1 2004-05-19 Matthew Mueller <donut@dakotacom.net>
3 * main/inferno.c: restore inferno.c initialization of
4 screen_compatible and use_double_buffer to 'normal' values, broken
5 long long ago in one of the high res menu patches (d1x r1.30)
7 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
8 resolutions to be specified on command line (d1x r1.2, r1.29,
9 r1.4) -- doesn't work yet
11 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
13 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
16 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
17 volume song stop/starting (d1x r1.7)
19 2004-05-18 Matthew Mueller <donut@dakotacom.net>
21 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
24 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
25 ogl_ulinec (d1x r1.29)
27 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
29 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
30 bottom are inclusive not exclusive (d1x r1.28)
32 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
33 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
35 * arch/sdl/digi.c: fix typo
37 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
39 * arch/win32/init.c, arch/win32/win32.c: move win32 window
40 creation code from arch_init_start into arch_init to fix weirdness
41 with --help (d1x r1.5, r1.6)
43 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
44 sync issues and lack of midi reset (d1x r1.5)
46 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
49 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
50 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
52 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
55 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
57 2004-05-18 Bradley Bell <btb@icculus.org>
59 * include/vecmat.h: comments/formatting
61 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
63 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
64 include/test.lnk: remove unnecessary files
66 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
67 This enables compilation with gcc 3.1
69 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
71 * main/switch.c: took care of switches triggering single-sided
72 walls (don't try to access the nonexistent adjacent wall via NULL
73 pointers or negative array indices)
75 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
77 * main/wall.c: fix invalid memory access for d1 levels which
78 don't have a corresponding wall behind.
80 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
82 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
83 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
84 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
85 interface header to new header file internal.h
87 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
89 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
90 bitmask for each joystick axis that has sent input data,
91 and will not crash Windows anymore during joystick setup because
92 of for() loop over axis being executed once too often.
94 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
95 gr_remap_mono_font() and call it after loading saved level.
97 * main/laser.c: limit homing missile turn rate
99 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
100 centers (work like fuel centers but provide shield)
102 * main/gameseg.c: fix endless loop in some levels with a
103 certain (complicated) structure
105 2004-05-13 Bradley Bell <btb@icculus.org>
107 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
108 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
109 updated project files for SDL 1.2.7
111 * Makefile.am: add VisualC, VisualCE dirs to tarball
113 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
115 * arch/sdl/digi.c: formatting
117 2004-05-12 Bradley Bell <btb@icculus.org>
119 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
122 * 2d/palette.c, include/palette.h: added function to create blend
125 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
127 2004-05-11 Bradley Bell <btb@icculus.org>
129 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
131 2004-05-10 Bradley Bell <btb@icculus.org>
133 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
134 g3_draw_transp_poly had the fade level backwards, decided to just
135 fix g3_draw_poly so it behaves correctly, transparency or not,
136 reverted changes to render_face
138 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
140 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
141 rendering transparent (e.g. cloaked) walls
143 * main/render.c: render_face now calls g3_draw_transp_poly() for
144 cloaked walls in OpenGL
146 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
148 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
149 that from other apps, had "static" distortions.
151 2004-04-22 Bradley Bell <btb@icculus.org>
153 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
155 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
156 aligned version of PUT_INTEL_* macros
158 2004-04-15 Bradley Bell <btb@icculus.org>
160 * main/inferno.c: comment out unused checksum variable
162 2004-04-14 Bradley Bell <btb@icculus.org>
164 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
166 2004-04-14 Terran Melconian <terran@consistent.org>
168 * main/gameseg.c: use portable rand function (fixes #1118)
170 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
172 * main/songs.c: uncomment calls to RBAStop (fixes #473)
174 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
176 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
177 get rid of warnings (now compiles with -Werror on SunOS)
179 * main/piggy.c: fix (really) wierd SunOS bug
181 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
182 caused by not allocating enough mem for rle bitmaps
184 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
186 * include/pstypes.h: sun OS typedef fixes
188 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
190 * main/piggy.c: fix bug 1067
192 * main/piggy.c: fix bugfix for 1067
194 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
195 with descent.pig of mac registered)
197 2003-12-18 Bradley Bell <btb@icculus.org>
199 * main/kconfig.c: fixes for linux-native joystick
201 * main/kconfig.c: bunch of fixes (esp. for non linux-native
204 * arch/include/joy.h: comments/formatting
206 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
208 * compilerdefs.txt: added FreeBSD defs
210 2003-12-08 Bradley Bell <btb@icculus.org>
212 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
215 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
217 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
218 arch/linux/ipx_udp.c: fix FreeBSD compile errors
220 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
222 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
223 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
224 get rid of silly ulongs
226 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
227 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
228 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
229 change relevant __linux__ macros to __ELF__
231 2003-11-27 Bradley Bell <btb@icculus.org>
233 * include/ogl_init.h: added proto for ogl_check_mode
235 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
236 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
239 2003-11-26 Bradley Bell <btb@icculus.org>
241 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
242 3.3 compiler warnings
244 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
247 * include/pstypes.h: OS X fixes
249 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
250 main/newmenu.h: linux fixes
252 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
253 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
254 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
255 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
256 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
259 * arch/sdl/gr.c: fix sdl gr_update
261 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
262 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
263 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
264 cfile/cfile.c, console/CON_console.c, include/d_io.h,
265 include/error.h, include/pstypes.h, include/strutil.h,
266 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
267 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
268 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
269 main/playsave.c, main/songs.c, main/state.c, main/text.c,
270 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
273 2003-11-25 Bradley Bell <btb@icculus.org>
275 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
276 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
277 libmve/VisualC/mveplayer.dsp: updated project files
279 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
282 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
283 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
284 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
285 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
288 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
289 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
292 2003-11-24 Bradley Bell <btb@icculus.org>
294 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
295 libmve/mveplay.c: stuff to play mve's in WinCE
297 * arch/win32/findfile.c: unused functions...
301 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
302 enabled mouse control of menus
304 * main/mission.h: oops, didn't mean to change this.
306 2003-11-21 Bradley Bell <btb@icculus.org>
308 * VisualCE/d2x/d2x.vcp: updated project file
310 2003-11-20 Bradley Bell <btb@icculus.org>
312 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
313 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
314 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
317 2003-11-17 Bradley Bell <btb@icculus.org>
319 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
320 main/menu.c: added option to disable kalinix under unix
322 * main/game.c, main/newmenu.c: always set menu mode for GL popups
324 2003-11-14 Bradley Bell <btb@icculus.org>
326 * main/automap.c: fix automap background image
328 * main/automap.c, main/automap.h: delete cruft
330 * main/automap.c: fix level number position
332 * main/automap.c: simplify g3_draw_line hack
334 * main/menu.c: stop pointless vid mode changes
336 2003-11-07 Bradley Bell <btb@icculus.org>
338 * NEWS, installation.txt: s'more documentation
340 2003-11-07 Steffen Pohle <stpohle@gmx.net>
342 * configure.ac: fix .exe extension problems
344 2003-11-07 Bradley Bell <btb@icculus.org>
346 * arch/ogl/ogl.c: disable texture format verification for OS X -
349 2003-11-06 Bradley Bell <btb@icculus.org>
351 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
352 use more traditional Alt+Enter for toggling fullscreen
354 * 2d/ibitblt.c, main/mission.h: comments/formatting
356 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
358 2003-11-06 Bradley Bell <btb@icculus.org>
360 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
361 resolution change, use kludge to avoid repetitive res changes
363 2003-11-04 Bradley Bell <btb@icculus.org>
365 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
366 structures and i/o routines back to piggy.c
368 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
370 * installation.txt: tell to install d1 .pig for better textures
372 2003-11-04 Bradley Bell <btb@icculus.org>
374 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
375 oem d1 v1.0 and registered d2 v1.0, comments
377 2003-11-03 Bradley Bell <btb@icculus.org>
379 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
380 all d1 shareware - even though files are different!
382 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
385 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
388 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
391 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
393 * main/movie.c: when no movies are found, divide by six the
394 number of warning lines sent to stdout
396 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
398 * include/byteswap.h: fix stupid copy/paste error
400 2003-10-24 Bradley Bell <btb@icculus.org>
402 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
403 gr_linear_rep_movsd_2x instead of almost identical
404 gr_linear_movsd_double. Better since we have assembly versions.
406 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
408 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
411 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
413 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
414 error with --disable-network, move reset_network_objects()
415 from gameseq.c to multi.c
417 2003-10-14 Bradley Bell <btb@icculus.org>
419 * AUTHORS, NEWS: stuff
421 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
423 2003-10-12 Bradley Bell <btb@icculus.org>
425 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
426 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
429 2003-10-12 Aaron Plattner <plattner@caltech.edu>
431 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
432 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
433 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
434 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
435 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
436 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
437 arch/win32/ipx_win.c, arch/win32/winnet.c,
438 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
439 main/multi.h, main/network.c: add IPv4 multicasting support
441 2003-10-11 Bradley Bell <btb@icculus.org>
443 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
445 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
446 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
447 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
448 main/weapon.h: lots of shareware and oem fixes
450 2003-10-10 Bradley Bell <btb@icculus.org>
452 * arch/win32/winnet.c: fixed stupid win32 network bug
454 2003-10-10 Bradley Bell <btb@icculus.org>
456 * main/piggy.c: increased D1_MAX_TMAP_NUM
458 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
460 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
461 which are animated in d2, refactorizes d1 texture reading
463 2003-10-10 Bradley Bell <btb@icculus.org>
465 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
466 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
467 main/collide.h, main/compbit.h, main/config.h, main/console.c,
468 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
469 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
470 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
471 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
472 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
473 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
474 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
475 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
476 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
477 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
478 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
479 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
480 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
481 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
482 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
483 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
484 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
485 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
486 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
487 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
488 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
489 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
490 main/wall.h: comments/formatting
492 2003-10-09 Bradley Bell <btb@icculus.org>
494 * main/text.c: fix text when using old datafiles
496 * main/laser.h: comments/whitespace
498 * main/laser.c, main/weapon.c: fixed smart missiles and smart
499 mines w/shareware data
501 * include/DT_drawtext.h: deleted unused file
503 2003-10-08 Bradley Bell <btb@icculus.org>
505 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
507 * arch/win32/ipx_udp.c: use closesocket() instead of close()
509 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
510 main/menu.c: Disabled 'd2x keys' weapon selection
512 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
514 * main/object.h, main/multi.h: get rid of most warnings issued by
515 cpp-precomp of gcc from Mac OS X dev tools
517 2003-10-05 Bradley Bell <btb@icculus.org>
519 * NEWS, configure.ac: increment version number
521 * cfile/cfile.c: better handling of CRLF text files (when that is
524 * utilities/hogcreate.c, utilities/hogextract.c,
525 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
526 reading/writing files
528 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
529 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
532 2003-10-04 Bradley Bell <btb@icculus.org>
534 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
536 * main/netmisc.c: change byte to sbyte, comments/whitespace
538 2003-10-03 Bradley Bell <btb@icculus.org>
540 * cfile/cfile.c, main/config.c: fix win32 eof bug.
542 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
545 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
546 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
547 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
548 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
549 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
550 main/object.c, main/object.h, main/paging.c, main/player.h,
551 main/robot.h, main/segment.h, main/state.c, main/switch.c,
552 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
553 main/weapon.c, main/weapon.h: change byte to sbyte,
556 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
557 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
558 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
559 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
561 * configure.ac: better checking for timeval
563 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
565 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
566 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
567 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
568 arch/win32/winnet.c, configure.ac, include/byteswap.h,
569 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
570 main/multibot.c, main/network.c: Make network architecture
571 choosable from game menu, add support for UDP/IP on Mac OS X and
574 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
576 * include/byteswap.h: added macros for coping with alignment
579 2003-10-02 Bradley Bell <btb@icculus.org>
581 * main/multi.h: added padding to little-endian version of
584 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
586 * main/netmisc.c: delete duplicate function
588 2003-10-01 Bradley Bell <btb@icculus.org>
590 * main/bm.c: make sure d1_texture_indices gets freed between
593 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
595 * main/piggy.h: fix size of d1 shareware descent.pig
597 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
599 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
600 main/gameseq.c, main/piggy.c: fix loading of d1 texture
601 replacements for non-animated textures
603 2003-08-02 Matthew Mueller <donut@dakotacom.net>
605 * main/controls.c: use fixed 20fps wiggle
607 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
609 * Makefile.am, debian/changelog.in, debian/control,
610 debian/d2x-common.dirs, debian/d2x-common.install,
611 debian/d2x-common.manpages, debian/d2x-gl.files,
612 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
613 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
614 utilities/Makefile.am, utilities/hogcreate.1,
615 utilities/hogextract.1, utilities/mvlcreate.1,
616 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
617 add man pages, distribute utility programs in new d2x-common deb
619 * rpm/d2x.spec.in: updated rpm spec file
621 2003-08-02 Bradley Bell <btb@icculus.org>
623 * cfile/cfile.c: update raw_position in cfputc and cfputs
625 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
627 * main/piggy.c: make error message more friendly
629 * main/piggy.c: simplify copying of bitmap flags
631 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
634 * cfile/cfile.c: revert to always using custom fgets
636 * main/endlevel.c, main/mission.c: handle missing exit sequence
637 components gracefully
639 * main/playsave.c: comments
641 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
643 * cfile/cfile.c: update raw_position in cfwrite
645 * main/network.c: comments/formatting
647 2003-06-22 Bradley Bell <btb@icculus.org>
649 * cfile/cfile.c: use standard fgets for non-archive files
651 * main/movie.c: use con_printf for missing movie warning
653 2003-06-18 Bradley Bell <btb@icculus.org>
655 * main/movie.c: fixed cfile conversion of movielib code
657 * main/console.c, main/hud.c: strip out colors, etc when printing
660 * include/u_mem.h: fix NDEBUG calloc macro
662 2003-06-15 Bradley Bell <btb@icculus.org>
664 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
667 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
668 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
669 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
670 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
671 main/scores.c, main/state.c, main/text.c, misc/args.c,
672 misc/strio.c: convert file i/o to cfile
674 2003-06-14 Bradley Bell <btb@icculus.org>
676 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
677 writing and other modes besides "rb" (mostly taken from
680 2003-06-09 Bradley Bell <btb@icculus.org>
682 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
685 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
686 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
689 2003-06-07 Taylor Richards <taylor@icculus.org>
691 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
693 2003-06-07 Bradley Bell <btb@icculus.org>
695 * main/console.c: fix non-console build
697 * main/gamesave.c: comments
699 * main/bm.c: remove redundant break
701 2003-06-06 Bradley Bell <btb@icculus.org>
703 * main/gauges.c, main/kconfig.c: comments/formatting
705 * console/.cvsignore: added .cvsignore
707 * main/console.c: can't write to console after it's closed
709 2003-06-05 Bradley Bell <btb@icculus.org>
711 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
712 console/internal.c, console/internal.h, include/CON_console.h,
713 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
714 finish console conversion away from SDL
716 2003-06-04 Bradley Bell <btb@icculus.org>
718 * console/CON_console.c, include/CON.console.h, include/console.h,
719 main/console.c, main/game.c: console conversion to native gr,
722 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
723 put prototype for gr_bm_bitblt in gr.h
725 2003-06-03 Bradley Bell <btb@icculus.org>
727 * console/CON_console.c, console/DT_drawtext.c,
728 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
729 main/console.c: use native fonts for console
731 * main/playsave.c: use shorts for short data
733 2003-06-02 Bradley Bell <btb@icculus.org>
735 * configure.ac, main/console.c: set console background, fix
738 2003-06-01 Bradley Bell <btb@icculus.org>
740 * Makefile.am, arch/sdl/event.c, configure.ac,
741 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
742 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
743 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
744 main/gamerend.c: added console code (from SDL_console)
746 2003-05-30 Bradley Bell <btb@icculus.org>
748 * README: minor update
750 2003-05-28 Bradley Bell <btb@icculus.org>
752 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
757 2003-06-06 Bradley Bell <btb@icculus.org>
759 * main/kconfig.c: fix crash in control menus
761 * main/gauges.c: force cockpit redraw in opengl
763 * main/gamerend.c: move ogl swap, so cockpit and console get
766 2003-06-01 Bradley Bell <btb@icculus.org>
768 * configure.ac, libmve/mveplay.c: define struct timeval if needed
772 2003-05-12 Bradley Bell <btb@icculus.org>
774 * configure.ac: increment version number
776 * main/bm.c: use con_printf for exit model warnings
778 * configure.ac: must check for timespec after setting -mno-cygwin
780 * main/inferno.c: added -nohogdir and -userdir options
782 * NEWS, main/titles.c: use briefings with no extension
786 2003-04-30 Bradley Bell <btb@icculus.org>
788 * configure.ac: have to include time.h when checking for nanosleep
790 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
793 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
794 increment version number
796 * main/Makefile.am: make dist fix
800 2003-04-29 Bradley Bell <btb@icculus.org>
802 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
805 2003-04-24 Bradley Bell <btb@icculus.org>
807 * configure.ac: increment version number
809 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
812 2003-04-24 Ingo van Lil <inguin@gmx.de>
814 * main/render.c: fix misspellings of NDEBUG
818 2003-04-14 Bradley Bell <btb@icculus.org>
820 * cfile/cfile.c: prefer files from d2 hog over d1 hog
822 2003-04-11 Bradley Bell <btb@icculus.org>
824 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
829 2003-04-11 Bradley Bell <btb@icculus.org>
831 * libmve/mveplay.c: use _sleep instead of sleep on win32
833 * Makefile.am, README, README.utils, arch/sdl/digi.c,
834 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
835 include/cfile.h, include/error.h, libmve/Makefile.am,
836 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
837 main/endlevel.h, main/playsave.c, misc/fileutil.c:
838 utilities/Makefile.am: comments/formatting/dist problems
840 * configure.ac: use different defines for os x
842 2003-04-07 Bradley Bell <btb@icculus.org>
844 * include/error.h, misc/error.c: put some old stuff back in,
845 eliminate duplicate error messages
847 * main/text.c: don't die on text not found
850 * main/inferno.c: print some useful info if hog not found, allow
851 -help to work if no text available
853 2003-04-07 Steffen Pohle <stpohle@gmx.net>
855 * arch/linux/Makefile.am: revert to previous version, so linux
858 2003-04-03 Bradley Bell <btb@icculus.org>
860 * main/endlevel.c: fixed exit model scheme yet again
862 2003-04-02 Bradley Bell <btb@icculus.org>
864 * misc/error.c: call Int3 on Assert
866 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
869 * main/wall.c: don't die when trying to toggle nonexistent
870 segment... vertigo level 10 is buggy!
872 * main/gamemine.c: comments/formatting
874 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
876 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
877 main/inferno.c: Allow use of 22K sound samples
879 2003-03-29 Bradley Bell <btb@icculus.org>
881 * arch/ogl/gr.c: default to bitmapped reticle
883 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
884 main/polyobj.c: rewrote endlevel stuff to reread exit model info
887 * arch/sdl/joy.c: fixed text seen for hats in control config
890 2003-03-28 Bradley Bell <btb@icculus.org>
892 * main/bm.c: heh, model nums in vertigo are hardcoded,
893 N_D2_POLYGON_MODELS can't change
895 * configure.ac, include/d1x.xpm, include/descent.xpm,
896 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
899 2003-03-27 Bradley Bell <btb@icculus.org>
901 * main/text.h: fixed text references for hat directions
903 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
905 2003-03-26 Bradley Bell <btb@icculus.org>
907 * main/playsave.c: make d2x keys backward compatible
909 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
911 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
914 2003-03-26 Bradley Bell <btb@icculus.org>
916 * main/piggy.c: fix crash when d1 data not present
918 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
919 read/write from plr file
921 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
922 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
923 added escort.h header
925 2003-03-25 Bradley Bell <btb@icculus.org>
927 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
928 D1_PIGFILE ("descent.pig") macro
930 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
931 models from d1 pig file
933 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
934 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
935 really) from d1 pig file
937 2003-03-23 Bradley Bell <btb@icculus.org>
939 * main/bm.c: stop extra robots from overwriting exit models
941 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
942 texture list doesn't get full
944 * main/bm.c: fix mem leak when reading extra robots
946 2003-03-21 Bradley Bell <btb@icculus.org>
948 * main/menu.c: Added option to set movie resolution (mostly works)
950 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
952 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
953 replacement functions to piggy.c
955 * main/gameseq.c: attempt to support mac d1 descent.pig
957 * main/bm.c: fix mem leak
959 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
960 files, both d1 and d2 oem briefing where showed
962 * main/inferno.c, main/movie.c: Change the default movie
963 resolution to "high", implement the option -lowresmovies
965 2003-03-20 Bradley Bell <btb@icculus.org>
967 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
969 * main/piggy.c: comments
971 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
973 * main/gameseq.c: delete duplicate function
975 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
977 2003-03-19 Bradley Bell <btb@icculus.org>
979 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
980 (cddb discid) support
982 * arch/sdl/digi.c, main/kludge.c: implemented
983 digi_link_sound_to_object3 for looping sounds, other looping stuff
985 * arch/sdl/gr.c: removing dependencies on stuff in main/
987 * arch/linux/Makefile.am, arch/linux/init.c,
988 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
989 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
990 other header cleanups
992 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
994 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
996 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
997 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
998 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
999 load d1 textures for d1 levels
1001 2003-03-19 Bradley Bell <btb@icculus.org>
1003 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1004 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1005 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1006 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1009 * README: added some OS X info
1011 2003-03-17 Bradley Bell <btb@icculus.org>
1013 * main/newdemo.c: simplify DEMO_FILENAME macro
1015 * main/console.c, main/game.c: enable experimental console support
1017 * main/gamerend.c: fixed location of fps meter in multi
1019 2003-03-16 Bradley Bell <btb@icculus.org>
1021 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1022 also look in shared data dir for demos
1024 * main/newdemo.c, main/newdemo.h: comments/formatting
1026 2003-03-15 Christopher Thielen <chris@luethy.net>
1028 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1029 thinking d2 cd is always present
1031 2003-03-15 Bradley Bell <btb@icculus.org>
1033 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1036 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1039 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1040 gr_init. don't really know why this works, though
1042 2003-03-14 Bradley Bell <btb@icculus.org>
1044 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1046 * unused/bios/rbaudio.h: removed duplicate file
1048 2003-03-14 Christopher Thielen <chris@luethy.net>
1050 * arch/sdl/rbaudio.c: stop cd audio when exiting
1052 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1054 * main/gamecntl.c: add comments to the "only matt knows" cheats
1056 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1058 * main/gamemine.c: formatting, better texture conversion for d1
1061 2003-03-14 Bradley Bell <btb@icculus.org>
1063 * main/piggy.c: must swap all mac version pigfiles
1065 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1066 main/multi.c: formatting, minor cleanups
1068 * 2d/rle.c: need to swap line_size on bigendian machines
1070 * main/mission.c, main/mission.h: detect mac full version hogfile
1072 2003-03-13 Bradley Bell <btb@icculus.org>
1074 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1075 added joy/mouse sensitivity slider, increased range to 16, and
1078 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1081 * arch/linux/Makefile.am: removed extra backslash
1083 * TODO, installation.txt: updated some documentation
1085 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1086 menu, with maxfps option
1088 2003-03-12 Bradley Bell <btb@icculus.org>
1090 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1092 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1093 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1094 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1095 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1096 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1097 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1098 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1099 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1100 arch/linux/include/music.h, arch/linux/include/serial.h,
1101 arch/linux/include/ukali.h: formatting
1103 2003-03-11 Chris Arena <ccarena@cox.net>
1105 * main/menu.c: fixed brightness slider
1107 2003-03-01 Bradley Bell <btb@icculus.org>
1109 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1110 robots and animated bitmaps work, but colors are messed up
1112 2003-02-28 Bradley Bell <btb@icculus.org>
1114 * main/player.h: whitespace
1116 * main/automap.c, main/cntrlcen.c, main/collide.c,
1117 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1118 descent.hog is present, d1 becomes mission 0)
1120 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1121 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1122 arch/win32/winnet.c: MinGW compiles with network enabled again,
1123 but still doesn't work
1127 2003-02-28 Bradley Bell <btb@icculus.org>
1129 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1130 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1131 many opengl glitches
1133 2003-02-27 Bradley Bell <btb@icculus.org>
1135 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1136 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1137 main/network.c, main/network.h: noted that hoard.ham is only needed
1138 for multiplayer HOARD games, and should not be equated with
1139 "vertigo". put HoardEquipped() back in network.c.
1141 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1142 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1143 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1144 use timer_delay instead of d_delay
1146 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1148 * main/render.c: added replacement qsort for solaris
1150 2003-02-26 Bradley Bell <btb@icculus.org>
1152 * main/gamemine.c: texture conversion for d1 shareware
1154 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1156 * main/gamemine.c: better texture conversion for d1 levels
1158 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1160 * main/kconfig.c: fix joystick support under MinGW
1162 2003-02-26 Bradley Bell <btb@icculus.org>
1164 * main/playsave.c: fix swapping glitch
1166 * configure.ac, readme.txt: clean stuff up, getting ready for
1169 * main/titles.c: begin support for rendering spinning robots in
1172 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1175 * main/gamemine.c: load d1 shareware levels!
1177 2003-02-25 Bradley Bell <btb@icculus.org>
1181 * autogen.sh: add warning about old auto* versions, use
1184 2003-02-24 Bradley Bell <btb@icculus.org>
1186 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1187 briefings mostly working
1189 * main/movie.c, main/titles.c: fixed some more briefing glitches
1191 2003-02-23 Bradley Bell <btb@icculus.org>
1193 * main/movie.c: fixed crash when using shareware data files
1196 * arch/sdl/digi.c: fix crash on non-existent sounds
1197 (i.e. shareware data)
1199 2003-02-22 Bradley Bell <btb@icculus.org>
1201 * main/titles.c: fixed fullscreen toggle in briefings
1203 2003-02-21 Bradley Bell <btb@icculus.org>
1205 * configure.ac: check for mingw when enabling nasm
1207 * main/playsave.c: enable loading player files of either byte
1210 2003-02-20 Bradley Bell <btb@icculus.org>
1212 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1214 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1215 #343, not "rest of solution to bug #344"
1217 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1220 * main/kludge.c: partial solution to bug #344
1222 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1224 * compilerdefs.txt: added linux/mips info
1226 * ChangeLog: clean up changelog
1228 2003-02-19 Bradley Bell <btb@icculus.org>
1230 * libmve/mveplay.c: os x needs nanosleep prototype.
1232 2003-02-18 Bradley Bell <btb@icculus.org>
1234 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1236 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1237 to disable/enable audio
1239 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1241 * main/: movie.h, titles.c: make sure movie's palette is set before
1242 writing briefing text. Fixes bug #359
1244 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1247 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1248 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1251 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1254 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1255 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1256 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1259 * include/libmve.h: blah
1261 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1263 * main/render.c: 2nd attempt to fix solaris qsort bug
1265 2003-02-18 Bradley Bell <btb@icculus.org>
1267 * configure.ac, include/pstypes.h: put alignment detection in
1270 2003-02-17 Bradley Bell <btb@icculus.org>
1272 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1273 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1274 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1275 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1276 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1277 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1278 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1279 moved mve stuff to separate subdir
1281 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1282 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1283 mve code. Fixes (at least) bugs #41, #348, and #350.
1285 2003-02-14 Bradley Bell <btb@icculus.org>
1287 * main/Makefile.am: no more Makefile.mveplay. again
1289 * main/mveplay.c: typo
1291 2003-02-13 Bradley Bell <btb@icculus.org>
1293 * utilities/mvlextract.c: uint -> unsigned int
1295 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1296 standalone mveplayer, win32 support
1298 * main/movie.c: random bugfixes, win32 support
1300 * arch/sdl/Makefile.am: formatting
1302 * configure.ac: disable networking on mac/win for now
1304 * main/newmenu.c: comments
1306 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1308 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1309 redundant swap functions.
1311 2003-02-13 Bradley Bell <btb@icculus.org>
1313 * ChangeLog: update changelog
1315 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1317 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1318 polymodel alignment issues.
1320 2003-02-13 Bradley Bell <btb@icculus.org>
1322 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1323 fix various little bugs
1325 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1326 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1328 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1331 * README.utils: new file
1333 * main/: mve_main.c, mveplay.c: more movie fixes
1335 * README: updated README
1337 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1339 2003-02-12 Bradley Bell <btb@icculus.org>
1341 * utilities/mvlextract.c: bigendian mvl support
1343 * main/mveplay.c: formatting, stuff
1345 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1346 truecolor mve support, standalone mveplayer
1348 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1349 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1350 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1351 standalone mveplayer
1353 2003-01-22 Bradley Bell <btb@icculus.org>
1355 * include/: interp.h, interp.h: restore prototype for
1356 swap_polygon_model_data
1358 2003-01-21 Bradley Bell <btb@icculus.org>
1360 * main/piggy.c: use memcpy to avoid alignment problem
1362 * compilerdefs.txt: updated some defs, added sunos/sparc
1364 2003-01-15 Bradley Bell <btb@icculus.org>
1366 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1368 * main/gamemine.c: attempting to support d1 shareware
1370 * compilerdefs.txt: update defs
1372 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1374 * main/mveplay.c: fix several bugs, comments, formatting.
1376 2003-01-15 Bradley Bell <btb@icculus.org>
1378 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1379 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1380 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1381 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1384 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1385 formatting, comments
1387 2003-01-11 Bradley Bell <btb@icculus.org>
1389 * main/: mission.c, mission.h: attempt to support d1 for mac
1392 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1394 * main/object.h: foo
1396 2003-01-09 Bradley Bell <btb@icculus.org>
1398 * main/movie.c: use ifdef around gr_toggle_fullscreen
1400 2003-01-07 Bradley Bell <btb@icculus.org>
1402 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1403 main/mission.h: don't need .msn file for descent.hog anymore
1407 2003-01-06 Bradley Bell <btb@icculus.org>
1409 * main/mission.h, main/mission.c: comments
1411 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1414 2003-01-03 Bradley Bell <btb@icculus.org>
1416 * utilities/: txb2txt.c, txt2txb.c: remove old files
1418 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1420 * main/polyobj.c: attempt to make read_model_file
1423 * main/menu.c: move vertigo text
1425 2003-01-02 Bradley Bell <btb@icculus.org>
1427 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1428 main/polyobj.h: cleanup alignment changes
1430 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1431 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1432 main/object.h: fix alignment issues on sparc
1434 * cvshowto.txt: update cvs info
1438 * 2d/rle.c: make rle_swap handle RLE_BIG
1440 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1442 * main/render.c: workaround solaris qsort bug
1444 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1446 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1447 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1449 * arch/linux/Makefile.am: enabled linux joystick, kali
1451 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1452 arch/sdl/event.c: enabled linux joystick
1454 2002-12-31 Bradley Bell <btb@icculus.org>
1456 * main/gamemine.c: simplified warning msg
1458 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1460 * main/render.h: fix compiler warning
1462 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1464 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1466 2002-12-24 Bradley Bell <btb@icculus.org>
1468 * main/mission.c: fixes an infinite loop which was caused by d2x
1469 thinking d2demo was a descent 1 mission
1471 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1473 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1475 2002-12-24 Bradley Bell <btb@icculus.org>
1477 * main/render.c: comments
1479 2002-10-30 Bradley Bell <btb@icculus.org>
1481 * main/inferno.c: add help for -hogdir option
1483 * main/inferno.c: added -hogdir option
1485 2002-10-28 Bradley Bell <btb@icculus.org>
1487 * main/: inferno.c, menu.c: enabled Vertigo displays
1489 * include/3d.h: typo
1491 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1493 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1494 main/netmisc.c, main/network.c: simplify and eliminate redundant
1497 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1499 * maths/fixc.c: fix infinite loop in quad_sqrt.
1501 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1502 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1504 2002-10-12 Bradley Bell <btb@icculus.org>
1506 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1508 2002-10-11 Bradley Bell <btb@icculus.org>
1510 * main/hud.c: make hud_message work correctly
1512 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1515 * main/network.c: formatting, small fixes
1517 2002-10-10 Bradley Bell <btb@icculus.org>
1519 * main/netmisc.h: no swap_object for little-endian
1521 * main/: netmisc.h, network.c: use macros to simplify network
1524 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1527 * main/inferno.c: enable loading screen for mac shareware with
1530 * main/netmisc.c: whitespace
1532 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1535 * main/hud.c: whitespace
1537 * configure.ac: remove shareware build, add macdata build
1539 * main/songs.c: whitespace
1541 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1542 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1545 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1548 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1550 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1551 comments, formatting, etc.
1553 * iff/iff.c: fix bigendian iff loading.
1555 2002-10-03 Bradley Bell <btb@icculus.org>
1557 * utilities/txb2tex.c: typo
1559 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1560 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1563 * arch/sdl/mouse.c: whitespace
1565 2002-09-19 Bradley Bell <btb@icculus.org>
1567 * main/kconfig.c: fix a oops, add old logs
1569 * main/kconfig.c: support for >3 mouse buttons
1571 2002-09-18 Bradley Bell <btb@icculus.org>
1573 * include/gr.h: fix palette swap define
1575 2002-09-14 Bradley Bell <btb@icculus.org>
1577 * main/titles.c: load hires briefing screen if lores doesn't exist
1578 (i.e. vertigo) and MenuHires=0
1580 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1582 * main/: multi.h, network.h: pack some structures for ipx
1585 2002-09-14 Bradley Bell <btb@icculus.org>
1587 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1588 and load_endlevel_data() to expect newline-terminated strings, fix
1589 load_game_data to read null-terminated string for
1592 2002-09-07 Bradley Bell <btb@icculus.org>
1594 * main/newmenu.c: added error message
1596 * main/menu.h: enable -nohires with mac shareware
1598 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1600 * 2d/font.c: enable 0/255 palette swap for fonts
1602 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1605 * 2d/2dsline.c: fix ogl blooper
1607 2002-09-05 Bradley Bell <btb@icculus.org>
1609 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1612 * include/strutil.h: need string.h for strcasecmp
1614 * include/rle.h: okay, maybe it needs to be this way
1616 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1618 * 2d/scalec.c: more stuff from d2src
1620 * 2d/rle.c: more stuff from d2src, formatting
1622 * 2d/font.c: useless cruft
1624 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1626 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1629 2002-09-04 Bradley Bell <btb@icculus.org>
1631 * include/grdef.h: fix compiler warnings
1633 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1635 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1638 * main/game.c: we want the mac ibitblt for everything but dos and
1641 * main/texmerge.c: these routines are in tmerge.c
1643 * main/credits.c: enable credits for mac and oem data
1645 * main/bm.c: use either exit.ham or exit.pofs
1647 * include/ibitblt.h: enable some more code from d2src
1649 * include/gr.h: enable mac ubitblt_double
1651 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1653 * include/grdef.h: moved some inline asm from linear.h
1655 * 2d/ibitblt.c: brought in line with original d2 version
1657 * 2d/bitblt.c: reverted to original d2 version of this file, then
1658 added d1x enhancements
1660 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1662 * 2d/linear.h: moved these back to their original locations
1665 * main/mveplay.c: close some memory holes, speed up palette loading
1667 * main/movie.c: added fullscreen toggle while playing movies
1669 * main/inferno.c: comment out -superhires help text (always on)
1671 * include/timer.h: added approx_fsec_to_usec macro
1673 * arch/sdl/joy.c: fix compiler warning
1675 2002-09-01 Bradley Bell <btb@icculus.org>
1677 * main/network.c: oops
1679 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1681 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1682 timer_get_fixed_seconds
1686 2002-08-31 Bradley Bell <btb@icculus.org>
1688 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1691 * main/multi.h: network endian stuff
1693 * 2d/font.c, include/gr.h: fast file i/o for font headers
1695 * arch/win32/arch_ip.cpp: unused file
1697 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1698 bigendian networking fixes
1700 * main/menu.c: make net menu more accurate, also make superhires
1703 * include/pstypes.h: better to have __pack__ all the time, I think.
1704 needed for networking, e.g.
1706 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1709 * arch/win32/Makefile.am: unused file
1713 2002-08-30 Bradley Bell <btb@icculus.org>
1715 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1717 * main/: newmenu.h, titles.c: formatting
1719 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1720 main/multi.h: networking works, finally
1722 * TODO: added TODO file
1724 * arch/linux/arch_ip.cpp: unused fine
1726 * README: network sorta working
1728 * main/: Makefile.am, multi.c, network.c, network.h: more
1731 * main/menu.c: load builtin mission correctly
1733 * main/inferno.c: documentation
1735 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1738 * main/Makefile.mveplay: don't need no more
1740 2002-08-29 Bradley Bell <btb@icculus.org>
1742 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1743 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1744 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1747 * include/ipx_drv.h: more network fixing
1749 * arch/linux/include/ipx_drv.h: more network fixing
1751 * include/ipx.h: formatting
1753 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1755 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1756 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1757 main/inferno.c: fixed networking fuck-up?
1759 * Makefile.am: moved mingw info to README
1761 * README, mingw32.txt: moved mingw info to README
1763 2002-08-27 Bradley Bell <btb@icculus.org>
1765 * utilities/mvlextract.c: allow specifying file to extract
1767 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1770 * utilities/hogextract.c: allow specifying file to extract
1772 * main/mission.c: Have to get mission_num _after_ promoting...
1774 * main/: gameseq.c, titles.c: beginning d1 briefing support
1776 * descent.msn: beginning d1 briefing support
1778 * main/: titles.c, titles.h: d1-style mission briefings
1780 * main/piggy.h: whitespace
1782 * main/movie.c: beginning robot movie support, fall back on lo/hi
1783 res if hi/lo not available
1785 * main/mission.c: added Builtin_mission_num for builtin mission,
1786 D1Hogdir, d1-style mission briefings
1788 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1791 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1792 (for d1 missions that need d1 data)
1794 * 2d/ibitblt.c: whitespace
1796 2002-08-26 Bradley Bell <btb@icculus.org>
1798 * utilities/mvlcreate.c: oops
1800 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1803 * utilities/hogextract.c: added [v]iew option
1805 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1807 * main/titles.c: fix writable string, disable DumbAdjust thing
1809 * main/polyobj.h: whitespace
1811 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1814 * main/movie.c: read movies from AltHogDir, other fixes
1816 * main/: mission.c, mission.h: fix bug w/mission filename
1818 * main/gameseq.c: comments
1820 * main/digi.h: whitespace n stuff
1822 * include/mve_audio.h: added audio flag macros
1824 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1829 2002-08-23 Bradley Bell <btb@icculus.org>
1831 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1834 * Makefile.am: remove d2demo.mn2
1836 * cfile/cfile.c, include/cfile.h: add cfile_size function
1838 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1839 eliminate need for .mn2 files for oem and demo
1841 2002-08-22 Bradley Bell <btb@icculus.org>
1843 * main/bm.c: fix for vertigo
1845 * main/menu.h: make OEM menu pcx available
1847 * 2d/rle.c: merge with original d2 file
1849 * Makefile.am, configure.ac: let mission files get installed by
1852 2002-08-17 Bradley Bell <btb@icculus.org>
1854 * configure.ac: make FAST_FILE_IO the default on little-endian
1857 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1859 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1862 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1864 * main/: game.c, menu.c, mission.c: promote builtin missions.
1866 2002-08-15 Bradley Bell <btb@icculus.org>
1868 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1869 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1871 * utilities/.cvsignore: added cvsignore
1873 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1876 * main/piggy.c: mac data file loading
1878 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1879 transparency and swap 0/255 correctly for mac data files
1881 2002-08-13 Bradley Bell <btb@icculus.org>
1883 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1884 to utilities to avoid conflict with c++ std lib <utility>
1886 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1887 txt2txb.c: moved utility to utilities to avoid conflict with c++
1890 * Makefile.am, configure.ac: add utilities
1892 2002-08-09 Bradley Bell <btb@icculus.org>
1894 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1897 2002-08-08 Bradley Bell <btb@icculus.org>
1899 * main/inferno.c: comments
1901 * main/: newmenu.c, songs.c: mac demo datafile support
1903 * installation.txt: update
1905 * main/gamesave.c: use lowercase for consistency
1907 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1908 models for other than d2demo
1910 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1912 * main/gamemine.c: formatting, better d1 texture conversion
1914 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1915 main/mission.h: recognize .msn mission files.
1917 2002-08-07 Bradley Bell <btb@icculus.org>
1919 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1920 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1921 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1922 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1923 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1924 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1927 2002-08-06 Bradley Bell <btb@icculus.org>
1929 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1931 * main/Makefile.am: formatting
1933 * 2d/font.c: make gr_remap_font just reload the whole thing
1935 * configure.ac: formatting
1937 * Makefile.am: added d2demo.mn2
1939 * d2demo.mn2: mission file for shareware
1941 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1942 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1944 * main/sounds.h: shareware stuff, whitespace
1946 * main/: polyobj.c, polyobj.h: more fast i/o macros
1948 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1951 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1952 endlevel stuff to non-shareware, allow movies/endlevel for
1955 * main/cntrlcen.c: typo
1957 * main/bm.h: use global Piggy_hamfile_version
1959 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1960 macros, use global Piggy_hamfile_version
1962 * main/Makefile.am: terrain and movie stuff always used now
1964 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1967 * main/: gamemine.c, gamesave.c: load DMB levels
1969 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1970 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1972 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1974 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1976 2002-08-04 Bradley Bell <btb@icculus.org>
1978 * main/inferno.c: shareware stuff, formatting
1980 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1982 * arch/sdl/gr.c: don't need to set mode in gr_init
1984 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1986 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1989 * Makefile.am, descent.mn2: added mission file for descent 1
1991 2002-08-02 Bradley Bell <btb@icculus.org>
1993 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1994 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1995 main/piggy.h, misc/error.c: junk
1997 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1998 render.h, scores.c, scores.h, terrain.c: shareware stuff
2000 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2001 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2002 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2003 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2004 main/weapon.c, main/weapon.h: fast i/o macros
2006 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2008 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2009 main/gamemine.h, main/gamesave.c: load d1 levels
2011 2002-07-30 Bradley Bell <btb@icculus.org>
2013 * configure.ac: oops
2015 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2018 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2019 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2020 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2021 main/piggy.c, main/titles.c: support shareware datafiles!
2023 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2024 piggy.c: SHAREWARE fixes
2026 2002-07-29 Bradley Bell <btb@icculus.org>
2028 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2029 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2030 misc/fileutil.c: Portability - OS X support
2032 2002-07-27 Bradley Bell <btb@icculus.org>
2034 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2035 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2036 segment.h: portability
2038 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2039 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2040 main/wall.h: portabilization
2042 * 2d/font.c, include/gr.h: portability
2044 2002-07-26 Bradley Bell <btb@icculus.org>
2046 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2048 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2050 * main/player.c: foo
2052 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2054 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2055 misc/fileutil.h: portable file i/o utils
2057 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2058 writable string anymore... / formatting
2060 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2061 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2062 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2063 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2064 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2065 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2066 portable-izing file loading routines
2068 2002-07-24 Bradley Bell <btb@icculus.org>
2070 * main/mveplay.c: correctly play files with 16bit uncompressed
2071 audio, mem checking, etc
2073 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2076 2002-07-23 Bradley Bell <btb@icculus.org>
2078 * misc/Makefile.am: unused file
2080 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2081 main/sounds.h: remove experimental nmovie stuff
2083 * main/movie.c: add some debugging output
2085 2002-07-22 Bradley Bell <btb@icculus.org>
2087 * main/: console.c, state.c: simplified header
2089 * main/movie.c: enable mveplay audio
2091 * main/old/movie.c: moved to main/
2093 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2094 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2095 main/mvelib.c, main/mveplay.c: initial movie support
2097 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2098 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2099 include/ogl_init.h, include/pstypes.h, main/console.c,
2100 main/state.c, mem/mem.c: OS X stuff
2102 * configure.ac: OS X and movie stuff
2104 2002-07-19 Bradley Bell <btb@icculus.org>
2106 * compilerdefs.txt: OSX defs
2108 2002-07-18 Bradley Bell <btb@icculus.org>
2110 * main/inferno.c: use simpler rcs tags
2112 * autogen.sh: keep Changelog in cvs (and use --accum)
2114 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2115 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2116 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2117 main/songs.c: changed cdrom->rbaudio
2119 * include/rbaudio.h: moved to /include
2121 2002-07-17 Bradley Bell <btb@icculus.org>
2123 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2124 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2125 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2126 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2127 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2128 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2129 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2130 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2131 3d/setup.c: use simpler rcs tags
2136 2002-07-17 Bradley Bell <btb@icculus.org>
2138 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2140 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2142 * debian/rules: don't need readme's
2144 * debian/rules: move d1x license to COPYING, license clarifications
2146 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2147 license to COPYING, license clarifications
2149 * debian/rules: fix debian docs
2151 * debian/rules: fix debian manpages
2153 * debian/d2x-sdl.menu: fix debian menu
2155 * debian/rules: link to undocumented man page for debs
2157 * Makefile.am, configure.ac, debian/control, debian/copyright,
2158 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2159 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2160 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2163 2002-07-16 Bradley Bell <btb@icculus.org>
2165 * debian/: rules, changelog.in: deb stuff
2167 * configure.ac: cleaner nasm detection
2169 * debian/: changelog.in, control, rules: deb stuff
2171 * README, installation.txt: typos, stuff
2173 * configure.ac: better #defines
2175 * configure.ac: whitespace
2177 * configure.ac: better documentation
2179 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2180 SDL_JOYSTICK not needed
2182 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2184 * configure.ac: need higher SDL for joystick
2186 * debian/: control, rules: deb stuff
2188 * arch/sdl/joy.c: old junk
2190 * Makefile.am, configure.ac: automake updates
2192 * main/: inferno.c, text.c: don't use althogdir on non-unix
2194 * configure.ac: more autoconf updates
2196 * misc/strutil.c: better strrev
2198 * main/inferno.c: need limits.h on mingw also
2200 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2203 2002-04-19 Bradley Bell <btb@icculus.org>
2205 * main/network.c: let hoard.ham be a cfile
2207 * main/text.c: better error message when hog not found
2211 2002-03-23 Bradley Bell <btb@icculus.org>
2213 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2214 arch/sdl/Makefile.am: Use SDL joystick automatically
2216 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2218 2002-03-05 Bradley Bell <btb@icculus.org>
2220 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2223 2002-02-23 Bradley Bell <btb@icculus.org>
2225 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2227 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2228 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2229 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2230 main/editor/Makefile.am: moved includes to include
2232 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2234 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2235 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2236 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2239 * main/game.c: disabled cockpit for OGL, formatting
2241 * 2d/ibitblt.c: formatting
2243 2002-02-16 Bradley Bell <btb@icculus.org>
2245 * include/oldsdl.h: check for older macros
2247 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2248 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2249 allow older sdl versions
2251 2002-02-15 Bradley Bell <btb@icculus.org>
2253 * main/: automap.c, automap.h, inferno.c: automap resolution now
2256 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2258 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2259 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2260 win32/include/key_arch.h: never mind - that would be pointless
2262 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2263 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2264 win32/include/key_arch.h: copied files from d1x
2266 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2267 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2269 * main/multipow.c: need conf.h
2271 * arch/win32/Makefile.am: new file
2273 * include/pstypes.h: added u_int16_t (needed in base_ip)
2275 * arch/win32/arch_ip.cpp: copied from d1x
2277 2002-02-14 Bradley Bell <btb@icculus.org>
2279 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2281 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2282 main/netlist.c: Added hotkeys to toggle fullscreen mode
2284 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2285 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2287 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2288 reorder.h: Lotsa networking stuff from d1x
2290 2002-02-13 Bradley Bell <btb@icculus.org>
2292 * include/gr.h, main/game.c: Fullscreen toggle stuff
2294 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2297 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2298 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2301 2002-02-11 Bradley Bell <btb@icculus.org>
2303 * main/bm.c: use portable loader if bigendian
2305 * include/pstypes.h: don't define bool for c++
2307 * include/cfile.h: extern AltHogDir stuff
2309 * include/byteswap.h: use WORDS_BIGENDIAN
2311 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2313 * main/vers_id.h: added D2X_IVER
2315 * misc/args.c: don't use d1x.ini
2317 * Makefile.am: rpm stuff
2319 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2322 2002-02-09 Bradley Bell <btb@icculus.org>
2324 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2326 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2328 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2331 2002-02-06 Bradley Bell <btb@icculus.org>
2333 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2334 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2335 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2337 * debian/: changelog.in, control, copyright, d2x-gl.files,
2338 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2342 2002-02-02 Bradley Bell <btb@icculus.org>
2344 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2346 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2347 Enabled RELEASE option
2349 2002-01-31 Bradley Bell <btb@icculus.org>
2351 * Makefile.am, configure.ac: specify prerequisite versions of
2352 autoconf and automake
2354 2002-01-29 Bradley Bell <btb@icculus.org>
2356 * main/mission.c: RCS header added
2358 * main/inferno.c: update copyright date
2360 * main/mission.c: allow missions to be in AltHogDir
2362 * configure.ac: Display results of configure
2364 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2367 2002-01-28 Bradley Bell <btb@icculus.org>
2369 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2370 Data files now go in DATADIR/games/d2x, user files now go in
2373 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2375 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2376 files now go in ~/.d2x
2378 2002-01-24 Bradley Bell <btb@icculus.org>
2380 * configure.ac: fix nasm not found error message
2382 2002-01-18 Bradley Bell <btb@icculus.org>
2384 * configure.in: getting rid of old configure.in
2386 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2387 main/movie.c: Movie playing kludgey stuff
2389 * misc/args.c: formatting
2391 * main/inferno.c: allow -h for help
2393 * include/error.h: don't die on int3, unless -debug given
2395 * mingw32.txt: more stuff
2397 2001-12-29 Bradley Bell <btb@icculus.org>
2399 * Makefile.am: Got rid of thinking.txt
2401 * main/inferno.c: document -nomovies option
2403 2001-12-28 Bradley Bell <btb@icculus.org>
2405 * main/titles.c: formatting, put some code into place for rendering
2406 of robots during briefings
2408 2001-12-27 Bradley Bell <btb@icculus.org>
2412 2001-12-23 Craig Hadady <chadady@iglou.com>
2414 * 2d/rle.c: fixed bug in dummy array.
2416 2001-12-03 Bradley Bell <btb@icculus.org>
2418 * arch/sdl/init.c: fix formatting
2420 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2421 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2422 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2423 and sdl joystick stuff
2425 2001-11-30 Bradley Bell <btb@icculus.org>
2427 * thinking.txt: not needed
2429 2001-11-27 Bradley Bell <btb@icculus.org>
2431 * cygconf, mingw32.txt: use sdl from source on cygwin
2433 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2434 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2435 SDL_CFLAGS to CFLAGS
2437 2001-11-27 Bradley Bell <btb@icculus.org>
2441 2001-11-14 Bradley Bell <btb@icculus.org>
2443 * texmap/scanline.c: use optimization flags as texmap default
2445 * NEWS: mouse wheel, etc
2447 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2448 wheel to emulate 3rd axis
2450 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2452 * include/error.h: kludge to ungrab mouse when we hit an int3
2454 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2455 __ENV_MSDOS__ to __MSDOS__
2457 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2460 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2463 * arch/sdl/digi.c: implemented digi_set_volume
2465 * include/grdef.h, main/config.c, misc/d_io.c: change
2466 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2468 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2469 main/piggy.c: use MAKE_SIG
2471 * installation.txt: update
2473 * configure.ac: new file
2475 * arch/sdl/joydefs.c: #include pstypes.h
2477 * arch/sdl/init.c: SDL joystick stuff
2479 * acconfig.h: adjust MINGW defines
2481 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2482 controls menu now works
2484 2001-11-13 Bradley Bell <btb@icculus.org>
2486 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2489 * Makefile.am: New file
2491 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2494 * compilerdefs.txt: New file
2496 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2498 2001-11-12 Bradley Bell <btb@icculus.org>
2500 * main/playsave.c: load player files regardless of byte order of
2503 2001-11-11 Bradley Bell <btb@icculus.org>
2505 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2508 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2510 * NEWS: GL savegame thumbnails
2512 * acconfig.h, configure.in: make option for NMOVIES, default to off
2514 2001-11-09 Bradley Bell <btb@icculus.org>
2516 * main/state.c: Enabled savegame thumbnails under OpenGL
2518 * unused/pa_null/pa_enabl.h: remove duplicate header
2520 * misc/args.c: use d2x.ini for option file
2522 * mem/mem.c: Move mem_realloc inside the ifdef
2524 * main/menu.c: fix 640x400 menu text
2526 * main/inferno.c: added documentation
2528 * main/endlevel.c: fix warnings
2530 * arch/ogl/gr.c: Get rid of gl spew
2532 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2534 * acconfig.h: Define __SDL__ for mingw
2536 2001-11-08 Bradley Bell <btb@icculus.org>
2538 * 2d/font.c: free OGL font data when rereading
2540 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2541 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2542 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2543 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2544 main/weapon.h: Enabled shareware build, endlevel flythrough
2547 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2548 of use for shareware build
2550 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2553 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2555 2001-11-05 Bradley Bell <btb@icculus.org>
2557 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2560 * include/3d.h: Add comment
2562 2001-11-04 Bradley Bell <btb@icculus.org>
2564 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2567 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2570 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2572 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2573 main/hudmsg.h: Enable d1x-style hud_message
2575 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2577 * 2d/font.c: re-init ogl fonts after remapping colors.
2579 2001-11-02 Bradley Bell <btb@icculus.org>
2581 * misc/Makefile.am: remove byteswap.h (duplicate header)
2583 * 2d/font.c: fixed gr_remap_font, minor stuff
2585 * configure.in: take out -O2 if doing debug build
2587 * main/bm.c: formatting
2589 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2591 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2592 macros, get rid of functions
2594 2001-11-01 Bradley Bell <btb@icculus.org>
2596 * misc/byteswap.h: removed duplicate header
2598 2001-10-31 Bradley Bell <btb@icculus.org>
2600 * NEWS, main/automap.c: automap works in opengl
2602 * NEWS, configure.in: Added news
2604 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2606 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2608 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2609 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2610 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2612 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2614 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2616 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2617 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2619 2001-10-27 Bradley Bell <btb@icculus.org>
2621 * main/inferno.c: added some documentation
2623 2001-10-25 Bradley Bell <btb@icculus.org>
2625 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2628 * Makefile.am, configure.in, arch/Makefile.am,
2629 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2630 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2631 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2632 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2633 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2634 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2635 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2636 it's ugly, but It'll be easier to sync with d1x.
2638 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2639 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2640 main/editor/Makefile.am: attempt at support for editor, makefile
2643 * misc/d_delay.c: formatting fix
2645 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2646 tmappent.S, tmapppro.S: adding support for runtime selection of
2649 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2650 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2651 including multi.h and network.h, fix backslashes, fix compiler
2654 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2655 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2656 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2657 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2658 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2659 including multi.h and network.h, fix backslashes
2661 * include/pstypes.h: added typedef for u_int64_t on mingw
2663 * include/3d.h: added prototype for g3_uninit_polygon_model
2665 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2667 2001-10-24 Bradley Bell <btb@icculus.org>
2669 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2670 arch subdirs, as in d1x.
2672 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2673 earlier style until i understand automake 1.5 better. remove input
2676 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2677 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2678 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2679 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2680 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2681 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2682 Moved input stuff to arch subdirs, as in d1x.
2684 * NEWS, configure.in: blah blah
2686 2001-10-23 Bradley Bell <btb@icculus.org>
2688 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2690 * texmap/tmapppro.S: no need for #include <conf.h> here
2692 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2695 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2696 file. RCS header added
2698 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2699 #ifdef'ing out the whole file. RCS header added
2701 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2702 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2703 fixes. Now works with automake 1.5 and autoconf 2.52.
2704 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2705 mingw (-grabmouse now works on win32).
2707 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2708 These don't belong in cvs
2712 2001-10-20 Bradley Bell <btb@icculus.org>
2714 * 2d/font.c: Don't free unused variables...
2716 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2719 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2720 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2721 main/Makefile.am: make dist more sensible
2723 * Makefile.am: Kludge for linking on mingw
2725 2001-10-19 Bradley Bell <btb@icculus.org>
2727 * Makefile.am, configure.in, arch/win32/Makefile.am,
2728 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2730 * include/ipx_drv.h: Check for __MINGW32__
2732 * include/i86.h: Imported from d1x
2734 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2736 * arch/dos/modex.asm: Fixed %include
2738 * main/console.c: RCS headers added
2740 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2743 * Makefile.am, main/Makefile.am: Moved final link to top-level
2744 directory instead of main/
2746 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2747 __ENV_LINUX__ to __linux__
2749 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2750 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2751 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2752 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2753 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2754 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2755 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2756 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2757 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2758 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2761 * configure.in: add --enable-xploader, support arch/linux subdir,
2764 * main/inferno.c: conditionalize conf.h
2766 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2768 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2769 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2770 misc/fileutil.h: Partial application of linux/alpha patch.
2772 2001-10-19 Bradley Bell <btb@icculus.org>
2774 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2775 networking in line with d1x, moved some arch/linux_* stuff to
2778 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2779 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2780 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2781 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2784 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2785 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2786 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2787 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2788 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2789 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2790 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2791 linux/include/ukali.h: Brought linux networking in line with d1x,
2792 moved some arch/linux_* stuff to arch/linux/*
2794 * include/ipx_drv.h: Imported from d1x
2796 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2798 * main/ipx_drv.c: Imported from d1x
2800 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2801 main/network.h, main/Makefile.am: Trying to get network working on
2804 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2805 main/Makefile.am: build fixes
2807 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2808 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2809 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2810 starting to get net working.
2812 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2813 conditionalized min,max macros
2815 2001-10-18 Bradley Bell <btb@icculus.org>
2817 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2818 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2819 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2820 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2823 * 2d/2dsline.c: RCS headers added/changed
2825 * configure.in: fix NASMFLAGS bug
2827 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2830 2001-10-17 Bradley Bell <btb@icculus.org>
2832 * NEWS: Fixed the invulnerable robots bug!
2834 * main/collide.c: Fixed the invulnerable robots bug!
2836 2001-10-14 Bradley Bell <btb@icculus.org>
2838 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2841 2001-10-13 Bradley Bell <btb@icculus.org>
2843 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2844 arch/Makefile.am, arch/dos/Makefile.am,
2845 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2846 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2847 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2848 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2849 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2850 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2851 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2852 arch/win32/include/Makefile.am, iff/Makefile.am,
2853 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2854 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2855 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2856 unused/bios/Makefile.am, unused/lib/Makefile.am,
2857 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2858 unused/ui/Makefile.am, unused/vga/Makefile.am,
2859 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2860 automake stuff from "inert" subdirs. And there was much rejoicing.
2862 * Makefile.am, NEWS, configure.in: Stuff
2864 * ChangeLog: removing auto-generated file
2866 * cygconf: Added instructions for mingw32 build
2868 * Makefile.am: renamed INSTALL to installation.txt
2870 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2872 * mingw32.txt: Added instructions for mingw32 build
2874 * configure.in: Enable assembly under mingw32
2876 2001-10-12 Bradley Bell <btb@icculus.org>
2878 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2880 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2881 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2882 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2883 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2884 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2885 to __DJGPP__, since it's built-in.
2887 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2889 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2890 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2894 2001-10-12 Bradley Bell <btb@icculus.org>
2896 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2898 * Makefile.am: make sure cygconf gets archived
2900 * configure.in: Increment version number in preparation for release
2902 * configure.in: Fix detection of opengl
2904 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2905 cygconf, arch/Makefile.am, arch/include/joy.h,
2906 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2907 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2908 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2909 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2910 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2911 Vastly improved compilability.
2913 2001-10-11 Bradley Bell <btb@icculus.org>
2915 * Makefile.am: Added macros/sdl.m4
2917 * autogen.sh: Added macros/sdl.m4
2919 2001-10-09 Bradley Bell <btb@icculus.org>
2921 * main/vers_id.h: Added DESCENT_VERSION constant
2923 * main/inferno.c: Added command-line help.
2925 * include/ogl_init.h: opengl improvments (following d1x changes)
2927 2001-10-07 Bradley Bell <btb@icculus.org>
2929 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2930 arch/ogl/Makefile.am: Remove duplicate headers.
2932 2001-08-02 Thimo Neubauer <thimo@debian.org>
2934 * mem/mem.c: totally crippled the memory manager because it does
2935 not make sense for non-DOS-systems and it would have been too
2936 complicated to get it 64bit clean
2938 2001-06-19 Bradley Bell <btb@icculus.org>
2940 * cvshowto.txt: updated anonymous password
2942 2001-02-08 Bradley Bell <btb@icculus.org>
2944 * COPYING, license.txt: Added d1x license
2946 2001-02-01 Bradley Bell <btb@icculus.org>
2948 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2950 2001-01-31 Bradley Bell <btb@icculus.org>
2952 * configure.in, arch/include/mouse.h, include/pstypes.h,
2953 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2955 * main/polyobj.c: fix typo
2957 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2958 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2959 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2960 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2961 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2962 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2963 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2964 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2965 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2966 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2967 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2968 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2969 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2970 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2971 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2972 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2973 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2974 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2975 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2976 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2977 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2978 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2979 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2980 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2981 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2982 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2985 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2986 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2987 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2988 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2991 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2994 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2995 cross-compiling, and cygwin fixes
2997 2001-01-30 Bradley Bell <btb@icculus.org>
2999 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3000 include/pstypes.h, include/strutil.h, main/Makefile.am,
3001 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3002 needs --without-assembler and --without-network to compile
3004 2001-01-29 Bradley Bell <btb@icculus.org>
3006 * configure.in, main/Makefile.am: Fixes to build system
3008 * main/kconfig.c: fix for non-linux joysticks
3010 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3011 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3012 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3013 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3014 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3015 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3016 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3017 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3018 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3019 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3021 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3022 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3023 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3024 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3025 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3026 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3029 * arch/dos/include/joy.h, arch/dos/include/key.h,
3030 arch/dos/include/mouse.h: Unified input headers.
3032 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3034 2001-01-28 Bradley Bell <btb@icculus.org>
3036 * conf.h.in, configure.in, arch/Makefile.am,
3037 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3038 arch/include/key.h, main/Makefile.am: More header unification...
3040 * main/newdemo.c: Added <ctype.h>
3042 * arch/include/event.h, arch/include/joy.h: unified input headers.
3044 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3045 OpenGL now uses SDL-GL instead of gii
3047 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3049 2001-01-25 Bradley Bell <btb@icculus.org>
3051 * autogen.sh: use "set -e" so execution stops if something goes
3054 2001-01-24 Bradley Bell <btb@icculus.org>
3058 * Makefile.am: Add ChangeLog to dist
3062 2001-01-24 Bradley Bell <btb@icculus.org>
3064 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3066 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3067 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3070 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3071 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3072 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3073 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3074 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3075 arch/Makefile.am, arch/dos/Makefile.am,
3076 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3077 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3078 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3079 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3080 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3081 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3082 unused/Makefile.am, unused/bios/Makefile.am,
3083 unused/lib/Makefile.am, unused/novga/Makefile.am,
3084 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3085 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3086 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3087 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3088 make dist, VPATH builds, ...
3090 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3091 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3092 arch/dos/Makefile.in, arch/linux/Makefile.in,
3093 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3094 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3095 misc/Makefile.in, texmap/Makefile.in: cruft removal
3097 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3100 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3102 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3104 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3107 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3108 added -grabmouse option
3110 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3111 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3112 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3113 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3114 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3115 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3116 main/songs.c, misc/args.c: changed args_find to FindArg
3118 2001-01-22 Bradley Bell <btb@icculus.org>
3120 * configure, main/Makefile.am, main/Makefile.in: configuration
3123 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3124 fix compiler warnings w/opengl
3126 * include/console.h: ggi support
3128 * arch/linux_init.c: svgalib support
3130 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3131 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3132 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3133 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3134 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3135 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3138 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3140 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3141 main/render.c: fix warnings and enable NDEBUG *
3142 arch/svgalib_init.c: svgalib support
3144 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3146 * main/kconfig.c: joystick support
3148 2001-01-21 Bradley Bell <btb@icculus.org>
3150 * cvshowto.txt: new file, taken from d1x webpage
3152 * AUTHORS, README: Taking over as maintainer of d2x
3154 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3156 2001-01-20 Bradley Bell <btb@icculus.org>
3158 * configure, configure.in: Turned -Werror back off by default
3160 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3161 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3162 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3163 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3164 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3165 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3166 main/laser.c, main/multi.c, main/network.c, main/network.h,
3167 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3168 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3169 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3170 warnings, for non-OpenGL on linux, anyway...
3172 2001-01-19 Bradley Bell <btb@icculus.org>
3174 * copying: remove duplicate file
3176 * Import of d2x-0.0.9-pre1
3178 * Import of d2x-0.0.8