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1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Inferno main menu.
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #include <stdio.h>
25 #include <string.h>
26
27 #include "inferno.h"
28 #include "gr.h"
29 #include "vid.h"
30 #include "key.h"
31 #include "iff.h"
32 #include "u_mem.h"
33 #include "error.h"
34 #include "mono.h"
35 #include "joy.h"
36 #include "vecmat.h"
37 #include "palette.h"
38 #include "args.h"
39 #include "timer.h"
40 #ifdef NETWORK
41 #  include "ipx.h"
42 #endif
43 #include "texmap.h"
44 #include "strutil.h"
45
46 #ifdef MACINTOSH
47         #include "resource.h"
48         #include "isp.h"
49         #include <Dialogs.h>
50 #endif
51
52 #ifdef EDITOR
53 #include "editor/editor.h"
54 #endif
55
56
57 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
58 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
59
60 #define MENU_NEW_GAME                   0
61 #define MENU_GAME                       1 
62 #define MENU_EDITOR                     2
63 #define MENU_VIEW_SCORES                3
64 #define MENU_QUIT                       4
65 #define MENU_LOAD_GAME                  5
66 #define MENU_SAVE_GAME                  6
67 #define MENU_DEMO_PLAY                  8
68 #define MENU_LOAD_LEVEL                 9
69 #define MENU_START_IPX_NETGAME          10
70 #define MENU_JOIN_IPX_NETGAME           11
71 #define MENU_CONFIG                     13
72 #define MENU_REJOIN_NETGAME             14
73 #define MENU_DIFFICULTY                 15
74 #define MENU_START_SERIAL               18
75 #define MENU_HELP                       19
76 #define MENU_NEW_PLAYER                 20
77 #define MENU_MULTIPLAYER                21
78 #define MENU_STOP_MODEM                 22
79 #define MENU_SHOW_CREDITS               23
80 #define MENU_ORDER_INFO                 24
81 #define MENU_PLAY_SONG                  25
82 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
83 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
84 #define MENU_START_APPLETALK_NETGAME    28
85 #define MENU_JOIN_APPLETALK_NETGAME     29
86 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
87 #define MENU_JOIN_UDP_NETGAME           31
88 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
89 #define MENU_JOIN_KALI_NETGAME          33
90 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
91 #define MENU_JOIN_MCAST4_NETGAME        35
92
93 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
94 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
95
96 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
97
98 //unused - extern int last_joy_time;               //last time the joystick was used
99 #ifndef NDEBUG
100 extern int Speedtest_on;
101 #else
102 #define Speedtest_on 0
103 #endif
104
105 void do_sound_menu();
106 void do_toggles_menu();
107
108 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
109 cvar_t Player_default_difficulty = { "skill", "1", 1 }; // Last difficulty level chosen by the player
110 cvar_t Auto_leveling_on = { "AutoLeveling", "1", 1 };
111 cvar_t Guided_in_big_window = { "GuidedBig", "0", 1 };
112 int Menu_draw_copyright = 0;
113 int EscortHotKeys=1;
114
115 // Function Prototypes added after LINTING
116 void do_option(int select);
117 void do_detail_level_menu_custom(void);
118 void do_new_game_menu(void);
119 #ifdef NETWORK
120 void do_multi_player_menu(void);
121 void ipx_set_driver(int ipx_driver);
122 #endif //NETWORK
123
124 //returns the number of demo files on the disk
125 int newdemo_count_demos();
126 extern ubyte Version_major,Version_minor;
127
128 // ------------------------------------------------------------------------
129 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
130 {
131         int curtime;
132
133         //draw copyright message
134         if ( Menu_draw_copyright )              {
135                 int w,h,aw;
136
137                 Menu_draw_copyright = 0;
138                 gr_set_current_canvas(NULL);
139                 gr_set_curfont(GAME_FONT);
140                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
141
142                 gr_get_string_size("V2.2", &w, &h, &aw );
143         
144                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
145                         #ifdef MACINTOSH        // print out fix level as well if it exists
146                                 if (Version_fix != 0)
147                                 {
148                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
149                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
150                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
151                                                           "V%d.%d.%d",
152                                                           Version_major,Version_minor,Version_fix);
153                                 }
154                                 else
155                                 {
156                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
157                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
158                                                           "V%d.%d",
159                                                           Version_major,Version_minor);
160                                 }
161                         #else
162                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
163                         #endif
164
165                 //say this is vertigo version
166                 if (cfexist(MISSION_DIR "d2x.hog")) {
167                         gr_set_curfont(MEDIUM2_FONT);
168                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
169                 }
170         }
171         
172         // Don't allow them to hit ESC in the main menu.
173         if (*last_key==KEY_ESC) *last_key = 0;
174
175         if ( do_auto_demo )     {
176                 curtime = timer_get_approx_seconds();
177                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
178                 #ifndef MACINTOSH               // for now only!!!!
179                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  )
180                 #else
181                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime )
182                 #endif
183                 {
184                         int n_demos;
185
186                         n_demos = newdemo_count_demos();
187
188 try_again:;
189
190                         if ((d_rand() % (n_demos+1)) == 0)
191                         {
192                                 #ifndef SHAREWARE
193 #ifdef OGL
194                                         Screen_mode = -1;
195 #endif
196                                         PlayMovie("intro.mve",0);
197                                         songs_play_song(SONG_TITLE,1);
198                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
199                                         set_screen_mode(SCREEN_MENU);
200                                 #endif // end of ifndef shareware
201                         }
202                         else {
203                                 WIN(HideCursorW());
204                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
205                                 newdemo_start_playback(NULL);           // Randomly pick a file
206                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
207                                         Function_mode = FMODE_GAME;
208                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
209                                 }
210                                 else
211                                         goto try_again; //keep trying until we get a demo that works
212                         }
213                 }
214         }
215 }
216
217 //static int First_time = 1;
218 static int main_menu_choice = 0;
219
220 //      -----------------------------------------------------------------------------
221 //      Create the main menu.
222 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
223 {
224         int     num_options;
225
226         #ifndef DEMO_ONLY
227         num_options = 0;
228
229         set_screen_mode (SCREEN_MENU);
230
231         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
232
233         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
234
235 #ifdef NETWORK
236         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
237 #endif
238
239         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
240         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
241         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
242         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
243         if (cfexist("orderd2.pcx")) /* SHAREWARE */
244                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
245         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
246         #endif
247         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
248
249         #ifndef RELEASE
250         if (!(Game_mode & GM_MULTI ))   {
251                 //m[num_options].type=NM_TYPE_TEXT;
252                 //m[num_options++].text=" Debug options:";
253
254                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
255                 #ifdef EDITOR
256                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
257                 #endif
258         }
259
260         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
261         #endif
262
263         *callers_num_options = num_options;
264 }
265
266 //returns number of item chosen
267 int DoMenu() 
268 {
269         int menu_choice[25];
270         newmenu_item m[25];
271         int num_options = 0;
272
273         load_palette(MENU_PALETTE,0,1);         //get correct palette
274
275         if ( Players[Player_num].callsign[0]==0 )       {
276                 RegisterPlayer();
277                 return 0;
278         }
279         
280         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
281                 do_option(MENU_START_SERIAL);
282                 return 0;
283         }
284
285         do {
286                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
287
288                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
289                 if (main_menu_choice < 0 )
290                         main_menu_choice = 0;
291                 Menu_draw_copyright = 1;
292                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
293                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
294         } while( Function_mode==FMODE_MENU );
295
296 //      if (main_menu_choice != -2)
297 //              do_auto_demo = 0;               // No more auto demos
298         if ( Function_mode==FMODE_GAME )
299                 gr_palette_fade_out( gr_palette, 32, 0 );
300
301         return main_menu_choice;
302 }
303
304 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
305
306 //returns flag, true means quit menu
307 void do_option ( int select) 
308 {
309         switch (select) {
310                 case MENU_NEW_GAME:
311                         do_new_game_menu();
312                         break;
313                 case MENU_GAME:
314                         break;
315                 case MENU_DEMO_PLAY:
316                 {
317                         char demo_file[16];
318                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
319                                 newdemo_start_playback(demo_file);
320                         break;
321                 }
322                 case MENU_LOAD_GAME:
323                         state_restore_all(0, 0, NULL);
324                         break;
325                 #ifdef EDITOR
326                 case MENU_EDITOR:
327                         Function_mode = FMODE_EDITOR;
328                         init_cockpit();
329                         break;
330                 #endif
331                 case MENU_VIEW_SCORES:
332                         gr_palette_fade_out( gr_palette,32,0 );
333                         scores_view(-1);
334                         break;
335 #if 1 //def SHAREWARE
336                 case MENU_ORDER_INFO:
337                         show_order_form();
338                         break;
339 #endif
340                 case MENU_QUIT:
341                         #ifdef EDITOR
342                         if (! SafetyCheck()) break;
343                         #endif
344                         gr_palette_fade_out( gr_palette,32,0);
345                         Function_mode = FMODE_EXIT;
346                         break;
347                 case MENU_NEW_PLAYER:
348                         RegisterPlayer();               //1 == allow escape out of menu
349                         break;
350
351                 case MENU_HELP:
352                         do_show_help();
353                         break;
354
355 #ifndef RELEASE
356
357                 case MENU_PLAY_SONG:    {
358                                 int i;
359                                 char * m[MAX_NUM_SONGS];
360
361                                 for (i=0;i<Num_songs;i++) {
362                                         m[i] = Songs[i].filename;
363                                 }
364                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
365
366                                 if ( i > -1 )   {
367                                         songs_play_song( i, 0 );
368                                 }
369                         }
370                         break;
371         case MENU_LOAD_LEVEL:
372                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
373                 {
374                         newmenu_item m;
375                         char text[10]="";
376                         int new_level_num;
377
378                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
379
380                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
381
382                         new_level_num = atoi(m.text);
383
384                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
385                                 gr_palette_fade_out( gr_palette, 32, 0 );
386                                 StartNewGame(new_level_num);
387                         }
388                 }
389                 break;
390
391 #endif //ifndef RELEASE
392
393
394 #ifdef NETWORK
395                 //case MENU_START_TCP_NETGAME:
396                 //case MENU_JOIN_TCP_NETGAME:
397                 case MENU_START_IPX_NETGAME:
398                 case MENU_JOIN_IPX_NETGAME:
399                 case MENU_START_UDP_NETGAME:
400                 case MENU_JOIN_UDP_NETGAME:
401                 case MENU_START_KALI_NETGAME:
402                 case MENU_JOIN_KALI_NETGAME:
403                 case MENU_START_MCAST4_NETGAME:
404                 case MENU_JOIN_MCAST4_NETGAME:
405 //                      load_mission(Builtin_mission_num);
406 #ifdef MACINTOSH
407                         Network_game_type = IPX_GAME;
408 #endif
409 //                      WIN(ipx_create_read_thread());
410                         switch (select & ~0x1) {
411                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
412                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
413                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
414                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
415                         default: Int3();
416                         }
417
418                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
419                                 network_start_game();
420                         else // MENU_JOIN_*_NETGAME
421                                 network_join_game();
422                         break;
423
424 #ifdef MACINTOSH
425                 case MENU_START_APPLETALK_NETGAME:
426 //                      load_mission(Builtin_mission_num);
427                         #ifdef MACINTOSH
428                         Network_game_type = APPLETALK_GAME;
429                         #endif
430                         network_start_game();
431                         break;
432
433                 case MENU_JOIN_APPLETALK_NETGAME:
434 //                      load_mission(Builtin_mission_num);
435                         #ifdef MACINTOSH
436                         Network_game_type = APPLETALK_GAME;
437                         #endif
438                         network_join_game();
439                         break;
440 #endif
441 #if 0
442                 case MENU_START_TCP_NETGAME:
443                 case MENU_JOIN_TCP_NETGAME:
444                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
445                         // DoNewIPAddress();
446                         break;
447 #endif
448                 case MENU_START_SERIAL:
449                         com_main_menu();
450                         break;
451                 case MENU_MULTIPLAYER:
452                         do_multi_player_menu();
453                         break;
454 #endif //NETWORK
455                 case MENU_CONFIG:
456                         do_options_menu();
457                         break;
458                 case MENU_SHOW_CREDITS:
459                         gr_palette_fade_out( gr_palette,32,0);
460                         songs_stop_all();
461                         credits_show(NULL); 
462                         break;
463                 default:
464                         Error("Unknown option %d in do_option",select);
465                         break;
466         }
467
468 }
469
470 int do_difficulty_menu()
471 {
472         int s;
473         newmenu_item m[5];
474
475         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
476         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
477         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
478         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
479         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
480
481         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
482
483         if (s > -1 )    {
484                 if (s != Difficulty_level)
485                 {       
486                         cvar_setint(&Player_default_difficulty, s);
487                         WriteConfigFile();
488                 }
489                 Difficulty_level = s;
490                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
491                 return 1;
492         }
493         return 0;
494 }
495
496 int     Max_debris_objects, Max_objects_onscreen_detailed;
497 int     Max_linear_depth_objects;
498
499 sbyte   Object_complexity=2, Object_detail=2;
500 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
501
502 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
503 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
504 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
505 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
506 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
507 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
508 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
509 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
510
511 //      -----------------------------------------------------------------------------
512 //      Set detail level based stuff.
513 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
514 void set_detail_level_parameters(int detail_level)
515 {
516         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
517
518         if (detail_level < NUM_DETAIL_LEVELS-1) {
519                 Render_depth = Render_depths[detail_level];
520                 Max_perspective_depth = Max_perspective_depths[detail_level];
521                 Max_linear_depth = Max_linear_depths[detail_level];
522                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
523
524                 Max_debris_objects = Max_debris_objects_list[detail_level];
525                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
526
527                 Simple_model_threshhold_scale = Smts_list[detail_level];
528
529                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
530
531                 //      Set custom menu defaults.
532                 Object_complexity = detail_level;
533                 Wall_render_depth = detail_level;
534                 Object_detail = detail_level;
535                 Wall_detail = detail_level;
536                 Debris_amount = detail_level;
537                 SoundChannels = detail_level;
538         }
539 }
540
541 //      -----------------------------------------------------------------------------
542 void do_detail_level_menu(void)
543 {
544         int s;
545         newmenu_item m[8];
546
547         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
548         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
549         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
550         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
551         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
552         m[5].type=NM_TYPE_TEXT; m[5].text="";
553         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
554         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires.intval;
555
556         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
557
558         if (s > -1 )    {
559                 switch (s)      {
560                         case 0:
561                         case 1:
562                         case 2:
563                         case 3:
564                         case 4:
565                                 Detail_level = s;
566                                 mprintf((0, "Detail level set to %i\n", Detail_level));
567                                 set_detail_level_parameters(Detail_level);
568                                 break;
569                         case 6:
570                                 Detail_level = 5;
571                                 do_detail_level_menu_custom();
572                                 break;
573                 }
574         }
575         cvar_setint( &MovieHires, m[7].value );
576 }
577
578 //      -----------------------------------------------------------------------------
579 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
580 {
581         Object_complexity = items[0].value;
582         Object_detail = items[1].value;
583         Wall_detail = items[2].value;
584         Wall_render_depth = items[3].value;
585         Debris_amount = items[4].value;
586         SoundChannels = items[5].value;
587 }
588
589 void set_custom_detail_vars(void)
590 {
591         Render_depth = Render_depths[Wall_render_depth];
592
593         Max_perspective_depth = Max_perspective_depths[Wall_detail];
594         Max_linear_depth = Max_linear_depths[Wall_detail];
595
596         Max_debris_objects = Max_debris_objects_list[Debris_amount];
597
598         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
599         Simple_model_threshhold_scale = Smts_list[Object_complexity];
600         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
601
602         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
603         
604 }
605
606 #define DL_MAX  10
607
608 //      -----------------------------------------------------------------------------
609
610 void do_detail_level_menu_custom(void)
611 {
612         int     count;
613         int     s=0;
614         newmenu_item m[DL_MAX];
615
616         do {
617                 count = 0;
618                 m[count].type = NM_TYPE_SLIDER;
619                 m[count].text = TXT_OBJ_COMPLEXITY;
620                 m[count].value = Object_complexity;
621                 m[count].min_value = 0;
622                 m[count++].max_value = NDL-1;
623
624                 m[count].type = NM_TYPE_SLIDER;
625                 m[count].text = TXT_OBJ_DETAIL;
626                 m[count].value = Object_detail;
627                 m[count].min_value = 0;
628                 m[count++].max_value = NDL-1;
629
630                 m[count].type = NM_TYPE_SLIDER;
631                 m[count].text = TXT_WALL_DETAIL;
632                 m[count].value = Wall_detail;
633                 m[count].min_value = 0;
634                 m[count++].max_value = NDL-1;
635
636                 m[count].type = NM_TYPE_SLIDER;
637                 m[count].text = TXT_WALL_RENDER_DEPTH;
638                 m[count].value = Wall_render_depth;
639                 m[count].min_value = 0;
640                 m[count++].max_value = NDL-1;
641
642                 m[count].type = NM_TYPE_SLIDER;
643                 m[count].text= TXT_DEBRIS_AMOUNT;
644                 m[count].value = Debris_amount;
645                 m[count].min_value = 0;
646                 m[count++].max_value = NDL-1;
647
648                 m[count].type = NM_TYPE_SLIDER;
649                 m[count].text= TXT_SOUND_CHANNELS;
650                 m[count].value = SoundChannels;
651                 m[count].min_value = 0;
652                 m[count++].max_value = NDL-1;
653
654                 m[count].type = NM_TYPE_TEXT;
655                 m[count++].text= TXT_LO_HI;
656
657                 Assert(count < DL_MAX);
658
659                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
660         } while (s > -1);
661
662         set_custom_detail_vars();
663 }
664
665 #ifndef MACINTOSH
666 uint32_t Default_display_mode = SM(320,200);
667 uint32_t Current_display_mode = SM(320,200);
668 #else
669 uint32_t Default_display_mode = SM(640,480);
670 uint32_t Current_display_mode = SM(640,480);
671 #endif
672
673 extern int MenuHiresAvailable;
674
675
676 void set_display_mode(uint32_t mode)
677 {
678         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) //special VR mode
679                 return;                                                         //...don't change
680
681         if (!MenuHiresAvailable && (mode != SM(320,400)))
682                 mode = SM(320,200);
683
684         if (vid_check_mode(mode) != 0) // can't do mode
685                 mode = Default_display_mode;
686
687         Current_display_mode = mode;
688
689         if (Current_display_mode != 0xffffffff) {
690                 short flags = 0;
691
692                 // flags need to be refacored
693                 switch (mode)
694                 {
695                         case SM(320, 200):
696                         case SM(640, 480):
697                                 flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
698                                 break;
699                         case SM(320, 400):
700                                 flags = VRF_USE_PAGING;
701                                 break;
702                         case SM(640, 400):
703                         case SM(800, 600):
704                         case SM(1024, 768):
705                         case SM(1280, 1024):
706                                 flags = VRF_COMPATIBLE_MENUS;
707                                 break;
708                 }
709
710 #ifdef __MSDOS__
711                 if (FindArg("-nodoublebuffer"))
712 #endif
713                 {
714                         flags &= ~VRF_USE_PAGING;
715                 }
716
717                 game_init_render_buffers(mode, SM_W(mode), SM_H(mode), VR_NONE, flags);
718                 Default_display_mode = Current_display_mode;
719         }
720
721         Screen_mode = -1;               //force screen reset
722 }
723
724
725 void do_screen_res_menu()
726 {
727 #define N_SCREENRES_ITEMS 12
728 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
729         int fullscreenc;
730 #endif
731         newmenu_item m[N_SCREENRES_ITEMS];
732         int citem;
733         int i = 0, customc;
734         int n_items;
735         uint32_t modes[N_SCREENRES_ITEMS];
736         uint32_t screen_mode = 0;
737         char customres[16];
738
739         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) { //special VR mode
740                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
741                                 "You may not change screen\n"
742                                 "resolution when VR modes enabled.");
743                 return;
744         }
745
746         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/ Cockpit:";  modes[i] = 0;             i++;
747 #ifndef MACINTOSH
748         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x200";           modes[i] = SM(320,200);   i++;
749 #endif
750         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x480";           modes[i] = SM(640,480);   i++;
751         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/o Cockpit:"; modes[i] = 0;             i++;
752 #ifndef MACINTOSH
753         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x400";           modes[i] = SM(320,400);   i++;
754         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x400";           modes[i] = SM(640,400);   i++;
755 #endif
756         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 800x600";           modes[i] = SM(800,600);   i++;
757         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1024x768";          modes[i] = SM(1024,768);  i++;
758         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1280x1024";         modes[i] = SM(1280,1024); i++;
759
760         customc = i;
761         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text="Custom:";            modes[i] = 0;             i++;
762         sprintf(customres, "%ix%i", SM_W(Current_display_mode), SM_H(Current_display_mode));
763         m[i].type = NM_TYPE_INPUT; m[i].text = customres; m[i].text_len = 11; modes[i] = 0; i++;
764
765 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
766         m[i].type = NM_TYPE_CHECK; m[i].text = "Fullscreen";
767         m[i].value = vid_check_fullscreen();
768         fullscreenc = i++;
769 #endif
770
771         n_items = i;
772
773         citem = customc;
774         for (i = 0; i < n_items; i++) {
775                 if (modes[i] == Current_display_mode) {
776                         citem = i;
777                         break;
778                 }
779         }
780
781         m[citem].value = 1;
782
783         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
784
785 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
786         if (m[fullscreenc].value != vid_check_fullscreen()) {
787                 vid_toggle_fullscreen();
788                 Game_screen_mode = -1;
789         }
790 #endif
791
792         for (i =0;i<n_items;i++)
793                 if (m[i].value)
794                         break;
795
796         if (i == customc)
797         {
798                 char *h = strchr(customres, 'x');
799                 if (!h)
800                         return;
801                 screen_mode = SM(atoi(customres), atoi(h+1));
802         }
803         else
804         {
805                 screen_mode = modes[i];
806         }
807         
808         if (((SM_H(screen_mode) > 320) && !MenuHiresAvailable) || vid_check_mode(screen_mode)) {
809                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
810                                 "Cannot set requested\n"
811                                 "mode on this video card.");
812                 return;
813         }
814
815         if (screen_mode != Current_display_mode)
816                 set_display_mode(screen_mode);
817
818 #ifdef MACINTOSH
819         reset_cockpit();
820 #endif
821
822 }
823
824
825 void do_new_game_menu()
826 {
827         int new_level_num;
828
829     if (!select_mission(0, "New Game\n\nSelect mission"))
830         return;
831     
832         new_level_num = 1;
833
834         mission_read_config();
835
836         if (Player_highest_level.intval > Last_level)
837                 cvar_setint(&Player_highest_level, Last_level);
838
839         if (Player_highest_level.intval > 1) {
840                 newmenu_item m[4];
841                 char info_text[80];
842                 char num_text[10];
843                 int choice;
844                 int n_items;
845
846 try_again:
847                 sprintf(info_text, "%s %d", TXT_START_ANY_LEVEL, Player_highest_level.intval);
848
849                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
850                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
851                 n_items = 2;
852
853                 #ifdef WINDOWS
854                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
855                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
856                 n_items = 4;
857                 #endif
858
859                 strcpy(num_text,"1");
860
861                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
862
863                 if (choice==-1 || m[1].text[0]==0)
864                         return;
865
866                 new_level_num = atoi(m[1].text);
867
868                 if (!(new_level_num > 0 && new_level_num <= Player_highest_level.intval)) {
869                         m[0].text = TXT_ENTER_TO_CONT;
870                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
871                         goto try_again;
872                 }
873         }
874
875         Difficulty_level = Player_default_difficulty.intval;
876
877         if (!do_difficulty_menu())
878                 return;
879
880         gr_palette_fade_out( gr_palette, 32, 0 );
881         StartNewGame(new_level_num);
882
883 }
884
885 extern void GameLoop(int, int );
886
887
888 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
889 {
890         if ( citem==5)
891         {
892                 gr_palette_set_gamma(items[5].value);
893         }
894
895         nitems++;               //kill warning
896         last_key++;             //kill warning
897 }
898
899
900 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
901 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
902 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
903
904 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
905 {
906 }
907
908
909 void d2x_options_menu()
910 {
911         newmenu_item m[14];
912         int i=0;
913         int opt = 0;
914         int inputs, commands;
915 #if 0
916         int checks;
917 #endif
918
919         char smaxfps[4];
920 #if 0
921         char shudmaxnumdisp[4];
922         char thogdir[64];
923         extern int gr_message_color_level;
924
925         sprintf(thogdir,AltHogDir);
926 #endif
927         sprintf(smaxfps,"%d",maxfps);
928 #if 0
929         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
930 #endif
931
932         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
933
934         commands=opt;
935 #if 0
936         //added on 2/2/99 by Victor Rachels for bans
937 #ifdef NETWORK
938         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
939 #endif
940         //end this section addition - VR
941 #endif // 0
942
943         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
944
945
946         inputs=opt;
947         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
948 #if 0
949         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
950         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
951         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
952         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
953         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
954         checks=opt;
955 #ifdef __MSDOS__
956         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
957 #endif
958 #ifdef SUPPORTS_NICEFPS
959         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
960 #endif
961 #endif // 0
962
963         for(;;)
964         {
965                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
966
967                 if(i>-1)
968                 {
969             if(i<commands)
970                         {
971                                 switch(i)
972                                 {
973                                 case 0: kconfig(2, "D2X Keys"); break;
974                                 }
975                         }
976
977 #if 0
978             //added on 2/4/99 by Victor Rachels for bans
979 #ifdef NETWORK
980             if(i==commands+0)
981                         {              
982
983                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
984
985                         }
986 #endif
987             //end this section addition - VR
988 #endif // 0
989
990             if(i == inputs+0)
991                         {
992                                 maxfps = atoi(smaxfps);
993                                 if(maxfps < 1 || maxfps > MAX_FPS)
994                                 {
995                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
996                                         maxfps = MAX_FPS;
997                                         i = (inputs+0);
998                                 }
999                         }
1000 #if 0
1001             else if(i==inputs+2)
1002                                 cfile_use_alternate_hogdir(thogdir);
1003                         else if(i==inputs+4)
1004                         {
1005                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1006                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1007                                 {
1008                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1009                                         HUD_max_num_disp=4;
1010                                         //                   i=(inputs+4);//???
1011                                 }
1012                         }
1013                         gr_message_color_level=m[inputs+5].value;
1014
1015                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1016 #endif // 0
1017                         sprintf(smaxfps,"%d",maxfps);
1018                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1019 #if 0
1020                         sprintf(thogdir,AltHogDir);
1021                         //           m[inputs+2].text=thogdir;//redundant
1022 #endif
1023                 }
1024                 else
1025                         break;
1026         }
1027
1028 #if 0
1029         WriteConfigFile();
1030
1031 #ifdef __MSDOS__
1032         Joy_is_Sidewinder=m[(checks+0)].value;
1033 #endif
1034 #ifdef __linux__
1035         Joy_is_Sidewinder=0;
1036 #endif
1037 #ifdef SUPPORTS_NICEFPS
1038         use_nice_fps=m[(checks+0)].value;
1039 #else
1040         use_nice_fps=0;
1041 #endif
1042 #endif // 0
1043 }
1044
1045 //end edit - Victor Rachels
1046 //end addition - Victor Rachels
1047
1048
1049 void do_options_menu()
1050 {
1051         newmenu_item m[13];
1052         int i = 0;
1053
1054         do {
1055                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1056                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1057                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1058                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1059                 #else
1060                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1061                 #endif
1062                 m[ 3].type = NM_TYPE_TEXT;   m[ 3].text="";
1063                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1064
1065                 m[5].type = NM_TYPE_SLIDER;
1066                 m[5].text = TXT_BRIGHTNESS;
1067                 m[5].value = gr_palette_get_gamma();
1068                 m[5].min_value = 0;
1069                 m[5].max_value = 16; // CCA too dim, was 8;
1070
1071
1072                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1073                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1074
1075                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1076                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1077                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1078                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1079
1080                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1081
1082                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1083                         
1084                 switch(i)       {
1085                         case  0: do_sound_menu();                       break;
1086                         case  2: joydefs_config();                      break;
1087                         case  6: do_detail_level_menu();        break;
1088                         case  7: do_screen_res_menu();          break;
1089                         case  9: ReorderPrimary();                      break;
1090                         case 10: ReorderSecondary();            break;
1091                         case 11: do_toggles_menu();                     break;
1092                         case 12: d2x_options_menu();        break;
1093                 }
1094
1095         } while( i>-1 );
1096
1097         WriteConfigFile();
1098 }
1099
1100 extern int Redbook_playing;
1101 void set_redbook_volume(int volume);
1102
1103 WIN(static BOOL windigi_driver_off=FALSE;)
1104
1105 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1106 {
1107         if ( Config_digi_volume.intval != items[0].value )     {
1108                 cvar_setint( &Config_digi_volume, items[0].value );
1109
1110                 #ifdef WINDOWS
1111                         if (windigi_driver_off) {
1112                                 digi_midi_wait();
1113                                 digi_init_digi();
1114                                 Sleep(500);
1115                                 windigi_driver_off = FALSE;
1116                         }
1117                 #endif                  
1118                 
1119                 #ifndef MACINTOSH
1120                         digi_set_digi_volume( (Config_digi_volume.intval * 32768) / 8 );
1121                 #else
1122                         digi_set_digi_volume( (Config_digi_volume.intval * 256) / 8 );
1123                 #endif
1124                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1125         }
1126
1127 #ifdef WINDOWS
1128         if (!wmidi_support_volchange()) {
1129                 if (!items[1].value && Config_midi_volume.intval) {
1130                         cvar_setint( &Config_midi_volume, 0 );
1131                         digi_set_midi_volume(0);
1132                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1133                 }
1134                 else if (Config_midi_volume.intval == 0 && items[1].value) {
1135                         digi_set_midi_volume(64);
1136                         cvar_setint( &Config_midi_volume, 4 );
1137                 }
1138         }
1139         else     // LINK TO BELOW IF
1140 #endif
1141         if (Config_midi_volume.intval != items[1].value )   {
1142                 cvar_setint( &Config_midi_volume, items[1].value );
1143                 #ifdef WINDOWS
1144                         if (!windigi_driver_off) {
1145                                 Sleep(200);
1146                                 digi_close_digi();
1147                                 Sleep(100);
1148                                 windigi_driver_off = TRUE;
1149                         }
1150                 #endif
1151                 #ifndef MACINTOSH
1152                         digi_set_midi_volume( (Config_midi_volume.intval * 128) / 8 );
1153                 #else
1154                         digi_set_midi_volume( (Config_midi_volume.intval * 256) / 8 );
1155                 #endif
1156         }
1157 #ifdef MACINTOSH
1158         if (Config_master_volume != items[3].value ) {
1159                 Config_master_volume = items[3].value;
1160                 digi_set_master_volume( Config_master_volume );
1161                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1162         }
1163 #endif
1164
1165         if (Config_redbook_volume.intval != items[2].value )   {
1166                 cvar_setint( &Config_redbook_volume, items[2].value );
1167                 set_redbook_volume(Config_redbook_volume.intval);
1168         }
1169
1170         if (items[4].value != (Redbook_playing!=0)) {
1171
1172                 if (items[4].value && FindArg("-noredbook")) {
1173                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1174                         items[4].value = 0;
1175                         items[4].redraw = 1;
1176                 }
1177                 else {
1178                         cvar_setint( &Redbook_enabled, items[4].value );
1179
1180                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled.intval));
1181
1182                         if (Function_mode == FMODE_MENU)
1183                                 songs_play_song(SONG_TITLE,1);
1184                         else if (Function_mode == FMODE_GAME)
1185                                 songs_play_level_song( Current_level_num );
1186                         else
1187                                 Int3();
1188
1189                         if (items[4].value && !Redbook_playing) {
1190                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1191                                 items[4].value = 0;
1192                                 items[4].redraw = 1;
1193                         }
1194
1195                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1196                         items[1].redraw = 1;
1197                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1198                         items[2].redraw = 1;
1199
1200                 }
1201         }
1202
1203         citem++;                //kill warning
1204 }
1205
1206 void do_sound_menu()
1207 {
1208    newmenu_item m[6];
1209         int i = 0;
1210
1211  #ifdef WINDOWS
1212         extern BOOL DIGIDriverInit;
1213         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1214         else windigi_driver_off = FALSE;
1215  #endif
1216
1217         do {
1218                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume.intval;m[0].min_value=0; m[0].max_value=8;
1219                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume.intval;m[1].min_value=0; m[1].max_value=8;
1220
1221         #ifdef WINDOWS
1222                 if (!wmidi_support_volchange() && !Redbook_playing) {
1223                         m[1].type = NM_TYPE_CHECK;
1224                         m[1].text = "MIDI MUSIC";
1225                         if (Config_midi_volume.intval) m[1].value = 1;
1226                 }
1227         #endif
1228
1229                 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume.intval;m[2].min_value=0; m[2].max_value=8;
1230 #ifndef MACINTOSH
1231                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1232 #else
1233                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1234 #endif
1235                 m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1236                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed.intval;
1237                                 
1238                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1239
1240                 cvar_setint( &Redbook_enabled, m[4].value );
1241                 cvar_setint( &Config_channels_reversed, m[5].value );
1242
1243         } while( i>-1 );
1244
1245 #ifdef WINDOWS
1246         if (windigi_driver_off) {
1247                 digi_midi_wait();
1248                 Sleep(500);
1249                 digi_init_digi();
1250                 windigi_driver_off=FALSE;
1251         }
1252 #endif
1253
1254
1255         if ( Config_midi_volume.intval < 1 )   {
1256                 #ifndef MACINTOSH
1257                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1258                 #else
1259                         digi_play_midi_song(-1, 0);
1260                 #endif
1261         }
1262
1263 }
1264
1265
1266 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1267
1268 void do_toggles_menu()
1269 {
1270 #define N_TOGGLE_ITEMS 6
1271         newmenu_item m[N_TOGGLE_ITEMS];
1272         int i = 0;
1273
1274         do {
1275                 #if defined(MACINTOSH) && defined(USE_ISP)
1276                         if (ISpEnabled())
1277                         {
1278                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1279                         }
1280                         else
1281                         {
1282                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1283                         }
1284                 #else 
1285                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1286                 #endif
1287                 ADD_CHECK(1, "Show reticle", Reticle_on.intval);
1288                 ADD_CHECK(2, "Missile view", Missile_view_enabled.intval);
1289                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default.intval);
1290                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window.intval);
1291                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1292                 //ADD_CHECK(6, "Always use 640x480 or greater automap", Automap_always_hires.intval);
1293                 //when adding more options, change N_TOGGLE_ITEMS above
1294
1295                 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1296                         
1297                 cvar_setint(&Auto_leveling_on,          m[0].value);
1298                 cvar_setint(&Reticle_on,                m[1].value);
1299                 cvar_setint(&Missile_view_enabled,      m[2].value);
1300                 cvar_setint(&Headlight_active_default,  m[3].value);
1301                 cvar_setint(&Guided_in_big_window,      m[4].value);
1302                 EscortHotKeys                           = m[5].value;
1303
1304 #if 0
1305                 if (MenuHiresAvailable)
1306                         cvar_setint(&Automap_always_hires,  m[6].value);
1307                 else if (m[6].value)
1308                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1309 #endif
1310         } while( i>-1 );
1311
1312 }
1313
1314 #ifdef NETWORK
1315 void do_multi_player_menu()
1316 {
1317         int menu_choice[9];
1318         newmenu_item m[9];
1319         int choice = 0, num_options = 0;
1320         int old_game_mode;
1321
1322         do {
1323 //              WIN(ipx_destroy_read_thread());
1324
1325                 old_game_mode = Game_mode;
1326                 num_options = 0;
1327
1328 #ifdef NATIVE_IPX
1329                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1330                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1331 #endif //NATIVE_IPX
1332                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1333                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1334                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1335                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1336                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1337                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1338 #ifdef KALINIX
1339                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1340                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1341 #endif // KALINIX
1342
1343 #ifdef MACINTOSH
1344                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1345                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1346 #endif
1347
1348                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1349
1350                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1351                 
1352                 if ( choice > -1 )      
1353                         do_option(menu_choice[choice]);
1354         
1355                 if (old_game_mode != Game_mode)
1356                         break;          // leave menu
1357
1358         } while( choice > -1 );
1359
1360 }
1361
1362 /*
1363  * ipx_set_driver was called do_network_init and located in main/inferno
1364  * before the change which allows the user to choose the network driver
1365  * from the game menu instead of having to supply command line args.
1366  */
1367 void ipx_set_driver(int ipx_driver)
1368 {
1369         ipx_close();
1370
1371         if (!FindArg("-nonetwork")) {
1372                 int ipx_error;
1373                 int socket = 0, t;
1374
1375                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1376
1377                 if ((t = FindArg("-socket")))
1378                         socket = atoi(Args[t + 1]);
1379
1380                 arch_ipx_set_driver(ipx_driver);
1381
1382                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1383                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1384                         Network_active = 1;
1385                 } else {
1386                         switch(ipx_error) {
1387                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1388                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1389                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1390                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1391                         }
1392                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1393                         Network_active = 0;             // Assume no network
1394                 }
1395                 ipx_read_user_file("descent.usr");
1396                 ipx_read_network_file("descent.net");
1397                 //@@if (FindArg("-dynamicsockets"))
1398                 //@@    Network_allow_socket_changes = 1;
1399                 //@@else
1400                 //@@    Network_allow_socket_changes = 0;
1401         } else {
1402                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1403                 Network_active = 0;             // Assume no network
1404         }
1405 }
1406
1407 void DoNewIPAddress ()
1408  {
1409   newmenu_item m[4];
1410   char IPText[30];
1411   int choice;
1412
1413   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1414   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1415   IPText[0]=0;
1416
1417   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1418
1419   if (choice==-1 || m[1].text[0]==0)
1420    return;
1421
1422   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1423  }
1424
1425 #endif // NETWORK