1 2004-05-19 Bradley Bell <btb@icculus.org>
3 * main/inferno.c: restore inferno.c initialization of screen_compatible and use_double_buffer to 'normal' values, broken long long ago in one of the high res menu patches (d1x r1.30)
5 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
6 resolutions to be specified on command line (d1x r1.2, r1.29,
7 r1.4) -- doesn't work yet
9 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
11 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
14 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
15 volume song stop/starting (d1x r1.7)
17 2004-05-18 Bradley Bell <btb@icculus.org>
19 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
22 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
23 ogl_ulinec (d1x r1.29)
25 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
27 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
28 bottom are inclusive not exclusive (d1x r1.28)
30 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
31 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
33 * arch/sdl/digi.c: fix typo
35 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
37 * arch/win32/init.c, arch/win32/win32.c: move win32 window
38 creation code from arch_init_start into arch_init to fix weirdness
39 with --help (d1x r1.5, r1.6)
41 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
42 sync issues and lack of midi reset (d1x r1.5)
44 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
47 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
48 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
50 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
53 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
55 * include/vecmat.h: comments/formatting
57 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
59 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
60 include/test.lnk: remove unnecessary files
62 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
63 This enables compilation with gcc 3.1
65 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
67 * main/switch.c: took care of switches triggering single-sided
68 walls (don't try to access the nonexistent adjacent wall via NULL
69 pointers or negative array indices)
71 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
73 * main/wall.c: fix invalid memory access for d1 levels which
74 don't have a corresponding wall behind.
76 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
78 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
79 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
80 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
81 interface header to new header file internal.h
83 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
85 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
86 bitmask for each joystick axis that has sent input data,
87 and will not crash Windows anymore during joystick setup because
88 of for() loop over axis being executed once too often.
90 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
91 gr_remap_mono_font() and call it after loading saved level.
93 * main/laser.c: limit homing missile turn rate
95 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
96 centers (work like fuel centers but provide shield)
98 * main/gameseg.c: fix endless loop in some levels with a
99 certain (complicated) structure
101 2004-05-13 Bradley Bell <btb@icculus.org>
103 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
104 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
105 updated project files for SDL 1.2.7
107 * Makefile.am: add VisualC, VisualCE dirs to tarball
109 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
111 * arch/sdl/digi.c: formatting
113 2004-05-12 Bradley Bell <btb@icculus.org>
115 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
118 * 2d/palette.c, include/palette.h: added function to create blend
121 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
123 2004-05-11 Bradley Bell <btb@icculus.org>
125 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
127 2004-05-10 Bradley Bell <btb@icculus.org>
129 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
130 g3_draw_transp_poly had the fade level backwards, decided to just
131 fix g3_draw_poly so it behaves correctly, transparency or not,
132 reverted changes to render_face
134 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
136 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
137 rendering transparent (e.g. cloaked) walls
139 * main/render.c: render_face now calls g3_draw_transp_poly() for
140 cloaked walls in OpenGL
142 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
144 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
145 that from other apps, had "static" distortions.
147 2004-04-22 Bradley Bell <btb@icculus.org>
149 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
151 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
152 aligned version of PUT_INTEL_* macros
154 2004-04-15 Bradley Bell <btb@icculus.org>
156 * main/inferno.c: comment out unused checksum variable
158 2004-04-14 Bradley Bell <btb@icculus.org>
160 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
162 2004-04-14 Terran Melconian <terran@consistent.org>
164 * main/gameseg.c: use portable rand function (fixes #1118)
166 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
168 * main/songs.c: uncomment calls to RBAStop (fixes #473)
170 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
172 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
173 get rid of warnings (now compiles with -Werror on SunOS)
175 * main/piggy.c: fix (really) wierd SunOS bug
177 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
178 caused by not allocating enough mem for rle bitmaps
180 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
182 * include/pstypes.h: sun OS typedef fixes
184 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
186 * main/piggy.c: fix bug 1067
188 * main/piggy.c: fix bugfix for 1067
190 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
191 with descent.pig of mac registered)
193 2003-12-18 Bradley Bell <btb@icculus.org>
195 * main/kconfig.c: fixes for linux-native joystick
197 * main/kconfig.c: bunch of fixes (esp. for non linux-native
200 * arch/include/joy.h: comments/formatting
202 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
204 * compilerdefs.txt: added FreeBSD defs
206 2003-12-08 Bradley Bell <btb@icculus.org>
208 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
211 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
213 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
214 arch/linux/ipx_udp.c: fix FreeBSD compile errors
216 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
218 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
219 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
220 get rid of silly ulongs
222 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
223 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
224 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
225 change relevant __linux__ macros to __ELF__
227 2003-11-27 Bradley Bell <btb@icculus.org>
229 * include/ogl_init.h: added proto for ogl_check_mode
231 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
232 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
235 2003-11-26 Bradley Bell <btb@icculus.org>
237 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
238 3.3 compiler warnings
240 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
243 * include/pstypes.h: OS X fixes
245 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
246 main/newmenu.h: linux fixes
248 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
249 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
250 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
251 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
252 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
255 * arch/sdl/gr.c: fix sdl gr_update
257 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
258 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
259 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
260 cfile/cfile.c, console/CON_console.c, include/d_io.h,
261 include/error.h, include/pstypes.h, include/strutil.h,
262 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
263 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
264 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
265 main/playsave.c, main/songs.c, main/state.c, main/text.c,
266 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
269 2003-11-25 Bradley Bell <btb@icculus.org>
271 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
272 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
273 libmve/VisualC/mveplayer.dsp: updated project files
275 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
278 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
279 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
280 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
281 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
284 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
285 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
288 2003-11-24 Bradley Bell <btb@icculus.org>
290 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
291 libmve/mveplay.c: stuff to play mve's in WinCE
293 * arch/win32/findfile.c: unused functions...
297 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
298 enabled mouse control of menus
300 * main/mission.h: oops, didn't mean to change this.
302 2003-11-21 Bradley Bell <btb@icculus.org>
304 * VisualCE/d2x/d2x.vcp: updated project file
306 2003-11-20 Bradley Bell <btb@icculus.org>
308 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
309 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
310 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
313 2003-11-17 Bradley Bell <btb@icculus.org>
315 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
316 main/menu.c: added option to disable kalinix under unix
318 * main/game.c, main/newmenu.c: always set menu mode for GL popups
320 2003-11-14 Bradley Bell <btb@icculus.org>
322 * main/automap.c: fix automap background image
324 * main/automap.c, main/automap.h: delete cruft
326 * main/automap.c: fix level number position
328 * main/automap.c: simplify g3_draw_line hack
330 * main/menu.c: stop pointless vid mode changes
332 2003-11-07 Bradley Bell <btb@icculus.org>
334 * NEWS, installation.txt: s'more documentation
336 2003-11-07 Steffen Pohle <stpohle@gmx.net>
338 * configure.ac: fix .exe extension problems
340 2003-11-07 Bradley Bell <btb@icculus.org>
342 * arch/ogl/ogl.c: disable texture format verification for OS X -
345 2003-11-06 Bradley Bell <btb@icculus.org>
347 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
348 use more traditional Alt+Enter for toggling fullscreen
350 * 2d/ibitblt.c, main/mission.h: comments/formatting
352 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
354 2003-11-06 Bradley Bell <btb@icculus.org>
356 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
357 resolution change, use kludge to avoid repetitive res changes
359 2003-11-04 Bradley Bell <btb@icculus.org>
361 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
362 structures and i/o routines back to piggy.c
364 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
366 * installation.txt: tell to install d1 .pig for better textures
368 2003-11-04 Bradley Bell <btb@icculus.org>
370 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
371 oem d1 v1.0 and registered d2 v1.0, comments
373 2003-11-03 Bradley Bell <btb@icculus.org>
375 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
376 all d1 shareware - even though files are different!
378 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
381 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
384 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
387 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
389 * main/movie.c: when no movies are found, divide by six the
390 number of warning lines sent to stdout
392 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
394 * include/byteswap.h: fix stupid copy/paste error
396 2003-10-24 Bradley Bell <btb@icculus.org>
398 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
399 gr_linear_rep_movsd_2x instead of almost identical
400 gr_linear_movsd_double. Better since we have assembly versions.
402 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
404 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
407 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
409 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
410 error with --disable-network, move reset_network_objects()
411 from gameseq.c to multi.c
413 2003-10-14 Bradley Bell <btb@icculus.org>
415 * AUTHORS, NEWS: stuff
417 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
419 2003-10-12 Bradley Bell <btb@icculus.org>
421 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
422 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
425 2003-10-12 Aaron Plattner <plattner@caltech.edu>
427 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
428 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
429 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
430 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
431 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
432 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
433 arch/win32/ipx_win.c, arch/win32/winnet.c,
434 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
435 main/multi.h, main/network.c: add IPv4 multicasting support
437 2003-10-11 Bradley Bell <btb@icculus.org>
439 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
441 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
442 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
443 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
444 main/weapon.h: lots of shareware and oem fixes
446 2003-10-10 Bradley Bell <btb@icculus.org>
448 * arch/win32/winnet.c: fixed stupid win32 network bug
450 2003-10-10 Bradley Bell <btb@icculus.org>
452 * main/piggy.c: increased D1_MAX_TMAP_NUM
454 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
456 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
457 which are animated in d2, refactorizes d1 texture reading
459 2003-10-10 Bradley Bell <btb@icculus.org>
461 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
462 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
463 main/collide.h, main/compbit.h, main/config.h, main/console.c,
464 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
465 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
466 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
467 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
468 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
469 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
470 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
471 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
472 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
473 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
474 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
475 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
476 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
477 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
478 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
479 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
480 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
481 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
482 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
483 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
484 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
485 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
486 main/wall.h: comments/formatting
488 2003-10-09 Bradley Bell <btb@icculus.org>
490 * main/text.c: fix text when using old datafiles
492 * main/laser.h: comments/whitespace
494 * main/laser.c, main/weapon.c: fixed smart missiles and smart
495 mines w/shareware data
497 * include/DT_drawtext.h: deleted unused file
499 2003-10-08 Bradley Bell <btb@icculus.org>
501 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
503 * arch/win32/ipx_udp.c: use closesocket() instead of close()
505 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
506 main/menu.c: Disabled 'd2x keys' weapon selection
508 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
510 * main/object.h, main/multi.h: get rid of most warnings issued by
511 cpp-precomp of gcc from Mac OS X dev tools
513 2003-10-05 Bradley Bell <btb@icculus.org>
515 * NEWS, configure.ac: increment version number
517 * cfile/cfile.c: better handling of CRLF text files (when that is
520 * utilities/hogcreate.c, utilities/hogextract.c,
521 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
522 reading/writing files
524 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
525 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
528 2003-10-04 Bradley Bell <btb@icculus.org>
530 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
532 * main/netmisc.c: change byte to sbyte, comments/whitespace
534 2003-10-03 Bradley Bell <btb@icculus.org>
536 * cfile/cfile.c, main/config.c: fix win32 eof bug.
538 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
541 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
542 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
543 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
544 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
545 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
546 main/object.c, main/object.h, main/paging.c, main/player.h,
547 main/robot.h, main/segment.h, main/state.c, main/switch.c,
548 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
549 main/weapon.c, main/weapon.h: change byte to sbyte,
552 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
553 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
554 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
555 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
557 * configure.ac: better checking for timeval
559 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
561 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
562 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
563 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
564 arch/win32/winnet.c, configure.ac, include/byteswap.h,
565 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
566 main/multibot.c, main/network.c: Make network architecture
567 choosable from game menu, add support for UDP/IP on Mac OS X and
570 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
572 * include/byteswap.h: added macros for coping with alignment
575 2003-10-02 Bradley Bell <btb@icculus.org>
577 * main/multi.h: added padding to little-endian version of
580 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
582 * main/netmisc.c: delete duplicate function
584 2003-10-01 Bradley Bell <btb@icculus.org>
586 * main/bm.c: make sure d1_texture_indices gets freed between
589 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
591 * main/piggy.h: fix size of d1 shareware descent.pig
593 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
595 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
596 main/gameseq.c, main/piggy.c: fix loading of d1 texture
597 replacements for non-animated textures
599 2003-08-02 Matthew Mueller <donut@dakotacom.net>
601 * main/controls.c: use fixed 20fps wiggle
603 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
605 * Makefile.am, debian/changelog.in, debian/control,
606 debian/d2x-common.dirs, debian/d2x-common.install,
607 debian/d2x-common.manpages, debian/d2x-gl.files,
608 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
609 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
610 utilities/Makefile.am, utilities/hogcreate.1,
611 utilities/hogextract.1, utilities/mvlcreate.1,
612 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
613 add man pages, distribute utility programs in new d2x-common deb
615 * rpm/d2x.spec.in: updated rpm spec file
617 2003-08-02 Bradley Bell <btb@icculus.org>
619 * cfile/cfile.c: update raw_position in cfputc and cfputs
621 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
623 * main/piggy.c: make error message more friendly
625 * main/piggy.c: simplify copying of bitmap flags
627 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
630 * cfile/cfile.c: revert to always using custom fgets
632 * main/endlevel.c, main/mission.c: handle missing exit sequence
633 components gracefully
635 * main/playsave.c: comments
637 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
639 * cfile/cfile.c: update raw_position in cfwrite
641 * main/network.c: comments/formatting
643 2003-06-22 Bradley Bell <btb@icculus.org>
645 * cfile/cfile.c: use standard fgets for non-archive files
647 * main/movie.c: use con_printf for missing movie warning
649 2003-06-18 Bradley Bell <btb@icculus.org>
651 * main/movie.c: fixed cfile conversion of movielib code
653 * main/console.c, main/hud.c: strip out colors, etc when printing
656 * include/u_mem.h: fix NDEBUG calloc macro
658 2003-06-15 Bradley Bell <btb@icculus.org>
660 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
663 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
664 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
665 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
666 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
667 main/scores.c, main/state.c, main/text.c, misc/args.c,
668 misc/strio.c: convert file i/o to cfile
670 2003-06-14 Bradley Bell <btb@icculus.org>
672 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
673 writing and other modes besides "rb" (mostly taken from
676 2003-06-09 Bradley Bell <btb@icculus.org>
678 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
681 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
682 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
685 2003-06-07 Taylor Richards <taylor@icculus.org>
687 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
689 2003-06-07 Bradley Bell <btb@icculus.org>
691 * main/console.c: fix non-console build
693 * main/gamesave.c: comments
695 * main/bm.c: remove redundant break
697 2003-06-06 Bradley Bell <btb@icculus.org>
699 * main/gauges.c, main/kconfig.c: comments/formatting
701 * console/.cvsignore: added .cvsignore
703 * main/console.c: can't write to console after it's closed
705 2003-06-05 Bradley Bell <btb@icculus.org>
707 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
708 console/internal.c, console/internal.h, include/CON_console.h,
709 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
710 finish console conversion away from SDL
712 2003-06-04 Bradley Bell <btb@icculus.org>
714 * console/CON_console.c, include/CON.console.h, include/console.h,
715 main/console.c, main/game.c: console conversion to native gr,
718 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
719 put prototype for gr_bm_bitblt in gr.h
721 2003-06-03 Bradley Bell <btb@icculus.org>
723 * console/CON_console.c, console/DT_drawtext.c,
724 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
725 main/console.c: use native fonts for console
727 * main/playsave.c: use shorts for short data
729 2003-06-02 Bradley Bell <btb@icculus.org>
731 * configure.ac, main/console.c: set console background, fix
734 2003-06-01 Bradley Bell <btb@icculus.org>
736 * Makefile.am, arch/sdl/event.c, configure.ac,
737 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
738 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
739 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
740 main/gamerend.c: added console code (from SDL_console)
742 2003-05-30 Bradley Bell <btb@icculus.org>
744 * README: minor update
746 2003-05-28 Bradley Bell <btb@icculus.org>
748 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
753 2003-06-06 Bradley Bell <btb@icculus.org>
755 * main/kconfig.c: fix crash in control menus
757 * main/gauges.c: force cockpit redraw in opengl
759 * main/gamerend.c: move ogl swap, so cockpit and console get
762 2003-06-01 Bradley Bell <btb@icculus.org>
764 * configure.ac, libmve/mveplay.c: define struct timeval if needed
768 2003-05-12 Bradley Bell <btb@icculus.org>
770 * configure.ac: increment version number
772 * main/bm.c: use con_printf for exit model warnings
774 * configure.ac: must check for timespec after setting -mno-cygwin
776 * main/inferno.c: added -nohogdir and -userdir options
778 * NEWS, main/titles.c: use briefings with no extension
782 2003-04-30 Bradley Bell <btb@icculus.org>
784 * configure.ac: have to include time.h when checking for nanosleep
786 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
789 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
790 increment version number
792 * main/Makefile.am: make dist fix
796 2003-04-29 Bradley Bell <btb@icculus.org>
798 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
801 2003-04-24 Bradley Bell <btb@icculus.org>
803 * configure.ac: increment version number
805 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
808 2003-04-24 Ingo van Lil <inguin@gmx.de>
810 * main/render.c: fix misspellings of NDEBUG
814 2003-04-14 Bradley Bell <btb@icculus.org>
816 * cfile/cfile.c: prefer files from d2 hog over d1 hog
818 2003-04-11 Bradley Bell <btb@icculus.org>
820 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
825 2003-04-11 Bradley Bell <btb@icculus.org>
827 * libmve/mveplay.c: use _sleep instead of sleep on win32
829 * Makefile.am, README, README.utils, arch/sdl/digi.c,
830 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
831 include/cfile.h, include/error.h, libmve/Makefile.am,
832 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
833 main/endlevel.h, main/playsave.c, misc/fileutil.c:
834 utilities/Makefile.am: comments/formatting/dist problems
836 * configure.ac: use different defines for os x
838 2003-04-07 Bradley Bell <btb@icculus.org>
840 * include/error.h, misc/error.c: put some old stuff back in,
841 eliminate duplicate error messages
843 * main/text.c: don't die on text not found
846 * main/inferno.c: print some useful info if hog not found, allow
847 -help to work if no text available
849 2003-04-07 Steffen Pohle <stpohle@gmx.net>
851 * arch/linux/Makefile.am: revert to previous version, so linux
854 2003-04-03 Bradley Bell <btb@icculus.org>
856 * main/endlevel.c: fixed exit model scheme yet again
858 2003-04-02 Bradley Bell <btb@icculus.org>
860 * misc/error.c: call Int3 on Assert
862 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
865 * main/wall.c: don't die when trying to toggle nonexistent
866 segment... vertigo level 10 is buggy!
868 * main/gamemine.c: comments/formatting
870 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
872 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
873 main/inferno.c: Allow use of 22K sound samples
875 2003-03-29 Bradley Bell <btb@icculus.org>
877 * arch/ogl/gr.c: default to bitmapped reticle
879 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
880 main/polyobj.c: rewrote endlevel stuff to reread exit model info
883 * arch/sdl/joy.c: fixed text seen for hats in control config
886 2003-03-28 Bradley Bell <btb@icculus.org>
888 * main/bm.c: heh, model nums in vertigo are hardcoded,
889 N_D2_POLYGON_MODELS can't change
891 * configure.ac, include/d1x.xpm, include/descent.xpm,
892 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
895 2003-03-27 Bradley Bell <btb@icculus.org>
897 * main/text.h: fixed text references for hat directions
899 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
901 2003-03-26 Bradley Bell <btb@icculus.org>
903 * main/playsave.c: make d2x keys backward compatible
905 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
907 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
910 2003-03-26 Bradley Bell <btb@icculus.org>
912 * main/piggy.c: fix crash when d1 data not present
914 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
915 read/write from plr file
917 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
918 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
919 added escort.h header
921 2003-03-25 Bradley Bell <btb@icculus.org>
923 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
924 D1_PIGFILE ("descent.pig") macro
926 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
927 models from d1 pig file
929 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
930 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
931 really) from d1 pig file
933 2003-03-23 Bradley Bell <btb@icculus.org>
935 * main/bm.c: stop extra robots from overwriting exit models
937 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
938 texture list doesn't get full
940 * main/bm.c: fix mem leak when reading extra robots
942 2003-03-21 Bradley Bell <btb@icculus.org>
944 * main/menu.c: Added option to set movie resolution (mostly works)
946 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
948 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
949 replacement functions to piggy.c
951 * main/gameseq.c: attempt to support mac d1 descent.pig
953 * main/bm.c: fix mem leak
955 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
956 files, both d1 and d2 oem briefing where showed
958 * main/inferno.c, main/movie.c: Change the default movie
959 resolution to "high", implement the option -lowresmovies
961 2003-03-20 Bradley Bell <btb@icculus.org>
963 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
965 * main/piggy.c: comments
967 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
969 * main/gameseq.c: delete duplicate function
971 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
973 2003-03-19 Bradley Bell <btb@icculus.org>
975 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
976 (cddb discid) support
978 * arch/sdl/digi.c, main/kludge.c: implemented
979 digi_link_sound_to_object3 for looping sounds, other looping stuff
981 * arch/sdl/gr.c: removing dependencies on stuff in main/
983 * arch/linux/Makefile.am, arch/linux/init.c,
984 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
985 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
986 other header cleanups
988 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
990 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
992 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
993 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
994 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
995 load d1 textures for d1 levels
997 2003-03-19 Bradley Bell <btb@icculus.org>
999 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1000 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1001 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1002 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1005 * README: added some OS X info
1007 2003-03-17 Bradley Bell <btb@icculus.org>
1009 * main/newdemo.c: simplify DEMO_FILENAME macro
1011 * main/console.c, main/game.c: enable experimental console support
1013 * main/gamerend.c: fixed location of fps meter in multi
1015 2003-03-16 Bradley Bell <btb@icculus.org>
1017 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1018 also look in shared data dir for demos
1020 * main/newdemo.c, main/newdemo.h: comments/formatting
1022 2003-03-15 Christopher Thielen <chris@luethy.net>
1024 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1025 thinking d2 cd is always present
1027 2003-03-15 Bradley Bell <btb@icculus.org>
1029 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1032 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1035 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1036 gr_init. don't really know why this works, though
1038 2003-03-14 Bradley Bell <btb@icculus.org>
1040 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1042 * unused/bios/rbaudio.h: removed duplicate file
1044 2003-03-14 Christopher Thielen <chris@luethy.net>
1046 * arch/sdl/rbaudio.c: stop cd audio when exiting
1048 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1050 * main/gamecntl.c: add comments to the "only matt knows" cheats
1052 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1054 * main/gamemine.c: formatting, better texture conversion for d1
1057 2003-03-14 Bradley Bell <btb@icculus.org>
1059 * main/piggy.c: must swap all mac version pigfiles
1061 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1062 main/multi.c: formatting, minor cleanups
1064 * 2d/rle.c: need to swap line_size on bigendian machines
1066 * main/mission.c, main/mission.h: detect mac full version hogfile
1068 2003-03-13 Bradley Bell <btb@icculus.org>
1070 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1071 added joy/mouse sensitivity slider, increased range to 16, and
1074 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1077 * arch/linux/Makefile.am: removed extra backslash
1079 * TODO, installation.txt: updated some documentation
1081 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1082 menu, with maxfps option
1084 2003-03-12 Bradley Bell <btb@icculus.org>
1086 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1088 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1089 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1090 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1091 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1092 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1093 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1094 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1095 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1096 arch/linux/include/music.h, arch/linux/include/serial.h,
1097 arch/linux/include/ukali.h: formatting
1099 2003-03-11 Chris Arena <ccarena@cox.net>
1101 * main/menu.c: fixed brightness slider
1103 2003-03-01 Bradley Bell <btb@icculus.org>
1105 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1106 robots and animated bitmaps work, but colors are messed up
1108 2003-02-28 Bradley Bell <btb@icculus.org>
1110 * main/player.h: whitespace
1112 * main/automap.c, main/cntrlcen.c, main/collide.c,
1113 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1114 descent.hog is present, d1 becomes mission 0)
1116 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1117 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1118 arch/win32/winnet.c: MinGW compiles with network enabled again,
1119 but still doesn't work
1123 2003-02-28 Bradley Bell <btb@icculus.org>
1125 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1126 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1127 many opengl glitches
1129 2003-02-27 Bradley Bell <btb@icculus.org>
1131 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1132 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1133 main/network.c, main/network.h: noted that hoard.ham is only needed
1134 for multiplayer HOARD games, and should not be equated with
1135 "vertigo". put HoardEquipped() back in network.c.
1137 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1138 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1139 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1140 use timer_delay instead of d_delay
1142 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1144 * main/render.c: added replacement qsort for solaris
1146 2003-02-26 Bradley Bell <btb@icculus.org>
1148 * main/gamemine.c: texture conversion for d1 shareware
1150 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1152 * main/gamemine.c: better texture conversion for d1 levels
1154 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1156 * main/kconfig.c: fix joystick support under MinGW
1158 2003-02-26 Bradley Bell <btb@icculus.org>
1160 * main/playsave.c: fix swapping glitch
1162 * configure.ac, readme.txt: clean stuff up, getting ready for
1165 * main/titles.c: begin support for rendering spinning robots in
1168 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1171 * main/gamemine.c: load d1 shareware levels!
1173 2003-02-25 Bradley Bell <btb@icculus.org>
1177 * autogen.sh: add warning about old auto* versions, use
1180 2003-02-24 Bradley Bell <btb@icculus.org>
1182 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1183 briefings mostly working
1184 * main/movie.c, main/titles.c: fixed some more briefing glitches
1186 2003-02-23 Bradley Bell <btb@icculus.org>
1188 * main/movie.c: fixed crash when using shareware data files
1190 * arch/sdl/digi.c: fix crash on non-existent sounds
1191 (i.e. shareware data)
1193 2003-02-22 Bradley Bell <btb@icculus.org>
1195 * main/titles.c: fixed fullscreen toggle in briefings
1197 2003-02-21 Bradley Bell <btb@icculus.org>
1199 * configure.ac: check for mingw when enabling nasm
1200 * main/playsave.c: enable loading player files of either byte
1203 2003-02-20 Bradley Bell <btb@icculus.org>
1205 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1206 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1207 #343, not "rest of solution to bug #344"
1208 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1210 * main/kludge.c: partial solution to bug #344
1211 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1212 * compilerdefs.txt: added linux/mips info
1213 * ChangeLog: clean up changelog
1215 2003-02-19 Bradley Bell <btb@icculus.org>
1217 * libmve/mveplay.c: os x needs nanosleep prototype.
1219 2003-02-18 Bradley Bell <btb@icculus.org>
1221 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1222 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1223 to disable/enable audio
1224 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1225 * main/: movie.h, titles.c: make sure movie's palette is set before
1226 writing briefing text. Fixes bug #359
1227 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1229 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1230 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1232 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1234 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1235 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1236 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1238 * include/libmve.h: blah
1240 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1242 * main/render.c: 2nd attempt to fix solaris qsort bug
1244 2003-02-18 Bradley Bell <btb@icculus.org>
1246 * configure.ac, include/pstypes.h: put alignment detection in
1249 2003-02-17 Bradley Bell <btb@icculus.org>
1251 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1252 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1253 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1254 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1255 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1256 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1257 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1258 moved mve stuff to separate subdir
1259 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1260 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1261 mve code. Fixes (at least) bugs #41, #348, and #350.
1263 2003-02-14 Bradley Bell <btb@icculus.org>
1265 * main/Makefile.am: no more Makefile.mveplay. again
1266 * main/mveplay.c: typo
1268 2003-02-13 Bradley Bell <btb@icculus.org>
1270 * utilities/mvlextract.c: uint -> unsigned int
1271 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1272 standalone mveplayer, win32 support
1273 * main/movie.c: random bugfixes, win32 support
1274 * arch/sdl/Makefile.am: formatting
1275 * configure.ac: disable networking on mac/win for now
1276 * main/newmenu.c: comments
1278 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1280 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1281 redundant swap functions.
1283 2003-02-13 Bradley Bell <btb@icculus.org>
1285 * ChangeLog: update changelog
1287 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1289 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1290 polymodel alignment issues.
1292 2003-02-13 Bradley Bell <btb@icculus.org>
1294 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1295 fix various little bugs
1296 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1297 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1298 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1300 * README.utils: new file
1301 * main/: mve_main.c, mveplay.c: more movie fixes
1302 * README: updated README
1303 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1305 2003-02-12 Bradley Bell <btb@icculus.org>
1307 * utilities/mvlextract.c: bigendian mvl support
1308 * main/mveplay.c: formatting, stuff
1309 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1310 truecolor mve support, standalone mveplayer
1311 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1312 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1313 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1314 standalone mveplayer
1316 2003-01-22 Bradley Bell <btb@icculus.org>
1318 * include/: interp.h, interp.h: restore prototype for
1319 swap_polygon_model_data
1321 2003-01-21 Bradley Bell <btb@icculus.org>
1323 * main/piggy.c: use memcpy to avoid alignment problem
1324 * compilerdefs.txt: updated some defs, added sunos/sparc
1326 2003-01-15 Bradley Bell <btb@icculus.org>
1328 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1329 * main/gamemine.c: attempting to support d1 shareware
1330 * compilerdefs.txt: update defs
1332 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1334 * main/mveplay.c: fix several bugs, comments, formatting.
1336 2003-01-15 Bradley Bell <btb@icculus.org>
1338 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1339 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1340 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1341 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1343 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1344 formatting, comments
1346 2003-01-11 Bradley Bell <btb@icculus.org>
1348 * main/: mission.c, mission.h: attempt to support d1 for mac
1350 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1351 * main/object.h: foo
1353 2003-01-09 Bradley Bell <btb@icculus.org>
1355 * main/movie.c: use ifdef around gr_toggle_fullscreen
1357 2003-01-07 Bradley Bell <btb@icculus.org>
1359 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1360 main/mission.h: don't need .msn file for descent.hog anymore
1363 2003-01-06 Bradley Bell <btb@icculus.org>
1365 * main/mission.h, main/mission.c: comments
1366 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1369 2003-01-03 Bradley Bell <btb@icculus.org>
1371 * utilities/: txb2txt.c, txt2txb.c: remove old files
1372 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1373 * main/polyobj.c: attempt to make read_model_file
1375 * main/menu.c: move vertigo text
1377 2003-01-02 Bradley Bell <btb@icculus.org>
1379 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1380 main/polyobj.h: cleanup alignment changes
1381 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1382 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1383 main/object.h: fix alignment issues on sparc
1384 * cvshowto.txt: update cvs info
1386 * 2d/rle.c: make rle_swap handle RLE_BIG
1388 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1390 * main/render.c: workaround solaris qsort bug
1392 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1394 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1395 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1396 * arch/linux/Makefile.am: enabled linux joystick, kali
1397 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1398 arch/sdl/event.c: enabled linux joystick
1400 2002-12-31 Bradley Bell <btb@icculus.org>
1402 * main/gamemine.c: simplified warning msg
1403 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1404 * main/render.h: fix compiler warning
1406 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1408 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1410 2002-12-24 Bradley Bell <btb@icculus.org>
1412 * main/mission.c: fixes an infinite loop which was caused by d2x
1413 thinking d2demo was a descent 1 mission
1415 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1417 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1419 2002-12-24 Bradley Bell <btb@icculus.org>
1421 * main/render.c: comments
1423 2002-10-30 Bradley Bell <btb@icculus.org>
1425 * main/inferno.c: add help for -hogdir option
1426 * main/inferno.c: added -hogdir option
1428 2002-10-28 Bradley Bell <btb@icculus.org>
1430 * main/: inferno.c, menu.c: enabled Vertigo displays
1431 * include/3d.h: typo
1433 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1435 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1436 main/netmisc.c, main/network.c: simplify and eliminate redundant
1439 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1441 * maths/fixc.c: fix infinite loop in quad_sqrt.
1442 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1443 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1445 2002-10-12 Bradley Bell <btb@icculus.org>
1447 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1449 2002-10-11 Bradley Bell <btb@icculus.org>
1451 * main/hud.c: make hud_message work correctly
1452 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1454 * main/network.c: formatting, small fixes
1456 2002-10-10 Bradley Bell <btb@icculus.org>
1458 * main/netmisc.h: no swap_object for little-endian
1459 * main/: netmisc.h, network.c: use macros to simplify network
1461 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1463 * main/inferno.c: enable loading screen for mac shareware with
1465 * main/netmisc.c: whitespace
1466 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1468 * main/hud.c: whitespace
1469 * configure.ac: remove shareware build, add macdata build
1470 * main/songs.c: whitespace
1471 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1472 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1474 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1477 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1479 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1480 comments, formatting, etc.
1481 * iff/iff.c: fix bigendian iff loading.
1483 2002-10-03 Bradley Bell <btb@icculus.org>
1485 * utilities/txb2tex.c: typo
1486 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1487 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1489 * arch/sdl/mouse.c: whitespace
1491 2002-09-19 Bradley Bell <btb@icculus.org>
1493 * main/kconfig.c: fix a oops, add old logs
1494 * main/kconfig.c: support for >3 mouse buttons
1496 2002-09-18 Bradley Bell <btb@icculus.org>
1498 * include/gr.h: fix palette swap define
1500 2002-09-14 Bradley Bell <btb@icculus.org>
1502 * main/titles.c: load hires briefing screen if lores doesn't exist
1503 (i.e. vertigo) and MenuHires=0
1505 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1507 * main/: multi.h, network.h: pack some structures for ipx
1510 2002-09-14 Bradley Bell <btb@icculus.org>
1512 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1513 and load_endlevel_data() to expect newline-terminated strings, fix
1514 load_game_data to read null-terminated string for
1517 2002-09-07 Bradley Bell <btb@icculus.org>
1519 * main/newmenu.c: added error message
1520 * main/menu.h: enable -nohires with mac shareware
1521 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1522 * 2d/font.c: enable 0/255 palette swap for fonts
1523 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1525 * 2d/2dsline.c: fix ogl blooper
1527 2002-09-05 Bradley Bell <btb@icculus.org>
1529 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1531 * include/strutil.h: need string.h for strcasecmp
1532 * include/rle.h: okay, maybe it needs to be this way
1533 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1534 * 2d/scalec.c: more stuff from d2src
1535 * 2d/rle.c: more stuff from d2src, formatting
1536 * 2d/font.c: useless cruft
1537 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1538 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1541 2002-09-04 Bradley Bell <btb@icculus.org>
1543 * include/grdef.h: fix compiler warnings
1544 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1545 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1547 * main/game.c: we want the mac ibitblt for everything but dos and
1549 * main/texmerge.c: these routines are in tmerge.c
1550 * main/credits.c: enable credits for mac and oem data
1551 * main/bm.c: use either exit.ham or exit.pofs
1552 * include/ibitblt.h: enable some more code from d2src
1553 * include/gr.h: enable mac ubitblt_double
1554 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1555 * include/grdef.h: moved some inline asm from linear.h
1556 * 2d/ibitblt.c: brought in line with original d2 version
1557 * 2d/bitblt.c: reverted to original d2 version of this file, then
1558 added d1x enhancements
1559 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1560 * 2d/linear.h: moved these back to their original locations
1562 * main/mveplay.c: close some memory holes, speed up palette loading
1563 * main/movie.c: added fullscreen toggle while playing movies
1564 * main/inferno.c: comment out -superhires help text (always on)
1565 * include/timer.h: added approx_fsec_to_usec macro
1566 * arch/sdl/joy.c: fix compiler warning
1568 2002-09-01 Bradley Bell <btb@icculus.org>
1570 * main/network.c: oops
1571 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1572 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1573 timer_get_fixed_seconds
1576 2002-08-31 Bradley Bell <btb@icculus.org>
1578 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1580 * main/multi.h: network endian stuff
1581 * 2d/font.c, include/gr.h: fast file i/o for font headers
1582 * arch/win32/arch_ip.cpp: unused file
1583 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1584 bigendian networking fixes
1585 * main/menu.c: make net menu more accurate, also make superhires
1587 * include/pstypes.h: better to have __pack__ all the time, I think.
1588 needed for networking, e.g.
1589 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1591 * arch/win32/Makefile.am: unused file
1594 2002-08-30 Bradley Bell <btb@icculus.org>
1596 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1597 * main/: newmenu.h, titles.c: formatting
1598 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1599 main/multi.h: networking works, finally
1600 * TODO: added TODO file
1601 * arch/linux/arch_ip.cpp: unused fine
1602 * README: network sorta working
1603 * main/: Makefile.am, multi.c, network.c, network.h: more
1605 * main/menu.c: load builtin mission correctly
1606 * main/inferno.c: documentation
1607 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1609 * main/Makefile.mveplay: don't need no more
1611 2002-08-29 Bradley Bell <btb@icculus.org>
1613 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1614 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1615 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1617 * include/ipx_drv.h: more network fixing
1618 * arch/linux/include/ipx_drv.h: more network fixing
1619 * include/ipx.h: formatting
1620 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1621 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1622 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1623 main/inferno.c: fixed networking fuck-up?
1624 * Makefile.am: moved mingw info to README
1625 * README, mingw32.txt: moved mingw info to README
1627 2002-08-27 Bradley Bell <btb@icculus.org>
1629 * utilities/mvlextract.c: allow specifying file to extract
1630 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1632 * utilities/hogextract.c: allow specifying file to extract
1633 * main/mission.c: Have to get mission_num _after_ promoting...
1634 * main/: gameseq.c, titles.c: beginning d1 briefing support
1635 * descent.msn: beginning d1 briefing support
1636 * main/: titles.c, titles.h: d1-style mission briefings
1637 * main/piggy.h: whitespace
1638 * main/movie.c: beginning robot movie support, fall back on lo/hi
1639 res if hi/lo not available
1640 * main/mission.c: added Builtin_mission_num for builtin mission,
1641 D1Hogdir, d1-style mission briefings
1642 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1644 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1645 (for d1 missions that need d1 data)
1646 * 2d/ibitblt.c: whitespace
1648 2002-08-26 Bradley Bell <btb@icculus.org>
1650 * utilities/mvlcreate.c: oops
1651 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1653 * utilities/hogextract.c: added [v]iew option
1654 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1655 * main/titles.c: fix writable string, disable DumbAdjust thing
1656 * main/polyobj.h: whitespace
1657 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1659 * main/movie.c: read movies from AltHogDir, other fixes
1660 * main/: mission.c, mission.h: fix bug w/mission filename
1661 * main/gameseq.c: comments
1662 * main/digi.h: whitespace n stuff
1663 * include/mve_audio.h: added audio flag macros
1664 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1668 2002-08-23 Bradley Bell <btb@icculus.org>
1670 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1672 * Makefile.am: remove d2demo.mn2
1673 * cfile/cfile.c, include/cfile.h: add cfile_size function
1674 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1675 eliminate need for .mn2 files for oem and demo
1677 2002-08-22 Bradley Bell <btb@icculus.org>
1679 * main/bm.c: fix for vertigo
1680 * main/menu.h: make OEM menu pcx available
1681 * 2d/rle.c: merge with original d2 file
1682 * Makefile.am, configure.ac: let mission files get installed by
1685 2002-08-17 Bradley Bell <btb@icculus.org>
1687 * configure.ac: make FAST_FILE_IO the default on little-endian
1689 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1690 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1693 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1695 * main/: game.c, menu.c, mission.c: promote builtin missions.
1697 2002-08-15 Bradley Bell <btb@icculus.org>
1699 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1700 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1701 * utilities/.cvsignore: added cvsignore
1702 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1704 * main/piggy.c: mac data file loading
1705 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1706 transparency and swap 0/255 correctly for mac data files
1708 2002-08-13 Bradley Bell <btb@icculus.org>
1710 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1711 to utilities to avoid conflict with c++ std lib <utility>
1712 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1713 txt2txb.c: moved utility to utilities to avoid conflict with c++
1715 * Makefile.am, configure.ac: add utilities
1717 2002-08-09 Bradley Bell <btb@icculus.org>
1719 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1722 2002-08-08 Bradley Bell <btb@icculus.org>
1724 * main/inferno.c: comments
1725 * main/: newmenu.c, songs.c: mac demo datafile support
1726 * installation.txt: update
1727 * main/gamesave.c: use lowercase for consistency
1728 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1729 models for other than d2demo
1731 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1733 * main/gamemine.c: formatting, better d1 texture conversion
1734 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1735 main/mission.h: recognize .msn mission files.
1737 2002-08-07 Bradley Bell <btb@icculus.org>
1739 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1740 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1741 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1742 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1743 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1744 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1747 2002-08-06 Bradley Bell <btb@icculus.org>
1749 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1750 * main/Makefile.am: formatting
1751 * 2d/font.c: make gr_remap_font just reload the whole thing
1752 * configure.ac: formatting
1753 * Makefile.am: added d2demo.mn2
1754 * d2demo.mn2: mission file for shareware
1755 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1756 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1757 * main/sounds.h: shareware stuff, whitespace
1758 * main/: polyobj.c, polyobj.h: more fast i/o macros
1759 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1761 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1762 endlevel stuff to non-shareware, allow movies/endlevel for
1764 * main/cntrlcen.c: typo
1765 * main/bm.h: use global Piggy_hamfile_version
1766 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1767 macros, use global Piggy_hamfile_version
1768 * main/Makefile.am: terrain and movie stuff always used now
1769 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1771 * main/: gamemine.c, gamesave.c: load DMB levels
1772 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1773 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1775 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1777 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1779 2002-08-04 Bradley Bell <btb@icculus.org>
1781 * main/inferno.c: shareware stuff, formatting
1782 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1783 * arch/sdl/gr.c: don't need to set mode in gr_init
1785 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1787 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1789 * Makefile.am, descent.mn2: added mission file for descent 1
1791 2002-08-02 Bradley Bell <btb@icculus.org>
1793 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1794 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1795 main/piggy.h, misc/error.c: junk
1796 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1797 render.h, scores.c, scores.h, terrain.c: shareware stuff
1798 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1799 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1800 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1801 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1802 main/weapon.c, main/weapon.h: fast i/o macros
1804 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1806 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1807 main/gamemine.h, main/gamesave.c: load d1 levels
1809 2002-07-30 Bradley Bell <btb@icculus.org>
1811 * configure.ac: oops
1812 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1814 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1815 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1816 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1817 main/piggy.c, main/titles.c: support shareware datafiles!
1818 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1819 piggy.c: SHAREWARE fixes
1821 2002-07-29 Bradley Bell <btb@icculus.org>
1823 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1824 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1825 misc/fileutil.c: Portability - OS X support
1827 2002-07-27 Bradley Bell <btb@icculus.org>
1829 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1830 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1831 segment.h: portability
1832 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1833 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1834 main/wall.h: portabilization
1835 * 2d/font.c, include/gr.h: portability
1837 2002-07-26 Bradley Bell <btb@icculus.org>
1839 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1840 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1841 * main/player.c: foo
1842 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1843 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1844 misc/fileutil.h: portable file i/o utils
1845 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1846 writable string anymore... / formatting
1847 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1848 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1849 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1850 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1851 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1852 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1853 portable-izing file loading routines
1855 2002-07-24 Bradley Bell <btb@icculus.org>
1857 * main/mveplay.c: correctly play files with 16bit uncompressed
1858 audio, mem checking, etc
1859 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1862 2002-07-23 Bradley Bell <btb@icculus.org>
1864 * misc/Makefile.am: unused file
1865 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1866 main/sounds.h: remove experimental nmovie stuff
1867 * main/movie.c: add some debugging output
1869 2002-07-22 Bradley Bell <btb@icculus.org>
1871 * main/: console.c, state.c: simplified header
1872 * main/movie.c: enable mveplay audio
1873 * main/old/movie.c: moved to main/
1874 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1875 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1876 main/mvelib.c, main/mveplay.c: initial movie support
1877 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1878 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1879 include/ogl_init.h, include/pstypes.h, main/console.c,
1880 main/state.c, mem/mem.c: OS X stuff
1881 * configure.ac: OS X and movie stuff
1883 2002-07-19 Bradley Bell <btb@icculus.org>
1885 * compilerdefs.txt: OSX defs
1887 2002-07-18 Bradley Bell <btb@icculus.org>
1889 * main/inferno.c: use simpler rcs tags
1890 * autogen.sh: keep Changelog in cvs (and use --accum)
1891 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1892 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1893 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1894 main/songs.c: changed cdrom->rbaudio
1895 * include/rbaudio.h: moved to /include
1897 2002-07-17 Bradley Bell <btb@icculus.org>
1899 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1900 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1901 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1902 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1903 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1904 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1905 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1906 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1907 3d/setup.c: use simpler rcs tags
1912 2002-07-17 Bradley Bell <btb@icculus.org>
1914 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1915 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1916 * debian/rules: don't need readme's
1917 * debian/rules: move d1x license to COPYING, license clarifications
1918 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1919 license to COPYING, license clarifications
1920 * debian/rules: fix debian docs
1921 * debian/rules: fix debian manpages
1922 * debian/d2x-sdl.menu: fix debian menu
1923 * debian/rules: link to undocumented man page for debs
1924 * Makefile.am, configure.ac, debian/control, debian/copyright,
1925 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1926 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1927 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1930 2002-07-16 Bradley Bell <btb@icculus.org>
1932 * debian/: rules, changelog.in: deb stuff
1933 * configure.ac: cleaner nasm detection
1934 * debian/: changelog.in, control, rules: deb stuff
1935 * README, installation.txt: typos, stuff
1936 * configure.ac: better #defines
1937 * configure.ac: whitespace
1938 * configure.ac: better documentation
1939 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1940 SDL_JOYSTICK not needed
1941 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1942 * configure.ac: need higher SDL for joystick
1943 * debian/: control, rules: deb stuff
1944 * arch/sdl/joy.c: old junk
1945 * Makefile.am, configure.ac: automake updates
1946 * main/: inferno.c, text.c: don't use althogdir on non-unix
1947 * configure.ac: more autoconf updates
1948 * misc/strutil.c: better strrev
1949 * main/inferno.c: need limits.h on mingw also
1950 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1953 2002-04-19 Bradley Bell <btb@icculus.org>
1955 * main/network.c: let hoard.ham be a cfile
1956 * main/text.c: better error message when hog not found
1959 2002-03-23 Bradley Bell <btb@icculus.org>
1961 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1962 arch/sdl/Makefile.am: Use SDL joystick automatically
1963 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1965 2002-03-05 Bradley Bell <btb@icculus.org>
1967 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1970 2002-02-23 Bradley Bell <btb@icculus.org>
1972 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1973 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1974 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1975 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1976 main/editor/Makefile.am: moved includes to include
1977 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1978 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1979 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1980 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1982 * main/game.c: disabled cockpit for OGL, formatting
1983 * 2d/ibitblt.c: formatting
1985 2002-02-16 Bradley Bell <btb@icculus.org>
1987 * include/oldsdl.h: check for older macros
1988 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1989 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1990 allow older sdl versions
1992 2002-02-15 Bradley Bell <btb@icculus.org>
1994 * main/: automap.c, automap.h, inferno.c: automap resolution now
1996 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1997 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1998 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1999 win32/include/key_arch.h: never mind - that would be pointless
2000 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2001 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2002 win32/include/key_arch.h: copied files from d1x
2003 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2004 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2005 * main/multipow.c: need conf.h
2006 * arch/win32/Makefile.am: new file
2007 * include/pstypes.h: added u_int16_t (needed in base_ip)
2008 * arch/win32/arch_ip.cpp: copied from d1x
2010 2002-02-14 Bradley Bell <btb@icculus.org>
2012 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2013 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2014 main/netlist.c: Added hotkeys to toggle fullscreen mode
2015 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2016 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2017 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2018 reorder.h: Lotsa networking stuff from d1x
2020 2002-02-13 Bradley Bell <btb@icculus.org>
2022 * include/gr.h, main/game.c: Fullscreen toggle stuff
2023 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2025 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2026 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2029 2002-02-11 Bradley Bell <btb@icculus.org>
2031 * main/bm.c: use portable loader if bigendian
2032 * include/pstypes.h: don't define bool for c++
2033 * include/cfile.h: extern AltHogDir stuff
2034 * include/byteswap.h: use WORDS_BIGENDIAN
2035 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2036 * main/vers_id.h: added D2X_IVER
2037 * misc/args.c: don't use d1x.ini
2038 * Makefile.am: rpm stuff
2039 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2042 2002-02-09 Bradley Bell <btb@icculus.org>
2044 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2046 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2048 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2051 2002-02-06 Bradley Bell <btb@icculus.org>
2053 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2054 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2055 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2056 * debian/: changelog.in, control, copyright, d2x-gl.files,
2057 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2061 2002-02-02 Bradley Bell <btb@icculus.org>
2063 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2064 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2065 Enabled RELEASE option
2067 2002-01-31 Bradley Bell <btb@icculus.org>
2069 * Makefile.am, configure.ac: specify prerequisite versions of
2070 autoconf and automake
2072 2002-01-29 Bradley Bell <btb@icculus.org>
2074 * main/mission.c: RCS header added
2075 * main/inferno.c: update copyright date
2076 * main/mission.c: allow missions to be in AltHogDir
2077 * configure.ac: Display results of configure
2078 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2081 2002-01-28 Bradley Bell <btb@icculus.org>
2083 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2084 Data files now go in DATADIR/games/d2x, user files now go in
2087 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2089 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2090 files now go in ~/.d2x
2092 2002-01-24 Bradley Bell <btb@icculus.org>
2094 * configure.ac: fix nasm not found error message
2096 2002-01-18 Bradley Bell <btb@icculus.org>
2098 * configure.in: getting rid of old configure.in
2099 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2100 main/movie.c: Movie playing kludgey stuff
2101 * misc/args.c: formatting
2102 * main/inferno.c: allow -h for help
2103 * include/error.h: don't die on int3, unless -debug given
2104 * mingw32.txt: more stuff
2106 2001-12-29 Bradley Bell <btb@icculus.org>
2108 * Makefile.am: Got rid of thinking.txt
2109 * main/inferno.c: document -nomovies option
2111 2001-12-28 Bradley Bell <btb@icculus.org>
2113 * main/titles.c: formatting, put some code into place for rendering
2114 of robots during briefings
2116 2001-12-27 Bradley Bell <btb@icculus.org>
2120 2001-12-23 Craig Hadady <chadady@iglou.com>
2122 * 2d/rle.c: fixed bug in dummy array.
2124 2001-12-03 Bradley Bell <btb@icculus.org>
2126 * arch/sdl/init.c: fix formatting
2127 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2128 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2129 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2130 and sdl joystick stuff
2132 2001-11-30 Bradley Bell <btb@icculus.org>
2134 * thinking.txt: not needed
2136 2001-11-27 Bradley Bell <btb@icculus.org>
2138 * cygconf, mingw32.txt: use sdl from source on cygwin
2139 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2140 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2141 SDL_CFLAGS to CFLAGS
2143 2001-11-27 Bradley Bell <btb@icculus.org>
2147 2001-11-14 Bradley Bell <btb@icculus.org>
2149 * texmap/scanline.c: use optimization flags as texmap default
2150 * NEWS: mouse wheel, etc
2151 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2152 wheel to emulate 3rd axis
2153 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2154 * include/error.h: kludge to ungrab mouse when we hit an int3
2155 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2156 __ENV_MSDOS__ to __MSDOS__
2157 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2159 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2161 * arch/sdl/digi.c: implemented digi_set_volume
2162 * include/grdef.h, main/config.c, misc/d_io.c: change
2163 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2164 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2165 main/piggy.c: use MAKE_SIG
2166 * installation.txt: update
2167 * configure.ac: new file
2168 * arch/sdl/joydefs.c: #include pstypes.h
2169 * arch/sdl/init.c: SDL joystick stuff
2170 * acconfig.h: adjust MINGW defines
2171 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2172 controls menu now works
2174 2001-11-13 Bradley Bell <btb@icculus.org>
2176 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2178 * Makefile.am: New file
2179 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2181 * compilerdefs.txt: New file
2182 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2184 2001-11-12 Bradley Bell <btb@icculus.org>
2186 * main/playsave.c: load player files regardless of byte order of
2189 2001-11-11 Bradley Bell <btb@icculus.org>
2191 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2193 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2194 * NEWS: GL savegame thumbnails
2195 * acconfig.h, configure.in: make option for NMOVIES, default to off
2197 2001-11-09 Bradley Bell <btb@icculus.org>
2199 * main/state.c: Enabled savegame thumbnails under OpenGL
2200 * unused/pa_null/pa_enabl.h: remove duplicate header
2201 * misc/args.c: use d2x.ini for option file
2202 * mem/mem.c: Move mem_realloc inside the ifdef
2203 * main/menu.c: fix 640x400 menu text
2204 * main/inferno.c: added documentation
2205 * main/endlevel.c: fix warnings
2206 * arch/ogl/gr.c: Get rid of gl spew
2207 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2208 * acconfig.h: Define __SDL__ for mingw
2210 2001-11-08 Bradley Bell <btb@icculus.org>
2212 * 2d/font.c: free OGL font data when rereading
2213 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2214 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2215 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2216 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2217 main/weapon.h: Enabled shareware build, endlevel flythrough
2219 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2220 of use for shareware build
2221 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2223 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2225 2001-11-05 Bradley Bell <btb@icculus.org>
2227 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2229 * include/3d.h: Add comment
2231 2001-11-04 Bradley Bell <btb@icculus.org>
2233 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2235 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2237 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2238 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2239 main/hudmsg.h: Enable d1x-style hud_message
2240 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2241 * 2d/font.c: re-init ogl fonts after remapping colors.
2243 2001-11-02 Bradley Bell <btb@icculus.org>
2245 * misc/Makefile.am: remove byteswap.h (duplicate header)
2246 * 2d/font.c: fixed gr_remap_font, minor stuff
2247 * configure.in: take out -O2 if doing debug build
2248 * main/bm.c: formatting
2249 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2250 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2251 macros, get rid of functions
2253 2001-11-01 Bradley Bell <btb@icculus.org>
2255 * misc/byteswap.h: removed duplicate header
2257 2001-10-31 Bradley Bell <btb@icculus.org>
2259 * NEWS, main/automap.c: automap works in opengl
2260 * NEWS, configure.in: Added news
2261 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2262 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2263 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2264 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2265 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2266 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2267 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2268 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2269 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2271 2001-10-27 Bradley Bell <btb@icculus.org>
2273 * main/inferno.c: added some documentation
2275 2001-10-25 Bradley Bell <btb@icculus.org>
2277 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2279 * Makefile.am, configure.in, arch/Makefile.am,
2280 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2281 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2282 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2283 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2284 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2285 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2286 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2287 it's ugly, but It'll be easier to sync with d1x.
2288 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2289 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2290 main/editor/Makefile.am: attempt at support for editor, makefile
2292 * misc/d_delay.c: formatting fix
2293 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2294 tmappent.S, tmapppro.S: adding support for runtime selection of
2296 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2297 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2298 including multi.h and network.h, fix backslashes, fix compiler
2300 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2301 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2302 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2303 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2304 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2305 including multi.h and network.h, fix backslashes
2306 * include/pstypes.h: added typedef for u_int64_t on mingw
2307 * include/3d.h: added prototype for g3_uninit_polygon_model
2308 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2310 2001-10-24 Bradley Bell <btb@icculus.org>
2312 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2313 arch subdirs, as in d1x.
2314 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2315 earlier style until i understand automake 1.5 better. remove input
2317 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2318 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2319 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2320 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2321 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2322 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2323 Moved input stuff to arch subdirs, as in d1x.
2324 * NEWS, configure.in: blah blah
2326 2001-10-23 Bradley Bell <btb@icculus.org>
2328 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2329 * texmap/tmapppro.S: no need for #include <conf.h> here
2330 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2332 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2333 file. RCS header added
2334 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2335 #ifdef'ing out the whole file. RCS header added
2336 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2337 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2338 fixes. Now works with automake 1.5 and autoconf 2.52.
2339 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2340 mingw (-grabmouse now works on win32).
2341 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2342 These don't belong in cvs
2346 2001-10-20 Bradley Bell <btb@icculus.org>
2348 * 2d/font.c: Don't free unused variables...
2349 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2351 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2352 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2353 main/Makefile.am: make dist more sensible
2354 * Makefile.am: Kludge for linking on mingw
2356 2001-10-19 Bradley Bell <btb@icculus.org>
2358 * Makefile.am, configure.in, arch/win32/Makefile.am,
2359 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2360 * include/ipx_drv.h: Check for __MINGW32__
2361 * include/i86.h: Imported from d1x
2362 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2363 * arch/dos/modex.asm: Fixed %include
2364 * main/console.c: RCS headers added
2365 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2367 * Makefile.am, main/Makefile.am: Moved final link to top-level
2368 directory instead of main/
2369 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2370 __ENV_LINUX__ to __linux__
2371 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2372 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2373 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2374 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2375 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2376 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2377 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2378 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2379 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2380 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2382 * configure.in: add --enable-xploader, support arch/linux subdir,
2384 * main/inferno.c: conditionalize conf.h
2386 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2388 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2389 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2390 misc/fileutil.h: Partial application of linux/alpha patch.
2392 2001-10-19 Bradley Bell <btb@icculus.org>
2394 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2395 networking in line with d1x, moved some arch/linux_* stuff to
2397 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2398 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2399 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2400 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2402 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2403 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2404 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2405 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2406 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2407 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2408 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2409 linux/include/ukali.h: Brought linux networking in line with d1x,
2410 moved some arch/linux_* stuff to arch/linux/*
2411 * include/ipx_drv.h: Imported from d1x
2412 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2413 * main/ipx_drv.c: Imported from d1x
2414 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2415 main/network.h, main/Makefile.am: Trying to get network working on
2417 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2418 main/Makefile.am: build fixes
2419 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2420 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2421 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2422 starting to get net working.
2423 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2424 conditionalized min,max macros
2426 2001-10-18 Bradley Bell <btb@icculus.org>
2428 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2429 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2430 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2431 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2433 * 2d/2dsline.c: RCS headers added/changed
2434 * configure.in: fix NASMFLAGS bug
2435 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2438 2001-10-17 Bradley Bell <btb@icculus.org>
2440 * NEWS: Fixed the invulnerable robots bug!
2441 * main/collide.c: Fixed the invulnerable robots bug!
2443 2001-10-14 Bradley Bell <btb@icculus.org>
2445 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2448 2001-10-13 Bradley Bell <btb@icculus.org>
2450 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2451 arch/Makefile.am, arch/dos/Makefile.am,
2452 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2453 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2454 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2455 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2456 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2457 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2458 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2459 arch/win32/include/Makefile.am, iff/Makefile.am,
2460 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2461 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2462 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2463 unused/bios/Makefile.am, unused/lib/Makefile.am,
2464 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2465 unused/ui/Makefile.am, unused/vga/Makefile.am,
2466 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2467 automake stuff from "inert" subdirs. And there was much rejoicing.
2468 * Makefile.am, NEWS, configure.in: Stuff
2469 * ChangeLog: removing auto-generated file
2470 * cygconf: Added instructions for mingw32 build
2471 * Makefile.am: renamed INSTALL to installation.txt
2472 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2473 * mingw32.txt: Added instructions for mingw32 build
2474 * configure.in: Enable assembly under mingw32
2476 2001-10-12 Bradley Bell <btb@icculus.org>
2478 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2479 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2480 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2481 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2482 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2483 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2484 to __DJGPP__, since it's built-in.
2486 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2488 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2489 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2493 2001-10-12 Bradley Bell <btb@icculus.org>
2495 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2496 * Makefile.am: make sure cygconf gets archived
2497 * configure.in: Increment version number in preparation for release
2498 * configure.in: Fix detection of opengl
2499 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2500 cygconf, arch/Makefile.am, arch/include/joy.h,
2501 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2502 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2503 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2504 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2505 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2506 Vastly improved compilability.
2508 2001-10-11 Bradley Bell <btb@icculus.org>
2510 * Makefile.am: Added macros/sdl.m4
2511 * autogen.sh: Added macros/sdl.m4
2513 2001-10-09 Bradley Bell <btb@icculus.org>
2515 * main/vers_id.h: Added DESCENT_VERSION constant
2516 * main/inferno.c: Added command-line help.
2517 * include/ogl_init.h: opengl improvments (following d1x changes)
2519 2001-10-07 Bradley Bell <btb@icculus.org>
2521 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2522 arch/ogl/Makefile.am: Remove duplicate headers.
2524 2001-08-02 Thimo Neubauer <thimo@debian.org>
2526 * mem/mem.c: totally crippled the memory manager because it does
2527 not make sense for non-DOS-systems and it would have been too
2528 complicated to get it 64bit clean
2530 2001-06-19 Bradley Bell <btb@icculus.org>
2532 * cvshowto.txt: updated anonymous password
2534 2001-02-08 Bradley Bell <btb@icculus.org>
2536 * COPYING, license.txt: Added d1x license
2538 2001-02-01 Bradley Bell <btb@icculus.org>
2540 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2542 2001-01-31 Bradley Bell <btb@icculus.org>
2544 * configure.in, arch/include/mouse.h, include/pstypes.h,
2545 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2546 * main/polyobj.c: fix typo
2547 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2548 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2549 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2550 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2551 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2552 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2553 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2554 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2555 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2556 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2557 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2558 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2559 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2560 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2561 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2562 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2563 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2564 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2565 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2566 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2567 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2568 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2569 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2570 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2571 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2572 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2574 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2575 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2576 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2577 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2579 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2581 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2582 cross-compiling, and cygwin fixes
2584 2001-01-30 Bradley Bell <btb@icculus.org>
2586 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2587 include/pstypes.h, include/strutil.h, main/Makefile.am,
2588 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2589 needs --without-assembler and --without-network to compile
2591 2001-01-29 Bradley Bell <btb@icculus.org>
2593 * configure.in, main/Makefile.am: Fixes to build system
2594 * main/kconfig.c: fix for non-linux joysticks
2595 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2596 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2597 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2598 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2599 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2600 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2601 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2603 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2604 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2605 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2606 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2607 sdl_timer.c: Fixed build system, minor fixes
2608 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2609 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2611 2001-01-28 Bradley Bell <btb@icculus.org>
2613 * conf.h.in, configure.in, arch/Makefile.am,
2614 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2615 arch/include/key.h, main/Makefile.am: More header unification...
2616 * main/newdemo.c: Added <ctype.h>
2617 * arch/include/: event.h, joy.h: unified input headers.
2618 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2619 OpenGL now uses SDL-GL instead of gii
2620 * arch/include/: key.h, mouse.h: Unified arch headers
2622 2001-01-25 Bradley Bell <btb@icculus.org>
2624 * autogen.sh: use "set -e" so execution stops if something goes
2627 2001-01-24 Bradley Bell <btb@icculus.org>
2630 * Makefile.am: Add ChangeLog to dist
2631 * ChangeLog: Putting this here so automake doesn't complain
2635 2001-01-24 Bradley Bell <btb@icculus.org>
2637 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2638 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2639 for building ChangeLog from RCS entries
2640 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2641 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2642 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2643 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2644 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2645 arch/Makefile.am, arch/dos/Makefile.am,
2646 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2647 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2648 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2649 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2650 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2651 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2652 unused/Makefile.am, unused/bios/Makefile.am,
2653 unused/lib/Makefile.am, unused/novga/Makefile.am,
2654 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2655 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2656 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2657 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2658 make dist, VPATH builds, ...
2659 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2660 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2661 arch/dos/Makefile.in, arch/linux/Makefile.in,
2662 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2663 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2664 misc/Makefile.in, texmap/Makefile.in: cruft removal
2665 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2667 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2668 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2669 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2670 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2672 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2673 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2674 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2675 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2676 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2677 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2678 main/songs.c, misc/args.c: changed args_find to FindArg
2680 2001-01-22 Bradley Bell <btb@icculus.org>
2682 * configure, main/Makefile.am, main/Makefile.in: configuration
2684 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2685 fix compiler warnings w/opengl
2686 * include/console.h: ggi support
2687 * arch/linux_init.c: svgalib support
2688 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2689 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2690 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2691 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2692 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2693 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2694 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2695 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2696 warnings and enable NDEBUG
2697 * arch/svgalib_init.c: svgalib support
2699 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2701 * main/kconfig.c: joystick support
2703 2001-01-21 Bradley Bell <btb@icculus.org>
2705 * cvshowto.txt: new file, taken from d1x webpage
2706 * AUTHORS, README: Taking over as maintainer of d2x
2707 * ChangeLog: Grab mouse with SDL/X11
2708 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2710 2001-01-20 Bradley Bell <btb@icculus.org>
2712 * configure, configure.in: Turned -Werror back off by default
2713 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2714 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2715 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2716 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2717 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2718 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2719 main/laser.c, main/multi.c, main/network.c, main/network.h,
2720 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2721 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2722 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2723 warnings, for non-OpenGL on linux, anyway...
2725 2001-01-19 Bradley Bell <btb@icculus.org>
2727 * copying: remove duplicate file
2728 * Import of d2x-0.0.9-pre1
2729 * Import of d2x-0.0.8