1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 * main/editor/eswitch.c: add remove_trigger_num
11 2005-02-25 Chris Taylor <chris@icculus.org>
13 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
14 allowing Mac OS 9 and X to both use conf.h but one can build for
15 OpenGL while the other doesn't.
17 * main/editor/mine.c: use the Descent 2 definitions for maximum
20 2005-02-25 Bradley Bell <btb@icculus.org>
22 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
23 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
24 d2src system for persistent sounds. Untested, of course.
26 * ChangeLog-old: clean up old changelog a little
28 * ChangeLog-old: converted old changelog to "cvs log" format, so
29 it can be manipulated with cvs2cl and other tools.
31 2005-02-24 Tim Massey <tmassey@obscorp.com>
33 * main/inferno.c: allow -notitles to work in shareware [and
34 non-RELEASE] version too. (d1x r1.35)
36 2005-02-24 Peter Hawkins <peterh@isa.net.au>
38 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
40 2005-02-24 Matthew Mueller <donut@dakotacom.net>
42 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
43 don't do it automatically (eg, ati's fglrx linux driver) (d1x
46 2005-02-24 Bradley Bell <btb@icculus.org>
48 * main/movie.c: change movie Warnings to con_printf, simplify
51 2005-02-24 Chris Taylor <chris@icculus.org>
53 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
54 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
55 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
56 PHYSFSX_openWriteBuffered, where appropriate
58 * main/gauges.c: draw behind the shield number properly with OpenGL
60 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
61 is selected as a secondary weapon
63 * main/titles.c: check properly whether there's a briefing
65 * main/mission.c: recursively search directories in "missions"
68 2005-02-11 Bradley Bell <btb@icculus.org>
70 * debian/control: build-dep on libphysfs-dev
72 * arch/ogl/gr.c: use GLint for arb_max_textures
74 * arch/ogl/Makefile.am: added internal.h to dist
76 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
78 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
80 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
81 dynamically find and load the OpenGL library
83 * main/editor/macro.c: use physfs instead of non-existing cflib.h
85 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
87 * main/editor/medwall.c: include cntrlcen.h
89 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
91 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
93 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
94 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
96 * ui/number.c: s/inputbox/Inputbox/
98 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
100 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
102 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
103 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
104 main/gamesave.c: s/128/PATH_MAX
106 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
108 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
110 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
111 mouse_set_limits and mouse_set_pos (we don't want to limit user)
113 * ui/menubar.c: specify int type for state2_alt_down
115 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
117 * main/piggy.c: call bm_read_all even if EDITOR is defined
119 * main/gamesave.c: if LVL can't be found, try filename that was passed
121 * main/mission.c: ensure mission name is properly terminated
123 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * 2d/font.c: fix bug #2167: some characters would not display because
126 of signed/unsigned errors
128 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
130 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
131 gauge when appropriate
133 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
134 all functions in kfuncs.c to return int instead of void
136 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
137 disable old hostage system in editor (d2 is simpler in this regard)
139 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
141 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
143 * main/editor/centers.c: change curseg2p to Curseg2p
145 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
147 * main/editor/macro.c: remove unused variable "length"
149 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
151 * main/editor/medmisc.c: Pass both arguments to render_frame
153 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
154 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
155 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
156 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
157 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
158 instead of d1-style mem.h and types.h
160 * main/editor/texpage.c: do texture replacement for any mission
162 * main/editor/medwall.c: add prototype for create_removable_wall
164 * main/editor/medrobot.c: don't try to set the removed follow_path
166 2005-01-23 Jason Owen <shannara256@yahoo.com>
168 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
169 may crash printf if the list of extensions is huge
171 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
173 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
174 only on last level of built-in mission.
176 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
179 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
180 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
181 buffers (speeding it up), and use cfopen instead of
182 PHYSFS_openRead/PHYSFS_openWrite where appropriate
184 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
185 sure nocfile.h and cfile.h are never both included
187 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
189 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
190 fix bug #1676 (filling up of OLG texture list)
192 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
194 * main/state.c: fix problems with copying/deleting save files
196 * main/automap.c: make automap fonts transparent.
198 2005-01-07 Bradley Bell <btb@icculus.org>
200 * main/menu.c: In Load Level, if there is no current mission,
203 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
205 * main/gameseq.c: Free polymodel data before reloading ham file.
207 * arch/ogl/gr.c: Implement fading in ogl_urect()
209 * main/gauges.c: Draw ship before shields in HUD.
211 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
213 * main/editor/centers.c: Use both ints with the robot producer
216 2004-12-23 Bradley Bell <btb@icculus.org>
218 * main/editor/centers.c, main/editor/editor.h,
219 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
220 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
221 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
224 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
226 * main/bmread.c: don't duplicate the period in the filename
228 * main/dumpmine.c: Add function prototypes to remove warnings
230 * main/dumpmine.c, ui/window.c: Specify that two functions return
233 * main/editor/autosave.c, main/editor/curves.c,
234 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
235 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
238 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
240 * main/editor/eobject.c, main/editor/kgame.c,
241 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
242 extra two parameters to get_seg_masks.
244 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
245 structs for mine saving functions
247 * main/inferno.c: Use PhysicsFS for making the hoard ham.
249 * main/bmread.c: add missing includes
251 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
253 * main/dumpmine.c: Fix type mismatches
255 2004-12-19 Bradley Bell <btb@icculus.org>
257 * ui/Makefile.am: fix ui Makefile.am
259 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
260 removeext, use it in ds_load instead of splitpath
262 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
264 * include/u_mem.h: prototype for strdup with MPW
266 * main/laser.c: abort weapon fire if unable to create object
268 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
269 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
270 unused/ui/icon.c: replace byte with sbyte
272 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
273 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
274 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
275 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
276 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
277 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
278 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
279 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
280 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
281 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
282 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
283 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
284 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
285 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
286 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
289 * ui/Makefile.am: added Makefile.am for ui
291 * main/editor/Makefile.am, main/editor/autosave.c,
292 main/editor/centers.c, main/editor/centers.h,
293 main/editor/curves.c, main/editor/eglobal.c,
294 main/editor/ehostage.c, main/editor/ehostage.h,
295 main/editor/elight.c, main/editor/eobject.c,
296 main/editor/eobject.h, main/editor/eswitch.c,
297 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
298 main/editor/group.c, main/editor/info.c, main/editor/info.h,
299 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
300 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
301 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
302 main/editor/ksegsel.c, main/editor/ksegsize.c,
303 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
304 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
305 main/editor/medlisp.h, main/editor/medmisc.c,
306 main/editor/medmisc.h, main/editor/medrobot.c,
307 main/editor/medrobot.h, main/editor/medsel.c,
308 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
309 main/editor/objpage.c, main/editor/objpage.h,
310 main/editor/seguvs.c, main/editor/texpage.c,
311 main/editor/texture.c: imported missing editor files from d1x
313 * main/Makefile.am: build dumpmine.c for editor
315 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
316 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
317 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
318 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
319 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
321 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
322 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
323 main/editor/eglobal.c, main/editor/ehostage.c,
324 main/editor/ehostage.h, main/editor/elight.c,
325 main/editor/eobject.c, main/editor/eobject.h,
326 main/editor/eswitch.c, main/editor/eswitch.h,
327 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
328 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
329 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
330 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
331 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
332 main/editor/ksegsel.c, main/editor/ksegsize.c,
333 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
334 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
335 main/editor/meddraw.h, main/editor/medlisp.h,
336 main/editor/medmisc.c, main/editor/medmisc.h,
337 main/editor/medrobot.c, main/editor/medrobot.h,
338 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
339 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
340 main/editor/objpage.h, main/editor/segment.c,
341 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
342 main/editor/texpage.h, main/editor/texture.c: Move old logs to
345 * main/editor/autosave.c main/editor/centers.c
346 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
347 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
348 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
349 main/editor/fixseg.c main/editor/func.c main/editor/group.c
350 main/editor/info.c main/editor/info.h main/editor/kbuild.c
351 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
352 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
353 main/editor/ksegmove.c main/editor/ksegsel.c
354 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
355 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
356 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
357 main/editor/medmisc.h main/editor/medrobot.c
358 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
359 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
360 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
361 main/editor/texpage.h main/editor/texture.c ui/barbox.c
362 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
363 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
364 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
365 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
366 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
367 conf.h in new editor files
369 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
371 * main/state.c: open autosave file for writing, not reading
373 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
374 main/state.c, main/state.h: added fast save
376 * main/gameseq.c, main/inferno.c: force gr_update() so screens
377 always show in OpenGL
379 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
381 * misc/strutil.c: Implement strdup for MPW
383 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
386 * misc/strutil.c: fix MPW compiler errors
388 * main/mission.c, main/mission.h: allocate mission filenames
391 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
393 * 2d/font.c: Initialise the dataptr member correctly.
395 * include/mono.h: Print only mildly interesting messages to
396 stderr.txt. (revert earlier carbon changes)
398 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
400 * include/physfsx.h: getRealPath uses the write directory if it
401 can't get the real directory
403 * D2X.make: remove misc/d_io.c
405 2004-12-03 Bradley Bell <btb@icculus.org>
407 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
408 pathname, ensure correct translation of path separators
410 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
412 * misc/strutil.c: fix stricmp and strnicmp
414 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
417 2004-12-02 Bradley Bell <btb@icculus.org>
419 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
420 I couldn't figure out why the previous code kept segfaulting under
423 * main/kconfig.c: disable call to reset_cockpit() which was
424 causing the "letterbox" bug
426 * main/inferno.c: don't die if title screens not found
428 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
430 * configure.ac: require PhysicsFS header and library
432 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
434 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
436 * D2X.make: fix build on Carbon by adding digiobj.c
438 * main/mission.c: set builtin_hogsize for non-built-in missions
440 * main/mission.c: pass individual mission around instead of whole list
442 * main/mission.c: remove mission list from global memory
444 2004-12-02 Bradley Bell <btb@icculus.org>
446 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
447 path separator gets added to hogdir
449 2004-12-01 Bradley Bell <btb@icculus.org>
451 * README, configure.ac, VisualC/d2x/d2x.dsp,
452 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
453 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
454 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
455 uses dynamic opengl loading
457 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
459 * arch/ogl/gr.c: make write_bmp use PhysicsFS
461 * include/args.h, misc/args.c: new AppendArgs function. This
462 separates the copying of the arguments passed to main() from the
463 reading of the arguments file
465 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
466 the flexible cfgets, Fix compiling issues in MPW.
468 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
469 reading into an int, so it's removed completely. PHYSFSX_getc was
470 removed, because it's only use in misc/strio.c was removed. Put
471 in PHYSFSX_getRealPath, which recognises platform-specific
472 separators and doesn't use snprintf (MPW doesn't have it). MPW
475 * main/inferno.c: Remove use of open_movie_file. Read the
476 arguments file from the base directory, if there is one. Set up
477 D2X's write directory, including replacing any tilde at the start
478 of the path (if there is one) with the string returned by
479 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
480 default is still ~/.d2x. Check if the write directory has to be
481 created. Read the arguments file in this write directory if there
482 is one. If there's still no write directory, set it to the base
483 directory. Won't set it to the current directory if this fails,
484 because of the issue of which character to use for which platform.
486 * main/playsave.c: Use PHYSFS_readSLE32 instead of
487 PHYSFS_readULE32 due to compiling issues in MPW. Use
488 cfile_read_short instead of PHYSFS_readULE16 because of both
489 compiling and endian issues. cfile_read_byte instead of
490 PHYSFSX_readU8. Write a dummy structure instead of seeking when
491 NETWORK isn't defined
493 * D2X.make: Don't compile cfile.c on Mac OS 9.
495 * README: add PhysicsFS to the required 'tools' in README, and
496 instructions for building in MPW.
498 * include/cfile.h: Make cfopen into an inline, where a read buffer
499 is set up. This speeds up loading significantly.
501 2004-12-01 Bradley Bell <btb@icculus.org>
503 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
504 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
507 * main/newmenu.c: fix player file deletion
509 * include/physfsx.h: fix statfs includes for OS X
511 * main/inferno.c, main/network.c: misc physfs conversions
513 * arch/linux/Makefile.am, arch/linux/findfile.c,
514 arch/win32/Makefile.am, arch/win32/findfile.c,
515 include/findfile.h, main/kludge.c, main/mission.c,
516 main/newmenu.c, main/piggy.c: get rid of findfile stuff
518 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
521 * main/state.c: improve savegame load/save
523 * main/movie.c: make -nomovies friendlier
525 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
527 * include/d_io.h, include/physfsx.h, main/inferno.c,
528 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
531 * main/scores.c: use physfs for scores file
533 * main/playsave.c: improve player loading
535 * main/movie.c: improve movie loading
537 * main/mission.c: improve mission loading
539 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
540 main/state.c: use physfs for savegames
542 * README: minor update
544 * main/newdemo.c: use physfs for demos
546 * include/physfsx.h: added PHYSFSX_rename function
548 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
549 physfs/rwops, add libmve callbacks
551 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
552 added physfsrwops stuff
554 * include/cfile.h: added cfile_close wrapper
556 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
559 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
562 * main/config.c: use physfs to read config file
564 * include/physfsx.h: added gets and puts functions
566 * include/cfile.h: correct seek return value
568 * main/config.c, main/playsave.c: use physfs to write
571 * include/physfsx.h: added my physfs extensions
573 * main/inferno.c: physfs initialization stuff
575 * configure.ac: add check for physfs lib
577 * include/cfile.h: made cfile into a wrapper for physfs
579 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
580 disabled althogdir stuff (shouldn't be needed w/physfs)
582 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
583 configure.ac: drop cfile stuff
585 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
587 * D2X.make: Don't use D2XFolder, because the userdir can now be
588 specified in Mac OS 9. Putting it in the source code folder is
589 more convenient. Turn debugging on. Don't compile old files,
590 compile new ones. Add the PhysicsFS library.
592 * iff/iff.c: Get rid of MIN redefinition.
594 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
595 MPW doesn't like switches of long longs
597 2004-11-30 Bradley Bell <btb@icculus.org>
599 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
600 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
601 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
602 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
603 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
604 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
605 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
607 2004-11-28 Bradley Bell <btb@icculus.org>
609 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
611 * arch/sdl/digi.c: use d2src system for persistent sounds
613 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
616 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
617 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
618 ripped object stuff out of digi.c, now using digiobj.c. get rid of
619 a bunch of kludges, sound should be more true to original game now
621 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
624 2004-11-27 Bradley Bell <btb@icculus.org>
626 * main/text.c, main/text.h, main/titles.c: added function to
627 properly decode multi-line strings
629 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
630 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
633 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
635 * main/inferno.c: enable logo screens for shareware/oem
637 2004-11-26 Bradley Bell <btb@icculus.org>
639 * main/mission.c, main/titles.c: fix d1 briefing glitches
641 * main/game.c: free up cpu by not calling timer_delay so many
642 times (fixes Bug 2034)
644 * main/gameseq.c: enable briefing screens for mac shareware
646 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
647 doesn't care if it draws offscreen, I guess)
649 * main/credits.c: reduce flickering in credits w/opengl
651 2004-11-25 Bradley Bell <btb@icculus.org>
653 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
654 garbage on windows for some reason.
656 * 2d/font.c: fixed opengl menu font bug, caused by doing
657 arithmetic on signed chars.
659 2004-11-23 Bradley Bell <btb@icculus.org>
661 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
663 2004-11-22 Bradley Bell <btb@icculus.org>
665 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
666 arch/linux/joystick.c, arch/linux/include/joystick.h,
667 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
668 arch use global variable joy_num_axes
670 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
672 * main/gamemine.c, main/piggy.c: compile again on older C compilers
674 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
676 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
677 Vertigo) missions, load add-on ham file at every load, not only the 1st
679 * main/bm.ch: fix bug where loading a hxm would affect other levels too
681 * main/fireball.c: don't Int3() every time explosions don't look best
683 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
685 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
687 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
689 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
691 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
693 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
695 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
696 shareware version of descent.hog. This is not yet bug-free
698 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
700 * main/network.c: fix crash introduced with previous change
702 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
704 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
705 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
706 make mission structre memory allocated
708 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
710 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
711 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
712 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
713 delete file compbit.h, move functionality to text.c, modify all
714 previous users of compbit.h to use existing function in text.h
716 * main/inferno.c: remove warning created by the fix for the cfgets
719 * main/bmread.c: add comment
721 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * cfile/cfile.c: declare variable on top of block
725 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
726 main/multi.h, main/network.c: move mission list handling functionality
727 to mission.c, remove unnecessary load_mission calls in menu.c
729 * main/game.c: remove unnecessary build_mission_list call
731 * main/mission.c, main/mission.h: correct comments about anarchy-only
733 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
734 remove explicit uses of mission list
736 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
738 * libmve/mveplay.c: make it compile on Cygwin
740 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * main/config.c: fix bug uncovered by having fgets cut off ending \n
744 * main/text.c: fix crash on Mac OS X, probably fix bug 738
746 * include/mono.h: add mprintf support for carbon (Mac OS 9)
748 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
750 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
751 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
752 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
753 information about the current mission, for easier code refactorisation.
755 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
757 * main/gamemine.c, main/piggy.c: fix bug 1675:
758 use better d2 textures if d1 hog is present but not loadable
760 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
762 * cfile/cfile.c: simplify, reduce number of global vars
764 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
766 * main/gameseg.c: fix bugfix of 2004-05-15
768 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
770 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
772 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
773 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
774 cfgets now always copies the terminating character to the dest buffer.
775 This fixes a bug that occured when reading cmd line args from d2x.ini
777 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
779 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
780 move more old change logs into ChangeLog-old
782 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
783 and Martin Schaffner <maschaffner@gmx.ch>
785 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
786 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
787 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
788 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
789 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
790 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
791 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
792 arch/include/joy.h, arch/win32/include/key.h
793 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
794 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
795 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
796 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
797 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
798 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
799 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
800 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
801 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
802 main/config.c, main/config.h, main/controls.c, main/controls.h
803 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
804 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
805 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
806 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
807 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
808 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
809 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
810 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
811 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
812 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
813 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
814 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
815 main/mission.c, main/mission.h, main/modem.h, main/morph.c
816 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
817 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
818 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
819 main/paging.c, main/paging.h, main/physics.c, main/physics.h
820 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
821 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
822 main/powerup.h, main/render.c, main/render.h, main/robot.c
823 main/robot.h, main/scores.c, main/scores.h, main/screens.h
824 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
825 main/songs.c, main/songs.h, main/sounds.h, main/state.c
826 main/state.h, main/switch.c, main/switch.h, main/terrain.c
827 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
828 main/text.h, main/textures.h, main/titles.c, main/titles.h
829 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
830 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
831 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
832 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
833 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
834 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
836 move old per-file change logs into new file ChangeLog-old
838 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
840 * arch/ogl/ogl.c: enable -gl_mipmap switch
842 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
844 * arch/carbon/descent.r: swap min and max size to correct places
846 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
848 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
850 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
852 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
854 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
856 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
857 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
859 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
860 link) on MPW on Mac OS 9 (carbon)
862 * include/mono.h: disable mprintf on carbon to avoid significant bloat
864 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
866 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
868 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
870 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
872 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
874 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
876 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
877 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
878 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
879 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
880 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
882 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
883 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
884 new files for supporting compilation with MPW for carbon (Mac OS 9)
886 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
888 * main/playsave.c: do not seek while writing, carbon does not like it
890 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
892 * cfile/cfile.c: use portable ffilelength in cfile_size
894 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
895 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
896 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
897 unsigned and signed char, MPW does not like these
899 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
901 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
904 2004-06-01 Bradley Bell <btb@icculus.org>
906 * libmve/mve_main.c: cast malloc function pointer
908 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
909 target to XCode project
911 2004-05-31 Bradley Bell <btb@icculus.org>
913 * include/pstypes.h: fix accidental solaris breakage
915 * main/object.c: fix crash caused by death-cam code
917 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
918 XCode project simplifications, network enabled
920 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
921 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
923 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
926 * English.lproj/InfoPlist.strings, d2x-Info.plist,
927 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
928 d2x.xcode/project.pbxproj: added XCode project files
930 2004-05-22 Bradley Bell <btb@icculus.org>
932 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
935 * rpm/d2x.spec.in: Changed descriptions
937 2004-05-22 Matthew Mueller <donut@dakotacom.net>
939 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
942 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
944 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
945 the win32 code (d1x r1.8, key_arch.c r1.2)
947 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
948 use 32bpp screen mode by default, add option to use 16bpp (d1x
951 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
952 replacement texture paletted->rgb conversion alpha problem (d1x
955 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
956 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
957 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
960 * arch/ogl/gr.c, include/loadgl.h: fix win32
961 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
963 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
964 include/ogl_init.h, main/render.c: opengl hardware
965 super-transparency support using GL_NV_register_combiners (d1x
966 r1.38, r1.41, r1.6, r1.26, r1.7)
968 2004-05-22 Bradley Bell <btb@icculus.org>
970 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
973 2004-05-22 Matthew Mueller <donut@dakotacom.net>
975 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
976 include/ogl_init.h: use GL_RGB for non-transparent textures, and
977 fix fonts not having transparent flag set (wouldn't get paletted)
978 (d1x r1.15, r1.37, r1.40, r1.25)
980 * arch/ogl/ogl.c: don't try to use paletted textures with
981 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
983 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
984 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
987 * 2d/font.c: memset ogl font bitmap data since the copy function
988 leaves some (unused) parts uninitialized, which aggravates
991 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
992 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
995 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
996 screenshots if the entire thing wasn't written in one call to
999 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1000 info not being updated on win32 (d1x r1.11)
1002 * arch/win32/digi.c: remove some redundancy by not needing to do
1003 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1004 clean up some indenting of DS_release_slot calls. And make
1005 DS_release_slot return 1 when a sound is already not playing, in
1006 addition to when a sound was killed. (d1x r1.10)
1008 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1009 linux version (d1x r1.5)
1011 * main/kconfig.c: make next axis config key skip currently
1012 allocated axes (d1x r1.11)
1014 2004-05-22 David Cleaver <wraithx@morpheus.net>
1016 * main/kconfig.c: joy configuration next axis key from WraithX
1019 2004-05-22 Bradley Bell <btb@icculus.org>
1021 * main/game.c, main/inferno.c: typo
1023 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1025 * main/game.c, main/game.h, main/inferno.c: make rear view
1026 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1029 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1031 * main/inferno.c: change -udp documentation to d2x behaviour
1033 2004-05-21 Bradley Bell <btb@icculus.org>
1035 * include/gr.h: added missing define for menu fullscreen toggle
1037 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1039 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1040 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1042 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1044 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1045 arch/linux/include/joystick.h: patch from Steven Mueller for using
1046 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1048 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1050 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1051 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1052 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1054 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1056 2004-05-21 Bradley Bell <btb@icculus.org>
1058 * main/inferno.c: added -udp documentation from d1x
1060 2004-05-20 Bradley Bell <btb@icculus.org>
1062 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1064 2004-05-20 David Cleaver <wraithx@morpheus.net>
1066 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1067 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1068 game.c r1.21, r1.6, r1.4, r1.3)
1070 2004-05-20 Bradley Bell <btb@icculus.org>
1072 * main/inferno.c: document -ihaveabrokenmouse
1074 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1076 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1078 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1080 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1081 mouse driver problems (d1x r1.2, r1.2)
1083 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1085 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1086 join list score crash (d1x r1.8)
1088 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1090 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1091 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1094 2004-05-20 Bradley Bell <btb@icculus.org>
1096 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1098 * main/inferno.c: integrated some niceautomap stuff from d1x
1100 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1102 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1103 in some weird axis (d1x r1.3)
1105 * arch/win32/init.c: set win32 icon to icon from resource file
1108 * arch/win32/key.c: win32: fixed space key not working in messages
1111 2004-05-20 Bradley Bell <btb@icculus.org>
1113 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1116 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1118 * main/inferno.c: document -gl_refresh (d1x r1.20)
1120 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1121 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1124 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1125 change the arg type for (d1x r1.5)
1127 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1129 * arch/win32/digi.c: altsounds (d1x r1.6)
1131 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1133 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1134 of redundancy (d1x r1.5)
1136 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1137 fix crashing (d1x r1.4)
1139 * arch/win32/digi.c: win32's digi_start_sound was not calling
1140 DS_release_slot after setting .playing=0, resulting in a
1141 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1143 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1144 apparently it was somehow causing some joysticks (Sidewinder
1145 Precision 2) to only turn when the stick was moving, but not when
1146 at turned but held stationary. And it was completely unused
1147 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1150 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1151 previous key combos (d1x r1.29)
1153 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1154 g, and b values (d1x r1.15)
1156 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1157 sometimes (didn't handle negative palette steps) (d1x r1.34)
1159 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1160 shatter effects, robot explosions and weapons, and some more
1161 always present stuff. Also clean up ogl_cache_weapon_textures
1162 calling. (d1x r1.37)
1164 2004-05-20 Bradley Bell <btb@icculus.org>
1166 * main/kludge.c, main/game.c: move gr_renderstats and
1167 gr_badtexture back to game.c
1169 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1171 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1172 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1174 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1176 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1177 loaded after texture caching stage (d1x r1.34)
1179 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1180 for renderstats (d1x r1.33)
1182 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1184 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1185 main/inferno.c: add anisotropic texture filtering suport (d1x
1186 r1.33, r1.32, r1.23, r1.32)
1188 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1191 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1192 include/ogl_init.h: utilize hardware multitexturing support if
1193 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1194 r1.32, r1.30, r1.4, 1.22)
1196 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1199 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1201 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1202 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1203 effects in OGL using SetGammaRamp, much faster than the hack that
1204 was being used. currently SDL only (though not too hard to add to
1205 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1207 * main/menu.c: allow arbitrary (custom) resolution entry in
1208 change_res menu (d1x r1.14)
1210 2004-05-19 Bradley Bell <btb@icculus.org>
1212 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1213 d1x-style res change menu (mostly works)
1215 * misc/args.c: use strnicmp instead of strncasecmp
1217 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1219 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1220 command-line option (d1x r1.27)
1222 * main/inferno.c: restore inferno.c initialization of
1223 screen_compatible and use_double_buffer to 'normal' values, broken
1224 long long ago in one of the high res menu patches (d1x r1.30)
1226 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1227 resolutions to be specified on command line (d1x r1.2, r1.29,
1228 r1.4) -- doesn't work yet
1230 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1232 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1235 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1236 volume song stop/starting (d1x r1.7)
1238 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1240 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1243 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1244 ogl_ulinec (d1x r1.29)
1246 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1248 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1249 bottom are inclusive not exclusive (d1x r1.28)
1251 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1252 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1254 * arch/sdl/digi.c: fix typo
1256 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1258 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1259 creation code from arch_init_start into arch_init to fix weirdness
1260 with --help (d1x r1.5, r1.6)
1262 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1263 sync issues and lack of midi reset (d1x r1.5)
1265 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1268 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1269 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1271 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1274 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1276 2004-05-18 Bradley Bell <btb@icculus.org>
1278 * include/vecmat.h: comments/formatting
1280 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1282 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1283 include/test.lnk: remove unnecessary files
1285 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1286 This enables compilation with gcc 3.1
1288 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1290 * main/switch.c: took care of switches triggering single-sided
1291 walls (don't try to access the nonexistent adjacent wall via NULL
1292 pointers or negative array indices)
1294 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1296 * main/wall.c: fix invalid memory access for d1 levels which
1297 don't have a corresponding wall behind.
1299 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1301 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1302 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1303 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1304 interface header to new header file internal.h
1306 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1308 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1309 bitmask for each joystick axis that has sent input data,
1310 and will not crash Windows anymore during joystick setup because
1311 of for() loop over axis being executed once too often.
1313 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1314 gr_remap_mono_font() and call it after loading saved level.
1316 * main/laser.c: limit homing missile turn rate
1318 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1319 centers (work like fuel centers but provide shield)
1321 * main/gameseg.c: fix endless loop in some levels with a
1322 certain (complicated) structure
1324 2004-05-13 Bradley Bell <btb@icculus.org>
1326 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1327 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1328 updated project files for SDL 1.2.7
1330 * Makefile.am: add VisualC, VisualCE dirs to tarball
1332 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1334 * arch/sdl/digi.c: formatting
1336 2004-05-12 Bradley Bell <btb@icculus.org>
1338 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1341 * 2d/palette.c, include/palette.h: added function to create blend
1344 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1346 2004-05-11 Bradley Bell <btb@icculus.org>
1348 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1350 2004-05-10 Bradley Bell <btb@icculus.org>
1352 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1353 g3_draw_transp_poly had the fade level backwards, decided to just
1354 fix g3_draw_poly so it behaves correctly, transparency or not,
1355 reverted changes to render_face
1357 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1359 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1360 rendering transparent (e.g. cloaked) walls
1362 * main/render.c: render_face now calls g3_draw_transp_poly() for
1363 cloaked walls in OpenGL
1365 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1367 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1368 that from other apps, had "static" distortions.
1370 2004-04-22 Bradley Bell <btb@icculus.org>
1372 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1374 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1375 aligned version of PUT_INTEL_* macros
1377 2004-04-15 Bradley Bell <btb@icculus.org>
1379 * main/inferno.c: comment out unused checksum variable
1381 2004-04-14 Bradley Bell <btb@icculus.org>
1383 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1385 2004-04-14 Terran Melconian <terran@consistent.org>
1387 * main/gameseg.c: use portable rand function (fixes #1118)
1389 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1391 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1393 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1395 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1396 get rid of warnings (now compiles with -Werror on SunOS)
1398 * main/piggy.c: fix (really) wierd SunOS bug
1400 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1401 caused by not allocating enough mem for rle bitmaps
1403 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1405 * include/pstypes.h: sun OS typedef fixes
1407 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1409 * main/piggy.c: fix bug 1067
1411 * main/piggy.c: fix bugfix for 1067
1413 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1414 with descent.pig of mac registered)
1416 2003-12-18 Bradley Bell <btb@icculus.org>
1418 * main/kconfig.c: fixes for linux-native joystick
1420 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1423 * arch/include/joy.h: comments/formatting
1425 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1427 * compilerdefs.txt: added FreeBSD defs
1429 2003-12-08 Bradley Bell <btb@icculus.org>
1431 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1434 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1436 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1437 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1439 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1441 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1442 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1443 get rid of silly ulongs
1445 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1446 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1447 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1448 change relevant __linux__ macros to __ELF__
1450 2003-11-27 Bradley Bell <btb@icculus.org>
1452 * include/ogl_init.h: added proto for ogl_check_mode
1454 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1455 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1458 2003-11-26 Bradley Bell <btb@icculus.org>
1460 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1461 3.3 compiler warnings
1463 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1466 * include/pstypes.h: OS X fixes
1468 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1469 main/newmenu.h: linux fixes
1471 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1472 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1473 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1474 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1475 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1478 * arch/sdl/gr.c: fix sdl gr_update
1480 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1481 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1482 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1483 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1484 include/error.h, include/pstypes.h, include/strutil.h,
1485 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1486 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1487 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1488 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1489 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1492 2003-11-25 Bradley Bell <btb@icculus.org>
1494 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1495 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1496 libmve/VisualC/mveplayer.dsp: updated project files
1498 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1499 working w/Visual C++
1501 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1502 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1503 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1504 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1507 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1508 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1511 2003-11-24 Bradley Bell <btb@icculus.org>
1513 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1514 libmve/mveplay.c: stuff to play mve's in WinCE
1516 * arch/win32/findfile.c: unused functions...
1520 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1521 enabled mouse control of menus
1523 * main/mission.h: oops, didn't mean to change this.
1525 2003-11-21 Bradley Bell <btb@icculus.org>
1527 * VisualCE/d2x/d2x.vcp: updated project file
1529 2003-11-20 Bradley Bell <btb@icculus.org>
1531 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1532 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1533 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1536 2003-11-17 Bradley Bell <btb@icculus.org>
1538 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1539 main/menu.c: added option to disable kalinix under unix
1541 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1543 2003-11-14 Bradley Bell <btb@icculus.org>
1545 * main/automap.c: fix automap background image
1547 * main/automap.c, main/automap.h: delete cruft
1549 * main/automap.c: fix level number position
1551 * main/automap.c: simplify g3_draw_line hack
1553 * main/menu.c: stop pointless vid mode changes
1555 2003-11-07 Bradley Bell <btb@icculus.org>
1557 * NEWS, installation.txt: s'more documentation
1559 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1561 * configure.ac: fix .exe extension problems
1563 2003-11-07 Bradley Bell <btb@icculus.org>
1565 * arch/ogl/ogl.c: disable texture format verification for OS X -
1568 2003-11-06 Bradley Bell <btb@icculus.org>
1570 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1571 use more traditional Alt+Enter for toggling fullscreen
1573 * 2d/ibitblt.c, main/mission.h: comments/formatting
1575 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1577 2003-11-06 Bradley Bell <btb@icculus.org>
1579 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1580 resolution change, use kludge to avoid repetitive res changes
1582 2003-11-04 Bradley Bell <btb@icculus.org>
1584 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1585 structures and i/o routines back to piggy.c
1587 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1589 * installation.txt: tell to install d1 .pig for better textures
1591 2003-11-04 Bradley Bell <btb@icculus.org>
1593 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1594 oem d1 v1.0 and registered d2 v1.0, comments
1596 2003-11-03 Bradley Bell <btb@icculus.org>
1598 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1599 all d1 shareware - even though files are different!
1601 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1604 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1607 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1610 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1612 * main/movie.c: when no movies are found, divide by six the
1613 number of warning lines sent to stdout
1615 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1617 * include/byteswap.h: fix stupid copy/paste error
1619 2003-10-24 Bradley Bell <btb@icculus.org>
1621 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1622 gr_linear_rep_movsd_2x instead of almost identical
1623 gr_linear_movsd_double. Better since we have assembly versions.
1625 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1627 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1630 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1632 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1633 error with --disable-network, move reset_network_objects()
1634 from gameseq.c to multi.c
1636 2003-10-14 Bradley Bell <btb@icculus.org>
1638 * AUTHORS, NEWS: stuff
1640 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1642 2003-10-12 Bradley Bell <btb@icculus.org>
1644 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1645 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1648 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1650 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1651 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1652 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1653 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1654 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1655 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1656 arch/win32/ipx_win.c, arch/win32/winnet.c,
1657 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1658 main/multi.h, main/network.c: add IPv4 multicasting support
1660 2003-10-11 Bradley Bell <btb@icculus.org>
1662 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1664 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1665 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1666 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1667 main/weapon.h: lots of shareware and oem fixes
1669 2003-10-10 Bradley Bell <btb@icculus.org>
1671 * arch/win32/winnet.c: fixed stupid win32 network bug
1673 2003-10-10 Bradley Bell <btb@icculus.org>
1675 * main/piggy.c: increased D1_MAX_TMAP_NUM
1677 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1679 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1680 which are animated in d2, refactorizes d1 texture reading
1682 2003-10-10 Bradley Bell <btb@icculus.org>
1684 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1685 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1686 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1687 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1688 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1689 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1690 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1691 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1692 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1693 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1694 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1695 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1696 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1697 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1698 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1699 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1700 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1701 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1702 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1703 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1704 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1705 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1706 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1707 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1708 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1709 main/wall.h: comments/formatting
1711 2003-10-09 Bradley Bell <btb@icculus.org>
1713 * main/text.c: fix text when using old datafiles
1715 * main/laser.h: comments/whitespace
1717 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1718 mines w/shareware data
1720 * include/DT_drawtext.h: deleted unused file
1722 2003-10-08 Bradley Bell <btb@icculus.org>
1724 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1726 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1728 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1729 main/menu.c: Disabled 'd2x keys' weapon selection
1731 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1733 * main/object.h, main/multi.h: get rid of most warnings issued by
1734 cpp-precomp of gcc from Mac OS X dev tools
1736 2003-10-05 Bradley Bell <btb@icculus.org>
1738 * NEWS, configure.ac: increment version number
1740 * cfile/cfile.c: better handling of CRLF text files (when that is
1743 * utilities/hogcreate.c, utilities/hogextract.c,
1744 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1745 reading/writing files
1747 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1748 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1751 2003-10-04 Bradley Bell <btb@icculus.org>
1753 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1755 * main/netmisc.c: change byte to sbyte, comments/whitespace
1757 2003-10-03 Bradley Bell <btb@icculus.org>
1759 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1761 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1764 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1765 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1766 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1767 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1768 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1769 main/object.c, main/object.h, main/paging.c, main/player.h,
1770 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1771 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1772 main/weapon.c, main/weapon.h: change byte to sbyte,
1775 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1776 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1777 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1778 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1780 * configure.ac: better checking for timeval
1782 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1784 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1785 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1786 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1787 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1788 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1789 main/multibot.c, main/network.c: Make network architecture
1790 choosable from game menu, add support for UDP/IP on Mac OS X and
1793 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1795 * include/byteswap.h: added macros for coping with alignment
1798 2003-10-02 Bradley Bell <btb@icculus.org>
1800 * main/multi.h: added padding to little-endian version of
1803 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1805 * main/netmisc.c: delete duplicate function
1807 2003-10-01 Bradley Bell <btb@icculus.org>
1809 * main/bm.c: make sure d1_texture_indices gets freed between
1812 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1814 * main/piggy.h: fix size of d1 shareware descent.pig
1816 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1818 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1819 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1820 replacements for non-animated textures
1822 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1824 * main/controls.c: use fixed 20fps wiggle
1826 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1828 * Makefile.am, debian/changelog.in, debian/control,
1829 debian/d2x-common.dirs, debian/d2x-common.install,
1830 debian/d2x-common.manpages, debian/d2x-gl.files,
1831 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1832 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1833 utilities/Makefile.am, utilities/hogcreate.1,
1834 utilities/hogextract.1, utilities/mvlcreate.1,
1835 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1836 add man pages, distribute utility programs in new d2x-common deb
1838 * rpm/d2x.spec.in: updated rpm spec file
1840 2003-08-02 Bradley Bell <btb@icculus.org>
1842 * cfile/cfile.c: update raw_position in cfputc and cfputs
1844 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1846 * main/piggy.c: make error message more friendly
1848 * main/piggy.c: simplify copying of bitmap flags
1850 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1853 * cfile/cfile.c: revert to always using custom fgets
1855 * main/endlevel.c, main/mission.c: handle missing exit sequence
1856 components gracefully
1858 * main/playsave.c: comments
1860 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1862 * cfile/cfile.c: update raw_position in cfwrite
1864 * main/network.c: comments/formatting
1866 2003-06-22 Bradley Bell <btb@icculus.org>
1868 * cfile/cfile.c: use standard fgets for non-archive files
1870 * main/movie.c: use con_printf for missing movie warning
1872 2003-06-18 Bradley Bell <btb@icculus.org>
1874 * main/movie.c: fixed cfile conversion of movielib code
1876 * main/console.c, main/hud.c: strip out colors, etc when printing
1879 * include/u_mem.h: fix NDEBUG calloc macro
1881 2003-06-15 Bradley Bell <btb@icculus.org>
1883 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1886 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1887 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1888 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1889 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1890 main/scores.c, main/state.c, main/text.c, misc/args.c,
1891 misc/strio.c: convert file i/o to cfile
1893 2003-06-14 Bradley Bell <btb@icculus.org>
1895 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1896 writing and other modes besides "rb" (mostly taken from
1899 2003-06-09 Bradley Bell <btb@icculus.org>
1901 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1904 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1905 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1908 2003-06-07 Taylor Richards <taylor@icculus.org>
1910 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1912 2003-06-07 Bradley Bell <btb@icculus.org>
1914 * main/console.c: fix non-console build
1916 * main/gamesave.c: comments
1918 * main/bm.c: remove redundant break
1920 2003-06-06 Bradley Bell <btb@icculus.org>
1922 * main/gauges.c, main/kconfig.c: comments/formatting
1924 * console/.cvsignore: added .cvsignore
1926 * main/console.c: can't write to console after it's closed
1928 2003-06-05 Bradley Bell <btb@icculus.org>
1930 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1931 console/internal.c, console/internal.h, include/CON_console.h,
1932 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1933 finish console conversion away from SDL
1935 2003-06-04 Bradley Bell <btb@icculus.org>
1937 * console/CON_console.c, include/CON.console.h, include/console.h,
1938 main/console.c, main/game.c: console conversion to native gr,
1941 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1942 put prototype for gr_bm_bitblt in gr.h
1944 2003-06-03 Bradley Bell <btb@icculus.org>
1946 * console/CON_console.c, console/DT_drawtext.c,
1947 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1948 main/console.c: use native fonts for console
1950 * main/playsave.c: use shorts for short data
1952 2003-06-02 Bradley Bell <btb@icculus.org>
1954 * configure.ac, main/console.c: set console background, fix
1957 2003-06-01 Bradley Bell <btb@icculus.org>
1959 * Makefile.am, arch/sdl/event.c, configure.ac,
1960 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1961 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1962 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1963 main/gamerend.c: added console code (from SDL_console)
1965 2003-05-30 Bradley Bell <btb@icculus.org>
1967 * README: minor update
1969 2003-05-28 Bradley Bell <btb@icculus.org>
1971 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1976 2003-06-06 Bradley Bell <btb@icculus.org>
1978 * main/kconfig.c: fix crash in control menus
1980 * main/gauges.c: force cockpit redraw in opengl
1982 * main/gamerend.c: move ogl swap, so cockpit and console get
1985 2003-06-01 Bradley Bell <btb@icculus.org>
1987 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1991 2003-05-12 Bradley Bell <btb@icculus.org>
1993 * configure.ac: increment version number
1995 * main/bm.c: use con_printf for exit model warnings
1997 * configure.ac: must check for timespec after setting -mno-cygwin
1999 * main/inferno.c: added -nohogdir and -userdir options
2001 * NEWS, main/titles.c: use briefings with no extension
2005 2003-04-30 Bradley Bell <btb@icculus.org>
2007 * configure.ac: have to include time.h when checking for nanosleep
2009 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2012 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2013 increment version number
2015 * main/Makefile.am: make dist fix
2019 2003-04-29 Bradley Bell <btb@icculus.org>
2021 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2024 2003-04-24 Bradley Bell <btb@icculus.org>
2026 * configure.ac: increment version number
2028 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2031 2003-04-24 Ingo van Lil <inguin@gmx.de>
2033 * main/render.c: fix misspellings of NDEBUG
2037 2003-04-14 Bradley Bell <btb@icculus.org>
2039 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2041 2003-04-11 Bradley Bell <btb@icculus.org>
2043 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2048 2003-04-11 Bradley Bell <btb@icculus.org>
2050 * libmve/mveplay.c: use _sleep instead of sleep on win32
2052 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2053 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2054 include/cfile.h, include/error.h, libmve/Makefile.am,
2055 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2056 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2057 utilities/Makefile.am: comments/formatting/dist problems
2059 * configure.ac: use different defines for os x
2061 2003-04-07 Bradley Bell <btb@icculus.org>
2063 * include/error.h, misc/error.c: put some old stuff back in,
2064 eliminate duplicate error messages
2066 * main/text.c: don't die on text not found
2069 * main/inferno.c: print some useful info if hog not found, allow
2070 -help to work if no text available
2072 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2074 * arch/linux/Makefile.am: revert to previous version, so linux
2077 2003-04-03 Bradley Bell <btb@icculus.org>
2079 * main/endlevel.c: fixed exit model scheme yet again
2081 2003-04-02 Bradley Bell <btb@icculus.org>
2083 * misc/error.c: call Int3 on Assert
2085 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2088 * main/wall.c: don't die when trying to toggle nonexistent
2089 segment... vertigo level 10 is buggy!
2091 * main/gamemine.c: comments/formatting
2093 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2095 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2096 main/inferno.c: Allow use of 22K sound samples
2098 2003-03-29 Bradley Bell <btb@icculus.org>
2100 * arch/ogl/gr.c: default to bitmapped reticle
2102 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2103 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2106 * arch/sdl/joy.c: fixed text seen for hats in control config
2109 2003-03-28 Bradley Bell <btb@icculus.org>
2111 * main/bm.c: heh, model nums in vertigo are hardcoded,
2112 N_D2_POLYGON_MODELS can't change
2114 * configure.ac, include/d1x.xpm, include/descent.xpm,
2115 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2118 2003-03-27 Bradley Bell <btb@icculus.org>
2120 * main/text.h: fixed text references for hat directions
2122 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2124 2003-03-26 Bradley Bell <btb@icculus.org>
2126 * main/playsave.c: make d2x keys backward compatible
2128 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2130 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2133 2003-03-26 Bradley Bell <btb@icculus.org>
2135 * main/piggy.c: fix crash when d1 data not present
2137 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2138 read/write from plr file
2140 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2141 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2142 added escort.h header
2144 2003-03-25 Bradley Bell <btb@icculus.org>
2146 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2147 D1_PIGFILE ("descent.pig") macro
2149 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2150 models from d1 pig file
2152 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2153 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2154 really) from d1 pig file
2156 2003-03-23 Bradley Bell <btb@icculus.org>
2158 * main/bm.c: stop extra robots from overwriting exit models
2160 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2161 texture list doesn't get full
2163 * main/bm.c: fix mem leak when reading extra robots
2165 2003-03-21 Bradley Bell <btb@icculus.org>
2167 * main/menu.c: Added option to set movie resolution (mostly works)
2169 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2171 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2172 replacement functions to piggy.c
2174 * main/gameseq.c: attempt to support mac d1 descent.pig
2176 * main/bm.c: fix mem leak
2178 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2179 files, both d1 and d2 oem briefing where showed
2181 * main/inferno.c, main/movie.c: Change the default movie
2182 resolution to "high", implement the option -lowresmovies
2184 2003-03-20 Bradley Bell <btb@icculus.org>
2186 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2188 * main/piggy.c: comments
2190 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2192 * main/gameseq.c: delete duplicate function
2194 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2196 2003-03-19 Bradley Bell <btb@icculus.org>
2198 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2199 (cddb discid) support
2201 * arch/sdl/digi.c, main/kludge.c: implemented
2202 digi_link_sound_to_object3 for looping sounds, other looping stuff
2204 * arch/sdl/gr.c: removing dependencies on stuff in main/
2206 * arch/linux/Makefile.am, arch/linux/init.c,
2207 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2208 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2209 other header cleanups
2211 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2213 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2215 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2216 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2217 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2218 load d1 textures for d1 levels
2220 2003-03-19 Bradley Bell <btb@icculus.org>
2222 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2223 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2224 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2225 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2228 * README: added some OS X info
2230 2003-03-17 Bradley Bell <btb@icculus.org>
2232 * main/newdemo.c: simplify DEMO_FILENAME macro
2234 * main/console.c, main/game.c: enable experimental console support
2236 * main/gamerend.c: fixed location of fps meter in multi
2238 2003-03-16 Bradley Bell <btb@icculus.org>
2240 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2241 also look in shared data dir for demos
2243 * main/newdemo.c, main/newdemo.h: comments/formatting
2245 2003-03-15 Christopher Thielen <chris@luethy.net>
2247 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2248 thinking d2 cd is always present
2250 2003-03-15 Bradley Bell <btb@icculus.org>
2252 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2255 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2258 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2259 gr_init. don't really know why this works, though
2261 2003-03-14 Bradley Bell <btb@icculus.org>
2263 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2265 * unused/bios/rbaudio.h: removed duplicate file
2267 2003-03-14 Christopher Thielen <chris@luethy.net>
2269 * arch/sdl/rbaudio.c: stop cd audio when exiting
2271 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2273 * main/gamecntl.c: add comments to the "only matt knows" cheats
2275 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2277 * main/gamemine.c: formatting, better texture conversion for d1
2280 2003-03-14 Bradley Bell <btb@icculus.org>
2282 * main/piggy.c: must swap all mac version pigfiles
2284 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2285 main/multi.c: formatting, minor cleanups
2287 * 2d/rle.c: need to swap line_size on bigendian machines
2289 * main/mission.c, main/mission.h: detect mac full version hogfile
2291 2003-03-13 Bradley Bell <btb@icculus.org>
2293 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2294 added joy/mouse sensitivity slider, increased range to 16, and
2297 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2300 * arch/linux/Makefile.am: removed extra backslash
2302 * TODO, installation.txt: updated some documentation
2304 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2305 menu, with maxfps option
2307 2003-03-12 Bradley Bell <btb@icculus.org>
2309 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2311 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2312 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2313 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2314 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2315 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2316 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2317 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2318 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2319 arch/linux/include/music.h, arch/linux/include/serial.h,
2320 arch/linux/include/ukali.h: formatting
2322 2003-03-11 Chris Arena <ccarena@cox.net>
2324 * main/menu.c: fixed brightness slider
2326 2003-03-01 Bradley Bell <btb@icculus.org>
2328 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2329 robots and animated bitmaps work, but colors are messed up
2331 2003-02-28 Bradley Bell <btb@icculus.org>
2333 * main/player.h: whitespace
2335 * main/automap.c, main/cntrlcen.c, main/collide.c,
2336 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2337 descent.hog is present, d1 becomes mission 0)
2339 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2340 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2341 arch/win32/winnet.c: MinGW compiles with network enabled again,
2342 but still doesn't work
2346 2003-02-28 Bradley Bell <btb@icculus.org>
2348 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2349 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2350 many opengl glitches
2352 2003-02-27 Bradley Bell <btb@icculus.org>
2354 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2355 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2356 main/network.c, main/network.h: noted that hoard.ham is only needed
2357 for multiplayer HOARD games, and should not be equated with
2358 "vertigo". put HoardEquipped() back in network.c.
2360 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2361 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2362 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2363 use timer_delay instead of d_delay
2365 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2367 * main/render.c: added replacement qsort for solaris
2369 2003-02-26 Bradley Bell <btb@icculus.org>
2371 * main/gamemine.c: texture conversion for d1 shareware
2373 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2375 * main/gamemine.c: better texture conversion for d1 levels
2377 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2379 * main/kconfig.c: fix joystick support under MinGW
2381 2003-02-26 Bradley Bell <btb@icculus.org>
2383 * main/playsave.c: fix swapping glitch
2385 * configure.ac, readme.txt: clean stuff up, getting ready for
2388 * main/titles.c: begin support for rendering spinning robots in
2391 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2394 * main/gamemine.c: load d1 shareware levels!
2396 2003-02-25 Bradley Bell <btb@icculus.org>
2400 * autogen.sh: add warning about old auto* versions, use
2403 2003-02-24 Bradley Bell <btb@icculus.org>
2405 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2406 briefings mostly working
2408 * main/movie.c, main/titles.c: fixed some more briefing glitches
2410 2003-02-23 Bradley Bell <btb@icculus.org>
2412 * main/movie.c: fixed crash when using shareware data files
2415 * arch/sdl/digi.c: fix crash on non-existent sounds
2416 (i.e. shareware data)
2418 2003-02-22 Bradley Bell <btb@icculus.org>
2420 * main/titles.c: fixed fullscreen toggle in briefings
2422 2003-02-21 Bradley Bell <btb@icculus.org>
2424 * configure.ac: check for mingw when enabling nasm
2426 * main/playsave.c: enable loading player files of either byte
2429 2003-02-20 Bradley Bell <btb@icculus.org>
2431 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2433 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2434 #343, not "rest of solution to bug #344"
2436 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2439 * main/kludge.c: partial solution to bug #344
2441 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2443 * compilerdefs.txt: added linux/mips info
2445 * ChangeLog: clean up changelog
2447 2003-02-19 Bradley Bell <btb@icculus.org>
2449 * libmve/mveplay.c: os x needs nanosleep prototype.
2451 2003-02-18 Bradley Bell <btb@icculus.org>
2453 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2455 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2456 to disable/enable audio
2458 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2460 * main/: movie.h, titles.c: make sure movie's palette is set before
2461 writing briefing text. Fixes bug #359
2463 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2466 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2467 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2470 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2473 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2474 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2475 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2478 * include/libmve.h: blah
2480 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2482 * main/render.c: 2nd attempt to fix solaris qsort bug
2484 2003-02-18 Bradley Bell <btb@icculus.org>
2486 * configure.ac, include/pstypes.h: put alignment detection in
2489 2003-02-17 Bradley Bell <btb@icculus.org>
2491 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2492 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2493 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2494 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2495 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2496 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2497 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2498 moved mve stuff to separate subdir
2500 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2501 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2502 mve code. Fixes (at least) bugs #41, #348, and #350.
2504 2003-02-14 Bradley Bell <btb@icculus.org>
2506 * main/Makefile.am: no more Makefile.mveplay. again
2508 * main/mveplay.c: typo
2510 2003-02-13 Bradley Bell <btb@icculus.org>
2512 * utilities/mvlextract.c: uint -> unsigned int
2514 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2515 standalone mveplayer, win32 support
2517 * main/movie.c: random bugfixes, win32 support
2519 * arch/sdl/Makefile.am: formatting
2521 * configure.ac: disable networking on mac/win for now
2523 * main/newmenu.c: comments
2525 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2527 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2528 redundant swap functions.
2530 2003-02-13 Bradley Bell <btb@icculus.org>
2532 * ChangeLog: update changelog
2534 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2536 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2537 polymodel alignment issues.
2539 2003-02-13 Bradley Bell <btb@icculus.org>
2541 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2542 fix various little bugs
2544 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2545 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2547 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2550 * README.utils: new file
2552 * main/: mve_main.c, mveplay.c: more movie fixes
2554 * README: updated README
2556 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2558 2003-02-12 Bradley Bell <btb@icculus.org>
2560 * utilities/mvlextract.c: bigendian mvl support
2562 * main/mveplay.c: formatting, stuff
2564 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2565 truecolor mve support, standalone mveplayer
2567 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2568 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2569 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2570 standalone mveplayer
2572 2003-01-22 Bradley Bell <btb@icculus.org>
2574 * include/: interp.h, interp.h: restore prototype for
2575 swap_polygon_model_data
2577 2003-01-21 Bradley Bell <btb@icculus.org>
2579 * main/piggy.c: use memcpy to avoid alignment problem
2581 * compilerdefs.txt: updated some defs, added sunos/sparc
2583 2003-01-15 Bradley Bell <btb@icculus.org>
2585 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2587 * main/gamemine.c: attempting to support d1 shareware
2589 * compilerdefs.txt: update defs
2591 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2593 * main/mveplay.c: fix several bugs, comments, formatting.
2595 2003-01-15 Bradley Bell <btb@icculus.org>
2597 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2598 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2599 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2600 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2603 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2604 formatting, comments
2606 2003-01-11 Bradley Bell <btb@icculus.org>
2608 * main/: mission.c, mission.h: attempt to support d1 for mac
2611 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2613 * main/object.h: foo
2615 2003-01-09 Bradley Bell <btb@icculus.org>
2617 * main/movie.c: use ifdef around gr_toggle_fullscreen
2619 2003-01-07 Bradley Bell <btb@icculus.org>
2621 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2622 main/mission.h: don't need .msn file for descent.hog anymore
2626 2003-01-06 Bradley Bell <btb@icculus.org>
2628 * main/mission.h, main/mission.c: comments
2630 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2633 2003-01-03 Bradley Bell <btb@icculus.org>
2635 * utilities/: txb2txt.c, txt2txb.c: remove old files
2637 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2639 * main/polyobj.c: attempt to make read_model_file
2642 * main/menu.c: move vertigo text
2644 2003-01-02 Bradley Bell <btb@icculus.org>
2646 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2647 main/polyobj.h: cleanup alignment changes
2649 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2650 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2651 main/object.h: fix alignment issues on sparc
2653 * cvshowto.txt: update cvs info
2657 * 2d/rle.c: make rle_swap handle RLE_BIG
2659 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2661 * main/render.c: workaround solaris qsort bug
2663 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2665 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2666 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2668 * arch/linux/Makefile.am: enabled linux joystick, kali
2670 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2671 arch/sdl/event.c: enabled linux joystick
2673 2002-12-31 Bradley Bell <btb@icculus.org>
2675 * main/gamemine.c: simplified warning msg
2677 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2679 * main/render.h: fix compiler warning
2681 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2683 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2685 2002-12-24 Bradley Bell <btb@icculus.org>
2687 * main/mission.c: fixes an infinite loop which was caused by d2x
2688 thinking d2demo was a descent 1 mission
2690 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2692 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2694 2002-12-24 Bradley Bell <btb@icculus.org>
2696 * main/render.c: comments
2698 2002-10-30 Bradley Bell <btb@icculus.org>
2700 * main/inferno.c: add help for -hogdir option
2702 * main/inferno.c: added -hogdir option
2704 2002-10-28 Bradley Bell <btb@icculus.org>
2706 * main/: inferno.c, menu.c: enabled Vertigo displays
2708 * include/3d.h: typo
2710 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2712 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2713 main/netmisc.c, main/network.c: simplify and eliminate redundant
2716 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2718 * maths/fixc.c: fix infinite loop in quad_sqrt.
2720 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2721 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2723 2002-10-12 Bradley Bell <btb@icculus.org>
2725 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2727 2002-10-11 Bradley Bell <btb@icculus.org>
2729 * main/hud.c: make hud_message work correctly
2731 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2734 * main/network.c: formatting, small fixes
2736 2002-10-10 Bradley Bell <btb@icculus.org>
2738 * main/netmisc.h: no swap_object for little-endian
2740 * main/: netmisc.h, network.c: use macros to simplify network
2743 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2746 * main/inferno.c: enable loading screen for mac shareware with
2749 * main/netmisc.c: whitespace
2751 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2754 * main/hud.c: whitespace
2756 * configure.ac: remove shareware build, add macdata build
2758 * main/songs.c: whitespace
2760 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2761 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2764 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2767 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2769 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2770 comments, formatting, etc.
2772 * iff/iff.c: fix bigendian iff loading.
2774 2002-10-03 Bradley Bell <btb@icculus.org>
2776 * utilities/txb2tex.c: typo
2778 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2779 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2782 * arch/sdl/mouse.c: whitespace
2784 2002-09-19 Bradley Bell <btb@icculus.org>
2786 * main/kconfig.c: fix a oops, add old logs
2788 * main/kconfig.c: support for >3 mouse buttons
2790 2002-09-18 Bradley Bell <btb@icculus.org>
2792 * include/gr.h: fix palette swap define
2794 2002-09-14 Bradley Bell <btb@icculus.org>
2796 * main/titles.c: load hires briefing screen if lores doesn't exist
2797 (i.e. vertigo) and MenuHires=0
2799 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2801 * main/: multi.h, network.h: pack some structures for ipx
2804 2002-09-14 Bradley Bell <btb@icculus.org>
2806 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2807 and load_endlevel_data() to expect newline-terminated strings, fix
2808 load_game_data to read null-terminated string for
2811 2002-09-07 Bradley Bell <btb@icculus.org>
2813 * main/newmenu.c: added error message
2815 * main/menu.h: enable -nohires with mac shareware
2817 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2819 * 2d/font.c: enable 0/255 palette swap for fonts
2821 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2824 * 2d/2dsline.c: fix ogl blooper
2826 2002-09-05 Bradley Bell <btb@icculus.org>
2828 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2831 * include/strutil.h: need string.h for strcasecmp
2833 * include/rle.h: okay, maybe it needs to be this way
2835 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2837 * 2d/scalec.c: more stuff from d2src
2839 * 2d/rle.c: more stuff from d2src, formatting
2841 * 2d/font.c: useless cruft
2843 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2845 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2848 2002-09-04 Bradley Bell <btb@icculus.org>
2850 * include/grdef.h: fix compiler warnings
2852 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2854 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2857 * main/game.c: we want the mac ibitblt for everything but dos and
2860 * main/texmerge.c: these routines are in tmerge.c
2862 * main/credits.c: enable credits for mac and oem data
2864 * main/bm.c: use either exit.ham or exit.pofs
2866 * include/ibitblt.h: enable some more code from d2src
2868 * include/gr.h: enable mac ubitblt_double
2870 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2872 * include/grdef.h: moved some inline asm from linear.h
2874 * 2d/ibitblt.c: brought in line with original d2 version
2876 * 2d/bitblt.c: reverted to original d2 version of this file, then
2877 added d1x enhancements
2879 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2881 * 2d/linear.h: moved these back to their original locations
2884 * main/mveplay.c: close some memory holes, speed up palette loading
2886 * main/movie.c: added fullscreen toggle while playing movies
2888 * main/inferno.c: comment out -superhires help text (always on)
2890 * include/timer.h: added approx_fsec_to_usec macro
2892 * arch/sdl/joy.c: fix compiler warning
2894 2002-09-01 Bradley Bell <btb@icculus.org>
2896 * main/network.c: oops
2898 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2900 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2901 timer_get_fixed_seconds
2905 2002-08-31 Bradley Bell <btb@icculus.org>
2907 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2910 * main/multi.h: network endian stuff
2912 * 2d/font.c, include/gr.h: fast file i/o for font headers
2914 * arch/win32/arch_ip.cpp: unused file
2916 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2917 bigendian networking fixes
2919 * main/menu.c: make net menu more accurate, also make superhires
2922 * include/pstypes.h: better to have __pack__ all the time, I think.
2923 needed for networking, e.g.
2925 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2928 * arch/win32/Makefile.am: unused file
2932 2002-08-30 Bradley Bell <btb@icculus.org>
2934 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2936 * main/: newmenu.h, titles.c: formatting
2938 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2939 main/multi.h: networking works, finally
2941 * TODO: added TODO file
2943 * arch/linux/arch_ip.cpp: unused fine
2945 * README: network sorta working
2947 * main/: Makefile.am, multi.c, network.c, network.h: more
2950 * main/menu.c: load builtin mission correctly
2952 * main/inferno.c: documentation
2954 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2957 * main/Makefile.mveplay: don't need no more
2959 2002-08-29 Bradley Bell <btb@icculus.org>
2961 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2962 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2963 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2966 * include/ipx_drv.h: more network fixing
2968 * arch/linux/include/ipx_drv.h: more network fixing
2970 * include/ipx.h: formatting
2972 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2974 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2975 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2976 main/inferno.c: fixed networking fuck-up?
2978 * Makefile.am: moved mingw info to README
2980 * README, mingw32.txt: moved mingw info to README
2982 2002-08-27 Bradley Bell <btb@icculus.org>
2984 * utilities/mvlextract.c: allow specifying file to extract
2986 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2989 * utilities/hogextract.c: allow specifying file to extract
2991 * main/mission.c: Have to get mission_num _after_ promoting...
2993 * main/: gameseq.c, titles.c: beginning d1 briefing support
2995 * descent.msn: beginning d1 briefing support
2997 * main/: titles.c, titles.h: d1-style mission briefings
2999 * main/piggy.h: whitespace
3001 * main/movie.c: beginning robot movie support, fall back on lo/hi
3002 res if hi/lo not available
3004 * main/mission.c: added Builtin_mission_num for builtin mission,
3005 D1Hogdir, d1-style mission briefings
3007 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3010 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3011 (for d1 missions that need d1 data)
3013 * 2d/ibitblt.c: whitespace
3015 2002-08-26 Bradley Bell <btb@icculus.org>
3017 * utilities/mvlcreate.c: oops
3019 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3022 * utilities/hogextract.c: added [v]iew option
3024 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3026 * main/titles.c: fix writable string, disable DumbAdjust thing
3028 * main/polyobj.h: whitespace
3030 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3033 * main/movie.c: read movies from AltHogDir, other fixes
3035 * main/: mission.c, mission.h: fix bug w/mission filename
3037 * main/gameseq.c: comments
3039 * main/digi.h: whitespace n stuff
3041 * include/mve_audio.h: added audio flag macros
3043 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3048 2002-08-23 Bradley Bell <btb@icculus.org>
3050 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3053 * Makefile.am: remove d2demo.mn2
3055 * cfile/cfile.c, include/cfile.h: add cfile_size function
3057 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3058 eliminate need for .mn2 files for oem and demo
3060 2002-08-22 Bradley Bell <btb@icculus.org>
3062 * main/bm.c: fix for vertigo
3064 * main/menu.h: make OEM menu pcx available
3066 * 2d/rle.c: merge with original d2 file
3068 * Makefile.am, configure.ac: let mission files get installed by
3071 2002-08-17 Bradley Bell <btb@icculus.org>
3073 * configure.ac: make FAST_FILE_IO the default on little-endian
3076 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3078 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3081 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3083 * main/: game.c, menu.c, mission.c: promote builtin missions.
3085 2002-08-15 Bradley Bell <btb@icculus.org>
3087 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3088 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3090 * utilities/.cvsignore: added cvsignore
3092 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3095 * main/piggy.c: mac data file loading
3097 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3098 transparency and swap 0/255 correctly for mac data files
3100 2002-08-13 Bradley Bell <btb@icculus.org>
3102 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3103 to utilities to avoid conflict with c++ std lib <utility>
3105 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3106 txt2txb.c: moved utility to utilities to avoid conflict with c++
3109 * Makefile.am, configure.ac: add utilities
3111 2002-08-09 Bradley Bell <btb@icculus.org>
3113 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3116 2002-08-08 Bradley Bell <btb@icculus.org>
3118 * main/inferno.c: comments
3120 * main/: newmenu.c, songs.c: mac demo datafile support
3122 * installation.txt: update
3124 * main/gamesave.c: use lowercase for consistency
3126 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3127 models for other than d2demo
3129 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3131 * main/gamemine.c: formatting, better d1 texture conversion
3133 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3134 main/mission.h: recognize .msn mission files.
3136 2002-08-07 Bradley Bell <btb@icculus.org>
3138 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3139 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3140 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3141 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3142 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3143 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3146 2002-08-06 Bradley Bell <btb@icculus.org>
3148 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3150 * main/Makefile.am: formatting
3152 * 2d/font.c: make gr_remap_font just reload the whole thing
3154 * configure.ac: formatting
3156 * Makefile.am: added d2demo.mn2
3158 * d2demo.mn2: mission file for shareware
3160 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3161 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3163 * main/sounds.h: shareware stuff, whitespace
3165 * main/: polyobj.c, polyobj.h: more fast i/o macros
3167 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3170 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3171 endlevel stuff to non-shareware, allow movies/endlevel for
3174 * main/cntrlcen.c: typo
3176 * main/bm.h: use global Piggy_hamfile_version
3178 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3179 macros, use global Piggy_hamfile_version
3181 * main/Makefile.am: terrain and movie stuff always used now
3183 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3186 * main/: gamemine.c, gamesave.c: load DMB levels
3188 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3189 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3191 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3193 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3195 2002-08-04 Bradley Bell <btb@icculus.org>
3197 * main/inferno.c: shareware stuff, formatting
3199 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3201 * arch/sdl/gr.c: don't need to set mode in gr_init
3203 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3205 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3208 * Makefile.am, descent.mn2: added mission file for descent 1
3210 2002-08-02 Bradley Bell <btb@icculus.org>
3212 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3213 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3214 main/piggy.h, misc/error.c: junk
3216 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3217 render.h, scores.c, scores.h, terrain.c: shareware stuff
3219 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3220 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3221 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3222 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3223 main/weapon.c, main/weapon.h: fast i/o macros
3225 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3227 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3228 main/gamemine.h, main/gamesave.c: load d1 levels
3230 2002-07-30 Bradley Bell <btb@icculus.org>
3232 * configure.ac: oops
3234 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3237 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3238 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3239 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3240 main/piggy.c, main/titles.c: support shareware datafiles!
3242 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3243 piggy.c: SHAREWARE fixes
3245 2002-07-29 Bradley Bell <btb@icculus.org>
3247 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3248 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3249 misc/fileutil.c: Portability - OS X support
3251 2002-07-27 Bradley Bell <btb@icculus.org>
3253 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3254 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3255 segment.h: portability
3257 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3258 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3259 main/wall.h: portabilization
3261 * 2d/font.c, include/gr.h: portability
3263 2002-07-26 Bradley Bell <btb@icculus.org>
3265 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3267 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3269 * main/player.c: foo
3271 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3273 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3274 misc/fileutil.h: portable file i/o utils
3276 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3277 writable string anymore... / formatting
3279 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3280 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3281 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3282 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3283 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3284 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3285 portable-izing file loading routines
3287 2002-07-24 Bradley Bell <btb@icculus.org>
3289 * main/mveplay.c: correctly play files with 16bit uncompressed
3290 audio, mem checking, etc
3292 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3295 2002-07-23 Bradley Bell <btb@icculus.org>
3297 * misc/Makefile.am: unused file
3299 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3300 main/sounds.h: remove experimental nmovie stuff
3302 * main/movie.c: add some debugging output
3304 2002-07-22 Bradley Bell <btb@icculus.org>
3306 * main/: console.c, state.c: simplified header
3308 * main/movie.c: enable mveplay audio
3310 * main/old/movie.c: moved to main/
3312 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3313 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3314 main/mvelib.c, main/mveplay.c: initial movie support
3316 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3317 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3318 include/ogl_init.h, include/pstypes.h, main/console.c,
3319 main/state.c, mem/mem.c: OS X stuff
3321 * configure.ac: OS X and movie stuff
3323 2002-07-19 Bradley Bell <btb@icculus.org>
3325 * compilerdefs.txt: OSX defs
3327 2002-07-18 Bradley Bell <btb@icculus.org>
3329 * main/inferno.c: use simpler rcs tags
3331 * autogen.sh: keep Changelog in cvs (and use --accum)
3333 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3334 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3335 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3336 main/songs.c: changed cdrom->rbaudio
3338 * include/rbaudio.h: moved to /include
3340 2002-07-17 Bradley Bell <btb@icculus.org>
3342 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3343 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3344 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3345 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3346 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3347 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3348 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3349 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3350 3d/setup.c: use simpler rcs tags
3355 2002-07-17 Bradley Bell <btb@icculus.org>
3357 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3359 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3361 * debian/rules: don't need readme's
3363 * debian/rules: move d1x license to COPYING, license clarifications
3365 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3366 license to COPYING, license clarifications
3368 * debian/rules: fix debian docs
3370 * debian/rules: fix debian manpages
3372 * debian/d2x-sdl.menu: fix debian menu
3374 * debian/rules: link to undocumented man page for debs
3376 * Makefile.am, configure.ac, debian/control, debian/copyright,
3377 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3378 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3379 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3382 2002-07-16 Bradley Bell <btb@icculus.org>
3384 * debian/: rules, changelog.in: deb stuff
3386 * configure.ac: cleaner nasm detection
3388 * debian/: changelog.in, control, rules: deb stuff
3390 * README, installation.txt: typos, stuff
3392 * configure.ac: better #defines
3394 * configure.ac: whitespace
3396 * configure.ac: better documentation
3398 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3399 SDL_JOYSTICK not needed
3401 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3403 * configure.ac: need higher SDL for joystick
3405 * debian/: control, rules: deb stuff
3407 * arch/sdl/joy.c: old junk
3409 * Makefile.am, configure.ac: automake updates
3411 * main/: inferno.c, text.c: don't use althogdir on non-unix
3413 * configure.ac: more autoconf updates
3415 * misc/strutil.c: better strrev
3417 * main/inferno.c: need limits.h on mingw also
3419 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3422 2002-04-19 Bradley Bell <btb@icculus.org>
3424 * main/network.c: let hoard.ham be a cfile
3426 * main/text.c: better error message when hog not found
3430 2002-03-23 Bradley Bell <btb@icculus.org>
3432 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3433 arch/sdl/Makefile.am: Use SDL joystick automatically
3435 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3437 2002-03-05 Bradley Bell <btb@icculus.org>
3439 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3442 2002-02-23 Bradley Bell <btb@icculus.org>
3444 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3446 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3447 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3448 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3449 main/editor/Makefile.am: moved includes to include
3451 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3453 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3454 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3455 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3458 * main/game.c: disabled cockpit for OGL, formatting
3460 * 2d/ibitblt.c: formatting
3462 2002-02-16 Bradley Bell <btb@icculus.org>
3464 * include/oldsdl.h: check for older macros
3466 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3467 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3468 allow older sdl versions
3470 2002-02-15 Bradley Bell <btb@icculus.org>
3472 * main/: automap.c, automap.h, inferno.c: automap resolution now
3475 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3477 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3478 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3479 win32/include/key_arch.h: never mind - that would be pointless
3481 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3482 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3483 win32/include/key_arch.h: copied files from d1x
3485 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3486 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3488 * main/multipow.c: need conf.h
3490 * arch/win32/Makefile.am: new file
3492 * include/pstypes.h: added u_int16_t (needed in base_ip)
3494 * arch/win32/arch_ip.cpp: copied from d1x
3496 2002-02-14 Bradley Bell <btb@icculus.org>
3498 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3500 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3501 main/netlist.c: Added hotkeys to toggle fullscreen mode
3503 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3504 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3506 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3507 reorder.h: Lotsa networking stuff from d1x
3509 2002-02-13 Bradley Bell <btb@icculus.org>
3511 * include/gr.h, main/game.c: Fullscreen toggle stuff
3513 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3516 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3517 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3520 2002-02-11 Bradley Bell <btb@icculus.org>
3522 * main/bm.c: use portable loader if bigendian
3524 * include/pstypes.h: don't define bool for c++
3526 * include/cfile.h: extern AltHogDir stuff
3528 * include/byteswap.h: use WORDS_BIGENDIAN
3530 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3532 * main/vers_id.h: added D2X_IVER
3534 * misc/args.c: don't use d1x.ini
3536 * Makefile.am: rpm stuff
3538 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3541 2002-02-09 Bradley Bell <btb@icculus.org>
3543 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3545 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3547 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3550 2002-02-06 Bradley Bell <btb@icculus.org>
3552 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3553 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3554 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3556 * debian/: changelog.in, control, copyright, d2x-gl.files,
3557 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3561 2002-02-02 Bradley Bell <btb@icculus.org>
3563 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3565 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3566 Enabled RELEASE option
3568 2002-01-31 Bradley Bell <btb@icculus.org>
3570 * Makefile.am, configure.ac: specify prerequisite versions of
3571 autoconf and automake
3573 2002-01-29 Bradley Bell <btb@icculus.org>
3575 * main/mission.c: RCS header added
3577 * main/inferno.c: update copyright date
3579 * main/mission.c: allow missions to be in AltHogDir
3581 * configure.ac: Display results of configure
3583 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3586 2002-01-28 Bradley Bell <btb@icculus.org>
3588 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3589 Data files now go in DATADIR/games/d2x, user files now go in
3592 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3594 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3595 files now go in ~/.d2x
3597 2002-01-24 Bradley Bell <btb@icculus.org>
3599 * configure.ac: fix nasm not found error message
3601 2002-01-18 Bradley Bell <btb@icculus.org>
3603 * configure.in: getting rid of old configure.in
3605 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3606 main/movie.c: Movie playing kludgey stuff
3608 * misc/args.c: formatting
3610 * main/inferno.c: allow -h for help
3612 * include/error.h: don't die on int3, unless -debug given
3614 * mingw32.txt: more stuff
3616 2001-12-29 Bradley Bell <btb@icculus.org>
3618 * Makefile.am: Got rid of thinking.txt
3620 * main/inferno.c: document -nomovies option
3622 2001-12-28 Bradley Bell <btb@icculus.org>
3624 * main/titles.c: formatting, put some code into place for rendering
3625 of robots during briefings
3627 2001-12-27 Bradley Bell <btb@icculus.org>
3631 2001-12-23 Craig Hadady <chadady@iglou.com>
3633 * 2d/rle.c: fixed bug in dummy array.
3635 2001-12-03 Bradley Bell <btb@icculus.org>
3637 * arch/sdl/init.c: fix formatting
3639 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3640 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3641 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3642 and sdl joystick stuff
3644 2001-11-30 Bradley Bell <btb@icculus.org>
3646 * thinking.txt: not needed
3648 2001-11-27 Bradley Bell <btb@icculus.org>
3650 * cygconf, mingw32.txt: use sdl from source on cygwin
3652 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3653 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3654 SDL_CFLAGS to CFLAGS
3656 2001-11-27 Bradley Bell <btb@icculus.org>
3660 2001-11-14 Bradley Bell <btb@icculus.org>
3662 * texmap/scanline.c: use optimization flags as texmap default
3664 * NEWS: mouse wheel, etc
3666 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3667 wheel to emulate 3rd axis
3669 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3671 * include/error.h: kludge to ungrab mouse when we hit an int3
3673 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3674 __ENV_MSDOS__ to __MSDOS__
3676 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3679 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3682 * arch/sdl/digi.c: implemented digi_set_volume
3684 * include/grdef.h, main/config.c, misc/d_io.c: change
3685 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3687 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3688 main/piggy.c: use MAKE_SIG
3690 * installation.txt: update
3692 * configure.ac: new file
3694 * arch/sdl/joydefs.c: #include pstypes.h
3696 * arch/sdl/init.c: SDL joystick stuff
3698 * acconfig.h: adjust MINGW defines
3700 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3701 controls menu now works
3703 2001-11-13 Bradley Bell <btb@icculus.org>
3705 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3708 * Makefile.am: New file
3710 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3713 * compilerdefs.txt: New file
3715 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3717 2001-11-12 Bradley Bell <btb@icculus.org>
3719 * main/playsave.c: load player files regardless of byte order of
3722 2001-11-11 Bradley Bell <btb@icculus.org>
3724 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3727 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3729 * NEWS: GL savegame thumbnails
3731 * acconfig.h, configure.in: make option for NMOVIES, default to off
3733 2001-11-09 Bradley Bell <btb@icculus.org>
3735 * main/state.c: Enabled savegame thumbnails under OpenGL
3737 * unused/pa_null/pa_enabl.h: remove duplicate header
3739 * misc/args.c: use d2x.ini for option file
3741 * mem/mem.c: Move mem_realloc inside the ifdef
3743 * main/menu.c: fix 640x400 menu text
3745 * main/inferno.c: added documentation
3747 * main/endlevel.c: fix warnings
3749 * arch/ogl/gr.c: Get rid of gl spew
3751 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3753 * acconfig.h: Define __SDL__ for mingw
3755 2001-11-08 Bradley Bell <btb@icculus.org>
3757 * 2d/font.c: free OGL font data when rereading
3759 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3760 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3761 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3762 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3763 main/weapon.h: Enabled shareware build, endlevel flythrough
3766 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3767 of use for shareware build
3769 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3772 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3774 2001-11-05 Bradley Bell <btb@icculus.org>
3776 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3779 * include/3d.h: Add comment
3781 2001-11-04 Bradley Bell <btb@icculus.org>
3783 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3786 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3789 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3791 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3792 main/hudmsg.h: Enable d1x-style hud_message
3794 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3796 * 2d/font.c: re-init ogl fonts after remapping colors.
3798 2001-11-02 Bradley Bell <btb@icculus.org>
3800 * misc/Makefile.am: remove byteswap.h (duplicate header)
3802 * 2d/font.c: fixed gr_remap_font, minor stuff
3804 * configure.in: take out -O2 if doing debug build
3806 * main/bm.c: formatting
3808 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3810 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3811 macros, get rid of functions
3813 2001-11-01 Bradley Bell <btb@icculus.org>
3815 * misc/byteswap.h: removed duplicate header
3817 2001-10-31 Bradley Bell <btb@icculus.org>
3819 * NEWS, main/automap.c: automap works in opengl
3821 * NEWS, configure.in: Added news
3823 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3825 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3827 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3828 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3829 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3831 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3833 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3835 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3836 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3838 2001-10-27 Bradley Bell <btb@icculus.org>
3840 * main/inferno.c: added some documentation
3842 2001-10-25 Bradley Bell <btb@icculus.org>
3844 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3847 * Makefile.am, configure.in, arch/Makefile.am,
3848 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3849 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3850 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3851 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3852 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3853 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3854 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3855 it's ugly, but It'll be easier to sync with d1x.
3857 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3858 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3859 main/editor/Makefile.am: attempt at support for editor, makefile
3862 * misc/d_delay.c: formatting fix
3864 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3865 tmappent.S, tmapppro.S: adding support for runtime selection of
3868 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3869 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3870 including multi.h and network.h, fix backslashes, fix compiler
3873 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3874 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3875 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3876 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3877 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3878 including multi.h and network.h, fix backslashes
3880 * include/pstypes.h: added typedef for u_int64_t on mingw
3882 * include/3d.h: added prototype for g3_uninit_polygon_model
3884 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3886 2001-10-24 Bradley Bell <btb@icculus.org>
3888 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3889 arch subdirs, as in d1x.
3891 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3892 earlier style until i understand automake 1.5 better. remove input
3895 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3896 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3897 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3898 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3899 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3900 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3901 Moved input stuff to arch subdirs, as in d1x.
3903 * NEWS, configure.in: blah blah
3905 2001-10-23 Bradley Bell <btb@icculus.org>
3907 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3909 * texmap/tmapppro.S: no need for #include <conf.h> here
3911 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3914 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3915 file. RCS header added
3917 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3918 #ifdef'ing out the whole file. RCS header added
3920 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3921 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3922 fixes. Now works with automake 1.5 and autoconf 2.52.
3923 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3924 mingw (-grabmouse now works on win32).
3926 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3927 These don't belong in cvs
3931 2001-10-20 Bradley Bell <btb@icculus.org>
3933 * 2d/font.c: Don't free unused variables...
3935 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3938 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3939 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3940 main/Makefile.am: make dist more sensible
3942 * Makefile.am: Kludge for linking on mingw
3944 2001-10-19 Bradley Bell <btb@icculus.org>
3946 * Makefile.am, configure.in, arch/win32/Makefile.am,
3947 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3949 * include/ipx_drv.h: Check for __MINGW32__
3951 * include/i86.h: Imported from d1x
3953 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3955 * arch/dos/modex.asm: Fixed %include
3957 * main/console.c: RCS headers added
3959 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3962 * Makefile.am, main/Makefile.am: Moved final link to top-level
3963 directory instead of main/
3965 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3966 __ENV_LINUX__ to __linux__
3968 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3969 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3970 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3971 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3972 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3973 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3974 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3975 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3976 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3977 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3980 * configure.in: add --enable-xploader, support arch/linux subdir,
3983 * main/inferno.c: conditionalize conf.h
3985 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3987 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3988 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3989 misc/fileutil.h: Partial application of linux/alpha patch.
3991 2001-10-19 Bradley Bell <btb@icculus.org>
3993 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3994 networking in line with d1x, moved some arch/linux_* stuff to
3997 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3998 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3999 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4000 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4003 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4004 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4005 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4006 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4007 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4008 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4009 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4010 linux/include/ukali.h: Brought linux networking in line with d1x,
4011 moved some arch/linux_* stuff to arch/linux/*
4013 * include/ipx_drv.h: Imported from d1x
4015 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4017 * main/ipx_drv.c: Imported from d1x
4019 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4020 main/network.h, main/Makefile.am: Trying to get network working on
4023 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4024 main/Makefile.am: build fixes
4026 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4027 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4028 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4029 starting to get net working.
4031 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4032 conditionalized min,max macros
4034 2001-10-18 Bradley Bell <btb@icculus.org>
4036 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4037 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4038 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4039 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4042 * 2d/2dsline.c: RCS headers added/changed
4044 * configure.in: fix NASMFLAGS bug
4046 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4049 2001-10-17 Bradley Bell <btb@icculus.org>
4051 * NEWS: Fixed the invulnerable robots bug!
4053 * main/collide.c: Fixed the invulnerable robots bug!
4055 2001-10-14 Bradley Bell <btb@icculus.org>
4057 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4060 2001-10-13 Bradley Bell <btb@icculus.org>
4062 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4063 arch/Makefile.am, arch/dos/Makefile.am,
4064 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4065 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4066 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4067 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4068 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4069 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4070 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4071 arch/win32/include/Makefile.am, iff/Makefile.am,
4072 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4073 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4074 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4075 unused/bios/Makefile.am, unused/lib/Makefile.am,
4076 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4077 unused/ui/Makefile.am, unused/vga/Makefile.am,
4078 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4079 automake stuff from "inert" subdirs. And there was much rejoicing.
4081 * Makefile.am, NEWS, configure.in: Stuff
4083 * ChangeLog: removing auto-generated file
4085 * cygconf: Added instructions for mingw32 build
4087 * Makefile.am: renamed INSTALL to installation.txt
4089 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4091 * mingw32.txt: Added instructions for mingw32 build
4093 * configure.in: Enable assembly under mingw32
4095 2001-10-12 Bradley Bell <btb@icculus.org>
4097 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4099 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4100 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4101 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4102 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4103 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4104 to __DJGPP__, since it's built-in.
4106 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4108 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4109 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4113 2001-10-12 Bradley Bell <btb@icculus.org>
4115 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4117 * Makefile.am: make sure cygconf gets archived
4119 * configure.in: Increment version number in preparation for release
4121 * configure.in: Fix detection of opengl
4123 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4124 cygconf, arch/Makefile.am, arch/include/joy.h,
4125 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4126 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4127 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4128 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4129 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4130 Vastly improved compilability.
4132 2001-10-11 Bradley Bell <btb@icculus.org>
4134 * Makefile.am: Added macros/sdl.m4
4136 * autogen.sh: Added macros/sdl.m4
4138 2001-10-09 Bradley Bell <btb@icculus.org>
4140 * main/vers_id.h: Added DESCENT_VERSION constant
4142 * main/inferno.c: Added command-line help.
4144 * include/ogl_init.h: opengl improvments (following d1x changes)
4146 2001-10-07 Bradley Bell <btb@icculus.org>
4148 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4149 arch/ogl/Makefile.am: Remove duplicate headers.
4151 2001-08-02 Thimo Neubauer <thimo@debian.org>
4153 * mem/mem.c: totally crippled the memory manager because it does
4154 not make sense for non-DOS-systems and it would have been too
4155 complicated to get it 64bit clean
4157 2001-06-19 Bradley Bell <btb@icculus.org>
4159 * cvshowto.txt: updated anonymous password
4161 2001-02-08 Bradley Bell <btb@icculus.org>
4163 * COPYING, license.txt: Added d1x license
4165 2001-02-01 Bradley Bell <btb@icculus.org>
4167 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4169 2001-01-31 Bradley Bell <btb@icculus.org>
4171 * configure.in, arch/include/mouse.h, include/pstypes.h,
4172 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4174 * main/polyobj.c: fix typo
4176 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4177 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4178 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4179 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4180 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4181 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4182 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4183 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4184 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4185 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4186 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4187 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4188 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4189 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4190 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4191 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4192 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4193 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4194 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4195 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4196 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4197 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4198 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4199 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4200 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4201 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4204 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4205 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4206 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4207 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4210 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4213 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4214 cross-compiling, and cygwin fixes
4216 2001-01-30 Bradley Bell <btb@icculus.org>
4218 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4219 include/pstypes.h, include/strutil.h, main/Makefile.am,
4220 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4221 needs --without-assembler and --without-network to compile
4223 2001-01-29 Bradley Bell <btb@icculus.org>
4225 * configure.in, main/Makefile.am: Fixes to build system
4227 * main/kconfig.c: fix for non-linux joysticks
4229 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4230 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4231 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4232 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4233 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4234 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4235 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4236 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4237 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4238 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4240 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4241 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4242 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4243 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4244 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4245 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4248 * arch/dos/include/joy.h, arch/dos/include/key.h,
4249 arch/dos/include/mouse.h: Unified input headers.
4251 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4253 2001-01-28 Bradley Bell <btb@icculus.org>
4255 * conf.h.in, configure.in, arch/Makefile.am,
4256 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4257 arch/include/key.h, main/Makefile.am: More header unification...
4259 * main/newdemo.c: Added <ctype.h>
4261 * arch/include/event.h, arch/include/joy.h: unified input headers.
4263 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4264 OpenGL now uses SDL-GL instead of gii
4266 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4268 2001-01-25 Bradley Bell <btb@icculus.org>
4270 * autogen.sh: use "set -e" so execution stops if something goes
4273 2001-01-24 Bradley Bell <btb@icculus.org>
4277 * Makefile.am: Add ChangeLog to dist
4281 2001-01-24 Bradley Bell <btb@icculus.org>
4283 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4285 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4286 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4289 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4290 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4291 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4292 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4293 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4294 arch/Makefile.am, arch/dos/Makefile.am,
4295 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4296 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4297 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4298 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4299 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4300 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4301 unused/Makefile.am, unused/bios/Makefile.am,
4302 unused/lib/Makefile.am, unused/novga/Makefile.am,
4303 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4304 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4305 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4306 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4307 make dist, VPATH builds, ...
4309 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4310 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4311 arch/dos/Makefile.in, arch/linux/Makefile.in,
4312 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4313 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4314 misc/Makefile.in, texmap/Makefile.in: cruft removal
4316 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4319 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4321 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4323 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4326 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4327 added -grabmouse option
4329 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4330 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4331 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4332 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4333 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4334 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4335 main/songs.c, misc/args.c: changed args_find to FindArg
4337 2001-01-22 Bradley Bell <btb@icculus.org>
4339 * configure, main/Makefile.am, main/Makefile.in: configuration
4342 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4343 fix compiler warnings w/opengl
4345 * include/console.h: ggi support
4347 * arch/linux_init.c: svgalib support
4349 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4350 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4351 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4352 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4353 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4354 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4357 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4359 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4360 main/render.c: fix warnings and enable NDEBUG *
4361 arch/svgalib_init.c: svgalib support
4363 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4365 * main/kconfig.c: joystick support
4367 2001-01-21 Bradley Bell <btb@icculus.org>
4369 * cvshowto.txt: new file, taken from d1x webpage
4371 * AUTHORS, README: Taking over as maintainer of d2x
4373 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4375 2001-01-20 Bradley Bell <btb@icculus.org>
4377 * configure, configure.in: Turned -Werror back off by default
4379 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4380 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4381 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4382 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4383 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4384 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4385 main/laser.c, main/multi.c, main/network.c, main/network.h,
4386 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4387 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4388 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4389 warnings, for non-OpenGL on linux, anyway...
4391 2001-01-19 Bradley Bell <btb@icculus.org>
4393 * copying: remove duplicate file
4395 * Import of d2x-0.0.9-pre1
4397 * Import of d2x-0.0.8