1 2003-10-03 Bradley Bell <btb@icculus.org>
3 * configure.ac: better checking for timeval
5 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
7 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
8 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
9 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
10 arch/win32/winnet.c, configure.ac, include/byteswap.h,
11 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
12 main/multibot.c, main/network.c: Make network architecture
13 choosable from game menu, add support for UDP/IP on Mac OS X and
16 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
18 * include/byteswap.h: added macros for coping with alignment
21 2003-10-02 Bradley Bell <btb@icculus.org>
23 * main/multi.h: added padding to little-endian version of
26 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
28 * main/netmisc.c: delete duplicate function
30 2003-10-01 Bradley Bell <btb@icculus.org>
32 * main/bm.c: make sure d1_texture_indices gets freed between
35 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
37 * main/piggy.h: fix size of d1 shareware descent.pig
39 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
41 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
42 main/gameseq.c, main/piggy.c: fix loading of d1 texture
43 replacements for non-animated textures
45 2003-08-02 Matthew Mueller <donut@dakotacom.net>
47 * main/controls.c: use fixed 20fps wiggle
49 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
51 * Makefile.am, debian/changelog.in, debian/control,
52 debian/d2x-common.dirs, debian/d2x-common.install,
53 debian/d2x-common.manpages, debian/d2x-gl.files,
54 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
55 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
56 utilities/Makefile.am, utilities/hogcreate.1,
57 utilities/hogextract.1, utilities/mvlcreate.1,
58 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
59 add man pages, distribute utility programs in new d2x-common deb
61 * rpm/d2x.spec.in: updated rpm spec file
63 2003-08-02 Bradley Bell <btb@icculus.org>
65 * cfile/cfile.c: update raw_position in cfputc and cfputs
67 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
69 * main/piggy.c: make error message more friendly
71 * main/piggy.c: simplify copying of bitmap flags
73 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
76 * cfile/cfile.c: revert to always using custom fgets
78 * main/endlevel.c, main/mission.c: handle missing exit sequence
81 * main/playsave.c: comments
83 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
85 * cfile/cfile.c: update raw_position in cfwrite
87 * main/network.c: comments/formatting
89 2003-06-22 Bradley Bell <btb@icculus.org>
91 * cfile/cfile.c: use standard fgets for non-archive files
93 * main/movie.c: use con_printf for missing movie warning
95 2003-06-18 Bradley Bell <btb@icculus.org>
97 * main/movie.c: fixed cfile conversion of movielib code
99 * main/console.c, main/hud.c: strip out colors, etc when printing
102 * include/u_mem.h: fix NDEBUG calloc macro
104 2003-06-15 Bradley Bell <btb@icculus.org>
106 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
109 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
110 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
111 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
112 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
113 main/scores.c, main/state.c, main/text.c, misc/args.c,
114 misc/strio.c: convert file i/o to cfile
116 2003-06-14 Bradley Bell <btb@icculus.org>
118 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
119 writing and other modes besides "rb" (mostly taken from
122 2003-06-09 Bradley Bell <btb@icculus.org>
124 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
127 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
128 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
131 2003-06-07 Taylor Richards <taylor@icculus.org>
133 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
135 2003-06-07 Bradley Bell <btb@icculus.org>
137 * main/console.c: fix non-console build
139 * main/gamesave.c: comments
141 * main/bm.c: remove redundant break
143 2003-06-06 Bradley Bell <btb@icculus.org>
145 * main/gauges.c, main/kconfig.c: comments/formatting
147 * console/.cvsignore: added .cvsignore
149 * main/console.c: can't write to console after it's closed
151 2003-06-05 Bradley Bell <btb@icculus.org>
153 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
154 console/internal.c, console/internal.h, include/CON_console.h,
155 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
156 finish console conversion away from SDL
158 2003-06-04 Bradley Bell <btb@icculus.org>
160 * console/CON_console.c, include/CON.console.h, include/console.h,
161 main/console.c, main/game.c: console conversion to native gr,
164 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
165 put prototype for gr_bm_bitblt in gr.h
167 2003-06-03 Bradley Bell <btb@icculus.org>
169 * console/CON_console.c, console/DT_drawtext.c,
170 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
171 main/console.c: use native fonts for console
173 * main/playsave.c: use shorts for short data
175 2003-06-02 Bradley Bell <btb@icculus.org>
177 * configure.ac, main/console.c: set console background, fix
180 2003-06-01 Bradley Bell <btb@icculus.org>
182 * Makefile.am, arch/sdl/event.c, configure.ac,
183 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
184 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
185 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
186 main/gamerend.c: added console code (from SDL_console)
188 2003-05-30 Bradley Bell <btb@icculus.org>
190 * README: minor update
192 2003-05-28 Bradley Bell <btb@icculus.org>
194 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
199 2003-06-06 Bradley Bell <btb@icculus.org>
201 * main/kconfig.c: fix crash in control menus
203 * main/gauges.c: force cockpit redraw in opengl
205 * main/gamerend.c: move ogl swap, so cockpit and console get
208 2003-06-01 Bradley Bell <btb@icculus.org>
210 * configure.ac, libmve/mveplay.c: define struct timeval if needed
214 2003-05-12 Bradley Bell <btb@icculus.org>
216 * configure.ac: increment version number
218 * main/bm.c: use con_printf for exit model warnings
220 * configure.ac: must check for timespec after setting -mno-cygwin
222 * main/inferno.c: added -nohogdir and -userdir options
224 * NEWS, main/titles.c: use briefings with no extension
228 2003-04-30 Bradley Bell <btb@icculus.org>
230 * configure.ac: have to include time.h when checking for nanosleep
232 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
235 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
236 increment version number
238 * main/Makefile.am: make dist fix
242 2003-04-29 Bradley Bell <btb@icculus.org>
244 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
247 2003-04-24 Bradley Bell <btb@icculus.org>
249 * configure.ac: increment version number
251 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
254 2003-04-24 Ingo van Lil <inguin@gmx.de>
256 * main/render.c: fix misspellings of NDEBUG
260 2003-04-14 Bradley Bell <btb@icculus.org>
262 * cfile/cfile.c: prefer files from d2 hog over d1 hog
264 2003-04-11 Bradley Bell <btb@icculus.org>
266 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
271 2003-04-11 Bradley Bell <btb@icculus.org>
273 * libmve/mveplay.c: use _sleep instead of sleep on win32
275 * Makefile.am, README, README.utils, arch/sdl/digi.c,
276 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
277 include/cfile.h, include/error.h, libmve/Makefile.am,
278 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
279 main/endlevel.h, main/playsave.c, misc/fileutil.c:
280 utilities/Makefile.am: comments/formatting/dist problems
282 * configure.ac: use different defines for os x
284 2003-04-07 Bradley Bell <btb@icculus.org>
286 * include/error.h, misc/error.c: put some old stuff back in,
287 eliminate duplicate error messages
289 * main/text.c: don't die on text not found
292 * main/inferno.c: print some useful info if hog not found, allow
293 -help to work if no text available
295 2003-04-07 Steffen Pohle <stpohle@gmx.net>
297 * arch/linux/Makefile.am: revert to previous version, so linux
300 2003-04-03 Bradley Bell <btb@icculus.org>
302 * main/endlevel.c: fixed exit model scheme yet again
304 2003-04-02 Bradley Bell <btb@icculus.org>
306 * misc/error.c: call Int3 on Assert
308 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
311 * main/wall.c: don't die when trying to toggle nonexistent
312 segment... vertigo level 10 is buggy!
314 * main/gamemine.c: comments/formatting
316 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
318 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
319 main/inferno.c: Allow use of 22K sound samples
321 2003-03-29 Bradley Bell <btb@icculus.org>
323 * arch/ogl/gr.c: default to bitmapped reticle
325 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
326 main/polyobj.c: rewrote endlevel stuff to reread exit model info
329 * arch/sdl/joy.c: fixed text seen for hats in control config
332 2003-03-28 Bradley Bell <btb@icculus.org>
334 * main/bm.c: heh, model nums in vertigo are hardcoded,
335 N_D2_POLYGON_MODELS can't change
337 * configure.ac, include/d1x.xpm, include/descent.xpm,
338 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
341 2003-03-27 Bradley Bell <btb@icculus.org>
343 * main/text.h: fixed text references for hat directions
345 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
347 2003-03-26 Bradley Bell <btb@icculus.org>
349 * main/playsave.c: make d2x keys backward compatible
351 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
353 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
356 2003-03-26 Bradley Bell <btb@icculus.org>
358 * main/piggy.c: fix crash when d1 data not present
360 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
361 read/write from plr file
363 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
364 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
365 added escort.h header
367 2003-03-25 Bradley Bell <btb@icculus.org>
369 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
370 D1_PIGFILE ("descent.pig") macro
372 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
373 models from d1 pig file
375 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
376 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
377 really) from d1 pig file
379 2003-03-23 Bradley Bell <btb@icculus.org>
381 * main/bm.c: stop extra robots from overwriting exit models
383 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
384 texture list doesn't get full
386 * main/bm.c: fix mem leak when reading extra robots
388 2003-03-21 Bradley Bell <btb@icculus.org>
390 * main/menu.c: Added option to set movie resolution (mostly works)
392 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
394 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
395 replacement functions to piggy.c
397 * main/gameseq.c: attempt to support mac d1 descent.pig
399 * main/bm.c: fix mem leak
401 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
402 files, both d1 and d2 oem briefing where showed
404 * main/inferno.c, main/movie.c: Change the default movie
405 resolution to "high", implement the option -lowresmovies
407 2003-03-20 Bradley Bell <btb@icculus.org>
409 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
411 * main/piggy.c: comments
413 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
415 * main/gameseq.c: delete duplicate function
417 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
419 2003-03-19 Bradley Bell <btb@icculus.org>
421 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
422 (cddb discid) support
424 * arch/sdl/digi.c, main/kludge.c: implemented
425 digi_link_sound_to_object3 for looping sounds, other looping stuff
427 * arch/sdl/gr.c: removing dependencies on stuff in main/
429 * arch/linux/Makefile.am, arch/linux/init.c,
430 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
431 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
432 other header cleanups
434 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
436 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
438 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
439 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
440 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
441 load d1 textures for d1 levels
443 2003-03-19 Bradley Bell <btb@icculus.org>
445 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
446 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
447 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
448 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
451 * README: added some OS X info
453 2003-03-17 Bradley Bell <btb@icculus.org>
455 * main/newdemo.c: simplify DEMO_FILENAME macro
457 * main/console.c, main/game.c: enable experimental console support
459 * main/gamerend.c: fixed location of fps meter in multi
461 2003-03-16 Bradley Bell <btb@icculus.org>
463 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
464 also look in shared data dir for demos
466 * main/newdemo.c, main/newdemo.h: comments/formatting
468 2003-03-15 Christopher Thielen <chris@luethy.net>
470 * main/kludge.c: set CDROM_dir back to "." - tricks game into
471 thinking d2 cd is always present
473 2003-03-15 Bradley Bell <btb@icculus.org>
475 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
478 * arch/sdl/rbaudio.c: formatting, enabled volume control under
481 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
482 gr_init. don't really know why this works, though
484 2003-03-14 Bradley Bell <btb@icculus.org>
486 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
488 * unused/bios/rbaudio.h: removed duplicate file
490 2003-03-14 Christopher Thielen <chris@luethy.net>
492 * arch/sdl/rbaudio.c: stop cd audio when exiting
494 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
496 * main/gamecntl.c: add comments to the "only matt knows" cheats
498 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
500 * main/gamemine.c: formatting, better texture conversion for d1
503 2003-03-14 Bradley Bell <btb@icculus.org>
505 * main/piggy.c: must swap all mac version pigfiles
507 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
508 main/multi.c: formatting, minor cleanups
510 * 2d/rle.c: need to swap line_size on bigendian machines
512 * main/mission.c, main/mission.h: detect mac full version hogfile
514 2003-03-13 Bradley Bell <btb@icculus.org>
516 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
517 added joy/mouse sensitivity slider, increased range to 16, and
520 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
523 * arch/linux/Makefile.am: removed extra backslash
525 * TODO, installation.txt: updated some documentation
527 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
528 menu, with maxfps option
530 2003-03-12 Bradley Bell <btb@icculus.org>
532 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
534 * arch/linux/alsadigi.c, arch/linux/findfile.c,
535 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
536 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
537 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
538 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
539 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
540 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
541 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
542 arch/linux/include/music.h, arch/linux/include/serial.h,
543 arch/linux/include/ukali.h: formatting
545 2003-03-11 Chris Arena <ccarena@cox.net>
547 * main/menu.c: fixed brightness slider
549 2003-03-01 Bradley Bell <btb@icculus.org>
551 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
552 robots and animated bitmaps work, but colors are messed up
554 2003-02-28 Bradley Bell <btb@icculus.org>
556 * main/player.h: whitespace
558 * main/automap.c, main/cntrlcen.c, main/collide.c,
559 main/gamerend.c: use Builtin_mission_num instead of 0 (if
560 descent.hog is present, d1 becomes mission 0)
562 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
563 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
564 arch/win32/winnet.c: MinGW compiles with network enabled again,
565 but still doesn't work
569 2003-02-28 Bradley Bell <btb@icculus.org>
571 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
572 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
575 2003-02-27 Bradley Bell <btb@icculus.org>
577 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
578 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
579 main/network.c, main/network.h: noted that hoard.ham is only needed
580 for multiplayer HOARD games, and should not be equated with
581 "vertigo". put HoardEquipped() back in network.c.
583 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
584 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
585 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
586 use timer_delay instead of d_delay
588 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
590 * main/render.c: added replacement qsort for solaris
592 2003-02-26 Bradley Bell <btb@icculus.org>
594 * main/gamemine.c: texture conversion for d1 shareware
596 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
598 * main/gamemine.c: better texture conversion for d1 levels
600 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
602 * main/kconfig.c: fix joystick support under MinGW
604 2003-02-26 Bradley Bell <btb@icculus.org>
606 * main/playsave.c: fix swapping glitch
608 * configure.ac, readme.txt: clean stuff up, getting ready for
611 * main/titles.c: begin support for rendering spinning robots in
614 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
617 * main/gamemine.c: load d1 shareware levels!
619 2003-02-25 Bradley Bell <btb@icculus.org>
623 * autogen.sh: add warning about old auto* versions, use
626 2003-02-24 Bradley Bell <btb@icculus.org>
628 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
629 briefings mostly working
630 * main/movie.c, main/titles.c: fixed some more briefing glitches
632 2003-02-23 Bradley Bell <btb@icculus.org>
634 * main/movie.c: fixed crash when using shareware data files
636 * arch/sdl/digi.c: fix crash on non-existent sounds
637 (i.e. shareware data)
639 2003-02-22 Bradley Bell <btb@icculus.org>
641 * main/titles.c: fixed fullscreen toggle in briefings
643 2003-02-21 Bradley Bell <btb@icculus.org>
645 * configure.ac: check for mingw when enabling nasm
646 * main/playsave.c: enable loading player files of either byte
649 2003-02-20 Bradley Bell <btb@icculus.org>
651 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
652 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
653 #343, not "rest of solution to bug #344"
654 * arch/sdl/timer.c, include/timer.h: revert to more accurate
656 * main/kludge.c: partial solution to bug #344
657 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
658 * compilerdefs.txt: added linux/mips info
659 * ChangeLog: clean up changelog
661 2003-02-19 Bradley Bell <btb@icculus.org>
663 * libmve/mveplay.c: os x needs nanosleep prototype.
665 2003-02-18 Bradley Bell <btb@icculus.org>
667 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
668 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
669 to disable/enable audio
670 * libmve/: mve_main.c, mveplay.c: bigendian fixes
671 * main/: movie.h, titles.c: make sure movie's palette is set before
672 writing briefing text. Fixes bug #359
673 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
675 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
676 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
678 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
680 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
681 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
682 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
684 * include/libmve.h: blah
686 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
688 * main/render.c: 2nd attempt to fix solaris qsort bug
690 2003-02-18 Bradley Bell <btb@icculus.org>
692 * configure.ac, include/pstypes.h: put alignment detection in
695 2003-02-17 Bradley Bell <btb@icculus.org>
697 * Makefile.am, README.utils, configure.ac, include/libmve.h,
698 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
699 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
700 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
701 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
702 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
703 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
704 moved mve stuff to separate subdir
705 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
706 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
707 mve code. Fixes (at least) bugs #41, #348, and #350.
709 2003-02-14 Bradley Bell <btb@icculus.org>
711 * main/Makefile.am: no more Makefile.mveplay. again
712 * main/mveplay.c: typo
714 2003-02-13 Bradley Bell <btb@icculus.org>
716 * utilities/mvlextract.c: uint -> unsigned int
717 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
718 standalone mveplayer, win32 support
719 * main/movie.c: random bugfixes, win32 support
720 * arch/sdl/Makefile.am: formatting
721 * configure.ac: disable networking on mac/win for now
722 * main/newmenu.c: comments
724 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
726 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
727 redundant swap functions.
729 2003-02-13 Bradley Bell <btb@icculus.org>
731 * ChangeLog: update changelog
733 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
735 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
736 polymodel alignment issues.
738 2003-02-13 Bradley Bell <btb@icculus.org>
740 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
741 fix various little bugs
742 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
743 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
744 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
746 * README.utils: new file
747 * main/: mve_main.c, mveplay.c: more movie fixes
748 * README: updated README
749 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
751 2003-02-12 Bradley Bell <btb@icculus.org>
753 * utilities/mvlextract.c: bigendian mvl support
754 * main/mveplay.c: formatting, stuff
755 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
756 truecolor mve support, standalone mveplayer
757 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
758 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
759 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
762 2003-01-22 Bradley Bell <btb@icculus.org>
764 * include/: interp.h, interp.h: restore prototype for
765 swap_polygon_model_data
767 2003-01-21 Bradley Bell <btb@icculus.org>
769 * main/piggy.c: use memcpy to avoid alignment problem
770 * compilerdefs.txt: updated some defs, added sunos/sparc
772 2003-01-15 Bradley Bell <btb@icculus.org>
774 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
775 * main/gamemine.c: attempting to support d1 shareware
776 * compilerdefs.txt: update defs
778 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
780 * main/mveplay.c: fix several bugs, comments, formatting.
782 2003-01-15 Bradley Bell <btb@icculus.org>
784 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
785 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
786 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
787 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
789 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
792 2003-01-11 Bradley Bell <btb@icculus.org>
794 * main/: mission.c, mission.h: attempt to support d1 for mac
796 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
799 2003-01-09 Bradley Bell <btb@icculus.org>
801 * main/movie.c: use ifdef around gr_toggle_fullscreen
803 2003-01-07 Bradley Bell <btb@icculus.org>
805 * Makefile.am, descent.msn, installation.txt, main/mission.c,
806 main/mission.h: don't need .msn file for descent.hog anymore
809 2003-01-06 Bradley Bell <btb@icculus.org>
811 * main/mission.h, main/mission.c: comments
812 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
815 2003-01-03 Bradley Bell <btb@icculus.org>
817 * utilities/: txb2txt.c, txt2txb.c: remove old files
818 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
819 * main/polyobj.c: attempt to make read_model_file
821 * main/menu.c: move vertigo text
823 2003-01-02 Bradley Bell <btb@icculus.org>
825 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
826 main/polyobj.h: cleanup alignment changes
827 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
828 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
829 main/object.h: fix alignment issues on sparc
830 * cvshowto.txt: update cvs info
832 * 2d/rle.c: make rle_swap handle RLE_BIG
834 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
836 * main/render.c: workaround solaris qsort bug
838 2003-01-01 Steffen Pohle <stpohle@gmx.net>
840 * arch/linux/linuxnet.c, arch/linux/ukali.c,
841 arch/linux/include/ukali.h, main/inferno.c: enabled kali
842 * arch/linux/Makefile.am: enabled linux joystick, kali
843 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
844 arch/sdl/event.c: enabled linux joystick
846 2002-12-31 Bradley Bell <btb@icculus.org>
848 * main/gamemine.c: simplified warning msg
849 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
850 * main/render.h: fix compiler warning
852 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
854 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
856 2002-12-24 Bradley Bell <btb@icculus.org>
858 * main/mission.c: fixes an infinite loop which was caused by d2x
859 thinking d2demo was a descent 1 mission
861 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
863 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
865 2002-12-24 Bradley Bell <btb@icculus.org>
867 * main/render.c: comments
869 2002-10-30 Bradley Bell <btb@icculus.org>
871 * main/inferno.c: add help for -hogdir option
872 * main/inferno.c: added -hogdir option
874 2002-10-28 Bradley Bell <btb@icculus.org>
876 * main/: inferno.c, menu.c: enabled Vertigo displays
879 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
881 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
882 main/netmisc.c, main/network.c: simplify and eliminate redundant
885 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
887 * maths/fixc.c: fix infinite loop in quad_sqrt.
888 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
889 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
891 2002-10-12 Bradley Bell <btb@icculus.org>
893 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
895 2002-10-11 Bradley Bell <btb@icculus.org>
897 * main/hud.c: make hud_message work correctly
898 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
900 * main/network.c: formatting, small fixes
902 2002-10-10 Bradley Bell <btb@icculus.org>
904 * main/netmisc.h: no swap_object for little-endian
905 * main/: netmisc.h, network.c: use macros to simplify network
907 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
909 * main/inferno.c: enable loading screen for mac shareware with
911 * main/netmisc.c: whitespace
912 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
914 * main/hud.c: whitespace
915 * configure.ac: remove shareware build, add macdata build
916 * main/songs.c: whitespace
917 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
918 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
920 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
923 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
925 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
926 comments, formatting, etc.
927 * iff/iff.c: fix bigendian iff loading.
929 2002-10-03 Bradley Bell <btb@icculus.org>
931 * utilities/txb2tex.c: typo
932 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
933 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
935 * arch/sdl/mouse.c: whitespace
937 2002-09-19 Bradley Bell <btb@icculus.org>
939 * main/kconfig.c: fix a oops, add old logs
940 * main/kconfig.c: support for >3 mouse buttons
942 2002-09-18 Bradley Bell <btb@icculus.org>
944 * include/gr.h: fix palette swap define
946 2002-09-14 Bradley Bell <btb@icculus.org>
948 * main/titles.c: load hires briefing screen if lores doesn't exist
949 (i.e. vertigo) and MenuHires=0
951 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
953 * main/: multi.h, network.h: pack some structures for ipx
956 2002-09-14 Bradley Bell <btb@icculus.org>
958 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
959 and load_endlevel_data() to expect newline-terminated strings, fix
960 load_game_data to read null-terminated string for
963 2002-09-07 Bradley Bell <btb@icculus.org>
965 * main/newmenu.c: added error message
966 * main/menu.h: enable -nohires with mac shareware
967 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
968 * 2d/font.c: enable 0/255 palette swap for fonts
969 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
971 * 2d/2dsline.c: fix ogl blooper
973 2002-09-05 Bradley Bell <btb@icculus.org>
975 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
977 * include/strutil.h: need string.h for strcasecmp
978 * include/rle.h: okay, maybe it needs to be this way
979 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
980 * 2d/scalec.c: more stuff from d2src
981 * 2d/rle.c: more stuff from d2src, formatting
982 * 2d/font.c: useless cruft
983 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
984 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
987 2002-09-04 Bradley Bell <btb@icculus.org>
989 * include/grdef.h: fix compiler warnings
990 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
991 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
993 * main/game.c: we want the mac ibitblt for everything but dos and
995 * main/texmerge.c: these routines are in tmerge.c
996 * main/credits.c: enable credits for mac and oem data
997 * main/bm.c: use either exit.ham or exit.pofs
998 * include/ibitblt.h: enable some more code from d2src
999 * include/gr.h: enable mac ubitblt_double
1000 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1001 * include/grdef.h: moved some inline asm from linear.h
1002 * 2d/ibitblt.c: brought in line with original d2 version
1003 * 2d/bitblt.c: reverted to original d2 version of this file, then
1004 added d1x enhancements
1005 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1006 * 2d/linear.h: moved these back to their original locations
1008 * main/mveplay.c: close some memory holes, speed up palette loading
1009 * main/movie.c: added fullscreen toggle while playing movies
1010 * main/inferno.c: comment out -superhires help text (always on)
1011 * include/timer.h: added approx_fsec_to_usec macro
1012 * arch/sdl/joy.c: fix compiler warning
1014 2002-09-01 Bradley Bell <btb@icculus.org>
1016 * main/network.c: oops
1017 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1018 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1019 timer_get_fixed_seconds
1022 2002-08-31 Bradley Bell <btb@icculus.org>
1024 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1026 * main/multi.h: network endian stuff
1027 * 2d/font.c, include/gr.h: fast file i/o for font headers
1028 * arch/win32/arch_ip.cpp: unused file
1029 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1030 bigendian networking fixes
1031 * main/menu.c: make net menu more accurate, also make superhires
1033 * include/pstypes.h: better to have __pack__ all the time, I think.
1034 needed for networking, e.g.
1035 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1037 * arch/win32/Makefile.am: unused file
1040 2002-08-30 Bradley Bell <btb@icculus.org>
1042 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1043 * main/: newmenu.h, titles.c: formatting
1044 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1045 main/multi.h: networking works, finally
1046 * TODO: added TODO file
1047 * arch/linux/arch_ip.cpp: unused fine
1048 * README: network sorta working
1049 * main/: Makefile.am, multi.c, network.c, network.h: more
1051 * main/menu.c: load builtin mission correctly
1052 * main/inferno.c: documentation
1053 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1055 * main/Makefile.mveplay: don't need no more
1057 2002-08-29 Bradley Bell <btb@icculus.org>
1059 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1060 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1061 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1063 * include/ipx_drv.h: more network fixing
1064 * arch/linux/include/ipx_drv.h: more network fixing
1065 * include/ipx.h: formatting
1066 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1067 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1068 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1069 main/inferno.c: fixed networking fuck-up?
1070 * Makefile.am: moved mingw info to README
1071 * README, mingw32.txt: moved mingw info to README
1073 2002-08-27 Bradley Bell <btb@icculus.org>
1075 * utilities/mvlextract.c: allow specifying file to extract
1076 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1078 * utilities/hogextract.c: allow specifying file to extract
1079 * main/mission.c: Have to get mission_num _after_ promoting...
1080 * main/: gameseq.c, titles.c: beginning d1 briefing support
1081 * descent.msn: beginning d1 briefing support
1082 * main/: titles.c, titles.h: d1-style mission briefings
1083 * main/piggy.h: whitespace
1084 * main/movie.c: beginning robot movie support, fall back on lo/hi
1085 res if hi/lo not available
1086 * main/mission.c: added Builtin_mission_num for builtin mission,
1087 D1Hogdir, d1-style mission briefings
1088 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1090 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1091 (for d1 missions that need d1 data)
1092 * 2d/ibitblt.c: whitespace
1094 2002-08-26 Bradley Bell <btb@icculus.org>
1096 * utilities/mvlcreate.c: oops
1097 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1099 * utilities/hogextract.c: added [v]iew option
1100 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1101 * main/titles.c: fix writable string, disable DumbAdjust thing
1102 * main/polyobj.h: whitespace
1103 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1105 * main/movie.c: read movies from AltHogDir, other fixes
1106 * main/: mission.c, mission.h: fix bug w/mission filename
1107 * main/gameseq.c: comments
1108 * main/digi.h: whitespace n stuff
1109 * include/mve_audio.h: added audio flag macros
1110 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1114 2002-08-23 Bradley Bell <btb@icculus.org>
1116 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1118 * Makefile.am: remove d2demo.mn2
1119 * cfile/cfile.c, include/cfile.h: add cfile_size function
1120 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1121 eliminate need for .mn2 files for oem and demo
1123 2002-08-22 Bradley Bell <btb@icculus.org>
1125 * main/bm.c: fix for vertigo
1126 * main/menu.h: make OEM menu pcx available
1127 * 2d/rle.c: merge with original d2 file
1128 * Makefile.am, configure.ac: let mission files get installed by
1131 2002-08-17 Bradley Bell <btb@icculus.org>
1133 * configure.ac: make FAST_FILE_IO the default on little-endian
1135 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1136 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1139 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1141 * main/: game.c, menu.c, mission.c: promote builtin missions.
1143 2002-08-15 Bradley Bell <btb@icculus.org>
1145 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1146 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1147 * utilities/.cvsignore: added cvsignore
1148 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1150 * main/piggy.c: mac data file loading
1151 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1152 transparency and swap 0/255 correctly for mac data files
1154 2002-08-13 Bradley Bell <btb@icculus.org>
1156 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1157 to utilities to avoid conflict with c++ std lib <utility>
1158 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1159 txt2txb.c: moved utility to utilities to avoid conflict with c++
1161 * Makefile.am, configure.ac: add utilities
1163 2002-08-09 Bradley Bell <btb@icculus.org>
1165 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1168 2002-08-08 Bradley Bell <btb@icculus.org>
1170 * main/inferno.c: comments
1171 * main/: newmenu.c, songs.c: mac demo datafile support
1172 * installation.txt: update
1173 * main/gamesave.c: use lowercase for consistency
1174 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1175 models for other than d2demo
1177 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1179 * main/gamemine.c: formatting, better d1 texture conversion
1180 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1181 main/mission.h: recognize .msn mission files.
1183 2002-08-07 Bradley Bell <btb@icculus.org>
1185 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1186 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1187 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1188 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1189 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1190 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1193 2002-08-06 Bradley Bell <btb@icculus.org>
1195 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1196 * main/Makefile.am: formatting
1197 * 2d/font.c: make gr_remap_font just reload the whole thing
1198 * configure.ac: formatting
1199 * Makefile.am: added d2demo.mn2
1200 * d2demo.mn2: mission file for shareware
1201 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1202 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1203 * main/sounds.h: shareware stuff, whitespace
1204 * main/: polyobj.c, polyobj.h: more fast i/o macros
1205 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1207 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1208 endlevel stuff to non-shareware, allow movies/endlevel for
1210 * main/cntrlcen.c: typo
1211 * main/bm.h: use global Piggy_hamfile_version
1212 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1213 macros, use global Piggy_hamfile_version
1214 * main/Makefile.am: terrain and movie stuff always used now
1215 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1217 * main/: gamemine.c, gamesave.c: load DMB levels
1218 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1219 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1221 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1223 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1225 2002-08-04 Bradley Bell <btb@icculus.org>
1227 * main/inferno.c: shareware stuff, formatting
1228 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1229 * arch/sdl/gr.c: don't need to set mode in gr_init
1231 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1233 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1235 * Makefile.am, descent.mn2: added mission file for descent 1
1237 2002-08-02 Bradley Bell <btb@icculus.org>
1239 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1240 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1241 main/piggy.h, misc/error.c: junk
1242 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1243 render.h, scores.c, scores.h, terrain.c: shareware stuff
1244 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1245 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1246 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1247 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1248 main/weapon.c, main/weapon.h: fast i/o macros
1250 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1252 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1253 main/gamemine.h, main/gamesave.c: load d1 levels
1255 2002-07-30 Bradley Bell <btb@icculus.org>
1257 * configure.ac: oops
1258 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1260 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1261 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1262 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1263 main/piggy.c, main/titles.c: support shareware datafiles!
1264 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1265 piggy.c: SHAREWARE fixes
1267 2002-07-29 Bradley Bell <btb@icculus.org>
1269 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1270 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1271 misc/fileutil.c: Portability - OS X support
1273 2002-07-27 Bradley Bell <btb@icculus.org>
1275 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1276 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1277 segment.h: portability
1278 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1279 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1280 main/wall.h: portabilization
1281 * 2d/font.c, include/gr.h: portability
1283 2002-07-26 Bradley Bell <btb@icculus.org>
1285 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1286 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1287 * main/player.c: foo
1288 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1289 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1290 misc/fileutil.h: portable file i/o utils
1291 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1292 writable string anymore... / formatting
1293 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1294 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1295 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1296 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1297 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1298 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1299 portable-izing file loading routines
1301 2002-07-24 Bradley Bell <btb@icculus.org>
1303 * main/mveplay.c: correctly play files with 16bit uncompressed
1304 audio, mem checking, etc
1305 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1308 2002-07-23 Bradley Bell <btb@icculus.org>
1310 * misc/Makefile.am: unused file
1311 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1312 main/sounds.h: remove experimental nmovie stuff
1313 * main/movie.c: add some debugging output
1315 2002-07-22 Bradley Bell <btb@icculus.org>
1317 * main/: console.c, state.c: simplified header
1318 * main/movie.c: enable mveplay audio
1319 * main/old/movie.c: moved to main/
1320 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1321 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1322 main/mvelib.c, main/mveplay.c: initial movie support
1323 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1324 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1325 include/ogl_init.h, include/pstypes.h, main/console.c,
1326 main/state.c, mem/mem.c: OS X stuff
1327 * configure.ac: OS X and movie stuff
1329 2002-07-19 Bradley Bell <btb@icculus.org>
1331 * compilerdefs.txt: OSX defs
1333 2002-07-18 Bradley Bell <btb@icculus.org>
1335 * main/inferno.c: use simpler rcs tags
1336 * autogen.sh: keep Changelog in cvs (and use --accum)
1337 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1338 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1339 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1340 main/songs.c: changed cdrom->rbaudio
1341 * include/rbaudio.h: moved to /include
1343 2002-07-17 Bradley Bell <btb@icculus.org>
1345 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1346 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1347 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1348 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1349 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1350 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1351 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1352 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1353 3d/setup.c: use simpler rcs tags
1358 2002-07-17 Bradley Bell <btb@icculus.org>
1360 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1361 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1362 * debian/rules: don't need readme's
1363 * debian/rules: move d1x license to COPYING, license clarifications
1364 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1365 license to COPYING, license clarifications
1366 * debian/rules: fix debian docs
1367 * debian/rules: fix debian manpages
1368 * debian/d2x-sdl.menu: fix debian menu
1369 * debian/rules: link to undocumented man page for debs
1370 * Makefile.am, configure.ac, debian/control, debian/copyright,
1371 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1372 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1373 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1376 2002-07-16 Bradley Bell <btb@icculus.org>
1378 * debian/: rules, changelog.in: deb stuff
1379 * configure.ac: cleaner nasm detection
1380 * debian/: changelog.in, control, rules: deb stuff
1381 * README, installation.txt: typos, stuff
1382 * configure.ac: better #defines
1383 * configure.ac: whitespace
1384 * configure.ac: better documentation
1385 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1386 SDL_JOYSTICK not needed
1387 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1388 * configure.ac: need higher SDL for joystick
1389 * debian/: control, rules: deb stuff
1390 * arch/sdl/joy.c: old junk
1391 * Makefile.am, configure.ac: automake updates
1392 * main/: inferno.c, text.c: don't use althogdir on non-unix
1393 * configure.ac: more autoconf updates
1394 * misc/strutil.c: better strrev
1395 * main/inferno.c: need limits.h on mingw also
1396 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1399 2002-04-19 Bradley Bell <btb@icculus.org>
1401 * main/network.c: let hoard.ham be a cfile
1402 * main/text.c: better error message when hog not found
1405 2002-03-23 Bradley Bell <btb@icculus.org>
1407 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1408 arch/sdl/Makefile.am: Use SDL joystick automatically
1409 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1411 2002-03-05 Bradley Bell <btb@icculus.org>
1413 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1416 2002-02-23 Bradley Bell <btb@icculus.org>
1418 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1419 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1420 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1421 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1422 main/editor/Makefile.am: moved includes to include
1423 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1424 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1425 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1426 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1428 * main/game.c: disabled cockpit for OGL, formatting
1429 * 2d/ibitblt.c: formatting
1431 2002-02-16 Bradley Bell <btb@icculus.org>
1433 * include/oldsdl.h: check for older macros
1434 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1435 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1436 allow older sdl versions
1438 2002-02-15 Bradley Bell <btb@icculus.org>
1440 * main/: automap.c, automap.h, inferno.c: automap resolution now
1442 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1443 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1444 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1445 win32/include/key_arch.h: never mind - that would be pointless
1446 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1447 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1448 win32/include/key_arch.h: copied files from d1x
1449 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1450 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1451 * main/multipow.c: need conf.h
1452 * arch/win32/Makefile.am: new file
1453 * include/pstypes.h: added u_int16_t (needed in base_ip)
1454 * arch/win32/arch_ip.cpp: copied from d1x
1456 2002-02-14 Bradley Bell <btb@icculus.org>
1458 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1459 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1460 main/netlist.c: Added hotkeys to toggle fullscreen mode
1461 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1462 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1463 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1464 reorder.h: Lotsa networking stuff from d1x
1466 2002-02-13 Bradley Bell <btb@icculus.org>
1468 * include/gr.h, main/game.c: Fullscreen toggle stuff
1469 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1471 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1472 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1475 2002-02-11 Bradley Bell <btb@icculus.org>
1477 * main/bm.c: use portable loader if bigendian
1478 * include/pstypes.h: don't define bool for c++
1479 * include/cfile.h: extern AltHogDir stuff
1480 * include/byteswap.h: use WORDS_BIGENDIAN
1481 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1482 * main/vers_id.h: added D2X_IVER
1483 * misc/args.c: don't use d1x.ini
1484 * Makefile.am: rpm stuff
1485 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1488 2002-02-09 Bradley Bell <btb@icculus.org>
1490 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1492 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1494 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1497 2002-02-06 Bradley Bell <btb@icculus.org>
1499 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1500 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1501 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1502 * debian/: changelog.in, control, copyright, d2x-gl.files,
1503 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1507 2002-02-02 Bradley Bell <btb@icculus.org>
1509 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1510 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1511 Enabled RELEASE option
1513 2002-01-31 Bradley Bell <btb@icculus.org>
1515 * Makefile.am, configure.ac: specify prerequisite versions of
1516 autoconf and automake
1518 2002-01-29 Bradley Bell <btb@icculus.org>
1520 * main/mission.c: RCS header added
1521 * main/inferno.c: update copyright date
1522 * main/mission.c: allow missions to be in AltHogDir
1523 * configure.ac: Display results of configure
1524 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1527 2002-01-28 Bradley Bell <btb@icculus.org>
1529 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1530 Data files now go in DATADIR/games/d2x, user files now go in
1533 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1535 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1536 files now go in ~/.d2x
1538 2002-01-24 Bradley Bell <btb@icculus.org>
1540 * configure.ac: fix nasm not found error message
1542 2002-01-18 Bradley Bell <btb@icculus.org>
1544 * configure.in: getting rid of old configure.in
1545 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1546 main/movie.c: Movie playing kludgey stuff
1547 * misc/args.c: formatting
1548 * main/inferno.c: allow -h for help
1549 * include/error.h: don't die on int3, unless -debug given
1550 * mingw32.txt: more stuff
1552 2001-12-29 Bradley Bell <btb@icculus.org>
1554 * Makefile.am: Got rid of thinking.txt
1555 * main/inferno.c: document -nomovies option
1557 2001-12-28 Bradley Bell <btb@icculus.org>
1559 * main/titles.c: formatting, put some code into place for rendering
1560 of robots during briefings
1562 2001-12-27 Bradley Bell <btb@icculus.org>
1566 2001-12-23 Craig Hadady <chadady@iglou.com>
1568 * 2d/rle.c: fixed bug in dummy array.
1570 2001-12-03 Bradley Bell <btb@icculus.org>
1572 * arch/sdl/init.c: fix formatting
1573 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1574 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1575 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1576 and sdl joystick stuff
1578 2001-11-30 Bradley Bell <btb@icculus.org>
1580 * thinking.txt: not needed
1582 2001-11-27 Bradley Bell <btb@icculus.org>
1584 * cygconf, mingw32.txt: use sdl from source on cygwin
1585 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1586 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1587 SDL_CFLAGS to CFLAGS
1589 2001-11-27 Bradley Bell <btb@icculus.org>
1593 2001-11-14 Bradley Bell <btb@icculus.org>
1595 * texmap/scanline.c: use optimization flags as texmap default
1596 * NEWS: mouse wheel, etc
1597 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1598 wheel to emulate 3rd axis
1599 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1600 * include/error.h: kludge to ungrab mouse when we hit an int3
1601 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1602 __ENV_MSDOS__ to __MSDOS__
1603 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1605 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1607 * arch/sdl/digi.c: implemented digi_set_volume
1608 * include/grdef.h, main/config.c, misc/d_io.c: change
1609 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1610 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1611 main/piggy.c: use MAKE_SIG
1612 * installation.txt: update
1613 * configure.ac: new file
1614 * arch/sdl/joydefs.c: #include pstypes.h
1615 * arch/sdl/init.c: SDL joystick stuff
1616 * acconfig.h: adjust MINGW defines
1617 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1618 controls menu now works
1620 2001-11-13 Bradley Bell <btb@icculus.org>
1622 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1624 * Makefile.am: New file
1625 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1627 * compilerdefs.txt: New file
1628 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1630 2001-11-12 Bradley Bell <btb@icculus.org>
1632 * main/playsave.c: load player files regardless of byte order of
1635 2001-11-11 Bradley Bell <btb@icculus.org>
1637 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1639 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1640 * NEWS: GL savegame thumbnails
1641 * acconfig.h, configure.in: make option for NMOVIES, default to off
1643 2001-11-09 Bradley Bell <btb@icculus.org>
1645 * main/state.c: Enabled savegame thumbnails under OpenGL
1646 * unused/pa_null/pa_enabl.h: remove duplicate header
1647 * misc/args.c: use d2x.ini for option file
1648 * mem/mem.c: Move mem_realloc inside the ifdef
1649 * main/menu.c: fix 640x400 menu text
1650 * main/inferno.c: added documentation
1651 * main/endlevel.c: fix warnings
1652 * arch/ogl/gr.c: Get rid of gl spew
1653 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1654 * acconfig.h: Define __SDL__ for mingw
1656 2001-11-08 Bradley Bell <btb@icculus.org>
1658 * 2d/font.c: free OGL font data when rereading
1659 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1660 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1661 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1662 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1663 main/weapon.h: Enabled shareware build, endlevel flythrough
1665 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1666 of use for shareware build
1667 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1669 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1671 2001-11-05 Bradley Bell <btb@icculus.org>
1673 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1675 * include/3d.h: Add comment
1677 2001-11-04 Bradley Bell <btb@icculus.org>
1679 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1681 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1683 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1684 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1685 main/hudmsg.h: Enable d1x-style hud_message
1686 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1687 * 2d/font.c: re-init ogl fonts after remapping colors.
1689 2001-11-02 Bradley Bell <btb@icculus.org>
1691 * misc/Makefile.am: remove byteswap.h (duplicate header)
1692 * 2d/font.c: fixed gr_remap_font, minor stuff
1693 * configure.in: take out -O2 if doing debug build
1694 * main/bm.c: formatting
1695 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1696 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1697 macros, get rid of functions
1699 2001-11-01 Bradley Bell <btb@icculus.org>
1701 * misc/byteswap.h: removed duplicate header
1703 2001-10-31 Bradley Bell <btb@icculus.org>
1705 * NEWS, main/automap.c: automap works in opengl
1706 * NEWS, configure.in: Added news
1707 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1708 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1709 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1710 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1711 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1712 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1713 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1714 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1715 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1717 2001-10-27 Bradley Bell <btb@icculus.org>
1719 * main/inferno.c: added some documentation
1721 2001-10-25 Bradley Bell <btb@icculus.org>
1723 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1725 * Makefile.am, configure.in, arch/Makefile.am,
1726 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1727 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1728 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1729 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1730 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1731 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1732 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1733 it's ugly, but It'll be easier to sync with d1x.
1734 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1735 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1736 main/editor/Makefile.am: attempt at support for editor, makefile
1738 * misc/d_delay.c: formatting fix
1739 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1740 tmappent.S, tmapppro.S: adding support for runtime selection of
1742 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1743 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1744 including multi.h and network.h, fix backslashes, fix compiler
1746 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1747 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1748 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1749 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1750 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1751 including multi.h and network.h, fix backslashes
1752 * include/pstypes.h: added typedef for u_int64_t on mingw
1753 * include/3d.h: added prototype for g3_uninit_polygon_model
1754 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1756 2001-10-24 Bradley Bell <btb@icculus.org>
1758 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1759 arch subdirs, as in d1x.
1760 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1761 earlier style until i understand automake 1.5 better. remove input
1763 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1764 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1765 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1766 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1767 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1768 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1769 Moved input stuff to arch subdirs, as in d1x.
1770 * NEWS, configure.in: blah blah
1772 2001-10-23 Bradley Bell <btb@icculus.org>
1774 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1775 * texmap/tmapppro.S: no need for #include <conf.h> here
1776 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1778 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1779 file. RCS header added
1780 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1781 #ifdef'ing out the whole file. RCS header added
1782 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1783 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1784 fixes. Now works with automake 1.5 and autoconf 2.52.
1785 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1786 mingw (-grabmouse now works on win32).
1787 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1788 These don't belong in cvs
1792 2001-10-20 Bradley Bell <btb@icculus.org>
1794 * 2d/font.c: Don't free unused variables...
1795 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1797 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1798 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1799 main/Makefile.am: make dist more sensible
1800 * Makefile.am: Kludge for linking on mingw
1802 2001-10-19 Bradley Bell <btb@icculus.org>
1804 * Makefile.am, configure.in, arch/win32/Makefile.am,
1805 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1806 * include/ipx_drv.h: Check for __MINGW32__
1807 * include/i86.h: Imported from d1x
1808 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1809 * arch/dos/modex.asm: Fixed %include
1810 * main/console.c: RCS headers added
1811 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1813 * Makefile.am, main/Makefile.am: Moved final link to top-level
1814 directory instead of main/
1815 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1816 __ENV_LINUX__ to __linux__
1817 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1818 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1819 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1820 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1821 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1822 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1823 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1824 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1825 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1826 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1828 * configure.in: add --enable-xploader, support arch/linux subdir,
1830 * main/inferno.c: conditionalize conf.h
1832 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1834 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1835 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1836 misc/fileutil.h: Partial application of linux/alpha patch.
1838 2001-10-19 Bradley Bell <btb@icculus.org>
1840 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1841 networking in line with d1x, moved some arch/linux_* stuff to
1843 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1844 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1845 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1846 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1848 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1849 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1850 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1851 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1852 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1853 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1854 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1855 linux/include/ukali.h: Brought linux networking in line with d1x,
1856 moved some arch/linux_* stuff to arch/linux/*
1857 * include/ipx_drv.h: Imported from d1x
1858 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1859 * main/ipx_drv.c: Imported from d1x
1860 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1861 main/network.h, main/Makefile.am: Trying to get network working on
1863 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1864 main/Makefile.am: build fixes
1865 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1866 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1867 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1868 starting to get net working.
1869 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1870 conditionalized min,max macros
1872 2001-10-18 Bradley Bell <btb@icculus.org>
1874 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1875 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1876 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1877 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1879 * 2d/2dsline.c: RCS headers added/changed
1880 * configure.in: fix NASMFLAGS bug
1881 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1884 2001-10-17 Bradley Bell <btb@icculus.org>
1886 * NEWS: Fixed the invulnerable robots bug!
1887 * main/collide.c: Fixed the invulnerable robots bug!
1889 2001-10-14 Bradley Bell <btb@icculus.org>
1891 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1894 2001-10-13 Bradley Bell <btb@icculus.org>
1896 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1897 arch/Makefile.am, arch/dos/Makefile.am,
1898 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1899 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1900 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1901 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1902 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1903 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1904 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1905 arch/win32/include/Makefile.am, iff/Makefile.am,
1906 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1907 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1908 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1909 unused/bios/Makefile.am, unused/lib/Makefile.am,
1910 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1911 unused/ui/Makefile.am, unused/vga/Makefile.am,
1912 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1913 automake stuff from "inert" subdirs. And there was much rejoicing.
1914 * Makefile.am, NEWS, configure.in: Stuff
1915 * ChangeLog: removing auto-generated file
1916 * cygconf: Added instructions for mingw32 build
1917 * Makefile.am: renamed INSTALL to installation.txt
1918 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1919 * mingw32.txt: Added instructions for mingw32 build
1920 * configure.in: Enable assembly under mingw32
1922 2001-10-12 Bradley Bell <btb@icculus.org>
1924 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1925 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1926 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1927 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1928 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1929 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1930 to __DJGPP__, since it's built-in.
1932 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1934 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1935 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1939 2001-10-12 Bradley Bell <btb@icculus.org>
1941 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1942 * Makefile.am: make sure cygconf gets archived
1943 * configure.in: Increment version number in preparation for release
1944 * configure.in: Fix detection of opengl
1945 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1946 cygconf, arch/Makefile.am, arch/include/joy.h,
1947 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1948 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1949 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1950 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1951 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1952 Vastly improved compilability.
1954 2001-10-11 Bradley Bell <btb@icculus.org>
1956 * Makefile.am: Added macros/sdl.m4
1957 * autogen.sh: Added macros/sdl.m4
1959 2001-10-09 Bradley Bell <btb@icculus.org>
1961 * main/vers_id.h: Added DESCENT_VERSION constant
1962 * main/inferno.c: Added command-line help.
1963 * include/ogl_init.h: opengl improvments (following d1x changes)
1965 2001-10-07 Bradley Bell <btb@icculus.org>
1967 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1968 arch/ogl/Makefile.am: Remove duplicate headers.
1970 2001-08-02 Thimo Neubauer <thimo@debian.org>
1972 * mem/mem.c: totally crippled the memory manager because it does
1973 not make sense for non-DOS-systems and it would have been too
1974 complicated to get it 64bit clean
1976 2001-06-19 Bradley Bell <btb@icculus.org>
1978 * cvshowto.txt: updated anonymous password
1980 2001-02-08 Bradley Bell <btb@icculus.org>
1982 * COPYING, license.txt: Added d1x license
1984 2001-02-01 Bradley Bell <btb@icculus.org>
1986 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1988 2001-01-31 Bradley Bell <btb@icculus.org>
1990 * configure.in, arch/include/mouse.h, include/pstypes.h,
1991 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1992 * main/polyobj.c: fix typo
1993 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1994 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1995 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1996 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1997 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1998 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1999 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2000 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2001 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2002 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2003 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2004 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2005 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2006 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2007 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2008 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2009 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2010 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2011 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2012 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2013 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2014 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2015 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2016 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2017 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2018 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2020 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2021 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2022 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2023 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2025 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2027 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2028 cross-compiling, and cygwin fixes
2030 2001-01-30 Bradley Bell <btb@icculus.org>
2032 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2033 include/pstypes.h, include/strutil.h, main/Makefile.am,
2034 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2035 needs --without-assembler and --without-network to compile
2037 2001-01-29 Bradley Bell <btb@icculus.org>
2039 * configure.in, main/Makefile.am: Fixes to build system
2040 * main/kconfig.c: fix for non-linux joysticks
2041 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2042 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2043 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2044 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2045 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2046 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2047 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2049 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2050 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2051 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2052 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2053 sdl_timer.c: Fixed build system, minor fixes
2054 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2055 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2057 2001-01-28 Bradley Bell <btb@icculus.org>
2059 * conf.h.in, configure.in, arch/Makefile.am,
2060 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2061 arch/include/key.h, main/Makefile.am: More header unification...
2062 * main/newdemo.c: Added <ctype.h>
2063 * arch/include/: event.h, joy.h: unified input headers.
2064 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2065 OpenGL now uses SDL-GL instead of gii
2066 * arch/include/: key.h, mouse.h: Unified arch headers
2068 2001-01-25 Bradley Bell <btb@icculus.org>
2070 * autogen.sh: use "set -e" so execution stops if something goes
2073 2001-01-24 Bradley Bell <btb@icculus.org>
2076 * Makefile.am: Add ChangeLog to dist
2077 * ChangeLog: Putting this here so automake doesn't complain
2081 2001-01-24 Bradley Bell <btb@icculus.org>
2083 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2084 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2085 for building ChangeLog from RCS entries
2086 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2087 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2088 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2089 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2090 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2091 arch/Makefile.am, arch/dos/Makefile.am,
2092 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2093 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2094 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2095 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2096 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2097 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2098 unused/Makefile.am, unused/bios/Makefile.am,
2099 unused/lib/Makefile.am, unused/novga/Makefile.am,
2100 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2101 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2102 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2103 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2104 make dist, VPATH builds, ...
2105 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2106 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2107 arch/dos/Makefile.in, arch/linux/Makefile.in,
2108 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2109 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2110 misc/Makefile.in, texmap/Makefile.in: cruft removal
2111 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2113 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2114 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2115 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2116 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2118 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2119 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2120 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2121 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2122 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2123 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2124 main/songs.c, misc/args.c: changed args_find to FindArg
2126 2001-01-22 Bradley Bell <btb@icculus.org>
2128 * configure, main/Makefile.am, main/Makefile.in: configuration
2130 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2131 fix compiler warnings w/opengl
2132 * include/console.h: ggi support
2133 * arch/linux_init.c: svgalib support
2134 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2135 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2136 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2137 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2138 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2139 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2140 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2141 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2142 warnings and enable NDEBUG
2143 * arch/svgalib_init.c: svgalib support
2145 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2147 * main/kconfig.c: joystick support
2149 2001-01-21 Bradley Bell <btb@icculus.org>
2151 * cvshowto.txt: new file, taken from d1x webpage
2152 * AUTHORS, README: Taking over as maintainer of d2x
2153 * ChangeLog: Grab mouse with SDL/X11
2154 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2156 2001-01-20 Bradley Bell <btb@icculus.org>
2158 * configure, configure.in: Turned -Werror back off by default
2159 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2160 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2161 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2162 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2163 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2164 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2165 main/laser.c, main/multi.c, main/network.c, main/network.h,
2166 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2167 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2168 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2169 warnings, for non-OpenGL on linux, anyway...
2171 2001-01-19 Bradley Bell <btb@icculus.org>
2173 * copying: remove duplicate file
2174 * Import of d2x-0.0.9-pre1
2175 * Import of d2x-0.0.8