force gr_update() so screens always show in OpenGL
authorBradley Bell <btb@icculus.org>
Fri, 17 Dec 2004 13:32:50 +0000 (13:32 +0000)
committerBradley Bell <btb@icculus.org>
Fri, 17 Dec 2004 13:32:50 +0000 (13:32 +0000)
commit4a78c53a8f1fe713eb11910c7c1a7e0963252217
treee644a868001fe92cc9b1eebd96c6faaad07dc06b
parentbd3385a622983656757df91c3a6e4f42376e7428
force gr_update() so screens always show in OpenGL
ChangeLog
main/gameseq.c
main/inferno.c