actually use PHYSFSX_openRead/WriteBuffered
authorChris Taylor <chris@icculus.org>
Fri, 25 Feb 2005 05:20:36 +0000 (05:20 +0000)
committerChris Taylor <chris@icculus.org>
Fri, 25 Feb 2005 05:20:36 +0000 (05:20 +0000)
commit47b70f72981bfdf35a544fb2200a5483f4e06d3f
tree78ad689bb6388541cdacda6f2c6d3787c7d4877a
parentf6e0153a805db7a3b6826a9b3a86da49e22da8b8
actually use PHYSFSX_openRead/WriteBuffered
2d/pcx.c
ChangeLog
arch/ogl/gr.c
main/config.c
main/inferno.c
main/newdemo.c
main/playsave.c
main/state.c
misc/args.c