2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Functions for showing help.
29 static char MainHelpText[] = "\nMED General Functions\n\n" \
30 "SPACEBAR Full Redraw\n" \
31 "BACKSPACE Drop into debugger\n\n" \
32 "A Attach a segment\n" \
33 "D Delete current segment\n\n" \
34 "F Toggle to game\n" \
35 "G or S Go to game (Toggle screen)\n\n" \
36 "ALT-C Create new mine\n" \
40 "ALT-Q/CTRL-Q/SHIFT-Q also Exit editor\n";
42 static char SegmentHelpText[] = "MED Segment Functions\n\n" \
43 "ALT-B Create Bridge from current to marked segment\n" \
44 "ALT-E Exchange current and marked segments\n" \
45 "ALT-J Create Joint between current and marked segments\n" \
46 "ALT-SHIFT-J Create Joint on current side and adjacent segments\n" \
47 "ALT-CTRL-J Create Joint on current segment and adjacent segments\n" \
48 "ALT-CTRL-SHIFT-J Create Joints on all adjacent segments\n" \
49 "ALT-M Mark current segment and side\n" \
50 "ALT-N Create default segment for New_segment\n" \
51 "CTRL-A Toggle - Draw all segments/Draw connected segments\n" \
52 "CTRL-C Clear selected list\n" \
53 "CTRL-D Toggle display of coordinate axes\n" \
54 "CTRL-S Advance to segment through Curside\n" \
55 "ALT-T Assign Texture to current side\n" \
56 "CTRL-P Propogate Textures\n" \
57 "CTRL-SHIFT-P Propogate Textures on Selected segments\n" \
58 "CTRL-SHIFT-S Advance to segment opposite Curside\n" \
59 "CTRL-F Select next side\n" \
60 "CTRL-SHIFT-F Select previous side\n";
62 static char KeyPadHelpText[] = "MED KeyPad Functions\n\n" \
64 "SHIFT-KEYPAD FUNCTIONS (Change direction vector of segment)\n" \
65 "----------------------\n" \
66 "(7) 8 Decrease Pitch (9)\n" \
67 " 4 Decrease Heading (5) 6 Increase Heading\n" \
68 " 1 Decrease Bank 2 Increase Pitch 3 Increase Bank\n\n" \
70 "CTRL-KEYPAD FUNCTIONS (Change size/shape of segment)\n" \
71 "---------------------\n" \
72 "(7) 8 Increase Length 9 Increase Height\n" \
73 " 4 Decrease Width (5) 6 Increase Width\n" \
74 "(1) 2 Decrease Length 3 Decrease Height\n"\
75 "\nIn addition, CTRL-SHIFT-KEYPAD Changes size at x5 rate as above\n";
78 char ViewHelpText[] = "MED View Changing Functions\n\n" \
79 "ALT-V Change to orthogonal view (1,2,3)\n" \
80 "CTRL-V Toggle view to current segment\n" \
81 "MINUS (-) Zoom in\n" \
82 "EQUAL (=) Zoom out\n" \
83 "SHIFT-MINUS Decrease viewer distance\n" \
84 "SHIFT-EQUAL Increase viewer distance\n" \
85 "\n* Holding the Ctrl key and moving the mouse will change\n" \
86 "the viewer's orientation in the main window.";
88 //"CTRL-MINUS Decreases drawing depth\n"
89 //"CTRL-EQUAL Increases drawing depth\n"
91 static char GameHelpText[] = "MED Game Screen Functions\n\n" \
92 "KEYPAD FUNCTIONS (Moves in game screen)\n" \
93 "----------------\n" \
94 "(7) 8 Move Forward (9)\n" \
95 " 4 Decrease Heading 5 Complete Stop 6 Increase Heading\n" \
96 " 1 Decrease Bank 2 Move Backward 3 Increase Bank\n\n" \
97 "[ Decreases Pitch\n" \
98 "] Increases Pitch\n" \
99 "C Set Player from Current segment\n" \
100 "L Toggle Lock Step\n" \
101 "O Toggle Outline Mode\n" \
102 "SHIFT-C Set PLayer from Current segment-1\n" \
103 "SHIFT-L Toggle Lighting effect\n" \
104 "NUMLOCK Reset orientation\n" \
105 "PAD DIVIDE (/) Game Zoom out\n" \
106 "PAD MULTIPLY (*) Game Zoom In\n";
108 static char CurveHelpText[] = "MED Curve Generation Functions\n\n" \
109 "ALT-F10 Generate curve\n" \
110 "F8 Delete curve\n" \
111 "F11 'Set' curve\n" \
112 "F9 Decrease r1 vector\n" \
113 "SHIFT-F9 Increase r1 vector\n" \
114 "F10 Decrease r4 vector\n" \
115 "SHIFT-F10 Increase r4 vector\n";
117 static char MacrosHelpText[] = "MED Macros Functions\n\n" \
118 "CTRL-INSERT Play fast\n" \
119 "CTRL-DELETE Play normal\n" \
120 "CTRL-HOME Record all\n" \
121 "CTRL-END Record keys\n" \
122 "CTRL-PAGEUP Save Macro\n" \
123 "CTRL-PAGEDOWN Load Macro\n";
131 help_key = ui_messagebox( -2, -2, 5, MainHelpText, "Ok", "Segment", "Keypad", "View", "More");
133 ui_messagebox( -2, -2, 1, SegmentHelpText, "Ok" );
135 ui_messagebox( -2, -2, 1, KeyPadHelpText, "Ok" );
137 ui_messagebox( -2, -2, 1, ViewHelpText, "Ok" );
139 more_key = ui_messagebox( -2, -2, 4, MainHelpText, "Back", "Curve", "Macro", "Game");
141 ui_messagebox( -2, -2, 1, CurveHelpText, "Ok" );
143 ui_messagebox( -2, -2, 1, MacrosHelpText, "Ok" );
145 ui_messagebox( -2, -2, 1, GameHelpText, "Ok" );