1 2004-12-23 Bradley Bell <btb@icculus.org>
3 * main/editor/centers.c, main/editor/editor.h,
4 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
5 main/editor/meddraw.h, main/editor/medwall.c, main/editor/mine.c,
6 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
9 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * main/bmread.c: don't duplicate the period in the filename
13 * main/dumpmine.c: Add function prototypes to remove warnings
15 * main/dumpmine.c, ui/window.c: Specify that two functions return
18 * main/editor/autosave.c, main/editor/curves.c,
19 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
20 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
23 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
25 * main/editor/eobject.c, main/editor/kgame.c,
26 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
27 extra two parameters to get_seg_masks.
29 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
30 structs for mine saving functions
32 * main/inferno.c: Use PhysicsFS for making the hoard ham.
34 * main/bmread.c: add missing includes
36 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
38 * main/dumpmine.c: Fix type mismatches
40 2004-12-19 Bradley Bell <btb@icculus.org>
42 * ui/Makefile.am: fix ui Makefile.am
44 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
45 removeext, use it in ds_load instead of splitpath
47 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
49 * include/u_mem.h: prototype for strdup with MPW
51 * main/laser.c: abort weapon fire if unable to create object
53 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
54 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
55 unused/ui/icon.c: replace byte with sbyte
57 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
58 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
59 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
60 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
61 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
62 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
63 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
64 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
65 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
66 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
67 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
68 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
69 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
70 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
71 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
74 * ui/Makefile.am: added Makefile.am for ui
76 * main/editor/Makefile.am, main/editor/autosave.c,
77 main/editor/centers.c, main/editor/centers.h,
78 main/editor/curves.c, main/editor/eglobal.c,
79 main/editor/ehostage.c, main/editor/ehostage.h,
80 main/editor/elight.c, main/editor/eobject.c,
81 main/editor/eobject.h, main/editor/eswitch.c,
82 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
83 main/editor/group.c, main/editor/info.c, main/editor/info.h,
84 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
85 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
86 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
87 main/editor/ksegsel.c, main/editor/ksegsize.c,
88 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
89 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
90 main/editor/medlisp.h, main/editor/medmisc.c,
91 main/editor/medmisc.h, main/editor/medrobot.c,
92 main/editor/medrobot.h, main/editor/medsel.c,
93 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
94 main/editor/objpage.c, main/editor/objpage.h,
95 main/editor/seguvs.c, main/editor/texpage.c,
96 main/editor/texture.c: imported missing editor files from d1x
98 * main/Makefile.am: build dumpmine.c for editor
100 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
101 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
102 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
103 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
104 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
106 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
107 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
108 main/editor/eglobal.c, main/editor/ehostage.c,
109 main/editor/ehostage.h, main/editor/elight.c,
110 main/editor/eobject.c, main/editor/eobject.h,
111 main/editor/eswitch.c, main/editor/eswitch.h,
112 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
113 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
114 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
115 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
116 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
117 main/editor/ksegsel.c, main/editor/ksegsize.c,
118 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
119 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
120 main/editor/meddraw.h, main/editor/medlisp.h,
121 main/editor/medmisc.c, main/editor/medmisc.h,
122 main/editor/medrobot.c, main/editor/medrobot.h,
123 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
124 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
125 main/editor/objpage.h, main/editor/segment.c,
126 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
127 main/editor/texpage.h, main/editor/texture.c: Move old logs to
130 * main/editor/autosave.c main/editor/centers.c
131 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
132 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
133 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
134 main/editor/fixseg.c main/editor/func.c main/editor/group.c
135 main/editor/info.c main/editor/info.h main/editor/kbuild.c
136 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
137 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
138 main/editor/ksegmove.c main/editor/ksegsel.c
139 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
140 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
141 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
142 main/editor/medmisc.h main/editor/medrobot.c
143 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
144 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
145 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
146 main/editor/texpage.h main/editor/texture.c ui/barbox.c
147 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
148 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
149 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
150 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
151 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
152 conf.h in new editor files
154 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
156 * main/state.c: open autosave file for writing, not reading
158 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
159 main/state.c, main/state.h: added fast save
161 * main/gameseq.c, main/inferno.c: force gr_update() so screens
162 always show in OpenGL
164 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
166 * misc/strutil.c: Implement strdup for MPW
168 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
171 * misc/strutil.c: fix MPW compiler errors
173 * main/mission.c, main/mission.h: allocate mission filenames
176 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
178 * 2d/font.c: Initialise the dataptr member correctly.
180 * include/mono.h: Print only mildly interesting messages to
181 stderr.txt. (revert earlier carbon changes)
183 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
185 * include/physfsx.h: getRealPath uses the write directory if it
186 can't get the real directory
188 * D2X.make: remove misc/d_io.c
190 2004-12-03 Bradley Bell <btb@icculus.org>
192 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
193 pathname, ensure correct translation of path separators
195 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
197 * misc/strutil.c: fix stricmp and strnicmp
199 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
202 2004-12-02 Bradley Bell <btb@icculus.org>
204 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
205 I couldn't figure out why the previous code kept segfaulting under
208 * main/kconfig.c: disable call to reset_cockpit() which was
209 causing the "letterbox" bug
211 * main/inferno.c: don't die if title screens not found
213 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
215 * configure.ac: require PhysicsFS header and library
217 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
221 * D2X.make: fix build on Carbon by adding digiobj.c
223 * main/mission.c: set builtin_hogsize for non-built-in missions
225 * main/mission.c: pass individual mission around instead of whole list
227 * main/mission.c: remove mission list from global memory
229 2004-12-02 Bradley Bell <btb@icculus.org>
231 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
232 path separator gets added to hogdir
234 2004-12-01 Bradley Bell <btb@icculus.org>
236 * README, configure.ac, VisualC/d2x/d2x.dsp,
237 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
238 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
239 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
240 uses dynamic opengl loading
242 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
244 * arch/ogl/gr.c: make write_bmp use PhysicsFS
246 * include/args.h, misc/args.c: new AppendArgs function. This
247 separates the copying of the arguments passed to main() from the
248 reading of the arguments file
250 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
251 the flexible cfgets, Fix compiling issues in MPW.
253 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
254 reading into an int, so it's removed completely. PHYSFSX_getc was
255 removed, because it's only use in misc/strio.c was removed. Put
256 in PHYSFSX_getRealPath, which recognises platform-specific
257 separators and doesn't use snprintf (MPW doesn't have it). MPW
260 * main/inferno.c: Remove use of open_movie_file. Read the
261 arguments file from the base directory, if there is one. Set up
262 D2X's write directory, including replacing any tilde at the start
263 of the path (if there is one) with the string returned by
264 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
265 default is still ~/.d2x. Check if the write directory has to be
266 created. Read the arguments file in this write directory if there
267 is one. If there's still no write directory, set it to the base
268 directory. Won't set it to the current directory if this fails,
269 because of the issue of which character to use for which platform.
271 * main/playsave.c: Use PHYSFS_readSLE32 instead of
272 PHYSFS_readULE32 due to compiling issues in MPW. Use
273 cfile_read_short instead of PHYSFS_readULE16 because of both
274 compiling and endian issues. cfile_read_byte instead of
275 PHYSFSX_readU8. Write a dummy structure instead of seeking when
276 NETWORK isn't defined
278 * D2X.make: Don't compile cfile.c on Mac OS 9.
280 * README: add PhysicsFS to the required 'tools' in README, and
281 instructions for building in MPW.
283 * include/cfile.h: Make cfopen into an inline, where a read buffer
284 is set up. This speeds up loading significantly.
286 2004-12-01 Bradley Bell <btb@icculus.org>
288 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
289 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
292 * main/newmenu.c: fix player file deletion
294 * include/physfsx.h: fix statfs includes for OS X
296 * main/inferno.c, main/network.c: misc physfs conversions
298 * arch/linux/Makefile.am, arch/linux/findfile.c,
299 arch/win32/Makefile.am, arch/win32/findfile.c,
300 include/findfile.h, main/kludge.c, main/mission.c,
301 main/newmenu.c, main/piggy.c: get rid of findfile stuff
303 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
306 * main/state.c: improve savegame load/save
308 * main/movie.c: make -nomovies friendlier
310 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
312 * include/d_io.h, include/physfsx.h, main/inferno.c,
313 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
316 * main/scores.c: use physfs for scores file
318 * main/playsave.c: improve player loading
320 * main/movie.c: improve movie loading
322 * main/mission.c: improve mission loading
324 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
325 main/state.c: use physfs for savegames
327 * README: minor update
329 * main/newdemo.c: use physfs for demos
331 * include/physfsx.h: added PHYSFSX_rename function
333 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
334 physfs/rwops, add libmve callbacks
336 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
337 added physfsrwops stuff
339 * include/cfile.h: added cfile_close wrapper
341 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
344 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
347 * main/config.c: use physfs to read config file
349 * include/physfsx.h: added gets and puts functions
351 * include/cfile.h: correct seek return value
353 * main/config.c, main/playsave.c: use physfs to write
356 * include/physfsx.h: added my physfs extensions
358 * main/inferno.c: physfs initialization stuff
360 * configure.ac: add check for physfs lib
362 * include/cfile.h: made cfile into a wrapper for physfs
364 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
365 disabled althogdir stuff (shouldn't be needed w/physfs)
367 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
368 configure.ac: drop cfile stuff
370 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
372 * D2X.make: Don't use D2XFolder, because the userdir can now be
373 specified in Mac OS 9. Putting it in the source code folder is
374 more convenient. Turn debugging on. Don't compile old files,
375 compile new ones. Add the PhysicsFS library.
377 * iff/iff.c: Get rid of MIN redefinition.
379 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
380 MPW doesn't like switches of long longs
382 2004-11-30 Bradley Bell <btb@icculus.org>
384 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
385 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
386 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
387 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
388 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
389 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
390 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
392 2004-11-28 Bradley Bell <btb@icculus.org>
394 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
396 * arch/sdl/digi.c: use d2src system for persistent sounds
398 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
401 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
402 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
403 ripped object stuff out of digi.c, now using digiobj.c. get rid of
404 a bunch of kludges, sound should be more true to original game now
406 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
409 2004-11-27 Bradley Bell <btb@icculus.org>
411 * main/text.c, main/text.h, main/titles.c: added function to
412 properly decode multi-line strings
414 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
415 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
418 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
420 * main/inferno.c: enable logo screens for shareware/oem
422 2004-11-26 Bradley Bell <btb@icculus.org>
424 * main/mission.c, main/titles.c: fix d1 briefing glitches
426 * main/game.c: free up cpu by not calling timer_delay so many
427 times (fixes Bug 2034)
429 * main/gameseq.c: enable briefing screens for mac shareware
431 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
432 doesn't care if it draws offscreen, I guess)
434 * main/credits.c: reduce flickering in credits w/opengl
436 2004-11-25 Bradley Bell <btb@icculus.org>
438 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
439 garbage on windows for some reason.
441 * 2d/font.c: fixed opengl menu font bug, caused by doing
442 arithmetic on signed chars.
444 2004-11-23 Bradley Bell <btb@icculus.org>
446 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
448 2004-11-22 Bradley Bell <btb@icculus.org>
450 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
451 arch/linux/joystick.c, arch/linux/include/joystick.h,
452 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
453 arch use global variable joy_num_axes
455 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/gamemine.c, main/piggy.c: compile again on older C compilers
459 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
461 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
462 Vertigo) missions, load add-on ham file at every load, not only the 1st
464 * main/bm.ch: fix bug where loading a hxm would affect other levels too
466 * main/fireball.c: don't Int3() every time explosions don't look best
468 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
472 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
474 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
476 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
478 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
480 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
481 shareware version of descent.hog. This is not yet bug-free
483 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
485 * main/network.c: fix crash introduced with previous change
487 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
489 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
490 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
491 make mission structre memory allocated
493 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
495 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
496 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
497 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
498 delete file compbit.h, move functionality to text.c, modify all
499 previous users of compbit.h to use existing function in text.h
501 * main/inferno.c: remove warning created by the fix for the cfgets
504 * main/bmread.c: add comment
506 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * cfile/cfile.c: declare variable on top of block
510 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
511 main/multi.h, main/network.c: move mission list handling functionality
512 to mission.c, remove unnecessary load_mission calls in menu.c
514 * main/game.c: remove unnecessary build_mission_list call
516 * main/mission.c, main/mission.h: correct comments about anarchy-only
518 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
519 remove explicit uses of mission list
521 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
523 * libmve/mveplay.c: make it compile on Cygwin
525 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
527 * main/config.c: fix bug uncovered by having fgets cut off ending \n
529 * main/text.c: fix crash on Mac OS X, probably fix bug 738
531 * include/mono.h: add mprintf support for carbon (Mac OS 9)
533 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
535 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
536 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
537 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
538 information about the current mission, for easier code refactorisation.
540 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
542 * main/gamemine.c, main/piggy.c: fix bug 1675:
543 use better d2 textures if d1 hog is present but not loadable
545 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
547 * cfile/cfile.c: simplify, reduce number of global vars
549 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
551 * main/gameseg.c: fix bugfix of 2004-05-15
553 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
557 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
558 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
559 cfgets now always copies the terminating character to the dest buffer.
560 This fixes a bug that occured when reading cmd line args from d2x.ini
562 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
564 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
565 move more old change logs into ChangeLog-old
567 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
568 and Martin Schaffner <maschaffner@gmx.ch>
570 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
571 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
572 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
573 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
574 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
575 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
576 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
577 arch/include/joy.h, arch/win32/include/key.h
578 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
579 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
580 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
581 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
582 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
583 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
584 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
585 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
586 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
587 main/config.c, main/config.h, main/controls.c, main/controls.h
588 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
589 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
590 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
591 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
592 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
593 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
594 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
595 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
596 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
597 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
598 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
599 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
600 main/mission.c, main/mission.h, main/modem.h, main/morph.c
601 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
602 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
603 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
604 main/paging.c, main/paging.h, main/physics.c, main/physics.h
605 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
606 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
607 main/powerup.h, main/render.c, main/render.h, main/robot.c
608 main/robot.h, main/scores.c, main/scores.h, main/screens.h
609 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
610 main/songs.c, main/songs.h, main/sounds.h, main/state.c
611 main/state.h, main/switch.c, main/switch.h, main/terrain.c
612 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
613 main/text.h, main/textures.h, main/titles.c, main/titles.h
614 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
615 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
616 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
617 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
618 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
619 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
621 move old per-file change logs into new file ChangeLog-old
623 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
625 * arch/ogl/ogl.c: enable -gl_mipmap switch
627 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
629 * arch/carbon/descent.r: swap min and max size to correct places
631 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
633 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
635 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
637 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
639 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
641 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
642 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
644 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
645 link) on MPW on Mac OS 9 (carbon)
647 * include/mono.h: disable mprintf on carbon to avoid significant bloat
649 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
651 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
653 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
655 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
657 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
659 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
661 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
662 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
663 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
664 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
665 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
667 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
668 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
669 new files for supporting compilation with MPW for carbon (Mac OS 9)
671 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
673 * main/playsave.c: do not seek while writing, carbon does not like it
675 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
677 * cfile/cfile.c: use portable ffilelength in cfile_size
679 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
680 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
681 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
682 unsigned and signed char, MPW does not like these
684 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
686 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
689 2004-06-01 Bradley Bell <btb@icculus.org>
691 * libmve/mve_main.c: cast malloc function pointer
693 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
694 target to XCode project
696 2004-05-31 Bradley Bell <btb@icculus.org>
698 * include/pstypes.h: fix accidental solaris breakage
700 * main/object.c: fix crash caused by death-cam code
702 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
703 XCode project simplifications, network enabled
705 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
706 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
708 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
711 * English.lproj/InfoPlist.strings, d2x-Info.plist,
712 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
713 d2x.xcode/project.pbxproj: added XCode project files
715 2004-05-22 Bradley Bell <btb@icculus.org>
717 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
720 * rpm/d2x.spec.in: Changed descriptions
722 2004-05-22 Matthew Mueller <donut@dakotacom.net>
724 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
727 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
729 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
730 the win32 code (d1x r1.8, key_arch.c r1.2)
732 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
733 use 32bpp screen mode by default, add option to use 16bpp (d1x
736 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
737 replacement texture paletted->rgb conversion alpha problem (d1x
740 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
741 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
742 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
745 * arch/ogl/gr.c, include/loadgl.h: fix win32
746 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
748 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
749 include/ogl_init.h, main/render.c: opengl hardware
750 super-transparency support using GL_NV_register_combiners (d1x
751 r1.38, r1.41, r1.6, r1.26, r1.7)
753 2004-05-22 Bradley Bell <btb@icculus.org>
755 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
758 2004-05-22 Matthew Mueller <donut@dakotacom.net>
760 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
761 include/ogl_init.h: use GL_RGB for non-transparent textures, and
762 fix fonts not having transparent flag set (wouldn't get paletted)
763 (d1x r1.15, r1.37, r1.40, r1.25)
765 * arch/ogl/ogl.c: don't try to use paletted textures with
766 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
768 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
769 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
772 * 2d/font.c: memset ogl font bitmap data since the copy function
773 leaves some (unused) parts uninitialized, which aggravates
776 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
777 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
780 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
781 screenshots if the entire thing wasn't written in one call to
784 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
785 info not being updated on win32 (d1x r1.11)
787 * arch/win32/digi.c: remove some redundancy by not needing to do
788 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
789 clean up some indenting of DS_release_slot calls. And make
790 DS_release_slot return 1 when a sound is already not playing, in
791 addition to when a sound was killed. (d1x r1.10)
793 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
794 linux version (d1x r1.5)
796 * main/kconfig.c: make next axis config key skip currently
797 allocated axes (d1x r1.11)
799 2004-05-22 David Cleaver <wraithx@morpheus.net>
801 * main/kconfig.c: joy configuration next axis key from WraithX
804 2004-05-22 Bradley Bell <btb@icculus.org>
806 * main/game.c, main/inferno.c: typo
808 2004-05-21 Matthew Mueller <donut@dakotacom.net>
810 * main/game.c, main/game.h, main/inferno.c: make rear view
811 leave_time variable with -rearviewleavetime argument (d1x r1.25,
814 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
816 * main/inferno.c: change -udp documentation to d2x behaviour
818 2004-05-21 Bradley Bell <btb@icculus.org>
820 * include/gr.h: added missing define for menu fullscreen toggle
822 2004-05-21 Matthew Mueller <donut@dakotacom.net>
824 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
825 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
827 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
829 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
830 arch/linux/include/joystick.h: patch from Steven Mueller for using
831 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
833 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
835 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
836 main/physics.c, main/render.c, main/wall.c: file-line for segfault
837 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
839 * arch/win32/digi.c: digisound fixes (d1x r1.7)
841 2004-05-21 Bradley Bell <btb@icculus.org>
843 * main/inferno.c: added -udp documentation from d1x
845 2004-05-20 Bradley Bell <btb@icculus.org>
847 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
849 2004-05-20 David Cleaver <wraithx@morpheus.net>
851 * main/controls.c, main/gamecntl.c, main/kconfig.c,
852 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
853 game.c r1.21, r1.6, r1.4, r1.3)
855 2004-05-20 Bradley Bell <btb@icculus.org>
857 * main/inferno.c: document -ihaveabrokenmouse
859 2004-05-20 Matthew Mueller <donut@dakotacom.net>
861 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
863 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
865 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
866 mouse driver problems (d1x r1.2, r1.2)
868 2004-05-20 Matthew Mueller <donut@dakotacom.net>
870 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
871 join list score crash (d1x r1.8)
873 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
875 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
876 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
879 2004-05-20 Bradley Bell <btb@icculus.org>
881 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
883 * main/inferno.c: integrated some niceautomap stuff from d1x
885 2004-05-20 Matthew Mueller <donut@dakotacom.net>
887 * arch/win32/joyhh.c: fixed the config bug where it'd always put
888 in some weird axis (d1x r1.3)
890 * arch/win32/init.c: set win32 icon to icon from resource file
893 * arch/win32/key.c: win32: fixed space key not working in messages
896 2004-05-20 Bradley Bell <btb@icculus.org>
898 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
901 2004-05-20 Matthew Mueller <donut@dakotacom.net>
903 * main/inferno.c: document -gl_refresh (d1x r1.20)
905 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
906 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
909 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
910 change the arg type for (d1x r1.5)
912 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
914 * arch/win32/digi.c: altsounds (d1x r1.6)
916 2004-05-20 Matthew Mueller <donut@dakotacom.net>
918 * arch/win32/digi.c: fixed a major memory leak and removed a bit
919 of redundancy (d1x r1.5)
921 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
922 fix crashing (d1x r1.4)
924 * arch/win32/digi.c: win32's digi_start_sound was not calling
925 DS_release_slot after setting .playing=0, resulting in a
926 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
928 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
929 apparently it was somehow causing some joysticks (Sidewinder
930 Precision 2) to only turn when the stick was moving, but not when
931 at turned but held stationary. And it was completely unused
932 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
935 * main/game.c: add alt+enter to toggle fullscreen (in addition to
936 previous key combos (d1x r1.29)
938 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
939 g, and b values (d1x r1.15)
941 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
942 sometimes (didn't handle negative palette steps) (d1x r1.34)
944 * arch/ogl/ogl.c: add caching of weapon inner models, screen
945 shatter effects, robot explosions and weapons, and some more
946 always present stuff. Also clean up ogl_cache_weapon_textures
949 2004-05-20 Bradley Bell <btb@icculus.org>
951 * main/kludge.c, main/game.c: move gr_renderstats and
952 gr_badtexture back to game.c
954 2004-05-20 Matthew Mueller <donut@dakotacom.net>
956 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
957 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
959 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
961 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
962 loaded after texture caching stage (d1x r1.34)
964 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
965 for renderstats (d1x r1.33)
967 2004-05-19 Matthew Mueller <donut@dakotacom.net>
969 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
970 main/inferno.c: add anisotropic texture filtering suport (d1x
971 r1.33, r1.32, r1.23, r1.32)
973 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
976 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
977 include/ogl_init.h: utilize hardware multitexturing support if
978 possible (requires GL_NV_texture_env_combine4 extension) (d1x
979 r1.32, r1.30, r1.4, 1.22)
981 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
984 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
986 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
987 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
988 effects in OGL using SetGammaRamp, much faster than the hack that
989 was being used. currently SDL only (though not too hard to add to
990 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
992 * main/menu.c: allow arbitrary (custom) resolution entry in
993 change_res menu (d1x r1.14)
995 2004-05-19 Bradley Bell <btb@icculus.org>
997 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
998 d1x-style res change menu (mostly works)
1000 * misc/args.c: use strnicmp instead of strncasecmp
1002 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1004 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1005 command-line option (d1x r1.27)
1007 * main/inferno.c: restore inferno.c initialization of
1008 screen_compatible and use_double_buffer to 'normal' values, broken
1009 long long ago in one of the high res menu patches (d1x r1.30)
1011 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1012 resolutions to be specified on command line (d1x r1.2, r1.29,
1013 r1.4) -- doesn't work yet
1015 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1017 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1020 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1021 volume song stop/starting (d1x r1.7)
1023 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1025 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1028 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1029 ogl_ulinec (d1x r1.29)
1031 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1033 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1034 bottom are inclusive not exclusive (d1x r1.28)
1036 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1037 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1039 * arch/sdl/digi.c: fix typo
1041 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1043 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1044 creation code from arch_init_start into arch_init to fix weirdness
1045 with --help (d1x r1.5, r1.6)
1047 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1048 sync issues and lack of midi reset (d1x r1.5)
1050 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1053 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1054 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1056 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1059 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1061 2004-05-18 Bradley Bell <btb@icculus.org>
1063 * include/vecmat.h: comments/formatting
1065 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1067 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1068 include/test.lnk: remove unnecessary files
1070 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1071 This enables compilation with gcc 3.1
1073 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1075 * main/switch.c: took care of switches triggering single-sided
1076 walls (don't try to access the nonexistent adjacent wall via NULL
1077 pointers or negative array indices)
1079 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1081 * main/wall.c: fix invalid memory access for d1 levels which
1082 don't have a corresponding wall behind.
1084 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1086 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1087 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1088 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1089 interface header to new header file internal.h
1091 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1093 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1094 bitmask for each joystick axis that has sent input data,
1095 and will not crash Windows anymore during joystick setup because
1096 of for() loop over axis being executed once too often.
1098 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1099 gr_remap_mono_font() and call it after loading saved level.
1101 * main/laser.c: limit homing missile turn rate
1103 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1104 centers (work like fuel centers but provide shield)
1106 * main/gameseg.c: fix endless loop in some levels with a
1107 certain (complicated) structure
1109 2004-05-13 Bradley Bell <btb@icculus.org>
1111 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1112 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1113 updated project files for SDL 1.2.7
1115 * Makefile.am: add VisualC, VisualCE dirs to tarball
1117 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1119 * arch/sdl/digi.c: formatting
1121 2004-05-12 Bradley Bell <btb@icculus.org>
1123 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1126 * 2d/palette.c, include/palette.h: added function to create blend
1129 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1131 2004-05-11 Bradley Bell <btb@icculus.org>
1133 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1135 2004-05-10 Bradley Bell <btb@icculus.org>
1137 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1138 g3_draw_transp_poly had the fade level backwards, decided to just
1139 fix g3_draw_poly so it behaves correctly, transparency or not,
1140 reverted changes to render_face
1142 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1144 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1145 rendering transparent (e.g. cloaked) walls
1147 * main/render.c: render_face now calls g3_draw_transp_poly() for
1148 cloaked walls in OpenGL
1150 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1152 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1153 that from other apps, had "static" distortions.
1155 2004-04-22 Bradley Bell <btb@icculus.org>
1157 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1159 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1160 aligned version of PUT_INTEL_* macros
1162 2004-04-15 Bradley Bell <btb@icculus.org>
1164 * main/inferno.c: comment out unused checksum variable
1166 2004-04-14 Bradley Bell <btb@icculus.org>
1168 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1170 2004-04-14 Terran Melconian <terran@consistent.org>
1172 * main/gameseg.c: use portable rand function (fixes #1118)
1174 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1176 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1178 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1180 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1181 get rid of warnings (now compiles with -Werror on SunOS)
1183 * main/piggy.c: fix (really) wierd SunOS bug
1185 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1186 caused by not allocating enough mem for rle bitmaps
1188 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1190 * include/pstypes.h: sun OS typedef fixes
1192 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1194 * main/piggy.c: fix bug 1067
1196 * main/piggy.c: fix bugfix for 1067
1198 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1199 with descent.pig of mac registered)
1201 2003-12-18 Bradley Bell <btb@icculus.org>
1203 * main/kconfig.c: fixes for linux-native joystick
1205 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1208 * arch/include/joy.h: comments/formatting
1210 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1212 * compilerdefs.txt: added FreeBSD defs
1214 2003-12-08 Bradley Bell <btb@icculus.org>
1216 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1219 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1221 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1222 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1224 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1226 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1227 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1228 get rid of silly ulongs
1230 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1231 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1232 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1233 change relevant __linux__ macros to __ELF__
1235 2003-11-27 Bradley Bell <btb@icculus.org>
1237 * include/ogl_init.h: added proto for ogl_check_mode
1239 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1240 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1243 2003-11-26 Bradley Bell <btb@icculus.org>
1245 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1246 3.3 compiler warnings
1248 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1251 * include/pstypes.h: OS X fixes
1253 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1254 main/newmenu.h: linux fixes
1256 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1257 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1258 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1259 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1260 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1263 * arch/sdl/gr.c: fix sdl gr_update
1265 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1266 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1267 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1268 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1269 include/error.h, include/pstypes.h, include/strutil.h,
1270 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1271 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1272 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1273 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1274 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1277 2003-11-25 Bradley Bell <btb@icculus.org>
1279 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1280 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1281 libmve/VisualC/mveplayer.dsp: updated project files
1283 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1284 working w/Visual C++
1286 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1287 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1288 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1289 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1292 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1293 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1296 2003-11-24 Bradley Bell <btb@icculus.org>
1298 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1299 libmve/mveplay.c: stuff to play mve's in WinCE
1301 * arch/win32/findfile.c: unused functions...
1305 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1306 enabled mouse control of menus
1308 * main/mission.h: oops, didn't mean to change this.
1310 2003-11-21 Bradley Bell <btb@icculus.org>
1312 * VisualCE/d2x/d2x.vcp: updated project file
1314 2003-11-20 Bradley Bell <btb@icculus.org>
1316 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1317 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1318 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1321 2003-11-17 Bradley Bell <btb@icculus.org>
1323 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1324 main/menu.c: added option to disable kalinix under unix
1326 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1328 2003-11-14 Bradley Bell <btb@icculus.org>
1330 * main/automap.c: fix automap background image
1332 * main/automap.c, main/automap.h: delete cruft
1334 * main/automap.c: fix level number position
1336 * main/automap.c: simplify g3_draw_line hack
1338 * main/menu.c: stop pointless vid mode changes
1340 2003-11-07 Bradley Bell <btb@icculus.org>
1342 * NEWS, installation.txt: s'more documentation
1344 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1346 * configure.ac: fix .exe extension problems
1348 2003-11-07 Bradley Bell <btb@icculus.org>
1350 * arch/ogl/ogl.c: disable texture format verification for OS X -
1353 2003-11-06 Bradley Bell <btb@icculus.org>
1355 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1356 use more traditional Alt+Enter for toggling fullscreen
1358 * 2d/ibitblt.c, main/mission.h: comments/formatting
1360 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1362 2003-11-06 Bradley Bell <btb@icculus.org>
1364 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1365 resolution change, use kludge to avoid repetitive res changes
1367 2003-11-04 Bradley Bell <btb@icculus.org>
1369 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1370 structures and i/o routines back to piggy.c
1372 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1374 * installation.txt: tell to install d1 .pig for better textures
1376 2003-11-04 Bradley Bell <btb@icculus.org>
1378 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1379 oem d1 v1.0 and registered d2 v1.0, comments
1381 2003-11-03 Bradley Bell <btb@icculus.org>
1383 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1384 all d1 shareware - even though files are different!
1386 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1389 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1392 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1395 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1397 * main/movie.c: when no movies are found, divide by six the
1398 number of warning lines sent to stdout
1400 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1402 * include/byteswap.h: fix stupid copy/paste error
1404 2003-10-24 Bradley Bell <btb@icculus.org>
1406 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1407 gr_linear_rep_movsd_2x instead of almost identical
1408 gr_linear_movsd_double. Better since we have assembly versions.
1410 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1412 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1415 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1417 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1418 error with --disable-network, move reset_network_objects()
1419 from gameseq.c to multi.c
1421 2003-10-14 Bradley Bell <btb@icculus.org>
1423 * AUTHORS, NEWS: stuff
1425 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1427 2003-10-12 Bradley Bell <btb@icculus.org>
1429 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1430 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1433 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1435 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1436 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1437 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1438 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1439 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1440 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1441 arch/win32/ipx_win.c, arch/win32/winnet.c,
1442 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1443 main/multi.h, main/network.c: add IPv4 multicasting support
1445 2003-10-11 Bradley Bell <btb@icculus.org>
1447 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1449 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1450 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1451 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1452 main/weapon.h: lots of shareware and oem fixes
1454 2003-10-10 Bradley Bell <btb@icculus.org>
1456 * arch/win32/winnet.c: fixed stupid win32 network bug
1458 2003-10-10 Bradley Bell <btb@icculus.org>
1460 * main/piggy.c: increased D1_MAX_TMAP_NUM
1462 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1464 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1465 which are animated in d2, refactorizes d1 texture reading
1467 2003-10-10 Bradley Bell <btb@icculus.org>
1469 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1470 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1471 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1472 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1473 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1474 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1475 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1476 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1477 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1478 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1479 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1480 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1481 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1482 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1483 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1484 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1485 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1486 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1487 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1488 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1489 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1490 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1491 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1492 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1493 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1494 main/wall.h: comments/formatting
1496 2003-10-09 Bradley Bell <btb@icculus.org>
1498 * main/text.c: fix text when using old datafiles
1500 * main/laser.h: comments/whitespace
1502 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1503 mines w/shareware data
1505 * include/DT_drawtext.h: deleted unused file
1507 2003-10-08 Bradley Bell <btb@icculus.org>
1509 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1511 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1513 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1514 main/menu.c: Disabled 'd2x keys' weapon selection
1516 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1518 * main/object.h, main/multi.h: get rid of most warnings issued by
1519 cpp-precomp of gcc from Mac OS X dev tools
1521 2003-10-05 Bradley Bell <btb@icculus.org>
1523 * NEWS, configure.ac: increment version number
1525 * cfile/cfile.c: better handling of CRLF text files (when that is
1528 * utilities/hogcreate.c, utilities/hogextract.c,
1529 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1530 reading/writing files
1532 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1533 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1536 2003-10-04 Bradley Bell <btb@icculus.org>
1538 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1540 * main/netmisc.c: change byte to sbyte, comments/whitespace
1542 2003-10-03 Bradley Bell <btb@icculus.org>
1544 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1546 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1549 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1550 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1551 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1552 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1553 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1554 main/object.c, main/object.h, main/paging.c, main/player.h,
1555 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1556 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1557 main/weapon.c, main/weapon.h: change byte to sbyte,
1560 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1561 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1562 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1563 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1565 * configure.ac: better checking for timeval
1567 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1569 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1570 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1571 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1572 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1573 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1574 main/multibot.c, main/network.c: Make network architecture
1575 choosable from game menu, add support for UDP/IP on Mac OS X and
1578 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1580 * include/byteswap.h: added macros for coping with alignment
1583 2003-10-02 Bradley Bell <btb@icculus.org>
1585 * main/multi.h: added padding to little-endian version of
1588 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1590 * main/netmisc.c: delete duplicate function
1592 2003-10-01 Bradley Bell <btb@icculus.org>
1594 * main/bm.c: make sure d1_texture_indices gets freed between
1597 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1599 * main/piggy.h: fix size of d1 shareware descent.pig
1601 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1603 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1604 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1605 replacements for non-animated textures
1607 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1609 * main/controls.c: use fixed 20fps wiggle
1611 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1613 * Makefile.am, debian/changelog.in, debian/control,
1614 debian/d2x-common.dirs, debian/d2x-common.install,
1615 debian/d2x-common.manpages, debian/d2x-gl.files,
1616 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1617 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1618 utilities/Makefile.am, utilities/hogcreate.1,
1619 utilities/hogextract.1, utilities/mvlcreate.1,
1620 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1621 add man pages, distribute utility programs in new d2x-common deb
1623 * rpm/d2x.spec.in: updated rpm spec file
1625 2003-08-02 Bradley Bell <btb@icculus.org>
1627 * cfile/cfile.c: update raw_position in cfputc and cfputs
1629 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1631 * main/piggy.c: make error message more friendly
1633 * main/piggy.c: simplify copying of bitmap flags
1635 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1638 * cfile/cfile.c: revert to always using custom fgets
1640 * main/endlevel.c, main/mission.c: handle missing exit sequence
1641 components gracefully
1643 * main/playsave.c: comments
1645 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1647 * cfile/cfile.c: update raw_position in cfwrite
1649 * main/network.c: comments/formatting
1651 2003-06-22 Bradley Bell <btb@icculus.org>
1653 * cfile/cfile.c: use standard fgets for non-archive files
1655 * main/movie.c: use con_printf for missing movie warning
1657 2003-06-18 Bradley Bell <btb@icculus.org>
1659 * main/movie.c: fixed cfile conversion of movielib code
1661 * main/console.c, main/hud.c: strip out colors, etc when printing
1664 * include/u_mem.h: fix NDEBUG calloc macro
1666 2003-06-15 Bradley Bell <btb@icculus.org>
1668 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1671 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1672 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1673 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1674 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1675 main/scores.c, main/state.c, main/text.c, misc/args.c,
1676 misc/strio.c: convert file i/o to cfile
1678 2003-06-14 Bradley Bell <btb@icculus.org>
1680 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1681 writing and other modes besides "rb" (mostly taken from
1684 2003-06-09 Bradley Bell <btb@icculus.org>
1686 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1689 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1690 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1693 2003-06-07 Taylor Richards <taylor@icculus.org>
1695 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1697 2003-06-07 Bradley Bell <btb@icculus.org>
1699 * main/console.c: fix non-console build
1701 * main/gamesave.c: comments
1703 * main/bm.c: remove redundant break
1705 2003-06-06 Bradley Bell <btb@icculus.org>
1707 * main/gauges.c, main/kconfig.c: comments/formatting
1709 * console/.cvsignore: added .cvsignore
1711 * main/console.c: can't write to console after it's closed
1713 2003-06-05 Bradley Bell <btb@icculus.org>
1715 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1716 console/internal.c, console/internal.h, include/CON_console.h,
1717 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1718 finish console conversion away from SDL
1720 2003-06-04 Bradley Bell <btb@icculus.org>
1722 * console/CON_console.c, include/CON.console.h, include/console.h,
1723 main/console.c, main/game.c: console conversion to native gr,
1726 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1727 put prototype for gr_bm_bitblt in gr.h
1729 2003-06-03 Bradley Bell <btb@icculus.org>
1731 * console/CON_console.c, console/DT_drawtext.c,
1732 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1733 main/console.c: use native fonts for console
1735 * main/playsave.c: use shorts for short data
1737 2003-06-02 Bradley Bell <btb@icculus.org>
1739 * configure.ac, main/console.c: set console background, fix
1742 2003-06-01 Bradley Bell <btb@icculus.org>
1744 * Makefile.am, arch/sdl/event.c, configure.ac,
1745 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1746 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1747 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1748 main/gamerend.c: added console code (from SDL_console)
1750 2003-05-30 Bradley Bell <btb@icculus.org>
1752 * README: minor update
1754 2003-05-28 Bradley Bell <btb@icculus.org>
1756 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1761 2003-06-06 Bradley Bell <btb@icculus.org>
1763 * main/kconfig.c: fix crash in control menus
1765 * main/gauges.c: force cockpit redraw in opengl
1767 * main/gamerend.c: move ogl swap, so cockpit and console get
1770 2003-06-01 Bradley Bell <btb@icculus.org>
1772 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1776 2003-05-12 Bradley Bell <btb@icculus.org>
1778 * configure.ac: increment version number
1780 * main/bm.c: use con_printf for exit model warnings
1782 * configure.ac: must check for timespec after setting -mno-cygwin
1784 * main/inferno.c: added -nohogdir and -userdir options
1786 * NEWS, main/titles.c: use briefings with no extension
1790 2003-04-30 Bradley Bell <btb@icculus.org>
1792 * configure.ac: have to include time.h when checking for nanosleep
1794 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1797 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1798 increment version number
1800 * main/Makefile.am: make dist fix
1804 2003-04-29 Bradley Bell <btb@icculus.org>
1806 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1809 2003-04-24 Bradley Bell <btb@icculus.org>
1811 * configure.ac: increment version number
1813 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1816 2003-04-24 Ingo van Lil <inguin@gmx.de>
1818 * main/render.c: fix misspellings of NDEBUG
1822 2003-04-14 Bradley Bell <btb@icculus.org>
1824 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1826 2003-04-11 Bradley Bell <btb@icculus.org>
1828 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1833 2003-04-11 Bradley Bell <btb@icculus.org>
1835 * libmve/mveplay.c: use _sleep instead of sleep on win32
1837 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1838 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1839 include/cfile.h, include/error.h, libmve/Makefile.am,
1840 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1841 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1842 utilities/Makefile.am: comments/formatting/dist problems
1844 * configure.ac: use different defines for os x
1846 2003-04-07 Bradley Bell <btb@icculus.org>
1848 * include/error.h, misc/error.c: put some old stuff back in,
1849 eliminate duplicate error messages
1851 * main/text.c: don't die on text not found
1854 * main/inferno.c: print some useful info if hog not found, allow
1855 -help to work if no text available
1857 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1859 * arch/linux/Makefile.am: revert to previous version, so linux
1862 2003-04-03 Bradley Bell <btb@icculus.org>
1864 * main/endlevel.c: fixed exit model scheme yet again
1866 2003-04-02 Bradley Bell <btb@icculus.org>
1868 * misc/error.c: call Int3 on Assert
1870 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1873 * main/wall.c: don't die when trying to toggle nonexistent
1874 segment... vertigo level 10 is buggy!
1876 * main/gamemine.c: comments/formatting
1878 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1880 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1881 main/inferno.c: Allow use of 22K sound samples
1883 2003-03-29 Bradley Bell <btb@icculus.org>
1885 * arch/ogl/gr.c: default to bitmapped reticle
1887 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1888 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1891 * arch/sdl/joy.c: fixed text seen for hats in control config
1894 2003-03-28 Bradley Bell <btb@icculus.org>
1896 * main/bm.c: heh, model nums in vertigo are hardcoded,
1897 N_D2_POLYGON_MODELS can't change
1899 * configure.ac, include/d1x.xpm, include/descent.xpm,
1900 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1903 2003-03-27 Bradley Bell <btb@icculus.org>
1905 * main/text.h: fixed text references for hat directions
1907 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1909 2003-03-26 Bradley Bell <btb@icculus.org>
1911 * main/playsave.c: make d2x keys backward compatible
1913 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1915 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1918 2003-03-26 Bradley Bell <btb@icculus.org>
1920 * main/piggy.c: fix crash when d1 data not present
1922 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1923 read/write from plr file
1925 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1926 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1927 added escort.h header
1929 2003-03-25 Bradley Bell <btb@icculus.org>
1931 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1932 D1_PIGFILE ("descent.pig") macro
1934 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1935 models from d1 pig file
1937 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1938 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1939 really) from d1 pig file
1941 2003-03-23 Bradley Bell <btb@icculus.org>
1943 * main/bm.c: stop extra robots from overwriting exit models
1945 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1946 texture list doesn't get full
1948 * main/bm.c: fix mem leak when reading extra robots
1950 2003-03-21 Bradley Bell <btb@icculus.org>
1952 * main/menu.c: Added option to set movie resolution (mostly works)
1954 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1956 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1957 replacement functions to piggy.c
1959 * main/gameseq.c: attempt to support mac d1 descent.pig
1961 * main/bm.c: fix mem leak
1963 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1964 files, both d1 and d2 oem briefing where showed
1966 * main/inferno.c, main/movie.c: Change the default movie
1967 resolution to "high", implement the option -lowresmovies
1969 2003-03-20 Bradley Bell <btb@icculus.org>
1971 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1973 * main/piggy.c: comments
1975 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1977 * main/gameseq.c: delete duplicate function
1979 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1981 2003-03-19 Bradley Bell <btb@icculus.org>
1983 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1984 (cddb discid) support
1986 * arch/sdl/digi.c, main/kludge.c: implemented
1987 digi_link_sound_to_object3 for looping sounds, other looping stuff
1989 * arch/sdl/gr.c: removing dependencies on stuff in main/
1991 * arch/linux/Makefile.am, arch/linux/init.c,
1992 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1993 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1994 other header cleanups
1996 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1998 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2000 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2001 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2002 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2003 load d1 textures for d1 levels
2005 2003-03-19 Bradley Bell <btb@icculus.org>
2007 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2008 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2009 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2010 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2013 * README: added some OS X info
2015 2003-03-17 Bradley Bell <btb@icculus.org>
2017 * main/newdemo.c: simplify DEMO_FILENAME macro
2019 * main/console.c, main/game.c: enable experimental console support
2021 * main/gamerend.c: fixed location of fps meter in multi
2023 2003-03-16 Bradley Bell <btb@icculus.org>
2025 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2026 also look in shared data dir for demos
2028 * main/newdemo.c, main/newdemo.h: comments/formatting
2030 2003-03-15 Christopher Thielen <chris@luethy.net>
2032 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2033 thinking d2 cd is always present
2035 2003-03-15 Bradley Bell <btb@icculus.org>
2037 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2040 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2043 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2044 gr_init. don't really know why this works, though
2046 2003-03-14 Bradley Bell <btb@icculus.org>
2048 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2050 * unused/bios/rbaudio.h: removed duplicate file
2052 2003-03-14 Christopher Thielen <chris@luethy.net>
2054 * arch/sdl/rbaudio.c: stop cd audio when exiting
2056 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2058 * main/gamecntl.c: add comments to the "only matt knows" cheats
2060 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2062 * main/gamemine.c: formatting, better texture conversion for d1
2065 2003-03-14 Bradley Bell <btb@icculus.org>
2067 * main/piggy.c: must swap all mac version pigfiles
2069 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2070 main/multi.c: formatting, minor cleanups
2072 * 2d/rle.c: need to swap line_size on bigendian machines
2074 * main/mission.c, main/mission.h: detect mac full version hogfile
2076 2003-03-13 Bradley Bell <btb@icculus.org>
2078 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2079 added joy/mouse sensitivity slider, increased range to 16, and
2082 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2085 * arch/linux/Makefile.am: removed extra backslash
2087 * TODO, installation.txt: updated some documentation
2089 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2090 menu, with maxfps option
2092 2003-03-12 Bradley Bell <btb@icculus.org>
2094 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2096 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2097 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2098 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2099 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2100 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2101 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2102 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2103 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2104 arch/linux/include/music.h, arch/linux/include/serial.h,
2105 arch/linux/include/ukali.h: formatting
2107 2003-03-11 Chris Arena <ccarena@cox.net>
2109 * main/menu.c: fixed brightness slider
2111 2003-03-01 Bradley Bell <btb@icculus.org>
2113 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2114 robots and animated bitmaps work, but colors are messed up
2116 2003-02-28 Bradley Bell <btb@icculus.org>
2118 * main/player.h: whitespace
2120 * main/automap.c, main/cntrlcen.c, main/collide.c,
2121 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2122 descent.hog is present, d1 becomes mission 0)
2124 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2125 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2126 arch/win32/winnet.c: MinGW compiles with network enabled again,
2127 but still doesn't work
2131 2003-02-28 Bradley Bell <btb@icculus.org>
2133 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2134 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2135 many opengl glitches
2137 2003-02-27 Bradley Bell <btb@icculus.org>
2139 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2140 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2141 main/network.c, main/network.h: noted that hoard.ham is only needed
2142 for multiplayer HOARD games, and should not be equated with
2143 "vertigo". put HoardEquipped() back in network.c.
2145 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2146 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2147 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2148 use timer_delay instead of d_delay
2150 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2152 * main/render.c: added replacement qsort for solaris
2154 2003-02-26 Bradley Bell <btb@icculus.org>
2156 * main/gamemine.c: texture conversion for d1 shareware
2158 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2160 * main/gamemine.c: better texture conversion for d1 levels
2162 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2164 * main/kconfig.c: fix joystick support under MinGW
2166 2003-02-26 Bradley Bell <btb@icculus.org>
2168 * main/playsave.c: fix swapping glitch
2170 * configure.ac, readme.txt: clean stuff up, getting ready for
2173 * main/titles.c: begin support for rendering spinning robots in
2176 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2179 * main/gamemine.c: load d1 shareware levels!
2181 2003-02-25 Bradley Bell <btb@icculus.org>
2185 * autogen.sh: add warning about old auto* versions, use
2188 2003-02-24 Bradley Bell <btb@icculus.org>
2190 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2191 briefings mostly working
2193 * main/movie.c, main/titles.c: fixed some more briefing glitches
2195 2003-02-23 Bradley Bell <btb@icculus.org>
2197 * main/movie.c: fixed crash when using shareware data files
2200 * arch/sdl/digi.c: fix crash on non-existent sounds
2201 (i.e. shareware data)
2203 2003-02-22 Bradley Bell <btb@icculus.org>
2205 * main/titles.c: fixed fullscreen toggle in briefings
2207 2003-02-21 Bradley Bell <btb@icculus.org>
2209 * configure.ac: check for mingw when enabling nasm
2211 * main/playsave.c: enable loading player files of either byte
2214 2003-02-20 Bradley Bell <btb@icculus.org>
2216 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2218 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2219 #343, not "rest of solution to bug #344"
2221 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2224 * main/kludge.c: partial solution to bug #344
2226 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2228 * compilerdefs.txt: added linux/mips info
2230 * ChangeLog: clean up changelog
2232 2003-02-19 Bradley Bell <btb@icculus.org>
2234 * libmve/mveplay.c: os x needs nanosleep prototype.
2236 2003-02-18 Bradley Bell <btb@icculus.org>
2238 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2240 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2241 to disable/enable audio
2243 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2245 * main/: movie.h, titles.c: make sure movie's palette is set before
2246 writing briefing text. Fixes bug #359
2248 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2251 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2252 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2255 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2258 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2259 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2260 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2263 * include/libmve.h: blah
2265 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2267 * main/render.c: 2nd attempt to fix solaris qsort bug
2269 2003-02-18 Bradley Bell <btb@icculus.org>
2271 * configure.ac, include/pstypes.h: put alignment detection in
2274 2003-02-17 Bradley Bell <btb@icculus.org>
2276 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2277 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2278 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2279 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2280 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2281 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2282 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2283 moved mve stuff to separate subdir
2285 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2286 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2287 mve code. Fixes (at least) bugs #41, #348, and #350.
2289 2003-02-14 Bradley Bell <btb@icculus.org>
2291 * main/Makefile.am: no more Makefile.mveplay. again
2293 * main/mveplay.c: typo
2295 2003-02-13 Bradley Bell <btb@icculus.org>
2297 * utilities/mvlextract.c: uint -> unsigned int
2299 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2300 standalone mveplayer, win32 support
2302 * main/movie.c: random bugfixes, win32 support
2304 * arch/sdl/Makefile.am: formatting
2306 * configure.ac: disable networking on mac/win for now
2308 * main/newmenu.c: comments
2310 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2312 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2313 redundant swap functions.
2315 2003-02-13 Bradley Bell <btb@icculus.org>
2317 * ChangeLog: update changelog
2319 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2321 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2322 polymodel alignment issues.
2324 2003-02-13 Bradley Bell <btb@icculus.org>
2326 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2327 fix various little bugs
2329 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2330 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2332 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2335 * README.utils: new file
2337 * main/: mve_main.c, mveplay.c: more movie fixes
2339 * README: updated README
2341 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2343 2003-02-12 Bradley Bell <btb@icculus.org>
2345 * utilities/mvlextract.c: bigendian mvl support
2347 * main/mveplay.c: formatting, stuff
2349 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2350 truecolor mve support, standalone mveplayer
2352 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2353 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2354 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2355 standalone mveplayer
2357 2003-01-22 Bradley Bell <btb@icculus.org>
2359 * include/: interp.h, interp.h: restore prototype for
2360 swap_polygon_model_data
2362 2003-01-21 Bradley Bell <btb@icculus.org>
2364 * main/piggy.c: use memcpy to avoid alignment problem
2366 * compilerdefs.txt: updated some defs, added sunos/sparc
2368 2003-01-15 Bradley Bell <btb@icculus.org>
2370 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2372 * main/gamemine.c: attempting to support d1 shareware
2374 * compilerdefs.txt: update defs
2376 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2378 * main/mveplay.c: fix several bugs, comments, formatting.
2380 2003-01-15 Bradley Bell <btb@icculus.org>
2382 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2383 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2384 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2385 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2388 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2389 formatting, comments
2391 2003-01-11 Bradley Bell <btb@icculus.org>
2393 * main/: mission.c, mission.h: attempt to support d1 for mac
2396 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2398 * main/object.h: foo
2400 2003-01-09 Bradley Bell <btb@icculus.org>
2402 * main/movie.c: use ifdef around gr_toggle_fullscreen
2404 2003-01-07 Bradley Bell <btb@icculus.org>
2406 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2407 main/mission.h: don't need .msn file for descent.hog anymore
2411 2003-01-06 Bradley Bell <btb@icculus.org>
2413 * main/mission.h, main/mission.c: comments
2415 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2418 2003-01-03 Bradley Bell <btb@icculus.org>
2420 * utilities/: txb2txt.c, txt2txb.c: remove old files
2422 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2424 * main/polyobj.c: attempt to make read_model_file
2427 * main/menu.c: move vertigo text
2429 2003-01-02 Bradley Bell <btb@icculus.org>
2431 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2432 main/polyobj.h: cleanup alignment changes
2434 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2435 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2436 main/object.h: fix alignment issues on sparc
2438 * cvshowto.txt: update cvs info
2442 * 2d/rle.c: make rle_swap handle RLE_BIG
2444 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2446 * main/render.c: workaround solaris qsort bug
2448 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2450 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2451 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2453 * arch/linux/Makefile.am: enabled linux joystick, kali
2455 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2456 arch/sdl/event.c: enabled linux joystick
2458 2002-12-31 Bradley Bell <btb@icculus.org>
2460 * main/gamemine.c: simplified warning msg
2462 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2464 * main/render.h: fix compiler warning
2466 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2468 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2470 2002-12-24 Bradley Bell <btb@icculus.org>
2472 * main/mission.c: fixes an infinite loop which was caused by d2x
2473 thinking d2demo was a descent 1 mission
2475 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2477 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2479 2002-12-24 Bradley Bell <btb@icculus.org>
2481 * main/render.c: comments
2483 2002-10-30 Bradley Bell <btb@icculus.org>
2485 * main/inferno.c: add help for -hogdir option
2487 * main/inferno.c: added -hogdir option
2489 2002-10-28 Bradley Bell <btb@icculus.org>
2491 * main/: inferno.c, menu.c: enabled Vertigo displays
2493 * include/3d.h: typo
2495 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2497 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2498 main/netmisc.c, main/network.c: simplify and eliminate redundant
2501 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2503 * maths/fixc.c: fix infinite loop in quad_sqrt.
2505 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2506 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2508 2002-10-12 Bradley Bell <btb@icculus.org>
2510 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2512 2002-10-11 Bradley Bell <btb@icculus.org>
2514 * main/hud.c: make hud_message work correctly
2516 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2519 * main/network.c: formatting, small fixes
2521 2002-10-10 Bradley Bell <btb@icculus.org>
2523 * main/netmisc.h: no swap_object for little-endian
2525 * main/: netmisc.h, network.c: use macros to simplify network
2528 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2531 * main/inferno.c: enable loading screen for mac shareware with
2534 * main/netmisc.c: whitespace
2536 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2539 * main/hud.c: whitespace
2541 * configure.ac: remove shareware build, add macdata build
2543 * main/songs.c: whitespace
2545 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2546 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2549 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2552 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2554 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2555 comments, formatting, etc.
2557 * iff/iff.c: fix bigendian iff loading.
2559 2002-10-03 Bradley Bell <btb@icculus.org>
2561 * utilities/txb2tex.c: typo
2563 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2564 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2567 * arch/sdl/mouse.c: whitespace
2569 2002-09-19 Bradley Bell <btb@icculus.org>
2571 * main/kconfig.c: fix a oops, add old logs
2573 * main/kconfig.c: support for >3 mouse buttons
2575 2002-09-18 Bradley Bell <btb@icculus.org>
2577 * include/gr.h: fix palette swap define
2579 2002-09-14 Bradley Bell <btb@icculus.org>
2581 * main/titles.c: load hires briefing screen if lores doesn't exist
2582 (i.e. vertigo) and MenuHires=0
2584 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2586 * main/: multi.h, network.h: pack some structures for ipx
2589 2002-09-14 Bradley Bell <btb@icculus.org>
2591 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2592 and load_endlevel_data() to expect newline-terminated strings, fix
2593 load_game_data to read null-terminated string for
2596 2002-09-07 Bradley Bell <btb@icculus.org>
2598 * main/newmenu.c: added error message
2600 * main/menu.h: enable -nohires with mac shareware
2602 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2604 * 2d/font.c: enable 0/255 palette swap for fonts
2606 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2609 * 2d/2dsline.c: fix ogl blooper
2611 2002-09-05 Bradley Bell <btb@icculus.org>
2613 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2616 * include/strutil.h: need string.h for strcasecmp
2618 * include/rle.h: okay, maybe it needs to be this way
2620 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2622 * 2d/scalec.c: more stuff from d2src
2624 * 2d/rle.c: more stuff from d2src, formatting
2626 * 2d/font.c: useless cruft
2628 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2630 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2633 2002-09-04 Bradley Bell <btb@icculus.org>
2635 * include/grdef.h: fix compiler warnings
2637 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2639 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2642 * main/game.c: we want the mac ibitblt for everything but dos and
2645 * main/texmerge.c: these routines are in tmerge.c
2647 * main/credits.c: enable credits for mac and oem data
2649 * main/bm.c: use either exit.ham or exit.pofs
2651 * include/ibitblt.h: enable some more code from d2src
2653 * include/gr.h: enable mac ubitblt_double
2655 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2657 * include/grdef.h: moved some inline asm from linear.h
2659 * 2d/ibitblt.c: brought in line with original d2 version
2661 * 2d/bitblt.c: reverted to original d2 version of this file, then
2662 added d1x enhancements
2664 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2666 * 2d/linear.h: moved these back to their original locations
2669 * main/mveplay.c: close some memory holes, speed up palette loading
2671 * main/movie.c: added fullscreen toggle while playing movies
2673 * main/inferno.c: comment out -superhires help text (always on)
2675 * include/timer.h: added approx_fsec_to_usec macro
2677 * arch/sdl/joy.c: fix compiler warning
2679 2002-09-01 Bradley Bell <btb@icculus.org>
2681 * main/network.c: oops
2683 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2685 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2686 timer_get_fixed_seconds
2690 2002-08-31 Bradley Bell <btb@icculus.org>
2692 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2695 * main/multi.h: network endian stuff
2697 * 2d/font.c, include/gr.h: fast file i/o for font headers
2699 * arch/win32/arch_ip.cpp: unused file
2701 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2702 bigendian networking fixes
2704 * main/menu.c: make net menu more accurate, also make superhires
2707 * include/pstypes.h: better to have __pack__ all the time, I think.
2708 needed for networking, e.g.
2710 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2713 * arch/win32/Makefile.am: unused file
2717 2002-08-30 Bradley Bell <btb@icculus.org>
2719 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2721 * main/: newmenu.h, titles.c: formatting
2723 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2724 main/multi.h: networking works, finally
2726 * TODO: added TODO file
2728 * arch/linux/arch_ip.cpp: unused fine
2730 * README: network sorta working
2732 * main/: Makefile.am, multi.c, network.c, network.h: more
2735 * main/menu.c: load builtin mission correctly
2737 * main/inferno.c: documentation
2739 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2742 * main/Makefile.mveplay: don't need no more
2744 2002-08-29 Bradley Bell <btb@icculus.org>
2746 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2747 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2748 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2751 * include/ipx_drv.h: more network fixing
2753 * arch/linux/include/ipx_drv.h: more network fixing
2755 * include/ipx.h: formatting
2757 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2759 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2760 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2761 main/inferno.c: fixed networking fuck-up?
2763 * Makefile.am: moved mingw info to README
2765 * README, mingw32.txt: moved mingw info to README
2767 2002-08-27 Bradley Bell <btb@icculus.org>
2769 * utilities/mvlextract.c: allow specifying file to extract
2771 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2774 * utilities/hogextract.c: allow specifying file to extract
2776 * main/mission.c: Have to get mission_num _after_ promoting...
2778 * main/: gameseq.c, titles.c: beginning d1 briefing support
2780 * descent.msn: beginning d1 briefing support
2782 * main/: titles.c, titles.h: d1-style mission briefings
2784 * main/piggy.h: whitespace
2786 * main/movie.c: beginning robot movie support, fall back on lo/hi
2787 res if hi/lo not available
2789 * main/mission.c: added Builtin_mission_num for builtin mission,
2790 D1Hogdir, d1-style mission briefings
2792 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2795 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2796 (for d1 missions that need d1 data)
2798 * 2d/ibitblt.c: whitespace
2800 2002-08-26 Bradley Bell <btb@icculus.org>
2802 * utilities/mvlcreate.c: oops
2804 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2807 * utilities/hogextract.c: added [v]iew option
2809 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2811 * main/titles.c: fix writable string, disable DumbAdjust thing
2813 * main/polyobj.h: whitespace
2815 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2818 * main/movie.c: read movies from AltHogDir, other fixes
2820 * main/: mission.c, mission.h: fix bug w/mission filename
2822 * main/gameseq.c: comments
2824 * main/digi.h: whitespace n stuff
2826 * include/mve_audio.h: added audio flag macros
2828 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2833 2002-08-23 Bradley Bell <btb@icculus.org>
2835 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2838 * Makefile.am: remove d2demo.mn2
2840 * cfile/cfile.c, include/cfile.h: add cfile_size function
2842 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2843 eliminate need for .mn2 files for oem and demo
2845 2002-08-22 Bradley Bell <btb@icculus.org>
2847 * main/bm.c: fix for vertigo
2849 * main/menu.h: make OEM menu pcx available
2851 * 2d/rle.c: merge with original d2 file
2853 * Makefile.am, configure.ac: let mission files get installed by
2856 2002-08-17 Bradley Bell <btb@icculus.org>
2858 * configure.ac: make FAST_FILE_IO the default on little-endian
2861 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2863 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2866 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2868 * main/: game.c, menu.c, mission.c: promote builtin missions.
2870 2002-08-15 Bradley Bell <btb@icculus.org>
2872 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2873 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2875 * utilities/.cvsignore: added cvsignore
2877 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2880 * main/piggy.c: mac data file loading
2882 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2883 transparency and swap 0/255 correctly for mac data files
2885 2002-08-13 Bradley Bell <btb@icculus.org>
2887 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2888 to utilities to avoid conflict with c++ std lib <utility>
2890 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2891 txt2txb.c: moved utility to utilities to avoid conflict with c++
2894 * Makefile.am, configure.ac: add utilities
2896 2002-08-09 Bradley Bell <btb@icculus.org>
2898 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2901 2002-08-08 Bradley Bell <btb@icculus.org>
2903 * main/inferno.c: comments
2905 * main/: newmenu.c, songs.c: mac demo datafile support
2907 * installation.txt: update
2909 * main/gamesave.c: use lowercase for consistency
2911 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2912 models for other than d2demo
2914 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2916 * main/gamemine.c: formatting, better d1 texture conversion
2918 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2919 main/mission.h: recognize .msn mission files.
2921 2002-08-07 Bradley Bell <btb@icculus.org>
2923 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2924 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2925 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2926 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2927 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2928 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2931 2002-08-06 Bradley Bell <btb@icculus.org>
2933 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2935 * main/Makefile.am: formatting
2937 * 2d/font.c: make gr_remap_font just reload the whole thing
2939 * configure.ac: formatting
2941 * Makefile.am: added d2demo.mn2
2943 * d2demo.mn2: mission file for shareware
2945 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2946 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2948 * main/sounds.h: shareware stuff, whitespace
2950 * main/: polyobj.c, polyobj.h: more fast i/o macros
2952 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2955 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2956 endlevel stuff to non-shareware, allow movies/endlevel for
2959 * main/cntrlcen.c: typo
2961 * main/bm.h: use global Piggy_hamfile_version
2963 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2964 macros, use global Piggy_hamfile_version
2966 * main/Makefile.am: terrain and movie stuff always used now
2968 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2971 * main/: gamemine.c, gamesave.c: load DMB levels
2973 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2974 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2976 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2978 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2980 2002-08-04 Bradley Bell <btb@icculus.org>
2982 * main/inferno.c: shareware stuff, formatting
2984 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2986 * arch/sdl/gr.c: don't need to set mode in gr_init
2988 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2990 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2993 * Makefile.am, descent.mn2: added mission file for descent 1
2995 2002-08-02 Bradley Bell <btb@icculus.org>
2997 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2998 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2999 main/piggy.h, misc/error.c: junk
3001 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3002 render.h, scores.c, scores.h, terrain.c: shareware stuff
3004 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3005 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3006 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3007 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3008 main/weapon.c, main/weapon.h: fast i/o macros
3010 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3012 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3013 main/gamemine.h, main/gamesave.c: load d1 levels
3015 2002-07-30 Bradley Bell <btb@icculus.org>
3017 * configure.ac: oops
3019 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3022 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3023 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3024 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3025 main/piggy.c, main/titles.c: support shareware datafiles!
3027 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3028 piggy.c: SHAREWARE fixes
3030 2002-07-29 Bradley Bell <btb@icculus.org>
3032 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3033 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3034 misc/fileutil.c: Portability - OS X support
3036 2002-07-27 Bradley Bell <btb@icculus.org>
3038 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3039 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3040 segment.h: portability
3042 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3043 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3044 main/wall.h: portabilization
3046 * 2d/font.c, include/gr.h: portability
3048 2002-07-26 Bradley Bell <btb@icculus.org>
3050 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3052 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3054 * main/player.c: foo
3056 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3058 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3059 misc/fileutil.h: portable file i/o utils
3061 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3062 writable string anymore... / formatting
3064 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3065 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3066 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3067 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3068 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3069 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3070 portable-izing file loading routines
3072 2002-07-24 Bradley Bell <btb@icculus.org>
3074 * main/mveplay.c: correctly play files with 16bit uncompressed
3075 audio, mem checking, etc
3077 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3080 2002-07-23 Bradley Bell <btb@icculus.org>
3082 * misc/Makefile.am: unused file
3084 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3085 main/sounds.h: remove experimental nmovie stuff
3087 * main/movie.c: add some debugging output
3089 2002-07-22 Bradley Bell <btb@icculus.org>
3091 * main/: console.c, state.c: simplified header
3093 * main/movie.c: enable mveplay audio
3095 * main/old/movie.c: moved to main/
3097 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3098 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3099 main/mvelib.c, main/mveplay.c: initial movie support
3101 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3102 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3103 include/ogl_init.h, include/pstypes.h, main/console.c,
3104 main/state.c, mem/mem.c: OS X stuff
3106 * configure.ac: OS X and movie stuff
3108 2002-07-19 Bradley Bell <btb@icculus.org>
3110 * compilerdefs.txt: OSX defs
3112 2002-07-18 Bradley Bell <btb@icculus.org>
3114 * main/inferno.c: use simpler rcs tags
3116 * autogen.sh: keep Changelog in cvs (and use --accum)
3118 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3119 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3120 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3121 main/songs.c: changed cdrom->rbaudio
3123 * include/rbaudio.h: moved to /include
3125 2002-07-17 Bradley Bell <btb@icculus.org>
3127 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3128 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3129 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3130 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3131 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3132 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3133 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3134 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3135 3d/setup.c: use simpler rcs tags
3140 2002-07-17 Bradley Bell <btb@icculus.org>
3142 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3144 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3146 * debian/rules: don't need readme's
3148 * debian/rules: move d1x license to COPYING, license clarifications
3150 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3151 license to COPYING, license clarifications
3153 * debian/rules: fix debian docs
3155 * debian/rules: fix debian manpages
3157 * debian/d2x-sdl.menu: fix debian menu
3159 * debian/rules: link to undocumented man page for debs
3161 * Makefile.am, configure.ac, debian/control, debian/copyright,
3162 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3163 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3164 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3167 2002-07-16 Bradley Bell <btb@icculus.org>
3169 * debian/: rules, changelog.in: deb stuff
3171 * configure.ac: cleaner nasm detection
3173 * debian/: changelog.in, control, rules: deb stuff
3175 * README, installation.txt: typos, stuff
3177 * configure.ac: better #defines
3179 * configure.ac: whitespace
3181 * configure.ac: better documentation
3183 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3184 SDL_JOYSTICK not needed
3186 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3188 * configure.ac: need higher SDL for joystick
3190 * debian/: control, rules: deb stuff
3192 * arch/sdl/joy.c: old junk
3194 * Makefile.am, configure.ac: automake updates
3196 * main/: inferno.c, text.c: don't use althogdir on non-unix
3198 * configure.ac: more autoconf updates
3200 * misc/strutil.c: better strrev
3202 * main/inferno.c: need limits.h on mingw also
3204 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3207 2002-04-19 Bradley Bell <btb@icculus.org>
3209 * main/network.c: let hoard.ham be a cfile
3211 * main/text.c: better error message when hog not found
3215 2002-03-23 Bradley Bell <btb@icculus.org>
3217 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3218 arch/sdl/Makefile.am: Use SDL joystick automatically
3220 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3222 2002-03-05 Bradley Bell <btb@icculus.org>
3224 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3227 2002-02-23 Bradley Bell <btb@icculus.org>
3229 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3231 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3232 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3233 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3234 main/editor/Makefile.am: moved includes to include
3236 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3238 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3239 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3240 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3243 * main/game.c: disabled cockpit for OGL, formatting
3245 * 2d/ibitblt.c: formatting
3247 2002-02-16 Bradley Bell <btb@icculus.org>
3249 * include/oldsdl.h: check for older macros
3251 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3252 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3253 allow older sdl versions
3255 2002-02-15 Bradley Bell <btb@icculus.org>
3257 * main/: automap.c, automap.h, inferno.c: automap resolution now
3260 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3262 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3263 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3264 win32/include/key_arch.h: never mind - that would be pointless
3266 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3267 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3268 win32/include/key_arch.h: copied files from d1x
3270 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3271 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3273 * main/multipow.c: need conf.h
3275 * arch/win32/Makefile.am: new file
3277 * include/pstypes.h: added u_int16_t (needed in base_ip)
3279 * arch/win32/arch_ip.cpp: copied from d1x
3281 2002-02-14 Bradley Bell <btb@icculus.org>
3283 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3285 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3286 main/netlist.c: Added hotkeys to toggle fullscreen mode
3288 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3289 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3291 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3292 reorder.h: Lotsa networking stuff from d1x
3294 2002-02-13 Bradley Bell <btb@icculus.org>
3296 * include/gr.h, main/game.c: Fullscreen toggle stuff
3298 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3301 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3302 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3305 2002-02-11 Bradley Bell <btb@icculus.org>
3307 * main/bm.c: use portable loader if bigendian
3309 * include/pstypes.h: don't define bool for c++
3311 * include/cfile.h: extern AltHogDir stuff
3313 * include/byteswap.h: use WORDS_BIGENDIAN
3315 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3317 * main/vers_id.h: added D2X_IVER
3319 * misc/args.c: don't use d1x.ini
3321 * Makefile.am: rpm stuff
3323 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3326 2002-02-09 Bradley Bell <btb@icculus.org>
3328 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3330 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3332 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3335 2002-02-06 Bradley Bell <btb@icculus.org>
3337 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3338 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3339 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3341 * debian/: changelog.in, control, copyright, d2x-gl.files,
3342 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3346 2002-02-02 Bradley Bell <btb@icculus.org>
3348 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3350 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3351 Enabled RELEASE option
3353 2002-01-31 Bradley Bell <btb@icculus.org>
3355 * Makefile.am, configure.ac: specify prerequisite versions of
3356 autoconf and automake
3358 2002-01-29 Bradley Bell <btb@icculus.org>
3360 * main/mission.c: RCS header added
3362 * main/inferno.c: update copyright date
3364 * main/mission.c: allow missions to be in AltHogDir
3366 * configure.ac: Display results of configure
3368 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3371 2002-01-28 Bradley Bell <btb@icculus.org>
3373 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3374 Data files now go in DATADIR/games/d2x, user files now go in
3377 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3379 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3380 files now go in ~/.d2x
3382 2002-01-24 Bradley Bell <btb@icculus.org>
3384 * configure.ac: fix nasm not found error message
3386 2002-01-18 Bradley Bell <btb@icculus.org>
3388 * configure.in: getting rid of old configure.in
3390 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3391 main/movie.c: Movie playing kludgey stuff
3393 * misc/args.c: formatting
3395 * main/inferno.c: allow -h for help
3397 * include/error.h: don't die on int3, unless -debug given
3399 * mingw32.txt: more stuff
3401 2001-12-29 Bradley Bell <btb@icculus.org>
3403 * Makefile.am: Got rid of thinking.txt
3405 * main/inferno.c: document -nomovies option
3407 2001-12-28 Bradley Bell <btb@icculus.org>
3409 * main/titles.c: formatting, put some code into place for rendering
3410 of robots during briefings
3412 2001-12-27 Bradley Bell <btb@icculus.org>
3416 2001-12-23 Craig Hadady <chadady@iglou.com>
3418 * 2d/rle.c: fixed bug in dummy array.
3420 2001-12-03 Bradley Bell <btb@icculus.org>
3422 * arch/sdl/init.c: fix formatting
3424 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3425 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3426 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3427 and sdl joystick stuff
3429 2001-11-30 Bradley Bell <btb@icculus.org>
3431 * thinking.txt: not needed
3433 2001-11-27 Bradley Bell <btb@icculus.org>
3435 * cygconf, mingw32.txt: use sdl from source on cygwin
3437 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3438 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3439 SDL_CFLAGS to CFLAGS
3441 2001-11-27 Bradley Bell <btb@icculus.org>
3445 2001-11-14 Bradley Bell <btb@icculus.org>
3447 * texmap/scanline.c: use optimization flags as texmap default
3449 * NEWS: mouse wheel, etc
3451 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3452 wheel to emulate 3rd axis
3454 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3456 * include/error.h: kludge to ungrab mouse when we hit an int3
3458 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3459 __ENV_MSDOS__ to __MSDOS__
3461 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3464 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3467 * arch/sdl/digi.c: implemented digi_set_volume
3469 * include/grdef.h, main/config.c, misc/d_io.c: change
3470 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3472 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3473 main/piggy.c: use MAKE_SIG
3475 * installation.txt: update
3477 * configure.ac: new file
3479 * arch/sdl/joydefs.c: #include pstypes.h
3481 * arch/sdl/init.c: SDL joystick stuff
3483 * acconfig.h: adjust MINGW defines
3485 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3486 controls menu now works
3488 2001-11-13 Bradley Bell <btb@icculus.org>
3490 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3493 * Makefile.am: New file
3495 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3498 * compilerdefs.txt: New file
3500 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3502 2001-11-12 Bradley Bell <btb@icculus.org>
3504 * main/playsave.c: load player files regardless of byte order of
3507 2001-11-11 Bradley Bell <btb@icculus.org>
3509 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3512 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3514 * NEWS: GL savegame thumbnails
3516 * acconfig.h, configure.in: make option for NMOVIES, default to off
3518 2001-11-09 Bradley Bell <btb@icculus.org>
3520 * main/state.c: Enabled savegame thumbnails under OpenGL
3522 * unused/pa_null/pa_enabl.h: remove duplicate header
3524 * misc/args.c: use d2x.ini for option file
3526 * mem/mem.c: Move mem_realloc inside the ifdef
3528 * main/menu.c: fix 640x400 menu text
3530 * main/inferno.c: added documentation
3532 * main/endlevel.c: fix warnings
3534 * arch/ogl/gr.c: Get rid of gl spew
3536 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3538 * acconfig.h: Define __SDL__ for mingw
3540 2001-11-08 Bradley Bell <btb@icculus.org>
3542 * 2d/font.c: free OGL font data when rereading
3544 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3545 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3546 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3547 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3548 main/weapon.h: Enabled shareware build, endlevel flythrough
3551 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3552 of use for shareware build
3554 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3557 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3559 2001-11-05 Bradley Bell <btb@icculus.org>
3561 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3564 * include/3d.h: Add comment
3566 2001-11-04 Bradley Bell <btb@icculus.org>
3568 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3571 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3574 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3576 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3577 main/hudmsg.h: Enable d1x-style hud_message
3579 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3581 * 2d/font.c: re-init ogl fonts after remapping colors.
3583 2001-11-02 Bradley Bell <btb@icculus.org>
3585 * misc/Makefile.am: remove byteswap.h (duplicate header)
3587 * 2d/font.c: fixed gr_remap_font, minor stuff
3589 * configure.in: take out -O2 if doing debug build
3591 * main/bm.c: formatting
3593 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3595 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3596 macros, get rid of functions
3598 2001-11-01 Bradley Bell <btb@icculus.org>
3600 * misc/byteswap.h: removed duplicate header
3602 2001-10-31 Bradley Bell <btb@icculus.org>
3604 * NEWS, main/automap.c: automap works in opengl
3606 * NEWS, configure.in: Added news
3608 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3610 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3612 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3613 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3614 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3616 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3618 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3620 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3621 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3623 2001-10-27 Bradley Bell <btb@icculus.org>
3625 * main/inferno.c: added some documentation
3627 2001-10-25 Bradley Bell <btb@icculus.org>
3629 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3632 * Makefile.am, configure.in, arch/Makefile.am,
3633 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3634 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3635 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3636 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3637 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3638 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3639 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3640 it's ugly, but It'll be easier to sync with d1x.
3642 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3643 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3644 main/editor/Makefile.am: attempt at support for editor, makefile
3647 * misc/d_delay.c: formatting fix
3649 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3650 tmappent.S, tmapppro.S: adding support for runtime selection of
3653 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3654 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3655 including multi.h and network.h, fix backslashes, fix compiler
3658 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3659 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3660 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3661 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3662 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3663 including multi.h and network.h, fix backslashes
3665 * include/pstypes.h: added typedef for u_int64_t on mingw
3667 * include/3d.h: added prototype for g3_uninit_polygon_model
3669 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3671 2001-10-24 Bradley Bell <btb@icculus.org>
3673 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3674 arch subdirs, as in d1x.
3676 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3677 earlier style until i understand automake 1.5 better. remove input
3680 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3681 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3682 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3683 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3684 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3685 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3686 Moved input stuff to arch subdirs, as in d1x.
3688 * NEWS, configure.in: blah blah
3690 2001-10-23 Bradley Bell <btb@icculus.org>
3692 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3694 * texmap/tmapppro.S: no need for #include <conf.h> here
3696 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3699 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3700 file. RCS header added
3702 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3703 #ifdef'ing out the whole file. RCS header added
3705 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3706 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3707 fixes. Now works with automake 1.5 and autoconf 2.52.
3708 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3709 mingw (-grabmouse now works on win32).
3711 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3712 These don't belong in cvs
3716 2001-10-20 Bradley Bell <btb@icculus.org>
3718 * 2d/font.c: Don't free unused variables...
3720 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3723 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3724 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3725 main/Makefile.am: make dist more sensible
3727 * Makefile.am: Kludge for linking on mingw
3729 2001-10-19 Bradley Bell <btb@icculus.org>
3731 * Makefile.am, configure.in, arch/win32/Makefile.am,
3732 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3734 * include/ipx_drv.h: Check for __MINGW32__
3736 * include/i86.h: Imported from d1x
3738 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3740 * arch/dos/modex.asm: Fixed %include
3742 * main/console.c: RCS headers added
3744 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3747 * Makefile.am, main/Makefile.am: Moved final link to top-level
3748 directory instead of main/
3750 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3751 __ENV_LINUX__ to __linux__
3753 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3754 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3755 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3756 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3757 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3758 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3759 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3760 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3761 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3762 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3765 * configure.in: add --enable-xploader, support arch/linux subdir,
3768 * main/inferno.c: conditionalize conf.h
3770 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3772 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3773 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3774 misc/fileutil.h: Partial application of linux/alpha patch.
3776 2001-10-19 Bradley Bell <btb@icculus.org>
3778 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3779 networking in line with d1x, moved some arch/linux_* stuff to
3782 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3783 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3784 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3785 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3788 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3789 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3790 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3791 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3792 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3793 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3794 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3795 linux/include/ukali.h: Brought linux networking in line with d1x,
3796 moved some arch/linux_* stuff to arch/linux/*
3798 * include/ipx_drv.h: Imported from d1x
3800 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3802 * main/ipx_drv.c: Imported from d1x
3804 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3805 main/network.h, main/Makefile.am: Trying to get network working on
3808 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3809 main/Makefile.am: build fixes
3811 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3812 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3813 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3814 starting to get net working.
3816 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3817 conditionalized min,max macros
3819 2001-10-18 Bradley Bell <btb@icculus.org>
3821 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3822 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3823 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3824 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3827 * 2d/2dsline.c: RCS headers added/changed
3829 * configure.in: fix NASMFLAGS bug
3831 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3834 2001-10-17 Bradley Bell <btb@icculus.org>
3836 * NEWS: Fixed the invulnerable robots bug!
3838 * main/collide.c: Fixed the invulnerable robots bug!
3840 2001-10-14 Bradley Bell <btb@icculus.org>
3842 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3845 2001-10-13 Bradley Bell <btb@icculus.org>
3847 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3848 arch/Makefile.am, arch/dos/Makefile.am,
3849 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3850 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3851 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3852 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3853 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3854 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3855 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3856 arch/win32/include/Makefile.am, iff/Makefile.am,
3857 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3858 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3859 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3860 unused/bios/Makefile.am, unused/lib/Makefile.am,
3861 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3862 unused/ui/Makefile.am, unused/vga/Makefile.am,
3863 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3864 automake stuff from "inert" subdirs. And there was much rejoicing.
3866 * Makefile.am, NEWS, configure.in: Stuff
3868 * ChangeLog: removing auto-generated file
3870 * cygconf: Added instructions for mingw32 build
3872 * Makefile.am: renamed INSTALL to installation.txt
3874 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3876 * mingw32.txt: Added instructions for mingw32 build
3878 * configure.in: Enable assembly under mingw32
3880 2001-10-12 Bradley Bell <btb@icculus.org>
3882 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3884 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3885 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3886 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3887 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3888 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3889 to __DJGPP__, since it's built-in.
3891 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3893 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3894 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3898 2001-10-12 Bradley Bell <btb@icculus.org>
3900 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3902 * Makefile.am: make sure cygconf gets archived
3904 * configure.in: Increment version number in preparation for release
3906 * configure.in: Fix detection of opengl
3908 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3909 cygconf, arch/Makefile.am, arch/include/joy.h,
3910 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3911 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3912 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3913 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3914 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3915 Vastly improved compilability.
3917 2001-10-11 Bradley Bell <btb@icculus.org>
3919 * Makefile.am: Added macros/sdl.m4
3921 * autogen.sh: Added macros/sdl.m4
3923 2001-10-09 Bradley Bell <btb@icculus.org>
3925 * main/vers_id.h: Added DESCENT_VERSION constant
3927 * main/inferno.c: Added command-line help.
3929 * include/ogl_init.h: opengl improvments (following d1x changes)
3931 2001-10-07 Bradley Bell <btb@icculus.org>
3933 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3934 arch/ogl/Makefile.am: Remove duplicate headers.
3936 2001-08-02 Thimo Neubauer <thimo@debian.org>
3938 * mem/mem.c: totally crippled the memory manager because it does
3939 not make sense for non-DOS-systems and it would have been too
3940 complicated to get it 64bit clean
3942 2001-06-19 Bradley Bell <btb@icculus.org>
3944 * cvshowto.txt: updated anonymous password
3946 2001-02-08 Bradley Bell <btb@icculus.org>
3948 * COPYING, license.txt: Added d1x license
3950 2001-02-01 Bradley Bell <btb@icculus.org>
3952 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3954 2001-01-31 Bradley Bell <btb@icculus.org>
3956 * configure.in, arch/include/mouse.h, include/pstypes.h,
3957 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3959 * main/polyobj.c: fix typo
3961 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3962 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3963 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3964 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3965 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3966 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3967 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3968 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3969 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3970 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3971 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3972 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3973 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3974 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3975 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3976 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3977 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3978 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3979 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3980 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3981 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3982 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3983 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3984 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3985 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3986 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3989 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3990 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3991 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3992 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3995 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3998 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3999 cross-compiling, and cygwin fixes
4001 2001-01-30 Bradley Bell <btb@icculus.org>
4003 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4004 include/pstypes.h, include/strutil.h, main/Makefile.am,
4005 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4006 needs --without-assembler and --without-network to compile
4008 2001-01-29 Bradley Bell <btb@icculus.org>
4010 * configure.in, main/Makefile.am: Fixes to build system
4012 * main/kconfig.c: fix for non-linux joysticks
4014 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4015 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4016 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4017 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4018 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4019 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4020 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4021 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4022 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4023 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4025 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4026 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4027 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4028 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4029 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4030 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4033 * arch/dos/include/joy.h, arch/dos/include/key.h,
4034 arch/dos/include/mouse.h: Unified input headers.
4036 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4038 2001-01-28 Bradley Bell <btb@icculus.org>
4040 * conf.h.in, configure.in, arch/Makefile.am,
4041 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4042 arch/include/key.h, main/Makefile.am: More header unification...
4044 * main/newdemo.c: Added <ctype.h>
4046 * arch/include/event.h, arch/include/joy.h: unified input headers.
4048 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4049 OpenGL now uses SDL-GL instead of gii
4051 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4053 2001-01-25 Bradley Bell <btb@icculus.org>
4055 * autogen.sh: use "set -e" so execution stops if something goes
4058 2001-01-24 Bradley Bell <btb@icculus.org>
4062 * Makefile.am: Add ChangeLog to dist
4066 2001-01-24 Bradley Bell <btb@icculus.org>
4068 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4070 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4071 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4074 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4075 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4076 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4077 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4078 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4079 arch/Makefile.am, arch/dos/Makefile.am,
4080 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4081 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4082 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4083 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4084 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4085 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4086 unused/Makefile.am, unused/bios/Makefile.am,
4087 unused/lib/Makefile.am, unused/novga/Makefile.am,
4088 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4089 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4090 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4091 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4092 make dist, VPATH builds, ...
4094 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4095 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4096 arch/dos/Makefile.in, arch/linux/Makefile.in,
4097 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4098 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4099 misc/Makefile.in, texmap/Makefile.in: cruft removal
4101 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4104 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4106 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4108 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4111 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4112 added -grabmouse option
4114 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4115 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4116 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4117 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4118 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4119 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4120 main/songs.c, misc/args.c: changed args_find to FindArg
4122 2001-01-22 Bradley Bell <btb@icculus.org>
4124 * configure, main/Makefile.am, main/Makefile.in: configuration
4127 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4128 fix compiler warnings w/opengl
4130 * include/console.h: ggi support
4132 * arch/linux_init.c: svgalib support
4134 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4135 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4136 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4137 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4138 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4139 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4142 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4144 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4145 main/render.c: fix warnings and enable NDEBUG *
4146 arch/svgalib_init.c: svgalib support
4148 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4150 * main/kconfig.c: joystick support
4152 2001-01-21 Bradley Bell <btb@icculus.org>
4154 * cvshowto.txt: new file, taken from d1x webpage
4156 * AUTHORS, README: Taking over as maintainer of d2x
4158 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4160 2001-01-20 Bradley Bell <btb@icculus.org>
4162 * configure, configure.in: Turned -Werror back off by default
4164 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4165 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4166 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4167 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4168 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4169 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4170 main/laser.c, main/multi.c, main/network.c, main/network.h,
4171 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4172 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4173 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4174 warnings, for non-OpenGL on linux, anyway...
4176 2001-01-19 Bradley Bell <btb@icculus.org>
4178 * copying: remove duplicate file
4180 * Import of d2x-0.0.9-pre1
4182 * Import of d2x-0.0.8