1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 2005-02-25 Chris Taylor <chris@icculus.org>
10 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
11 allowing Mac OS 9 and X to both use conf.h but one can build for
12 OpenGL while the other doesn't.
14 * main/editor/mine.c: use the Descent 2 definitions for maximum
17 2005-02-25 Bradley Bell <btb@icculus.org>
19 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
20 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
21 d2src system for persistent sounds. Untested, of course.
23 * ChangeLog-old: clean up old changelog a little
25 * ChangeLog-old: converted old changelog to "cvs log" format, so
26 it can be manipulated with cvs2cl and other tools.
28 2005-02-24 Tim Massey <tmassey@obscorp.com>
30 * main/inferno.c: allow -notitles to work in shareware [and
31 non-RELEASE] version too. (d1x r1.35)
33 2005-02-24 Peter Hawkins <peterh@isa.net.au>
35 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
37 2005-02-24 Matthew Mueller <donut@dakotacom.net>
39 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
40 don't do it automatically (eg, ati's fglrx linux driver) (d1x
43 2005-02-24 Bradley Bell <btb@icculus.org>
45 * main/movie.c: change movie Warnings to con_printf, simplify
48 2005-02-24 Chris Taylor <chris@icculus.org>
50 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
51 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
52 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
53 PHYSFSX_openWriteBuffered, where appropriate
55 * main/gauges.c: draw behind the shield number properly with OpenGL
57 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
58 is selected as a secondary weapon
60 * main/titles.c: check properly whether there's a briefing
62 * main/mission.c: recursively search directories in "missions"
65 2005-02-11 Bradley Bell <btb@icculus.org>
67 * debian/control: build-dep on libphysfs-dev
69 * arch/ogl/gr.c: use GLint for arb_max_textures
71 * arch/ogl/Makefile.am: added internal.h to dist
73 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
75 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
78 dynamically find and load the OpenGL library
80 * main/editor/macro.c: use physfs instead of non-existing cflib.h
82 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
84 * main/editor/medwall.c: include cntrlcen.h
86 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
88 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
90 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
91 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
93 * ui/number.c: s/inputbox/Inputbox/
95 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
97 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
99 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
100 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
101 main/gamesave.c: s/128/PATH_MAX
103 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
105 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
107 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
108 mouse_set_limits and mouse_set_pos (we don't want to limit user)
110 * ui/menubar.c: specify int type for state2_alt_down
112 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
114 * main/piggy.c: call bm_read_all even if EDITOR is defined
116 * main/gamesave.c: if LVL can't be found, try filename that was passed
118 * main/mission.c: ensure mission name is properly terminated
120 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
122 * 2d/font.c: fix bug #2167: some characters would not display because
123 of signed/unsigned errors
125 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
127 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
128 gauge when appropriate
130 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
131 all functions in kfuncs.c to return int instead of void
133 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
134 disable old hostage system in editor (d2 is simpler in this regard)
136 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
138 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
140 * main/editor/centers.c: change curseg2p to Curseg2p
142 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
144 * main/editor/macro.c: remove unused variable "length"
146 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
148 * main/editor/medmisc.c: Pass both arguments to render_frame
150 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
151 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
152 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
153 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
154 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
155 instead of d1-style mem.h and types.h
157 * main/editor/texpage.c: do texture replacement for any mission
159 * main/editor/medwall.c: add prototype for create_removable_wall
161 * main/editor/medrobot.c: don't try to set the removed follow_path
163 2005-01-23 Jason Owen <shannara256@yahoo.com>
165 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
166 may crash printf if the list of extensions is huge
168 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
170 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
171 only on last level of built-in mission.
173 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
176 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
177 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
178 buffers (speeding it up), and use cfopen instead of
179 PHYSFS_openRead/PHYSFS_openWrite where appropriate
181 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
182 sure nocfile.h and cfile.h are never both included
184 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
186 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
187 fix bug #1676 (filling up of OLG texture list)
189 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
191 * main/state.c: fix problems with copying/deleting save files
193 * main/automap.c: make automap fonts transparent.
195 2005-01-07 Bradley Bell <btb@icculus.org>
197 * main/menu.c: In Load Level, if there is no current mission,
200 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
202 * main/gameseq.c: Free polymodel data before reloading ham file.
204 * arch/ogl/gr.c: Implement fading in ogl_urect()
206 * main/gauges.c: Draw ship before shields in HUD.
208 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
210 * main/editor/centers.c: Use both ints with the robot producer
213 2004-12-23 Bradley Bell <btb@icculus.org>
215 * main/editor/centers.c, main/editor/editor.h,
216 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
217 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
218 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
221 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
223 * main/bmread.c: don't duplicate the period in the filename
225 * main/dumpmine.c: Add function prototypes to remove warnings
227 * main/dumpmine.c, ui/window.c: Specify that two functions return
230 * main/editor/autosave.c, main/editor/curves.c,
231 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
232 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
235 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
237 * main/editor/eobject.c, main/editor/kgame.c,
238 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
239 extra two parameters to get_seg_masks.
241 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
242 structs for mine saving functions
244 * main/inferno.c: Use PhysicsFS for making the hoard ham.
246 * main/bmread.c: add missing includes
248 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
250 * main/dumpmine.c: Fix type mismatches
252 2004-12-19 Bradley Bell <btb@icculus.org>
254 * ui/Makefile.am: fix ui Makefile.am
256 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
257 removeext, use it in ds_load instead of splitpath
259 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * include/u_mem.h: prototype for strdup with MPW
263 * main/laser.c: abort weapon fire if unable to create object
265 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
266 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
267 unused/ui/icon.c: replace byte with sbyte
269 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
270 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
271 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
272 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
273 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
274 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
275 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
276 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
277 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
278 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
279 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
280 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
281 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
282 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
283 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
286 * ui/Makefile.am: added Makefile.am for ui
288 * main/editor/Makefile.am, main/editor/autosave.c,
289 main/editor/centers.c, main/editor/centers.h,
290 main/editor/curves.c, main/editor/eglobal.c,
291 main/editor/ehostage.c, main/editor/ehostage.h,
292 main/editor/elight.c, main/editor/eobject.c,
293 main/editor/eobject.h, main/editor/eswitch.c,
294 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
295 main/editor/group.c, main/editor/info.c, main/editor/info.h,
296 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
297 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
298 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
299 main/editor/ksegsel.c, main/editor/ksegsize.c,
300 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
301 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
302 main/editor/medlisp.h, main/editor/medmisc.c,
303 main/editor/medmisc.h, main/editor/medrobot.c,
304 main/editor/medrobot.h, main/editor/medsel.c,
305 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
306 main/editor/objpage.c, main/editor/objpage.h,
307 main/editor/seguvs.c, main/editor/texpage.c,
308 main/editor/texture.c: imported missing editor files from d1x
310 * main/Makefile.am: build dumpmine.c for editor
312 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
313 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
314 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
315 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
316 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
318 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
319 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
320 main/editor/eglobal.c, main/editor/ehostage.c,
321 main/editor/ehostage.h, main/editor/elight.c,
322 main/editor/eobject.c, main/editor/eobject.h,
323 main/editor/eswitch.c, main/editor/eswitch.h,
324 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
325 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
326 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
327 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
328 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
329 main/editor/ksegsel.c, main/editor/ksegsize.c,
330 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
331 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
332 main/editor/meddraw.h, main/editor/medlisp.h,
333 main/editor/medmisc.c, main/editor/medmisc.h,
334 main/editor/medrobot.c, main/editor/medrobot.h,
335 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
336 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
337 main/editor/objpage.h, main/editor/segment.c,
338 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
339 main/editor/texpage.h, main/editor/texture.c: Move old logs to
342 * main/editor/autosave.c main/editor/centers.c
343 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
344 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
345 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
346 main/editor/fixseg.c main/editor/func.c main/editor/group.c
347 main/editor/info.c main/editor/info.h main/editor/kbuild.c
348 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
349 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
350 main/editor/ksegmove.c main/editor/ksegsel.c
351 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
352 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
353 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
354 main/editor/medmisc.h main/editor/medrobot.c
355 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
356 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
357 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
358 main/editor/texpage.h main/editor/texture.c ui/barbox.c
359 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
360 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
361 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
362 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
363 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
364 conf.h in new editor files
366 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
368 * main/state.c: open autosave file for writing, not reading
370 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
371 main/state.c, main/state.h: added fast save
373 * main/gameseq.c, main/inferno.c: force gr_update() so screens
374 always show in OpenGL
376 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
378 * misc/strutil.c: Implement strdup for MPW
380 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
383 * misc/strutil.c: fix MPW compiler errors
385 * main/mission.c, main/mission.h: allocate mission filenames
388 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
390 * 2d/font.c: Initialise the dataptr member correctly.
392 * include/mono.h: Print only mildly interesting messages to
393 stderr.txt. (revert earlier carbon changes)
395 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
397 * include/physfsx.h: getRealPath uses the write directory if it
398 can't get the real directory
400 * D2X.make: remove misc/d_io.c
402 2004-12-03 Bradley Bell <btb@icculus.org>
404 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
405 pathname, ensure correct translation of path separators
407 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
409 * misc/strutil.c: fix stricmp and strnicmp
411 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
414 2004-12-02 Bradley Bell <btb@icculus.org>
416 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
417 I couldn't figure out why the previous code kept segfaulting under
420 * main/kconfig.c: disable call to reset_cockpit() which was
421 causing the "letterbox" bug
423 * main/inferno.c: don't die if title screens not found
425 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
427 * configure.ac: require PhysicsFS header and library
429 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
431 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
433 * D2X.make: fix build on Carbon by adding digiobj.c
435 * main/mission.c: set builtin_hogsize for non-built-in missions
437 * main/mission.c: pass individual mission around instead of whole list
439 * main/mission.c: remove mission list from global memory
441 2004-12-02 Bradley Bell <btb@icculus.org>
443 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
444 path separator gets added to hogdir
446 2004-12-01 Bradley Bell <btb@icculus.org>
448 * README, configure.ac, VisualC/d2x/d2x.dsp,
449 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
450 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
451 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
452 uses dynamic opengl loading
454 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
456 * arch/ogl/gr.c: make write_bmp use PhysicsFS
458 * include/args.h, misc/args.c: new AppendArgs function. This
459 separates the copying of the arguments passed to main() from the
460 reading of the arguments file
462 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
463 the flexible cfgets, Fix compiling issues in MPW.
465 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
466 reading into an int, so it's removed completely. PHYSFSX_getc was
467 removed, because it's only use in misc/strio.c was removed. Put
468 in PHYSFSX_getRealPath, which recognises platform-specific
469 separators and doesn't use snprintf (MPW doesn't have it). MPW
472 * main/inferno.c: Remove use of open_movie_file. Read the
473 arguments file from the base directory, if there is one. Set up
474 D2X's write directory, including replacing any tilde at the start
475 of the path (if there is one) with the string returned by
476 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
477 default is still ~/.d2x. Check if the write directory has to be
478 created. Read the arguments file in this write directory if there
479 is one. If there's still no write directory, set it to the base
480 directory. Won't set it to the current directory if this fails,
481 because of the issue of which character to use for which platform.
483 * main/playsave.c: Use PHYSFS_readSLE32 instead of
484 PHYSFS_readULE32 due to compiling issues in MPW. Use
485 cfile_read_short instead of PHYSFS_readULE16 because of both
486 compiling and endian issues. cfile_read_byte instead of
487 PHYSFSX_readU8. Write a dummy structure instead of seeking when
488 NETWORK isn't defined
490 * D2X.make: Don't compile cfile.c on Mac OS 9.
492 * README: add PhysicsFS to the required 'tools' in README, and
493 instructions for building in MPW.
495 * include/cfile.h: Make cfopen into an inline, where a read buffer
496 is set up. This speeds up loading significantly.
498 2004-12-01 Bradley Bell <btb@icculus.org>
500 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
501 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
504 * main/newmenu.c: fix player file deletion
506 * include/physfsx.h: fix statfs includes for OS X
508 * main/inferno.c, main/network.c: misc physfs conversions
510 * arch/linux/Makefile.am, arch/linux/findfile.c,
511 arch/win32/Makefile.am, arch/win32/findfile.c,
512 include/findfile.h, main/kludge.c, main/mission.c,
513 main/newmenu.c, main/piggy.c: get rid of findfile stuff
515 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
518 * main/state.c: improve savegame load/save
520 * main/movie.c: make -nomovies friendlier
522 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
524 * include/d_io.h, include/physfsx.h, main/inferno.c,
525 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
528 * main/scores.c: use physfs for scores file
530 * main/playsave.c: improve player loading
532 * main/movie.c: improve movie loading
534 * main/mission.c: improve mission loading
536 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
537 main/state.c: use physfs for savegames
539 * README: minor update
541 * main/newdemo.c: use physfs for demos
543 * include/physfsx.h: added PHYSFSX_rename function
545 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
546 physfs/rwops, add libmve callbacks
548 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
549 added physfsrwops stuff
551 * include/cfile.h: added cfile_close wrapper
553 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
556 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
559 * main/config.c: use physfs to read config file
561 * include/physfsx.h: added gets and puts functions
563 * include/cfile.h: correct seek return value
565 * main/config.c, main/playsave.c: use physfs to write
568 * include/physfsx.h: added my physfs extensions
570 * main/inferno.c: physfs initialization stuff
572 * configure.ac: add check for physfs lib
574 * include/cfile.h: made cfile into a wrapper for physfs
576 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
577 disabled althogdir stuff (shouldn't be needed w/physfs)
579 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
580 configure.ac: drop cfile stuff
582 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
584 * D2X.make: Don't use D2XFolder, because the userdir can now be
585 specified in Mac OS 9. Putting it in the source code folder is
586 more convenient. Turn debugging on. Don't compile old files,
587 compile new ones. Add the PhysicsFS library.
589 * iff/iff.c: Get rid of MIN redefinition.
591 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
592 MPW doesn't like switches of long longs
594 2004-11-30 Bradley Bell <btb@icculus.org>
596 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
597 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
598 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
599 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
600 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
601 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
602 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
604 2004-11-28 Bradley Bell <btb@icculus.org>
606 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
608 * arch/sdl/digi.c: use d2src system for persistent sounds
610 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
613 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
614 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
615 ripped object stuff out of digi.c, now using digiobj.c. get rid of
616 a bunch of kludges, sound should be more true to original game now
618 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
621 2004-11-27 Bradley Bell <btb@icculus.org>
623 * main/text.c, main/text.h, main/titles.c: added function to
624 properly decode multi-line strings
626 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
627 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
630 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
632 * main/inferno.c: enable logo screens for shareware/oem
634 2004-11-26 Bradley Bell <btb@icculus.org>
636 * main/mission.c, main/titles.c: fix d1 briefing glitches
638 * main/game.c: free up cpu by not calling timer_delay so many
639 times (fixes Bug 2034)
641 * main/gameseq.c: enable briefing screens for mac shareware
643 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
644 doesn't care if it draws offscreen, I guess)
646 * main/credits.c: reduce flickering in credits w/opengl
648 2004-11-25 Bradley Bell <btb@icculus.org>
650 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
651 garbage on windows for some reason.
653 * 2d/font.c: fixed opengl menu font bug, caused by doing
654 arithmetic on signed chars.
656 2004-11-23 Bradley Bell <btb@icculus.org>
658 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
660 2004-11-22 Bradley Bell <btb@icculus.org>
662 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
663 arch/linux/joystick.c, arch/linux/include/joystick.h,
664 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
665 arch use global variable joy_num_axes
667 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
669 * main/gamemine.c, main/piggy.c: compile again on older C compilers
671 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
673 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
674 Vertigo) missions, load add-on ham file at every load, not only the 1st
676 * main/bm.ch: fix bug where loading a hxm would affect other levels too
678 * main/fireball.c: don't Int3() every time explosions don't look best
680 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
682 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
684 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
686 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
688 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
690 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
692 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
693 shareware version of descent.hog. This is not yet bug-free
695 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
697 * main/network.c: fix crash introduced with previous change
699 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
701 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
702 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
703 make mission structre memory allocated
705 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
707 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
708 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
709 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
710 delete file compbit.h, move functionality to text.c, modify all
711 previous users of compbit.h to use existing function in text.h
713 * main/inferno.c: remove warning created by the fix for the cfgets
716 * main/bmread.c: add comment
718 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
720 * cfile/cfile.c: declare variable on top of block
722 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
723 main/multi.h, main/network.c: move mission list handling functionality
724 to mission.c, remove unnecessary load_mission calls in menu.c
726 * main/game.c: remove unnecessary build_mission_list call
728 * main/mission.c, main/mission.h: correct comments about anarchy-only
730 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
731 remove explicit uses of mission list
733 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
735 * libmve/mveplay.c: make it compile on Cygwin
737 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
739 * main/config.c: fix bug uncovered by having fgets cut off ending \n
741 * main/text.c: fix crash on Mac OS X, probably fix bug 738
743 * include/mono.h: add mprintf support for carbon (Mac OS 9)
745 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
747 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
748 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
749 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
750 information about the current mission, for easier code refactorisation.
752 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
754 * main/gamemine.c, main/piggy.c: fix bug 1675:
755 use better d2 textures if d1 hog is present but not loadable
757 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
759 * cfile/cfile.c: simplify, reduce number of global vars
761 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
763 * main/gameseg.c: fix bugfix of 2004-05-15
765 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
767 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
769 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
770 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
771 cfgets now always copies the terminating character to the dest buffer.
772 This fixes a bug that occured when reading cmd line args from d2x.ini
774 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
776 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
777 move more old change logs into ChangeLog-old
779 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
780 and Martin Schaffner <maschaffner@gmx.ch>
782 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
783 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
784 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
785 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
786 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
787 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
788 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
789 arch/include/joy.h, arch/win32/include/key.h
790 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
791 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
792 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
793 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
794 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
795 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
796 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
797 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
798 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
799 main/config.c, main/config.h, main/controls.c, main/controls.h
800 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
801 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
802 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
803 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
804 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
805 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
806 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
807 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
808 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
809 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
810 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
811 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
812 main/mission.c, main/mission.h, main/modem.h, main/morph.c
813 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
814 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
815 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
816 main/paging.c, main/paging.h, main/physics.c, main/physics.h
817 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
818 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
819 main/powerup.h, main/render.c, main/render.h, main/robot.c
820 main/robot.h, main/scores.c, main/scores.h, main/screens.h
821 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
822 main/songs.c, main/songs.h, main/sounds.h, main/state.c
823 main/state.h, main/switch.c, main/switch.h, main/terrain.c
824 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
825 main/text.h, main/textures.h, main/titles.c, main/titles.h
826 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
827 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
828 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
829 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
830 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
831 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
833 move old per-file change logs into new file ChangeLog-old
835 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
837 * arch/ogl/ogl.c: enable -gl_mipmap switch
839 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
841 * arch/carbon/descent.r: swap min and max size to correct places
843 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
845 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
847 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
849 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
851 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
854 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
856 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
857 link) on MPW on Mac OS 9 (carbon)
859 * include/mono.h: disable mprintf on carbon to avoid significant bloat
861 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
863 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
865 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
867 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
869 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
871 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
873 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
874 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
875 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
876 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
877 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
879 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
880 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
881 new files for supporting compilation with MPW for carbon (Mac OS 9)
883 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
885 * main/playsave.c: do not seek while writing, carbon does not like it
887 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
889 * cfile/cfile.c: use portable ffilelength in cfile_size
891 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
892 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
893 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
894 unsigned and signed char, MPW does not like these
896 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
898 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
901 2004-06-01 Bradley Bell <btb@icculus.org>
903 * libmve/mve_main.c: cast malloc function pointer
905 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
906 target to XCode project
908 2004-05-31 Bradley Bell <btb@icculus.org>
910 * include/pstypes.h: fix accidental solaris breakage
912 * main/object.c: fix crash caused by death-cam code
914 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
915 XCode project simplifications, network enabled
917 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
918 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
920 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
923 * English.lproj/InfoPlist.strings, d2x-Info.plist,
924 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
925 d2x.xcode/project.pbxproj: added XCode project files
927 2004-05-22 Bradley Bell <btb@icculus.org>
929 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
932 * rpm/d2x.spec.in: Changed descriptions
934 2004-05-22 Matthew Mueller <donut@dakotacom.net>
936 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
939 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
941 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
942 the win32 code (d1x r1.8, key_arch.c r1.2)
944 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
945 use 32bpp screen mode by default, add option to use 16bpp (d1x
948 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
949 replacement texture paletted->rgb conversion alpha problem (d1x
952 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
953 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
954 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
957 * arch/ogl/gr.c, include/loadgl.h: fix win32
958 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
960 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
961 include/ogl_init.h, main/render.c: opengl hardware
962 super-transparency support using GL_NV_register_combiners (d1x
963 r1.38, r1.41, r1.6, r1.26, r1.7)
965 2004-05-22 Bradley Bell <btb@icculus.org>
967 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
970 2004-05-22 Matthew Mueller <donut@dakotacom.net>
972 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
973 include/ogl_init.h: use GL_RGB for non-transparent textures, and
974 fix fonts not having transparent flag set (wouldn't get paletted)
975 (d1x r1.15, r1.37, r1.40, r1.25)
977 * arch/ogl/ogl.c: don't try to use paletted textures with
978 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
980 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
981 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
984 * 2d/font.c: memset ogl font bitmap data since the copy function
985 leaves some (unused) parts uninitialized, which aggravates
988 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
989 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
992 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
993 screenshots if the entire thing wasn't written in one call to
996 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
997 info not being updated on win32 (d1x r1.11)
999 * arch/win32/digi.c: remove some redundancy by not needing to do
1000 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1001 clean up some indenting of DS_release_slot calls. And make
1002 DS_release_slot return 1 when a sound is already not playing, in
1003 addition to when a sound was killed. (d1x r1.10)
1005 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1006 linux version (d1x r1.5)
1008 * main/kconfig.c: make next axis config key skip currently
1009 allocated axes (d1x r1.11)
1011 2004-05-22 David Cleaver <wraithx@morpheus.net>
1013 * main/kconfig.c: joy configuration next axis key from WraithX
1016 2004-05-22 Bradley Bell <btb@icculus.org>
1018 * main/game.c, main/inferno.c: typo
1020 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1022 * main/game.c, main/game.h, main/inferno.c: make rear view
1023 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1026 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1028 * main/inferno.c: change -udp documentation to d2x behaviour
1030 2004-05-21 Bradley Bell <btb@icculus.org>
1032 * include/gr.h: added missing define for menu fullscreen toggle
1034 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1036 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1037 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1039 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1041 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1042 arch/linux/include/joystick.h: patch from Steven Mueller for using
1043 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1045 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1047 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1048 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1049 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1051 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1053 2004-05-21 Bradley Bell <btb@icculus.org>
1055 * main/inferno.c: added -udp documentation from d1x
1057 2004-05-20 Bradley Bell <btb@icculus.org>
1059 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1061 2004-05-20 David Cleaver <wraithx@morpheus.net>
1063 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1064 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1065 game.c r1.21, r1.6, r1.4, r1.3)
1067 2004-05-20 Bradley Bell <btb@icculus.org>
1069 * main/inferno.c: document -ihaveabrokenmouse
1071 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1073 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1075 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1077 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1078 mouse driver problems (d1x r1.2, r1.2)
1080 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1082 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1083 join list score crash (d1x r1.8)
1085 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1087 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1088 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1091 2004-05-20 Bradley Bell <btb@icculus.org>
1093 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1095 * main/inferno.c: integrated some niceautomap stuff from d1x
1097 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1099 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1100 in some weird axis (d1x r1.3)
1102 * arch/win32/init.c: set win32 icon to icon from resource file
1105 * arch/win32/key.c: win32: fixed space key not working in messages
1108 2004-05-20 Bradley Bell <btb@icculus.org>
1110 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1113 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1115 * main/inferno.c: document -gl_refresh (d1x r1.20)
1117 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1118 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1121 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1122 change the arg type for (d1x r1.5)
1124 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1126 * arch/win32/digi.c: altsounds (d1x r1.6)
1128 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1130 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1131 of redundancy (d1x r1.5)
1133 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1134 fix crashing (d1x r1.4)
1136 * arch/win32/digi.c: win32's digi_start_sound was not calling
1137 DS_release_slot after setting .playing=0, resulting in a
1138 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1140 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1141 apparently it was somehow causing some joysticks (Sidewinder
1142 Precision 2) to only turn when the stick was moving, but not when
1143 at turned but held stationary. And it was completely unused
1144 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1147 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1148 previous key combos (d1x r1.29)
1150 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1151 g, and b values (d1x r1.15)
1153 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1154 sometimes (didn't handle negative palette steps) (d1x r1.34)
1156 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1157 shatter effects, robot explosions and weapons, and some more
1158 always present stuff. Also clean up ogl_cache_weapon_textures
1159 calling. (d1x r1.37)
1161 2004-05-20 Bradley Bell <btb@icculus.org>
1163 * main/kludge.c, main/game.c: move gr_renderstats and
1164 gr_badtexture back to game.c
1166 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1168 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1169 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1171 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1173 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1174 loaded after texture caching stage (d1x r1.34)
1176 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1177 for renderstats (d1x r1.33)
1179 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1181 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1182 main/inferno.c: add anisotropic texture filtering suport (d1x
1183 r1.33, r1.32, r1.23, r1.32)
1185 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1188 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1189 include/ogl_init.h: utilize hardware multitexturing support if
1190 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1191 r1.32, r1.30, r1.4, 1.22)
1193 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1196 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1198 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1199 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1200 effects in OGL using SetGammaRamp, much faster than the hack that
1201 was being used. currently SDL only (though not too hard to add to
1202 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1204 * main/menu.c: allow arbitrary (custom) resolution entry in
1205 change_res menu (d1x r1.14)
1207 2004-05-19 Bradley Bell <btb@icculus.org>
1209 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1210 d1x-style res change menu (mostly works)
1212 * misc/args.c: use strnicmp instead of strncasecmp
1214 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1216 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1217 command-line option (d1x r1.27)
1219 * main/inferno.c: restore inferno.c initialization of
1220 screen_compatible and use_double_buffer to 'normal' values, broken
1221 long long ago in one of the high res menu patches (d1x r1.30)
1223 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1224 resolutions to be specified on command line (d1x r1.2, r1.29,
1225 r1.4) -- doesn't work yet
1227 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1229 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1232 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1233 volume song stop/starting (d1x r1.7)
1235 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1237 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1240 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1241 ogl_ulinec (d1x r1.29)
1243 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1245 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1246 bottom are inclusive not exclusive (d1x r1.28)
1248 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1249 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1251 * arch/sdl/digi.c: fix typo
1253 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1255 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1256 creation code from arch_init_start into arch_init to fix weirdness
1257 with --help (d1x r1.5, r1.6)
1259 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1260 sync issues and lack of midi reset (d1x r1.5)
1262 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1265 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1266 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1268 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1271 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1273 2004-05-18 Bradley Bell <btb@icculus.org>
1275 * include/vecmat.h: comments/formatting
1277 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1279 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1280 include/test.lnk: remove unnecessary files
1282 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1283 This enables compilation with gcc 3.1
1285 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1287 * main/switch.c: took care of switches triggering single-sided
1288 walls (don't try to access the nonexistent adjacent wall via NULL
1289 pointers or negative array indices)
1291 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1293 * main/wall.c: fix invalid memory access for d1 levels which
1294 don't have a corresponding wall behind.
1296 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1298 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1299 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1300 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1301 interface header to new header file internal.h
1303 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1305 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1306 bitmask for each joystick axis that has sent input data,
1307 and will not crash Windows anymore during joystick setup because
1308 of for() loop over axis being executed once too often.
1310 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1311 gr_remap_mono_font() and call it after loading saved level.
1313 * main/laser.c: limit homing missile turn rate
1315 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1316 centers (work like fuel centers but provide shield)
1318 * main/gameseg.c: fix endless loop in some levels with a
1319 certain (complicated) structure
1321 2004-05-13 Bradley Bell <btb@icculus.org>
1323 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1324 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1325 updated project files for SDL 1.2.7
1327 * Makefile.am: add VisualC, VisualCE dirs to tarball
1329 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1331 * arch/sdl/digi.c: formatting
1333 2004-05-12 Bradley Bell <btb@icculus.org>
1335 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1338 * 2d/palette.c, include/palette.h: added function to create blend
1341 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1343 2004-05-11 Bradley Bell <btb@icculus.org>
1345 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1347 2004-05-10 Bradley Bell <btb@icculus.org>
1349 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1350 g3_draw_transp_poly had the fade level backwards, decided to just
1351 fix g3_draw_poly so it behaves correctly, transparency or not,
1352 reverted changes to render_face
1354 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1356 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1357 rendering transparent (e.g. cloaked) walls
1359 * main/render.c: render_face now calls g3_draw_transp_poly() for
1360 cloaked walls in OpenGL
1362 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1364 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1365 that from other apps, had "static" distortions.
1367 2004-04-22 Bradley Bell <btb@icculus.org>
1369 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1371 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1372 aligned version of PUT_INTEL_* macros
1374 2004-04-15 Bradley Bell <btb@icculus.org>
1376 * main/inferno.c: comment out unused checksum variable
1378 2004-04-14 Bradley Bell <btb@icculus.org>
1380 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1382 2004-04-14 Terran Melconian <terran@consistent.org>
1384 * main/gameseg.c: use portable rand function (fixes #1118)
1386 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1388 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1390 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1392 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1393 get rid of warnings (now compiles with -Werror on SunOS)
1395 * main/piggy.c: fix (really) wierd SunOS bug
1397 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1398 caused by not allocating enough mem for rle bitmaps
1400 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1402 * include/pstypes.h: sun OS typedef fixes
1404 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1406 * main/piggy.c: fix bug 1067
1408 * main/piggy.c: fix bugfix for 1067
1410 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1411 with descent.pig of mac registered)
1413 2003-12-18 Bradley Bell <btb@icculus.org>
1415 * main/kconfig.c: fixes for linux-native joystick
1417 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1420 * arch/include/joy.h: comments/formatting
1422 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1424 * compilerdefs.txt: added FreeBSD defs
1426 2003-12-08 Bradley Bell <btb@icculus.org>
1428 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1431 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1433 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1434 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1436 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1438 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1439 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1440 get rid of silly ulongs
1442 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1443 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1444 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1445 change relevant __linux__ macros to __ELF__
1447 2003-11-27 Bradley Bell <btb@icculus.org>
1449 * include/ogl_init.h: added proto for ogl_check_mode
1451 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1452 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1455 2003-11-26 Bradley Bell <btb@icculus.org>
1457 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1458 3.3 compiler warnings
1460 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1463 * include/pstypes.h: OS X fixes
1465 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1466 main/newmenu.h: linux fixes
1468 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1469 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1470 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1471 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1472 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1475 * arch/sdl/gr.c: fix sdl gr_update
1477 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1478 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1479 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1480 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1481 include/error.h, include/pstypes.h, include/strutil.h,
1482 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1483 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1484 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1485 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1486 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1489 2003-11-25 Bradley Bell <btb@icculus.org>
1491 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1492 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1493 libmve/VisualC/mveplayer.dsp: updated project files
1495 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1496 working w/Visual C++
1498 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1499 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1500 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1501 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1504 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1505 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1508 2003-11-24 Bradley Bell <btb@icculus.org>
1510 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1511 libmve/mveplay.c: stuff to play mve's in WinCE
1513 * arch/win32/findfile.c: unused functions...
1517 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1518 enabled mouse control of menus
1520 * main/mission.h: oops, didn't mean to change this.
1522 2003-11-21 Bradley Bell <btb@icculus.org>
1524 * VisualCE/d2x/d2x.vcp: updated project file
1526 2003-11-20 Bradley Bell <btb@icculus.org>
1528 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1529 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1530 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1533 2003-11-17 Bradley Bell <btb@icculus.org>
1535 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1536 main/menu.c: added option to disable kalinix under unix
1538 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1540 2003-11-14 Bradley Bell <btb@icculus.org>
1542 * main/automap.c: fix automap background image
1544 * main/automap.c, main/automap.h: delete cruft
1546 * main/automap.c: fix level number position
1548 * main/automap.c: simplify g3_draw_line hack
1550 * main/menu.c: stop pointless vid mode changes
1552 2003-11-07 Bradley Bell <btb@icculus.org>
1554 * NEWS, installation.txt: s'more documentation
1556 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1558 * configure.ac: fix .exe extension problems
1560 2003-11-07 Bradley Bell <btb@icculus.org>
1562 * arch/ogl/ogl.c: disable texture format verification for OS X -
1565 2003-11-06 Bradley Bell <btb@icculus.org>
1567 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1568 use more traditional Alt+Enter for toggling fullscreen
1570 * 2d/ibitblt.c, main/mission.h: comments/formatting
1572 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1574 2003-11-06 Bradley Bell <btb@icculus.org>
1576 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1577 resolution change, use kludge to avoid repetitive res changes
1579 2003-11-04 Bradley Bell <btb@icculus.org>
1581 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1582 structures and i/o routines back to piggy.c
1584 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1586 * installation.txt: tell to install d1 .pig for better textures
1588 2003-11-04 Bradley Bell <btb@icculus.org>
1590 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1591 oem d1 v1.0 and registered d2 v1.0, comments
1593 2003-11-03 Bradley Bell <btb@icculus.org>
1595 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1596 all d1 shareware - even though files are different!
1598 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1601 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1604 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1607 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1609 * main/movie.c: when no movies are found, divide by six the
1610 number of warning lines sent to stdout
1612 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1614 * include/byteswap.h: fix stupid copy/paste error
1616 2003-10-24 Bradley Bell <btb@icculus.org>
1618 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1619 gr_linear_rep_movsd_2x instead of almost identical
1620 gr_linear_movsd_double. Better since we have assembly versions.
1622 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1624 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1627 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1629 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1630 error with --disable-network, move reset_network_objects()
1631 from gameseq.c to multi.c
1633 2003-10-14 Bradley Bell <btb@icculus.org>
1635 * AUTHORS, NEWS: stuff
1637 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1639 2003-10-12 Bradley Bell <btb@icculus.org>
1641 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1642 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1645 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1647 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1648 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1649 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1650 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1651 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1652 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1653 arch/win32/ipx_win.c, arch/win32/winnet.c,
1654 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1655 main/multi.h, main/network.c: add IPv4 multicasting support
1657 2003-10-11 Bradley Bell <btb@icculus.org>
1659 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1661 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1662 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1663 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1664 main/weapon.h: lots of shareware and oem fixes
1666 2003-10-10 Bradley Bell <btb@icculus.org>
1668 * arch/win32/winnet.c: fixed stupid win32 network bug
1670 2003-10-10 Bradley Bell <btb@icculus.org>
1672 * main/piggy.c: increased D1_MAX_TMAP_NUM
1674 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1676 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1677 which are animated in d2, refactorizes d1 texture reading
1679 2003-10-10 Bradley Bell <btb@icculus.org>
1681 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1682 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1683 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1684 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1685 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1686 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1687 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1688 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1689 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1690 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1691 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1692 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1693 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1694 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1695 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1696 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1697 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1698 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1699 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1700 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1701 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1702 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1703 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1704 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1705 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1706 main/wall.h: comments/formatting
1708 2003-10-09 Bradley Bell <btb@icculus.org>
1710 * main/text.c: fix text when using old datafiles
1712 * main/laser.h: comments/whitespace
1714 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1715 mines w/shareware data
1717 * include/DT_drawtext.h: deleted unused file
1719 2003-10-08 Bradley Bell <btb@icculus.org>
1721 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1723 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1725 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1726 main/menu.c: Disabled 'd2x keys' weapon selection
1728 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1730 * main/object.h, main/multi.h: get rid of most warnings issued by
1731 cpp-precomp of gcc from Mac OS X dev tools
1733 2003-10-05 Bradley Bell <btb@icculus.org>
1735 * NEWS, configure.ac: increment version number
1737 * cfile/cfile.c: better handling of CRLF text files (when that is
1740 * utilities/hogcreate.c, utilities/hogextract.c,
1741 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1742 reading/writing files
1744 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1745 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1748 2003-10-04 Bradley Bell <btb@icculus.org>
1750 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1752 * main/netmisc.c: change byte to sbyte, comments/whitespace
1754 2003-10-03 Bradley Bell <btb@icculus.org>
1756 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1758 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1761 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1762 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1763 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1764 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1765 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1766 main/object.c, main/object.h, main/paging.c, main/player.h,
1767 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1768 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1769 main/weapon.c, main/weapon.h: change byte to sbyte,
1772 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1773 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1774 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1775 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1777 * configure.ac: better checking for timeval
1779 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1781 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1782 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1783 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1784 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1785 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1786 main/multibot.c, main/network.c: Make network architecture
1787 choosable from game menu, add support for UDP/IP on Mac OS X and
1790 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1792 * include/byteswap.h: added macros for coping with alignment
1795 2003-10-02 Bradley Bell <btb@icculus.org>
1797 * main/multi.h: added padding to little-endian version of
1800 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1802 * main/netmisc.c: delete duplicate function
1804 2003-10-01 Bradley Bell <btb@icculus.org>
1806 * main/bm.c: make sure d1_texture_indices gets freed between
1809 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1811 * main/piggy.h: fix size of d1 shareware descent.pig
1813 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1815 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1816 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1817 replacements for non-animated textures
1819 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1821 * main/controls.c: use fixed 20fps wiggle
1823 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1825 * Makefile.am, debian/changelog.in, debian/control,
1826 debian/d2x-common.dirs, debian/d2x-common.install,
1827 debian/d2x-common.manpages, debian/d2x-gl.files,
1828 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1829 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1830 utilities/Makefile.am, utilities/hogcreate.1,
1831 utilities/hogextract.1, utilities/mvlcreate.1,
1832 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1833 add man pages, distribute utility programs in new d2x-common deb
1835 * rpm/d2x.spec.in: updated rpm spec file
1837 2003-08-02 Bradley Bell <btb@icculus.org>
1839 * cfile/cfile.c: update raw_position in cfputc and cfputs
1841 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1843 * main/piggy.c: make error message more friendly
1845 * main/piggy.c: simplify copying of bitmap flags
1847 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1850 * cfile/cfile.c: revert to always using custom fgets
1852 * main/endlevel.c, main/mission.c: handle missing exit sequence
1853 components gracefully
1855 * main/playsave.c: comments
1857 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1859 * cfile/cfile.c: update raw_position in cfwrite
1861 * main/network.c: comments/formatting
1863 2003-06-22 Bradley Bell <btb@icculus.org>
1865 * cfile/cfile.c: use standard fgets for non-archive files
1867 * main/movie.c: use con_printf for missing movie warning
1869 2003-06-18 Bradley Bell <btb@icculus.org>
1871 * main/movie.c: fixed cfile conversion of movielib code
1873 * main/console.c, main/hud.c: strip out colors, etc when printing
1876 * include/u_mem.h: fix NDEBUG calloc macro
1878 2003-06-15 Bradley Bell <btb@icculus.org>
1880 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1883 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1884 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1885 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1886 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1887 main/scores.c, main/state.c, main/text.c, misc/args.c,
1888 misc/strio.c: convert file i/o to cfile
1890 2003-06-14 Bradley Bell <btb@icculus.org>
1892 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1893 writing and other modes besides "rb" (mostly taken from
1896 2003-06-09 Bradley Bell <btb@icculus.org>
1898 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1901 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1902 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1905 2003-06-07 Taylor Richards <taylor@icculus.org>
1907 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1909 2003-06-07 Bradley Bell <btb@icculus.org>
1911 * main/console.c: fix non-console build
1913 * main/gamesave.c: comments
1915 * main/bm.c: remove redundant break
1917 2003-06-06 Bradley Bell <btb@icculus.org>
1919 * main/gauges.c, main/kconfig.c: comments/formatting
1921 * console/.cvsignore: added .cvsignore
1923 * main/console.c: can't write to console after it's closed
1925 2003-06-05 Bradley Bell <btb@icculus.org>
1927 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1928 console/internal.c, console/internal.h, include/CON_console.h,
1929 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1930 finish console conversion away from SDL
1932 2003-06-04 Bradley Bell <btb@icculus.org>
1934 * console/CON_console.c, include/CON.console.h, include/console.h,
1935 main/console.c, main/game.c: console conversion to native gr,
1938 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1939 put prototype for gr_bm_bitblt in gr.h
1941 2003-06-03 Bradley Bell <btb@icculus.org>
1943 * console/CON_console.c, console/DT_drawtext.c,
1944 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1945 main/console.c: use native fonts for console
1947 * main/playsave.c: use shorts for short data
1949 2003-06-02 Bradley Bell <btb@icculus.org>
1951 * configure.ac, main/console.c: set console background, fix
1954 2003-06-01 Bradley Bell <btb@icculus.org>
1956 * Makefile.am, arch/sdl/event.c, configure.ac,
1957 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1958 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1959 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1960 main/gamerend.c: added console code (from SDL_console)
1962 2003-05-30 Bradley Bell <btb@icculus.org>
1964 * README: minor update
1966 2003-05-28 Bradley Bell <btb@icculus.org>
1968 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1973 2003-06-06 Bradley Bell <btb@icculus.org>
1975 * main/kconfig.c: fix crash in control menus
1977 * main/gauges.c: force cockpit redraw in opengl
1979 * main/gamerend.c: move ogl swap, so cockpit and console get
1982 2003-06-01 Bradley Bell <btb@icculus.org>
1984 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1988 2003-05-12 Bradley Bell <btb@icculus.org>
1990 * configure.ac: increment version number
1992 * main/bm.c: use con_printf for exit model warnings
1994 * configure.ac: must check for timespec after setting -mno-cygwin
1996 * main/inferno.c: added -nohogdir and -userdir options
1998 * NEWS, main/titles.c: use briefings with no extension
2002 2003-04-30 Bradley Bell <btb@icculus.org>
2004 * configure.ac: have to include time.h when checking for nanosleep
2006 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2009 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2010 increment version number
2012 * main/Makefile.am: make dist fix
2016 2003-04-29 Bradley Bell <btb@icculus.org>
2018 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2021 2003-04-24 Bradley Bell <btb@icculus.org>
2023 * configure.ac: increment version number
2025 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2028 2003-04-24 Ingo van Lil <inguin@gmx.de>
2030 * main/render.c: fix misspellings of NDEBUG
2034 2003-04-14 Bradley Bell <btb@icculus.org>
2036 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2038 2003-04-11 Bradley Bell <btb@icculus.org>
2040 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2045 2003-04-11 Bradley Bell <btb@icculus.org>
2047 * libmve/mveplay.c: use _sleep instead of sleep on win32
2049 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2050 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2051 include/cfile.h, include/error.h, libmve/Makefile.am,
2052 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2053 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2054 utilities/Makefile.am: comments/formatting/dist problems
2056 * configure.ac: use different defines for os x
2058 2003-04-07 Bradley Bell <btb@icculus.org>
2060 * include/error.h, misc/error.c: put some old stuff back in,
2061 eliminate duplicate error messages
2063 * main/text.c: don't die on text not found
2066 * main/inferno.c: print some useful info if hog not found, allow
2067 -help to work if no text available
2069 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2071 * arch/linux/Makefile.am: revert to previous version, so linux
2074 2003-04-03 Bradley Bell <btb@icculus.org>
2076 * main/endlevel.c: fixed exit model scheme yet again
2078 2003-04-02 Bradley Bell <btb@icculus.org>
2080 * misc/error.c: call Int3 on Assert
2082 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2085 * main/wall.c: don't die when trying to toggle nonexistent
2086 segment... vertigo level 10 is buggy!
2088 * main/gamemine.c: comments/formatting
2090 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2092 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2093 main/inferno.c: Allow use of 22K sound samples
2095 2003-03-29 Bradley Bell <btb@icculus.org>
2097 * arch/ogl/gr.c: default to bitmapped reticle
2099 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2100 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2103 * arch/sdl/joy.c: fixed text seen for hats in control config
2106 2003-03-28 Bradley Bell <btb@icculus.org>
2108 * main/bm.c: heh, model nums in vertigo are hardcoded,
2109 N_D2_POLYGON_MODELS can't change
2111 * configure.ac, include/d1x.xpm, include/descent.xpm,
2112 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2115 2003-03-27 Bradley Bell <btb@icculus.org>
2117 * main/text.h: fixed text references for hat directions
2119 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2121 2003-03-26 Bradley Bell <btb@icculus.org>
2123 * main/playsave.c: make d2x keys backward compatible
2125 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2127 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2130 2003-03-26 Bradley Bell <btb@icculus.org>
2132 * main/piggy.c: fix crash when d1 data not present
2134 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2135 read/write from plr file
2137 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2138 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2139 added escort.h header
2141 2003-03-25 Bradley Bell <btb@icculus.org>
2143 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2144 D1_PIGFILE ("descent.pig") macro
2146 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2147 models from d1 pig file
2149 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2150 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2151 really) from d1 pig file
2153 2003-03-23 Bradley Bell <btb@icculus.org>
2155 * main/bm.c: stop extra robots from overwriting exit models
2157 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2158 texture list doesn't get full
2160 * main/bm.c: fix mem leak when reading extra robots
2162 2003-03-21 Bradley Bell <btb@icculus.org>
2164 * main/menu.c: Added option to set movie resolution (mostly works)
2166 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2168 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2169 replacement functions to piggy.c
2171 * main/gameseq.c: attempt to support mac d1 descent.pig
2173 * main/bm.c: fix mem leak
2175 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2176 files, both d1 and d2 oem briefing where showed
2178 * main/inferno.c, main/movie.c: Change the default movie
2179 resolution to "high", implement the option -lowresmovies
2181 2003-03-20 Bradley Bell <btb@icculus.org>
2183 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2185 * main/piggy.c: comments
2187 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2189 * main/gameseq.c: delete duplicate function
2191 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2193 2003-03-19 Bradley Bell <btb@icculus.org>
2195 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2196 (cddb discid) support
2198 * arch/sdl/digi.c, main/kludge.c: implemented
2199 digi_link_sound_to_object3 for looping sounds, other looping stuff
2201 * arch/sdl/gr.c: removing dependencies on stuff in main/
2203 * arch/linux/Makefile.am, arch/linux/init.c,
2204 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2205 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2206 other header cleanups
2208 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2210 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2212 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2213 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2214 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2215 load d1 textures for d1 levels
2217 2003-03-19 Bradley Bell <btb@icculus.org>
2219 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2220 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2221 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2222 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2225 * README: added some OS X info
2227 2003-03-17 Bradley Bell <btb@icculus.org>
2229 * main/newdemo.c: simplify DEMO_FILENAME macro
2231 * main/console.c, main/game.c: enable experimental console support
2233 * main/gamerend.c: fixed location of fps meter in multi
2235 2003-03-16 Bradley Bell <btb@icculus.org>
2237 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2238 also look in shared data dir for demos
2240 * main/newdemo.c, main/newdemo.h: comments/formatting
2242 2003-03-15 Christopher Thielen <chris@luethy.net>
2244 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2245 thinking d2 cd is always present
2247 2003-03-15 Bradley Bell <btb@icculus.org>
2249 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2252 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2255 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2256 gr_init. don't really know why this works, though
2258 2003-03-14 Bradley Bell <btb@icculus.org>
2260 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2262 * unused/bios/rbaudio.h: removed duplicate file
2264 2003-03-14 Christopher Thielen <chris@luethy.net>
2266 * arch/sdl/rbaudio.c: stop cd audio when exiting
2268 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2270 * main/gamecntl.c: add comments to the "only matt knows" cheats
2272 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2274 * main/gamemine.c: formatting, better texture conversion for d1
2277 2003-03-14 Bradley Bell <btb@icculus.org>
2279 * main/piggy.c: must swap all mac version pigfiles
2281 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2282 main/multi.c: formatting, minor cleanups
2284 * 2d/rle.c: need to swap line_size on bigendian machines
2286 * main/mission.c, main/mission.h: detect mac full version hogfile
2288 2003-03-13 Bradley Bell <btb@icculus.org>
2290 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2291 added joy/mouse sensitivity slider, increased range to 16, and
2294 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2297 * arch/linux/Makefile.am: removed extra backslash
2299 * TODO, installation.txt: updated some documentation
2301 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2302 menu, with maxfps option
2304 2003-03-12 Bradley Bell <btb@icculus.org>
2306 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2308 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2309 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2310 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2311 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2312 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2313 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2314 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2315 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2316 arch/linux/include/music.h, arch/linux/include/serial.h,
2317 arch/linux/include/ukali.h: formatting
2319 2003-03-11 Chris Arena <ccarena@cox.net>
2321 * main/menu.c: fixed brightness slider
2323 2003-03-01 Bradley Bell <btb@icculus.org>
2325 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2326 robots and animated bitmaps work, but colors are messed up
2328 2003-02-28 Bradley Bell <btb@icculus.org>
2330 * main/player.h: whitespace
2332 * main/automap.c, main/cntrlcen.c, main/collide.c,
2333 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2334 descent.hog is present, d1 becomes mission 0)
2336 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2337 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2338 arch/win32/winnet.c: MinGW compiles with network enabled again,
2339 but still doesn't work
2343 2003-02-28 Bradley Bell <btb@icculus.org>
2345 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2346 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2347 many opengl glitches
2349 2003-02-27 Bradley Bell <btb@icculus.org>
2351 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2352 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2353 main/network.c, main/network.h: noted that hoard.ham is only needed
2354 for multiplayer HOARD games, and should not be equated with
2355 "vertigo". put HoardEquipped() back in network.c.
2357 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2358 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2359 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2360 use timer_delay instead of d_delay
2362 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2364 * main/render.c: added replacement qsort for solaris
2366 2003-02-26 Bradley Bell <btb@icculus.org>
2368 * main/gamemine.c: texture conversion for d1 shareware
2370 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2372 * main/gamemine.c: better texture conversion for d1 levels
2374 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2376 * main/kconfig.c: fix joystick support under MinGW
2378 2003-02-26 Bradley Bell <btb@icculus.org>
2380 * main/playsave.c: fix swapping glitch
2382 * configure.ac, readme.txt: clean stuff up, getting ready for
2385 * main/titles.c: begin support for rendering spinning robots in
2388 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2391 * main/gamemine.c: load d1 shareware levels!
2393 2003-02-25 Bradley Bell <btb@icculus.org>
2397 * autogen.sh: add warning about old auto* versions, use
2400 2003-02-24 Bradley Bell <btb@icculus.org>
2402 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2403 briefings mostly working
2405 * main/movie.c, main/titles.c: fixed some more briefing glitches
2407 2003-02-23 Bradley Bell <btb@icculus.org>
2409 * main/movie.c: fixed crash when using shareware data files
2412 * arch/sdl/digi.c: fix crash on non-existent sounds
2413 (i.e. shareware data)
2415 2003-02-22 Bradley Bell <btb@icculus.org>
2417 * main/titles.c: fixed fullscreen toggle in briefings
2419 2003-02-21 Bradley Bell <btb@icculus.org>
2421 * configure.ac: check for mingw when enabling nasm
2423 * main/playsave.c: enable loading player files of either byte
2426 2003-02-20 Bradley Bell <btb@icculus.org>
2428 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2430 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2431 #343, not "rest of solution to bug #344"
2433 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2436 * main/kludge.c: partial solution to bug #344
2438 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2440 * compilerdefs.txt: added linux/mips info
2442 * ChangeLog: clean up changelog
2444 2003-02-19 Bradley Bell <btb@icculus.org>
2446 * libmve/mveplay.c: os x needs nanosleep prototype.
2448 2003-02-18 Bradley Bell <btb@icculus.org>
2450 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2452 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2453 to disable/enable audio
2455 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2457 * main/: movie.h, titles.c: make sure movie's palette is set before
2458 writing briefing text. Fixes bug #359
2460 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2463 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2464 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2467 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2470 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2471 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2472 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2475 * include/libmve.h: blah
2477 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2479 * main/render.c: 2nd attempt to fix solaris qsort bug
2481 2003-02-18 Bradley Bell <btb@icculus.org>
2483 * configure.ac, include/pstypes.h: put alignment detection in
2486 2003-02-17 Bradley Bell <btb@icculus.org>
2488 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2489 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2490 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2491 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2492 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2493 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2494 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2495 moved mve stuff to separate subdir
2497 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2498 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2499 mve code. Fixes (at least) bugs #41, #348, and #350.
2501 2003-02-14 Bradley Bell <btb@icculus.org>
2503 * main/Makefile.am: no more Makefile.mveplay. again
2505 * main/mveplay.c: typo
2507 2003-02-13 Bradley Bell <btb@icculus.org>
2509 * utilities/mvlextract.c: uint -> unsigned int
2511 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2512 standalone mveplayer, win32 support
2514 * main/movie.c: random bugfixes, win32 support
2516 * arch/sdl/Makefile.am: formatting
2518 * configure.ac: disable networking on mac/win for now
2520 * main/newmenu.c: comments
2522 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2524 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2525 redundant swap functions.
2527 2003-02-13 Bradley Bell <btb@icculus.org>
2529 * ChangeLog: update changelog
2531 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2533 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2534 polymodel alignment issues.
2536 2003-02-13 Bradley Bell <btb@icculus.org>
2538 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2539 fix various little bugs
2541 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2542 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2544 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2547 * README.utils: new file
2549 * main/: mve_main.c, mveplay.c: more movie fixes
2551 * README: updated README
2553 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2555 2003-02-12 Bradley Bell <btb@icculus.org>
2557 * utilities/mvlextract.c: bigendian mvl support
2559 * main/mveplay.c: formatting, stuff
2561 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2562 truecolor mve support, standalone mveplayer
2564 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2565 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2566 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2567 standalone mveplayer
2569 2003-01-22 Bradley Bell <btb@icculus.org>
2571 * include/: interp.h, interp.h: restore prototype for
2572 swap_polygon_model_data
2574 2003-01-21 Bradley Bell <btb@icculus.org>
2576 * main/piggy.c: use memcpy to avoid alignment problem
2578 * compilerdefs.txt: updated some defs, added sunos/sparc
2580 2003-01-15 Bradley Bell <btb@icculus.org>
2582 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2584 * main/gamemine.c: attempting to support d1 shareware
2586 * compilerdefs.txt: update defs
2588 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2590 * main/mveplay.c: fix several bugs, comments, formatting.
2592 2003-01-15 Bradley Bell <btb@icculus.org>
2594 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2595 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2596 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2597 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2600 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2601 formatting, comments
2603 2003-01-11 Bradley Bell <btb@icculus.org>
2605 * main/: mission.c, mission.h: attempt to support d1 for mac
2608 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2610 * main/object.h: foo
2612 2003-01-09 Bradley Bell <btb@icculus.org>
2614 * main/movie.c: use ifdef around gr_toggle_fullscreen
2616 2003-01-07 Bradley Bell <btb@icculus.org>
2618 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2619 main/mission.h: don't need .msn file for descent.hog anymore
2623 2003-01-06 Bradley Bell <btb@icculus.org>
2625 * main/mission.h, main/mission.c: comments
2627 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2630 2003-01-03 Bradley Bell <btb@icculus.org>
2632 * utilities/: txb2txt.c, txt2txb.c: remove old files
2634 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2636 * main/polyobj.c: attempt to make read_model_file
2639 * main/menu.c: move vertigo text
2641 2003-01-02 Bradley Bell <btb@icculus.org>
2643 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2644 main/polyobj.h: cleanup alignment changes
2646 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2647 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2648 main/object.h: fix alignment issues on sparc
2650 * cvshowto.txt: update cvs info
2654 * 2d/rle.c: make rle_swap handle RLE_BIG
2656 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2658 * main/render.c: workaround solaris qsort bug
2660 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2662 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2663 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2665 * arch/linux/Makefile.am: enabled linux joystick, kali
2667 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2668 arch/sdl/event.c: enabled linux joystick
2670 2002-12-31 Bradley Bell <btb@icculus.org>
2672 * main/gamemine.c: simplified warning msg
2674 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2676 * main/render.h: fix compiler warning
2678 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2680 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2682 2002-12-24 Bradley Bell <btb@icculus.org>
2684 * main/mission.c: fixes an infinite loop which was caused by d2x
2685 thinking d2demo was a descent 1 mission
2687 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2689 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2691 2002-12-24 Bradley Bell <btb@icculus.org>
2693 * main/render.c: comments
2695 2002-10-30 Bradley Bell <btb@icculus.org>
2697 * main/inferno.c: add help for -hogdir option
2699 * main/inferno.c: added -hogdir option
2701 2002-10-28 Bradley Bell <btb@icculus.org>
2703 * main/: inferno.c, menu.c: enabled Vertigo displays
2705 * include/3d.h: typo
2707 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2709 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2710 main/netmisc.c, main/network.c: simplify and eliminate redundant
2713 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2715 * maths/fixc.c: fix infinite loop in quad_sqrt.
2717 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2718 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2720 2002-10-12 Bradley Bell <btb@icculus.org>
2722 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2724 2002-10-11 Bradley Bell <btb@icculus.org>
2726 * main/hud.c: make hud_message work correctly
2728 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2731 * main/network.c: formatting, small fixes
2733 2002-10-10 Bradley Bell <btb@icculus.org>
2735 * main/netmisc.h: no swap_object for little-endian
2737 * main/: netmisc.h, network.c: use macros to simplify network
2740 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2743 * main/inferno.c: enable loading screen for mac shareware with
2746 * main/netmisc.c: whitespace
2748 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2751 * main/hud.c: whitespace
2753 * configure.ac: remove shareware build, add macdata build
2755 * main/songs.c: whitespace
2757 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2758 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2761 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2764 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2766 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2767 comments, formatting, etc.
2769 * iff/iff.c: fix bigendian iff loading.
2771 2002-10-03 Bradley Bell <btb@icculus.org>
2773 * utilities/txb2tex.c: typo
2775 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2776 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2779 * arch/sdl/mouse.c: whitespace
2781 2002-09-19 Bradley Bell <btb@icculus.org>
2783 * main/kconfig.c: fix a oops, add old logs
2785 * main/kconfig.c: support for >3 mouse buttons
2787 2002-09-18 Bradley Bell <btb@icculus.org>
2789 * include/gr.h: fix palette swap define
2791 2002-09-14 Bradley Bell <btb@icculus.org>
2793 * main/titles.c: load hires briefing screen if lores doesn't exist
2794 (i.e. vertigo) and MenuHires=0
2796 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2798 * main/: multi.h, network.h: pack some structures for ipx
2801 2002-09-14 Bradley Bell <btb@icculus.org>
2803 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2804 and load_endlevel_data() to expect newline-terminated strings, fix
2805 load_game_data to read null-terminated string for
2808 2002-09-07 Bradley Bell <btb@icculus.org>
2810 * main/newmenu.c: added error message
2812 * main/menu.h: enable -nohires with mac shareware
2814 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2816 * 2d/font.c: enable 0/255 palette swap for fonts
2818 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2821 * 2d/2dsline.c: fix ogl blooper
2823 2002-09-05 Bradley Bell <btb@icculus.org>
2825 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2828 * include/strutil.h: need string.h for strcasecmp
2830 * include/rle.h: okay, maybe it needs to be this way
2832 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2834 * 2d/scalec.c: more stuff from d2src
2836 * 2d/rle.c: more stuff from d2src, formatting
2838 * 2d/font.c: useless cruft
2840 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2842 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2845 2002-09-04 Bradley Bell <btb@icculus.org>
2847 * include/grdef.h: fix compiler warnings
2849 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2851 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2854 * main/game.c: we want the mac ibitblt for everything but dos and
2857 * main/texmerge.c: these routines are in tmerge.c
2859 * main/credits.c: enable credits for mac and oem data
2861 * main/bm.c: use either exit.ham or exit.pofs
2863 * include/ibitblt.h: enable some more code from d2src
2865 * include/gr.h: enable mac ubitblt_double
2867 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2869 * include/grdef.h: moved some inline asm from linear.h
2871 * 2d/ibitblt.c: brought in line with original d2 version
2873 * 2d/bitblt.c: reverted to original d2 version of this file, then
2874 added d1x enhancements
2876 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2878 * 2d/linear.h: moved these back to their original locations
2881 * main/mveplay.c: close some memory holes, speed up palette loading
2883 * main/movie.c: added fullscreen toggle while playing movies
2885 * main/inferno.c: comment out -superhires help text (always on)
2887 * include/timer.h: added approx_fsec_to_usec macro
2889 * arch/sdl/joy.c: fix compiler warning
2891 2002-09-01 Bradley Bell <btb@icculus.org>
2893 * main/network.c: oops
2895 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2897 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2898 timer_get_fixed_seconds
2902 2002-08-31 Bradley Bell <btb@icculus.org>
2904 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2907 * main/multi.h: network endian stuff
2909 * 2d/font.c, include/gr.h: fast file i/o for font headers
2911 * arch/win32/arch_ip.cpp: unused file
2913 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2914 bigendian networking fixes
2916 * main/menu.c: make net menu more accurate, also make superhires
2919 * include/pstypes.h: better to have __pack__ all the time, I think.
2920 needed for networking, e.g.
2922 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2925 * arch/win32/Makefile.am: unused file
2929 2002-08-30 Bradley Bell <btb@icculus.org>
2931 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2933 * main/: newmenu.h, titles.c: formatting
2935 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2936 main/multi.h: networking works, finally
2938 * TODO: added TODO file
2940 * arch/linux/arch_ip.cpp: unused fine
2942 * README: network sorta working
2944 * main/: Makefile.am, multi.c, network.c, network.h: more
2947 * main/menu.c: load builtin mission correctly
2949 * main/inferno.c: documentation
2951 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2954 * main/Makefile.mveplay: don't need no more
2956 2002-08-29 Bradley Bell <btb@icculus.org>
2958 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2959 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2960 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2963 * include/ipx_drv.h: more network fixing
2965 * arch/linux/include/ipx_drv.h: more network fixing
2967 * include/ipx.h: formatting
2969 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2971 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2972 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2973 main/inferno.c: fixed networking fuck-up?
2975 * Makefile.am: moved mingw info to README
2977 * README, mingw32.txt: moved mingw info to README
2979 2002-08-27 Bradley Bell <btb@icculus.org>
2981 * utilities/mvlextract.c: allow specifying file to extract
2983 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2986 * utilities/hogextract.c: allow specifying file to extract
2988 * main/mission.c: Have to get mission_num _after_ promoting...
2990 * main/: gameseq.c, titles.c: beginning d1 briefing support
2992 * descent.msn: beginning d1 briefing support
2994 * main/: titles.c, titles.h: d1-style mission briefings
2996 * main/piggy.h: whitespace
2998 * main/movie.c: beginning robot movie support, fall back on lo/hi
2999 res if hi/lo not available
3001 * main/mission.c: added Builtin_mission_num for builtin mission,
3002 D1Hogdir, d1-style mission briefings
3004 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3007 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3008 (for d1 missions that need d1 data)
3010 * 2d/ibitblt.c: whitespace
3012 2002-08-26 Bradley Bell <btb@icculus.org>
3014 * utilities/mvlcreate.c: oops
3016 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3019 * utilities/hogextract.c: added [v]iew option
3021 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3023 * main/titles.c: fix writable string, disable DumbAdjust thing
3025 * main/polyobj.h: whitespace
3027 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3030 * main/movie.c: read movies from AltHogDir, other fixes
3032 * main/: mission.c, mission.h: fix bug w/mission filename
3034 * main/gameseq.c: comments
3036 * main/digi.h: whitespace n stuff
3038 * include/mve_audio.h: added audio flag macros
3040 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3045 2002-08-23 Bradley Bell <btb@icculus.org>
3047 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3050 * Makefile.am: remove d2demo.mn2
3052 * cfile/cfile.c, include/cfile.h: add cfile_size function
3054 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3055 eliminate need for .mn2 files for oem and demo
3057 2002-08-22 Bradley Bell <btb@icculus.org>
3059 * main/bm.c: fix for vertigo
3061 * main/menu.h: make OEM menu pcx available
3063 * 2d/rle.c: merge with original d2 file
3065 * Makefile.am, configure.ac: let mission files get installed by
3068 2002-08-17 Bradley Bell <btb@icculus.org>
3070 * configure.ac: make FAST_FILE_IO the default on little-endian
3073 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3075 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3078 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3080 * main/: game.c, menu.c, mission.c: promote builtin missions.
3082 2002-08-15 Bradley Bell <btb@icculus.org>
3084 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3085 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3087 * utilities/.cvsignore: added cvsignore
3089 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3092 * main/piggy.c: mac data file loading
3094 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3095 transparency and swap 0/255 correctly for mac data files
3097 2002-08-13 Bradley Bell <btb@icculus.org>
3099 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3100 to utilities to avoid conflict with c++ std lib <utility>
3102 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3103 txt2txb.c: moved utility to utilities to avoid conflict with c++
3106 * Makefile.am, configure.ac: add utilities
3108 2002-08-09 Bradley Bell <btb@icculus.org>
3110 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3113 2002-08-08 Bradley Bell <btb@icculus.org>
3115 * main/inferno.c: comments
3117 * main/: newmenu.c, songs.c: mac demo datafile support
3119 * installation.txt: update
3121 * main/gamesave.c: use lowercase for consistency
3123 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3124 models for other than d2demo
3126 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3128 * main/gamemine.c: formatting, better d1 texture conversion
3130 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3131 main/mission.h: recognize .msn mission files.
3133 2002-08-07 Bradley Bell <btb@icculus.org>
3135 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3136 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3137 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3138 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3139 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3140 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3143 2002-08-06 Bradley Bell <btb@icculus.org>
3145 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3147 * main/Makefile.am: formatting
3149 * 2d/font.c: make gr_remap_font just reload the whole thing
3151 * configure.ac: formatting
3153 * Makefile.am: added d2demo.mn2
3155 * d2demo.mn2: mission file for shareware
3157 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3158 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3160 * main/sounds.h: shareware stuff, whitespace
3162 * main/: polyobj.c, polyobj.h: more fast i/o macros
3164 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3167 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3168 endlevel stuff to non-shareware, allow movies/endlevel for
3171 * main/cntrlcen.c: typo
3173 * main/bm.h: use global Piggy_hamfile_version
3175 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3176 macros, use global Piggy_hamfile_version
3178 * main/Makefile.am: terrain and movie stuff always used now
3180 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3183 * main/: gamemine.c, gamesave.c: load DMB levels
3185 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3186 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3188 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3190 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3192 2002-08-04 Bradley Bell <btb@icculus.org>
3194 * main/inferno.c: shareware stuff, formatting
3196 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3198 * arch/sdl/gr.c: don't need to set mode in gr_init
3200 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3202 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3205 * Makefile.am, descent.mn2: added mission file for descent 1
3207 2002-08-02 Bradley Bell <btb@icculus.org>
3209 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3210 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3211 main/piggy.h, misc/error.c: junk
3213 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3214 render.h, scores.c, scores.h, terrain.c: shareware stuff
3216 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3217 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3218 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3219 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3220 main/weapon.c, main/weapon.h: fast i/o macros
3222 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3224 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3225 main/gamemine.h, main/gamesave.c: load d1 levels
3227 2002-07-30 Bradley Bell <btb@icculus.org>
3229 * configure.ac: oops
3231 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3234 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3235 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3236 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3237 main/piggy.c, main/titles.c: support shareware datafiles!
3239 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3240 piggy.c: SHAREWARE fixes
3242 2002-07-29 Bradley Bell <btb@icculus.org>
3244 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3245 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3246 misc/fileutil.c: Portability - OS X support
3248 2002-07-27 Bradley Bell <btb@icculus.org>
3250 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3251 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3252 segment.h: portability
3254 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3255 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3256 main/wall.h: portabilization
3258 * 2d/font.c, include/gr.h: portability
3260 2002-07-26 Bradley Bell <btb@icculus.org>
3262 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3264 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3266 * main/player.c: foo
3268 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3270 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3271 misc/fileutil.h: portable file i/o utils
3273 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3274 writable string anymore... / formatting
3276 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3277 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3278 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3279 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3280 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3281 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3282 portable-izing file loading routines
3284 2002-07-24 Bradley Bell <btb@icculus.org>
3286 * main/mveplay.c: correctly play files with 16bit uncompressed
3287 audio, mem checking, etc
3289 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3292 2002-07-23 Bradley Bell <btb@icculus.org>
3294 * misc/Makefile.am: unused file
3296 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3297 main/sounds.h: remove experimental nmovie stuff
3299 * main/movie.c: add some debugging output
3301 2002-07-22 Bradley Bell <btb@icculus.org>
3303 * main/: console.c, state.c: simplified header
3305 * main/movie.c: enable mveplay audio
3307 * main/old/movie.c: moved to main/
3309 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3310 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3311 main/mvelib.c, main/mveplay.c: initial movie support
3313 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3314 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3315 include/ogl_init.h, include/pstypes.h, main/console.c,
3316 main/state.c, mem/mem.c: OS X stuff
3318 * configure.ac: OS X and movie stuff
3320 2002-07-19 Bradley Bell <btb@icculus.org>
3322 * compilerdefs.txt: OSX defs
3324 2002-07-18 Bradley Bell <btb@icculus.org>
3326 * main/inferno.c: use simpler rcs tags
3328 * autogen.sh: keep Changelog in cvs (and use --accum)
3330 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3331 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3332 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3333 main/songs.c: changed cdrom->rbaudio
3335 * include/rbaudio.h: moved to /include
3337 2002-07-17 Bradley Bell <btb@icculus.org>
3339 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3340 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3341 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3342 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3343 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3344 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3345 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3346 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3347 3d/setup.c: use simpler rcs tags
3352 2002-07-17 Bradley Bell <btb@icculus.org>
3354 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3356 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3358 * debian/rules: don't need readme's
3360 * debian/rules: move d1x license to COPYING, license clarifications
3362 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3363 license to COPYING, license clarifications
3365 * debian/rules: fix debian docs
3367 * debian/rules: fix debian manpages
3369 * debian/d2x-sdl.menu: fix debian menu
3371 * debian/rules: link to undocumented man page for debs
3373 * Makefile.am, configure.ac, debian/control, debian/copyright,
3374 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3375 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3376 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3379 2002-07-16 Bradley Bell <btb@icculus.org>
3381 * debian/: rules, changelog.in: deb stuff
3383 * configure.ac: cleaner nasm detection
3385 * debian/: changelog.in, control, rules: deb stuff
3387 * README, installation.txt: typos, stuff
3389 * configure.ac: better #defines
3391 * configure.ac: whitespace
3393 * configure.ac: better documentation
3395 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3396 SDL_JOYSTICK not needed
3398 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3400 * configure.ac: need higher SDL for joystick
3402 * debian/: control, rules: deb stuff
3404 * arch/sdl/joy.c: old junk
3406 * Makefile.am, configure.ac: automake updates
3408 * main/: inferno.c, text.c: don't use althogdir on non-unix
3410 * configure.ac: more autoconf updates
3412 * misc/strutil.c: better strrev
3414 * main/inferno.c: need limits.h on mingw also
3416 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3419 2002-04-19 Bradley Bell <btb@icculus.org>
3421 * main/network.c: let hoard.ham be a cfile
3423 * main/text.c: better error message when hog not found
3427 2002-03-23 Bradley Bell <btb@icculus.org>
3429 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3430 arch/sdl/Makefile.am: Use SDL joystick automatically
3432 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3434 2002-03-05 Bradley Bell <btb@icculus.org>
3436 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3439 2002-02-23 Bradley Bell <btb@icculus.org>
3441 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3443 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3444 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3445 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3446 main/editor/Makefile.am: moved includes to include
3448 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3450 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3451 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3452 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3455 * main/game.c: disabled cockpit for OGL, formatting
3457 * 2d/ibitblt.c: formatting
3459 2002-02-16 Bradley Bell <btb@icculus.org>
3461 * include/oldsdl.h: check for older macros
3463 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3464 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3465 allow older sdl versions
3467 2002-02-15 Bradley Bell <btb@icculus.org>
3469 * main/: automap.c, automap.h, inferno.c: automap resolution now
3472 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3474 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3475 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3476 win32/include/key_arch.h: never mind - that would be pointless
3478 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3479 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3480 win32/include/key_arch.h: copied files from d1x
3482 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3483 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3485 * main/multipow.c: need conf.h
3487 * arch/win32/Makefile.am: new file
3489 * include/pstypes.h: added u_int16_t (needed in base_ip)
3491 * arch/win32/arch_ip.cpp: copied from d1x
3493 2002-02-14 Bradley Bell <btb@icculus.org>
3495 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3497 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3498 main/netlist.c: Added hotkeys to toggle fullscreen mode
3500 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3501 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3503 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3504 reorder.h: Lotsa networking stuff from d1x
3506 2002-02-13 Bradley Bell <btb@icculus.org>
3508 * include/gr.h, main/game.c: Fullscreen toggle stuff
3510 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3513 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3514 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3517 2002-02-11 Bradley Bell <btb@icculus.org>
3519 * main/bm.c: use portable loader if bigendian
3521 * include/pstypes.h: don't define bool for c++
3523 * include/cfile.h: extern AltHogDir stuff
3525 * include/byteswap.h: use WORDS_BIGENDIAN
3527 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3529 * main/vers_id.h: added D2X_IVER
3531 * misc/args.c: don't use d1x.ini
3533 * Makefile.am: rpm stuff
3535 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3538 2002-02-09 Bradley Bell <btb@icculus.org>
3540 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3542 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3544 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3547 2002-02-06 Bradley Bell <btb@icculus.org>
3549 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3550 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3551 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3553 * debian/: changelog.in, control, copyright, d2x-gl.files,
3554 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3558 2002-02-02 Bradley Bell <btb@icculus.org>
3560 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3562 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3563 Enabled RELEASE option
3565 2002-01-31 Bradley Bell <btb@icculus.org>
3567 * Makefile.am, configure.ac: specify prerequisite versions of
3568 autoconf and automake
3570 2002-01-29 Bradley Bell <btb@icculus.org>
3572 * main/mission.c: RCS header added
3574 * main/inferno.c: update copyright date
3576 * main/mission.c: allow missions to be in AltHogDir
3578 * configure.ac: Display results of configure
3580 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3583 2002-01-28 Bradley Bell <btb@icculus.org>
3585 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3586 Data files now go in DATADIR/games/d2x, user files now go in
3589 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3591 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3592 files now go in ~/.d2x
3594 2002-01-24 Bradley Bell <btb@icculus.org>
3596 * configure.ac: fix nasm not found error message
3598 2002-01-18 Bradley Bell <btb@icculus.org>
3600 * configure.in: getting rid of old configure.in
3602 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3603 main/movie.c: Movie playing kludgey stuff
3605 * misc/args.c: formatting
3607 * main/inferno.c: allow -h for help
3609 * include/error.h: don't die on int3, unless -debug given
3611 * mingw32.txt: more stuff
3613 2001-12-29 Bradley Bell <btb@icculus.org>
3615 * Makefile.am: Got rid of thinking.txt
3617 * main/inferno.c: document -nomovies option
3619 2001-12-28 Bradley Bell <btb@icculus.org>
3621 * main/titles.c: formatting, put some code into place for rendering
3622 of robots during briefings
3624 2001-12-27 Bradley Bell <btb@icculus.org>
3628 2001-12-23 Craig Hadady <chadady@iglou.com>
3630 * 2d/rle.c: fixed bug in dummy array.
3632 2001-12-03 Bradley Bell <btb@icculus.org>
3634 * arch/sdl/init.c: fix formatting
3636 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3637 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3638 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3639 and sdl joystick stuff
3641 2001-11-30 Bradley Bell <btb@icculus.org>
3643 * thinking.txt: not needed
3645 2001-11-27 Bradley Bell <btb@icculus.org>
3647 * cygconf, mingw32.txt: use sdl from source on cygwin
3649 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3650 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3651 SDL_CFLAGS to CFLAGS
3653 2001-11-27 Bradley Bell <btb@icculus.org>
3657 2001-11-14 Bradley Bell <btb@icculus.org>
3659 * texmap/scanline.c: use optimization flags as texmap default
3661 * NEWS: mouse wheel, etc
3663 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3664 wheel to emulate 3rd axis
3666 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3668 * include/error.h: kludge to ungrab mouse when we hit an int3
3670 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3671 __ENV_MSDOS__ to __MSDOS__
3673 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3676 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3679 * arch/sdl/digi.c: implemented digi_set_volume
3681 * include/grdef.h, main/config.c, misc/d_io.c: change
3682 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3684 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3685 main/piggy.c: use MAKE_SIG
3687 * installation.txt: update
3689 * configure.ac: new file
3691 * arch/sdl/joydefs.c: #include pstypes.h
3693 * arch/sdl/init.c: SDL joystick stuff
3695 * acconfig.h: adjust MINGW defines
3697 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3698 controls menu now works
3700 2001-11-13 Bradley Bell <btb@icculus.org>
3702 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3705 * Makefile.am: New file
3707 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3710 * compilerdefs.txt: New file
3712 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3714 2001-11-12 Bradley Bell <btb@icculus.org>
3716 * main/playsave.c: load player files regardless of byte order of
3719 2001-11-11 Bradley Bell <btb@icculus.org>
3721 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3724 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3726 * NEWS: GL savegame thumbnails
3728 * acconfig.h, configure.in: make option for NMOVIES, default to off
3730 2001-11-09 Bradley Bell <btb@icculus.org>
3732 * main/state.c: Enabled savegame thumbnails under OpenGL
3734 * unused/pa_null/pa_enabl.h: remove duplicate header
3736 * misc/args.c: use d2x.ini for option file
3738 * mem/mem.c: Move mem_realloc inside the ifdef
3740 * main/menu.c: fix 640x400 menu text
3742 * main/inferno.c: added documentation
3744 * main/endlevel.c: fix warnings
3746 * arch/ogl/gr.c: Get rid of gl spew
3748 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3750 * acconfig.h: Define __SDL__ for mingw
3752 2001-11-08 Bradley Bell <btb@icculus.org>
3754 * 2d/font.c: free OGL font data when rereading
3756 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3757 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3758 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3759 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3760 main/weapon.h: Enabled shareware build, endlevel flythrough
3763 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3764 of use for shareware build
3766 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3769 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3771 2001-11-05 Bradley Bell <btb@icculus.org>
3773 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3776 * include/3d.h: Add comment
3778 2001-11-04 Bradley Bell <btb@icculus.org>
3780 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3783 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3786 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3788 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3789 main/hudmsg.h: Enable d1x-style hud_message
3791 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3793 * 2d/font.c: re-init ogl fonts after remapping colors.
3795 2001-11-02 Bradley Bell <btb@icculus.org>
3797 * misc/Makefile.am: remove byteswap.h (duplicate header)
3799 * 2d/font.c: fixed gr_remap_font, minor stuff
3801 * configure.in: take out -O2 if doing debug build
3803 * main/bm.c: formatting
3805 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3807 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3808 macros, get rid of functions
3810 2001-11-01 Bradley Bell <btb@icculus.org>
3812 * misc/byteswap.h: removed duplicate header
3814 2001-10-31 Bradley Bell <btb@icculus.org>
3816 * NEWS, main/automap.c: automap works in opengl
3818 * NEWS, configure.in: Added news
3820 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3822 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3824 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3825 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3826 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3828 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3830 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3832 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3833 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3835 2001-10-27 Bradley Bell <btb@icculus.org>
3837 * main/inferno.c: added some documentation
3839 2001-10-25 Bradley Bell <btb@icculus.org>
3841 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3844 * Makefile.am, configure.in, arch/Makefile.am,
3845 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3846 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3847 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3848 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3849 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3850 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3851 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3852 it's ugly, but It'll be easier to sync with d1x.
3854 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3855 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3856 main/editor/Makefile.am: attempt at support for editor, makefile
3859 * misc/d_delay.c: formatting fix
3861 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3862 tmappent.S, tmapppro.S: adding support for runtime selection of
3865 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3866 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3867 including multi.h and network.h, fix backslashes, fix compiler
3870 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3871 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3872 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3873 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3874 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3875 including multi.h and network.h, fix backslashes
3877 * include/pstypes.h: added typedef for u_int64_t on mingw
3879 * include/3d.h: added prototype for g3_uninit_polygon_model
3881 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3883 2001-10-24 Bradley Bell <btb@icculus.org>
3885 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3886 arch subdirs, as in d1x.
3888 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3889 earlier style until i understand automake 1.5 better. remove input
3892 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3893 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3894 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3895 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3896 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3897 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3898 Moved input stuff to arch subdirs, as in d1x.
3900 * NEWS, configure.in: blah blah
3902 2001-10-23 Bradley Bell <btb@icculus.org>
3904 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3906 * texmap/tmapppro.S: no need for #include <conf.h> here
3908 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3911 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3912 file. RCS header added
3914 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3915 #ifdef'ing out the whole file. RCS header added
3917 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3918 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3919 fixes. Now works with automake 1.5 and autoconf 2.52.
3920 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3921 mingw (-grabmouse now works on win32).
3923 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3924 These don't belong in cvs
3928 2001-10-20 Bradley Bell <btb@icculus.org>
3930 * 2d/font.c: Don't free unused variables...
3932 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3935 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3936 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3937 main/Makefile.am: make dist more sensible
3939 * Makefile.am: Kludge for linking on mingw
3941 2001-10-19 Bradley Bell <btb@icculus.org>
3943 * Makefile.am, configure.in, arch/win32/Makefile.am,
3944 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3946 * include/ipx_drv.h: Check for __MINGW32__
3948 * include/i86.h: Imported from d1x
3950 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3952 * arch/dos/modex.asm: Fixed %include
3954 * main/console.c: RCS headers added
3956 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3959 * Makefile.am, main/Makefile.am: Moved final link to top-level
3960 directory instead of main/
3962 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3963 __ENV_LINUX__ to __linux__
3965 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3966 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3967 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3968 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3969 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3970 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3971 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3972 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3973 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3974 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3977 * configure.in: add --enable-xploader, support arch/linux subdir,
3980 * main/inferno.c: conditionalize conf.h
3982 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3984 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3985 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3986 misc/fileutil.h: Partial application of linux/alpha patch.
3988 2001-10-19 Bradley Bell <btb@icculus.org>
3990 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3991 networking in line with d1x, moved some arch/linux_* stuff to
3994 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3995 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3996 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3997 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4000 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4001 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4002 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4003 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4004 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4005 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4006 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4007 linux/include/ukali.h: Brought linux networking in line with d1x,
4008 moved some arch/linux_* stuff to arch/linux/*
4010 * include/ipx_drv.h: Imported from d1x
4012 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4014 * main/ipx_drv.c: Imported from d1x
4016 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4017 main/network.h, main/Makefile.am: Trying to get network working on
4020 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4021 main/Makefile.am: build fixes
4023 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4024 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4025 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4026 starting to get net working.
4028 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4029 conditionalized min,max macros
4031 2001-10-18 Bradley Bell <btb@icculus.org>
4033 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4034 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4035 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4036 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4039 * 2d/2dsline.c: RCS headers added/changed
4041 * configure.in: fix NASMFLAGS bug
4043 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4046 2001-10-17 Bradley Bell <btb@icculus.org>
4048 * NEWS: Fixed the invulnerable robots bug!
4050 * main/collide.c: Fixed the invulnerable robots bug!
4052 2001-10-14 Bradley Bell <btb@icculus.org>
4054 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4057 2001-10-13 Bradley Bell <btb@icculus.org>
4059 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4060 arch/Makefile.am, arch/dos/Makefile.am,
4061 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4062 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4063 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4064 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4065 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4066 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4067 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4068 arch/win32/include/Makefile.am, iff/Makefile.am,
4069 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4070 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4071 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4072 unused/bios/Makefile.am, unused/lib/Makefile.am,
4073 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4074 unused/ui/Makefile.am, unused/vga/Makefile.am,
4075 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4076 automake stuff from "inert" subdirs. And there was much rejoicing.
4078 * Makefile.am, NEWS, configure.in: Stuff
4080 * ChangeLog: removing auto-generated file
4082 * cygconf: Added instructions for mingw32 build
4084 * Makefile.am: renamed INSTALL to installation.txt
4086 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4088 * mingw32.txt: Added instructions for mingw32 build
4090 * configure.in: Enable assembly under mingw32
4092 2001-10-12 Bradley Bell <btb@icculus.org>
4094 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4096 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4097 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4098 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4099 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4100 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4101 to __DJGPP__, since it's built-in.
4103 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4105 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4106 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4110 2001-10-12 Bradley Bell <btb@icculus.org>
4112 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4114 * Makefile.am: make sure cygconf gets archived
4116 * configure.in: Increment version number in preparation for release
4118 * configure.in: Fix detection of opengl
4120 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4121 cygconf, arch/Makefile.am, arch/include/joy.h,
4122 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4123 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4124 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4125 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4126 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4127 Vastly improved compilability.
4129 2001-10-11 Bradley Bell <btb@icculus.org>
4131 * Makefile.am: Added macros/sdl.m4
4133 * autogen.sh: Added macros/sdl.m4
4135 2001-10-09 Bradley Bell <btb@icculus.org>
4137 * main/vers_id.h: Added DESCENT_VERSION constant
4139 * main/inferno.c: Added command-line help.
4141 * include/ogl_init.h: opengl improvments (following d1x changes)
4143 2001-10-07 Bradley Bell <btb@icculus.org>
4145 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4146 arch/ogl/Makefile.am: Remove duplicate headers.
4148 2001-08-02 Thimo Neubauer <thimo@debian.org>
4150 * mem/mem.c: totally crippled the memory manager because it does
4151 not make sense for non-DOS-systems and it would have been too
4152 complicated to get it 64bit clean
4154 2001-06-19 Bradley Bell <btb@icculus.org>
4156 * cvshowto.txt: updated anonymous password
4158 2001-02-08 Bradley Bell <btb@icculus.org>
4160 * COPYING, license.txt: Added d1x license
4162 2001-02-01 Bradley Bell <btb@icculus.org>
4164 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4166 2001-01-31 Bradley Bell <btb@icculus.org>
4168 * configure.in, arch/include/mouse.h, include/pstypes.h,
4169 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4171 * main/polyobj.c: fix typo
4173 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4174 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4175 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4176 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4177 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4178 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4179 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4180 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4181 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4182 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4183 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4184 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4185 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4186 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4187 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4188 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4189 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4190 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4191 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4192 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4193 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4194 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4195 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4196 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4197 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4198 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4201 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4202 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4203 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4204 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4207 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4210 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4211 cross-compiling, and cygwin fixes
4213 2001-01-30 Bradley Bell <btb@icculus.org>
4215 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4216 include/pstypes.h, include/strutil.h, main/Makefile.am,
4217 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4218 needs --without-assembler and --without-network to compile
4220 2001-01-29 Bradley Bell <btb@icculus.org>
4222 * configure.in, main/Makefile.am: Fixes to build system
4224 * main/kconfig.c: fix for non-linux joysticks
4226 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4227 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4228 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4229 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4230 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4231 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4232 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4233 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4234 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4235 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4237 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4238 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4239 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4240 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4241 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4242 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4245 * arch/dos/include/joy.h, arch/dos/include/key.h,
4246 arch/dos/include/mouse.h: Unified input headers.
4248 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4250 2001-01-28 Bradley Bell <btb@icculus.org>
4252 * conf.h.in, configure.in, arch/Makefile.am,
4253 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4254 arch/include/key.h, main/Makefile.am: More header unification...
4256 * main/newdemo.c: Added <ctype.h>
4258 * arch/include/event.h, arch/include/joy.h: unified input headers.
4260 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4261 OpenGL now uses SDL-GL instead of gii
4263 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4265 2001-01-25 Bradley Bell <btb@icculus.org>
4267 * autogen.sh: use "set -e" so execution stops if something goes
4270 2001-01-24 Bradley Bell <btb@icculus.org>
4274 * Makefile.am: Add ChangeLog to dist
4278 2001-01-24 Bradley Bell <btb@icculus.org>
4280 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4282 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4283 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4286 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4287 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4288 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4289 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4290 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4291 arch/Makefile.am, arch/dos/Makefile.am,
4292 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4293 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4294 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4295 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4296 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4297 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4298 unused/Makefile.am, unused/bios/Makefile.am,
4299 unused/lib/Makefile.am, unused/novga/Makefile.am,
4300 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4301 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4302 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4303 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4304 make dist, VPATH builds, ...
4306 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4307 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4308 arch/dos/Makefile.in, arch/linux/Makefile.in,
4309 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4310 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4311 misc/Makefile.in, texmap/Makefile.in: cruft removal
4313 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4316 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4318 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4320 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4323 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4324 added -grabmouse option
4326 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4327 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4328 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4329 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4330 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4331 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4332 main/songs.c, misc/args.c: changed args_find to FindArg
4334 2001-01-22 Bradley Bell <btb@icculus.org>
4336 * configure, main/Makefile.am, main/Makefile.in: configuration
4339 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4340 fix compiler warnings w/opengl
4342 * include/console.h: ggi support
4344 * arch/linux_init.c: svgalib support
4346 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4347 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4348 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4349 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4350 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4351 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4354 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4356 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4357 main/render.c: fix warnings and enable NDEBUG *
4358 arch/svgalib_init.c: svgalib support
4360 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4362 * main/kconfig.c: joystick support
4364 2001-01-21 Bradley Bell <btb@icculus.org>
4366 * cvshowto.txt: new file, taken from d1x webpage
4368 * AUTHORS, README: Taking over as maintainer of d2x
4370 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4372 2001-01-20 Bradley Bell <btb@icculus.org>
4374 * configure, configure.in: Turned -Werror back off by default
4376 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4377 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4378 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4379 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4380 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4381 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4382 main/laser.c, main/multi.c, main/network.c, main/network.h,
4383 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4384 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4385 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4386 warnings, for non-OpenGL on linux, anyway...
4388 2001-01-19 Bradley Bell <btb@icculus.org>
4390 * copying: remove duplicate file
4392 * Import of d2x-0.0.9-pre1
4394 * Import of d2x-0.0.8