2 * $Source: /cvs/cvsroot/d2x/main/netlist.c,v $
5 * $Date: 2002-02-14 09:24:19 $
7 * Descent II-a-like network game join menu
10 * $Log: not supported by cvs2svn $
11 * Revision 1.1 2002/02/14 09:05:33 bradleyb
12 * Lotsa networking stuff from d1x
39 //added 4/18/99 Matt Mueller - show radar in game info
48 //added on 1/5/99 by Victor Rachels for missiondir
50 //end this section addition
53 #define MAX_TEXT_LEN 25
55 extern int Network_games_changed;
56 extern netgame_info Active_games[MAX_ACTIVE_NETGAMES];
57 extern AllNetPlayers_info ActiveNetPlayers[MAX_ACTIVE_NETGAMES];
58 extern int num_active_games;
59 extern int Network_socket;
60 void network_listen();
61 void network_send_game_list_request();
63 void gr_bm_bitblt(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest);
66 grs_canvas * menu_canvas;
67 grs_bitmap * saved; // The background under the menu.
68 grs_bitmap * background;
69 int background_is_sub;
72 extern grs_bitmap nm_background;
80 void network_draw_game(const netgame_info *game) {
83 char *network_mode_text(const netgame_info *game) {
84 //edit 4/18/99 Matt Mueller - GTEAM? heh. Should be "TEAM" I think.
85 static char *names[4]={"ANRCHY", "TEAM", "ROBO", "COOP"};
88 if (game->gamemode >= 4 ||
89 (game->protocol_version != MULTI_PROTO_VERSION &&
90 (game->protocol_version != MULTI_PROTO_D2X_VER ||
91 game->required_subprotocol > MULTI_PROTO_D2X_MINOR)))
94 return names[game->gamemode];
97 char *network_status_text(const netgame_info *game, int activeplayers) {
98 switch (game->game_status) {
99 case NETSTAT_STARTING:
101 case NETSTAT_PLAYING:
102 if (game->game_flags & NETGAME_FLAG_CLOSED)
104 else if (activeplayers == game->max_numplayers)
113 static void network_update_item(const netgame_info *game, const AllNetPlayers_info *players, struct line_item li[]) {
114 int i, activeplayers = 0;
115 // get number of active players
116 for (i = 0; i < game->numplayers; i++)
117 if (players->players[i].connected)
119 strcpy(li[1].value, game->protocol_version == MULTI_PROTO_D2X_VER ? "+" : "");
120 strcpy(li[2].value, game->game_name);
121 strcpy(li[3].value, network_mode_text(game));
123 sprintf(li[4].value, "%d/%d", activeplayers, game->max_numplayers);
125 strcpy(li[5].value, game->mission_title);
127 strcpy(li[5].value, "Descent: First Strike");
129 if (game->levelnum < 0)
130 sprintf(li[6].value, "S%d", -game->levelnum);
132 sprintf(li[6].value, "%d", game->levelnum);
133 strcpy(li[7].value, network_status_text(game, activeplayers));
136 static void update_items(struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS]) {
139 for (i = 0; i < MAX_ACTIVE_NETGAMES; i++) {
140 if (i >= num_active_games) {
141 for (j = 1; j < LINE_ITEMS; j++)
142 lis[i][j].value[0] = 0;
144 network_update_item(&Active_games[i], &ActiveNetPlayers[i], lis[i]);
148 int network_menu_hskip=4;
149 int network_menu_width[LINE_ITEMS] = { 10, 6, 72, 37, 38, 66, 25, 40 };
150 int ref_network_menu_width[LINE_ITEMS] = { 10, 6, 72, 37, 38, 66, 25, 40 };
151 char *network_menu_title[LINE_ITEMS] = { "", "", "Game", "Mode", "#Plrs", "Mission", "Lev", "Status" };
153 static int selected_game;
155 static void draw_back(bkg *b, int x, int y, int w, int h) {
156 gr_bm_bitblt(b->background->bm_w-15, h, 5, y, 5, y, b->background, &(grd_curcanv->cv_bitmap) );
159 static void draw_item(bkg *b, struct line_item *li, int is_current) {
160 int i, w, h, aw, max_w, pad_w, y;
161 char str[MAX_TEXT_LEN], *p;
165 gr_set_fontcolor(BM_XRGB(31, 27, 6), -1);
167 gr_set_fontcolor(BM_XRGB(17, 17, 26), -1);
168 gr_get_string_size(" ...", &pad_w, &h, &aw);
169 draw_back(b, li[0].x, y,
170 li[LINE_ITEMS-1].x + li[LINE_ITEMS-1].width - li[0].x, h);
171 for (i = 0; i < LINE_ITEMS; i++) {
172 strcpy(str, li[i].value);
173 gr_get_string_size(str, &w, &h, &aw);
174 if (w > li[i].width) {
175 max_w = li[i].width - pad_w;
176 p = str + strlen(str);
177 while (p > str && w > max_w) {
179 gr_get_string_size(str, &w, &h, &aw);
183 gr_ustring(li[i].x, y, str);
187 static void draw_list(bkg *bg,
188 struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS]) {
191 for (i = 0; i < MAX_ACTIVE_NETGAMES; i++) {
192 draw_item(bg, lis[i], i == selected_game);
195 static void init_background(bkg *bg, int x, int y, int w, int h) {
196 bg->menu_canvas = gr_create_sub_canvas( &grd_curscreen->sc_canvas, x, y, w, h );
197 gr_set_current_canvas( bg->menu_canvas );
199 // Save the background under the menu...
200 bg->saved = gr_create_bitmap( w, h );
201 Assert( bg->saved != NULL );
202 gr_bm_bitblt(w, h, 0, 0, 0, 0, &grd_curcanv->cv_bitmap, bg->saved );
203 gr_set_current_canvas( NULL );
204 nm_draw_background(x,y,x+w-1,y+h-1);
205 if (w > nm_background.bm_w || h > nm_background.bm_h){
206 bg->background=gr_create_bitmap(w,h);
207 gr_bitmap_scale_to(&nm_background,bg->background);
208 bg->background_is_sub=0;
210 bg->background = gr_create_sub_bitmap(&nm_background,0,0,w,h);
211 bg->background_is_sub=1;
213 gr_set_current_canvas( bg->menu_canvas );
216 static void done_background(bkg *bg) {
217 gr_set_current_canvas(bg->menu_canvas);
218 gr_bitmap(0, 0, bg->saved);
219 gr_free_bitmap(bg->saved);
220 if (bg->background_is_sub)
221 gr_free_sub_bitmap( bg->background );
223 gr_free_bitmap( bg->background );
224 gr_free_sub_canvas( bg->menu_canvas );
228 //added on 9/16-18/98 by Victor Rachels to add info boxes to netgameslist
229 void show_game_players(netgame_info game, AllNetPlayers_info players)
231 char pilots[(CALLSIGN_LEN+2)*MAX_PLAYERS];
234 memset(pilots,0,sizeof(char)*(CALLSIGN_LEN+2)*MAX_PLAYERS);
236 for(i=0;i<game.numplayers;i++)
237 if(players.players[i].connected)
239 strcat(pilots,players.players[i].callsign);
243 nm_messagebox("Players", 1, TXT_OK, pilots);
246 void show_game_score(netgame_info game, AllNetPlayers_info players);
248 int show_game_stats(netgame_info game, AllNetPlayers_info players, int awesomeflag)
250 //edited 4/18/99 Matt Mueller - show radar flag and banned stuff too
251 //switched to the info/rinfo mode to 1)allow sprintf easily 2) save some
252 //cpu cycles not seeking to the end of the string each time.
253 char rinfo[512],*info=rinfo;
255 memset(info,0,sizeof(char)*256);
258 if(!game.mission_name)
260 info+=sprintf(info,"Level: Descent: First Strike");
263 info+=sprintf(info,game.mission_name);
266 switch(game.gamemode)
268 case 0 : info+=sprintf(info,"\nMode: Anarchy"); break;
269 case 1 : info+=sprintf(info,"\nMode: Team"); break;
270 case 2 : info+=sprintf(info,"\nMode: Robo"); break;
271 case 3 : info+=sprintf(info,"\nMode: Coop"); break;
272 default: info+=sprintf(info,"\nMode: Unknown"); break;
275 switch(game.difficulty)
277 case 0 : info+=sprintf(info,"\nDiff: Trainee"); break;
278 case 1 : info+=sprintf(info,"\nDiff: Rookie"); break;
279 case 2 : info+=sprintf(info,"\nDiff: Hotshot"); break;
280 case 3 : info+=sprintf(info,"\nDiff: Ace"); break;
281 case 4 : info+=sprintf(info,"\nDiff: Insane"); break;
282 default: info+=sprintf(info,"\nDiff: Unknown"); break;
285 switch(game.protocol_version)
287 case 1 : info+=sprintf(info,"\nPrtcl: Shareware"); break;
288 case 2 : info+=sprintf(info,"\nPrtcl: Normal"); break;
289 case 3 : info+=sprintf(info,"\nPrtcl: D2X only"); break;
290 case 0 : info+=sprintf(info,"\nPrtcl: D2X hybrid"); break;
291 default: info+=sprintf(info,"\nPrtcl: Unknown"); break;
294 if(game.game_flags & NETGAME_FLAG_SHOW_MAP)
295 info+=sprintf(info,"\n Players on Map");
296 //edited 04/19/99 Matt Mueller - check protocol_ver too.
297 if (game.protocol_version==MULTI_PROTO_D2X_VER
299 && game.subprotocol>=1
305 if(game.flags & NETFLAG_ENABLE_RADAR)
306 info+=sprintf(info,"\n Radar");
307 if(game.flags & NETFLAG_ENABLE_ALT_VULCAN)
308 info+=sprintf(info,"\n Alt Vulcan");
309 info+=sprintf(info,"\n Banned");
310 #define NETFLAG_SHOW_BANNED(D,V) if (!(game.flags&NETFLAG_DO ## D)) {if (i>3) i=0; else i++; info+=sprintf(info,"%c %s",i?sep0:'\n',#V);b++;sep0=',';}
311 NETFLAG_SHOW_BANNED(LASER,laser);
312 NETFLAG_SHOW_BANNED(QUAD,quad);
313 NETFLAG_SHOW_BANNED(VULCAN,vulcan);
314 NETFLAG_SHOW_BANNED(SPREAD,spread);
315 NETFLAG_SHOW_BANNED(PLASMA,plasma);
316 NETFLAG_SHOW_BANNED(FUSION,fusion);
317 NETFLAG_SHOW_BANNED(HOMING,homing);
318 NETFLAG_SHOW_BANNED(SMART,smart);
319 NETFLAG_SHOW_BANNED(MEGA,mega);
320 NETFLAG_SHOW_BANNED(PROXIM,proxim);
321 NETFLAG_SHOW_BANNED(CLOAK,cloak);
322 NETFLAG_SHOW_BANNED(INVUL,invuln);
323 if (b==0) info+=sprintf(info,": none");
324 #endif /* ! SHAREWARE */
331 c=nm_messagebox("Stats", 3, "Players","Scores","Join Game", rinfo);
333 show_game_players(game, players);
335 show_game_score(game, players);
342 nm_messagebox("Stats", 1, TXT_OK, rinfo);
346 //end this section addition - Victor Rachels
348 //added on 11/12/98 by Victor Rachels to maybe fix some bugs
349 void alphanumize(char *string, int length);
351 void alphanumize(char *string, int length)
354 while(i<length && string[i])
356 if(!((string[i]<=122&&string[i]>=97) ||
357 (string[i]<=90 &&string[i]>=65) ||
358 (string[i]<=57 &&string[i]>=48) ||
368 //added on 10/12/98 by Victor Rachels to show netgamelist scores
369 void show_game_score(netgame_info game, AllNetPlayers_info players)
371 char scores[2176]="",info[2048]="",deaths[128]="",tmp[10];
374 strcat(scores,"Pilots ");
377 for(i=0;i<game.numplayers;i++)
378 if(players.players[i].connected)
381 sprintf(tmp,"%c",players.players[i].callsign[0]);
383 strcat(info,players.players[i].callsign);
384 for(k=strlen(players.players[i].callsign);k<9;k++)
386 for(j=0;j<game.numplayers;j++)
387 if(players.players[j].connected)
389 if(i==j&&game.kills[i][j]>0)
392 sprintf(tmp,"-%i",game.kills[i][j]);
397 sprintf(tmp,"%i",game.kills[i][j]);
400 for(k=strlen(tmp);k<3;k++)
403 sprintf(tmp," %i",game.player_kills[i]);
406 sprintf(tmp," %i",game.killed[i]);
409 strcat(scores," Total\n\n");
411 strcat(deaths," \n\n");
412 strcat(scores,deaths);
413 alphanumize(scores,sizeof(scores));
414 nm_messagebox_fixedfont("Score\n", 1, TXT_OK, scores);
416 //end this section addition - Victor Rachels
418 //added on 2000/01/29 by Matt Mueller for direct ip join.
420 int network_do_join_game(netgame_info *jgame);
421 int get_and_show_netgame_info(ubyte *server, ubyte *node, ubyte *net_address){
427 if (setjmp(LeaveGame))
429 num_active_games = 0;
430 Network_games_changed = 0;
431 Network_status = NETSTAT_BROWSING;
432 memset(Active_games, 0, sizeof(netgame_info)*MAX_ACTIVE_NETGAMES);
434 nextsend=0;numsent=0;
437 curtime=timer_get_fixed_seconds();
438 if (nextsend<curtime){
441 nextsend=curtime+F1_0*3;
443 mprintf((0, "Sending game_list request.\n"));
444 memcpy( me.player.callsign, Players[Player_num].callsign, CALLSIGN_LEN+1 );
445 memcpy( me.player.network.ipx.node, ipx_get_my_local_address(), 6 );
446 memcpy( me.player.network.ipx.server, ipx_get_my_server_address(), 4 );
447 me.type = PID_D2X_GAME_INFO_REQ;//get full info.
449 send_sequence_packet( me, server,node,net_address);
454 if (Network_games_changed){
455 if (num_active_games<1){
456 Network_games_changed=0;
459 if (show_game_stats(Active_games[0], ActiveNetPlayers[0], 1))
460 return (network_do_join_game(&Active_games[0]));
464 if (key_inkey()==KEY_ESC)
472 //added on 1/5/99 by Victor Rachels for missiondir
473 void change_missiondir()
479 sprintf(thogdir,AltHogDir);
481 m[0].type = NM_TYPE_INPUT; m[0].text = thogdir; m[0].text_len = 64;
483 i=newmenu_do1(NULL, "Mission Directory", 1, m, NULL, 0);
487 cfile_use_alternate_hogdir(thogdir);
488 sprintf(thogdir,AltHogDir);
492 //end this section addition - VR
494 //added/changed on 9/17/98 by Victor Rachels for netgame info screen redraw
495 //this was mostly a bunch of random moves and copies from the main function
496 //if you can figure this out more elegantly, go for it.
497 void netlist_redraw(bkg bg,
498 char menu_text[MAX_ACTIVE_NETGAMES][LINE_ITEMS][MAX_TEXT_LEN],
499 struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS])
503 gr_set_current_canvas( NULL );
505 init_background(&bg, 0, 7, grd_curcanv->cv_bitmap.bm_w,
506 grd_curcanv->cv_bitmap.bm_h - 14);
509 gr_set_curfont(Gamefonts[GFONT_BIG_1]);
510 gr_string(0x8000, yp, "Netgames");//yp was 22
511 yp+=grd_curcanv->cv_font->ft_h+network_menu_hskip*3+Gamefonts[GFONT_SMALL]->ft_h;//need to account for size of current socket, drawn elsewhere
513 gr_set_curfont(Gamefonts[GFONT_SMALL]);
514 gr_set_fontcolor(BM_XRGB(27, 27, 27), -1);
516 for (j = 0; j < LINE_ITEMS; j++) {
517 gr_ustring(k, yp, network_menu_title[j]);//yp was 61
518 k += network_menu_width[j];
522 for (i = 0; i < MAX_ACTIVE_NETGAMES; i++) {
523 struct line_item *li = lis[i];
526 yp+=grd_curcanv->cv_font->ft_h+network_menu_hskip;
527 for (j = 0; j < LINE_ITEMS; j++) {
530 // li[j].y = 70 + i * 9;
531 li[j].width = network_menu_width[j] - (j > 1 ? 4 : 0); // HACK!
532 k += network_menu_width[j];
533 li[j].value = menu_text[i][j];
535 sprintf(li[0].value, "%d.", i + 1);
539 //end this section addition - Victor Rachels
541 int network_join_game_menu() {
542 char menu_text[MAX_ACTIVE_NETGAMES][LINE_ITEMS][MAX_TEXT_LEN];
543 struct line_item lis[MAX_ACTIVE_NETGAMES][LINE_ITEMS];
545 int old_select, old_socket, done, last_num_games;
546 grs_canvas * save_canvas;
547 grs_font * save_font;
549 fix t, req_timer = 0;
552 gr_palette_fade_in( gr_palette, 32, 0 );
553 save_canvas = grd_curcanv;
554 gr_set_current_canvas( NULL );
555 save_font = grd_curcanv->cv_font;
557 for (k=0;k<LINE_ITEMS;k++)//scale columns to fit screen res.
558 network_menu_width[k]=ref_network_menu_width[k]*grd_curcanv->cv_bitmap.bm_w/320;
559 network_menu_hskip=(grd_curcanv->cv_bitmap.bm_h-Gamefonts[GFONT_BIG_1]->ft_h-22-Gamefonts[GFONT_SMALL]->ft_h*17)/17;
561 init_background(&bg, 0, 7, grd_curcanv->cv_bitmap.bm_w,
562 grd_curcanv->cv_bitmap.bm_h - 14);
566 //added/changed on 9/17/98 by Victor Rachels for netgame info screen redraw
567 netlist_redraw(bg,menu_text,lis);
568 //end this section addition - Victor Rachels
570 Network_games_changed = 1;
574 if ( gr_palette_faded_out ) {
575 gr_palette_fade_in( gr_palette, 32, 0 );
581 if (Network_socket != old_socket) {
582 gr_set_fontcolor(BM_XRGB(27, 27, 27), -1);
583 draw_back(&bg, 30, 22+Gamefonts[GFONT_BIG_1]->ft_h+network_menu_hskip*2, 250, Gamefonts[GFONT_SMALL]->ft_h+4);//was 52,250,9
584 gr_printf(30, 22+Gamefonts[GFONT_BIG_1]->ft_h+network_menu_hskip*2, "Current IPX socket is %+d "
585 "(PgUp/PgDn to change)", Network_socket);
586 if (old_socket != -32768) { /* changed by user? */
588 ipx_change_default_socket( IPX_DEFAULT_SOCKET + Network_socket );
589 num_active_games = 0;
591 req_timer -= F1_0 * 5; /* force send request */
592 Network_games_changed = 1;
594 if (Network_games_changed) {
595 if (num_active_games > last_num_games) /* new game? */
596 digi_play_sample(SOUND_HUD_MESSAGE, F1_0);
597 last_num_games = num_active_games;
598 Network_games_changed = 0;
600 //added on 9/13/98 by adb to make update-needing arch's work
604 } else if (selected_game != old_select) {
605 draw_item(&bg, lis[old_select], 0);
606 draw_item(&bg, lis[selected_game], 1);
607 //added on 9/13/98 by adb to make update-needing arch's work
611 old_socket = Network_socket;
612 old_select = selected_game;
614 t = timer_get_approx_seconds();
615 if (t < req_timer || t > req_timer + F1_0 * 5) {
616 req_timer = timer_get_approx_seconds();
617 network_send_game_list_request();
623 //added 9/16-17/98 by Victor Rachels for netgamelist info
624 //edit 4/18/99 Matt Mueller - use KEY_? defines so it actually works on non-dos
625 case KEY_U: //U = 0x16
626 if(selected_game<num_active_games)
628 show_game_players(Active_games[selected_game], ActiveNetPlayers[selected_game]);
629 netlist_redraw(bg,menu_text,lis);
634 case KEY_I: //I = 0x17
635 if(selected_game<num_active_games)
637 show_game_stats(Active_games[selected_game], ActiveNetPlayers[selected_game], 0);
638 netlist_redraw(bg,menu_text,lis);
643 //end this section addition - Victor
644 //added 10/12/98 by Victor Rachels for netgamelist scores
645 case KEY_S: //S = 0x1f
646 if(selected_game<num_active_games)
648 show_game_score(Active_games[selected_game], ActiveNetPlayers[selected_game]);
649 netlist_redraw(bg,menu_text,lis);
654 //end this section addition - Victor
655 case KEY_M: //M = 0x32
659 netlist_redraw(bg,menu_text,lis);
665 if (Network_socket < 99) Network_socket++;
669 if (Network_socket > -99) Network_socket--;
674 case KEY_TAB + KEY_SHIFTED:
677 if (selected_game-- == 0)
678 selected_game = MAX_ACTIVE_NETGAMES - 1;
683 if (++selected_game == MAX_ACTIVE_NETGAMES)
691 //added on 11/20/99 by Victor Rachels to add observer mode
696 //end this section addition - VR
702 case KEYS_GR_TOGGLE_FULLSCREEN:
703 gr_toggle_fullscreen_menu();
707 done_background(&bg);
708 //edited 05/18/99 Matt Mueller - restore the font *after* the canvas, or else we are writing into the free'd memory
709 gr_set_current_canvas( save_canvas );
710 grd_curcanv->cv_font = save_font;
712 return selected_game;