1 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
3 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
4 include/test.lnk: remove unnecessary files
6 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
7 This enables compilation with gcc 3.1
9 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
11 * main/switch.c: took care of switches triggering single-sided
12 walls (don't try to access the nonexistent adjacent wall via NULL
13 pointers or negative array indices)
15 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
17 * main/wall.c: fix invalid memory access for d1 levels which
18 don't have a corresponding wall behind.
20 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
22 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
23 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
24 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
25 interface header to new header file internal.h
27 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
29 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
30 bitmask for each joystick axis that has sent input data,
31 and will not crash Windows anymore during joystick setup because
32 of for() loop over axis being executed once too often.
34 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
35 gr_remap_mono_font() and call it after loading saved level.
37 * main/laser.c: limit homing missile turn rate
39 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
40 centers (work like fuel centers but provide shield)
42 * main/gameseg.c: fix endless loop in some levels with a
43 certain (complicated) structure
45 2004-05-13 Bradley Bell <btb@icculus.org>
47 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
48 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
49 updated project files for SDL 1.2.7
51 * Makefile.am: add VisualC, VisualCE dirs to tarball
53 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
55 * arch/sdl/digi.c: formatting
57 2004-05-12 Bradley Bell <btb@icculus.org>
59 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
62 * 2d/palette.c, include/palette.h: added function to create blend
65 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
67 2004-05-11 Bradley Bell <btb@icculus.org>
69 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
71 2004-05-10 Bradley Bell <btb@icculus.org>
73 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
74 g3_draw_transp_poly had the fade level backwards, decided to just
75 fix g3_draw_poly so it behaves correctly, transparency or not,
76 reverted changes to render_face
78 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
80 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
81 rendering transparent (e.g. cloaked) walls
83 * main/render.c: render_face now calls g3_draw_transp_poly() for
84 cloaked walls in OpenGL
86 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
88 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
89 that from other apps, had "static" distortions.
91 2004-04-22 Bradley Bell <btb@icculus.org>
93 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
95 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
96 aligned version of PUT_INTEL_* macros
98 2004-04-15 Bradley Bell <btb@icculus.org>
100 * main/inferno.c: comment out unused checksum variable
102 2004-04-14 Bradley Bell <btb@icculus.org>
104 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
106 2004-04-14 Terran Melconian <terran@consistent.org>
108 * main/gameseg.c: use portable rand function (fixes #1118)
110 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
112 * main/songs.c: uncomment calls to RBAStop (fixes #473)
114 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
116 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
117 get rid of warnings (now compiles with -Werror on SunOS)
119 * main/piggy.c: fix (really) wierd SunOS bug
121 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
122 caused by not allocating enough mem for rle bitmaps
124 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
126 * include/pstypes.h: sun OS typedef fixes
128 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
130 * main/piggy.c: fix bug 1067
132 * main/piggy.c: fix bugfix for 1067
134 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
135 with descent.pig of mac registered)
137 2003-12-18 Bradley Bell <btb@icculus.org>
139 * main/kconfig.c: fixes for linux-native joystick
141 * main/kconfig.c: bunch of fixes (esp. for non linux-native
144 * arch/include/joy.h: comments/formatting
146 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
148 * compilerdefs.txt: added FreeBSD defs
150 2003-12-08 Bradley Bell <btb@icculus.org>
152 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
155 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
157 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
158 arch/linux/ipx_udp.c: fix FreeBSD compile errors
160 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
162 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
163 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
164 get rid of silly ulongs
166 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
167 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
168 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
169 change relevant __linux__ macros to __ELF__
171 2003-11-27 Bradley Bell <btb@icculus.org>
173 * include/ogl_init.h: added proto for ogl_check_mode
175 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
176 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
179 2003-11-26 Bradley Bell <btb@icculus.org>
181 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
182 3.3 compiler warnings
184 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
187 * include/pstypes.h: OS X fixes
189 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
190 main/newmenu.h: linux fixes
192 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
193 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
194 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
195 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
196 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
199 * arch/sdl/gr.c: fix sdl gr_update
201 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
202 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
203 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
204 cfile/cfile.c, console/CON_console.c, include/d_io.h,
205 include/error.h, include/pstypes.h, include/strutil.h,
206 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
207 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
208 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
209 main/playsave.c, main/songs.c, main/state.c, main/text.c,
210 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
213 2003-11-25 Bradley Bell <btb@icculus.org>
215 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
216 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
217 libmve/VisualC/mveplayer.dsp: updated project files
219 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
222 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
223 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
224 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
225 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
228 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
229 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
232 2003-11-24 Bradley Bell <btb@icculus.org>
234 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
235 libmve/mveplay.c: stuff to play mve's in WinCE
237 * arch/win32/findfile.c: unused functions...
241 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
242 enabled mouse control of menus
244 * main/mission.h: oops, didn't mean to change this.
246 2003-11-21 Bradley Bell <btb@icculus.org>
248 * VisualCE/d2x/d2x.vcp: updated project file
250 2003-11-20 Bradley Bell <btb@icculus.org>
252 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
253 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
254 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
257 2003-11-17 Bradley Bell <btb@icculus.org>
259 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
260 main/menu.c: added option to disable kalinix under unix
262 * main/game.c, main/newmenu.c: always set menu mode for GL popups
264 2003-11-14 Bradley Bell <btb@icculus.org>
266 * main/automap.c: fix automap background image
268 * main/automap.c, main/automap.h: delete cruft
270 * main/automap.c: fix level number position
272 * main/automap.c: simplify g3_draw_line hack
274 * main/menu.c: stop pointless vid mode changes
276 2003-11-07 Bradley Bell <btb@icculus.org>
278 * NEWS, installation.txt: s'more documentation
280 2003-11-07 Steffen Pohle <stpohle@gmx.net>
282 * configure.ac: fix .exe extension problems
284 2003-11-07 Bradley Bell <btb@icculus.org>
286 * arch/ogl/ogl.c: disable texture format verification for OS X -
289 2003-11-06 Bradley Bell <btb@icculus.org>
291 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
292 use more traditional Alt+Enter for toggling fullscreen
294 * 2d/ibitblt.c, main/mission.h: comments/formatting
296 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
298 2003-11-06 Bradley Bell <btb@icculus.org>
300 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
301 resolution change, use kludge to avoid repetitive res changes
303 2003-11-04 Bradley Bell <btb@icculus.org>
305 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
306 structures and i/o routines back to piggy.c
308 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
310 * installation.txt: tell to install d1 .pig for better textures
312 2003-11-04 Bradley Bell <btb@icculus.org>
314 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
315 oem d1 v1.0 and registered d2 v1.0, comments
317 2003-11-03 Bradley Bell <btb@icculus.org>
319 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
320 all d1 shareware - even though files are different!
322 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
325 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
328 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
331 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
333 * main/movie.c: when no movies are found, divide by six the
334 number of warning lines sent to stdout
336 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
338 * include/byteswap.h: fix stupid copy/paste error
340 2003-10-24 Bradley Bell <btb@icculus.org>
342 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
343 gr_linear_rep_movsd_2x instead of almost identical
344 gr_linear_movsd_double. Better since we have assembly versions.
346 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
348 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
351 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
353 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
354 error with --disable-network, move reset_network_objects()
355 from gameseq.c to multi.c
357 2003-10-14 Bradley Bell <btb@icculus.org>
359 * AUTHORS, NEWS: stuff
361 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
363 2003-10-12 Bradley Bell <btb@icculus.org>
365 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
366 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
369 2003-10-12 Aaron Plattner <plattner@caltech.edu>
371 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
372 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
373 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
374 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
375 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
376 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
377 arch/win32/ipx_win.c, arch/win32/winnet.c,
378 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
379 main/multi.h, main/network.c: add IPv4 multicasting support
381 2003-10-11 Bradley Bell <btb@icculus.org>
383 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
385 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
386 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
387 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
388 main/weapon.h: lots of shareware and oem fixes
390 2003-10-10 Bradley Bell <btb@icculus.org>
392 * arch/win32/winnet.c: fixed stupid win32 network bug
394 2003-10-10 Bradley Bell <btb@icculus.org>
396 * main/piggy.c: increased D1_MAX_TMAP_NUM
398 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
400 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
401 which are animated in d2, refactorizes d1 texture reading
403 2003-10-10 Bradley Bell <btb@icculus.org>
405 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
406 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
407 main/collide.h, main/compbit.h, main/config.h, main/console.c,
408 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
409 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
410 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
411 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
412 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
413 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
414 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
415 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
416 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
417 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
418 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
419 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
420 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
421 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
422 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
423 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
424 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
425 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
426 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
427 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
428 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
429 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
430 main/wall.h: comments/formatting
432 2003-10-09 Bradley Bell <btb@icculus.org>
434 * main/text.c: fix text when using old datafiles
436 * main/laser.h: comments/whitespace
438 * main/laser.c, main/weapon.c: fixed smart missiles and smart
439 mines w/shareware data
441 * include/DT_drawtext.h: deleted unused file
443 2003-10-08 Bradley Bell <btb@icculus.org>
445 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
447 * arch/win32/ipx_udp.c: use closesocket() instead of close()
449 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
450 main/menu.c: Disabled 'd2x keys' weapon selection
452 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
454 * main/object.h, main/multi.h: get rid of most warnings issued by
455 cpp-precomp of gcc from Mac OS X dev tools
457 2003-10-05 Bradley Bell <btb@icculus.org>
459 * NEWS, configure.ac: increment version number
461 * cfile/cfile.c: better handling of CRLF text files (when that is
464 * utilities/hogcreate.c, utilities/hogextract.c,
465 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
466 reading/writing files
468 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
469 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
472 2003-10-04 Bradley Bell <btb@icculus.org>
474 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
476 * main/netmisc.c: change byte to sbyte, comments/whitespace
478 2003-10-03 Bradley Bell <btb@icculus.org>
480 * cfile/cfile.c, main/config.c: fix win32 eof bug.
482 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
485 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
486 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
487 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
488 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
489 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
490 main/object.c, main/object.h, main/paging.c, main/player.h,
491 main/robot.h, main/segment.h, main/state.c, main/switch.c,
492 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
493 main/weapon.c, main/weapon.h: change byte to sbyte,
496 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
497 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
498 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
499 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
501 * configure.ac: better checking for timeval
503 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
505 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
506 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
507 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
508 arch/win32/winnet.c, configure.ac, include/byteswap.h,
509 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
510 main/multibot.c, main/network.c: Make network architecture
511 choosable from game menu, add support for UDP/IP on Mac OS X and
514 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
516 * include/byteswap.h: added macros for coping with alignment
519 2003-10-02 Bradley Bell <btb@icculus.org>
521 * main/multi.h: added padding to little-endian version of
524 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
526 * main/netmisc.c: delete duplicate function
528 2003-10-01 Bradley Bell <btb@icculus.org>
530 * main/bm.c: make sure d1_texture_indices gets freed between
533 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
535 * main/piggy.h: fix size of d1 shareware descent.pig
537 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
539 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
540 main/gameseq.c, main/piggy.c: fix loading of d1 texture
541 replacements for non-animated textures
543 2003-08-02 Matthew Mueller <donut@dakotacom.net>
545 * main/controls.c: use fixed 20fps wiggle
547 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
549 * Makefile.am, debian/changelog.in, debian/control,
550 debian/d2x-common.dirs, debian/d2x-common.install,
551 debian/d2x-common.manpages, debian/d2x-gl.files,
552 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
553 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
554 utilities/Makefile.am, utilities/hogcreate.1,
555 utilities/hogextract.1, utilities/mvlcreate.1,
556 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
557 add man pages, distribute utility programs in new d2x-common deb
559 * rpm/d2x.spec.in: updated rpm spec file
561 2003-08-02 Bradley Bell <btb@icculus.org>
563 * cfile/cfile.c: update raw_position in cfputc and cfputs
565 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
567 * main/piggy.c: make error message more friendly
569 * main/piggy.c: simplify copying of bitmap flags
571 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
574 * cfile/cfile.c: revert to always using custom fgets
576 * main/endlevel.c, main/mission.c: handle missing exit sequence
577 components gracefully
579 * main/playsave.c: comments
581 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
583 * cfile/cfile.c: update raw_position in cfwrite
585 * main/network.c: comments/formatting
587 2003-06-22 Bradley Bell <btb@icculus.org>
589 * cfile/cfile.c: use standard fgets for non-archive files
591 * main/movie.c: use con_printf for missing movie warning
593 2003-06-18 Bradley Bell <btb@icculus.org>
595 * main/movie.c: fixed cfile conversion of movielib code
597 * main/console.c, main/hud.c: strip out colors, etc when printing
600 * include/u_mem.h: fix NDEBUG calloc macro
602 2003-06-15 Bradley Bell <btb@icculus.org>
604 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
607 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
608 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
609 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
610 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
611 main/scores.c, main/state.c, main/text.c, misc/args.c,
612 misc/strio.c: convert file i/o to cfile
614 2003-06-14 Bradley Bell <btb@icculus.org>
616 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
617 writing and other modes besides "rb" (mostly taken from
620 2003-06-09 Bradley Bell <btb@icculus.org>
622 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
625 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
626 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
629 2003-06-07 Taylor Richards <taylor@icculus.org>
631 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
633 2003-06-07 Bradley Bell <btb@icculus.org>
635 * main/console.c: fix non-console build
637 * main/gamesave.c: comments
639 * main/bm.c: remove redundant break
641 2003-06-06 Bradley Bell <btb@icculus.org>
643 * main/gauges.c, main/kconfig.c: comments/formatting
645 * console/.cvsignore: added .cvsignore
647 * main/console.c: can't write to console after it's closed
649 2003-06-05 Bradley Bell <btb@icculus.org>
651 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
652 console/internal.c, console/internal.h, include/CON_console.h,
653 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
654 finish console conversion away from SDL
656 2003-06-04 Bradley Bell <btb@icculus.org>
658 * console/CON_console.c, include/CON.console.h, include/console.h,
659 main/console.c, main/game.c: console conversion to native gr,
662 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
663 put prototype for gr_bm_bitblt in gr.h
665 2003-06-03 Bradley Bell <btb@icculus.org>
667 * console/CON_console.c, console/DT_drawtext.c,
668 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
669 main/console.c: use native fonts for console
671 * main/playsave.c: use shorts for short data
673 2003-06-02 Bradley Bell <btb@icculus.org>
675 * configure.ac, main/console.c: set console background, fix
678 2003-06-01 Bradley Bell <btb@icculus.org>
680 * Makefile.am, arch/sdl/event.c, configure.ac,
681 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
682 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
683 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
684 main/gamerend.c: added console code (from SDL_console)
686 2003-05-30 Bradley Bell <btb@icculus.org>
688 * README: minor update
690 2003-05-28 Bradley Bell <btb@icculus.org>
692 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
697 2003-06-06 Bradley Bell <btb@icculus.org>
699 * main/kconfig.c: fix crash in control menus
701 * main/gauges.c: force cockpit redraw in opengl
703 * main/gamerend.c: move ogl swap, so cockpit and console get
706 2003-06-01 Bradley Bell <btb@icculus.org>
708 * configure.ac, libmve/mveplay.c: define struct timeval if needed
712 2003-05-12 Bradley Bell <btb@icculus.org>
714 * configure.ac: increment version number
716 * main/bm.c: use con_printf for exit model warnings
718 * configure.ac: must check for timespec after setting -mno-cygwin
720 * main/inferno.c: added -nohogdir and -userdir options
722 * NEWS, main/titles.c: use briefings with no extension
726 2003-04-30 Bradley Bell <btb@icculus.org>
728 * configure.ac: have to include time.h when checking for nanosleep
730 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
733 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
734 increment version number
736 * main/Makefile.am: make dist fix
740 2003-04-29 Bradley Bell <btb@icculus.org>
742 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
745 2003-04-24 Bradley Bell <btb@icculus.org>
747 * configure.ac: increment version number
749 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
752 2003-04-24 Ingo van Lil <inguin@gmx.de>
754 * main/render.c: fix misspellings of NDEBUG
758 2003-04-14 Bradley Bell <btb@icculus.org>
760 * cfile/cfile.c: prefer files from d2 hog over d1 hog
762 2003-04-11 Bradley Bell <btb@icculus.org>
764 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
769 2003-04-11 Bradley Bell <btb@icculus.org>
771 * libmve/mveplay.c: use _sleep instead of sleep on win32
773 * Makefile.am, README, README.utils, arch/sdl/digi.c,
774 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
775 include/cfile.h, include/error.h, libmve/Makefile.am,
776 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
777 main/endlevel.h, main/playsave.c, misc/fileutil.c:
778 utilities/Makefile.am: comments/formatting/dist problems
780 * configure.ac: use different defines for os x
782 2003-04-07 Bradley Bell <btb@icculus.org>
784 * include/error.h, misc/error.c: put some old stuff back in,
785 eliminate duplicate error messages
787 * main/text.c: don't die on text not found
790 * main/inferno.c: print some useful info if hog not found, allow
791 -help to work if no text available
793 2003-04-07 Steffen Pohle <stpohle@gmx.net>
795 * arch/linux/Makefile.am: revert to previous version, so linux
798 2003-04-03 Bradley Bell <btb@icculus.org>
800 * main/endlevel.c: fixed exit model scheme yet again
802 2003-04-02 Bradley Bell <btb@icculus.org>
804 * misc/error.c: call Int3 on Assert
806 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
809 * main/wall.c: don't die when trying to toggle nonexistent
810 segment... vertigo level 10 is buggy!
812 * main/gamemine.c: comments/formatting
814 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
816 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
817 main/inferno.c: Allow use of 22K sound samples
819 2003-03-29 Bradley Bell <btb@icculus.org>
821 * arch/ogl/gr.c: default to bitmapped reticle
823 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
824 main/polyobj.c: rewrote endlevel stuff to reread exit model info
827 * arch/sdl/joy.c: fixed text seen for hats in control config
830 2003-03-28 Bradley Bell <btb@icculus.org>
832 * main/bm.c: heh, model nums in vertigo are hardcoded,
833 N_D2_POLYGON_MODELS can't change
835 * configure.ac, include/d1x.xpm, include/descent.xpm,
836 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
839 2003-03-27 Bradley Bell <btb@icculus.org>
841 * main/text.h: fixed text references for hat directions
843 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
845 2003-03-26 Bradley Bell <btb@icculus.org>
847 * main/playsave.c: make d2x keys backward compatible
849 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
851 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
854 2003-03-26 Bradley Bell <btb@icculus.org>
856 * main/piggy.c: fix crash when d1 data not present
858 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
859 read/write from plr file
861 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
862 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
863 added escort.h header
865 2003-03-25 Bradley Bell <btb@icculus.org>
867 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
868 D1_PIGFILE ("descent.pig") macro
870 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
871 models from d1 pig file
873 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
874 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
875 really) from d1 pig file
877 2003-03-23 Bradley Bell <btb@icculus.org>
879 * main/bm.c: stop extra robots from overwriting exit models
881 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
882 texture list doesn't get full
884 * main/bm.c: fix mem leak when reading extra robots
886 2003-03-21 Bradley Bell <btb@icculus.org>
888 * main/menu.c: Added option to set movie resolution (mostly works)
890 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
892 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
893 replacement functions to piggy.c
895 * main/gameseq.c: attempt to support mac d1 descent.pig
897 * main/bm.c: fix mem leak
899 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
900 files, both d1 and d2 oem briefing where showed
902 * main/inferno.c, main/movie.c: Change the default movie
903 resolution to "high", implement the option -lowresmovies
905 2003-03-20 Bradley Bell <btb@icculus.org>
907 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
909 * main/piggy.c: comments
911 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
913 * main/gameseq.c: delete duplicate function
915 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
917 2003-03-19 Bradley Bell <btb@icculus.org>
919 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
920 (cddb discid) support
922 * arch/sdl/digi.c, main/kludge.c: implemented
923 digi_link_sound_to_object3 for looping sounds, other looping stuff
925 * arch/sdl/gr.c: removing dependencies on stuff in main/
927 * arch/linux/Makefile.am, arch/linux/init.c,
928 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
929 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
930 other header cleanups
932 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
934 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
936 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
937 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
938 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
939 load d1 textures for d1 levels
941 2003-03-19 Bradley Bell <btb@icculus.org>
943 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
944 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
945 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
946 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
949 * README: added some OS X info
951 2003-03-17 Bradley Bell <btb@icculus.org>
953 * main/newdemo.c: simplify DEMO_FILENAME macro
955 * main/console.c, main/game.c: enable experimental console support
957 * main/gamerend.c: fixed location of fps meter in multi
959 2003-03-16 Bradley Bell <btb@icculus.org>
961 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
962 also look in shared data dir for demos
964 * main/newdemo.c, main/newdemo.h: comments/formatting
966 2003-03-15 Christopher Thielen <chris@luethy.net>
968 * main/kludge.c: set CDROM_dir back to "." - tricks game into
969 thinking d2 cd is always present
971 2003-03-15 Bradley Bell <btb@icculus.org>
973 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
976 * arch/sdl/rbaudio.c: formatting, enabled volume control under
979 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
980 gr_init. don't really know why this works, though
982 2003-03-14 Bradley Bell <btb@icculus.org>
984 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
986 * unused/bios/rbaudio.h: removed duplicate file
988 2003-03-14 Christopher Thielen <chris@luethy.net>
990 * arch/sdl/rbaudio.c: stop cd audio when exiting
992 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
994 * main/gamecntl.c: add comments to the "only matt knows" cheats
996 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
998 * main/gamemine.c: formatting, better texture conversion for d1
1001 2003-03-14 Bradley Bell <btb@icculus.org>
1003 * main/piggy.c: must swap all mac version pigfiles
1005 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1006 main/multi.c: formatting, minor cleanups
1008 * 2d/rle.c: need to swap line_size on bigendian machines
1010 * main/mission.c, main/mission.h: detect mac full version hogfile
1012 2003-03-13 Bradley Bell <btb@icculus.org>
1014 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1015 added joy/mouse sensitivity slider, increased range to 16, and
1018 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1021 * arch/linux/Makefile.am: removed extra backslash
1023 * TODO, installation.txt: updated some documentation
1025 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1026 menu, with maxfps option
1028 2003-03-12 Bradley Bell <btb@icculus.org>
1030 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1032 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1033 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1034 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1035 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1036 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1037 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1038 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1039 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1040 arch/linux/include/music.h, arch/linux/include/serial.h,
1041 arch/linux/include/ukali.h: formatting
1043 2003-03-11 Chris Arena <ccarena@cox.net>
1045 * main/menu.c: fixed brightness slider
1047 2003-03-01 Bradley Bell <btb@icculus.org>
1049 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1050 robots and animated bitmaps work, but colors are messed up
1052 2003-02-28 Bradley Bell <btb@icculus.org>
1054 * main/player.h: whitespace
1056 * main/automap.c, main/cntrlcen.c, main/collide.c,
1057 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1058 descent.hog is present, d1 becomes mission 0)
1060 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1061 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1062 arch/win32/winnet.c: MinGW compiles with network enabled again,
1063 but still doesn't work
1067 2003-02-28 Bradley Bell <btb@icculus.org>
1069 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1070 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1071 many opengl glitches
1073 2003-02-27 Bradley Bell <btb@icculus.org>
1075 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1076 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1077 main/network.c, main/network.h: noted that hoard.ham is only needed
1078 for multiplayer HOARD games, and should not be equated with
1079 "vertigo". put HoardEquipped() back in network.c.
1081 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1082 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1083 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1084 use timer_delay instead of d_delay
1086 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1088 * main/render.c: added replacement qsort for solaris
1090 2003-02-26 Bradley Bell <btb@icculus.org>
1092 * main/gamemine.c: texture conversion for d1 shareware
1094 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1096 * main/gamemine.c: better texture conversion for d1 levels
1098 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1100 * main/kconfig.c: fix joystick support under MinGW
1102 2003-02-26 Bradley Bell <btb@icculus.org>
1104 * main/playsave.c: fix swapping glitch
1106 * configure.ac, readme.txt: clean stuff up, getting ready for
1109 * main/titles.c: begin support for rendering spinning robots in
1112 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1115 * main/gamemine.c: load d1 shareware levels!
1117 2003-02-25 Bradley Bell <btb@icculus.org>
1121 * autogen.sh: add warning about old auto* versions, use
1124 2003-02-24 Bradley Bell <btb@icculus.org>
1126 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1127 briefings mostly working
1128 * main/movie.c, main/titles.c: fixed some more briefing glitches
1130 2003-02-23 Bradley Bell <btb@icculus.org>
1132 * main/movie.c: fixed crash when using shareware data files
1134 * arch/sdl/digi.c: fix crash on non-existent sounds
1135 (i.e. shareware data)
1137 2003-02-22 Bradley Bell <btb@icculus.org>
1139 * main/titles.c: fixed fullscreen toggle in briefings
1141 2003-02-21 Bradley Bell <btb@icculus.org>
1143 * configure.ac: check for mingw when enabling nasm
1144 * main/playsave.c: enable loading player files of either byte
1147 2003-02-20 Bradley Bell <btb@icculus.org>
1149 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1150 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1151 #343, not "rest of solution to bug #344"
1152 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1154 * main/kludge.c: partial solution to bug #344
1155 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1156 * compilerdefs.txt: added linux/mips info
1157 * ChangeLog: clean up changelog
1159 2003-02-19 Bradley Bell <btb@icculus.org>
1161 * libmve/mveplay.c: os x needs nanosleep prototype.
1163 2003-02-18 Bradley Bell <btb@icculus.org>
1165 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1166 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1167 to disable/enable audio
1168 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1169 * main/: movie.h, titles.c: make sure movie's palette is set before
1170 writing briefing text. Fixes bug #359
1171 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1173 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1174 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1176 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1178 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1179 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1180 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1182 * include/libmve.h: blah
1184 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1186 * main/render.c: 2nd attempt to fix solaris qsort bug
1188 2003-02-18 Bradley Bell <btb@icculus.org>
1190 * configure.ac, include/pstypes.h: put alignment detection in
1193 2003-02-17 Bradley Bell <btb@icculus.org>
1195 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1196 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1197 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1198 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1199 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1200 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1201 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1202 moved mve stuff to separate subdir
1203 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1204 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1205 mve code. Fixes (at least) bugs #41, #348, and #350.
1207 2003-02-14 Bradley Bell <btb@icculus.org>
1209 * main/Makefile.am: no more Makefile.mveplay. again
1210 * main/mveplay.c: typo
1212 2003-02-13 Bradley Bell <btb@icculus.org>
1214 * utilities/mvlextract.c: uint -> unsigned int
1215 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1216 standalone mveplayer, win32 support
1217 * main/movie.c: random bugfixes, win32 support
1218 * arch/sdl/Makefile.am: formatting
1219 * configure.ac: disable networking on mac/win for now
1220 * main/newmenu.c: comments
1222 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1224 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1225 redundant swap functions.
1227 2003-02-13 Bradley Bell <btb@icculus.org>
1229 * ChangeLog: update changelog
1231 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1233 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1234 polymodel alignment issues.
1236 2003-02-13 Bradley Bell <btb@icculus.org>
1238 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1239 fix various little bugs
1240 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1241 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1242 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1244 * README.utils: new file
1245 * main/: mve_main.c, mveplay.c: more movie fixes
1246 * README: updated README
1247 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1249 2003-02-12 Bradley Bell <btb@icculus.org>
1251 * utilities/mvlextract.c: bigendian mvl support
1252 * main/mveplay.c: formatting, stuff
1253 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1254 truecolor mve support, standalone mveplayer
1255 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1256 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1257 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1258 standalone mveplayer
1260 2003-01-22 Bradley Bell <btb@icculus.org>
1262 * include/: interp.h, interp.h: restore prototype for
1263 swap_polygon_model_data
1265 2003-01-21 Bradley Bell <btb@icculus.org>
1267 * main/piggy.c: use memcpy to avoid alignment problem
1268 * compilerdefs.txt: updated some defs, added sunos/sparc
1270 2003-01-15 Bradley Bell <btb@icculus.org>
1272 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1273 * main/gamemine.c: attempting to support d1 shareware
1274 * compilerdefs.txt: update defs
1276 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1278 * main/mveplay.c: fix several bugs, comments, formatting.
1280 2003-01-15 Bradley Bell <btb@icculus.org>
1282 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1283 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1284 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1285 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1287 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1288 formatting, comments
1290 2003-01-11 Bradley Bell <btb@icculus.org>
1292 * main/: mission.c, mission.h: attempt to support d1 for mac
1294 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1295 * main/object.h: foo
1297 2003-01-09 Bradley Bell <btb@icculus.org>
1299 * main/movie.c: use ifdef around gr_toggle_fullscreen
1301 2003-01-07 Bradley Bell <btb@icculus.org>
1303 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1304 main/mission.h: don't need .msn file for descent.hog anymore
1307 2003-01-06 Bradley Bell <btb@icculus.org>
1309 * main/mission.h, main/mission.c: comments
1310 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1313 2003-01-03 Bradley Bell <btb@icculus.org>
1315 * utilities/: txb2txt.c, txt2txb.c: remove old files
1316 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1317 * main/polyobj.c: attempt to make read_model_file
1319 * main/menu.c: move vertigo text
1321 2003-01-02 Bradley Bell <btb@icculus.org>
1323 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1324 main/polyobj.h: cleanup alignment changes
1325 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1326 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1327 main/object.h: fix alignment issues on sparc
1328 * cvshowto.txt: update cvs info
1330 * 2d/rle.c: make rle_swap handle RLE_BIG
1332 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1334 * main/render.c: workaround solaris qsort bug
1336 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1338 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1339 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1340 * arch/linux/Makefile.am: enabled linux joystick, kali
1341 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1342 arch/sdl/event.c: enabled linux joystick
1344 2002-12-31 Bradley Bell <btb@icculus.org>
1346 * main/gamemine.c: simplified warning msg
1347 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1348 * main/render.h: fix compiler warning
1350 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1352 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1354 2002-12-24 Bradley Bell <btb@icculus.org>
1356 * main/mission.c: fixes an infinite loop which was caused by d2x
1357 thinking d2demo was a descent 1 mission
1359 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1361 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1363 2002-12-24 Bradley Bell <btb@icculus.org>
1365 * main/render.c: comments
1367 2002-10-30 Bradley Bell <btb@icculus.org>
1369 * main/inferno.c: add help for -hogdir option
1370 * main/inferno.c: added -hogdir option
1372 2002-10-28 Bradley Bell <btb@icculus.org>
1374 * main/: inferno.c, menu.c: enabled Vertigo displays
1375 * include/3d.h: typo
1377 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1379 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1380 main/netmisc.c, main/network.c: simplify and eliminate redundant
1383 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1385 * maths/fixc.c: fix infinite loop in quad_sqrt.
1386 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1387 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1389 2002-10-12 Bradley Bell <btb@icculus.org>
1391 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1393 2002-10-11 Bradley Bell <btb@icculus.org>
1395 * main/hud.c: make hud_message work correctly
1396 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1398 * main/network.c: formatting, small fixes
1400 2002-10-10 Bradley Bell <btb@icculus.org>
1402 * main/netmisc.h: no swap_object for little-endian
1403 * main/: netmisc.h, network.c: use macros to simplify network
1405 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1407 * main/inferno.c: enable loading screen for mac shareware with
1409 * main/netmisc.c: whitespace
1410 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1412 * main/hud.c: whitespace
1413 * configure.ac: remove shareware build, add macdata build
1414 * main/songs.c: whitespace
1415 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1416 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1418 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1421 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1423 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1424 comments, formatting, etc.
1425 * iff/iff.c: fix bigendian iff loading.
1427 2002-10-03 Bradley Bell <btb@icculus.org>
1429 * utilities/txb2tex.c: typo
1430 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1431 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1433 * arch/sdl/mouse.c: whitespace
1435 2002-09-19 Bradley Bell <btb@icculus.org>
1437 * main/kconfig.c: fix a oops, add old logs
1438 * main/kconfig.c: support for >3 mouse buttons
1440 2002-09-18 Bradley Bell <btb@icculus.org>
1442 * include/gr.h: fix palette swap define
1444 2002-09-14 Bradley Bell <btb@icculus.org>
1446 * main/titles.c: load hires briefing screen if lores doesn't exist
1447 (i.e. vertigo) and MenuHires=0
1449 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1451 * main/: multi.h, network.h: pack some structures for ipx
1454 2002-09-14 Bradley Bell <btb@icculus.org>
1456 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1457 and load_endlevel_data() to expect newline-terminated strings, fix
1458 load_game_data to read null-terminated string for
1461 2002-09-07 Bradley Bell <btb@icculus.org>
1463 * main/newmenu.c: added error message
1464 * main/menu.h: enable -nohires with mac shareware
1465 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1466 * 2d/font.c: enable 0/255 palette swap for fonts
1467 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1469 * 2d/2dsline.c: fix ogl blooper
1471 2002-09-05 Bradley Bell <btb@icculus.org>
1473 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1475 * include/strutil.h: need string.h for strcasecmp
1476 * include/rle.h: okay, maybe it needs to be this way
1477 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1478 * 2d/scalec.c: more stuff from d2src
1479 * 2d/rle.c: more stuff from d2src, formatting
1480 * 2d/font.c: useless cruft
1481 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1482 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1485 2002-09-04 Bradley Bell <btb@icculus.org>
1487 * include/grdef.h: fix compiler warnings
1488 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1489 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1491 * main/game.c: we want the mac ibitblt for everything but dos and
1493 * main/texmerge.c: these routines are in tmerge.c
1494 * main/credits.c: enable credits for mac and oem data
1495 * main/bm.c: use either exit.ham or exit.pofs
1496 * include/ibitblt.h: enable some more code from d2src
1497 * include/gr.h: enable mac ubitblt_double
1498 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1499 * include/grdef.h: moved some inline asm from linear.h
1500 * 2d/ibitblt.c: brought in line with original d2 version
1501 * 2d/bitblt.c: reverted to original d2 version of this file, then
1502 added d1x enhancements
1503 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1504 * 2d/linear.h: moved these back to their original locations
1506 * main/mveplay.c: close some memory holes, speed up palette loading
1507 * main/movie.c: added fullscreen toggle while playing movies
1508 * main/inferno.c: comment out -superhires help text (always on)
1509 * include/timer.h: added approx_fsec_to_usec macro
1510 * arch/sdl/joy.c: fix compiler warning
1512 2002-09-01 Bradley Bell <btb@icculus.org>
1514 * main/network.c: oops
1515 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1516 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1517 timer_get_fixed_seconds
1520 2002-08-31 Bradley Bell <btb@icculus.org>
1522 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1524 * main/multi.h: network endian stuff
1525 * 2d/font.c, include/gr.h: fast file i/o for font headers
1526 * arch/win32/arch_ip.cpp: unused file
1527 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1528 bigendian networking fixes
1529 * main/menu.c: make net menu more accurate, also make superhires
1531 * include/pstypes.h: better to have __pack__ all the time, I think.
1532 needed for networking, e.g.
1533 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1535 * arch/win32/Makefile.am: unused file
1538 2002-08-30 Bradley Bell <btb@icculus.org>
1540 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1541 * main/: newmenu.h, titles.c: formatting
1542 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1543 main/multi.h: networking works, finally
1544 * TODO: added TODO file
1545 * arch/linux/arch_ip.cpp: unused fine
1546 * README: network sorta working
1547 * main/: Makefile.am, multi.c, network.c, network.h: more
1549 * main/menu.c: load builtin mission correctly
1550 * main/inferno.c: documentation
1551 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1553 * main/Makefile.mveplay: don't need no more
1555 2002-08-29 Bradley Bell <btb@icculus.org>
1557 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1558 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1559 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1561 * include/ipx_drv.h: more network fixing
1562 * arch/linux/include/ipx_drv.h: more network fixing
1563 * include/ipx.h: formatting
1564 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1565 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1566 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1567 main/inferno.c: fixed networking fuck-up?
1568 * Makefile.am: moved mingw info to README
1569 * README, mingw32.txt: moved mingw info to README
1571 2002-08-27 Bradley Bell <btb@icculus.org>
1573 * utilities/mvlextract.c: allow specifying file to extract
1574 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1576 * utilities/hogextract.c: allow specifying file to extract
1577 * main/mission.c: Have to get mission_num _after_ promoting...
1578 * main/: gameseq.c, titles.c: beginning d1 briefing support
1579 * descent.msn: beginning d1 briefing support
1580 * main/: titles.c, titles.h: d1-style mission briefings
1581 * main/piggy.h: whitespace
1582 * main/movie.c: beginning robot movie support, fall back on lo/hi
1583 res if hi/lo not available
1584 * main/mission.c: added Builtin_mission_num for builtin mission,
1585 D1Hogdir, d1-style mission briefings
1586 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1588 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1589 (for d1 missions that need d1 data)
1590 * 2d/ibitblt.c: whitespace
1592 2002-08-26 Bradley Bell <btb@icculus.org>
1594 * utilities/mvlcreate.c: oops
1595 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1597 * utilities/hogextract.c: added [v]iew option
1598 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1599 * main/titles.c: fix writable string, disable DumbAdjust thing
1600 * main/polyobj.h: whitespace
1601 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1603 * main/movie.c: read movies from AltHogDir, other fixes
1604 * main/: mission.c, mission.h: fix bug w/mission filename
1605 * main/gameseq.c: comments
1606 * main/digi.h: whitespace n stuff
1607 * include/mve_audio.h: added audio flag macros
1608 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1612 2002-08-23 Bradley Bell <btb@icculus.org>
1614 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1616 * Makefile.am: remove d2demo.mn2
1617 * cfile/cfile.c, include/cfile.h: add cfile_size function
1618 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1619 eliminate need for .mn2 files for oem and demo
1621 2002-08-22 Bradley Bell <btb@icculus.org>
1623 * main/bm.c: fix for vertigo
1624 * main/menu.h: make OEM menu pcx available
1625 * 2d/rle.c: merge with original d2 file
1626 * Makefile.am, configure.ac: let mission files get installed by
1629 2002-08-17 Bradley Bell <btb@icculus.org>
1631 * configure.ac: make FAST_FILE_IO the default on little-endian
1633 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1634 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1637 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1639 * main/: game.c, menu.c, mission.c: promote builtin missions.
1641 2002-08-15 Bradley Bell <btb@icculus.org>
1643 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1644 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1645 * utilities/.cvsignore: added cvsignore
1646 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1648 * main/piggy.c: mac data file loading
1649 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1650 transparency and swap 0/255 correctly for mac data files
1652 2002-08-13 Bradley Bell <btb@icculus.org>
1654 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1655 to utilities to avoid conflict with c++ std lib <utility>
1656 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1657 txt2txb.c: moved utility to utilities to avoid conflict with c++
1659 * Makefile.am, configure.ac: add utilities
1661 2002-08-09 Bradley Bell <btb@icculus.org>
1663 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1666 2002-08-08 Bradley Bell <btb@icculus.org>
1668 * main/inferno.c: comments
1669 * main/: newmenu.c, songs.c: mac demo datafile support
1670 * installation.txt: update
1671 * main/gamesave.c: use lowercase for consistency
1672 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1673 models for other than d2demo
1675 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1677 * main/gamemine.c: formatting, better d1 texture conversion
1678 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1679 main/mission.h: recognize .msn mission files.
1681 2002-08-07 Bradley Bell <btb@icculus.org>
1683 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1684 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1685 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1686 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1687 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1688 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1691 2002-08-06 Bradley Bell <btb@icculus.org>
1693 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1694 * main/Makefile.am: formatting
1695 * 2d/font.c: make gr_remap_font just reload the whole thing
1696 * configure.ac: formatting
1697 * Makefile.am: added d2demo.mn2
1698 * d2demo.mn2: mission file for shareware
1699 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1700 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1701 * main/sounds.h: shareware stuff, whitespace
1702 * main/: polyobj.c, polyobj.h: more fast i/o macros
1703 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1705 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1706 endlevel stuff to non-shareware, allow movies/endlevel for
1708 * main/cntrlcen.c: typo
1709 * main/bm.h: use global Piggy_hamfile_version
1710 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1711 macros, use global Piggy_hamfile_version
1712 * main/Makefile.am: terrain and movie stuff always used now
1713 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1715 * main/: gamemine.c, gamesave.c: load DMB levels
1716 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1717 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1719 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1721 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1723 2002-08-04 Bradley Bell <btb@icculus.org>
1725 * main/inferno.c: shareware stuff, formatting
1726 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1727 * arch/sdl/gr.c: don't need to set mode in gr_init
1729 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1731 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1733 * Makefile.am, descent.mn2: added mission file for descent 1
1735 2002-08-02 Bradley Bell <btb@icculus.org>
1737 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1738 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1739 main/piggy.h, misc/error.c: junk
1740 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1741 render.h, scores.c, scores.h, terrain.c: shareware stuff
1742 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1743 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1744 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1745 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1746 main/weapon.c, main/weapon.h: fast i/o macros
1748 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1750 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1751 main/gamemine.h, main/gamesave.c: load d1 levels
1753 2002-07-30 Bradley Bell <btb@icculus.org>
1755 * configure.ac: oops
1756 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1758 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1759 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1760 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1761 main/piggy.c, main/titles.c: support shareware datafiles!
1762 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1763 piggy.c: SHAREWARE fixes
1765 2002-07-29 Bradley Bell <btb@icculus.org>
1767 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1768 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1769 misc/fileutil.c: Portability - OS X support
1771 2002-07-27 Bradley Bell <btb@icculus.org>
1773 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1774 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1775 segment.h: portability
1776 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1777 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1778 main/wall.h: portabilization
1779 * 2d/font.c, include/gr.h: portability
1781 2002-07-26 Bradley Bell <btb@icculus.org>
1783 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1784 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1785 * main/player.c: foo
1786 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1787 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1788 misc/fileutil.h: portable file i/o utils
1789 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1790 writable string anymore... / formatting
1791 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1792 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1793 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1794 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1795 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1796 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1797 portable-izing file loading routines
1799 2002-07-24 Bradley Bell <btb@icculus.org>
1801 * main/mveplay.c: correctly play files with 16bit uncompressed
1802 audio, mem checking, etc
1803 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1806 2002-07-23 Bradley Bell <btb@icculus.org>
1808 * misc/Makefile.am: unused file
1809 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1810 main/sounds.h: remove experimental nmovie stuff
1811 * main/movie.c: add some debugging output
1813 2002-07-22 Bradley Bell <btb@icculus.org>
1815 * main/: console.c, state.c: simplified header
1816 * main/movie.c: enable mveplay audio
1817 * main/old/movie.c: moved to main/
1818 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1819 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1820 main/mvelib.c, main/mveplay.c: initial movie support
1821 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1822 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1823 include/ogl_init.h, include/pstypes.h, main/console.c,
1824 main/state.c, mem/mem.c: OS X stuff
1825 * configure.ac: OS X and movie stuff
1827 2002-07-19 Bradley Bell <btb@icculus.org>
1829 * compilerdefs.txt: OSX defs
1831 2002-07-18 Bradley Bell <btb@icculus.org>
1833 * main/inferno.c: use simpler rcs tags
1834 * autogen.sh: keep Changelog in cvs (and use --accum)
1835 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1836 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1837 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1838 main/songs.c: changed cdrom->rbaudio
1839 * include/rbaudio.h: moved to /include
1841 2002-07-17 Bradley Bell <btb@icculus.org>
1843 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1844 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1845 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1846 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1847 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1848 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1849 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1850 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1851 3d/setup.c: use simpler rcs tags
1856 2002-07-17 Bradley Bell <btb@icculus.org>
1858 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1859 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1860 * debian/rules: don't need readme's
1861 * debian/rules: move d1x license to COPYING, license clarifications
1862 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1863 license to COPYING, license clarifications
1864 * debian/rules: fix debian docs
1865 * debian/rules: fix debian manpages
1866 * debian/d2x-sdl.menu: fix debian menu
1867 * debian/rules: link to undocumented man page for debs
1868 * Makefile.am, configure.ac, debian/control, debian/copyright,
1869 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1870 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1871 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1874 2002-07-16 Bradley Bell <btb@icculus.org>
1876 * debian/: rules, changelog.in: deb stuff
1877 * configure.ac: cleaner nasm detection
1878 * debian/: changelog.in, control, rules: deb stuff
1879 * README, installation.txt: typos, stuff
1880 * configure.ac: better #defines
1881 * configure.ac: whitespace
1882 * configure.ac: better documentation
1883 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1884 SDL_JOYSTICK not needed
1885 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1886 * configure.ac: need higher SDL for joystick
1887 * debian/: control, rules: deb stuff
1888 * arch/sdl/joy.c: old junk
1889 * Makefile.am, configure.ac: automake updates
1890 * main/: inferno.c, text.c: don't use althogdir on non-unix
1891 * configure.ac: more autoconf updates
1892 * misc/strutil.c: better strrev
1893 * main/inferno.c: need limits.h on mingw also
1894 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1897 2002-04-19 Bradley Bell <btb@icculus.org>
1899 * main/network.c: let hoard.ham be a cfile
1900 * main/text.c: better error message when hog not found
1903 2002-03-23 Bradley Bell <btb@icculus.org>
1905 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1906 arch/sdl/Makefile.am: Use SDL joystick automatically
1907 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1909 2002-03-05 Bradley Bell <btb@icculus.org>
1911 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1914 2002-02-23 Bradley Bell <btb@icculus.org>
1916 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1917 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1918 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1919 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1920 main/editor/Makefile.am: moved includes to include
1921 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1922 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1923 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1924 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1926 * main/game.c: disabled cockpit for OGL, formatting
1927 * 2d/ibitblt.c: formatting
1929 2002-02-16 Bradley Bell <btb@icculus.org>
1931 * include/oldsdl.h: check for older macros
1932 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1933 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1934 allow older sdl versions
1936 2002-02-15 Bradley Bell <btb@icculus.org>
1938 * main/: automap.c, automap.h, inferno.c: automap resolution now
1940 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1941 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1942 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1943 win32/include/key_arch.h: never mind - that would be pointless
1944 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1945 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1946 win32/include/key_arch.h: copied files from d1x
1947 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1948 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1949 * main/multipow.c: need conf.h
1950 * arch/win32/Makefile.am: new file
1951 * include/pstypes.h: added u_int16_t (needed in base_ip)
1952 * arch/win32/arch_ip.cpp: copied from d1x
1954 2002-02-14 Bradley Bell <btb@icculus.org>
1956 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1957 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1958 main/netlist.c: Added hotkeys to toggle fullscreen mode
1959 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1960 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1961 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1962 reorder.h: Lotsa networking stuff from d1x
1964 2002-02-13 Bradley Bell <btb@icculus.org>
1966 * include/gr.h, main/game.c: Fullscreen toggle stuff
1967 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1969 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1970 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1973 2002-02-11 Bradley Bell <btb@icculus.org>
1975 * main/bm.c: use portable loader if bigendian
1976 * include/pstypes.h: don't define bool for c++
1977 * include/cfile.h: extern AltHogDir stuff
1978 * include/byteswap.h: use WORDS_BIGENDIAN
1979 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1980 * main/vers_id.h: added D2X_IVER
1981 * misc/args.c: don't use d1x.ini
1982 * Makefile.am: rpm stuff
1983 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1986 2002-02-09 Bradley Bell <btb@icculus.org>
1988 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1990 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1992 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1995 2002-02-06 Bradley Bell <btb@icculus.org>
1997 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1998 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1999 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2000 * debian/: changelog.in, control, copyright, d2x-gl.files,
2001 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2005 2002-02-02 Bradley Bell <btb@icculus.org>
2007 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2008 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2009 Enabled RELEASE option
2011 2002-01-31 Bradley Bell <btb@icculus.org>
2013 * Makefile.am, configure.ac: specify prerequisite versions of
2014 autoconf and automake
2016 2002-01-29 Bradley Bell <btb@icculus.org>
2018 * main/mission.c: RCS header added
2019 * main/inferno.c: update copyright date
2020 * main/mission.c: allow missions to be in AltHogDir
2021 * configure.ac: Display results of configure
2022 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2025 2002-01-28 Bradley Bell <btb@icculus.org>
2027 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2028 Data files now go in DATADIR/games/d2x, user files now go in
2031 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2033 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2034 files now go in ~/.d2x
2036 2002-01-24 Bradley Bell <btb@icculus.org>
2038 * configure.ac: fix nasm not found error message
2040 2002-01-18 Bradley Bell <btb@icculus.org>
2042 * configure.in: getting rid of old configure.in
2043 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2044 main/movie.c: Movie playing kludgey stuff
2045 * misc/args.c: formatting
2046 * main/inferno.c: allow -h for help
2047 * include/error.h: don't die on int3, unless -debug given
2048 * mingw32.txt: more stuff
2050 2001-12-29 Bradley Bell <btb@icculus.org>
2052 * Makefile.am: Got rid of thinking.txt
2053 * main/inferno.c: document -nomovies option
2055 2001-12-28 Bradley Bell <btb@icculus.org>
2057 * main/titles.c: formatting, put some code into place for rendering
2058 of robots during briefings
2060 2001-12-27 Bradley Bell <btb@icculus.org>
2064 2001-12-23 Craig Hadady <chadady@iglou.com>
2066 * 2d/rle.c: fixed bug in dummy array.
2068 2001-12-03 Bradley Bell <btb@icculus.org>
2070 * arch/sdl/init.c: fix formatting
2071 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2072 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2073 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2074 and sdl joystick stuff
2076 2001-11-30 Bradley Bell <btb@icculus.org>
2078 * thinking.txt: not needed
2080 2001-11-27 Bradley Bell <btb@icculus.org>
2082 * cygconf, mingw32.txt: use sdl from source on cygwin
2083 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2084 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2085 SDL_CFLAGS to CFLAGS
2087 2001-11-27 Bradley Bell <btb@icculus.org>
2091 2001-11-14 Bradley Bell <btb@icculus.org>
2093 * texmap/scanline.c: use optimization flags as texmap default
2094 * NEWS: mouse wheel, etc
2095 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2096 wheel to emulate 3rd axis
2097 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2098 * include/error.h: kludge to ungrab mouse when we hit an int3
2099 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2100 __ENV_MSDOS__ to __MSDOS__
2101 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2103 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2105 * arch/sdl/digi.c: implemented digi_set_volume
2106 * include/grdef.h, main/config.c, misc/d_io.c: change
2107 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2108 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2109 main/piggy.c: use MAKE_SIG
2110 * installation.txt: update
2111 * configure.ac: new file
2112 * arch/sdl/joydefs.c: #include pstypes.h
2113 * arch/sdl/init.c: SDL joystick stuff
2114 * acconfig.h: adjust MINGW defines
2115 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2116 controls menu now works
2118 2001-11-13 Bradley Bell <btb@icculus.org>
2120 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2122 * Makefile.am: New file
2123 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2125 * compilerdefs.txt: New file
2126 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2128 2001-11-12 Bradley Bell <btb@icculus.org>
2130 * main/playsave.c: load player files regardless of byte order of
2133 2001-11-11 Bradley Bell <btb@icculus.org>
2135 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2137 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2138 * NEWS: GL savegame thumbnails
2139 * acconfig.h, configure.in: make option for NMOVIES, default to off
2141 2001-11-09 Bradley Bell <btb@icculus.org>
2143 * main/state.c: Enabled savegame thumbnails under OpenGL
2144 * unused/pa_null/pa_enabl.h: remove duplicate header
2145 * misc/args.c: use d2x.ini for option file
2146 * mem/mem.c: Move mem_realloc inside the ifdef
2147 * main/menu.c: fix 640x400 menu text
2148 * main/inferno.c: added documentation
2149 * main/endlevel.c: fix warnings
2150 * arch/ogl/gr.c: Get rid of gl spew
2151 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2152 * acconfig.h: Define __SDL__ for mingw
2154 2001-11-08 Bradley Bell <btb@icculus.org>
2156 * 2d/font.c: free OGL font data when rereading
2157 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2158 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2159 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2160 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2161 main/weapon.h: Enabled shareware build, endlevel flythrough
2163 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2164 of use for shareware build
2165 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2167 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2169 2001-11-05 Bradley Bell <btb@icculus.org>
2171 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2173 * include/3d.h: Add comment
2175 2001-11-04 Bradley Bell <btb@icculus.org>
2177 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2179 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2181 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2182 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2183 main/hudmsg.h: Enable d1x-style hud_message
2184 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2185 * 2d/font.c: re-init ogl fonts after remapping colors.
2187 2001-11-02 Bradley Bell <btb@icculus.org>
2189 * misc/Makefile.am: remove byteswap.h (duplicate header)
2190 * 2d/font.c: fixed gr_remap_font, minor stuff
2191 * configure.in: take out -O2 if doing debug build
2192 * main/bm.c: formatting
2193 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2194 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2195 macros, get rid of functions
2197 2001-11-01 Bradley Bell <btb@icculus.org>
2199 * misc/byteswap.h: removed duplicate header
2201 2001-10-31 Bradley Bell <btb@icculus.org>
2203 * NEWS, main/automap.c: automap works in opengl
2204 * NEWS, configure.in: Added news
2205 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2206 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2207 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2208 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2209 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2210 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2211 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2212 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2213 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2215 2001-10-27 Bradley Bell <btb@icculus.org>
2217 * main/inferno.c: added some documentation
2219 2001-10-25 Bradley Bell <btb@icculus.org>
2221 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2223 * Makefile.am, configure.in, arch/Makefile.am,
2224 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2225 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2226 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2227 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2228 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2229 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2230 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2231 it's ugly, but It'll be easier to sync with d1x.
2232 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2233 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2234 main/editor/Makefile.am: attempt at support for editor, makefile
2236 * misc/d_delay.c: formatting fix
2237 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2238 tmappent.S, tmapppro.S: adding support for runtime selection of
2240 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2241 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2242 including multi.h and network.h, fix backslashes, fix compiler
2244 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2245 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2246 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2247 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2248 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2249 including multi.h and network.h, fix backslashes
2250 * include/pstypes.h: added typedef for u_int64_t on mingw
2251 * include/3d.h: added prototype for g3_uninit_polygon_model
2252 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2254 2001-10-24 Bradley Bell <btb@icculus.org>
2256 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2257 arch subdirs, as in d1x.
2258 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2259 earlier style until i understand automake 1.5 better. remove input
2261 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2262 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2263 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2264 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2265 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2266 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2267 Moved input stuff to arch subdirs, as in d1x.
2268 * NEWS, configure.in: blah blah
2270 2001-10-23 Bradley Bell <btb@icculus.org>
2272 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2273 * texmap/tmapppro.S: no need for #include <conf.h> here
2274 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2276 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2277 file. RCS header added
2278 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2279 #ifdef'ing out the whole file. RCS header added
2280 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2281 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2282 fixes. Now works with automake 1.5 and autoconf 2.52.
2283 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2284 mingw (-grabmouse now works on win32).
2285 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2286 These don't belong in cvs
2290 2001-10-20 Bradley Bell <btb@icculus.org>
2292 * 2d/font.c: Don't free unused variables...
2293 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2295 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2296 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2297 main/Makefile.am: make dist more sensible
2298 * Makefile.am: Kludge for linking on mingw
2300 2001-10-19 Bradley Bell <btb@icculus.org>
2302 * Makefile.am, configure.in, arch/win32/Makefile.am,
2303 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2304 * include/ipx_drv.h: Check for __MINGW32__
2305 * include/i86.h: Imported from d1x
2306 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2307 * arch/dos/modex.asm: Fixed %include
2308 * main/console.c: RCS headers added
2309 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2311 * Makefile.am, main/Makefile.am: Moved final link to top-level
2312 directory instead of main/
2313 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2314 __ENV_LINUX__ to __linux__
2315 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2316 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2317 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2318 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2319 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2320 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2321 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2322 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2323 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2324 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2326 * configure.in: add --enable-xploader, support arch/linux subdir,
2328 * main/inferno.c: conditionalize conf.h
2330 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2332 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2333 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2334 misc/fileutil.h: Partial application of linux/alpha patch.
2336 2001-10-19 Bradley Bell <btb@icculus.org>
2338 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2339 networking in line with d1x, moved some arch/linux_* stuff to
2341 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2342 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2343 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2344 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2346 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2347 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2348 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2349 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2350 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2351 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2352 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2353 linux/include/ukali.h: Brought linux networking in line with d1x,
2354 moved some arch/linux_* stuff to arch/linux/*
2355 * include/ipx_drv.h: Imported from d1x
2356 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2357 * main/ipx_drv.c: Imported from d1x
2358 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2359 main/network.h, main/Makefile.am: Trying to get network working on
2361 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2362 main/Makefile.am: build fixes
2363 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2364 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2365 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2366 starting to get net working.
2367 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2368 conditionalized min,max macros
2370 2001-10-18 Bradley Bell <btb@icculus.org>
2372 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2373 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2374 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2375 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2377 * 2d/2dsline.c: RCS headers added/changed
2378 * configure.in: fix NASMFLAGS bug
2379 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2382 2001-10-17 Bradley Bell <btb@icculus.org>
2384 * NEWS: Fixed the invulnerable robots bug!
2385 * main/collide.c: Fixed the invulnerable robots bug!
2387 2001-10-14 Bradley Bell <btb@icculus.org>
2389 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2392 2001-10-13 Bradley Bell <btb@icculus.org>
2394 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2395 arch/Makefile.am, arch/dos/Makefile.am,
2396 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2397 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2398 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2399 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2400 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2401 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2402 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2403 arch/win32/include/Makefile.am, iff/Makefile.am,
2404 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2405 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2406 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2407 unused/bios/Makefile.am, unused/lib/Makefile.am,
2408 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2409 unused/ui/Makefile.am, unused/vga/Makefile.am,
2410 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2411 automake stuff from "inert" subdirs. And there was much rejoicing.
2412 * Makefile.am, NEWS, configure.in: Stuff
2413 * ChangeLog: removing auto-generated file
2414 * cygconf: Added instructions for mingw32 build
2415 * Makefile.am: renamed INSTALL to installation.txt
2416 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2417 * mingw32.txt: Added instructions for mingw32 build
2418 * configure.in: Enable assembly under mingw32
2420 2001-10-12 Bradley Bell <btb@icculus.org>
2422 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2423 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2424 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2425 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2426 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2427 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2428 to __DJGPP__, since it's built-in.
2430 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2432 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2433 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2437 2001-10-12 Bradley Bell <btb@icculus.org>
2439 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2440 * Makefile.am: make sure cygconf gets archived
2441 * configure.in: Increment version number in preparation for release
2442 * configure.in: Fix detection of opengl
2443 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2444 cygconf, arch/Makefile.am, arch/include/joy.h,
2445 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2446 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2447 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2448 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2449 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2450 Vastly improved compilability.
2452 2001-10-11 Bradley Bell <btb@icculus.org>
2454 * Makefile.am: Added macros/sdl.m4
2455 * autogen.sh: Added macros/sdl.m4
2457 2001-10-09 Bradley Bell <btb@icculus.org>
2459 * main/vers_id.h: Added DESCENT_VERSION constant
2460 * main/inferno.c: Added command-line help.
2461 * include/ogl_init.h: opengl improvments (following d1x changes)
2463 2001-10-07 Bradley Bell <btb@icculus.org>
2465 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2466 arch/ogl/Makefile.am: Remove duplicate headers.
2468 2001-08-02 Thimo Neubauer <thimo@debian.org>
2470 * mem/mem.c: totally crippled the memory manager because it does
2471 not make sense for non-DOS-systems and it would have been too
2472 complicated to get it 64bit clean
2474 2001-06-19 Bradley Bell <btb@icculus.org>
2476 * cvshowto.txt: updated anonymous password
2478 2001-02-08 Bradley Bell <btb@icculus.org>
2480 * COPYING, license.txt: Added d1x license
2482 2001-02-01 Bradley Bell <btb@icculus.org>
2484 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2486 2001-01-31 Bradley Bell <btb@icculus.org>
2488 * configure.in, arch/include/mouse.h, include/pstypes.h,
2489 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2490 * main/polyobj.c: fix typo
2491 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2492 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2493 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2494 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2495 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2496 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2497 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2498 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2499 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2500 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2501 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2502 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2503 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2504 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2505 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2506 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2507 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2508 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2509 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2510 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2511 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2512 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2513 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2514 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2515 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2516 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2518 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2519 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2520 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2521 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2523 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2525 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2526 cross-compiling, and cygwin fixes
2528 2001-01-30 Bradley Bell <btb@icculus.org>
2530 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2531 include/pstypes.h, include/strutil.h, main/Makefile.am,
2532 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2533 needs --without-assembler and --without-network to compile
2535 2001-01-29 Bradley Bell <btb@icculus.org>
2537 * configure.in, main/Makefile.am: Fixes to build system
2538 * main/kconfig.c: fix for non-linux joysticks
2539 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2540 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2541 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2542 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2543 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2544 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2545 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2547 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2548 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2549 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2550 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2551 sdl_timer.c: Fixed build system, minor fixes
2552 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2553 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2555 2001-01-28 Bradley Bell <btb@icculus.org>
2557 * conf.h.in, configure.in, arch/Makefile.am,
2558 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2559 arch/include/key.h, main/Makefile.am: More header unification...
2560 * main/newdemo.c: Added <ctype.h>
2561 * arch/include/: event.h, joy.h: unified input headers.
2562 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2563 OpenGL now uses SDL-GL instead of gii
2564 * arch/include/: key.h, mouse.h: Unified arch headers
2566 2001-01-25 Bradley Bell <btb@icculus.org>
2568 * autogen.sh: use "set -e" so execution stops if something goes
2571 2001-01-24 Bradley Bell <btb@icculus.org>
2574 * Makefile.am: Add ChangeLog to dist
2575 * ChangeLog: Putting this here so automake doesn't complain
2579 2001-01-24 Bradley Bell <btb@icculus.org>
2581 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2582 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2583 for building ChangeLog from RCS entries
2584 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2585 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2586 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2587 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2588 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2589 arch/Makefile.am, arch/dos/Makefile.am,
2590 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2591 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2592 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2593 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2594 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2595 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2596 unused/Makefile.am, unused/bios/Makefile.am,
2597 unused/lib/Makefile.am, unused/novga/Makefile.am,
2598 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2599 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2600 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2601 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2602 make dist, VPATH builds, ...
2603 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2604 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2605 arch/dos/Makefile.in, arch/linux/Makefile.in,
2606 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2607 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2608 misc/Makefile.in, texmap/Makefile.in: cruft removal
2609 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2611 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2612 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2613 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2614 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2616 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2617 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2618 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2619 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2620 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2621 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2622 main/songs.c, misc/args.c: changed args_find to FindArg
2624 2001-01-22 Bradley Bell <btb@icculus.org>
2626 * configure, main/Makefile.am, main/Makefile.in: configuration
2628 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2629 fix compiler warnings w/opengl
2630 * include/console.h: ggi support
2631 * arch/linux_init.c: svgalib support
2632 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2633 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2634 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2635 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2636 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2637 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2638 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2639 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2640 warnings and enable NDEBUG
2641 * arch/svgalib_init.c: svgalib support
2643 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2645 * main/kconfig.c: joystick support
2647 2001-01-21 Bradley Bell <btb@icculus.org>
2649 * cvshowto.txt: new file, taken from d1x webpage
2650 * AUTHORS, README: Taking over as maintainer of d2x
2651 * ChangeLog: Grab mouse with SDL/X11
2652 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2654 2001-01-20 Bradley Bell <btb@icculus.org>
2656 * configure, configure.in: Turned -Werror back off by default
2657 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2658 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2659 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2660 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2661 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2662 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2663 main/laser.c, main/multi.c, main/network.c, main/network.h,
2664 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2665 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2666 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2667 warnings, for non-OpenGL on linux, anyway...
2669 2001-01-19 Bradley Bell <btb@icculus.org>
2671 * copying: remove duplicate file
2672 * Import of d2x-0.0.9-pre1
2673 * Import of d2x-0.0.8