1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * main/game.c: add alt+enter to toggle fullscreen (in addition to
4 previous key combos (d1x r1.29)
6 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
7 g, and b values (d1x r1.15)
9 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
10 sometimes (didn't handle negative palette steps) (d1x r1.34)
12 * arch/ogl/ogl.c: add caching of weapon inner models, screen
13 shatter effects, robot explosions and weapons, and some more
14 always present stuff. Also clean up ogl_cache_weapon_textures
17 2004-05-20 Bradley Bell <btb@icculus.org>
19 * main/kludge.c, main/game.c: move gr_renderstats and
20 gr_badtexture back to game.c
22 2004-05-20 Matthew Mueller <donut@dakotacom.net>
24 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
25 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
27 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
29 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
30 loaded after texture caching stage (d1x r1.34)
32 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
33 for renderstats (d1x r1.33)
35 2004-05-19 Matthew Mueller <donut@dakotacom.net>
37 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
38 main/inferno.c: add anisotropic texture filtering suport (d1x
39 r1.33, r1.32, r1.23, r1.32)
41 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
44 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
45 include/ogl_init.h: utilize hardware multitexturing support if
46 possible (requires GL_NV_texture_env_combine4 extension) (d1x
47 r1.32, r1.30, r1.4, 1.22)
49 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
52 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
54 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
55 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
56 effects in OGL using SetGammaRamp, much faster than the hack that
57 was being used. currently SDL only (though not too hard to add to
58 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
60 * main/menu.c: allow arbitrary (custom) resolution entry in
61 change_res menu (d1x r1.14)
63 2004-05-19 Bradley Bell <btb@icculus.org>
65 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
66 d1x-style res change menu (mostly works)
68 * misc/args.c: use strnicmp instead of strncasecmp
70 2004-05-19 Matthew Mueller <donut@dakotacom.net>
72 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
73 command-line option (d1x r1.27)
75 * main/inferno.c: restore inferno.c initialization of
76 screen_compatible and use_double_buffer to 'normal' values, broken
77 long long ago in one of the high res menu patches (d1x r1.30)
79 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
80 resolutions to be specified on command line (d1x r1.2, r1.29,
81 r1.4) -- doesn't work yet
83 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
85 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
88 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
89 volume song stop/starting (d1x r1.7)
91 2004-05-18 Matthew Mueller <donut@dakotacom.net>
93 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
96 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
97 ogl_ulinec (d1x r1.29)
99 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
101 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
102 bottom are inclusive not exclusive (d1x r1.28)
104 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
105 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
107 * arch/sdl/digi.c: fix typo
109 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
111 * arch/win32/init.c, arch/win32/win32.c: move win32 window
112 creation code from arch_init_start into arch_init to fix weirdness
113 with --help (d1x r1.5, r1.6)
115 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
116 sync issues and lack of midi reset (d1x r1.5)
118 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
121 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
122 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
124 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
127 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
129 2004-05-18 Bradley Bell <btb@icculus.org>
131 * include/vecmat.h: comments/formatting
133 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
135 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
136 include/test.lnk: remove unnecessary files
138 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
139 This enables compilation with gcc 3.1
141 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
143 * main/switch.c: took care of switches triggering single-sided
144 walls (don't try to access the nonexistent adjacent wall via NULL
145 pointers or negative array indices)
147 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
149 * main/wall.c: fix invalid memory access for d1 levels which
150 don't have a corresponding wall behind.
152 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
154 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
155 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
156 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
157 interface header to new header file internal.h
159 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
161 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
162 bitmask for each joystick axis that has sent input data,
163 and will not crash Windows anymore during joystick setup because
164 of for() loop over axis being executed once too often.
166 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
167 gr_remap_mono_font() and call it after loading saved level.
169 * main/laser.c: limit homing missile turn rate
171 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
172 centers (work like fuel centers but provide shield)
174 * main/gameseg.c: fix endless loop in some levels with a
175 certain (complicated) structure
177 2004-05-13 Bradley Bell <btb@icculus.org>
179 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
180 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
181 updated project files for SDL 1.2.7
183 * Makefile.am: add VisualC, VisualCE dirs to tarball
185 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
187 * arch/sdl/digi.c: formatting
189 2004-05-12 Bradley Bell <btb@icculus.org>
191 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
194 * 2d/palette.c, include/palette.h: added function to create blend
197 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
199 2004-05-11 Bradley Bell <btb@icculus.org>
201 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
203 2004-05-10 Bradley Bell <btb@icculus.org>
205 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
206 g3_draw_transp_poly had the fade level backwards, decided to just
207 fix g3_draw_poly so it behaves correctly, transparency or not,
208 reverted changes to render_face
210 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
212 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
213 rendering transparent (e.g. cloaked) walls
215 * main/render.c: render_face now calls g3_draw_transp_poly() for
216 cloaked walls in OpenGL
218 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
220 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
221 that from other apps, had "static" distortions.
223 2004-04-22 Bradley Bell <btb@icculus.org>
225 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
227 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
228 aligned version of PUT_INTEL_* macros
230 2004-04-15 Bradley Bell <btb@icculus.org>
232 * main/inferno.c: comment out unused checksum variable
234 2004-04-14 Bradley Bell <btb@icculus.org>
236 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
238 2004-04-14 Terran Melconian <terran@consistent.org>
240 * main/gameseg.c: use portable rand function (fixes #1118)
242 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
244 * main/songs.c: uncomment calls to RBAStop (fixes #473)
246 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
248 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
249 get rid of warnings (now compiles with -Werror on SunOS)
251 * main/piggy.c: fix (really) wierd SunOS bug
253 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
254 caused by not allocating enough mem for rle bitmaps
256 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
258 * include/pstypes.h: sun OS typedef fixes
260 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
262 * main/piggy.c: fix bug 1067
264 * main/piggy.c: fix bugfix for 1067
266 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
267 with descent.pig of mac registered)
269 2003-12-18 Bradley Bell <btb@icculus.org>
271 * main/kconfig.c: fixes for linux-native joystick
273 * main/kconfig.c: bunch of fixes (esp. for non linux-native
276 * arch/include/joy.h: comments/formatting
278 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
280 * compilerdefs.txt: added FreeBSD defs
282 2003-12-08 Bradley Bell <btb@icculus.org>
284 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
287 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
289 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
290 arch/linux/ipx_udp.c: fix FreeBSD compile errors
292 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
294 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
295 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
296 get rid of silly ulongs
298 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
299 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
300 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
301 change relevant __linux__ macros to __ELF__
303 2003-11-27 Bradley Bell <btb@icculus.org>
305 * include/ogl_init.h: added proto for ogl_check_mode
307 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
308 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
311 2003-11-26 Bradley Bell <btb@icculus.org>
313 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
314 3.3 compiler warnings
316 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
319 * include/pstypes.h: OS X fixes
321 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
322 main/newmenu.h: linux fixes
324 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
325 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
326 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
327 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
328 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
331 * arch/sdl/gr.c: fix sdl gr_update
333 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
334 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
335 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
336 cfile/cfile.c, console/CON_console.c, include/d_io.h,
337 include/error.h, include/pstypes.h, include/strutil.h,
338 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
339 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
340 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
341 main/playsave.c, main/songs.c, main/state.c, main/text.c,
342 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
345 2003-11-25 Bradley Bell <btb@icculus.org>
347 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
348 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
349 libmve/VisualC/mveplayer.dsp: updated project files
351 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
354 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
355 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
356 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
357 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
360 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
361 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
364 2003-11-24 Bradley Bell <btb@icculus.org>
366 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
367 libmve/mveplay.c: stuff to play mve's in WinCE
369 * arch/win32/findfile.c: unused functions...
373 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
374 enabled mouse control of menus
376 * main/mission.h: oops, didn't mean to change this.
378 2003-11-21 Bradley Bell <btb@icculus.org>
380 * VisualCE/d2x/d2x.vcp: updated project file
382 2003-11-20 Bradley Bell <btb@icculus.org>
384 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
385 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
386 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
389 2003-11-17 Bradley Bell <btb@icculus.org>
391 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
392 main/menu.c: added option to disable kalinix under unix
394 * main/game.c, main/newmenu.c: always set menu mode for GL popups
396 2003-11-14 Bradley Bell <btb@icculus.org>
398 * main/automap.c: fix automap background image
400 * main/automap.c, main/automap.h: delete cruft
402 * main/automap.c: fix level number position
404 * main/automap.c: simplify g3_draw_line hack
406 * main/menu.c: stop pointless vid mode changes
408 2003-11-07 Bradley Bell <btb@icculus.org>
410 * NEWS, installation.txt: s'more documentation
412 2003-11-07 Steffen Pohle <stpohle@gmx.net>
414 * configure.ac: fix .exe extension problems
416 2003-11-07 Bradley Bell <btb@icculus.org>
418 * arch/ogl/ogl.c: disable texture format verification for OS X -
421 2003-11-06 Bradley Bell <btb@icculus.org>
423 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
424 use more traditional Alt+Enter for toggling fullscreen
426 * 2d/ibitblt.c, main/mission.h: comments/formatting
428 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
430 2003-11-06 Bradley Bell <btb@icculus.org>
432 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
433 resolution change, use kludge to avoid repetitive res changes
435 2003-11-04 Bradley Bell <btb@icculus.org>
437 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
438 structures and i/o routines back to piggy.c
440 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
442 * installation.txt: tell to install d1 .pig for better textures
444 2003-11-04 Bradley Bell <btb@icculus.org>
446 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
447 oem d1 v1.0 and registered d2 v1.0, comments
449 2003-11-03 Bradley Bell <btb@icculus.org>
451 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
452 all d1 shareware - even though files are different!
454 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
457 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
460 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
463 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
465 * main/movie.c: when no movies are found, divide by six the
466 number of warning lines sent to stdout
468 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
470 * include/byteswap.h: fix stupid copy/paste error
472 2003-10-24 Bradley Bell <btb@icculus.org>
474 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
475 gr_linear_rep_movsd_2x instead of almost identical
476 gr_linear_movsd_double. Better since we have assembly versions.
478 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
480 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
483 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
485 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
486 error with --disable-network, move reset_network_objects()
487 from gameseq.c to multi.c
489 2003-10-14 Bradley Bell <btb@icculus.org>
491 * AUTHORS, NEWS: stuff
493 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
495 2003-10-12 Bradley Bell <btb@icculus.org>
497 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
498 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
501 2003-10-12 Aaron Plattner <plattner@caltech.edu>
503 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
504 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
505 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
506 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
507 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
508 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
509 arch/win32/ipx_win.c, arch/win32/winnet.c,
510 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
511 main/multi.h, main/network.c: add IPv4 multicasting support
513 2003-10-11 Bradley Bell <btb@icculus.org>
515 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
517 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
518 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
519 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
520 main/weapon.h: lots of shareware and oem fixes
522 2003-10-10 Bradley Bell <btb@icculus.org>
524 * arch/win32/winnet.c: fixed stupid win32 network bug
526 2003-10-10 Bradley Bell <btb@icculus.org>
528 * main/piggy.c: increased D1_MAX_TMAP_NUM
530 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
532 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
533 which are animated in d2, refactorizes d1 texture reading
535 2003-10-10 Bradley Bell <btb@icculus.org>
537 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
538 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
539 main/collide.h, main/compbit.h, main/config.h, main/console.c,
540 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
541 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
542 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
543 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
544 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
545 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
546 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
547 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
548 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
549 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
550 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
551 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
552 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
553 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
554 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
555 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
556 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
557 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
558 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
559 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
560 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
561 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
562 main/wall.h: comments/formatting
564 2003-10-09 Bradley Bell <btb@icculus.org>
566 * main/text.c: fix text when using old datafiles
568 * main/laser.h: comments/whitespace
570 * main/laser.c, main/weapon.c: fixed smart missiles and smart
571 mines w/shareware data
573 * include/DT_drawtext.h: deleted unused file
575 2003-10-08 Bradley Bell <btb@icculus.org>
577 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
579 * arch/win32/ipx_udp.c: use closesocket() instead of close()
581 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
582 main/menu.c: Disabled 'd2x keys' weapon selection
584 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
586 * main/object.h, main/multi.h: get rid of most warnings issued by
587 cpp-precomp of gcc from Mac OS X dev tools
589 2003-10-05 Bradley Bell <btb@icculus.org>
591 * NEWS, configure.ac: increment version number
593 * cfile/cfile.c: better handling of CRLF text files (when that is
596 * utilities/hogcreate.c, utilities/hogextract.c,
597 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
598 reading/writing files
600 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
601 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
604 2003-10-04 Bradley Bell <btb@icculus.org>
606 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
608 * main/netmisc.c: change byte to sbyte, comments/whitespace
610 2003-10-03 Bradley Bell <btb@icculus.org>
612 * cfile/cfile.c, main/config.c: fix win32 eof bug.
614 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
617 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
618 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
619 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
620 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
621 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
622 main/object.c, main/object.h, main/paging.c, main/player.h,
623 main/robot.h, main/segment.h, main/state.c, main/switch.c,
624 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
625 main/weapon.c, main/weapon.h: change byte to sbyte,
628 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
629 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
630 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
631 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
633 * configure.ac: better checking for timeval
635 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
637 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
638 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
639 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
640 arch/win32/winnet.c, configure.ac, include/byteswap.h,
641 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
642 main/multibot.c, main/network.c: Make network architecture
643 choosable from game menu, add support for UDP/IP on Mac OS X and
646 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
648 * include/byteswap.h: added macros for coping with alignment
651 2003-10-02 Bradley Bell <btb@icculus.org>
653 * main/multi.h: added padding to little-endian version of
656 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
658 * main/netmisc.c: delete duplicate function
660 2003-10-01 Bradley Bell <btb@icculus.org>
662 * main/bm.c: make sure d1_texture_indices gets freed between
665 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
667 * main/piggy.h: fix size of d1 shareware descent.pig
669 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
671 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
672 main/gameseq.c, main/piggy.c: fix loading of d1 texture
673 replacements for non-animated textures
675 2003-08-02 Matthew Mueller <donut@dakotacom.net>
677 * main/controls.c: use fixed 20fps wiggle
679 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
681 * Makefile.am, debian/changelog.in, debian/control,
682 debian/d2x-common.dirs, debian/d2x-common.install,
683 debian/d2x-common.manpages, debian/d2x-gl.files,
684 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
685 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
686 utilities/Makefile.am, utilities/hogcreate.1,
687 utilities/hogextract.1, utilities/mvlcreate.1,
688 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
689 add man pages, distribute utility programs in new d2x-common deb
691 * rpm/d2x.spec.in: updated rpm spec file
693 2003-08-02 Bradley Bell <btb@icculus.org>
695 * cfile/cfile.c: update raw_position in cfputc and cfputs
697 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
699 * main/piggy.c: make error message more friendly
701 * main/piggy.c: simplify copying of bitmap flags
703 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
706 * cfile/cfile.c: revert to always using custom fgets
708 * main/endlevel.c, main/mission.c: handle missing exit sequence
709 components gracefully
711 * main/playsave.c: comments
713 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
715 * cfile/cfile.c: update raw_position in cfwrite
717 * main/network.c: comments/formatting
719 2003-06-22 Bradley Bell <btb@icculus.org>
721 * cfile/cfile.c: use standard fgets for non-archive files
723 * main/movie.c: use con_printf for missing movie warning
725 2003-06-18 Bradley Bell <btb@icculus.org>
727 * main/movie.c: fixed cfile conversion of movielib code
729 * main/console.c, main/hud.c: strip out colors, etc when printing
732 * include/u_mem.h: fix NDEBUG calloc macro
734 2003-06-15 Bradley Bell <btb@icculus.org>
736 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
739 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
740 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
741 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
742 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
743 main/scores.c, main/state.c, main/text.c, misc/args.c,
744 misc/strio.c: convert file i/o to cfile
746 2003-06-14 Bradley Bell <btb@icculus.org>
748 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
749 writing and other modes besides "rb" (mostly taken from
752 2003-06-09 Bradley Bell <btb@icculus.org>
754 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
757 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
758 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
761 2003-06-07 Taylor Richards <taylor@icculus.org>
763 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
765 2003-06-07 Bradley Bell <btb@icculus.org>
767 * main/console.c: fix non-console build
769 * main/gamesave.c: comments
771 * main/bm.c: remove redundant break
773 2003-06-06 Bradley Bell <btb@icculus.org>
775 * main/gauges.c, main/kconfig.c: comments/formatting
777 * console/.cvsignore: added .cvsignore
779 * main/console.c: can't write to console after it's closed
781 2003-06-05 Bradley Bell <btb@icculus.org>
783 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
784 console/internal.c, console/internal.h, include/CON_console.h,
785 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
786 finish console conversion away from SDL
788 2003-06-04 Bradley Bell <btb@icculus.org>
790 * console/CON_console.c, include/CON.console.h, include/console.h,
791 main/console.c, main/game.c: console conversion to native gr,
794 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
795 put prototype for gr_bm_bitblt in gr.h
797 2003-06-03 Bradley Bell <btb@icculus.org>
799 * console/CON_console.c, console/DT_drawtext.c,
800 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
801 main/console.c: use native fonts for console
803 * main/playsave.c: use shorts for short data
805 2003-06-02 Bradley Bell <btb@icculus.org>
807 * configure.ac, main/console.c: set console background, fix
810 2003-06-01 Bradley Bell <btb@icculus.org>
812 * Makefile.am, arch/sdl/event.c, configure.ac,
813 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
814 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
815 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
816 main/gamerend.c: added console code (from SDL_console)
818 2003-05-30 Bradley Bell <btb@icculus.org>
820 * README: minor update
822 2003-05-28 Bradley Bell <btb@icculus.org>
824 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
829 2003-06-06 Bradley Bell <btb@icculus.org>
831 * main/kconfig.c: fix crash in control menus
833 * main/gauges.c: force cockpit redraw in opengl
835 * main/gamerend.c: move ogl swap, so cockpit and console get
838 2003-06-01 Bradley Bell <btb@icculus.org>
840 * configure.ac, libmve/mveplay.c: define struct timeval if needed
844 2003-05-12 Bradley Bell <btb@icculus.org>
846 * configure.ac: increment version number
848 * main/bm.c: use con_printf for exit model warnings
850 * configure.ac: must check for timespec after setting -mno-cygwin
852 * main/inferno.c: added -nohogdir and -userdir options
854 * NEWS, main/titles.c: use briefings with no extension
858 2003-04-30 Bradley Bell <btb@icculus.org>
860 * configure.ac: have to include time.h when checking for nanosleep
862 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
865 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
866 increment version number
868 * main/Makefile.am: make dist fix
872 2003-04-29 Bradley Bell <btb@icculus.org>
874 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
877 2003-04-24 Bradley Bell <btb@icculus.org>
879 * configure.ac: increment version number
881 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
884 2003-04-24 Ingo van Lil <inguin@gmx.de>
886 * main/render.c: fix misspellings of NDEBUG
890 2003-04-14 Bradley Bell <btb@icculus.org>
892 * cfile/cfile.c: prefer files from d2 hog over d1 hog
894 2003-04-11 Bradley Bell <btb@icculus.org>
896 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
901 2003-04-11 Bradley Bell <btb@icculus.org>
903 * libmve/mveplay.c: use _sleep instead of sleep on win32
905 * Makefile.am, README, README.utils, arch/sdl/digi.c,
906 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
907 include/cfile.h, include/error.h, libmve/Makefile.am,
908 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
909 main/endlevel.h, main/playsave.c, misc/fileutil.c:
910 utilities/Makefile.am: comments/formatting/dist problems
912 * configure.ac: use different defines for os x
914 2003-04-07 Bradley Bell <btb@icculus.org>
916 * include/error.h, misc/error.c: put some old stuff back in,
917 eliminate duplicate error messages
919 * main/text.c: don't die on text not found
922 * main/inferno.c: print some useful info if hog not found, allow
923 -help to work if no text available
925 2003-04-07 Steffen Pohle <stpohle@gmx.net>
927 * arch/linux/Makefile.am: revert to previous version, so linux
930 2003-04-03 Bradley Bell <btb@icculus.org>
932 * main/endlevel.c: fixed exit model scheme yet again
934 2003-04-02 Bradley Bell <btb@icculus.org>
936 * misc/error.c: call Int3 on Assert
938 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
941 * main/wall.c: don't die when trying to toggle nonexistent
942 segment... vertigo level 10 is buggy!
944 * main/gamemine.c: comments/formatting
946 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
948 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
949 main/inferno.c: Allow use of 22K sound samples
951 2003-03-29 Bradley Bell <btb@icculus.org>
953 * arch/ogl/gr.c: default to bitmapped reticle
955 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
956 main/polyobj.c: rewrote endlevel stuff to reread exit model info
959 * arch/sdl/joy.c: fixed text seen for hats in control config
962 2003-03-28 Bradley Bell <btb@icculus.org>
964 * main/bm.c: heh, model nums in vertigo are hardcoded,
965 N_D2_POLYGON_MODELS can't change
967 * configure.ac, include/d1x.xpm, include/descent.xpm,
968 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
971 2003-03-27 Bradley Bell <btb@icculus.org>
973 * main/text.h: fixed text references for hat directions
975 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
977 2003-03-26 Bradley Bell <btb@icculus.org>
979 * main/playsave.c: make d2x keys backward compatible
981 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
983 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
986 2003-03-26 Bradley Bell <btb@icculus.org>
988 * main/piggy.c: fix crash when d1 data not present
990 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
991 read/write from plr file
993 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
994 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
995 added escort.h header
997 2003-03-25 Bradley Bell <btb@icculus.org>
999 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1000 D1_PIGFILE ("descent.pig") macro
1002 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1003 models from d1 pig file
1005 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1006 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1007 really) from d1 pig file
1009 2003-03-23 Bradley Bell <btb@icculus.org>
1011 * main/bm.c: stop extra robots from overwriting exit models
1013 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1014 texture list doesn't get full
1016 * main/bm.c: fix mem leak when reading extra robots
1018 2003-03-21 Bradley Bell <btb@icculus.org>
1020 * main/menu.c: Added option to set movie resolution (mostly works)
1022 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1024 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1025 replacement functions to piggy.c
1027 * main/gameseq.c: attempt to support mac d1 descent.pig
1029 * main/bm.c: fix mem leak
1031 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1032 files, both d1 and d2 oem briefing where showed
1034 * main/inferno.c, main/movie.c: Change the default movie
1035 resolution to "high", implement the option -lowresmovies
1037 2003-03-20 Bradley Bell <btb@icculus.org>
1039 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1041 * main/piggy.c: comments
1043 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1045 * main/gameseq.c: delete duplicate function
1047 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1049 2003-03-19 Bradley Bell <btb@icculus.org>
1051 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1052 (cddb discid) support
1054 * arch/sdl/digi.c, main/kludge.c: implemented
1055 digi_link_sound_to_object3 for looping sounds, other looping stuff
1057 * arch/sdl/gr.c: removing dependencies on stuff in main/
1059 * arch/linux/Makefile.am, arch/linux/init.c,
1060 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1061 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1062 other header cleanups
1064 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1066 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1068 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1069 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1070 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1071 load d1 textures for d1 levels
1073 2003-03-19 Bradley Bell <btb@icculus.org>
1075 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1076 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1077 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1078 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1081 * README: added some OS X info
1083 2003-03-17 Bradley Bell <btb@icculus.org>
1085 * main/newdemo.c: simplify DEMO_FILENAME macro
1087 * main/console.c, main/game.c: enable experimental console support
1089 * main/gamerend.c: fixed location of fps meter in multi
1091 2003-03-16 Bradley Bell <btb@icculus.org>
1093 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1094 also look in shared data dir for demos
1096 * main/newdemo.c, main/newdemo.h: comments/formatting
1098 2003-03-15 Christopher Thielen <chris@luethy.net>
1100 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1101 thinking d2 cd is always present
1103 2003-03-15 Bradley Bell <btb@icculus.org>
1105 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1108 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1111 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1112 gr_init. don't really know why this works, though
1114 2003-03-14 Bradley Bell <btb@icculus.org>
1116 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1118 * unused/bios/rbaudio.h: removed duplicate file
1120 2003-03-14 Christopher Thielen <chris@luethy.net>
1122 * arch/sdl/rbaudio.c: stop cd audio when exiting
1124 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1126 * main/gamecntl.c: add comments to the "only matt knows" cheats
1128 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1130 * main/gamemine.c: formatting, better texture conversion for d1
1133 2003-03-14 Bradley Bell <btb@icculus.org>
1135 * main/piggy.c: must swap all mac version pigfiles
1137 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1138 main/multi.c: formatting, minor cleanups
1140 * 2d/rle.c: need to swap line_size on bigendian machines
1142 * main/mission.c, main/mission.h: detect mac full version hogfile
1144 2003-03-13 Bradley Bell <btb@icculus.org>
1146 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1147 added joy/mouse sensitivity slider, increased range to 16, and
1150 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1153 * arch/linux/Makefile.am: removed extra backslash
1155 * TODO, installation.txt: updated some documentation
1157 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1158 menu, with maxfps option
1160 2003-03-12 Bradley Bell <btb@icculus.org>
1162 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1164 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1165 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1166 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1167 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1168 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1169 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1170 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1171 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1172 arch/linux/include/music.h, arch/linux/include/serial.h,
1173 arch/linux/include/ukali.h: formatting
1175 2003-03-11 Chris Arena <ccarena@cox.net>
1177 * main/menu.c: fixed brightness slider
1179 2003-03-01 Bradley Bell <btb@icculus.org>
1181 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1182 robots and animated bitmaps work, but colors are messed up
1184 2003-02-28 Bradley Bell <btb@icculus.org>
1186 * main/player.h: whitespace
1188 * main/automap.c, main/cntrlcen.c, main/collide.c,
1189 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1190 descent.hog is present, d1 becomes mission 0)
1192 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1193 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1194 arch/win32/winnet.c: MinGW compiles with network enabled again,
1195 but still doesn't work
1199 2003-02-28 Bradley Bell <btb@icculus.org>
1201 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1202 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1203 many opengl glitches
1205 2003-02-27 Bradley Bell <btb@icculus.org>
1207 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1208 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1209 main/network.c, main/network.h: noted that hoard.ham is only needed
1210 for multiplayer HOARD games, and should not be equated with
1211 "vertigo". put HoardEquipped() back in network.c.
1213 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1214 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1215 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1216 use timer_delay instead of d_delay
1218 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1220 * main/render.c: added replacement qsort for solaris
1222 2003-02-26 Bradley Bell <btb@icculus.org>
1224 * main/gamemine.c: texture conversion for d1 shareware
1226 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1228 * main/gamemine.c: better texture conversion for d1 levels
1230 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1232 * main/kconfig.c: fix joystick support under MinGW
1234 2003-02-26 Bradley Bell <btb@icculus.org>
1236 * main/playsave.c: fix swapping glitch
1238 * configure.ac, readme.txt: clean stuff up, getting ready for
1241 * main/titles.c: begin support for rendering spinning robots in
1244 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1247 * main/gamemine.c: load d1 shareware levels!
1249 2003-02-25 Bradley Bell <btb@icculus.org>
1253 * autogen.sh: add warning about old auto* versions, use
1256 2003-02-24 Bradley Bell <btb@icculus.org>
1258 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1259 briefings mostly working
1261 * main/movie.c, main/titles.c: fixed some more briefing glitches
1263 2003-02-23 Bradley Bell <btb@icculus.org>
1265 * main/movie.c: fixed crash when using shareware data files
1268 * arch/sdl/digi.c: fix crash on non-existent sounds
1269 (i.e. shareware data)
1271 2003-02-22 Bradley Bell <btb@icculus.org>
1273 * main/titles.c: fixed fullscreen toggle in briefings
1275 2003-02-21 Bradley Bell <btb@icculus.org>
1277 * configure.ac: check for mingw when enabling nasm
1279 * main/playsave.c: enable loading player files of either byte
1282 2003-02-20 Bradley Bell <btb@icculus.org>
1284 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1286 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1287 #343, not "rest of solution to bug #344"
1289 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1292 * main/kludge.c: partial solution to bug #344
1294 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1296 * compilerdefs.txt: added linux/mips info
1298 * ChangeLog: clean up changelog
1300 2003-02-19 Bradley Bell <btb@icculus.org>
1302 * libmve/mveplay.c: os x needs nanosleep prototype.
1304 2003-02-18 Bradley Bell <btb@icculus.org>
1306 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1308 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1309 to disable/enable audio
1311 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1313 * main/: movie.h, titles.c: make sure movie's palette is set before
1314 writing briefing text. Fixes bug #359
1316 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1319 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1320 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1323 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1326 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1327 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1328 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1331 * include/libmve.h: blah
1333 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1335 * main/render.c: 2nd attempt to fix solaris qsort bug
1337 2003-02-18 Bradley Bell <btb@icculus.org>
1339 * configure.ac, include/pstypes.h: put alignment detection in
1342 2003-02-17 Bradley Bell <btb@icculus.org>
1344 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1345 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1346 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1347 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1348 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1349 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1350 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1351 moved mve stuff to separate subdir
1353 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1354 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1355 mve code. Fixes (at least) bugs #41, #348, and #350.
1357 2003-02-14 Bradley Bell <btb@icculus.org>
1359 * main/Makefile.am: no more Makefile.mveplay. again
1361 * main/mveplay.c: typo
1363 2003-02-13 Bradley Bell <btb@icculus.org>
1365 * utilities/mvlextract.c: uint -> unsigned int
1367 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1368 standalone mveplayer, win32 support
1370 * main/movie.c: random bugfixes, win32 support
1372 * arch/sdl/Makefile.am: formatting
1374 * configure.ac: disable networking on mac/win for now
1376 * main/newmenu.c: comments
1378 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1380 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1381 redundant swap functions.
1383 2003-02-13 Bradley Bell <btb@icculus.org>
1385 * ChangeLog: update changelog
1387 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1389 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1390 polymodel alignment issues.
1392 2003-02-13 Bradley Bell <btb@icculus.org>
1394 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1395 fix various little bugs
1397 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1398 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1400 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1403 * README.utils: new file
1405 * main/: mve_main.c, mveplay.c: more movie fixes
1407 * README: updated README
1409 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1411 2003-02-12 Bradley Bell <btb@icculus.org>
1413 * utilities/mvlextract.c: bigendian mvl support
1415 * main/mveplay.c: formatting, stuff
1417 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1418 truecolor mve support, standalone mveplayer
1420 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1421 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1422 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1423 standalone mveplayer
1425 2003-01-22 Bradley Bell <btb@icculus.org>
1427 * include/: interp.h, interp.h: restore prototype for
1428 swap_polygon_model_data
1430 2003-01-21 Bradley Bell <btb@icculus.org>
1432 * main/piggy.c: use memcpy to avoid alignment problem
1434 * compilerdefs.txt: updated some defs, added sunos/sparc
1436 2003-01-15 Bradley Bell <btb@icculus.org>
1438 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1440 * main/gamemine.c: attempting to support d1 shareware
1442 * compilerdefs.txt: update defs
1444 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1446 * main/mveplay.c: fix several bugs, comments, formatting.
1448 2003-01-15 Bradley Bell <btb@icculus.org>
1450 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1451 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1452 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1453 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1456 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1457 formatting, comments
1459 2003-01-11 Bradley Bell <btb@icculus.org>
1461 * main/: mission.c, mission.h: attempt to support d1 for mac
1464 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1466 * main/object.h: foo
1468 2003-01-09 Bradley Bell <btb@icculus.org>
1470 * main/movie.c: use ifdef around gr_toggle_fullscreen
1472 2003-01-07 Bradley Bell <btb@icculus.org>
1474 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1475 main/mission.h: don't need .msn file for descent.hog anymore
1479 2003-01-06 Bradley Bell <btb@icculus.org>
1481 * main/mission.h, main/mission.c: comments
1483 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1486 2003-01-03 Bradley Bell <btb@icculus.org>
1488 * utilities/: txb2txt.c, txt2txb.c: remove old files
1490 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1492 * main/polyobj.c: attempt to make read_model_file
1495 * main/menu.c: move vertigo text
1497 2003-01-02 Bradley Bell <btb@icculus.org>
1499 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1500 main/polyobj.h: cleanup alignment changes
1502 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1503 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1504 main/object.h: fix alignment issues on sparc
1506 * cvshowto.txt: update cvs info
1510 * 2d/rle.c: make rle_swap handle RLE_BIG
1512 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1514 * main/render.c: workaround solaris qsort bug
1516 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1518 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1519 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1521 * arch/linux/Makefile.am: enabled linux joystick, kali
1523 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1524 arch/sdl/event.c: enabled linux joystick
1526 2002-12-31 Bradley Bell <btb@icculus.org>
1528 * main/gamemine.c: simplified warning msg
1530 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1532 * main/render.h: fix compiler warning
1534 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1536 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1538 2002-12-24 Bradley Bell <btb@icculus.org>
1540 * main/mission.c: fixes an infinite loop which was caused by d2x
1541 thinking d2demo was a descent 1 mission
1543 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1545 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1547 2002-12-24 Bradley Bell <btb@icculus.org>
1549 * main/render.c: comments
1551 2002-10-30 Bradley Bell <btb@icculus.org>
1553 * main/inferno.c: add help for -hogdir option
1555 * main/inferno.c: added -hogdir option
1557 2002-10-28 Bradley Bell <btb@icculus.org>
1559 * main/: inferno.c, menu.c: enabled Vertigo displays
1561 * include/3d.h: typo
1563 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1565 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1566 main/netmisc.c, main/network.c: simplify and eliminate redundant
1569 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1571 * maths/fixc.c: fix infinite loop in quad_sqrt.
1573 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1574 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1576 2002-10-12 Bradley Bell <btb@icculus.org>
1578 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1580 2002-10-11 Bradley Bell <btb@icculus.org>
1582 * main/hud.c: make hud_message work correctly
1584 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1587 * main/network.c: formatting, small fixes
1589 2002-10-10 Bradley Bell <btb@icculus.org>
1591 * main/netmisc.h: no swap_object for little-endian
1593 * main/: netmisc.h, network.c: use macros to simplify network
1596 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1599 * main/inferno.c: enable loading screen for mac shareware with
1602 * main/netmisc.c: whitespace
1604 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1607 * main/hud.c: whitespace
1609 * configure.ac: remove shareware build, add macdata build
1611 * main/songs.c: whitespace
1613 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1614 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1617 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1620 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1622 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1623 comments, formatting, etc.
1625 * iff/iff.c: fix bigendian iff loading.
1627 2002-10-03 Bradley Bell <btb@icculus.org>
1629 * utilities/txb2tex.c: typo
1631 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1632 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1635 * arch/sdl/mouse.c: whitespace
1637 2002-09-19 Bradley Bell <btb@icculus.org>
1639 * main/kconfig.c: fix a oops, add old logs
1641 * main/kconfig.c: support for >3 mouse buttons
1643 2002-09-18 Bradley Bell <btb@icculus.org>
1645 * include/gr.h: fix palette swap define
1647 2002-09-14 Bradley Bell <btb@icculus.org>
1649 * main/titles.c: load hires briefing screen if lores doesn't exist
1650 (i.e. vertigo) and MenuHires=0
1652 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1654 * main/: multi.h, network.h: pack some structures for ipx
1657 2002-09-14 Bradley Bell <btb@icculus.org>
1659 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1660 and load_endlevel_data() to expect newline-terminated strings, fix
1661 load_game_data to read null-terminated string for
1664 2002-09-07 Bradley Bell <btb@icculus.org>
1666 * main/newmenu.c: added error message
1668 * main/menu.h: enable -nohires with mac shareware
1670 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1672 * 2d/font.c: enable 0/255 palette swap for fonts
1674 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1677 * 2d/2dsline.c: fix ogl blooper
1679 2002-09-05 Bradley Bell <btb@icculus.org>
1681 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1684 * include/strutil.h: need string.h for strcasecmp
1686 * include/rle.h: okay, maybe it needs to be this way
1688 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1690 * 2d/scalec.c: more stuff from d2src
1692 * 2d/rle.c: more stuff from d2src, formatting
1694 * 2d/font.c: useless cruft
1696 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1698 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1701 2002-09-04 Bradley Bell <btb@icculus.org>
1703 * include/grdef.h: fix compiler warnings
1705 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1707 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1710 * main/game.c: we want the mac ibitblt for everything but dos and
1713 * main/texmerge.c: these routines are in tmerge.c
1715 * main/credits.c: enable credits for mac and oem data
1717 * main/bm.c: use either exit.ham or exit.pofs
1719 * include/ibitblt.h: enable some more code from d2src
1721 * include/gr.h: enable mac ubitblt_double
1723 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1725 * include/grdef.h: moved some inline asm from linear.h
1727 * 2d/ibitblt.c: brought in line with original d2 version
1729 * 2d/bitblt.c: reverted to original d2 version of this file, then
1730 added d1x enhancements
1732 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1734 * 2d/linear.h: moved these back to their original locations
1737 * main/mveplay.c: close some memory holes, speed up palette loading
1739 * main/movie.c: added fullscreen toggle while playing movies
1741 * main/inferno.c: comment out -superhires help text (always on)
1743 * include/timer.h: added approx_fsec_to_usec macro
1745 * arch/sdl/joy.c: fix compiler warning
1747 2002-09-01 Bradley Bell <btb@icculus.org>
1749 * main/network.c: oops
1751 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1753 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1754 timer_get_fixed_seconds
1758 2002-08-31 Bradley Bell <btb@icculus.org>
1760 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1763 * main/multi.h: network endian stuff
1765 * 2d/font.c, include/gr.h: fast file i/o for font headers
1767 * arch/win32/arch_ip.cpp: unused file
1769 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1770 bigendian networking fixes
1772 * main/menu.c: make net menu more accurate, also make superhires
1775 * include/pstypes.h: better to have __pack__ all the time, I think.
1776 needed for networking, e.g.
1778 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1781 * arch/win32/Makefile.am: unused file
1785 2002-08-30 Bradley Bell <btb@icculus.org>
1787 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1789 * main/: newmenu.h, titles.c: formatting
1791 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1792 main/multi.h: networking works, finally
1794 * TODO: added TODO file
1796 * arch/linux/arch_ip.cpp: unused fine
1798 * README: network sorta working
1800 * main/: Makefile.am, multi.c, network.c, network.h: more
1803 * main/menu.c: load builtin mission correctly
1805 * main/inferno.c: documentation
1807 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1810 * main/Makefile.mveplay: don't need no more
1812 2002-08-29 Bradley Bell <btb@icculus.org>
1814 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1815 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1816 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1819 * include/ipx_drv.h: more network fixing
1821 * arch/linux/include/ipx_drv.h: more network fixing
1823 * include/ipx.h: formatting
1825 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1827 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1828 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1829 main/inferno.c: fixed networking fuck-up?
1831 * Makefile.am: moved mingw info to README
1833 * README, mingw32.txt: moved mingw info to README
1835 2002-08-27 Bradley Bell <btb@icculus.org>
1837 * utilities/mvlextract.c: allow specifying file to extract
1839 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1842 * utilities/hogextract.c: allow specifying file to extract
1844 * main/mission.c: Have to get mission_num _after_ promoting...
1846 * main/: gameseq.c, titles.c: beginning d1 briefing support
1848 * descent.msn: beginning d1 briefing support
1850 * main/: titles.c, titles.h: d1-style mission briefings
1852 * main/piggy.h: whitespace
1854 * main/movie.c: beginning robot movie support, fall back on lo/hi
1855 res if hi/lo not available
1857 * main/mission.c: added Builtin_mission_num for builtin mission,
1858 D1Hogdir, d1-style mission briefings
1860 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1863 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1864 (for d1 missions that need d1 data)
1866 * 2d/ibitblt.c: whitespace
1868 2002-08-26 Bradley Bell <btb@icculus.org>
1870 * utilities/mvlcreate.c: oops
1872 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1875 * utilities/hogextract.c: added [v]iew option
1877 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1879 * main/titles.c: fix writable string, disable DumbAdjust thing
1881 * main/polyobj.h: whitespace
1883 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1886 * main/movie.c: read movies from AltHogDir, other fixes
1888 * main/: mission.c, mission.h: fix bug w/mission filename
1890 * main/gameseq.c: comments
1892 * main/digi.h: whitespace n stuff
1894 * include/mve_audio.h: added audio flag macros
1896 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1901 2002-08-23 Bradley Bell <btb@icculus.org>
1903 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1906 * Makefile.am: remove d2demo.mn2
1908 * cfile/cfile.c, include/cfile.h: add cfile_size function
1910 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1911 eliminate need for .mn2 files for oem and demo
1913 2002-08-22 Bradley Bell <btb@icculus.org>
1915 * main/bm.c: fix for vertigo
1917 * main/menu.h: make OEM menu pcx available
1919 * 2d/rle.c: merge with original d2 file
1921 * Makefile.am, configure.ac: let mission files get installed by
1924 2002-08-17 Bradley Bell <btb@icculus.org>
1926 * configure.ac: make FAST_FILE_IO the default on little-endian
1929 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1931 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1934 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1936 * main/: game.c, menu.c, mission.c: promote builtin missions.
1938 2002-08-15 Bradley Bell <btb@icculus.org>
1940 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1941 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1943 * utilities/.cvsignore: added cvsignore
1945 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1948 * main/piggy.c: mac data file loading
1950 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1951 transparency and swap 0/255 correctly for mac data files
1953 2002-08-13 Bradley Bell <btb@icculus.org>
1955 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1956 to utilities to avoid conflict with c++ std lib <utility>
1958 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1959 txt2txb.c: moved utility to utilities to avoid conflict with c++
1962 * Makefile.am, configure.ac: add utilities
1964 2002-08-09 Bradley Bell <btb@icculus.org>
1966 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1969 2002-08-08 Bradley Bell <btb@icculus.org>
1971 * main/inferno.c: comments
1973 * main/: newmenu.c, songs.c: mac demo datafile support
1975 * installation.txt: update
1977 * main/gamesave.c: use lowercase for consistency
1979 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1980 models for other than d2demo
1982 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1984 * main/gamemine.c: formatting, better d1 texture conversion
1986 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1987 main/mission.h: recognize .msn mission files.
1989 2002-08-07 Bradley Bell <btb@icculus.org>
1991 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1992 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1993 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1994 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1995 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1996 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1999 2002-08-06 Bradley Bell <btb@icculus.org>
2001 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2003 * main/Makefile.am: formatting
2005 * 2d/font.c: make gr_remap_font just reload the whole thing
2007 * configure.ac: formatting
2009 * Makefile.am: added d2demo.mn2
2011 * d2demo.mn2: mission file for shareware
2013 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2014 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2016 * main/sounds.h: shareware stuff, whitespace
2018 * main/: polyobj.c, polyobj.h: more fast i/o macros
2020 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2023 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2024 endlevel stuff to non-shareware, allow movies/endlevel for
2027 * main/cntrlcen.c: typo
2029 * main/bm.h: use global Piggy_hamfile_version
2031 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2032 macros, use global Piggy_hamfile_version
2034 * main/Makefile.am: terrain and movie stuff always used now
2036 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2039 * main/: gamemine.c, gamesave.c: load DMB levels
2041 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2042 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2044 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2046 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2048 2002-08-04 Bradley Bell <btb@icculus.org>
2050 * main/inferno.c: shareware stuff, formatting
2052 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2054 * arch/sdl/gr.c: don't need to set mode in gr_init
2056 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2058 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2061 * Makefile.am, descent.mn2: added mission file for descent 1
2063 2002-08-02 Bradley Bell <btb@icculus.org>
2065 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2066 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2067 main/piggy.h, misc/error.c: junk
2069 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2070 render.h, scores.c, scores.h, terrain.c: shareware stuff
2072 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2073 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2074 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2075 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2076 main/weapon.c, main/weapon.h: fast i/o macros
2078 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2080 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2081 main/gamemine.h, main/gamesave.c: load d1 levels
2083 2002-07-30 Bradley Bell <btb@icculus.org>
2085 * configure.ac: oops
2087 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2090 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2091 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2092 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2093 main/piggy.c, main/titles.c: support shareware datafiles!
2095 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2096 piggy.c: SHAREWARE fixes
2098 2002-07-29 Bradley Bell <btb@icculus.org>
2100 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2101 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2102 misc/fileutil.c: Portability - OS X support
2104 2002-07-27 Bradley Bell <btb@icculus.org>
2106 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2107 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2108 segment.h: portability
2110 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2111 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2112 main/wall.h: portabilization
2114 * 2d/font.c, include/gr.h: portability
2116 2002-07-26 Bradley Bell <btb@icculus.org>
2118 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2120 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2122 * main/player.c: foo
2124 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2126 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2127 misc/fileutil.h: portable file i/o utils
2129 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2130 writable string anymore... / formatting
2132 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2133 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2134 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2135 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2136 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2137 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2138 portable-izing file loading routines
2140 2002-07-24 Bradley Bell <btb@icculus.org>
2142 * main/mveplay.c: correctly play files with 16bit uncompressed
2143 audio, mem checking, etc
2145 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2148 2002-07-23 Bradley Bell <btb@icculus.org>
2150 * misc/Makefile.am: unused file
2152 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2153 main/sounds.h: remove experimental nmovie stuff
2155 * main/movie.c: add some debugging output
2157 2002-07-22 Bradley Bell <btb@icculus.org>
2159 * main/: console.c, state.c: simplified header
2161 * main/movie.c: enable mveplay audio
2163 * main/old/movie.c: moved to main/
2165 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2166 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2167 main/mvelib.c, main/mveplay.c: initial movie support
2169 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2170 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2171 include/ogl_init.h, include/pstypes.h, main/console.c,
2172 main/state.c, mem/mem.c: OS X stuff
2174 * configure.ac: OS X and movie stuff
2176 2002-07-19 Bradley Bell <btb@icculus.org>
2178 * compilerdefs.txt: OSX defs
2180 2002-07-18 Bradley Bell <btb@icculus.org>
2182 * main/inferno.c: use simpler rcs tags
2184 * autogen.sh: keep Changelog in cvs (and use --accum)
2186 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2187 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2188 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2189 main/songs.c: changed cdrom->rbaudio
2191 * include/rbaudio.h: moved to /include
2193 2002-07-17 Bradley Bell <btb@icculus.org>
2195 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2196 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2197 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2198 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2199 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2200 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2201 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2202 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2203 3d/setup.c: use simpler rcs tags
2208 2002-07-17 Bradley Bell <btb@icculus.org>
2210 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2212 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2214 * debian/rules: don't need readme's
2216 * debian/rules: move d1x license to COPYING, license clarifications
2218 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2219 license to COPYING, license clarifications
2221 * debian/rules: fix debian docs
2223 * debian/rules: fix debian manpages
2225 * debian/d2x-sdl.menu: fix debian menu
2227 * debian/rules: link to undocumented man page for debs
2229 * Makefile.am, configure.ac, debian/control, debian/copyright,
2230 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2231 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2232 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2235 2002-07-16 Bradley Bell <btb@icculus.org>
2237 * debian/: rules, changelog.in: deb stuff
2239 * configure.ac: cleaner nasm detection
2241 * debian/: changelog.in, control, rules: deb stuff
2243 * README, installation.txt: typos, stuff
2245 * configure.ac: better #defines
2247 * configure.ac: whitespace
2249 * configure.ac: better documentation
2251 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2252 SDL_JOYSTICK not needed
2254 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2256 * configure.ac: need higher SDL for joystick
2258 * debian/: control, rules: deb stuff
2260 * arch/sdl/joy.c: old junk
2262 * Makefile.am, configure.ac: automake updates
2264 * main/: inferno.c, text.c: don't use althogdir on non-unix
2266 * configure.ac: more autoconf updates
2268 * misc/strutil.c: better strrev
2270 * main/inferno.c: need limits.h on mingw also
2272 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2275 2002-04-19 Bradley Bell <btb@icculus.org>
2277 * main/network.c: let hoard.ham be a cfile
2279 * main/text.c: better error message when hog not found
2283 2002-03-23 Bradley Bell <btb@icculus.org>
2285 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2286 arch/sdl/Makefile.am: Use SDL joystick automatically
2288 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2290 2002-03-05 Bradley Bell <btb@icculus.org>
2292 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2295 2002-02-23 Bradley Bell <btb@icculus.org>
2297 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2299 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2300 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2301 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2302 main/editor/Makefile.am: moved includes to include
2304 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2306 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2307 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2308 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2311 * main/game.c: disabled cockpit for OGL, formatting
2313 * 2d/ibitblt.c: formatting
2315 2002-02-16 Bradley Bell <btb@icculus.org>
2317 * include/oldsdl.h: check for older macros
2319 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2320 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2321 allow older sdl versions
2323 2002-02-15 Bradley Bell <btb@icculus.org>
2325 * main/: automap.c, automap.h, inferno.c: automap resolution now
2328 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2330 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2331 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2332 win32/include/key_arch.h: never mind - that would be pointless
2334 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2335 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2336 win32/include/key_arch.h: copied files from d1x
2338 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2339 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2341 * main/multipow.c: need conf.h
2343 * arch/win32/Makefile.am: new file
2345 * include/pstypes.h: added u_int16_t (needed in base_ip)
2347 * arch/win32/arch_ip.cpp: copied from d1x
2349 2002-02-14 Bradley Bell <btb@icculus.org>
2351 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2353 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2354 main/netlist.c: Added hotkeys to toggle fullscreen mode
2356 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2357 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2359 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2360 reorder.h: Lotsa networking stuff from d1x
2362 2002-02-13 Bradley Bell <btb@icculus.org>
2364 * include/gr.h, main/game.c: Fullscreen toggle stuff
2366 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2369 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2370 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2373 2002-02-11 Bradley Bell <btb@icculus.org>
2375 * main/bm.c: use portable loader if bigendian
2377 * include/pstypes.h: don't define bool for c++
2379 * include/cfile.h: extern AltHogDir stuff
2381 * include/byteswap.h: use WORDS_BIGENDIAN
2383 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2385 * main/vers_id.h: added D2X_IVER
2387 * misc/args.c: don't use d1x.ini
2389 * Makefile.am: rpm stuff
2391 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2394 2002-02-09 Bradley Bell <btb@icculus.org>
2396 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2398 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2400 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2403 2002-02-06 Bradley Bell <btb@icculus.org>
2405 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2406 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2407 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2409 * debian/: changelog.in, control, copyright, d2x-gl.files,
2410 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2414 2002-02-02 Bradley Bell <btb@icculus.org>
2416 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2418 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2419 Enabled RELEASE option
2421 2002-01-31 Bradley Bell <btb@icculus.org>
2423 * Makefile.am, configure.ac: specify prerequisite versions of
2424 autoconf and automake
2426 2002-01-29 Bradley Bell <btb@icculus.org>
2428 * main/mission.c: RCS header added
2430 * main/inferno.c: update copyright date
2432 * main/mission.c: allow missions to be in AltHogDir
2434 * configure.ac: Display results of configure
2436 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2439 2002-01-28 Bradley Bell <btb@icculus.org>
2441 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2442 Data files now go in DATADIR/games/d2x, user files now go in
2445 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2447 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2448 files now go in ~/.d2x
2450 2002-01-24 Bradley Bell <btb@icculus.org>
2452 * configure.ac: fix nasm not found error message
2454 2002-01-18 Bradley Bell <btb@icculus.org>
2456 * configure.in: getting rid of old configure.in
2458 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2459 main/movie.c: Movie playing kludgey stuff
2461 * misc/args.c: formatting
2463 * main/inferno.c: allow -h for help
2465 * include/error.h: don't die on int3, unless -debug given
2467 * mingw32.txt: more stuff
2469 2001-12-29 Bradley Bell <btb@icculus.org>
2471 * Makefile.am: Got rid of thinking.txt
2473 * main/inferno.c: document -nomovies option
2475 2001-12-28 Bradley Bell <btb@icculus.org>
2477 * main/titles.c: formatting, put some code into place for rendering
2478 of robots during briefings
2480 2001-12-27 Bradley Bell <btb@icculus.org>
2484 2001-12-23 Craig Hadady <chadady@iglou.com>
2486 * 2d/rle.c: fixed bug in dummy array.
2488 2001-12-03 Bradley Bell <btb@icculus.org>
2490 * arch/sdl/init.c: fix formatting
2492 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2493 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2494 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2495 and sdl joystick stuff
2497 2001-11-30 Bradley Bell <btb@icculus.org>
2499 * thinking.txt: not needed
2501 2001-11-27 Bradley Bell <btb@icculus.org>
2503 * cygconf, mingw32.txt: use sdl from source on cygwin
2505 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2506 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2507 SDL_CFLAGS to CFLAGS
2509 2001-11-27 Bradley Bell <btb@icculus.org>
2513 2001-11-14 Bradley Bell <btb@icculus.org>
2515 * texmap/scanline.c: use optimization flags as texmap default
2517 * NEWS: mouse wheel, etc
2519 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2520 wheel to emulate 3rd axis
2522 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2524 * include/error.h: kludge to ungrab mouse when we hit an int3
2526 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2527 __ENV_MSDOS__ to __MSDOS__
2529 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2532 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2535 * arch/sdl/digi.c: implemented digi_set_volume
2537 * include/grdef.h, main/config.c, misc/d_io.c: change
2538 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2540 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2541 main/piggy.c: use MAKE_SIG
2543 * installation.txt: update
2545 * configure.ac: new file
2547 * arch/sdl/joydefs.c: #include pstypes.h
2549 * arch/sdl/init.c: SDL joystick stuff
2551 * acconfig.h: adjust MINGW defines
2553 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2554 controls menu now works
2556 2001-11-13 Bradley Bell <btb@icculus.org>
2558 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2561 * Makefile.am: New file
2563 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2566 * compilerdefs.txt: New file
2568 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2570 2001-11-12 Bradley Bell <btb@icculus.org>
2572 * main/playsave.c: load player files regardless of byte order of
2575 2001-11-11 Bradley Bell <btb@icculus.org>
2577 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2580 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2582 * NEWS: GL savegame thumbnails
2584 * acconfig.h, configure.in: make option for NMOVIES, default to off
2586 2001-11-09 Bradley Bell <btb@icculus.org>
2588 * main/state.c: Enabled savegame thumbnails under OpenGL
2590 * unused/pa_null/pa_enabl.h: remove duplicate header
2592 * misc/args.c: use d2x.ini for option file
2594 * mem/mem.c: Move mem_realloc inside the ifdef
2596 * main/menu.c: fix 640x400 menu text
2598 * main/inferno.c: added documentation
2600 * main/endlevel.c: fix warnings
2602 * arch/ogl/gr.c: Get rid of gl spew
2604 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2606 * acconfig.h: Define __SDL__ for mingw
2608 2001-11-08 Bradley Bell <btb@icculus.org>
2610 * 2d/font.c: free OGL font data when rereading
2612 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2613 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2614 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2615 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2616 main/weapon.h: Enabled shareware build, endlevel flythrough
2619 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2620 of use for shareware build
2622 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2625 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2627 2001-11-05 Bradley Bell <btb@icculus.org>
2629 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2632 * include/3d.h: Add comment
2634 2001-11-04 Bradley Bell <btb@icculus.org>
2636 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2639 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2642 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2644 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2645 main/hudmsg.h: Enable d1x-style hud_message
2647 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2649 * 2d/font.c: re-init ogl fonts after remapping colors.
2651 2001-11-02 Bradley Bell <btb@icculus.org>
2653 * misc/Makefile.am: remove byteswap.h (duplicate header)
2655 * 2d/font.c: fixed gr_remap_font, minor stuff
2657 * configure.in: take out -O2 if doing debug build
2659 * main/bm.c: formatting
2661 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2663 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2664 macros, get rid of functions
2666 2001-11-01 Bradley Bell <btb@icculus.org>
2668 * misc/byteswap.h: removed duplicate header
2670 2001-10-31 Bradley Bell <btb@icculus.org>
2672 * NEWS, main/automap.c: automap works in opengl
2674 * NEWS, configure.in: Added news
2676 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2678 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2680 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2681 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2682 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2684 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2686 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2688 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2689 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2691 2001-10-27 Bradley Bell <btb@icculus.org>
2693 * main/inferno.c: added some documentation
2695 2001-10-25 Bradley Bell <btb@icculus.org>
2697 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2700 * Makefile.am, configure.in, arch/Makefile.am,
2701 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2702 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2703 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2704 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2705 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2706 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2707 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2708 it's ugly, but It'll be easier to sync with d1x.
2710 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2711 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2712 main/editor/Makefile.am: attempt at support for editor, makefile
2715 * misc/d_delay.c: formatting fix
2717 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2718 tmappent.S, tmapppro.S: adding support for runtime selection of
2721 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2722 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2723 including multi.h and network.h, fix backslashes, fix compiler
2726 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2727 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2728 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2729 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2730 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2731 including multi.h and network.h, fix backslashes
2733 * include/pstypes.h: added typedef for u_int64_t on mingw
2735 * include/3d.h: added prototype for g3_uninit_polygon_model
2737 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2739 2001-10-24 Bradley Bell <btb@icculus.org>
2741 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2742 arch subdirs, as in d1x.
2744 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2745 earlier style until i understand automake 1.5 better. remove input
2748 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2749 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2750 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2751 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2752 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2753 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2754 Moved input stuff to arch subdirs, as in d1x.
2756 * NEWS, configure.in: blah blah
2758 2001-10-23 Bradley Bell <btb@icculus.org>
2760 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2762 * texmap/tmapppro.S: no need for #include <conf.h> here
2764 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2767 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2768 file. RCS header added
2770 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2771 #ifdef'ing out the whole file. RCS header added
2773 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2774 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2775 fixes. Now works with automake 1.5 and autoconf 2.52.
2776 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2777 mingw (-grabmouse now works on win32).
2779 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2780 These don't belong in cvs
2784 2001-10-20 Bradley Bell <btb@icculus.org>
2786 * 2d/font.c: Don't free unused variables...
2788 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2791 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2792 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2793 main/Makefile.am: make dist more sensible
2795 * Makefile.am: Kludge for linking on mingw
2797 2001-10-19 Bradley Bell <btb@icculus.org>
2799 * Makefile.am, configure.in, arch/win32/Makefile.am,
2800 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2802 * include/ipx_drv.h: Check for __MINGW32__
2804 * include/i86.h: Imported from d1x
2806 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2808 * arch/dos/modex.asm: Fixed %include
2810 * main/console.c: RCS headers added
2812 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2815 * Makefile.am, main/Makefile.am: Moved final link to top-level
2816 directory instead of main/
2818 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2819 __ENV_LINUX__ to __linux__
2821 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2822 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2823 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2824 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2825 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2826 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2827 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2828 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2829 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2830 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2833 * configure.in: add --enable-xploader, support arch/linux subdir,
2836 * main/inferno.c: conditionalize conf.h
2838 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2840 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2841 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2842 misc/fileutil.h: Partial application of linux/alpha patch.
2844 2001-10-19 Bradley Bell <btb@icculus.org>
2846 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2847 networking in line with d1x, moved some arch/linux_* stuff to
2850 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2851 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2852 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2853 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2856 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2857 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2858 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2859 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2860 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2861 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2862 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2863 linux/include/ukali.h: Brought linux networking in line with d1x,
2864 moved some arch/linux_* stuff to arch/linux/*
2866 * include/ipx_drv.h: Imported from d1x
2868 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2870 * main/ipx_drv.c: Imported from d1x
2872 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2873 main/network.h, main/Makefile.am: Trying to get network working on
2876 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2877 main/Makefile.am: build fixes
2879 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2880 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2881 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2882 starting to get net working.
2884 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2885 conditionalized min,max macros
2887 2001-10-18 Bradley Bell <btb@icculus.org>
2889 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2890 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2891 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2892 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2895 * 2d/2dsline.c: RCS headers added/changed
2897 * configure.in: fix NASMFLAGS bug
2899 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2902 2001-10-17 Bradley Bell <btb@icculus.org>
2904 * NEWS: Fixed the invulnerable robots bug!
2906 * main/collide.c: Fixed the invulnerable robots bug!
2908 2001-10-14 Bradley Bell <btb@icculus.org>
2910 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2913 2001-10-13 Bradley Bell <btb@icculus.org>
2915 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2916 arch/Makefile.am, arch/dos/Makefile.am,
2917 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2918 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2919 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2920 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2921 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2922 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2923 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2924 arch/win32/include/Makefile.am, iff/Makefile.am,
2925 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2926 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2927 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2928 unused/bios/Makefile.am, unused/lib/Makefile.am,
2929 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2930 unused/ui/Makefile.am, unused/vga/Makefile.am,
2931 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2932 automake stuff from "inert" subdirs. And there was much rejoicing.
2934 * Makefile.am, NEWS, configure.in: Stuff
2936 * ChangeLog: removing auto-generated file
2938 * cygconf: Added instructions for mingw32 build
2940 * Makefile.am: renamed INSTALL to installation.txt
2942 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2944 * mingw32.txt: Added instructions for mingw32 build
2946 * configure.in: Enable assembly under mingw32
2948 2001-10-12 Bradley Bell <btb@icculus.org>
2950 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2952 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2953 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2954 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2955 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2956 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2957 to __DJGPP__, since it's built-in.
2959 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2961 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2962 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2966 2001-10-12 Bradley Bell <btb@icculus.org>
2968 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2970 * Makefile.am: make sure cygconf gets archived
2972 * configure.in: Increment version number in preparation for release
2974 * configure.in: Fix detection of opengl
2976 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2977 cygconf, arch/Makefile.am, arch/include/joy.h,
2978 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2979 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2980 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2981 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2982 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2983 Vastly improved compilability.
2985 2001-10-11 Bradley Bell <btb@icculus.org>
2987 * Makefile.am: Added macros/sdl.m4
2989 * autogen.sh: Added macros/sdl.m4
2991 2001-10-09 Bradley Bell <btb@icculus.org>
2993 * main/vers_id.h: Added DESCENT_VERSION constant
2995 * main/inferno.c: Added command-line help.
2997 * include/ogl_init.h: opengl improvments (following d1x changes)
2999 2001-10-07 Bradley Bell <btb@icculus.org>
3001 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3002 arch/ogl/Makefile.am: Remove duplicate headers.
3004 2001-08-02 Thimo Neubauer <thimo@debian.org>
3006 * mem/mem.c: totally crippled the memory manager because it does
3007 not make sense for non-DOS-systems and it would have been too
3008 complicated to get it 64bit clean
3010 2001-06-19 Bradley Bell <btb@icculus.org>
3012 * cvshowto.txt: updated anonymous password
3014 2001-02-08 Bradley Bell <btb@icculus.org>
3016 * COPYING, license.txt: Added d1x license
3018 2001-02-01 Bradley Bell <btb@icculus.org>
3020 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3022 2001-01-31 Bradley Bell <btb@icculus.org>
3024 * configure.in, arch/include/mouse.h, include/pstypes.h,
3025 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3027 * main/polyobj.c: fix typo
3029 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3030 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3031 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3032 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3033 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3034 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3035 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3036 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3037 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3038 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3039 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3040 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3041 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3042 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3043 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3044 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3045 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3046 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3047 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3048 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3049 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3050 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3051 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3052 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3053 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3054 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3057 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3058 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3059 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3060 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3063 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3066 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3067 cross-compiling, and cygwin fixes
3069 2001-01-30 Bradley Bell <btb@icculus.org>
3071 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3072 include/pstypes.h, include/strutil.h, main/Makefile.am,
3073 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3074 needs --without-assembler and --without-network to compile
3076 2001-01-29 Bradley Bell <btb@icculus.org>
3078 * configure.in, main/Makefile.am: Fixes to build system
3080 * main/kconfig.c: fix for non-linux joysticks
3082 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3083 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3084 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3085 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3086 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3087 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3088 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3089 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3090 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3091 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3093 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3094 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3095 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3096 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3097 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3098 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3101 * arch/dos/include/joy.h, arch/dos/include/key.h,
3102 arch/dos/include/mouse.h: Unified input headers.
3104 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3106 2001-01-28 Bradley Bell <btb@icculus.org>
3108 * conf.h.in, configure.in, arch/Makefile.am,
3109 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3110 arch/include/key.h, main/Makefile.am: More header unification...
3112 * main/newdemo.c: Added <ctype.h>
3114 * arch/include/event.h, arch/include/joy.h: unified input headers.
3116 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3117 OpenGL now uses SDL-GL instead of gii
3119 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3121 2001-01-25 Bradley Bell <btb@icculus.org>
3123 * autogen.sh: use "set -e" so execution stops if something goes
3126 2001-01-24 Bradley Bell <btb@icculus.org>
3130 * Makefile.am: Add ChangeLog to dist
3134 2001-01-24 Bradley Bell <btb@icculus.org>
3136 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3138 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3139 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3142 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3143 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3144 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3145 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3146 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3147 arch/Makefile.am, arch/dos/Makefile.am,
3148 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3149 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3150 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3151 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3152 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3153 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3154 unused/Makefile.am, unused/bios/Makefile.am,
3155 unused/lib/Makefile.am, unused/novga/Makefile.am,
3156 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3157 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3158 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3159 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3160 make dist, VPATH builds, ...
3162 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3163 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3164 arch/dos/Makefile.in, arch/linux/Makefile.in,
3165 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3166 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3167 misc/Makefile.in, texmap/Makefile.in: cruft removal
3169 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3172 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3174 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3176 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3179 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3180 added -grabmouse option
3182 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3183 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3184 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3185 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3186 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3187 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3188 main/songs.c, misc/args.c: changed args_find to FindArg
3190 2001-01-22 Bradley Bell <btb@icculus.org>
3192 * configure, main/Makefile.am, main/Makefile.in: configuration
3195 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3196 fix compiler warnings w/opengl
3198 * include/console.h: ggi support
3200 * arch/linux_init.c: svgalib support
3202 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3203 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3204 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3205 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3206 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3207 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3210 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3212 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3213 main/render.c: fix warnings and enable NDEBUG *
3214 arch/svgalib_init.c: svgalib support
3216 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3218 * main/kconfig.c: joystick support
3220 2001-01-21 Bradley Bell <btb@icculus.org>
3222 * cvshowto.txt: new file, taken from d1x webpage
3224 * AUTHORS, README: Taking over as maintainer of d2x
3226 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3228 2001-01-20 Bradley Bell <btb@icculus.org>
3230 * configure, configure.in: Turned -Werror back off by default
3232 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3233 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3234 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3235 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3236 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3237 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3238 main/laser.c, main/multi.c, main/network.c, main/network.h,
3239 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3240 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3241 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3242 warnings, for non-OpenGL on linux, anyway...
3244 2001-01-19 Bradley Bell <btb@icculus.org>
3246 * copying: remove duplicate file
3248 * Import of d2x-0.0.9-pre1
3250 * Import of d2x-0.0.8