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remove some redundancy by not needing to do SoundSlots[i].playing = 0; in addition...
[btb/d2x.git]
/
libmve
/
mveplay.c
2003-11-26
Bradley Bell
Visual C, PocketPC fixes
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2003-11-26
Bradley Bell
mveplayer working in Visual C++
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2003-11-25
Bradley Bell
stuff to play mve's in WinCE
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2003-06-10
Bradley Bell
merged libmovie from physfs branch
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2003-06-07
Bradley Bell
stop memory leaks in libmve
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2003-06-02
Bradley Bell
define struct timeval if needed
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2003-04-30
Bradley Bell
use autoconf to check for struct timespec
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2003-04-29
Bradley Bell
fixes for OS X 10.2
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2003-04-12
Bradley Bell
use _sleep instead of sleep on win32
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2003-04-12
Bradley Bell
use different defines for os x
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2003-03-19
Bradley Bell
header/extern declaration housekeeping
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2003-02-28
Bradley Bell
Fixed many opengl glitches
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2003-02-19
Bradley Bell
os x needs nanosleep prototype.
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2003-02-19
Bradley Bell
added function to disable/enable audio
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2003-02-19
Bradley Bell
bigendian fixes
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2003-02-18
Bradley Bell
make MVE_rmStepMovie play a full frame instead of a...
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2003-02-18
Bradley Bell
moved mve stuff to separate subdir
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