2 * $Source: /cvs/cvsroot/d2x/main/netlist.c,v $
5 * $Date: 2002-02-14 09:05:33 $
7 * Descent II-a-like network game join menu
10 * $Log: not supported by cvs2svn $
36 //added 4/18/99 Matt Mueller - show radar in game info
45 //added on 1/5/99 by Victor Rachels for missiondir
47 //end this section addition
50 #define MAX_TEXT_LEN 25
52 extern int Network_games_changed;
53 extern netgame_info Active_games[MAX_ACTIVE_NETGAMES];
54 extern AllNetPlayers_info ActiveNetPlayers[MAX_ACTIVE_NETGAMES];
55 extern int num_active_games;
56 extern int Network_socket;
57 void network_listen();
58 void network_send_game_list_request();
60 void gr_bm_bitblt(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest);
63 grs_canvas * menu_canvas;
64 grs_bitmap * saved; // The background under the menu.
65 grs_bitmap * background;
66 int background_is_sub;
69 extern grs_bitmap nm_background;
77 void network_draw_game(const netgame_info *game) {
80 char *network_mode_text(const netgame_info *game) {
81 //edit 4/18/99 Matt Mueller - GTEAM? heh. Should be "TEAM" I think.
82 static char *names[4]={"ANRCHY", "TEAM", "ROBO", "COOP"};
85 if (game->gamemode >= 4 ||
86 (game->protocol_version != MULTI_PROTO_VERSION &&
87 (game->protocol_version != MULTI_PROTO_DXX_VER ||
88 game->required_subprotocol > MULTI_PROTO_DXX_MINOR)))
91 return names[game->gamemode];
94 char *network_status_text(const netgame_info *game, int activeplayers) {
95 switch (game->game_status) {
96 case NETSTAT_STARTING:
99 if (game->game_flags & NETGAME_FLAG_CLOSED)
101 else if (activeplayers == game->max_numplayers)
110 static void network_update_item(const netgame_info *game, const AllNetPlayers_info *players, struct line_item li[]) {
111 int i, activeplayers = 0;
112 // get number of active players
113 for (i = 0; i < game->numplayers; i++)
114 if (players->players[i].connected)
116 strcpy(li[1].value, game->protocol_version == MULTI_PROTO_DXX_VER ? "+" : "");
117 strcpy(li[2].value, game->game_name);
118 strcpy(li[3].value, network_mode_text(game));
120 sprintf(li[4].value, "%d/%d", activeplayers, game->max_numplayers);
122 strcpy(li[5].value, game->mission_title);
124 strcpy(li[5].value, "Descent: First Strike");
126 if (game->levelnum < 0)
127 sprintf(li[6].value, "S%d", -game->levelnum);
129 sprintf(li[6].value, "%d", game->levelnum);
130 strcpy(li[7].value, network_status_text(game, activeplayers));
133 static void update_items(struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS]) {
136 for (i = 0; i < MAX_ACTIVE_NETGAMES; i++) {
137 if (i >= num_active_games) {
138 for (j = 1; j < LINE_ITEMS; j++)
139 lis[i][j].value[0] = 0;
141 network_update_item(&Active_games[i], &ActiveNetPlayers[i], lis[i]);
145 int network_menu_hskip=4;
146 int network_menu_width[LINE_ITEMS] = { 10, 6, 72, 37, 38, 66, 25, 40 };
147 int ref_network_menu_width[LINE_ITEMS] = { 10, 6, 72, 37, 38, 66, 25, 40 };
148 char *network_menu_title[LINE_ITEMS] = { "", "", "Game", "Mode", "#Plrs", "Mission", "Lev", "Status" };
150 static int selected_game;
152 static void draw_back(bkg *b, int x, int y, int w, int h) {
153 gr_bm_bitblt(b->background->bm_w-15, h, 5, y, 5, y, b->background, &(grd_curcanv->cv_bitmap) );
156 static void draw_item(bkg *b, struct line_item *li, int is_current) {
157 int i, w, h, aw, max_w, pad_w, y;
158 char str[MAX_TEXT_LEN], *p;
162 gr_set_fontcolor(BM_XRGB(31, 27, 6), -1);
164 gr_set_fontcolor(BM_XRGB(17, 17, 26), -1);
165 gr_get_string_size(" ...", &pad_w, &h, &aw);
166 draw_back(b, li[0].x, y,
167 li[LINE_ITEMS-1].x + li[LINE_ITEMS-1].width - li[0].x, h);
168 for (i = 0; i < LINE_ITEMS; i++) {
169 strcpy(str, li[i].value);
170 gr_get_string_size(str, &w, &h, &aw);
171 if (w > li[i].width) {
172 max_w = li[i].width - pad_w;
173 p = str + strlen(str);
174 while (p > str && w > max_w) {
176 gr_get_string_size(str, &w, &h, &aw);
180 gr_ustring(li[i].x, y, str);
184 static void draw_list(bkg *bg,
185 struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS]) {
188 for (i = 0; i < MAX_ACTIVE_NETGAMES; i++) {
189 draw_item(bg, lis[i], i == selected_game);
192 static void init_background(bkg *bg, int x, int y, int w, int h) {
193 bg->menu_canvas = gr_create_sub_canvas( &grd_curscreen->sc_canvas, x, y, w, h );
194 gr_set_current_canvas( bg->menu_canvas );
196 // Save the background under the menu...
197 bg->saved = gr_create_bitmap( w, h );
198 Assert( bg->saved != NULL );
199 gr_bm_bitblt(w, h, 0, 0, 0, 0, &grd_curcanv->cv_bitmap, bg->saved );
200 gr_set_current_canvas( NULL );
201 nm_draw_background(x,y,x+w-1,y+h-1);
202 if (w > nm_background.bm_w || h > nm_background.bm_h){
203 bg->background=gr_create_bitmap(w,h);
204 gr_bitmap_scale_to(&nm_background,bg->background);
205 bg->background_is_sub=0;
207 bg->background = gr_create_sub_bitmap(&nm_background,0,0,w,h);
208 bg->background_is_sub=1;
210 gr_set_current_canvas( bg->menu_canvas );
213 static void done_background(bkg *bg) {
214 gr_set_current_canvas(bg->menu_canvas);
215 gr_bitmap(0, 0, bg->saved);
216 gr_free_bitmap(bg->saved);
217 if (bg->background_is_sub)
218 gr_free_sub_bitmap( bg->background );
220 gr_free_bitmap( bg->background );
221 gr_free_sub_canvas( bg->menu_canvas );
225 //added on 9/16-18/98 by Victor Rachels to add info boxes to netgameslist
226 void show_game_players(netgame_info game, AllNetPlayers_info players)
228 char pilots[(CALLSIGN_LEN+2)*MAX_PLAYERS];
231 memset(pilots,0,sizeof(char)*(CALLSIGN_LEN+2)*MAX_PLAYERS);
233 for(i=0;i<game.numplayers;i++)
234 if(players.players[i].connected)
236 strcat(pilots,players.players[i].callsign);
240 nm_messagebox("Players", 1, TXT_OK, pilots);
243 void show_game_score(netgame_info game, AllNetPlayers_info players);
245 int show_game_stats(netgame_info game, AllNetPlayers_info players, int awesomeflag)
247 //edited 4/18/99 Matt Mueller - show radar flag and banned stuff too
248 //switched to the info/rinfo mode to 1)allow sprintf easily 2) save some
249 //cpu cycles not seeking to the end of the string each time.
250 char rinfo[512],*info=rinfo;
252 memset(info,0,sizeof(char)*256);
255 if(!game.mission_name)
257 info+=sprintf(info,"Level: Descent: First Strike");
260 info+=sprintf(info,game.mission_name);
263 switch(game.gamemode)
265 case 0 : info+=sprintf(info,"\nMode: Anarchy"); break;
266 case 1 : info+=sprintf(info,"\nMode: Team"); break;
267 case 2 : info+=sprintf(info,"\nMode: Robo"); break;
268 case 3 : info+=sprintf(info,"\nMode: Coop"); break;
269 default: info+=sprintf(info,"\nMode: Unknown"); break;
272 switch(game.difficulty)
274 case 0 : info+=sprintf(info,"\nDiff: Trainee"); break;
275 case 1 : info+=sprintf(info,"\nDiff: Rookie"); break;
276 case 2 : info+=sprintf(info,"\nDiff: Hotshot"); break;
277 case 3 : info+=sprintf(info,"\nDiff: Ace"); break;
278 case 4 : info+=sprintf(info,"\nDiff: Insane"); break;
279 default: info+=sprintf(info,"\nDiff: Unknown"); break;
282 switch(game.protocol_version)
284 case 1 : info+=sprintf(info,"\nPrtcl: Shareware"); break;
285 case 2 : info+=sprintf(info,"\nPrtcl: Normal"); break;
286 case 3 : info+=sprintf(info,"\nPrtcl: DXX only"); break;
287 case 0 : info+=sprintf(info,"\nPrtcl: DXX hybrid"); break;
288 default: info+=sprintf(info,"\nPrtcl: Unknown"); break;
291 if(game.game_flags & NETGAME_FLAG_SHOW_MAP)
292 info+=sprintf(info,"\n Players on Map");
293 //edited 04/19/99 Matt Mueller - check protocol_ver too.
294 if (game.protocol_version==MULTI_PROTO_DXX_VER
296 && game.subprotocol>=1
302 if(game.flags & NETFLAG_ENABLE_RADAR)
303 info+=sprintf(info,"\n Radar");
304 if(game.flags & NETFLAG_ENABLE_ALT_VULCAN)
305 info+=sprintf(info,"\n Alt Vulcan");
306 info+=sprintf(info,"\n Banned");
307 #define NETFLAG_SHOW_BANNED(D,V) if (!(game.flags&NETFLAG_DO ## D)) {if (i>3) i=0; else i++; info+=sprintf(info,"%c %s",i?sep0:'\n',#V);b++;sep0=',';}
308 NETFLAG_SHOW_BANNED(LASER,laser);
309 NETFLAG_SHOW_BANNED(QUAD,quad);
310 NETFLAG_SHOW_BANNED(VULCAN,vulcan);
311 NETFLAG_SHOW_BANNED(SPREAD,spread);
312 NETFLAG_SHOW_BANNED(PLASMA,plasma);
313 NETFLAG_SHOW_BANNED(FUSION,fusion);
314 NETFLAG_SHOW_BANNED(HOMING,homing);
315 NETFLAG_SHOW_BANNED(SMART,smart);
316 NETFLAG_SHOW_BANNED(MEGA,mega);
317 NETFLAG_SHOW_BANNED(PROXIM,proxim);
318 NETFLAG_SHOW_BANNED(CLOAK,cloak);
319 NETFLAG_SHOW_BANNED(INVUL,invuln);
320 if (b==0) info+=sprintf(info,": none");
321 #endif /* ! SHAREWARE */
328 c=nm_messagebox("Stats", 3, "Players","Scores","Join Game", rinfo);
330 show_game_players(game, players);
332 show_game_score(game, players);
339 nm_messagebox("Stats", 1, TXT_OK, rinfo);
343 //end this section addition - Victor Rachels
345 //added on 11/12/98 by Victor Rachels to maybe fix some bugs
346 void alphanumize(char *string, int length);
348 void alphanumize(char *string, int length)
351 while(i<length && string[i])
353 if(!((string[i]<=122&&string[i]>=97) ||
354 (string[i]<=90 &&string[i]>=65) ||
355 (string[i]<=57 &&string[i]>=48) ||
365 //added on 10/12/98 by Victor Rachels to show netgamelist scores
366 void show_game_score(netgame_info game, AllNetPlayers_info players)
368 char scores[2176]="",info[2048]="",deaths[128]="",tmp[10];
371 strcat(scores,"Pilots ");
374 for(i=0;i<game.numplayers;i++)
375 if(players.players[i].connected)
378 sprintf(tmp,"%c",players.players[i].callsign[0]);
380 strcat(info,players.players[i].callsign);
381 for(k=strlen(players.players[i].callsign);k<9;k++)
383 for(j=0;j<game.numplayers;j++)
384 if(players.players[j].connected)
386 if(i==j&&game.kills[i][j]>0)
389 sprintf(tmp,"-%i",game.kills[i][j]);
394 sprintf(tmp,"%i",game.kills[i][j]);
397 for(k=strlen(tmp);k<3;k++)
400 sprintf(tmp," %i",game.player_kills[i]);
403 sprintf(tmp," %i",game.killed[i]);
406 strcat(scores," Total\n\n");
408 strcat(deaths," \n\n");
409 strcat(scores,deaths);
410 alphanumize(scores,sizeof(scores));
411 nm_messagebox_fixedfont("Score\n", 1, TXT_OK, scores);
413 //end this section addition - Victor Rachels
415 //added on 2000/01/29 by Matt Mueller for direct ip join.
417 int network_do_join_game(netgame_info *jgame);
418 int get_and_show_netgame_info(ubyte *server, ubyte *node, ubyte *net_address){
424 if (setjmp(LeaveGame))
426 num_active_games = 0;
427 Network_games_changed = 0;
428 Network_status = NETSTAT_BROWSING;
429 memset(Active_games, 0, sizeof(netgame_info)*MAX_ACTIVE_NETGAMES);
431 nextsend=0;numsent=0;
434 curtime=timer_get_fixed_seconds();
435 if (nextsend<curtime){
438 nextsend=curtime+F1_0*3;
440 mprintf((0, "Sending game_list request.\n"));
441 memcpy( me.player.callsign, Players[Player_num].callsign, CALLSIGN_LEN+1 );
442 memcpy( me.player.network.ipx.node, ipx_get_my_local_address(), 6 );
443 memcpy( me.player.network.ipx.server, ipx_get_my_server_address(), 4 );
444 me.type = PID_DXX_GAME_INFO_REQ;//get full info.
446 send_sequence_packet( me, server,node,net_address);
451 if (Network_games_changed){
452 if (num_active_games<1){
453 Network_games_changed=0;
456 if (show_game_stats(Active_games[0], ActiveNetPlayers[0], 1))
457 return (network_do_join_game(&Active_games[0]));
461 if (key_inkey()==KEY_ESC)
469 //added on 1/5/99 by Victor Rachels for missiondir
470 void change_missiondir()
476 sprintf(thogdir,AltHogDir);
478 m[0].type = NM_TYPE_INPUT; m[0].text = thogdir; m[0].text_len = 64;
480 i=newmenu_do1(NULL, "Mission Directory", 1, m, NULL, 0);
484 cfile_use_alternate_hogdir(thogdir);
485 sprintf(thogdir,AltHogDir);
489 //end this section addition - VR
491 //added/changed on 9/17/98 by Victor Rachels for netgame info screen redraw
492 //this was mostly a bunch of random moves and copies from the main function
493 //if you can figure this out more elegantly, go for it.
494 void netlist_redraw(bkg bg,
495 char menu_text[MAX_ACTIVE_NETGAMES][LINE_ITEMS][MAX_TEXT_LEN],
496 struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS])
500 gr_set_current_canvas( NULL );
502 init_background(&bg, 0, 7, grd_curcanv->cv_bitmap.bm_w,
503 grd_curcanv->cv_bitmap.bm_h - 14);
506 gr_set_curfont(Gamefonts[GFONT_BIG_1]);
507 gr_string(0x8000, yp, "Netgames");//yp was 22
508 yp+=grd_curcanv->cv_font->ft_h+network_menu_hskip*3+Gamefonts[GFONT_SMALL]->ft_h;//need to account for size of current socket, drawn elsewhere
510 gr_set_curfont(Gamefonts[GFONT_SMALL]);
511 gr_set_fontcolor(BM_XRGB(27, 27, 27), -1);
513 for (j = 0; j < LINE_ITEMS; j++) {
514 gr_ustring(k, yp, network_menu_title[j]);//yp was 61
515 k += network_menu_width[j];
519 for (i = 0; i < MAX_ACTIVE_NETGAMES; i++) {
520 struct line_item *li = lis[i];
523 yp+=grd_curcanv->cv_font->ft_h+network_menu_hskip;
524 for (j = 0; j < LINE_ITEMS; j++) {
527 // li[j].y = 70 + i * 9;
528 li[j].width = network_menu_width[j] - (j > 1 ? 4 : 0); // HACK!
529 k += network_menu_width[j];
530 li[j].value = menu_text[i][j];
532 sprintf(li[0].value, "%d.", i + 1);
536 //end this section addition - Victor Rachels
538 int network_join_game_menu() {
539 char menu_text[MAX_ACTIVE_NETGAMES][LINE_ITEMS][MAX_TEXT_LEN];
540 struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS];
542 int old_select, old_socket, done, last_num_games;
543 grs_canvas * save_canvas;
544 grs_font * save_font;
546 fix t, req_timer = 0;
549 gr_palette_fade_in( gr_palette, 32, 0 );
550 save_canvas = grd_curcanv;
551 gr_set_current_canvas( NULL );
552 save_font = grd_curcanv->cv_font;
554 for (k=0;k<LINE_ITEMS;k++)//scale columns to fit screen res.
555 network_menu_width[k]=ref_network_menu_width[k]*grd_curcanv->cv_bitmap.bm_w/320;
556 network_menu_hskip=(grd_curcanv->cv_bitmap.bm_h-Gamefonts[GFONT_BIG_1]->ft_h-22-Gamefonts[GFONT_SMALL]->ft_h*17)/17;
558 init_background(&bg, 0, 7, grd_curcanv->cv_bitmap.bm_w,
559 grd_curcanv->cv_bitmap.bm_h - 14);
563 //added/changed on 9/17/98 by Victor Rachels for netgame info screen redraw
564 netlist_redraw(bg,menu_text,lis);
565 //end this section addition - Victor Rachels
567 Network_games_changed = 1;
571 if ( gr_palette_faded_out ) {
572 gr_palette_fade_in( gr_palette, 32, 0 );
578 if (Network_socket != old_socket) {
579 gr_set_fontcolor(BM_XRGB(27, 27, 27), -1);
580 draw_back(&bg, 30, 22+Gamefonts[GFONT_BIG_1]->ft_h+network_menu_hskip*2, 250, Gamefonts[GFONT_SMALL]->ft_h+4);//was 52,250,9
581 gr_printf(30, 22+Gamefonts[GFONT_BIG_1]->ft_h+network_menu_hskip*2, "Current IPX socket is %+d "
582 "(PgUp/PgDn to change)", Network_socket);
583 if (old_socket != -32768) { /* changed by user? */
585 ipx_change_default_socket( IPX_DEFAULT_SOCKET + Network_socket );
586 num_active_games = 0;
588 req_timer -= F1_0 * 5; /* force send request */
589 Network_games_changed = 1;
591 if (Network_games_changed) {
592 if (num_active_games > last_num_games) /* new game? */
593 digi_play_sample(SOUND_HUD_MESSAGE, F1_0);
594 last_num_games = num_active_games;
595 Network_games_changed = 0;
597 //added on 9/13/98 by adb to make update-needing arch's work
601 } else if (selected_game != old_select) {
602 draw_item(&bg, lis[old_select], 0);
603 draw_item(&bg, lis[selected_game], 1);
604 //added on 9/13/98 by adb to make update-needing arch's work
608 old_socket = Network_socket;
609 old_select = selected_game;
611 t = timer_get_approx_seconds();
612 if (t < req_timer || t > req_timer + F1_0 * 5) {
613 req_timer = timer_get_approx_seconds();
614 network_send_game_list_request();
620 //added 9/16-17/98 by Victor Rachels for netgamelist info
621 //edit 4/18/99 Matt Mueller - use KEY_? defines so it actually works on non-dos
622 case KEY_U: //U = 0x16
623 if(selected_game<num_active_games)
625 show_game_players(Active_games[selected_game], ActiveNetPlayers[selected_game]);
626 netlist_redraw(bg,menu_text,lis);
631 case KEY_I: //I = 0x17
632 if(selected_game<num_active_games)
634 show_game_stats(Active_games[selected_game], ActiveNetPlayers[selected_game], 0);
635 netlist_redraw(bg,menu_text,lis);
640 //end this section addition - Victor
641 //added 10/12/98 by Victor Rachels for netgamelist scores
642 case KEY_S: //S = 0x1f
643 if(selected_game<num_active_games)
645 show_game_score(Active_games[selected_game], ActiveNetPlayers[selected_game]);
646 netlist_redraw(bg,menu_text,lis);
651 //end this section addition - Victor
652 case KEY_M: //M = 0x32
656 netlist_redraw(bg,menu_text,lis);
662 if (Network_socket < 99) Network_socket++;
666 if (Network_socket > -99) Network_socket--;
671 case KEY_TAB + KEY_SHIFTED:
674 if (selected_game-- == 0)
675 selected_game = MAX_ACTIVE_NETGAMES - 1;
680 if (++selected_game == MAX_ACTIVE_NETGAMES)
688 //added on 11/20/99 by Victor Rachels to add observer mode
693 //end this section addition - VR
699 case KEYS_GR_TOGGLE_FULLSCREEN:
700 gr_toggle_fullscreen_menu();
704 done_background(&bg);
705 //edited 05/18/99 Matt Mueller - restore the font *after* the canvas, or else we are writing into the free'd memory
706 gr_set_current_canvas( save_canvas );
707 grd_curcanv->cv_font = save_font;
709 return selected_game;