1 # -*- mode: shell-script -*-
7 AC_INIT([d2x],[D2X_MAJOR.D2X_MINOR.D2X_MICRO],[https://github.com/btb/d2x/issues])
14 AM_INIT_AUTOMAKE([subdir-objects])
16 AC_CONFIG_HEADERS(conf.h)
18 AC_DEFINE_UNQUOTED(D2XMAJOR,D2X_MAJOR,[d2x major version])
19 AC_DEFINE_UNQUOTED(D2XMINOR,D2X_MINOR,[d2x minor version])
20 AC_DEFINE_UNQUOTED(D2XMICRO,D2X_MICRO,[d2x micro version])
24 #kludge to keep autoconf from adding -g -O2
29 AC_SEARCH_LIBS([strerror],[cposix])
30 AC_CHECK_TOOL(CC, gcc, :)
31 AC_CHECK_TOOL(RANLIB, ranlib, :)
32 AC_CHECK_TOOL(STRIP, strip, :)
33 AC_CHECK_TOOL(AR, ar, :)
35 AC_PATH_PROGS(NASM, nasm nasmw, no)
37 AC_CHECK_SIZEOF(void *)
41 AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned])
47 AC_MSG_WARN([Cygwin found, setting -mno-cygwin])
48 CFLAGS="-mno-cygwin $CFLAGS"
56 CFLAGS="-no-cpp-precomp $CFLAGS"
63 AC_CHECK_DECLS(nanosleep,,,[#include <time.h>])
64 AC_CHECK_TYPES([struct timespec, struct timeval],,,[#include <sys/time.h>])
66 AM_CONDITIONAL(MINGW32, test x$MINGW32 = xyes)
68 AM_CONDITIONAL(MACOSX, test x$MACOSX = xyes)
70 AM_CONDITIONAL(MSDOS, test x$MSDOS = xyes)
72 dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set
73 test "x$prefix" = "xNONE" && prefix=$ac_default_prefix
74 test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}"
76 dnl Set default locations to find data files.
77 default_sharepath="$datadir/games/$PACKAGE"
79 CFLAGS="-Wall -Werror -Wno-deprecated-declarations -Wno-int-to-pointer-cast -Wno-pointer-to-int-cast -Wno-unused-value -Wno-address $CFLAGS"
80 AX_CHECK_COMPILE_FLAG([-Wno-ignored-attributes], [CFLAGS="$CFLAGS -Wno-ignored-attributes"])
81 AX_CHECK_COMPILE_FLAG([-Wno-unused-but-set-variable], [CFLAGS="$CFLAGS -Wno-unused-but-set-variable"])
82 AX_CHECK_COMPILE_FLAG([-Wno-address-of-packed-member], [CFLAGS="$CFLAGS -Wno-address-of-packed-member"])
83 AX_CHECK_COMPILE_FLAG([-Wno-stringop-truncation], [CFLAGS="$CFLAGS -Wno-stringop-truncation"])
85 dnl Enable editor build?
87 [ --enable-editor Build editor? (not functional)],,)
89 dnl Enable macdata build?
90 AC_ARG_ENABLE(macdata,
91 [ --enable-macdata Build for mac datafiles],,)
92 if test x$enable_macdata = xyes; then
93 AC_DEFINE(MACDATA,,[Define if you want to build for mac datafiles])
94 D2X_FEATURES="macdata ${D2X_FEATURES}"
96 AM_CONDITIONAL(MACDATA, test x$enable_macdata = xyes)
98 dnl Build with NDEBUG?
100 [ --disable-debug Take out debug symbols, Asserts, Int3, etc ],,)
101 if test x$enable_debug = xno; then
102 AC_DEFINE(NDEBUG,,[Define to disable asserts, int3, etc.])
106 D2X_FEATURES="debug ${D2X_FEATURES}"
109 dnl Build with RELEASE?
110 AC_ARG_ENABLE(release,
111 [ --enable-release Release build. Removes debug/editor things ],,)
112 if test x$enable_release = xyes; then
113 AC_DEFINE(RELEASE,,[Define for a "release" build])
114 D2X_FEATURES="release ${D2X_FEATURES}"
117 dnl Build without using sdl-joystick ?
118 AC_ARG_ENABLE(linuxjoy,
119 [ --enable-linuxjoy do not use the SDL Joystick. (eg for MS Sidewinder)],,)
120 if test x$enable_linuxjoy = xyes; then
121 AC_DEFINE(USE_LINUX_JOY,,[define to not use the SDL_Joystick routines.])
122 D2X_FEATURES="linuxjoy ${D2X_FEATURES}"
124 AM_CONDITIONAL(USE_LINUX_JOY, test x$enable_linuxjoy = xyes)
126 dnl Build with FAST_FILE_IO?
127 AC_ARG_ENABLE(fastfileio,
128 [ --disable-fastfileio Disable fast file i/o. ],,)
129 if test x$enable_fastfileio != xno; then
130 if test x$ac_cv_c_bigendian = xyes; then
131 AC_MSG_WARN([big-endian cpu detected. disabling fastfileio])
132 enable_fastfileio="no";
134 if test $ac_cv_sizeof_void_p != 4; then
135 AC_MSG_WARN([pointers not 32 bits. disabling fastfileio])
136 enable_fastfileio="no";
139 if test x$enable_fastfileio != xno; then
140 AC_DEFINE(FAST_FILE_IO,,[Define for faster i/o on little-endian cpus])
141 D2X_FEATURES="fastfileio ${D2X_FEATURES}"
144 AC_ARG_WITH(sharepath,
145 [[ --with-sharepath=DIR Use DIR for shared game data (unix only) [DATADIR/games/d2x]]],
146 sharepath=$withval, sharepath="auto")
147 if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"; then
148 sharepath="$default_sharepath"
151 eval sharepath=$sharepath
152 eval sharepath=$sharepath
153 AC_DEFINE_UNQUOTED(SHAREPATH, "$sharepath",[Define this to be the shared game directory root])
158 if test x$MSDOS = xyes; then
159 TARGETS="d2x$ac_cv_exeext $TARGETS"
160 if test x$enable_editor = xyes; then
161 TARGETS="miner$ac_cv_exeext $TARGETS"
165 CFLAGS="-pipe $CFLAGS"
170 AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix)
173 TARGETS="d2x-sdl$ac_cv_exeext $TARGETS"
174 if test x$enable_editor = xyes; then
175 TARGETS="miner-sdl$ac_cv_exeext $TARGETS"
178 AC_CHECK_HEADERS(netipx/ipx.h)
180 # Check for SDL_image
181 AC_CHECK_LIB(SDL_image, IMG_ReadXPMFromArray,
182 SDLIMAGE_LIBS="-lSDL_image"
183 AC_DEFINE(SDL_IMAGE,,[Define if you have the SDL_image library]))
184 AC_SUBST(SDLIMAGE_LIBS)
186 # Check for SDL_mixer
187 PKG_CHECK_MODULES(SDLMIXER, SDL_mixer)
188 AC_SUBST(SDLMIXER_CFLAGS)
189 AC_SUBST(SDLMIXER_LIBS)
193 #PKG_CHECK_MODULES(LIBPNG, libpng,
194 # AC_DEFINE(HAVE_LIBPNG,,[Define if you have libpng])
196 # LIBS="$LIBPNG_LIBS $LIBS",
197 # AC_MSG_WARN([libpng not found. disabling png replacement texture support])
199 AM_CONDITIONAL(USE_LIBPNG, test x$have_libpng = xyes)
201 # Check for PhysicsFS
202 PKG_CHECK_MODULES(PHYSFS, physfs, CFLAGS="$CFLAGS -D__EXPORT__=PHYSFS_DECL",
203 AC_CHECK_HEADERS(physfs.h, , [AC_MSG_ERROR([physfs.h required])])
204 AC_CHECK_LIB(physfs, PHYSFS_init, PHYSFS_LIBS="-lphysfs",
205 [AC_MSG_ERROR([physfs library required])])
207 AC_SUBST(PHYSFS_LIBS)
211 [ --with-opengl Build OpenGL support ],,)
212 if test x$with_opengl = xyes; then
213 TARGETS="d2x-gl$ac_cv_exeext $TARGETS"
214 if test x$enable_editor = xyes; then
215 TARGETS="miner-gl$ac_cv_exeext $TARGETS"
221 [ --with-svga Build SVGALib support ],,)
222 if test x$with_svga = xyes; then
223 TARGETS="d2x-svga$ac_cv_exeext $TARGETS"
224 if test x$enable_editor = xyes; then
225 TARGETS="miner-svga$ac_cv_exeext $TARGETS"
231 dnl Check for network
232 AC_ARG_ENABLE(network,
233 [ --disable-network Do not build network/serial support ],,)
234 if test x$enable_network != xno; then
236 cygwin* | mingw* | msdos* | linux*)
237 enable_native_ipx="yes";
240 AC_MSG_WARN([d2x does not support native ipx on this host. disabling native ipx])
241 enable_native_ipx="no";
245 cygwin* | mingw* | msdos*)
251 AC_CHECK_LIB(socket, socket, LIBS="${LIBS} -lsocket",
252 [AC_MSG_ERROR(socket lib required for net support on solaris not found)])
253 AC_CHECK_LIB(nsl, inet_addr, LIBS="${LIBS} -lnsl",
254 [AC_MSG_ERROR(nsl lib required for net support on solaris not found)])
258 AC_ARG_ENABLE(kalinix,
259 [ --disable-kalinix Disable the KaliNix driver (unix-only)],,)
260 if test x$enable_network != xno; then
261 if test x$enable_native_ipx != xno; then
262 D2X_FEATURES="ipx ${D2X_FEATURES}"
263 AC_DEFINE(NATIVE_IPX,,[Define to use the IPX support of the OS])
265 if test x$enable_kalinix != xno; then
266 D2X_FEATURES="kalinix ${D2X_FEATURES}"
267 AC_DEFINE(KALINIX,,[Define to enable use of the KaliNix driver])
269 AC_DEFINE(NETWORK,,[Define if you want a network build])
270 D2X_FEATURES="network ${D2X_FEATURES}"
272 AM_CONDITIONAL(USE_NETWORK, test x$enable_network != xno)
273 AM_CONDITIONAL(USE_NATIVE_IPX, test x$enable_native_ipx != xno)
274 AM_CONDITIONAL(USE_KALINIX, test x$enable_kalinix != xno)
276 dnl Check for assembler
277 AC_ARG_ENABLE(assembler,
278 [ --disable-assembler Do not use assembler optimization ],,)
279 if test x$enable_assembler != xno; then
280 if test x$NASM = xno; then
281 AC_MSG_WARN([nasm not found. disabling assembler])
282 enable_assembler="no"
284 NASMFLAGS="-i\$(srcdir)/ $NASMFLAGS"
287 NASMFLAGS="-f win32 $NASMFLAGS"
290 NASMFLAGS="-f coff $NASMFLAGS"
293 NASMFLAGS="-f elf -d__ELF__ $NASMFLAGS"
296 AC_MSG_WARN([nasm not supported for this OS. disabling assembler])
297 enable_assembler="no"
302 AC_MSG_WARN([nasm not supported for this cpu. disabling assembler])
303 enable_assembler="no"
308 if test x$enable_assembler = xno; then
309 AC_DEFINE(NO_ASM,,[Define if you want an assembler free build])
310 D2X_FEATURES="no_asm ${D2X_FEATURES}"
312 AM_CONDITIONAL(USE_ASM, test x$enable_assembler != xno)
315 /* General defines */
316 #ifndef PACKAGE_STRING
317 #define PACKAGE_STRING PACKAGE " " VERSION
319 #define VERSION_NAME PACKAGE_STRING
321 #define PIGGY_USE_PAGING 1
324 #if defined(__APPLE__) && defined(__MACH__)
325 #define __unix__ /* since we're doing a unix-style compilation... */
337 AC_CONFIG_FILES([Makefile
344 d2x has been configured successfully.
347 Features: $D2X_FEATURES
349 Shared game data directory (unix only): $sharepath