1 2005-02-24 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
4 don't do it automatically (eg, ati's fglrx linux driver) (d1x
7 2005-02-24 Bradley Bell <btb@icculus.org>
9 * main/movie.c: change movie Warnings to con_printf, simplify
12 2005-02-24 Chris Taylor <chris@icculus.org>
14 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
15 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
16 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
17 PHYSFSX_openWriteBuffered, where appropriate
19 * main/gauges.c: draw behind the shield number properly with OpenGL
21 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
22 is selected as a secondary weapon
24 2005-02-11 Bradley Bell <btb@icculus.org>
26 * debian/control: build-dep on libphysfs-dev
28 * arch/ogl/gr.c: use GLint for arb_max_textures
30 * arch/ogl/Makefile.am: added internal.h to dist
32 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
34 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
36 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
37 dynamically find and load the OpenGL library on carbon
39 * main/editor/macro.c: use physfs instead of non-existing cflib.h
41 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
43 * main/editor/medwall.c: include cntrlcen.h
45 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
47 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
49 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
50 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
52 * ui/number.c: s/inputbox/Inputbox/
54 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
56 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
58 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
59 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
60 main/gamesave.c: s/128/PATH_MAX
62 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
64 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
66 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
67 mouse_set_limits and mouse_set_pos (we don't want to limit user)
69 * ui/menubar.c: specify int type for state2_alt_down
71 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
73 * main/piggy.c: call bm_read_all even if EDITOR is defined
75 * main/gamesave.c: if LVL can't be found, try filename that was passed
77 * main/mission.c: ensure mission name is properly terminated
79 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
81 * 2d/font.c: fix bug #2167: some characters would not display because
82 of signed/unsigned errors
84 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
86 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
87 gauge when appropriate
89 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
90 all functions in kfuncs.c to return int instead of void
92 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
93 disable old hostage system in editor (d2 is simpler in this regard)
95 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
97 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
99 * main/editor/centers.c: change curseg2p to Curseg2p
101 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
103 * main/editor/macro.c: remove unused variable "length"
105 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
107 * main/editor/medmisc.c: Pass both arguments to render_frame
109 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
110 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
111 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
112 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
113 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
114 instead of d1-style mem.h and types.h
116 * main/editor/texpage.c: do texture replacement for any mission
118 * main/editor/medwall.c: add prototype for create_removable_wall
120 * main/editor/medrobot.c: don't try to set the removed follow_path
122 2005-01-23 Jason Owen <shannara256@yahoo.com>
124 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
125 may crash printf if the list of extensions is huge
127 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
129 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
130 only on last level of built-in mission.
132 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
135 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
136 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
137 buffers (speeding it up), and use cfopen instead of
138 PHYSFS_openRead/PHYSFS_openWrite where appropriate
140 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
141 sure nocfile.h and cfile.h are never both included
143 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
145 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
146 fix bug #1676 (filling up of OLG texture list)
148 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
150 * main/state.c: fix problems with copying/deleting save files
152 * main/automap.c: make automap fonts transparent.
154 2005-01-07 Bradley Bell <btb@icculus.org>
156 * main/menu.c: In Load Level, if there is no current mission,
159 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
161 * main/gameseq.c: Free polymodel data before reloading ham file.
163 * arch/ogl/gr.c: Implement fading in ogl_urect()
165 * main/gauges.c: Draw ship before shields in HUD.
167 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
169 * main/editor/centers.c: Use both ints with the robot producer
172 2004-12-23 Bradley Bell <btb@icculus.org>
174 * main/editor/centers.c, main/editor/editor.h,
175 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
176 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
177 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
180 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
182 * main/bmread.c: don't duplicate the period in the filename
184 * main/dumpmine.c: Add function prototypes to remove warnings
186 * main/dumpmine.c, ui/window.c: Specify that two functions return
189 * main/editor/autosave.c, main/editor/curves.c,
190 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
191 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
194 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
196 * main/editor/eobject.c, main/editor/kgame.c,
197 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
198 extra two parameters to get_seg_masks.
200 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
201 structs for mine saving functions
203 * main/inferno.c: Use PhysicsFS for making the hoard ham.
205 * main/bmread.c: add missing includes
207 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
209 * main/dumpmine.c: Fix type mismatches
211 2004-12-19 Bradley Bell <btb@icculus.org>
213 * ui/Makefile.am: fix ui Makefile.am
215 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
216 removeext, use it in ds_load instead of splitpath
218 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
220 * include/u_mem.h: prototype for strdup with MPW
222 * main/laser.c: abort weapon fire if unable to create object
224 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
225 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
226 unused/ui/icon.c: replace byte with sbyte
228 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
229 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
230 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
231 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
232 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
233 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
234 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
235 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
236 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
237 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
238 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
239 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
240 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
241 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
242 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
245 * ui/Makefile.am: added Makefile.am for ui
247 * main/editor/Makefile.am, main/editor/autosave.c,
248 main/editor/centers.c, main/editor/centers.h,
249 main/editor/curves.c, main/editor/eglobal.c,
250 main/editor/ehostage.c, main/editor/ehostage.h,
251 main/editor/elight.c, main/editor/eobject.c,
252 main/editor/eobject.h, main/editor/eswitch.c,
253 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
254 main/editor/group.c, main/editor/info.c, main/editor/info.h,
255 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
256 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
257 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
258 main/editor/ksegsel.c, main/editor/ksegsize.c,
259 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
260 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
261 main/editor/medlisp.h, main/editor/medmisc.c,
262 main/editor/medmisc.h, main/editor/medrobot.c,
263 main/editor/medrobot.h, main/editor/medsel.c,
264 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
265 main/editor/objpage.c, main/editor/objpage.h,
266 main/editor/seguvs.c, main/editor/texpage.c,
267 main/editor/texture.c: imported missing editor files from d1x
269 * main/Makefile.am: build dumpmine.c for editor
271 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
272 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
273 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
274 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
275 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
277 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
278 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
279 main/editor/eglobal.c, main/editor/ehostage.c,
280 main/editor/ehostage.h, main/editor/elight.c,
281 main/editor/eobject.c, main/editor/eobject.h,
282 main/editor/eswitch.c, main/editor/eswitch.h,
283 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
284 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
285 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
286 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
287 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
288 main/editor/ksegsel.c, main/editor/ksegsize.c,
289 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
290 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
291 main/editor/meddraw.h, main/editor/medlisp.h,
292 main/editor/medmisc.c, main/editor/medmisc.h,
293 main/editor/medrobot.c, main/editor/medrobot.h,
294 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
295 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
296 main/editor/objpage.h, main/editor/segment.c,
297 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
298 main/editor/texpage.h, main/editor/texture.c: Move old logs to
301 * main/editor/autosave.c main/editor/centers.c
302 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
303 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
304 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
305 main/editor/fixseg.c main/editor/func.c main/editor/group.c
306 main/editor/info.c main/editor/info.h main/editor/kbuild.c
307 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
308 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
309 main/editor/ksegmove.c main/editor/ksegsel.c
310 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
311 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
312 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
313 main/editor/medmisc.h main/editor/medrobot.c
314 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
315 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
316 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
317 main/editor/texpage.h main/editor/texture.c ui/barbox.c
318 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
319 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
320 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
321 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
322 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
323 conf.h in new editor files
325 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * main/state.c: open autosave file for writing, not reading
329 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
330 main/state.c, main/state.h: added fast save
332 * main/gameseq.c, main/inferno.c: force gr_update() so screens
333 always show in OpenGL
335 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
337 * misc/strutil.c: Implement strdup for MPW
339 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
342 * misc/strutil.c: fix MPW compiler errors
344 * main/mission.c, main/mission.h: allocate mission filenames
347 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
349 * 2d/font.c: Initialise the dataptr member correctly.
351 * include/mono.h: Print only mildly interesting messages to
352 stderr.txt. (revert earlier carbon changes)
354 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
356 * include/physfsx.h: getRealPath uses the write directory if it
357 can't get the real directory
359 * D2X.make: remove misc/d_io.c
361 2004-12-03 Bradley Bell <btb@icculus.org>
363 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
364 pathname, ensure correct translation of path separators
366 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
368 * misc/strutil.c: fix stricmp and strnicmp
370 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
373 2004-12-02 Bradley Bell <btb@icculus.org>
375 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
376 I couldn't figure out why the previous code kept segfaulting under
379 * main/kconfig.c: disable call to reset_cockpit() which was
380 causing the "letterbox" bug
382 * main/inferno.c: don't die if title screens not found
384 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
386 * configure.ac: require PhysicsFS header and library
388 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
390 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
392 * D2X.make: fix build on Carbon by adding digiobj.c
394 * main/mission.c: set builtin_hogsize for non-built-in missions
396 * main/mission.c: pass individual mission around instead of whole list
398 * main/mission.c: remove mission list from global memory
400 2004-12-02 Bradley Bell <btb@icculus.org>
402 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
403 path separator gets added to hogdir
405 2004-12-01 Bradley Bell <btb@icculus.org>
407 * README, configure.ac, VisualC/d2x/d2x.dsp,
408 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
409 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
410 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
411 uses dynamic opengl loading
413 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
415 * arch/ogl/gr.c: make write_bmp use PhysicsFS
417 * include/args.h, misc/args.c: new AppendArgs function. This
418 separates the copying of the arguments passed to main() from the
419 reading of the arguments file
421 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
422 the flexible cfgets, Fix compiling issues in MPW.
424 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
425 reading into an int, so it's removed completely. PHYSFSX_getc was
426 removed, because it's only use in misc/strio.c was removed. Put
427 in PHYSFSX_getRealPath, which recognises platform-specific
428 separators and doesn't use snprintf (MPW doesn't have it). MPW
431 * main/inferno.c: Remove use of open_movie_file. Read the
432 arguments file from the base directory, if there is one. Set up
433 D2X's write directory, including replacing any tilde at the start
434 of the path (if there is one) with the string returned by
435 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
436 default is still ~/.d2x. Check if the write directory has to be
437 created. Read the arguments file in this write directory if there
438 is one. If there's still no write directory, set it to the base
439 directory. Won't set it to the current directory if this fails,
440 because of the issue of which character to use for which platform.
442 * main/playsave.c: Use PHYSFS_readSLE32 instead of
443 PHYSFS_readULE32 due to compiling issues in MPW. Use
444 cfile_read_short instead of PHYSFS_readULE16 because of both
445 compiling and endian issues. cfile_read_byte instead of
446 PHYSFSX_readU8. Write a dummy structure instead of seeking when
447 NETWORK isn't defined
449 * D2X.make: Don't compile cfile.c on Mac OS 9.
451 * README: add PhysicsFS to the required 'tools' in README, and
452 instructions for building in MPW.
454 * include/cfile.h: Make cfopen into an inline, where a read buffer
455 is set up. This speeds up loading significantly.
457 2004-12-01 Bradley Bell <btb@icculus.org>
459 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
460 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
463 * main/newmenu.c: fix player file deletion
465 * include/physfsx.h: fix statfs includes for OS X
467 * main/inferno.c, main/network.c: misc physfs conversions
469 * arch/linux/Makefile.am, arch/linux/findfile.c,
470 arch/win32/Makefile.am, arch/win32/findfile.c,
471 include/findfile.h, main/kludge.c, main/mission.c,
472 main/newmenu.c, main/piggy.c: get rid of findfile stuff
474 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
477 * main/state.c: improve savegame load/save
479 * main/movie.c: make -nomovies friendlier
481 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
483 * include/d_io.h, include/physfsx.h, main/inferno.c,
484 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
487 * main/scores.c: use physfs for scores file
489 * main/playsave.c: improve player loading
491 * main/movie.c: improve movie loading
493 * main/mission.c: improve mission loading
495 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
496 main/state.c: use physfs for savegames
498 * README: minor update
500 * main/newdemo.c: use physfs for demos
502 * include/physfsx.h: added PHYSFSX_rename function
504 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
505 physfs/rwops, add libmve callbacks
507 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
508 added physfsrwops stuff
510 * include/cfile.h: added cfile_close wrapper
512 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
515 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
518 * main/config.c: use physfs to read config file
520 * include/physfsx.h: added gets and puts functions
522 * include/cfile.h: correct seek return value
524 * main/config.c, main/playsave.c: use physfs to write
527 * include/physfsx.h: added my physfs extensions
529 * main/inferno.c: physfs initialization stuff
531 * configure.ac: add check for physfs lib
533 * include/cfile.h: made cfile into a wrapper for physfs
535 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
536 disabled althogdir stuff (shouldn't be needed w/physfs)
538 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
539 configure.ac: drop cfile stuff
541 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
543 * D2X.make: Don't use D2XFolder, because the userdir can now be
544 specified in Mac OS 9. Putting it in the source code folder is
545 more convenient. Turn debugging on. Don't compile old files,
546 compile new ones. Add the PhysicsFS library.
548 * iff/iff.c: Get rid of MIN redefinition.
550 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
551 MPW doesn't like switches of long longs
553 2004-11-30 Bradley Bell <btb@icculus.org>
555 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
556 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
557 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
558 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
559 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
560 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
561 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
563 2004-11-28 Bradley Bell <btb@icculus.org>
565 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
567 * arch/sdl/digi.c: use d2src system for persistent sounds
569 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
572 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
573 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
574 ripped object stuff out of digi.c, now using digiobj.c. get rid of
575 a bunch of kludges, sound should be more true to original game now
577 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
580 2004-11-27 Bradley Bell <btb@icculus.org>
582 * main/text.c, main/text.h, main/titles.c: added function to
583 properly decode multi-line strings
585 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
586 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
589 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
591 * main/inferno.c: enable logo screens for shareware/oem
593 2004-11-26 Bradley Bell <btb@icculus.org>
595 * main/mission.c, main/titles.c: fix d1 briefing glitches
597 * main/game.c: free up cpu by not calling timer_delay so many
598 times (fixes Bug 2034)
600 * main/gameseq.c: enable briefing screens for mac shareware
602 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
603 doesn't care if it draws offscreen, I guess)
605 * main/credits.c: reduce flickering in credits w/opengl
607 2004-11-25 Bradley Bell <btb@icculus.org>
609 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
610 garbage on windows for some reason.
612 * 2d/font.c: fixed opengl menu font bug, caused by doing
613 arithmetic on signed chars.
615 2004-11-23 Bradley Bell <btb@icculus.org>
617 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
619 2004-11-22 Bradley Bell <btb@icculus.org>
621 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
622 arch/linux/joystick.c, arch/linux/include/joystick.h,
623 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
624 arch use global variable joy_num_axes
626 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
628 * main/gamemine.c, main/piggy.c: compile again on older C compilers
630 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
632 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
633 Vertigo) missions, load add-on ham file at every load, not only the 1st
635 * main/bm.ch: fix bug where loading a hxm would affect other levels too
637 * main/fireball.c: don't Int3() every time explosions don't look best
639 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
641 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
643 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
645 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
647 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
649 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
651 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
652 shareware version of descent.hog. This is not yet bug-free
654 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
656 * main/network.c: fix crash introduced with previous change
658 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
660 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
661 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
662 make mission structre memory allocated
664 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
666 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
667 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
668 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
669 delete file compbit.h, move functionality to text.c, modify all
670 previous users of compbit.h to use existing function in text.h
672 * main/inferno.c: remove warning created by the fix for the cfgets
675 * main/bmread.c: add comment
677 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
679 * cfile/cfile.c: declare variable on top of block
681 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
682 main/multi.h, main/network.c: move mission list handling functionality
683 to mission.c, remove unnecessary load_mission calls in menu.c
685 * main/game.c: remove unnecessary build_mission_list call
687 * main/mission.c, main/mission.h: correct comments about anarchy-only
689 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
690 remove explicit uses of mission list
692 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
694 * libmve/mveplay.c: make it compile on Cygwin
696 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
698 * main/config.c: fix bug uncovered by having fgets cut off ending \n
700 * main/text.c: fix crash on Mac OS X, probably fix bug 738
702 * include/mono.h: add mprintf support for carbon (Mac OS 9)
704 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
706 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
707 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
708 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
709 information about the current mission, for easier code refactorisation.
711 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
713 * main/gamemine.c, main/piggy.c: fix bug 1675:
714 use better d2 textures if d1 hog is present but not loadable
716 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
718 * cfile/cfile.c: simplify, reduce number of global vars
720 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
722 * main/gameseg.c: fix bugfix of 2004-05-15
724 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
728 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
729 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
730 cfgets now always copies the terminating character to the dest buffer.
731 This fixes a bug that occured when reading cmd line args from d2x.ini
733 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
735 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
736 move more old change logs into ChangeLog-old
738 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
739 and Martin Schaffner <maschaffner@gmx.ch>
741 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
742 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
743 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
744 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
745 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
746 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
747 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
748 arch/include/joy.h, arch/win32/include/key.h
749 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
750 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
751 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
752 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
753 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
754 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
755 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
756 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
757 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
758 main/config.c, main/config.h, main/controls.c, main/controls.h
759 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
760 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
761 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
762 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
763 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
764 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
765 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
766 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
767 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
768 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
769 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
770 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
771 main/mission.c, main/mission.h, main/modem.h, main/morph.c
772 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
773 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
774 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
775 main/paging.c, main/paging.h, main/physics.c, main/physics.h
776 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
777 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
778 main/powerup.h, main/render.c, main/render.h, main/robot.c
779 main/robot.h, main/scores.c, main/scores.h, main/screens.h
780 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
781 main/songs.c, main/songs.h, main/sounds.h, main/state.c
782 main/state.h, main/switch.c, main/switch.h, main/terrain.c
783 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
784 main/text.h, main/textures.h, main/titles.c, main/titles.h
785 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
786 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
787 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
788 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
789 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
790 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
792 move old per-file change logs into new file ChangeLog-old
794 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
796 * arch/ogl/ogl.c: enable -gl_mipmap switch
798 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
800 * arch/carbon/descent.r: swap min and max size to correct places
802 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
804 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
806 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
808 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
810 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
812 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
813 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
815 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
816 link) on MPW on Mac OS 9 (carbon)
818 * include/mono.h: disable mprintf on carbon to avoid significant bloat
820 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
822 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
824 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
826 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
828 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
830 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
832 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
833 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
834 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
835 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
836 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
838 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
839 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
840 new files for supporting compilation with MPW for carbon (Mac OS 9)
842 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
844 * main/playsave.c: do not seek while writing, carbon does not like it
846 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
848 * cfile/cfile.c: use portable ffilelength in cfile_size
850 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
851 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
852 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
853 unsigned and signed char, MPW does not like these
855 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
857 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
860 2004-06-01 Bradley Bell <btb@icculus.org>
862 * libmve/mve_main.c: cast malloc function pointer
864 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
865 target to XCode project
867 2004-05-31 Bradley Bell <btb@icculus.org>
869 * include/pstypes.h: fix accidental solaris breakage
871 * main/object.c: fix crash caused by death-cam code
873 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
874 XCode project simplifications, network enabled
876 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
877 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
879 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
882 * English.lproj/InfoPlist.strings, d2x-Info.plist,
883 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
884 d2x.xcode/project.pbxproj: added XCode project files
886 2004-05-22 Bradley Bell <btb@icculus.org>
888 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
891 * rpm/d2x.spec.in: Changed descriptions
893 2004-05-22 Matthew Mueller <donut@dakotacom.net>
895 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
898 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
900 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
901 the win32 code (d1x r1.8, key_arch.c r1.2)
903 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
904 use 32bpp screen mode by default, add option to use 16bpp (d1x
907 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
908 replacement texture paletted->rgb conversion alpha problem (d1x
911 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
912 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
913 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
916 * arch/ogl/gr.c, include/loadgl.h: fix win32
917 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
919 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
920 include/ogl_init.h, main/render.c: opengl hardware
921 super-transparency support using GL_NV_register_combiners (d1x
922 r1.38, r1.41, r1.6, r1.26, r1.7)
924 2004-05-22 Bradley Bell <btb@icculus.org>
926 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
929 2004-05-22 Matthew Mueller <donut@dakotacom.net>
931 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
932 include/ogl_init.h: use GL_RGB for non-transparent textures, and
933 fix fonts not having transparent flag set (wouldn't get paletted)
934 (d1x r1.15, r1.37, r1.40, r1.25)
936 * arch/ogl/ogl.c: don't try to use paletted textures with
937 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
939 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
940 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
943 * 2d/font.c: memset ogl font bitmap data since the copy function
944 leaves some (unused) parts uninitialized, which aggravates
947 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
948 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
951 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
952 screenshots if the entire thing wasn't written in one call to
955 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
956 info not being updated on win32 (d1x r1.11)
958 * arch/win32/digi.c: remove some redundancy by not needing to do
959 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
960 clean up some indenting of DS_release_slot calls. And make
961 DS_release_slot return 1 when a sound is already not playing, in
962 addition to when a sound was killed. (d1x r1.10)
964 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
965 linux version (d1x r1.5)
967 * main/kconfig.c: make next axis config key skip currently
968 allocated axes (d1x r1.11)
970 2004-05-22 David Cleaver <wraithx@morpheus.net>
972 * main/kconfig.c: joy configuration next axis key from WraithX
975 2004-05-22 Bradley Bell <btb@icculus.org>
977 * main/game.c, main/inferno.c: typo
979 2004-05-21 Matthew Mueller <donut@dakotacom.net>
981 * main/game.c, main/game.h, main/inferno.c: make rear view
982 leave_time variable with -rearviewleavetime argument (d1x r1.25,
985 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
987 * main/inferno.c: change -udp documentation to d2x behaviour
989 2004-05-21 Bradley Bell <btb@icculus.org>
991 * include/gr.h: added missing define for menu fullscreen toggle
993 2004-05-21 Matthew Mueller <donut@dakotacom.net>
995 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
996 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
998 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1000 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1001 arch/linux/include/joystick.h: patch from Steven Mueller for using
1002 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1004 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1006 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1007 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1008 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1010 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1012 2004-05-21 Bradley Bell <btb@icculus.org>
1014 * main/inferno.c: added -udp documentation from d1x
1016 2004-05-20 Bradley Bell <btb@icculus.org>
1018 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1020 2004-05-20 David Cleaver <wraithx@morpheus.net>
1022 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1023 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1024 game.c r1.21, r1.6, r1.4, r1.3)
1026 2004-05-20 Bradley Bell <btb@icculus.org>
1028 * main/inferno.c: document -ihaveabrokenmouse
1030 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1032 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1034 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1036 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1037 mouse driver problems (d1x r1.2, r1.2)
1039 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1041 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1042 join list score crash (d1x r1.8)
1044 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1046 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1047 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1050 2004-05-20 Bradley Bell <btb@icculus.org>
1052 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1054 * main/inferno.c: integrated some niceautomap stuff from d1x
1056 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1058 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1059 in some weird axis (d1x r1.3)
1061 * arch/win32/init.c: set win32 icon to icon from resource file
1064 * arch/win32/key.c: win32: fixed space key not working in messages
1067 2004-05-20 Bradley Bell <btb@icculus.org>
1069 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1072 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1074 * main/inferno.c: document -gl_refresh (d1x r1.20)
1076 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1077 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1080 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1081 change the arg type for (d1x r1.5)
1083 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1085 * arch/win32/digi.c: altsounds (d1x r1.6)
1087 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1089 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1090 of redundancy (d1x r1.5)
1092 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1093 fix crashing (d1x r1.4)
1095 * arch/win32/digi.c: win32's digi_start_sound was not calling
1096 DS_release_slot after setting .playing=0, resulting in a
1097 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1099 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1100 apparently it was somehow causing some joysticks (Sidewinder
1101 Precision 2) to only turn when the stick was moving, but not when
1102 at turned but held stationary. And it was completely unused
1103 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1106 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1107 previous key combos (d1x r1.29)
1109 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1110 g, and b values (d1x r1.15)
1112 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1113 sometimes (didn't handle negative palette steps) (d1x r1.34)
1115 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1116 shatter effects, robot explosions and weapons, and some more
1117 always present stuff. Also clean up ogl_cache_weapon_textures
1118 calling. (d1x r1.37)
1120 2004-05-20 Bradley Bell <btb@icculus.org>
1122 * main/kludge.c, main/game.c: move gr_renderstats and
1123 gr_badtexture back to game.c
1125 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1127 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1128 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1130 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1132 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1133 loaded after texture caching stage (d1x r1.34)
1135 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1136 for renderstats (d1x r1.33)
1138 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1140 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1141 main/inferno.c: add anisotropic texture filtering suport (d1x
1142 r1.33, r1.32, r1.23, r1.32)
1144 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1147 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1148 include/ogl_init.h: utilize hardware multitexturing support if
1149 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1150 r1.32, r1.30, r1.4, 1.22)
1152 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1155 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1157 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1158 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1159 effects in OGL using SetGammaRamp, much faster than the hack that
1160 was being used. currently SDL only (though not too hard to add to
1161 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1163 * main/menu.c: allow arbitrary (custom) resolution entry in
1164 change_res menu (d1x r1.14)
1166 2004-05-19 Bradley Bell <btb@icculus.org>
1168 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1169 d1x-style res change menu (mostly works)
1171 * misc/args.c: use strnicmp instead of strncasecmp
1173 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1175 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1176 command-line option (d1x r1.27)
1178 * main/inferno.c: restore inferno.c initialization of
1179 screen_compatible and use_double_buffer to 'normal' values, broken
1180 long long ago in one of the high res menu patches (d1x r1.30)
1182 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1183 resolutions to be specified on command line (d1x r1.2, r1.29,
1184 r1.4) -- doesn't work yet
1186 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1188 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1191 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1192 volume song stop/starting (d1x r1.7)
1194 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1196 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1199 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1200 ogl_ulinec (d1x r1.29)
1202 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1204 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1205 bottom are inclusive not exclusive (d1x r1.28)
1207 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1208 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1210 * arch/sdl/digi.c: fix typo
1212 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1214 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1215 creation code from arch_init_start into arch_init to fix weirdness
1216 with --help (d1x r1.5, r1.6)
1218 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1219 sync issues and lack of midi reset (d1x r1.5)
1221 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1224 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1225 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1227 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1230 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1232 2004-05-18 Bradley Bell <btb@icculus.org>
1234 * include/vecmat.h: comments/formatting
1236 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1238 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1239 include/test.lnk: remove unnecessary files
1241 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1242 This enables compilation with gcc 3.1
1244 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1246 * main/switch.c: took care of switches triggering single-sided
1247 walls (don't try to access the nonexistent adjacent wall via NULL
1248 pointers or negative array indices)
1250 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1252 * main/wall.c: fix invalid memory access for d1 levels which
1253 don't have a corresponding wall behind.
1255 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1257 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1258 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1259 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1260 interface header to new header file internal.h
1262 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1264 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1265 bitmask for each joystick axis that has sent input data,
1266 and will not crash Windows anymore during joystick setup because
1267 of for() loop over axis being executed once too often.
1269 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1270 gr_remap_mono_font() and call it after loading saved level.
1272 * main/laser.c: limit homing missile turn rate
1274 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1275 centers (work like fuel centers but provide shield)
1277 * main/gameseg.c: fix endless loop in some levels with a
1278 certain (complicated) structure
1280 2004-05-13 Bradley Bell <btb@icculus.org>
1282 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1283 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1284 updated project files for SDL 1.2.7
1286 * Makefile.am: add VisualC, VisualCE dirs to tarball
1288 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1290 * arch/sdl/digi.c: formatting
1292 2004-05-12 Bradley Bell <btb@icculus.org>
1294 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1297 * 2d/palette.c, include/palette.h: added function to create blend
1300 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1302 2004-05-11 Bradley Bell <btb@icculus.org>
1304 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1306 2004-05-10 Bradley Bell <btb@icculus.org>
1308 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1309 g3_draw_transp_poly had the fade level backwards, decided to just
1310 fix g3_draw_poly so it behaves correctly, transparency or not,
1311 reverted changes to render_face
1313 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1315 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1316 rendering transparent (e.g. cloaked) walls
1318 * main/render.c: render_face now calls g3_draw_transp_poly() for
1319 cloaked walls in OpenGL
1321 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1323 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1324 that from other apps, had "static" distortions.
1326 2004-04-22 Bradley Bell <btb@icculus.org>
1328 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1330 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1331 aligned version of PUT_INTEL_* macros
1333 2004-04-15 Bradley Bell <btb@icculus.org>
1335 * main/inferno.c: comment out unused checksum variable
1337 2004-04-14 Bradley Bell <btb@icculus.org>
1339 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1341 2004-04-14 Terran Melconian <terran@consistent.org>
1343 * main/gameseg.c: use portable rand function (fixes #1118)
1345 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1347 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1349 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1351 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1352 get rid of warnings (now compiles with -Werror on SunOS)
1354 * main/piggy.c: fix (really) wierd SunOS bug
1356 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1357 caused by not allocating enough mem for rle bitmaps
1359 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1361 * include/pstypes.h: sun OS typedef fixes
1363 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1365 * main/piggy.c: fix bug 1067
1367 * main/piggy.c: fix bugfix for 1067
1369 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1370 with descent.pig of mac registered)
1372 2003-12-18 Bradley Bell <btb@icculus.org>
1374 * main/kconfig.c: fixes for linux-native joystick
1376 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1379 * arch/include/joy.h: comments/formatting
1381 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1383 * compilerdefs.txt: added FreeBSD defs
1385 2003-12-08 Bradley Bell <btb@icculus.org>
1387 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1390 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1392 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1393 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1395 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1397 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1398 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1399 get rid of silly ulongs
1401 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1402 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1403 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1404 change relevant __linux__ macros to __ELF__
1406 2003-11-27 Bradley Bell <btb@icculus.org>
1408 * include/ogl_init.h: added proto for ogl_check_mode
1410 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1411 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1414 2003-11-26 Bradley Bell <btb@icculus.org>
1416 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1417 3.3 compiler warnings
1419 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1422 * include/pstypes.h: OS X fixes
1424 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1425 main/newmenu.h: linux fixes
1427 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1428 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1429 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1430 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1431 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1434 * arch/sdl/gr.c: fix sdl gr_update
1436 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1437 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1438 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1439 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1440 include/error.h, include/pstypes.h, include/strutil.h,
1441 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1442 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1443 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1444 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1445 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1448 2003-11-25 Bradley Bell <btb@icculus.org>
1450 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1451 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1452 libmve/VisualC/mveplayer.dsp: updated project files
1454 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1455 working w/Visual C++
1457 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1458 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1459 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1460 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1463 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1464 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1467 2003-11-24 Bradley Bell <btb@icculus.org>
1469 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1470 libmve/mveplay.c: stuff to play mve's in WinCE
1472 * arch/win32/findfile.c: unused functions...
1476 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1477 enabled mouse control of menus
1479 * main/mission.h: oops, didn't mean to change this.
1481 2003-11-21 Bradley Bell <btb@icculus.org>
1483 * VisualCE/d2x/d2x.vcp: updated project file
1485 2003-11-20 Bradley Bell <btb@icculus.org>
1487 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1488 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1489 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1492 2003-11-17 Bradley Bell <btb@icculus.org>
1494 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1495 main/menu.c: added option to disable kalinix under unix
1497 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1499 2003-11-14 Bradley Bell <btb@icculus.org>
1501 * main/automap.c: fix automap background image
1503 * main/automap.c, main/automap.h: delete cruft
1505 * main/automap.c: fix level number position
1507 * main/automap.c: simplify g3_draw_line hack
1509 * main/menu.c: stop pointless vid mode changes
1511 2003-11-07 Bradley Bell <btb@icculus.org>
1513 * NEWS, installation.txt: s'more documentation
1515 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1517 * configure.ac: fix .exe extension problems
1519 2003-11-07 Bradley Bell <btb@icculus.org>
1521 * arch/ogl/ogl.c: disable texture format verification for OS X -
1524 2003-11-06 Bradley Bell <btb@icculus.org>
1526 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1527 use more traditional Alt+Enter for toggling fullscreen
1529 * 2d/ibitblt.c, main/mission.h: comments/formatting
1531 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1533 2003-11-06 Bradley Bell <btb@icculus.org>
1535 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1536 resolution change, use kludge to avoid repetitive res changes
1538 2003-11-04 Bradley Bell <btb@icculus.org>
1540 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1541 structures and i/o routines back to piggy.c
1543 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1545 * installation.txt: tell to install d1 .pig for better textures
1547 2003-11-04 Bradley Bell <btb@icculus.org>
1549 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1550 oem d1 v1.0 and registered d2 v1.0, comments
1552 2003-11-03 Bradley Bell <btb@icculus.org>
1554 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1555 all d1 shareware - even though files are different!
1557 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1560 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1563 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1566 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1568 * main/movie.c: when no movies are found, divide by six the
1569 number of warning lines sent to stdout
1571 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1573 * include/byteswap.h: fix stupid copy/paste error
1575 2003-10-24 Bradley Bell <btb@icculus.org>
1577 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1578 gr_linear_rep_movsd_2x instead of almost identical
1579 gr_linear_movsd_double. Better since we have assembly versions.
1581 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1583 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1586 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1588 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1589 error with --disable-network, move reset_network_objects()
1590 from gameseq.c to multi.c
1592 2003-10-14 Bradley Bell <btb@icculus.org>
1594 * AUTHORS, NEWS: stuff
1596 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1598 2003-10-12 Bradley Bell <btb@icculus.org>
1600 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1601 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1604 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1606 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1607 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1608 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1609 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1610 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1611 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1612 arch/win32/ipx_win.c, arch/win32/winnet.c,
1613 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1614 main/multi.h, main/network.c: add IPv4 multicasting support
1616 2003-10-11 Bradley Bell <btb@icculus.org>
1618 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1620 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1621 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1622 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1623 main/weapon.h: lots of shareware and oem fixes
1625 2003-10-10 Bradley Bell <btb@icculus.org>
1627 * arch/win32/winnet.c: fixed stupid win32 network bug
1629 2003-10-10 Bradley Bell <btb@icculus.org>
1631 * main/piggy.c: increased D1_MAX_TMAP_NUM
1633 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1635 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1636 which are animated in d2, refactorizes d1 texture reading
1638 2003-10-10 Bradley Bell <btb@icculus.org>
1640 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1641 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1642 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1643 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1644 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1645 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1646 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1647 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1648 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1649 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1650 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1651 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1652 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1653 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1654 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1655 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1656 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1657 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1658 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1659 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1660 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1661 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1662 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1663 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1664 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1665 main/wall.h: comments/formatting
1667 2003-10-09 Bradley Bell <btb@icculus.org>
1669 * main/text.c: fix text when using old datafiles
1671 * main/laser.h: comments/whitespace
1673 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1674 mines w/shareware data
1676 * include/DT_drawtext.h: deleted unused file
1678 2003-10-08 Bradley Bell <btb@icculus.org>
1680 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1682 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1684 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1685 main/menu.c: Disabled 'd2x keys' weapon selection
1687 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1689 * main/object.h, main/multi.h: get rid of most warnings issued by
1690 cpp-precomp of gcc from Mac OS X dev tools
1692 2003-10-05 Bradley Bell <btb@icculus.org>
1694 * NEWS, configure.ac: increment version number
1696 * cfile/cfile.c: better handling of CRLF text files (when that is
1699 * utilities/hogcreate.c, utilities/hogextract.c,
1700 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1701 reading/writing files
1703 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1704 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1707 2003-10-04 Bradley Bell <btb@icculus.org>
1709 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1711 * main/netmisc.c: change byte to sbyte, comments/whitespace
1713 2003-10-03 Bradley Bell <btb@icculus.org>
1715 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1717 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1720 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1721 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1722 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1723 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1724 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1725 main/object.c, main/object.h, main/paging.c, main/player.h,
1726 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1727 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1728 main/weapon.c, main/weapon.h: change byte to sbyte,
1731 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1732 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1733 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1734 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1736 * configure.ac: better checking for timeval
1738 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1740 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1741 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1742 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1743 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1744 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1745 main/multibot.c, main/network.c: Make network architecture
1746 choosable from game menu, add support for UDP/IP on Mac OS X and
1749 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1751 * include/byteswap.h: added macros for coping with alignment
1754 2003-10-02 Bradley Bell <btb@icculus.org>
1756 * main/multi.h: added padding to little-endian version of
1759 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1761 * main/netmisc.c: delete duplicate function
1763 2003-10-01 Bradley Bell <btb@icculus.org>
1765 * main/bm.c: make sure d1_texture_indices gets freed between
1768 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1770 * main/piggy.h: fix size of d1 shareware descent.pig
1772 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1774 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1775 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1776 replacements for non-animated textures
1778 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1780 * main/controls.c: use fixed 20fps wiggle
1782 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1784 * Makefile.am, debian/changelog.in, debian/control,
1785 debian/d2x-common.dirs, debian/d2x-common.install,
1786 debian/d2x-common.manpages, debian/d2x-gl.files,
1787 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1788 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1789 utilities/Makefile.am, utilities/hogcreate.1,
1790 utilities/hogextract.1, utilities/mvlcreate.1,
1791 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1792 add man pages, distribute utility programs in new d2x-common deb
1794 * rpm/d2x.spec.in: updated rpm spec file
1796 2003-08-02 Bradley Bell <btb@icculus.org>
1798 * cfile/cfile.c: update raw_position in cfputc and cfputs
1800 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1802 * main/piggy.c: make error message more friendly
1804 * main/piggy.c: simplify copying of bitmap flags
1806 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1809 * cfile/cfile.c: revert to always using custom fgets
1811 * main/endlevel.c, main/mission.c: handle missing exit sequence
1812 components gracefully
1814 * main/playsave.c: comments
1816 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1818 * cfile/cfile.c: update raw_position in cfwrite
1820 * main/network.c: comments/formatting
1822 2003-06-22 Bradley Bell <btb@icculus.org>
1824 * cfile/cfile.c: use standard fgets for non-archive files
1826 * main/movie.c: use con_printf for missing movie warning
1828 2003-06-18 Bradley Bell <btb@icculus.org>
1830 * main/movie.c: fixed cfile conversion of movielib code
1832 * main/console.c, main/hud.c: strip out colors, etc when printing
1835 * include/u_mem.h: fix NDEBUG calloc macro
1837 2003-06-15 Bradley Bell <btb@icculus.org>
1839 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1842 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1843 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1844 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1845 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1846 main/scores.c, main/state.c, main/text.c, misc/args.c,
1847 misc/strio.c: convert file i/o to cfile
1849 2003-06-14 Bradley Bell <btb@icculus.org>
1851 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1852 writing and other modes besides "rb" (mostly taken from
1855 2003-06-09 Bradley Bell <btb@icculus.org>
1857 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1860 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1861 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1864 2003-06-07 Taylor Richards <taylor@icculus.org>
1866 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1868 2003-06-07 Bradley Bell <btb@icculus.org>
1870 * main/console.c: fix non-console build
1872 * main/gamesave.c: comments
1874 * main/bm.c: remove redundant break
1876 2003-06-06 Bradley Bell <btb@icculus.org>
1878 * main/gauges.c, main/kconfig.c: comments/formatting
1880 * console/.cvsignore: added .cvsignore
1882 * main/console.c: can't write to console after it's closed
1884 2003-06-05 Bradley Bell <btb@icculus.org>
1886 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1887 console/internal.c, console/internal.h, include/CON_console.h,
1888 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1889 finish console conversion away from SDL
1891 2003-06-04 Bradley Bell <btb@icculus.org>
1893 * console/CON_console.c, include/CON.console.h, include/console.h,
1894 main/console.c, main/game.c: console conversion to native gr,
1897 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1898 put prototype for gr_bm_bitblt in gr.h
1900 2003-06-03 Bradley Bell <btb@icculus.org>
1902 * console/CON_console.c, console/DT_drawtext.c,
1903 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1904 main/console.c: use native fonts for console
1906 * main/playsave.c: use shorts for short data
1908 2003-06-02 Bradley Bell <btb@icculus.org>
1910 * configure.ac, main/console.c: set console background, fix
1913 2003-06-01 Bradley Bell <btb@icculus.org>
1915 * Makefile.am, arch/sdl/event.c, configure.ac,
1916 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1917 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1918 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1919 main/gamerend.c: added console code (from SDL_console)
1921 2003-05-30 Bradley Bell <btb@icculus.org>
1923 * README: minor update
1925 2003-05-28 Bradley Bell <btb@icculus.org>
1927 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1932 2003-06-06 Bradley Bell <btb@icculus.org>
1934 * main/kconfig.c: fix crash in control menus
1936 * main/gauges.c: force cockpit redraw in opengl
1938 * main/gamerend.c: move ogl swap, so cockpit and console get
1941 2003-06-01 Bradley Bell <btb@icculus.org>
1943 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1947 2003-05-12 Bradley Bell <btb@icculus.org>
1949 * configure.ac: increment version number
1951 * main/bm.c: use con_printf for exit model warnings
1953 * configure.ac: must check for timespec after setting -mno-cygwin
1955 * main/inferno.c: added -nohogdir and -userdir options
1957 * NEWS, main/titles.c: use briefings with no extension
1961 2003-04-30 Bradley Bell <btb@icculus.org>
1963 * configure.ac: have to include time.h when checking for nanosleep
1965 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1968 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1969 increment version number
1971 * main/Makefile.am: make dist fix
1975 2003-04-29 Bradley Bell <btb@icculus.org>
1977 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1980 2003-04-24 Bradley Bell <btb@icculus.org>
1982 * configure.ac: increment version number
1984 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1987 2003-04-24 Ingo van Lil <inguin@gmx.de>
1989 * main/render.c: fix misspellings of NDEBUG
1993 2003-04-14 Bradley Bell <btb@icculus.org>
1995 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1997 2003-04-11 Bradley Bell <btb@icculus.org>
1999 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2004 2003-04-11 Bradley Bell <btb@icculus.org>
2006 * libmve/mveplay.c: use _sleep instead of sleep on win32
2008 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2009 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2010 include/cfile.h, include/error.h, libmve/Makefile.am,
2011 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2012 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2013 utilities/Makefile.am: comments/formatting/dist problems
2015 * configure.ac: use different defines for os x
2017 2003-04-07 Bradley Bell <btb@icculus.org>
2019 * include/error.h, misc/error.c: put some old stuff back in,
2020 eliminate duplicate error messages
2022 * main/text.c: don't die on text not found
2025 * main/inferno.c: print some useful info if hog not found, allow
2026 -help to work if no text available
2028 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2030 * arch/linux/Makefile.am: revert to previous version, so linux
2033 2003-04-03 Bradley Bell <btb@icculus.org>
2035 * main/endlevel.c: fixed exit model scheme yet again
2037 2003-04-02 Bradley Bell <btb@icculus.org>
2039 * misc/error.c: call Int3 on Assert
2041 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2044 * main/wall.c: don't die when trying to toggle nonexistent
2045 segment... vertigo level 10 is buggy!
2047 * main/gamemine.c: comments/formatting
2049 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2051 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2052 main/inferno.c: Allow use of 22K sound samples
2054 2003-03-29 Bradley Bell <btb@icculus.org>
2056 * arch/ogl/gr.c: default to bitmapped reticle
2058 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2059 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2062 * arch/sdl/joy.c: fixed text seen for hats in control config
2065 2003-03-28 Bradley Bell <btb@icculus.org>
2067 * main/bm.c: heh, model nums in vertigo are hardcoded,
2068 N_D2_POLYGON_MODELS can't change
2070 * configure.ac, include/d1x.xpm, include/descent.xpm,
2071 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2074 2003-03-27 Bradley Bell <btb@icculus.org>
2076 * main/text.h: fixed text references for hat directions
2078 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2080 2003-03-26 Bradley Bell <btb@icculus.org>
2082 * main/playsave.c: make d2x keys backward compatible
2084 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2086 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2089 2003-03-26 Bradley Bell <btb@icculus.org>
2091 * main/piggy.c: fix crash when d1 data not present
2093 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2094 read/write from plr file
2096 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2097 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2098 added escort.h header
2100 2003-03-25 Bradley Bell <btb@icculus.org>
2102 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2103 D1_PIGFILE ("descent.pig") macro
2105 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2106 models from d1 pig file
2108 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2109 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2110 really) from d1 pig file
2112 2003-03-23 Bradley Bell <btb@icculus.org>
2114 * main/bm.c: stop extra robots from overwriting exit models
2116 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2117 texture list doesn't get full
2119 * main/bm.c: fix mem leak when reading extra robots
2121 2003-03-21 Bradley Bell <btb@icculus.org>
2123 * main/menu.c: Added option to set movie resolution (mostly works)
2125 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2127 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2128 replacement functions to piggy.c
2130 * main/gameseq.c: attempt to support mac d1 descent.pig
2132 * main/bm.c: fix mem leak
2134 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2135 files, both d1 and d2 oem briefing where showed
2137 * main/inferno.c, main/movie.c: Change the default movie
2138 resolution to "high", implement the option -lowresmovies
2140 2003-03-20 Bradley Bell <btb@icculus.org>
2142 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2144 * main/piggy.c: comments
2146 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2148 * main/gameseq.c: delete duplicate function
2150 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2152 2003-03-19 Bradley Bell <btb@icculus.org>
2154 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2155 (cddb discid) support
2157 * arch/sdl/digi.c, main/kludge.c: implemented
2158 digi_link_sound_to_object3 for looping sounds, other looping stuff
2160 * arch/sdl/gr.c: removing dependencies on stuff in main/
2162 * arch/linux/Makefile.am, arch/linux/init.c,
2163 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2164 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2165 other header cleanups
2167 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2169 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2171 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2172 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2173 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2174 load d1 textures for d1 levels
2176 2003-03-19 Bradley Bell <btb@icculus.org>
2178 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2179 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2180 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2181 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2184 * README: added some OS X info
2186 2003-03-17 Bradley Bell <btb@icculus.org>
2188 * main/newdemo.c: simplify DEMO_FILENAME macro
2190 * main/console.c, main/game.c: enable experimental console support
2192 * main/gamerend.c: fixed location of fps meter in multi
2194 2003-03-16 Bradley Bell <btb@icculus.org>
2196 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2197 also look in shared data dir for demos
2199 * main/newdemo.c, main/newdemo.h: comments/formatting
2201 2003-03-15 Christopher Thielen <chris@luethy.net>
2203 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2204 thinking d2 cd is always present
2206 2003-03-15 Bradley Bell <btb@icculus.org>
2208 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2211 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2214 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2215 gr_init. don't really know why this works, though
2217 2003-03-14 Bradley Bell <btb@icculus.org>
2219 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2221 * unused/bios/rbaudio.h: removed duplicate file
2223 2003-03-14 Christopher Thielen <chris@luethy.net>
2225 * arch/sdl/rbaudio.c: stop cd audio when exiting
2227 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2229 * main/gamecntl.c: add comments to the "only matt knows" cheats
2231 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2233 * main/gamemine.c: formatting, better texture conversion for d1
2236 2003-03-14 Bradley Bell <btb@icculus.org>
2238 * main/piggy.c: must swap all mac version pigfiles
2240 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2241 main/multi.c: formatting, minor cleanups
2243 * 2d/rle.c: need to swap line_size on bigendian machines
2245 * main/mission.c, main/mission.h: detect mac full version hogfile
2247 2003-03-13 Bradley Bell <btb@icculus.org>
2249 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2250 added joy/mouse sensitivity slider, increased range to 16, and
2253 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2256 * arch/linux/Makefile.am: removed extra backslash
2258 * TODO, installation.txt: updated some documentation
2260 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2261 menu, with maxfps option
2263 2003-03-12 Bradley Bell <btb@icculus.org>
2265 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2267 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2268 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2269 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2270 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2271 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2272 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2273 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2274 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2275 arch/linux/include/music.h, arch/linux/include/serial.h,
2276 arch/linux/include/ukali.h: formatting
2278 2003-03-11 Chris Arena <ccarena@cox.net>
2280 * main/menu.c: fixed brightness slider
2282 2003-03-01 Bradley Bell <btb@icculus.org>
2284 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2285 robots and animated bitmaps work, but colors are messed up
2287 2003-02-28 Bradley Bell <btb@icculus.org>
2289 * main/player.h: whitespace
2291 * main/automap.c, main/cntrlcen.c, main/collide.c,
2292 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2293 descent.hog is present, d1 becomes mission 0)
2295 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2296 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2297 arch/win32/winnet.c: MinGW compiles with network enabled again,
2298 but still doesn't work
2302 2003-02-28 Bradley Bell <btb@icculus.org>
2304 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2305 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2306 many opengl glitches
2308 2003-02-27 Bradley Bell <btb@icculus.org>
2310 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2311 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2312 main/network.c, main/network.h: noted that hoard.ham is only needed
2313 for multiplayer HOARD games, and should not be equated with
2314 "vertigo". put HoardEquipped() back in network.c.
2316 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2317 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2318 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2319 use timer_delay instead of d_delay
2321 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2323 * main/render.c: added replacement qsort for solaris
2325 2003-02-26 Bradley Bell <btb@icculus.org>
2327 * main/gamemine.c: texture conversion for d1 shareware
2329 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2331 * main/gamemine.c: better texture conversion for d1 levels
2333 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2335 * main/kconfig.c: fix joystick support under MinGW
2337 2003-02-26 Bradley Bell <btb@icculus.org>
2339 * main/playsave.c: fix swapping glitch
2341 * configure.ac, readme.txt: clean stuff up, getting ready for
2344 * main/titles.c: begin support for rendering spinning robots in
2347 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2350 * main/gamemine.c: load d1 shareware levels!
2352 2003-02-25 Bradley Bell <btb@icculus.org>
2356 * autogen.sh: add warning about old auto* versions, use
2359 2003-02-24 Bradley Bell <btb@icculus.org>
2361 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2362 briefings mostly working
2364 * main/movie.c, main/titles.c: fixed some more briefing glitches
2366 2003-02-23 Bradley Bell <btb@icculus.org>
2368 * main/movie.c: fixed crash when using shareware data files
2371 * arch/sdl/digi.c: fix crash on non-existent sounds
2372 (i.e. shareware data)
2374 2003-02-22 Bradley Bell <btb@icculus.org>
2376 * main/titles.c: fixed fullscreen toggle in briefings
2378 2003-02-21 Bradley Bell <btb@icculus.org>
2380 * configure.ac: check for mingw when enabling nasm
2382 * main/playsave.c: enable loading player files of either byte
2385 2003-02-20 Bradley Bell <btb@icculus.org>
2387 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2389 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2390 #343, not "rest of solution to bug #344"
2392 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2395 * main/kludge.c: partial solution to bug #344
2397 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2399 * compilerdefs.txt: added linux/mips info
2401 * ChangeLog: clean up changelog
2403 2003-02-19 Bradley Bell <btb@icculus.org>
2405 * libmve/mveplay.c: os x needs nanosleep prototype.
2407 2003-02-18 Bradley Bell <btb@icculus.org>
2409 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2411 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2412 to disable/enable audio
2414 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2416 * main/: movie.h, titles.c: make sure movie's palette is set before
2417 writing briefing text. Fixes bug #359
2419 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2422 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2423 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2426 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2429 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2430 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2431 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2434 * include/libmve.h: blah
2436 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2438 * main/render.c: 2nd attempt to fix solaris qsort bug
2440 2003-02-18 Bradley Bell <btb@icculus.org>
2442 * configure.ac, include/pstypes.h: put alignment detection in
2445 2003-02-17 Bradley Bell <btb@icculus.org>
2447 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2448 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2449 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2450 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2451 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2452 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2453 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2454 moved mve stuff to separate subdir
2456 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2457 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2458 mve code. Fixes (at least) bugs #41, #348, and #350.
2460 2003-02-14 Bradley Bell <btb@icculus.org>
2462 * main/Makefile.am: no more Makefile.mveplay. again
2464 * main/mveplay.c: typo
2466 2003-02-13 Bradley Bell <btb@icculus.org>
2468 * utilities/mvlextract.c: uint -> unsigned int
2470 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2471 standalone mveplayer, win32 support
2473 * main/movie.c: random bugfixes, win32 support
2475 * arch/sdl/Makefile.am: formatting
2477 * configure.ac: disable networking on mac/win for now
2479 * main/newmenu.c: comments
2481 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2483 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2484 redundant swap functions.
2486 2003-02-13 Bradley Bell <btb@icculus.org>
2488 * ChangeLog: update changelog
2490 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2492 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2493 polymodel alignment issues.
2495 2003-02-13 Bradley Bell <btb@icculus.org>
2497 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2498 fix various little bugs
2500 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2501 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2503 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2506 * README.utils: new file
2508 * main/: mve_main.c, mveplay.c: more movie fixes
2510 * README: updated README
2512 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2514 2003-02-12 Bradley Bell <btb@icculus.org>
2516 * utilities/mvlextract.c: bigendian mvl support
2518 * main/mveplay.c: formatting, stuff
2520 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2521 truecolor mve support, standalone mveplayer
2523 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2524 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2525 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2526 standalone mveplayer
2528 2003-01-22 Bradley Bell <btb@icculus.org>
2530 * include/: interp.h, interp.h: restore prototype for
2531 swap_polygon_model_data
2533 2003-01-21 Bradley Bell <btb@icculus.org>
2535 * main/piggy.c: use memcpy to avoid alignment problem
2537 * compilerdefs.txt: updated some defs, added sunos/sparc
2539 2003-01-15 Bradley Bell <btb@icculus.org>
2541 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2543 * main/gamemine.c: attempting to support d1 shareware
2545 * compilerdefs.txt: update defs
2547 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2549 * main/mveplay.c: fix several bugs, comments, formatting.
2551 2003-01-15 Bradley Bell <btb@icculus.org>
2553 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2554 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2555 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2556 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2559 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2560 formatting, comments
2562 2003-01-11 Bradley Bell <btb@icculus.org>
2564 * main/: mission.c, mission.h: attempt to support d1 for mac
2567 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2569 * main/object.h: foo
2571 2003-01-09 Bradley Bell <btb@icculus.org>
2573 * main/movie.c: use ifdef around gr_toggle_fullscreen
2575 2003-01-07 Bradley Bell <btb@icculus.org>
2577 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2578 main/mission.h: don't need .msn file for descent.hog anymore
2582 2003-01-06 Bradley Bell <btb@icculus.org>
2584 * main/mission.h, main/mission.c: comments
2586 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2589 2003-01-03 Bradley Bell <btb@icculus.org>
2591 * utilities/: txb2txt.c, txt2txb.c: remove old files
2593 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2595 * main/polyobj.c: attempt to make read_model_file
2598 * main/menu.c: move vertigo text
2600 2003-01-02 Bradley Bell <btb@icculus.org>
2602 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2603 main/polyobj.h: cleanup alignment changes
2605 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2606 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2607 main/object.h: fix alignment issues on sparc
2609 * cvshowto.txt: update cvs info
2613 * 2d/rle.c: make rle_swap handle RLE_BIG
2615 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2617 * main/render.c: workaround solaris qsort bug
2619 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2621 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2622 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2624 * arch/linux/Makefile.am: enabled linux joystick, kali
2626 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2627 arch/sdl/event.c: enabled linux joystick
2629 2002-12-31 Bradley Bell <btb@icculus.org>
2631 * main/gamemine.c: simplified warning msg
2633 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2635 * main/render.h: fix compiler warning
2637 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2639 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2641 2002-12-24 Bradley Bell <btb@icculus.org>
2643 * main/mission.c: fixes an infinite loop which was caused by d2x
2644 thinking d2demo was a descent 1 mission
2646 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2648 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2650 2002-12-24 Bradley Bell <btb@icculus.org>
2652 * main/render.c: comments
2654 2002-10-30 Bradley Bell <btb@icculus.org>
2656 * main/inferno.c: add help for -hogdir option
2658 * main/inferno.c: added -hogdir option
2660 2002-10-28 Bradley Bell <btb@icculus.org>
2662 * main/: inferno.c, menu.c: enabled Vertigo displays
2664 * include/3d.h: typo
2666 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2668 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2669 main/netmisc.c, main/network.c: simplify and eliminate redundant
2672 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2674 * maths/fixc.c: fix infinite loop in quad_sqrt.
2676 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2677 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2679 2002-10-12 Bradley Bell <btb@icculus.org>
2681 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2683 2002-10-11 Bradley Bell <btb@icculus.org>
2685 * main/hud.c: make hud_message work correctly
2687 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2690 * main/network.c: formatting, small fixes
2692 2002-10-10 Bradley Bell <btb@icculus.org>
2694 * main/netmisc.h: no swap_object for little-endian
2696 * main/: netmisc.h, network.c: use macros to simplify network
2699 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2702 * main/inferno.c: enable loading screen for mac shareware with
2705 * main/netmisc.c: whitespace
2707 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2710 * main/hud.c: whitespace
2712 * configure.ac: remove shareware build, add macdata build
2714 * main/songs.c: whitespace
2716 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2717 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2720 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2723 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2725 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2726 comments, formatting, etc.
2728 * iff/iff.c: fix bigendian iff loading.
2730 2002-10-03 Bradley Bell <btb@icculus.org>
2732 * utilities/txb2tex.c: typo
2734 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2735 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2738 * arch/sdl/mouse.c: whitespace
2740 2002-09-19 Bradley Bell <btb@icculus.org>
2742 * main/kconfig.c: fix a oops, add old logs
2744 * main/kconfig.c: support for >3 mouse buttons
2746 2002-09-18 Bradley Bell <btb@icculus.org>
2748 * include/gr.h: fix palette swap define
2750 2002-09-14 Bradley Bell <btb@icculus.org>
2752 * main/titles.c: load hires briefing screen if lores doesn't exist
2753 (i.e. vertigo) and MenuHires=0
2755 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2757 * main/: multi.h, network.h: pack some structures for ipx
2760 2002-09-14 Bradley Bell <btb@icculus.org>
2762 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2763 and load_endlevel_data() to expect newline-terminated strings, fix
2764 load_game_data to read null-terminated string for
2767 2002-09-07 Bradley Bell <btb@icculus.org>
2769 * main/newmenu.c: added error message
2771 * main/menu.h: enable -nohires with mac shareware
2773 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2775 * 2d/font.c: enable 0/255 palette swap for fonts
2777 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2780 * 2d/2dsline.c: fix ogl blooper
2782 2002-09-05 Bradley Bell <btb@icculus.org>
2784 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2787 * include/strutil.h: need string.h for strcasecmp
2789 * include/rle.h: okay, maybe it needs to be this way
2791 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2793 * 2d/scalec.c: more stuff from d2src
2795 * 2d/rle.c: more stuff from d2src, formatting
2797 * 2d/font.c: useless cruft
2799 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2801 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2804 2002-09-04 Bradley Bell <btb@icculus.org>
2806 * include/grdef.h: fix compiler warnings
2808 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2810 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2813 * main/game.c: we want the mac ibitblt for everything but dos and
2816 * main/texmerge.c: these routines are in tmerge.c
2818 * main/credits.c: enable credits for mac and oem data
2820 * main/bm.c: use either exit.ham or exit.pofs
2822 * include/ibitblt.h: enable some more code from d2src
2824 * include/gr.h: enable mac ubitblt_double
2826 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2828 * include/grdef.h: moved some inline asm from linear.h
2830 * 2d/ibitblt.c: brought in line with original d2 version
2832 * 2d/bitblt.c: reverted to original d2 version of this file, then
2833 added d1x enhancements
2835 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2837 * 2d/linear.h: moved these back to their original locations
2840 * main/mveplay.c: close some memory holes, speed up palette loading
2842 * main/movie.c: added fullscreen toggle while playing movies
2844 * main/inferno.c: comment out -superhires help text (always on)
2846 * include/timer.h: added approx_fsec_to_usec macro
2848 * arch/sdl/joy.c: fix compiler warning
2850 2002-09-01 Bradley Bell <btb@icculus.org>
2852 * main/network.c: oops
2854 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2856 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2857 timer_get_fixed_seconds
2861 2002-08-31 Bradley Bell <btb@icculus.org>
2863 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2866 * main/multi.h: network endian stuff
2868 * 2d/font.c, include/gr.h: fast file i/o for font headers
2870 * arch/win32/arch_ip.cpp: unused file
2872 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2873 bigendian networking fixes
2875 * main/menu.c: make net menu more accurate, also make superhires
2878 * include/pstypes.h: better to have __pack__ all the time, I think.
2879 needed for networking, e.g.
2881 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2884 * arch/win32/Makefile.am: unused file
2888 2002-08-30 Bradley Bell <btb@icculus.org>
2890 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2892 * main/: newmenu.h, titles.c: formatting
2894 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2895 main/multi.h: networking works, finally
2897 * TODO: added TODO file
2899 * arch/linux/arch_ip.cpp: unused fine
2901 * README: network sorta working
2903 * main/: Makefile.am, multi.c, network.c, network.h: more
2906 * main/menu.c: load builtin mission correctly
2908 * main/inferno.c: documentation
2910 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2913 * main/Makefile.mveplay: don't need no more
2915 2002-08-29 Bradley Bell <btb@icculus.org>
2917 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2918 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2919 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2922 * include/ipx_drv.h: more network fixing
2924 * arch/linux/include/ipx_drv.h: more network fixing
2926 * include/ipx.h: formatting
2928 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2930 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2931 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2932 main/inferno.c: fixed networking fuck-up?
2934 * Makefile.am: moved mingw info to README
2936 * README, mingw32.txt: moved mingw info to README
2938 2002-08-27 Bradley Bell <btb@icculus.org>
2940 * utilities/mvlextract.c: allow specifying file to extract
2942 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2945 * utilities/hogextract.c: allow specifying file to extract
2947 * main/mission.c: Have to get mission_num _after_ promoting...
2949 * main/: gameseq.c, titles.c: beginning d1 briefing support
2951 * descent.msn: beginning d1 briefing support
2953 * main/: titles.c, titles.h: d1-style mission briefings
2955 * main/piggy.h: whitespace
2957 * main/movie.c: beginning robot movie support, fall back on lo/hi
2958 res if hi/lo not available
2960 * main/mission.c: added Builtin_mission_num for builtin mission,
2961 D1Hogdir, d1-style mission briefings
2963 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2966 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2967 (for d1 missions that need d1 data)
2969 * 2d/ibitblt.c: whitespace
2971 2002-08-26 Bradley Bell <btb@icculus.org>
2973 * utilities/mvlcreate.c: oops
2975 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2978 * utilities/hogextract.c: added [v]iew option
2980 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2982 * main/titles.c: fix writable string, disable DumbAdjust thing
2984 * main/polyobj.h: whitespace
2986 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2989 * main/movie.c: read movies from AltHogDir, other fixes
2991 * main/: mission.c, mission.h: fix bug w/mission filename
2993 * main/gameseq.c: comments
2995 * main/digi.h: whitespace n stuff
2997 * include/mve_audio.h: added audio flag macros
2999 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3004 2002-08-23 Bradley Bell <btb@icculus.org>
3006 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3009 * Makefile.am: remove d2demo.mn2
3011 * cfile/cfile.c, include/cfile.h: add cfile_size function
3013 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3014 eliminate need for .mn2 files for oem and demo
3016 2002-08-22 Bradley Bell <btb@icculus.org>
3018 * main/bm.c: fix for vertigo
3020 * main/menu.h: make OEM menu pcx available
3022 * 2d/rle.c: merge with original d2 file
3024 * Makefile.am, configure.ac: let mission files get installed by
3027 2002-08-17 Bradley Bell <btb@icculus.org>
3029 * configure.ac: make FAST_FILE_IO the default on little-endian
3032 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3034 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3037 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3039 * main/: game.c, menu.c, mission.c: promote builtin missions.
3041 2002-08-15 Bradley Bell <btb@icculus.org>
3043 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3044 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3046 * utilities/.cvsignore: added cvsignore
3048 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3051 * main/piggy.c: mac data file loading
3053 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3054 transparency and swap 0/255 correctly for mac data files
3056 2002-08-13 Bradley Bell <btb@icculus.org>
3058 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3059 to utilities to avoid conflict with c++ std lib <utility>
3061 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3062 txt2txb.c: moved utility to utilities to avoid conflict with c++
3065 * Makefile.am, configure.ac: add utilities
3067 2002-08-09 Bradley Bell <btb@icculus.org>
3069 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3072 2002-08-08 Bradley Bell <btb@icculus.org>
3074 * main/inferno.c: comments
3076 * main/: newmenu.c, songs.c: mac demo datafile support
3078 * installation.txt: update
3080 * main/gamesave.c: use lowercase for consistency
3082 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3083 models for other than d2demo
3085 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3087 * main/gamemine.c: formatting, better d1 texture conversion
3089 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3090 main/mission.h: recognize .msn mission files.
3092 2002-08-07 Bradley Bell <btb@icculus.org>
3094 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3095 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3096 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3097 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3098 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3099 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3102 2002-08-06 Bradley Bell <btb@icculus.org>
3104 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3106 * main/Makefile.am: formatting
3108 * 2d/font.c: make gr_remap_font just reload the whole thing
3110 * configure.ac: formatting
3112 * Makefile.am: added d2demo.mn2
3114 * d2demo.mn2: mission file for shareware
3116 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3117 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3119 * main/sounds.h: shareware stuff, whitespace
3121 * main/: polyobj.c, polyobj.h: more fast i/o macros
3123 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3126 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3127 endlevel stuff to non-shareware, allow movies/endlevel for
3130 * main/cntrlcen.c: typo
3132 * main/bm.h: use global Piggy_hamfile_version
3134 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3135 macros, use global Piggy_hamfile_version
3137 * main/Makefile.am: terrain and movie stuff always used now
3139 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3142 * main/: gamemine.c, gamesave.c: load DMB levels
3144 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3145 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3147 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3149 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3151 2002-08-04 Bradley Bell <btb@icculus.org>
3153 * main/inferno.c: shareware stuff, formatting
3155 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3157 * arch/sdl/gr.c: don't need to set mode in gr_init
3159 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3161 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3164 * Makefile.am, descent.mn2: added mission file for descent 1
3166 2002-08-02 Bradley Bell <btb@icculus.org>
3168 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3169 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3170 main/piggy.h, misc/error.c: junk
3172 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3173 render.h, scores.c, scores.h, terrain.c: shareware stuff
3175 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3176 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3177 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3178 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3179 main/weapon.c, main/weapon.h: fast i/o macros
3181 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3183 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3184 main/gamemine.h, main/gamesave.c: load d1 levels
3186 2002-07-30 Bradley Bell <btb@icculus.org>
3188 * configure.ac: oops
3190 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3193 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3194 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3195 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3196 main/piggy.c, main/titles.c: support shareware datafiles!
3198 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3199 piggy.c: SHAREWARE fixes
3201 2002-07-29 Bradley Bell <btb@icculus.org>
3203 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3204 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3205 misc/fileutil.c: Portability - OS X support
3207 2002-07-27 Bradley Bell <btb@icculus.org>
3209 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3210 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3211 segment.h: portability
3213 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3214 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3215 main/wall.h: portabilization
3217 * 2d/font.c, include/gr.h: portability
3219 2002-07-26 Bradley Bell <btb@icculus.org>
3221 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3223 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3225 * main/player.c: foo
3227 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3229 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3230 misc/fileutil.h: portable file i/o utils
3232 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3233 writable string anymore... / formatting
3235 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3236 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3237 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3238 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3239 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3240 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3241 portable-izing file loading routines
3243 2002-07-24 Bradley Bell <btb@icculus.org>
3245 * main/mveplay.c: correctly play files with 16bit uncompressed
3246 audio, mem checking, etc
3248 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3251 2002-07-23 Bradley Bell <btb@icculus.org>
3253 * misc/Makefile.am: unused file
3255 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3256 main/sounds.h: remove experimental nmovie stuff
3258 * main/movie.c: add some debugging output
3260 2002-07-22 Bradley Bell <btb@icculus.org>
3262 * main/: console.c, state.c: simplified header
3264 * main/movie.c: enable mveplay audio
3266 * main/old/movie.c: moved to main/
3268 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3269 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3270 main/mvelib.c, main/mveplay.c: initial movie support
3272 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3273 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3274 include/ogl_init.h, include/pstypes.h, main/console.c,
3275 main/state.c, mem/mem.c: OS X stuff
3277 * configure.ac: OS X and movie stuff
3279 2002-07-19 Bradley Bell <btb@icculus.org>
3281 * compilerdefs.txt: OSX defs
3283 2002-07-18 Bradley Bell <btb@icculus.org>
3285 * main/inferno.c: use simpler rcs tags
3287 * autogen.sh: keep Changelog in cvs (and use --accum)
3289 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3290 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3291 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3292 main/songs.c: changed cdrom->rbaudio
3294 * include/rbaudio.h: moved to /include
3296 2002-07-17 Bradley Bell <btb@icculus.org>
3298 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3299 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3300 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3301 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3302 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3303 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3304 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3305 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3306 3d/setup.c: use simpler rcs tags
3311 2002-07-17 Bradley Bell <btb@icculus.org>
3313 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3315 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3317 * debian/rules: don't need readme's
3319 * debian/rules: move d1x license to COPYING, license clarifications
3321 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3322 license to COPYING, license clarifications
3324 * debian/rules: fix debian docs
3326 * debian/rules: fix debian manpages
3328 * debian/d2x-sdl.menu: fix debian menu
3330 * debian/rules: link to undocumented man page for debs
3332 * Makefile.am, configure.ac, debian/control, debian/copyright,
3333 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3334 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3335 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3338 2002-07-16 Bradley Bell <btb@icculus.org>
3340 * debian/: rules, changelog.in: deb stuff
3342 * configure.ac: cleaner nasm detection
3344 * debian/: changelog.in, control, rules: deb stuff
3346 * README, installation.txt: typos, stuff
3348 * configure.ac: better #defines
3350 * configure.ac: whitespace
3352 * configure.ac: better documentation
3354 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3355 SDL_JOYSTICK not needed
3357 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3359 * configure.ac: need higher SDL for joystick
3361 * debian/: control, rules: deb stuff
3363 * arch/sdl/joy.c: old junk
3365 * Makefile.am, configure.ac: automake updates
3367 * main/: inferno.c, text.c: don't use althogdir on non-unix
3369 * configure.ac: more autoconf updates
3371 * misc/strutil.c: better strrev
3373 * main/inferno.c: need limits.h on mingw also
3375 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3378 2002-04-19 Bradley Bell <btb@icculus.org>
3380 * main/network.c: let hoard.ham be a cfile
3382 * main/text.c: better error message when hog not found
3386 2002-03-23 Bradley Bell <btb@icculus.org>
3388 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3389 arch/sdl/Makefile.am: Use SDL joystick automatically
3391 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3393 2002-03-05 Bradley Bell <btb@icculus.org>
3395 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3398 2002-02-23 Bradley Bell <btb@icculus.org>
3400 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3402 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3403 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3404 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3405 main/editor/Makefile.am: moved includes to include
3407 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3409 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3410 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3411 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3414 * main/game.c: disabled cockpit for OGL, formatting
3416 * 2d/ibitblt.c: formatting
3418 2002-02-16 Bradley Bell <btb@icculus.org>
3420 * include/oldsdl.h: check for older macros
3422 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3423 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3424 allow older sdl versions
3426 2002-02-15 Bradley Bell <btb@icculus.org>
3428 * main/: automap.c, automap.h, inferno.c: automap resolution now
3431 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3433 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3434 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3435 win32/include/key_arch.h: never mind - that would be pointless
3437 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3438 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3439 win32/include/key_arch.h: copied files from d1x
3441 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3442 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3444 * main/multipow.c: need conf.h
3446 * arch/win32/Makefile.am: new file
3448 * include/pstypes.h: added u_int16_t (needed in base_ip)
3450 * arch/win32/arch_ip.cpp: copied from d1x
3452 2002-02-14 Bradley Bell <btb@icculus.org>
3454 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3456 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3457 main/netlist.c: Added hotkeys to toggle fullscreen mode
3459 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3460 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3462 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3463 reorder.h: Lotsa networking stuff from d1x
3465 2002-02-13 Bradley Bell <btb@icculus.org>
3467 * include/gr.h, main/game.c: Fullscreen toggle stuff
3469 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3472 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3473 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3476 2002-02-11 Bradley Bell <btb@icculus.org>
3478 * main/bm.c: use portable loader if bigendian
3480 * include/pstypes.h: don't define bool for c++
3482 * include/cfile.h: extern AltHogDir stuff
3484 * include/byteswap.h: use WORDS_BIGENDIAN
3486 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3488 * main/vers_id.h: added D2X_IVER
3490 * misc/args.c: don't use d1x.ini
3492 * Makefile.am: rpm stuff
3494 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3497 2002-02-09 Bradley Bell <btb@icculus.org>
3499 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3501 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3503 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3506 2002-02-06 Bradley Bell <btb@icculus.org>
3508 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3509 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3510 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3512 * debian/: changelog.in, control, copyright, d2x-gl.files,
3513 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3517 2002-02-02 Bradley Bell <btb@icculus.org>
3519 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3521 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3522 Enabled RELEASE option
3524 2002-01-31 Bradley Bell <btb@icculus.org>
3526 * Makefile.am, configure.ac: specify prerequisite versions of
3527 autoconf and automake
3529 2002-01-29 Bradley Bell <btb@icculus.org>
3531 * main/mission.c: RCS header added
3533 * main/inferno.c: update copyright date
3535 * main/mission.c: allow missions to be in AltHogDir
3537 * configure.ac: Display results of configure
3539 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3542 2002-01-28 Bradley Bell <btb@icculus.org>
3544 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3545 Data files now go in DATADIR/games/d2x, user files now go in
3548 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3550 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3551 files now go in ~/.d2x
3553 2002-01-24 Bradley Bell <btb@icculus.org>
3555 * configure.ac: fix nasm not found error message
3557 2002-01-18 Bradley Bell <btb@icculus.org>
3559 * configure.in: getting rid of old configure.in
3561 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3562 main/movie.c: Movie playing kludgey stuff
3564 * misc/args.c: formatting
3566 * main/inferno.c: allow -h for help
3568 * include/error.h: don't die on int3, unless -debug given
3570 * mingw32.txt: more stuff
3572 2001-12-29 Bradley Bell <btb@icculus.org>
3574 * Makefile.am: Got rid of thinking.txt
3576 * main/inferno.c: document -nomovies option
3578 2001-12-28 Bradley Bell <btb@icculus.org>
3580 * main/titles.c: formatting, put some code into place for rendering
3581 of robots during briefings
3583 2001-12-27 Bradley Bell <btb@icculus.org>
3587 2001-12-23 Craig Hadady <chadady@iglou.com>
3589 * 2d/rle.c: fixed bug in dummy array.
3591 2001-12-03 Bradley Bell <btb@icculus.org>
3593 * arch/sdl/init.c: fix formatting
3595 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3596 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3597 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3598 and sdl joystick stuff
3600 2001-11-30 Bradley Bell <btb@icculus.org>
3602 * thinking.txt: not needed
3604 2001-11-27 Bradley Bell <btb@icculus.org>
3606 * cygconf, mingw32.txt: use sdl from source on cygwin
3608 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3609 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3610 SDL_CFLAGS to CFLAGS
3612 2001-11-27 Bradley Bell <btb@icculus.org>
3616 2001-11-14 Bradley Bell <btb@icculus.org>
3618 * texmap/scanline.c: use optimization flags as texmap default
3620 * NEWS: mouse wheel, etc
3622 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3623 wheel to emulate 3rd axis
3625 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3627 * include/error.h: kludge to ungrab mouse when we hit an int3
3629 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3630 __ENV_MSDOS__ to __MSDOS__
3632 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3635 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3638 * arch/sdl/digi.c: implemented digi_set_volume
3640 * include/grdef.h, main/config.c, misc/d_io.c: change
3641 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3643 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3644 main/piggy.c: use MAKE_SIG
3646 * installation.txt: update
3648 * configure.ac: new file
3650 * arch/sdl/joydefs.c: #include pstypes.h
3652 * arch/sdl/init.c: SDL joystick stuff
3654 * acconfig.h: adjust MINGW defines
3656 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3657 controls menu now works
3659 2001-11-13 Bradley Bell <btb@icculus.org>
3661 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3664 * Makefile.am: New file
3666 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3669 * compilerdefs.txt: New file
3671 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3673 2001-11-12 Bradley Bell <btb@icculus.org>
3675 * main/playsave.c: load player files regardless of byte order of
3678 2001-11-11 Bradley Bell <btb@icculus.org>
3680 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3683 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3685 * NEWS: GL savegame thumbnails
3687 * acconfig.h, configure.in: make option for NMOVIES, default to off
3689 2001-11-09 Bradley Bell <btb@icculus.org>
3691 * main/state.c: Enabled savegame thumbnails under OpenGL
3693 * unused/pa_null/pa_enabl.h: remove duplicate header
3695 * misc/args.c: use d2x.ini for option file
3697 * mem/mem.c: Move mem_realloc inside the ifdef
3699 * main/menu.c: fix 640x400 menu text
3701 * main/inferno.c: added documentation
3703 * main/endlevel.c: fix warnings
3705 * arch/ogl/gr.c: Get rid of gl spew
3707 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3709 * acconfig.h: Define __SDL__ for mingw
3711 2001-11-08 Bradley Bell <btb@icculus.org>
3713 * 2d/font.c: free OGL font data when rereading
3715 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3716 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3717 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3718 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3719 main/weapon.h: Enabled shareware build, endlevel flythrough
3722 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3723 of use for shareware build
3725 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3728 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3730 2001-11-05 Bradley Bell <btb@icculus.org>
3732 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3735 * include/3d.h: Add comment
3737 2001-11-04 Bradley Bell <btb@icculus.org>
3739 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3742 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3745 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3747 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3748 main/hudmsg.h: Enable d1x-style hud_message
3750 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3752 * 2d/font.c: re-init ogl fonts after remapping colors.
3754 2001-11-02 Bradley Bell <btb@icculus.org>
3756 * misc/Makefile.am: remove byteswap.h (duplicate header)
3758 * 2d/font.c: fixed gr_remap_font, minor stuff
3760 * configure.in: take out -O2 if doing debug build
3762 * main/bm.c: formatting
3764 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3766 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3767 macros, get rid of functions
3769 2001-11-01 Bradley Bell <btb@icculus.org>
3771 * misc/byteswap.h: removed duplicate header
3773 2001-10-31 Bradley Bell <btb@icculus.org>
3775 * NEWS, main/automap.c: automap works in opengl
3777 * NEWS, configure.in: Added news
3779 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3781 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3783 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3784 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3785 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3787 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3789 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3791 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3792 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3794 2001-10-27 Bradley Bell <btb@icculus.org>
3796 * main/inferno.c: added some documentation
3798 2001-10-25 Bradley Bell <btb@icculus.org>
3800 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3803 * Makefile.am, configure.in, arch/Makefile.am,
3804 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3805 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3806 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3807 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3808 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3809 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3810 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3811 it's ugly, but It'll be easier to sync with d1x.
3813 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3814 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3815 main/editor/Makefile.am: attempt at support for editor, makefile
3818 * misc/d_delay.c: formatting fix
3820 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3821 tmappent.S, tmapppro.S: adding support for runtime selection of
3824 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3825 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3826 including multi.h and network.h, fix backslashes, fix compiler
3829 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3830 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3831 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3832 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3833 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3834 including multi.h and network.h, fix backslashes
3836 * include/pstypes.h: added typedef for u_int64_t on mingw
3838 * include/3d.h: added prototype for g3_uninit_polygon_model
3840 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3842 2001-10-24 Bradley Bell <btb@icculus.org>
3844 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3845 arch subdirs, as in d1x.
3847 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3848 earlier style until i understand automake 1.5 better. remove input
3851 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3852 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3853 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3854 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3855 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3856 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3857 Moved input stuff to arch subdirs, as in d1x.
3859 * NEWS, configure.in: blah blah
3861 2001-10-23 Bradley Bell <btb@icculus.org>
3863 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3865 * texmap/tmapppro.S: no need for #include <conf.h> here
3867 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3870 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3871 file. RCS header added
3873 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3874 #ifdef'ing out the whole file. RCS header added
3876 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3877 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3878 fixes. Now works with automake 1.5 and autoconf 2.52.
3879 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3880 mingw (-grabmouse now works on win32).
3882 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3883 These don't belong in cvs
3887 2001-10-20 Bradley Bell <btb@icculus.org>
3889 * 2d/font.c: Don't free unused variables...
3891 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3894 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3895 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3896 main/Makefile.am: make dist more sensible
3898 * Makefile.am: Kludge for linking on mingw
3900 2001-10-19 Bradley Bell <btb@icculus.org>
3902 * Makefile.am, configure.in, arch/win32/Makefile.am,
3903 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3905 * include/ipx_drv.h: Check for __MINGW32__
3907 * include/i86.h: Imported from d1x
3909 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3911 * arch/dos/modex.asm: Fixed %include
3913 * main/console.c: RCS headers added
3915 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3918 * Makefile.am, main/Makefile.am: Moved final link to top-level
3919 directory instead of main/
3921 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3922 __ENV_LINUX__ to __linux__
3924 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3925 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3926 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3927 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3928 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3929 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3930 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3931 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3932 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3933 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3936 * configure.in: add --enable-xploader, support arch/linux subdir,
3939 * main/inferno.c: conditionalize conf.h
3941 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3943 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3944 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3945 misc/fileutil.h: Partial application of linux/alpha patch.
3947 2001-10-19 Bradley Bell <btb@icculus.org>
3949 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3950 networking in line with d1x, moved some arch/linux_* stuff to
3953 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3954 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3955 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3956 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3959 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3960 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3961 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3962 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3963 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3964 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3965 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3966 linux/include/ukali.h: Brought linux networking in line with d1x,
3967 moved some arch/linux_* stuff to arch/linux/*
3969 * include/ipx_drv.h: Imported from d1x
3971 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3973 * main/ipx_drv.c: Imported from d1x
3975 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3976 main/network.h, main/Makefile.am: Trying to get network working on
3979 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3980 main/Makefile.am: build fixes
3982 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3983 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3984 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3985 starting to get net working.
3987 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3988 conditionalized min,max macros
3990 2001-10-18 Bradley Bell <btb@icculus.org>
3992 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3993 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3994 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3995 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3998 * 2d/2dsline.c: RCS headers added/changed
4000 * configure.in: fix NASMFLAGS bug
4002 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4005 2001-10-17 Bradley Bell <btb@icculus.org>
4007 * NEWS: Fixed the invulnerable robots bug!
4009 * main/collide.c: Fixed the invulnerable robots bug!
4011 2001-10-14 Bradley Bell <btb@icculus.org>
4013 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4016 2001-10-13 Bradley Bell <btb@icculus.org>
4018 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4019 arch/Makefile.am, arch/dos/Makefile.am,
4020 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4021 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4022 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4023 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4024 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4025 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4026 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4027 arch/win32/include/Makefile.am, iff/Makefile.am,
4028 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4029 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4030 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4031 unused/bios/Makefile.am, unused/lib/Makefile.am,
4032 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4033 unused/ui/Makefile.am, unused/vga/Makefile.am,
4034 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4035 automake stuff from "inert" subdirs. And there was much rejoicing.
4037 * Makefile.am, NEWS, configure.in: Stuff
4039 * ChangeLog: removing auto-generated file
4041 * cygconf: Added instructions for mingw32 build
4043 * Makefile.am: renamed INSTALL to installation.txt
4045 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4047 * mingw32.txt: Added instructions for mingw32 build
4049 * configure.in: Enable assembly under mingw32
4051 2001-10-12 Bradley Bell <btb@icculus.org>
4053 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4055 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4056 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4057 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4058 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4059 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4060 to __DJGPP__, since it's built-in.
4062 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4064 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4065 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4069 2001-10-12 Bradley Bell <btb@icculus.org>
4071 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4073 * Makefile.am: make sure cygconf gets archived
4075 * configure.in: Increment version number in preparation for release
4077 * configure.in: Fix detection of opengl
4079 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4080 cygconf, arch/Makefile.am, arch/include/joy.h,
4081 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4082 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4083 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4084 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4085 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4086 Vastly improved compilability.
4088 2001-10-11 Bradley Bell <btb@icculus.org>
4090 * Makefile.am: Added macros/sdl.m4
4092 * autogen.sh: Added macros/sdl.m4
4094 2001-10-09 Bradley Bell <btb@icculus.org>
4096 * main/vers_id.h: Added DESCENT_VERSION constant
4098 * main/inferno.c: Added command-line help.
4100 * include/ogl_init.h: opengl improvments (following d1x changes)
4102 2001-10-07 Bradley Bell <btb@icculus.org>
4104 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4105 arch/ogl/Makefile.am: Remove duplicate headers.
4107 2001-08-02 Thimo Neubauer <thimo@debian.org>
4109 * mem/mem.c: totally crippled the memory manager because it does
4110 not make sense for non-DOS-systems and it would have been too
4111 complicated to get it 64bit clean
4113 2001-06-19 Bradley Bell <btb@icculus.org>
4115 * cvshowto.txt: updated anonymous password
4117 2001-02-08 Bradley Bell <btb@icculus.org>
4119 * COPYING, license.txt: Added d1x license
4121 2001-02-01 Bradley Bell <btb@icculus.org>
4123 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4125 2001-01-31 Bradley Bell <btb@icculus.org>
4127 * configure.in, arch/include/mouse.h, include/pstypes.h,
4128 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4130 * main/polyobj.c: fix typo
4132 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4133 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4134 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4135 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4136 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4137 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4138 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4139 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4140 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4141 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4142 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4143 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4144 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4145 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4146 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4147 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4148 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4149 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4150 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4151 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4152 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4153 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4154 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4155 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4156 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4157 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4160 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4161 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4162 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4163 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4166 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4169 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4170 cross-compiling, and cygwin fixes
4172 2001-01-30 Bradley Bell <btb@icculus.org>
4174 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4175 include/pstypes.h, include/strutil.h, main/Makefile.am,
4176 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4177 needs --without-assembler and --without-network to compile
4179 2001-01-29 Bradley Bell <btb@icculus.org>
4181 * configure.in, main/Makefile.am: Fixes to build system
4183 * main/kconfig.c: fix for non-linux joysticks
4185 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4186 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4187 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4188 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4189 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4190 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4191 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4192 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4193 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4194 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4196 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4197 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4198 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4199 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4200 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4201 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4204 * arch/dos/include/joy.h, arch/dos/include/key.h,
4205 arch/dos/include/mouse.h: Unified input headers.
4207 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4209 2001-01-28 Bradley Bell <btb@icculus.org>
4211 * conf.h.in, configure.in, arch/Makefile.am,
4212 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4213 arch/include/key.h, main/Makefile.am: More header unification...
4215 * main/newdemo.c: Added <ctype.h>
4217 * arch/include/event.h, arch/include/joy.h: unified input headers.
4219 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4220 OpenGL now uses SDL-GL instead of gii
4222 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4224 2001-01-25 Bradley Bell <btb@icculus.org>
4226 * autogen.sh: use "set -e" so execution stops if something goes
4229 2001-01-24 Bradley Bell <btb@icculus.org>
4233 * Makefile.am: Add ChangeLog to dist
4237 2001-01-24 Bradley Bell <btb@icculus.org>
4239 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4241 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4242 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4245 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4246 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4247 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4248 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4249 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4250 arch/Makefile.am, arch/dos/Makefile.am,
4251 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4252 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4253 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4254 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4255 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4256 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4257 unused/Makefile.am, unused/bios/Makefile.am,
4258 unused/lib/Makefile.am, unused/novga/Makefile.am,
4259 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4260 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4261 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4262 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4263 make dist, VPATH builds, ...
4265 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4266 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4267 arch/dos/Makefile.in, arch/linux/Makefile.in,
4268 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4269 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4270 misc/Makefile.in, texmap/Makefile.in: cruft removal
4272 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4275 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4277 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4279 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4282 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4283 added -grabmouse option
4285 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4286 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4287 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4288 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4289 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4290 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4291 main/songs.c, misc/args.c: changed args_find to FindArg
4293 2001-01-22 Bradley Bell <btb@icculus.org>
4295 * configure, main/Makefile.am, main/Makefile.in: configuration
4298 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4299 fix compiler warnings w/opengl
4301 * include/console.h: ggi support
4303 * arch/linux_init.c: svgalib support
4305 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4306 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4307 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4308 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4309 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4310 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4313 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4315 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4316 main/render.c: fix warnings and enable NDEBUG *
4317 arch/svgalib_init.c: svgalib support
4319 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4321 * main/kconfig.c: joystick support
4323 2001-01-21 Bradley Bell <btb@icculus.org>
4325 * cvshowto.txt: new file, taken from d1x webpage
4327 * AUTHORS, README: Taking over as maintainer of d2x
4329 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4331 2001-01-20 Bradley Bell <btb@icculus.org>
4333 * configure, configure.in: Turned -Werror back off by default
4335 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4336 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4337 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4338 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4339 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4340 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4341 main/laser.c, main/multi.c, main/network.c, main/network.h,
4342 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4343 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4344 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4345 warnings, for non-OpenGL on linux, anyway...
4347 2001-01-19 Bradley Bell <btb@icculus.org>
4349 * copying: remove duplicate file
4351 * Import of d2x-0.0.9-pre1
4353 * Import of d2x-0.0.8