1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/init.c: set win32 icon to icon from resource file
5 * arch/win32/key.c: win32: fixed space key not working in messages
8 2004-05-20 Bradley Bell <btb@icculus.org>
10 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
13 2004-05-20 Matthew Mueller <donut@dakotacom.net>
15 * main/inferno.c: document -gl_refresh (d1x r1.20)
17 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
18 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
21 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
22 change the arg type for (d1x r1.5)
24 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
26 * arch/win32/digi.c: altsounds (d1x r1.6)
28 2004-05-20 Matthew Mueller <donut@dakotacom.net>
30 * arch/win32/digi.c: fixed a major memory leak and removed a bit
31 of redundancy (d1x r1.5)
33 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
34 fix crashing (d1x r1.4)
36 * arch/win32/digi.c: win32's digi_start_sound was not calling
37 DS_release_slot after setting .playing=0, resulting in a
38 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
40 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
41 apparently it was somehow causing some joysticks (Sidewinder
42 Precision 2) to only turn when the stick was moving, but not when
43 at turned but held stationary. And it was completely unused
44 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
47 * main/game.c: add alt+enter to toggle fullscreen (in addition to
48 previous key combos (d1x r1.29)
50 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
51 g, and b values (d1x r1.15)
53 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
54 sometimes (didn't handle negative palette steps) (d1x r1.34)
56 * arch/ogl/ogl.c: add caching of weapon inner models, screen
57 shatter effects, robot explosions and weapons, and some more
58 always present stuff. Also clean up ogl_cache_weapon_textures
61 2004-05-20 Bradley Bell <btb@icculus.org>
63 * main/kludge.c, main/game.c: move gr_renderstats and
64 gr_badtexture back to game.c
66 2004-05-20 Matthew Mueller <donut@dakotacom.net>
68 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
69 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
71 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
73 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
74 loaded after texture caching stage (d1x r1.34)
76 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
77 for renderstats (d1x r1.33)
79 2004-05-19 Matthew Mueller <donut@dakotacom.net>
81 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
82 main/inferno.c: add anisotropic texture filtering suport (d1x
83 r1.33, r1.32, r1.23, r1.32)
85 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
88 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
89 include/ogl_init.h: utilize hardware multitexturing support if
90 possible (requires GL_NV_texture_env_combine4 extension) (d1x
91 r1.32, r1.30, r1.4, 1.22)
93 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
96 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
98 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
99 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
100 effects in OGL using SetGammaRamp, much faster than the hack that
101 was being used. currently SDL only (though not too hard to add to
102 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
104 * main/menu.c: allow arbitrary (custom) resolution entry in
105 change_res menu (d1x r1.14)
107 2004-05-19 Bradley Bell <btb@icculus.org>
109 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
110 d1x-style res change menu (mostly works)
112 * misc/args.c: use strnicmp instead of strncasecmp
114 2004-05-19 Matthew Mueller <donut@dakotacom.net>
116 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
117 command-line option (d1x r1.27)
119 * main/inferno.c: restore inferno.c initialization of
120 screen_compatible and use_double_buffer to 'normal' values, broken
121 long long ago in one of the high res menu patches (d1x r1.30)
123 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
124 resolutions to be specified on command line (d1x r1.2, r1.29,
125 r1.4) -- doesn't work yet
127 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
129 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
132 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
133 volume song stop/starting (d1x r1.7)
135 2004-05-18 Matthew Mueller <donut@dakotacom.net>
137 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
140 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
141 ogl_ulinec (d1x r1.29)
143 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
145 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
146 bottom are inclusive not exclusive (d1x r1.28)
148 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
149 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
151 * arch/sdl/digi.c: fix typo
153 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
155 * arch/win32/init.c, arch/win32/win32.c: move win32 window
156 creation code from arch_init_start into arch_init to fix weirdness
157 with --help (d1x r1.5, r1.6)
159 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
160 sync issues and lack of midi reset (d1x r1.5)
162 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
165 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
166 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
168 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
171 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
173 2004-05-18 Bradley Bell <btb@icculus.org>
175 * include/vecmat.h: comments/formatting
177 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
179 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
180 include/test.lnk: remove unnecessary files
182 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
183 This enables compilation with gcc 3.1
185 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
187 * main/switch.c: took care of switches triggering single-sided
188 walls (don't try to access the nonexistent adjacent wall via NULL
189 pointers or negative array indices)
191 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
193 * main/wall.c: fix invalid memory access for d1 levels which
194 don't have a corresponding wall behind.
196 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
198 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
199 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
200 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
201 interface header to new header file internal.h
203 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
205 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
206 bitmask for each joystick axis that has sent input data,
207 and will not crash Windows anymore during joystick setup because
208 of for() loop over axis being executed once too often.
210 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
211 gr_remap_mono_font() and call it after loading saved level.
213 * main/laser.c: limit homing missile turn rate
215 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
216 centers (work like fuel centers but provide shield)
218 * main/gameseg.c: fix endless loop in some levels with a
219 certain (complicated) structure
221 2004-05-13 Bradley Bell <btb@icculus.org>
223 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
224 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
225 updated project files for SDL 1.2.7
227 * Makefile.am: add VisualC, VisualCE dirs to tarball
229 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
231 * arch/sdl/digi.c: formatting
233 2004-05-12 Bradley Bell <btb@icculus.org>
235 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
238 * 2d/palette.c, include/palette.h: added function to create blend
241 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
243 2004-05-11 Bradley Bell <btb@icculus.org>
245 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
247 2004-05-10 Bradley Bell <btb@icculus.org>
249 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
250 g3_draw_transp_poly had the fade level backwards, decided to just
251 fix g3_draw_poly so it behaves correctly, transparency or not,
252 reverted changes to render_face
254 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
256 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
257 rendering transparent (e.g. cloaked) walls
259 * main/render.c: render_face now calls g3_draw_transp_poly() for
260 cloaked walls in OpenGL
262 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
264 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
265 that from other apps, had "static" distortions.
267 2004-04-22 Bradley Bell <btb@icculus.org>
269 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
271 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
272 aligned version of PUT_INTEL_* macros
274 2004-04-15 Bradley Bell <btb@icculus.org>
276 * main/inferno.c: comment out unused checksum variable
278 2004-04-14 Bradley Bell <btb@icculus.org>
280 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
282 2004-04-14 Terran Melconian <terran@consistent.org>
284 * main/gameseg.c: use portable rand function (fixes #1118)
286 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
288 * main/songs.c: uncomment calls to RBAStop (fixes #473)
290 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
292 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
293 get rid of warnings (now compiles with -Werror on SunOS)
295 * main/piggy.c: fix (really) wierd SunOS bug
297 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
298 caused by not allocating enough mem for rle bitmaps
300 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
302 * include/pstypes.h: sun OS typedef fixes
304 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
306 * main/piggy.c: fix bug 1067
308 * main/piggy.c: fix bugfix for 1067
310 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
311 with descent.pig of mac registered)
313 2003-12-18 Bradley Bell <btb@icculus.org>
315 * main/kconfig.c: fixes for linux-native joystick
317 * main/kconfig.c: bunch of fixes (esp. for non linux-native
320 * arch/include/joy.h: comments/formatting
322 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
324 * compilerdefs.txt: added FreeBSD defs
326 2003-12-08 Bradley Bell <btb@icculus.org>
328 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
331 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
333 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
334 arch/linux/ipx_udp.c: fix FreeBSD compile errors
336 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
338 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
339 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
340 get rid of silly ulongs
342 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
343 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
344 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
345 change relevant __linux__ macros to __ELF__
347 2003-11-27 Bradley Bell <btb@icculus.org>
349 * include/ogl_init.h: added proto for ogl_check_mode
351 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
352 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
355 2003-11-26 Bradley Bell <btb@icculus.org>
357 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
358 3.3 compiler warnings
360 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
363 * include/pstypes.h: OS X fixes
365 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
366 main/newmenu.h: linux fixes
368 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
369 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
370 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
371 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
372 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
375 * arch/sdl/gr.c: fix sdl gr_update
377 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
378 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
379 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
380 cfile/cfile.c, console/CON_console.c, include/d_io.h,
381 include/error.h, include/pstypes.h, include/strutil.h,
382 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
383 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
384 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
385 main/playsave.c, main/songs.c, main/state.c, main/text.c,
386 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
389 2003-11-25 Bradley Bell <btb@icculus.org>
391 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
392 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
393 libmve/VisualC/mveplayer.dsp: updated project files
395 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
398 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
399 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
400 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
401 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
404 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
405 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
408 2003-11-24 Bradley Bell <btb@icculus.org>
410 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
411 libmve/mveplay.c: stuff to play mve's in WinCE
413 * arch/win32/findfile.c: unused functions...
417 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
418 enabled mouse control of menus
420 * main/mission.h: oops, didn't mean to change this.
422 2003-11-21 Bradley Bell <btb@icculus.org>
424 * VisualCE/d2x/d2x.vcp: updated project file
426 2003-11-20 Bradley Bell <btb@icculus.org>
428 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
429 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
430 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
433 2003-11-17 Bradley Bell <btb@icculus.org>
435 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
436 main/menu.c: added option to disable kalinix under unix
438 * main/game.c, main/newmenu.c: always set menu mode for GL popups
440 2003-11-14 Bradley Bell <btb@icculus.org>
442 * main/automap.c: fix automap background image
444 * main/automap.c, main/automap.h: delete cruft
446 * main/automap.c: fix level number position
448 * main/automap.c: simplify g3_draw_line hack
450 * main/menu.c: stop pointless vid mode changes
452 2003-11-07 Bradley Bell <btb@icculus.org>
454 * NEWS, installation.txt: s'more documentation
456 2003-11-07 Steffen Pohle <stpohle@gmx.net>
458 * configure.ac: fix .exe extension problems
460 2003-11-07 Bradley Bell <btb@icculus.org>
462 * arch/ogl/ogl.c: disable texture format verification for OS X -
465 2003-11-06 Bradley Bell <btb@icculus.org>
467 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
468 use more traditional Alt+Enter for toggling fullscreen
470 * 2d/ibitblt.c, main/mission.h: comments/formatting
472 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
474 2003-11-06 Bradley Bell <btb@icculus.org>
476 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
477 resolution change, use kludge to avoid repetitive res changes
479 2003-11-04 Bradley Bell <btb@icculus.org>
481 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
482 structures and i/o routines back to piggy.c
484 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
486 * installation.txt: tell to install d1 .pig for better textures
488 2003-11-04 Bradley Bell <btb@icculus.org>
490 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
491 oem d1 v1.0 and registered d2 v1.0, comments
493 2003-11-03 Bradley Bell <btb@icculus.org>
495 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
496 all d1 shareware - even though files are different!
498 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
501 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
504 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
507 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
509 * main/movie.c: when no movies are found, divide by six the
510 number of warning lines sent to stdout
512 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
514 * include/byteswap.h: fix stupid copy/paste error
516 2003-10-24 Bradley Bell <btb@icculus.org>
518 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
519 gr_linear_rep_movsd_2x instead of almost identical
520 gr_linear_movsd_double. Better since we have assembly versions.
522 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
524 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
527 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
529 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
530 error with --disable-network, move reset_network_objects()
531 from gameseq.c to multi.c
533 2003-10-14 Bradley Bell <btb@icculus.org>
535 * AUTHORS, NEWS: stuff
537 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
539 2003-10-12 Bradley Bell <btb@icculus.org>
541 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
542 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
545 2003-10-12 Aaron Plattner <plattner@caltech.edu>
547 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
548 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
549 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
550 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
551 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
552 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
553 arch/win32/ipx_win.c, arch/win32/winnet.c,
554 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
555 main/multi.h, main/network.c: add IPv4 multicasting support
557 2003-10-11 Bradley Bell <btb@icculus.org>
559 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
561 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
562 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
563 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
564 main/weapon.h: lots of shareware and oem fixes
566 2003-10-10 Bradley Bell <btb@icculus.org>
568 * arch/win32/winnet.c: fixed stupid win32 network bug
570 2003-10-10 Bradley Bell <btb@icculus.org>
572 * main/piggy.c: increased D1_MAX_TMAP_NUM
574 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
576 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
577 which are animated in d2, refactorizes d1 texture reading
579 2003-10-10 Bradley Bell <btb@icculus.org>
581 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
582 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
583 main/collide.h, main/compbit.h, main/config.h, main/console.c,
584 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
585 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
586 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
587 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
588 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
589 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
590 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
591 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
592 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
593 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
594 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
595 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
596 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
597 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
598 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
599 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
600 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
601 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
602 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
603 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
604 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
605 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
606 main/wall.h: comments/formatting
608 2003-10-09 Bradley Bell <btb@icculus.org>
610 * main/text.c: fix text when using old datafiles
612 * main/laser.h: comments/whitespace
614 * main/laser.c, main/weapon.c: fixed smart missiles and smart
615 mines w/shareware data
617 * include/DT_drawtext.h: deleted unused file
619 2003-10-08 Bradley Bell <btb@icculus.org>
621 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
623 * arch/win32/ipx_udp.c: use closesocket() instead of close()
625 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
626 main/menu.c: Disabled 'd2x keys' weapon selection
628 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
630 * main/object.h, main/multi.h: get rid of most warnings issued by
631 cpp-precomp of gcc from Mac OS X dev tools
633 2003-10-05 Bradley Bell <btb@icculus.org>
635 * NEWS, configure.ac: increment version number
637 * cfile/cfile.c: better handling of CRLF text files (when that is
640 * utilities/hogcreate.c, utilities/hogextract.c,
641 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
642 reading/writing files
644 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
645 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
648 2003-10-04 Bradley Bell <btb@icculus.org>
650 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
652 * main/netmisc.c: change byte to sbyte, comments/whitespace
654 2003-10-03 Bradley Bell <btb@icculus.org>
656 * cfile/cfile.c, main/config.c: fix win32 eof bug.
658 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
661 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
662 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
663 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
664 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
665 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
666 main/object.c, main/object.h, main/paging.c, main/player.h,
667 main/robot.h, main/segment.h, main/state.c, main/switch.c,
668 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
669 main/weapon.c, main/weapon.h: change byte to sbyte,
672 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
673 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
674 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
675 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
677 * configure.ac: better checking for timeval
679 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
681 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
682 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
683 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
684 arch/win32/winnet.c, configure.ac, include/byteswap.h,
685 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
686 main/multibot.c, main/network.c: Make network architecture
687 choosable from game menu, add support for UDP/IP on Mac OS X and
690 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
692 * include/byteswap.h: added macros for coping with alignment
695 2003-10-02 Bradley Bell <btb@icculus.org>
697 * main/multi.h: added padding to little-endian version of
700 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
702 * main/netmisc.c: delete duplicate function
704 2003-10-01 Bradley Bell <btb@icculus.org>
706 * main/bm.c: make sure d1_texture_indices gets freed between
709 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
711 * main/piggy.h: fix size of d1 shareware descent.pig
713 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
715 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
716 main/gameseq.c, main/piggy.c: fix loading of d1 texture
717 replacements for non-animated textures
719 2003-08-02 Matthew Mueller <donut@dakotacom.net>
721 * main/controls.c: use fixed 20fps wiggle
723 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
725 * Makefile.am, debian/changelog.in, debian/control,
726 debian/d2x-common.dirs, debian/d2x-common.install,
727 debian/d2x-common.manpages, debian/d2x-gl.files,
728 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
729 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
730 utilities/Makefile.am, utilities/hogcreate.1,
731 utilities/hogextract.1, utilities/mvlcreate.1,
732 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
733 add man pages, distribute utility programs in new d2x-common deb
735 * rpm/d2x.spec.in: updated rpm spec file
737 2003-08-02 Bradley Bell <btb@icculus.org>
739 * cfile/cfile.c: update raw_position in cfputc and cfputs
741 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
743 * main/piggy.c: make error message more friendly
745 * main/piggy.c: simplify copying of bitmap flags
747 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
750 * cfile/cfile.c: revert to always using custom fgets
752 * main/endlevel.c, main/mission.c: handle missing exit sequence
753 components gracefully
755 * main/playsave.c: comments
757 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
759 * cfile/cfile.c: update raw_position in cfwrite
761 * main/network.c: comments/formatting
763 2003-06-22 Bradley Bell <btb@icculus.org>
765 * cfile/cfile.c: use standard fgets for non-archive files
767 * main/movie.c: use con_printf for missing movie warning
769 2003-06-18 Bradley Bell <btb@icculus.org>
771 * main/movie.c: fixed cfile conversion of movielib code
773 * main/console.c, main/hud.c: strip out colors, etc when printing
776 * include/u_mem.h: fix NDEBUG calloc macro
778 2003-06-15 Bradley Bell <btb@icculus.org>
780 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
783 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
784 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
785 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
786 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
787 main/scores.c, main/state.c, main/text.c, misc/args.c,
788 misc/strio.c: convert file i/o to cfile
790 2003-06-14 Bradley Bell <btb@icculus.org>
792 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
793 writing and other modes besides "rb" (mostly taken from
796 2003-06-09 Bradley Bell <btb@icculus.org>
798 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
801 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
802 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
805 2003-06-07 Taylor Richards <taylor@icculus.org>
807 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
809 2003-06-07 Bradley Bell <btb@icculus.org>
811 * main/console.c: fix non-console build
813 * main/gamesave.c: comments
815 * main/bm.c: remove redundant break
817 2003-06-06 Bradley Bell <btb@icculus.org>
819 * main/gauges.c, main/kconfig.c: comments/formatting
821 * console/.cvsignore: added .cvsignore
823 * main/console.c: can't write to console after it's closed
825 2003-06-05 Bradley Bell <btb@icculus.org>
827 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
828 console/internal.c, console/internal.h, include/CON_console.h,
829 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
830 finish console conversion away from SDL
832 2003-06-04 Bradley Bell <btb@icculus.org>
834 * console/CON_console.c, include/CON.console.h, include/console.h,
835 main/console.c, main/game.c: console conversion to native gr,
838 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
839 put prototype for gr_bm_bitblt in gr.h
841 2003-06-03 Bradley Bell <btb@icculus.org>
843 * console/CON_console.c, console/DT_drawtext.c,
844 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
845 main/console.c: use native fonts for console
847 * main/playsave.c: use shorts for short data
849 2003-06-02 Bradley Bell <btb@icculus.org>
851 * configure.ac, main/console.c: set console background, fix
854 2003-06-01 Bradley Bell <btb@icculus.org>
856 * Makefile.am, arch/sdl/event.c, configure.ac,
857 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
858 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
859 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
860 main/gamerend.c: added console code (from SDL_console)
862 2003-05-30 Bradley Bell <btb@icculus.org>
864 * README: minor update
866 2003-05-28 Bradley Bell <btb@icculus.org>
868 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
873 2003-06-06 Bradley Bell <btb@icculus.org>
875 * main/kconfig.c: fix crash in control menus
877 * main/gauges.c: force cockpit redraw in opengl
879 * main/gamerend.c: move ogl swap, so cockpit and console get
882 2003-06-01 Bradley Bell <btb@icculus.org>
884 * configure.ac, libmve/mveplay.c: define struct timeval if needed
888 2003-05-12 Bradley Bell <btb@icculus.org>
890 * configure.ac: increment version number
892 * main/bm.c: use con_printf for exit model warnings
894 * configure.ac: must check for timespec after setting -mno-cygwin
896 * main/inferno.c: added -nohogdir and -userdir options
898 * NEWS, main/titles.c: use briefings with no extension
902 2003-04-30 Bradley Bell <btb@icculus.org>
904 * configure.ac: have to include time.h when checking for nanosleep
906 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
909 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
910 increment version number
912 * main/Makefile.am: make dist fix
916 2003-04-29 Bradley Bell <btb@icculus.org>
918 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
921 2003-04-24 Bradley Bell <btb@icculus.org>
923 * configure.ac: increment version number
925 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
928 2003-04-24 Ingo van Lil <inguin@gmx.de>
930 * main/render.c: fix misspellings of NDEBUG
934 2003-04-14 Bradley Bell <btb@icculus.org>
936 * cfile/cfile.c: prefer files from d2 hog over d1 hog
938 2003-04-11 Bradley Bell <btb@icculus.org>
940 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
945 2003-04-11 Bradley Bell <btb@icculus.org>
947 * libmve/mveplay.c: use _sleep instead of sleep on win32
949 * Makefile.am, README, README.utils, arch/sdl/digi.c,
950 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
951 include/cfile.h, include/error.h, libmve/Makefile.am,
952 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
953 main/endlevel.h, main/playsave.c, misc/fileutil.c:
954 utilities/Makefile.am: comments/formatting/dist problems
956 * configure.ac: use different defines for os x
958 2003-04-07 Bradley Bell <btb@icculus.org>
960 * include/error.h, misc/error.c: put some old stuff back in,
961 eliminate duplicate error messages
963 * main/text.c: don't die on text not found
966 * main/inferno.c: print some useful info if hog not found, allow
967 -help to work if no text available
969 2003-04-07 Steffen Pohle <stpohle@gmx.net>
971 * arch/linux/Makefile.am: revert to previous version, so linux
974 2003-04-03 Bradley Bell <btb@icculus.org>
976 * main/endlevel.c: fixed exit model scheme yet again
978 2003-04-02 Bradley Bell <btb@icculus.org>
980 * misc/error.c: call Int3 on Assert
982 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
985 * main/wall.c: don't die when trying to toggle nonexistent
986 segment... vertigo level 10 is buggy!
988 * main/gamemine.c: comments/formatting
990 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
992 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
993 main/inferno.c: Allow use of 22K sound samples
995 2003-03-29 Bradley Bell <btb@icculus.org>
997 * arch/ogl/gr.c: default to bitmapped reticle
999 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1000 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1003 * arch/sdl/joy.c: fixed text seen for hats in control config
1006 2003-03-28 Bradley Bell <btb@icculus.org>
1008 * main/bm.c: heh, model nums in vertigo are hardcoded,
1009 N_D2_POLYGON_MODELS can't change
1011 * configure.ac, include/d1x.xpm, include/descent.xpm,
1012 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1015 2003-03-27 Bradley Bell <btb@icculus.org>
1017 * main/text.h: fixed text references for hat directions
1019 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1021 2003-03-26 Bradley Bell <btb@icculus.org>
1023 * main/playsave.c: make d2x keys backward compatible
1025 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1027 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1030 2003-03-26 Bradley Bell <btb@icculus.org>
1032 * main/piggy.c: fix crash when d1 data not present
1034 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1035 read/write from plr file
1037 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1038 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1039 added escort.h header
1041 2003-03-25 Bradley Bell <btb@icculus.org>
1043 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1044 D1_PIGFILE ("descent.pig") macro
1046 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1047 models from d1 pig file
1049 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1050 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1051 really) from d1 pig file
1053 2003-03-23 Bradley Bell <btb@icculus.org>
1055 * main/bm.c: stop extra robots from overwriting exit models
1057 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1058 texture list doesn't get full
1060 * main/bm.c: fix mem leak when reading extra robots
1062 2003-03-21 Bradley Bell <btb@icculus.org>
1064 * main/menu.c: Added option to set movie resolution (mostly works)
1066 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1068 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1069 replacement functions to piggy.c
1071 * main/gameseq.c: attempt to support mac d1 descent.pig
1073 * main/bm.c: fix mem leak
1075 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1076 files, both d1 and d2 oem briefing where showed
1078 * main/inferno.c, main/movie.c: Change the default movie
1079 resolution to "high", implement the option -lowresmovies
1081 2003-03-20 Bradley Bell <btb@icculus.org>
1083 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1085 * main/piggy.c: comments
1087 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1089 * main/gameseq.c: delete duplicate function
1091 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1093 2003-03-19 Bradley Bell <btb@icculus.org>
1095 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1096 (cddb discid) support
1098 * arch/sdl/digi.c, main/kludge.c: implemented
1099 digi_link_sound_to_object3 for looping sounds, other looping stuff
1101 * arch/sdl/gr.c: removing dependencies on stuff in main/
1103 * arch/linux/Makefile.am, arch/linux/init.c,
1104 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1105 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1106 other header cleanups
1108 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1110 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1112 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1113 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1114 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1115 load d1 textures for d1 levels
1117 2003-03-19 Bradley Bell <btb@icculus.org>
1119 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1120 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1121 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1122 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1125 * README: added some OS X info
1127 2003-03-17 Bradley Bell <btb@icculus.org>
1129 * main/newdemo.c: simplify DEMO_FILENAME macro
1131 * main/console.c, main/game.c: enable experimental console support
1133 * main/gamerend.c: fixed location of fps meter in multi
1135 2003-03-16 Bradley Bell <btb@icculus.org>
1137 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1138 also look in shared data dir for demos
1140 * main/newdemo.c, main/newdemo.h: comments/formatting
1142 2003-03-15 Christopher Thielen <chris@luethy.net>
1144 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1145 thinking d2 cd is always present
1147 2003-03-15 Bradley Bell <btb@icculus.org>
1149 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1152 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1155 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1156 gr_init. don't really know why this works, though
1158 2003-03-14 Bradley Bell <btb@icculus.org>
1160 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1162 * unused/bios/rbaudio.h: removed duplicate file
1164 2003-03-14 Christopher Thielen <chris@luethy.net>
1166 * arch/sdl/rbaudio.c: stop cd audio when exiting
1168 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1170 * main/gamecntl.c: add comments to the "only matt knows" cheats
1172 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1174 * main/gamemine.c: formatting, better texture conversion for d1
1177 2003-03-14 Bradley Bell <btb@icculus.org>
1179 * main/piggy.c: must swap all mac version pigfiles
1181 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1182 main/multi.c: formatting, minor cleanups
1184 * 2d/rle.c: need to swap line_size on bigendian machines
1186 * main/mission.c, main/mission.h: detect mac full version hogfile
1188 2003-03-13 Bradley Bell <btb@icculus.org>
1190 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1191 added joy/mouse sensitivity slider, increased range to 16, and
1194 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1197 * arch/linux/Makefile.am: removed extra backslash
1199 * TODO, installation.txt: updated some documentation
1201 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1202 menu, with maxfps option
1204 2003-03-12 Bradley Bell <btb@icculus.org>
1206 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1208 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1209 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1210 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1211 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1212 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1213 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1214 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1215 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1216 arch/linux/include/music.h, arch/linux/include/serial.h,
1217 arch/linux/include/ukali.h: formatting
1219 2003-03-11 Chris Arena <ccarena@cox.net>
1221 * main/menu.c: fixed brightness slider
1223 2003-03-01 Bradley Bell <btb@icculus.org>
1225 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1226 robots and animated bitmaps work, but colors are messed up
1228 2003-02-28 Bradley Bell <btb@icculus.org>
1230 * main/player.h: whitespace
1232 * main/automap.c, main/cntrlcen.c, main/collide.c,
1233 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1234 descent.hog is present, d1 becomes mission 0)
1236 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1237 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1238 arch/win32/winnet.c: MinGW compiles with network enabled again,
1239 but still doesn't work
1243 2003-02-28 Bradley Bell <btb@icculus.org>
1245 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1246 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1247 many opengl glitches
1249 2003-02-27 Bradley Bell <btb@icculus.org>
1251 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1252 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1253 main/network.c, main/network.h: noted that hoard.ham is only needed
1254 for multiplayer HOARD games, and should not be equated with
1255 "vertigo". put HoardEquipped() back in network.c.
1257 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1258 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1259 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1260 use timer_delay instead of d_delay
1262 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1264 * main/render.c: added replacement qsort for solaris
1266 2003-02-26 Bradley Bell <btb@icculus.org>
1268 * main/gamemine.c: texture conversion for d1 shareware
1270 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1272 * main/gamemine.c: better texture conversion for d1 levels
1274 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1276 * main/kconfig.c: fix joystick support under MinGW
1278 2003-02-26 Bradley Bell <btb@icculus.org>
1280 * main/playsave.c: fix swapping glitch
1282 * configure.ac, readme.txt: clean stuff up, getting ready for
1285 * main/titles.c: begin support for rendering spinning robots in
1288 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1291 * main/gamemine.c: load d1 shareware levels!
1293 2003-02-25 Bradley Bell <btb@icculus.org>
1297 * autogen.sh: add warning about old auto* versions, use
1300 2003-02-24 Bradley Bell <btb@icculus.org>
1302 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1303 briefings mostly working
1305 * main/movie.c, main/titles.c: fixed some more briefing glitches
1307 2003-02-23 Bradley Bell <btb@icculus.org>
1309 * main/movie.c: fixed crash when using shareware data files
1312 * arch/sdl/digi.c: fix crash on non-existent sounds
1313 (i.e. shareware data)
1315 2003-02-22 Bradley Bell <btb@icculus.org>
1317 * main/titles.c: fixed fullscreen toggle in briefings
1319 2003-02-21 Bradley Bell <btb@icculus.org>
1321 * configure.ac: check for mingw when enabling nasm
1323 * main/playsave.c: enable loading player files of either byte
1326 2003-02-20 Bradley Bell <btb@icculus.org>
1328 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1330 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1331 #343, not "rest of solution to bug #344"
1333 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1336 * main/kludge.c: partial solution to bug #344
1338 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1340 * compilerdefs.txt: added linux/mips info
1342 * ChangeLog: clean up changelog
1344 2003-02-19 Bradley Bell <btb@icculus.org>
1346 * libmve/mveplay.c: os x needs nanosleep prototype.
1348 2003-02-18 Bradley Bell <btb@icculus.org>
1350 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1352 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1353 to disable/enable audio
1355 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1357 * main/: movie.h, titles.c: make sure movie's palette is set before
1358 writing briefing text. Fixes bug #359
1360 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1363 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1364 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1367 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1370 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1371 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1372 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1375 * include/libmve.h: blah
1377 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1379 * main/render.c: 2nd attempt to fix solaris qsort bug
1381 2003-02-18 Bradley Bell <btb@icculus.org>
1383 * configure.ac, include/pstypes.h: put alignment detection in
1386 2003-02-17 Bradley Bell <btb@icculus.org>
1388 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1389 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1390 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1391 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1392 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1393 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1394 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1395 moved mve stuff to separate subdir
1397 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1398 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1399 mve code. Fixes (at least) bugs #41, #348, and #350.
1401 2003-02-14 Bradley Bell <btb@icculus.org>
1403 * main/Makefile.am: no more Makefile.mveplay. again
1405 * main/mveplay.c: typo
1407 2003-02-13 Bradley Bell <btb@icculus.org>
1409 * utilities/mvlextract.c: uint -> unsigned int
1411 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1412 standalone mveplayer, win32 support
1414 * main/movie.c: random bugfixes, win32 support
1416 * arch/sdl/Makefile.am: formatting
1418 * configure.ac: disable networking on mac/win for now
1420 * main/newmenu.c: comments
1422 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1424 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1425 redundant swap functions.
1427 2003-02-13 Bradley Bell <btb@icculus.org>
1429 * ChangeLog: update changelog
1431 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1433 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1434 polymodel alignment issues.
1436 2003-02-13 Bradley Bell <btb@icculus.org>
1438 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1439 fix various little bugs
1441 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1442 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1444 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1447 * README.utils: new file
1449 * main/: mve_main.c, mveplay.c: more movie fixes
1451 * README: updated README
1453 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1455 2003-02-12 Bradley Bell <btb@icculus.org>
1457 * utilities/mvlextract.c: bigendian mvl support
1459 * main/mveplay.c: formatting, stuff
1461 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1462 truecolor mve support, standalone mveplayer
1464 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1465 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1466 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1467 standalone mveplayer
1469 2003-01-22 Bradley Bell <btb@icculus.org>
1471 * include/: interp.h, interp.h: restore prototype for
1472 swap_polygon_model_data
1474 2003-01-21 Bradley Bell <btb@icculus.org>
1476 * main/piggy.c: use memcpy to avoid alignment problem
1478 * compilerdefs.txt: updated some defs, added sunos/sparc
1480 2003-01-15 Bradley Bell <btb@icculus.org>
1482 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1484 * main/gamemine.c: attempting to support d1 shareware
1486 * compilerdefs.txt: update defs
1488 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1490 * main/mveplay.c: fix several bugs, comments, formatting.
1492 2003-01-15 Bradley Bell <btb@icculus.org>
1494 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1495 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1496 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1497 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1500 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1501 formatting, comments
1503 2003-01-11 Bradley Bell <btb@icculus.org>
1505 * main/: mission.c, mission.h: attempt to support d1 for mac
1508 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1510 * main/object.h: foo
1512 2003-01-09 Bradley Bell <btb@icculus.org>
1514 * main/movie.c: use ifdef around gr_toggle_fullscreen
1516 2003-01-07 Bradley Bell <btb@icculus.org>
1518 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1519 main/mission.h: don't need .msn file for descent.hog anymore
1523 2003-01-06 Bradley Bell <btb@icculus.org>
1525 * main/mission.h, main/mission.c: comments
1527 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1530 2003-01-03 Bradley Bell <btb@icculus.org>
1532 * utilities/: txb2txt.c, txt2txb.c: remove old files
1534 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1536 * main/polyobj.c: attempt to make read_model_file
1539 * main/menu.c: move vertigo text
1541 2003-01-02 Bradley Bell <btb@icculus.org>
1543 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1544 main/polyobj.h: cleanup alignment changes
1546 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1547 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1548 main/object.h: fix alignment issues on sparc
1550 * cvshowto.txt: update cvs info
1554 * 2d/rle.c: make rle_swap handle RLE_BIG
1556 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1558 * main/render.c: workaround solaris qsort bug
1560 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1562 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1563 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1565 * arch/linux/Makefile.am: enabled linux joystick, kali
1567 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1568 arch/sdl/event.c: enabled linux joystick
1570 2002-12-31 Bradley Bell <btb@icculus.org>
1572 * main/gamemine.c: simplified warning msg
1574 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1576 * main/render.h: fix compiler warning
1578 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1580 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1582 2002-12-24 Bradley Bell <btb@icculus.org>
1584 * main/mission.c: fixes an infinite loop which was caused by d2x
1585 thinking d2demo was a descent 1 mission
1587 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1589 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1591 2002-12-24 Bradley Bell <btb@icculus.org>
1593 * main/render.c: comments
1595 2002-10-30 Bradley Bell <btb@icculus.org>
1597 * main/inferno.c: add help for -hogdir option
1599 * main/inferno.c: added -hogdir option
1601 2002-10-28 Bradley Bell <btb@icculus.org>
1603 * main/: inferno.c, menu.c: enabled Vertigo displays
1605 * include/3d.h: typo
1607 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1609 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1610 main/netmisc.c, main/network.c: simplify and eliminate redundant
1613 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1615 * maths/fixc.c: fix infinite loop in quad_sqrt.
1617 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1618 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1620 2002-10-12 Bradley Bell <btb@icculus.org>
1622 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1624 2002-10-11 Bradley Bell <btb@icculus.org>
1626 * main/hud.c: make hud_message work correctly
1628 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1631 * main/network.c: formatting, small fixes
1633 2002-10-10 Bradley Bell <btb@icculus.org>
1635 * main/netmisc.h: no swap_object for little-endian
1637 * main/: netmisc.h, network.c: use macros to simplify network
1640 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1643 * main/inferno.c: enable loading screen for mac shareware with
1646 * main/netmisc.c: whitespace
1648 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1651 * main/hud.c: whitespace
1653 * configure.ac: remove shareware build, add macdata build
1655 * main/songs.c: whitespace
1657 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1658 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1661 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1664 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1666 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1667 comments, formatting, etc.
1669 * iff/iff.c: fix bigendian iff loading.
1671 2002-10-03 Bradley Bell <btb@icculus.org>
1673 * utilities/txb2tex.c: typo
1675 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1676 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1679 * arch/sdl/mouse.c: whitespace
1681 2002-09-19 Bradley Bell <btb@icculus.org>
1683 * main/kconfig.c: fix a oops, add old logs
1685 * main/kconfig.c: support for >3 mouse buttons
1687 2002-09-18 Bradley Bell <btb@icculus.org>
1689 * include/gr.h: fix palette swap define
1691 2002-09-14 Bradley Bell <btb@icculus.org>
1693 * main/titles.c: load hires briefing screen if lores doesn't exist
1694 (i.e. vertigo) and MenuHires=0
1696 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1698 * main/: multi.h, network.h: pack some structures for ipx
1701 2002-09-14 Bradley Bell <btb@icculus.org>
1703 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1704 and load_endlevel_data() to expect newline-terminated strings, fix
1705 load_game_data to read null-terminated string for
1708 2002-09-07 Bradley Bell <btb@icculus.org>
1710 * main/newmenu.c: added error message
1712 * main/menu.h: enable -nohires with mac shareware
1714 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1716 * 2d/font.c: enable 0/255 palette swap for fonts
1718 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1721 * 2d/2dsline.c: fix ogl blooper
1723 2002-09-05 Bradley Bell <btb@icculus.org>
1725 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1728 * include/strutil.h: need string.h for strcasecmp
1730 * include/rle.h: okay, maybe it needs to be this way
1732 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1734 * 2d/scalec.c: more stuff from d2src
1736 * 2d/rle.c: more stuff from d2src, formatting
1738 * 2d/font.c: useless cruft
1740 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1742 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1745 2002-09-04 Bradley Bell <btb@icculus.org>
1747 * include/grdef.h: fix compiler warnings
1749 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1751 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1754 * main/game.c: we want the mac ibitblt for everything but dos and
1757 * main/texmerge.c: these routines are in tmerge.c
1759 * main/credits.c: enable credits for mac and oem data
1761 * main/bm.c: use either exit.ham or exit.pofs
1763 * include/ibitblt.h: enable some more code from d2src
1765 * include/gr.h: enable mac ubitblt_double
1767 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1769 * include/grdef.h: moved some inline asm from linear.h
1771 * 2d/ibitblt.c: brought in line with original d2 version
1773 * 2d/bitblt.c: reverted to original d2 version of this file, then
1774 added d1x enhancements
1776 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1778 * 2d/linear.h: moved these back to their original locations
1781 * main/mveplay.c: close some memory holes, speed up palette loading
1783 * main/movie.c: added fullscreen toggle while playing movies
1785 * main/inferno.c: comment out -superhires help text (always on)
1787 * include/timer.h: added approx_fsec_to_usec macro
1789 * arch/sdl/joy.c: fix compiler warning
1791 2002-09-01 Bradley Bell <btb@icculus.org>
1793 * main/network.c: oops
1795 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1797 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1798 timer_get_fixed_seconds
1802 2002-08-31 Bradley Bell <btb@icculus.org>
1804 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1807 * main/multi.h: network endian stuff
1809 * 2d/font.c, include/gr.h: fast file i/o for font headers
1811 * arch/win32/arch_ip.cpp: unused file
1813 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1814 bigendian networking fixes
1816 * main/menu.c: make net menu more accurate, also make superhires
1819 * include/pstypes.h: better to have __pack__ all the time, I think.
1820 needed for networking, e.g.
1822 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1825 * arch/win32/Makefile.am: unused file
1829 2002-08-30 Bradley Bell <btb@icculus.org>
1831 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1833 * main/: newmenu.h, titles.c: formatting
1835 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1836 main/multi.h: networking works, finally
1838 * TODO: added TODO file
1840 * arch/linux/arch_ip.cpp: unused fine
1842 * README: network sorta working
1844 * main/: Makefile.am, multi.c, network.c, network.h: more
1847 * main/menu.c: load builtin mission correctly
1849 * main/inferno.c: documentation
1851 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1854 * main/Makefile.mveplay: don't need no more
1856 2002-08-29 Bradley Bell <btb@icculus.org>
1858 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1859 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1860 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1863 * include/ipx_drv.h: more network fixing
1865 * arch/linux/include/ipx_drv.h: more network fixing
1867 * include/ipx.h: formatting
1869 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1871 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1872 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1873 main/inferno.c: fixed networking fuck-up?
1875 * Makefile.am: moved mingw info to README
1877 * README, mingw32.txt: moved mingw info to README
1879 2002-08-27 Bradley Bell <btb@icculus.org>
1881 * utilities/mvlextract.c: allow specifying file to extract
1883 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1886 * utilities/hogextract.c: allow specifying file to extract
1888 * main/mission.c: Have to get mission_num _after_ promoting...
1890 * main/: gameseq.c, titles.c: beginning d1 briefing support
1892 * descent.msn: beginning d1 briefing support
1894 * main/: titles.c, titles.h: d1-style mission briefings
1896 * main/piggy.h: whitespace
1898 * main/movie.c: beginning robot movie support, fall back on lo/hi
1899 res if hi/lo not available
1901 * main/mission.c: added Builtin_mission_num for builtin mission,
1902 D1Hogdir, d1-style mission briefings
1904 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1907 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1908 (for d1 missions that need d1 data)
1910 * 2d/ibitblt.c: whitespace
1912 2002-08-26 Bradley Bell <btb@icculus.org>
1914 * utilities/mvlcreate.c: oops
1916 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1919 * utilities/hogextract.c: added [v]iew option
1921 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1923 * main/titles.c: fix writable string, disable DumbAdjust thing
1925 * main/polyobj.h: whitespace
1927 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1930 * main/movie.c: read movies from AltHogDir, other fixes
1932 * main/: mission.c, mission.h: fix bug w/mission filename
1934 * main/gameseq.c: comments
1936 * main/digi.h: whitespace n stuff
1938 * include/mve_audio.h: added audio flag macros
1940 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1945 2002-08-23 Bradley Bell <btb@icculus.org>
1947 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1950 * Makefile.am: remove d2demo.mn2
1952 * cfile/cfile.c, include/cfile.h: add cfile_size function
1954 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1955 eliminate need for .mn2 files for oem and demo
1957 2002-08-22 Bradley Bell <btb@icculus.org>
1959 * main/bm.c: fix for vertigo
1961 * main/menu.h: make OEM menu pcx available
1963 * 2d/rle.c: merge with original d2 file
1965 * Makefile.am, configure.ac: let mission files get installed by
1968 2002-08-17 Bradley Bell <btb@icculus.org>
1970 * configure.ac: make FAST_FILE_IO the default on little-endian
1973 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1975 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1978 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1980 * main/: game.c, menu.c, mission.c: promote builtin missions.
1982 2002-08-15 Bradley Bell <btb@icculus.org>
1984 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1985 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1987 * utilities/.cvsignore: added cvsignore
1989 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1992 * main/piggy.c: mac data file loading
1994 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1995 transparency and swap 0/255 correctly for mac data files
1997 2002-08-13 Bradley Bell <btb@icculus.org>
1999 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2000 to utilities to avoid conflict with c++ std lib <utility>
2002 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2003 txt2txb.c: moved utility to utilities to avoid conflict with c++
2006 * Makefile.am, configure.ac: add utilities
2008 2002-08-09 Bradley Bell <btb@icculus.org>
2010 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2013 2002-08-08 Bradley Bell <btb@icculus.org>
2015 * main/inferno.c: comments
2017 * main/: newmenu.c, songs.c: mac demo datafile support
2019 * installation.txt: update
2021 * main/gamesave.c: use lowercase for consistency
2023 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2024 models for other than d2demo
2026 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2028 * main/gamemine.c: formatting, better d1 texture conversion
2030 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2031 main/mission.h: recognize .msn mission files.
2033 2002-08-07 Bradley Bell <btb@icculus.org>
2035 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2036 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2037 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2038 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2039 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2040 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2043 2002-08-06 Bradley Bell <btb@icculus.org>
2045 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2047 * main/Makefile.am: formatting
2049 * 2d/font.c: make gr_remap_font just reload the whole thing
2051 * configure.ac: formatting
2053 * Makefile.am: added d2demo.mn2
2055 * d2demo.mn2: mission file for shareware
2057 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2058 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2060 * main/sounds.h: shareware stuff, whitespace
2062 * main/: polyobj.c, polyobj.h: more fast i/o macros
2064 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2067 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2068 endlevel stuff to non-shareware, allow movies/endlevel for
2071 * main/cntrlcen.c: typo
2073 * main/bm.h: use global Piggy_hamfile_version
2075 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2076 macros, use global Piggy_hamfile_version
2078 * main/Makefile.am: terrain and movie stuff always used now
2080 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2083 * main/: gamemine.c, gamesave.c: load DMB levels
2085 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2086 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2088 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2090 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2092 2002-08-04 Bradley Bell <btb@icculus.org>
2094 * main/inferno.c: shareware stuff, formatting
2096 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2098 * arch/sdl/gr.c: don't need to set mode in gr_init
2100 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2102 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2105 * Makefile.am, descent.mn2: added mission file for descent 1
2107 2002-08-02 Bradley Bell <btb@icculus.org>
2109 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2110 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2111 main/piggy.h, misc/error.c: junk
2113 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2114 render.h, scores.c, scores.h, terrain.c: shareware stuff
2116 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2117 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2118 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2119 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2120 main/weapon.c, main/weapon.h: fast i/o macros
2122 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2124 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2125 main/gamemine.h, main/gamesave.c: load d1 levels
2127 2002-07-30 Bradley Bell <btb@icculus.org>
2129 * configure.ac: oops
2131 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2134 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2135 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2136 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2137 main/piggy.c, main/titles.c: support shareware datafiles!
2139 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2140 piggy.c: SHAREWARE fixes
2142 2002-07-29 Bradley Bell <btb@icculus.org>
2144 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2145 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2146 misc/fileutil.c: Portability - OS X support
2148 2002-07-27 Bradley Bell <btb@icculus.org>
2150 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2151 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2152 segment.h: portability
2154 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2155 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2156 main/wall.h: portabilization
2158 * 2d/font.c, include/gr.h: portability
2160 2002-07-26 Bradley Bell <btb@icculus.org>
2162 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2164 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2166 * main/player.c: foo
2168 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2170 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2171 misc/fileutil.h: portable file i/o utils
2173 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2174 writable string anymore... / formatting
2176 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2177 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2178 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2179 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2180 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2181 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2182 portable-izing file loading routines
2184 2002-07-24 Bradley Bell <btb@icculus.org>
2186 * main/mveplay.c: correctly play files with 16bit uncompressed
2187 audio, mem checking, etc
2189 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2192 2002-07-23 Bradley Bell <btb@icculus.org>
2194 * misc/Makefile.am: unused file
2196 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2197 main/sounds.h: remove experimental nmovie stuff
2199 * main/movie.c: add some debugging output
2201 2002-07-22 Bradley Bell <btb@icculus.org>
2203 * main/: console.c, state.c: simplified header
2205 * main/movie.c: enable mveplay audio
2207 * main/old/movie.c: moved to main/
2209 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2210 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2211 main/mvelib.c, main/mveplay.c: initial movie support
2213 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2214 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2215 include/ogl_init.h, include/pstypes.h, main/console.c,
2216 main/state.c, mem/mem.c: OS X stuff
2218 * configure.ac: OS X and movie stuff
2220 2002-07-19 Bradley Bell <btb@icculus.org>
2222 * compilerdefs.txt: OSX defs
2224 2002-07-18 Bradley Bell <btb@icculus.org>
2226 * main/inferno.c: use simpler rcs tags
2228 * autogen.sh: keep Changelog in cvs (and use --accum)
2230 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2231 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2232 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2233 main/songs.c: changed cdrom->rbaudio
2235 * include/rbaudio.h: moved to /include
2237 2002-07-17 Bradley Bell <btb@icculus.org>
2239 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2240 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2241 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2242 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2243 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2244 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2245 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2246 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2247 3d/setup.c: use simpler rcs tags
2252 2002-07-17 Bradley Bell <btb@icculus.org>
2254 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2256 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2258 * debian/rules: don't need readme's
2260 * debian/rules: move d1x license to COPYING, license clarifications
2262 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2263 license to COPYING, license clarifications
2265 * debian/rules: fix debian docs
2267 * debian/rules: fix debian manpages
2269 * debian/d2x-sdl.menu: fix debian menu
2271 * debian/rules: link to undocumented man page for debs
2273 * Makefile.am, configure.ac, debian/control, debian/copyright,
2274 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2275 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2276 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2279 2002-07-16 Bradley Bell <btb@icculus.org>
2281 * debian/: rules, changelog.in: deb stuff
2283 * configure.ac: cleaner nasm detection
2285 * debian/: changelog.in, control, rules: deb stuff
2287 * README, installation.txt: typos, stuff
2289 * configure.ac: better #defines
2291 * configure.ac: whitespace
2293 * configure.ac: better documentation
2295 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2296 SDL_JOYSTICK not needed
2298 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2300 * configure.ac: need higher SDL for joystick
2302 * debian/: control, rules: deb stuff
2304 * arch/sdl/joy.c: old junk
2306 * Makefile.am, configure.ac: automake updates
2308 * main/: inferno.c, text.c: don't use althogdir on non-unix
2310 * configure.ac: more autoconf updates
2312 * misc/strutil.c: better strrev
2314 * main/inferno.c: need limits.h on mingw also
2316 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2319 2002-04-19 Bradley Bell <btb@icculus.org>
2321 * main/network.c: let hoard.ham be a cfile
2323 * main/text.c: better error message when hog not found
2327 2002-03-23 Bradley Bell <btb@icculus.org>
2329 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2330 arch/sdl/Makefile.am: Use SDL joystick automatically
2332 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2334 2002-03-05 Bradley Bell <btb@icculus.org>
2336 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2339 2002-02-23 Bradley Bell <btb@icculus.org>
2341 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2343 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2344 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2345 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2346 main/editor/Makefile.am: moved includes to include
2348 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2350 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2351 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2352 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2355 * main/game.c: disabled cockpit for OGL, formatting
2357 * 2d/ibitblt.c: formatting
2359 2002-02-16 Bradley Bell <btb@icculus.org>
2361 * include/oldsdl.h: check for older macros
2363 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2364 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2365 allow older sdl versions
2367 2002-02-15 Bradley Bell <btb@icculus.org>
2369 * main/: automap.c, automap.h, inferno.c: automap resolution now
2372 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2374 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2375 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2376 win32/include/key_arch.h: never mind - that would be pointless
2378 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2379 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2380 win32/include/key_arch.h: copied files from d1x
2382 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2383 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2385 * main/multipow.c: need conf.h
2387 * arch/win32/Makefile.am: new file
2389 * include/pstypes.h: added u_int16_t (needed in base_ip)
2391 * arch/win32/arch_ip.cpp: copied from d1x
2393 2002-02-14 Bradley Bell <btb@icculus.org>
2395 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2397 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2398 main/netlist.c: Added hotkeys to toggle fullscreen mode
2400 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2401 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2403 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2404 reorder.h: Lotsa networking stuff from d1x
2406 2002-02-13 Bradley Bell <btb@icculus.org>
2408 * include/gr.h, main/game.c: Fullscreen toggle stuff
2410 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2413 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2414 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2417 2002-02-11 Bradley Bell <btb@icculus.org>
2419 * main/bm.c: use portable loader if bigendian
2421 * include/pstypes.h: don't define bool for c++
2423 * include/cfile.h: extern AltHogDir stuff
2425 * include/byteswap.h: use WORDS_BIGENDIAN
2427 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2429 * main/vers_id.h: added D2X_IVER
2431 * misc/args.c: don't use d1x.ini
2433 * Makefile.am: rpm stuff
2435 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2438 2002-02-09 Bradley Bell <btb@icculus.org>
2440 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2442 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2444 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2447 2002-02-06 Bradley Bell <btb@icculus.org>
2449 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2450 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2451 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2453 * debian/: changelog.in, control, copyright, d2x-gl.files,
2454 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2458 2002-02-02 Bradley Bell <btb@icculus.org>
2460 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2462 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2463 Enabled RELEASE option
2465 2002-01-31 Bradley Bell <btb@icculus.org>
2467 * Makefile.am, configure.ac: specify prerequisite versions of
2468 autoconf and automake
2470 2002-01-29 Bradley Bell <btb@icculus.org>
2472 * main/mission.c: RCS header added
2474 * main/inferno.c: update copyright date
2476 * main/mission.c: allow missions to be in AltHogDir
2478 * configure.ac: Display results of configure
2480 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2483 2002-01-28 Bradley Bell <btb@icculus.org>
2485 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2486 Data files now go in DATADIR/games/d2x, user files now go in
2489 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2491 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2492 files now go in ~/.d2x
2494 2002-01-24 Bradley Bell <btb@icculus.org>
2496 * configure.ac: fix nasm not found error message
2498 2002-01-18 Bradley Bell <btb@icculus.org>
2500 * configure.in: getting rid of old configure.in
2502 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2503 main/movie.c: Movie playing kludgey stuff
2505 * misc/args.c: formatting
2507 * main/inferno.c: allow -h for help
2509 * include/error.h: don't die on int3, unless -debug given
2511 * mingw32.txt: more stuff
2513 2001-12-29 Bradley Bell <btb@icculus.org>
2515 * Makefile.am: Got rid of thinking.txt
2517 * main/inferno.c: document -nomovies option
2519 2001-12-28 Bradley Bell <btb@icculus.org>
2521 * main/titles.c: formatting, put some code into place for rendering
2522 of robots during briefings
2524 2001-12-27 Bradley Bell <btb@icculus.org>
2528 2001-12-23 Craig Hadady <chadady@iglou.com>
2530 * 2d/rle.c: fixed bug in dummy array.
2532 2001-12-03 Bradley Bell <btb@icculus.org>
2534 * arch/sdl/init.c: fix formatting
2536 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2537 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2538 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2539 and sdl joystick stuff
2541 2001-11-30 Bradley Bell <btb@icculus.org>
2543 * thinking.txt: not needed
2545 2001-11-27 Bradley Bell <btb@icculus.org>
2547 * cygconf, mingw32.txt: use sdl from source on cygwin
2549 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2550 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2551 SDL_CFLAGS to CFLAGS
2553 2001-11-27 Bradley Bell <btb@icculus.org>
2557 2001-11-14 Bradley Bell <btb@icculus.org>
2559 * texmap/scanline.c: use optimization flags as texmap default
2561 * NEWS: mouse wheel, etc
2563 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2564 wheel to emulate 3rd axis
2566 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2568 * include/error.h: kludge to ungrab mouse when we hit an int3
2570 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2571 __ENV_MSDOS__ to __MSDOS__
2573 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2576 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2579 * arch/sdl/digi.c: implemented digi_set_volume
2581 * include/grdef.h, main/config.c, misc/d_io.c: change
2582 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2584 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2585 main/piggy.c: use MAKE_SIG
2587 * installation.txt: update
2589 * configure.ac: new file
2591 * arch/sdl/joydefs.c: #include pstypes.h
2593 * arch/sdl/init.c: SDL joystick stuff
2595 * acconfig.h: adjust MINGW defines
2597 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2598 controls menu now works
2600 2001-11-13 Bradley Bell <btb@icculus.org>
2602 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2605 * Makefile.am: New file
2607 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2610 * compilerdefs.txt: New file
2612 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2614 2001-11-12 Bradley Bell <btb@icculus.org>
2616 * main/playsave.c: load player files regardless of byte order of
2619 2001-11-11 Bradley Bell <btb@icculus.org>
2621 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2624 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2626 * NEWS: GL savegame thumbnails
2628 * acconfig.h, configure.in: make option for NMOVIES, default to off
2630 2001-11-09 Bradley Bell <btb@icculus.org>
2632 * main/state.c: Enabled savegame thumbnails under OpenGL
2634 * unused/pa_null/pa_enabl.h: remove duplicate header
2636 * misc/args.c: use d2x.ini for option file
2638 * mem/mem.c: Move mem_realloc inside the ifdef
2640 * main/menu.c: fix 640x400 menu text
2642 * main/inferno.c: added documentation
2644 * main/endlevel.c: fix warnings
2646 * arch/ogl/gr.c: Get rid of gl spew
2648 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2650 * acconfig.h: Define __SDL__ for mingw
2652 2001-11-08 Bradley Bell <btb@icculus.org>
2654 * 2d/font.c: free OGL font data when rereading
2656 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2657 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2658 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2659 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2660 main/weapon.h: Enabled shareware build, endlevel flythrough
2663 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2664 of use for shareware build
2666 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2669 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2671 2001-11-05 Bradley Bell <btb@icculus.org>
2673 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2676 * include/3d.h: Add comment
2678 2001-11-04 Bradley Bell <btb@icculus.org>
2680 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2683 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2686 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2688 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2689 main/hudmsg.h: Enable d1x-style hud_message
2691 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2693 * 2d/font.c: re-init ogl fonts after remapping colors.
2695 2001-11-02 Bradley Bell <btb@icculus.org>
2697 * misc/Makefile.am: remove byteswap.h (duplicate header)
2699 * 2d/font.c: fixed gr_remap_font, minor stuff
2701 * configure.in: take out -O2 if doing debug build
2703 * main/bm.c: formatting
2705 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2707 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2708 macros, get rid of functions
2710 2001-11-01 Bradley Bell <btb@icculus.org>
2712 * misc/byteswap.h: removed duplicate header
2714 2001-10-31 Bradley Bell <btb@icculus.org>
2716 * NEWS, main/automap.c: automap works in opengl
2718 * NEWS, configure.in: Added news
2720 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2722 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2724 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2725 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2726 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2728 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2730 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2732 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2733 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2735 2001-10-27 Bradley Bell <btb@icculus.org>
2737 * main/inferno.c: added some documentation
2739 2001-10-25 Bradley Bell <btb@icculus.org>
2741 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2744 * Makefile.am, configure.in, arch/Makefile.am,
2745 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2746 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2747 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2748 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2749 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2750 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2751 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2752 it's ugly, but It'll be easier to sync with d1x.
2754 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2755 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2756 main/editor/Makefile.am: attempt at support for editor, makefile
2759 * misc/d_delay.c: formatting fix
2761 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2762 tmappent.S, tmapppro.S: adding support for runtime selection of
2765 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2766 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2767 including multi.h and network.h, fix backslashes, fix compiler
2770 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2771 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2772 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2773 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2774 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2775 including multi.h and network.h, fix backslashes
2777 * include/pstypes.h: added typedef for u_int64_t on mingw
2779 * include/3d.h: added prototype for g3_uninit_polygon_model
2781 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2783 2001-10-24 Bradley Bell <btb@icculus.org>
2785 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2786 arch subdirs, as in d1x.
2788 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2789 earlier style until i understand automake 1.5 better. remove input
2792 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2793 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2794 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2795 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2796 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2797 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2798 Moved input stuff to arch subdirs, as in d1x.
2800 * NEWS, configure.in: blah blah
2802 2001-10-23 Bradley Bell <btb@icculus.org>
2804 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2806 * texmap/tmapppro.S: no need for #include <conf.h> here
2808 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2811 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2812 file. RCS header added
2814 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2815 #ifdef'ing out the whole file. RCS header added
2817 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2818 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2819 fixes. Now works with automake 1.5 and autoconf 2.52.
2820 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2821 mingw (-grabmouse now works on win32).
2823 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2824 These don't belong in cvs
2828 2001-10-20 Bradley Bell <btb@icculus.org>
2830 * 2d/font.c: Don't free unused variables...
2832 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2835 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2836 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2837 main/Makefile.am: make dist more sensible
2839 * Makefile.am: Kludge for linking on mingw
2841 2001-10-19 Bradley Bell <btb@icculus.org>
2843 * Makefile.am, configure.in, arch/win32/Makefile.am,
2844 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2846 * include/ipx_drv.h: Check for __MINGW32__
2848 * include/i86.h: Imported from d1x
2850 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2852 * arch/dos/modex.asm: Fixed %include
2854 * main/console.c: RCS headers added
2856 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2859 * Makefile.am, main/Makefile.am: Moved final link to top-level
2860 directory instead of main/
2862 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2863 __ENV_LINUX__ to __linux__
2865 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2866 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2867 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2868 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2869 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2870 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2871 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2872 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2873 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2874 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2877 * configure.in: add --enable-xploader, support arch/linux subdir,
2880 * main/inferno.c: conditionalize conf.h
2882 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2884 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2885 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2886 misc/fileutil.h: Partial application of linux/alpha patch.
2888 2001-10-19 Bradley Bell <btb@icculus.org>
2890 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2891 networking in line with d1x, moved some arch/linux_* stuff to
2894 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2895 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2896 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2897 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2900 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2901 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2902 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2903 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2904 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2905 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2906 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2907 linux/include/ukali.h: Brought linux networking in line with d1x,
2908 moved some arch/linux_* stuff to arch/linux/*
2910 * include/ipx_drv.h: Imported from d1x
2912 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2914 * main/ipx_drv.c: Imported from d1x
2916 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2917 main/network.h, main/Makefile.am: Trying to get network working on
2920 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2921 main/Makefile.am: build fixes
2923 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2924 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2925 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2926 starting to get net working.
2928 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2929 conditionalized min,max macros
2931 2001-10-18 Bradley Bell <btb@icculus.org>
2933 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2934 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2935 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2936 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2939 * 2d/2dsline.c: RCS headers added/changed
2941 * configure.in: fix NASMFLAGS bug
2943 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2946 2001-10-17 Bradley Bell <btb@icculus.org>
2948 * NEWS: Fixed the invulnerable robots bug!
2950 * main/collide.c: Fixed the invulnerable robots bug!
2952 2001-10-14 Bradley Bell <btb@icculus.org>
2954 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2957 2001-10-13 Bradley Bell <btb@icculus.org>
2959 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2960 arch/Makefile.am, arch/dos/Makefile.am,
2961 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2962 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2963 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2964 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2965 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2966 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2967 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2968 arch/win32/include/Makefile.am, iff/Makefile.am,
2969 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2970 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2971 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2972 unused/bios/Makefile.am, unused/lib/Makefile.am,
2973 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2974 unused/ui/Makefile.am, unused/vga/Makefile.am,
2975 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2976 automake stuff from "inert" subdirs. And there was much rejoicing.
2978 * Makefile.am, NEWS, configure.in: Stuff
2980 * ChangeLog: removing auto-generated file
2982 * cygconf: Added instructions for mingw32 build
2984 * Makefile.am: renamed INSTALL to installation.txt
2986 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2988 * mingw32.txt: Added instructions for mingw32 build
2990 * configure.in: Enable assembly under mingw32
2992 2001-10-12 Bradley Bell <btb@icculus.org>
2994 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2996 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2997 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2998 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2999 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3000 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3001 to __DJGPP__, since it's built-in.
3003 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3005 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3006 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3010 2001-10-12 Bradley Bell <btb@icculus.org>
3012 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3014 * Makefile.am: make sure cygconf gets archived
3016 * configure.in: Increment version number in preparation for release
3018 * configure.in: Fix detection of opengl
3020 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3021 cygconf, arch/Makefile.am, arch/include/joy.h,
3022 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3023 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3024 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3025 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3026 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3027 Vastly improved compilability.
3029 2001-10-11 Bradley Bell <btb@icculus.org>
3031 * Makefile.am: Added macros/sdl.m4
3033 * autogen.sh: Added macros/sdl.m4
3035 2001-10-09 Bradley Bell <btb@icculus.org>
3037 * main/vers_id.h: Added DESCENT_VERSION constant
3039 * main/inferno.c: Added command-line help.
3041 * include/ogl_init.h: opengl improvments (following d1x changes)
3043 2001-10-07 Bradley Bell <btb@icculus.org>
3045 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3046 arch/ogl/Makefile.am: Remove duplicate headers.
3048 2001-08-02 Thimo Neubauer <thimo@debian.org>
3050 * mem/mem.c: totally crippled the memory manager because it does
3051 not make sense for non-DOS-systems and it would have been too
3052 complicated to get it 64bit clean
3054 2001-06-19 Bradley Bell <btb@icculus.org>
3056 * cvshowto.txt: updated anonymous password
3058 2001-02-08 Bradley Bell <btb@icculus.org>
3060 * COPYING, license.txt: Added d1x license
3062 2001-02-01 Bradley Bell <btb@icculus.org>
3064 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3066 2001-01-31 Bradley Bell <btb@icculus.org>
3068 * configure.in, arch/include/mouse.h, include/pstypes.h,
3069 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3071 * main/polyobj.c: fix typo
3073 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3074 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3075 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3076 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3077 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3078 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3079 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3080 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3081 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3082 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3083 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3084 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3085 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3086 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3087 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3088 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3089 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3090 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3091 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3092 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3093 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3094 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3095 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3096 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3097 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3098 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3101 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3102 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3103 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3104 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3107 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3110 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3111 cross-compiling, and cygwin fixes
3113 2001-01-30 Bradley Bell <btb@icculus.org>
3115 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3116 include/pstypes.h, include/strutil.h, main/Makefile.am,
3117 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3118 needs --without-assembler and --without-network to compile
3120 2001-01-29 Bradley Bell <btb@icculus.org>
3122 * configure.in, main/Makefile.am: Fixes to build system
3124 * main/kconfig.c: fix for non-linux joysticks
3126 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3127 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3128 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3129 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3130 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3131 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3132 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3133 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3134 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3135 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3137 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3138 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3139 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3140 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3141 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3142 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3145 * arch/dos/include/joy.h, arch/dos/include/key.h,
3146 arch/dos/include/mouse.h: Unified input headers.
3148 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3150 2001-01-28 Bradley Bell <btb@icculus.org>
3152 * conf.h.in, configure.in, arch/Makefile.am,
3153 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3154 arch/include/key.h, main/Makefile.am: More header unification...
3156 * main/newdemo.c: Added <ctype.h>
3158 * arch/include/event.h, arch/include/joy.h: unified input headers.
3160 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3161 OpenGL now uses SDL-GL instead of gii
3163 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3165 2001-01-25 Bradley Bell <btb@icculus.org>
3167 * autogen.sh: use "set -e" so execution stops if something goes
3170 2001-01-24 Bradley Bell <btb@icculus.org>
3174 * Makefile.am: Add ChangeLog to dist
3178 2001-01-24 Bradley Bell <btb@icculus.org>
3180 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3182 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3183 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3186 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3187 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3188 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3189 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3190 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3191 arch/Makefile.am, arch/dos/Makefile.am,
3192 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3193 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3194 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3195 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3196 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3197 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3198 unused/Makefile.am, unused/bios/Makefile.am,
3199 unused/lib/Makefile.am, unused/novga/Makefile.am,
3200 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3201 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3202 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3203 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3204 make dist, VPATH builds, ...
3206 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3207 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3208 arch/dos/Makefile.in, arch/linux/Makefile.in,
3209 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3210 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3211 misc/Makefile.in, texmap/Makefile.in: cruft removal
3213 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3216 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3218 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3220 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3223 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3224 added -grabmouse option
3226 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3227 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3228 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3229 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3230 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3231 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3232 main/songs.c, misc/args.c: changed args_find to FindArg
3234 2001-01-22 Bradley Bell <btb@icculus.org>
3236 * configure, main/Makefile.am, main/Makefile.in: configuration
3239 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3240 fix compiler warnings w/opengl
3242 * include/console.h: ggi support
3244 * arch/linux_init.c: svgalib support
3246 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3247 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3248 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3249 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3250 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3251 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3254 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3256 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3257 main/render.c: fix warnings and enable NDEBUG *
3258 arch/svgalib_init.c: svgalib support
3260 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3262 * main/kconfig.c: joystick support
3264 2001-01-21 Bradley Bell <btb@icculus.org>
3266 * cvshowto.txt: new file, taken from d1x webpage
3268 * AUTHORS, README: Taking over as maintainer of d2x
3270 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3272 2001-01-20 Bradley Bell <btb@icculus.org>
3274 * configure, configure.in: Turned -Werror back off by default
3276 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3277 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3278 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3279 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3280 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3281 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3282 main/laser.c, main/multi.c, main/network.c, main/network.h,
3283 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3284 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3285 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3286 warnings, for non-OpenGL on linux, anyway...
3288 2001-01-19 Bradley Bell <btb@icculus.org>
3290 * copying: remove duplicate file
3292 * Import of d2x-0.0.9-pre1
3294 * Import of d2x-0.0.8