1 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/gameseq.c: Free polymodel data before reloading ham file.
5 * arch/ogl/gr.c: Implement fading in ogl_urect()
7 * main/gauges.c: Draw ship before shields in HUD.
9 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * main/editor/centers.c: Use both ints with the robot producer
14 2004-12-23 Bradley Bell <btb@icculus.org>
16 * main/editor/centers.c, main/editor/editor.h,
17 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
18 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
19 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
22 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
24 * main/bmread.c: don't duplicate the period in the filename
26 * main/dumpmine.c: Add function prototypes to remove warnings
28 * main/dumpmine.c, ui/window.c: Specify that two functions return
31 * main/editor/autosave.c, main/editor/curves.c,
32 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
33 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
36 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
38 * main/editor/eobject.c, main/editor/kgame.c,
39 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
40 extra two parameters to get_seg_masks.
42 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
43 structs for mine saving functions
45 * main/inferno.c: Use PhysicsFS for making the hoard ham.
47 * main/bmread.c: add missing includes
49 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
51 * main/dumpmine.c: Fix type mismatches
53 2004-12-19 Bradley Bell <btb@icculus.org>
55 * ui/Makefile.am: fix ui Makefile.am
57 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
58 removeext, use it in ds_load instead of splitpath
60 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * include/u_mem.h: prototype for strdup with MPW
64 * main/laser.c: abort weapon fire if unable to create object
66 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
67 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
68 unused/ui/icon.c: replace byte with sbyte
70 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
71 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
72 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
73 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
74 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
75 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
76 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
77 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
78 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
79 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
80 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
81 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
82 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
83 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
84 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
87 * ui/Makefile.am: added Makefile.am for ui
89 * main/editor/Makefile.am, main/editor/autosave.c,
90 main/editor/centers.c, main/editor/centers.h,
91 main/editor/curves.c, main/editor/eglobal.c,
92 main/editor/ehostage.c, main/editor/ehostage.h,
93 main/editor/elight.c, main/editor/eobject.c,
94 main/editor/eobject.h, main/editor/eswitch.c,
95 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
96 main/editor/group.c, main/editor/info.c, main/editor/info.h,
97 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
98 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
99 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
100 main/editor/ksegsel.c, main/editor/ksegsize.c,
101 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
102 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
103 main/editor/medlisp.h, main/editor/medmisc.c,
104 main/editor/medmisc.h, main/editor/medrobot.c,
105 main/editor/medrobot.h, main/editor/medsel.c,
106 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
107 main/editor/objpage.c, main/editor/objpage.h,
108 main/editor/seguvs.c, main/editor/texpage.c,
109 main/editor/texture.c: imported missing editor files from d1x
111 * main/Makefile.am: build dumpmine.c for editor
113 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
114 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
115 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
116 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
117 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
119 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
120 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
121 main/editor/eglobal.c, main/editor/ehostage.c,
122 main/editor/ehostage.h, main/editor/elight.c,
123 main/editor/eobject.c, main/editor/eobject.h,
124 main/editor/eswitch.c, main/editor/eswitch.h,
125 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
126 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
127 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
128 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
129 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
130 main/editor/ksegsel.c, main/editor/ksegsize.c,
131 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
132 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
133 main/editor/meddraw.h, main/editor/medlisp.h,
134 main/editor/medmisc.c, main/editor/medmisc.h,
135 main/editor/medrobot.c, main/editor/medrobot.h,
136 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
137 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
138 main/editor/objpage.h, main/editor/segment.c,
139 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
140 main/editor/texpage.h, main/editor/texture.c: Move old logs to
143 * main/editor/autosave.c main/editor/centers.c
144 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
145 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
146 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
147 main/editor/fixseg.c main/editor/func.c main/editor/group.c
148 main/editor/info.c main/editor/info.h main/editor/kbuild.c
149 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
150 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
151 main/editor/ksegmove.c main/editor/ksegsel.c
152 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
153 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
154 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
155 main/editor/medmisc.h main/editor/medrobot.c
156 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
157 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
158 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
159 main/editor/texpage.h main/editor/texture.c ui/barbox.c
160 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
161 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
162 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
163 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
164 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
165 conf.h in new editor files
167 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
169 * main/state.c: open autosave file for writing, not reading
171 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
172 main/state.c, main/state.h: added fast save
174 * main/gameseq.c, main/inferno.c: force gr_update() so screens
175 always show in OpenGL
177 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
179 * misc/strutil.c: Implement strdup for MPW
181 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
184 * misc/strutil.c: fix MPW compiler errors
186 * main/mission.c, main/mission.h: allocate mission filenames
189 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
191 * 2d/font.c: Initialise the dataptr member correctly.
193 * include/mono.h: Print only mildly interesting messages to
194 stderr.txt. (revert earlier carbon changes)
196 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
198 * include/physfsx.h: getRealPath uses the write directory if it
199 can't get the real directory
201 * D2X.make: remove misc/d_io.c
203 2004-12-03 Bradley Bell <btb@icculus.org>
205 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
206 pathname, ensure correct translation of path separators
208 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
210 * misc/strutil.c: fix stricmp and strnicmp
212 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
215 2004-12-02 Bradley Bell <btb@icculus.org>
217 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
218 I couldn't figure out why the previous code kept segfaulting under
221 * main/kconfig.c: disable call to reset_cockpit() which was
222 causing the "letterbox" bug
224 * main/inferno.c: don't die if title screens not found
226 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
228 * configure.ac: require PhysicsFS header and library
230 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
232 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
234 * D2X.make: fix build on Carbon by adding digiobj.c
236 * main/mission.c: set builtin_hogsize for non-built-in missions
238 * main/mission.c: pass individual mission around instead of whole list
240 * main/mission.c: remove mission list from global memory
242 2004-12-02 Bradley Bell <btb@icculus.org>
244 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
245 path separator gets added to hogdir
247 2004-12-01 Bradley Bell <btb@icculus.org>
249 * README, configure.ac, VisualC/d2x/d2x.dsp,
250 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
251 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
252 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
253 uses dynamic opengl loading
255 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
257 * arch/ogl/gr.c: make write_bmp use PhysicsFS
259 * include/args.h, misc/args.c: new AppendArgs function. This
260 separates the copying of the arguments passed to main() from the
261 reading of the arguments file
263 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
264 the flexible cfgets, Fix compiling issues in MPW.
266 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
267 reading into an int, so it's removed completely. PHYSFSX_getc was
268 removed, because it's only use in misc/strio.c was removed. Put
269 in PHYSFSX_getRealPath, which recognises platform-specific
270 separators and doesn't use snprintf (MPW doesn't have it). MPW
273 * main/inferno.c: Remove use of open_movie_file. Read the
274 arguments file from the base directory, if there is one. Set up
275 D2X's write directory, including replacing any tilde at the start
276 of the path (if there is one) with the string returned by
277 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
278 default is still ~/.d2x. Check if the write directory has to be
279 created. Read the arguments file in this write directory if there
280 is one. If there's still no write directory, set it to the base
281 directory. Won't set it to the current directory if this fails,
282 because of the issue of which character to use for which platform.
284 * main/playsave.c: Use PHYSFS_readSLE32 instead of
285 PHYSFS_readULE32 due to compiling issues in MPW. Use
286 cfile_read_short instead of PHYSFS_readULE16 because of both
287 compiling and endian issues. cfile_read_byte instead of
288 PHYSFSX_readU8. Write a dummy structure instead of seeking when
289 NETWORK isn't defined
291 * D2X.make: Don't compile cfile.c on Mac OS 9.
293 * README: add PhysicsFS to the required 'tools' in README, and
294 instructions for building in MPW.
296 * include/cfile.h: Make cfopen into an inline, where a read buffer
297 is set up. This speeds up loading significantly.
299 2004-12-01 Bradley Bell <btb@icculus.org>
301 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
302 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
305 * main/newmenu.c: fix player file deletion
307 * include/physfsx.h: fix statfs includes for OS X
309 * main/inferno.c, main/network.c: misc physfs conversions
311 * arch/linux/Makefile.am, arch/linux/findfile.c,
312 arch/win32/Makefile.am, arch/win32/findfile.c,
313 include/findfile.h, main/kludge.c, main/mission.c,
314 main/newmenu.c, main/piggy.c: get rid of findfile stuff
316 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
319 * main/state.c: improve savegame load/save
321 * main/movie.c: make -nomovies friendlier
323 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
325 * include/d_io.h, include/physfsx.h, main/inferno.c,
326 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
329 * main/scores.c: use physfs for scores file
331 * main/playsave.c: improve player loading
333 * main/movie.c: improve movie loading
335 * main/mission.c: improve mission loading
337 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
338 main/state.c: use physfs for savegames
340 * README: minor update
342 * main/newdemo.c: use physfs for demos
344 * include/physfsx.h: added PHYSFSX_rename function
346 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
347 physfs/rwops, add libmve callbacks
349 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
350 added physfsrwops stuff
352 * include/cfile.h: added cfile_close wrapper
354 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
357 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
360 * main/config.c: use physfs to read config file
362 * include/physfsx.h: added gets and puts functions
364 * include/cfile.h: correct seek return value
366 * main/config.c, main/playsave.c: use physfs to write
369 * include/physfsx.h: added my physfs extensions
371 * main/inferno.c: physfs initialization stuff
373 * configure.ac: add check for physfs lib
375 * include/cfile.h: made cfile into a wrapper for physfs
377 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
378 disabled althogdir stuff (shouldn't be needed w/physfs)
380 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
381 configure.ac: drop cfile stuff
383 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
385 * D2X.make: Don't use D2XFolder, because the userdir can now be
386 specified in Mac OS 9. Putting it in the source code folder is
387 more convenient. Turn debugging on. Don't compile old files,
388 compile new ones. Add the PhysicsFS library.
390 * iff/iff.c: Get rid of MIN redefinition.
392 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
393 MPW doesn't like switches of long longs
395 2004-11-30 Bradley Bell <btb@icculus.org>
397 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
398 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
399 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
400 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
401 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
402 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
403 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
405 2004-11-28 Bradley Bell <btb@icculus.org>
407 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
409 * arch/sdl/digi.c: use d2src system for persistent sounds
411 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
414 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
415 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
416 ripped object stuff out of digi.c, now using digiobj.c. get rid of
417 a bunch of kludges, sound should be more true to original game now
419 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
422 2004-11-27 Bradley Bell <btb@icculus.org>
424 * main/text.c, main/text.h, main/titles.c: added function to
425 properly decode multi-line strings
427 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
428 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
431 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
433 * main/inferno.c: enable logo screens for shareware/oem
435 2004-11-26 Bradley Bell <btb@icculus.org>
437 * main/mission.c, main/titles.c: fix d1 briefing glitches
439 * main/game.c: free up cpu by not calling timer_delay so many
440 times (fixes Bug 2034)
442 * main/gameseq.c: enable briefing screens for mac shareware
444 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
445 doesn't care if it draws offscreen, I guess)
447 * main/credits.c: reduce flickering in credits w/opengl
449 2004-11-25 Bradley Bell <btb@icculus.org>
451 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
452 garbage on windows for some reason.
454 * 2d/font.c: fixed opengl menu font bug, caused by doing
455 arithmetic on signed chars.
457 2004-11-23 Bradley Bell <btb@icculus.org>
459 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
461 2004-11-22 Bradley Bell <btb@icculus.org>
463 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
464 arch/linux/joystick.c, arch/linux/include/joystick.h,
465 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
466 arch use global variable joy_num_axes
468 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * main/gamemine.c, main/piggy.c: compile again on older C compilers
472 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
474 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
475 Vertigo) missions, load add-on ham file at every load, not only the 1st
477 * main/bm.ch: fix bug where loading a hxm would affect other levels too
479 * main/fireball.c: don't Int3() every time explosions don't look best
481 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
483 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
485 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
487 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
489 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
491 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
493 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
494 shareware version of descent.hog. This is not yet bug-free
496 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
498 * main/network.c: fix crash introduced with previous change
500 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
502 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
503 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
504 make mission structre memory allocated
506 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
508 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
509 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
510 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
511 delete file compbit.h, move functionality to text.c, modify all
512 previous users of compbit.h to use existing function in text.h
514 * main/inferno.c: remove warning created by the fix for the cfgets
517 * main/bmread.c: add comment
519 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
521 * cfile/cfile.c: declare variable on top of block
523 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
524 main/multi.h, main/network.c: move mission list handling functionality
525 to mission.c, remove unnecessary load_mission calls in menu.c
527 * main/game.c: remove unnecessary build_mission_list call
529 * main/mission.c, main/mission.h: correct comments about anarchy-only
531 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
532 remove explicit uses of mission list
534 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
536 * libmve/mveplay.c: make it compile on Cygwin
538 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
540 * main/config.c: fix bug uncovered by having fgets cut off ending \n
542 * main/text.c: fix crash on Mac OS X, probably fix bug 738
544 * include/mono.h: add mprintf support for carbon (Mac OS 9)
546 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
548 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
549 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
550 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
551 information about the current mission, for easier code refactorisation.
553 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
555 * main/gamemine.c, main/piggy.c: fix bug 1675:
556 use better d2 textures if d1 hog is present but not loadable
558 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
560 * cfile/cfile.c: simplify, reduce number of global vars
562 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
564 * main/gameseg.c: fix bugfix of 2004-05-15
566 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
568 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
570 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
571 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
572 cfgets now always copies the terminating character to the dest buffer.
573 This fixes a bug that occured when reading cmd line args from d2x.ini
575 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
577 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
578 move more old change logs into ChangeLog-old
580 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
581 and Martin Schaffner <maschaffner@gmx.ch>
583 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
584 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
585 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
586 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
587 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
588 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
589 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
590 arch/include/joy.h, arch/win32/include/key.h
591 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
592 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
593 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
594 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
595 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
596 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
597 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
598 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
599 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
600 main/config.c, main/config.h, main/controls.c, main/controls.h
601 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
602 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
603 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
604 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
605 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
606 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
607 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
608 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
609 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
610 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
611 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
612 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
613 main/mission.c, main/mission.h, main/modem.h, main/morph.c
614 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
615 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
616 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
617 main/paging.c, main/paging.h, main/physics.c, main/physics.h
618 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
619 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
620 main/powerup.h, main/render.c, main/render.h, main/robot.c
621 main/robot.h, main/scores.c, main/scores.h, main/screens.h
622 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
623 main/songs.c, main/songs.h, main/sounds.h, main/state.c
624 main/state.h, main/switch.c, main/switch.h, main/terrain.c
625 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
626 main/text.h, main/textures.h, main/titles.c, main/titles.h
627 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
628 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
629 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
630 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
631 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
632 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
634 move old per-file change logs into new file ChangeLog-old
636 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
638 * arch/ogl/ogl.c: enable -gl_mipmap switch
640 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
642 * arch/carbon/descent.r: swap min and max size to correct places
644 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
646 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
648 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
650 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
652 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
654 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
655 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
657 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
658 link) on MPW on Mac OS 9 (carbon)
660 * include/mono.h: disable mprintf on carbon to avoid significant bloat
662 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
664 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
666 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
668 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
670 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
672 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
674 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
675 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
676 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
677 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
678 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
680 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
681 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
682 new files for supporting compilation with MPW for carbon (Mac OS 9)
684 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
686 * main/playsave.c: do not seek while writing, carbon does not like it
688 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
690 * cfile/cfile.c: use portable ffilelength in cfile_size
692 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
693 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
694 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
695 unsigned and signed char, MPW does not like these
697 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
699 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
702 2004-06-01 Bradley Bell <btb@icculus.org>
704 * libmve/mve_main.c: cast malloc function pointer
706 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
707 target to XCode project
709 2004-05-31 Bradley Bell <btb@icculus.org>
711 * include/pstypes.h: fix accidental solaris breakage
713 * main/object.c: fix crash caused by death-cam code
715 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
716 XCode project simplifications, network enabled
718 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
719 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
721 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
724 * English.lproj/InfoPlist.strings, d2x-Info.plist,
725 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
726 d2x.xcode/project.pbxproj: added XCode project files
728 2004-05-22 Bradley Bell <btb@icculus.org>
730 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
733 * rpm/d2x.spec.in: Changed descriptions
735 2004-05-22 Matthew Mueller <donut@dakotacom.net>
737 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
740 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
742 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
743 the win32 code (d1x r1.8, key_arch.c r1.2)
745 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
746 use 32bpp screen mode by default, add option to use 16bpp (d1x
749 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
750 replacement texture paletted->rgb conversion alpha problem (d1x
753 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
754 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
755 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
758 * arch/ogl/gr.c, include/loadgl.h: fix win32
759 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
761 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
762 include/ogl_init.h, main/render.c: opengl hardware
763 super-transparency support using GL_NV_register_combiners (d1x
764 r1.38, r1.41, r1.6, r1.26, r1.7)
766 2004-05-22 Bradley Bell <btb@icculus.org>
768 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
771 2004-05-22 Matthew Mueller <donut@dakotacom.net>
773 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
774 include/ogl_init.h: use GL_RGB for non-transparent textures, and
775 fix fonts not having transparent flag set (wouldn't get paletted)
776 (d1x r1.15, r1.37, r1.40, r1.25)
778 * arch/ogl/ogl.c: don't try to use paletted textures with
779 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
781 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
782 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
785 * 2d/font.c: memset ogl font bitmap data since the copy function
786 leaves some (unused) parts uninitialized, which aggravates
789 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
790 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
793 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
794 screenshots if the entire thing wasn't written in one call to
797 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
798 info not being updated on win32 (d1x r1.11)
800 * arch/win32/digi.c: remove some redundancy by not needing to do
801 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
802 clean up some indenting of DS_release_slot calls. And make
803 DS_release_slot return 1 when a sound is already not playing, in
804 addition to when a sound was killed. (d1x r1.10)
806 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
807 linux version (d1x r1.5)
809 * main/kconfig.c: make next axis config key skip currently
810 allocated axes (d1x r1.11)
812 2004-05-22 David Cleaver <wraithx@morpheus.net>
814 * main/kconfig.c: joy configuration next axis key from WraithX
817 2004-05-22 Bradley Bell <btb@icculus.org>
819 * main/game.c, main/inferno.c: typo
821 2004-05-21 Matthew Mueller <donut@dakotacom.net>
823 * main/game.c, main/game.h, main/inferno.c: make rear view
824 leave_time variable with -rearviewleavetime argument (d1x r1.25,
827 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
829 * main/inferno.c: change -udp documentation to d2x behaviour
831 2004-05-21 Bradley Bell <btb@icculus.org>
833 * include/gr.h: added missing define for menu fullscreen toggle
835 2004-05-21 Matthew Mueller <donut@dakotacom.net>
837 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
838 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
840 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
842 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
843 arch/linux/include/joystick.h: patch from Steven Mueller for using
844 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
846 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
848 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
849 main/physics.c, main/render.c, main/wall.c: file-line for segfault
850 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
852 * arch/win32/digi.c: digisound fixes (d1x r1.7)
854 2004-05-21 Bradley Bell <btb@icculus.org>
856 * main/inferno.c: added -udp documentation from d1x
858 2004-05-20 Bradley Bell <btb@icculus.org>
860 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
862 2004-05-20 David Cleaver <wraithx@morpheus.net>
864 * main/controls.c, main/gamecntl.c, main/kconfig.c,
865 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
866 game.c r1.21, r1.6, r1.4, r1.3)
868 2004-05-20 Bradley Bell <btb@icculus.org>
870 * main/inferno.c: document -ihaveabrokenmouse
872 2004-05-20 Matthew Mueller <donut@dakotacom.net>
874 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
876 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
878 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
879 mouse driver problems (d1x r1.2, r1.2)
881 2004-05-20 Matthew Mueller <donut@dakotacom.net>
883 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
884 join list score crash (d1x r1.8)
886 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
888 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
889 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
892 2004-05-20 Bradley Bell <btb@icculus.org>
894 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
896 * main/inferno.c: integrated some niceautomap stuff from d1x
898 2004-05-20 Matthew Mueller <donut@dakotacom.net>
900 * arch/win32/joyhh.c: fixed the config bug where it'd always put
901 in some weird axis (d1x r1.3)
903 * arch/win32/init.c: set win32 icon to icon from resource file
906 * arch/win32/key.c: win32: fixed space key not working in messages
909 2004-05-20 Bradley Bell <btb@icculus.org>
911 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
914 2004-05-20 Matthew Mueller <donut@dakotacom.net>
916 * main/inferno.c: document -gl_refresh (d1x r1.20)
918 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
919 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
922 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
923 change the arg type for (d1x r1.5)
925 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
927 * arch/win32/digi.c: altsounds (d1x r1.6)
929 2004-05-20 Matthew Mueller <donut@dakotacom.net>
931 * arch/win32/digi.c: fixed a major memory leak and removed a bit
932 of redundancy (d1x r1.5)
934 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
935 fix crashing (d1x r1.4)
937 * arch/win32/digi.c: win32's digi_start_sound was not calling
938 DS_release_slot after setting .playing=0, resulting in a
939 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
941 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
942 apparently it was somehow causing some joysticks (Sidewinder
943 Precision 2) to only turn when the stick was moving, but not when
944 at turned but held stationary. And it was completely unused
945 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
948 * main/game.c: add alt+enter to toggle fullscreen (in addition to
949 previous key combos (d1x r1.29)
951 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
952 g, and b values (d1x r1.15)
954 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
955 sometimes (didn't handle negative palette steps) (d1x r1.34)
957 * arch/ogl/ogl.c: add caching of weapon inner models, screen
958 shatter effects, robot explosions and weapons, and some more
959 always present stuff. Also clean up ogl_cache_weapon_textures
962 2004-05-20 Bradley Bell <btb@icculus.org>
964 * main/kludge.c, main/game.c: move gr_renderstats and
965 gr_badtexture back to game.c
967 2004-05-20 Matthew Mueller <donut@dakotacom.net>
969 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
970 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
972 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
974 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
975 loaded after texture caching stage (d1x r1.34)
977 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
978 for renderstats (d1x r1.33)
980 2004-05-19 Matthew Mueller <donut@dakotacom.net>
982 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
983 main/inferno.c: add anisotropic texture filtering suport (d1x
984 r1.33, r1.32, r1.23, r1.32)
986 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
989 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
990 include/ogl_init.h: utilize hardware multitexturing support if
991 possible (requires GL_NV_texture_env_combine4 extension) (d1x
992 r1.32, r1.30, r1.4, 1.22)
994 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
997 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
999 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1000 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1001 effects in OGL using SetGammaRamp, much faster than the hack that
1002 was being used. currently SDL only (though not too hard to add to
1003 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1005 * main/menu.c: allow arbitrary (custom) resolution entry in
1006 change_res menu (d1x r1.14)
1008 2004-05-19 Bradley Bell <btb@icculus.org>
1010 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1011 d1x-style res change menu (mostly works)
1013 * misc/args.c: use strnicmp instead of strncasecmp
1015 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1017 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1018 command-line option (d1x r1.27)
1020 * main/inferno.c: restore inferno.c initialization of
1021 screen_compatible and use_double_buffer to 'normal' values, broken
1022 long long ago in one of the high res menu patches (d1x r1.30)
1024 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1025 resolutions to be specified on command line (d1x r1.2, r1.29,
1026 r1.4) -- doesn't work yet
1028 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1030 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1033 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1034 volume song stop/starting (d1x r1.7)
1036 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1038 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1041 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1042 ogl_ulinec (d1x r1.29)
1044 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1046 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1047 bottom are inclusive not exclusive (d1x r1.28)
1049 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1050 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1052 * arch/sdl/digi.c: fix typo
1054 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1056 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1057 creation code from arch_init_start into arch_init to fix weirdness
1058 with --help (d1x r1.5, r1.6)
1060 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1061 sync issues and lack of midi reset (d1x r1.5)
1063 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1066 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1067 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1069 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1072 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1074 2004-05-18 Bradley Bell <btb@icculus.org>
1076 * include/vecmat.h: comments/formatting
1078 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1080 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1081 include/test.lnk: remove unnecessary files
1083 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1084 This enables compilation with gcc 3.1
1086 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1088 * main/switch.c: took care of switches triggering single-sided
1089 walls (don't try to access the nonexistent adjacent wall via NULL
1090 pointers or negative array indices)
1092 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1094 * main/wall.c: fix invalid memory access for d1 levels which
1095 don't have a corresponding wall behind.
1097 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1099 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1100 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1101 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1102 interface header to new header file internal.h
1104 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1106 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1107 bitmask for each joystick axis that has sent input data,
1108 and will not crash Windows anymore during joystick setup because
1109 of for() loop over axis being executed once too often.
1111 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1112 gr_remap_mono_font() and call it after loading saved level.
1114 * main/laser.c: limit homing missile turn rate
1116 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1117 centers (work like fuel centers but provide shield)
1119 * main/gameseg.c: fix endless loop in some levels with a
1120 certain (complicated) structure
1122 2004-05-13 Bradley Bell <btb@icculus.org>
1124 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1125 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1126 updated project files for SDL 1.2.7
1128 * Makefile.am: add VisualC, VisualCE dirs to tarball
1130 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1132 * arch/sdl/digi.c: formatting
1134 2004-05-12 Bradley Bell <btb@icculus.org>
1136 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1139 * 2d/palette.c, include/palette.h: added function to create blend
1142 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1144 2004-05-11 Bradley Bell <btb@icculus.org>
1146 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1148 2004-05-10 Bradley Bell <btb@icculus.org>
1150 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1151 g3_draw_transp_poly had the fade level backwards, decided to just
1152 fix g3_draw_poly so it behaves correctly, transparency or not,
1153 reverted changes to render_face
1155 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1157 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1158 rendering transparent (e.g. cloaked) walls
1160 * main/render.c: render_face now calls g3_draw_transp_poly() for
1161 cloaked walls in OpenGL
1163 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1165 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1166 that from other apps, had "static" distortions.
1168 2004-04-22 Bradley Bell <btb@icculus.org>
1170 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1172 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1173 aligned version of PUT_INTEL_* macros
1175 2004-04-15 Bradley Bell <btb@icculus.org>
1177 * main/inferno.c: comment out unused checksum variable
1179 2004-04-14 Bradley Bell <btb@icculus.org>
1181 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1183 2004-04-14 Terran Melconian <terran@consistent.org>
1185 * main/gameseg.c: use portable rand function (fixes #1118)
1187 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1189 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1191 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1193 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1194 get rid of warnings (now compiles with -Werror on SunOS)
1196 * main/piggy.c: fix (really) wierd SunOS bug
1198 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1199 caused by not allocating enough mem for rle bitmaps
1201 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1203 * include/pstypes.h: sun OS typedef fixes
1205 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1207 * main/piggy.c: fix bug 1067
1209 * main/piggy.c: fix bugfix for 1067
1211 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1212 with descent.pig of mac registered)
1214 2003-12-18 Bradley Bell <btb@icculus.org>
1216 * main/kconfig.c: fixes for linux-native joystick
1218 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1221 * arch/include/joy.h: comments/formatting
1223 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1225 * compilerdefs.txt: added FreeBSD defs
1227 2003-12-08 Bradley Bell <btb@icculus.org>
1229 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1232 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1234 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1235 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1237 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1239 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1240 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1241 get rid of silly ulongs
1243 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1244 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1245 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1246 change relevant __linux__ macros to __ELF__
1248 2003-11-27 Bradley Bell <btb@icculus.org>
1250 * include/ogl_init.h: added proto for ogl_check_mode
1252 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1253 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1256 2003-11-26 Bradley Bell <btb@icculus.org>
1258 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1259 3.3 compiler warnings
1261 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1264 * include/pstypes.h: OS X fixes
1266 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1267 main/newmenu.h: linux fixes
1269 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1270 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1271 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1272 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1273 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1276 * arch/sdl/gr.c: fix sdl gr_update
1278 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1279 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1280 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1281 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1282 include/error.h, include/pstypes.h, include/strutil.h,
1283 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1284 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1285 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1286 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1287 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1290 2003-11-25 Bradley Bell <btb@icculus.org>
1292 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1293 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1294 libmve/VisualC/mveplayer.dsp: updated project files
1296 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1297 working w/Visual C++
1299 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1300 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1301 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1302 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1305 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1306 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1309 2003-11-24 Bradley Bell <btb@icculus.org>
1311 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1312 libmve/mveplay.c: stuff to play mve's in WinCE
1314 * arch/win32/findfile.c: unused functions...
1318 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1319 enabled mouse control of menus
1321 * main/mission.h: oops, didn't mean to change this.
1323 2003-11-21 Bradley Bell <btb@icculus.org>
1325 * VisualCE/d2x/d2x.vcp: updated project file
1327 2003-11-20 Bradley Bell <btb@icculus.org>
1329 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1330 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1331 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1334 2003-11-17 Bradley Bell <btb@icculus.org>
1336 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1337 main/menu.c: added option to disable kalinix under unix
1339 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1341 2003-11-14 Bradley Bell <btb@icculus.org>
1343 * main/automap.c: fix automap background image
1345 * main/automap.c, main/automap.h: delete cruft
1347 * main/automap.c: fix level number position
1349 * main/automap.c: simplify g3_draw_line hack
1351 * main/menu.c: stop pointless vid mode changes
1353 2003-11-07 Bradley Bell <btb@icculus.org>
1355 * NEWS, installation.txt: s'more documentation
1357 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1359 * configure.ac: fix .exe extension problems
1361 2003-11-07 Bradley Bell <btb@icculus.org>
1363 * arch/ogl/ogl.c: disable texture format verification for OS X -
1366 2003-11-06 Bradley Bell <btb@icculus.org>
1368 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1369 use more traditional Alt+Enter for toggling fullscreen
1371 * 2d/ibitblt.c, main/mission.h: comments/formatting
1373 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1375 2003-11-06 Bradley Bell <btb@icculus.org>
1377 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1378 resolution change, use kludge to avoid repetitive res changes
1380 2003-11-04 Bradley Bell <btb@icculus.org>
1382 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1383 structures and i/o routines back to piggy.c
1385 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1387 * installation.txt: tell to install d1 .pig for better textures
1389 2003-11-04 Bradley Bell <btb@icculus.org>
1391 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1392 oem d1 v1.0 and registered d2 v1.0, comments
1394 2003-11-03 Bradley Bell <btb@icculus.org>
1396 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1397 all d1 shareware - even though files are different!
1399 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1402 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1405 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1408 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1410 * main/movie.c: when no movies are found, divide by six the
1411 number of warning lines sent to stdout
1413 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1415 * include/byteswap.h: fix stupid copy/paste error
1417 2003-10-24 Bradley Bell <btb@icculus.org>
1419 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1420 gr_linear_rep_movsd_2x instead of almost identical
1421 gr_linear_movsd_double. Better since we have assembly versions.
1423 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1425 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1428 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1430 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1431 error with --disable-network, move reset_network_objects()
1432 from gameseq.c to multi.c
1434 2003-10-14 Bradley Bell <btb@icculus.org>
1436 * AUTHORS, NEWS: stuff
1438 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1440 2003-10-12 Bradley Bell <btb@icculus.org>
1442 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1443 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1446 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1448 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1449 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1450 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1451 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1452 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1453 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1454 arch/win32/ipx_win.c, arch/win32/winnet.c,
1455 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1456 main/multi.h, main/network.c: add IPv4 multicasting support
1458 2003-10-11 Bradley Bell <btb@icculus.org>
1460 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1462 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1463 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1464 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1465 main/weapon.h: lots of shareware and oem fixes
1467 2003-10-10 Bradley Bell <btb@icculus.org>
1469 * arch/win32/winnet.c: fixed stupid win32 network bug
1471 2003-10-10 Bradley Bell <btb@icculus.org>
1473 * main/piggy.c: increased D1_MAX_TMAP_NUM
1475 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1477 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1478 which are animated in d2, refactorizes d1 texture reading
1480 2003-10-10 Bradley Bell <btb@icculus.org>
1482 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1483 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1484 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1485 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1486 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1487 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1488 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1489 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1490 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1491 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1492 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1493 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1494 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1495 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1496 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1497 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1498 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1499 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1500 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1501 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1502 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1503 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1504 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1505 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1506 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1507 main/wall.h: comments/formatting
1509 2003-10-09 Bradley Bell <btb@icculus.org>
1511 * main/text.c: fix text when using old datafiles
1513 * main/laser.h: comments/whitespace
1515 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1516 mines w/shareware data
1518 * include/DT_drawtext.h: deleted unused file
1520 2003-10-08 Bradley Bell <btb@icculus.org>
1522 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1524 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1526 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1527 main/menu.c: Disabled 'd2x keys' weapon selection
1529 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1531 * main/object.h, main/multi.h: get rid of most warnings issued by
1532 cpp-precomp of gcc from Mac OS X dev tools
1534 2003-10-05 Bradley Bell <btb@icculus.org>
1536 * NEWS, configure.ac: increment version number
1538 * cfile/cfile.c: better handling of CRLF text files (when that is
1541 * utilities/hogcreate.c, utilities/hogextract.c,
1542 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1543 reading/writing files
1545 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1546 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1549 2003-10-04 Bradley Bell <btb@icculus.org>
1551 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1553 * main/netmisc.c: change byte to sbyte, comments/whitespace
1555 2003-10-03 Bradley Bell <btb@icculus.org>
1557 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1559 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1562 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1563 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1564 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1565 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1566 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1567 main/object.c, main/object.h, main/paging.c, main/player.h,
1568 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1569 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1570 main/weapon.c, main/weapon.h: change byte to sbyte,
1573 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1574 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1575 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1576 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1578 * configure.ac: better checking for timeval
1580 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1582 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1583 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1584 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1585 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1586 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1587 main/multibot.c, main/network.c: Make network architecture
1588 choosable from game menu, add support for UDP/IP on Mac OS X and
1591 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1593 * include/byteswap.h: added macros for coping with alignment
1596 2003-10-02 Bradley Bell <btb@icculus.org>
1598 * main/multi.h: added padding to little-endian version of
1601 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1603 * main/netmisc.c: delete duplicate function
1605 2003-10-01 Bradley Bell <btb@icculus.org>
1607 * main/bm.c: make sure d1_texture_indices gets freed between
1610 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1612 * main/piggy.h: fix size of d1 shareware descent.pig
1614 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1616 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1617 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1618 replacements for non-animated textures
1620 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1622 * main/controls.c: use fixed 20fps wiggle
1624 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1626 * Makefile.am, debian/changelog.in, debian/control,
1627 debian/d2x-common.dirs, debian/d2x-common.install,
1628 debian/d2x-common.manpages, debian/d2x-gl.files,
1629 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1630 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1631 utilities/Makefile.am, utilities/hogcreate.1,
1632 utilities/hogextract.1, utilities/mvlcreate.1,
1633 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1634 add man pages, distribute utility programs in new d2x-common deb
1636 * rpm/d2x.spec.in: updated rpm spec file
1638 2003-08-02 Bradley Bell <btb@icculus.org>
1640 * cfile/cfile.c: update raw_position in cfputc and cfputs
1642 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1644 * main/piggy.c: make error message more friendly
1646 * main/piggy.c: simplify copying of bitmap flags
1648 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1651 * cfile/cfile.c: revert to always using custom fgets
1653 * main/endlevel.c, main/mission.c: handle missing exit sequence
1654 components gracefully
1656 * main/playsave.c: comments
1658 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1660 * cfile/cfile.c: update raw_position in cfwrite
1662 * main/network.c: comments/formatting
1664 2003-06-22 Bradley Bell <btb@icculus.org>
1666 * cfile/cfile.c: use standard fgets for non-archive files
1668 * main/movie.c: use con_printf for missing movie warning
1670 2003-06-18 Bradley Bell <btb@icculus.org>
1672 * main/movie.c: fixed cfile conversion of movielib code
1674 * main/console.c, main/hud.c: strip out colors, etc when printing
1677 * include/u_mem.h: fix NDEBUG calloc macro
1679 2003-06-15 Bradley Bell <btb@icculus.org>
1681 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1684 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1685 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1686 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1687 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1688 main/scores.c, main/state.c, main/text.c, misc/args.c,
1689 misc/strio.c: convert file i/o to cfile
1691 2003-06-14 Bradley Bell <btb@icculus.org>
1693 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1694 writing and other modes besides "rb" (mostly taken from
1697 2003-06-09 Bradley Bell <btb@icculus.org>
1699 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1702 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1703 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1706 2003-06-07 Taylor Richards <taylor@icculus.org>
1708 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1710 2003-06-07 Bradley Bell <btb@icculus.org>
1712 * main/console.c: fix non-console build
1714 * main/gamesave.c: comments
1716 * main/bm.c: remove redundant break
1718 2003-06-06 Bradley Bell <btb@icculus.org>
1720 * main/gauges.c, main/kconfig.c: comments/formatting
1722 * console/.cvsignore: added .cvsignore
1724 * main/console.c: can't write to console after it's closed
1726 2003-06-05 Bradley Bell <btb@icculus.org>
1728 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1729 console/internal.c, console/internal.h, include/CON_console.h,
1730 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1731 finish console conversion away from SDL
1733 2003-06-04 Bradley Bell <btb@icculus.org>
1735 * console/CON_console.c, include/CON.console.h, include/console.h,
1736 main/console.c, main/game.c: console conversion to native gr,
1739 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1740 put prototype for gr_bm_bitblt in gr.h
1742 2003-06-03 Bradley Bell <btb@icculus.org>
1744 * console/CON_console.c, console/DT_drawtext.c,
1745 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1746 main/console.c: use native fonts for console
1748 * main/playsave.c: use shorts for short data
1750 2003-06-02 Bradley Bell <btb@icculus.org>
1752 * configure.ac, main/console.c: set console background, fix
1755 2003-06-01 Bradley Bell <btb@icculus.org>
1757 * Makefile.am, arch/sdl/event.c, configure.ac,
1758 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1759 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1760 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1761 main/gamerend.c: added console code (from SDL_console)
1763 2003-05-30 Bradley Bell <btb@icculus.org>
1765 * README: minor update
1767 2003-05-28 Bradley Bell <btb@icculus.org>
1769 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1774 2003-06-06 Bradley Bell <btb@icculus.org>
1776 * main/kconfig.c: fix crash in control menus
1778 * main/gauges.c: force cockpit redraw in opengl
1780 * main/gamerend.c: move ogl swap, so cockpit and console get
1783 2003-06-01 Bradley Bell <btb@icculus.org>
1785 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1789 2003-05-12 Bradley Bell <btb@icculus.org>
1791 * configure.ac: increment version number
1793 * main/bm.c: use con_printf for exit model warnings
1795 * configure.ac: must check for timespec after setting -mno-cygwin
1797 * main/inferno.c: added -nohogdir and -userdir options
1799 * NEWS, main/titles.c: use briefings with no extension
1803 2003-04-30 Bradley Bell <btb@icculus.org>
1805 * configure.ac: have to include time.h when checking for nanosleep
1807 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1810 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1811 increment version number
1813 * main/Makefile.am: make dist fix
1817 2003-04-29 Bradley Bell <btb@icculus.org>
1819 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1822 2003-04-24 Bradley Bell <btb@icculus.org>
1824 * configure.ac: increment version number
1826 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1829 2003-04-24 Ingo van Lil <inguin@gmx.de>
1831 * main/render.c: fix misspellings of NDEBUG
1835 2003-04-14 Bradley Bell <btb@icculus.org>
1837 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1839 2003-04-11 Bradley Bell <btb@icculus.org>
1841 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1846 2003-04-11 Bradley Bell <btb@icculus.org>
1848 * libmve/mveplay.c: use _sleep instead of sleep on win32
1850 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1851 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1852 include/cfile.h, include/error.h, libmve/Makefile.am,
1853 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1854 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1855 utilities/Makefile.am: comments/formatting/dist problems
1857 * configure.ac: use different defines for os x
1859 2003-04-07 Bradley Bell <btb@icculus.org>
1861 * include/error.h, misc/error.c: put some old stuff back in,
1862 eliminate duplicate error messages
1864 * main/text.c: don't die on text not found
1867 * main/inferno.c: print some useful info if hog not found, allow
1868 -help to work if no text available
1870 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1872 * arch/linux/Makefile.am: revert to previous version, so linux
1875 2003-04-03 Bradley Bell <btb@icculus.org>
1877 * main/endlevel.c: fixed exit model scheme yet again
1879 2003-04-02 Bradley Bell <btb@icculus.org>
1881 * misc/error.c: call Int3 on Assert
1883 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1886 * main/wall.c: don't die when trying to toggle nonexistent
1887 segment... vertigo level 10 is buggy!
1889 * main/gamemine.c: comments/formatting
1891 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1893 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1894 main/inferno.c: Allow use of 22K sound samples
1896 2003-03-29 Bradley Bell <btb@icculus.org>
1898 * arch/ogl/gr.c: default to bitmapped reticle
1900 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1901 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1904 * arch/sdl/joy.c: fixed text seen for hats in control config
1907 2003-03-28 Bradley Bell <btb@icculus.org>
1909 * main/bm.c: heh, model nums in vertigo are hardcoded,
1910 N_D2_POLYGON_MODELS can't change
1912 * configure.ac, include/d1x.xpm, include/descent.xpm,
1913 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1916 2003-03-27 Bradley Bell <btb@icculus.org>
1918 * main/text.h: fixed text references for hat directions
1920 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1922 2003-03-26 Bradley Bell <btb@icculus.org>
1924 * main/playsave.c: make d2x keys backward compatible
1926 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1928 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1931 2003-03-26 Bradley Bell <btb@icculus.org>
1933 * main/piggy.c: fix crash when d1 data not present
1935 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1936 read/write from plr file
1938 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1939 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1940 added escort.h header
1942 2003-03-25 Bradley Bell <btb@icculus.org>
1944 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1945 D1_PIGFILE ("descent.pig") macro
1947 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1948 models from d1 pig file
1950 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1951 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1952 really) from d1 pig file
1954 2003-03-23 Bradley Bell <btb@icculus.org>
1956 * main/bm.c: stop extra robots from overwriting exit models
1958 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1959 texture list doesn't get full
1961 * main/bm.c: fix mem leak when reading extra robots
1963 2003-03-21 Bradley Bell <btb@icculus.org>
1965 * main/menu.c: Added option to set movie resolution (mostly works)
1967 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1969 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1970 replacement functions to piggy.c
1972 * main/gameseq.c: attempt to support mac d1 descent.pig
1974 * main/bm.c: fix mem leak
1976 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1977 files, both d1 and d2 oem briefing where showed
1979 * main/inferno.c, main/movie.c: Change the default movie
1980 resolution to "high", implement the option -lowresmovies
1982 2003-03-20 Bradley Bell <btb@icculus.org>
1984 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1986 * main/piggy.c: comments
1988 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1990 * main/gameseq.c: delete duplicate function
1992 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1994 2003-03-19 Bradley Bell <btb@icculus.org>
1996 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1997 (cddb discid) support
1999 * arch/sdl/digi.c, main/kludge.c: implemented
2000 digi_link_sound_to_object3 for looping sounds, other looping stuff
2002 * arch/sdl/gr.c: removing dependencies on stuff in main/
2004 * arch/linux/Makefile.am, arch/linux/init.c,
2005 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2006 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2007 other header cleanups
2009 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2011 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2013 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2014 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2015 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2016 load d1 textures for d1 levels
2018 2003-03-19 Bradley Bell <btb@icculus.org>
2020 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2021 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2022 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2023 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2026 * README: added some OS X info
2028 2003-03-17 Bradley Bell <btb@icculus.org>
2030 * main/newdemo.c: simplify DEMO_FILENAME macro
2032 * main/console.c, main/game.c: enable experimental console support
2034 * main/gamerend.c: fixed location of fps meter in multi
2036 2003-03-16 Bradley Bell <btb@icculus.org>
2038 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2039 also look in shared data dir for demos
2041 * main/newdemo.c, main/newdemo.h: comments/formatting
2043 2003-03-15 Christopher Thielen <chris@luethy.net>
2045 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2046 thinking d2 cd is always present
2048 2003-03-15 Bradley Bell <btb@icculus.org>
2050 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2053 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2056 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2057 gr_init. don't really know why this works, though
2059 2003-03-14 Bradley Bell <btb@icculus.org>
2061 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2063 * unused/bios/rbaudio.h: removed duplicate file
2065 2003-03-14 Christopher Thielen <chris@luethy.net>
2067 * arch/sdl/rbaudio.c: stop cd audio when exiting
2069 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2071 * main/gamecntl.c: add comments to the "only matt knows" cheats
2073 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2075 * main/gamemine.c: formatting, better texture conversion for d1
2078 2003-03-14 Bradley Bell <btb@icculus.org>
2080 * main/piggy.c: must swap all mac version pigfiles
2082 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2083 main/multi.c: formatting, minor cleanups
2085 * 2d/rle.c: need to swap line_size on bigendian machines
2087 * main/mission.c, main/mission.h: detect mac full version hogfile
2089 2003-03-13 Bradley Bell <btb@icculus.org>
2091 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2092 added joy/mouse sensitivity slider, increased range to 16, and
2095 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2098 * arch/linux/Makefile.am: removed extra backslash
2100 * TODO, installation.txt: updated some documentation
2102 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2103 menu, with maxfps option
2105 2003-03-12 Bradley Bell <btb@icculus.org>
2107 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2109 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2110 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2111 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2112 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2113 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2114 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2115 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2116 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2117 arch/linux/include/music.h, arch/linux/include/serial.h,
2118 arch/linux/include/ukali.h: formatting
2120 2003-03-11 Chris Arena <ccarena@cox.net>
2122 * main/menu.c: fixed brightness slider
2124 2003-03-01 Bradley Bell <btb@icculus.org>
2126 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2127 robots and animated bitmaps work, but colors are messed up
2129 2003-02-28 Bradley Bell <btb@icculus.org>
2131 * main/player.h: whitespace
2133 * main/automap.c, main/cntrlcen.c, main/collide.c,
2134 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2135 descent.hog is present, d1 becomes mission 0)
2137 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2138 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2139 arch/win32/winnet.c: MinGW compiles with network enabled again,
2140 but still doesn't work
2144 2003-02-28 Bradley Bell <btb@icculus.org>
2146 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2147 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2148 many opengl glitches
2150 2003-02-27 Bradley Bell <btb@icculus.org>
2152 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2153 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2154 main/network.c, main/network.h: noted that hoard.ham is only needed
2155 for multiplayer HOARD games, and should not be equated with
2156 "vertigo". put HoardEquipped() back in network.c.
2158 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2159 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2160 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2161 use timer_delay instead of d_delay
2163 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2165 * main/render.c: added replacement qsort for solaris
2167 2003-02-26 Bradley Bell <btb@icculus.org>
2169 * main/gamemine.c: texture conversion for d1 shareware
2171 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2173 * main/gamemine.c: better texture conversion for d1 levels
2175 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2177 * main/kconfig.c: fix joystick support under MinGW
2179 2003-02-26 Bradley Bell <btb@icculus.org>
2181 * main/playsave.c: fix swapping glitch
2183 * configure.ac, readme.txt: clean stuff up, getting ready for
2186 * main/titles.c: begin support for rendering spinning robots in
2189 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2192 * main/gamemine.c: load d1 shareware levels!
2194 2003-02-25 Bradley Bell <btb@icculus.org>
2198 * autogen.sh: add warning about old auto* versions, use
2201 2003-02-24 Bradley Bell <btb@icculus.org>
2203 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2204 briefings mostly working
2206 * main/movie.c, main/titles.c: fixed some more briefing glitches
2208 2003-02-23 Bradley Bell <btb@icculus.org>
2210 * main/movie.c: fixed crash when using shareware data files
2213 * arch/sdl/digi.c: fix crash on non-existent sounds
2214 (i.e. shareware data)
2216 2003-02-22 Bradley Bell <btb@icculus.org>
2218 * main/titles.c: fixed fullscreen toggle in briefings
2220 2003-02-21 Bradley Bell <btb@icculus.org>
2222 * configure.ac: check for mingw when enabling nasm
2224 * main/playsave.c: enable loading player files of either byte
2227 2003-02-20 Bradley Bell <btb@icculus.org>
2229 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2231 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2232 #343, not "rest of solution to bug #344"
2234 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2237 * main/kludge.c: partial solution to bug #344
2239 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2241 * compilerdefs.txt: added linux/mips info
2243 * ChangeLog: clean up changelog
2245 2003-02-19 Bradley Bell <btb@icculus.org>
2247 * libmve/mveplay.c: os x needs nanosleep prototype.
2249 2003-02-18 Bradley Bell <btb@icculus.org>
2251 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2253 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2254 to disable/enable audio
2256 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2258 * main/: movie.h, titles.c: make sure movie's palette is set before
2259 writing briefing text. Fixes bug #359
2261 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2264 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2265 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2268 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2271 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2272 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2273 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2276 * include/libmve.h: blah
2278 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2280 * main/render.c: 2nd attempt to fix solaris qsort bug
2282 2003-02-18 Bradley Bell <btb@icculus.org>
2284 * configure.ac, include/pstypes.h: put alignment detection in
2287 2003-02-17 Bradley Bell <btb@icculus.org>
2289 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2290 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2291 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2292 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2293 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2294 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2295 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2296 moved mve stuff to separate subdir
2298 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2299 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2300 mve code. Fixes (at least) bugs #41, #348, and #350.
2302 2003-02-14 Bradley Bell <btb@icculus.org>
2304 * main/Makefile.am: no more Makefile.mveplay. again
2306 * main/mveplay.c: typo
2308 2003-02-13 Bradley Bell <btb@icculus.org>
2310 * utilities/mvlextract.c: uint -> unsigned int
2312 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2313 standalone mveplayer, win32 support
2315 * main/movie.c: random bugfixes, win32 support
2317 * arch/sdl/Makefile.am: formatting
2319 * configure.ac: disable networking on mac/win for now
2321 * main/newmenu.c: comments
2323 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2325 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2326 redundant swap functions.
2328 2003-02-13 Bradley Bell <btb@icculus.org>
2330 * ChangeLog: update changelog
2332 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2334 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2335 polymodel alignment issues.
2337 2003-02-13 Bradley Bell <btb@icculus.org>
2339 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2340 fix various little bugs
2342 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2343 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2345 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2348 * README.utils: new file
2350 * main/: mve_main.c, mveplay.c: more movie fixes
2352 * README: updated README
2354 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2356 2003-02-12 Bradley Bell <btb@icculus.org>
2358 * utilities/mvlextract.c: bigendian mvl support
2360 * main/mveplay.c: formatting, stuff
2362 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2363 truecolor mve support, standalone mveplayer
2365 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2366 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2367 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2368 standalone mveplayer
2370 2003-01-22 Bradley Bell <btb@icculus.org>
2372 * include/: interp.h, interp.h: restore prototype for
2373 swap_polygon_model_data
2375 2003-01-21 Bradley Bell <btb@icculus.org>
2377 * main/piggy.c: use memcpy to avoid alignment problem
2379 * compilerdefs.txt: updated some defs, added sunos/sparc
2381 2003-01-15 Bradley Bell <btb@icculus.org>
2383 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2385 * main/gamemine.c: attempting to support d1 shareware
2387 * compilerdefs.txt: update defs
2389 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2391 * main/mveplay.c: fix several bugs, comments, formatting.
2393 2003-01-15 Bradley Bell <btb@icculus.org>
2395 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2396 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2397 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2398 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2401 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2402 formatting, comments
2404 2003-01-11 Bradley Bell <btb@icculus.org>
2406 * main/: mission.c, mission.h: attempt to support d1 for mac
2409 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2411 * main/object.h: foo
2413 2003-01-09 Bradley Bell <btb@icculus.org>
2415 * main/movie.c: use ifdef around gr_toggle_fullscreen
2417 2003-01-07 Bradley Bell <btb@icculus.org>
2419 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2420 main/mission.h: don't need .msn file for descent.hog anymore
2424 2003-01-06 Bradley Bell <btb@icculus.org>
2426 * main/mission.h, main/mission.c: comments
2428 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2431 2003-01-03 Bradley Bell <btb@icculus.org>
2433 * utilities/: txb2txt.c, txt2txb.c: remove old files
2435 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2437 * main/polyobj.c: attempt to make read_model_file
2440 * main/menu.c: move vertigo text
2442 2003-01-02 Bradley Bell <btb@icculus.org>
2444 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2445 main/polyobj.h: cleanup alignment changes
2447 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2448 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2449 main/object.h: fix alignment issues on sparc
2451 * cvshowto.txt: update cvs info
2455 * 2d/rle.c: make rle_swap handle RLE_BIG
2457 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2459 * main/render.c: workaround solaris qsort bug
2461 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2463 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2464 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2466 * arch/linux/Makefile.am: enabled linux joystick, kali
2468 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2469 arch/sdl/event.c: enabled linux joystick
2471 2002-12-31 Bradley Bell <btb@icculus.org>
2473 * main/gamemine.c: simplified warning msg
2475 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2477 * main/render.h: fix compiler warning
2479 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2481 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2483 2002-12-24 Bradley Bell <btb@icculus.org>
2485 * main/mission.c: fixes an infinite loop which was caused by d2x
2486 thinking d2demo was a descent 1 mission
2488 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2490 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2492 2002-12-24 Bradley Bell <btb@icculus.org>
2494 * main/render.c: comments
2496 2002-10-30 Bradley Bell <btb@icculus.org>
2498 * main/inferno.c: add help for -hogdir option
2500 * main/inferno.c: added -hogdir option
2502 2002-10-28 Bradley Bell <btb@icculus.org>
2504 * main/: inferno.c, menu.c: enabled Vertigo displays
2506 * include/3d.h: typo
2508 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2510 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2511 main/netmisc.c, main/network.c: simplify and eliminate redundant
2514 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2516 * maths/fixc.c: fix infinite loop in quad_sqrt.
2518 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2519 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2521 2002-10-12 Bradley Bell <btb@icculus.org>
2523 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2525 2002-10-11 Bradley Bell <btb@icculus.org>
2527 * main/hud.c: make hud_message work correctly
2529 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2532 * main/network.c: formatting, small fixes
2534 2002-10-10 Bradley Bell <btb@icculus.org>
2536 * main/netmisc.h: no swap_object for little-endian
2538 * main/: netmisc.h, network.c: use macros to simplify network
2541 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2544 * main/inferno.c: enable loading screen for mac shareware with
2547 * main/netmisc.c: whitespace
2549 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2552 * main/hud.c: whitespace
2554 * configure.ac: remove shareware build, add macdata build
2556 * main/songs.c: whitespace
2558 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2559 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2562 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2565 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2567 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2568 comments, formatting, etc.
2570 * iff/iff.c: fix bigendian iff loading.
2572 2002-10-03 Bradley Bell <btb@icculus.org>
2574 * utilities/txb2tex.c: typo
2576 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2577 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2580 * arch/sdl/mouse.c: whitespace
2582 2002-09-19 Bradley Bell <btb@icculus.org>
2584 * main/kconfig.c: fix a oops, add old logs
2586 * main/kconfig.c: support for >3 mouse buttons
2588 2002-09-18 Bradley Bell <btb@icculus.org>
2590 * include/gr.h: fix palette swap define
2592 2002-09-14 Bradley Bell <btb@icculus.org>
2594 * main/titles.c: load hires briefing screen if lores doesn't exist
2595 (i.e. vertigo) and MenuHires=0
2597 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2599 * main/: multi.h, network.h: pack some structures for ipx
2602 2002-09-14 Bradley Bell <btb@icculus.org>
2604 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2605 and load_endlevel_data() to expect newline-terminated strings, fix
2606 load_game_data to read null-terminated string for
2609 2002-09-07 Bradley Bell <btb@icculus.org>
2611 * main/newmenu.c: added error message
2613 * main/menu.h: enable -nohires with mac shareware
2615 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2617 * 2d/font.c: enable 0/255 palette swap for fonts
2619 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2622 * 2d/2dsline.c: fix ogl blooper
2624 2002-09-05 Bradley Bell <btb@icculus.org>
2626 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2629 * include/strutil.h: need string.h for strcasecmp
2631 * include/rle.h: okay, maybe it needs to be this way
2633 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2635 * 2d/scalec.c: more stuff from d2src
2637 * 2d/rle.c: more stuff from d2src, formatting
2639 * 2d/font.c: useless cruft
2641 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2643 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2646 2002-09-04 Bradley Bell <btb@icculus.org>
2648 * include/grdef.h: fix compiler warnings
2650 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2652 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2655 * main/game.c: we want the mac ibitblt for everything but dos and
2658 * main/texmerge.c: these routines are in tmerge.c
2660 * main/credits.c: enable credits for mac and oem data
2662 * main/bm.c: use either exit.ham or exit.pofs
2664 * include/ibitblt.h: enable some more code from d2src
2666 * include/gr.h: enable mac ubitblt_double
2668 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2670 * include/grdef.h: moved some inline asm from linear.h
2672 * 2d/ibitblt.c: brought in line with original d2 version
2674 * 2d/bitblt.c: reverted to original d2 version of this file, then
2675 added d1x enhancements
2677 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2679 * 2d/linear.h: moved these back to their original locations
2682 * main/mveplay.c: close some memory holes, speed up palette loading
2684 * main/movie.c: added fullscreen toggle while playing movies
2686 * main/inferno.c: comment out -superhires help text (always on)
2688 * include/timer.h: added approx_fsec_to_usec macro
2690 * arch/sdl/joy.c: fix compiler warning
2692 2002-09-01 Bradley Bell <btb@icculus.org>
2694 * main/network.c: oops
2696 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2698 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2699 timer_get_fixed_seconds
2703 2002-08-31 Bradley Bell <btb@icculus.org>
2705 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2708 * main/multi.h: network endian stuff
2710 * 2d/font.c, include/gr.h: fast file i/o for font headers
2712 * arch/win32/arch_ip.cpp: unused file
2714 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2715 bigendian networking fixes
2717 * main/menu.c: make net menu more accurate, also make superhires
2720 * include/pstypes.h: better to have __pack__ all the time, I think.
2721 needed for networking, e.g.
2723 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2726 * arch/win32/Makefile.am: unused file
2730 2002-08-30 Bradley Bell <btb@icculus.org>
2732 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2734 * main/: newmenu.h, titles.c: formatting
2736 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2737 main/multi.h: networking works, finally
2739 * TODO: added TODO file
2741 * arch/linux/arch_ip.cpp: unused fine
2743 * README: network sorta working
2745 * main/: Makefile.am, multi.c, network.c, network.h: more
2748 * main/menu.c: load builtin mission correctly
2750 * main/inferno.c: documentation
2752 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2755 * main/Makefile.mveplay: don't need no more
2757 2002-08-29 Bradley Bell <btb@icculus.org>
2759 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2760 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2761 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2764 * include/ipx_drv.h: more network fixing
2766 * arch/linux/include/ipx_drv.h: more network fixing
2768 * include/ipx.h: formatting
2770 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2772 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2773 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2774 main/inferno.c: fixed networking fuck-up?
2776 * Makefile.am: moved mingw info to README
2778 * README, mingw32.txt: moved mingw info to README
2780 2002-08-27 Bradley Bell <btb@icculus.org>
2782 * utilities/mvlextract.c: allow specifying file to extract
2784 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2787 * utilities/hogextract.c: allow specifying file to extract
2789 * main/mission.c: Have to get mission_num _after_ promoting...
2791 * main/: gameseq.c, titles.c: beginning d1 briefing support
2793 * descent.msn: beginning d1 briefing support
2795 * main/: titles.c, titles.h: d1-style mission briefings
2797 * main/piggy.h: whitespace
2799 * main/movie.c: beginning robot movie support, fall back on lo/hi
2800 res if hi/lo not available
2802 * main/mission.c: added Builtin_mission_num for builtin mission,
2803 D1Hogdir, d1-style mission briefings
2805 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2808 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2809 (for d1 missions that need d1 data)
2811 * 2d/ibitblt.c: whitespace
2813 2002-08-26 Bradley Bell <btb@icculus.org>
2815 * utilities/mvlcreate.c: oops
2817 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2820 * utilities/hogextract.c: added [v]iew option
2822 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2824 * main/titles.c: fix writable string, disable DumbAdjust thing
2826 * main/polyobj.h: whitespace
2828 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2831 * main/movie.c: read movies from AltHogDir, other fixes
2833 * main/: mission.c, mission.h: fix bug w/mission filename
2835 * main/gameseq.c: comments
2837 * main/digi.h: whitespace n stuff
2839 * include/mve_audio.h: added audio flag macros
2841 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2846 2002-08-23 Bradley Bell <btb@icculus.org>
2848 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2851 * Makefile.am: remove d2demo.mn2
2853 * cfile/cfile.c, include/cfile.h: add cfile_size function
2855 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2856 eliminate need for .mn2 files for oem and demo
2858 2002-08-22 Bradley Bell <btb@icculus.org>
2860 * main/bm.c: fix for vertigo
2862 * main/menu.h: make OEM menu pcx available
2864 * 2d/rle.c: merge with original d2 file
2866 * Makefile.am, configure.ac: let mission files get installed by
2869 2002-08-17 Bradley Bell <btb@icculus.org>
2871 * configure.ac: make FAST_FILE_IO the default on little-endian
2874 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2876 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2879 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2881 * main/: game.c, menu.c, mission.c: promote builtin missions.
2883 2002-08-15 Bradley Bell <btb@icculus.org>
2885 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2886 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2888 * utilities/.cvsignore: added cvsignore
2890 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2893 * main/piggy.c: mac data file loading
2895 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2896 transparency and swap 0/255 correctly for mac data files
2898 2002-08-13 Bradley Bell <btb@icculus.org>
2900 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2901 to utilities to avoid conflict with c++ std lib <utility>
2903 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2904 txt2txb.c: moved utility to utilities to avoid conflict with c++
2907 * Makefile.am, configure.ac: add utilities
2909 2002-08-09 Bradley Bell <btb@icculus.org>
2911 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2914 2002-08-08 Bradley Bell <btb@icculus.org>
2916 * main/inferno.c: comments
2918 * main/: newmenu.c, songs.c: mac demo datafile support
2920 * installation.txt: update
2922 * main/gamesave.c: use lowercase for consistency
2924 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2925 models for other than d2demo
2927 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2929 * main/gamemine.c: formatting, better d1 texture conversion
2931 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2932 main/mission.h: recognize .msn mission files.
2934 2002-08-07 Bradley Bell <btb@icculus.org>
2936 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2937 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2938 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2939 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2940 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2941 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2944 2002-08-06 Bradley Bell <btb@icculus.org>
2946 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2948 * main/Makefile.am: formatting
2950 * 2d/font.c: make gr_remap_font just reload the whole thing
2952 * configure.ac: formatting
2954 * Makefile.am: added d2demo.mn2
2956 * d2demo.mn2: mission file for shareware
2958 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2959 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2961 * main/sounds.h: shareware stuff, whitespace
2963 * main/: polyobj.c, polyobj.h: more fast i/o macros
2965 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2968 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2969 endlevel stuff to non-shareware, allow movies/endlevel for
2972 * main/cntrlcen.c: typo
2974 * main/bm.h: use global Piggy_hamfile_version
2976 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2977 macros, use global Piggy_hamfile_version
2979 * main/Makefile.am: terrain and movie stuff always used now
2981 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2984 * main/: gamemine.c, gamesave.c: load DMB levels
2986 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2987 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2989 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2991 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2993 2002-08-04 Bradley Bell <btb@icculus.org>
2995 * main/inferno.c: shareware stuff, formatting
2997 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2999 * arch/sdl/gr.c: don't need to set mode in gr_init
3001 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3003 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3006 * Makefile.am, descent.mn2: added mission file for descent 1
3008 2002-08-02 Bradley Bell <btb@icculus.org>
3010 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3011 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3012 main/piggy.h, misc/error.c: junk
3014 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3015 render.h, scores.c, scores.h, terrain.c: shareware stuff
3017 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3018 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3019 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3020 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3021 main/weapon.c, main/weapon.h: fast i/o macros
3023 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3025 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3026 main/gamemine.h, main/gamesave.c: load d1 levels
3028 2002-07-30 Bradley Bell <btb@icculus.org>
3030 * configure.ac: oops
3032 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3035 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3036 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3037 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3038 main/piggy.c, main/titles.c: support shareware datafiles!
3040 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3041 piggy.c: SHAREWARE fixes
3043 2002-07-29 Bradley Bell <btb@icculus.org>
3045 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3046 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3047 misc/fileutil.c: Portability - OS X support
3049 2002-07-27 Bradley Bell <btb@icculus.org>
3051 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3052 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3053 segment.h: portability
3055 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3056 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3057 main/wall.h: portabilization
3059 * 2d/font.c, include/gr.h: portability
3061 2002-07-26 Bradley Bell <btb@icculus.org>
3063 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3065 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3067 * main/player.c: foo
3069 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3071 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3072 misc/fileutil.h: portable file i/o utils
3074 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3075 writable string anymore... / formatting
3077 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3078 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3079 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3080 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3081 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3082 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3083 portable-izing file loading routines
3085 2002-07-24 Bradley Bell <btb@icculus.org>
3087 * main/mveplay.c: correctly play files with 16bit uncompressed
3088 audio, mem checking, etc
3090 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3093 2002-07-23 Bradley Bell <btb@icculus.org>
3095 * misc/Makefile.am: unused file
3097 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3098 main/sounds.h: remove experimental nmovie stuff
3100 * main/movie.c: add some debugging output
3102 2002-07-22 Bradley Bell <btb@icculus.org>
3104 * main/: console.c, state.c: simplified header
3106 * main/movie.c: enable mveplay audio
3108 * main/old/movie.c: moved to main/
3110 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3111 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3112 main/mvelib.c, main/mveplay.c: initial movie support
3114 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3115 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3116 include/ogl_init.h, include/pstypes.h, main/console.c,
3117 main/state.c, mem/mem.c: OS X stuff
3119 * configure.ac: OS X and movie stuff
3121 2002-07-19 Bradley Bell <btb@icculus.org>
3123 * compilerdefs.txt: OSX defs
3125 2002-07-18 Bradley Bell <btb@icculus.org>
3127 * main/inferno.c: use simpler rcs tags
3129 * autogen.sh: keep Changelog in cvs (and use --accum)
3131 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3132 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3133 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3134 main/songs.c: changed cdrom->rbaudio
3136 * include/rbaudio.h: moved to /include
3138 2002-07-17 Bradley Bell <btb@icculus.org>
3140 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3141 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3142 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3143 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3144 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3145 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3146 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3147 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3148 3d/setup.c: use simpler rcs tags
3153 2002-07-17 Bradley Bell <btb@icculus.org>
3155 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3157 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3159 * debian/rules: don't need readme's
3161 * debian/rules: move d1x license to COPYING, license clarifications
3163 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3164 license to COPYING, license clarifications
3166 * debian/rules: fix debian docs
3168 * debian/rules: fix debian manpages
3170 * debian/d2x-sdl.menu: fix debian menu
3172 * debian/rules: link to undocumented man page for debs
3174 * Makefile.am, configure.ac, debian/control, debian/copyright,
3175 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3176 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3177 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3180 2002-07-16 Bradley Bell <btb@icculus.org>
3182 * debian/: rules, changelog.in: deb stuff
3184 * configure.ac: cleaner nasm detection
3186 * debian/: changelog.in, control, rules: deb stuff
3188 * README, installation.txt: typos, stuff
3190 * configure.ac: better #defines
3192 * configure.ac: whitespace
3194 * configure.ac: better documentation
3196 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3197 SDL_JOYSTICK not needed
3199 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3201 * configure.ac: need higher SDL for joystick
3203 * debian/: control, rules: deb stuff
3205 * arch/sdl/joy.c: old junk
3207 * Makefile.am, configure.ac: automake updates
3209 * main/: inferno.c, text.c: don't use althogdir on non-unix
3211 * configure.ac: more autoconf updates
3213 * misc/strutil.c: better strrev
3215 * main/inferno.c: need limits.h on mingw also
3217 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3220 2002-04-19 Bradley Bell <btb@icculus.org>
3222 * main/network.c: let hoard.ham be a cfile
3224 * main/text.c: better error message when hog not found
3228 2002-03-23 Bradley Bell <btb@icculus.org>
3230 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3231 arch/sdl/Makefile.am: Use SDL joystick automatically
3233 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3235 2002-03-05 Bradley Bell <btb@icculus.org>
3237 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3240 2002-02-23 Bradley Bell <btb@icculus.org>
3242 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3244 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3245 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3246 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3247 main/editor/Makefile.am: moved includes to include
3249 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3251 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3252 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3253 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3256 * main/game.c: disabled cockpit for OGL, formatting
3258 * 2d/ibitblt.c: formatting
3260 2002-02-16 Bradley Bell <btb@icculus.org>
3262 * include/oldsdl.h: check for older macros
3264 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3265 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3266 allow older sdl versions
3268 2002-02-15 Bradley Bell <btb@icculus.org>
3270 * main/: automap.c, automap.h, inferno.c: automap resolution now
3273 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3275 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3276 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3277 win32/include/key_arch.h: never mind - that would be pointless
3279 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3280 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3281 win32/include/key_arch.h: copied files from d1x
3283 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3284 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3286 * main/multipow.c: need conf.h
3288 * arch/win32/Makefile.am: new file
3290 * include/pstypes.h: added u_int16_t (needed in base_ip)
3292 * arch/win32/arch_ip.cpp: copied from d1x
3294 2002-02-14 Bradley Bell <btb@icculus.org>
3296 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3298 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3299 main/netlist.c: Added hotkeys to toggle fullscreen mode
3301 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3302 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3304 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3305 reorder.h: Lotsa networking stuff from d1x
3307 2002-02-13 Bradley Bell <btb@icculus.org>
3309 * include/gr.h, main/game.c: Fullscreen toggle stuff
3311 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3314 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3315 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3318 2002-02-11 Bradley Bell <btb@icculus.org>
3320 * main/bm.c: use portable loader if bigendian
3322 * include/pstypes.h: don't define bool for c++
3324 * include/cfile.h: extern AltHogDir stuff
3326 * include/byteswap.h: use WORDS_BIGENDIAN
3328 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3330 * main/vers_id.h: added D2X_IVER
3332 * misc/args.c: don't use d1x.ini
3334 * Makefile.am: rpm stuff
3336 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3339 2002-02-09 Bradley Bell <btb@icculus.org>
3341 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3343 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3345 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3348 2002-02-06 Bradley Bell <btb@icculus.org>
3350 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3351 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3352 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3354 * debian/: changelog.in, control, copyright, d2x-gl.files,
3355 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3359 2002-02-02 Bradley Bell <btb@icculus.org>
3361 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3363 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3364 Enabled RELEASE option
3366 2002-01-31 Bradley Bell <btb@icculus.org>
3368 * Makefile.am, configure.ac: specify prerequisite versions of
3369 autoconf and automake
3371 2002-01-29 Bradley Bell <btb@icculus.org>
3373 * main/mission.c: RCS header added
3375 * main/inferno.c: update copyright date
3377 * main/mission.c: allow missions to be in AltHogDir
3379 * configure.ac: Display results of configure
3381 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3384 2002-01-28 Bradley Bell <btb@icculus.org>
3386 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3387 Data files now go in DATADIR/games/d2x, user files now go in
3390 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3392 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3393 files now go in ~/.d2x
3395 2002-01-24 Bradley Bell <btb@icculus.org>
3397 * configure.ac: fix nasm not found error message
3399 2002-01-18 Bradley Bell <btb@icculus.org>
3401 * configure.in: getting rid of old configure.in
3403 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3404 main/movie.c: Movie playing kludgey stuff
3406 * misc/args.c: formatting
3408 * main/inferno.c: allow -h for help
3410 * include/error.h: don't die on int3, unless -debug given
3412 * mingw32.txt: more stuff
3414 2001-12-29 Bradley Bell <btb@icculus.org>
3416 * Makefile.am: Got rid of thinking.txt
3418 * main/inferno.c: document -nomovies option
3420 2001-12-28 Bradley Bell <btb@icculus.org>
3422 * main/titles.c: formatting, put some code into place for rendering
3423 of robots during briefings
3425 2001-12-27 Bradley Bell <btb@icculus.org>
3429 2001-12-23 Craig Hadady <chadady@iglou.com>
3431 * 2d/rle.c: fixed bug in dummy array.
3433 2001-12-03 Bradley Bell <btb@icculus.org>
3435 * arch/sdl/init.c: fix formatting
3437 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3438 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3439 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3440 and sdl joystick stuff
3442 2001-11-30 Bradley Bell <btb@icculus.org>
3444 * thinking.txt: not needed
3446 2001-11-27 Bradley Bell <btb@icculus.org>
3448 * cygconf, mingw32.txt: use sdl from source on cygwin
3450 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3451 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3452 SDL_CFLAGS to CFLAGS
3454 2001-11-27 Bradley Bell <btb@icculus.org>
3458 2001-11-14 Bradley Bell <btb@icculus.org>
3460 * texmap/scanline.c: use optimization flags as texmap default
3462 * NEWS: mouse wheel, etc
3464 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3465 wheel to emulate 3rd axis
3467 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3469 * include/error.h: kludge to ungrab mouse when we hit an int3
3471 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3472 __ENV_MSDOS__ to __MSDOS__
3474 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3477 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3480 * arch/sdl/digi.c: implemented digi_set_volume
3482 * include/grdef.h, main/config.c, misc/d_io.c: change
3483 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3485 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3486 main/piggy.c: use MAKE_SIG
3488 * installation.txt: update
3490 * configure.ac: new file
3492 * arch/sdl/joydefs.c: #include pstypes.h
3494 * arch/sdl/init.c: SDL joystick stuff
3496 * acconfig.h: adjust MINGW defines
3498 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3499 controls menu now works
3501 2001-11-13 Bradley Bell <btb@icculus.org>
3503 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3506 * Makefile.am: New file
3508 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3511 * compilerdefs.txt: New file
3513 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3515 2001-11-12 Bradley Bell <btb@icculus.org>
3517 * main/playsave.c: load player files regardless of byte order of
3520 2001-11-11 Bradley Bell <btb@icculus.org>
3522 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3525 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3527 * NEWS: GL savegame thumbnails
3529 * acconfig.h, configure.in: make option for NMOVIES, default to off
3531 2001-11-09 Bradley Bell <btb@icculus.org>
3533 * main/state.c: Enabled savegame thumbnails under OpenGL
3535 * unused/pa_null/pa_enabl.h: remove duplicate header
3537 * misc/args.c: use d2x.ini for option file
3539 * mem/mem.c: Move mem_realloc inside the ifdef
3541 * main/menu.c: fix 640x400 menu text
3543 * main/inferno.c: added documentation
3545 * main/endlevel.c: fix warnings
3547 * arch/ogl/gr.c: Get rid of gl spew
3549 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3551 * acconfig.h: Define __SDL__ for mingw
3553 2001-11-08 Bradley Bell <btb@icculus.org>
3555 * 2d/font.c: free OGL font data when rereading
3557 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3558 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3559 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3560 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3561 main/weapon.h: Enabled shareware build, endlevel flythrough
3564 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3565 of use for shareware build
3567 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3570 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3572 2001-11-05 Bradley Bell <btb@icculus.org>
3574 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3577 * include/3d.h: Add comment
3579 2001-11-04 Bradley Bell <btb@icculus.org>
3581 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3584 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3587 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3589 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3590 main/hudmsg.h: Enable d1x-style hud_message
3592 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3594 * 2d/font.c: re-init ogl fonts after remapping colors.
3596 2001-11-02 Bradley Bell <btb@icculus.org>
3598 * misc/Makefile.am: remove byteswap.h (duplicate header)
3600 * 2d/font.c: fixed gr_remap_font, minor stuff
3602 * configure.in: take out -O2 if doing debug build
3604 * main/bm.c: formatting
3606 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3608 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3609 macros, get rid of functions
3611 2001-11-01 Bradley Bell <btb@icculus.org>
3613 * misc/byteswap.h: removed duplicate header
3615 2001-10-31 Bradley Bell <btb@icculus.org>
3617 * NEWS, main/automap.c: automap works in opengl
3619 * NEWS, configure.in: Added news
3621 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3623 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3625 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3626 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3627 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3629 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3631 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3633 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3634 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3636 2001-10-27 Bradley Bell <btb@icculus.org>
3638 * main/inferno.c: added some documentation
3640 2001-10-25 Bradley Bell <btb@icculus.org>
3642 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3645 * Makefile.am, configure.in, arch/Makefile.am,
3646 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3647 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3648 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3649 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3650 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3651 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3652 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3653 it's ugly, but It'll be easier to sync with d1x.
3655 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3656 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3657 main/editor/Makefile.am: attempt at support for editor, makefile
3660 * misc/d_delay.c: formatting fix
3662 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3663 tmappent.S, tmapppro.S: adding support for runtime selection of
3666 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3667 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3668 including multi.h and network.h, fix backslashes, fix compiler
3671 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3672 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3673 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3674 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3675 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3676 including multi.h and network.h, fix backslashes
3678 * include/pstypes.h: added typedef for u_int64_t on mingw
3680 * include/3d.h: added prototype for g3_uninit_polygon_model
3682 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3684 2001-10-24 Bradley Bell <btb@icculus.org>
3686 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3687 arch subdirs, as in d1x.
3689 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3690 earlier style until i understand automake 1.5 better. remove input
3693 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3694 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3695 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3696 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3697 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3698 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3699 Moved input stuff to arch subdirs, as in d1x.
3701 * NEWS, configure.in: blah blah
3703 2001-10-23 Bradley Bell <btb@icculus.org>
3705 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3707 * texmap/tmapppro.S: no need for #include <conf.h> here
3709 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3712 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3713 file. RCS header added
3715 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3716 #ifdef'ing out the whole file. RCS header added
3718 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3719 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3720 fixes. Now works with automake 1.5 and autoconf 2.52.
3721 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3722 mingw (-grabmouse now works on win32).
3724 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3725 These don't belong in cvs
3729 2001-10-20 Bradley Bell <btb@icculus.org>
3731 * 2d/font.c: Don't free unused variables...
3733 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3736 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3737 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3738 main/Makefile.am: make dist more sensible
3740 * Makefile.am: Kludge for linking on mingw
3742 2001-10-19 Bradley Bell <btb@icculus.org>
3744 * Makefile.am, configure.in, arch/win32/Makefile.am,
3745 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3747 * include/ipx_drv.h: Check for __MINGW32__
3749 * include/i86.h: Imported from d1x
3751 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3753 * arch/dos/modex.asm: Fixed %include
3755 * main/console.c: RCS headers added
3757 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3760 * Makefile.am, main/Makefile.am: Moved final link to top-level
3761 directory instead of main/
3763 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3764 __ENV_LINUX__ to __linux__
3766 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3767 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3768 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3769 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3770 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3771 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3772 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3773 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3774 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3775 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3778 * configure.in: add --enable-xploader, support arch/linux subdir,
3781 * main/inferno.c: conditionalize conf.h
3783 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3785 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3786 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3787 misc/fileutil.h: Partial application of linux/alpha patch.
3789 2001-10-19 Bradley Bell <btb@icculus.org>
3791 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3792 networking in line with d1x, moved some arch/linux_* stuff to
3795 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3796 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3797 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3798 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3801 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3802 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3803 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3804 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3805 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3806 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3807 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3808 linux/include/ukali.h: Brought linux networking in line with d1x,
3809 moved some arch/linux_* stuff to arch/linux/*
3811 * include/ipx_drv.h: Imported from d1x
3813 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3815 * main/ipx_drv.c: Imported from d1x
3817 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3818 main/network.h, main/Makefile.am: Trying to get network working on
3821 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3822 main/Makefile.am: build fixes
3824 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3825 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3826 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3827 starting to get net working.
3829 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3830 conditionalized min,max macros
3832 2001-10-18 Bradley Bell <btb@icculus.org>
3834 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3835 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3836 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3837 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3840 * 2d/2dsline.c: RCS headers added/changed
3842 * configure.in: fix NASMFLAGS bug
3844 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3847 2001-10-17 Bradley Bell <btb@icculus.org>
3849 * NEWS: Fixed the invulnerable robots bug!
3851 * main/collide.c: Fixed the invulnerable robots bug!
3853 2001-10-14 Bradley Bell <btb@icculus.org>
3855 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3858 2001-10-13 Bradley Bell <btb@icculus.org>
3860 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3861 arch/Makefile.am, arch/dos/Makefile.am,
3862 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3863 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3864 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3865 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3866 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3867 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3868 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3869 arch/win32/include/Makefile.am, iff/Makefile.am,
3870 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3871 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3872 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3873 unused/bios/Makefile.am, unused/lib/Makefile.am,
3874 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3875 unused/ui/Makefile.am, unused/vga/Makefile.am,
3876 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3877 automake stuff from "inert" subdirs. And there was much rejoicing.
3879 * Makefile.am, NEWS, configure.in: Stuff
3881 * ChangeLog: removing auto-generated file
3883 * cygconf: Added instructions for mingw32 build
3885 * Makefile.am: renamed INSTALL to installation.txt
3887 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3889 * mingw32.txt: Added instructions for mingw32 build
3891 * configure.in: Enable assembly under mingw32
3893 2001-10-12 Bradley Bell <btb@icculus.org>
3895 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3897 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3898 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3899 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3900 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3901 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3902 to __DJGPP__, since it's built-in.
3904 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3906 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3907 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3911 2001-10-12 Bradley Bell <btb@icculus.org>
3913 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3915 * Makefile.am: make sure cygconf gets archived
3917 * configure.in: Increment version number in preparation for release
3919 * configure.in: Fix detection of opengl
3921 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3922 cygconf, arch/Makefile.am, arch/include/joy.h,
3923 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3924 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3925 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3926 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3927 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3928 Vastly improved compilability.
3930 2001-10-11 Bradley Bell <btb@icculus.org>
3932 * Makefile.am: Added macros/sdl.m4
3934 * autogen.sh: Added macros/sdl.m4
3936 2001-10-09 Bradley Bell <btb@icculus.org>
3938 * main/vers_id.h: Added DESCENT_VERSION constant
3940 * main/inferno.c: Added command-line help.
3942 * include/ogl_init.h: opengl improvments (following d1x changes)
3944 2001-10-07 Bradley Bell <btb@icculus.org>
3946 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3947 arch/ogl/Makefile.am: Remove duplicate headers.
3949 2001-08-02 Thimo Neubauer <thimo@debian.org>
3951 * mem/mem.c: totally crippled the memory manager because it does
3952 not make sense for non-DOS-systems and it would have been too
3953 complicated to get it 64bit clean
3955 2001-06-19 Bradley Bell <btb@icculus.org>
3957 * cvshowto.txt: updated anonymous password
3959 2001-02-08 Bradley Bell <btb@icculus.org>
3961 * COPYING, license.txt: Added d1x license
3963 2001-02-01 Bradley Bell <btb@icculus.org>
3965 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3967 2001-01-31 Bradley Bell <btb@icculus.org>
3969 * configure.in, arch/include/mouse.h, include/pstypes.h,
3970 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3972 * main/polyobj.c: fix typo
3974 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3975 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3976 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3977 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3978 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3979 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3980 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3981 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3982 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3983 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3984 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3985 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3986 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3987 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3988 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3989 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3990 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3991 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3992 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3993 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3994 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3995 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3996 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3997 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3998 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3999 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4002 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4003 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4004 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4005 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4008 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4011 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4012 cross-compiling, and cygwin fixes
4014 2001-01-30 Bradley Bell <btb@icculus.org>
4016 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4017 include/pstypes.h, include/strutil.h, main/Makefile.am,
4018 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4019 needs --without-assembler and --without-network to compile
4021 2001-01-29 Bradley Bell <btb@icculus.org>
4023 * configure.in, main/Makefile.am: Fixes to build system
4025 * main/kconfig.c: fix for non-linux joysticks
4027 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4028 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4029 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4030 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4031 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4032 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4033 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4034 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4035 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4036 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4038 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4039 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4040 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4041 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4042 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4043 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4046 * arch/dos/include/joy.h, arch/dos/include/key.h,
4047 arch/dos/include/mouse.h: Unified input headers.
4049 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4051 2001-01-28 Bradley Bell <btb@icculus.org>
4053 * conf.h.in, configure.in, arch/Makefile.am,
4054 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4055 arch/include/key.h, main/Makefile.am: More header unification...
4057 * main/newdemo.c: Added <ctype.h>
4059 * arch/include/event.h, arch/include/joy.h: unified input headers.
4061 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4062 OpenGL now uses SDL-GL instead of gii
4064 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4066 2001-01-25 Bradley Bell <btb@icculus.org>
4068 * autogen.sh: use "set -e" so execution stops if something goes
4071 2001-01-24 Bradley Bell <btb@icculus.org>
4075 * Makefile.am: Add ChangeLog to dist
4079 2001-01-24 Bradley Bell <btb@icculus.org>
4081 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4083 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4084 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4087 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4088 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4089 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4090 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4091 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4092 arch/Makefile.am, arch/dos/Makefile.am,
4093 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4094 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4095 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4096 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4097 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4098 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4099 unused/Makefile.am, unused/bios/Makefile.am,
4100 unused/lib/Makefile.am, unused/novga/Makefile.am,
4101 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4102 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4103 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4104 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4105 make dist, VPATH builds, ...
4107 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4108 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4109 arch/dos/Makefile.in, arch/linux/Makefile.in,
4110 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4111 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4112 misc/Makefile.in, texmap/Makefile.in: cruft removal
4114 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4117 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4119 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4121 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4124 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4125 added -grabmouse option
4127 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4128 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4129 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4130 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4131 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4132 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4133 main/songs.c, misc/args.c: changed args_find to FindArg
4135 2001-01-22 Bradley Bell <btb@icculus.org>
4137 * configure, main/Makefile.am, main/Makefile.in: configuration
4140 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4141 fix compiler warnings w/opengl
4143 * include/console.h: ggi support
4145 * arch/linux_init.c: svgalib support
4147 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4148 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4149 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4150 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4151 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4152 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4155 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4157 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4158 main/render.c: fix warnings and enable NDEBUG *
4159 arch/svgalib_init.c: svgalib support
4161 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4163 * main/kconfig.c: joystick support
4165 2001-01-21 Bradley Bell <btb@icculus.org>
4167 * cvshowto.txt: new file, taken from d1x webpage
4169 * AUTHORS, README: Taking over as maintainer of d2x
4171 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4173 2001-01-20 Bradley Bell <btb@icculus.org>
4175 * configure, configure.in: Turned -Werror back off by default
4177 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4178 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4179 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4180 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4181 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4182 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4183 main/laser.c, main/multi.c, main/network.c, main/network.h,
4184 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4185 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4186 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4187 warnings, for non-OpenGL on linux, anyway...
4189 2001-01-19 Bradley Bell <btb@icculus.org>
4191 * copying: remove duplicate file
4193 * Import of d2x-0.0.9-pre1
4195 * Import of d2x-0.0.8