2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines for displaying texture pages
31 #include "screens.h" // For GAME_SCREEN?????
32 #include "editor.h" // For TMAP_CURBOX??????
33 #include "gr.h" // For canves, font stuff
34 #include "ui.h" // For UI_GADGET stuff
35 #include "textures.h" // For NumTextures
45 #define TMAPS_PER_PAGE 12
47 static UI_GADGET_USERBOX * TmapBox[TMAPS_PER_PAGE];
48 static UI_GADGET_USERBOX * TmapCurrent;
50 int CurrentTexture = 0; // Used globally
52 int TextureLights = 275;
53 int TextureEffects = 308;
54 int TextureMetals = 202;
56 static int TexturePage = 0;
58 static grs_canvas * TmapnameCanvas;
59 static char tmap_filename[13];
61 static void texpage_print_name( char name[13] )
66 for (i=strlen(name);i<12;i++)
70 gr_set_current_canvas( TmapnameCanvas );
71 gr_get_string_size( name, &w, &h, &aw );
72 gr_string( 0, 0, name );
75 static void texpage_display_name( char *format, ... )
80 vsprintf(tmap_filename, format, ap);
83 texpage_print_name(tmap_filename);
86 //Redraw the list of textures, based on TexturePage
91 for (i = 0; i < TMAPS_PER_PAGE; i++)
93 gr_set_current_canvas(TmapBox[i]->canvas);
94 if (i + TexturePage*TMAPS_PER_PAGE < NumTextures)
96 PIGGY_PAGE_IN(Textures[i + TexturePage*TMAPS_PER_PAGE]);
97 gr_ubitmap(0, 0, &GameBitmaps[Textures[i + TexturePage*TMAPS_PER_PAGE].index]);
99 gr_clear_canvas( CGREY );
103 //shows the current texture, updating the window and printing the name, base
105 void texpage_show_current()
107 gr_set_current_canvas(TmapCurrent->canvas);
108 PIGGY_PAGE_IN(Textures[CurrentTexture]);
109 gr_ubitmap(0,0, &GameBitmaps[Textures[CurrentTexture].index]);
110 texpage_display_name( TmapInfo[CurrentTexture].filename );
113 int texpage_goto_first()
120 int texpage_goto_metals()
123 TexturePage=TextureMetals/TMAPS_PER_PAGE;
129 // Goto lights (paste ons)
130 int texpage_goto_lights()
132 TexturePage=TextureLights/TMAPS_PER_PAGE;
137 int texpage_goto_effects()
139 TexturePage=TextureEffects/TMAPS_PER_PAGE;
144 static int texpage_goto_prev()
146 if (TexturePage > 0) {
153 static int texpage_goto_next()
155 if ((TexturePage + 1)*TMAPS_PER_PAGE < NumTextures)
163 //NOTE: this code takes the texture map number, not this index in the
164 //list of available textures. There are different if there are holes in
166 int texpage_grab_current(int n)
168 if ((n < 0) || (n >= NumTextures)) return 0;
172 TexturePage = CurrentTexture / TMAPS_PER_PAGE;
174 if (TexturePage*TMAPS_PER_PAGE < NumTextures)
177 texpage_show_current();
183 // INIT TEXTURE STUFF
185 void texpage_init( UI_WINDOW * win )
189 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 24, 30, 20, "<<", texpage_goto_prev );
190 ui_add_gadget_button( win, TMAPCURBOX_X + 32, TMAPCURBOX_Y - 24, 30, 20, ">>", texpage_goto_next );
192 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 48, 15, 20, "T", texpage_goto_first );
193 ui_add_gadget_button( win, TMAPCURBOX_X + 17, TMAPCURBOX_Y - 48, 15, 20, "M", texpage_goto_metals );
194 ui_add_gadget_button( win, TMAPCURBOX_X + 34, TMAPCURBOX_Y - 48, 15, 20, "L", texpage_goto_lights );
195 ui_add_gadget_button( win, TMAPCURBOX_X + 51, TMAPCURBOX_Y - 48, 15, 20, "E", texpage_goto_effects );
198 for (i=0;i<TMAPS_PER_PAGE;i++)
199 TmapBox[i] = ui_add_gadget_userbox( win, TMAPBOX_X + (i/3)*(2+TMAPBOX_W), TMAPBOX_Y + (i%3)*(2+TMAPBOX_H), TMAPBOX_W, TMAPBOX_H);
201 TmapCurrent = ui_add_gadget_userbox( win, TMAPCURBOX_X, TMAPCURBOX_Y, 64, 64 );
203 TmapnameCanvas = gr_create_sub_canvas(&grd_curscreen->sc_canvas, TMAPCURBOX_X , TMAPCURBOX_Y + TMAPBOX_H + 10, 100, 20);
204 gr_set_current_canvas( TmapnameCanvas );
205 gr_set_curfont( ui_small_font );
206 gr_set_fontcolor( CBLACK, CWHITE );
210 // Don't reset the current tmap every time we go back to the editor.
211 // CurrentTexture = TexturePage*TMAPS_PER_PAGE;
212 texpage_show_current();
218 gr_free_sub_canvas(TmapnameCanvas);
224 #define MAX_REPLACEMENTS 32
226 typedef struct replacement {
230 replacement Replacement_list[MAX_REPLACEMENTS];
231 int Num_replacements=0;
237 for (i=0; i<TMAPS_PER_PAGE; i++ ) {
238 if (TmapBox[i]->b1_clicked && (i + TexturePage*TMAPS_PER_PAGE < NumTextures))
240 CurrentTexture = i + TexturePage*TMAPS_PER_PAGE;
241 texpage_show_current();
243 if (keyd_pressed[KEY_LSHIFT]) {
244 mprintf((0, "Will replace CurrentTexture (%i) with...(select by pressing Ctrl)\n", CurrentTexture));
245 Replacement_list[Num_replacements].old = CurrentTexture;
248 if (keyd_pressed[KEY_LCTRL]) {
249 mprintf((0, "...Replacement texture for %i is %i\n", Replacement_list[Num_replacements].old, CurrentTexture));
250 Replacement_list[Num_replacements].new = CurrentTexture;
257 void init_replacements(void)
259 Num_replacements = 0;
262 void do_replacements(void)
264 int replnum, segnum, sidenum;
268 for (replnum=0; replnum<Num_replacements; replnum++) {
269 int old_tmap_num, new_tmap_num;
271 old_tmap_num = Replacement_list[replnum].old;
272 new_tmap_num = Replacement_list[replnum].new;
273 Assert(old_tmap_num >= 0);
274 Assert(new_tmap_num >= 0);
276 for (segnum=0; segnum <= Highest_segment_index; segnum++) {
277 segment *segp=&Segments[segnum];
278 for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
279 side *sidep=&segp->sides[sidenum];
280 if (sidep->tmap_num == old_tmap_num) {
281 sidep->tmap_num = new_tmap_num;
282 // mprintf((0, "Replacing tmap_num on segment:side = %i:%i\n", segnum, sidenum));
284 if ((sidep->tmap_num2 != 0) && ((sidep->tmap_num2 & 0x3fff) == old_tmap_num)) {
285 if (new_tmap_num == 0) {
286 Int3(); // Error. You have tried to replace a tmap_num2 with
287 // the 0th tmap_num2 which is ILLEGAL!
289 sidep->tmap_num2 = new_tmap_num | (sidep->tmap_num2 & 0xc000);
290 // mprintf((0, "Replacing tmap_num2 on segment:side = %i:%i\n", segnum, sidenum));
299 void do_replacements_all(void)
303 for (i = 0; i < Last_level; i++)
305 load_level(Level_names[i]);
307 save_level(Level_names[i]);
310 for (i = 0; i < -Last_secret_level; i++)
312 load_level(Secret_level_names[i]);
314 save_level(Secret_level_names[i]);