]> icculus.org git repositories - btb/d2x.git/blob - main/menu.c
fixes d1 still textures which are animated in d2, refactorizes d1 texture reading
[btb/d2x.git] / main / menu.c
1 /* $Id: menu.c,v 1.30 2003-10-10 09:36:35 btb Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Inferno main menu.
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #ifdef WINDOWS
26 #include "desw.h"
27 #endif
28
29 #include <stdio.h>
30 #include <string.h>
31
32 #include "pa_enabl.h"                   //$$POLY_ACC
33
34 #include "menu.h"
35 #include "inferno.h"
36 #include "game.h"
37 #include "gr.h"
38 #include "key.h"
39 #include "iff.h"
40 #include "u_mem.h"
41 #include "error.h"
42 #include "bm.h"
43 #include "screens.h"
44 #include "mono.h"
45 #include "joy.h"
46 #include "vecmat.h"
47 #include "effects.h"
48 #include "slew.h"
49 #include "gamemine.h"
50 #include "gamesave.h"
51 #include "palette.h"
52 #include "args.h"
53 #include "newdemo.h"
54 #include "timer.h"
55 #include "sounds.h"
56 #include "gameseq.h"
57 #include "text.h"
58 #include "gamefont.h"
59 #include "newmenu.h"
60 #ifdef NETWORK
61 #  include "network.h"
62 #  include "ipx.h"
63 #  include "multi.h"
64 #endif
65 #include "scores.h"
66 #include "joydefs.h"
67 #ifdef NETWORK
68 #include "modem.h"
69 #endif
70 #include "playsave.h"
71 #include "kconfig.h"
72 #include "titles.h"
73 #include "credits.h"
74 #include "texmap.h"
75 #include "polyobj.h"
76 #include "state.h"
77 #include "mission.h"
78 #include "songs.h"
79 #include "config.h"
80 #include "movie.h"
81 #include "gamepal.h"
82 #include "gauges.h"
83 #include "powerup.h"
84 #include "strutil.h"
85 #include "reorder.h"
86
87 #ifdef MACINTOSH
88         #include "resource.h"
89         #include "isp.h"
90         #include <Dialogs.h>
91 #endif
92
93 #ifdef EDITOR
94 #include "editor/editor.h"
95 #endif
96
97 #if defined(POLY_ACC)
98 #include "poly_acc.h"
99 #endif
100
101 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
102 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
103
104 #define MENU_NEW_GAME                   0
105 #define MENU_GAME                       1 
106 #define MENU_EDITOR                     2
107 #define MENU_VIEW_SCORES                3
108 #define MENU_QUIT                       4
109 #define MENU_LOAD_GAME                  5
110 #define MENU_SAVE_GAME                  6
111 #define MENU_DEMO_PLAY                  8
112 #define MENU_LOAD_LEVEL                 9
113 #define MENU_START_IPX_NETGAME          10
114 #define MENU_JOIN_IPX_NETGAME           11
115 #define MENU_CONFIG                     13
116 #define MENU_REJOIN_NETGAME             14
117 #define MENU_DIFFICULTY                 15
118 #define MENU_START_SERIAL               18
119 #define MENU_HELP                       19
120 #define MENU_NEW_PLAYER                 20
121 #define MENU_MULTIPLAYER                21
122 #define MENU_STOP_MODEM                 22
123 #define MENU_SHOW_CREDITS               23
124 #define MENU_ORDER_INFO                 24
125 #define MENU_PLAY_SONG                  25
126 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
127 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
128 #define MENU_START_APPLETALK_NETGAME    28
129 #define MENU_JOIN_APPLETALK_NETGAME     29
130 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
131 #define MENU_JOIN_UDP_NETGAME           31
132 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
133 #define MENU_JOIN_KALI_NETGAME          33
134
135 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
136 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
137
138 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
139
140 //unused - extern int last_joy_time;               //last time the joystick was used
141 #ifndef NDEBUG
142 extern int Speedtest_on;
143 #else
144 #define Speedtest_on 0
145 #endif
146
147 void do_sound_menu();
148 void do_toggles_menu();
149
150 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
151 int Player_default_difficulty; // Last difficulty level chosen by the player
152 int Auto_leveling_on = 1;
153 int Guided_in_big_window = 0;
154 int Menu_draw_copyright = 0;
155 int EscortHotKeys=1;
156
157 // Function Prototypes added after LINTING
158 void do_option(int select);
159 void do_detail_level_menu_custom(void);
160 void do_new_game_menu(void);
161 #ifdef NETWORK
162 void do_multi_player_menu(void);
163 void ipx_set_driver(int ipx_driver);
164 #endif //NETWORK
165
166 //returns the number of demo files on the disk
167 int newdemo_count_demos();
168 extern ubyte Version_major,Version_minor;
169
170 // ------------------------------------------------------------------------
171 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
172 {
173         int curtime;
174
175         nitems = nitems;
176         items=items;
177         citem = citem;
178
179         //draw copyright message
180         if ( Menu_draw_copyright )              {
181                 int w,h,aw;
182
183                 Menu_draw_copyright = 0;
184                 WINDOS( dd_gr_set_current_canvas(NULL),
185                                         gr_set_current_canvas(NULL));
186                 gr_set_curfont(GAME_FONT);
187                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
188
189                 gr_get_string_size("V2.2", &w, &h, &aw );
190         
191                 WIN(DDGRLOCK(dd_grd_curcanv));
192                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
193                         #ifdef MACINTOSH        // print out fix level as well if it exists
194                                 if (Version_fix != 0)
195                                 {
196                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
197                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
198                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
199                                                           "V%d.%d.%d",
200                                                           Version_major,Version_minor,Version_fix);
201                                 }
202                                 else
203                                 {
204                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
205                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
206                                                           "V%d.%d",
207                                                           Version_major,Version_minor);
208                                 }
209                         #else
210                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
211                         #endif
212
213                 //say this is vertigo version
214                 if (cfexist(MISSION_DIR "d2x.hog")) {
215                         gr_set_curfont(MEDIUM2_FONT);
216                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
217                 }
218
219                 WIN(DDGRUNLOCK(dd_grd_curcanv));
220         }
221         
222         // Don't allow them to hit ESC in the main menu.
223         if (*last_key==KEY_ESC) *last_key = 0;
224
225         if ( do_auto_demo )     {
226                 curtime = timer_get_approx_seconds();
227                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
228                 #ifndef MACINTOSH               // for now only!!!!
229                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  ) {
230                 #else
231                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
232                 #endif
233                         int n_demos;
234
235                         n_demos = newdemo_count_demos();
236
237 try_again:;
238
239                         if ((d_rand() % (n_demos+1)) == 0)
240                         {
241                                 #ifndef SHAREWARE
242                                         #ifdef WINDOWS
243                                         mouse_set_mode(1);                              //re-enable centering mode
244                                         HideCursorW();
245                                         #endif
246 #ifdef OGL
247                                         Screen_mode = -1;
248 #endif
249                                         PlayMovie("intro.mve",0);
250                                         songs_play_song(SONG_TITLE,1);
251                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
252                                         set_screen_mode(SCREEN_MENU);
253                                         #ifdef WINDOWS
254                                         mouse_set_mode(0);                              //disenable centering mode
255                                         ShowCursorW();
256                                         #endif
257                                 #endif // end of ifndef shareware
258                         }
259                         else {
260                                 WIN(HideCursorW());
261                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
262                                 newdemo_start_playback(NULL);           // Randomly pick a file
263                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
264                                         Function_mode = FMODE_GAME;
265                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
266                                 }
267                                 else
268                                         goto try_again; //keep trying until we get a demo that works
269                         }
270                 }
271         }
272 }
273
274 //static int First_time = 1;
275 static int main_menu_choice = 0;
276
277 //      -----------------------------------------------------------------------------
278 //      Create the main menu.
279 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
280 {
281         int     num_options;
282
283         #ifndef DEMO_ONLY
284         num_options = 0;
285
286         set_screen_mode (SCREEN_MENU);
287
288         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
289
290         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
291
292 #ifdef NETWORK
293         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
294 #endif
295
296         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
297         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
298         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
299         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
300         #ifdef SHAREWARE
301         ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
302         #endif
303         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
304         #endif
305         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
306
307         #ifndef RELEASE
308         if (!(Game_mode & GM_MULTI ))   {
309                 //m[num_options].type=NM_TYPE_TEXT;
310                 //m[num_options++].text=" Debug options:";
311
312                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
313                 #ifdef EDITOR
314                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
315                 #endif
316         }
317
318         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
319         #endif
320
321         *callers_num_options = num_options;
322 }
323
324 //returns number of item chosen
325 int DoMenu() 
326 {
327         int menu_choice[25];
328         newmenu_item m[25];
329         int num_options = 0;
330
331         load_palette(MENU_PALETTE,0,1);         //get correct palette
332
333         if ( Players[Player_num].callsign[0]==0 )       {
334                 RegisterPlayer();
335                 return 0;
336         }
337         
338         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
339                 do_option(MENU_START_SERIAL);
340                 return 0;
341         }
342
343         create_main_menu(m, menu_choice, &num_options);
344
345         do {
346                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
347                 if (main_menu_choice < 0 )
348                         main_menu_choice = 0;
349                 Menu_draw_copyright = 1;
350                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
351                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
352                 create_main_menu(m, menu_choice, &num_options); //      may have to change, eg, maybe selected pilot and no save games.
353         } while( Function_mode==FMODE_MENU );
354
355 //      if (main_menu_choice != -2)
356 //              do_auto_demo = 0;               // No more auto demos
357         if ( Function_mode==FMODE_GAME )
358                 gr_palette_fade_out( gr_palette, 32, 0 );
359
360         return main_menu_choice;
361 }
362
363 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
364
365 #ifdef WINDOWS
366 #undef TXT_SELECT_DEMO
367 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
368 #endif
369
370 //returns flag, true means quit menu
371 void do_option ( int select) 
372 {
373         switch (select) {
374                 case MENU_NEW_GAME:
375                         do_new_game_menu();
376                         break;
377                 case MENU_GAME:
378                         break;
379                 case MENU_DEMO_PLAY:
380                 {
381                         char demo_file[16];
382                         if (newmenu_get_filename( TXT_SELECT_DEMO, DEMO_DIR "*.dem", demo_file, 1 ))
383                                 newdemo_start_playback(demo_file);
384                         break;
385                 }
386                 case MENU_LOAD_GAME:
387                         state_restore_all(0, 0, NULL);
388                         break;
389                 #ifdef EDITOR
390                 case MENU_EDITOR:
391                         Function_mode = FMODE_EDITOR;
392                         init_cockpit();
393                         break;
394                 #endif
395                 case MENU_VIEW_SCORES:
396                         gr_palette_fade_out( gr_palette,32,0 );
397                         scores_view(-1);
398                         break;
399                 #ifdef SHAREWARE
400                 case MENU_ORDER_INFO:
401                         show_order_form();
402                         break;
403                 #endif
404                 case MENU_QUIT:
405                         #ifdef EDITOR
406                         if (! SafetyCheck()) break;
407                         #endif
408                         gr_palette_fade_out( gr_palette,32,0);
409                         Function_mode = FMODE_EXIT;
410                         break;
411                 case MENU_NEW_PLAYER:
412                         RegisterPlayer();               //1 == allow escape out of menu
413                         break;
414
415                 case MENU_HELP:
416                         do_show_help();
417                         break;
418
419 #ifndef RELEASE
420
421                 case MENU_PLAY_SONG:    {
422                                 int i;
423                                 char * m[MAX_NUM_SONGS];
424
425                                 for (i=0;i<Num_songs;i++) {
426                                         m[i] = Songs[i].filename;
427                                 }
428                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
429
430                                 if ( i > -1 )   {
431                                         songs_play_song( i, 0 );
432                                 }
433                         }
434                         break;
435                 case MENU_LOAD_LEVEL: {
436                         newmenu_item m;
437                         char text[10]="";
438                         int new_level_num;
439
440                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
441
442                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
443
444                         new_level_num = atoi(m.text);
445
446                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
447                                 gr_palette_fade_out( gr_palette, 32, 0 );
448                                 StartNewGame(new_level_num);
449                         }
450
451                         break;
452                 }
453 #endif //ifndef RELEASE
454
455
456 #ifdef NETWORK
457                 //case MENU_START_TCP_NETGAME:
458                 //case MENU_JOIN_TCP_NETGAME:
459                 case MENU_START_IPX_NETGAME:
460                 case MENU_JOIN_IPX_NETGAME:
461                 case MENU_START_UDP_NETGAME:
462                 case MENU_JOIN_UDP_NETGAME:
463                 case MENU_START_KALI_NETGAME:
464                 case MENU_JOIN_KALI_NETGAME:
465                         load_mission(Builtin_mission_num);
466 #ifdef MACINTOSH
467                         Network_game_type = IPX_GAME;
468 #endif
469 //                      WIN(ipx_create_read_thread());
470                         switch (select & ~0x1) {
471                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
472                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
473                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
474                         default: Int3();
475                         }
476
477                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
478                                 network_start_game();
479                         else // MENU_JOIN_*_NETGAME
480                                 network_join_game();
481                         break;
482
483 #ifdef MACINTOSH
484                 case MENU_START_APPLETALK_NETGAME:
485                         load_mission(Builtin_mission_num);
486                         #ifdef MACINTOSH
487                         Network_game_type = APPLETALK_GAME;
488                         #endif
489                         network_start_game();
490                         break;
491
492                 case MENU_JOIN_APPLETALK_NETGAME:
493                         load_mission(Builtin_mission_num);
494                         #ifdef MACINTOSH
495                         Network_game_type = APPLETALK_GAME;
496                         #endif
497                         network_join_game();
498                         break;
499 #endif
500 #if 0
501                 case MENU_START_TCP_NETGAME:
502                 case MENU_JOIN_TCP_NETGAME:
503                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
504                         // DoNewIPAddress();
505                         break;
506 #endif
507                 case MENU_START_SERIAL:
508                         com_main_menu();
509                         break;
510                 case MENU_MULTIPLAYER:
511                         do_multi_player_menu();
512                         break;
513 #endif //NETWORK
514                 case MENU_CONFIG:
515                         do_options_menu();
516                         break;
517                 case MENU_SHOW_CREDITS:
518                         gr_palette_fade_out( gr_palette,32,0);
519                         songs_stop_all();
520                         credits_show(NULL); 
521                         break;
522                 default:
523                         Error("Unknown option %d in do_option",select);
524                         break;
525         }
526
527 }
528
529 int do_difficulty_menu()
530 {
531         int s;
532         newmenu_item m[5];
533
534         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
535         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
536         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
537         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
538         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
539
540         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
541
542         if (s > -1 )    {
543                 if (s != Difficulty_level)
544                 {       
545                         Player_default_difficulty = s;
546                         write_player_file();
547                 }
548                 Difficulty_level = s;
549                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
550                 return 1;
551         }
552         return 0;
553 }
554
555 int     Max_debris_objects, Max_objects_onscreen_detailed;
556 int     Max_linear_depth_objects;
557
558 sbyte   Object_complexity=2, Object_detail=2;
559 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
560
561 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
562 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
563 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
564 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
565 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
566 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
567 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
568 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
569
570 //      -----------------------------------------------------------------------------
571 //      Set detail level based stuff.
572 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
573 void set_detail_level_parameters(int detail_level)
574 {
575         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
576
577         if (detail_level < NUM_DETAIL_LEVELS-1) {
578                 Render_depth = Render_depths[detail_level];
579                 Max_perspective_depth = Max_perspective_depths[detail_level];
580                 Max_linear_depth = Max_linear_depths[detail_level];
581                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
582
583                 Max_debris_objects = Max_debris_objects_list[detail_level];
584                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
585
586                 Simple_model_threshhold_scale = Smts_list[detail_level];
587
588                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
589
590                 //      Set custom menu defaults.
591                 Object_complexity = detail_level;
592                 Wall_render_depth = detail_level;
593                 Object_detail = detail_level;
594                 Wall_detail = detail_level;
595                 Debris_amount = detail_level;
596                 SoundChannels = detail_level;
597
598 #if defined(POLY_ACC)
599
600                 #ifdef MACINTOSH
601                         if (detail_level < 2)
602                         {
603                                 pa_set_filtering(0);
604                         }
605                         else if (detail_level < 4)
606                         {
607                                 pa_set_filtering(1);
608                         }
609                         else if (detail_level == 4)
610                         {
611                                 pa_set_filtering(2);
612                         }
613                 #else
614                         pa_filter_mode = detail_level;
615                 #endif
616 #endif
617
618         }
619 }
620
621 //      -----------------------------------------------------------------------------
622 void do_detail_level_menu(void)
623 {
624         int s;
625         newmenu_item m[8];
626
627         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
628         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
629         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
630         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
631         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
632         m[5].type=NM_TYPE_TEXT; m[5].text="";
633         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
634         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires;
635
636         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
637
638         if (s > -1 )    {
639                 switch (s)      {
640                         case 0:
641                         case 1:
642                         case 2:
643                         case 3:
644                         case 4:
645                                 Detail_level = s;
646                                 mprintf((0, "Detail level set to %i\n", Detail_level));
647                                 set_detail_level_parameters(Detail_level);
648                                 break;
649                         case 6:
650                                 Detail_level = 5;
651                                 do_detail_level_menu_custom();
652                                 break;
653                 }
654         }
655         MovieHires = m[7].value;
656 }
657
658 //      -----------------------------------------------------------------------------
659 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
660 {
661         nitems = nitems;
662         *last_key = *last_key;
663         citem = citem;
664
665         Object_complexity = items[0].value;
666         Object_detail = items[1].value;
667         Wall_detail = items[2].value;
668         Wall_render_depth = items[3].value;
669         Debris_amount = items[4].value;
670         SoundChannels = items[5].value;
671 #if defined(POLY_ACC)
672         pa_filter_mode = items[6].value;
673 #endif
674
675 }
676
677 void set_custom_detail_vars(void)
678 {
679         Render_depth = Render_depths[Wall_render_depth];
680
681         Max_perspective_depth = Max_perspective_depths[Wall_detail];
682         Max_linear_depth = Max_linear_depths[Wall_detail];
683
684         Max_debris_objects = Max_debris_objects_list[Debris_amount];
685
686         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
687         Simple_model_threshhold_scale = Smts_list[Object_complexity];
688         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
689
690         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
691         
692 }
693
694 #define DL_MAX  10
695
696 //      -----------------------------------------------------------------------------
697
698 void do_detail_level_menu_custom(void)
699 {
700         int     count;
701         int     s=0;
702         newmenu_item m[DL_MAX];
703         #if defined(POLY_ACC)
704         int filtering_id;
705         #endif
706
707         do {
708                 count = 0;
709                 m[count].type = NM_TYPE_SLIDER;
710                 m[count].text = TXT_OBJ_COMPLEXITY;
711                 m[count].value = Object_complexity;
712                 m[count].min_value = 0;
713                 m[count++].max_value = NDL-1;
714
715                 m[count].type = NM_TYPE_SLIDER;
716                 m[count].text = TXT_OBJ_DETAIL;
717                 m[count].value = Object_detail;
718                 m[count].min_value = 0;
719                 m[count++].max_value = NDL-1;
720
721                 m[count].type = NM_TYPE_SLIDER;
722                 m[count].text = TXT_WALL_DETAIL;
723                 m[count].value = Wall_detail;
724                 m[count].min_value = 0;
725                 m[count++].max_value = NDL-1;
726
727                 m[count].type = NM_TYPE_SLIDER;
728                 m[count].text = TXT_WALL_RENDER_DEPTH;
729                 m[count].value = Wall_render_depth;
730                 m[count].min_value = 0;
731                 m[count++].max_value = NDL-1;
732
733                 m[count].type = NM_TYPE_SLIDER;
734                 m[count].text= TXT_DEBRIS_AMOUNT;
735                 m[count].value = Debris_amount;
736                 m[count].min_value = 0;
737                 m[count++].max_value = NDL-1;
738
739                 m[count].type = NM_TYPE_SLIDER;
740                 m[count].text= TXT_SOUND_CHANNELS;
741                 m[count].value = SoundChannels;
742                 m[count].min_value = 0;
743                 m[count++].max_value = NDL-1;
744
745                 #if defined(POLY_ACC)
746                 MAC( if(PAEnabled){ )
747                         filtering_id = count;
748                         m[count].type = NM_TYPE_SLIDER;
749                         m[count].text= "FILTERING";
750                         m[count].value = pa_filter_mode;
751                         m[count].min_value = 0;
752                         #ifdef MACINTOSH
753                         m[count++].max_value = 2;
754                         #else
755                         m[count++].max_value = NDL-1;
756                         #endif
757                 MAC(})
758                 #endif
759
760                 m[count].type = NM_TYPE_TEXT;
761                 m[count++].text= TXT_LO_HI;
762
763                 Assert(count < DL_MAX);
764
765                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
766         } while (s > -1);
767
768         set_custom_detail_vars();
769
770         #if defined(MACINTOSH) && defined(POLY_ACC)
771         if ( PAEnabled )
772                 pa_set_filtering( m[filtering_id].value );
773         #endif
774 }
775
776 #ifndef MACINTOSH
777 int Default_display_mode=0;
778 int Current_display_mode=0;
779 #else
780 int Default_display_mode=1;
781 int Current_display_mode=1;
782 #endif
783
784 extern int MenuHiresAvailable;
785
786 typedef struct {
787         int     VGA_mode;
788         short   w,h;
789         short   render_method;
790         short   flags;
791 } dmi;
792
793 dmi display_mode_info[7] = {
794                 #ifdef WINDOWS
795                         {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
796                         {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
797                         {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS }, 
798                         {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
799                         {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS }, 
800                 #else
801                         {SM(320,200),    320,   200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS}, 
802                         {SM(640,480),    640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
803                         {SM(320,400),    320, 400, VR_NONE, VRF_USE_PAGING},
804                         {SM(640,400),    640, 400, VR_NONE, VRF_COMPATIBLE_MENUS}, 
805                         {SM(800,600),    800, 600, VR_NONE, VRF_COMPATIBLE_MENUS}, 
806                         {SM(1024,768),  1024,   768, VR_NONE, VRF_COMPATIBLE_MENUS},    
807                         {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS}, 
808                 #endif
809 };
810  
811 WIN(extern int DD_Emulation);
812
813
814 void set_display_mode(int mode)
815 {
816         dmi *dmi;
817
818         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))  //special VR mode
819                 return;                                                         //...don't change
820
821         #if !defined(MACINTOSH) && !defined(WINDOWS)
822         if (0) // (mode >= 5 && !FindArg("-superhires"))
823                 mode = 4;
824         #endif
825
826         if (!MenuHiresAvailable && (mode != 2))
827                 mode = 0;
828
829 #ifndef WINDOWS
830
831         if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0)               //can't do mode
832                 #ifndef MACINTOSH
833                 mode = 0;
834                 #else
835                 mode = 1;
836                 #endif
837
838         Current_display_mode = mode;
839 #else
840         if (mode == 2) mode = 3;                                        // 320x400 -> 640x400.
841         Current_display_mode = mode;
842         if (mode >= 3) mode--;                                          // Match to Windows dmi.
843         if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
844                 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
845                 else mode = 0;
846                 Current_display_mode = mode;
847         }
848 #endif
849
850         dmi = &display_mode_info[mode];
851
852         if (Current_display_mode != -1) {
853
854                 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
855                 Default_display_mode = Current_display_mode;
856         }
857
858         Screen_mode = -1;               //force screen reset
859 }
860
861 #ifdef MACINTOSH        // use Mac version of do_screen_res_menu
862
863 void do_screen_res_menu()
864 {
865         #define N_SCREENRES_ITEMS 6
866         
867         newmenu_item m[N_SCREENRES_ITEMS];
868         int citem, i, n_items, odisplay_mode, result;
869
870         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))          //special VR mode
871         {                               
872                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
873                                 "You may not change screen\n"
874                                 "resolution when VR modes enabled.");
875                 return;
876         }
877
878         m[0].type=NM_TYPE_TEXT;  m[0].value=0; m[0].text="Modes w/ Cockpit:";
879         m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
880         m[2].type=NM_TYPE_TEXT;  m[2].value=0; m[2].text="Modes w/o Cockpit:";
881         m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
882 //      m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
883 //      m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
884         n_items = 4;
885
886         odisplay_mode = VGA_current_mode;
887         citem = Current_display_mode;
888         if (Current_display_mode >= 2)
889                 citem--;
890
891         if (citem >= n_items)
892                 citem = n_items-1;
893
894         m[citem].value = 1;
895
896         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
897
898         for (i=0;i<n_items;i++)
899                 if (m[i].value)
900                         break;
901         if (i >= 3)
902                 i++;
903
904 #ifdef SHAREWARE
905         if (i > 1)
906                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
907                         "High resolution modes are\n"
908                         "only available in the\n"
909                         "Commercial version of Descent 2.");
910         return;
911 #else
912         result = vga_check_mode(display_mode_info[i].VGA_mode);
913         
914         if (result) {
915                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
916                                 "Cannot set requested\n"
917                                 "mode on this video card.");
918                 return;
919         }
920         
921         set_display_mode(i);
922         reset_cockpit();
923 #endif
924
925 }
926
927 #else   // PC version of do_screen_res_menu is below
928
929 void do_screen_res_menu()
930 {
931 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
932 #define N_SCREENRES_ITEMS 10
933         int fullscreenc;
934 #else
935         #define N_SCREENRES_ITEMS 9
936 #endif
937         newmenu_item m[N_SCREENRES_ITEMS];
938         int citem;
939         int i;
940         int n_items;
941
942         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) {                                //special VR mode
943                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
944                                 "You may not change screen\n"
945                                 "resolution when VR modes enabled.");
946                 return;
947         }
948
949         m[0].type=NM_TYPE_TEXT;  m[0].value=0;                            m[0].text="Modes w/ Cockpit:";
950         
951 #ifdef WINDOWS
952         if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
953                 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
954         } else
955 #endif
956                 //NOTE LINK TO ABOVE IF
957                 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
958
959         m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
960         m[3].type=NM_TYPE_TEXT;  m[3].value=0;                                    m[3].text="Modes w/o Cockpit:";
961 #ifdef WINDOWS
962         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
963         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
964 //      m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
965         n_items = 6;
966 #else
967         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
968         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
969         m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
970         n_items = 7;
971         if (1) { //(FindArg("-superhires")) {
972                 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
973                 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
974                 n_items += 2;
975         }
976 #endif
977
978 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
979         m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
980         m[n_items].value = gr_check_fullscreen();
981         fullscreenc=n_items++;
982 #endif
983
984         citem = Current_display_mode+1;
985         
986 #ifdef WINDOWS
987         if (citem == 3) citem++;                                // if 320x400 in DOS, make it look like 640x400
988 #else
989         if (Current_display_mode >= 2)
990                 citem++;
991 #endif
992
993         if (citem >= n_items)
994                 citem = n_items-1;
995
996         m[citem].value = 1;
997
998         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
999
1000 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1001         if (m[fullscreenc].value != gr_check_fullscreen()){
1002             gr_toggle_fullscreen();
1003         }
1004 #endif
1005
1006         for (i=0;i<n_items;i++)
1007                 if (m[i].value)
1008                         break;
1009
1010 #ifndef WINDOWS                                                                 // if i >= 4 keep it that way since we skip 320x400
1011         if (i >= 4)
1012                 i--;
1013 #endif
1014
1015         i--;
1016
1017 #ifndef WINDOWS
1018         if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1019                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1020                                 "Cannot set requested\n"
1021                                 "mode on this video card.");
1022                 return;
1023         }
1024 #else
1025         if (i >= 3) 
1026                 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1027         else 
1028                 result = DDCheckMode(display_mode_info[i].VGA_mode);
1029
1030         if (result) {
1031                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1032                                 "Mode not supported by your\n"
1033                                 "DirectDraw driver.\n", 
1034                                 "Using default mode for gameplay.\n");
1035                 return;
1036         }
1037
1038 #endif
1039 #ifdef SHAREWARE
1040                 if (i != 0)
1041                         nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1042                                 "High resolution modes are\n"
1043                                 "only available in the\n"
1044                                 "Commercial version of Descent 2.");
1045                 return;
1046 #else
1047                 if (i != Current_display_mode)
1048                         set_display_mode(i);
1049 #endif
1050
1051 }
1052 #endif  // end of PC version of do_screen_res_menu()
1053
1054
1055
1056 void do_new_game_menu()
1057 {
1058         int new_level_num,player_highest_level;
1059         int n_missions;
1060
1061         n_missions = build_mission_list(0);
1062
1063         if (n_missions <= 1) {
1064                 load_mission(0);
1065         } else {
1066                 int new_mission_num,i, default_mission;
1067                 char * m[MAX_MISSIONS];
1068
1069                 default_mission = 0;
1070                 for (i=0;i<n_missions;i++) {
1071                         m[i] = Mission_list[i].mission_name;
1072                         if ( !stricmp( m[i], config_last_mission ) )
1073                                 default_mission = i;
1074                 }
1075
1076                 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1077
1078                 if (new_mission_num == -1)
1079                         return;         //abort!
1080
1081                 strcpy(config_last_mission, m[new_mission_num]  );
1082
1083                 if (!load_mission(new_mission_num)) {
1084                         nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file"); 
1085                         return;
1086                 }
1087         }
1088
1089         new_level_num = 1;
1090
1091         player_highest_level = get_highest_level();
1092
1093         if (player_highest_level > Last_level)
1094                 player_highest_level = Last_level;
1095
1096         if (player_highest_level > 1) {
1097                 newmenu_item m[4];
1098                 char info_text[80];
1099                 char num_text[10];
1100                 int choice;
1101                 int n_items;
1102
1103 try_again:
1104                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1105
1106                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1107                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1108                 n_items = 2;
1109
1110                 #ifdef WINDOWS
1111                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1112                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
1113                 n_items = 4;
1114                 #endif
1115
1116                 strcpy(num_text,"1");
1117
1118                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1119
1120                 if (choice==-1 || m[1].text[0]==0)
1121                         return;
1122
1123                 new_level_num = atoi(m[1].text);
1124
1125                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1126                         m[0].text = TXT_ENTER_TO_CONT;
1127                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
1128                         goto try_again;
1129                 }
1130         }
1131
1132         Difficulty_level = Player_default_difficulty;
1133
1134         if (!do_difficulty_menu())
1135                 return;
1136
1137         gr_palette_fade_out( gr_palette, 32, 0 );
1138         StartNewGame(new_level_num);
1139
1140 }
1141
1142 extern void GameLoop(int, int );
1143
1144 extern int Redbook_enabled;
1145
1146 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1147 {
1148         if ( citem==5)
1149         {
1150                 gr_palette_set_gamma(items[5].value);
1151         }
1152
1153         nitems++;               //kill warning
1154         last_key++;             //kill warning
1155 }
1156
1157
1158 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
1159 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
1160 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
1161
1162 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
1163 {
1164 }
1165
1166
1167 void d2x_options_menu()
1168 {
1169         newmenu_item m[14];
1170         int i=0;
1171         int opt = 0;
1172         int inputs, commands;
1173 #if 0
1174         int checks;
1175 #endif
1176
1177         char smaxfps[4];
1178 #if 0
1179         char shudmaxnumdisp[4];
1180         char thogdir[64];
1181         extern int gr_message_color_level;
1182
1183         sprintf(thogdir,AltHogDir);
1184 #endif
1185         sprintf(smaxfps,"%d",maxfps);
1186 #if 0
1187         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1188
1189         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Primary autoselect ordering...";   opt++;
1190         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Secondary autoselect ordering..."; opt++;
1191 #endif
1192
1193 #ifdef D2X_KEYS
1194         //added on 2/4/99 by Victor Rachels for new key menu
1195         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
1196         //end this section addition - VR
1197 #endif
1198
1199 #if 0
1200         //enabled 3/24/99 - Owen Evans
1201         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Change Screen Resolution";         opt++;
1202         //end enabled stuff - OE
1203 #endif
1204
1205         commands=opt;
1206 #if 0
1207         //added on 2/2/99 by Victor Rachels for bans
1208 #ifdef NETWORK
1209         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
1210 #endif
1211         //end this section addition - VR
1212 #endif // 0
1213
1214         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
1215
1216
1217         inputs=opt;
1218         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
1219 #if 0
1220         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
1221         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
1222         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
1223         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
1224         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
1225         checks=opt;
1226 #ifdef __MSDOS__
1227         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
1228 #endif
1229 #ifdef SUPPORTS_NICEFPS
1230         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
1231 #endif
1232 #endif // 0
1233
1234         for(;;)
1235         {
1236                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
1237
1238                 if(i>-1)
1239                 {
1240             if(i<commands)
1241                         {
1242                                 switch(i)
1243                                 {
1244 #if 0
1245                                 case 0: reorder_primary(); break;
1246                                 case 1: reorder_secondary(); break;
1247 #endif
1248 #ifdef D2X_KEYS
1249                                         //added on 2/4/99 by Victor Rachels for new key menu
1250                                 case 0: kconfig(4, "D2X Keys"); break;
1251                                         //end this section addition - VR
1252 #endif
1253 #if 0
1254                                         //enabled 3/24/99 - Owen Evans
1255                                 case 3: change_res(); break;
1256                                         //end enabled stuff - OE
1257 #endif
1258                                 }
1259                         }
1260
1261 #if 0
1262             //added on 2/4/99 by Victor Rachels for bans
1263 #ifdef NETWORK
1264             if(i==commands+0)
1265                         {              
1266
1267                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1268
1269                         }
1270 #endif
1271             //end this section addition - VR
1272 #endif // 0
1273
1274             if(i == inputs+0)
1275                         {
1276                                 maxfps = atoi(smaxfps);
1277                 if(maxfps < 1 || maxfps>80)
1278                                 {
1279                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1280                                         maxfps = 80;
1281                                         i = (inputs+0);
1282                                 }
1283                         }
1284 #if 0
1285             else if(i==inputs+2)
1286                                 cfile_use_alternate_hogdir(thogdir);
1287                         else if(i==inputs+4)
1288                         {
1289                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1290                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1291                                 {
1292                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1293                                         HUD_max_num_disp=4;
1294                                         //                   i=(inputs+4);//???
1295                                 }
1296                         }
1297                         gr_message_color_level=m[inputs+5].value;
1298
1299                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1300 #endif // 0
1301                         sprintf(smaxfps,"%d",maxfps);
1302                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1303 #if 0
1304                         sprintf(thogdir,AltHogDir);
1305                         //           m[inputs+2].text=thogdir;//redundant
1306 #endif
1307                 }
1308                 else
1309                         break;
1310         }
1311
1312 #if 0
1313         write_player_file();
1314
1315 #ifdef __MSDOS__
1316         Joy_is_Sidewinder=m[(checks+0)].value;
1317 #endif
1318 #ifdef __LINUX__
1319         Joy_is_Sidewinder=0;
1320 #endif
1321 #ifdef SUPPORTS_NICEFPS
1322         use_nice_fps=m[(checks+0)].value;
1323 #else
1324         use_nice_fps=0;
1325 #endif
1326 #endif // 0
1327 }
1328
1329 //end edit - Victor Rachels
1330 //end addition - Victor Rachels
1331
1332
1333 void do_options_menu()
1334 {
1335         newmenu_item m[13];
1336         int i = 0;
1337
1338         do {
1339                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1340                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1341                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1342                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1343                 #else
1344                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1345                 #endif
1346         #ifdef WINDOWS
1347                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1348         #else
1349                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1350         #endif
1351                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1352
1353 #if defined(POLY_ACC)
1354         #ifdef MACINTOSH
1355
1356                 if ( !PAEnabled )
1357                 {
1358                         m[5].type               = NM_TYPE_SLIDER;
1359                         m[5].text               = TXT_BRIGHTNESS;
1360                         m[5].value              = gr_palette_get_gamma();
1361                         m[5].min_value  = 0;
1362                         m[5].max_value  = 8; 
1363                 }
1364                 else
1365                 {
1366                         m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1367                 }
1368         
1369         #else
1370                 m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1371         #endif
1372 #else
1373                 m[5].type = NM_TYPE_SLIDER;
1374                 m[5].text = TXT_BRIGHTNESS;
1375                 m[5].value = gr_palette_get_gamma();
1376                 m[5].min_value = 0;
1377                 m[5].max_value = 16; // CCA too dim, was 8;
1378 #endif
1379
1380
1381 #ifdef PA_3DFX_VOODOO
1382                 m[ 6].type = NM_TYPE_TEXT;   m[ 6].text="";
1383 #else
1384                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1385 #endif
1386
1387 #if defined(POLY_ACC)
1388                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1389 #else
1390                 #ifdef MACINTOSH
1391                         if ( gConfigInfo.mChangeResolution && !PAEnabled )
1392                         {
1393                                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1394                         }
1395                         else    // for when we are on a mac and no resolution switching allowed
1396                         {
1397                                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1398                         }
1399                 #else   // for PC's
1400                         m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1401                 #endif  // end of #ifdef macintosh
1402
1403 #endif
1404
1405                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1406                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1407                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1408                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1409
1410                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1411
1412                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1413                         
1414                 switch(i)       {
1415                         case  0: do_sound_menu();                       break;
1416                         case  2: joydefs_config();                      break;
1417                         case  3: joydefs_calibrate();           break;
1418                         case  6: do_detail_level_menu();        break;
1419                         case  7: do_screen_res_menu();          break;
1420                         case  9: ReorderPrimary();                      break;
1421                         case 10: ReorderSecondary();            break;
1422                         case 11: do_toggles_menu();                     break;
1423                         case 12: d2x_options_menu();        break;
1424                 }
1425
1426         } while( i>-1 );
1427
1428         write_player_file();
1429 }
1430
1431 extern int Redbook_playing;
1432 void set_redbook_volume(int volume);
1433
1434 WIN(extern int RBCDROM_State);
1435 WIN(static BOOL windigi_driver_off=FALSE);
1436
1437 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1438 {
1439         nitems=nitems;          
1440         *last_key = *last_key;
1441
1442         if ( Config_digi_volume != items[0].value )     {
1443                 Config_digi_volume = items[0].value;
1444
1445                 #ifdef WINDOWS
1446                         if (windigi_driver_off) {
1447                                 digi_midi_wait();
1448                                 digi_init_digi();
1449                                 Sleep(500);
1450                                 windigi_driver_off = FALSE;
1451                         }
1452                 #endif                  
1453                 
1454                 #ifndef MACINTOSH
1455                         digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1456                 #else
1457                         digi_set_digi_volume( (Config_digi_volume*256)/8 );
1458                 #endif
1459                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1460         }
1461
1462 #ifdef WINDOWS
1463         if (!wmidi_support_volchange()) {
1464                 if (!items[1].value && Config_midi_volume) {
1465                         Config_midi_volume = 0;
1466                         digi_set_midi_volume(0);
1467                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1468                 }
1469                 else if (Config_midi_volume == 0 && items[1].value) {
1470                         digi_set_midi_volume(64);
1471                         Config_midi_volume = 4;
1472                 }
1473         }
1474         else     // LINK TO BELOW IF
1475 #endif
1476         if (Config_midi_volume != items[1].value )   {
1477                 Config_midi_volume = items[1].value;
1478                 #ifdef WINDOWS
1479                         if (!windigi_driver_off) {
1480                                 Sleep(200);
1481                                 digi_close_digi();
1482                                 Sleep(100);
1483                                 windigi_driver_off = TRUE;
1484                         }
1485                 #endif
1486                 #ifndef MACINTOSH
1487                         digi_set_midi_volume( (Config_midi_volume*128)/8 );
1488                 #else
1489                         digi_set_midi_volume( (Config_midi_volume*256)/8 );
1490                 #endif
1491         }
1492 #ifdef MACINTOSH
1493         if (Config_master_volume != items[3].value ) {
1494                 Config_master_volume = items[3].value;
1495                 digi_set_master_volume( Config_master_volume );
1496                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1497         }
1498 #endif
1499
1500         // don't enable redbook for a non-apple demo version of the shareware demo
1501         #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1502
1503         if (Config_redbook_volume != items[2].value )   {
1504                 Config_redbook_volume = items[2].value;
1505                 set_redbook_volume(Config_redbook_volume);
1506         }
1507
1508         if (items[4].value != (Redbook_playing!=0)) {
1509
1510                 if (items[4].value && FindArg("-noredbook")) {
1511                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1512                         items[4].value = 0;
1513                         items[4].redraw = 1;
1514                 }
1515                 else {
1516                         Redbook_enabled = items[4].value;
1517
1518                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1519
1520                         if (Function_mode == FMODE_MENU)
1521                                 songs_play_song(SONG_TITLE,1);
1522                         else if (Function_mode == FMODE_GAME)
1523                                 songs_play_level_song( Current_level_num );
1524                         else
1525                                 Int3();
1526
1527                         if (items[4].value && !Redbook_playing) {
1528                         #ifdef WINDOWS
1529                                 if (RBCDROM_State == -1) 
1530                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1531                                 else // link to next code line!
1532                         #endif
1533                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1534                                 items[4].value = 0;
1535                                 items[4].redraw = 1;
1536                         }
1537
1538                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1539                         items[1].redraw = 1;
1540                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1541                         items[2].redraw = 1;
1542
1543                 }
1544         }
1545
1546         #endif
1547
1548         citem++;                //kill warning
1549 }
1550
1551 void do_sound_menu()
1552 {
1553    newmenu_item m[6];
1554         int i = 0;
1555
1556  #ifdef WINDOWS
1557         extern BOOL DIGIDriverInit;
1558         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1559         else windigi_driver_off = FALSE;
1560  #endif
1561
1562         do {
1563                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8; 
1564                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1565
1566         #ifdef WINDOWS
1567                 if (!wmidi_support_volchange() && !Redbook_playing) {
1568                         m[1].type = NM_TYPE_CHECK;
1569                         m[1].text = "MIDI MUSIC";
1570                         if (Config_midi_volume) m[1].value = 1;
1571                 }
1572         #endif
1573
1574                 #ifdef SHAREWARE
1575                         m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1576                         m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1577                         m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1578                         #ifdef MACINTOSH
1579                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1580
1581                                 #ifdef APPLE_DEMO
1582                                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1583                                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1584                                 #endif
1585
1586                         #endif
1587
1588                 #else           // ifdef SHAREWARE
1589                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1590
1591                         #ifndef MACINTOSH
1592                                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1593                         #else
1594                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1595                         #endif
1596                 
1597                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1598                 #endif
1599         
1600                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed; 
1601                                 
1602                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1603
1604                 Redbook_enabled = m[4].value;
1605                 Config_channels_reversed = m[5].value;
1606
1607         } while( i>-1 );
1608
1609 #ifdef WINDOWS
1610         if (windigi_driver_off) {
1611                 digi_midi_wait();
1612                 Sleep(500);
1613                 digi_init_digi();
1614                 windigi_driver_off=FALSE;
1615         }
1616 #endif
1617
1618
1619         if ( Config_midi_volume < 1 )   {
1620                 #ifndef MACINTOSH
1621                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1622                 #else
1623                         digi_play_midi_song(-1, 0);
1624                 #endif
1625         }
1626
1627 }
1628
1629
1630 extern int Automap_always_hires;
1631
1632 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1633
1634 void do_toggles_menu()
1635 {
1636 #ifndef MACINTOSH
1637 #if defined(POLY_ACC)
1638         #define N_TOGGLE_ITEMS 6        // get rid of automap hi-res.
1639 #else
1640         #define N_TOGGLE_ITEMS 7
1641 #endif
1642 #else
1643         #define N_TOGGLE_ITEMS 7
1644 #endif
1645         newmenu_item m[N_TOGGLE_ITEMS];
1646         int i = 0;
1647
1648         do {
1649                 #if defined(MACINTOSH) && defined(USE_ISP)
1650                         if (ISpEnabled())
1651                         {
1652                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1653                         }
1654                         else
1655                         {
1656                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1657                         }
1658                 #else 
1659                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1660                 #endif
1661                 ADD_CHECK(1, "Show reticle", Reticle_on);
1662                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1663                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1664                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1665                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1666                 #ifdef MACINTOSH
1667                         if ( !PAEnabled ) {
1668                                 ADD_CHECK(6, "Pixel Double", Scanline_double);
1669                         }
1670                 #else
1671 #if !defined(POLY_ACC)
1672                         ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1673 #endif
1674                 #endif
1675                 //when adding more options, change N_TOGGLE_ITEMS above
1676
1677                 #ifdef MACINTOSH
1678                 if ( PAEnabled )                // when doing RAVE, no pixel doubling
1679                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1680                 else
1681                 #endif          // note link to if
1682                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1683                         
1684                 Auto_leveling_on                        = m[0].value;
1685                 Reticle_on                                      = m[1].value;
1686                 Missile_view_enabled            = m[2].value;
1687                 Headlight_active_default        = m[3].value;
1688                 Guided_in_big_window            = m[4].value;
1689                 EscortHotKeys                           = m[5].value;
1690
1691
1692                 #ifdef MACINTOSH
1693                         if ( !PAEnabled )
1694                                 Scanline_double = m[6].value;
1695                 #else
1696 #if !defined(POLY_ACC)
1697                         if (MenuHiresAvailable)
1698                                 Automap_always_hires = m[6].value;
1699                         else if (m[6].value)
1700                                 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1701 #endif
1702                 #endif
1703
1704         } while( i>-1 );
1705
1706 }
1707
1708 #ifdef NETWORK
1709 void do_multi_player_menu()
1710 {
1711         int menu_choice[9];
1712         newmenu_item m[9];
1713         int choice = 0, num_options = 0;
1714         int old_game_mode;
1715
1716         do {
1717 //              WIN(ipx_destroy_read_thread());
1718
1719                 old_game_mode = Game_mode;
1720                 num_options = 0;
1721
1722 #ifdef NATIVE_IPX
1723                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1724                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1725 #endif //NATIVE_IPX
1726                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1727                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1728                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1729                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1730 #ifdef __unix__
1731                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1732                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1733 #endif //__unix__
1734
1735 #ifdef MACINTOSH
1736                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1737                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1738 #endif
1739
1740                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1741
1742                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1743                 
1744                 if ( choice > -1 )      
1745                         do_option(menu_choice[choice]);
1746         
1747                 if (old_game_mode != Game_mode)
1748                         break;          // leave menu
1749
1750         } while( choice > -1 );
1751
1752 }
1753
1754 /*
1755  * ipx_set_driver was called do_network_init and located in main/inferno
1756  * before the change which allows the user to choose the network driver
1757  * from the game menu instead of having to supply command line args.
1758  */
1759 void ipx_set_driver(int ipx_driver)
1760 {
1761         ipx_close();
1762
1763         if (!FindArg("-nonetwork")) {
1764                 int ipx_error;
1765                 int socket = 0, t;
1766
1767                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1768
1769                 if ((t = FindArg("-socket")))
1770                         socket = atoi(Args[t + 1]);
1771
1772                 arch_ipx_set_driver(ipx_driver);
1773
1774                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1775                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1776                         Network_active = 1;
1777                 } else {
1778                         switch(ipx_error) {
1779                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1780                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1781                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1782                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1783                         }
1784                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1785                         Network_active = 0;             // Assume no network
1786                 }
1787                 ipx_read_user_file("descent.usr");
1788                 ipx_read_network_file("descent.net");
1789                 //@@if (FindArg("-dynamicsockets"))
1790                 //@@    Network_allow_socket_changes = 1;
1791                 //@@else
1792                 //@@    Network_allow_socket_changes = 0;
1793         } else {
1794                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1795                 Network_active = 0;             // Assume no network
1796         }
1797 }
1798
1799 void DoNewIPAddress ()
1800  {
1801   newmenu_item m[4];
1802   char IPText[30];
1803   int choice;
1804
1805   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1806   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1807   IPText[0]=0;
1808
1809   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1810
1811   if (choice==-1 || m[1].text[0]==0)
1812    return;
1813
1814   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1815  }
1816
1817 #endif // NETWORK