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1 /* $Id: info.c,v 1.2 2004-12-19 14:52:48 btb Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Print debugging info in ui.
18  *
19  */
20
21
22 #ifdef RCS
23 static char rcsid[] = "$Id: info.c,v 1.2 2004-12-19 14:52:48 btb Exp $";
24 #endif
25
26 #include <i86.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <string.h>                                                                                               
30 #include <malloc.h>
31
32 #include "inferno.h"
33 #include "segment.h"
34 #include "gr.h"
35 #include "ui.h"
36 #include "editor.h"
37
38 #include "mono.h"
39 #include "error.h"
40 #include "textures.h"
41 #include "object.h"
42 #include "ai.h"
43
44 #include "texpage.h"            // Textue selection paging stuff
45 #include "objpage.h"            // Object selection paging stuff
46
47 #include "wall.h"
48 #include "switch.h"
49
50 int init_info;
51
52 #ifdef DO_MEMINFO
53 struct meminfo {
54     int LargestBlockAvail;
55     int MaxUnlockedPage;
56     int LargestLockablePage;
57     int LinAddrSpace;
58     int NumFreePagesAvail;
59     int NumPhysicalPagesFree;
60     int TotalPhysicalPages;
61     int FreeLinAddrSpace;
62     int SizeOfPageFile;
63     int Reserved[3];
64 } MemInfo;
65
66 #define DPMI_INT        0x31
67
68 void read_mem_info()
69 {
70     union REGS regs;
71     struct SREGS sregs;
72
73     regs.x.eax = 0x00000500;
74     memset( &sregs, 0, sizeof(sregs) );
75     sregs.es = FP_SEG( &MemInfo );
76     regs.x.edi = FP_OFF( &MemInfo );
77
78     int386x( DPMI_INT, &regs, &regs, &sregs );
79 }
80 #endif
81
82 char * get_object_type(int num, char *name)
83 {
84         switch (num) {
85                 case OBJ_NONE:                  strcpy(name, "OBJ_NONE    ");   break;
86                 case OBJ_WALL:          strcpy(name, "OBJ_WALL    ");   break;
87                 case OBJ_FIREBALL:      strcpy(name, "OBJ_FIREBALL");   break;
88                 case OBJ_ROBOT:                 strcpy(name, "OBJ_ROBOT   ");   break;
89                 case OBJ_HOSTAGE:       strcpy(name, "OBJ_HOSTAGE ");   break;
90                 case OBJ_PLAYER:                strcpy(name, "OBJ_PLAYER  ");   break;
91                 case OBJ_WEAPON:                strcpy(name, "OBJ_WEAPON  ");   break;
92                 case OBJ_CAMERA:                strcpy(name, "OBJ_CAMERA  ");   break;
93                 case OBJ_POWERUP:       strcpy(name, "OBJ_POWERUP ");   break;
94                 default:                                        strcpy(name, " (unknown)  ");   break;
95         }
96
97         return name;
98 }
99
100 char * get_control_type(int num, char *name)
101 {
102         switch (num) {
103                 case CT_NONE:                                   strcpy(name, "CT_NONE       "); break;
104                 case CT_AI:                                             strcpy(name, "CT_AI         "); break;
105                 case CT_EXPLOSION:                      strcpy(name, "CT_EXPLOSION  "); break;
106                 //case CT_MULTIPLAYER:                  strcpy(name, "CT_MULTIPLAYER"); break;
107                 case CT_FLYING:                         strcpy(name, "CT_FLYING     "); break;
108                 case CT_SLEW:                                   strcpy(name, "CT_SLEW       "); break;
109                 case CT_FLYTHROUGH:                     strcpy(name, "CT_FLYTHROUGH "); break;
110                 //case CT_DEMO:                                 strcpy(name, "CT_DEMO       "); break;
111                 //case CT_ROBOT_FLYTHROUGH:     strcpy(name, "CT_FLYTHROUGH "); break;
112                 case CT_WEAPON:                         strcpy(name, "CT_WEAPON     "); break;
113                 default:                                                        strcpy(name, " (unknown)    "); break;
114         }
115         return name;
116 }
117
118 char * get_movement_type(int num, char *name)
119 {
120         switch (num) {
121                 case MT_NONE:                   strcpy(name, "MT_NONE       "); break;
122                 case MT_PHYSICS:                strcpy(name, "MT_PHYSICS    "); break;
123                 //case MT_MULTIPLAYER:  strcpy(name, "MT_MULTIPLAYER"); break;
124                 default:                                        strcpy(name, " (unknown)    "); break;
125         }
126         return name;
127 }
128
129 char * get_ai_behavior(int num, char *name)
130 {
131 #define AIB_STILL                                               0x80
132 #define AIB_NORMAL                                              0x81
133 #define AIB_HIDE                                                        0x82
134 #define AIB_RUN_FROM                                    0x83
135 #define AIB_FOLLOW_PATH                         0x84
136
137         switch (num) {
138                 case AIB_STILL:                         strcpy(name, "STILL       ");   break;
139                 case AIB_NORMAL:                                strcpy(name, "NORMAL      ");   break;
140                 case AIB_HIDE:                                  strcpy(name, "HIDE        ");   break;
141                 case AIB_RUN_FROM:                      strcpy(name, "RUN_FROM    ");   break;
142                 case AIB_FOLLOW_PATH:           strcpy(name, "FOLLOW_PATH ");   break;
143                 default:                                                        strcpy(name, " (unknown)  ");   break;
144         }
145         return name;
146 }
147
148 //      ---------------------------------------------------------------------------------------------------
149 void info_display_object_placement(int show_all)
150 {
151         static  int     old_Cur_object_index;
152         static  int     old_type;
153         static  int     old_movement_type;
154         static  int     old_control_type;
155         static  int     old_mode;
156
157         char            name[30];
158
159         if (init_info | show_all) {
160                 old_Cur_object_index = -2;
161                 old_type = -2;
162                 old_movement_type = -2;
163                 old_control_type = -2;
164                 old_mode = -2;
165         }
166
167         if ( ( Cur_object_index != old_Cur_object_index) || 
168                         ( Objects[Cur_object_index].type != old_type) || 
169                         ( Objects[Cur_object_index].movement_type != old_movement_type) || 
170                         ( Objects[Cur_object_index].control_type != old_control_type) || 
171                         ( Objects[Cur_object_index].ctype.ai_info.behavior != old_mode) ) {
172
173                 gr_uprintf( 0, 0, "Object id: %4d\n", Cur_object_index);
174                 gr_uprintf( 0, 16, "Type: %s\n", get_object_type(Objects[Cur_object_index].type , name));
175                 gr_uprintf( 0, 32, "Movmnt: %s\n", get_movement_type(Objects[Cur_object_index].movement_type, name));
176                 gr_uprintf( 0, 48, "Cntrl: %s\n", get_control_type(Objects[Cur_object_index].control_type, name));
177                 gr_uprintf( 0, 64, "Mode: %s\n", get_ai_behavior(Objects[Cur_object_index].ctype.ai_info.behavior, name));
178
179                 old_Cur_object_index = Cur_object_index;
180                 old_type = Objects[Cur_object_index].type;
181                 old_movement_type = Objects[Cur_object_index].movement_type;
182                 old_mode = Objects[Cur_object_index].control_type;
183                 old_mode = Objects[Cur_object_index].ctype.ai_info.behavior;
184         }
185
186 }
187
188 //      ---------------------------------------------------------------------------------------------------
189 void info_display_segsize(int show_all)
190 {
191         static  int     old_SegSizeMode;
192
193         char            name[30];
194
195         if (init_info | show_all) {
196                 old_SegSizeMode = -2;
197         }
198
199         if (old_SegSizeMode != SegSizeMode  ) {
200                 switch (SegSizeMode) {
201                         case SEGSIZEMODE_FREE:          strcpy(name, "free   ");        break;
202                         case SEGSIZEMODE_ALL:           strcpy(name, "all    ");        break;
203                         case SEGSIZEMODE_CURSIDE:       strcpy(name, "curside");        break;
204                         case SEGSIZEMODE_EDGE:          strcpy(name, "edge   ");        break;
205                         case SEGSIZEMODE_VERTEX:        strcpy(name, "vertex ");        break;
206                         default:
207                                 Error("Illegal value for SegSizeMode in info.c/info_display_segsize\n");
208                 }
209
210                 gr_uprintf( 0, 0, "Mode: %s\n", name);
211
212                 old_SegSizeMode = SegSizeMode;
213         }
214
215 }
216
217 extern int num_objects;
218
219 //      ---------------------------------------------------------------------------------------------------
220 void info_display_default(int show_all)
221 {
222         static int old_Num_segments = -1;
223         static int old_Num_vertices = -1;
224         static int old_Num_objects = -1;
225         static int old_Cursegp_num = -1;
226         static int old_Curside = -1;
227         static int old_Cursegp_num_for_verts = -1;
228         static int old_CurrentTexture = -1;
229         static int old_Num_walls = -1;
230         static int old_Num_triggers = -1;
231
232         if (init_info | show_all) {
233                 init_info = 0;
234                 old_Num_segments = -1;
235                 old_Num_vertices = -1;
236                 old_Num_objects = -1;
237                 old_Cursegp_num = -1;
238                 old_Cursegp_num_for_verts = -1;
239                 old_Curside = -1;
240                 old_CurrentTexture = -1;
241                 old_Num_walls = -1;
242                 old_Num_triggers = -1;
243         }
244
245         gr_set_fontcolor(CBLACK,CWHITE);
246
247         //--------------- Number of segments ----------------
248
249         if ( old_Num_segments != Num_segments ) {
250                 gr_uprintf( 0, 0, "Segments: %4d/%4d", Num_segments, MAX_SEGMENTS );
251                 old_Num_segments = Num_segments;
252         }
253
254         //---------------- Number of vertics -----------------
255         
256         if ( old_Num_vertices != Num_vertices ) {
257                 gr_uprintf( 0, 16, "Vertices: %4d/%4d", Num_vertices, MAX_VERTICES );
258                 old_Num_vertices = Num_vertices;
259         }
260
261         //---------------- Number of objects -----------------
262         
263         if ( old_Num_objects != num_objects )   {
264                 gr_uprintf( 0, 32, "Objs: %3d/%3d", num_objects, MAX_OBJECTS );
265                 old_Num_objects = num_objects;
266         }
267
268         //--------------- Current_segment_number -------------
269         //--------------- Current_side_number -------------
270
271         if (( old_Cursegp_num != Cursegp-Segments ) || ( old_Curside != Curside ))      {
272                 gr_uprintf( 0, 48, "Cursegp/side: %3d/%1d", Cursegp-Segments, Curside);
273                 gr_uprintf( 0, 128, " tmap1,2,o: %3d/%3dx%1d", Cursegp->sides[Curside].tmap_num, Cursegp->sides[Curside].tmap_num2 & 0x3FFF, (Cursegp->sides[Curside].tmap_num2 >> 14) & 3);
274                 old_Cursegp_num = Cursegp-Segments;
275                 old_Curside = Curside;
276         }
277
278         //--------------- Current_vertex_numbers -------------
279
280         if ( old_Cursegp_num_for_verts != Cursegp-Segments )    {
281
282                 gr_uprintf( 0, 64, "{%3d,%3d,%3d,%3d,", Cursegp->verts[0],Cursegp->verts[1],
283                                                                                                                                                                                          Cursegp->verts[2],Cursegp->verts[3] );
284                 gr_uprintf( 0, 80," %3d,%3d,%3d,%3d}", Cursegp->verts[4],Cursegp->verts[5],
285                                                                                                                                                                                          Cursegp->verts[6],Cursegp->verts[7] );
286                 old_Cursegp_num_for_verts = Cursegp-Segments;
287         }
288
289         //--------------- Num walls/links/triggers -------------------------
290
291         if ( old_Num_walls != Num_walls ) {
292 //              gr_uprintf( 0, 96, "Walls/Links %d/%d", Num_walls, Num_links );
293                 gr_uprintf( 0, 96, "Walls %3d", Num_walls );
294                 old_Num_walls = Num_walls;
295         }
296
297         //--------------- Num triggers ----------------------
298
299         if ( old_Num_triggers != Num_triggers ) {
300                 gr_uprintf( 0, 112, "Num_triggers %2d", Num_triggers );
301                 old_Num_triggers = Num_triggers;
302         }
303
304         //--------------- Current texture number -------------
305
306         if ( old_CurrentTexture != CurrentTexture )     {
307                 gr_uprintf( 0, 144, "Tex/Light: %3d %5.2f", CurrentTexture, f2fl(TmapInfo[CurrentTexture].lighting));
308                 old_CurrentTexture = CurrentTexture;
309         }
310
311 }
312
313 //      ------------------------------------------------------------------------------------
314 void clear_pad_display(void)
315 {
316         gr_clear_canvas(CWHITE);
317    gr_set_fontcolor( CBLACK, CWHITE );
318 }
319
320 //      ------------------------------------------------------------------------------------
321 void info_display_all( UI_WINDOW * wnd )
322 {
323         static int old_padnum = -1;
324         int        padnum,show_all = 0;
325         grs_canvas *save_canvas = grd_curcanv;
326
327         wnd++;          //kill warning
328
329         grd_curcanv = Pad_text_canvas;
330
331         padnum = ui_pad_get_current();
332         Assert(padnum <= MAX_PAD_ID);
333
334         if (padnum != old_padnum) {
335                 clear_pad_display();
336                 old_padnum = padnum;
337                 show_all = 1;
338         }
339
340         switch (padnum) {
341                 case OBJECT_PAD_ID:                     // Object placement
342                         info_display_object_placement(show_all);
343                         break;
344                 case SEGSIZE_PAD_ID:                    // Segment sizing
345                         info_display_segsize(show_all);
346                         break;
347                 default:
348                         info_display_default(show_all);
349                         break;
350         }
351         grd_curcanv = save_canvas;
352 }
353