1 2005-02-11 Bradley Bell <btb@icculus.org>
3 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
5 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
8 dynamically find and load the OpenGL library on carbon
10 * main/editor/macro.c: use physfs instead of non-existing cflib.h
12 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
14 * main/editor/medwall.c: include cntrlcen.h
16 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
18 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
20 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
21 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
23 * ui/number.c: s/inputbox/Inputbox/
25 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
27 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
29 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
30 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
31 main/gamesave.c: s/128/PATH_MAX
33 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
35 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
37 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
38 mouse_set_limits and mouse_set_pos (we don't want to limit user)
40 * ui/menubar.c: specify int type for state2_alt_down
42 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
44 * main/piggy.c: call bm_read_all even if EDITOR is defined
46 * main/gamesave.c: if LVL can't be found, try filename that was passed
48 * main/mission.c: ensure mission name is properly terminated
50 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
52 * 2d/font.c: fix bug #2167: some characters would not display because
53 of signed/unsigned errors
55 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
57 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
58 gauge when appropriate
60 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
61 all functions in kfuncs.c to return int instead of void
63 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
64 disable old hostage system in editor (d2 is simpler in this regard)
66 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
68 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
70 * main/editor/centers.c: change curseg2p to Curseg2p
72 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
74 * main/editor/macro.c: remove unused variable "length"
76 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
78 * main/editor/medmisc.c: Pass both arguments to render_frame
80 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
81 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
82 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
83 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
84 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
85 instead of d1-style mem.h and types.h
87 * main/editor/texpage.c: do texture replacement for any mission
89 * main/editor/medwall.c: add prototype for create_removable_wall
91 * main/editor/medrobot.c: don't try to set the removed follow_path
93 2005-01-23 Jason Owen <shannara256@yahoo.com>
95 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
96 may crash printf if the list of extensions is huge
98 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
100 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
101 only on last level of built-in mission.
103 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
106 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
107 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
108 buffers (speeding it up), and use cfopen instead of
109 PHYSFS_openRead/PHYSFS_openWrite where appropriate
111 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
112 sure nocfile.h and cfile.h are never both included
114 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
116 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
117 fix bug #1676 (filling up of OLG texture list)
119 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
121 * main/state.c: fix problems with copying/deleting save files
123 * main/automap.c: make automap fonts transparent.
125 2005-01-07 Bradley Bell <btb@icculus.org>
127 * main/menu.c: In Load Level, if there is no current mission,
130 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
132 * main/gameseq.c: Free polymodel data before reloading ham file.
134 * arch/ogl/gr.c: Implement fading in ogl_urect()
136 * main/gauges.c: Draw ship before shields in HUD.
138 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
140 * main/editor/centers.c: Use both ints with the robot producer
143 2004-12-23 Bradley Bell <btb@icculus.org>
145 * main/editor/centers.c, main/editor/editor.h,
146 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
147 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
148 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
151 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
153 * main/bmread.c: don't duplicate the period in the filename
155 * main/dumpmine.c: Add function prototypes to remove warnings
157 * main/dumpmine.c, ui/window.c: Specify that two functions return
160 * main/editor/autosave.c, main/editor/curves.c,
161 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
162 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
165 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
167 * main/editor/eobject.c, main/editor/kgame.c,
168 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
169 extra two parameters to get_seg_masks.
171 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
172 structs for mine saving functions
174 * main/inferno.c: Use PhysicsFS for making the hoard ham.
176 * main/bmread.c: add missing includes
178 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
180 * main/dumpmine.c: Fix type mismatches
182 2004-12-19 Bradley Bell <btb@icculus.org>
184 * ui/Makefile.am: fix ui Makefile.am
186 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
187 removeext, use it in ds_load instead of splitpath
189 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
191 * include/u_mem.h: prototype for strdup with MPW
193 * main/laser.c: abort weapon fire if unable to create object
195 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
196 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
197 unused/ui/icon.c: replace byte with sbyte
199 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
200 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
201 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
202 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
203 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
204 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
205 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
206 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
207 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
208 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
209 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
210 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
211 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
212 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
213 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
216 * ui/Makefile.am: added Makefile.am for ui
218 * main/editor/Makefile.am, main/editor/autosave.c,
219 main/editor/centers.c, main/editor/centers.h,
220 main/editor/curves.c, main/editor/eglobal.c,
221 main/editor/ehostage.c, main/editor/ehostage.h,
222 main/editor/elight.c, main/editor/eobject.c,
223 main/editor/eobject.h, main/editor/eswitch.c,
224 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
225 main/editor/group.c, main/editor/info.c, main/editor/info.h,
226 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
227 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
228 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
229 main/editor/ksegsel.c, main/editor/ksegsize.c,
230 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
231 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
232 main/editor/medlisp.h, main/editor/medmisc.c,
233 main/editor/medmisc.h, main/editor/medrobot.c,
234 main/editor/medrobot.h, main/editor/medsel.c,
235 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
236 main/editor/objpage.c, main/editor/objpage.h,
237 main/editor/seguvs.c, main/editor/texpage.c,
238 main/editor/texture.c: imported missing editor files from d1x
240 * main/Makefile.am: build dumpmine.c for editor
242 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
243 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
244 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
245 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
246 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
248 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
249 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
250 main/editor/eglobal.c, main/editor/ehostage.c,
251 main/editor/ehostage.h, main/editor/elight.c,
252 main/editor/eobject.c, main/editor/eobject.h,
253 main/editor/eswitch.c, main/editor/eswitch.h,
254 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
255 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
256 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
257 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
258 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
259 main/editor/ksegsel.c, main/editor/ksegsize.c,
260 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
261 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
262 main/editor/meddraw.h, main/editor/medlisp.h,
263 main/editor/medmisc.c, main/editor/medmisc.h,
264 main/editor/medrobot.c, main/editor/medrobot.h,
265 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
266 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
267 main/editor/objpage.h, main/editor/segment.c,
268 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
269 main/editor/texpage.h, main/editor/texture.c: Move old logs to
272 * main/editor/autosave.c main/editor/centers.c
273 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
274 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
275 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
276 main/editor/fixseg.c main/editor/func.c main/editor/group.c
277 main/editor/info.c main/editor/info.h main/editor/kbuild.c
278 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
279 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
280 main/editor/ksegmove.c main/editor/ksegsel.c
281 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
282 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
283 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
284 main/editor/medmisc.h main/editor/medrobot.c
285 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
286 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
287 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
288 main/editor/texpage.h main/editor/texture.c ui/barbox.c
289 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
290 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
291 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
292 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
293 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
294 conf.h in new editor files
296 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
298 * main/state.c: open autosave file for writing, not reading
300 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
301 main/state.c, main/state.h: added fast save
303 * main/gameseq.c, main/inferno.c: force gr_update() so screens
304 always show in OpenGL
306 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
308 * misc/strutil.c: Implement strdup for MPW
310 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
313 * misc/strutil.c: fix MPW compiler errors
315 * main/mission.c, main/mission.h: allocate mission filenames
318 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
320 * 2d/font.c: Initialise the dataptr member correctly.
322 * include/mono.h: Print only mildly interesting messages to
323 stderr.txt. (revert earlier carbon changes)
325 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * include/physfsx.h: getRealPath uses the write directory if it
328 can't get the real directory
330 * D2X.make: remove misc/d_io.c
332 2004-12-03 Bradley Bell <btb@icculus.org>
334 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
335 pathname, ensure correct translation of path separators
337 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
339 * misc/strutil.c: fix stricmp and strnicmp
341 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
344 2004-12-02 Bradley Bell <btb@icculus.org>
346 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
347 I couldn't figure out why the previous code kept segfaulting under
350 * main/kconfig.c: disable call to reset_cockpit() which was
351 causing the "letterbox" bug
353 * main/inferno.c: don't die if title screens not found
355 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
357 * configure.ac: require PhysicsFS header and library
359 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
361 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
363 * D2X.make: fix build on Carbon by adding digiobj.c
365 * main/mission.c: set builtin_hogsize for non-built-in missions
367 * main/mission.c: pass individual mission around instead of whole list
369 * main/mission.c: remove mission list from global memory
371 2004-12-02 Bradley Bell <btb@icculus.org>
373 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
374 path separator gets added to hogdir
376 2004-12-01 Bradley Bell <btb@icculus.org>
378 * README, configure.ac, VisualC/d2x/d2x.dsp,
379 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
380 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
381 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
382 uses dynamic opengl loading
384 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
386 * arch/ogl/gr.c: make write_bmp use PhysicsFS
388 * include/args.h, misc/args.c: new AppendArgs function. This
389 separates the copying of the arguments passed to main() from the
390 reading of the arguments file
392 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
393 the flexible cfgets, Fix compiling issues in MPW.
395 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
396 reading into an int, so it's removed completely. PHYSFSX_getc was
397 removed, because it's only use in misc/strio.c was removed. Put
398 in PHYSFSX_getRealPath, which recognises platform-specific
399 separators and doesn't use snprintf (MPW doesn't have it). MPW
402 * main/inferno.c: Remove use of open_movie_file. Read the
403 arguments file from the base directory, if there is one. Set up
404 D2X's write directory, including replacing any tilde at the start
405 of the path (if there is one) with the string returned by
406 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
407 default is still ~/.d2x. Check if the write directory has to be
408 created. Read the arguments file in this write directory if there
409 is one. If there's still no write directory, set it to the base
410 directory. Won't set it to the current directory if this fails,
411 because of the issue of which character to use for which platform.
413 * main/playsave.c: Use PHYSFS_readSLE32 instead of
414 PHYSFS_readULE32 due to compiling issues in MPW. Use
415 cfile_read_short instead of PHYSFS_readULE16 because of both
416 compiling and endian issues. cfile_read_byte instead of
417 PHYSFSX_readU8. Write a dummy structure instead of seeking when
418 NETWORK isn't defined
420 * D2X.make: Don't compile cfile.c on Mac OS 9.
422 * README: add PhysicsFS to the required 'tools' in README, and
423 instructions for building in MPW.
425 * include/cfile.h: Make cfopen into an inline, where a read buffer
426 is set up. This speeds up loading significantly.
428 2004-12-01 Bradley Bell <btb@icculus.org>
430 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
431 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
434 * main/newmenu.c: fix player file deletion
436 * include/physfsx.h: fix statfs includes for OS X
438 * main/inferno.c, main/network.c: misc physfs conversions
440 * arch/linux/Makefile.am, arch/linux/findfile.c,
441 arch/win32/Makefile.am, arch/win32/findfile.c,
442 include/findfile.h, main/kludge.c, main/mission.c,
443 main/newmenu.c, main/piggy.c: get rid of findfile stuff
445 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
448 * main/state.c: improve savegame load/save
450 * main/movie.c: make -nomovies friendlier
452 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
454 * include/d_io.h, include/physfsx.h, main/inferno.c,
455 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
458 * main/scores.c: use physfs for scores file
460 * main/playsave.c: improve player loading
462 * main/movie.c: improve movie loading
464 * main/mission.c: improve mission loading
466 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
467 main/state.c: use physfs for savegames
469 * README: minor update
471 * main/newdemo.c: use physfs for demos
473 * include/physfsx.h: added PHYSFSX_rename function
475 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
476 physfs/rwops, add libmve callbacks
478 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
479 added physfsrwops stuff
481 * include/cfile.h: added cfile_close wrapper
483 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
486 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
489 * main/config.c: use physfs to read config file
491 * include/physfsx.h: added gets and puts functions
493 * include/cfile.h: correct seek return value
495 * main/config.c, main/playsave.c: use physfs to write
498 * include/physfsx.h: added my physfs extensions
500 * main/inferno.c: physfs initialization stuff
502 * configure.ac: add check for physfs lib
504 * include/cfile.h: made cfile into a wrapper for physfs
506 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
507 disabled althogdir stuff (shouldn't be needed w/physfs)
509 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
510 configure.ac: drop cfile stuff
512 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
514 * D2X.make: Don't use D2XFolder, because the userdir can now be
515 specified in Mac OS 9. Putting it in the source code folder is
516 more convenient. Turn debugging on. Don't compile old files,
517 compile new ones. Add the PhysicsFS library.
519 * iff/iff.c: Get rid of MIN redefinition.
521 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
522 MPW doesn't like switches of long longs
524 2004-11-30 Bradley Bell <btb@icculus.org>
526 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
527 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
528 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
529 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
530 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
531 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
532 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
534 2004-11-28 Bradley Bell <btb@icculus.org>
536 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
538 * arch/sdl/digi.c: use d2src system for persistent sounds
540 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
543 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
544 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
545 ripped object stuff out of digi.c, now using digiobj.c. get rid of
546 a bunch of kludges, sound should be more true to original game now
548 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
551 2004-11-27 Bradley Bell <btb@icculus.org>
553 * main/text.c, main/text.h, main/titles.c: added function to
554 properly decode multi-line strings
556 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
557 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
560 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
562 * main/inferno.c: enable logo screens for shareware/oem
564 2004-11-26 Bradley Bell <btb@icculus.org>
566 * main/mission.c, main/titles.c: fix d1 briefing glitches
568 * main/game.c: free up cpu by not calling timer_delay so many
569 times (fixes Bug 2034)
571 * main/gameseq.c: enable briefing screens for mac shareware
573 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
574 doesn't care if it draws offscreen, I guess)
576 * main/credits.c: reduce flickering in credits w/opengl
578 2004-11-25 Bradley Bell <btb@icculus.org>
580 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
581 garbage on windows for some reason.
583 * 2d/font.c: fixed opengl menu font bug, caused by doing
584 arithmetic on signed chars.
586 2004-11-23 Bradley Bell <btb@icculus.org>
588 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
590 2004-11-22 Bradley Bell <btb@icculus.org>
592 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
593 arch/linux/joystick.c, arch/linux/include/joystick.h,
594 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
595 arch use global variable joy_num_axes
597 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
599 * main/gamemine.c, main/piggy.c: compile again on older C compilers
601 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
603 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
604 Vertigo) missions, load add-on ham file at every load, not only the 1st
606 * main/bm.ch: fix bug where loading a hxm would affect other levels too
608 * main/fireball.c: don't Int3() every time explosions don't look best
610 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
612 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
614 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
616 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
618 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
620 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
622 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
623 shareware version of descent.hog. This is not yet bug-free
625 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
627 * main/network.c: fix crash introduced with previous change
629 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
631 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
632 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
633 make mission structre memory allocated
635 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
637 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
638 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
639 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
640 delete file compbit.h, move functionality to text.c, modify all
641 previous users of compbit.h to use existing function in text.h
643 * main/inferno.c: remove warning created by the fix for the cfgets
646 * main/bmread.c: add comment
648 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * cfile/cfile.c: declare variable on top of block
652 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
653 main/multi.h, main/network.c: move mission list handling functionality
654 to mission.c, remove unnecessary load_mission calls in menu.c
656 * main/game.c: remove unnecessary build_mission_list call
658 * main/mission.c, main/mission.h: correct comments about anarchy-only
660 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
661 remove explicit uses of mission list
663 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
665 * libmve/mveplay.c: make it compile on Cygwin
667 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
669 * main/config.c: fix bug uncovered by having fgets cut off ending \n
671 * main/text.c: fix crash on Mac OS X, probably fix bug 738
673 * include/mono.h: add mprintf support for carbon (Mac OS 9)
675 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
677 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
678 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
679 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
680 information about the current mission, for easier code refactorisation.
682 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
684 * main/gamemine.c, main/piggy.c: fix bug 1675:
685 use better d2 textures if d1 hog is present but not loadable
687 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
689 * cfile/cfile.c: simplify, reduce number of global vars
691 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
693 * main/gameseg.c: fix bugfix of 2004-05-15
695 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
697 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
699 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
700 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
701 cfgets now always copies the terminating character to the dest buffer.
702 This fixes a bug that occured when reading cmd line args from d2x.ini
704 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
706 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
707 move more old change logs into ChangeLog-old
709 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
710 and Martin Schaffner <maschaffner@gmx.ch>
712 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
713 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
714 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
715 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
716 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
717 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
718 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
719 arch/include/joy.h, arch/win32/include/key.h
720 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
721 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
722 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
723 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
724 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
725 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
726 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
727 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
728 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
729 main/config.c, main/config.h, main/controls.c, main/controls.h
730 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
731 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
732 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
733 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
734 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
735 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
736 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
737 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
738 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
739 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
740 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
741 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
742 main/mission.c, main/mission.h, main/modem.h, main/morph.c
743 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
744 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
745 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
746 main/paging.c, main/paging.h, main/physics.c, main/physics.h
747 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
748 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
749 main/powerup.h, main/render.c, main/render.h, main/robot.c
750 main/robot.h, main/scores.c, main/scores.h, main/screens.h
751 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
752 main/songs.c, main/songs.h, main/sounds.h, main/state.c
753 main/state.h, main/switch.c, main/switch.h, main/terrain.c
754 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
755 main/text.h, main/textures.h, main/titles.c, main/titles.h
756 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
757 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
758 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
759 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
760 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
761 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
763 move old per-file change logs into new file ChangeLog-old
765 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
767 * arch/ogl/ogl.c: enable -gl_mipmap switch
769 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
771 * arch/carbon/descent.r: swap min and max size to correct places
773 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
775 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
777 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
779 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
781 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
783 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
784 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
786 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
787 link) on MPW on Mac OS 9 (carbon)
789 * include/mono.h: disable mprintf on carbon to avoid significant bloat
791 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
793 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
795 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
797 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
799 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
801 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
803 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
804 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
805 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
806 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
807 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
809 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
810 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
811 new files for supporting compilation with MPW for carbon (Mac OS 9)
813 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
815 * main/playsave.c: do not seek while writing, carbon does not like it
817 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
819 * cfile/cfile.c: use portable ffilelength in cfile_size
821 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
822 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
823 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
824 unsigned and signed char, MPW does not like these
826 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
828 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
831 2004-06-01 Bradley Bell <btb@icculus.org>
833 * libmve/mve_main.c: cast malloc function pointer
835 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
836 target to XCode project
838 2004-05-31 Bradley Bell <btb@icculus.org>
840 * include/pstypes.h: fix accidental solaris breakage
842 * main/object.c: fix crash caused by death-cam code
844 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
845 XCode project simplifications, network enabled
847 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
848 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
850 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
853 * English.lproj/InfoPlist.strings, d2x-Info.plist,
854 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
855 d2x.xcode/project.pbxproj: added XCode project files
857 2004-05-22 Bradley Bell <btb@icculus.org>
859 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
862 * rpm/d2x.spec.in: Changed descriptions
864 2004-05-22 Matthew Mueller <donut@dakotacom.net>
866 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
869 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
871 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
872 the win32 code (d1x r1.8, key_arch.c r1.2)
874 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
875 use 32bpp screen mode by default, add option to use 16bpp (d1x
878 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
879 replacement texture paletted->rgb conversion alpha problem (d1x
882 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
883 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
884 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
887 * arch/ogl/gr.c, include/loadgl.h: fix win32
888 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
890 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
891 include/ogl_init.h, main/render.c: opengl hardware
892 super-transparency support using GL_NV_register_combiners (d1x
893 r1.38, r1.41, r1.6, r1.26, r1.7)
895 2004-05-22 Bradley Bell <btb@icculus.org>
897 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
900 2004-05-22 Matthew Mueller <donut@dakotacom.net>
902 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
903 include/ogl_init.h: use GL_RGB for non-transparent textures, and
904 fix fonts not having transparent flag set (wouldn't get paletted)
905 (d1x r1.15, r1.37, r1.40, r1.25)
907 * arch/ogl/ogl.c: don't try to use paletted textures with
908 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
910 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
911 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
914 * 2d/font.c: memset ogl font bitmap data since the copy function
915 leaves some (unused) parts uninitialized, which aggravates
918 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
919 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
922 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
923 screenshots if the entire thing wasn't written in one call to
926 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
927 info not being updated on win32 (d1x r1.11)
929 * arch/win32/digi.c: remove some redundancy by not needing to do
930 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
931 clean up some indenting of DS_release_slot calls. And make
932 DS_release_slot return 1 when a sound is already not playing, in
933 addition to when a sound was killed. (d1x r1.10)
935 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
936 linux version (d1x r1.5)
938 * main/kconfig.c: make next axis config key skip currently
939 allocated axes (d1x r1.11)
941 2004-05-22 David Cleaver <wraithx@morpheus.net>
943 * main/kconfig.c: joy configuration next axis key from WraithX
946 2004-05-22 Bradley Bell <btb@icculus.org>
948 * main/game.c, main/inferno.c: typo
950 2004-05-21 Matthew Mueller <donut@dakotacom.net>
952 * main/game.c, main/game.h, main/inferno.c: make rear view
953 leave_time variable with -rearviewleavetime argument (d1x r1.25,
956 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
958 * main/inferno.c: change -udp documentation to d2x behaviour
960 2004-05-21 Bradley Bell <btb@icculus.org>
962 * include/gr.h: added missing define for menu fullscreen toggle
964 2004-05-21 Matthew Mueller <donut@dakotacom.net>
966 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
967 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
969 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
971 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
972 arch/linux/include/joystick.h: patch from Steven Mueller for using
973 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
975 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
977 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
978 main/physics.c, main/render.c, main/wall.c: file-line for segfault
979 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
981 * arch/win32/digi.c: digisound fixes (d1x r1.7)
983 2004-05-21 Bradley Bell <btb@icculus.org>
985 * main/inferno.c: added -udp documentation from d1x
987 2004-05-20 Bradley Bell <btb@icculus.org>
989 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
991 2004-05-20 David Cleaver <wraithx@morpheus.net>
993 * main/controls.c, main/gamecntl.c, main/kconfig.c,
994 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
995 game.c r1.21, r1.6, r1.4, r1.3)
997 2004-05-20 Bradley Bell <btb@icculus.org>
999 * main/inferno.c: document -ihaveabrokenmouse
1001 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1003 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1005 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1007 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1008 mouse driver problems (d1x r1.2, r1.2)
1010 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1012 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1013 join list score crash (d1x r1.8)
1015 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1017 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1018 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1021 2004-05-20 Bradley Bell <btb@icculus.org>
1023 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1025 * main/inferno.c: integrated some niceautomap stuff from d1x
1027 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1029 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1030 in some weird axis (d1x r1.3)
1032 * arch/win32/init.c: set win32 icon to icon from resource file
1035 * arch/win32/key.c: win32: fixed space key not working in messages
1038 2004-05-20 Bradley Bell <btb@icculus.org>
1040 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1043 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1045 * main/inferno.c: document -gl_refresh (d1x r1.20)
1047 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1048 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1051 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1052 change the arg type for (d1x r1.5)
1054 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1056 * arch/win32/digi.c: altsounds (d1x r1.6)
1058 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1060 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1061 of redundancy (d1x r1.5)
1063 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1064 fix crashing (d1x r1.4)
1066 * arch/win32/digi.c: win32's digi_start_sound was not calling
1067 DS_release_slot after setting .playing=0, resulting in a
1068 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1070 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1071 apparently it was somehow causing some joysticks (Sidewinder
1072 Precision 2) to only turn when the stick was moving, but not when
1073 at turned but held stationary. And it was completely unused
1074 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1077 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1078 previous key combos (d1x r1.29)
1080 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1081 g, and b values (d1x r1.15)
1083 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1084 sometimes (didn't handle negative palette steps) (d1x r1.34)
1086 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1087 shatter effects, robot explosions and weapons, and some more
1088 always present stuff. Also clean up ogl_cache_weapon_textures
1089 calling. (d1x r1.37)
1091 2004-05-20 Bradley Bell <btb@icculus.org>
1093 * main/kludge.c, main/game.c: move gr_renderstats and
1094 gr_badtexture back to game.c
1096 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1098 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1099 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1101 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1103 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1104 loaded after texture caching stage (d1x r1.34)
1106 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1107 for renderstats (d1x r1.33)
1109 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1111 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1112 main/inferno.c: add anisotropic texture filtering suport (d1x
1113 r1.33, r1.32, r1.23, r1.32)
1115 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1118 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1119 include/ogl_init.h: utilize hardware multitexturing support if
1120 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1121 r1.32, r1.30, r1.4, 1.22)
1123 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1126 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1128 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1129 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1130 effects in OGL using SetGammaRamp, much faster than the hack that
1131 was being used. currently SDL only (though not too hard to add to
1132 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1134 * main/menu.c: allow arbitrary (custom) resolution entry in
1135 change_res menu (d1x r1.14)
1137 2004-05-19 Bradley Bell <btb@icculus.org>
1139 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1140 d1x-style res change menu (mostly works)
1142 * misc/args.c: use strnicmp instead of strncasecmp
1144 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1146 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1147 command-line option (d1x r1.27)
1149 * main/inferno.c: restore inferno.c initialization of
1150 screen_compatible and use_double_buffer to 'normal' values, broken
1151 long long ago in one of the high res menu patches (d1x r1.30)
1153 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1154 resolutions to be specified on command line (d1x r1.2, r1.29,
1155 r1.4) -- doesn't work yet
1157 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1159 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1162 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1163 volume song stop/starting (d1x r1.7)
1165 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1167 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1170 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1171 ogl_ulinec (d1x r1.29)
1173 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1175 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1176 bottom are inclusive not exclusive (d1x r1.28)
1178 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1179 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1181 * arch/sdl/digi.c: fix typo
1183 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1185 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1186 creation code from arch_init_start into arch_init to fix weirdness
1187 with --help (d1x r1.5, r1.6)
1189 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1190 sync issues and lack of midi reset (d1x r1.5)
1192 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1195 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1196 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1198 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1201 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1203 2004-05-18 Bradley Bell <btb@icculus.org>
1205 * include/vecmat.h: comments/formatting
1207 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1209 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1210 include/test.lnk: remove unnecessary files
1212 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1213 This enables compilation with gcc 3.1
1215 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1217 * main/switch.c: took care of switches triggering single-sided
1218 walls (don't try to access the nonexistent adjacent wall via NULL
1219 pointers or negative array indices)
1221 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1223 * main/wall.c: fix invalid memory access for d1 levels which
1224 don't have a corresponding wall behind.
1226 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1228 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1229 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1230 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1231 interface header to new header file internal.h
1233 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1235 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1236 bitmask for each joystick axis that has sent input data,
1237 and will not crash Windows anymore during joystick setup because
1238 of for() loop over axis being executed once too often.
1240 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1241 gr_remap_mono_font() and call it after loading saved level.
1243 * main/laser.c: limit homing missile turn rate
1245 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1246 centers (work like fuel centers but provide shield)
1248 * main/gameseg.c: fix endless loop in some levels with a
1249 certain (complicated) structure
1251 2004-05-13 Bradley Bell <btb@icculus.org>
1253 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1254 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1255 updated project files for SDL 1.2.7
1257 * Makefile.am: add VisualC, VisualCE dirs to tarball
1259 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1261 * arch/sdl/digi.c: formatting
1263 2004-05-12 Bradley Bell <btb@icculus.org>
1265 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1268 * 2d/palette.c, include/palette.h: added function to create blend
1271 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1273 2004-05-11 Bradley Bell <btb@icculus.org>
1275 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1277 2004-05-10 Bradley Bell <btb@icculus.org>
1279 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1280 g3_draw_transp_poly had the fade level backwards, decided to just
1281 fix g3_draw_poly so it behaves correctly, transparency or not,
1282 reverted changes to render_face
1284 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1286 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1287 rendering transparent (e.g. cloaked) walls
1289 * main/render.c: render_face now calls g3_draw_transp_poly() for
1290 cloaked walls in OpenGL
1292 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1294 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1295 that from other apps, had "static" distortions.
1297 2004-04-22 Bradley Bell <btb@icculus.org>
1299 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1301 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1302 aligned version of PUT_INTEL_* macros
1304 2004-04-15 Bradley Bell <btb@icculus.org>
1306 * main/inferno.c: comment out unused checksum variable
1308 2004-04-14 Bradley Bell <btb@icculus.org>
1310 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1312 2004-04-14 Terran Melconian <terran@consistent.org>
1314 * main/gameseg.c: use portable rand function (fixes #1118)
1316 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1318 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1320 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1322 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1323 get rid of warnings (now compiles with -Werror on SunOS)
1325 * main/piggy.c: fix (really) wierd SunOS bug
1327 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1328 caused by not allocating enough mem for rle bitmaps
1330 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1332 * include/pstypes.h: sun OS typedef fixes
1334 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1336 * main/piggy.c: fix bug 1067
1338 * main/piggy.c: fix bugfix for 1067
1340 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1341 with descent.pig of mac registered)
1343 2003-12-18 Bradley Bell <btb@icculus.org>
1345 * main/kconfig.c: fixes for linux-native joystick
1347 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1350 * arch/include/joy.h: comments/formatting
1352 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1354 * compilerdefs.txt: added FreeBSD defs
1356 2003-12-08 Bradley Bell <btb@icculus.org>
1358 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1361 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1363 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1364 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1366 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1368 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1369 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1370 get rid of silly ulongs
1372 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1373 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1374 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1375 change relevant __linux__ macros to __ELF__
1377 2003-11-27 Bradley Bell <btb@icculus.org>
1379 * include/ogl_init.h: added proto for ogl_check_mode
1381 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1382 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1385 2003-11-26 Bradley Bell <btb@icculus.org>
1387 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1388 3.3 compiler warnings
1390 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1393 * include/pstypes.h: OS X fixes
1395 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1396 main/newmenu.h: linux fixes
1398 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1399 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1400 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1401 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1402 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1405 * arch/sdl/gr.c: fix sdl gr_update
1407 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1408 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1409 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1410 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1411 include/error.h, include/pstypes.h, include/strutil.h,
1412 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1413 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1414 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1415 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1416 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1419 2003-11-25 Bradley Bell <btb@icculus.org>
1421 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1422 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1423 libmve/VisualC/mveplayer.dsp: updated project files
1425 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1426 working w/Visual C++
1428 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1429 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1430 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1431 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1434 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1435 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1438 2003-11-24 Bradley Bell <btb@icculus.org>
1440 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1441 libmve/mveplay.c: stuff to play mve's in WinCE
1443 * arch/win32/findfile.c: unused functions...
1447 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1448 enabled mouse control of menus
1450 * main/mission.h: oops, didn't mean to change this.
1452 2003-11-21 Bradley Bell <btb@icculus.org>
1454 * VisualCE/d2x/d2x.vcp: updated project file
1456 2003-11-20 Bradley Bell <btb@icculus.org>
1458 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1459 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1460 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1463 2003-11-17 Bradley Bell <btb@icculus.org>
1465 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1466 main/menu.c: added option to disable kalinix under unix
1468 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1470 2003-11-14 Bradley Bell <btb@icculus.org>
1472 * main/automap.c: fix automap background image
1474 * main/automap.c, main/automap.h: delete cruft
1476 * main/automap.c: fix level number position
1478 * main/automap.c: simplify g3_draw_line hack
1480 * main/menu.c: stop pointless vid mode changes
1482 2003-11-07 Bradley Bell <btb@icculus.org>
1484 * NEWS, installation.txt: s'more documentation
1486 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1488 * configure.ac: fix .exe extension problems
1490 2003-11-07 Bradley Bell <btb@icculus.org>
1492 * arch/ogl/ogl.c: disable texture format verification for OS X -
1495 2003-11-06 Bradley Bell <btb@icculus.org>
1497 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1498 use more traditional Alt+Enter for toggling fullscreen
1500 * 2d/ibitblt.c, main/mission.h: comments/formatting
1502 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1504 2003-11-06 Bradley Bell <btb@icculus.org>
1506 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1507 resolution change, use kludge to avoid repetitive res changes
1509 2003-11-04 Bradley Bell <btb@icculus.org>
1511 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1512 structures and i/o routines back to piggy.c
1514 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1516 * installation.txt: tell to install d1 .pig for better textures
1518 2003-11-04 Bradley Bell <btb@icculus.org>
1520 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1521 oem d1 v1.0 and registered d2 v1.0, comments
1523 2003-11-03 Bradley Bell <btb@icculus.org>
1525 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1526 all d1 shareware - even though files are different!
1528 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1531 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1534 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1537 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1539 * main/movie.c: when no movies are found, divide by six the
1540 number of warning lines sent to stdout
1542 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1544 * include/byteswap.h: fix stupid copy/paste error
1546 2003-10-24 Bradley Bell <btb@icculus.org>
1548 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1549 gr_linear_rep_movsd_2x instead of almost identical
1550 gr_linear_movsd_double. Better since we have assembly versions.
1552 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1554 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1557 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1559 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1560 error with --disable-network, move reset_network_objects()
1561 from gameseq.c to multi.c
1563 2003-10-14 Bradley Bell <btb@icculus.org>
1565 * AUTHORS, NEWS: stuff
1567 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1569 2003-10-12 Bradley Bell <btb@icculus.org>
1571 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1572 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1575 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1577 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1578 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1579 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1580 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1581 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1582 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1583 arch/win32/ipx_win.c, arch/win32/winnet.c,
1584 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1585 main/multi.h, main/network.c: add IPv4 multicasting support
1587 2003-10-11 Bradley Bell <btb@icculus.org>
1589 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1591 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1592 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1593 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1594 main/weapon.h: lots of shareware and oem fixes
1596 2003-10-10 Bradley Bell <btb@icculus.org>
1598 * arch/win32/winnet.c: fixed stupid win32 network bug
1600 2003-10-10 Bradley Bell <btb@icculus.org>
1602 * main/piggy.c: increased D1_MAX_TMAP_NUM
1604 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1606 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1607 which are animated in d2, refactorizes d1 texture reading
1609 2003-10-10 Bradley Bell <btb@icculus.org>
1611 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1612 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1613 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1614 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1615 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1616 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1617 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1618 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1619 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1620 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1621 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1622 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1623 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1624 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1625 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1626 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1627 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1628 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1629 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1630 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1631 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1632 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1633 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1634 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1635 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1636 main/wall.h: comments/formatting
1638 2003-10-09 Bradley Bell <btb@icculus.org>
1640 * main/text.c: fix text when using old datafiles
1642 * main/laser.h: comments/whitespace
1644 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1645 mines w/shareware data
1647 * include/DT_drawtext.h: deleted unused file
1649 2003-10-08 Bradley Bell <btb@icculus.org>
1651 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1653 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1655 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1656 main/menu.c: Disabled 'd2x keys' weapon selection
1658 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1660 * main/object.h, main/multi.h: get rid of most warnings issued by
1661 cpp-precomp of gcc from Mac OS X dev tools
1663 2003-10-05 Bradley Bell <btb@icculus.org>
1665 * NEWS, configure.ac: increment version number
1667 * cfile/cfile.c: better handling of CRLF text files (when that is
1670 * utilities/hogcreate.c, utilities/hogextract.c,
1671 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1672 reading/writing files
1674 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1675 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1678 2003-10-04 Bradley Bell <btb@icculus.org>
1680 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1682 * main/netmisc.c: change byte to sbyte, comments/whitespace
1684 2003-10-03 Bradley Bell <btb@icculus.org>
1686 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1688 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1691 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1692 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1693 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1694 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1695 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1696 main/object.c, main/object.h, main/paging.c, main/player.h,
1697 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1698 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1699 main/weapon.c, main/weapon.h: change byte to sbyte,
1702 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1703 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1704 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1705 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1707 * configure.ac: better checking for timeval
1709 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1711 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1712 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1713 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1714 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1715 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1716 main/multibot.c, main/network.c: Make network architecture
1717 choosable from game menu, add support for UDP/IP on Mac OS X and
1720 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1722 * include/byteswap.h: added macros for coping with alignment
1725 2003-10-02 Bradley Bell <btb@icculus.org>
1727 * main/multi.h: added padding to little-endian version of
1730 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1732 * main/netmisc.c: delete duplicate function
1734 2003-10-01 Bradley Bell <btb@icculus.org>
1736 * main/bm.c: make sure d1_texture_indices gets freed between
1739 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1741 * main/piggy.h: fix size of d1 shareware descent.pig
1743 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1745 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1746 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1747 replacements for non-animated textures
1749 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1751 * main/controls.c: use fixed 20fps wiggle
1753 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1755 * Makefile.am, debian/changelog.in, debian/control,
1756 debian/d2x-common.dirs, debian/d2x-common.install,
1757 debian/d2x-common.manpages, debian/d2x-gl.files,
1758 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1759 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1760 utilities/Makefile.am, utilities/hogcreate.1,
1761 utilities/hogextract.1, utilities/mvlcreate.1,
1762 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1763 add man pages, distribute utility programs in new d2x-common deb
1765 * rpm/d2x.spec.in: updated rpm spec file
1767 2003-08-02 Bradley Bell <btb@icculus.org>
1769 * cfile/cfile.c: update raw_position in cfputc and cfputs
1771 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1773 * main/piggy.c: make error message more friendly
1775 * main/piggy.c: simplify copying of bitmap flags
1777 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1780 * cfile/cfile.c: revert to always using custom fgets
1782 * main/endlevel.c, main/mission.c: handle missing exit sequence
1783 components gracefully
1785 * main/playsave.c: comments
1787 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1789 * cfile/cfile.c: update raw_position in cfwrite
1791 * main/network.c: comments/formatting
1793 2003-06-22 Bradley Bell <btb@icculus.org>
1795 * cfile/cfile.c: use standard fgets for non-archive files
1797 * main/movie.c: use con_printf for missing movie warning
1799 2003-06-18 Bradley Bell <btb@icculus.org>
1801 * main/movie.c: fixed cfile conversion of movielib code
1803 * main/console.c, main/hud.c: strip out colors, etc when printing
1806 * include/u_mem.h: fix NDEBUG calloc macro
1808 2003-06-15 Bradley Bell <btb@icculus.org>
1810 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1813 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1814 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1815 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1816 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1817 main/scores.c, main/state.c, main/text.c, misc/args.c,
1818 misc/strio.c: convert file i/o to cfile
1820 2003-06-14 Bradley Bell <btb@icculus.org>
1822 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1823 writing and other modes besides "rb" (mostly taken from
1826 2003-06-09 Bradley Bell <btb@icculus.org>
1828 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1831 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1832 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1835 2003-06-07 Taylor Richards <taylor@icculus.org>
1837 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1839 2003-06-07 Bradley Bell <btb@icculus.org>
1841 * main/console.c: fix non-console build
1843 * main/gamesave.c: comments
1845 * main/bm.c: remove redundant break
1847 2003-06-06 Bradley Bell <btb@icculus.org>
1849 * main/gauges.c, main/kconfig.c: comments/formatting
1851 * console/.cvsignore: added .cvsignore
1853 * main/console.c: can't write to console after it's closed
1855 2003-06-05 Bradley Bell <btb@icculus.org>
1857 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1858 console/internal.c, console/internal.h, include/CON_console.h,
1859 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1860 finish console conversion away from SDL
1862 2003-06-04 Bradley Bell <btb@icculus.org>
1864 * console/CON_console.c, include/CON.console.h, include/console.h,
1865 main/console.c, main/game.c: console conversion to native gr,
1868 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1869 put prototype for gr_bm_bitblt in gr.h
1871 2003-06-03 Bradley Bell <btb@icculus.org>
1873 * console/CON_console.c, console/DT_drawtext.c,
1874 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1875 main/console.c: use native fonts for console
1877 * main/playsave.c: use shorts for short data
1879 2003-06-02 Bradley Bell <btb@icculus.org>
1881 * configure.ac, main/console.c: set console background, fix
1884 2003-06-01 Bradley Bell <btb@icculus.org>
1886 * Makefile.am, arch/sdl/event.c, configure.ac,
1887 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1888 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1889 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1890 main/gamerend.c: added console code (from SDL_console)
1892 2003-05-30 Bradley Bell <btb@icculus.org>
1894 * README: minor update
1896 2003-05-28 Bradley Bell <btb@icculus.org>
1898 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1903 2003-06-06 Bradley Bell <btb@icculus.org>
1905 * main/kconfig.c: fix crash in control menus
1907 * main/gauges.c: force cockpit redraw in opengl
1909 * main/gamerend.c: move ogl swap, so cockpit and console get
1912 2003-06-01 Bradley Bell <btb@icculus.org>
1914 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1918 2003-05-12 Bradley Bell <btb@icculus.org>
1920 * configure.ac: increment version number
1922 * main/bm.c: use con_printf for exit model warnings
1924 * configure.ac: must check for timespec after setting -mno-cygwin
1926 * main/inferno.c: added -nohogdir and -userdir options
1928 * NEWS, main/titles.c: use briefings with no extension
1932 2003-04-30 Bradley Bell <btb@icculus.org>
1934 * configure.ac: have to include time.h when checking for nanosleep
1936 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1939 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1940 increment version number
1942 * main/Makefile.am: make dist fix
1946 2003-04-29 Bradley Bell <btb@icculus.org>
1948 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1951 2003-04-24 Bradley Bell <btb@icculus.org>
1953 * configure.ac: increment version number
1955 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1958 2003-04-24 Ingo van Lil <inguin@gmx.de>
1960 * main/render.c: fix misspellings of NDEBUG
1964 2003-04-14 Bradley Bell <btb@icculus.org>
1966 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1968 2003-04-11 Bradley Bell <btb@icculus.org>
1970 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1975 2003-04-11 Bradley Bell <btb@icculus.org>
1977 * libmve/mveplay.c: use _sleep instead of sleep on win32
1979 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1980 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1981 include/cfile.h, include/error.h, libmve/Makefile.am,
1982 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1983 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1984 utilities/Makefile.am: comments/formatting/dist problems
1986 * configure.ac: use different defines for os x
1988 2003-04-07 Bradley Bell <btb@icculus.org>
1990 * include/error.h, misc/error.c: put some old stuff back in,
1991 eliminate duplicate error messages
1993 * main/text.c: don't die on text not found
1996 * main/inferno.c: print some useful info if hog not found, allow
1997 -help to work if no text available
1999 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2001 * arch/linux/Makefile.am: revert to previous version, so linux
2004 2003-04-03 Bradley Bell <btb@icculus.org>
2006 * main/endlevel.c: fixed exit model scheme yet again
2008 2003-04-02 Bradley Bell <btb@icculus.org>
2010 * misc/error.c: call Int3 on Assert
2012 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2015 * main/wall.c: don't die when trying to toggle nonexistent
2016 segment... vertigo level 10 is buggy!
2018 * main/gamemine.c: comments/formatting
2020 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2022 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2023 main/inferno.c: Allow use of 22K sound samples
2025 2003-03-29 Bradley Bell <btb@icculus.org>
2027 * arch/ogl/gr.c: default to bitmapped reticle
2029 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2030 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2033 * arch/sdl/joy.c: fixed text seen for hats in control config
2036 2003-03-28 Bradley Bell <btb@icculus.org>
2038 * main/bm.c: heh, model nums in vertigo are hardcoded,
2039 N_D2_POLYGON_MODELS can't change
2041 * configure.ac, include/d1x.xpm, include/descent.xpm,
2042 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2045 2003-03-27 Bradley Bell <btb@icculus.org>
2047 * main/text.h: fixed text references for hat directions
2049 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2051 2003-03-26 Bradley Bell <btb@icculus.org>
2053 * main/playsave.c: make d2x keys backward compatible
2055 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2057 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2060 2003-03-26 Bradley Bell <btb@icculus.org>
2062 * main/piggy.c: fix crash when d1 data not present
2064 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2065 read/write from plr file
2067 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2068 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2069 added escort.h header
2071 2003-03-25 Bradley Bell <btb@icculus.org>
2073 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2074 D1_PIGFILE ("descent.pig") macro
2076 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2077 models from d1 pig file
2079 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2080 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2081 really) from d1 pig file
2083 2003-03-23 Bradley Bell <btb@icculus.org>
2085 * main/bm.c: stop extra robots from overwriting exit models
2087 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2088 texture list doesn't get full
2090 * main/bm.c: fix mem leak when reading extra robots
2092 2003-03-21 Bradley Bell <btb@icculus.org>
2094 * main/menu.c: Added option to set movie resolution (mostly works)
2096 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2098 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2099 replacement functions to piggy.c
2101 * main/gameseq.c: attempt to support mac d1 descent.pig
2103 * main/bm.c: fix mem leak
2105 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2106 files, both d1 and d2 oem briefing where showed
2108 * main/inferno.c, main/movie.c: Change the default movie
2109 resolution to "high", implement the option -lowresmovies
2111 2003-03-20 Bradley Bell <btb@icculus.org>
2113 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2115 * main/piggy.c: comments
2117 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2119 * main/gameseq.c: delete duplicate function
2121 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2123 2003-03-19 Bradley Bell <btb@icculus.org>
2125 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2126 (cddb discid) support
2128 * arch/sdl/digi.c, main/kludge.c: implemented
2129 digi_link_sound_to_object3 for looping sounds, other looping stuff
2131 * arch/sdl/gr.c: removing dependencies on stuff in main/
2133 * arch/linux/Makefile.am, arch/linux/init.c,
2134 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2135 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2136 other header cleanups
2138 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2140 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2142 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2143 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2144 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2145 load d1 textures for d1 levels
2147 2003-03-19 Bradley Bell <btb@icculus.org>
2149 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2150 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2151 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2152 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2155 * README: added some OS X info
2157 2003-03-17 Bradley Bell <btb@icculus.org>
2159 * main/newdemo.c: simplify DEMO_FILENAME macro
2161 * main/console.c, main/game.c: enable experimental console support
2163 * main/gamerend.c: fixed location of fps meter in multi
2165 2003-03-16 Bradley Bell <btb@icculus.org>
2167 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2168 also look in shared data dir for demos
2170 * main/newdemo.c, main/newdemo.h: comments/formatting
2172 2003-03-15 Christopher Thielen <chris@luethy.net>
2174 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2175 thinking d2 cd is always present
2177 2003-03-15 Bradley Bell <btb@icculus.org>
2179 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2182 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2185 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2186 gr_init. don't really know why this works, though
2188 2003-03-14 Bradley Bell <btb@icculus.org>
2190 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2192 * unused/bios/rbaudio.h: removed duplicate file
2194 2003-03-14 Christopher Thielen <chris@luethy.net>
2196 * arch/sdl/rbaudio.c: stop cd audio when exiting
2198 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2200 * main/gamecntl.c: add comments to the "only matt knows" cheats
2202 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2204 * main/gamemine.c: formatting, better texture conversion for d1
2207 2003-03-14 Bradley Bell <btb@icculus.org>
2209 * main/piggy.c: must swap all mac version pigfiles
2211 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2212 main/multi.c: formatting, minor cleanups
2214 * 2d/rle.c: need to swap line_size on bigendian machines
2216 * main/mission.c, main/mission.h: detect mac full version hogfile
2218 2003-03-13 Bradley Bell <btb@icculus.org>
2220 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2221 added joy/mouse sensitivity slider, increased range to 16, and
2224 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2227 * arch/linux/Makefile.am: removed extra backslash
2229 * TODO, installation.txt: updated some documentation
2231 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2232 menu, with maxfps option
2234 2003-03-12 Bradley Bell <btb@icculus.org>
2236 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2238 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2239 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2240 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2241 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2242 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2243 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2244 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2245 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2246 arch/linux/include/music.h, arch/linux/include/serial.h,
2247 arch/linux/include/ukali.h: formatting
2249 2003-03-11 Chris Arena <ccarena@cox.net>
2251 * main/menu.c: fixed brightness slider
2253 2003-03-01 Bradley Bell <btb@icculus.org>
2255 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2256 robots and animated bitmaps work, but colors are messed up
2258 2003-02-28 Bradley Bell <btb@icculus.org>
2260 * main/player.h: whitespace
2262 * main/automap.c, main/cntrlcen.c, main/collide.c,
2263 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2264 descent.hog is present, d1 becomes mission 0)
2266 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2267 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2268 arch/win32/winnet.c: MinGW compiles with network enabled again,
2269 but still doesn't work
2273 2003-02-28 Bradley Bell <btb@icculus.org>
2275 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2276 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2277 many opengl glitches
2279 2003-02-27 Bradley Bell <btb@icculus.org>
2281 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2282 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2283 main/network.c, main/network.h: noted that hoard.ham is only needed
2284 for multiplayer HOARD games, and should not be equated with
2285 "vertigo". put HoardEquipped() back in network.c.
2287 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2288 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2289 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2290 use timer_delay instead of d_delay
2292 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2294 * main/render.c: added replacement qsort for solaris
2296 2003-02-26 Bradley Bell <btb@icculus.org>
2298 * main/gamemine.c: texture conversion for d1 shareware
2300 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2302 * main/gamemine.c: better texture conversion for d1 levels
2304 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2306 * main/kconfig.c: fix joystick support under MinGW
2308 2003-02-26 Bradley Bell <btb@icculus.org>
2310 * main/playsave.c: fix swapping glitch
2312 * configure.ac, readme.txt: clean stuff up, getting ready for
2315 * main/titles.c: begin support for rendering spinning robots in
2318 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2321 * main/gamemine.c: load d1 shareware levels!
2323 2003-02-25 Bradley Bell <btb@icculus.org>
2327 * autogen.sh: add warning about old auto* versions, use
2330 2003-02-24 Bradley Bell <btb@icculus.org>
2332 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2333 briefings mostly working
2335 * main/movie.c, main/titles.c: fixed some more briefing glitches
2337 2003-02-23 Bradley Bell <btb@icculus.org>
2339 * main/movie.c: fixed crash when using shareware data files
2342 * arch/sdl/digi.c: fix crash on non-existent sounds
2343 (i.e. shareware data)
2345 2003-02-22 Bradley Bell <btb@icculus.org>
2347 * main/titles.c: fixed fullscreen toggle in briefings
2349 2003-02-21 Bradley Bell <btb@icculus.org>
2351 * configure.ac: check for mingw when enabling nasm
2353 * main/playsave.c: enable loading player files of either byte
2356 2003-02-20 Bradley Bell <btb@icculus.org>
2358 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2360 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2361 #343, not "rest of solution to bug #344"
2363 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2366 * main/kludge.c: partial solution to bug #344
2368 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2370 * compilerdefs.txt: added linux/mips info
2372 * ChangeLog: clean up changelog
2374 2003-02-19 Bradley Bell <btb@icculus.org>
2376 * libmve/mveplay.c: os x needs nanosleep prototype.
2378 2003-02-18 Bradley Bell <btb@icculus.org>
2380 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2382 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2383 to disable/enable audio
2385 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2387 * main/: movie.h, titles.c: make sure movie's palette is set before
2388 writing briefing text. Fixes bug #359
2390 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2393 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2394 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2397 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2400 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2401 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2402 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2405 * include/libmve.h: blah
2407 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2409 * main/render.c: 2nd attempt to fix solaris qsort bug
2411 2003-02-18 Bradley Bell <btb@icculus.org>
2413 * configure.ac, include/pstypes.h: put alignment detection in
2416 2003-02-17 Bradley Bell <btb@icculus.org>
2418 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2419 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2420 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2421 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2422 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2423 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2424 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2425 moved mve stuff to separate subdir
2427 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2428 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2429 mve code. Fixes (at least) bugs #41, #348, and #350.
2431 2003-02-14 Bradley Bell <btb@icculus.org>
2433 * main/Makefile.am: no more Makefile.mveplay. again
2435 * main/mveplay.c: typo
2437 2003-02-13 Bradley Bell <btb@icculus.org>
2439 * utilities/mvlextract.c: uint -> unsigned int
2441 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2442 standalone mveplayer, win32 support
2444 * main/movie.c: random bugfixes, win32 support
2446 * arch/sdl/Makefile.am: formatting
2448 * configure.ac: disable networking on mac/win for now
2450 * main/newmenu.c: comments
2452 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2454 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2455 redundant swap functions.
2457 2003-02-13 Bradley Bell <btb@icculus.org>
2459 * ChangeLog: update changelog
2461 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2463 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2464 polymodel alignment issues.
2466 2003-02-13 Bradley Bell <btb@icculus.org>
2468 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2469 fix various little bugs
2471 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2472 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2474 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2477 * README.utils: new file
2479 * main/: mve_main.c, mveplay.c: more movie fixes
2481 * README: updated README
2483 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2485 2003-02-12 Bradley Bell <btb@icculus.org>
2487 * utilities/mvlextract.c: bigendian mvl support
2489 * main/mveplay.c: formatting, stuff
2491 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2492 truecolor mve support, standalone mveplayer
2494 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2495 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2496 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2497 standalone mveplayer
2499 2003-01-22 Bradley Bell <btb@icculus.org>
2501 * include/: interp.h, interp.h: restore prototype for
2502 swap_polygon_model_data
2504 2003-01-21 Bradley Bell <btb@icculus.org>
2506 * main/piggy.c: use memcpy to avoid alignment problem
2508 * compilerdefs.txt: updated some defs, added sunos/sparc
2510 2003-01-15 Bradley Bell <btb@icculus.org>
2512 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2514 * main/gamemine.c: attempting to support d1 shareware
2516 * compilerdefs.txt: update defs
2518 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2520 * main/mveplay.c: fix several bugs, comments, formatting.
2522 2003-01-15 Bradley Bell <btb@icculus.org>
2524 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2525 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2526 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2527 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2530 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2531 formatting, comments
2533 2003-01-11 Bradley Bell <btb@icculus.org>
2535 * main/: mission.c, mission.h: attempt to support d1 for mac
2538 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2540 * main/object.h: foo
2542 2003-01-09 Bradley Bell <btb@icculus.org>
2544 * main/movie.c: use ifdef around gr_toggle_fullscreen
2546 2003-01-07 Bradley Bell <btb@icculus.org>
2548 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2549 main/mission.h: don't need .msn file for descent.hog anymore
2553 2003-01-06 Bradley Bell <btb@icculus.org>
2555 * main/mission.h, main/mission.c: comments
2557 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2560 2003-01-03 Bradley Bell <btb@icculus.org>
2562 * utilities/: txb2txt.c, txt2txb.c: remove old files
2564 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2566 * main/polyobj.c: attempt to make read_model_file
2569 * main/menu.c: move vertigo text
2571 2003-01-02 Bradley Bell <btb@icculus.org>
2573 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2574 main/polyobj.h: cleanup alignment changes
2576 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2577 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2578 main/object.h: fix alignment issues on sparc
2580 * cvshowto.txt: update cvs info
2584 * 2d/rle.c: make rle_swap handle RLE_BIG
2586 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2588 * main/render.c: workaround solaris qsort bug
2590 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2592 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2593 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2595 * arch/linux/Makefile.am: enabled linux joystick, kali
2597 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2598 arch/sdl/event.c: enabled linux joystick
2600 2002-12-31 Bradley Bell <btb@icculus.org>
2602 * main/gamemine.c: simplified warning msg
2604 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2606 * main/render.h: fix compiler warning
2608 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2610 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2612 2002-12-24 Bradley Bell <btb@icculus.org>
2614 * main/mission.c: fixes an infinite loop which was caused by d2x
2615 thinking d2demo was a descent 1 mission
2617 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2619 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2621 2002-12-24 Bradley Bell <btb@icculus.org>
2623 * main/render.c: comments
2625 2002-10-30 Bradley Bell <btb@icculus.org>
2627 * main/inferno.c: add help for -hogdir option
2629 * main/inferno.c: added -hogdir option
2631 2002-10-28 Bradley Bell <btb@icculus.org>
2633 * main/: inferno.c, menu.c: enabled Vertigo displays
2635 * include/3d.h: typo
2637 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2639 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2640 main/netmisc.c, main/network.c: simplify and eliminate redundant
2643 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2645 * maths/fixc.c: fix infinite loop in quad_sqrt.
2647 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2648 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2650 2002-10-12 Bradley Bell <btb@icculus.org>
2652 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2654 2002-10-11 Bradley Bell <btb@icculus.org>
2656 * main/hud.c: make hud_message work correctly
2658 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2661 * main/network.c: formatting, small fixes
2663 2002-10-10 Bradley Bell <btb@icculus.org>
2665 * main/netmisc.h: no swap_object for little-endian
2667 * main/: netmisc.h, network.c: use macros to simplify network
2670 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2673 * main/inferno.c: enable loading screen for mac shareware with
2676 * main/netmisc.c: whitespace
2678 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2681 * main/hud.c: whitespace
2683 * configure.ac: remove shareware build, add macdata build
2685 * main/songs.c: whitespace
2687 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2688 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2691 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2694 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2696 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2697 comments, formatting, etc.
2699 * iff/iff.c: fix bigendian iff loading.
2701 2002-10-03 Bradley Bell <btb@icculus.org>
2703 * utilities/txb2tex.c: typo
2705 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2706 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2709 * arch/sdl/mouse.c: whitespace
2711 2002-09-19 Bradley Bell <btb@icculus.org>
2713 * main/kconfig.c: fix a oops, add old logs
2715 * main/kconfig.c: support for >3 mouse buttons
2717 2002-09-18 Bradley Bell <btb@icculus.org>
2719 * include/gr.h: fix palette swap define
2721 2002-09-14 Bradley Bell <btb@icculus.org>
2723 * main/titles.c: load hires briefing screen if lores doesn't exist
2724 (i.e. vertigo) and MenuHires=0
2726 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2728 * main/: multi.h, network.h: pack some structures for ipx
2731 2002-09-14 Bradley Bell <btb@icculus.org>
2733 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2734 and load_endlevel_data() to expect newline-terminated strings, fix
2735 load_game_data to read null-terminated string for
2738 2002-09-07 Bradley Bell <btb@icculus.org>
2740 * main/newmenu.c: added error message
2742 * main/menu.h: enable -nohires with mac shareware
2744 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2746 * 2d/font.c: enable 0/255 palette swap for fonts
2748 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2751 * 2d/2dsline.c: fix ogl blooper
2753 2002-09-05 Bradley Bell <btb@icculus.org>
2755 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2758 * include/strutil.h: need string.h for strcasecmp
2760 * include/rle.h: okay, maybe it needs to be this way
2762 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2764 * 2d/scalec.c: more stuff from d2src
2766 * 2d/rle.c: more stuff from d2src, formatting
2768 * 2d/font.c: useless cruft
2770 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2772 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2775 2002-09-04 Bradley Bell <btb@icculus.org>
2777 * include/grdef.h: fix compiler warnings
2779 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2781 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2784 * main/game.c: we want the mac ibitblt for everything but dos and
2787 * main/texmerge.c: these routines are in tmerge.c
2789 * main/credits.c: enable credits for mac and oem data
2791 * main/bm.c: use either exit.ham or exit.pofs
2793 * include/ibitblt.h: enable some more code from d2src
2795 * include/gr.h: enable mac ubitblt_double
2797 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2799 * include/grdef.h: moved some inline asm from linear.h
2801 * 2d/ibitblt.c: brought in line with original d2 version
2803 * 2d/bitblt.c: reverted to original d2 version of this file, then
2804 added d1x enhancements
2806 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2808 * 2d/linear.h: moved these back to their original locations
2811 * main/mveplay.c: close some memory holes, speed up palette loading
2813 * main/movie.c: added fullscreen toggle while playing movies
2815 * main/inferno.c: comment out -superhires help text (always on)
2817 * include/timer.h: added approx_fsec_to_usec macro
2819 * arch/sdl/joy.c: fix compiler warning
2821 2002-09-01 Bradley Bell <btb@icculus.org>
2823 * main/network.c: oops
2825 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2827 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2828 timer_get_fixed_seconds
2832 2002-08-31 Bradley Bell <btb@icculus.org>
2834 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2837 * main/multi.h: network endian stuff
2839 * 2d/font.c, include/gr.h: fast file i/o for font headers
2841 * arch/win32/arch_ip.cpp: unused file
2843 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2844 bigendian networking fixes
2846 * main/menu.c: make net menu more accurate, also make superhires
2849 * include/pstypes.h: better to have __pack__ all the time, I think.
2850 needed for networking, e.g.
2852 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2855 * arch/win32/Makefile.am: unused file
2859 2002-08-30 Bradley Bell <btb@icculus.org>
2861 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2863 * main/: newmenu.h, titles.c: formatting
2865 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2866 main/multi.h: networking works, finally
2868 * TODO: added TODO file
2870 * arch/linux/arch_ip.cpp: unused fine
2872 * README: network sorta working
2874 * main/: Makefile.am, multi.c, network.c, network.h: more
2877 * main/menu.c: load builtin mission correctly
2879 * main/inferno.c: documentation
2881 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2884 * main/Makefile.mveplay: don't need no more
2886 2002-08-29 Bradley Bell <btb@icculus.org>
2888 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2889 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2890 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2893 * include/ipx_drv.h: more network fixing
2895 * arch/linux/include/ipx_drv.h: more network fixing
2897 * include/ipx.h: formatting
2899 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2901 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2902 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2903 main/inferno.c: fixed networking fuck-up?
2905 * Makefile.am: moved mingw info to README
2907 * README, mingw32.txt: moved mingw info to README
2909 2002-08-27 Bradley Bell <btb@icculus.org>
2911 * utilities/mvlextract.c: allow specifying file to extract
2913 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2916 * utilities/hogextract.c: allow specifying file to extract
2918 * main/mission.c: Have to get mission_num _after_ promoting...
2920 * main/: gameseq.c, titles.c: beginning d1 briefing support
2922 * descent.msn: beginning d1 briefing support
2924 * main/: titles.c, titles.h: d1-style mission briefings
2926 * main/piggy.h: whitespace
2928 * main/movie.c: beginning robot movie support, fall back on lo/hi
2929 res if hi/lo not available
2931 * main/mission.c: added Builtin_mission_num for builtin mission,
2932 D1Hogdir, d1-style mission briefings
2934 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2937 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2938 (for d1 missions that need d1 data)
2940 * 2d/ibitblt.c: whitespace
2942 2002-08-26 Bradley Bell <btb@icculus.org>
2944 * utilities/mvlcreate.c: oops
2946 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2949 * utilities/hogextract.c: added [v]iew option
2951 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2953 * main/titles.c: fix writable string, disable DumbAdjust thing
2955 * main/polyobj.h: whitespace
2957 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2960 * main/movie.c: read movies from AltHogDir, other fixes
2962 * main/: mission.c, mission.h: fix bug w/mission filename
2964 * main/gameseq.c: comments
2966 * main/digi.h: whitespace n stuff
2968 * include/mve_audio.h: added audio flag macros
2970 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2975 2002-08-23 Bradley Bell <btb@icculus.org>
2977 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2980 * Makefile.am: remove d2demo.mn2
2982 * cfile/cfile.c, include/cfile.h: add cfile_size function
2984 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2985 eliminate need for .mn2 files for oem and demo
2987 2002-08-22 Bradley Bell <btb@icculus.org>
2989 * main/bm.c: fix for vertigo
2991 * main/menu.h: make OEM menu pcx available
2993 * 2d/rle.c: merge with original d2 file
2995 * Makefile.am, configure.ac: let mission files get installed by
2998 2002-08-17 Bradley Bell <btb@icculus.org>
3000 * configure.ac: make FAST_FILE_IO the default on little-endian
3003 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3005 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3008 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3010 * main/: game.c, menu.c, mission.c: promote builtin missions.
3012 2002-08-15 Bradley Bell <btb@icculus.org>
3014 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3015 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3017 * utilities/.cvsignore: added cvsignore
3019 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3022 * main/piggy.c: mac data file loading
3024 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3025 transparency and swap 0/255 correctly for mac data files
3027 2002-08-13 Bradley Bell <btb@icculus.org>
3029 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3030 to utilities to avoid conflict with c++ std lib <utility>
3032 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3033 txt2txb.c: moved utility to utilities to avoid conflict with c++
3036 * Makefile.am, configure.ac: add utilities
3038 2002-08-09 Bradley Bell <btb@icculus.org>
3040 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3043 2002-08-08 Bradley Bell <btb@icculus.org>
3045 * main/inferno.c: comments
3047 * main/: newmenu.c, songs.c: mac demo datafile support
3049 * installation.txt: update
3051 * main/gamesave.c: use lowercase for consistency
3053 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3054 models for other than d2demo
3056 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3058 * main/gamemine.c: formatting, better d1 texture conversion
3060 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3061 main/mission.h: recognize .msn mission files.
3063 2002-08-07 Bradley Bell <btb@icculus.org>
3065 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3066 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3067 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3068 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3069 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3070 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3073 2002-08-06 Bradley Bell <btb@icculus.org>
3075 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3077 * main/Makefile.am: formatting
3079 * 2d/font.c: make gr_remap_font just reload the whole thing
3081 * configure.ac: formatting
3083 * Makefile.am: added d2demo.mn2
3085 * d2demo.mn2: mission file for shareware
3087 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3088 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3090 * main/sounds.h: shareware stuff, whitespace
3092 * main/: polyobj.c, polyobj.h: more fast i/o macros
3094 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3097 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3098 endlevel stuff to non-shareware, allow movies/endlevel for
3101 * main/cntrlcen.c: typo
3103 * main/bm.h: use global Piggy_hamfile_version
3105 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3106 macros, use global Piggy_hamfile_version
3108 * main/Makefile.am: terrain and movie stuff always used now
3110 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3113 * main/: gamemine.c, gamesave.c: load DMB levels
3115 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3116 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3118 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3120 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3122 2002-08-04 Bradley Bell <btb@icculus.org>
3124 * main/inferno.c: shareware stuff, formatting
3126 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3128 * arch/sdl/gr.c: don't need to set mode in gr_init
3130 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3132 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3135 * Makefile.am, descent.mn2: added mission file for descent 1
3137 2002-08-02 Bradley Bell <btb@icculus.org>
3139 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3140 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3141 main/piggy.h, misc/error.c: junk
3143 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3144 render.h, scores.c, scores.h, terrain.c: shareware stuff
3146 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3147 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3148 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3149 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3150 main/weapon.c, main/weapon.h: fast i/o macros
3152 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3154 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3155 main/gamemine.h, main/gamesave.c: load d1 levels
3157 2002-07-30 Bradley Bell <btb@icculus.org>
3159 * configure.ac: oops
3161 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3164 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3165 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3166 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3167 main/piggy.c, main/titles.c: support shareware datafiles!
3169 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3170 piggy.c: SHAREWARE fixes
3172 2002-07-29 Bradley Bell <btb@icculus.org>
3174 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3175 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3176 misc/fileutil.c: Portability - OS X support
3178 2002-07-27 Bradley Bell <btb@icculus.org>
3180 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3181 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3182 segment.h: portability
3184 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3185 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3186 main/wall.h: portabilization
3188 * 2d/font.c, include/gr.h: portability
3190 2002-07-26 Bradley Bell <btb@icculus.org>
3192 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3194 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3196 * main/player.c: foo
3198 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3200 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3201 misc/fileutil.h: portable file i/o utils
3203 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3204 writable string anymore... / formatting
3206 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3207 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3208 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3209 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3210 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3211 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3212 portable-izing file loading routines
3214 2002-07-24 Bradley Bell <btb@icculus.org>
3216 * main/mveplay.c: correctly play files with 16bit uncompressed
3217 audio, mem checking, etc
3219 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3222 2002-07-23 Bradley Bell <btb@icculus.org>
3224 * misc/Makefile.am: unused file
3226 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3227 main/sounds.h: remove experimental nmovie stuff
3229 * main/movie.c: add some debugging output
3231 2002-07-22 Bradley Bell <btb@icculus.org>
3233 * main/: console.c, state.c: simplified header
3235 * main/movie.c: enable mveplay audio
3237 * main/old/movie.c: moved to main/
3239 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3240 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3241 main/mvelib.c, main/mveplay.c: initial movie support
3243 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3244 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3245 include/ogl_init.h, include/pstypes.h, main/console.c,
3246 main/state.c, mem/mem.c: OS X stuff
3248 * configure.ac: OS X and movie stuff
3250 2002-07-19 Bradley Bell <btb@icculus.org>
3252 * compilerdefs.txt: OSX defs
3254 2002-07-18 Bradley Bell <btb@icculus.org>
3256 * main/inferno.c: use simpler rcs tags
3258 * autogen.sh: keep Changelog in cvs (and use --accum)
3260 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3261 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3262 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3263 main/songs.c: changed cdrom->rbaudio
3265 * include/rbaudio.h: moved to /include
3267 2002-07-17 Bradley Bell <btb@icculus.org>
3269 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3270 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3271 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3272 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3273 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3274 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3275 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3276 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3277 3d/setup.c: use simpler rcs tags
3282 2002-07-17 Bradley Bell <btb@icculus.org>
3284 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3286 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3288 * debian/rules: don't need readme's
3290 * debian/rules: move d1x license to COPYING, license clarifications
3292 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3293 license to COPYING, license clarifications
3295 * debian/rules: fix debian docs
3297 * debian/rules: fix debian manpages
3299 * debian/d2x-sdl.menu: fix debian menu
3301 * debian/rules: link to undocumented man page for debs
3303 * Makefile.am, configure.ac, debian/control, debian/copyright,
3304 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3305 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3306 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3309 2002-07-16 Bradley Bell <btb@icculus.org>
3311 * debian/: rules, changelog.in: deb stuff
3313 * configure.ac: cleaner nasm detection
3315 * debian/: changelog.in, control, rules: deb stuff
3317 * README, installation.txt: typos, stuff
3319 * configure.ac: better #defines
3321 * configure.ac: whitespace
3323 * configure.ac: better documentation
3325 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3326 SDL_JOYSTICK not needed
3328 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3330 * configure.ac: need higher SDL for joystick
3332 * debian/: control, rules: deb stuff
3334 * arch/sdl/joy.c: old junk
3336 * Makefile.am, configure.ac: automake updates
3338 * main/: inferno.c, text.c: don't use althogdir on non-unix
3340 * configure.ac: more autoconf updates
3342 * misc/strutil.c: better strrev
3344 * main/inferno.c: need limits.h on mingw also
3346 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3349 2002-04-19 Bradley Bell <btb@icculus.org>
3351 * main/network.c: let hoard.ham be a cfile
3353 * main/text.c: better error message when hog not found
3357 2002-03-23 Bradley Bell <btb@icculus.org>
3359 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3360 arch/sdl/Makefile.am: Use SDL joystick automatically
3362 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3364 2002-03-05 Bradley Bell <btb@icculus.org>
3366 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3369 2002-02-23 Bradley Bell <btb@icculus.org>
3371 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3373 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3374 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3375 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3376 main/editor/Makefile.am: moved includes to include
3378 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3380 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3381 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3382 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3385 * main/game.c: disabled cockpit for OGL, formatting
3387 * 2d/ibitblt.c: formatting
3389 2002-02-16 Bradley Bell <btb@icculus.org>
3391 * include/oldsdl.h: check for older macros
3393 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3394 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3395 allow older sdl versions
3397 2002-02-15 Bradley Bell <btb@icculus.org>
3399 * main/: automap.c, automap.h, inferno.c: automap resolution now
3402 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3404 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3405 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3406 win32/include/key_arch.h: never mind - that would be pointless
3408 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3409 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3410 win32/include/key_arch.h: copied files from d1x
3412 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3413 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3415 * main/multipow.c: need conf.h
3417 * arch/win32/Makefile.am: new file
3419 * include/pstypes.h: added u_int16_t (needed in base_ip)
3421 * arch/win32/arch_ip.cpp: copied from d1x
3423 2002-02-14 Bradley Bell <btb@icculus.org>
3425 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3427 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3428 main/netlist.c: Added hotkeys to toggle fullscreen mode
3430 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3431 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3433 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3434 reorder.h: Lotsa networking stuff from d1x
3436 2002-02-13 Bradley Bell <btb@icculus.org>
3438 * include/gr.h, main/game.c: Fullscreen toggle stuff
3440 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3443 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3444 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3447 2002-02-11 Bradley Bell <btb@icculus.org>
3449 * main/bm.c: use portable loader if bigendian
3451 * include/pstypes.h: don't define bool for c++
3453 * include/cfile.h: extern AltHogDir stuff
3455 * include/byteswap.h: use WORDS_BIGENDIAN
3457 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3459 * main/vers_id.h: added D2X_IVER
3461 * misc/args.c: don't use d1x.ini
3463 * Makefile.am: rpm stuff
3465 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3468 2002-02-09 Bradley Bell <btb@icculus.org>
3470 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3472 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3474 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3477 2002-02-06 Bradley Bell <btb@icculus.org>
3479 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3480 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3481 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3483 * debian/: changelog.in, control, copyright, d2x-gl.files,
3484 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3488 2002-02-02 Bradley Bell <btb@icculus.org>
3490 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3492 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3493 Enabled RELEASE option
3495 2002-01-31 Bradley Bell <btb@icculus.org>
3497 * Makefile.am, configure.ac: specify prerequisite versions of
3498 autoconf and automake
3500 2002-01-29 Bradley Bell <btb@icculus.org>
3502 * main/mission.c: RCS header added
3504 * main/inferno.c: update copyright date
3506 * main/mission.c: allow missions to be in AltHogDir
3508 * configure.ac: Display results of configure
3510 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3513 2002-01-28 Bradley Bell <btb@icculus.org>
3515 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3516 Data files now go in DATADIR/games/d2x, user files now go in
3519 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3521 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3522 files now go in ~/.d2x
3524 2002-01-24 Bradley Bell <btb@icculus.org>
3526 * configure.ac: fix nasm not found error message
3528 2002-01-18 Bradley Bell <btb@icculus.org>
3530 * configure.in: getting rid of old configure.in
3532 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3533 main/movie.c: Movie playing kludgey stuff
3535 * misc/args.c: formatting
3537 * main/inferno.c: allow -h for help
3539 * include/error.h: don't die on int3, unless -debug given
3541 * mingw32.txt: more stuff
3543 2001-12-29 Bradley Bell <btb@icculus.org>
3545 * Makefile.am: Got rid of thinking.txt
3547 * main/inferno.c: document -nomovies option
3549 2001-12-28 Bradley Bell <btb@icculus.org>
3551 * main/titles.c: formatting, put some code into place for rendering
3552 of robots during briefings
3554 2001-12-27 Bradley Bell <btb@icculus.org>
3558 2001-12-23 Craig Hadady <chadady@iglou.com>
3560 * 2d/rle.c: fixed bug in dummy array.
3562 2001-12-03 Bradley Bell <btb@icculus.org>
3564 * arch/sdl/init.c: fix formatting
3566 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3567 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3568 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3569 and sdl joystick stuff
3571 2001-11-30 Bradley Bell <btb@icculus.org>
3573 * thinking.txt: not needed
3575 2001-11-27 Bradley Bell <btb@icculus.org>
3577 * cygconf, mingw32.txt: use sdl from source on cygwin
3579 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3580 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3581 SDL_CFLAGS to CFLAGS
3583 2001-11-27 Bradley Bell <btb@icculus.org>
3587 2001-11-14 Bradley Bell <btb@icculus.org>
3589 * texmap/scanline.c: use optimization flags as texmap default
3591 * NEWS: mouse wheel, etc
3593 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3594 wheel to emulate 3rd axis
3596 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3598 * include/error.h: kludge to ungrab mouse when we hit an int3
3600 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3601 __ENV_MSDOS__ to __MSDOS__
3603 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3606 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3609 * arch/sdl/digi.c: implemented digi_set_volume
3611 * include/grdef.h, main/config.c, misc/d_io.c: change
3612 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3614 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3615 main/piggy.c: use MAKE_SIG
3617 * installation.txt: update
3619 * configure.ac: new file
3621 * arch/sdl/joydefs.c: #include pstypes.h
3623 * arch/sdl/init.c: SDL joystick stuff
3625 * acconfig.h: adjust MINGW defines
3627 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3628 controls menu now works
3630 2001-11-13 Bradley Bell <btb@icculus.org>
3632 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3635 * Makefile.am: New file
3637 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3640 * compilerdefs.txt: New file
3642 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3644 2001-11-12 Bradley Bell <btb@icculus.org>
3646 * main/playsave.c: load player files regardless of byte order of
3649 2001-11-11 Bradley Bell <btb@icculus.org>
3651 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3654 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3656 * NEWS: GL savegame thumbnails
3658 * acconfig.h, configure.in: make option for NMOVIES, default to off
3660 2001-11-09 Bradley Bell <btb@icculus.org>
3662 * main/state.c: Enabled savegame thumbnails under OpenGL
3664 * unused/pa_null/pa_enabl.h: remove duplicate header
3666 * misc/args.c: use d2x.ini for option file
3668 * mem/mem.c: Move mem_realloc inside the ifdef
3670 * main/menu.c: fix 640x400 menu text
3672 * main/inferno.c: added documentation
3674 * main/endlevel.c: fix warnings
3676 * arch/ogl/gr.c: Get rid of gl spew
3678 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3680 * acconfig.h: Define __SDL__ for mingw
3682 2001-11-08 Bradley Bell <btb@icculus.org>
3684 * 2d/font.c: free OGL font data when rereading
3686 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3687 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3688 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3689 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3690 main/weapon.h: Enabled shareware build, endlevel flythrough
3693 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3694 of use for shareware build
3696 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3699 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3701 2001-11-05 Bradley Bell <btb@icculus.org>
3703 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3706 * include/3d.h: Add comment
3708 2001-11-04 Bradley Bell <btb@icculus.org>
3710 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3713 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3716 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3718 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3719 main/hudmsg.h: Enable d1x-style hud_message
3721 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3723 * 2d/font.c: re-init ogl fonts after remapping colors.
3725 2001-11-02 Bradley Bell <btb@icculus.org>
3727 * misc/Makefile.am: remove byteswap.h (duplicate header)
3729 * 2d/font.c: fixed gr_remap_font, minor stuff
3731 * configure.in: take out -O2 if doing debug build
3733 * main/bm.c: formatting
3735 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3737 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3738 macros, get rid of functions
3740 2001-11-01 Bradley Bell <btb@icculus.org>
3742 * misc/byteswap.h: removed duplicate header
3744 2001-10-31 Bradley Bell <btb@icculus.org>
3746 * NEWS, main/automap.c: automap works in opengl
3748 * NEWS, configure.in: Added news
3750 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3752 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3754 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3755 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3756 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3758 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3760 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3762 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3763 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3765 2001-10-27 Bradley Bell <btb@icculus.org>
3767 * main/inferno.c: added some documentation
3769 2001-10-25 Bradley Bell <btb@icculus.org>
3771 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3774 * Makefile.am, configure.in, arch/Makefile.am,
3775 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3776 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3777 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3778 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3779 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3780 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3781 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3782 it's ugly, but It'll be easier to sync with d1x.
3784 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3785 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3786 main/editor/Makefile.am: attempt at support for editor, makefile
3789 * misc/d_delay.c: formatting fix
3791 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3792 tmappent.S, tmapppro.S: adding support for runtime selection of
3795 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3796 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3797 including multi.h and network.h, fix backslashes, fix compiler
3800 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3801 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3802 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3803 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3804 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3805 including multi.h and network.h, fix backslashes
3807 * include/pstypes.h: added typedef for u_int64_t on mingw
3809 * include/3d.h: added prototype for g3_uninit_polygon_model
3811 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3813 2001-10-24 Bradley Bell <btb@icculus.org>
3815 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3816 arch subdirs, as in d1x.
3818 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3819 earlier style until i understand automake 1.5 better. remove input
3822 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3823 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3824 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3825 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3826 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3827 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3828 Moved input stuff to arch subdirs, as in d1x.
3830 * NEWS, configure.in: blah blah
3832 2001-10-23 Bradley Bell <btb@icculus.org>
3834 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3836 * texmap/tmapppro.S: no need for #include <conf.h> here
3838 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3841 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3842 file. RCS header added
3844 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3845 #ifdef'ing out the whole file. RCS header added
3847 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3848 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3849 fixes. Now works with automake 1.5 and autoconf 2.52.
3850 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3851 mingw (-grabmouse now works on win32).
3853 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3854 These don't belong in cvs
3858 2001-10-20 Bradley Bell <btb@icculus.org>
3860 * 2d/font.c: Don't free unused variables...
3862 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3865 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3866 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3867 main/Makefile.am: make dist more sensible
3869 * Makefile.am: Kludge for linking on mingw
3871 2001-10-19 Bradley Bell <btb@icculus.org>
3873 * Makefile.am, configure.in, arch/win32/Makefile.am,
3874 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3876 * include/ipx_drv.h: Check for __MINGW32__
3878 * include/i86.h: Imported from d1x
3880 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3882 * arch/dos/modex.asm: Fixed %include
3884 * main/console.c: RCS headers added
3886 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3889 * Makefile.am, main/Makefile.am: Moved final link to top-level
3890 directory instead of main/
3892 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3893 __ENV_LINUX__ to __linux__
3895 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3896 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3897 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3898 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3899 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3900 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3901 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3902 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3903 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3904 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3907 * configure.in: add --enable-xploader, support arch/linux subdir,
3910 * main/inferno.c: conditionalize conf.h
3912 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3914 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3915 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3916 misc/fileutil.h: Partial application of linux/alpha patch.
3918 2001-10-19 Bradley Bell <btb@icculus.org>
3920 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3921 networking in line with d1x, moved some arch/linux_* stuff to
3924 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3925 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3926 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3927 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3930 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3931 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3932 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3933 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3934 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3935 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3936 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3937 linux/include/ukali.h: Brought linux networking in line with d1x,
3938 moved some arch/linux_* stuff to arch/linux/*
3940 * include/ipx_drv.h: Imported from d1x
3942 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3944 * main/ipx_drv.c: Imported from d1x
3946 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3947 main/network.h, main/Makefile.am: Trying to get network working on
3950 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3951 main/Makefile.am: build fixes
3953 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3954 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3955 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3956 starting to get net working.
3958 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3959 conditionalized min,max macros
3961 2001-10-18 Bradley Bell <btb@icculus.org>
3963 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3964 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3965 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3966 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3969 * 2d/2dsline.c: RCS headers added/changed
3971 * configure.in: fix NASMFLAGS bug
3973 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3976 2001-10-17 Bradley Bell <btb@icculus.org>
3978 * NEWS: Fixed the invulnerable robots bug!
3980 * main/collide.c: Fixed the invulnerable robots bug!
3982 2001-10-14 Bradley Bell <btb@icculus.org>
3984 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3987 2001-10-13 Bradley Bell <btb@icculus.org>
3989 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3990 arch/Makefile.am, arch/dos/Makefile.am,
3991 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3992 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3993 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3994 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3995 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3996 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3997 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3998 arch/win32/include/Makefile.am, iff/Makefile.am,
3999 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4000 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4001 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4002 unused/bios/Makefile.am, unused/lib/Makefile.am,
4003 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4004 unused/ui/Makefile.am, unused/vga/Makefile.am,
4005 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4006 automake stuff from "inert" subdirs. And there was much rejoicing.
4008 * Makefile.am, NEWS, configure.in: Stuff
4010 * ChangeLog: removing auto-generated file
4012 * cygconf: Added instructions for mingw32 build
4014 * Makefile.am: renamed INSTALL to installation.txt
4016 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4018 * mingw32.txt: Added instructions for mingw32 build
4020 * configure.in: Enable assembly under mingw32
4022 2001-10-12 Bradley Bell <btb@icculus.org>
4024 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4026 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4027 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4028 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4029 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4030 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4031 to __DJGPP__, since it's built-in.
4033 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4035 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4036 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4040 2001-10-12 Bradley Bell <btb@icculus.org>
4042 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4044 * Makefile.am: make sure cygconf gets archived
4046 * configure.in: Increment version number in preparation for release
4048 * configure.in: Fix detection of opengl
4050 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4051 cygconf, arch/Makefile.am, arch/include/joy.h,
4052 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4053 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4054 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4055 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4056 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4057 Vastly improved compilability.
4059 2001-10-11 Bradley Bell <btb@icculus.org>
4061 * Makefile.am: Added macros/sdl.m4
4063 * autogen.sh: Added macros/sdl.m4
4065 2001-10-09 Bradley Bell <btb@icculus.org>
4067 * main/vers_id.h: Added DESCENT_VERSION constant
4069 * main/inferno.c: Added command-line help.
4071 * include/ogl_init.h: opengl improvments (following d1x changes)
4073 2001-10-07 Bradley Bell <btb@icculus.org>
4075 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4076 arch/ogl/Makefile.am: Remove duplicate headers.
4078 2001-08-02 Thimo Neubauer <thimo@debian.org>
4080 * mem/mem.c: totally crippled the memory manager because it does
4081 not make sense for non-DOS-systems and it would have been too
4082 complicated to get it 64bit clean
4084 2001-06-19 Bradley Bell <btb@icculus.org>
4086 * cvshowto.txt: updated anonymous password
4088 2001-02-08 Bradley Bell <btb@icculus.org>
4090 * COPYING, license.txt: Added d1x license
4092 2001-02-01 Bradley Bell <btb@icculus.org>
4094 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4096 2001-01-31 Bradley Bell <btb@icculus.org>
4098 * configure.in, arch/include/mouse.h, include/pstypes.h,
4099 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4101 * main/polyobj.c: fix typo
4103 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4104 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4105 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4106 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4107 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4108 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4109 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4110 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4111 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4112 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4113 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4114 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4115 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4116 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4117 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4118 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4119 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4120 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4121 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4122 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4123 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4124 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4125 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4126 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4127 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4128 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4131 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4132 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4133 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4134 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4137 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4140 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4141 cross-compiling, and cygwin fixes
4143 2001-01-30 Bradley Bell <btb@icculus.org>
4145 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4146 include/pstypes.h, include/strutil.h, main/Makefile.am,
4147 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4148 needs --without-assembler and --without-network to compile
4150 2001-01-29 Bradley Bell <btb@icculus.org>
4152 * configure.in, main/Makefile.am: Fixes to build system
4154 * main/kconfig.c: fix for non-linux joysticks
4156 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4157 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4158 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4159 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4160 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4161 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4162 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4163 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4164 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4165 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4167 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4168 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4169 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4170 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4171 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4172 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4175 * arch/dos/include/joy.h, arch/dos/include/key.h,
4176 arch/dos/include/mouse.h: Unified input headers.
4178 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4180 2001-01-28 Bradley Bell <btb@icculus.org>
4182 * conf.h.in, configure.in, arch/Makefile.am,
4183 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4184 arch/include/key.h, main/Makefile.am: More header unification...
4186 * main/newdemo.c: Added <ctype.h>
4188 * arch/include/event.h, arch/include/joy.h: unified input headers.
4190 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4191 OpenGL now uses SDL-GL instead of gii
4193 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4195 2001-01-25 Bradley Bell <btb@icculus.org>
4197 * autogen.sh: use "set -e" so execution stops if something goes
4200 2001-01-24 Bradley Bell <btb@icculus.org>
4204 * Makefile.am: Add ChangeLog to dist
4208 2001-01-24 Bradley Bell <btb@icculus.org>
4210 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4212 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4213 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4216 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4217 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4218 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4219 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4220 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4221 arch/Makefile.am, arch/dos/Makefile.am,
4222 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4223 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4224 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4225 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4226 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4227 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4228 unused/Makefile.am, unused/bios/Makefile.am,
4229 unused/lib/Makefile.am, unused/novga/Makefile.am,
4230 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4231 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4232 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4233 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4234 make dist, VPATH builds, ...
4236 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4237 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4238 arch/dos/Makefile.in, arch/linux/Makefile.in,
4239 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4240 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4241 misc/Makefile.in, texmap/Makefile.in: cruft removal
4243 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4246 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4248 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4250 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4253 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4254 added -grabmouse option
4256 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4257 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4258 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4259 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4260 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4261 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4262 main/songs.c, misc/args.c: changed args_find to FindArg
4264 2001-01-22 Bradley Bell <btb@icculus.org>
4266 * configure, main/Makefile.am, main/Makefile.in: configuration
4269 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4270 fix compiler warnings w/opengl
4272 * include/console.h: ggi support
4274 * arch/linux_init.c: svgalib support
4276 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4277 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4278 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4279 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4280 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4281 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4284 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4286 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4287 main/render.c: fix warnings and enable NDEBUG *
4288 arch/svgalib_init.c: svgalib support
4290 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4292 * main/kconfig.c: joystick support
4294 2001-01-21 Bradley Bell <btb@icculus.org>
4296 * cvshowto.txt: new file, taken from d1x webpage
4298 * AUTHORS, README: Taking over as maintainer of d2x
4300 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4302 2001-01-20 Bradley Bell <btb@icculus.org>
4304 * configure, configure.in: Turned -Werror back off by default
4306 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4307 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4308 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4309 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4310 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4311 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4312 main/laser.c, main/multi.c, main/network.c, main/network.h,
4313 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4314 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4315 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4316 warnings, for non-OpenGL on linux, anyway...
4318 2001-01-19 Bradley Bell <btb@icculus.org>
4320 * copying: remove duplicate file
4322 * Import of d2x-0.0.9-pre1
4324 * Import of d2x-0.0.8