1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
5 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
6 the win32 code (d1x r1.8, key_arch.c r1.2)
8 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
9 use 32bpp screen mode by default, add option to use 16bpp (d1x
12 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
13 replacement texture paletted->rgb conversion alpha problem (d1x
16 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
17 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
18 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
21 * arch/ogl/gr.c, include/loadgl.h: fix win32
22 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
24 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
25 include/ogl_init.h, main/render.c: opengl hardware
26 super-transparency support using GL_NV_register_combiners (d1x
27 r1.38, r1.41, r1.6, r1.26, r1.7)
29 2004-05-22 Bradley Bell <btb@icculus.org>
31 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
34 2004-05-22 Matthew Mueller <donut@dakotacom.net>
36 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
37 include/ogl_init.h: use GL_RGB for non-transparent textures, and
38 fix fonts not having transparent flag set (wouldn't get paletted)
39 (d1x r1.15, r1.37, r1.40, r1.25)
41 * arch/ogl/ogl.c: don't try to use paletted textures with
42 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
44 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
45 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
48 * 2d/font.c: memset ogl font bitmap data since the copy function
49 leaves some (unused) parts uninitialized, which aggravates
52 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
53 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
56 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
57 screenshots if the entire thing wasn't written in one call to
60 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
61 info not being updated on win32 (d1x r1.11)
63 * arch/win32/digi.c: remove some redundancy by not needing to do
64 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
65 clean up some indenting of DS_release_slot calls. And make
66 DS_release_slot return 1 when a sound is already not playing, in
67 addition to when a sound was killed. (d1x r1.10)
69 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
70 linux version (d1x r1.5)
72 * main/kconfig.c: make next axis config key skip currently
73 allocated axes (d1x r1.11)
75 2004-05-22 David Cleaver <wraithx@morpheus.net>
77 * main/kconfig.c: joy configuration next axis key from WraithX
80 2004-05-22 Bradley Bell <btb@icculus.org>
82 * main/game.c, main/inferno.c: typo
84 2004-05-21 Matthew Mueller <donut@dakotacom.net>
86 * main/game.c, main/game.h, main/inferno.c: make rear view
87 leave_time variable with -rearviewleavetime argument (d1x r1.25,
90 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
92 * main/inferno.c: change -udp documentation to d2x behaviour
94 2004-05-21 Bradley Bell <btb@icculus.org>
96 * include/gr.h: added missing define for menu fullscreen toggle
98 2004-05-21 Matthew Mueller <donut@dakotacom.net>
100 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
101 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
103 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
105 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
106 arch/linux/include/joystick.h: patch from Steven Mueller for using
107 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
109 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
111 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
112 main/physics.c, main/render.c, main/wall.c: file-line for segfault
113 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
115 * arch/win32/digi.c: digisound fixes (d1x r1.7)
117 2004-05-21 Bradley Bell <btb@icculus.org>
119 * main/inferno.c: added -udp documentation from d1x
121 2004-05-20 Bradley Bell <btb@icculus.org>
123 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
125 2004-05-20 David Cleaver <wraithx@morpheus.net>
127 * main/controls.c, main/gamecntl.c, main/kconfig.c,
128 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
129 game.c r1.21, r1.6, r1.4, r1.3)
131 2004-05-20 Bradley Bell <btb@icculus.org>
133 * main/inferno.c: document -ihaveabrokenmouse
135 2004-05-20 Matthew Mueller <donut@dakotacom.net>
137 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
139 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
141 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
142 mouse driver problems (d1x r1.2, r1.2)
144 2004-05-20 Matthew Mueller <donut@dakotacom.net>
146 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
147 join list score crash (d1x r1.8)
149 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
151 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
152 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
155 2004-05-20 Bradley Bell <btb@icculus.org>
157 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
159 * main/inferno.c: integrated some niceautomap stuff from d1x
161 2004-05-20 Matthew Mueller <donut@dakotacom.net>
163 * arch/win32/joyhh.c: fixed the config bug where it'd always put
164 in some weird axis (d1x r1.3)
166 * arch/win32/init.c: set win32 icon to icon from resource file
169 * arch/win32/key.c: win32: fixed space key not working in messages
172 2004-05-20 Bradley Bell <btb@icculus.org>
174 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
177 2004-05-20 Matthew Mueller <donut@dakotacom.net>
179 * main/inferno.c: document -gl_refresh (d1x r1.20)
181 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
182 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
185 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
186 change the arg type for (d1x r1.5)
188 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
190 * arch/win32/digi.c: altsounds (d1x r1.6)
192 2004-05-20 Matthew Mueller <donut@dakotacom.net>
194 * arch/win32/digi.c: fixed a major memory leak and removed a bit
195 of redundancy (d1x r1.5)
197 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
198 fix crashing (d1x r1.4)
200 * arch/win32/digi.c: win32's digi_start_sound was not calling
201 DS_release_slot after setting .playing=0, resulting in a
202 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
204 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
205 apparently it was somehow causing some joysticks (Sidewinder
206 Precision 2) to only turn when the stick was moving, but not when
207 at turned but held stationary. And it was completely unused
208 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
211 * main/game.c: add alt+enter to toggle fullscreen (in addition to
212 previous key combos (d1x r1.29)
214 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
215 g, and b values (d1x r1.15)
217 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
218 sometimes (didn't handle negative palette steps) (d1x r1.34)
220 * arch/ogl/ogl.c: add caching of weapon inner models, screen
221 shatter effects, robot explosions and weapons, and some more
222 always present stuff. Also clean up ogl_cache_weapon_textures
225 2004-05-20 Bradley Bell <btb@icculus.org>
227 * main/kludge.c, main/game.c: move gr_renderstats and
228 gr_badtexture back to game.c
230 2004-05-20 Matthew Mueller <donut@dakotacom.net>
232 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
233 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
235 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
237 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
238 loaded after texture caching stage (d1x r1.34)
240 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
241 for renderstats (d1x r1.33)
243 2004-05-19 Matthew Mueller <donut@dakotacom.net>
245 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
246 main/inferno.c: add anisotropic texture filtering suport (d1x
247 r1.33, r1.32, r1.23, r1.32)
249 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
252 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
253 include/ogl_init.h: utilize hardware multitexturing support if
254 possible (requires GL_NV_texture_env_combine4 extension) (d1x
255 r1.32, r1.30, r1.4, 1.22)
257 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
260 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
262 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
263 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
264 effects in OGL using SetGammaRamp, much faster than the hack that
265 was being used. currently SDL only (though not too hard to add to
266 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
268 * main/menu.c: allow arbitrary (custom) resolution entry in
269 change_res menu (d1x r1.14)
271 2004-05-19 Bradley Bell <btb@icculus.org>
273 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
274 d1x-style res change menu (mostly works)
276 * misc/args.c: use strnicmp instead of strncasecmp
278 2004-05-19 Matthew Mueller <donut@dakotacom.net>
280 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
281 command-line option (d1x r1.27)
283 * main/inferno.c: restore inferno.c initialization of
284 screen_compatible and use_double_buffer to 'normal' values, broken
285 long long ago in one of the high res menu patches (d1x r1.30)
287 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
288 resolutions to be specified on command line (d1x r1.2, r1.29,
289 r1.4) -- doesn't work yet
291 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
293 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
296 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
297 volume song stop/starting (d1x r1.7)
299 2004-05-18 Matthew Mueller <donut@dakotacom.net>
301 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
304 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
305 ogl_ulinec (d1x r1.29)
307 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
309 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
310 bottom are inclusive not exclusive (d1x r1.28)
312 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
313 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
315 * arch/sdl/digi.c: fix typo
317 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
319 * arch/win32/init.c, arch/win32/win32.c: move win32 window
320 creation code from arch_init_start into arch_init to fix weirdness
321 with --help (d1x r1.5, r1.6)
323 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
324 sync issues and lack of midi reset (d1x r1.5)
326 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
329 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
330 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
332 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
335 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
337 2004-05-18 Bradley Bell <btb@icculus.org>
339 * include/vecmat.h: comments/formatting
341 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
343 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
344 include/test.lnk: remove unnecessary files
346 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
347 This enables compilation with gcc 3.1
349 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
351 * main/switch.c: took care of switches triggering single-sided
352 walls (don't try to access the nonexistent adjacent wall via NULL
353 pointers or negative array indices)
355 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
357 * main/wall.c: fix invalid memory access for d1 levels which
358 don't have a corresponding wall behind.
360 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
362 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
363 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
364 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
365 interface header to new header file internal.h
367 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
369 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
370 bitmask for each joystick axis that has sent input data,
371 and will not crash Windows anymore during joystick setup because
372 of for() loop over axis being executed once too often.
374 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
375 gr_remap_mono_font() and call it after loading saved level.
377 * main/laser.c: limit homing missile turn rate
379 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
380 centers (work like fuel centers but provide shield)
382 * main/gameseg.c: fix endless loop in some levels with a
383 certain (complicated) structure
385 2004-05-13 Bradley Bell <btb@icculus.org>
387 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
388 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
389 updated project files for SDL 1.2.7
391 * Makefile.am: add VisualC, VisualCE dirs to tarball
393 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
395 * arch/sdl/digi.c: formatting
397 2004-05-12 Bradley Bell <btb@icculus.org>
399 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
402 * 2d/palette.c, include/palette.h: added function to create blend
405 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
407 2004-05-11 Bradley Bell <btb@icculus.org>
409 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
411 2004-05-10 Bradley Bell <btb@icculus.org>
413 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
414 g3_draw_transp_poly had the fade level backwards, decided to just
415 fix g3_draw_poly so it behaves correctly, transparency or not,
416 reverted changes to render_face
418 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
420 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
421 rendering transparent (e.g. cloaked) walls
423 * main/render.c: render_face now calls g3_draw_transp_poly() for
424 cloaked walls in OpenGL
426 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
428 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
429 that from other apps, had "static" distortions.
431 2004-04-22 Bradley Bell <btb@icculus.org>
433 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
435 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
436 aligned version of PUT_INTEL_* macros
438 2004-04-15 Bradley Bell <btb@icculus.org>
440 * main/inferno.c: comment out unused checksum variable
442 2004-04-14 Bradley Bell <btb@icculus.org>
444 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
446 2004-04-14 Terran Melconian <terran@consistent.org>
448 * main/gameseg.c: use portable rand function (fixes #1118)
450 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
452 * main/songs.c: uncomment calls to RBAStop (fixes #473)
454 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
456 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
457 get rid of warnings (now compiles with -Werror on SunOS)
459 * main/piggy.c: fix (really) wierd SunOS bug
461 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
462 caused by not allocating enough mem for rle bitmaps
464 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
466 * include/pstypes.h: sun OS typedef fixes
468 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
470 * main/piggy.c: fix bug 1067
472 * main/piggy.c: fix bugfix for 1067
474 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
475 with descent.pig of mac registered)
477 2003-12-18 Bradley Bell <btb@icculus.org>
479 * main/kconfig.c: fixes for linux-native joystick
481 * main/kconfig.c: bunch of fixes (esp. for non linux-native
484 * arch/include/joy.h: comments/formatting
486 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
488 * compilerdefs.txt: added FreeBSD defs
490 2003-12-08 Bradley Bell <btb@icculus.org>
492 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
495 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
497 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
498 arch/linux/ipx_udp.c: fix FreeBSD compile errors
500 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
502 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
503 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
504 get rid of silly ulongs
506 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
507 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
508 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
509 change relevant __linux__ macros to __ELF__
511 2003-11-27 Bradley Bell <btb@icculus.org>
513 * include/ogl_init.h: added proto for ogl_check_mode
515 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
516 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
519 2003-11-26 Bradley Bell <btb@icculus.org>
521 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
522 3.3 compiler warnings
524 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
527 * include/pstypes.h: OS X fixes
529 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
530 main/newmenu.h: linux fixes
532 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
533 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
534 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
535 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
536 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
539 * arch/sdl/gr.c: fix sdl gr_update
541 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
542 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
543 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
544 cfile/cfile.c, console/CON_console.c, include/d_io.h,
545 include/error.h, include/pstypes.h, include/strutil.h,
546 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
547 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
548 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
549 main/playsave.c, main/songs.c, main/state.c, main/text.c,
550 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
553 2003-11-25 Bradley Bell <btb@icculus.org>
555 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
556 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
557 libmve/VisualC/mveplayer.dsp: updated project files
559 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
562 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
563 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
564 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
565 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
568 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
569 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
572 2003-11-24 Bradley Bell <btb@icculus.org>
574 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
575 libmve/mveplay.c: stuff to play mve's in WinCE
577 * arch/win32/findfile.c: unused functions...
581 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
582 enabled mouse control of menus
584 * main/mission.h: oops, didn't mean to change this.
586 2003-11-21 Bradley Bell <btb@icculus.org>
588 * VisualCE/d2x/d2x.vcp: updated project file
590 2003-11-20 Bradley Bell <btb@icculus.org>
592 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
593 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
594 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
597 2003-11-17 Bradley Bell <btb@icculus.org>
599 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
600 main/menu.c: added option to disable kalinix under unix
602 * main/game.c, main/newmenu.c: always set menu mode for GL popups
604 2003-11-14 Bradley Bell <btb@icculus.org>
606 * main/automap.c: fix automap background image
608 * main/automap.c, main/automap.h: delete cruft
610 * main/automap.c: fix level number position
612 * main/automap.c: simplify g3_draw_line hack
614 * main/menu.c: stop pointless vid mode changes
616 2003-11-07 Bradley Bell <btb@icculus.org>
618 * NEWS, installation.txt: s'more documentation
620 2003-11-07 Steffen Pohle <stpohle@gmx.net>
622 * configure.ac: fix .exe extension problems
624 2003-11-07 Bradley Bell <btb@icculus.org>
626 * arch/ogl/ogl.c: disable texture format verification for OS X -
629 2003-11-06 Bradley Bell <btb@icculus.org>
631 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
632 use more traditional Alt+Enter for toggling fullscreen
634 * 2d/ibitblt.c, main/mission.h: comments/formatting
636 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
638 2003-11-06 Bradley Bell <btb@icculus.org>
640 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
641 resolution change, use kludge to avoid repetitive res changes
643 2003-11-04 Bradley Bell <btb@icculus.org>
645 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
646 structures and i/o routines back to piggy.c
648 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
650 * installation.txt: tell to install d1 .pig for better textures
652 2003-11-04 Bradley Bell <btb@icculus.org>
654 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
655 oem d1 v1.0 and registered d2 v1.0, comments
657 2003-11-03 Bradley Bell <btb@icculus.org>
659 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
660 all d1 shareware - even though files are different!
662 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
665 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
668 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
671 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
673 * main/movie.c: when no movies are found, divide by six the
674 number of warning lines sent to stdout
676 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
678 * include/byteswap.h: fix stupid copy/paste error
680 2003-10-24 Bradley Bell <btb@icculus.org>
682 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
683 gr_linear_rep_movsd_2x instead of almost identical
684 gr_linear_movsd_double. Better since we have assembly versions.
686 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
688 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
691 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
693 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
694 error with --disable-network, move reset_network_objects()
695 from gameseq.c to multi.c
697 2003-10-14 Bradley Bell <btb@icculus.org>
699 * AUTHORS, NEWS: stuff
701 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
703 2003-10-12 Bradley Bell <btb@icculus.org>
705 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
706 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
709 2003-10-12 Aaron Plattner <plattner@caltech.edu>
711 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
712 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
713 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
714 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
715 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
716 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
717 arch/win32/ipx_win.c, arch/win32/winnet.c,
718 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
719 main/multi.h, main/network.c: add IPv4 multicasting support
721 2003-10-11 Bradley Bell <btb@icculus.org>
723 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
725 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
726 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
727 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
728 main/weapon.h: lots of shareware and oem fixes
730 2003-10-10 Bradley Bell <btb@icculus.org>
732 * arch/win32/winnet.c: fixed stupid win32 network bug
734 2003-10-10 Bradley Bell <btb@icculus.org>
736 * main/piggy.c: increased D1_MAX_TMAP_NUM
738 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
740 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
741 which are animated in d2, refactorizes d1 texture reading
743 2003-10-10 Bradley Bell <btb@icculus.org>
745 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
746 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
747 main/collide.h, main/compbit.h, main/config.h, main/console.c,
748 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
749 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
750 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
751 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
752 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
753 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
754 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
755 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
756 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
757 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
758 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
759 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
760 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
761 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
762 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
763 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
764 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
765 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
766 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
767 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
768 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
769 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
770 main/wall.h: comments/formatting
772 2003-10-09 Bradley Bell <btb@icculus.org>
774 * main/text.c: fix text when using old datafiles
776 * main/laser.h: comments/whitespace
778 * main/laser.c, main/weapon.c: fixed smart missiles and smart
779 mines w/shareware data
781 * include/DT_drawtext.h: deleted unused file
783 2003-10-08 Bradley Bell <btb@icculus.org>
785 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
787 * arch/win32/ipx_udp.c: use closesocket() instead of close()
789 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
790 main/menu.c: Disabled 'd2x keys' weapon selection
792 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
794 * main/object.h, main/multi.h: get rid of most warnings issued by
795 cpp-precomp of gcc from Mac OS X dev tools
797 2003-10-05 Bradley Bell <btb@icculus.org>
799 * NEWS, configure.ac: increment version number
801 * cfile/cfile.c: better handling of CRLF text files (when that is
804 * utilities/hogcreate.c, utilities/hogextract.c,
805 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
806 reading/writing files
808 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
809 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
812 2003-10-04 Bradley Bell <btb@icculus.org>
814 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
816 * main/netmisc.c: change byte to sbyte, comments/whitespace
818 2003-10-03 Bradley Bell <btb@icculus.org>
820 * cfile/cfile.c, main/config.c: fix win32 eof bug.
822 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
825 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
826 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
827 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
828 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
829 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
830 main/object.c, main/object.h, main/paging.c, main/player.h,
831 main/robot.h, main/segment.h, main/state.c, main/switch.c,
832 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
833 main/weapon.c, main/weapon.h: change byte to sbyte,
836 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
837 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
838 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
839 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
841 * configure.ac: better checking for timeval
843 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
845 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
846 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
847 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
848 arch/win32/winnet.c, configure.ac, include/byteswap.h,
849 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
850 main/multibot.c, main/network.c: Make network architecture
851 choosable from game menu, add support for UDP/IP on Mac OS X and
854 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
856 * include/byteswap.h: added macros for coping with alignment
859 2003-10-02 Bradley Bell <btb@icculus.org>
861 * main/multi.h: added padding to little-endian version of
864 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
866 * main/netmisc.c: delete duplicate function
868 2003-10-01 Bradley Bell <btb@icculus.org>
870 * main/bm.c: make sure d1_texture_indices gets freed between
873 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
875 * main/piggy.h: fix size of d1 shareware descent.pig
877 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
879 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
880 main/gameseq.c, main/piggy.c: fix loading of d1 texture
881 replacements for non-animated textures
883 2003-08-02 Matthew Mueller <donut@dakotacom.net>
885 * main/controls.c: use fixed 20fps wiggle
887 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
889 * Makefile.am, debian/changelog.in, debian/control,
890 debian/d2x-common.dirs, debian/d2x-common.install,
891 debian/d2x-common.manpages, debian/d2x-gl.files,
892 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
893 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
894 utilities/Makefile.am, utilities/hogcreate.1,
895 utilities/hogextract.1, utilities/mvlcreate.1,
896 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
897 add man pages, distribute utility programs in new d2x-common deb
899 * rpm/d2x.spec.in: updated rpm spec file
901 2003-08-02 Bradley Bell <btb@icculus.org>
903 * cfile/cfile.c: update raw_position in cfputc and cfputs
905 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
907 * main/piggy.c: make error message more friendly
909 * main/piggy.c: simplify copying of bitmap flags
911 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
914 * cfile/cfile.c: revert to always using custom fgets
916 * main/endlevel.c, main/mission.c: handle missing exit sequence
917 components gracefully
919 * main/playsave.c: comments
921 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
923 * cfile/cfile.c: update raw_position in cfwrite
925 * main/network.c: comments/formatting
927 2003-06-22 Bradley Bell <btb@icculus.org>
929 * cfile/cfile.c: use standard fgets for non-archive files
931 * main/movie.c: use con_printf for missing movie warning
933 2003-06-18 Bradley Bell <btb@icculus.org>
935 * main/movie.c: fixed cfile conversion of movielib code
937 * main/console.c, main/hud.c: strip out colors, etc when printing
940 * include/u_mem.h: fix NDEBUG calloc macro
942 2003-06-15 Bradley Bell <btb@icculus.org>
944 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
947 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
948 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
949 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
950 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
951 main/scores.c, main/state.c, main/text.c, misc/args.c,
952 misc/strio.c: convert file i/o to cfile
954 2003-06-14 Bradley Bell <btb@icculus.org>
956 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
957 writing and other modes besides "rb" (mostly taken from
960 2003-06-09 Bradley Bell <btb@icculus.org>
962 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
965 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
966 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
969 2003-06-07 Taylor Richards <taylor@icculus.org>
971 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
973 2003-06-07 Bradley Bell <btb@icculus.org>
975 * main/console.c: fix non-console build
977 * main/gamesave.c: comments
979 * main/bm.c: remove redundant break
981 2003-06-06 Bradley Bell <btb@icculus.org>
983 * main/gauges.c, main/kconfig.c: comments/formatting
985 * console/.cvsignore: added .cvsignore
987 * main/console.c: can't write to console after it's closed
989 2003-06-05 Bradley Bell <btb@icculus.org>
991 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
992 console/internal.c, console/internal.h, include/CON_console.h,
993 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
994 finish console conversion away from SDL
996 2003-06-04 Bradley Bell <btb@icculus.org>
998 * console/CON_console.c, include/CON.console.h, include/console.h,
999 main/console.c, main/game.c: console conversion to native gr,
1002 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1003 put prototype for gr_bm_bitblt in gr.h
1005 2003-06-03 Bradley Bell <btb@icculus.org>
1007 * console/CON_console.c, console/DT_drawtext.c,
1008 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1009 main/console.c: use native fonts for console
1011 * main/playsave.c: use shorts for short data
1013 2003-06-02 Bradley Bell <btb@icculus.org>
1015 * configure.ac, main/console.c: set console background, fix
1018 2003-06-01 Bradley Bell <btb@icculus.org>
1020 * Makefile.am, arch/sdl/event.c, configure.ac,
1021 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1022 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1023 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1024 main/gamerend.c: added console code (from SDL_console)
1026 2003-05-30 Bradley Bell <btb@icculus.org>
1028 * README: minor update
1030 2003-05-28 Bradley Bell <btb@icculus.org>
1032 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1037 2003-06-06 Bradley Bell <btb@icculus.org>
1039 * main/kconfig.c: fix crash in control menus
1041 * main/gauges.c: force cockpit redraw in opengl
1043 * main/gamerend.c: move ogl swap, so cockpit and console get
1046 2003-06-01 Bradley Bell <btb@icculus.org>
1048 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1052 2003-05-12 Bradley Bell <btb@icculus.org>
1054 * configure.ac: increment version number
1056 * main/bm.c: use con_printf for exit model warnings
1058 * configure.ac: must check for timespec after setting -mno-cygwin
1060 * main/inferno.c: added -nohogdir and -userdir options
1062 * NEWS, main/titles.c: use briefings with no extension
1066 2003-04-30 Bradley Bell <btb@icculus.org>
1068 * configure.ac: have to include time.h when checking for nanosleep
1070 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1073 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1074 increment version number
1076 * main/Makefile.am: make dist fix
1080 2003-04-29 Bradley Bell <btb@icculus.org>
1082 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1085 2003-04-24 Bradley Bell <btb@icculus.org>
1087 * configure.ac: increment version number
1089 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1092 2003-04-24 Ingo van Lil <inguin@gmx.de>
1094 * main/render.c: fix misspellings of NDEBUG
1098 2003-04-14 Bradley Bell <btb@icculus.org>
1100 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1102 2003-04-11 Bradley Bell <btb@icculus.org>
1104 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1109 2003-04-11 Bradley Bell <btb@icculus.org>
1111 * libmve/mveplay.c: use _sleep instead of sleep on win32
1113 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1114 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1115 include/cfile.h, include/error.h, libmve/Makefile.am,
1116 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1117 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1118 utilities/Makefile.am: comments/formatting/dist problems
1120 * configure.ac: use different defines for os x
1122 2003-04-07 Bradley Bell <btb@icculus.org>
1124 * include/error.h, misc/error.c: put some old stuff back in,
1125 eliminate duplicate error messages
1127 * main/text.c: don't die on text not found
1130 * main/inferno.c: print some useful info if hog not found, allow
1131 -help to work if no text available
1133 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1135 * arch/linux/Makefile.am: revert to previous version, so linux
1138 2003-04-03 Bradley Bell <btb@icculus.org>
1140 * main/endlevel.c: fixed exit model scheme yet again
1142 2003-04-02 Bradley Bell <btb@icculus.org>
1144 * misc/error.c: call Int3 on Assert
1146 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1149 * main/wall.c: don't die when trying to toggle nonexistent
1150 segment... vertigo level 10 is buggy!
1152 * main/gamemine.c: comments/formatting
1154 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1156 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1157 main/inferno.c: Allow use of 22K sound samples
1159 2003-03-29 Bradley Bell <btb@icculus.org>
1161 * arch/ogl/gr.c: default to bitmapped reticle
1163 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1164 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1167 * arch/sdl/joy.c: fixed text seen for hats in control config
1170 2003-03-28 Bradley Bell <btb@icculus.org>
1172 * main/bm.c: heh, model nums in vertigo are hardcoded,
1173 N_D2_POLYGON_MODELS can't change
1175 * configure.ac, include/d1x.xpm, include/descent.xpm,
1176 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1179 2003-03-27 Bradley Bell <btb@icculus.org>
1181 * main/text.h: fixed text references for hat directions
1183 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1185 2003-03-26 Bradley Bell <btb@icculus.org>
1187 * main/playsave.c: make d2x keys backward compatible
1189 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1191 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1194 2003-03-26 Bradley Bell <btb@icculus.org>
1196 * main/piggy.c: fix crash when d1 data not present
1198 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1199 read/write from plr file
1201 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1202 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1203 added escort.h header
1205 2003-03-25 Bradley Bell <btb@icculus.org>
1207 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1208 D1_PIGFILE ("descent.pig") macro
1210 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1211 models from d1 pig file
1213 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1214 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1215 really) from d1 pig file
1217 2003-03-23 Bradley Bell <btb@icculus.org>
1219 * main/bm.c: stop extra robots from overwriting exit models
1221 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1222 texture list doesn't get full
1224 * main/bm.c: fix mem leak when reading extra robots
1226 2003-03-21 Bradley Bell <btb@icculus.org>
1228 * main/menu.c: Added option to set movie resolution (mostly works)
1230 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1232 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1233 replacement functions to piggy.c
1235 * main/gameseq.c: attempt to support mac d1 descent.pig
1237 * main/bm.c: fix mem leak
1239 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1240 files, both d1 and d2 oem briefing where showed
1242 * main/inferno.c, main/movie.c: Change the default movie
1243 resolution to "high", implement the option -lowresmovies
1245 2003-03-20 Bradley Bell <btb@icculus.org>
1247 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1249 * main/piggy.c: comments
1251 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1253 * main/gameseq.c: delete duplicate function
1255 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1257 2003-03-19 Bradley Bell <btb@icculus.org>
1259 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1260 (cddb discid) support
1262 * arch/sdl/digi.c, main/kludge.c: implemented
1263 digi_link_sound_to_object3 for looping sounds, other looping stuff
1265 * arch/sdl/gr.c: removing dependencies on stuff in main/
1267 * arch/linux/Makefile.am, arch/linux/init.c,
1268 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1269 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1270 other header cleanups
1272 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1274 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1276 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1277 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1278 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1279 load d1 textures for d1 levels
1281 2003-03-19 Bradley Bell <btb@icculus.org>
1283 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1284 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1285 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1286 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1289 * README: added some OS X info
1291 2003-03-17 Bradley Bell <btb@icculus.org>
1293 * main/newdemo.c: simplify DEMO_FILENAME macro
1295 * main/console.c, main/game.c: enable experimental console support
1297 * main/gamerend.c: fixed location of fps meter in multi
1299 2003-03-16 Bradley Bell <btb@icculus.org>
1301 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1302 also look in shared data dir for demos
1304 * main/newdemo.c, main/newdemo.h: comments/formatting
1306 2003-03-15 Christopher Thielen <chris@luethy.net>
1308 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1309 thinking d2 cd is always present
1311 2003-03-15 Bradley Bell <btb@icculus.org>
1313 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1316 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1319 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1320 gr_init. don't really know why this works, though
1322 2003-03-14 Bradley Bell <btb@icculus.org>
1324 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1326 * unused/bios/rbaudio.h: removed duplicate file
1328 2003-03-14 Christopher Thielen <chris@luethy.net>
1330 * arch/sdl/rbaudio.c: stop cd audio when exiting
1332 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1334 * main/gamecntl.c: add comments to the "only matt knows" cheats
1336 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1338 * main/gamemine.c: formatting, better texture conversion for d1
1341 2003-03-14 Bradley Bell <btb@icculus.org>
1343 * main/piggy.c: must swap all mac version pigfiles
1345 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1346 main/multi.c: formatting, minor cleanups
1348 * 2d/rle.c: need to swap line_size on bigendian machines
1350 * main/mission.c, main/mission.h: detect mac full version hogfile
1352 2003-03-13 Bradley Bell <btb@icculus.org>
1354 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1355 added joy/mouse sensitivity slider, increased range to 16, and
1358 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1361 * arch/linux/Makefile.am: removed extra backslash
1363 * TODO, installation.txt: updated some documentation
1365 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1366 menu, with maxfps option
1368 2003-03-12 Bradley Bell <btb@icculus.org>
1370 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1372 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1373 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1374 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1375 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1376 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1377 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1378 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1379 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1380 arch/linux/include/music.h, arch/linux/include/serial.h,
1381 arch/linux/include/ukali.h: formatting
1383 2003-03-11 Chris Arena <ccarena@cox.net>
1385 * main/menu.c: fixed brightness slider
1387 2003-03-01 Bradley Bell <btb@icculus.org>
1389 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1390 robots and animated bitmaps work, but colors are messed up
1392 2003-02-28 Bradley Bell <btb@icculus.org>
1394 * main/player.h: whitespace
1396 * main/automap.c, main/cntrlcen.c, main/collide.c,
1397 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1398 descent.hog is present, d1 becomes mission 0)
1400 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1401 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1402 arch/win32/winnet.c: MinGW compiles with network enabled again,
1403 but still doesn't work
1407 2003-02-28 Bradley Bell <btb@icculus.org>
1409 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1410 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1411 many opengl glitches
1413 2003-02-27 Bradley Bell <btb@icculus.org>
1415 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1416 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1417 main/network.c, main/network.h: noted that hoard.ham is only needed
1418 for multiplayer HOARD games, and should not be equated with
1419 "vertigo". put HoardEquipped() back in network.c.
1421 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1422 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1423 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1424 use timer_delay instead of d_delay
1426 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1428 * main/render.c: added replacement qsort for solaris
1430 2003-02-26 Bradley Bell <btb@icculus.org>
1432 * main/gamemine.c: texture conversion for d1 shareware
1434 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1436 * main/gamemine.c: better texture conversion for d1 levels
1438 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1440 * main/kconfig.c: fix joystick support under MinGW
1442 2003-02-26 Bradley Bell <btb@icculus.org>
1444 * main/playsave.c: fix swapping glitch
1446 * configure.ac, readme.txt: clean stuff up, getting ready for
1449 * main/titles.c: begin support for rendering spinning robots in
1452 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1455 * main/gamemine.c: load d1 shareware levels!
1457 2003-02-25 Bradley Bell <btb@icculus.org>
1461 * autogen.sh: add warning about old auto* versions, use
1464 2003-02-24 Bradley Bell <btb@icculus.org>
1466 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1467 briefings mostly working
1469 * main/movie.c, main/titles.c: fixed some more briefing glitches
1471 2003-02-23 Bradley Bell <btb@icculus.org>
1473 * main/movie.c: fixed crash when using shareware data files
1476 * arch/sdl/digi.c: fix crash on non-existent sounds
1477 (i.e. shareware data)
1479 2003-02-22 Bradley Bell <btb@icculus.org>
1481 * main/titles.c: fixed fullscreen toggle in briefings
1483 2003-02-21 Bradley Bell <btb@icculus.org>
1485 * configure.ac: check for mingw when enabling nasm
1487 * main/playsave.c: enable loading player files of either byte
1490 2003-02-20 Bradley Bell <btb@icculus.org>
1492 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1494 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1495 #343, not "rest of solution to bug #344"
1497 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1500 * main/kludge.c: partial solution to bug #344
1502 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1504 * compilerdefs.txt: added linux/mips info
1506 * ChangeLog: clean up changelog
1508 2003-02-19 Bradley Bell <btb@icculus.org>
1510 * libmve/mveplay.c: os x needs nanosleep prototype.
1512 2003-02-18 Bradley Bell <btb@icculus.org>
1514 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1516 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1517 to disable/enable audio
1519 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1521 * main/: movie.h, titles.c: make sure movie's palette is set before
1522 writing briefing text. Fixes bug #359
1524 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1527 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1528 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1531 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1534 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1535 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1536 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1539 * include/libmve.h: blah
1541 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1543 * main/render.c: 2nd attempt to fix solaris qsort bug
1545 2003-02-18 Bradley Bell <btb@icculus.org>
1547 * configure.ac, include/pstypes.h: put alignment detection in
1550 2003-02-17 Bradley Bell <btb@icculus.org>
1552 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1553 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1554 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1555 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1556 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1557 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1558 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1559 moved mve stuff to separate subdir
1561 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1562 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1563 mve code. Fixes (at least) bugs #41, #348, and #350.
1565 2003-02-14 Bradley Bell <btb@icculus.org>
1567 * main/Makefile.am: no more Makefile.mveplay. again
1569 * main/mveplay.c: typo
1571 2003-02-13 Bradley Bell <btb@icculus.org>
1573 * utilities/mvlextract.c: uint -> unsigned int
1575 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1576 standalone mveplayer, win32 support
1578 * main/movie.c: random bugfixes, win32 support
1580 * arch/sdl/Makefile.am: formatting
1582 * configure.ac: disable networking on mac/win for now
1584 * main/newmenu.c: comments
1586 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1588 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1589 redundant swap functions.
1591 2003-02-13 Bradley Bell <btb@icculus.org>
1593 * ChangeLog: update changelog
1595 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1597 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1598 polymodel alignment issues.
1600 2003-02-13 Bradley Bell <btb@icculus.org>
1602 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1603 fix various little bugs
1605 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1606 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1608 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1611 * README.utils: new file
1613 * main/: mve_main.c, mveplay.c: more movie fixes
1615 * README: updated README
1617 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1619 2003-02-12 Bradley Bell <btb@icculus.org>
1621 * utilities/mvlextract.c: bigendian mvl support
1623 * main/mveplay.c: formatting, stuff
1625 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1626 truecolor mve support, standalone mveplayer
1628 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1629 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1630 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1631 standalone mveplayer
1633 2003-01-22 Bradley Bell <btb@icculus.org>
1635 * include/: interp.h, interp.h: restore prototype for
1636 swap_polygon_model_data
1638 2003-01-21 Bradley Bell <btb@icculus.org>
1640 * main/piggy.c: use memcpy to avoid alignment problem
1642 * compilerdefs.txt: updated some defs, added sunos/sparc
1644 2003-01-15 Bradley Bell <btb@icculus.org>
1646 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1648 * main/gamemine.c: attempting to support d1 shareware
1650 * compilerdefs.txt: update defs
1652 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1654 * main/mveplay.c: fix several bugs, comments, formatting.
1656 2003-01-15 Bradley Bell <btb@icculus.org>
1658 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1659 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1660 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1661 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1664 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1665 formatting, comments
1667 2003-01-11 Bradley Bell <btb@icculus.org>
1669 * main/: mission.c, mission.h: attempt to support d1 for mac
1672 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1674 * main/object.h: foo
1676 2003-01-09 Bradley Bell <btb@icculus.org>
1678 * main/movie.c: use ifdef around gr_toggle_fullscreen
1680 2003-01-07 Bradley Bell <btb@icculus.org>
1682 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1683 main/mission.h: don't need .msn file for descent.hog anymore
1687 2003-01-06 Bradley Bell <btb@icculus.org>
1689 * main/mission.h, main/mission.c: comments
1691 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1694 2003-01-03 Bradley Bell <btb@icculus.org>
1696 * utilities/: txb2txt.c, txt2txb.c: remove old files
1698 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1700 * main/polyobj.c: attempt to make read_model_file
1703 * main/menu.c: move vertigo text
1705 2003-01-02 Bradley Bell <btb@icculus.org>
1707 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1708 main/polyobj.h: cleanup alignment changes
1710 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1711 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1712 main/object.h: fix alignment issues on sparc
1714 * cvshowto.txt: update cvs info
1718 * 2d/rle.c: make rle_swap handle RLE_BIG
1720 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1722 * main/render.c: workaround solaris qsort bug
1724 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1726 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1727 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1729 * arch/linux/Makefile.am: enabled linux joystick, kali
1731 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1732 arch/sdl/event.c: enabled linux joystick
1734 2002-12-31 Bradley Bell <btb@icculus.org>
1736 * main/gamemine.c: simplified warning msg
1738 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1740 * main/render.h: fix compiler warning
1742 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1744 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1746 2002-12-24 Bradley Bell <btb@icculus.org>
1748 * main/mission.c: fixes an infinite loop which was caused by d2x
1749 thinking d2demo was a descent 1 mission
1751 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1753 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1755 2002-12-24 Bradley Bell <btb@icculus.org>
1757 * main/render.c: comments
1759 2002-10-30 Bradley Bell <btb@icculus.org>
1761 * main/inferno.c: add help for -hogdir option
1763 * main/inferno.c: added -hogdir option
1765 2002-10-28 Bradley Bell <btb@icculus.org>
1767 * main/: inferno.c, menu.c: enabled Vertigo displays
1769 * include/3d.h: typo
1771 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1773 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1774 main/netmisc.c, main/network.c: simplify and eliminate redundant
1777 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1779 * maths/fixc.c: fix infinite loop in quad_sqrt.
1781 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1782 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1784 2002-10-12 Bradley Bell <btb@icculus.org>
1786 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1788 2002-10-11 Bradley Bell <btb@icculus.org>
1790 * main/hud.c: make hud_message work correctly
1792 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1795 * main/network.c: formatting, small fixes
1797 2002-10-10 Bradley Bell <btb@icculus.org>
1799 * main/netmisc.h: no swap_object for little-endian
1801 * main/: netmisc.h, network.c: use macros to simplify network
1804 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1807 * main/inferno.c: enable loading screen for mac shareware with
1810 * main/netmisc.c: whitespace
1812 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1815 * main/hud.c: whitespace
1817 * configure.ac: remove shareware build, add macdata build
1819 * main/songs.c: whitespace
1821 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1822 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1825 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1828 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1830 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1831 comments, formatting, etc.
1833 * iff/iff.c: fix bigendian iff loading.
1835 2002-10-03 Bradley Bell <btb@icculus.org>
1837 * utilities/txb2tex.c: typo
1839 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1840 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1843 * arch/sdl/mouse.c: whitespace
1845 2002-09-19 Bradley Bell <btb@icculus.org>
1847 * main/kconfig.c: fix a oops, add old logs
1849 * main/kconfig.c: support for >3 mouse buttons
1851 2002-09-18 Bradley Bell <btb@icculus.org>
1853 * include/gr.h: fix palette swap define
1855 2002-09-14 Bradley Bell <btb@icculus.org>
1857 * main/titles.c: load hires briefing screen if lores doesn't exist
1858 (i.e. vertigo) and MenuHires=0
1860 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1862 * main/: multi.h, network.h: pack some structures for ipx
1865 2002-09-14 Bradley Bell <btb@icculus.org>
1867 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1868 and load_endlevel_data() to expect newline-terminated strings, fix
1869 load_game_data to read null-terminated string for
1872 2002-09-07 Bradley Bell <btb@icculus.org>
1874 * main/newmenu.c: added error message
1876 * main/menu.h: enable -nohires with mac shareware
1878 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1880 * 2d/font.c: enable 0/255 palette swap for fonts
1882 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1885 * 2d/2dsline.c: fix ogl blooper
1887 2002-09-05 Bradley Bell <btb@icculus.org>
1889 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1892 * include/strutil.h: need string.h for strcasecmp
1894 * include/rle.h: okay, maybe it needs to be this way
1896 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1898 * 2d/scalec.c: more stuff from d2src
1900 * 2d/rle.c: more stuff from d2src, formatting
1902 * 2d/font.c: useless cruft
1904 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1906 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1909 2002-09-04 Bradley Bell <btb@icculus.org>
1911 * include/grdef.h: fix compiler warnings
1913 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1915 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1918 * main/game.c: we want the mac ibitblt for everything but dos and
1921 * main/texmerge.c: these routines are in tmerge.c
1923 * main/credits.c: enable credits for mac and oem data
1925 * main/bm.c: use either exit.ham or exit.pofs
1927 * include/ibitblt.h: enable some more code from d2src
1929 * include/gr.h: enable mac ubitblt_double
1931 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1933 * include/grdef.h: moved some inline asm from linear.h
1935 * 2d/ibitblt.c: brought in line with original d2 version
1937 * 2d/bitblt.c: reverted to original d2 version of this file, then
1938 added d1x enhancements
1940 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1942 * 2d/linear.h: moved these back to their original locations
1945 * main/mveplay.c: close some memory holes, speed up palette loading
1947 * main/movie.c: added fullscreen toggle while playing movies
1949 * main/inferno.c: comment out -superhires help text (always on)
1951 * include/timer.h: added approx_fsec_to_usec macro
1953 * arch/sdl/joy.c: fix compiler warning
1955 2002-09-01 Bradley Bell <btb@icculus.org>
1957 * main/network.c: oops
1959 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1961 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1962 timer_get_fixed_seconds
1966 2002-08-31 Bradley Bell <btb@icculus.org>
1968 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1971 * main/multi.h: network endian stuff
1973 * 2d/font.c, include/gr.h: fast file i/o for font headers
1975 * arch/win32/arch_ip.cpp: unused file
1977 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1978 bigendian networking fixes
1980 * main/menu.c: make net menu more accurate, also make superhires
1983 * include/pstypes.h: better to have __pack__ all the time, I think.
1984 needed for networking, e.g.
1986 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1989 * arch/win32/Makefile.am: unused file
1993 2002-08-30 Bradley Bell <btb@icculus.org>
1995 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1997 * main/: newmenu.h, titles.c: formatting
1999 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2000 main/multi.h: networking works, finally
2002 * TODO: added TODO file
2004 * arch/linux/arch_ip.cpp: unused fine
2006 * README: network sorta working
2008 * main/: Makefile.am, multi.c, network.c, network.h: more
2011 * main/menu.c: load builtin mission correctly
2013 * main/inferno.c: documentation
2015 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2018 * main/Makefile.mveplay: don't need no more
2020 2002-08-29 Bradley Bell <btb@icculus.org>
2022 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2023 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2024 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2027 * include/ipx_drv.h: more network fixing
2029 * arch/linux/include/ipx_drv.h: more network fixing
2031 * include/ipx.h: formatting
2033 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2035 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2036 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2037 main/inferno.c: fixed networking fuck-up?
2039 * Makefile.am: moved mingw info to README
2041 * README, mingw32.txt: moved mingw info to README
2043 2002-08-27 Bradley Bell <btb@icculus.org>
2045 * utilities/mvlextract.c: allow specifying file to extract
2047 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2050 * utilities/hogextract.c: allow specifying file to extract
2052 * main/mission.c: Have to get mission_num _after_ promoting...
2054 * main/: gameseq.c, titles.c: beginning d1 briefing support
2056 * descent.msn: beginning d1 briefing support
2058 * main/: titles.c, titles.h: d1-style mission briefings
2060 * main/piggy.h: whitespace
2062 * main/movie.c: beginning robot movie support, fall back on lo/hi
2063 res if hi/lo not available
2065 * main/mission.c: added Builtin_mission_num for builtin mission,
2066 D1Hogdir, d1-style mission briefings
2068 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2071 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2072 (for d1 missions that need d1 data)
2074 * 2d/ibitblt.c: whitespace
2076 2002-08-26 Bradley Bell <btb@icculus.org>
2078 * utilities/mvlcreate.c: oops
2080 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2083 * utilities/hogextract.c: added [v]iew option
2085 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2087 * main/titles.c: fix writable string, disable DumbAdjust thing
2089 * main/polyobj.h: whitespace
2091 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2094 * main/movie.c: read movies from AltHogDir, other fixes
2096 * main/: mission.c, mission.h: fix bug w/mission filename
2098 * main/gameseq.c: comments
2100 * main/digi.h: whitespace n stuff
2102 * include/mve_audio.h: added audio flag macros
2104 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2109 2002-08-23 Bradley Bell <btb@icculus.org>
2111 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2114 * Makefile.am: remove d2demo.mn2
2116 * cfile/cfile.c, include/cfile.h: add cfile_size function
2118 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2119 eliminate need for .mn2 files for oem and demo
2121 2002-08-22 Bradley Bell <btb@icculus.org>
2123 * main/bm.c: fix for vertigo
2125 * main/menu.h: make OEM menu pcx available
2127 * 2d/rle.c: merge with original d2 file
2129 * Makefile.am, configure.ac: let mission files get installed by
2132 2002-08-17 Bradley Bell <btb@icculus.org>
2134 * configure.ac: make FAST_FILE_IO the default on little-endian
2137 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2139 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2142 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2144 * main/: game.c, menu.c, mission.c: promote builtin missions.
2146 2002-08-15 Bradley Bell <btb@icculus.org>
2148 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2149 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2151 * utilities/.cvsignore: added cvsignore
2153 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2156 * main/piggy.c: mac data file loading
2158 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2159 transparency and swap 0/255 correctly for mac data files
2161 2002-08-13 Bradley Bell <btb@icculus.org>
2163 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2164 to utilities to avoid conflict with c++ std lib <utility>
2166 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2167 txt2txb.c: moved utility to utilities to avoid conflict with c++
2170 * Makefile.am, configure.ac: add utilities
2172 2002-08-09 Bradley Bell <btb@icculus.org>
2174 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2177 2002-08-08 Bradley Bell <btb@icculus.org>
2179 * main/inferno.c: comments
2181 * main/: newmenu.c, songs.c: mac demo datafile support
2183 * installation.txt: update
2185 * main/gamesave.c: use lowercase for consistency
2187 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2188 models for other than d2demo
2190 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2192 * main/gamemine.c: formatting, better d1 texture conversion
2194 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2195 main/mission.h: recognize .msn mission files.
2197 2002-08-07 Bradley Bell <btb@icculus.org>
2199 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2200 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2201 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2202 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2203 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2204 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2207 2002-08-06 Bradley Bell <btb@icculus.org>
2209 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2211 * main/Makefile.am: formatting
2213 * 2d/font.c: make gr_remap_font just reload the whole thing
2215 * configure.ac: formatting
2217 * Makefile.am: added d2demo.mn2
2219 * d2demo.mn2: mission file for shareware
2221 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2222 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2224 * main/sounds.h: shareware stuff, whitespace
2226 * main/: polyobj.c, polyobj.h: more fast i/o macros
2228 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2231 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2232 endlevel stuff to non-shareware, allow movies/endlevel for
2235 * main/cntrlcen.c: typo
2237 * main/bm.h: use global Piggy_hamfile_version
2239 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2240 macros, use global Piggy_hamfile_version
2242 * main/Makefile.am: terrain and movie stuff always used now
2244 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2247 * main/: gamemine.c, gamesave.c: load DMB levels
2249 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2250 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2252 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2254 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2256 2002-08-04 Bradley Bell <btb@icculus.org>
2258 * main/inferno.c: shareware stuff, formatting
2260 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2262 * arch/sdl/gr.c: don't need to set mode in gr_init
2264 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2266 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2269 * Makefile.am, descent.mn2: added mission file for descent 1
2271 2002-08-02 Bradley Bell <btb@icculus.org>
2273 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2274 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2275 main/piggy.h, misc/error.c: junk
2277 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2278 render.h, scores.c, scores.h, terrain.c: shareware stuff
2280 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2281 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2282 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2283 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2284 main/weapon.c, main/weapon.h: fast i/o macros
2286 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2288 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2289 main/gamemine.h, main/gamesave.c: load d1 levels
2291 2002-07-30 Bradley Bell <btb@icculus.org>
2293 * configure.ac: oops
2295 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2298 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2299 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2300 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2301 main/piggy.c, main/titles.c: support shareware datafiles!
2303 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2304 piggy.c: SHAREWARE fixes
2306 2002-07-29 Bradley Bell <btb@icculus.org>
2308 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2309 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2310 misc/fileutil.c: Portability - OS X support
2312 2002-07-27 Bradley Bell <btb@icculus.org>
2314 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2315 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2316 segment.h: portability
2318 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2319 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2320 main/wall.h: portabilization
2322 * 2d/font.c, include/gr.h: portability
2324 2002-07-26 Bradley Bell <btb@icculus.org>
2326 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2328 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2330 * main/player.c: foo
2332 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2334 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2335 misc/fileutil.h: portable file i/o utils
2337 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2338 writable string anymore... / formatting
2340 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2341 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2342 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2343 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2344 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2345 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2346 portable-izing file loading routines
2348 2002-07-24 Bradley Bell <btb@icculus.org>
2350 * main/mveplay.c: correctly play files with 16bit uncompressed
2351 audio, mem checking, etc
2353 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2356 2002-07-23 Bradley Bell <btb@icculus.org>
2358 * misc/Makefile.am: unused file
2360 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2361 main/sounds.h: remove experimental nmovie stuff
2363 * main/movie.c: add some debugging output
2365 2002-07-22 Bradley Bell <btb@icculus.org>
2367 * main/: console.c, state.c: simplified header
2369 * main/movie.c: enable mveplay audio
2371 * main/old/movie.c: moved to main/
2373 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2374 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2375 main/mvelib.c, main/mveplay.c: initial movie support
2377 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2378 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2379 include/ogl_init.h, include/pstypes.h, main/console.c,
2380 main/state.c, mem/mem.c: OS X stuff
2382 * configure.ac: OS X and movie stuff
2384 2002-07-19 Bradley Bell <btb@icculus.org>
2386 * compilerdefs.txt: OSX defs
2388 2002-07-18 Bradley Bell <btb@icculus.org>
2390 * main/inferno.c: use simpler rcs tags
2392 * autogen.sh: keep Changelog in cvs (and use --accum)
2394 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2395 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2396 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2397 main/songs.c: changed cdrom->rbaudio
2399 * include/rbaudio.h: moved to /include
2401 2002-07-17 Bradley Bell <btb@icculus.org>
2403 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2404 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2405 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2406 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2407 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2408 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2409 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2410 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2411 3d/setup.c: use simpler rcs tags
2416 2002-07-17 Bradley Bell <btb@icculus.org>
2418 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2420 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2422 * debian/rules: don't need readme's
2424 * debian/rules: move d1x license to COPYING, license clarifications
2426 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2427 license to COPYING, license clarifications
2429 * debian/rules: fix debian docs
2431 * debian/rules: fix debian manpages
2433 * debian/d2x-sdl.menu: fix debian menu
2435 * debian/rules: link to undocumented man page for debs
2437 * Makefile.am, configure.ac, debian/control, debian/copyright,
2438 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2439 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2440 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2443 2002-07-16 Bradley Bell <btb@icculus.org>
2445 * debian/: rules, changelog.in: deb stuff
2447 * configure.ac: cleaner nasm detection
2449 * debian/: changelog.in, control, rules: deb stuff
2451 * README, installation.txt: typos, stuff
2453 * configure.ac: better #defines
2455 * configure.ac: whitespace
2457 * configure.ac: better documentation
2459 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2460 SDL_JOYSTICK not needed
2462 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2464 * configure.ac: need higher SDL for joystick
2466 * debian/: control, rules: deb stuff
2468 * arch/sdl/joy.c: old junk
2470 * Makefile.am, configure.ac: automake updates
2472 * main/: inferno.c, text.c: don't use althogdir on non-unix
2474 * configure.ac: more autoconf updates
2476 * misc/strutil.c: better strrev
2478 * main/inferno.c: need limits.h on mingw also
2480 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2483 2002-04-19 Bradley Bell <btb@icculus.org>
2485 * main/network.c: let hoard.ham be a cfile
2487 * main/text.c: better error message when hog not found
2491 2002-03-23 Bradley Bell <btb@icculus.org>
2493 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2494 arch/sdl/Makefile.am: Use SDL joystick automatically
2496 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2498 2002-03-05 Bradley Bell <btb@icculus.org>
2500 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2503 2002-02-23 Bradley Bell <btb@icculus.org>
2505 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2507 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2508 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2509 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2510 main/editor/Makefile.am: moved includes to include
2512 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2514 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2515 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2516 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2519 * main/game.c: disabled cockpit for OGL, formatting
2521 * 2d/ibitblt.c: formatting
2523 2002-02-16 Bradley Bell <btb@icculus.org>
2525 * include/oldsdl.h: check for older macros
2527 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2528 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2529 allow older sdl versions
2531 2002-02-15 Bradley Bell <btb@icculus.org>
2533 * main/: automap.c, automap.h, inferno.c: automap resolution now
2536 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2538 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2539 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2540 win32/include/key_arch.h: never mind - that would be pointless
2542 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2543 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2544 win32/include/key_arch.h: copied files from d1x
2546 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2547 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2549 * main/multipow.c: need conf.h
2551 * arch/win32/Makefile.am: new file
2553 * include/pstypes.h: added u_int16_t (needed in base_ip)
2555 * arch/win32/arch_ip.cpp: copied from d1x
2557 2002-02-14 Bradley Bell <btb@icculus.org>
2559 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2561 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2562 main/netlist.c: Added hotkeys to toggle fullscreen mode
2564 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2565 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2567 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2568 reorder.h: Lotsa networking stuff from d1x
2570 2002-02-13 Bradley Bell <btb@icculus.org>
2572 * include/gr.h, main/game.c: Fullscreen toggle stuff
2574 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2577 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2578 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2581 2002-02-11 Bradley Bell <btb@icculus.org>
2583 * main/bm.c: use portable loader if bigendian
2585 * include/pstypes.h: don't define bool for c++
2587 * include/cfile.h: extern AltHogDir stuff
2589 * include/byteswap.h: use WORDS_BIGENDIAN
2591 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2593 * main/vers_id.h: added D2X_IVER
2595 * misc/args.c: don't use d1x.ini
2597 * Makefile.am: rpm stuff
2599 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2602 2002-02-09 Bradley Bell <btb@icculus.org>
2604 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2606 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2608 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2611 2002-02-06 Bradley Bell <btb@icculus.org>
2613 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2614 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2615 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2617 * debian/: changelog.in, control, copyright, d2x-gl.files,
2618 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2622 2002-02-02 Bradley Bell <btb@icculus.org>
2624 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2626 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2627 Enabled RELEASE option
2629 2002-01-31 Bradley Bell <btb@icculus.org>
2631 * Makefile.am, configure.ac: specify prerequisite versions of
2632 autoconf and automake
2634 2002-01-29 Bradley Bell <btb@icculus.org>
2636 * main/mission.c: RCS header added
2638 * main/inferno.c: update copyright date
2640 * main/mission.c: allow missions to be in AltHogDir
2642 * configure.ac: Display results of configure
2644 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2647 2002-01-28 Bradley Bell <btb@icculus.org>
2649 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2650 Data files now go in DATADIR/games/d2x, user files now go in
2653 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2655 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2656 files now go in ~/.d2x
2658 2002-01-24 Bradley Bell <btb@icculus.org>
2660 * configure.ac: fix nasm not found error message
2662 2002-01-18 Bradley Bell <btb@icculus.org>
2664 * configure.in: getting rid of old configure.in
2666 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2667 main/movie.c: Movie playing kludgey stuff
2669 * misc/args.c: formatting
2671 * main/inferno.c: allow -h for help
2673 * include/error.h: don't die on int3, unless -debug given
2675 * mingw32.txt: more stuff
2677 2001-12-29 Bradley Bell <btb@icculus.org>
2679 * Makefile.am: Got rid of thinking.txt
2681 * main/inferno.c: document -nomovies option
2683 2001-12-28 Bradley Bell <btb@icculus.org>
2685 * main/titles.c: formatting, put some code into place for rendering
2686 of robots during briefings
2688 2001-12-27 Bradley Bell <btb@icculus.org>
2692 2001-12-23 Craig Hadady <chadady@iglou.com>
2694 * 2d/rle.c: fixed bug in dummy array.
2696 2001-12-03 Bradley Bell <btb@icculus.org>
2698 * arch/sdl/init.c: fix formatting
2700 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2701 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2702 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2703 and sdl joystick stuff
2705 2001-11-30 Bradley Bell <btb@icculus.org>
2707 * thinking.txt: not needed
2709 2001-11-27 Bradley Bell <btb@icculus.org>
2711 * cygconf, mingw32.txt: use sdl from source on cygwin
2713 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2714 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2715 SDL_CFLAGS to CFLAGS
2717 2001-11-27 Bradley Bell <btb@icculus.org>
2721 2001-11-14 Bradley Bell <btb@icculus.org>
2723 * texmap/scanline.c: use optimization flags as texmap default
2725 * NEWS: mouse wheel, etc
2727 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2728 wheel to emulate 3rd axis
2730 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2732 * include/error.h: kludge to ungrab mouse when we hit an int3
2734 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2735 __ENV_MSDOS__ to __MSDOS__
2737 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2740 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2743 * arch/sdl/digi.c: implemented digi_set_volume
2745 * include/grdef.h, main/config.c, misc/d_io.c: change
2746 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2748 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2749 main/piggy.c: use MAKE_SIG
2751 * installation.txt: update
2753 * configure.ac: new file
2755 * arch/sdl/joydefs.c: #include pstypes.h
2757 * arch/sdl/init.c: SDL joystick stuff
2759 * acconfig.h: adjust MINGW defines
2761 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2762 controls menu now works
2764 2001-11-13 Bradley Bell <btb@icculus.org>
2766 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2769 * Makefile.am: New file
2771 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2774 * compilerdefs.txt: New file
2776 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2778 2001-11-12 Bradley Bell <btb@icculus.org>
2780 * main/playsave.c: load player files regardless of byte order of
2783 2001-11-11 Bradley Bell <btb@icculus.org>
2785 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2788 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2790 * NEWS: GL savegame thumbnails
2792 * acconfig.h, configure.in: make option for NMOVIES, default to off
2794 2001-11-09 Bradley Bell <btb@icculus.org>
2796 * main/state.c: Enabled savegame thumbnails under OpenGL
2798 * unused/pa_null/pa_enabl.h: remove duplicate header
2800 * misc/args.c: use d2x.ini for option file
2802 * mem/mem.c: Move mem_realloc inside the ifdef
2804 * main/menu.c: fix 640x400 menu text
2806 * main/inferno.c: added documentation
2808 * main/endlevel.c: fix warnings
2810 * arch/ogl/gr.c: Get rid of gl spew
2812 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2814 * acconfig.h: Define __SDL__ for mingw
2816 2001-11-08 Bradley Bell <btb@icculus.org>
2818 * 2d/font.c: free OGL font data when rereading
2820 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2821 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2822 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2823 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2824 main/weapon.h: Enabled shareware build, endlevel flythrough
2827 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2828 of use for shareware build
2830 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2833 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2835 2001-11-05 Bradley Bell <btb@icculus.org>
2837 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2840 * include/3d.h: Add comment
2842 2001-11-04 Bradley Bell <btb@icculus.org>
2844 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2847 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2850 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2852 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2853 main/hudmsg.h: Enable d1x-style hud_message
2855 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2857 * 2d/font.c: re-init ogl fonts after remapping colors.
2859 2001-11-02 Bradley Bell <btb@icculus.org>
2861 * misc/Makefile.am: remove byteswap.h (duplicate header)
2863 * 2d/font.c: fixed gr_remap_font, minor stuff
2865 * configure.in: take out -O2 if doing debug build
2867 * main/bm.c: formatting
2869 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2871 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2872 macros, get rid of functions
2874 2001-11-01 Bradley Bell <btb@icculus.org>
2876 * misc/byteswap.h: removed duplicate header
2878 2001-10-31 Bradley Bell <btb@icculus.org>
2880 * NEWS, main/automap.c: automap works in opengl
2882 * NEWS, configure.in: Added news
2884 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2886 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2888 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2889 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2890 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2892 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2894 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2896 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2897 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2899 2001-10-27 Bradley Bell <btb@icculus.org>
2901 * main/inferno.c: added some documentation
2903 2001-10-25 Bradley Bell <btb@icculus.org>
2905 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2908 * Makefile.am, configure.in, arch/Makefile.am,
2909 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2910 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2911 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2912 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2913 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2914 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2915 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2916 it's ugly, but It'll be easier to sync with d1x.
2918 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2919 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2920 main/editor/Makefile.am: attempt at support for editor, makefile
2923 * misc/d_delay.c: formatting fix
2925 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2926 tmappent.S, tmapppro.S: adding support for runtime selection of
2929 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2930 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2931 including multi.h and network.h, fix backslashes, fix compiler
2934 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2935 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2936 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2937 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2938 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2939 including multi.h and network.h, fix backslashes
2941 * include/pstypes.h: added typedef for u_int64_t on mingw
2943 * include/3d.h: added prototype for g3_uninit_polygon_model
2945 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2947 2001-10-24 Bradley Bell <btb@icculus.org>
2949 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2950 arch subdirs, as in d1x.
2952 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2953 earlier style until i understand automake 1.5 better. remove input
2956 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2957 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2958 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2959 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2960 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2961 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2962 Moved input stuff to arch subdirs, as in d1x.
2964 * NEWS, configure.in: blah blah
2966 2001-10-23 Bradley Bell <btb@icculus.org>
2968 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2970 * texmap/tmapppro.S: no need for #include <conf.h> here
2972 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2975 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2976 file. RCS header added
2978 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2979 #ifdef'ing out the whole file. RCS header added
2981 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2982 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2983 fixes. Now works with automake 1.5 and autoconf 2.52.
2984 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2985 mingw (-grabmouse now works on win32).
2987 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2988 These don't belong in cvs
2992 2001-10-20 Bradley Bell <btb@icculus.org>
2994 * 2d/font.c: Don't free unused variables...
2996 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2999 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3000 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3001 main/Makefile.am: make dist more sensible
3003 * Makefile.am: Kludge for linking on mingw
3005 2001-10-19 Bradley Bell <btb@icculus.org>
3007 * Makefile.am, configure.in, arch/win32/Makefile.am,
3008 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3010 * include/ipx_drv.h: Check for __MINGW32__
3012 * include/i86.h: Imported from d1x
3014 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3016 * arch/dos/modex.asm: Fixed %include
3018 * main/console.c: RCS headers added
3020 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3023 * Makefile.am, main/Makefile.am: Moved final link to top-level
3024 directory instead of main/
3026 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3027 __ENV_LINUX__ to __linux__
3029 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3030 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3031 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3032 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3033 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3034 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3035 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3036 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3037 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3038 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3041 * configure.in: add --enable-xploader, support arch/linux subdir,
3044 * main/inferno.c: conditionalize conf.h
3046 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3048 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3049 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3050 misc/fileutil.h: Partial application of linux/alpha patch.
3052 2001-10-19 Bradley Bell <btb@icculus.org>
3054 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3055 networking in line with d1x, moved some arch/linux_* stuff to
3058 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3059 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3060 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3061 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3064 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3065 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3066 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3067 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3068 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3069 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3070 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3071 linux/include/ukali.h: Brought linux networking in line with d1x,
3072 moved some arch/linux_* stuff to arch/linux/*
3074 * include/ipx_drv.h: Imported from d1x
3076 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3078 * main/ipx_drv.c: Imported from d1x
3080 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3081 main/network.h, main/Makefile.am: Trying to get network working on
3084 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3085 main/Makefile.am: build fixes
3087 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3088 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3089 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3090 starting to get net working.
3092 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3093 conditionalized min,max macros
3095 2001-10-18 Bradley Bell <btb@icculus.org>
3097 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3098 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3099 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3100 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3103 * 2d/2dsline.c: RCS headers added/changed
3105 * configure.in: fix NASMFLAGS bug
3107 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3110 2001-10-17 Bradley Bell <btb@icculus.org>
3112 * NEWS: Fixed the invulnerable robots bug!
3114 * main/collide.c: Fixed the invulnerable robots bug!
3116 2001-10-14 Bradley Bell <btb@icculus.org>
3118 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3121 2001-10-13 Bradley Bell <btb@icculus.org>
3123 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3124 arch/Makefile.am, arch/dos/Makefile.am,
3125 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3126 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3127 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3128 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3129 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3130 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3131 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3132 arch/win32/include/Makefile.am, iff/Makefile.am,
3133 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3134 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3135 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3136 unused/bios/Makefile.am, unused/lib/Makefile.am,
3137 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3138 unused/ui/Makefile.am, unused/vga/Makefile.am,
3139 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3140 automake stuff from "inert" subdirs. And there was much rejoicing.
3142 * Makefile.am, NEWS, configure.in: Stuff
3144 * ChangeLog: removing auto-generated file
3146 * cygconf: Added instructions for mingw32 build
3148 * Makefile.am: renamed INSTALL to installation.txt
3150 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3152 * mingw32.txt: Added instructions for mingw32 build
3154 * configure.in: Enable assembly under mingw32
3156 2001-10-12 Bradley Bell <btb@icculus.org>
3158 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3160 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3161 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3162 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3163 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3164 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3165 to __DJGPP__, since it's built-in.
3167 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3169 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3170 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3174 2001-10-12 Bradley Bell <btb@icculus.org>
3176 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3178 * Makefile.am: make sure cygconf gets archived
3180 * configure.in: Increment version number in preparation for release
3182 * configure.in: Fix detection of opengl
3184 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3185 cygconf, arch/Makefile.am, arch/include/joy.h,
3186 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3187 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3188 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3189 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3190 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3191 Vastly improved compilability.
3193 2001-10-11 Bradley Bell <btb@icculus.org>
3195 * Makefile.am: Added macros/sdl.m4
3197 * autogen.sh: Added macros/sdl.m4
3199 2001-10-09 Bradley Bell <btb@icculus.org>
3201 * main/vers_id.h: Added DESCENT_VERSION constant
3203 * main/inferno.c: Added command-line help.
3205 * include/ogl_init.h: opengl improvments (following d1x changes)
3207 2001-10-07 Bradley Bell <btb@icculus.org>
3209 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3210 arch/ogl/Makefile.am: Remove duplicate headers.
3212 2001-08-02 Thimo Neubauer <thimo@debian.org>
3214 * mem/mem.c: totally crippled the memory manager because it does
3215 not make sense for non-DOS-systems and it would have been too
3216 complicated to get it 64bit clean
3218 2001-06-19 Bradley Bell <btb@icculus.org>
3220 * cvshowto.txt: updated anonymous password
3222 2001-02-08 Bradley Bell <btb@icculus.org>
3224 * COPYING, license.txt: Added d1x license
3226 2001-02-01 Bradley Bell <btb@icculus.org>
3228 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3230 2001-01-31 Bradley Bell <btb@icculus.org>
3232 * configure.in, arch/include/mouse.h, include/pstypes.h,
3233 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3235 * main/polyobj.c: fix typo
3237 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3238 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3239 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3240 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3241 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3242 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3243 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3244 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3245 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3246 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3247 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3248 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3249 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3250 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3251 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3252 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3253 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3254 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3255 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3256 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3257 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3258 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3259 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3260 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3261 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3262 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3265 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3266 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3267 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3268 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3271 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3274 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3275 cross-compiling, and cygwin fixes
3277 2001-01-30 Bradley Bell <btb@icculus.org>
3279 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3280 include/pstypes.h, include/strutil.h, main/Makefile.am,
3281 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3282 needs --without-assembler and --without-network to compile
3284 2001-01-29 Bradley Bell <btb@icculus.org>
3286 * configure.in, main/Makefile.am: Fixes to build system
3288 * main/kconfig.c: fix for non-linux joysticks
3290 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3291 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3292 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3293 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3294 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3295 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3296 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3297 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3298 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3299 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3301 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3302 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3303 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3304 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3305 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3306 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3309 * arch/dos/include/joy.h, arch/dos/include/key.h,
3310 arch/dos/include/mouse.h: Unified input headers.
3312 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3314 2001-01-28 Bradley Bell <btb@icculus.org>
3316 * conf.h.in, configure.in, arch/Makefile.am,
3317 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3318 arch/include/key.h, main/Makefile.am: More header unification...
3320 * main/newdemo.c: Added <ctype.h>
3322 * arch/include/event.h, arch/include/joy.h: unified input headers.
3324 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3325 OpenGL now uses SDL-GL instead of gii
3327 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3329 2001-01-25 Bradley Bell <btb@icculus.org>
3331 * autogen.sh: use "set -e" so execution stops if something goes
3334 2001-01-24 Bradley Bell <btb@icculus.org>
3338 * Makefile.am: Add ChangeLog to dist
3342 2001-01-24 Bradley Bell <btb@icculus.org>
3344 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3346 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3347 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3350 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3351 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3352 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3353 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3354 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3355 arch/Makefile.am, arch/dos/Makefile.am,
3356 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3357 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3358 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3359 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3360 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3361 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3362 unused/Makefile.am, unused/bios/Makefile.am,
3363 unused/lib/Makefile.am, unused/novga/Makefile.am,
3364 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3365 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3366 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3367 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3368 make dist, VPATH builds, ...
3370 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3371 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3372 arch/dos/Makefile.in, arch/linux/Makefile.in,
3373 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3374 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3375 misc/Makefile.in, texmap/Makefile.in: cruft removal
3377 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3380 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3382 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3384 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3387 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3388 added -grabmouse option
3390 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3391 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3392 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3393 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3394 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3395 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3396 main/songs.c, misc/args.c: changed args_find to FindArg
3398 2001-01-22 Bradley Bell <btb@icculus.org>
3400 * configure, main/Makefile.am, main/Makefile.in: configuration
3403 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3404 fix compiler warnings w/opengl
3406 * include/console.h: ggi support
3408 * arch/linux_init.c: svgalib support
3410 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3411 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3412 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3413 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3414 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3415 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3418 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3420 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3421 main/render.c: fix warnings and enable NDEBUG *
3422 arch/svgalib_init.c: svgalib support
3424 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3426 * main/kconfig.c: joystick support
3428 2001-01-21 Bradley Bell <btb@icculus.org>
3430 * cvshowto.txt: new file, taken from d1x webpage
3432 * AUTHORS, README: Taking over as maintainer of d2x
3434 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3436 2001-01-20 Bradley Bell <btb@icculus.org>
3438 * configure, configure.in: Turned -Werror back off by default
3440 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3441 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3442 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3443 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3444 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3445 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3446 main/laser.c, main/multi.c, main/network.c, main/network.h,
3447 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3448 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3449 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3450 warnings, for non-OpenGL on linux, anyway...
3452 2001-01-19 Bradley Bell <btb@icculus.org>
3454 * copying: remove duplicate file
3456 * Import of d2x-0.0.9-pre1
3458 * Import of d2x-0.0.8