atoms.net_wm_moveresize_move;
1782 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1785 void action_resize(union ActionData *data)
1787 ObClient *c = data->moveresize.any.c;
1790 if (data->moveresize.keyboard)
1791 corner = prop_atoms.net_wm_moveresize_size_keyboard;
1792 else if (data->moveresize.corner)
1793 corner = data->moveresize.corner; /* it was specified in the binding */
1795 corner = pick_corner(data->any.x, data->any.y,
1796 c->frame->area.x, c->frame->area.y,
1797 /* use the client size because the frame
1798 can be differently sized (shaded
1799 windows) and we want this based on the
1801 c->area.width + c->frame->size.left +
1802 c->frame->size.right,
1803 c->area.height + c->frame->size.top +
1804 c->frame->size.bottom, c->shaded);
1806 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1809 void action_reconfigure(union ActionData *data)
1814 void action_restart(union ActionData *data)
1816 ob_restart_other(data->execute.path);
1819 void action_exit(union ActionData *data)
1824 void action_showmenu(union ActionData *data)
1826 if (data->showmenu.name) {
1827 menu_show(data->showmenu.name, data->any.x, data->any.y,
1828 data->any.button, data->showmenu.any.c);
1832 void action_cycle_windows(union ActionData *data)
1834 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1836 event_halt_focus_delay();
1838 focus_cycle(data->cycle.forward,
1839 data->cycle.all_desktops,
1840 data->cycle.dock_windows,
1841 data->cycle.desktop_windows,
1842 data->cycle.linear, data->any.interactive,
1844 data->cycle.inter.final, data->cycle.inter.cancel);
1847 void action_directional_focus(union ActionData *data)
1849 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1851 event_halt_focus_delay();
1853 focus_directional_cycle(data->interdiraction.direction,
1854 data->interdiraction.dock_windows,
1855 data->interdiraction.desktop_windows,
1856 data->any.interactive,
1857 data->interdiraction.dialog,
1858 data->interdiraction.inter.final,
1859 data->interdiraction.inter.cancel);
1862 void action_movetoedge(union ActionData *data)
1865 ObClient *c = data->diraction.any.c;
1867 x = c->frame->area.x;
1868 y = c->frame->area.y;
1870 switch(data->diraction.direction) {
1871 case OB_DIRECTION_NORTH:
1872 y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1873 data->diraction.hang)
1874 - (data->diraction.hang ? c->frame->area.height : 0);
1876 case OB_DIRECTION_WEST:
1877 x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1878 data->diraction.hang)
1879 - (data->diraction.hang ? c->frame->area.width : 0);
1881 case OB_DIRECTION_SOUTH:
1882 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1883 data->diraction.hang)
1884 - (data->diraction.hang ? 0 : c->frame->area.height);
1886 case OB_DIRECTION_EAST:
1887 x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1888 data->diraction.hang)
1889 - (data->diraction.hang ? 0 : c->frame->area.width);
1892 g_assert_not_reached();
1894 frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1895 client_action_start(data);
1896 client_move(c, x, y);
1897 client_action_end(data);
1900 void action_growtoedge(union ActionData *data)
1902 gint x, y, width, height, dest;
1903 ObClient *c = data->diraction.any.c;
1906 a = screen_area(c->desktop);
1907 x = c->frame->area.x;
1908 y = c->frame->area.y;
1909 /* get the unshaded frame's dimensions..if it is shaded */
1910 width = c->area.width + c->frame->size.left + c->frame->size.right;
1911 height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1913 switch(data->diraction.direction) {
1914 case OB_DIRECTION_NORTH:
1915 if (c->shaded) break; /* don't allow vertical resize if shaded */
1917 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1919 height = height / 2;
1921 height = c->frame->area.y + height - dest;
1925 case OB_DIRECTION_WEST:
1926 dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1930 width = c->frame->area.x + width - dest;
1934 case OB_DIRECTION_SOUTH:
1935 if (c->shaded) break; /* don't allow vertical resize if shaded */
1937 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1938 if (a->y + a->height == y + c->frame->area.height) {
1939 height = c->frame->area.height / 2;
1940 y = a->y + a->height - height;
1942 height = dest - c->frame->area.y;
1943 y += (height - c->frame->area.height) % c->size_inc.height;
1944 height -= (height - c->frame->area.height) % c->size_inc.height;
1946 case OB_DIRECTION_EAST:
1947 dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1948 if (a->x + a->width == x + c->frame->area.width) {
1949 width = c->frame->area.width / 2;
1950 x = a->x + a->width - width;
1952 width = dest - c->frame->area.x;
1953 x += (width - c->frame->area.width) % c->size_inc.width;
1954 width -= (width - c->frame->area.width) % c->size_inc.width;
1957 g_assert_not_reached();
1959 width -= c->frame->size.left + c->frame->size.right;
1960 height -= c->frame->size.top + c->frame->size.bottom;
1961 frame_frame_gravity(c->frame, &x, &y, width, height);
1962 client_action_start(data);
1963 client_move_resize(c, x, y, width, height);
1964 client_action_end(data);
1967 void action_send_to_layer(union ActionData *data)
1969 client_set_layer(data->layer.any.c, data->layer.layer);
1972 void action_toggle_layer(union ActionData *data)
1974 ObClient *c = data->layer.any.c;
1976 client_action_start(data);
1977 if (data->layer.layer < 0)
1978 client_set_layer(c, c->below ? 0 : -1);
1979 else if (data->layer.layer > 0)
1980 client_set_layer(c, c->above ? 0 : 1);
1981 client_action_end(data);
1984 void action_toggle_dockautohide(union ActionData *data)
1986 config_dock_hide = !config_dock_hide;
1990 void action_toggle_show_desktop(union ActionData *data)
1992 screen_show_desktop(!screen_showing_desktop, NULL);
1995 void action_show_desktop(union ActionData *data)
1997 screen_show_desktop(TRUE, NULL);
2000 void action_unshow_desktop(union ActionData *data)
2002 screen_show_desktop(FALSE, NULL);
2005 void action_break_chroot(union ActionData *data)
2007 /* break out of one chroot */
2008 keyboard_reset_chains(1);