Got rid of all compiler warnings, for non-OpenGL on linux, anyway...
authorBradley Bell <btb@icculus.org>
Sat, 20 Jan 2001 13:49:18 +0000 (13:49 +0000)
committerBradley Bell <btb@icculus.org>
Sat, 20 Jan 2001 13:49:18 +0000 (13:49 +0000)
commit7b99b555044f0882b29b20ea4dfde7ecfda4c993
treeeefe2d00ca3efe2998eb9d3e6a8c6b04a3124935
parentf8bc08f08331ce51b296f4ddec78f292ce12bb95
Got rid of all compiler warnings, for non-OpenGL on linux, anyway...
42 files changed:
2d/font.c
README
arch/sdl_init.c
configure
configure.in
iff/iff.c
include/3d.h
include/d_io.h
input/linux/include/joy.h
input/sdl/include/key.h
main/Makefile.am
main/Makefile.in
main/bm.c
main/collide.c
main/credits.c
main/fuelcen.h
main/game.c
main/gamecntl.c
main/gamepal.c
main/gamerend.c
main/gamesave.c
main/gameseg.c
main/gameseq.c
main/gauges.c
main/kconfig.c
main/kludge.c
main/kmatrix.c
main/laser.c
main/multi.c
main/network.c
main/network.h
main/newdemo.c
main/newmenu.c
main/object.c
main/object.h
main/physics.c
main/piggy.c
main/polyobj.c
main/state.c
main/switch.c
main/titles.c
main/wall.c