add IPv4 multicasting support
[btb/d2x.git] / arch / win32 / Makefile.am
1 EXTRA_SUBDIRS = include d3dframe
2
3 noinst_LIBRARIES = libarch_win32.a
4
5 INCLUDES = -I$(top_srcdir)/arch/include -I$(top_srcdir)/include -I$(top_srcdir)/main -I$(srcdir)/include
6
7 if USE_NETWORK
8 NETWORK_SRCS = ipx_mcast4.c ipx_win.c ipx_udp.c winnet.c
9 endif
10
11 libarch_win32_a_SOURCES = ${NETWORK_SRCS} findfile.c mingw_init.c
12
13 EXTRA_libarch_win32_a_SOURCES = ipx_mcast4.c ipx_win.c ipx_udp.c winnet.c
14
15 EXTRA_DIST = ${EXTRA_SUBDIRS} \
16 d1x.ico d1x.rc d3d.ico debug.cpp descent.ico digi.c findfile.c glinit.c gr.c \
17 hmpfile.c init.c joydefs.c joyhh.c key.c mono.c mouse.c palw32.c \
18 pch.cpp scene.cpp serial.c texture.cpp timer.c win32.c winmain.cpp \
19 ipx_drv.h