properly render cloaked walls in OpenGL (fixes #1608)
[btb/d2x.git] / arch / ogl / gr.c
2003-11-27 Bradley Belllandscape fixes, implemented gr_check_mode
2003-11-27 Bradley Belladded Visual C project for opengl, buncha macro fixes...
2003-11-06 Bradley Bellsmash textures on every resolution change, use kludge...
2003-04-11 Bradley Belluse different defines for os x
2003-03-30 Bradley Belldefault to bitmapped reticle
2003-03-15 Bradley Bellfixed dark font bug by calling gr_set_mode from gr_init...
2003-02-28 Bradley BellFixed many opengl glitches
2003-01-15 Bradley Bellformatting, comments
2002-07-30 Bradley BellOSX OGL fixes
2002-07-22 Bradley Belluse __unix__
2002-07-22 Bradley BellOS X stuff
2001-11-09 Bradley BellGet rid of gl spew
2001-11-08 Bradley Belluse new d_realloc function, so mem manager doesn't die
2001-11-04 Bradley BellEnable d1x-style hud_message
2001-10-31 Bradley BellSync with d1x
2001-10-25 Bradley BellFinished moving stuff to arch/blah. I know, it's ugly...