1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
4 g, and b values (d1x r1.15)
6 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
7 sometimes (didn't handle negative palette steps) (d1x r1.34)
9 * arch/ogl/ogl.c: add caching of weapon inner models, screen
10 shatter effects, robot explosions and weapons, and some more
11 always present stuff. Also clean up ogl_cache_weapon_textures
14 2004-05-20 Bradley Bell <btb@icculus.org>
16 * main/kludge.c, main/game.c: move gr_renderstats and
17 gr_badtexture back to game.c
19 2004-05-20 Matthew Mueller <donut@dakotacom.net>
21 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
22 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
24 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
26 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
27 loaded after texture caching stage (d1x r1.34)
29 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
30 for renderstats (d1x r1.33)
32 2004-05-19 Matthew Mueller <donut@dakotacom.net>
34 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
35 main/inferno.c: add anisotropic texture filtering suport (d1x
36 r1.33, r1.32, r1.23, r1.32)
38 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
41 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
42 include/ogl_init.h: utilize hardware multitexturing support if
43 possible (requires GL_NV_texture_env_combine4 extension) (d1x
44 r1.32, r1.30, r1.4, 1.22)
46 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
49 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
51 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
52 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
53 effects in OGL using SetGammaRamp, much faster than the hack that
54 was being used. currently SDL only (though not too hard to add to
55 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
57 * main/menu.c: allow arbitrary (custom) resolution entry in
58 change_res menu (d1x r1.14)
60 2004-05-19 Bradley Bell <btb@icculus.org>
62 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
63 d1x-style res change menu (mostly works)
65 * misc/args.c: use strnicmp instead of strncasecmp
67 2004-05-19 Matthew Mueller <donut@dakotacom.net>
69 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
70 command-line option (d1x r1.27)
72 * main/inferno.c: restore inferno.c initialization of
73 screen_compatible and use_double_buffer to 'normal' values, broken
74 long long ago in one of the high res menu patches (d1x r1.30)
76 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
77 resolutions to be specified on command line (d1x r1.2, r1.29,
78 r1.4) -- doesn't work yet
80 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
82 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
85 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
86 volume song stop/starting (d1x r1.7)
88 2004-05-18 Matthew Mueller <donut@dakotacom.net>
90 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
93 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
94 ogl_ulinec (d1x r1.29)
96 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
98 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
99 bottom are inclusive not exclusive (d1x r1.28)
101 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
102 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
104 * arch/sdl/digi.c: fix typo
106 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
108 * arch/win32/init.c, arch/win32/win32.c: move win32 window
109 creation code from arch_init_start into arch_init to fix weirdness
110 with --help (d1x r1.5, r1.6)
112 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
113 sync issues and lack of midi reset (d1x r1.5)
115 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
118 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
119 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
121 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
124 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
126 2004-05-18 Bradley Bell <btb@icculus.org>
128 * include/vecmat.h: comments/formatting
130 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
132 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
133 include/test.lnk: remove unnecessary files
135 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
136 This enables compilation with gcc 3.1
138 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
140 * main/switch.c: took care of switches triggering single-sided
141 walls (don't try to access the nonexistent adjacent wall via NULL
142 pointers or negative array indices)
144 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
146 * main/wall.c: fix invalid memory access for d1 levels which
147 don't have a corresponding wall behind.
149 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
151 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
152 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
153 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
154 interface header to new header file internal.h
156 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
158 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
159 bitmask for each joystick axis that has sent input data,
160 and will not crash Windows anymore during joystick setup because
161 of for() loop over axis being executed once too often.
163 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
164 gr_remap_mono_font() and call it after loading saved level.
166 * main/laser.c: limit homing missile turn rate
168 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
169 centers (work like fuel centers but provide shield)
171 * main/gameseg.c: fix endless loop in some levels with a
172 certain (complicated) structure
174 2004-05-13 Bradley Bell <btb@icculus.org>
176 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
177 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
178 updated project files for SDL 1.2.7
180 * Makefile.am: add VisualC, VisualCE dirs to tarball
182 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
184 * arch/sdl/digi.c: formatting
186 2004-05-12 Bradley Bell <btb@icculus.org>
188 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
191 * 2d/palette.c, include/palette.h: added function to create blend
194 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
196 2004-05-11 Bradley Bell <btb@icculus.org>
198 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
200 2004-05-10 Bradley Bell <btb@icculus.org>
202 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
203 g3_draw_transp_poly had the fade level backwards, decided to just
204 fix g3_draw_poly so it behaves correctly, transparency or not,
205 reverted changes to render_face
207 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
209 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
210 rendering transparent (e.g. cloaked) walls
212 * main/render.c: render_face now calls g3_draw_transp_poly() for
213 cloaked walls in OpenGL
215 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
217 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
218 that from other apps, had "static" distortions.
220 2004-04-22 Bradley Bell <btb@icculus.org>
222 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
224 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
225 aligned version of PUT_INTEL_* macros
227 2004-04-15 Bradley Bell <btb@icculus.org>
229 * main/inferno.c: comment out unused checksum variable
231 2004-04-14 Bradley Bell <btb@icculus.org>
233 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
235 2004-04-14 Terran Melconian <terran@consistent.org>
237 * main/gameseg.c: use portable rand function (fixes #1118)
239 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
241 * main/songs.c: uncomment calls to RBAStop (fixes #473)
243 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
245 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
246 get rid of warnings (now compiles with -Werror on SunOS)
248 * main/piggy.c: fix (really) wierd SunOS bug
250 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
251 caused by not allocating enough mem for rle bitmaps
253 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
255 * include/pstypes.h: sun OS typedef fixes
257 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
259 * main/piggy.c: fix bug 1067
261 * main/piggy.c: fix bugfix for 1067
263 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
264 with descent.pig of mac registered)
266 2003-12-18 Bradley Bell <btb@icculus.org>
268 * main/kconfig.c: fixes for linux-native joystick
270 * main/kconfig.c: bunch of fixes (esp. for non linux-native
273 * arch/include/joy.h: comments/formatting
275 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
277 * compilerdefs.txt: added FreeBSD defs
279 2003-12-08 Bradley Bell <btb@icculus.org>
281 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
284 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
286 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
287 arch/linux/ipx_udp.c: fix FreeBSD compile errors
289 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
291 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
292 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
293 get rid of silly ulongs
295 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
296 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
297 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
298 change relevant __linux__ macros to __ELF__
300 2003-11-27 Bradley Bell <btb@icculus.org>
302 * include/ogl_init.h: added proto for ogl_check_mode
304 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
305 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
308 2003-11-26 Bradley Bell <btb@icculus.org>
310 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
311 3.3 compiler warnings
313 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
316 * include/pstypes.h: OS X fixes
318 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
319 main/newmenu.h: linux fixes
321 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
322 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
323 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
324 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
325 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
328 * arch/sdl/gr.c: fix sdl gr_update
330 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
331 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
332 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
333 cfile/cfile.c, console/CON_console.c, include/d_io.h,
334 include/error.h, include/pstypes.h, include/strutil.h,
335 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
336 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
337 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
338 main/playsave.c, main/songs.c, main/state.c, main/text.c,
339 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
342 2003-11-25 Bradley Bell <btb@icculus.org>
344 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
345 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
346 libmve/VisualC/mveplayer.dsp: updated project files
348 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
351 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
352 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
353 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
354 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
357 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
358 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
361 2003-11-24 Bradley Bell <btb@icculus.org>
363 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
364 libmve/mveplay.c: stuff to play mve's in WinCE
366 * arch/win32/findfile.c: unused functions...
370 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
371 enabled mouse control of menus
373 * main/mission.h: oops, didn't mean to change this.
375 2003-11-21 Bradley Bell <btb@icculus.org>
377 * VisualCE/d2x/d2x.vcp: updated project file
379 2003-11-20 Bradley Bell <btb@icculus.org>
381 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
382 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
383 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
386 2003-11-17 Bradley Bell <btb@icculus.org>
388 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
389 main/menu.c: added option to disable kalinix under unix
391 * main/game.c, main/newmenu.c: always set menu mode for GL popups
393 2003-11-14 Bradley Bell <btb@icculus.org>
395 * main/automap.c: fix automap background image
397 * main/automap.c, main/automap.h: delete cruft
399 * main/automap.c: fix level number position
401 * main/automap.c: simplify g3_draw_line hack
403 * main/menu.c: stop pointless vid mode changes
405 2003-11-07 Bradley Bell <btb@icculus.org>
407 * NEWS, installation.txt: s'more documentation
409 2003-11-07 Steffen Pohle <stpohle@gmx.net>
411 * configure.ac: fix .exe extension problems
413 2003-11-07 Bradley Bell <btb@icculus.org>
415 * arch/ogl/ogl.c: disable texture format verification for OS X -
418 2003-11-06 Bradley Bell <btb@icculus.org>
420 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
421 use more traditional Alt+Enter for toggling fullscreen
423 * 2d/ibitblt.c, main/mission.h: comments/formatting
425 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
427 2003-11-06 Bradley Bell <btb@icculus.org>
429 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
430 resolution change, use kludge to avoid repetitive res changes
432 2003-11-04 Bradley Bell <btb@icculus.org>
434 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
435 structures and i/o routines back to piggy.c
437 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
439 * installation.txt: tell to install d1 .pig for better textures
441 2003-11-04 Bradley Bell <btb@icculus.org>
443 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
444 oem d1 v1.0 and registered d2 v1.0, comments
446 2003-11-03 Bradley Bell <btb@icculus.org>
448 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
449 all d1 shareware - even though files are different!
451 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
454 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
457 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
460 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
462 * main/movie.c: when no movies are found, divide by six the
463 number of warning lines sent to stdout
465 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
467 * include/byteswap.h: fix stupid copy/paste error
469 2003-10-24 Bradley Bell <btb@icculus.org>
471 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
472 gr_linear_rep_movsd_2x instead of almost identical
473 gr_linear_movsd_double. Better since we have assembly versions.
475 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
477 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
480 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
482 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
483 error with --disable-network, move reset_network_objects()
484 from gameseq.c to multi.c
486 2003-10-14 Bradley Bell <btb@icculus.org>
488 * AUTHORS, NEWS: stuff
490 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
492 2003-10-12 Bradley Bell <btb@icculus.org>
494 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
495 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
498 2003-10-12 Aaron Plattner <plattner@caltech.edu>
500 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
501 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
502 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
503 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
504 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
505 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
506 arch/win32/ipx_win.c, arch/win32/winnet.c,
507 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
508 main/multi.h, main/network.c: add IPv4 multicasting support
510 2003-10-11 Bradley Bell <btb@icculus.org>
512 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
514 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
515 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
516 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
517 main/weapon.h: lots of shareware and oem fixes
519 2003-10-10 Bradley Bell <btb@icculus.org>
521 * arch/win32/winnet.c: fixed stupid win32 network bug
523 2003-10-10 Bradley Bell <btb@icculus.org>
525 * main/piggy.c: increased D1_MAX_TMAP_NUM
527 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
529 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
530 which are animated in d2, refactorizes d1 texture reading
532 2003-10-10 Bradley Bell <btb@icculus.org>
534 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
535 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
536 main/collide.h, main/compbit.h, main/config.h, main/console.c,
537 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
538 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
539 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
540 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
541 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
542 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
543 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
544 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
545 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
546 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
547 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
548 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
549 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
550 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
551 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
552 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
553 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
554 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
555 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
556 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
557 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
558 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
559 main/wall.h: comments/formatting
561 2003-10-09 Bradley Bell <btb@icculus.org>
563 * main/text.c: fix text when using old datafiles
565 * main/laser.h: comments/whitespace
567 * main/laser.c, main/weapon.c: fixed smart missiles and smart
568 mines w/shareware data
570 * include/DT_drawtext.h: deleted unused file
572 2003-10-08 Bradley Bell <btb@icculus.org>
574 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
576 * arch/win32/ipx_udp.c: use closesocket() instead of close()
578 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
579 main/menu.c: Disabled 'd2x keys' weapon selection
581 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
583 * main/object.h, main/multi.h: get rid of most warnings issued by
584 cpp-precomp of gcc from Mac OS X dev tools
586 2003-10-05 Bradley Bell <btb@icculus.org>
588 * NEWS, configure.ac: increment version number
590 * cfile/cfile.c: better handling of CRLF text files (when that is
593 * utilities/hogcreate.c, utilities/hogextract.c,
594 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
595 reading/writing files
597 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
598 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
601 2003-10-04 Bradley Bell <btb@icculus.org>
603 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
605 * main/netmisc.c: change byte to sbyte, comments/whitespace
607 2003-10-03 Bradley Bell <btb@icculus.org>
609 * cfile/cfile.c, main/config.c: fix win32 eof bug.
611 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
614 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
615 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
616 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
617 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
618 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
619 main/object.c, main/object.h, main/paging.c, main/player.h,
620 main/robot.h, main/segment.h, main/state.c, main/switch.c,
621 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
622 main/weapon.c, main/weapon.h: change byte to sbyte,
625 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
626 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
627 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
628 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
630 * configure.ac: better checking for timeval
632 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
634 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
635 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
636 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
637 arch/win32/winnet.c, configure.ac, include/byteswap.h,
638 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
639 main/multibot.c, main/network.c: Make network architecture
640 choosable from game menu, add support for UDP/IP on Mac OS X and
643 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
645 * include/byteswap.h: added macros for coping with alignment
648 2003-10-02 Bradley Bell <btb@icculus.org>
650 * main/multi.h: added padding to little-endian version of
653 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
655 * main/netmisc.c: delete duplicate function
657 2003-10-01 Bradley Bell <btb@icculus.org>
659 * main/bm.c: make sure d1_texture_indices gets freed between
662 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
664 * main/piggy.h: fix size of d1 shareware descent.pig
666 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
668 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
669 main/gameseq.c, main/piggy.c: fix loading of d1 texture
670 replacements for non-animated textures
672 2003-08-02 Matthew Mueller <donut@dakotacom.net>
674 * main/controls.c: use fixed 20fps wiggle
676 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
678 * Makefile.am, debian/changelog.in, debian/control,
679 debian/d2x-common.dirs, debian/d2x-common.install,
680 debian/d2x-common.manpages, debian/d2x-gl.files,
681 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
682 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
683 utilities/Makefile.am, utilities/hogcreate.1,
684 utilities/hogextract.1, utilities/mvlcreate.1,
685 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
686 add man pages, distribute utility programs in new d2x-common deb
688 * rpm/d2x.spec.in: updated rpm spec file
690 2003-08-02 Bradley Bell <btb@icculus.org>
692 * cfile/cfile.c: update raw_position in cfputc and cfputs
694 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
696 * main/piggy.c: make error message more friendly
698 * main/piggy.c: simplify copying of bitmap flags
700 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
703 * cfile/cfile.c: revert to always using custom fgets
705 * main/endlevel.c, main/mission.c: handle missing exit sequence
706 components gracefully
708 * main/playsave.c: comments
710 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
712 * cfile/cfile.c: update raw_position in cfwrite
714 * main/network.c: comments/formatting
716 2003-06-22 Bradley Bell <btb@icculus.org>
718 * cfile/cfile.c: use standard fgets for non-archive files
720 * main/movie.c: use con_printf for missing movie warning
722 2003-06-18 Bradley Bell <btb@icculus.org>
724 * main/movie.c: fixed cfile conversion of movielib code
726 * main/console.c, main/hud.c: strip out colors, etc when printing
729 * include/u_mem.h: fix NDEBUG calloc macro
731 2003-06-15 Bradley Bell <btb@icculus.org>
733 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
736 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
737 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
738 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
739 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
740 main/scores.c, main/state.c, main/text.c, misc/args.c,
741 misc/strio.c: convert file i/o to cfile
743 2003-06-14 Bradley Bell <btb@icculus.org>
745 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
746 writing and other modes besides "rb" (mostly taken from
749 2003-06-09 Bradley Bell <btb@icculus.org>
751 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
754 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
755 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
758 2003-06-07 Taylor Richards <taylor@icculus.org>
760 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
762 2003-06-07 Bradley Bell <btb@icculus.org>
764 * main/console.c: fix non-console build
766 * main/gamesave.c: comments
768 * main/bm.c: remove redundant break
770 2003-06-06 Bradley Bell <btb@icculus.org>
772 * main/gauges.c, main/kconfig.c: comments/formatting
774 * console/.cvsignore: added .cvsignore
776 * main/console.c: can't write to console after it's closed
778 2003-06-05 Bradley Bell <btb@icculus.org>
780 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
781 console/internal.c, console/internal.h, include/CON_console.h,
782 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
783 finish console conversion away from SDL
785 2003-06-04 Bradley Bell <btb@icculus.org>
787 * console/CON_console.c, include/CON.console.h, include/console.h,
788 main/console.c, main/game.c: console conversion to native gr,
791 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
792 put prototype for gr_bm_bitblt in gr.h
794 2003-06-03 Bradley Bell <btb@icculus.org>
796 * console/CON_console.c, console/DT_drawtext.c,
797 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
798 main/console.c: use native fonts for console
800 * main/playsave.c: use shorts for short data
802 2003-06-02 Bradley Bell <btb@icculus.org>
804 * configure.ac, main/console.c: set console background, fix
807 2003-06-01 Bradley Bell <btb@icculus.org>
809 * Makefile.am, arch/sdl/event.c, configure.ac,
810 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
811 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
812 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
813 main/gamerend.c: added console code (from SDL_console)
815 2003-05-30 Bradley Bell <btb@icculus.org>
817 * README: minor update
819 2003-05-28 Bradley Bell <btb@icculus.org>
821 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
826 2003-06-06 Bradley Bell <btb@icculus.org>
828 * main/kconfig.c: fix crash in control menus
830 * main/gauges.c: force cockpit redraw in opengl
832 * main/gamerend.c: move ogl swap, so cockpit and console get
835 2003-06-01 Bradley Bell <btb@icculus.org>
837 * configure.ac, libmve/mveplay.c: define struct timeval if needed
841 2003-05-12 Bradley Bell <btb@icculus.org>
843 * configure.ac: increment version number
845 * main/bm.c: use con_printf for exit model warnings
847 * configure.ac: must check for timespec after setting -mno-cygwin
849 * main/inferno.c: added -nohogdir and -userdir options
851 * NEWS, main/titles.c: use briefings with no extension
855 2003-04-30 Bradley Bell <btb@icculus.org>
857 * configure.ac: have to include time.h when checking for nanosleep
859 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
862 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
863 increment version number
865 * main/Makefile.am: make dist fix
869 2003-04-29 Bradley Bell <btb@icculus.org>
871 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
874 2003-04-24 Bradley Bell <btb@icculus.org>
876 * configure.ac: increment version number
878 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
881 2003-04-24 Ingo van Lil <inguin@gmx.de>
883 * main/render.c: fix misspellings of NDEBUG
887 2003-04-14 Bradley Bell <btb@icculus.org>
889 * cfile/cfile.c: prefer files from d2 hog over d1 hog
891 2003-04-11 Bradley Bell <btb@icculus.org>
893 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
898 2003-04-11 Bradley Bell <btb@icculus.org>
900 * libmve/mveplay.c: use _sleep instead of sleep on win32
902 * Makefile.am, README, README.utils, arch/sdl/digi.c,
903 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
904 include/cfile.h, include/error.h, libmve/Makefile.am,
905 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
906 main/endlevel.h, main/playsave.c, misc/fileutil.c:
907 utilities/Makefile.am: comments/formatting/dist problems
909 * configure.ac: use different defines for os x
911 2003-04-07 Bradley Bell <btb@icculus.org>
913 * include/error.h, misc/error.c: put some old stuff back in,
914 eliminate duplicate error messages
916 * main/text.c: don't die on text not found
919 * main/inferno.c: print some useful info if hog not found, allow
920 -help to work if no text available
922 2003-04-07 Steffen Pohle <stpohle@gmx.net>
924 * arch/linux/Makefile.am: revert to previous version, so linux
927 2003-04-03 Bradley Bell <btb@icculus.org>
929 * main/endlevel.c: fixed exit model scheme yet again
931 2003-04-02 Bradley Bell <btb@icculus.org>
933 * misc/error.c: call Int3 on Assert
935 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
938 * main/wall.c: don't die when trying to toggle nonexistent
939 segment... vertigo level 10 is buggy!
941 * main/gamemine.c: comments/formatting
943 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
945 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
946 main/inferno.c: Allow use of 22K sound samples
948 2003-03-29 Bradley Bell <btb@icculus.org>
950 * arch/ogl/gr.c: default to bitmapped reticle
952 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
953 main/polyobj.c: rewrote endlevel stuff to reread exit model info
956 * arch/sdl/joy.c: fixed text seen for hats in control config
959 2003-03-28 Bradley Bell <btb@icculus.org>
961 * main/bm.c: heh, model nums in vertigo are hardcoded,
962 N_D2_POLYGON_MODELS can't change
964 * configure.ac, include/d1x.xpm, include/descent.xpm,
965 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
968 2003-03-27 Bradley Bell <btb@icculus.org>
970 * main/text.h: fixed text references for hat directions
972 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
974 2003-03-26 Bradley Bell <btb@icculus.org>
976 * main/playsave.c: make d2x keys backward compatible
978 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
980 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
983 2003-03-26 Bradley Bell <btb@icculus.org>
985 * main/piggy.c: fix crash when d1 data not present
987 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
988 read/write from plr file
990 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
991 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
992 added escort.h header
994 2003-03-25 Bradley Bell <btb@icculus.org>
996 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
997 D1_PIGFILE ("descent.pig") macro
999 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1000 models from d1 pig file
1002 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1003 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1004 really) from d1 pig file
1006 2003-03-23 Bradley Bell <btb@icculus.org>
1008 * main/bm.c: stop extra robots from overwriting exit models
1010 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1011 texture list doesn't get full
1013 * main/bm.c: fix mem leak when reading extra robots
1015 2003-03-21 Bradley Bell <btb@icculus.org>
1017 * main/menu.c: Added option to set movie resolution (mostly works)
1019 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1021 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1022 replacement functions to piggy.c
1024 * main/gameseq.c: attempt to support mac d1 descent.pig
1026 * main/bm.c: fix mem leak
1028 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1029 files, both d1 and d2 oem briefing where showed
1031 * main/inferno.c, main/movie.c: Change the default movie
1032 resolution to "high", implement the option -lowresmovies
1034 2003-03-20 Bradley Bell <btb@icculus.org>
1036 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1038 * main/piggy.c: comments
1040 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1042 * main/gameseq.c: delete duplicate function
1044 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1046 2003-03-19 Bradley Bell <btb@icculus.org>
1048 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1049 (cddb discid) support
1051 * arch/sdl/digi.c, main/kludge.c: implemented
1052 digi_link_sound_to_object3 for looping sounds, other looping stuff
1054 * arch/sdl/gr.c: removing dependencies on stuff in main/
1056 * arch/linux/Makefile.am, arch/linux/init.c,
1057 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1058 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1059 other header cleanups
1061 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1063 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1065 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1066 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1067 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1068 load d1 textures for d1 levels
1070 2003-03-19 Bradley Bell <btb@icculus.org>
1072 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1073 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1074 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1075 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1078 * README: added some OS X info
1080 2003-03-17 Bradley Bell <btb@icculus.org>
1082 * main/newdemo.c: simplify DEMO_FILENAME macro
1084 * main/console.c, main/game.c: enable experimental console support
1086 * main/gamerend.c: fixed location of fps meter in multi
1088 2003-03-16 Bradley Bell <btb@icculus.org>
1090 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1091 also look in shared data dir for demos
1093 * main/newdemo.c, main/newdemo.h: comments/formatting
1095 2003-03-15 Christopher Thielen <chris@luethy.net>
1097 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1098 thinking d2 cd is always present
1100 2003-03-15 Bradley Bell <btb@icculus.org>
1102 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1105 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1108 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1109 gr_init. don't really know why this works, though
1111 2003-03-14 Bradley Bell <btb@icculus.org>
1113 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1115 * unused/bios/rbaudio.h: removed duplicate file
1117 2003-03-14 Christopher Thielen <chris@luethy.net>
1119 * arch/sdl/rbaudio.c: stop cd audio when exiting
1121 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1123 * main/gamecntl.c: add comments to the "only matt knows" cheats
1125 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1127 * main/gamemine.c: formatting, better texture conversion for d1
1130 2003-03-14 Bradley Bell <btb@icculus.org>
1132 * main/piggy.c: must swap all mac version pigfiles
1134 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1135 main/multi.c: formatting, minor cleanups
1137 * 2d/rle.c: need to swap line_size on bigendian machines
1139 * main/mission.c, main/mission.h: detect mac full version hogfile
1141 2003-03-13 Bradley Bell <btb@icculus.org>
1143 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1144 added joy/mouse sensitivity slider, increased range to 16, and
1147 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1150 * arch/linux/Makefile.am: removed extra backslash
1152 * TODO, installation.txt: updated some documentation
1154 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1155 menu, with maxfps option
1157 2003-03-12 Bradley Bell <btb@icculus.org>
1159 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1161 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1162 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1163 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1164 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1165 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1166 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1167 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1168 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1169 arch/linux/include/music.h, arch/linux/include/serial.h,
1170 arch/linux/include/ukali.h: formatting
1172 2003-03-11 Chris Arena <ccarena@cox.net>
1174 * main/menu.c: fixed brightness slider
1176 2003-03-01 Bradley Bell <btb@icculus.org>
1178 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1179 robots and animated bitmaps work, but colors are messed up
1181 2003-02-28 Bradley Bell <btb@icculus.org>
1183 * main/player.h: whitespace
1185 * main/automap.c, main/cntrlcen.c, main/collide.c,
1186 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1187 descent.hog is present, d1 becomes mission 0)
1189 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1190 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1191 arch/win32/winnet.c: MinGW compiles with network enabled again,
1192 but still doesn't work
1196 2003-02-28 Bradley Bell <btb@icculus.org>
1198 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1199 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1200 many opengl glitches
1202 2003-02-27 Bradley Bell <btb@icculus.org>
1204 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1205 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1206 main/network.c, main/network.h: noted that hoard.ham is only needed
1207 for multiplayer HOARD games, and should not be equated with
1208 "vertigo". put HoardEquipped() back in network.c.
1210 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1211 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1212 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1213 use timer_delay instead of d_delay
1215 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1217 * main/render.c: added replacement qsort for solaris
1219 2003-02-26 Bradley Bell <btb@icculus.org>
1221 * main/gamemine.c: texture conversion for d1 shareware
1223 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1225 * main/gamemine.c: better texture conversion for d1 levels
1227 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1229 * main/kconfig.c: fix joystick support under MinGW
1231 2003-02-26 Bradley Bell <btb@icculus.org>
1233 * main/playsave.c: fix swapping glitch
1235 * configure.ac, readme.txt: clean stuff up, getting ready for
1238 * main/titles.c: begin support for rendering spinning robots in
1241 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1244 * main/gamemine.c: load d1 shareware levels!
1246 2003-02-25 Bradley Bell <btb@icculus.org>
1250 * autogen.sh: add warning about old auto* versions, use
1253 2003-02-24 Bradley Bell <btb@icculus.org>
1255 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1256 briefings mostly working
1258 * main/movie.c, main/titles.c: fixed some more briefing glitches
1260 2003-02-23 Bradley Bell <btb@icculus.org>
1262 * main/movie.c: fixed crash when using shareware data files
1265 * arch/sdl/digi.c: fix crash on non-existent sounds
1266 (i.e. shareware data)
1268 2003-02-22 Bradley Bell <btb@icculus.org>
1270 * main/titles.c: fixed fullscreen toggle in briefings
1272 2003-02-21 Bradley Bell <btb@icculus.org>
1274 * configure.ac: check for mingw when enabling nasm
1276 * main/playsave.c: enable loading player files of either byte
1279 2003-02-20 Bradley Bell <btb@icculus.org>
1281 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1283 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1284 #343, not "rest of solution to bug #344"
1286 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1289 * main/kludge.c: partial solution to bug #344
1291 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1293 * compilerdefs.txt: added linux/mips info
1295 * ChangeLog: clean up changelog
1297 2003-02-19 Bradley Bell <btb@icculus.org>
1299 * libmve/mveplay.c: os x needs nanosleep prototype.
1301 2003-02-18 Bradley Bell <btb@icculus.org>
1303 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1305 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1306 to disable/enable audio
1308 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1310 * main/: movie.h, titles.c: make sure movie's palette is set before
1311 writing briefing text. Fixes bug #359
1313 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1316 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1317 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1320 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1323 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1324 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1325 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1328 * include/libmve.h: blah
1330 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1332 * main/render.c: 2nd attempt to fix solaris qsort bug
1334 2003-02-18 Bradley Bell <btb@icculus.org>
1336 * configure.ac, include/pstypes.h: put alignment detection in
1339 2003-02-17 Bradley Bell <btb@icculus.org>
1341 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1342 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1343 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1344 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1345 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1346 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1347 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1348 moved mve stuff to separate subdir
1350 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1351 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1352 mve code. Fixes (at least) bugs #41, #348, and #350.
1354 2003-02-14 Bradley Bell <btb@icculus.org>
1356 * main/Makefile.am: no more Makefile.mveplay. again
1358 * main/mveplay.c: typo
1360 2003-02-13 Bradley Bell <btb@icculus.org>
1362 * utilities/mvlextract.c: uint -> unsigned int
1364 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1365 standalone mveplayer, win32 support
1367 * main/movie.c: random bugfixes, win32 support
1369 * arch/sdl/Makefile.am: formatting
1371 * configure.ac: disable networking on mac/win for now
1373 * main/newmenu.c: comments
1375 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1377 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1378 redundant swap functions.
1380 2003-02-13 Bradley Bell <btb@icculus.org>
1382 * ChangeLog: update changelog
1384 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1386 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1387 polymodel alignment issues.
1389 2003-02-13 Bradley Bell <btb@icculus.org>
1391 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1392 fix various little bugs
1394 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1395 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1397 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1400 * README.utils: new file
1402 * main/: mve_main.c, mveplay.c: more movie fixes
1404 * README: updated README
1406 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1408 2003-02-12 Bradley Bell <btb@icculus.org>
1410 * utilities/mvlextract.c: bigendian mvl support
1412 * main/mveplay.c: formatting, stuff
1414 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1415 truecolor mve support, standalone mveplayer
1417 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1418 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1419 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1420 standalone mveplayer
1422 2003-01-22 Bradley Bell <btb@icculus.org>
1424 * include/: interp.h, interp.h: restore prototype for
1425 swap_polygon_model_data
1427 2003-01-21 Bradley Bell <btb@icculus.org>
1429 * main/piggy.c: use memcpy to avoid alignment problem
1431 * compilerdefs.txt: updated some defs, added sunos/sparc
1433 2003-01-15 Bradley Bell <btb@icculus.org>
1435 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1437 * main/gamemine.c: attempting to support d1 shareware
1439 * compilerdefs.txt: update defs
1441 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1443 * main/mveplay.c: fix several bugs, comments, formatting.
1445 2003-01-15 Bradley Bell <btb@icculus.org>
1447 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1448 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1449 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1450 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1453 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1454 formatting, comments
1456 2003-01-11 Bradley Bell <btb@icculus.org>
1458 * main/: mission.c, mission.h: attempt to support d1 for mac
1461 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1463 * main/object.h: foo
1465 2003-01-09 Bradley Bell <btb@icculus.org>
1467 * main/movie.c: use ifdef around gr_toggle_fullscreen
1469 2003-01-07 Bradley Bell <btb@icculus.org>
1471 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1472 main/mission.h: don't need .msn file for descent.hog anymore
1476 2003-01-06 Bradley Bell <btb@icculus.org>
1478 * main/mission.h, main/mission.c: comments
1480 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1483 2003-01-03 Bradley Bell <btb@icculus.org>
1485 * utilities/: txb2txt.c, txt2txb.c: remove old files
1487 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1489 * main/polyobj.c: attempt to make read_model_file
1492 * main/menu.c: move vertigo text
1494 2003-01-02 Bradley Bell <btb@icculus.org>
1496 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1497 main/polyobj.h: cleanup alignment changes
1499 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1500 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1501 main/object.h: fix alignment issues on sparc
1503 * cvshowto.txt: update cvs info
1507 * 2d/rle.c: make rle_swap handle RLE_BIG
1509 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1511 * main/render.c: workaround solaris qsort bug
1513 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1515 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1516 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1518 * arch/linux/Makefile.am: enabled linux joystick, kali
1520 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1521 arch/sdl/event.c: enabled linux joystick
1523 2002-12-31 Bradley Bell <btb@icculus.org>
1525 * main/gamemine.c: simplified warning msg
1527 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1529 * main/render.h: fix compiler warning
1531 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1533 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1535 2002-12-24 Bradley Bell <btb@icculus.org>
1537 * main/mission.c: fixes an infinite loop which was caused by d2x
1538 thinking d2demo was a descent 1 mission
1540 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1542 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1544 2002-12-24 Bradley Bell <btb@icculus.org>
1546 * main/render.c: comments
1548 2002-10-30 Bradley Bell <btb@icculus.org>
1550 * main/inferno.c: add help for -hogdir option
1552 * main/inferno.c: added -hogdir option
1554 2002-10-28 Bradley Bell <btb@icculus.org>
1556 * main/: inferno.c, menu.c: enabled Vertigo displays
1558 * include/3d.h: typo
1560 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1562 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1563 main/netmisc.c, main/network.c: simplify and eliminate redundant
1566 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1568 * maths/fixc.c: fix infinite loop in quad_sqrt.
1570 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1571 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1573 2002-10-12 Bradley Bell <btb@icculus.org>
1575 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1577 2002-10-11 Bradley Bell <btb@icculus.org>
1579 * main/hud.c: make hud_message work correctly
1581 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1584 * main/network.c: formatting, small fixes
1586 2002-10-10 Bradley Bell <btb@icculus.org>
1588 * main/netmisc.h: no swap_object for little-endian
1590 * main/: netmisc.h, network.c: use macros to simplify network
1593 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1596 * main/inferno.c: enable loading screen for mac shareware with
1599 * main/netmisc.c: whitespace
1601 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1604 * main/hud.c: whitespace
1606 * configure.ac: remove shareware build, add macdata build
1608 * main/songs.c: whitespace
1610 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1611 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1614 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1617 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1619 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1620 comments, formatting, etc.
1622 * iff/iff.c: fix bigendian iff loading.
1624 2002-10-03 Bradley Bell <btb@icculus.org>
1626 * utilities/txb2tex.c: typo
1628 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1629 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1632 * arch/sdl/mouse.c: whitespace
1634 2002-09-19 Bradley Bell <btb@icculus.org>
1636 * main/kconfig.c: fix a oops, add old logs
1638 * main/kconfig.c: support for >3 mouse buttons
1640 2002-09-18 Bradley Bell <btb@icculus.org>
1642 * include/gr.h: fix palette swap define
1644 2002-09-14 Bradley Bell <btb@icculus.org>
1646 * main/titles.c: load hires briefing screen if lores doesn't exist
1647 (i.e. vertigo) and MenuHires=0
1649 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1651 * main/: multi.h, network.h: pack some structures for ipx
1654 2002-09-14 Bradley Bell <btb@icculus.org>
1656 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1657 and load_endlevel_data() to expect newline-terminated strings, fix
1658 load_game_data to read null-terminated string for
1661 2002-09-07 Bradley Bell <btb@icculus.org>
1663 * main/newmenu.c: added error message
1665 * main/menu.h: enable -nohires with mac shareware
1667 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1669 * 2d/font.c: enable 0/255 palette swap for fonts
1671 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1674 * 2d/2dsline.c: fix ogl blooper
1676 2002-09-05 Bradley Bell <btb@icculus.org>
1678 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1681 * include/strutil.h: need string.h for strcasecmp
1683 * include/rle.h: okay, maybe it needs to be this way
1685 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1687 * 2d/scalec.c: more stuff from d2src
1689 * 2d/rle.c: more stuff from d2src, formatting
1691 * 2d/font.c: useless cruft
1693 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1695 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1698 2002-09-04 Bradley Bell <btb@icculus.org>
1700 * include/grdef.h: fix compiler warnings
1702 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1704 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1707 * main/game.c: we want the mac ibitblt for everything but dos and
1710 * main/texmerge.c: these routines are in tmerge.c
1712 * main/credits.c: enable credits for mac and oem data
1714 * main/bm.c: use either exit.ham or exit.pofs
1716 * include/ibitblt.h: enable some more code from d2src
1718 * include/gr.h: enable mac ubitblt_double
1720 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1722 * include/grdef.h: moved some inline asm from linear.h
1724 * 2d/ibitblt.c: brought in line with original d2 version
1726 * 2d/bitblt.c: reverted to original d2 version of this file, then
1727 added d1x enhancements
1729 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1731 * 2d/linear.h: moved these back to their original locations
1734 * main/mveplay.c: close some memory holes, speed up palette loading
1736 * main/movie.c: added fullscreen toggle while playing movies
1738 * main/inferno.c: comment out -superhires help text (always on)
1740 * include/timer.h: added approx_fsec_to_usec macro
1742 * arch/sdl/joy.c: fix compiler warning
1744 2002-09-01 Bradley Bell <btb@icculus.org>
1746 * main/network.c: oops
1748 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1750 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1751 timer_get_fixed_seconds
1755 2002-08-31 Bradley Bell <btb@icculus.org>
1757 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1760 * main/multi.h: network endian stuff
1762 * 2d/font.c, include/gr.h: fast file i/o for font headers
1764 * arch/win32/arch_ip.cpp: unused file
1766 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1767 bigendian networking fixes
1769 * main/menu.c: make net menu more accurate, also make superhires
1772 * include/pstypes.h: better to have __pack__ all the time, I think.
1773 needed for networking, e.g.
1775 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1778 * arch/win32/Makefile.am: unused file
1782 2002-08-30 Bradley Bell <btb@icculus.org>
1784 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1786 * main/: newmenu.h, titles.c: formatting
1788 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1789 main/multi.h: networking works, finally
1791 * TODO: added TODO file
1793 * arch/linux/arch_ip.cpp: unused fine
1795 * README: network sorta working
1797 * main/: Makefile.am, multi.c, network.c, network.h: more
1800 * main/menu.c: load builtin mission correctly
1802 * main/inferno.c: documentation
1804 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1807 * main/Makefile.mveplay: don't need no more
1809 2002-08-29 Bradley Bell <btb@icculus.org>
1811 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1812 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1813 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1816 * include/ipx_drv.h: more network fixing
1818 * arch/linux/include/ipx_drv.h: more network fixing
1820 * include/ipx.h: formatting
1822 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1824 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1825 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1826 main/inferno.c: fixed networking fuck-up?
1828 * Makefile.am: moved mingw info to README
1830 * README, mingw32.txt: moved mingw info to README
1832 2002-08-27 Bradley Bell <btb@icculus.org>
1834 * utilities/mvlextract.c: allow specifying file to extract
1836 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1839 * utilities/hogextract.c: allow specifying file to extract
1841 * main/mission.c: Have to get mission_num _after_ promoting...
1843 * main/: gameseq.c, titles.c: beginning d1 briefing support
1845 * descent.msn: beginning d1 briefing support
1847 * main/: titles.c, titles.h: d1-style mission briefings
1849 * main/piggy.h: whitespace
1851 * main/movie.c: beginning robot movie support, fall back on lo/hi
1852 res if hi/lo not available
1854 * main/mission.c: added Builtin_mission_num for builtin mission,
1855 D1Hogdir, d1-style mission briefings
1857 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1860 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1861 (for d1 missions that need d1 data)
1863 * 2d/ibitblt.c: whitespace
1865 2002-08-26 Bradley Bell <btb@icculus.org>
1867 * utilities/mvlcreate.c: oops
1869 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1872 * utilities/hogextract.c: added [v]iew option
1874 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1876 * main/titles.c: fix writable string, disable DumbAdjust thing
1878 * main/polyobj.h: whitespace
1880 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1883 * main/movie.c: read movies from AltHogDir, other fixes
1885 * main/: mission.c, mission.h: fix bug w/mission filename
1887 * main/gameseq.c: comments
1889 * main/digi.h: whitespace n stuff
1891 * include/mve_audio.h: added audio flag macros
1893 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1898 2002-08-23 Bradley Bell <btb@icculus.org>
1900 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1903 * Makefile.am: remove d2demo.mn2
1905 * cfile/cfile.c, include/cfile.h: add cfile_size function
1907 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1908 eliminate need for .mn2 files for oem and demo
1910 2002-08-22 Bradley Bell <btb@icculus.org>
1912 * main/bm.c: fix for vertigo
1914 * main/menu.h: make OEM menu pcx available
1916 * 2d/rle.c: merge with original d2 file
1918 * Makefile.am, configure.ac: let mission files get installed by
1921 2002-08-17 Bradley Bell <btb@icculus.org>
1923 * configure.ac: make FAST_FILE_IO the default on little-endian
1926 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1928 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1931 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1933 * main/: game.c, menu.c, mission.c: promote builtin missions.
1935 2002-08-15 Bradley Bell <btb@icculus.org>
1937 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1938 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1940 * utilities/.cvsignore: added cvsignore
1942 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1945 * main/piggy.c: mac data file loading
1947 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1948 transparency and swap 0/255 correctly for mac data files
1950 2002-08-13 Bradley Bell <btb@icculus.org>
1952 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1953 to utilities to avoid conflict with c++ std lib <utility>
1955 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1956 txt2txb.c: moved utility to utilities to avoid conflict with c++
1959 * Makefile.am, configure.ac: add utilities
1961 2002-08-09 Bradley Bell <btb@icculus.org>
1963 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1966 2002-08-08 Bradley Bell <btb@icculus.org>
1968 * main/inferno.c: comments
1970 * main/: newmenu.c, songs.c: mac demo datafile support
1972 * installation.txt: update
1974 * main/gamesave.c: use lowercase for consistency
1976 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1977 models for other than d2demo
1979 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1981 * main/gamemine.c: formatting, better d1 texture conversion
1983 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1984 main/mission.h: recognize .msn mission files.
1986 2002-08-07 Bradley Bell <btb@icculus.org>
1988 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1989 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1990 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1991 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1992 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1993 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1996 2002-08-06 Bradley Bell <btb@icculus.org>
1998 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2000 * main/Makefile.am: formatting
2002 * 2d/font.c: make gr_remap_font just reload the whole thing
2004 * configure.ac: formatting
2006 * Makefile.am: added d2demo.mn2
2008 * d2demo.mn2: mission file for shareware
2010 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2011 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2013 * main/sounds.h: shareware stuff, whitespace
2015 * main/: polyobj.c, polyobj.h: more fast i/o macros
2017 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2020 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2021 endlevel stuff to non-shareware, allow movies/endlevel for
2024 * main/cntrlcen.c: typo
2026 * main/bm.h: use global Piggy_hamfile_version
2028 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2029 macros, use global Piggy_hamfile_version
2031 * main/Makefile.am: terrain and movie stuff always used now
2033 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2036 * main/: gamemine.c, gamesave.c: load DMB levels
2038 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2039 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2041 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2043 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2045 2002-08-04 Bradley Bell <btb@icculus.org>
2047 * main/inferno.c: shareware stuff, formatting
2049 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2051 * arch/sdl/gr.c: don't need to set mode in gr_init
2053 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2055 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2058 * Makefile.am, descent.mn2: added mission file for descent 1
2060 2002-08-02 Bradley Bell <btb@icculus.org>
2062 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2063 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2064 main/piggy.h, misc/error.c: junk
2066 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2067 render.h, scores.c, scores.h, terrain.c: shareware stuff
2069 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2070 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2071 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2072 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2073 main/weapon.c, main/weapon.h: fast i/o macros
2075 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2077 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2078 main/gamemine.h, main/gamesave.c: load d1 levels
2080 2002-07-30 Bradley Bell <btb@icculus.org>
2082 * configure.ac: oops
2084 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2087 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2088 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2089 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2090 main/piggy.c, main/titles.c: support shareware datafiles!
2092 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2093 piggy.c: SHAREWARE fixes
2095 2002-07-29 Bradley Bell <btb@icculus.org>
2097 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2098 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2099 misc/fileutil.c: Portability - OS X support
2101 2002-07-27 Bradley Bell <btb@icculus.org>
2103 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2104 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2105 segment.h: portability
2107 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2108 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2109 main/wall.h: portabilization
2111 * 2d/font.c, include/gr.h: portability
2113 2002-07-26 Bradley Bell <btb@icculus.org>
2115 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2117 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2119 * main/player.c: foo
2121 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2123 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2124 misc/fileutil.h: portable file i/o utils
2126 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2127 writable string anymore... / formatting
2129 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2130 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2131 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2132 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2133 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2134 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2135 portable-izing file loading routines
2137 2002-07-24 Bradley Bell <btb@icculus.org>
2139 * main/mveplay.c: correctly play files with 16bit uncompressed
2140 audio, mem checking, etc
2142 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2145 2002-07-23 Bradley Bell <btb@icculus.org>
2147 * misc/Makefile.am: unused file
2149 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2150 main/sounds.h: remove experimental nmovie stuff
2152 * main/movie.c: add some debugging output
2154 2002-07-22 Bradley Bell <btb@icculus.org>
2156 * main/: console.c, state.c: simplified header
2158 * main/movie.c: enable mveplay audio
2160 * main/old/movie.c: moved to main/
2162 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2163 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2164 main/mvelib.c, main/mveplay.c: initial movie support
2166 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2167 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2168 include/ogl_init.h, include/pstypes.h, main/console.c,
2169 main/state.c, mem/mem.c: OS X stuff
2171 * configure.ac: OS X and movie stuff
2173 2002-07-19 Bradley Bell <btb@icculus.org>
2175 * compilerdefs.txt: OSX defs
2177 2002-07-18 Bradley Bell <btb@icculus.org>
2179 * main/inferno.c: use simpler rcs tags
2181 * autogen.sh: keep Changelog in cvs (and use --accum)
2183 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2184 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2185 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2186 main/songs.c: changed cdrom->rbaudio
2188 * include/rbaudio.h: moved to /include
2190 2002-07-17 Bradley Bell <btb@icculus.org>
2192 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2193 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2194 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2195 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2196 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2197 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2198 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2199 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2200 3d/setup.c: use simpler rcs tags
2205 2002-07-17 Bradley Bell <btb@icculus.org>
2207 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2209 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2211 * debian/rules: don't need readme's
2213 * debian/rules: move d1x license to COPYING, license clarifications
2215 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2216 license to COPYING, license clarifications
2218 * debian/rules: fix debian docs
2220 * debian/rules: fix debian manpages
2222 * debian/d2x-sdl.menu: fix debian menu
2224 * debian/rules: link to undocumented man page for debs
2226 * Makefile.am, configure.ac, debian/control, debian/copyright,
2227 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2228 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2229 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2232 2002-07-16 Bradley Bell <btb@icculus.org>
2234 * debian/: rules, changelog.in: deb stuff
2236 * configure.ac: cleaner nasm detection
2238 * debian/: changelog.in, control, rules: deb stuff
2240 * README, installation.txt: typos, stuff
2242 * configure.ac: better #defines
2244 * configure.ac: whitespace
2246 * configure.ac: better documentation
2248 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2249 SDL_JOYSTICK not needed
2251 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2253 * configure.ac: need higher SDL for joystick
2255 * debian/: control, rules: deb stuff
2257 * arch/sdl/joy.c: old junk
2259 * Makefile.am, configure.ac: automake updates
2261 * main/: inferno.c, text.c: don't use althogdir on non-unix
2263 * configure.ac: more autoconf updates
2265 * misc/strutil.c: better strrev
2267 * main/inferno.c: need limits.h on mingw also
2269 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2272 2002-04-19 Bradley Bell <btb@icculus.org>
2274 * main/network.c: let hoard.ham be a cfile
2276 * main/text.c: better error message when hog not found
2280 2002-03-23 Bradley Bell <btb@icculus.org>
2282 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2283 arch/sdl/Makefile.am: Use SDL joystick automatically
2285 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2287 2002-03-05 Bradley Bell <btb@icculus.org>
2289 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2292 2002-02-23 Bradley Bell <btb@icculus.org>
2294 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2296 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2297 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2298 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2299 main/editor/Makefile.am: moved includes to include
2301 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2303 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2304 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2305 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2308 * main/game.c: disabled cockpit for OGL, formatting
2310 * 2d/ibitblt.c: formatting
2312 2002-02-16 Bradley Bell <btb@icculus.org>
2314 * include/oldsdl.h: check for older macros
2316 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2317 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2318 allow older sdl versions
2320 2002-02-15 Bradley Bell <btb@icculus.org>
2322 * main/: automap.c, automap.h, inferno.c: automap resolution now
2325 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2327 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2328 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2329 win32/include/key_arch.h: never mind - that would be pointless
2331 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2332 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2333 win32/include/key_arch.h: copied files from d1x
2335 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2336 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2338 * main/multipow.c: need conf.h
2340 * arch/win32/Makefile.am: new file
2342 * include/pstypes.h: added u_int16_t (needed in base_ip)
2344 * arch/win32/arch_ip.cpp: copied from d1x
2346 2002-02-14 Bradley Bell <btb@icculus.org>
2348 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2350 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2351 main/netlist.c: Added hotkeys to toggle fullscreen mode
2353 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2354 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2356 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2357 reorder.h: Lotsa networking stuff from d1x
2359 2002-02-13 Bradley Bell <btb@icculus.org>
2361 * include/gr.h, main/game.c: Fullscreen toggle stuff
2363 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2366 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2367 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2370 2002-02-11 Bradley Bell <btb@icculus.org>
2372 * main/bm.c: use portable loader if bigendian
2374 * include/pstypes.h: don't define bool for c++
2376 * include/cfile.h: extern AltHogDir stuff
2378 * include/byteswap.h: use WORDS_BIGENDIAN
2380 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2382 * main/vers_id.h: added D2X_IVER
2384 * misc/args.c: don't use d1x.ini
2386 * Makefile.am: rpm stuff
2388 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2391 2002-02-09 Bradley Bell <btb@icculus.org>
2393 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2395 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2397 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2400 2002-02-06 Bradley Bell <btb@icculus.org>
2402 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2403 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2404 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2406 * debian/: changelog.in, control, copyright, d2x-gl.files,
2407 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2411 2002-02-02 Bradley Bell <btb@icculus.org>
2413 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2415 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2416 Enabled RELEASE option
2418 2002-01-31 Bradley Bell <btb@icculus.org>
2420 * Makefile.am, configure.ac: specify prerequisite versions of
2421 autoconf and automake
2423 2002-01-29 Bradley Bell <btb@icculus.org>
2425 * main/mission.c: RCS header added
2427 * main/inferno.c: update copyright date
2429 * main/mission.c: allow missions to be in AltHogDir
2431 * configure.ac: Display results of configure
2433 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2436 2002-01-28 Bradley Bell <btb@icculus.org>
2438 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2439 Data files now go in DATADIR/games/d2x, user files now go in
2442 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2444 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2445 files now go in ~/.d2x
2447 2002-01-24 Bradley Bell <btb@icculus.org>
2449 * configure.ac: fix nasm not found error message
2451 2002-01-18 Bradley Bell <btb@icculus.org>
2453 * configure.in: getting rid of old configure.in
2455 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2456 main/movie.c: Movie playing kludgey stuff
2458 * misc/args.c: formatting
2460 * main/inferno.c: allow -h for help
2462 * include/error.h: don't die on int3, unless -debug given
2464 * mingw32.txt: more stuff
2466 2001-12-29 Bradley Bell <btb@icculus.org>
2468 * Makefile.am: Got rid of thinking.txt
2470 * main/inferno.c: document -nomovies option
2472 2001-12-28 Bradley Bell <btb@icculus.org>
2474 * main/titles.c: formatting, put some code into place for rendering
2475 of robots during briefings
2477 2001-12-27 Bradley Bell <btb@icculus.org>
2481 2001-12-23 Craig Hadady <chadady@iglou.com>
2483 * 2d/rle.c: fixed bug in dummy array.
2485 2001-12-03 Bradley Bell <btb@icculus.org>
2487 * arch/sdl/init.c: fix formatting
2489 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2490 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2491 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2492 and sdl joystick stuff
2494 2001-11-30 Bradley Bell <btb@icculus.org>
2496 * thinking.txt: not needed
2498 2001-11-27 Bradley Bell <btb@icculus.org>
2500 * cygconf, mingw32.txt: use sdl from source on cygwin
2502 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2503 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2504 SDL_CFLAGS to CFLAGS
2506 2001-11-27 Bradley Bell <btb@icculus.org>
2510 2001-11-14 Bradley Bell <btb@icculus.org>
2512 * texmap/scanline.c: use optimization flags as texmap default
2514 * NEWS: mouse wheel, etc
2516 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2517 wheel to emulate 3rd axis
2519 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2521 * include/error.h: kludge to ungrab mouse when we hit an int3
2523 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2524 __ENV_MSDOS__ to __MSDOS__
2526 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2529 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2532 * arch/sdl/digi.c: implemented digi_set_volume
2534 * include/grdef.h, main/config.c, misc/d_io.c: change
2535 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2537 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2538 main/piggy.c: use MAKE_SIG
2540 * installation.txt: update
2542 * configure.ac: new file
2544 * arch/sdl/joydefs.c: #include pstypes.h
2546 * arch/sdl/init.c: SDL joystick stuff
2548 * acconfig.h: adjust MINGW defines
2550 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2551 controls menu now works
2553 2001-11-13 Bradley Bell <btb@icculus.org>
2555 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2558 * Makefile.am: New file
2560 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2563 * compilerdefs.txt: New file
2565 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2567 2001-11-12 Bradley Bell <btb@icculus.org>
2569 * main/playsave.c: load player files regardless of byte order of
2572 2001-11-11 Bradley Bell <btb@icculus.org>
2574 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2577 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2579 * NEWS: GL savegame thumbnails
2581 * acconfig.h, configure.in: make option for NMOVIES, default to off
2583 2001-11-09 Bradley Bell <btb@icculus.org>
2585 * main/state.c: Enabled savegame thumbnails under OpenGL
2587 * unused/pa_null/pa_enabl.h: remove duplicate header
2589 * misc/args.c: use d2x.ini for option file
2591 * mem/mem.c: Move mem_realloc inside the ifdef
2593 * main/menu.c: fix 640x400 menu text
2595 * main/inferno.c: added documentation
2597 * main/endlevel.c: fix warnings
2599 * arch/ogl/gr.c: Get rid of gl spew
2601 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2603 * acconfig.h: Define __SDL__ for mingw
2605 2001-11-08 Bradley Bell <btb@icculus.org>
2607 * 2d/font.c: free OGL font data when rereading
2609 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2610 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2611 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2612 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2613 main/weapon.h: Enabled shareware build, endlevel flythrough
2616 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2617 of use for shareware build
2619 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2622 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2624 2001-11-05 Bradley Bell <btb@icculus.org>
2626 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2629 * include/3d.h: Add comment
2631 2001-11-04 Bradley Bell <btb@icculus.org>
2633 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2636 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2639 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2641 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2642 main/hudmsg.h: Enable d1x-style hud_message
2644 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2646 * 2d/font.c: re-init ogl fonts after remapping colors.
2648 2001-11-02 Bradley Bell <btb@icculus.org>
2650 * misc/Makefile.am: remove byteswap.h (duplicate header)
2652 * 2d/font.c: fixed gr_remap_font, minor stuff
2654 * configure.in: take out -O2 if doing debug build
2656 * main/bm.c: formatting
2658 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2660 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2661 macros, get rid of functions
2663 2001-11-01 Bradley Bell <btb@icculus.org>
2665 * misc/byteswap.h: removed duplicate header
2667 2001-10-31 Bradley Bell <btb@icculus.org>
2669 * NEWS, main/automap.c: automap works in opengl
2671 * NEWS, configure.in: Added news
2673 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2675 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2677 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2678 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2679 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2681 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2683 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2685 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2686 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2688 2001-10-27 Bradley Bell <btb@icculus.org>
2690 * main/inferno.c: added some documentation
2692 2001-10-25 Bradley Bell <btb@icculus.org>
2694 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2697 * Makefile.am, configure.in, arch/Makefile.am,
2698 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2699 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2700 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2701 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2702 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2703 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2704 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2705 it's ugly, but It'll be easier to sync with d1x.
2707 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2708 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2709 main/editor/Makefile.am: attempt at support for editor, makefile
2712 * misc/d_delay.c: formatting fix
2714 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2715 tmappent.S, tmapppro.S: adding support for runtime selection of
2718 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2719 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2720 including multi.h and network.h, fix backslashes, fix compiler
2723 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2724 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2725 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2726 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2727 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2728 including multi.h and network.h, fix backslashes
2730 * include/pstypes.h: added typedef for u_int64_t on mingw
2732 * include/3d.h: added prototype for g3_uninit_polygon_model
2734 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2736 2001-10-24 Bradley Bell <btb@icculus.org>
2738 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2739 arch subdirs, as in d1x.
2741 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2742 earlier style until i understand automake 1.5 better. remove input
2745 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2746 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2747 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2748 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2749 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2750 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2751 Moved input stuff to arch subdirs, as in d1x.
2753 * NEWS, configure.in: blah blah
2755 2001-10-23 Bradley Bell <btb@icculus.org>
2757 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2759 * texmap/tmapppro.S: no need for #include <conf.h> here
2761 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2764 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2765 file. RCS header added
2767 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2768 #ifdef'ing out the whole file. RCS header added
2770 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2771 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2772 fixes. Now works with automake 1.5 and autoconf 2.52.
2773 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2774 mingw (-grabmouse now works on win32).
2776 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2777 These don't belong in cvs
2781 2001-10-20 Bradley Bell <btb@icculus.org>
2783 * 2d/font.c: Don't free unused variables...
2785 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2788 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2789 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2790 main/Makefile.am: make dist more sensible
2792 * Makefile.am: Kludge for linking on mingw
2794 2001-10-19 Bradley Bell <btb@icculus.org>
2796 * Makefile.am, configure.in, arch/win32/Makefile.am,
2797 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2799 * include/ipx_drv.h: Check for __MINGW32__
2801 * include/i86.h: Imported from d1x
2803 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2805 * arch/dos/modex.asm: Fixed %include
2807 * main/console.c: RCS headers added
2809 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2812 * Makefile.am, main/Makefile.am: Moved final link to top-level
2813 directory instead of main/
2815 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2816 __ENV_LINUX__ to __linux__
2818 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2819 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2820 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2821 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2822 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2823 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2824 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2825 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2826 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2827 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2830 * configure.in: add --enable-xploader, support arch/linux subdir,
2833 * main/inferno.c: conditionalize conf.h
2835 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2837 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2838 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2839 misc/fileutil.h: Partial application of linux/alpha patch.
2841 2001-10-19 Bradley Bell <btb@icculus.org>
2843 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2844 networking in line with d1x, moved some arch/linux_* stuff to
2847 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2848 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2849 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2850 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2853 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2854 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2855 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2856 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2857 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2858 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2859 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2860 linux/include/ukali.h: Brought linux networking in line with d1x,
2861 moved some arch/linux_* stuff to arch/linux/*
2863 * include/ipx_drv.h: Imported from d1x
2865 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2867 * main/ipx_drv.c: Imported from d1x
2869 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2870 main/network.h, main/Makefile.am: Trying to get network working on
2873 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2874 main/Makefile.am: build fixes
2876 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2877 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2878 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2879 starting to get net working.
2881 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2882 conditionalized min,max macros
2884 2001-10-18 Bradley Bell <btb@icculus.org>
2886 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2887 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2888 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2889 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2892 * 2d/2dsline.c: RCS headers added/changed
2894 * configure.in: fix NASMFLAGS bug
2896 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2899 2001-10-17 Bradley Bell <btb@icculus.org>
2901 * NEWS: Fixed the invulnerable robots bug!
2903 * main/collide.c: Fixed the invulnerable robots bug!
2905 2001-10-14 Bradley Bell <btb@icculus.org>
2907 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2910 2001-10-13 Bradley Bell <btb@icculus.org>
2912 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2913 arch/Makefile.am, arch/dos/Makefile.am,
2914 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2915 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2916 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2917 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2918 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2919 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2920 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2921 arch/win32/include/Makefile.am, iff/Makefile.am,
2922 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2923 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2924 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2925 unused/bios/Makefile.am, unused/lib/Makefile.am,
2926 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2927 unused/ui/Makefile.am, unused/vga/Makefile.am,
2928 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2929 automake stuff from "inert" subdirs. And there was much rejoicing.
2931 * Makefile.am, NEWS, configure.in: Stuff
2933 * ChangeLog: removing auto-generated file
2935 * cygconf: Added instructions for mingw32 build
2937 * Makefile.am: renamed INSTALL to installation.txt
2939 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2941 * mingw32.txt: Added instructions for mingw32 build
2943 * configure.in: Enable assembly under mingw32
2945 2001-10-12 Bradley Bell <btb@icculus.org>
2947 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2949 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2950 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2951 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2952 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2953 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2954 to __DJGPP__, since it's built-in.
2956 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2958 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2959 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2963 2001-10-12 Bradley Bell <btb@icculus.org>
2965 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2967 * Makefile.am: make sure cygconf gets archived
2969 * configure.in: Increment version number in preparation for release
2971 * configure.in: Fix detection of opengl
2973 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2974 cygconf, arch/Makefile.am, arch/include/joy.h,
2975 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2976 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2977 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2978 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2979 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2980 Vastly improved compilability.
2982 2001-10-11 Bradley Bell <btb@icculus.org>
2984 * Makefile.am: Added macros/sdl.m4
2986 * autogen.sh: Added macros/sdl.m4
2988 2001-10-09 Bradley Bell <btb@icculus.org>
2990 * main/vers_id.h: Added DESCENT_VERSION constant
2992 * main/inferno.c: Added command-line help.
2994 * include/ogl_init.h: opengl improvments (following d1x changes)
2996 2001-10-07 Bradley Bell <btb@icculus.org>
2998 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2999 arch/ogl/Makefile.am: Remove duplicate headers.
3001 2001-08-02 Thimo Neubauer <thimo@debian.org>
3003 * mem/mem.c: totally crippled the memory manager because it does
3004 not make sense for non-DOS-systems and it would have been too
3005 complicated to get it 64bit clean
3007 2001-06-19 Bradley Bell <btb@icculus.org>
3009 * cvshowto.txt: updated anonymous password
3011 2001-02-08 Bradley Bell <btb@icculus.org>
3013 * COPYING, license.txt: Added d1x license
3015 2001-02-01 Bradley Bell <btb@icculus.org>
3017 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3019 2001-01-31 Bradley Bell <btb@icculus.org>
3021 * configure.in, arch/include/mouse.h, include/pstypes.h,
3022 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3024 * main/polyobj.c: fix typo
3026 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3027 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3028 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3029 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3030 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3031 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3032 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3033 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3034 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3035 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3036 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3037 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3038 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3039 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3040 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3041 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3042 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3043 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3044 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3045 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3046 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3047 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3048 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3049 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3050 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3051 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3054 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3055 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3056 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3057 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3060 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3063 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3064 cross-compiling, and cygwin fixes
3066 2001-01-30 Bradley Bell <btb@icculus.org>
3068 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3069 include/pstypes.h, include/strutil.h, main/Makefile.am,
3070 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3071 needs --without-assembler and --without-network to compile
3073 2001-01-29 Bradley Bell <btb@icculus.org>
3075 * configure.in, main/Makefile.am: Fixes to build system
3077 * main/kconfig.c: fix for non-linux joysticks
3079 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3080 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3081 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3082 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3083 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3084 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3085 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3086 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3087 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3088 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3090 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3091 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3092 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3093 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3094 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3095 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3098 * arch/dos/include/joy.h, arch/dos/include/key.h,
3099 arch/dos/include/mouse.h: Unified input headers.
3101 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3103 2001-01-28 Bradley Bell <btb@icculus.org>
3105 * conf.h.in, configure.in, arch/Makefile.am,
3106 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3107 arch/include/key.h, main/Makefile.am: More header unification...
3109 * main/newdemo.c: Added <ctype.h>
3111 * arch/include/event.h, arch/include/joy.h: unified input headers.
3113 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3114 OpenGL now uses SDL-GL instead of gii
3116 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3118 2001-01-25 Bradley Bell <btb@icculus.org>
3120 * autogen.sh: use "set -e" so execution stops if something goes
3123 2001-01-24 Bradley Bell <btb@icculus.org>
3127 * Makefile.am: Add ChangeLog to dist
3131 2001-01-24 Bradley Bell <btb@icculus.org>
3133 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3135 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3136 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3139 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3140 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3141 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3142 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3143 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3144 arch/Makefile.am, arch/dos/Makefile.am,
3145 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3146 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3147 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3148 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3149 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3150 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3151 unused/Makefile.am, unused/bios/Makefile.am,
3152 unused/lib/Makefile.am, unused/novga/Makefile.am,
3153 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3154 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3155 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3156 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3157 make dist, VPATH builds, ...
3159 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3160 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3161 arch/dos/Makefile.in, arch/linux/Makefile.in,
3162 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3163 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3164 misc/Makefile.in, texmap/Makefile.in: cruft removal
3166 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3169 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3171 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3173 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3176 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3177 added -grabmouse option
3179 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3180 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3181 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3182 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3183 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3184 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3185 main/songs.c, misc/args.c: changed args_find to FindArg
3187 2001-01-22 Bradley Bell <btb@icculus.org>
3189 * configure, main/Makefile.am, main/Makefile.in: configuration
3192 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3193 fix compiler warnings w/opengl
3195 * include/console.h: ggi support
3197 * arch/linux_init.c: svgalib support
3199 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3200 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3201 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3202 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3203 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3204 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3207 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3209 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3210 main/render.c: fix warnings and enable NDEBUG *
3211 arch/svgalib_init.c: svgalib support
3213 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3215 * main/kconfig.c: joystick support
3217 2001-01-21 Bradley Bell <btb@icculus.org>
3219 * cvshowto.txt: new file, taken from d1x webpage
3221 * AUTHORS, README: Taking over as maintainer of d2x
3223 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3225 2001-01-20 Bradley Bell <btb@icculus.org>
3227 * configure, configure.in: Turned -Werror back off by default
3229 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3230 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3231 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3232 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3233 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3234 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3235 main/laser.c, main/multi.c, main/network.c, main/network.h,
3236 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3237 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3238 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3239 warnings, for non-OpenGL on linux, anyway...
3241 2001-01-19 Bradley Bell <btb@icculus.org>
3243 * copying: remove duplicate file
3245 * Import of d2x-0.0.9-pre1
3247 * Import of d2x-0.0.8