define struct timeval if needed
[btb/d2x.git] / configure.ac
1 # -*- mode: shell-script -*-
2
3 define([D2X_MAJOR],0)
4 define([D2X_MINOR],2)
5 define([D2X_MICRO],4)
6
7 AC_INIT(d2x,[D2X_MAJOR.D2X_MINOR.D2X_MICRO],[descent-source@warpcore.org])
8 AC_PREREQ(2.52)
9
10 AC_CANONICAL_BUILD
11 AC_CANONICAL_HOST
12 AC_CANONICAL_TARGET
13
14 AM_INIT_AUTOMAKE([1.6])
15
16 AM_CONFIG_HEADER(conf.h)
17
18 AC_DEFINE_UNQUOTED(D2XMAJOR,D2X_MAJOR,[d2x major version])
19 AC_DEFINE_UNQUOTED(D2XMINOR,D2X_MINOR,[d2x minor version])
20 AC_DEFINE_UNQUOTED(D2XMICRO,D2X_MICRO,[d2x micro version])
21
22 AM_MAINTAINER_MODE
23
24 #kludge to keep autoconf from adding -g -O2
25 CFLAGS=" $CFLAGS"
26
27 AC_PROG_INSTALL
28 AC_PROG_MAKE_SET
29 AC_ISC_POSIX
30 AC_CHECK_TOOL(CC, gcc, :)
31 AC_CHECK_TOOL(RANLIB, ranlib, :)
32 AC_CHECK_TOOL(STRIP, strip, :)
33 AC_CHECK_TOOL(AR, ar, :)
34 AC_PROG_CC
35 AC_PROG_CXX
36 AC_STDC_HEADERS
37 AC_PATH_PROGS(NASM, nasm nasmw, no)
38 AC_C_BIGENDIAN
39
40 case $host_cpu in
41         sparc)
42                 AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned])
43         ;;
44 esac
45
46 build_macosx_bundle=no
47 build_simple_bundle=no
48
49 case $host_os in
50     cygwin)
51         AC_MSG_WARN([Cygwin found, setting -mno-cygwin])
52         CFLAGS="-mno-cygwin $CFLAGS"
53         MINGW32=yes
54         ;;
55     mingw*)
56         MINGW32=yes
57         ;;
58     darwin*)
59         MACOSX=yes
60         AC_MSG_RESULT(Mac OS X/Darwin; Mac OS X bundle)
61         build_macosx_bundle=yes
62         DATADIR='EXE>>../Resources'
63         #SCOREDIR='/Library/Preferences/KoboDeluxe/scores'
64         #CONFIGDIR='HOME>>Library/Preferences'
65         #CONFIGFILE='KoboDeluxe Preferences'
66         MATHLIB=""
67         ;;
68     msdos*)
69         MSDOS=yes
70         ;;
71 esac
72
73 AC_CHECK_DECLS(nanosleep,,,[#include <time.h>])
74 AC_CHECK_TYPES([struct timespec, struct timeval])
75
76 AM_CONDITIONAL(MINGW32, test x$MINGW32 = xyes)
77 if test x$MINGW32 = xyes; then
78     GL_LIBS="opengl32 glu32"
79 elif test x$MACOSX = xyes; then
80     GL_LIBS=""
81 else
82     GL_LIBS="GL GLU"
83 fi
84
85 AM_CONDITIONAL(MACOSX, test x$MACOSX = xyes)
86 AM_CONDITIONAL(BUILD_MACOSX_BUNDLE, test x$build_macosx_bundle = xyes)
87 AM_CONDITIONAL(BUILD_SIMPLE_BUNDLE, test x$build_simple_bundle = xyes)
88
89 dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set
90 test "x$prefix" = "xNONE" && prefix=$ac_default_prefix
91 test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}"
92
93 dnl Set default locations to find data files.
94 default_sharepath="$datadir/games/$PACKAGE"
95
96 CFLAGS="-Wall $CFLAGS"
97
98 dnl Enable editor build?
99 AC_ARG_ENABLE(editor,
100     [  --enable-editor         Build editor? (not functional)],,)
101 if test x$enable_editor = xyes; then
102     AC_DEFINE(EDITOR,,[Define if you want to build the editor])
103     D2X_MAIN_SUBDIRS=editor
104 fi
105 AM_CONDITIONAL(EDITOR, test x$enable_editor = xyes)
106
107 dnl Enable macdata build?
108 AC_ARG_ENABLE(macdata,
109     [  --enable-macdata        Build for mac datafiles],,)
110 if test x$enable_macdata = xyes; then
111     AC_DEFINE(MACDATA,,[Define if you want to build for mac datafiles])
112     D2X_FEATURES="macdata ${D2X_FEATURES}"
113 fi
114 AM_CONDITIONAL(MACDATA, test x$enable_macdata = xyes)
115
116 dnl Build with NDEBUG?
117 AC_ARG_ENABLE(debug,
118     [  --disable-debug         Take out debug symbols, Asserts, Int3, etc ],,)
119 if test x$enable_debug = xno; then
120     AC_DEFINE(NDEBUG,,[Define to disable asserts, int3, etc.])
121     CFLAGS="-O2 $CFLAGS"
122 else
123     CFLAGS="-g $CFLAGS"
124     D2X_FEATURES="debug ${D2X_FEATURES}"
125 fi
126
127 dnl Build with RELEASE?
128 AC_ARG_ENABLE(release,
129     [  --enable-release        Release build.  Removes debug/editor things ],,)
130 if test x$enable_release = xyes; then
131     AC_DEFINE(RELEASE,,[Define for a "release" build])
132     D2X_FEATURES="release ${D2X_FEATURES}"
133 fi
134
135 dnl Build without using sdl-joystick ?
136 AC_ARG_ENABLE(linuxjoy,
137     [  --enable-linuxjoy       do not use the SDL Joystick. (eg for MS Sidewinder)],,)
138 if test x$enable_linuxjoy = xyes; then
139     AC_DEFINE(USE_LINUX_JOY,,[define to not use the SDL_Joystick routines.])
140 fi
141 AM_CONDITIONAL(USE_LINUX_JOY, test x$enable_linuxjoy = xyes)
142
143 dnl Build with FAST_FILE_IO?
144 AC_ARG_ENABLE(fastfileio,
145     [  --disable-fastfileio    Disable fast file i/o. ],,)
146 if test x$enable_fastfileio != xno; then
147         if test x$ac_cv_c_bigendian = xyes; then
148                 AC_MSG_WARN([big-endian cpu detected.  disabling fastfileio])
149                 enable_fastfileio="no";
150         fi
151 fi
152 if test x$enable_fastfileio != xno; then
153     AC_DEFINE(FAST_FILE_IO,,[Define for faster i/o on little-endian cpus])
154     D2X_FEATURES="fastfileio ${D2X_FEATURES}"
155 fi
156
157 AC_ARG_WITH(sharepath,
158     [[  --with-sharepath=DIR    Use DIR for shared game data (unix only) [DATADIR/games/d2x]]],
159     sharepath=$withval, sharepath="auto")
160 if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"; then
161     sharepath="$default_sharepath"
162 fi
163 AC_SUBST(sharepath)
164 eval sharepath=$sharepath
165 AC_DEFINE_UNQUOTED(SHAREPATH, "$sharepath",[Define this to be the shared game directory root])
166
167 # Test for MSDOS
168 if test x$MSDOS = xyes; then
169     CFLAGS="-I \$(top_srcdir)/arch/dos/include $CFLAGS"
170     TARGETS=d2x
171     D2X_ARCH_SUBDIRS=dos
172 else
173
174     CFLAGS="-pipe $CFLAGS"
175
176     dnl Check for SDL
177     AM_PATH_SDL(1.1.0,
178         :,
179         AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix)
180     )
181     CFLAGS="$SDL_CFLAGS $CFLAGS"
182     LIBS="$SDL_LIBS $LIBS"
183
184     TARGETS=d2x-sdl
185     D2X_ARCH_SUBDIRS=sdl
186
187     AC_CHECK_HEADERS(netipx/ipx.h)
188
189   # Check for SDL_image
190         AC_CHECK_LIB(SDL_image, IMG_ReadXPMFromArray,
191                 LIBS="-lSDL_image $LIBS"
192                 AC_DEFINE(SDL_IMAGE,,[Define if you have the SDL_image library]))
193
194   # Check for OpenGL
195     AC_ARG_WITH(opengl,
196         [  --with-opengl           Build OpenGL support ],,)
197     if test x$with_opengl = xyes; then
198         for lib in $GL_LIBS; do
199             AC_CHECK_LIB($lib, main,
200                 OGL_LIBS="${OGL_LIBS} -l$lib",
201                 [AC_MSG_ERROR([$lib not found, --with-opengl cannot be used])
202                     opengl=false],
203                 ${OGL_LIBS}
204             )
205         done
206         AC_DEFINE(OGL,,[Define if you want an OpenGL build])
207         TARGETS=d2x-gl
208         D2X_ARCH_SUBDIRS="ogl ${D2X_ARCH_SUBDIRS}"
209     fi
210     AC_SUBST(OGL_LIBS)
211     AM_CONDITIONAL(USE_OPENGL, test x$with_opengl = xyes)
212
213   # Check for GGI
214     AC_ARG_WITH(ggi,
215         [  --with-ggi              Build GGI support ],,)
216     if test x$with_ggi = xyes; then
217         AC_CHECK_LIB(ggi, ggiInit,
218             GGI_LIBS="-lggi",
219             [AC_MSG_ERROR([GGI not found, GGI version cannot be built]); ggi=false])
220         AC_CHECK_LIB(gii, giiInit,
221             GGI_LIBS="${GGI_LIBS} -lgii",
222             [AC_MSG_ERROR([GII not found, GGI version cannot be built]); ggi=false])
223         AC_DEFINE(GGI,,[Define if you want a GGI build])
224         TARGETS=d2x-ggi
225         D2X_ARCH_SUBDIRS="ggi ${D2X_ARCH_SUBDIRS}"
226     fi
227     AC_SUBST(GGI_LIBS)
228     AM_CONDITIONAL(USE_GGI, test x$with_ggi = xyes)
229
230   # Check for SVGALib
231     AC_ARG_WITH(svga,
232         [  --with-svga             Build SVGALib support ],,)
233     if test x$with_svga = xyes; then
234         AC_CHECK_LIB(vga,vga_getmousetype,
235             SVGA_LIBS="-lvga",
236             [AC_MSG_ERROR([vga not found, SVGALib cannot be built])
237                 svga=false],
238         )
239         AC_CHECK_LIB(vgagl,gl_getcontext,
240             SVGA_LIBS="${SVGA_LIBS} -lvgagl",
241             [AC_MSG_ERROR([vgagl not found, SVGALib cannot be built])
242                 svga=false],
243             -lvga)
244         AC_DEFINE(SVGA,,[Define if you want an SVGALib build])
245         TARGETS=d2x-svga
246         D2X_ARCH_SUBDIRS="svgalib ${D2X_ARCH_SUBDIRS}"
247     fi
248     AC_SUBST(SVGA_LIBS)
249     AM_CONDITIONAL(USE_SVGALIB, test x$with_svga = xyes)
250
251     if test x$MINGW32 = xyes; then
252         D2X_ARCH_SUBDIRS="win32 ${D2X_ARCH_SUBDIRS}"
253     else
254         CFLAGS="-I \$(top_srcdir)/arch/linux/include $CFLAGS"
255         D2X_ARCH_SUBDIRS="linux ${D2X_ARCH_SUBDIRS}"
256     fi
257 fi
258
259 dnl Check for network
260 AC_ARG_ENABLE(network,
261     [  --disable-network       Do not build network/serial support ],,)
262 if test x$enable_network != xno; then
263         if test x$MACOSX = xyes; then
264                 AC_MSG_WARN([OS X detected.  disabling network])
265                 enable_network="no";
266         fi
267 fi
268 if test x$enable_network != xno; then
269     AC_DEFINE(NETWORK,,[Define if you want a network build])
270     D2X_FEATURES="network ${D2X_FEATURES}"
271 fi
272 AM_CONDITIONAL(USE_NETWORK, test x$enable_network != xno)
273
274 dnl Check for assembler
275 AC_ARG_ENABLE(assembler,
276     [  --disable-assembler     Do not use assembler optimization ],,)
277 if test x$enable_assembler != xno; then
278     if test x$NASM = xno; then
279         AC_MSG_WARN([nasm not found. disabling assembler])
280         enable_assembler="no"
281     else
282         NASMFLAGS="-i\$(srcdir)/ $NASMFLAGS"
283         case $host_os in
284             cygwin* | mingw*)
285                 NASMFLAGS="-f win32 $NASMFLAGS"
286                 ;;
287             msdos*)
288                 NASMFLAGS="-f coff $NASMFLAGS"
289                 ;;
290             linux*)
291                 NASMFLAGS="-f elf -d__linux__ $NASMFLAGS"
292                 ;;
293             *)
294                 AC_MSG_WARN([nasm not supported for this OS. disabling assembler])
295                 enable_assembler="no"
296                 ;;
297         esac
298     fi
299 fi
300 if test x$enable_assembler = xno; then
301     AC_DEFINE(NO_ASM,,[Define if you want an assembler free build])
302     D2X_FEATURES="no_asm ${D2X_FEATURES}"
303 fi
304 AM_CONDITIONAL(USE_ASM, test x$enable_assembler != xno)
305
306 AH_BOTTOM([
307         /* General defines */
308 #ifndef PACKAGE_STRING
309 #define PACKAGE_STRING PACKAGE " " VERSION
310 #endif
311 #define VERSION_NAME PACKAGE_STRING
312 #define NMONO 1
313 #define PIGGY_USE_PAGING 1
314 #define NEWDEMO 1
315
316 #if defined(__APPLE__) && defined(__MACH__)
317 #define __unix__
318 #endif
319
320 #ifdef __unix__
321 # ifdef GGI
322 #  define GII_INPUT 1
323 #  define GGI_VIDEO 1
324 # else
325 #  ifdef SVGA
326 #   define SVGALIB_INPUT 1
327 #   define SVGALIB_VIDEO 1
328 #  else
329 #   define SDL_INPUT 1
330 #   ifdef OGL
331 #    define SDL_GL_VIDEO 1
332 #   else
333 #    define SDL_VIDEO 1
334 #   endif
335 #  endif
336 # endif
337 #endif
338
339 #ifdef __MINGW32__
340 # define SDL_INPUT 1
341 # ifdef OGL
342 #  define SDL_GL_VIDEO 1
343 # else
344 #  define SDL_VIDEO 1
345 # endif
346 #endif
347         ])
348
349 AM_PROG_AS
350
351 AC_SUBST(D2X_ARCH_SUBDIRS)
352
353 AC_SUBST(D2X_MAIN_SUBDIRS)
354
355 AC_SUBST(TARGETS)
356
357 AC_SUBST(NASMFLAGS)
358
359 AC_SUBST(CFLAGS)
360
361 AC_OUTPUT(
362     Makefile
363     2d/Makefile
364     3d/Makefile
365     arch/Makefile
366     arch/dos/Makefile
367     arch/ggi/Makefile
368     arch/linux/Makefile
369     arch/ogl/Makefile
370     arch/sdl/Makefile
371     arch/svgalib/Makefile
372     arch/win32/Makefile
373     cfile/Makefile
374     console/Makefile
375     iff/Makefile
376     libmve/Makefile
377     main/Makefile
378     main/editor/Makefile
379     maths/Makefile
380     mem/Makefile
381     misc/Makefile
382     texmap/Makefile
383     utilities/Makefile
384     debian/changelog
385     rpm/d2x.spec
386     Info.plist
387 )
388
389 AC_MSG_RESULT([
390         d2x has been configured successfully.
391
392         Platform(s): $D2X_ARCH_SUBDIRS
393         Features   : $D2X_FEATURES $D2X_MAIN_SUBDIRS
394
395         Shared game data directory (unix only): $sharepath
396         ])