]> icculus.org git repositories - crow/jumpnbump.git/blob - fireworks.c
More cleanups. Added get_pixel and set_pixel functions.
[crow/jumpnbump.git] / fireworks.c
1 #include "globals.h"
2
3 extern unsigned int ban_map[17][22];
4
5 void fireworks(void)
6 {
7         FILE *handle;
8         int c1, c2;
9         int s1, s2, s3;
10         char pal[768];
11         struct {
12                 char used, direction, colour;
13                 int x, y;
14                 int x_add, y_add;
15                 int timer;
16                 int anim, frame, frame_tick, image;
17         } rabbits[20];
18         struct {
19                 int x, y;
20                 int old_x, old_y;
21                 char col, back[2];
22         } stars[300];
23
24         clear_page(0, 0);
25         clear_page(1, 0);
26
27         if ((handle = dat_open("level.pcx", datfile_name, "rb")) == 0) {
28                 strcpy(main_info.error_str, "Error loading 'level.pcx', aborting...\n");
29                 return;
30         }
31         read_pcx(handle, mask_pic, 102400, pal);
32         fclose(handle);
33
34         memset(mask_pic, 0, 102400);
35
36         memset(ban_map, 0, sizeof(ban_map));
37
38         fillpalette(0, 0, 0);
39
40         for (c2 = 193; c2 < 256; c2++)
41                 clear_lines(0, c2, 1, (c2 - 192) >> 2);
42
43         setpalette(0, 256, pal);
44
45         for (c1 = 0; c1 < 20; c1++)
46                 rabbits[c1].used = 0;
47
48         rabbits[0].used = 1;
49         rabbits[0].colour = (char)rnd(4);
50         rabbits[0].x = (int) (150 + rnd(100)) << 16;
51         rabbits[0].y = 256 << 16;
52         rabbits[0].x_add = ((int) rnd(65535) << 1) - 65536;
53         if (rabbits[0].x_add > 0)
54                 rabbits[0].direction = 0;
55         else
56                 rabbits[0].direction = 1;
57         rabbits[0].y_add = -262144 + (rnd(16384) * 5);
58         rabbits[0].timer = 30 + rnd(150);
59         rabbits[0].anim = 2;
60         rabbits[0].frame = 0;
61         rabbits[0].frame_tick = 0;
62         rabbits[0].image = player_anims[rabbits[0].anim].frame[rabbits[0].frame].image + rabbits[0].colour * 18 + rabbits[0].direction * 9;
63
64         for (c1 = 0; c1 < 300; c1++) {
65                 s1 = rnd(400);
66                 s2 = rnd(256);
67                 s3 = 30 - rnd(7);
68                 stars[c1].x = stars[c1].old_x = (s1 << 16);
69                 stars[c1].y = stars[c1].old_y = (s2 << 16);
70                 stars[c1].col = s3;
71                 stars[c1].back[0] = stars[c1].back[1] = get_pixel(0, s1, s2);
72         }
73
74         dj_set_nosound(0);
75
76         main_info.page_info[0].num_pobs = 0;
77         main_info.page_info[1].num_pobs = 0;
78         main_info.view_page = 0;
79         main_info.draw_page = 1;
80
81         while (key_pressed(1) == 0) {
82
83                 dj_mix();
84                 intr_sysupdate();
85
86                 for (c1 = 0; c1 < 300; c1++) {
87                         stars[c1].old_x = stars[c1].x;
88                         stars[c1].old_y = stars[c1].y;
89                         stars[c1].y -= (int) (31 - stars[c1].col) * 16384;
90                         if ((stars[c1].y >> 16) < 0)
91                                 stars[c1].y += 256 << 16;
92                         if ((stars[c1].y >> 16) >= 256)
93                                 stars[c1].y -= 256 << 16;
94                 }
95
96                 for (c1 = 0, c2 = 0; c1 < 20; c1++) {
97                         if (rabbits[c1].used == 1)
98                                 c2++;
99                 }
100                 if ((c2 == 0 && rnd(10000) < 200) || (c2 == 1 && rnd(10000) < 150) || (c2 == 2 && rnd(10000) < 100) || (c2 == 3 && rnd(10000) < 50)) {
101                         for (c1 = 0; c1 < 20; c1++) {
102                                 if (rabbits[c1].used == 0) {
103                                         rabbits[c1].used = 1;
104                                         rabbits[c1].colour = (char)rnd(4);
105                                         rabbits[c1].x = (int) (150 + rnd(100)) << 16;
106                                         rabbits[c1].y = 256 << 16;
107                                         rabbits[c1].x_add = ((int) rnd(65535) << 1) - 65536;
108                                         if (rabbits[c1].x_add > 0)
109                                                 rabbits[c1].direction = 0;
110                                         else
111                                                 rabbits[c1].direction = 1;
112                                         rabbits[c1].y_add = -262144 + (rnd(16384) * 5);
113                                         rabbits[c1].timer = 30 + rnd(150);
114                                         rabbits[c1].anim = 2;
115                                         rabbits[c1].frame = 0;
116                                         rabbits[c1].frame_tick = 0;
117                                         rabbits[c1].image = player_anims[rabbits[c1].anim].frame[rabbits[c1].frame].image + rabbits[c1].colour * 18 + rabbits[c1].direction * 9;
118                                         break;
119                                 }
120                         }
121                 }
122
123                 dj_mix();
124
125                 main_info.page_info[main_info.draw_page].num_pobs = 0;
126
127                 for (c1 = 0; c1 < 20; c1++) {
128                         if (rabbits[c1].used == 1) {
129                                 rabbits[c1].y_add += 2048;
130                                 if (rabbits[c1].y_add > 36864 && rabbits[c1].anim != 3) {
131                                         rabbits[c1].anim = 3;
132                                         rabbits[c1].frame = 0;
133                                         rabbits[c1].frame_tick = 0;
134                                         rabbits[c1].image = player_anims[rabbits[c1].anim].frame[rabbits[c1].frame].image + rabbits[c1].colour * 18 + rabbits[c1].direction * 9;
135                                 }
136                                 rabbits[c1].x += rabbits[c1].x_add;
137                                 rabbits[c1].y += rabbits[c1].y_add;
138                                 if ((rabbits[c1].x >> 16) < 16 || (rabbits[c1].x >> 16) > 400 || (rabbits[c1].y >> 16) > 256) {
139                                         rabbits[c1].used = 0;
140                                         continue;
141                                 }
142                                 rabbits[c1].timer--;
143                                 if (rabbits[c1].timer <= 0) {
144                                         rabbits[c1].used = 0;
145                                         for (c2 = 0; c2 < 6; c2++)
146                                                 add_object(OBJ_FUR, (rabbits[c1].x >> 16) + 6 + rnd(5), (rabbits[c1].y >> 16) + 6 + rnd(5), rabbits[c1].x_add + (rnd(65535) - 32768) * 3, rabbits[c1].y_add + (rnd(65535) - 32768) * 3, 0, 44 + rabbits[c1].colour * 8);
147                                         for (c2 = 0; c2 < 6; c2++)
148                                                 add_object(OBJ_FLESH, (rabbits[c1].x >> 16) + 6 + rnd(5), (rabbits[c1].y >> 16) + 6 + rnd(5), rabbits[c1].x_add + (rnd(65535) - 32768) * 3, rabbits[c1].y_add + (rnd(65535) - 32768) * 3, 0, 76);
149                                         for (c2 = 0; c2 < 6; c2++)
150                                                 add_object(OBJ_FLESH, (rabbits[c1].x >> 16) + 6 + rnd(5), (rabbits[c1].y >> 16) + 6 + rnd(5), rabbits[c1].x_add + (rnd(65535) - 32768) * 3, rabbits[c1].y_add + (rnd(65535) - 32768) * 3, 0, 77);
151                                         for (c2 = 0; c2 < 8; c2++)
152                                                 add_object(OBJ_FLESH, (rabbits[c1].x >> 16) + 6 + rnd(5), (rabbits[c1].y >> 16) + 6 + rnd(5), rabbits[c1].x_add + (rnd(65535) - 32768) * 3, rabbits[c1].y_add + (rnd(65535) - 32768) * 3, 0, 78);
153                                         for (c2 = 0; c2 < 10; c2++)
154                                                 add_object(OBJ_FLESH, (rabbits[c1].x >> 16) + 6 + rnd(5), (rabbits[c1].y >> 16) + 6 + rnd(5), rabbits[c1].x_add + (rnd(65535) - 32768) * 3, rabbits[c1].y_add + (rnd(65535) - 32768) * 3, 0, 79);
155                                         dj_play_sfx(SFX_DEATH, SFX_DEATH_FREQ, 64, 0, 0, -1);
156                                         continue;
157                                 }
158                                 rabbits[c1].frame_tick++;
159                                 if (rabbits[c1].frame_tick >= player_anims[rabbits[c1].anim].frame[rabbits[c1].frame].ticks) {
160                                         rabbits[c1].frame++;
161                                         if (rabbits[c1].frame >= player_anims[rabbits[c1].anim].num_frames)
162                                                 rabbits[c1].frame = player_anims[rabbits[c1].anim].restart_frame;
163                                         rabbits[c1].frame_tick = 0;
164                                 }
165                                 rabbits[c1].image = player_anims[rabbits[c1].anim].frame[rabbits[c1].frame].image + rabbits[c1].colour * 18 + rabbits[c1].direction * 9;
166                                 if (rabbits[c1].used == 1)
167                                         add_pob(main_info.draw_page, rabbits[c1].x >> 16, rabbits[c1].y >> 16, rabbits[c1].image, rabbit_gobs);
168                         }
169                 }
170
171                 dj_mix();
172
173                 update_objects();
174
175                 for (c1 = 0; c1 < 300; c1++) {
176                         stars[c1].back[main_info.draw_page] = get_pixel(main_info.draw_page, stars[c1].x >> 16, stars[c1].y >> 16);
177                         set_pixel(main_info.draw_page, stars[c1].x >> 16, stars[c1].y >> 16, stars[c1].col);
178                 }
179
180                 dj_mix();
181
182                 draw_pobs(main_info.draw_page);
183
184                 main_info.draw_page ^= 1;
185                 main_info.view_page ^= 1;
186
187                 flippage(main_info.view_page);
188
189                 wait_vrt(1);
190
191                 redraw_pob_backgrounds(main_info.draw_page);
192
193                 dj_mix();
194                 intr_sysupdate();
195
196                 for (c1 = 299; c1 >= 0; c1--) {
197                         set_pixel(main_info.draw_page, stars[c1].old_x >> 16, stars[c1].old_y >> 16, stars[c1].back[main_info.draw_page]);
198                 }
199
200         }
201
202         dj_set_nosound(1);
203
204 }
205