move win32 window creation code from arch_init_start to arch_init to fix weirdness...
[btb/d2x.git] / debian / d2x-gl.menu
1 ?package(d2x-gl):needs=X11 section=Games/Arcade\
2   title="d2x-gl" command="xterm -e /usr/games/d2x-gl -fullscreen"