1 2004-05-18 Bradley Bell <btb@icculus.org>
3 * arch/win32/init.c, arch/win32/win32.c: move win32 window
4 creation code from arch_init_start into arch_init to fix weirdness
5 with --help (d1x r1.5, r1.6)
7 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
8 sync issues and lack of midi reset (d1x r1.5)
10 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
13 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
14 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
16 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
19 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
21 * include/vecmat.h: comments/formatting
23 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
25 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
26 include/test.lnk: remove unnecessary files
28 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
29 This enables compilation with gcc 3.1
31 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
33 * main/switch.c: took care of switches triggering single-sided
34 walls (don't try to access the nonexistent adjacent wall via NULL
35 pointers or negative array indices)
37 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
39 * main/wall.c: fix invalid memory access for d1 levels which
40 don't have a corresponding wall behind.
42 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
44 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
45 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
46 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
47 interface header to new header file internal.h
49 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
51 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
52 bitmask for each joystick axis that has sent input data,
53 and will not crash Windows anymore during joystick setup because
54 of for() loop over axis being executed once too often.
56 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
57 gr_remap_mono_font() and call it after loading saved level.
59 * main/laser.c: limit homing missile turn rate
61 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
62 centers (work like fuel centers but provide shield)
64 * main/gameseg.c: fix endless loop in some levels with a
65 certain (complicated) structure
67 2004-05-13 Bradley Bell <btb@icculus.org>
69 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
70 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
71 updated project files for SDL 1.2.7
73 * Makefile.am: add VisualC, VisualCE dirs to tarball
75 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
77 * arch/sdl/digi.c: formatting
79 2004-05-12 Bradley Bell <btb@icculus.org>
81 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
84 * 2d/palette.c, include/palette.h: added function to create blend
87 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
89 2004-05-11 Bradley Bell <btb@icculus.org>
91 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
93 2004-05-10 Bradley Bell <btb@icculus.org>
95 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
96 g3_draw_transp_poly had the fade level backwards, decided to just
97 fix g3_draw_poly so it behaves correctly, transparency or not,
98 reverted changes to render_face
100 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
102 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
103 rendering transparent (e.g. cloaked) walls
105 * main/render.c: render_face now calls g3_draw_transp_poly() for
106 cloaked walls in OpenGL
108 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
110 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
111 that from other apps, had "static" distortions.
113 2004-04-22 Bradley Bell <btb@icculus.org>
115 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
117 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
118 aligned version of PUT_INTEL_* macros
120 2004-04-15 Bradley Bell <btb@icculus.org>
122 * main/inferno.c: comment out unused checksum variable
124 2004-04-14 Bradley Bell <btb@icculus.org>
126 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
128 2004-04-14 Terran Melconian <terran@consistent.org>
130 * main/gameseg.c: use portable rand function (fixes #1118)
132 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
134 * main/songs.c: uncomment calls to RBAStop (fixes #473)
136 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
138 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
139 get rid of warnings (now compiles with -Werror on SunOS)
141 * main/piggy.c: fix (really) wierd SunOS bug
143 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
144 caused by not allocating enough mem for rle bitmaps
146 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
148 * include/pstypes.h: sun OS typedef fixes
150 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
152 * main/piggy.c: fix bug 1067
154 * main/piggy.c: fix bugfix for 1067
156 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
157 with descent.pig of mac registered)
159 2003-12-18 Bradley Bell <btb@icculus.org>
161 * main/kconfig.c: fixes for linux-native joystick
163 * main/kconfig.c: bunch of fixes (esp. for non linux-native
166 * arch/include/joy.h: comments/formatting
168 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
170 * compilerdefs.txt: added FreeBSD defs
172 2003-12-08 Bradley Bell <btb@icculus.org>
174 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
177 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
179 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
180 arch/linux/ipx_udp.c: fix FreeBSD compile errors
182 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
184 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
185 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
186 get rid of silly ulongs
188 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
189 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
190 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
191 change relevant __linux__ macros to __ELF__
193 2003-11-27 Bradley Bell <btb@icculus.org>
195 * include/ogl_init.h: added proto for ogl_check_mode
197 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
198 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
201 2003-11-26 Bradley Bell <btb@icculus.org>
203 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
204 3.3 compiler warnings
206 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
209 * include/pstypes.h: OS X fixes
211 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
212 main/newmenu.h: linux fixes
214 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
215 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
216 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
217 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
218 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
221 * arch/sdl/gr.c: fix sdl gr_update
223 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
224 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
225 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
226 cfile/cfile.c, console/CON_console.c, include/d_io.h,
227 include/error.h, include/pstypes.h, include/strutil.h,
228 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
229 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
230 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
231 main/playsave.c, main/songs.c, main/state.c, main/text.c,
232 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
235 2003-11-25 Bradley Bell <btb@icculus.org>
237 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
238 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
239 libmve/VisualC/mveplayer.dsp: updated project files
241 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
244 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
245 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
246 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
247 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
250 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
251 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
254 2003-11-24 Bradley Bell <btb@icculus.org>
256 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
257 libmve/mveplay.c: stuff to play mve's in WinCE
259 * arch/win32/findfile.c: unused functions...
263 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
264 enabled mouse control of menus
266 * main/mission.h: oops, didn't mean to change this.
268 2003-11-21 Bradley Bell <btb@icculus.org>
270 * VisualCE/d2x/d2x.vcp: updated project file
272 2003-11-20 Bradley Bell <btb@icculus.org>
274 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
275 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
276 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
279 2003-11-17 Bradley Bell <btb@icculus.org>
281 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
282 main/menu.c: added option to disable kalinix under unix
284 * main/game.c, main/newmenu.c: always set menu mode for GL popups
286 2003-11-14 Bradley Bell <btb@icculus.org>
288 * main/automap.c: fix automap background image
290 * main/automap.c, main/automap.h: delete cruft
292 * main/automap.c: fix level number position
294 * main/automap.c: simplify g3_draw_line hack
296 * main/menu.c: stop pointless vid mode changes
298 2003-11-07 Bradley Bell <btb@icculus.org>
300 * NEWS, installation.txt: s'more documentation
302 2003-11-07 Steffen Pohle <stpohle@gmx.net>
304 * configure.ac: fix .exe extension problems
306 2003-11-07 Bradley Bell <btb@icculus.org>
308 * arch/ogl/ogl.c: disable texture format verification for OS X -
311 2003-11-06 Bradley Bell <btb@icculus.org>
313 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
314 use more traditional Alt+Enter for toggling fullscreen
316 * 2d/ibitblt.c, main/mission.h: comments/formatting
318 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
320 2003-11-06 Bradley Bell <btb@icculus.org>
322 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
323 resolution change, use kludge to avoid repetitive res changes
325 2003-11-04 Bradley Bell <btb@icculus.org>
327 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
328 structures and i/o routines back to piggy.c
330 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
332 * installation.txt: tell to install d1 .pig for better textures
334 2003-11-04 Bradley Bell <btb@icculus.org>
336 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
337 oem d1 v1.0 and registered d2 v1.0, comments
339 2003-11-03 Bradley Bell <btb@icculus.org>
341 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
342 all d1 shareware - even though files are different!
344 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
347 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
350 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
353 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
355 * main/movie.c: when no movies are found, divide by six the
356 number of warning lines sent to stdout
358 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
360 * include/byteswap.h: fix stupid copy/paste error
362 2003-10-24 Bradley Bell <btb@icculus.org>
364 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
365 gr_linear_rep_movsd_2x instead of almost identical
366 gr_linear_movsd_double. Better since we have assembly versions.
368 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
370 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
373 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
375 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
376 error with --disable-network, move reset_network_objects()
377 from gameseq.c to multi.c
379 2003-10-14 Bradley Bell <btb@icculus.org>
381 * AUTHORS, NEWS: stuff
383 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
385 2003-10-12 Bradley Bell <btb@icculus.org>
387 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
388 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
391 2003-10-12 Aaron Plattner <plattner@caltech.edu>
393 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
394 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
395 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
396 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
397 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
398 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
399 arch/win32/ipx_win.c, arch/win32/winnet.c,
400 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
401 main/multi.h, main/network.c: add IPv4 multicasting support
403 2003-10-11 Bradley Bell <btb@icculus.org>
405 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
407 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
408 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
409 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
410 main/weapon.h: lots of shareware and oem fixes
412 2003-10-10 Bradley Bell <btb@icculus.org>
414 * arch/win32/winnet.c: fixed stupid win32 network bug
416 2003-10-10 Bradley Bell <btb@icculus.org>
418 * main/piggy.c: increased D1_MAX_TMAP_NUM
420 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
422 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
423 which are animated in d2, refactorizes d1 texture reading
425 2003-10-10 Bradley Bell <btb@icculus.org>
427 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
428 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
429 main/collide.h, main/compbit.h, main/config.h, main/console.c,
430 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
431 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
432 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
433 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
434 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
435 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
436 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
437 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
438 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
439 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
440 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
441 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
442 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
443 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
444 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
445 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
446 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
447 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
448 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
449 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
450 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
451 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
452 main/wall.h: comments/formatting
454 2003-10-09 Bradley Bell <btb@icculus.org>
456 * main/text.c: fix text when using old datafiles
458 * main/laser.h: comments/whitespace
460 * main/laser.c, main/weapon.c: fixed smart missiles and smart
461 mines w/shareware data
463 * include/DT_drawtext.h: deleted unused file
465 2003-10-08 Bradley Bell <btb@icculus.org>
467 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
469 * arch/win32/ipx_udp.c: use closesocket() instead of close()
471 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
472 main/menu.c: Disabled 'd2x keys' weapon selection
474 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
476 * main/object.h, main/multi.h: get rid of most warnings issued by
477 cpp-precomp of gcc from Mac OS X dev tools
479 2003-10-05 Bradley Bell <btb@icculus.org>
481 * NEWS, configure.ac: increment version number
483 * cfile/cfile.c: better handling of CRLF text files (when that is
486 * utilities/hogcreate.c, utilities/hogextract.c,
487 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
488 reading/writing files
490 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
491 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
494 2003-10-04 Bradley Bell <btb@icculus.org>
496 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
498 * main/netmisc.c: change byte to sbyte, comments/whitespace
500 2003-10-03 Bradley Bell <btb@icculus.org>
502 * cfile/cfile.c, main/config.c: fix win32 eof bug.
504 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
507 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
508 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
509 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
510 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
511 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
512 main/object.c, main/object.h, main/paging.c, main/player.h,
513 main/robot.h, main/segment.h, main/state.c, main/switch.c,
514 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
515 main/weapon.c, main/weapon.h: change byte to sbyte,
518 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
519 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
520 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
521 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
523 * configure.ac: better checking for timeval
525 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
527 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
528 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
529 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
530 arch/win32/winnet.c, configure.ac, include/byteswap.h,
531 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
532 main/multibot.c, main/network.c: Make network architecture
533 choosable from game menu, add support for UDP/IP on Mac OS X and
536 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
538 * include/byteswap.h: added macros for coping with alignment
541 2003-10-02 Bradley Bell <btb@icculus.org>
543 * main/multi.h: added padding to little-endian version of
546 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
548 * main/netmisc.c: delete duplicate function
550 2003-10-01 Bradley Bell <btb@icculus.org>
552 * main/bm.c: make sure d1_texture_indices gets freed between
555 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
557 * main/piggy.h: fix size of d1 shareware descent.pig
559 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
561 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
562 main/gameseq.c, main/piggy.c: fix loading of d1 texture
563 replacements for non-animated textures
565 2003-08-02 Matthew Mueller <donut@dakotacom.net>
567 * main/controls.c: use fixed 20fps wiggle
569 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
571 * Makefile.am, debian/changelog.in, debian/control,
572 debian/d2x-common.dirs, debian/d2x-common.install,
573 debian/d2x-common.manpages, debian/d2x-gl.files,
574 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
575 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
576 utilities/Makefile.am, utilities/hogcreate.1,
577 utilities/hogextract.1, utilities/mvlcreate.1,
578 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
579 add man pages, distribute utility programs in new d2x-common deb
581 * rpm/d2x.spec.in: updated rpm spec file
583 2003-08-02 Bradley Bell <btb@icculus.org>
585 * cfile/cfile.c: update raw_position in cfputc and cfputs
587 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
589 * main/piggy.c: make error message more friendly
591 * main/piggy.c: simplify copying of bitmap flags
593 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
596 * cfile/cfile.c: revert to always using custom fgets
598 * main/endlevel.c, main/mission.c: handle missing exit sequence
599 components gracefully
601 * main/playsave.c: comments
603 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
605 * cfile/cfile.c: update raw_position in cfwrite
607 * main/network.c: comments/formatting
609 2003-06-22 Bradley Bell <btb@icculus.org>
611 * cfile/cfile.c: use standard fgets for non-archive files
613 * main/movie.c: use con_printf for missing movie warning
615 2003-06-18 Bradley Bell <btb@icculus.org>
617 * main/movie.c: fixed cfile conversion of movielib code
619 * main/console.c, main/hud.c: strip out colors, etc when printing
622 * include/u_mem.h: fix NDEBUG calloc macro
624 2003-06-15 Bradley Bell <btb@icculus.org>
626 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
629 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
630 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
631 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
632 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
633 main/scores.c, main/state.c, main/text.c, misc/args.c,
634 misc/strio.c: convert file i/o to cfile
636 2003-06-14 Bradley Bell <btb@icculus.org>
638 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
639 writing and other modes besides "rb" (mostly taken from
642 2003-06-09 Bradley Bell <btb@icculus.org>
644 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
647 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
648 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
651 2003-06-07 Taylor Richards <taylor@icculus.org>
653 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
655 2003-06-07 Bradley Bell <btb@icculus.org>
657 * main/console.c: fix non-console build
659 * main/gamesave.c: comments
661 * main/bm.c: remove redundant break
663 2003-06-06 Bradley Bell <btb@icculus.org>
665 * main/gauges.c, main/kconfig.c: comments/formatting
667 * console/.cvsignore: added .cvsignore
669 * main/console.c: can't write to console after it's closed
671 2003-06-05 Bradley Bell <btb@icculus.org>
673 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
674 console/internal.c, console/internal.h, include/CON_console.h,
675 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
676 finish console conversion away from SDL
678 2003-06-04 Bradley Bell <btb@icculus.org>
680 * console/CON_console.c, include/CON.console.h, include/console.h,
681 main/console.c, main/game.c: console conversion to native gr,
684 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
685 put prototype for gr_bm_bitblt in gr.h
687 2003-06-03 Bradley Bell <btb@icculus.org>
689 * console/CON_console.c, console/DT_drawtext.c,
690 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
691 main/console.c: use native fonts for console
693 * main/playsave.c: use shorts for short data
695 2003-06-02 Bradley Bell <btb@icculus.org>
697 * configure.ac, main/console.c: set console background, fix
700 2003-06-01 Bradley Bell <btb@icculus.org>
702 * Makefile.am, arch/sdl/event.c, configure.ac,
703 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
704 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
705 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
706 main/gamerend.c: added console code (from SDL_console)
708 2003-05-30 Bradley Bell <btb@icculus.org>
710 * README: minor update
712 2003-05-28 Bradley Bell <btb@icculus.org>
714 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
719 2003-06-06 Bradley Bell <btb@icculus.org>
721 * main/kconfig.c: fix crash in control menus
723 * main/gauges.c: force cockpit redraw in opengl
725 * main/gamerend.c: move ogl swap, so cockpit and console get
728 2003-06-01 Bradley Bell <btb@icculus.org>
730 * configure.ac, libmve/mveplay.c: define struct timeval if needed
734 2003-05-12 Bradley Bell <btb@icculus.org>
736 * configure.ac: increment version number
738 * main/bm.c: use con_printf for exit model warnings
740 * configure.ac: must check for timespec after setting -mno-cygwin
742 * main/inferno.c: added -nohogdir and -userdir options
744 * NEWS, main/titles.c: use briefings with no extension
748 2003-04-30 Bradley Bell <btb@icculus.org>
750 * configure.ac: have to include time.h when checking for nanosleep
752 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
755 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
756 increment version number
758 * main/Makefile.am: make dist fix
762 2003-04-29 Bradley Bell <btb@icculus.org>
764 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
767 2003-04-24 Bradley Bell <btb@icculus.org>
769 * configure.ac: increment version number
771 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
774 2003-04-24 Ingo van Lil <inguin@gmx.de>
776 * main/render.c: fix misspellings of NDEBUG
780 2003-04-14 Bradley Bell <btb@icculus.org>
782 * cfile/cfile.c: prefer files from d2 hog over d1 hog
784 2003-04-11 Bradley Bell <btb@icculus.org>
786 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
791 2003-04-11 Bradley Bell <btb@icculus.org>
793 * libmve/mveplay.c: use _sleep instead of sleep on win32
795 * Makefile.am, README, README.utils, arch/sdl/digi.c,
796 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
797 include/cfile.h, include/error.h, libmve/Makefile.am,
798 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
799 main/endlevel.h, main/playsave.c, misc/fileutil.c:
800 utilities/Makefile.am: comments/formatting/dist problems
802 * configure.ac: use different defines for os x
804 2003-04-07 Bradley Bell <btb@icculus.org>
806 * include/error.h, misc/error.c: put some old stuff back in,
807 eliminate duplicate error messages
809 * main/text.c: don't die on text not found
812 * main/inferno.c: print some useful info if hog not found, allow
813 -help to work if no text available
815 2003-04-07 Steffen Pohle <stpohle@gmx.net>
817 * arch/linux/Makefile.am: revert to previous version, so linux
820 2003-04-03 Bradley Bell <btb@icculus.org>
822 * main/endlevel.c: fixed exit model scheme yet again
824 2003-04-02 Bradley Bell <btb@icculus.org>
826 * misc/error.c: call Int3 on Assert
828 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
831 * main/wall.c: don't die when trying to toggle nonexistent
832 segment... vertigo level 10 is buggy!
834 * main/gamemine.c: comments/formatting
836 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
838 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
839 main/inferno.c: Allow use of 22K sound samples
841 2003-03-29 Bradley Bell <btb@icculus.org>
843 * arch/ogl/gr.c: default to bitmapped reticle
845 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
846 main/polyobj.c: rewrote endlevel stuff to reread exit model info
849 * arch/sdl/joy.c: fixed text seen for hats in control config
852 2003-03-28 Bradley Bell <btb@icculus.org>
854 * main/bm.c: heh, model nums in vertigo are hardcoded,
855 N_D2_POLYGON_MODELS can't change
857 * configure.ac, include/d1x.xpm, include/descent.xpm,
858 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
861 2003-03-27 Bradley Bell <btb@icculus.org>
863 * main/text.h: fixed text references for hat directions
865 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
867 2003-03-26 Bradley Bell <btb@icculus.org>
869 * main/playsave.c: make d2x keys backward compatible
871 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
873 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
876 2003-03-26 Bradley Bell <btb@icculus.org>
878 * main/piggy.c: fix crash when d1 data not present
880 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
881 read/write from plr file
883 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
884 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
885 added escort.h header
887 2003-03-25 Bradley Bell <btb@icculus.org>
889 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
890 D1_PIGFILE ("descent.pig") macro
892 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
893 models from d1 pig file
895 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
896 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
897 really) from d1 pig file
899 2003-03-23 Bradley Bell <btb@icculus.org>
901 * main/bm.c: stop extra robots from overwriting exit models
903 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
904 texture list doesn't get full
906 * main/bm.c: fix mem leak when reading extra robots
908 2003-03-21 Bradley Bell <btb@icculus.org>
910 * main/menu.c: Added option to set movie resolution (mostly works)
912 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
914 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
915 replacement functions to piggy.c
917 * main/gameseq.c: attempt to support mac d1 descent.pig
919 * main/bm.c: fix mem leak
921 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
922 files, both d1 and d2 oem briefing where showed
924 * main/inferno.c, main/movie.c: Change the default movie
925 resolution to "high", implement the option -lowresmovies
927 2003-03-20 Bradley Bell <btb@icculus.org>
929 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
931 * main/piggy.c: comments
933 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
935 * main/gameseq.c: delete duplicate function
937 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
939 2003-03-19 Bradley Bell <btb@icculus.org>
941 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
942 (cddb discid) support
944 * arch/sdl/digi.c, main/kludge.c: implemented
945 digi_link_sound_to_object3 for looping sounds, other looping stuff
947 * arch/sdl/gr.c: removing dependencies on stuff in main/
949 * arch/linux/Makefile.am, arch/linux/init.c,
950 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
951 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
952 other header cleanups
954 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
956 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
958 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
959 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
960 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
961 load d1 textures for d1 levels
963 2003-03-19 Bradley Bell <btb@icculus.org>
965 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
966 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
967 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
968 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
971 * README: added some OS X info
973 2003-03-17 Bradley Bell <btb@icculus.org>
975 * main/newdemo.c: simplify DEMO_FILENAME macro
977 * main/console.c, main/game.c: enable experimental console support
979 * main/gamerend.c: fixed location of fps meter in multi
981 2003-03-16 Bradley Bell <btb@icculus.org>
983 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
984 also look in shared data dir for demos
986 * main/newdemo.c, main/newdemo.h: comments/formatting
988 2003-03-15 Christopher Thielen <chris@luethy.net>
990 * main/kludge.c: set CDROM_dir back to "." - tricks game into
991 thinking d2 cd is always present
993 2003-03-15 Bradley Bell <btb@icculus.org>
995 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
998 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1001 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1002 gr_init. don't really know why this works, though
1004 2003-03-14 Bradley Bell <btb@icculus.org>
1006 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1008 * unused/bios/rbaudio.h: removed duplicate file
1010 2003-03-14 Christopher Thielen <chris@luethy.net>
1012 * arch/sdl/rbaudio.c: stop cd audio when exiting
1014 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1016 * main/gamecntl.c: add comments to the "only matt knows" cheats
1018 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1020 * main/gamemine.c: formatting, better texture conversion for d1
1023 2003-03-14 Bradley Bell <btb@icculus.org>
1025 * main/piggy.c: must swap all mac version pigfiles
1027 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1028 main/multi.c: formatting, minor cleanups
1030 * 2d/rle.c: need to swap line_size on bigendian machines
1032 * main/mission.c, main/mission.h: detect mac full version hogfile
1034 2003-03-13 Bradley Bell <btb@icculus.org>
1036 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1037 added joy/mouse sensitivity slider, increased range to 16, and
1040 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1043 * arch/linux/Makefile.am: removed extra backslash
1045 * TODO, installation.txt: updated some documentation
1047 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1048 menu, with maxfps option
1050 2003-03-12 Bradley Bell <btb@icculus.org>
1052 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1054 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1055 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1056 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1057 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1058 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1059 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1060 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1061 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1062 arch/linux/include/music.h, arch/linux/include/serial.h,
1063 arch/linux/include/ukali.h: formatting
1065 2003-03-11 Chris Arena <ccarena@cox.net>
1067 * main/menu.c: fixed brightness slider
1069 2003-03-01 Bradley Bell <btb@icculus.org>
1071 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1072 robots and animated bitmaps work, but colors are messed up
1074 2003-02-28 Bradley Bell <btb@icculus.org>
1076 * main/player.h: whitespace
1078 * main/automap.c, main/cntrlcen.c, main/collide.c,
1079 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1080 descent.hog is present, d1 becomes mission 0)
1082 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1083 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1084 arch/win32/winnet.c: MinGW compiles with network enabled again,
1085 but still doesn't work
1089 2003-02-28 Bradley Bell <btb@icculus.org>
1091 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1092 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1093 many opengl glitches
1095 2003-02-27 Bradley Bell <btb@icculus.org>
1097 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1098 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1099 main/network.c, main/network.h: noted that hoard.ham is only needed
1100 for multiplayer HOARD games, and should not be equated with
1101 "vertigo". put HoardEquipped() back in network.c.
1103 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1104 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1105 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1106 use timer_delay instead of d_delay
1108 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1110 * main/render.c: added replacement qsort for solaris
1112 2003-02-26 Bradley Bell <btb@icculus.org>
1114 * main/gamemine.c: texture conversion for d1 shareware
1116 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1118 * main/gamemine.c: better texture conversion for d1 levels
1120 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1122 * main/kconfig.c: fix joystick support under MinGW
1124 2003-02-26 Bradley Bell <btb@icculus.org>
1126 * main/playsave.c: fix swapping glitch
1128 * configure.ac, readme.txt: clean stuff up, getting ready for
1131 * main/titles.c: begin support for rendering spinning robots in
1134 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1137 * main/gamemine.c: load d1 shareware levels!
1139 2003-02-25 Bradley Bell <btb@icculus.org>
1143 * autogen.sh: add warning about old auto* versions, use
1146 2003-02-24 Bradley Bell <btb@icculus.org>
1148 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1149 briefings mostly working
1150 * main/movie.c, main/titles.c: fixed some more briefing glitches
1152 2003-02-23 Bradley Bell <btb@icculus.org>
1154 * main/movie.c: fixed crash when using shareware data files
1156 * arch/sdl/digi.c: fix crash on non-existent sounds
1157 (i.e. shareware data)
1159 2003-02-22 Bradley Bell <btb@icculus.org>
1161 * main/titles.c: fixed fullscreen toggle in briefings
1163 2003-02-21 Bradley Bell <btb@icculus.org>
1165 * configure.ac: check for mingw when enabling nasm
1166 * main/playsave.c: enable loading player files of either byte
1169 2003-02-20 Bradley Bell <btb@icculus.org>
1171 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1172 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1173 #343, not "rest of solution to bug #344"
1174 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1176 * main/kludge.c: partial solution to bug #344
1177 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1178 * compilerdefs.txt: added linux/mips info
1179 * ChangeLog: clean up changelog
1181 2003-02-19 Bradley Bell <btb@icculus.org>
1183 * libmve/mveplay.c: os x needs nanosleep prototype.
1185 2003-02-18 Bradley Bell <btb@icculus.org>
1187 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1188 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1189 to disable/enable audio
1190 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1191 * main/: movie.h, titles.c: make sure movie's palette is set before
1192 writing briefing text. Fixes bug #359
1193 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1195 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1196 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1198 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1200 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1201 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1202 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1204 * include/libmve.h: blah
1206 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1208 * main/render.c: 2nd attempt to fix solaris qsort bug
1210 2003-02-18 Bradley Bell <btb@icculus.org>
1212 * configure.ac, include/pstypes.h: put alignment detection in
1215 2003-02-17 Bradley Bell <btb@icculus.org>
1217 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1218 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1219 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1220 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1221 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1222 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1223 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1224 moved mve stuff to separate subdir
1225 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1226 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1227 mve code. Fixes (at least) bugs #41, #348, and #350.
1229 2003-02-14 Bradley Bell <btb@icculus.org>
1231 * main/Makefile.am: no more Makefile.mveplay. again
1232 * main/mveplay.c: typo
1234 2003-02-13 Bradley Bell <btb@icculus.org>
1236 * utilities/mvlextract.c: uint -> unsigned int
1237 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1238 standalone mveplayer, win32 support
1239 * main/movie.c: random bugfixes, win32 support
1240 * arch/sdl/Makefile.am: formatting
1241 * configure.ac: disable networking on mac/win for now
1242 * main/newmenu.c: comments
1244 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1246 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1247 redundant swap functions.
1249 2003-02-13 Bradley Bell <btb@icculus.org>
1251 * ChangeLog: update changelog
1253 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1255 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1256 polymodel alignment issues.
1258 2003-02-13 Bradley Bell <btb@icculus.org>
1260 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1261 fix various little bugs
1262 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1263 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1264 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1266 * README.utils: new file
1267 * main/: mve_main.c, mveplay.c: more movie fixes
1268 * README: updated README
1269 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1271 2003-02-12 Bradley Bell <btb@icculus.org>
1273 * utilities/mvlextract.c: bigendian mvl support
1274 * main/mveplay.c: formatting, stuff
1275 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1276 truecolor mve support, standalone mveplayer
1277 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1278 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1279 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1280 standalone mveplayer
1282 2003-01-22 Bradley Bell <btb@icculus.org>
1284 * include/: interp.h, interp.h: restore prototype for
1285 swap_polygon_model_data
1287 2003-01-21 Bradley Bell <btb@icculus.org>
1289 * main/piggy.c: use memcpy to avoid alignment problem
1290 * compilerdefs.txt: updated some defs, added sunos/sparc
1292 2003-01-15 Bradley Bell <btb@icculus.org>
1294 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1295 * main/gamemine.c: attempting to support d1 shareware
1296 * compilerdefs.txt: update defs
1298 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1300 * main/mveplay.c: fix several bugs, comments, formatting.
1302 2003-01-15 Bradley Bell <btb@icculus.org>
1304 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1305 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1306 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1307 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1309 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1310 formatting, comments
1312 2003-01-11 Bradley Bell <btb@icculus.org>
1314 * main/: mission.c, mission.h: attempt to support d1 for mac
1316 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1317 * main/object.h: foo
1319 2003-01-09 Bradley Bell <btb@icculus.org>
1321 * main/movie.c: use ifdef around gr_toggle_fullscreen
1323 2003-01-07 Bradley Bell <btb@icculus.org>
1325 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1326 main/mission.h: don't need .msn file for descent.hog anymore
1329 2003-01-06 Bradley Bell <btb@icculus.org>
1331 * main/mission.h, main/mission.c: comments
1332 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1335 2003-01-03 Bradley Bell <btb@icculus.org>
1337 * utilities/: txb2txt.c, txt2txb.c: remove old files
1338 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1339 * main/polyobj.c: attempt to make read_model_file
1341 * main/menu.c: move vertigo text
1343 2003-01-02 Bradley Bell <btb@icculus.org>
1345 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1346 main/polyobj.h: cleanup alignment changes
1347 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1348 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1349 main/object.h: fix alignment issues on sparc
1350 * cvshowto.txt: update cvs info
1352 * 2d/rle.c: make rle_swap handle RLE_BIG
1354 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1356 * main/render.c: workaround solaris qsort bug
1358 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1360 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1361 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1362 * arch/linux/Makefile.am: enabled linux joystick, kali
1363 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1364 arch/sdl/event.c: enabled linux joystick
1366 2002-12-31 Bradley Bell <btb@icculus.org>
1368 * main/gamemine.c: simplified warning msg
1369 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1370 * main/render.h: fix compiler warning
1372 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1374 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1376 2002-12-24 Bradley Bell <btb@icculus.org>
1378 * main/mission.c: fixes an infinite loop which was caused by d2x
1379 thinking d2demo was a descent 1 mission
1381 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1383 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1385 2002-12-24 Bradley Bell <btb@icculus.org>
1387 * main/render.c: comments
1389 2002-10-30 Bradley Bell <btb@icculus.org>
1391 * main/inferno.c: add help for -hogdir option
1392 * main/inferno.c: added -hogdir option
1394 2002-10-28 Bradley Bell <btb@icculus.org>
1396 * main/: inferno.c, menu.c: enabled Vertigo displays
1397 * include/3d.h: typo
1399 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1401 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1402 main/netmisc.c, main/network.c: simplify and eliminate redundant
1405 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1407 * maths/fixc.c: fix infinite loop in quad_sqrt.
1408 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1409 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1411 2002-10-12 Bradley Bell <btb@icculus.org>
1413 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1415 2002-10-11 Bradley Bell <btb@icculus.org>
1417 * main/hud.c: make hud_message work correctly
1418 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1420 * main/network.c: formatting, small fixes
1422 2002-10-10 Bradley Bell <btb@icculus.org>
1424 * main/netmisc.h: no swap_object for little-endian
1425 * main/: netmisc.h, network.c: use macros to simplify network
1427 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1429 * main/inferno.c: enable loading screen for mac shareware with
1431 * main/netmisc.c: whitespace
1432 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1434 * main/hud.c: whitespace
1435 * configure.ac: remove shareware build, add macdata build
1436 * main/songs.c: whitespace
1437 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1438 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1440 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1443 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1445 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1446 comments, formatting, etc.
1447 * iff/iff.c: fix bigendian iff loading.
1449 2002-10-03 Bradley Bell <btb@icculus.org>
1451 * utilities/txb2tex.c: typo
1452 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1453 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1455 * arch/sdl/mouse.c: whitespace
1457 2002-09-19 Bradley Bell <btb@icculus.org>
1459 * main/kconfig.c: fix a oops, add old logs
1460 * main/kconfig.c: support for >3 mouse buttons
1462 2002-09-18 Bradley Bell <btb@icculus.org>
1464 * include/gr.h: fix palette swap define
1466 2002-09-14 Bradley Bell <btb@icculus.org>
1468 * main/titles.c: load hires briefing screen if lores doesn't exist
1469 (i.e. vertigo) and MenuHires=0
1471 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1473 * main/: multi.h, network.h: pack some structures for ipx
1476 2002-09-14 Bradley Bell <btb@icculus.org>
1478 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1479 and load_endlevel_data() to expect newline-terminated strings, fix
1480 load_game_data to read null-terminated string for
1483 2002-09-07 Bradley Bell <btb@icculus.org>
1485 * main/newmenu.c: added error message
1486 * main/menu.h: enable -nohires with mac shareware
1487 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1488 * 2d/font.c: enable 0/255 palette swap for fonts
1489 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1491 * 2d/2dsline.c: fix ogl blooper
1493 2002-09-05 Bradley Bell <btb@icculus.org>
1495 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1497 * include/strutil.h: need string.h for strcasecmp
1498 * include/rle.h: okay, maybe it needs to be this way
1499 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1500 * 2d/scalec.c: more stuff from d2src
1501 * 2d/rle.c: more stuff from d2src, formatting
1502 * 2d/font.c: useless cruft
1503 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1504 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1507 2002-09-04 Bradley Bell <btb@icculus.org>
1509 * include/grdef.h: fix compiler warnings
1510 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1511 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1513 * main/game.c: we want the mac ibitblt for everything but dos and
1515 * main/texmerge.c: these routines are in tmerge.c
1516 * main/credits.c: enable credits for mac and oem data
1517 * main/bm.c: use either exit.ham or exit.pofs
1518 * include/ibitblt.h: enable some more code from d2src
1519 * include/gr.h: enable mac ubitblt_double
1520 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1521 * include/grdef.h: moved some inline asm from linear.h
1522 * 2d/ibitblt.c: brought in line with original d2 version
1523 * 2d/bitblt.c: reverted to original d2 version of this file, then
1524 added d1x enhancements
1525 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1526 * 2d/linear.h: moved these back to their original locations
1528 * main/mveplay.c: close some memory holes, speed up palette loading
1529 * main/movie.c: added fullscreen toggle while playing movies
1530 * main/inferno.c: comment out -superhires help text (always on)
1531 * include/timer.h: added approx_fsec_to_usec macro
1532 * arch/sdl/joy.c: fix compiler warning
1534 2002-09-01 Bradley Bell <btb@icculus.org>
1536 * main/network.c: oops
1537 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1538 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1539 timer_get_fixed_seconds
1542 2002-08-31 Bradley Bell <btb@icculus.org>
1544 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1546 * main/multi.h: network endian stuff
1547 * 2d/font.c, include/gr.h: fast file i/o for font headers
1548 * arch/win32/arch_ip.cpp: unused file
1549 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1550 bigendian networking fixes
1551 * main/menu.c: make net menu more accurate, also make superhires
1553 * include/pstypes.h: better to have __pack__ all the time, I think.
1554 needed for networking, e.g.
1555 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1557 * arch/win32/Makefile.am: unused file
1560 2002-08-30 Bradley Bell <btb@icculus.org>
1562 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1563 * main/: newmenu.h, titles.c: formatting
1564 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1565 main/multi.h: networking works, finally
1566 * TODO: added TODO file
1567 * arch/linux/arch_ip.cpp: unused fine
1568 * README: network sorta working
1569 * main/: Makefile.am, multi.c, network.c, network.h: more
1571 * main/menu.c: load builtin mission correctly
1572 * main/inferno.c: documentation
1573 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1575 * main/Makefile.mveplay: don't need no more
1577 2002-08-29 Bradley Bell <btb@icculus.org>
1579 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1580 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1581 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1583 * include/ipx_drv.h: more network fixing
1584 * arch/linux/include/ipx_drv.h: more network fixing
1585 * include/ipx.h: formatting
1586 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1587 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1588 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1589 main/inferno.c: fixed networking fuck-up?
1590 * Makefile.am: moved mingw info to README
1591 * README, mingw32.txt: moved mingw info to README
1593 2002-08-27 Bradley Bell <btb@icculus.org>
1595 * utilities/mvlextract.c: allow specifying file to extract
1596 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1598 * utilities/hogextract.c: allow specifying file to extract
1599 * main/mission.c: Have to get mission_num _after_ promoting...
1600 * main/: gameseq.c, titles.c: beginning d1 briefing support
1601 * descent.msn: beginning d1 briefing support
1602 * main/: titles.c, titles.h: d1-style mission briefings
1603 * main/piggy.h: whitespace
1604 * main/movie.c: beginning robot movie support, fall back on lo/hi
1605 res if hi/lo not available
1606 * main/mission.c: added Builtin_mission_num for builtin mission,
1607 D1Hogdir, d1-style mission briefings
1608 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1610 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1611 (for d1 missions that need d1 data)
1612 * 2d/ibitblt.c: whitespace
1614 2002-08-26 Bradley Bell <btb@icculus.org>
1616 * utilities/mvlcreate.c: oops
1617 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1619 * utilities/hogextract.c: added [v]iew option
1620 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1621 * main/titles.c: fix writable string, disable DumbAdjust thing
1622 * main/polyobj.h: whitespace
1623 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1625 * main/movie.c: read movies from AltHogDir, other fixes
1626 * main/: mission.c, mission.h: fix bug w/mission filename
1627 * main/gameseq.c: comments
1628 * main/digi.h: whitespace n stuff
1629 * include/mve_audio.h: added audio flag macros
1630 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1634 2002-08-23 Bradley Bell <btb@icculus.org>
1636 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1638 * Makefile.am: remove d2demo.mn2
1639 * cfile/cfile.c, include/cfile.h: add cfile_size function
1640 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1641 eliminate need for .mn2 files for oem and demo
1643 2002-08-22 Bradley Bell <btb@icculus.org>
1645 * main/bm.c: fix for vertigo
1646 * main/menu.h: make OEM menu pcx available
1647 * 2d/rle.c: merge with original d2 file
1648 * Makefile.am, configure.ac: let mission files get installed by
1651 2002-08-17 Bradley Bell <btb@icculus.org>
1653 * configure.ac: make FAST_FILE_IO the default on little-endian
1655 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1656 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1659 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1661 * main/: game.c, menu.c, mission.c: promote builtin missions.
1663 2002-08-15 Bradley Bell <btb@icculus.org>
1665 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1666 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1667 * utilities/.cvsignore: added cvsignore
1668 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1670 * main/piggy.c: mac data file loading
1671 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1672 transparency and swap 0/255 correctly for mac data files
1674 2002-08-13 Bradley Bell <btb@icculus.org>
1676 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1677 to utilities to avoid conflict with c++ std lib <utility>
1678 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1679 txt2txb.c: moved utility to utilities to avoid conflict with c++
1681 * Makefile.am, configure.ac: add utilities
1683 2002-08-09 Bradley Bell <btb@icculus.org>
1685 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1688 2002-08-08 Bradley Bell <btb@icculus.org>
1690 * main/inferno.c: comments
1691 * main/: newmenu.c, songs.c: mac demo datafile support
1692 * installation.txt: update
1693 * main/gamesave.c: use lowercase for consistency
1694 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1695 models for other than d2demo
1697 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1699 * main/gamemine.c: formatting, better d1 texture conversion
1700 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1701 main/mission.h: recognize .msn mission files.
1703 2002-08-07 Bradley Bell <btb@icculus.org>
1705 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1706 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1707 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1708 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1709 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1710 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1713 2002-08-06 Bradley Bell <btb@icculus.org>
1715 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1716 * main/Makefile.am: formatting
1717 * 2d/font.c: make gr_remap_font just reload the whole thing
1718 * configure.ac: formatting
1719 * Makefile.am: added d2demo.mn2
1720 * d2demo.mn2: mission file for shareware
1721 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1722 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1723 * main/sounds.h: shareware stuff, whitespace
1724 * main/: polyobj.c, polyobj.h: more fast i/o macros
1725 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1727 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1728 endlevel stuff to non-shareware, allow movies/endlevel for
1730 * main/cntrlcen.c: typo
1731 * main/bm.h: use global Piggy_hamfile_version
1732 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1733 macros, use global Piggy_hamfile_version
1734 * main/Makefile.am: terrain and movie stuff always used now
1735 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1737 * main/: gamemine.c, gamesave.c: load DMB levels
1738 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1739 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1741 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1743 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1745 2002-08-04 Bradley Bell <btb@icculus.org>
1747 * main/inferno.c: shareware stuff, formatting
1748 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1749 * arch/sdl/gr.c: don't need to set mode in gr_init
1751 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1753 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1755 * Makefile.am, descent.mn2: added mission file for descent 1
1757 2002-08-02 Bradley Bell <btb@icculus.org>
1759 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1760 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1761 main/piggy.h, misc/error.c: junk
1762 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1763 render.h, scores.c, scores.h, terrain.c: shareware stuff
1764 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1765 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1766 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1767 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1768 main/weapon.c, main/weapon.h: fast i/o macros
1770 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1772 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1773 main/gamemine.h, main/gamesave.c: load d1 levels
1775 2002-07-30 Bradley Bell <btb@icculus.org>
1777 * configure.ac: oops
1778 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1780 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1781 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1782 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1783 main/piggy.c, main/titles.c: support shareware datafiles!
1784 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1785 piggy.c: SHAREWARE fixes
1787 2002-07-29 Bradley Bell <btb@icculus.org>
1789 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1790 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1791 misc/fileutil.c: Portability - OS X support
1793 2002-07-27 Bradley Bell <btb@icculus.org>
1795 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1796 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1797 segment.h: portability
1798 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1799 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1800 main/wall.h: portabilization
1801 * 2d/font.c, include/gr.h: portability
1803 2002-07-26 Bradley Bell <btb@icculus.org>
1805 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1806 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1807 * main/player.c: foo
1808 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1809 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1810 misc/fileutil.h: portable file i/o utils
1811 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1812 writable string anymore... / formatting
1813 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1814 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1815 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1816 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1817 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1818 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1819 portable-izing file loading routines
1821 2002-07-24 Bradley Bell <btb@icculus.org>
1823 * main/mveplay.c: correctly play files with 16bit uncompressed
1824 audio, mem checking, etc
1825 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1828 2002-07-23 Bradley Bell <btb@icculus.org>
1830 * misc/Makefile.am: unused file
1831 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1832 main/sounds.h: remove experimental nmovie stuff
1833 * main/movie.c: add some debugging output
1835 2002-07-22 Bradley Bell <btb@icculus.org>
1837 * main/: console.c, state.c: simplified header
1838 * main/movie.c: enable mveplay audio
1839 * main/old/movie.c: moved to main/
1840 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1841 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1842 main/mvelib.c, main/mveplay.c: initial movie support
1843 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1844 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1845 include/ogl_init.h, include/pstypes.h, main/console.c,
1846 main/state.c, mem/mem.c: OS X stuff
1847 * configure.ac: OS X and movie stuff
1849 2002-07-19 Bradley Bell <btb@icculus.org>
1851 * compilerdefs.txt: OSX defs
1853 2002-07-18 Bradley Bell <btb@icculus.org>
1855 * main/inferno.c: use simpler rcs tags
1856 * autogen.sh: keep Changelog in cvs (and use --accum)
1857 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1858 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1859 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1860 main/songs.c: changed cdrom->rbaudio
1861 * include/rbaudio.h: moved to /include
1863 2002-07-17 Bradley Bell <btb@icculus.org>
1865 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1866 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1867 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1868 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1869 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1870 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1871 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1872 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1873 3d/setup.c: use simpler rcs tags
1878 2002-07-17 Bradley Bell <btb@icculus.org>
1880 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1881 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1882 * debian/rules: don't need readme's
1883 * debian/rules: move d1x license to COPYING, license clarifications
1884 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1885 license to COPYING, license clarifications
1886 * debian/rules: fix debian docs
1887 * debian/rules: fix debian manpages
1888 * debian/d2x-sdl.menu: fix debian menu
1889 * debian/rules: link to undocumented man page for debs
1890 * Makefile.am, configure.ac, debian/control, debian/copyright,
1891 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1892 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1893 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1896 2002-07-16 Bradley Bell <btb@icculus.org>
1898 * debian/: rules, changelog.in: deb stuff
1899 * configure.ac: cleaner nasm detection
1900 * debian/: changelog.in, control, rules: deb stuff
1901 * README, installation.txt: typos, stuff
1902 * configure.ac: better #defines
1903 * configure.ac: whitespace
1904 * configure.ac: better documentation
1905 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1906 SDL_JOYSTICK not needed
1907 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1908 * configure.ac: need higher SDL for joystick
1909 * debian/: control, rules: deb stuff
1910 * arch/sdl/joy.c: old junk
1911 * Makefile.am, configure.ac: automake updates
1912 * main/: inferno.c, text.c: don't use althogdir on non-unix
1913 * configure.ac: more autoconf updates
1914 * misc/strutil.c: better strrev
1915 * main/inferno.c: need limits.h on mingw also
1916 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1919 2002-04-19 Bradley Bell <btb@icculus.org>
1921 * main/network.c: let hoard.ham be a cfile
1922 * main/text.c: better error message when hog not found
1925 2002-03-23 Bradley Bell <btb@icculus.org>
1927 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1928 arch/sdl/Makefile.am: Use SDL joystick automatically
1929 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1931 2002-03-05 Bradley Bell <btb@icculus.org>
1933 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1936 2002-02-23 Bradley Bell <btb@icculus.org>
1938 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1939 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1940 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1941 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1942 main/editor/Makefile.am: moved includes to include
1943 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1944 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1945 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1946 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1948 * main/game.c: disabled cockpit for OGL, formatting
1949 * 2d/ibitblt.c: formatting
1951 2002-02-16 Bradley Bell <btb@icculus.org>
1953 * include/oldsdl.h: check for older macros
1954 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1955 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1956 allow older sdl versions
1958 2002-02-15 Bradley Bell <btb@icculus.org>
1960 * main/: automap.c, automap.h, inferno.c: automap resolution now
1962 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1963 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1964 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1965 win32/include/key_arch.h: never mind - that would be pointless
1966 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1967 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1968 win32/include/key_arch.h: copied files from d1x
1969 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1970 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1971 * main/multipow.c: need conf.h
1972 * arch/win32/Makefile.am: new file
1973 * include/pstypes.h: added u_int16_t (needed in base_ip)
1974 * arch/win32/arch_ip.cpp: copied from d1x
1976 2002-02-14 Bradley Bell <btb@icculus.org>
1978 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1979 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1980 main/netlist.c: Added hotkeys to toggle fullscreen mode
1981 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1982 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1983 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1984 reorder.h: Lotsa networking stuff from d1x
1986 2002-02-13 Bradley Bell <btb@icculus.org>
1988 * include/gr.h, main/game.c: Fullscreen toggle stuff
1989 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1991 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1992 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1995 2002-02-11 Bradley Bell <btb@icculus.org>
1997 * main/bm.c: use portable loader if bigendian
1998 * include/pstypes.h: don't define bool for c++
1999 * include/cfile.h: extern AltHogDir stuff
2000 * include/byteswap.h: use WORDS_BIGENDIAN
2001 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2002 * main/vers_id.h: added D2X_IVER
2003 * misc/args.c: don't use d1x.ini
2004 * Makefile.am: rpm stuff
2005 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2008 2002-02-09 Bradley Bell <btb@icculus.org>
2010 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2012 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2014 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2017 2002-02-06 Bradley Bell <btb@icculus.org>
2019 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2020 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2021 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2022 * debian/: changelog.in, control, copyright, d2x-gl.files,
2023 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2027 2002-02-02 Bradley Bell <btb@icculus.org>
2029 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2030 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2031 Enabled RELEASE option
2033 2002-01-31 Bradley Bell <btb@icculus.org>
2035 * Makefile.am, configure.ac: specify prerequisite versions of
2036 autoconf and automake
2038 2002-01-29 Bradley Bell <btb@icculus.org>
2040 * main/mission.c: RCS header added
2041 * main/inferno.c: update copyright date
2042 * main/mission.c: allow missions to be in AltHogDir
2043 * configure.ac: Display results of configure
2044 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2047 2002-01-28 Bradley Bell <btb@icculus.org>
2049 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2050 Data files now go in DATADIR/games/d2x, user files now go in
2053 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2055 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2056 files now go in ~/.d2x
2058 2002-01-24 Bradley Bell <btb@icculus.org>
2060 * configure.ac: fix nasm not found error message
2062 2002-01-18 Bradley Bell <btb@icculus.org>
2064 * configure.in: getting rid of old configure.in
2065 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2066 main/movie.c: Movie playing kludgey stuff
2067 * misc/args.c: formatting
2068 * main/inferno.c: allow -h for help
2069 * include/error.h: don't die on int3, unless -debug given
2070 * mingw32.txt: more stuff
2072 2001-12-29 Bradley Bell <btb@icculus.org>
2074 * Makefile.am: Got rid of thinking.txt
2075 * main/inferno.c: document -nomovies option
2077 2001-12-28 Bradley Bell <btb@icculus.org>
2079 * main/titles.c: formatting, put some code into place for rendering
2080 of robots during briefings
2082 2001-12-27 Bradley Bell <btb@icculus.org>
2086 2001-12-23 Craig Hadady <chadady@iglou.com>
2088 * 2d/rle.c: fixed bug in dummy array.
2090 2001-12-03 Bradley Bell <btb@icculus.org>
2092 * arch/sdl/init.c: fix formatting
2093 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2094 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2095 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2096 and sdl joystick stuff
2098 2001-11-30 Bradley Bell <btb@icculus.org>
2100 * thinking.txt: not needed
2102 2001-11-27 Bradley Bell <btb@icculus.org>
2104 * cygconf, mingw32.txt: use sdl from source on cygwin
2105 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2106 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2107 SDL_CFLAGS to CFLAGS
2109 2001-11-27 Bradley Bell <btb@icculus.org>
2113 2001-11-14 Bradley Bell <btb@icculus.org>
2115 * texmap/scanline.c: use optimization flags as texmap default
2116 * NEWS: mouse wheel, etc
2117 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2118 wheel to emulate 3rd axis
2119 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2120 * include/error.h: kludge to ungrab mouse when we hit an int3
2121 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2122 __ENV_MSDOS__ to __MSDOS__
2123 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2125 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2127 * arch/sdl/digi.c: implemented digi_set_volume
2128 * include/grdef.h, main/config.c, misc/d_io.c: change
2129 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2130 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2131 main/piggy.c: use MAKE_SIG
2132 * installation.txt: update
2133 * configure.ac: new file
2134 * arch/sdl/joydefs.c: #include pstypes.h
2135 * arch/sdl/init.c: SDL joystick stuff
2136 * acconfig.h: adjust MINGW defines
2137 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2138 controls menu now works
2140 2001-11-13 Bradley Bell <btb@icculus.org>
2142 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2144 * Makefile.am: New file
2145 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2147 * compilerdefs.txt: New file
2148 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2150 2001-11-12 Bradley Bell <btb@icculus.org>
2152 * main/playsave.c: load player files regardless of byte order of
2155 2001-11-11 Bradley Bell <btb@icculus.org>
2157 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2159 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2160 * NEWS: GL savegame thumbnails
2161 * acconfig.h, configure.in: make option for NMOVIES, default to off
2163 2001-11-09 Bradley Bell <btb@icculus.org>
2165 * main/state.c: Enabled savegame thumbnails under OpenGL
2166 * unused/pa_null/pa_enabl.h: remove duplicate header
2167 * misc/args.c: use d2x.ini for option file
2168 * mem/mem.c: Move mem_realloc inside the ifdef
2169 * main/menu.c: fix 640x400 menu text
2170 * main/inferno.c: added documentation
2171 * main/endlevel.c: fix warnings
2172 * arch/ogl/gr.c: Get rid of gl spew
2173 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2174 * acconfig.h: Define __SDL__ for mingw
2176 2001-11-08 Bradley Bell <btb@icculus.org>
2178 * 2d/font.c: free OGL font data when rereading
2179 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2180 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2181 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2182 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2183 main/weapon.h: Enabled shareware build, endlevel flythrough
2185 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2186 of use for shareware build
2187 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2189 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2191 2001-11-05 Bradley Bell <btb@icculus.org>
2193 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2195 * include/3d.h: Add comment
2197 2001-11-04 Bradley Bell <btb@icculus.org>
2199 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2201 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2203 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2204 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2205 main/hudmsg.h: Enable d1x-style hud_message
2206 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2207 * 2d/font.c: re-init ogl fonts after remapping colors.
2209 2001-11-02 Bradley Bell <btb@icculus.org>
2211 * misc/Makefile.am: remove byteswap.h (duplicate header)
2212 * 2d/font.c: fixed gr_remap_font, minor stuff
2213 * configure.in: take out -O2 if doing debug build
2214 * main/bm.c: formatting
2215 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2216 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2217 macros, get rid of functions
2219 2001-11-01 Bradley Bell <btb@icculus.org>
2221 * misc/byteswap.h: removed duplicate header
2223 2001-10-31 Bradley Bell <btb@icculus.org>
2225 * NEWS, main/automap.c: automap works in opengl
2226 * NEWS, configure.in: Added news
2227 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2228 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2229 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2230 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2231 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2232 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2233 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2234 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2235 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2237 2001-10-27 Bradley Bell <btb@icculus.org>
2239 * main/inferno.c: added some documentation
2241 2001-10-25 Bradley Bell <btb@icculus.org>
2243 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2245 * Makefile.am, configure.in, arch/Makefile.am,
2246 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2247 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2248 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2249 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2250 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2251 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2252 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2253 it's ugly, but It'll be easier to sync with d1x.
2254 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2255 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2256 main/editor/Makefile.am: attempt at support for editor, makefile
2258 * misc/d_delay.c: formatting fix
2259 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2260 tmappent.S, tmapppro.S: adding support for runtime selection of
2262 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2263 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2264 including multi.h and network.h, fix backslashes, fix compiler
2266 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2267 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2268 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2269 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2270 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2271 including multi.h and network.h, fix backslashes
2272 * include/pstypes.h: added typedef for u_int64_t on mingw
2273 * include/3d.h: added prototype for g3_uninit_polygon_model
2274 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2276 2001-10-24 Bradley Bell <btb@icculus.org>
2278 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2279 arch subdirs, as in d1x.
2280 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2281 earlier style until i understand automake 1.5 better. remove input
2283 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2284 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2285 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2286 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2287 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2288 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2289 Moved input stuff to arch subdirs, as in d1x.
2290 * NEWS, configure.in: blah blah
2292 2001-10-23 Bradley Bell <btb@icculus.org>
2294 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2295 * texmap/tmapppro.S: no need for #include <conf.h> here
2296 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2298 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2299 file. RCS header added
2300 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2301 #ifdef'ing out the whole file. RCS header added
2302 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2303 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2304 fixes. Now works with automake 1.5 and autoconf 2.52.
2305 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2306 mingw (-grabmouse now works on win32).
2307 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2308 These don't belong in cvs
2312 2001-10-20 Bradley Bell <btb@icculus.org>
2314 * 2d/font.c: Don't free unused variables...
2315 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2317 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2318 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2319 main/Makefile.am: make dist more sensible
2320 * Makefile.am: Kludge for linking on mingw
2322 2001-10-19 Bradley Bell <btb@icculus.org>
2324 * Makefile.am, configure.in, arch/win32/Makefile.am,
2325 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2326 * include/ipx_drv.h: Check for __MINGW32__
2327 * include/i86.h: Imported from d1x
2328 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2329 * arch/dos/modex.asm: Fixed %include
2330 * main/console.c: RCS headers added
2331 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2333 * Makefile.am, main/Makefile.am: Moved final link to top-level
2334 directory instead of main/
2335 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2336 __ENV_LINUX__ to __linux__
2337 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2338 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2339 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2340 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2341 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2342 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2343 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2344 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2345 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2346 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2348 * configure.in: add --enable-xploader, support arch/linux subdir,
2350 * main/inferno.c: conditionalize conf.h
2352 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2354 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2355 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2356 misc/fileutil.h: Partial application of linux/alpha patch.
2358 2001-10-19 Bradley Bell <btb@icculus.org>
2360 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2361 networking in line with d1x, moved some arch/linux_* stuff to
2363 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2364 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2365 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2366 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2368 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2369 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2370 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2371 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2372 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2373 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2374 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2375 linux/include/ukali.h: Brought linux networking in line with d1x,
2376 moved some arch/linux_* stuff to arch/linux/*
2377 * include/ipx_drv.h: Imported from d1x
2378 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2379 * main/ipx_drv.c: Imported from d1x
2380 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2381 main/network.h, main/Makefile.am: Trying to get network working on
2383 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2384 main/Makefile.am: build fixes
2385 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2386 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2387 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2388 starting to get net working.
2389 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2390 conditionalized min,max macros
2392 2001-10-18 Bradley Bell <btb@icculus.org>
2394 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2395 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2396 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2397 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2399 * 2d/2dsline.c: RCS headers added/changed
2400 * configure.in: fix NASMFLAGS bug
2401 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2404 2001-10-17 Bradley Bell <btb@icculus.org>
2406 * NEWS: Fixed the invulnerable robots bug!
2407 * main/collide.c: Fixed the invulnerable robots bug!
2409 2001-10-14 Bradley Bell <btb@icculus.org>
2411 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2414 2001-10-13 Bradley Bell <btb@icculus.org>
2416 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2417 arch/Makefile.am, arch/dos/Makefile.am,
2418 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2419 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2420 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2421 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2422 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2423 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2424 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2425 arch/win32/include/Makefile.am, iff/Makefile.am,
2426 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2427 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2428 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2429 unused/bios/Makefile.am, unused/lib/Makefile.am,
2430 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2431 unused/ui/Makefile.am, unused/vga/Makefile.am,
2432 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2433 automake stuff from "inert" subdirs. And there was much rejoicing.
2434 * Makefile.am, NEWS, configure.in: Stuff
2435 * ChangeLog: removing auto-generated file
2436 * cygconf: Added instructions for mingw32 build
2437 * Makefile.am: renamed INSTALL to installation.txt
2438 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2439 * mingw32.txt: Added instructions for mingw32 build
2440 * configure.in: Enable assembly under mingw32
2442 2001-10-12 Bradley Bell <btb@icculus.org>
2444 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2445 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2446 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2447 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2448 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2449 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2450 to __DJGPP__, since it's built-in.
2452 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2454 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2455 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2459 2001-10-12 Bradley Bell <btb@icculus.org>
2461 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2462 * Makefile.am: make sure cygconf gets archived
2463 * configure.in: Increment version number in preparation for release
2464 * configure.in: Fix detection of opengl
2465 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2466 cygconf, arch/Makefile.am, arch/include/joy.h,
2467 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2468 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2469 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2470 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2471 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2472 Vastly improved compilability.
2474 2001-10-11 Bradley Bell <btb@icculus.org>
2476 * Makefile.am: Added macros/sdl.m4
2477 * autogen.sh: Added macros/sdl.m4
2479 2001-10-09 Bradley Bell <btb@icculus.org>
2481 * main/vers_id.h: Added DESCENT_VERSION constant
2482 * main/inferno.c: Added command-line help.
2483 * include/ogl_init.h: opengl improvments (following d1x changes)
2485 2001-10-07 Bradley Bell <btb@icculus.org>
2487 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2488 arch/ogl/Makefile.am: Remove duplicate headers.
2490 2001-08-02 Thimo Neubauer <thimo@debian.org>
2492 * mem/mem.c: totally crippled the memory manager because it does
2493 not make sense for non-DOS-systems and it would have been too
2494 complicated to get it 64bit clean
2496 2001-06-19 Bradley Bell <btb@icculus.org>
2498 * cvshowto.txt: updated anonymous password
2500 2001-02-08 Bradley Bell <btb@icculus.org>
2502 * COPYING, license.txt: Added d1x license
2504 2001-02-01 Bradley Bell <btb@icculus.org>
2506 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2508 2001-01-31 Bradley Bell <btb@icculus.org>
2510 * configure.in, arch/include/mouse.h, include/pstypes.h,
2511 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2512 * main/polyobj.c: fix typo
2513 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2514 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2515 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2516 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2517 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2518 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2519 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2520 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2521 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2522 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2523 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2524 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2525 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2526 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2527 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2528 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2529 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2530 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2531 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2532 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2533 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2534 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2535 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2536 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2537 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2538 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2540 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2541 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2542 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2543 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2545 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2547 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2548 cross-compiling, and cygwin fixes
2550 2001-01-30 Bradley Bell <btb@icculus.org>
2552 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2553 include/pstypes.h, include/strutil.h, main/Makefile.am,
2554 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2555 needs --without-assembler and --without-network to compile
2557 2001-01-29 Bradley Bell <btb@icculus.org>
2559 * configure.in, main/Makefile.am: Fixes to build system
2560 * main/kconfig.c: fix for non-linux joysticks
2561 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2562 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2563 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2564 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2565 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2566 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2567 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2569 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2570 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2571 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2572 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2573 sdl_timer.c: Fixed build system, minor fixes
2574 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2575 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2577 2001-01-28 Bradley Bell <btb@icculus.org>
2579 * conf.h.in, configure.in, arch/Makefile.am,
2580 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2581 arch/include/key.h, main/Makefile.am: More header unification...
2582 * main/newdemo.c: Added <ctype.h>
2583 * arch/include/: event.h, joy.h: unified input headers.
2584 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2585 OpenGL now uses SDL-GL instead of gii
2586 * arch/include/: key.h, mouse.h: Unified arch headers
2588 2001-01-25 Bradley Bell <btb@icculus.org>
2590 * autogen.sh: use "set -e" so execution stops if something goes
2593 2001-01-24 Bradley Bell <btb@icculus.org>
2596 * Makefile.am: Add ChangeLog to dist
2597 * ChangeLog: Putting this here so automake doesn't complain
2601 2001-01-24 Bradley Bell <btb@icculus.org>
2603 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2604 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2605 for building ChangeLog from RCS entries
2606 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2607 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2608 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2609 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2610 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2611 arch/Makefile.am, arch/dos/Makefile.am,
2612 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2613 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2614 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2615 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2616 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2617 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2618 unused/Makefile.am, unused/bios/Makefile.am,
2619 unused/lib/Makefile.am, unused/novga/Makefile.am,
2620 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2621 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2622 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2623 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2624 make dist, VPATH builds, ...
2625 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2626 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2627 arch/dos/Makefile.in, arch/linux/Makefile.in,
2628 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2629 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2630 misc/Makefile.in, texmap/Makefile.in: cruft removal
2631 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2633 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2634 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2635 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2636 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2638 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2639 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2640 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2641 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2642 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2643 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2644 main/songs.c, misc/args.c: changed args_find to FindArg
2646 2001-01-22 Bradley Bell <btb@icculus.org>
2648 * configure, main/Makefile.am, main/Makefile.in: configuration
2650 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2651 fix compiler warnings w/opengl
2652 * include/console.h: ggi support
2653 * arch/linux_init.c: svgalib support
2654 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2655 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2656 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2657 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2658 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2659 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2660 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2661 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2662 warnings and enable NDEBUG
2663 * arch/svgalib_init.c: svgalib support
2665 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2667 * main/kconfig.c: joystick support
2669 2001-01-21 Bradley Bell <btb@icculus.org>
2671 * cvshowto.txt: new file, taken from d1x webpage
2672 * AUTHORS, README: Taking over as maintainer of d2x
2673 * ChangeLog: Grab mouse with SDL/X11
2674 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2676 2001-01-20 Bradley Bell <btb@icculus.org>
2678 * configure, configure.in: Turned -Werror back off by default
2679 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2680 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2681 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2682 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2683 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2684 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2685 main/laser.c, main/multi.c, main/network.c, main/network.h,
2686 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2687 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2688 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2689 warnings, for non-OpenGL on linux, anyway...
2691 2001-01-19 Bradley Bell <btb@icculus.org>
2693 * copying: remove duplicate file
2694 * Import of d2x-0.0.9-pre1
2695 * Import of d2x-0.0.8