1 2005-02-11 Bradley Bell <btb@icculus.org>
3 * debian/control: build-dep on libphysfs-dev
5 * arch/ogl/gr.c: use GLint for arb_max_textures
7 * arch/ogl/Makefile.am: added internal.h to dist
9 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
11 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
14 dynamically find and load the OpenGL library on carbon
16 * main/editor/macro.c: use physfs instead of non-existing cflib.h
18 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
20 * main/editor/medwall.c: include cntrlcen.h
22 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
24 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
26 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
27 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
29 * ui/number.c: s/inputbox/Inputbox/
31 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
33 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
35 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
36 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
37 main/gamesave.c: s/128/PATH_MAX
39 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
41 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
43 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
44 mouse_set_limits and mouse_set_pos (we don't want to limit user)
46 * ui/menubar.c: specify int type for state2_alt_down
48 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
50 * main/piggy.c: call bm_read_all even if EDITOR is defined
52 * main/gamesave.c: if LVL can't be found, try filename that was passed
54 * main/mission.c: ensure mission name is properly terminated
56 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * 2d/font.c: fix bug #2167: some characters would not display because
59 of signed/unsigned errors
61 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
63 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
64 gauge when appropriate
66 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
67 all functions in kfuncs.c to return int instead of void
69 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
70 disable old hostage system in editor (d2 is simpler in this regard)
72 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
74 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
76 * main/editor/centers.c: change curseg2p to Curseg2p
78 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
80 * main/editor/macro.c: remove unused variable "length"
82 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
84 * main/editor/medmisc.c: Pass both arguments to render_frame
86 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
87 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
88 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
89 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
90 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
91 instead of d1-style mem.h and types.h
93 * main/editor/texpage.c: do texture replacement for any mission
95 * main/editor/medwall.c: add prototype for create_removable_wall
97 * main/editor/medrobot.c: don't try to set the removed follow_path
99 2005-01-23 Jason Owen <shannara256@yahoo.com>
101 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
102 may crash printf if the list of extensions is huge
104 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
106 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
107 only on last level of built-in mission.
109 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
112 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
113 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
114 buffers (speeding it up), and use cfopen instead of
115 PHYSFS_openRead/PHYSFS_openWrite where appropriate
117 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
118 sure nocfile.h and cfile.h are never both included
120 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
122 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
123 fix bug #1676 (filling up of OLG texture list)
125 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
127 * main/state.c: fix problems with copying/deleting save files
129 * main/automap.c: make automap fonts transparent.
131 2005-01-07 Bradley Bell <btb@icculus.org>
133 * main/menu.c: In Load Level, if there is no current mission,
136 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
138 * main/gameseq.c: Free polymodel data before reloading ham file.
140 * arch/ogl/gr.c: Implement fading in ogl_urect()
142 * main/gauges.c: Draw ship before shields in HUD.
144 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
146 * main/editor/centers.c: Use both ints with the robot producer
149 2004-12-23 Bradley Bell <btb@icculus.org>
151 * main/editor/centers.c, main/editor/editor.h,
152 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
153 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
154 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
157 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
159 * main/bmread.c: don't duplicate the period in the filename
161 * main/dumpmine.c: Add function prototypes to remove warnings
163 * main/dumpmine.c, ui/window.c: Specify that two functions return
166 * main/editor/autosave.c, main/editor/curves.c,
167 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
168 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
171 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
173 * main/editor/eobject.c, main/editor/kgame.c,
174 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
175 extra two parameters to get_seg_masks.
177 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
178 structs for mine saving functions
180 * main/inferno.c: Use PhysicsFS for making the hoard ham.
182 * main/bmread.c: add missing includes
184 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
186 * main/dumpmine.c: Fix type mismatches
188 2004-12-19 Bradley Bell <btb@icculus.org>
190 * ui/Makefile.am: fix ui Makefile.am
192 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
193 removeext, use it in ds_load instead of splitpath
195 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
197 * include/u_mem.h: prototype for strdup with MPW
199 * main/laser.c: abort weapon fire if unable to create object
201 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
202 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
203 unused/ui/icon.c: replace byte with sbyte
205 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
206 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
207 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
208 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
209 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
210 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
211 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
212 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
213 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
214 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
215 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
216 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
217 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
218 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
219 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
222 * ui/Makefile.am: added Makefile.am for ui
224 * main/editor/Makefile.am, main/editor/autosave.c,
225 main/editor/centers.c, main/editor/centers.h,
226 main/editor/curves.c, main/editor/eglobal.c,
227 main/editor/ehostage.c, main/editor/ehostage.h,
228 main/editor/elight.c, main/editor/eobject.c,
229 main/editor/eobject.h, main/editor/eswitch.c,
230 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
231 main/editor/group.c, main/editor/info.c, main/editor/info.h,
232 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
233 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
234 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
235 main/editor/ksegsel.c, main/editor/ksegsize.c,
236 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
237 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
238 main/editor/medlisp.h, main/editor/medmisc.c,
239 main/editor/medmisc.h, main/editor/medrobot.c,
240 main/editor/medrobot.h, main/editor/medsel.c,
241 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
242 main/editor/objpage.c, main/editor/objpage.h,
243 main/editor/seguvs.c, main/editor/texpage.c,
244 main/editor/texture.c: imported missing editor files from d1x
246 * main/Makefile.am: build dumpmine.c for editor
248 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
249 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
250 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
251 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
252 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
254 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
255 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
256 main/editor/eglobal.c, main/editor/ehostage.c,
257 main/editor/ehostage.h, main/editor/elight.c,
258 main/editor/eobject.c, main/editor/eobject.h,
259 main/editor/eswitch.c, main/editor/eswitch.h,
260 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
261 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
262 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
263 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
264 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
265 main/editor/ksegsel.c, main/editor/ksegsize.c,
266 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
267 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
268 main/editor/meddraw.h, main/editor/medlisp.h,
269 main/editor/medmisc.c, main/editor/medmisc.h,
270 main/editor/medrobot.c, main/editor/medrobot.h,
271 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
272 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
273 main/editor/objpage.h, main/editor/segment.c,
274 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
275 main/editor/texpage.h, main/editor/texture.c: Move old logs to
278 * main/editor/autosave.c main/editor/centers.c
279 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
280 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
281 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
282 main/editor/fixseg.c main/editor/func.c main/editor/group.c
283 main/editor/info.c main/editor/info.h main/editor/kbuild.c
284 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
285 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
286 main/editor/ksegmove.c main/editor/ksegsel.c
287 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
288 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
289 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
290 main/editor/medmisc.h main/editor/medrobot.c
291 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
292 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
293 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
294 main/editor/texpage.h main/editor/texture.c ui/barbox.c
295 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
296 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
297 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
298 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
299 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
300 conf.h in new editor files
302 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
304 * main/state.c: open autosave file for writing, not reading
306 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
307 main/state.c, main/state.h: added fast save
309 * main/gameseq.c, main/inferno.c: force gr_update() so screens
310 always show in OpenGL
312 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
314 * misc/strutil.c: Implement strdup for MPW
316 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
319 * misc/strutil.c: fix MPW compiler errors
321 * main/mission.c, main/mission.h: allocate mission filenames
324 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
326 * 2d/font.c: Initialise the dataptr member correctly.
328 * include/mono.h: Print only mildly interesting messages to
329 stderr.txt. (revert earlier carbon changes)
331 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
333 * include/physfsx.h: getRealPath uses the write directory if it
334 can't get the real directory
336 * D2X.make: remove misc/d_io.c
338 2004-12-03 Bradley Bell <btb@icculus.org>
340 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
341 pathname, ensure correct translation of path separators
343 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
345 * misc/strutil.c: fix stricmp and strnicmp
347 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
350 2004-12-02 Bradley Bell <btb@icculus.org>
352 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
353 I couldn't figure out why the previous code kept segfaulting under
356 * main/kconfig.c: disable call to reset_cockpit() which was
357 causing the "letterbox" bug
359 * main/inferno.c: don't die if title screens not found
361 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
363 * configure.ac: require PhysicsFS header and library
365 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
367 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
369 * D2X.make: fix build on Carbon by adding digiobj.c
371 * main/mission.c: set builtin_hogsize for non-built-in missions
373 * main/mission.c: pass individual mission around instead of whole list
375 * main/mission.c: remove mission list from global memory
377 2004-12-02 Bradley Bell <btb@icculus.org>
379 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
380 path separator gets added to hogdir
382 2004-12-01 Bradley Bell <btb@icculus.org>
384 * README, configure.ac, VisualC/d2x/d2x.dsp,
385 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
386 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
387 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
388 uses dynamic opengl loading
390 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
392 * arch/ogl/gr.c: make write_bmp use PhysicsFS
394 * include/args.h, misc/args.c: new AppendArgs function. This
395 separates the copying of the arguments passed to main() from the
396 reading of the arguments file
398 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
399 the flexible cfgets, Fix compiling issues in MPW.
401 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
402 reading into an int, so it's removed completely. PHYSFSX_getc was
403 removed, because it's only use in misc/strio.c was removed. Put
404 in PHYSFSX_getRealPath, which recognises platform-specific
405 separators and doesn't use snprintf (MPW doesn't have it). MPW
408 * main/inferno.c: Remove use of open_movie_file. Read the
409 arguments file from the base directory, if there is one. Set up
410 D2X's write directory, including replacing any tilde at the start
411 of the path (if there is one) with the string returned by
412 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
413 default is still ~/.d2x. Check if the write directory has to be
414 created. Read the arguments file in this write directory if there
415 is one. If there's still no write directory, set it to the base
416 directory. Won't set it to the current directory if this fails,
417 because of the issue of which character to use for which platform.
419 * main/playsave.c: Use PHYSFS_readSLE32 instead of
420 PHYSFS_readULE32 due to compiling issues in MPW. Use
421 cfile_read_short instead of PHYSFS_readULE16 because of both
422 compiling and endian issues. cfile_read_byte instead of
423 PHYSFSX_readU8. Write a dummy structure instead of seeking when
424 NETWORK isn't defined
426 * D2X.make: Don't compile cfile.c on Mac OS 9.
428 * README: add PhysicsFS to the required 'tools' in README, and
429 instructions for building in MPW.
431 * include/cfile.h: Make cfopen into an inline, where a read buffer
432 is set up. This speeds up loading significantly.
434 2004-12-01 Bradley Bell <btb@icculus.org>
436 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
437 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
440 * main/newmenu.c: fix player file deletion
442 * include/physfsx.h: fix statfs includes for OS X
444 * main/inferno.c, main/network.c: misc physfs conversions
446 * arch/linux/Makefile.am, arch/linux/findfile.c,
447 arch/win32/Makefile.am, arch/win32/findfile.c,
448 include/findfile.h, main/kludge.c, main/mission.c,
449 main/newmenu.c, main/piggy.c: get rid of findfile stuff
451 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
454 * main/state.c: improve savegame load/save
456 * main/movie.c: make -nomovies friendlier
458 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
460 * include/d_io.h, include/physfsx.h, main/inferno.c,
461 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
464 * main/scores.c: use physfs for scores file
466 * main/playsave.c: improve player loading
468 * main/movie.c: improve movie loading
470 * main/mission.c: improve mission loading
472 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
473 main/state.c: use physfs for savegames
475 * README: minor update
477 * main/newdemo.c: use physfs for demos
479 * include/physfsx.h: added PHYSFSX_rename function
481 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
482 physfs/rwops, add libmve callbacks
484 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
485 added physfsrwops stuff
487 * include/cfile.h: added cfile_close wrapper
489 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
492 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
495 * main/config.c: use physfs to read config file
497 * include/physfsx.h: added gets and puts functions
499 * include/cfile.h: correct seek return value
501 * main/config.c, main/playsave.c: use physfs to write
504 * include/physfsx.h: added my physfs extensions
506 * main/inferno.c: physfs initialization stuff
508 * configure.ac: add check for physfs lib
510 * include/cfile.h: made cfile into a wrapper for physfs
512 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
513 disabled althogdir stuff (shouldn't be needed w/physfs)
515 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
516 configure.ac: drop cfile stuff
518 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
520 * D2X.make: Don't use D2XFolder, because the userdir can now be
521 specified in Mac OS 9. Putting it in the source code folder is
522 more convenient. Turn debugging on. Don't compile old files,
523 compile new ones. Add the PhysicsFS library.
525 * iff/iff.c: Get rid of MIN redefinition.
527 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
528 MPW doesn't like switches of long longs
530 2004-11-30 Bradley Bell <btb@icculus.org>
532 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
533 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
534 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
535 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
536 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
537 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
538 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
540 2004-11-28 Bradley Bell <btb@icculus.org>
542 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
544 * arch/sdl/digi.c: use d2src system for persistent sounds
546 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
549 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
550 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
551 ripped object stuff out of digi.c, now using digiobj.c. get rid of
552 a bunch of kludges, sound should be more true to original game now
554 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
557 2004-11-27 Bradley Bell <btb@icculus.org>
559 * main/text.c, main/text.h, main/titles.c: added function to
560 properly decode multi-line strings
562 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
563 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
566 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
568 * main/inferno.c: enable logo screens for shareware/oem
570 2004-11-26 Bradley Bell <btb@icculus.org>
572 * main/mission.c, main/titles.c: fix d1 briefing glitches
574 * main/game.c: free up cpu by not calling timer_delay so many
575 times (fixes Bug 2034)
577 * main/gameseq.c: enable briefing screens for mac shareware
579 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
580 doesn't care if it draws offscreen, I guess)
582 * main/credits.c: reduce flickering in credits w/opengl
584 2004-11-25 Bradley Bell <btb@icculus.org>
586 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
587 garbage on windows for some reason.
589 * 2d/font.c: fixed opengl menu font bug, caused by doing
590 arithmetic on signed chars.
592 2004-11-23 Bradley Bell <btb@icculus.org>
594 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
596 2004-11-22 Bradley Bell <btb@icculus.org>
598 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
599 arch/linux/joystick.c, arch/linux/include/joystick.h,
600 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
601 arch use global variable joy_num_axes
603 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
605 * main/gamemine.c, main/piggy.c: compile again on older C compilers
607 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
609 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
610 Vertigo) missions, load add-on ham file at every load, not only the 1st
612 * main/bm.ch: fix bug where loading a hxm would affect other levels too
614 * main/fireball.c: don't Int3() every time explosions don't look best
616 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
618 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
620 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
622 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
624 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
626 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
628 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
629 shareware version of descent.hog. This is not yet bug-free
631 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
633 * main/network.c: fix crash introduced with previous change
635 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
637 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
638 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
639 make mission structre memory allocated
641 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
643 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
644 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
645 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
646 delete file compbit.h, move functionality to text.c, modify all
647 previous users of compbit.h to use existing function in text.h
649 * main/inferno.c: remove warning created by the fix for the cfgets
652 * main/bmread.c: add comment
654 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
656 * cfile/cfile.c: declare variable on top of block
658 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
659 main/multi.h, main/network.c: move mission list handling functionality
660 to mission.c, remove unnecessary load_mission calls in menu.c
662 * main/game.c: remove unnecessary build_mission_list call
664 * main/mission.c, main/mission.h: correct comments about anarchy-only
666 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
667 remove explicit uses of mission list
669 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
671 * libmve/mveplay.c: make it compile on Cygwin
673 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
675 * main/config.c: fix bug uncovered by having fgets cut off ending \n
677 * main/text.c: fix crash on Mac OS X, probably fix bug 738
679 * include/mono.h: add mprintf support for carbon (Mac OS 9)
681 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
683 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
684 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
685 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
686 information about the current mission, for easier code refactorisation.
688 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
690 * main/gamemine.c, main/piggy.c: fix bug 1675:
691 use better d2 textures if d1 hog is present but not loadable
693 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
695 * cfile/cfile.c: simplify, reduce number of global vars
697 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
699 * main/gameseg.c: fix bugfix of 2004-05-15
701 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
703 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
705 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
706 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
707 cfgets now always copies the terminating character to the dest buffer.
708 This fixes a bug that occured when reading cmd line args from d2x.ini
710 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
712 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
713 move more old change logs into ChangeLog-old
715 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
716 and Martin Schaffner <maschaffner@gmx.ch>
718 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
719 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
720 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
721 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
722 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
723 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
724 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
725 arch/include/joy.h, arch/win32/include/key.h
726 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
727 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
728 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
729 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
730 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
731 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
732 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
733 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
734 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
735 main/config.c, main/config.h, main/controls.c, main/controls.h
736 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
737 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
738 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
739 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
740 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
741 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
742 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
743 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
744 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
745 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
746 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
747 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
748 main/mission.c, main/mission.h, main/modem.h, main/morph.c
749 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
750 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
751 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
752 main/paging.c, main/paging.h, main/physics.c, main/physics.h
753 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
754 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
755 main/powerup.h, main/render.c, main/render.h, main/robot.c
756 main/robot.h, main/scores.c, main/scores.h, main/screens.h
757 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
758 main/songs.c, main/songs.h, main/sounds.h, main/state.c
759 main/state.h, main/switch.c, main/switch.h, main/terrain.c
760 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
761 main/text.h, main/textures.h, main/titles.c, main/titles.h
762 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
763 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
764 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
765 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
766 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
767 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
769 move old per-file change logs into new file ChangeLog-old
771 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
773 * arch/ogl/ogl.c: enable -gl_mipmap switch
775 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
777 * arch/carbon/descent.r: swap min and max size to correct places
779 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
781 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
783 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
785 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
787 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
789 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
790 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
792 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
793 link) on MPW on Mac OS 9 (carbon)
795 * include/mono.h: disable mprintf on carbon to avoid significant bloat
797 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
799 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
801 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
803 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
805 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
807 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
809 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
810 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
811 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
812 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
813 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
815 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
816 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
817 new files for supporting compilation with MPW for carbon (Mac OS 9)
819 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
821 * main/playsave.c: do not seek while writing, carbon does not like it
823 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
825 * cfile/cfile.c: use portable ffilelength in cfile_size
827 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
828 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
829 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
830 unsigned and signed char, MPW does not like these
832 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
834 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
837 2004-06-01 Bradley Bell <btb@icculus.org>
839 * libmve/mve_main.c: cast malloc function pointer
841 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
842 target to XCode project
844 2004-05-31 Bradley Bell <btb@icculus.org>
846 * include/pstypes.h: fix accidental solaris breakage
848 * main/object.c: fix crash caused by death-cam code
850 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
851 XCode project simplifications, network enabled
853 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
854 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
856 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
859 * English.lproj/InfoPlist.strings, d2x-Info.plist,
860 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
861 d2x.xcode/project.pbxproj: added XCode project files
863 2004-05-22 Bradley Bell <btb@icculus.org>
865 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
868 * rpm/d2x.spec.in: Changed descriptions
870 2004-05-22 Matthew Mueller <donut@dakotacom.net>
872 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
875 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
877 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
878 the win32 code (d1x r1.8, key_arch.c r1.2)
880 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
881 use 32bpp screen mode by default, add option to use 16bpp (d1x
884 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
885 replacement texture paletted->rgb conversion alpha problem (d1x
888 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
889 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
890 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
893 * arch/ogl/gr.c, include/loadgl.h: fix win32
894 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
896 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
897 include/ogl_init.h, main/render.c: opengl hardware
898 super-transparency support using GL_NV_register_combiners (d1x
899 r1.38, r1.41, r1.6, r1.26, r1.7)
901 2004-05-22 Bradley Bell <btb@icculus.org>
903 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
906 2004-05-22 Matthew Mueller <donut@dakotacom.net>
908 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
909 include/ogl_init.h: use GL_RGB for non-transparent textures, and
910 fix fonts not having transparent flag set (wouldn't get paletted)
911 (d1x r1.15, r1.37, r1.40, r1.25)
913 * arch/ogl/ogl.c: don't try to use paletted textures with
914 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
916 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
917 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
920 * 2d/font.c: memset ogl font bitmap data since the copy function
921 leaves some (unused) parts uninitialized, which aggravates
924 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
925 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
928 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
929 screenshots if the entire thing wasn't written in one call to
932 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
933 info not being updated on win32 (d1x r1.11)
935 * arch/win32/digi.c: remove some redundancy by not needing to do
936 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
937 clean up some indenting of DS_release_slot calls. And make
938 DS_release_slot return 1 when a sound is already not playing, in
939 addition to when a sound was killed. (d1x r1.10)
941 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
942 linux version (d1x r1.5)
944 * main/kconfig.c: make next axis config key skip currently
945 allocated axes (d1x r1.11)
947 2004-05-22 David Cleaver <wraithx@morpheus.net>
949 * main/kconfig.c: joy configuration next axis key from WraithX
952 2004-05-22 Bradley Bell <btb@icculus.org>
954 * main/game.c, main/inferno.c: typo
956 2004-05-21 Matthew Mueller <donut@dakotacom.net>
958 * main/game.c, main/game.h, main/inferno.c: make rear view
959 leave_time variable with -rearviewleavetime argument (d1x r1.25,
962 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
964 * main/inferno.c: change -udp documentation to d2x behaviour
966 2004-05-21 Bradley Bell <btb@icculus.org>
968 * include/gr.h: added missing define for menu fullscreen toggle
970 2004-05-21 Matthew Mueller <donut@dakotacom.net>
972 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
973 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
975 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
977 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
978 arch/linux/include/joystick.h: patch from Steven Mueller for using
979 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
981 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
983 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
984 main/physics.c, main/render.c, main/wall.c: file-line for segfault
985 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
987 * arch/win32/digi.c: digisound fixes (d1x r1.7)
989 2004-05-21 Bradley Bell <btb@icculus.org>
991 * main/inferno.c: added -udp documentation from d1x
993 2004-05-20 Bradley Bell <btb@icculus.org>
995 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
997 2004-05-20 David Cleaver <wraithx@morpheus.net>
999 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1000 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1001 game.c r1.21, r1.6, r1.4, r1.3)
1003 2004-05-20 Bradley Bell <btb@icculus.org>
1005 * main/inferno.c: document -ihaveabrokenmouse
1007 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1009 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1011 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1013 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1014 mouse driver problems (d1x r1.2, r1.2)
1016 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1018 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1019 join list score crash (d1x r1.8)
1021 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1023 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1024 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1027 2004-05-20 Bradley Bell <btb@icculus.org>
1029 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1031 * main/inferno.c: integrated some niceautomap stuff from d1x
1033 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1035 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1036 in some weird axis (d1x r1.3)
1038 * arch/win32/init.c: set win32 icon to icon from resource file
1041 * arch/win32/key.c: win32: fixed space key not working in messages
1044 2004-05-20 Bradley Bell <btb@icculus.org>
1046 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1049 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1051 * main/inferno.c: document -gl_refresh (d1x r1.20)
1053 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1054 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1057 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1058 change the arg type for (d1x r1.5)
1060 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1062 * arch/win32/digi.c: altsounds (d1x r1.6)
1064 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1066 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1067 of redundancy (d1x r1.5)
1069 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1070 fix crashing (d1x r1.4)
1072 * arch/win32/digi.c: win32's digi_start_sound was not calling
1073 DS_release_slot after setting .playing=0, resulting in a
1074 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1076 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1077 apparently it was somehow causing some joysticks (Sidewinder
1078 Precision 2) to only turn when the stick was moving, but not when
1079 at turned but held stationary. And it was completely unused
1080 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1083 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1084 previous key combos (d1x r1.29)
1086 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1087 g, and b values (d1x r1.15)
1089 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1090 sometimes (didn't handle negative palette steps) (d1x r1.34)
1092 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1093 shatter effects, robot explosions and weapons, and some more
1094 always present stuff. Also clean up ogl_cache_weapon_textures
1095 calling. (d1x r1.37)
1097 2004-05-20 Bradley Bell <btb@icculus.org>
1099 * main/kludge.c, main/game.c: move gr_renderstats and
1100 gr_badtexture back to game.c
1102 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1104 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1105 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1107 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1109 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1110 loaded after texture caching stage (d1x r1.34)
1112 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1113 for renderstats (d1x r1.33)
1115 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1117 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1118 main/inferno.c: add anisotropic texture filtering suport (d1x
1119 r1.33, r1.32, r1.23, r1.32)
1121 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1124 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1125 include/ogl_init.h: utilize hardware multitexturing support if
1126 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1127 r1.32, r1.30, r1.4, 1.22)
1129 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1132 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1134 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1135 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1136 effects in OGL using SetGammaRamp, much faster than the hack that
1137 was being used. currently SDL only (though not too hard to add to
1138 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1140 * main/menu.c: allow arbitrary (custom) resolution entry in
1141 change_res menu (d1x r1.14)
1143 2004-05-19 Bradley Bell <btb@icculus.org>
1145 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1146 d1x-style res change menu (mostly works)
1148 * misc/args.c: use strnicmp instead of strncasecmp
1150 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1152 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1153 command-line option (d1x r1.27)
1155 * main/inferno.c: restore inferno.c initialization of
1156 screen_compatible and use_double_buffer to 'normal' values, broken
1157 long long ago in one of the high res menu patches (d1x r1.30)
1159 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1160 resolutions to be specified on command line (d1x r1.2, r1.29,
1161 r1.4) -- doesn't work yet
1163 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1165 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1168 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1169 volume song stop/starting (d1x r1.7)
1171 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1173 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1176 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1177 ogl_ulinec (d1x r1.29)
1179 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1181 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1182 bottom are inclusive not exclusive (d1x r1.28)
1184 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1185 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1187 * arch/sdl/digi.c: fix typo
1189 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1191 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1192 creation code from arch_init_start into arch_init to fix weirdness
1193 with --help (d1x r1.5, r1.6)
1195 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1196 sync issues and lack of midi reset (d1x r1.5)
1198 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1201 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1202 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1204 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1207 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1209 2004-05-18 Bradley Bell <btb@icculus.org>
1211 * include/vecmat.h: comments/formatting
1213 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1215 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1216 include/test.lnk: remove unnecessary files
1218 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1219 This enables compilation with gcc 3.1
1221 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1223 * main/switch.c: took care of switches triggering single-sided
1224 walls (don't try to access the nonexistent adjacent wall via NULL
1225 pointers or negative array indices)
1227 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1229 * main/wall.c: fix invalid memory access for d1 levels which
1230 don't have a corresponding wall behind.
1232 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1234 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1235 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1236 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1237 interface header to new header file internal.h
1239 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1241 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1242 bitmask for each joystick axis that has sent input data,
1243 and will not crash Windows anymore during joystick setup because
1244 of for() loop over axis being executed once too often.
1246 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1247 gr_remap_mono_font() and call it after loading saved level.
1249 * main/laser.c: limit homing missile turn rate
1251 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1252 centers (work like fuel centers but provide shield)
1254 * main/gameseg.c: fix endless loop in some levels with a
1255 certain (complicated) structure
1257 2004-05-13 Bradley Bell <btb@icculus.org>
1259 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1260 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1261 updated project files for SDL 1.2.7
1263 * Makefile.am: add VisualC, VisualCE dirs to tarball
1265 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1267 * arch/sdl/digi.c: formatting
1269 2004-05-12 Bradley Bell <btb@icculus.org>
1271 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1274 * 2d/palette.c, include/palette.h: added function to create blend
1277 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1279 2004-05-11 Bradley Bell <btb@icculus.org>
1281 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1283 2004-05-10 Bradley Bell <btb@icculus.org>
1285 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1286 g3_draw_transp_poly had the fade level backwards, decided to just
1287 fix g3_draw_poly so it behaves correctly, transparency or not,
1288 reverted changes to render_face
1290 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1292 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1293 rendering transparent (e.g. cloaked) walls
1295 * main/render.c: render_face now calls g3_draw_transp_poly() for
1296 cloaked walls in OpenGL
1298 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1300 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1301 that from other apps, had "static" distortions.
1303 2004-04-22 Bradley Bell <btb@icculus.org>
1305 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1307 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1308 aligned version of PUT_INTEL_* macros
1310 2004-04-15 Bradley Bell <btb@icculus.org>
1312 * main/inferno.c: comment out unused checksum variable
1314 2004-04-14 Bradley Bell <btb@icculus.org>
1316 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1318 2004-04-14 Terran Melconian <terran@consistent.org>
1320 * main/gameseg.c: use portable rand function (fixes #1118)
1322 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1324 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1326 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1328 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1329 get rid of warnings (now compiles with -Werror on SunOS)
1331 * main/piggy.c: fix (really) wierd SunOS bug
1333 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1334 caused by not allocating enough mem for rle bitmaps
1336 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1338 * include/pstypes.h: sun OS typedef fixes
1340 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1342 * main/piggy.c: fix bug 1067
1344 * main/piggy.c: fix bugfix for 1067
1346 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1347 with descent.pig of mac registered)
1349 2003-12-18 Bradley Bell <btb@icculus.org>
1351 * main/kconfig.c: fixes for linux-native joystick
1353 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1356 * arch/include/joy.h: comments/formatting
1358 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1360 * compilerdefs.txt: added FreeBSD defs
1362 2003-12-08 Bradley Bell <btb@icculus.org>
1364 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1367 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1369 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1370 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1372 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1374 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1375 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1376 get rid of silly ulongs
1378 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1379 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1380 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1381 change relevant __linux__ macros to __ELF__
1383 2003-11-27 Bradley Bell <btb@icculus.org>
1385 * include/ogl_init.h: added proto for ogl_check_mode
1387 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1388 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1391 2003-11-26 Bradley Bell <btb@icculus.org>
1393 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1394 3.3 compiler warnings
1396 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1399 * include/pstypes.h: OS X fixes
1401 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1402 main/newmenu.h: linux fixes
1404 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1405 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1406 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1407 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1408 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1411 * arch/sdl/gr.c: fix sdl gr_update
1413 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1414 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1415 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1416 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1417 include/error.h, include/pstypes.h, include/strutil.h,
1418 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1419 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1420 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1421 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1422 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1425 2003-11-25 Bradley Bell <btb@icculus.org>
1427 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1428 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1429 libmve/VisualC/mveplayer.dsp: updated project files
1431 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1432 working w/Visual C++
1434 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1435 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1436 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1437 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1440 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1441 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1444 2003-11-24 Bradley Bell <btb@icculus.org>
1446 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1447 libmve/mveplay.c: stuff to play mve's in WinCE
1449 * arch/win32/findfile.c: unused functions...
1453 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1454 enabled mouse control of menus
1456 * main/mission.h: oops, didn't mean to change this.
1458 2003-11-21 Bradley Bell <btb@icculus.org>
1460 * VisualCE/d2x/d2x.vcp: updated project file
1462 2003-11-20 Bradley Bell <btb@icculus.org>
1464 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1465 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1466 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1469 2003-11-17 Bradley Bell <btb@icculus.org>
1471 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1472 main/menu.c: added option to disable kalinix under unix
1474 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1476 2003-11-14 Bradley Bell <btb@icculus.org>
1478 * main/automap.c: fix automap background image
1480 * main/automap.c, main/automap.h: delete cruft
1482 * main/automap.c: fix level number position
1484 * main/automap.c: simplify g3_draw_line hack
1486 * main/menu.c: stop pointless vid mode changes
1488 2003-11-07 Bradley Bell <btb@icculus.org>
1490 * NEWS, installation.txt: s'more documentation
1492 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1494 * configure.ac: fix .exe extension problems
1496 2003-11-07 Bradley Bell <btb@icculus.org>
1498 * arch/ogl/ogl.c: disable texture format verification for OS X -
1501 2003-11-06 Bradley Bell <btb@icculus.org>
1503 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1504 use more traditional Alt+Enter for toggling fullscreen
1506 * 2d/ibitblt.c, main/mission.h: comments/formatting
1508 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1510 2003-11-06 Bradley Bell <btb@icculus.org>
1512 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1513 resolution change, use kludge to avoid repetitive res changes
1515 2003-11-04 Bradley Bell <btb@icculus.org>
1517 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1518 structures and i/o routines back to piggy.c
1520 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1522 * installation.txt: tell to install d1 .pig for better textures
1524 2003-11-04 Bradley Bell <btb@icculus.org>
1526 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1527 oem d1 v1.0 and registered d2 v1.0, comments
1529 2003-11-03 Bradley Bell <btb@icculus.org>
1531 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1532 all d1 shareware - even though files are different!
1534 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1537 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1540 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1543 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1545 * main/movie.c: when no movies are found, divide by six the
1546 number of warning lines sent to stdout
1548 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1550 * include/byteswap.h: fix stupid copy/paste error
1552 2003-10-24 Bradley Bell <btb@icculus.org>
1554 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1555 gr_linear_rep_movsd_2x instead of almost identical
1556 gr_linear_movsd_double. Better since we have assembly versions.
1558 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1560 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1563 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1565 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1566 error with --disable-network, move reset_network_objects()
1567 from gameseq.c to multi.c
1569 2003-10-14 Bradley Bell <btb@icculus.org>
1571 * AUTHORS, NEWS: stuff
1573 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1575 2003-10-12 Bradley Bell <btb@icculus.org>
1577 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1578 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1581 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1583 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1584 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1585 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1586 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1587 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1588 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1589 arch/win32/ipx_win.c, arch/win32/winnet.c,
1590 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1591 main/multi.h, main/network.c: add IPv4 multicasting support
1593 2003-10-11 Bradley Bell <btb@icculus.org>
1595 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1597 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1598 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1599 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1600 main/weapon.h: lots of shareware and oem fixes
1602 2003-10-10 Bradley Bell <btb@icculus.org>
1604 * arch/win32/winnet.c: fixed stupid win32 network bug
1606 2003-10-10 Bradley Bell <btb@icculus.org>
1608 * main/piggy.c: increased D1_MAX_TMAP_NUM
1610 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1612 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1613 which are animated in d2, refactorizes d1 texture reading
1615 2003-10-10 Bradley Bell <btb@icculus.org>
1617 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1618 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1619 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1620 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1621 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1622 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1623 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1624 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1625 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1626 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1627 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1628 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1629 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1630 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1631 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1632 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1633 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1634 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1635 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1636 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1637 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1638 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1639 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1640 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1641 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1642 main/wall.h: comments/formatting
1644 2003-10-09 Bradley Bell <btb@icculus.org>
1646 * main/text.c: fix text when using old datafiles
1648 * main/laser.h: comments/whitespace
1650 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1651 mines w/shareware data
1653 * include/DT_drawtext.h: deleted unused file
1655 2003-10-08 Bradley Bell <btb@icculus.org>
1657 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1659 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1661 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1662 main/menu.c: Disabled 'd2x keys' weapon selection
1664 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1666 * main/object.h, main/multi.h: get rid of most warnings issued by
1667 cpp-precomp of gcc from Mac OS X dev tools
1669 2003-10-05 Bradley Bell <btb@icculus.org>
1671 * NEWS, configure.ac: increment version number
1673 * cfile/cfile.c: better handling of CRLF text files (when that is
1676 * utilities/hogcreate.c, utilities/hogextract.c,
1677 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1678 reading/writing files
1680 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1681 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1684 2003-10-04 Bradley Bell <btb@icculus.org>
1686 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1688 * main/netmisc.c: change byte to sbyte, comments/whitespace
1690 2003-10-03 Bradley Bell <btb@icculus.org>
1692 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1694 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1697 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1698 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1699 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1700 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1701 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1702 main/object.c, main/object.h, main/paging.c, main/player.h,
1703 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1704 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1705 main/weapon.c, main/weapon.h: change byte to sbyte,
1708 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1709 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1710 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1711 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1713 * configure.ac: better checking for timeval
1715 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1717 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1718 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1719 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1720 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1721 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1722 main/multibot.c, main/network.c: Make network architecture
1723 choosable from game menu, add support for UDP/IP on Mac OS X and
1726 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1728 * include/byteswap.h: added macros for coping with alignment
1731 2003-10-02 Bradley Bell <btb@icculus.org>
1733 * main/multi.h: added padding to little-endian version of
1736 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1738 * main/netmisc.c: delete duplicate function
1740 2003-10-01 Bradley Bell <btb@icculus.org>
1742 * main/bm.c: make sure d1_texture_indices gets freed between
1745 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1747 * main/piggy.h: fix size of d1 shareware descent.pig
1749 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1751 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1752 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1753 replacements for non-animated textures
1755 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1757 * main/controls.c: use fixed 20fps wiggle
1759 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1761 * Makefile.am, debian/changelog.in, debian/control,
1762 debian/d2x-common.dirs, debian/d2x-common.install,
1763 debian/d2x-common.manpages, debian/d2x-gl.files,
1764 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1765 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1766 utilities/Makefile.am, utilities/hogcreate.1,
1767 utilities/hogextract.1, utilities/mvlcreate.1,
1768 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1769 add man pages, distribute utility programs in new d2x-common deb
1771 * rpm/d2x.spec.in: updated rpm spec file
1773 2003-08-02 Bradley Bell <btb@icculus.org>
1775 * cfile/cfile.c: update raw_position in cfputc and cfputs
1777 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1779 * main/piggy.c: make error message more friendly
1781 * main/piggy.c: simplify copying of bitmap flags
1783 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1786 * cfile/cfile.c: revert to always using custom fgets
1788 * main/endlevel.c, main/mission.c: handle missing exit sequence
1789 components gracefully
1791 * main/playsave.c: comments
1793 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1795 * cfile/cfile.c: update raw_position in cfwrite
1797 * main/network.c: comments/formatting
1799 2003-06-22 Bradley Bell <btb@icculus.org>
1801 * cfile/cfile.c: use standard fgets for non-archive files
1803 * main/movie.c: use con_printf for missing movie warning
1805 2003-06-18 Bradley Bell <btb@icculus.org>
1807 * main/movie.c: fixed cfile conversion of movielib code
1809 * main/console.c, main/hud.c: strip out colors, etc when printing
1812 * include/u_mem.h: fix NDEBUG calloc macro
1814 2003-06-15 Bradley Bell <btb@icculus.org>
1816 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1819 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1820 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1821 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1822 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1823 main/scores.c, main/state.c, main/text.c, misc/args.c,
1824 misc/strio.c: convert file i/o to cfile
1826 2003-06-14 Bradley Bell <btb@icculus.org>
1828 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1829 writing and other modes besides "rb" (mostly taken from
1832 2003-06-09 Bradley Bell <btb@icculus.org>
1834 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1837 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1838 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1841 2003-06-07 Taylor Richards <taylor@icculus.org>
1843 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1845 2003-06-07 Bradley Bell <btb@icculus.org>
1847 * main/console.c: fix non-console build
1849 * main/gamesave.c: comments
1851 * main/bm.c: remove redundant break
1853 2003-06-06 Bradley Bell <btb@icculus.org>
1855 * main/gauges.c, main/kconfig.c: comments/formatting
1857 * console/.cvsignore: added .cvsignore
1859 * main/console.c: can't write to console after it's closed
1861 2003-06-05 Bradley Bell <btb@icculus.org>
1863 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1864 console/internal.c, console/internal.h, include/CON_console.h,
1865 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1866 finish console conversion away from SDL
1868 2003-06-04 Bradley Bell <btb@icculus.org>
1870 * console/CON_console.c, include/CON.console.h, include/console.h,
1871 main/console.c, main/game.c: console conversion to native gr,
1874 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1875 put prototype for gr_bm_bitblt in gr.h
1877 2003-06-03 Bradley Bell <btb@icculus.org>
1879 * console/CON_console.c, console/DT_drawtext.c,
1880 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1881 main/console.c: use native fonts for console
1883 * main/playsave.c: use shorts for short data
1885 2003-06-02 Bradley Bell <btb@icculus.org>
1887 * configure.ac, main/console.c: set console background, fix
1890 2003-06-01 Bradley Bell <btb@icculus.org>
1892 * Makefile.am, arch/sdl/event.c, configure.ac,
1893 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1894 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1895 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1896 main/gamerend.c: added console code (from SDL_console)
1898 2003-05-30 Bradley Bell <btb@icculus.org>
1900 * README: minor update
1902 2003-05-28 Bradley Bell <btb@icculus.org>
1904 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1909 2003-06-06 Bradley Bell <btb@icculus.org>
1911 * main/kconfig.c: fix crash in control menus
1913 * main/gauges.c: force cockpit redraw in opengl
1915 * main/gamerend.c: move ogl swap, so cockpit and console get
1918 2003-06-01 Bradley Bell <btb@icculus.org>
1920 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1924 2003-05-12 Bradley Bell <btb@icculus.org>
1926 * configure.ac: increment version number
1928 * main/bm.c: use con_printf for exit model warnings
1930 * configure.ac: must check for timespec after setting -mno-cygwin
1932 * main/inferno.c: added -nohogdir and -userdir options
1934 * NEWS, main/titles.c: use briefings with no extension
1938 2003-04-30 Bradley Bell <btb@icculus.org>
1940 * configure.ac: have to include time.h when checking for nanosleep
1942 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1945 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1946 increment version number
1948 * main/Makefile.am: make dist fix
1952 2003-04-29 Bradley Bell <btb@icculus.org>
1954 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1957 2003-04-24 Bradley Bell <btb@icculus.org>
1959 * configure.ac: increment version number
1961 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1964 2003-04-24 Ingo van Lil <inguin@gmx.de>
1966 * main/render.c: fix misspellings of NDEBUG
1970 2003-04-14 Bradley Bell <btb@icculus.org>
1972 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1974 2003-04-11 Bradley Bell <btb@icculus.org>
1976 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1981 2003-04-11 Bradley Bell <btb@icculus.org>
1983 * libmve/mveplay.c: use _sleep instead of sleep on win32
1985 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1986 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1987 include/cfile.h, include/error.h, libmve/Makefile.am,
1988 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1989 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1990 utilities/Makefile.am: comments/formatting/dist problems
1992 * configure.ac: use different defines for os x
1994 2003-04-07 Bradley Bell <btb@icculus.org>
1996 * include/error.h, misc/error.c: put some old stuff back in,
1997 eliminate duplicate error messages
1999 * main/text.c: don't die on text not found
2002 * main/inferno.c: print some useful info if hog not found, allow
2003 -help to work if no text available
2005 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2007 * arch/linux/Makefile.am: revert to previous version, so linux
2010 2003-04-03 Bradley Bell <btb@icculus.org>
2012 * main/endlevel.c: fixed exit model scheme yet again
2014 2003-04-02 Bradley Bell <btb@icculus.org>
2016 * misc/error.c: call Int3 on Assert
2018 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2021 * main/wall.c: don't die when trying to toggle nonexistent
2022 segment... vertigo level 10 is buggy!
2024 * main/gamemine.c: comments/formatting
2026 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2028 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2029 main/inferno.c: Allow use of 22K sound samples
2031 2003-03-29 Bradley Bell <btb@icculus.org>
2033 * arch/ogl/gr.c: default to bitmapped reticle
2035 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2036 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2039 * arch/sdl/joy.c: fixed text seen for hats in control config
2042 2003-03-28 Bradley Bell <btb@icculus.org>
2044 * main/bm.c: heh, model nums in vertigo are hardcoded,
2045 N_D2_POLYGON_MODELS can't change
2047 * configure.ac, include/d1x.xpm, include/descent.xpm,
2048 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2051 2003-03-27 Bradley Bell <btb@icculus.org>
2053 * main/text.h: fixed text references for hat directions
2055 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2057 2003-03-26 Bradley Bell <btb@icculus.org>
2059 * main/playsave.c: make d2x keys backward compatible
2061 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2063 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2066 2003-03-26 Bradley Bell <btb@icculus.org>
2068 * main/piggy.c: fix crash when d1 data not present
2070 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2071 read/write from plr file
2073 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2074 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2075 added escort.h header
2077 2003-03-25 Bradley Bell <btb@icculus.org>
2079 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2080 D1_PIGFILE ("descent.pig") macro
2082 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2083 models from d1 pig file
2085 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2086 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2087 really) from d1 pig file
2089 2003-03-23 Bradley Bell <btb@icculus.org>
2091 * main/bm.c: stop extra robots from overwriting exit models
2093 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2094 texture list doesn't get full
2096 * main/bm.c: fix mem leak when reading extra robots
2098 2003-03-21 Bradley Bell <btb@icculus.org>
2100 * main/menu.c: Added option to set movie resolution (mostly works)
2102 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2104 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2105 replacement functions to piggy.c
2107 * main/gameseq.c: attempt to support mac d1 descent.pig
2109 * main/bm.c: fix mem leak
2111 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2112 files, both d1 and d2 oem briefing where showed
2114 * main/inferno.c, main/movie.c: Change the default movie
2115 resolution to "high", implement the option -lowresmovies
2117 2003-03-20 Bradley Bell <btb@icculus.org>
2119 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2121 * main/piggy.c: comments
2123 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2125 * main/gameseq.c: delete duplicate function
2127 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2129 2003-03-19 Bradley Bell <btb@icculus.org>
2131 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2132 (cddb discid) support
2134 * arch/sdl/digi.c, main/kludge.c: implemented
2135 digi_link_sound_to_object3 for looping sounds, other looping stuff
2137 * arch/sdl/gr.c: removing dependencies on stuff in main/
2139 * arch/linux/Makefile.am, arch/linux/init.c,
2140 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2141 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2142 other header cleanups
2144 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2146 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2148 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2149 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2150 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2151 load d1 textures for d1 levels
2153 2003-03-19 Bradley Bell <btb@icculus.org>
2155 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2156 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2157 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2158 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2161 * README: added some OS X info
2163 2003-03-17 Bradley Bell <btb@icculus.org>
2165 * main/newdemo.c: simplify DEMO_FILENAME macro
2167 * main/console.c, main/game.c: enable experimental console support
2169 * main/gamerend.c: fixed location of fps meter in multi
2171 2003-03-16 Bradley Bell <btb@icculus.org>
2173 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2174 also look in shared data dir for demos
2176 * main/newdemo.c, main/newdemo.h: comments/formatting
2178 2003-03-15 Christopher Thielen <chris@luethy.net>
2180 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2181 thinking d2 cd is always present
2183 2003-03-15 Bradley Bell <btb@icculus.org>
2185 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2188 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2191 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2192 gr_init. don't really know why this works, though
2194 2003-03-14 Bradley Bell <btb@icculus.org>
2196 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2198 * unused/bios/rbaudio.h: removed duplicate file
2200 2003-03-14 Christopher Thielen <chris@luethy.net>
2202 * arch/sdl/rbaudio.c: stop cd audio when exiting
2204 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2206 * main/gamecntl.c: add comments to the "only matt knows" cheats
2208 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2210 * main/gamemine.c: formatting, better texture conversion for d1
2213 2003-03-14 Bradley Bell <btb@icculus.org>
2215 * main/piggy.c: must swap all mac version pigfiles
2217 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2218 main/multi.c: formatting, minor cleanups
2220 * 2d/rle.c: need to swap line_size on bigendian machines
2222 * main/mission.c, main/mission.h: detect mac full version hogfile
2224 2003-03-13 Bradley Bell <btb@icculus.org>
2226 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2227 added joy/mouse sensitivity slider, increased range to 16, and
2230 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2233 * arch/linux/Makefile.am: removed extra backslash
2235 * TODO, installation.txt: updated some documentation
2237 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2238 menu, with maxfps option
2240 2003-03-12 Bradley Bell <btb@icculus.org>
2242 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2244 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2245 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2246 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2247 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2248 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2249 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2250 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2251 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2252 arch/linux/include/music.h, arch/linux/include/serial.h,
2253 arch/linux/include/ukali.h: formatting
2255 2003-03-11 Chris Arena <ccarena@cox.net>
2257 * main/menu.c: fixed brightness slider
2259 2003-03-01 Bradley Bell <btb@icculus.org>
2261 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2262 robots and animated bitmaps work, but colors are messed up
2264 2003-02-28 Bradley Bell <btb@icculus.org>
2266 * main/player.h: whitespace
2268 * main/automap.c, main/cntrlcen.c, main/collide.c,
2269 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2270 descent.hog is present, d1 becomes mission 0)
2272 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2273 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2274 arch/win32/winnet.c: MinGW compiles with network enabled again,
2275 but still doesn't work
2279 2003-02-28 Bradley Bell <btb@icculus.org>
2281 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2282 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2283 many opengl glitches
2285 2003-02-27 Bradley Bell <btb@icculus.org>
2287 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2288 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2289 main/network.c, main/network.h: noted that hoard.ham is only needed
2290 for multiplayer HOARD games, and should not be equated with
2291 "vertigo". put HoardEquipped() back in network.c.
2293 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2294 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2295 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2296 use timer_delay instead of d_delay
2298 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2300 * main/render.c: added replacement qsort for solaris
2302 2003-02-26 Bradley Bell <btb@icculus.org>
2304 * main/gamemine.c: texture conversion for d1 shareware
2306 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2308 * main/gamemine.c: better texture conversion for d1 levels
2310 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2312 * main/kconfig.c: fix joystick support under MinGW
2314 2003-02-26 Bradley Bell <btb@icculus.org>
2316 * main/playsave.c: fix swapping glitch
2318 * configure.ac, readme.txt: clean stuff up, getting ready for
2321 * main/titles.c: begin support for rendering spinning robots in
2324 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2327 * main/gamemine.c: load d1 shareware levels!
2329 2003-02-25 Bradley Bell <btb@icculus.org>
2333 * autogen.sh: add warning about old auto* versions, use
2336 2003-02-24 Bradley Bell <btb@icculus.org>
2338 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2339 briefings mostly working
2341 * main/movie.c, main/titles.c: fixed some more briefing glitches
2343 2003-02-23 Bradley Bell <btb@icculus.org>
2345 * main/movie.c: fixed crash when using shareware data files
2348 * arch/sdl/digi.c: fix crash on non-existent sounds
2349 (i.e. shareware data)
2351 2003-02-22 Bradley Bell <btb@icculus.org>
2353 * main/titles.c: fixed fullscreen toggle in briefings
2355 2003-02-21 Bradley Bell <btb@icculus.org>
2357 * configure.ac: check for mingw when enabling nasm
2359 * main/playsave.c: enable loading player files of either byte
2362 2003-02-20 Bradley Bell <btb@icculus.org>
2364 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2366 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2367 #343, not "rest of solution to bug #344"
2369 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2372 * main/kludge.c: partial solution to bug #344
2374 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2376 * compilerdefs.txt: added linux/mips info
2378 * ChangeLog: clean up changelog
2380 2003-02-19 Bradley Bell <btb@icculus.org>
2382 * libmve/mveplay.c: os x needs nanosleep prototype.
2384 2003-02-18 Bradley Bell <btb@icculus.org>
2386 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2388 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2389 to disable/enable audio
2391 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2393 * main/: movie.h, titles.c: make sure movie's palette is set before
2394 writing briefing text. Fixes bug #359
2396 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2399 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2400 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2403 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2406 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2407 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2408 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2411 * include/libmve.h: blah
2413 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2415 * main/render.c: 2nd attempt to fix solaris qsort bug
2417 2003-02-18 Bradley Bell <btb@icculus.org>
2419 * configure.ac, include/pstypes.h: put alignment detection in
2422 2003-02-17 Bradley Bell <btb@icculus.org>
2424 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2425 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2426 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2427 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2428 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2429 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2430 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2431 moved mve stuff to separate subdir
2433 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2434 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2435 mve code. Fixes (at least) bugs #41, #348, and #350.
2437 2003-02-14 Bradley Bell <btb@icculus.org>
2439 * main/Makefile.am: no more Makefile.mveplay. again
2441 * main/mveplay.c: typo
2443 2003-02-13 Bradley Bell <btb@icculus.org>
2445 * utilities/mvlextract.c: uint -> unsigned int
2447 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2448 standalone mveplayer, win32 support
2450 * main/movie.c: random bugfixes, win32 support
2452 * arch/sdl/Makefile.am: formatting
2454 * configure.ac: disable networking on mac/win for now
2456 * main/newmenu.c: comments
2458 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2460 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2461 redundant swap functions.
2463 2003-02-13 Bradley Bell <btb@icculus.org>
2465 * ChangeLog: update changelog
2467 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2469 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2470 polymodel alignment issues.
2472 2003-02-13 Bradley Bell <btb@icculus.org>
2474 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2475 fix various little bugs
2477 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2478 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2480 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2483 * README.utils: new file
2485 * main/: mve_main.c, mveplay.c: more movie fixes
2487 * README: updated README
2489 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2491 2003-02-12 Bradley Bell <btb@icculus.org>
2493 * utilities/mvlextract.c: bigendian mvl support
2495 * main/mveplay.c: formatting, stuff
2497 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2498 truecolor mve support, standalone mveplayer
2500 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2501 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2502 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2503 standalone mveplayer
2505 2003-01-22 Bradley Bell <btb@icculus.org>
2507 * include/: interp.h, interp.h: restore prototype for
2508 swap_polygon_model_data
2510 2003-01-21 Bradley Bell <btb@icculus.org>
2512 * main/piggy.c: use memcpy to avoid alignment problem
2514 * compilerdefs.txt: updated some defs, added sunos/sparc
2516 2003-01-15 Bradley Bell <btb@icculus.org>
2518 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2520 * main/gamemine.c: attempting to support d1 shareware
2522 * compilerdefs.txt: update defs
2524 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2526 * main/mveplay.c: fix several bugs, comments, formatting.
2528 2003-01-15 Bradley Bell <btb@icculus.org>
2530 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2531 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2532 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2533 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2536 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2537 formatting, comments
2539 2003-01-11 Bradley Bell <btb@icculus.org>
2541 * main/: mission.c, mission.h: attempt to support d1 for mac
2544 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2546 * main/object.h: foo
2548 2003-01-09 Bradley Bell <btb@icculus.org>
2550 * main/movie.c: use ifdef around gr_toggle_fullscreen
2552 2003-01-07 Bradley Bell <btb@icculus.org>
2554 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2555 main/mission.h: don't need .msn file for descent.hog anymore
2559 2003-01-06 Bradley Bell <btb@icculus.org>
2561 * main/mission.h, main/mission.c: comments
2563 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2566 2003-01-03 Bradley Bell <btb@icculus.org>
2568 * utilities/: txb2txt.c, txt2txb.c: remove old files
2570 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2572 * main/polyobj.c: attempt to make read_model_file
2575 * main/menu.c: move vertigo text
2577 2003-01-02 Bradley Bell <btb@icculus.org>
2579 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2580 main/polyobj.h: cleanup alignment changes
2582 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2583 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2584 main/object.h: fix alignment issues on sparc
2586 * cvshowto.txt: update cvs info
2590 * 2d/rle.c: make rle_swap handle RLE_BIG
2592 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2594 * main/render.c: workaround solaris qsort bug
2596 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2598 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2599 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2601 * arch/linux/Makefile.am: enabled linux joystick, kali
2603 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2604 arch/sdl/event.c: enabled linux joystick
2606 2002-12-31 Bradley Bell <btb@icculus.org>
2608 * main/gamemine.c: simplified warning msg
2610 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2612 * main/render.h: fix compiler warning
2614 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2616 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2618 2002-12-24 Bradley Bell <btb@icculus.org>
2620 * main/mission.c: fixes an infinite loop which was caused by d2x
2621 thinking d2demo was a descent 1 mission
2623 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2625 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2627 2002-12-24 Bradley Bell <btb@icculus.org>
2629 * main/render.c: comments
2631 2002-10-30 Bradley Bell <btb@icculus.org>
2633 * main/inferno.c: add help for -hogdir option
2635 * main/inferno.c: added -hogdir option
2637 2002-10-28 Bradley Bell <btb@icculus.org>
2639 * main/: inferno.c, menu.c: enabled Vertigo displays
2641 * include/3d.h: typo
2643 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2645 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2646 main/netmisc.c, main/network.c: simplify and eliminate redundant
2649 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2651 * maths/fixc.c: fix infinite loop in quad_sqrt.
2653 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2654 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2656 2002-10-12 Bradley Bell <btb@icculus.org>
2658 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2660 2002-10-11 Bradley Bell <btb@icculus.org>
2662 * main/hud.c: make hud_message work correctly
2664 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2667 * main/network.c: formatting, small fixes
2669 2002-10-10 Bradley Bell <btb@icculus.org>
2671 * main/netmisc.h: no swap_object for little-endian
2673 * main/: netmisc.h, network.c: use macros to simplify network
2676 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2679 * main/inferno.c: enable loading screen for mac shareware with
2682 * main/netmisc.c: whitespace
2684 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2687 * main/hud.c: whitespace
2689 * configure.ac: remove shareware build, add macdata build
2691 * main/songs.c: whitespace
2693 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2694 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2697 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2700 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2702 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2703 comments, formatting, etc.
2705 * iff/iff.c: fix bigendian iff loading.
2707 2002-10-03 Bradley Bell <btb@icculus.org>
2709 * utilities/txb2tex.c: typo
2711 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2712 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2715 * arch/sdl/mouse.c: whitespace
2717 2002-09-19 Bradley Bell <btb@icculus.org>
2719 * main/kconfig.c: fix a oops, add old logs
2721 * main/kconfig.c: support for >3 mouse buttons
2723 2002-09-18 Bradley Bell <btb@icculus.org>
2725 * include/gr.h: fix palette swap define
2727 2002-09-14 Bradley Bell <btb@icculus.org>
2729 * main/titles.c: load hires briefing screen if lores doesn't exist
2730 (i.e. vertigo) and MenuHires=0
2732 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2734 * main/: multi.h, network.h: pack some structures for ipx
2737 2002-09-14 Bradley Bell <btb@icculus.org>
2739 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2740 and load_endlevel_data() to expect newline-terminated strings, fix
2741 load_game_data to read null-terminated string for
2744 2002-09-07 Bradley Bell <btb@icculus.org>
2746 * main/newmenu.c: added error message
2748 * main/menu.h: enable -nohires with mac shareware
2750 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2752 * 2d/font.c: enable 0/255 palette swap for fonts
2754 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2757 * 2d/2dsline.c: fix ogl blooper
2759 2002-09-05 Bradley Bell <btb@icculus.org>
2761 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2764 * include/strutil.h: need string.h for strcasecmp
2766 * include/rle.h: okay, maybe it needs to be this way
2768 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2770 * 2d/scalec.c: more stuff from d2src
2772 * 2d/rle.c: more stuff from d2src, formatting
2774 * 2d/font.c: useless cruft
2776 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2778 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2781 2002-09-04 Bradley Bell <btb@icculus.org>
2783 * include/grdef.h: fix compiler warnings
2785 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2787 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2790 * main/game.c: we want the mac ibitblt for everything but dos and
2793 * main/texmerge.c: these routines are in tmerge.c
2795 * main/credits.c: enable credits for mac and oem data
2797 * main/bm.c: use either exit.ham or exit.pofs
2799 * include/ibitblt.h: enable some more code from d2src
2801 * include/gr.h: enable mac ubitblt_double
2803 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2805 * include/grdef.h: moved some inline asm from linear.h
2807 * 2d/ibitblt.c: brought in line with original d2 version
2809 * 2d/bitblt.c: reverted to original d2 version of this file, then
2810 added d1x enhancements
2812 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2814 * 2d/linear.h: moved these back to their original locations
2817 * main/mveplay.c: close some memory holes, speed up palette loading
2819 * main/movie.c: added fullscreen toggle while playing movies
2821 * main/inferno.c: comment out -superhires help text (always on)
2823 * include/timer.h: added approx_fsec_to_usec macro
2825 * arch/sdl/joy.c: fix compiler warning
2827 2002-09-01 Bradley Bell <btb@icculus.org>
2829 * main/network.c: oops
2831 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2833 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2834 timer_get_fixed_seconds
2838 2002-08-31 Bradley Bell <btb@icculus.org>
2840 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2843 * main/multi.h: network endian stuff
2845 * 2d/font.c, include/gr.h: fast file i/o for font headers
2847 * arch/win32/arch_ip.cpp: unused file
2849 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2850 bigendian networking fixes
2852 * main/menu.c: make net menu more accurate, also make superhires
2855 * include/pstypes.h: better to have __pack__ all the time, I think.
2856 needed for networking, e.g.
2858 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2861 * arch/win32/Makefile.am: unused file
2865 2002-08-30 Bradley Bell <btb@icculus.org>
2867 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2869 * main/: newmenu.h, titles.c: formatting
2871 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2872 main/multi.h: networking works, finally
2874 * TODO: added TODO file
2876 * arch/linux/arch_ip.cpp: unused fine
2878 * README: network sorta working
2880 * main/: Makefile.am, multi.c, network.c, network.h: more
2883 * main/menu.c: load builtin mission correctly
2885 * main/inferno.c: documentation
2887 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2890 * main/Makefile.mveplay: don't need no more
2892 2002-08-29 Bradley Bell <btb@icculus.org>
2894 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2895 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2896 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2899 * include/ipx_drv.h: more network fixing
2901 * arch/linux/include/ipx_drv.h: more network fixing
2903 * include/ipx.h: formatting
2905 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2907 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2908 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2909 main/inferno.c: fixed networking fuck-up?
2911 * Makefile.am: moved mingw info to README
2913 * README, mingw32.txt: moved mingw info to README
2915 2002-08-27 Bradley Bell <btb@icculus.org>
2917 * utilities/mvlextract.c: allow specifying file to extract
2919 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2922 * utilities/hogextract.c: allow specifying file to extract
2924 * main/mission.c: Have to get mission_num _after_ promoting...
2926 * main/: gameseq.c, titles.c: beginning d1 briefing support
2928 * descent.msn: beginning d1 briefing support
2930 * main/: titles.c, titles.h: d1-style mission briefings
2932 * main/piggy.h: whitespace
2934 * main/movie.c: beginning robot movie support, fall back on lo/hi
2935 res if hi/lo not available
2937 * main/mission.c: added Builtin_mission_num for builtin mission,
2938 D1Hogdir, d1-style mission briefings
2940 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2943 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2944 (for d1 missions that need d1 data)
2946 * 2d/ibitblt.c: whitespace
2948 2002-08-26 Bradley Bell <btb@icculus.org>
2950 * utilities/mvlcreate.c: oops
2952 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2955 * utilities/hogextract.c: added [v]iew option
2957 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2959 * main/titles.c: fix writable string, disable DumbAdjust thing
2961 * main/polyobj.h: whitespace
2963 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2966 * main/movie.c: read movies from AltHogDir, other fixes
2968 * main/: mission.c, mission.h: fix bug w/mission filename
2970 * main/gameseq.c: comments
2972 * main/digi.h: whitespace n stuff
2974 * include/mve_audio.h: added audio flag macros
2976 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2981 2002-08-23 Bradley Bell <btb@icculus.org>
2983 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2986 * Makefile.am: remove d2demo.mn2
2988 * cfile/cfile.c, include/cfile.h: add cfile_size function
2990 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2991 eliminate need for .mn2 files for oem and demo
2993 2002-08-22 Bradley Bell <btb@icculus.org>
2995 * main/bm.c: fix for vertigo
2997 * main/menu.h: make OEM menu pcx available
2999 * 2d/rle.c: merge with original d2 file
3001 * Makefile.am, configure.ac: let mission files get installed by
3004 2002-08-17 Bradley Bell <btb@icculus.org>
3006 * configure.ac: make FAST_FILE_IO the default on little-endian
3009 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3011 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3014 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3016 * main/: game.c, menu.c, mission.c: promote builtin missions.
3018 2002-08-15 Bradley Bell <btb@icculus.org>
3020 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3021 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3023 * utilities/.cvsignore: added cvsignore
3025 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3028 * main/piggy.c: mac data file loading
3030 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3031 transparency and swap 0/255 correctly for mac data files
3033 2002-08-13 Bradley Bell <btb@icculus.org>
3035 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3036 to utilities to avoid conflict with c++ std lib <utility>
3038 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3039 txt2txb.c: moved utility to utilities to avoid conflict with c++
3042 * Makefile.am, configure.ac: add utilities
3044 2002-08-09 Bradley Bell <btb@icculus.org>
3046 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3049 2002-08-08 Bradley Bell <btb@icculus.org>
3051 * main/inferno.c: comments
3053 * main/: newmenu.c, songs.c: mac demo datafile support
3055 * installation.txt: update
3057 * main/gamesave.c: use lowercase for consistency
3059 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3060 models for other than d2demo
3062 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3064 * main/gamemine.c: formatting, better d1 texture conversion
3066 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3067 main/mission.h: recognize .msn mission files.
3069 2002-08-07 Bradley Bell <btb@icculus.org>
3071 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3072 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3073 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3074 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3075 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3076 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3079 2002-08-06 Bradley Bell <btb@icculus.org>
3081 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3083 * main/Makefile.am: formatting
3085 * 2d/font.c: make gr_remap_font just reload the whole thing
3087 * configure.ac: formatting
3089 * Makefile.am: added d2demo.mn2
3091 * d2demo.mn2: mission file for shareware
3093 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3094 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3096 * main/sounds.h: shareware stuff, whitespace
3098 * main/: polyobj.c, polyobj.h: more fast i/o macros
3100 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3103 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3104 endlevel stuff to non-shareware, allow movies/endlevel for
3107 * main/cntrlcen.c: typo
3109 * main/bm.h: use global Piggy_hamfile_version
3111 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3112 macros, use global Piggy_hamfile_version
3114 * main/Makefile.am: terrain and movie stuff always used now
3116 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3119 * main/: gamemine.c, gamesave.c: load DMB levels
3121 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3122 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3124 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3126 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3128 2002-08-04 Bradley Bell <btb@icculus.org>
3130 * main/inferno.c: shareware stuff, formatting
3132 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3134 * arch/sdl/gr.c: don't need to set mode in gr_init
3136 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3138 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3141 * Makefile.am, descent.mn2: added mission file for descent 1
3143 2002-08-02 Bradley Bell <btb@icculus.org>
3145 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3146 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3147 main/piggy.h, misc/error.c: junk
3149 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3150 render.h, scores.c, scores.h, terrain.c: shareware stuff
3152 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3153 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3154 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3155 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3156 main/weapon.c, main/weapon.h: fast i/o macros
3158 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3160 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3161 main/gamemine.h, main/gamesave.c: load d1 levels
3163 2002-07-30 Bradley Bell <btb@icculus.org>
3165 * configure.ac: oops
3167 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3170 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3171 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3172 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3173 main/piggy.c, main/titles.c: support shareware datafiles!
3175 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3176 piggy.c: SHAREWARE fixes
3178 2002-07-29 Bradley Bell <btb@icculus.org>
3180 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3181 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3182 misc/fileutil.c: Portability - OS X support
3184 2002-07-27 Bradley Bell <btb@icculus.org>
3186 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3187 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3188 segment.h: portability
3190 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3191 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3192 main/wall.h: portabilization
3194 * 2d/font.c, include/gr.h: portability
3196 2002-07-26 Bradley Bell <btb@icculus.org>
3198 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3200 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3202 * main/player.c: foo
3204 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3206 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3207 misc/fileutil.h: portable file i/o utils
3209 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3210 writable string anymore... / formatting
3212 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3213 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3214 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3215 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3216 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3217 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3218 portable-izing file loading routines
3220 2002-07-24 Bradley Bell <btb@icculus.org>
3222 * main/mveplay.c: correctly play files with 16bit uncompressed
3223 audio, mem checking, etc
3225 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3228 2002-07-23 Bradley Bell <btb@icculus.org>
3230 * misc/Makefile.am: unused file
3232 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3233 main/sounds.h: remove experimental nmovie stuff
3235 * main/movie.c: add some debugging output
3237 2002-07-22 Bradley Bell <btb@icculus.org>
3239 * main/: console.c, state.c: simplified header
3241 * main/movie.c: enable mveplay audio
3243 * main/old/movie.c: moved to main/
3245 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3246 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3247 main/mvelib.c, main/mveplay.c: initial movie support
3249 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3250 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3251 include/ogl_init.h, include/pstypes.h, main/console.c,
3252 main/state.c, mem/mem.c: OS X stuff
3254 * configure.ac: OS X and movie stuff
3256 2002-07-19 Bradley Bell <btb@icculus.org>
3258 * compilerdefs.txt: OSX defs
3260 2002-07-18 Bradley Bell <btb@icculus.org>
3262 * main/inferno.c: use simpler rcs tags
3264 * autogen.sh: keep Changelog in cvs (and use --accum)
3266 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3267 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3268 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3269 main/songs.c: changed cdrom->rbaudio
3271 * include/rbaudio.h: moved to /include
3273 2002-07-17 Bradley Bell <btb@icculus.org>
3275 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3276 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3277 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3278 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3279 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3280 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3281 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3282 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3283 3d/setup.c: use simpler rcs tags
3288 2002-07-17 Bradley Bell <btb@icculus.org>
3290 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3292 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3294 * debian/rules: don't need readme's
3296 * debian/rules: move d1x license to COPYING, license clarifications
3298 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3299 license to COPYING, license clarifications
3301 * debian/rules: fix debian docs
3303 * debian/rules: fix debian manpages
3305 * debian/d2x-sdl.menu: fix debian menu
3307 * debian/rules: link to undocumented man page for debs
3309 * Makefile.am, configure.ac, debian/control, debian/copyright,
3310 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3311 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3312 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3315 2002-07-16 Bradley Bell <btb@icculus.org>
3317 * debian/: rules, changelog.in: deb stuff
3319 * configure.ac: cleaner nasm detection
3321 * debian/: changelog.in, control, rules: deb stuff
3323 * README, installation.txt: typos, stuff
3325 * configure.ac: better #defines
3327 * configure.ac: whitespace
3329 * configure.ac: better documentation
3331 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3332 SDL_JOYSTICK not needed
3334 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3336 * configure.ac: need higher SDL for joystick
3338 * debian/: control, rules: deb stuff
3340 * arch/sdl/joy.c: old junk
3342 * Makefile.am, configure.ac: automake updates
3344 * main/: inferno.c, text.c: don't use althogdir on non-unix
3346 * configure.ac: more autoconf updates
3348 * misc/strutil.c: better strrev
3350 * main/inferno.c: need limits.h on mingw also
3352 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3355 2002-04-19 Bradley Bell <btb@icculus.org>
3357 * main/network.c: let hoard.ham be a cfile
3359 * main/text.c: better error message when hog not found
3363 2002-03-23 Bradley Bell <btb@icculus.org>
3365 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3366 arch/sdl/Makefile.am: Use SDL joystick automatically
3368 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3370 2002-03-05 Bradley Bell <btb@icculus.org>
3372 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3375 2002-02-23 Bradley Bell <btb@icculus.org>
3377 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3379 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3380 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3381 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3382 main/editor/Makefile.am: moved includes to include
3384 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3386 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3387 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3388 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3391 * main/game.c: disabled cockpit for OGL, formatting
3393 * 2d/ibitblt.c: formatting
3395 2002-02-16 Bradley Bell <btb@icculus.org>
3397 * include/oldsdl.h: check for older macros
3399 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3400 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3401 allow older sdl versions
3403 2002-02-15 Bradley Bell <btb@icculus.org>
3405 * main/: automap.c, automap.h, inferno.c: automap resolution now
3408 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3410 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3411 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3412 win32/include/key_arch.h: never mind - that would be pointless
3414 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3415 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3416 win32/include/key_arch.h: copied files from d1x
3418 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3419 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3421 * main/multipow.c: need conf.h
3423 * arch/win32/Makefile.am: new file
3425 * include/pstypes.h: added u_int16_t (needed in base_ip)
3427 * arch/win32/arch_ip.cpp: copied from d1x
3429 2002-02-14 Bradley Bell <btb@icculus.org>
3431 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3433 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3434 main/netlist.c: Added hotkeys to toggle fullscreen mode
3436 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3437 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3439 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3440 reorder.h: Lotsa networking stuff from d1x
3442 2002-02-13 Bradley Bell <btb@icculus.org>
3444 * include/gr.h, main/game.c: Fullscreen toggle stuff
3446 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3449 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3450 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3453 2002-02-11 Bradley Bell <btb@icculus.org>
3455 * main/bm.c: use portable loader if bigendian
3457 * include/pstypes.h: don't define bool for c++
3459 * include/cfile.h: extern AltHogDir stuff
3461 * include/byteswap.h: use WORDS_BIGENDIAN
3463 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3465 * main/vers_id.h: added D2X_IVER
3467 * misc/args.c: don't use d1x.ini
3469 * Makefile.am: rpm stuff
3471 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3474 2002-02-09 Bradley Bell <btb@icculus.org>
3476 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3478 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3480 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3483 2002-02-06 Bradley Bell <btb@icculus.org>
3485 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3486 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3487 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3489 * debian/: changelog.in, control, copyright, d2x-gl.files,
3490 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3494 2002-02-02 Bradley Bell <btb@icculus.org>
3496 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3498 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3499 Enabled RELEASE option
3501 2002-01-31 Bradley Bell <btb@icculus.org>
3503 * Makefile.am, configure.ac: specify prerequisite versions of
3504 autoconf and automake
3506 2002-01-29 Bradley Bell <btb@icculus.org>
3508 * main/mission.c: RCS header added
3510 * main/inferno.c: update copyright date
3512 * main/mission.c: allow missions to be in AltHogDir
3514 * configure.ac: Display results of configure
3516 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3519 2002-01-28 Bradley Bell <btb@icculus.org>
3521 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3522 Data files now go in DATADIR/games/d2x, user files now go in
3525 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3527 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3528 files now go in ~/.d2x
3530 2002-01-24 Bradley Bell <btb@icculus.org>
3532 * configure.ac: fix nasm not found error message
3534 2002-01-18 Bradley Bell <btb@icculus.org>
3536 * configure.in: getting rid of old configure.in
3538 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3539 main/movie.c: Movie playing kludgey stuff
3541 * misc/args.c: formatting
3543 * main/inferno.c: allow -h for help
3545 * include/error.h: don't die on int3, unless -debug given
3547 * mingw32.txt: more stuff
3549 2001-12-29 Bradley Bell <btb@icculus.org>
3551 * Makefile.am: Got rid of thinking.txt
3553 * main/inferno.c: document -nomovies option
3555 2001-12-28 Bradley Bell <btb@icculus.org>
3557 * main/titles.c: formatting, put some code into place for rendering
3558 of robots during briefings
3560 2001-12-27 Bradley Bell <btb@icculus.org>
3564 2001-12-23 Craig Hadady <chadady@iglou.com>
3566 * 2d/rle.c: fixed bug in dummy array.
3568 2001-12-03 Bradley Bell <btb@icculus.org>
3570 * arch/sdl/init.c: fix formatting
3572 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3573 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3574 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3575 and sdl joystick stuff
3577 2001-11-30 Bradley Bell <btb@icculus.org>
3579 * thinking.txt: not needed
3581 2001-11-27 Bradley Bell <btb@icculus.org>
3583 * cygconf, mingw32.txt: use sdl from source on cygwin
3585 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3586 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3587 SDL_CFLAGS to CFLAGS
3589 2001-11-27 Bradley Bell <btb@icculus.org>
3593 2001-11-14 Bradley Bell <btb@icculus.org>
3595 * texmap/scanline.c: use optimization flags as texmap default
3597 * NEWS: mouse wheel, etc
3599 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3600 wheel to emulate 3rd axis
3602 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3604 * include/error.h: kludge to ungrab mouse when we hit an int3
3606 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3607 __ENV_MSDOS__ to __MSDOS__
3609 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3612 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3615 * arch/sdl/digi.c: implemented digi_set_volume
3617 * include/grdef.h, main/config.c, misc/d_io.c: change
3618 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3620 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3621 main/piggy.c: use MAKE_SIG
3623 * installation.txt: update
3625 * configure.ac: new file
3627 * arch/sdl/joydefs.c: #include pstypes.h
3629 * arch/sdl/init.c: SDL joystick stuff
3631 * acconfig.h: adjust MINGW defines
3633 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3634 controls menu now works
3636 2001-11-13 Bradley Bell <btb@icculus.org>
3638 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3641 * Makefile.am: New file
3643 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3646 * compilerdefs.txt: New file
3648 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3650 2001-11-12 Bradley Bell <btb@icculus.org>
3652 * main/playsave.c: load player files regardless of byte order of
3655 2001-11-11 Bradley Bell <btb@icculus.org>
3657 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3660 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3662 * NEWS: GL savegame thumbnails
3664 * acconfig.h, configure.in: make option for NMOVIES, default to off
3666 2001-11-09 Bradley Bell <btb@icculus.org>
3668 * main/state.c: Enabled savegame thumbnails under OpenGL
3670 * unused/pa_null/pa_enabl.h: remove duplicate header
3672 * misc/args.c: use d2x.ini for option file
3674 * mem/mem.c: Move mem_realloc inside the ifdef
3676 * main/menu.c: fix 640x400 menu text
3678 * main/inferno.c: added documentation
3680 * main/endlevel.c: fix warnings
3682 * arch/ogl/gr.c: Get rid of gl spew
3684 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3686 * acconfig.h: Define __SDL__ for mingw
3688 2001-11-08 Bradley Bell <btb@icculus.org>
3690 * 2d/font.c: free OGL font data when rereading
3692 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3693 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3694 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3695 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3696 main/weapon.h: Enabled shareware build, endlevel flythrough
3699 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3700 of use for shareware build
3702 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3705 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3707 2001-11-05 Bradley Bell <btb@icculus.org>
3709 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3712 * include/3d.h: Add comment
3714 2001-11-04 Bradley Bell <btb@icculus.org>
3716 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3719 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3722 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3724 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3725 main/hudmsg.h: Enable d1x-style hud_message
3727 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3729 * 2d/font.c: re-init ogl fonts after remapping colors.
3731 2001-11-02 Bradley Bell <btb@icculus.org>
3733 * misc/Makefile.am: remove byteswap.h (duplicate header)
3735 * 2d/font.c: fixed gr_remap_font, minor stuff
3737 * configure.in: take out -O2 if doing debug build
3739 * main/bm.c: formatting
3741 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3743 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3744 macros, get rid of functions
3746 2001-11-01 Bradley Bell <btb@icculus.org>
3748 * misc/byteswap.h: removed duplicate header
3750 2001-10-31 Bradley Bell <btb@icculus.org>
3752 * NEWS, main/automap.c: automap works in opengl
3754 * NEWS, configure.in: Added news
3756 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3758 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3760 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3761 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3762 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3764 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3766 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3768 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3769 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3771 2001-10-27 Bradley Bell <btb@icculus.org>
3773 * main/inferno.c: added some documentation
3775 2001-10-25 Bradley Bell <btb@icculus.org>
3777 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3780 * Makefile.am, configure.in, arch/Makefile.am,
3781 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3782 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3783 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3784 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3785 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3786 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3787 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3788 it's ugly, but It'll be easier to sync with d1x.
3790 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3791 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3792 main/editor/Makefile.am: attempt at support for editor, makefile
3795 * misc/d_delay.c: formatting fix
3797 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3798 tmappent.S, tmapppro.S: adding support for runtime selection of
3801 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3802 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3803 including multi.h and network.h, fix backslashes, fix compiler
3806 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3807 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3808 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3809 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3810 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3811 including multi.h and network.h, fix backslashes
3813 * include/pstypes.h: added typedef for u_int64_t on mingw
3815 * include/3d.h: added prototype for g3_uninit_polygon_model
3817 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3819 2001-10-24 Bradley Bell <btb@icculus.org>
3821 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3822 arch subdirs, as in d1x.
3824 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3825 earlier style until i understand automake 1.5 better. remove input
3828 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3829 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3830 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3831 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3832 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3833 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3834 Moved input stuff to arch subdirs, as in d1x.
3836 * NEWS, configure.in: blah blah
3838 2001-10-23 Bradley Bell <btb@icculus.org>
3840 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3842 * texmap/tmapppro.S: no need for #include <conf.h> here
3844 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3847 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3848 file. RCS header added
3850 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3851 #ifdef'ing out the whole file. RCS header added
3853 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3854 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3855 fixes. Now works with automake 1.5 and autoconf 2.52.
3856 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3857 mingw (-grabmouse now works on win32).
3859 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3860 These don't belong in cvs
3864 2001-10-20 Bradley Bell <btb@icculus.org>
3866 * 2d/font.c: Don't free unused variables...
3868 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3871 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3872 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3873 main/Makefile.am: make dist more sensible
3875 * Makefile.am: Kludge for linking on mingw
3877 2001-10-19 Bradley Bell <btb@icculus.org>
3879 * Makefile.am, configure.in, arch/win32/Makefile.am,
3880 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3882 * include/ipx_drv.h: Check for __MINGW32__
3884 * include/i86.h: Imported from d1x
3886 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3888 * arch/dos/modex.asm: Fixed %include
3890 * main/console.c: RCS headers added
3892 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3895 * Makefile.am, main/Makefile.am: Moved final link to top-level
3896 directory instead of main/
3898 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3899 __ENV_LINUX__ to __linux__
3901 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3902 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3903 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3904 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3905 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3906 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3907 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3908 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3909 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3910 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3913 * configure.in: add --enable-xploader, support arch/linux subdir,
3916 * main/inferno.c: conditionalize conf.h
3918 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3920 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3921 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3922 misc/fileutil.h: Partial application of linux/alpha patch.
3924 2001-10-19 Bradley Bell <btb@icculus.org>
3926 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3927 networking in line with d1x, moved some arch/linux_* stuff to
3930 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3931 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3932 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3933 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3936 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3937 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3938 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3939 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3940 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3941 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3942 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3943 linux/include/ukali.h: Brought linux networking in line with d1x,
3944 moved some arch/linux_* stuff to arch/linux/*
3946 * include/ipx_drv.h: Imported from d1x
3948 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3950 * main/ipx_drv.c: Imported from d1x
3952 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3953 main/network.h, main/Makefile.am: Trying to get network working on
3956 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3957 main/Makefile.am: build fixes
3959 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3960 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3961 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3962 starting to get net working.
3964 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3965 conditionalized min,max macros
3967 2001-10-18 Bradley Bell <btb@icculus.org>
3969 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3970 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3971 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3972 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3975 * 2d/2dsline.c: RCS headers added/changed
3977 * configure.in: fix NASMFLAGS bug
3979 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3982 2001-10-17 Bradley Bell <btb@icculus.org>
3984 * NEWS: Fixed the invulnerable robots bug!
3986 * main/collide.c: Fixed the invulnerable robots bug!
3988 2001-10-14 Bradley Bell <btb@icculus.org>
3990 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3993 2001-10-13 Bradley Bell <btb@icculus.org>
3995 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3996 arch/Makefile.am, arch/dos/Makefile.am,
3997 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3998 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3999 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4000 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4001 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4002 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4003 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4004 arch/win32/include/Makefile.am, iff/Makefile.am,
4005 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4006 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4007 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4008 unused/bios/Makefile.am, unused/lib/Makefile.am,
4009 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4010 unused/ui/Makefile.am, unused/vga/Makefile.am,
4011 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4012 automake stuff from "inert" subdirs. And there was much rejoicing.
4014 * Makefile.am, NEWS, configure.in: Stuff
4016 * ChangeLog: removing auto-generated file
4018 * cygconf: Added instructions for mingw32 build
4020 * Makefile.am: renamed INSTALL to installation.txt
4022 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4024 * mingw32.txt: Added instructions for mingw32 build
4026 * configure.in: Enable assembly under mingw32
4028 2001-10-12 Bradley Bell <btb@icculus.org>
4030 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4032 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4033 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4034 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4035 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4036 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4037 to __DJGPP__, since it's built-in.
4039 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4041 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4042 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4046 2001-10-12 Bradley Bell <btb@icculus.org>
4048 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4050 * Makefile.am: make sure cygconf gets archived
4052 * configure.in: Increment version number in preparation for release
4054 * configure.in: Fix detection of opengl
4056 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4057 cygconf, arch/Makefile.am, arch/include/joy.h,
4058 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4059 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4060 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4061 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4062 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4063 Vastly improved compilability.
4065 2001-10-11 Bradley Bell <btb@icculus.org>
4067 * Makefile.am: Added macros/sdl.m4
4069 * autogen.sh: Added macros/sdl.m4
4071 2001-10-09 Bradley Bell <btb@icculus.org>
4073 * main/vers_id.h: Added DESCENT_VERSION constant
4075 * main/inferno.c: Added command-line help.
4077 * include/ogl_init.h: opengl improvments (following d1x changes)
4079 2001-10-07 Bradley Bell <btb@icculus.org>
4081 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4082 arch/ogl/Makefile.am: Remove duplicate headers.
4084 2001-08-02 Thimo Neubauer <thimo@debian.org>
4086 * mem/mem.c: totally crippled the memory manager because it does
4087 not make sense for non-DOS-systems and it would have been too
4088 complicated to get it 64bit clean
4090 2001-06-19 Bradley Bell <btb@icculus.org>
4092 * cvshowto.txt: updated anonymous password
4094 2001-02-08 Bradley Bell <btb@icculus.org>
4096 * COPYING, license.txt: Added d1x license
4098 2001-02-01 Bradley Bell <btb@icculus.org>
4100 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4102 2001-01-31 Bradley Bell <btb@icculus.org>
4104 * configure.in, arch/include/mouse.h, include/pstypes.h,
4105 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4107 * main/polyobj.c: fix typo
4109 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4110 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4111 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4112 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4113 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4114 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4115 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4116 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4117 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4118 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4119 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4120 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4121 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4122 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4123 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4124 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4125 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4126 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4127 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4128 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4129 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4130 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4131 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4132 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4133 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4134 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4137 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4138 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4139 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4140 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4143 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4146 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4147 cross-compiling, and cygwin fixes
4149 2001-01-30 Bradley Bell <btb@icculus.org>
4151 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4152 include/pstypes.h, include/strutil.h, main/Makefile.am,
4153 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4154 needs --without-assembler and --without-network to compile
4156 2001-01-29 Bradley Bell <btb@icculus.org>
4158 * configure.in, main/Makefile.am: Fixes to build system
4160 * main/kconfig.c: fix for non-linux joysticks
4162 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4163 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4164 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4165 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4166 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4167 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4168 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4169 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4170 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4171 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4173 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4174 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4175 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4176 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4177 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4178 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4181 * arch/dos/include/joy.h, arch/dos/include/key.h,
4182 arch/dos/include/mouse.h: Unified input headers.
4184 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4186 2001-01-28 Bradley Bell <btb@icculus.org>
4188 * conf.h.in, configure.in, arch/Makefile.am,
4189 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4190 arch/include/key.h, main/Makefile.am: More header unification...
4192 * main/newdemo.c: Added <ctype.h>
4194 * arch/include/event.h, arch/include/joy.h: unified input headers.
4196 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4197 OpenGL now uses SDL-GL instead of gii
4199 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4201 2001-01-25 Bradley Bell <btb@icculus.org>
4203 * autogen.sh: use "set -e" so execution stops if something goes
4206 2001-01-24 Bradley Bell <btb@icculus.org>
4210 * Makefile.am: Add ChangeLog to dist
4214 2001-01-24 Bradley Bell <btb@icculus.org>
4216 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4218 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4219 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4222 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4223 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4224 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4225 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4226 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4227 arch/Makefile.am, arch/dos/Makefile.am,
4228 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4229 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4230 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4231 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4232 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4233 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4234 unused/Makefile.am, unused/bios/Makefile.am,
4235 unused/lib/Makefile.am, unused/novga/Makefile.am,
4236 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4237 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4238 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4239 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4240 make dist, VPATH builds, ...
4242 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4243 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4244 arch/dos/Makefile.in, arch/linux/Makefile.in,
4245 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4246 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4247 misc/Makefile.in, texmap/Makefile.in: cruft removal
4249 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4252 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4254 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4256 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4259 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4260 added -grabmouse option
4262 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4263 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4264 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4265 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4266 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4267 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4268 main/songs.c, misc/args.c: changed args_find to FindArg
4270 2001-01-22 Bradley Bell <btb@icculus.org>
4272 * configure, main/Makefile.am, main/Makefile.in: configuration
4275 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4276 fix compiler warnings w/opengl
4278 * include/console.h: ggi support
4280 * arch/linux_init.c: svgalib support
4282 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4283 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4284 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4285 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4286 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4287 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4290 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4292 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4293 main/render.c: fix warnings and enable NDEBUG *
4294 arch/svgalib_init.c: svgalib support
4296 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4298 * main/kconfig.c: joystick support
4300 2001-01-21 Bradley Bell <btb@icculus.org>
4302 * cvshowto.txt: new file, taken from d1x webpage
4304 * AUTHORS, README: Taking over as maintainer of d2x
4306 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4308 2001-01-20 Bradley Bell <btb@icculus.org>
4310 * configure, configure.in: Turned -Werror back off by default
4312 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4313 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4314 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4315 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4316 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4317 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4318 main/laser.c, main/multi.c, main/network.c, main/network.h,
4319 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4320 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4321 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4322 warnings, for non-OpenGL on linux, anyway...
4324 2001-01-19 Bradley Bell <btb@icculus.org>
4326 * copying: remove duplicate file
4328 * Import of d2x-0.0.9-pre1
4330 * Import of d2x-0.0.8