1 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * misc/strutil.c: fix stricmp and strnicmp
5 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
8 2004-12-02 Bradley Bell <btb@icculus.org>
10 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
11 I couldn't figure out why the previous code kept segfaulting under
14 * main/kconfig.c: disable call to reset_cockpit() which was
15 causing the "letterbox" bug
17 * main/inferno.c: don't die if title screens not found
19 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
21 * configure.ac: require PhysicsFS header and library
23 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
25 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
27 * D2X.make: fix build on Carbon by adding digiobj.c
29 * main/mission.c: set builtin_hogsize for non-built-in missions
31 * main/mission.c: pass individual mission around instead of whole list
33 * main/mission.c: remove mission list from global memory
35 2004-12-02 Bradley Bell <btb@icculus.org>
37 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
38 path separator gets added to hogdir
40 2004-12-01 Bradley Bell <btb@icculus.org>
42 * README, configure.ac, VisualC/d2x/d2x.dsp,
43 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
44 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
45 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
46 uses dynamic opengl loading
48 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
50 * arch/ogl/gr.c: make write_bmp use PhysicsFS
52 * include/args.h, misc/args.c: new AppendArgs function. This
53 separates the copying of the arguments passed to main() from the
54 reading of the arguments file
56 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
57 the flexible cfgets, Fix compiling issues in MPW.
59 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
60 reading into an int, so it's removed completely. PHYSFSX_getc was
61 removed, because it's only use in misc/strio.c was removed. Put
62 in PHYSFSX_getRealPath, which recognises platform-specific
63 separators and doesn't use snprintf (MPW doesn't have it). MPW
66 * main/inferno.c: Remove use of open_movie_file. Read the
67 arguments file from the base directory, if there is one. Set up
68 D2X's write directory, including replacing any tilde at the start
69 of the path (if there is one) with the string returned by
70 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
71 default is still ~/.d2x. Check if the write directory has to be
72 created. Read the arguments file in this write directory if there
73 is one. If there's still no write directory, set it to the base
74 directory. Won't set it to the current directory if this fails,
75 because of the issue of which character to use for which platform.
77 * main/playsave.c: Use PHYSFS_readSLE32 instead of
78 PHYSFS_readULE32 due to compiling issues in MPW. Use
79 cfile_read_short instead of PHYSFS_readULE16 because of both
80 compiling and endian issues. cfile_read_byte instead of
81 PHYSFSX_readU8. Write a dummy structure instead of seeking when
84 * D2X.make: Don't compile cfile.c on Mac OS 9.
86 * README: add PhysicsFS to the required 'tools' in README, and
87 instructions for building in MPW.
89 * include/cfile.h: Make cfopen into an inline, where a read buffer
90 is set up. This speeds up loading significantly.
92 2004-12-01 Bradley Bell <btb@icculus.org>
94 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
95 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
98 * main/newmenu.c: fix player file deletion
100 * include/physfsx.h: fix statfs includes for OS X
102 * main/inferno.c, main/network.c: misc physfs conversions
104 * arch/linux/Makefile.am, arch/linux/findfile.c,
105 arch/win32/Makefile.am, arch/win32/findfile.c,
106 include/findfile.h, main/kludge.c, main/mission.c,
107 main/newmenu.c, main/piggy.c: get rid of findfile stuff
109 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
112 * main/state.c: improve savegame load/save
114 * main/movie.c: make -nomovies friendlier
116 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
118 * include/d_io.h, include/physfsx.h, main/inferno.c,
119 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
122 * main/scores.c: use physfs for scores file
124 * main/playsave.c: improve player loading
126 * main/movie.c: improve movie loading
128 * main/mission.c: improve mission loading
130 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
131 main/state.c: use physfs for savegames
133 * README: minor update
135 * main/newdemo.c: use physfs for demos
137 * include/physfsx.h: added PHYSFSX_rename function
139 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
140 physfs/rwops, add libmve callbacks
142 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
143 added physfsrwops stuff
145 * include/cfile.h: added cfile_close wrapper
147 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
150 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
153 * main/config.c: use physfs to read config file
155 * include/physfsx.h: added gets and puts functions
157 * include/cfile.h: correct seek return value
159 * main/config.c, main/playsave.c: use physfs to write
162 * include/physfsx.h: added my physfs extensions
164 * main/inferno.c: physfs initialization stuff
166 * configure.ac: add check for physfs lib
168 * include/cfile.h: made cfile into a wrapper for physfs
170 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
171 disabled althogdir stuff (shouldn't be needed w/physfs)
173 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
174 configure.ac: drop cfile stuff
176 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
178 * D2X.make: Don't use D2XFolder, because the userdir can now be
179 specified in Mac OS 9. Putting it in the source code folder is
180 more convenient. Turn debugging on. Don't compile old files,
181 compile new ones. Add the PhysicsFS library.
183 * iff/iff.c: Get rid of MIN redefinition.
185 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
186 MPW doesn't like switches of long longs
188 2004-11-30 Bradley Bell <btb@icculus.org>
190 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
191 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
192 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
193 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
194 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
195 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
196 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
198 2004-11-28 Bradley Bell <btb@icculus.org>
200 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
202 * arch/sdl/digi.c: use d2src system for persistent sounds
204 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
207 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
208 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
209 ripped object stuff out of digi.c, now using digiobj.c. get rid of
210 a bunch of kludges, sound should be more true to original game now
212 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
215 2004-11-27 Bradley Bell <btb@icculus.org>
217 * main/text.c, main/text.h, main/titles.c: added function to
218 properly decode multi-line strings
220 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
221 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
224 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
226 * main/inferno.c: enable logo screens for shareware/oem
228 2004-11-26 Bradley Bell <btb@icculus.org>
230 * main/mission.c, main/titles.c: fix d1 briefing glitches
232 * main/game.c: free up cpu by not calling timer_delay so many
233 times (fixes Bug 2034)
235 * main/gameseq.c: enable briefing screens for mac shareware
237 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
238 doesn't care if it draws offscreen, I guess)
240 * main/credits.c: reduce flickering in credits w/opengl
242 2004-11-25 Bradley Bell <btb@icculus.org>
244 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
245 garbage on windows for some reason.
247 * 2d/font.c: fixed opengl menu font bug, caused by doing
248 arithmetic on signed chars.
250 2004-11-23 Bradley Bell <btb@icculus.org>
252 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
254 2004-11-22 Bradley Bell <btb@icculus.org>
256 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
257 arch/linux/joystick.c, arch/linux/include/joystick.h,
258 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
259 arch use global variable joy_num_axes
261 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
263 * main/gamemine.c, main/piggy.c: compile again on older C compilers
265 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
267 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
268 Vertigo) missions, load add-on ham file at every load, not only the 1st
270 * main/bm.ch: fix bug where loading a hxm would affect other levels too
272 * main/fireball.c: don't Int3() every time explosions don't look best
274 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
276 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
278 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
282 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
284 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
286 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
287 shareware version of descent.hog. This is not yet bug-free
289 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
291 * main/network.c: fix crash introduced with previous change
293 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
295 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
296 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
297 make mission structre memory allocated
299 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
301 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
302 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
303 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
304 delete file compbit.h, move functionality to text.c, modify all
305 previous users of compbit.h to use existing function in text.h
307 * main/inferno.c: remove warning created by the fix for the cfgets
310 * main/bmread.c: add comment
312 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * cfile/cfile.c: declare variable on top of block
316 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
317 main/multi.h, main/network.c: move mission list handling functionality
318 to mission.c, remove unnecessary load_mission calls in menu.c
320 * main/game.c: remove unnecessary build_mission_list call
322 * main/mission.c, main/mission.h: correct comments about anarchy-only
324 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
325 remove explicit uses of mission list
327 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
329 * libmve/mveplay.c: make it compile on Cygwin
331 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
333 * main/config.c: fix bug uncovered by having fgets cut off ending \n
335 * main/text.c: fix crash on Mac OS X, probably fix bug 738
337 * include/mono.h: add mprintf support for carbon (Mac OS 9)
339 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
341 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
342 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
343 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
344 information about the current mission, for easier code refactorisation.
346 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
348 * main/gamemine.c, main/piggy.c: fix bug 1675:
349 use better d2 textures if d1 hog is present but not loadable
351 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
353 * cfile/cfile.c: simplify, reduce number of global vars
355 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
357 * main/gameseg.c: fix bugfix of 2004-05-15
359 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
361 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
363 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
364 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
365 cfgets now always copies the terminating character to the dest buffer.
366 This fixes a bug that occured when reading cmd line args from d2x.ini
368 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
370 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
371 move more old change logs into ChangeLog-old
373 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
374 and Martin Schaffner <maschaffner@gmx.ch>
376 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
377 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
378 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
379 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
380 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
381 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
382 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
383 arch/include/joy.h, arch/win32/include/key.h
384 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
385 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
386 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
387 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
388 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
389 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
390 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
391 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
392 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
393 main/config.c, main/config.h, main/controls.c, main/controls.h
394 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
395 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
396 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
397 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
398 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
399 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
400 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
401 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
402 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
403 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
404 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
405 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
406 main/mission.c, main/mission.h, main/modem.h, main/morph.c
407 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
408 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
409 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
410 main/paging.c, main/paging.h, main/physics.c, main/physics.h
411 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
412 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
413 main/powerup.h, main/render.c, main/render.h, main/robot.c
414 main/robot.h, main/scores.c, main/scores.h, main/screens.h
415 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
416 main/songs.c, main/songs.h, main/sounds.h, main/state.c
417 main/state.h, main/switch.c, main/switch.h, main/terrain.c
418 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
419 main/text.h, main/textures.h, main/titles.c, main/titles.h
420 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
421 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
422 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
423 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
424 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
425 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
427 move old per-file change logs into new file ChangeLog-old
429 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
431 * arch/ogl/ogl.c: enable -gl_mipmap switch
433 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
435 * arch/carbon/descent.r: swap min and max size to correct places
437 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
439 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
441 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
443 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
445 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
447 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
448 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
450 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
451 link) on MPW on Mac OS 9 (carbon)
453 * include/mono.h: disable mprintf on carbon to avoid significant bloat
455 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
457 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
459 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
461 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
463 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
465 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
467 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
468 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
469 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
470 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
471 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
473 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
474 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
475 new files for supporting compilation with MPW for carbon (Mac OS 9)
477 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
479 * main/playsave.c: do not seek while writing, carbon does not like it
481 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
483 * cfile/cfile.c: use portable ffilelength in cfile_size
485 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
486 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
487 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
488 unsigned and signed char, MPW does not like these
490 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
492 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
495 2004-06-01 Bradley Bell <btb@icculus.org>
497 * libmve/mve_main.c: cast malloc function pointer
499 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
500 target to XCode project
502 2004-05-31 Bradley Bell <btb@icculus.org>
504 * include/pstypes.h: fix accidental solaris breakage
506 * main/object.c: fix crash caused by death-cam code
508 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
509 XCode project simplifications, network enabled
511 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
512 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
514 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
517 * English.lproj/InfoPlist.strings, d2x-Info.plist,
518 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
519 d2x.xcode/project.pbxproj: added XCode project files
521 2004-05-22 Bradley Bell <btb@icculus.org>
523 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
526 * rpm/d2x.spec.in: Changed descriptions
528 2004-05-22 Matthew Mueller <donut@dakotacom.net>
530 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
533 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
535 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
536 the win32 code (d1x r1.8, key_arch.c r1.2)
538 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
539 use 32bpp screen mode by default, add option to use 16bpp (d1x
542 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
543 replacement texture paletted->rgb conversion alpha problem (d1x
546 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
547 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
548 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
551 * arch/ogl/gr.c, include/loadgl.h: fix win32
552 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
554 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
555 include/ogl_init.h, main/render.c: opengl hardware
556 super-transparency support using GL_NV_register_combiners (d1x
557 r1.38, r1.41, r1.6, r1.26, r1.7)
559 2004-05-22 Bradley Bell <btb@icculus.org>
561 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
564 2004-05-22 Matthew Mueller <donut@dakotacom.net>
566 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
567 include/ogl_init.h: use GL_RGB for non-transparent textures, and
568 fix fonts not having transparent flag set (wouldn't get paletted)
569 (d1x r1.15, r1.37, r1.40, r1.25)
571 * arch/ogl/ogl.c: don't try to use paletted textures with
572 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
574 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
575 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
578 * 2d/font.c: memset ogl font bitmap data since the copy function
579 leaves some (unused) parts uninitialized, which aggravates
582 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
583 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
586 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
587 screenshots if the entire thing wasn't written in one call to
590 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
591 info not being updated on win32 (d1x r1.11)
593 * arch/win32/digi.c: remove some redundancy by not needing to do
594 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
595 clean up some indenting of DS_release_slot calls. And make
596 DS_release_slot return 1 when a sound is already not playing, in
597 addition to when a sound was killed. (d1x r1.10)
599 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
600 linux version (d1x r1.5)
602 * main/kconfig.c: make next axis config key skip currently
603 allocated axes (d1x r1.11)
605 2004-05-22 David Cleaver <wraithx@morpheus.net>
607 * main/kconfig.c: joy configuration next axis key from WraithX
610 2004-05-22 Bradley Bell <btb@icculus.org>
612 * main/game.c, main/inferno.c: typo
614 2004-05-21 Matthew Mueller <donut@dakotacom.net>
616 * main/game.c, main/game.h, main/inferno.c: make rear view
617 leave_time variable with -rearviewleavetime argument (d1x r1.25,
620 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
622 * main/inferno.c: change -udp documentation to d2x behaviour
624 2004-05-21 Bradley Bell <btb@icculus.org>
626 * include/gr.h: added missing define for menu fullscreen toggle
628 2004-05-21 Matthew Mueller <donut@dakotacom.net>
630 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
631 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
633 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
635 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
636 arch/linux/include/joystick.h: patch from Steven Mueller for using
637 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
639 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
641 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
642 main/physics.c, main/render.c, main/wall.c: file-line for segfault
643 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
645 * arch/win32/digi.c: digisound fixes (d1x r1.7)
647 2004-05-21 Bradley Bell <btb@icculus.org>
649 * main/inferno.c: added -udp documentation from d1x
651 2004-05-20 Bradley Bell <btb@icculus.org>
653 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
655 2004-05-20 David Cleaver <wraithx@morpheus.net>
657 * main/controls.c, main/gamecntl.c, main/kconfig.c,
658 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
659 game.c r1.21, r1.6, r1.4, r1.3)
661 2004-05-20 Bradley Bell <btb@icculus.org>
663 * main/inferno.c: document -ihaveabrokenmouse
665 2004-05-20 Matthew Mueller <donut@dakotacom.net>
667 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
669 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
671 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
672 mouse driver problems (d1x r1.2, r1.2)
674 2004-05-20 Matthew Mueller <donut@dakotacom.net>
676 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
677 join list score crash (d1x r1.8)
679 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
681 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
682 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
685 2004-05-20 Bradley Bell <btb@icculus.org>
687 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
689 * main/inferno.c: integrated some niceautomap stuff from d1x
691 2004-05-20 Matthew Mueller <donut@dakotacom.net>
693 * arch/win32/joyhh.c: fixed the config bug where it'd always put
694 in some weird axis (d1x r1.3)
696 * arch/win32/init.c: set win32 icon to icon from resource file
699 * arch/win32/key.c: win32: fixed space key not working in messages
702 2004-05-20 Bradley Bell <btb@icculus.org>
704 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
707 2004-05-20 Matthew Mueller <donut@dakotacom.net>
709 * main/inferno.c: document -gl_refresh (d1x r1.20)
711 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
712 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
715 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
716 change the arg type for (d1x r1.5)
718 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
720 * arch/win32/digi.c: altsounds (d1x r1.6)
722 2004-05-20 Matthew Mueller <donut@dakotacom.net>
724 * arch/win32/digi.c: fixed a major memory leak and removed a bit
725 of redundancy (d1x r1.5)
727 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
728 fix crashing (d1x r1.4)
730 * arch/win32/digi.c: win32's digi_start_sound was not calling
731 DS_release_slot after setting .playing=0, resulting in a
732 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
734 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
735 apparently it was somehow causing some joysticks (Sidewinder
736 Precision 2) to only turn when the stick was moving, but not when
737 at turned but held stationary. And it was completely unused
738 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
741 * main/game.c: add alt+enter to toggle fullscreen (in addition to
742 previous key combos (d1x r1.29)
744 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
745 g, and b values (d1x r1.15)
747 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
748 sometimes (didn't handle negative palette steps) (d1x r1.34)
750 * arch/ogl/ogl.c: add caching of weapon inner models, screen
751 shatter effects, robot explosions and weapons, and some more
752 always present stuff. Also clean up ogl_cache_weapon_textures
755 2004-05-20 Bradley Bell <btb@icculus.org>
757 * main/kludge.c, main/game.c: move gr_renderstats and
758 gr_badtexture back to game.c
760 2004-05-20 Matthew Mueller <donut@dakotacom.net>
762 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
763 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
765 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
767 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
768 loaded after texture caching stage (d1x r1.34)
770 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
771 for renderstats (d1x r1.33)
773 2004-05-19 Matthew Mueller <donut@dakotacom.net>
775 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
776 main/inferno.c: add anisotropic texture filtering suport (d1x
777 r1.33, r1.32, r1.23, r1.32)
779 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
782 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
783 include/ogl_init.h: utilize hardware multitexturing support if
784 possible (requires GL_NV_texture_env_combine4 extension) (d1x
785 r1.32, r1.30, r1.4, 1.22)
787 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
790 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
792 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
793 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
794 effects in OGL using SetGammaRamp, much faster than the hack that
795 was being used. currently SDL only (though not too hard to add to
796 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
798 * main/menu.c: allow arbitrary (custom) resolution entry in
799 change_res menu (d1x r1.14)
801 2004-05-19 Bradley Bell <btb@icculus.org>
803 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
804 d1x-style res change menu (mostly works)
806 * misc/args.c: use strnicmp instead of strncasecmp
808 2004-05-19 Matthew Mueller <donut@dakotacom.net>
810 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
811 command-line option (d1x r1.27)
813 * main/inferno.c: restore inferno.c initialization of
814 screen_compatible and use_double_buffer to 'normal' values, broken
815 long long ago in one of the high res menu patches (d1x r1.30)
817 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
818 resolutions to be specified on command line (d1x r1.2, r1.29,
819 r1.4) -- doesn't work yet
821 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
823 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
826 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
827 volume song stop/starting (d1x r1.7)
829 2004-05-18 Matthew Mueller <donut@dakotacom.net>
831 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
834 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
835 ogl_ulinec (d1x r1.29)
837 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
839 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
840 bottom are inclusive not exclusive (d1x r1.28)
842 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
843 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
845 * arch/sdl/digi.c: fix typo
847 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
849 * arch/win32/init.c, arch/win32/win32.c: move win32 window
850 creation code from arch_init_start into arch_init to fix weirdness
851 with --help (d1x r1.5, r1.6)
853 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
854 sync issues and lack of midi reset (d1x r1.5)
856 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
859 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
860 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
862 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
865 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
867 2004-05-18 Bradley Bell <btb@icculus.org>
869 * include/vecmat.h: comments/formatting
871 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
873 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
874 include/test.lnk: remove unnecessary files
876 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
877 This enables compilation with gcc 3.1
879 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
881 * main/switch.c: took care of switches triggering single-sided
882 walls (don't try to access the nonexistent adjacent wall via NULL
883 pointers or negative array indices)
885 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
887 * main/wall.c: fix invalid memory access for d1 levels which
888 don't have a corresponding wall behind.
890 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
892 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
893 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
894 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
895 interface header to new header file internal.h
897 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
899 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
900 bitmask for each joystick axis that has sent input data,
901 and will not crash Windows anymore during joystick setup because
902 of for() loop over axis being executed once too often.
904 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
905 gr_remap_mono_font() and call it after loading saved level.
907 * main/laser.c: limit homing missile turn rate
909 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
910 centers (work like fuel centers but provide shield)
912 * main/gameseg.c: fix endless loop in some levels with a
913 certain (complicated) structure
915 2004-05-13 Bradley Bell <btb@icculus.org>
917 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
918 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
919 updated project files for SDL 1.2.7
921 * Makefile.am: add VisualC, VisualCE dirs to tarball
923 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
925 * arch/sdl/digi.c: formatting
927 2004-05-12 Bradley Bell <btb@icculus.org>
929 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
932 * 2d/palette.c, include/palette.h: added function to create blend
935 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
937 2004-05-11 Bradley Bell <btb@icculus.org>
939 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
941 2004-05-10 Bradley Bell <btb@icculus.org>
943 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
944 g3_draw_transp_poly had the fade level backwards, decided to just
945 fix g3_draw_poly so it behaves correctly, transparency or not,
946 reverted changes to render_face
948 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
950 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
951 rendering transparent (e.g. cloaked) walls
953 * main/render.c: render_face now calls g3_draw_transp_poly() for
954 cloaked walls in OpenGL
956 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
958 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
959 that from other apps, had "static" distortions.
961 2004-04-22 Bradley Bell <btb@icculus.org>
963 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
965 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
966 aligned version of PUT_INTEL_* macros
968 2004-04-15 Bradley Bell <btb@icculus.org>
970 * main/inferno.c: comment out unused checksum variable
972 2004-04-14 Bradley Bell <btb@icculus.org>
974 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
976 2004-04-14 Terran Melconian <terran@consistent.org>
978 * main/gameseg.c: use portable rand function (fixes #1118)
980 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
982 * main/songs.c: uncomment calls to RBAStop (fixes #473)
984 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
986 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
987 get rid of warnings (now compiles with -Werror on SunOS)
989 * main/piggy.c: fix (really) wierd SunOS bug
991 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
992 caused by not allocating enough mem for rle bitmaps
994 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
996 * include/pstypes.h: sun OS typedef fixes
998 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1000 * main/piggy.c: fix bug 1067
1002 * main/piggy.c: fix bugfix for 1067
1004 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1005 with descent.pig of mac registered)
1007 2003-12-18 Bradley Bell <btb@icculus.org>
1009 * main/kconfig.c: fixes for linux-native joystick
1011 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1014 * arch/include/joy.h: comments/formatting
1016 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1018 * compilerdefs.txt: added FreeBSD defs
1020 2003-12-08 Bradley Bell <btb@icculus.org>
1022 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1025 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1027 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1028 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1030 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1032 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1033 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1034 get rid of silly ulongs
1036 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1037 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1038 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1039 change relevant __linux__ macros to __ELF__
1041 2003-11-27 Bradley Bell <btb@icculus.org>
1043 * include/ogl_init.h: added proto for ogl_check_mode
1045 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1046 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1049 2003-11-26 Bradley Bell <btb@icculus.org>
1051 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1052 3.3 compiler warnings
1054 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1057 * include/pstypes.h: OS X fixes
1059 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1060 main/newmenu.h: linux fixes
1062 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1063 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1064 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1065 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1066 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1069 * arch/sdl/gr.c: fix sdl gr_update
1071 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1072 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1073 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1074 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1075 include/error.h, include/pstypes.h, include/strutil.h,
1076 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1077 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1078 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1079 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1080 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1083 2003-11-25 Bradley Bell <btb@icculus.org>
1085 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1086 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1087 libmve/VisualC/mveplayer.dsp: updated project files
1089 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1090 working w/Visual C++
1092 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1093 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1094 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1095 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1098 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1099 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1102 2003-11-24 Bradley Bell <btb@icculus.org>
1104 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1105 libmve/mveplay.c: stuff to play mve's in WinCE
1107 * arch/win32/findfile.c: unused functions...
1111 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1112 enabled mouse control of menus
1114 * main/mission.h: oops, didn't mean to change this.
1116 2003-11-21 Bradley Bell <btb@icculus.org>
1118 * VisualCE/d2x/d2x.vcp: updated project file
1120 2003-11-20 Bradley Bell <btb@icculus.org>
1122 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1123 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1124 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1127 2003-11-17 Bradley Bell <btb@icculus.org>
1129 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1130 main/menu.c: added option to disable kalinix under unix
1132 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1134 2003-11-14 Bradley Bell <btb@icculus.org>
1136 * main/automap.c: fix automap background image
1138 * main/automap.c, main/automap.h: delete cruft
1140 * main/automap.c: fix level number position
1142 * main/automap.c: simplify g3_draw_line hack
1144 * main/menu.c: stop pointless vid mode changes
1146 2003-11-07 Bradley Bell <btb@icculus.org>
1148 * NEWS, installation.txt: s'more documentation
1150 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1152 * configure.ac: fix .exe extension problems
1154 2003-11-07 Bradley Bell <btb@icculus.org>
1156 * arch/ogl/ogl.c: disable texture format verification for OS X -
1159 2003-11-06 Bradley Bell <btb@icculus.org>
1161 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1162 use more traditional Alt+Enter for toggling fullscreen
1164 * 2d/ibitblt.c, main/mission.h: comments/formatting
1166 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1168 2003-11-06 Bradley Bell <btb@icculus.org>
1170 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1171 resolution change, use kludge to avoid repetitive res changes
1173 2003-11-04 Bradley Bell <btb@icculus.org>
1175 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1176 structures and i/o routines back to piggy.c
1178 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1180 * installation.txt: tell to install d1 .pig for better textures
1182 2003-11-04 Bradley Bell <btb@icculus.org>
1184 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1185 oem d1 v1.0 and registered d2 v1.0, comments
1187 2003-11-03 Bradley Bell <btb@icculus.org>
1189 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1190 all d1 shareware - even though files are different!
1192 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1195 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1198 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1201 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1203 * main/movie.c: when no movies are found, divide by six the
1204 number of warning lines sent to stdout
1206 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1208 * include/byteswap.h: fix stupid copy/paste error
1210 2003-10-24 Bradley Bell <btb@icculus.org>
1212 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1213 gr_linear_rep_movsd_2x instead of almost identical
1214 gr_linear_movsd_double. Better since we have assembly versions.
1216 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1218 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1221 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1223 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1224 error with --disable-network, move reset_network_objects()
1225 from gameseq.c to multi.c
1227 2003-10-14 Bradley Bell <btb@icculus.org>
1229 * AUTHORS, NEWS: stuff
1231 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1233 2003-10-12 Bradley Bell <btb@icculus.org>
1235 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1236 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1239 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1241 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1242 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1243 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1244 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1245 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1246 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1247 arch/win32/ipx_win.c, arch/win32/winnet.c,
1248 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1249 main/multi.h, main/network.c: add IPv4 multicasting support
1251 2003-10-11 Bradley Bell <btb@icculus.org>
1253 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1255 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1256 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1257 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1258 main/weapon.h: lots of shareware and oem fixes
1260 2003-10-10 Bradley Bell <btb@icculus.org>
1262 * arch/win32/winnet.c: fixed stupid win32 network bug
1264 2003-10-10 Bradley Bell <btb@icculus.org>
1266 * main/piggy.c: increased D1_MAX_TMAP_NUM
1268 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1270 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1271 which are animated in d2, refactorizes d1 texture reading
1273 2003-10-10 Bradley Bell <btb@icculus.org>
1275 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1276 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1277 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1278 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1279 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1280 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1281 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1282 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1283 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1284 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1285 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1286 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1287 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1288 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1289 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1290 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1291 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1292 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1293 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1294 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1295 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1296 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1297 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1298 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1299 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1300 main/wall.h: comments/formatting
1302 2003-10-09 Bradley Bell <btb@icculus.org>
1304 * main/text.c: fix text when using old datafiles
1306 * main/laser.h: comments/whitespace
1308 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1309 mines w/shareware data
1311 * include/DT_drawtext.h: deleted unused file
1313 2003-10-08 Bradley Bell <btb@icculus.org>
1315 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1317 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1319 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1320 main/menu.c: Disabled 'd2x keys' weapon selection
1322 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1324 * main/object.h, main/multi.h: get rid of most warnings issued by
1325 cpp-precomp of gcc from Mac OS X dev tools
1327 2003-10-05 Bradley Bell <btb@icculus.org>
1329 * NEWS, configure.ac: increment version number
1331 * cfile/cfile.c: better handling of CRLF text files (when that is
1334 * utilities/hogcreate.c, utilities/hogextract.c,
1335 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1336 reading/writing files
1338 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1339 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1342 2003-10-04 Bradley Bell <btb@icculus.org>
1344 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1346 * main/netmisc.c: change byte to sbyte, comments/whitespace
1348 2003-10-03 Bradley Bell <btb@icculus.org>
1350 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1352 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1355 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1356 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1357 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1358 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1359 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1360 main/object.c, main/object.h, main/paging.c, main/player.h,
1361 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1362 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1363 main/weapon.c, main/weapon.h: change byte to sbyte,
1366 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1367 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1368 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1369 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1371 * configure.ac: better checking for timeval
1373 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1375 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1376 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1377 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1378 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1379 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1380 main/multibot.c, main/network.c: Make network architecture
1381 choosable from game menu, add support for UDP/IP on Mac OS X and
1384 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1386 * include/byteswap.h: added macros for coping with alignment
1389 2003-10-02 Bradley Bell <btb@icculus.org>
1391 * main/multi.h: added padding to little-endian version of
1394 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1396 * main/netmisc.c: delete duplicate function
1398 2003-10-01 Bradley Bell <btb@icculus.org>
1400 * main/bm.c: make sure d1_texture_indices gets freed between
1403 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1405 * main/piggy.h: fix size of d1 shareware descent.pig
1407 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1409 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1410 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1411 replacements for non-animated textures
1413 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1415 * main/controls.c: use fixed 20fps wiggle
1417 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1419 * Makefile.am, debian/changelog.in, debian/control,
1420 debian/d2x-common.dirs, debian/d2x-common.install,
1421 debian/d2x-common.manpages, debian/d2x-gl.files,
1422 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1423 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1424 utilities/Makefile.am, utilities/hogcreate.1,
1425 utilities/hogextract.1, utilities/mvlcreate.1,
1426 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1427 add man pages, distribute utility programs in new d2x-common deb
1429 * rpm/d2x.spec.in: updated rpm spec file
1431 2003-08-02 Bradley Bell <btb@icculus.org>
1433 * cfile/cfile.c: update raw_position in cfputc and cfputs
1435 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1437 * main/piggy.c: make error message more friendly
1439 * main/piggy.c: simplify copying of bitmap flags
1441 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1444 * cfile/cfile.c: revert to always using custom fgets
1446 * main/endlevel.c, main/mission.c: handle missing exit sequence
1447 components gracefully
1449 * main/playsave.c: comments
1451 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1453 * cfile/cfile.c: update raw_position in cfwrite
1455 * main/network.c: comments/formatting
1457 2003-06-22 Bradley Bell <btb@icculus.org>
1459 * cfile/cfile.c: use standard fgets for non-archive files
1461 * main/movie.c: use con_printf for missing movie warning
1463 2003-06-18 Bradley Bell <btb@icculus.org>
1465 * main/movie.c: fixed cfile conversion of movielib code
1467 * main/console.c, main/hud.c: strip out colors, etc when printing
1470 * include/u_mem.h: fix NDEBUG calloc macro
1472 2003-06-15 Bradley Bell <btb@icculus.org>
1474 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1477 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1478 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1479 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1480 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1481 main/scores.c, main/state.c, main/text.c, misc/args.c,
1482 misc/strio.c: convert file i/o to cfile
1484 2003-06-14 Bradley Bell <btb@icculus.org>
1486 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1487 writing and other modes besides "rb" (mostly taken from
1490 2003-06-09 Bradley Bell <btb@icculus.org>
1492 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1495 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1496 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1499 2003-06-07 Taylor Richards <taylor@icculus.org>
1501 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1503 2003-06-07 Bradley Bell <btb@icculus.org>
1505 * main/console.c: fix non-console build
1507 * main/gamesave.c: comments
1509 * main/bm.c: remove redundant break
1511 2003-06-06 Bradley Bell <btb@icculus.org>
1513 * main/gauges.c, main/kconfig.c: comments/formatting
1515 * console/.cvsignore: added .cvsignore
1517 * main/console.c: can't write to console after it's closed
1519 2003-06-05 Bradley Bell <btb@icculus.org>
1521 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1522 console/internal.c, console/internal.h, include/CON_console.h,
1523 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1524 finish console conversion away from SDL
1526 2003-06-04 Bradley Bell <btb@icculus.org>
1528 * console/CON_console.c, include/CON.console.h, include/console.h,
1529 main/console.c, main/game.c: console conversion to native gr,
1532 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1533 put prototype for gr_bm_bitblt in gr.h
1535 2003-06-03 Bradley Bell <btb@icculus.org>
1537 * console/CON_console.c, console/DT_drawtext.c,
1538 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1539 main/console.c: use native fonts for console
1541 * main/playsave.c: use shorts for short data
1543 2003-06-02 Bradley Bell <btb@icculus.org>
1545 * configure.ac, main/console.c: set console background, fix
1548 2003-06-01 Bradley Bell <btb@icculus.org>
1550 * Makefile.am, arch/sdl/event.c, configure.ac,
1551 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1552 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1553 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1554 main/gamerend.c: added console code (from SDL_console)
1556 2003-05-30 Bradley Bell <btb@icculus.org>
1558 * README: minor update
1560 2003-05-28 Bradley Bell <btb@icculus.org>
1562 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1567 2003-06-06 Bradley Bell <btb@icculus.org>
1569 * main/kconfig.c: fix crash in control menus
1571 * main/gauges.c: force cockpit redraw in opengl
1573 * main/gamerend.c: move ogl swap, so cockpit and console get
1576 2003-06-01 Bradley Bell <btb@icculus.org>
1578 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1582 2003-05-12 Bradley Bell <btb@icculus.org>
1584 * configure.ac: increment version number
1586 * main/bm.c: use con_printf for exit model warnings
1588 * configure.ac: must check for timespec after setting -mno-cygwin
1590 * main/inferno.c: added -nohogdir and -userdir options
1592 * NEWS, main/titles.c: use briefings with no extension
1596 2003-04-30 Bradley Bell <btb@icculus.org>
1598 * configure.ac: have to include time.h when checking for nanosleep
1600 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1603 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1604 increment version number
1606 * main/Makefile.am: make dist fix
1610 2003-04-29 Bradley Bell <btb@icculus.org>
1612 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1615 2003-04-24 Bradley Bell <btb@icculus.org>
1617 * configure.ac: increment version number
1619 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1622 2003-04-24 Ingo van Lil <inguin@gmx.de>
1624 * main/render.c: fix misspellings of NDEBUG
1628 2003-04-14 Bradley Bell <btb@icculus.org>
1630 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1632 2003-04-11 Bradley Bell <btb@icculus.org>
1634 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1639 2003-04-11 Bradley Bell <btb@icculus.org>
1641 * libmve/mveplay.c: use _sleep instead of sleep on win32
1643 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1644 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1645 include/cfile.h, include/error.h, libmve/Makefile.am,
1646 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1647 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1648 utilities/Makefile.am: comments/formatting/dist problems
1650 * configure.ac: use different defines for os x
1652 2003-04-07 Bradley Bell <btb@icculus.org>
1654 * include/error.h, misc/error.c: put some old stuff back in,
1655 eliminate duplicate error messages
1657 * main/text.c: don't die on text not found
1660 * main/inferno.c: print some useful info if hog not found, allow
1661 -help to work if no text available
1663 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1665 * arch/linux/Makefile.am: revert to previous version, so linux
1668 2003-04-03 Bradley Bell <btb@icculus.org>
1670 * main/endlevel.c: fixed exit model scheme yet again
1672 2003-04-02 Bradley Bell <btb@icculus.org>
1674 * misc/error.c: call Int3 on Assert
1676 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1679 * main/wall.c: don't die when trying to toggle nonexistent
1680 segment... vertigo level 10 is buggy!
1682 * main/gamemine.c: comments/formatting
1684 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1686 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1687 main/inferno.c: Allow use of 22K sound samples
1689 2003-03-29 Bradley Bell <btb@icculus.org>
1691 * arch/ogl/gr.c: default to bitmapped reticle
1693 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1694 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1697 * arch/sdl/joy.c: fixed text seen for hats in control config
1700 2003-03-28 Bradley Bell <btb@icculus.org>
1702 * main/bm.c: heh, model nums in vertigo are hardcoded,
1703 N_D2_POLYGON_MODELS can't change
1705 * configure.ac, include/d1x.xpm, include/descent.xpm,
1706 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1709 2003-03-27 Bradley Bell <btb@icculus.org>
1711 * main/text.h: fixed text references for hat directions
1713 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1715 2003-03-26 Bradley Bell <btb@icculus.org>
1717 * main/playsave.c: make d2x keys backward compatible
1719 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1721 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1724 2003-03-26 Bradley Bell <btb@icculus.org>
1726 * main/piggy.c: fix crash when d1 data not present
1728 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1729 read/write from plr file
1731 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1732 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1733 added escort.h header
1735 2003-03-25 Bradley Bell <btb@icculus.org>
1737 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1738 D1_PIGFILE ("descent.pig") macro
1740 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1741 models from d1 pig file
1743 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1744 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1745 really) from d1 pig file
1747 2003-03-23 Bradley Bell <btb@icculus.org>
1749 * main/bm.c: stop extra robots from overwriting exit models
1751 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1752 texture list doesn't get full
1754 * main/bm.c: fix mem leak when reading extra robots
1756 2003-03-21 Bradley Bell <btb@icculus.org>
1758 * main/menu.c: Added option to set movie resolution (mostly works)
1760 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1762 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1763 replacement functions to piggy.c
1765 * main/gameseq.c: attempt to support mac d1 descent.pig
1767 * main/bm.c: fix mem leak
1769 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1770 files, both d1 and d2 oem briefing where showed
1772 * main/inferno.c, main/movie.c: Change the default movie
1773 resolution to "high", implement the option -lowresmovies
1775 2003-03-20 Bradley Bell <btb@icculus.org>
1777 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1779 * main/piggy.c: comments
1781 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1783 * main/gameseq.c: delete duplicate function
1785 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1787 2003-03-19 Bradley Bell <btb@icculus.org>
1789 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1790 (cddb discid) support
1792 * arch/sdl/digi.c, main/kludge.c: implemented
1793 digi_link_sound_to_object3 for looping sounds, other looping stuff
1795 * arch/sdl/gr.c: removing dependencies on stuff in main/
1797 * arch/linux/Makefile.am, arch/linux/init.c,
1798 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1799 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1800 other header cleanups
1802 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1804 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1806 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1807 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1808 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1809 load d1 textures for d1 levels
1811 2003-03-19 Bradley Bell <btb@icculus.org>
1813 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1814 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1815 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1816 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1819 * README: added some OS X info
1821 2003-03-17 Bradley Bell <btb@icculus.org>
1823 * main/newdemo.c: simplify DEMO_FILENAME macro
1825 * main/console.c, main/game.c: enable experimental console support
1827 * main/gamerend.c: fixed location of fps meter in multi
1829 2003-03-16 Bradley Bell <btb@icculus.org>
1831 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1832 also look in shared data dir for demos
1834 * main/newdemo.c, main/newdemo.h: comments/formatting
1836 2003-03-15 Christopher Thielen <chris@luethy.net>
1838 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1839 thinking d2 cd is always present
1841 2003-03-15 Bradley Bell <btb@icculus.org>
1843 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1846 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1849 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1850 gr_init. don't really know why this works, though
1852 2003-03-14 Bradley Bell <btb@icculus.org>
1854 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1856 * unused/bios/rbaudio.h: removed duplicate file
1858 2003-03-14 Christopher Thielen <chris@luethy.net>
1860 * arch/sdl/rbaudio.c: stop cd audio when exiting
1862 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1864 * main/gamecntl.c: add comments to the "only matt knows" cheats
1866 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1868 * main/gamemine.c: formatting, better texture conversion for d1
1871 2003-03-14 Bradley Bell <btb@icculus.org>
1873 * main/piggy.c: must swap all mac version pigfiles
1875 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1876 main/multi.c: formatting, minor cleanups
1878 * 2d/rle.c: need to swap line_size on bigendian machines
1880 * main/mission.c, main/mission.h: detect mac full version hogfile
1882 2003-03-13 Bradley Bell <btb@icculus.org>
1884 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1885 added joy/mouse sensitivity slider, increased range to 16, and
1888 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1891 * arch/linux/Makefile.am: removed extra backslash
1893 * TODO, installation.txt: updated some documentation
1895 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1896 menu, with maxfps option
1898 2003-03-12 Bradley Bell <btb@icculus.org>
1900 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1902 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1903 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1904 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1905 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1906 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1907 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1908 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1909 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1910 arch/linux/include/music.h, arch/linux/include/serial.h,
1911 arch/linux/include/ukali.h: formatting
1913 2003-03-11 Chris Arena <ccarena@cox.net>
1915 * main/menu.c: fixed brightness slider
1917 2003-03-01 Bradley Bell <btb@icculus.org>
1919 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1920 robots and animated bitmaps work, but colors are messed up
1922 2003-02-28 Bradley Bell <btb@icculus.org>
1924 * main/player.h: whitespace
1926 * main/automap.c, main/cntrlcen.c, main/collide.c,
1927 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1928 descent.hog is present, d1 becomes mission 0)
1930 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1931 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1932 arch/win32/winnet.c: MinGW compiles with network enabled again,
1933 but still doesn't work
1937 2003-02-28 Bradley Bell <btb@icculus.org>
1939 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1940 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1941 many opengl glitches
1943 2003-02-27 Bradley Bell <btb@icculus.org>
1945 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1946 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1947 main/network.c, main/network.h: noted that hoard.ham is only needed
1948 for multiplayer HOARD games, and should not be equated with
1949 "vertigo". put HoardEquipped() back in network.c.
1951 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1952 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1953 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1954 use timer_delay instead of d_delay
1956 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1958 * main/render.c: added replacement qsort for solaris
1960 2003-02-26 Bradley Bell <btb@icculus.org>
1962 * main/gamemine.c: texture conversion for d1 shareware
1964 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1966 * main/gamemine.c: better texture conversion for d1 levels
1968 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1970 * main/kconfig.c: fix joystick support under MinGW
1972 2003-02-26 Bradley Bell <btb@icculus.org>
1974 * main/playsave.c: fix swapping glitch
1976 * configure.ac, readme.txt: clean stuff up, getting ready for
1979 * main/titles.c: begin support for rendering spinning robots in
1982 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1985 * main/gamemine.c: load d1 shareware levels!
1987 2003-02-25 Bradley Bell <btb@icculus.org>
1991 * autogen.sh: add warning about old auto* versions, use
1994 2003-02-24 Bradley Bell <btb@icculus.org>
1996 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1997 briefings mostly working
1999 * main/movie.c, main/titles.c: fixed some more briefing glitches
2001 2003-02-23 Bradley Bell <btb@icculus.org>
2003 * main/movie.c: fixed crash when using shareware data files
2006 * arch/sdl/digi.c: fix crash on non-existent sounds
2007 (i.e. shareware data)
2009 2003-02-22 Bradley Bell <btb@icculus.org>
2011 * main/titles.c: fixed fullscreen toggle in briefings
2013 2003-02-21 Bradley Bell <btb@icculus.org>
2015 * configure.ac: check for mingw when enabling nasm
2017 * main/playsave.c: enable loading player files of either byte
2020 2003-02-20 Bradley Bell <btb@icculus.org>
2022 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2024 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2025 #343, not "rest of solution to bug #344"
2027 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2030 * main/kludge.c: partial solution to bug #344
2032 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2034 * compilerdefs.txt: added linux/mips info
2036 * ChangeLog: clean up changelog
2038 2003-02-19 Bradley Bell <btb@icculus.org>
2040 * libmve/mveplay.c: os x needs nanosleep prototype.
2042 2003-02-18 Bradley Bell <btb@icculus.org>
2044 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2046 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2047 to disable/enable audio
2049 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2051 * main/: movie.h, titles.c: make sure movie's palette is set before
2052 writing briefing text. Fixes bug #359
2054 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2057 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2058 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2061 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2064 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2065 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2066 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2069 * include/libmve.h: blah
2071 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2073 * main/render.c: 2nd attempt to fix solaris qsort bug
2075 2003-02-18 Bradley Bell <btb@icculus.org>
2077 * configure.ac, include/pstypes.h: put alignment detection in
2080 2003-02-17 Bradley Bell <btb@icculus.org>
2082 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2083 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2084 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2085 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2086 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2087 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2088 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2089 moved mve stuff to separate subdir
2091 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2092 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2093 mve code. Fixes (at least) bugs #41, #348, and #350.
2095 2003-02-14 Bradley Bell <btb@icculus.org>
2097 * main/Makefile.am: no more Makefile.mveplay. again
2099 * main/mveplay.c: typo
2101 2003-02-13 Bradley Bell <btb@icculus.org>
2103 * utilities/mvlextract.c: uint -> unsigned int
2105 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2106 standalone mveplayer, win32 support
2108 * main/movie.c: random bugfixes, win32 support
2110 * arch/sdl/Makefile.am: formatting
2112 * configure.ac: disable networking on mac/win for now
2114 * main/newmenu.c: comments
2116 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2118 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2119 redundant swap functions.
2121 2003-02-13 Bradley Bell <btb@icculus.org>
2123 * ChangeLog: update changelog
2125 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2127 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2128 polymodel alignment issues.
2130 2003-02-13 Bradley Bell <btb@icculus.org>
2132 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2133 fix various little bugs
2135 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2136 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2138 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2141 * README.utils: new file
2143 * main/: mve_main.c, mveplay.c: more movie fixes
2145 * README: updated README
2147 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2149 2003-02-12 Bradley Bell <btb@icculus.org>
2151 * utilities/mvlextract.c: bigendian mvl support
2153 * main/mveplay.c: formatting, stuff
2155 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2156 truecolor mve support, standalone mveplayer
2158 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2159 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2160 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2161 standalone mveplayer
2163 2003-01-22 Bradley Bell <btb@icculus.org>
2165 * include/: interp.h, interp.h: restore prototype for
2166 swap_polygon_model_data
2168 2003-01-21 Bradley Bell <btb@icculus.org>
2170 * main/piggy.c: use memcpy to avoid alignment problem
2172 * compilerdefs.txt: updated some defs, added sunos/sparc
2174 2003-01-15 Bradley Bell <btb@icculus.org>
2176 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2178 * main/gamemine.c: attempting to support d1 shareware
2180 * compilerdefs.txt: update defs
2182 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2184 * main/mveplay.c: fix several bugs, comments, formatting.
2186 2003-01-15 Bradley Bell <btb@icculus.org>
2188 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2189 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2190 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2191 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2194 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2195 formatting, comments
2197 2003-01-11 Bradley Bell <btb@icculus.org>
2199 * main/: mission.c, mission.h: attempt to support d1 for mac
2202 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2204 * main/object.h: foo
2206 2003-01-09 Bradley Bell <btb@icculus.org>
2208 * main/movie.c: use ifdef around gr_toggle_fullscreen
2210 2003-01-07 Bradley Bell <btb@icculus.org>
2212 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2213 main/mission.h: don't need .msn file for descent.hog anymore
2217 2003-01-06 Bradley Bell <btb@icculus.org>
2219 * main/mission.h, main/mission.c: comments
2221 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2224 2003-01-03 Bradley Bell <btb@icculus.org>
2226 * utilities/: txb2txt.c, txt2txb.c: remove old files
2228 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2230 * main/polyobj.c: attempt to make read_model_file
2233 * main/menu.c: move vertigo text
2235 2003-01-02 Bradley Bell <btb@icculus.org>
2237 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2238 main/polyobj.h: cleanup alignment changes
2240 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2241 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2242 main/object.h: fix alignment issues on sparc
2244 * cvshowto.txt: update cvs info
2248 * 2d/rle.c: make rle_swap handle RLE_BIG
2250 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2252 * main/render.c: workaround solaris qsort bug
2254 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2256 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2257 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2259 * arch/linux/Makefile.am: enabled linux joystick, kali
2261 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2262 arch/sdl/event.c: enabled linux joystick
2264 2002-12-31 Bradley Bell <btb@icculus.org>
2266 * main/gamemine.c: simplified warning msg
2268 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2270 * main/render.h: fix compiler warning
2272 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2274 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2276 2002-12-24 Bradley Bell <btb@icculus.org>
2278 * main/mission.c: fixes an infinite loop which was caused by d2x
2279 thinking d2demo was a descent 1 mission
2281 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2283 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2285 2002-12-24 Bradley Bell <btb@icculus.org>
2287 * main/render.c: comments
2289 2002-10-30 Bradley Bell <btb@icculus.org>
2291 * main/inferno.c: add help for -hogdir option
2293 * main/inferno.c: added -hogdir option
2295 2002-10-28 Bradley Bell <btb@icculus.org>
2297 * main/: inferno.c, menu.c: enabled Vertigo displays
2299 * include/3d.h: typo
2301 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2303 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2304 main/netmisc.c, main/network.c: simplify and eliminate redundant
2307 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2309 * maths/fixc.c: fix infinite loop in quad_sqrt.
2311 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2312 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2314 2002-10-12 Bradley Bell <btb@icculus.org>
2316 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2318 2002-10-11 Bradley Bell <btb@icculus.org>
2320 * main/hud.c: make hud_message work correctly
2322 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2325 * main/network.c: formatting, small fixes
2327 2002-10-10 Bradley Bell <btb@icculus.org>
2329 * main/netmisc.h: no swap_object for little-endian
2331 * main/: netmisc.h, network.c: use macros to simplify network
2334 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2337 * main/inferno.c: enable loading screen for mac shareware with
2340 * main/netmisc.c: whitespace
2342 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2345 * main/hud.c: whitespace
2347 * configure.ac: remove shareware build, add macdata build
2349 * main/songs.c: whitespace
2351 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2352 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2355 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2358 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2360 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2361 comments, formatting, etc.
2363 * iff/iff.c: fix bigendian iff loading.
2365 2002-10-03 Bradley Bell <btb@icculus.org>
2367 * utilities/txb2tex.c: typo
2369 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2370 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2373 * arch/sdl/mouse.c: whitespace
2375 2002-09-19 Bradley Bell <btb@icculus.org>
2377 * main/kconfig.c: fix a oops, add old logs
2379 * main/kconfig.c: support for >3 mouse buttons
2381 2002-09-18 Bradley Bell <btb@icculus.org>
2383 * include/gr.h: fix palette swap define
2385 2002-09-14 Bradley Bell <btb@icculus.org>
2387 * main/titles.c: load hires briefing screen if lores doesn't exist
2388 (i.e. vertigo) and MenuHires=0
2390 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2392 * main/: multi.h, network.h: pack some structures for ipx
2395 2002-09-14 Bradley Bell <btb@icculus.org>
2397 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2398 and load_endlevel_data() to expect newline-terminated strings, fix
2399 load_game_data to read null-terminated string for
2402 2002-09-07 Bradley Bell <btb@icculus.org>
2404 * main/newmenu.c: added error message
2406 * main/menu.h: enable -nohires with mac shareware
2408 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2410 * 2d/font.c: enable 0/255 palette swap for fonts
2412 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2415 * 2d/2dsline.c: fix ogl blooper
2417 2002-09-05 Bradley Bell <btb@icculus.org>
2419 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2422 * include/strutil.h: need string.h for strcasecmp
2424 * include/rle.h: okay, maybe it needs to be this way
2426 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2428 * 2d/scalec.c: more stuff from d2src
2430 * 2d/rle.c: more stuff from d2src, formatting
2432 * 2d/font.c: useless cruft
2434 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2436 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2439 2002-09-04 Bradley Bell <btb@icculus.org>
2441 * include/grdef.h: fix compiler warnings
2443 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2445 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2448 * main/game.c: we want the mac ibitblt for everything but dos and
2451 * main/texmerge.c: these routines are in tmerge.c
2453 * main/credits.c: enable credits for mac and oem data
2455 * main/bm.c: use either exit.ham or exit.pofs
2457 * include/ibitblt.h: enable some more code from d2src
2459 * include/gr.h: enable mac ubitblt_double
2461 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2463 * include/grdef.h: moved some inline asm from linear.h
2465 * 2d/ibitblt.c: brought in line with original d2 version
2467 * 2d/bitblt.c: reverted to original d2 version of this file, then
2468 added d1x enhancements
2470 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2472 * 2d/linear.h: moved these back to their original locations
2475 * main/mveplay.c: close some memory holes, speed up palette loading
2477 * main/movie.c: added fullscreen toggle while playing movies
2479 * main/inferno.c: comment out -superhires help text (always on)
2481 * include/timer.h: added approx_fsec_to_usec macro
2483 * arch/sdl/joy.c: fix compiler warning
2485 2002-09-01 Bradley Bell <btb@icculus.org>
2487 * main/network.c: oops
2489 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2491 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2492 timer_get_fixed_seconds
2496 2002-08-31 Bradley Bell <btb@icculus.org>
2498 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2501 * main/multi.h: network endian stuff
2503 * 2d/font.c, include/gr.h: fast file i/o for font headers
2505 * arch/win32/arch_ip.cpp: unused file
2507 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2508 bigendian networking fixes
2510 * main/menu.c: make net menu more accurate, also make superhires
2513 * include/pstypes.h: better to have __pack__ all the time, I think.
2514 needed for networking, e.g.
2516 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2519 * arch/win32/Makefile.am: unused file
2523 2002-08-30 Bradley Bell <btb@icculus.org>
2525 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2527 * main/: newmenu.h, titles.c: formatting
2529 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2530 main/multi.h: networking works, finally
2532 * TODO: added TODO file
2534 * arch/linux/arch_ip.cpp: unused fine
2536 * README: network sorta working
2538 * main/: Makefile.am, multi.c, network.c, network.h: more
2541 * main/menu.c: load builtin mission correctly
2543 * main/inferno.c: documentation
2545 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2548 * main/Makefile.mveplay: don't need no more
2550 2002-08-29 Bradley Bell <btb@icculus.org>
2552 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2553 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2554 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2557 * include/ipx_drv.h: more network fixing
2559 * arch/linux/include/ipx_drv.h: more network fixing
2561 * include/ipx.h: formatting
2563 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2565 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2566 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2567 main/inferno.c: fixed networking fuck-up?
2569 * Makefile.am: moved mingw info to README
2571 * README, mingw32.txt: moved mingw info to README
2573 2002-08-27 Bradley Bell <btb@icculus.org>
2575 * utilities/mvlextract.c: allow specifying file to extract
2577 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2580 * utilities/hogextract.c: allow specifying file to extract
2582 * main/mission.c: Have to get mission_num _after_ promoting...
2584 * main/: gameseq.c, titles.c: beginning d1 briefing support
2586 * descent.msn: beginning d1 briefing support
2588 * main/: titles.c, titles.h: d1-style mission briefings
2590 * main/piggy.h: whitespace
2592 * main/movie.c: beginning robot movie support, fall back on lo/hi
2593 res if hi/lo not available
2595 * main/mission.c: added Builtin_mission_num for builtin mission,
2596 D1Hogdir, d1-style mission briefings
2598 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2601 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2602 (for d1 missions that need d1 data)
2604 * 2d/ibitblt.c: whitespace
2606 2002-08-26 Bradley Bell <btb@icculus.org>
2608 * utilities/mvlcreate.c: oops
2610 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2613 * utilities/hogextract.c: added [v]iew option
2615 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2617 * main/titles.c: fix writable string, disable DumbAdjust thing
2619 * main/polyobj.h: whitespace
2621 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2624 * main/movie.c: read movies from AltHogDir, other fixes
2626 * main/: mission.c, mission.h: fix bug w/mission filename
2628 * main/gameseq.c: comments
2630 * main/digi.h: whitespace n stuff
2632 * include/mve_audio.h: added audio flag macros
2634 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2639 2002-08-23 Bradley Bell <btb@icculus.org>
2641 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2644 * Makefile.am: remove d2demo.mn2
2646 * cfile/cfile.c, include/cfile.h: add cfile_size function
2648 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2649 eliminate need for .mn2 files for oem and demo
2651 2002-08-22 Bradley Bell <btb@icculus.org>
2653 * main/bm.c: fix for vertigo
2655 * main/menu.h: make OEM menu pcx available
2657 * 2d/rle.c: merge with original d2 file
2659 * Makefile.am, configure.ac: let mission files get installed by
2662 2002-08-17 Bradley Bell <btb@icculus.org>
2664 * configure.ac: make FAST_FILE_IO the default on little-endian
2667 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2669 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2672 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2674 * main/: game.c, menu.c, mission.c: promote builtin missions.
2676 2002-08-15 Bradley Bell <btb@icculus.org>
2678 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2679 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2681 * utilities/.cvsignore: added cvsignore
2683 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2686 * main/piggy.c: mac data file loading
2688 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2689 transparency and swap 0/255 correctly for mac data files
2691 2002-08-13 Bradley Bell <btb@icculus.org>
2693 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2694 to utilities to avoid conflict with c++ std lib <utility>
2696 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2697 txt2txb.c: moved utility to utilities to avoid conflict with c++
2700 * Makefile.am, configure.ac: add utilities
2702 2002-08-09 Bradley Bell <btb@icculus.org>
2704 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2707 2002-08-08 Bradley Bell <btb@icculus.org>
2709 * main/inferno.c: comments
2711 * main/: newmenu.c, songs.c: mac demo datafile support
2713 * installation.txt: update
2715 * main/gamesave.c: use lowercase for consistency
2717 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2718 models for other than d2demo
2720 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2722 * main/gamemine.c: formatting, better d1 texture conversion
2724 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2725 main/mission.h: recognize .msn mission files.
2727 2002-08-07 Bradley Bell <btb@icculus.org>
2729 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2730 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2731 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2732 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2733 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2734 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2737 2002-08-06 Bradley Bell <btb@icculus.org>
2739 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2741 * main/Makefile.am: formatting
2743 * 2d/font.c: make gr_remap_font just reload the whole thing
2745 * configure.ac: formatting
2747 * Makefile.am: added d2demo.mn2
2749 * d2demo.mn2: mission file for shareware
2751 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2752 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2754 * main/sounds.h: shareware stuff, whitespace
2756 * main/: polyobj.c, polyobj.h: more fast i/o macros
2758 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2761 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2762 endlevel stuff to non-shareware, allow movies/endlevel for
2765 * main/cntrlcen.c: typo
2767 * main/bm.h: use global Piggy_hamfile_version
2769 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2770 macros, use global Piggy_hamfile_version
2772 * main/Makefile.am: terrain and movie stuff always used now
2774 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2777 * main/: gamemine.c, gamesave.c: load DMB levels
2779 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2780 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2782 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2784 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2786 2002-08-04 Bradley Bell <btb@icculus.org>
2788 * main/inferno.c: shareware stuff, formatting
2790 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2792 * arch/sdl/gr.c: don't need to set mode in gr_init
2794 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2796 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2799 * Makefile.am, descent.mn2: added mission file for descent 1
2801 2002-08-02 Bradley Bell <btb@icculus.org>
2803 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2804 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2805 main/piggy.h, misc/error.c: junk
2807 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2808 render.h, scores.c, scores.h, terrain.c: shareware stuff
2810 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2811 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2812 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2813 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2814 main/weapon.c, main/weapon.h: fast i/o macros
2816 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2818 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2819 main/gamemine.h, main/gamesave.c: load d1 levels
2821 2002-07-30 Bradley Bell <btb@icculus.org>
2823 * configure.ac: oops
2825 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2828 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2829 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2830 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2831 main/piggy.c, main/titles.c: support shareware datafiles!
2833 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2834 piggy.c: SHAREWARE fixes
2836 2002-07-29 Bradley Bell <btb@icculus.org>
2838 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2839 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2840 misc/fileutil.c: Portability - OS X support
2842 2002-07-27 Bradley Bell <btb@icculus.org>
2844 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2845 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2846 segment.h: portability
2848 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2849 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2850 main/wall.h: portabilization
2852 * 2d/font.c, include/gr.h: portability
2854 2002-07-26 Bradley Bell <btb@icculus.org>
2856 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2858 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2860 * main/player.c: foo
2862 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2864 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2865 misc/fileutil.h: portable file i/o utils
2867 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2868 writable string anymore... / formatting
2870 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2871 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2872 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2873 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2874 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2875 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2876 portable-izing file loading routines
2878 2002-07-24 Bradley Bell <btb@icculus.org>
2880 * main/mveplay.c: correctly play files with 16bit uncompressed
2881 audio, mem checking, etc
2883 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2886 2002-07-23 Bradley Bell <btb@icculus.org>
2888 * misc/Makefile.am: unused file
2890 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2891 main/sounds.h: remove experimental nmovie stuff
2893 * main/movie.c: add some debugging output
2895 2002-07-22 Bradley Bell <btb@icculus.org>
2897 * main/: console.c, state.c: simplified header
2899 * main/movie.c: enable mveplay audio
2901 * main/old/movie.c: moved to main/
2903 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2904 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2905 main/mvelib.c, main/mveplay.c: initial movie support
2907 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2908 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2909 include/ogl_init.h, include/pstypes.h, main/console.c,
2910 main/state.c, mem/mem.c: OS X stuff
2912 * configure.ac: OS X and movie stuff
2914 2002-07-19 Bradley Bell <btb@icculus.org>
2916 * compilerdefs.txt: OSX defs
2918 2002-07-18 Bradley Bell <btb@icculus.org>
2920 * main/inferno.c: use simpler rcs tags
2922 * autogen.sh: keep Changelog in cvs (and use --accum)
2924 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2925 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2926 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2927 main/songs.c: changed cdrom->rbaudio
2929 * include/rbaudio.h: moved to /include
2931 2002-07-17 Bradley Bell <btb@icculus.org>
2933 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2934 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2935 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2936 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2937 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2938 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2939 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2940 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2941 3d/setup.c: use simpler rcs tags
2946 2002-07-17 Bradley Bell <btb@icculus.org>
2948 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2950 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2952 * debian/rules: don't need readme's
2954 * debian/rules: move d1x license to COPYING, license clarifications
2956 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2957 license to COPYING, license clarifications
2959 * debian/rules: fix debian docs
2961 * debian/rules: fix debian manpages
2963 * debian/d2x-sdl.menu: fix debian menu
2965 * debian/rules: link to undocumented man page for debs
2967 * Makefile.am, configure.ac, debian/control, debian/copyright,
2968 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2969 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2970 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2973 2002-07-16 Bradley Bell <btb@icculus.org>
2975 * debian/: rules, changelog.in: deb stuff
2977 * configure.ac: cleaner nasm detection
2979 * debian/: changelog.in, control, rules: deb stuff
2981 * README, installation.txt: typos, stuff
2983 * configure.ac: better #defines
2985 * configure.ac: whitespace
2987 * configure.ac: better documentation
2989 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2990 SDL_JOYSTICK not needed
2992 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2994 * configure.ac: need higher SDL for joystick
2996 * debian/: control, rules: deb stuff
2998 * arch/sdl/joy.c: old junk
3000 * Makefile.am, configure.ac: automake updates
3002 * main/: inferno.c, text.c: don't use althogdir on non-unix
3004 * configure.ac: more autoconf updates
3006 * misc/strutil.c: better strrev
3008 * main/inferno.c: need limits.h on mingw also
3010 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3013 2002-04-19 Bradley Bell <btb@icculus.org>
3015 * main/network.c: let hoard.ham be a cfile
3017 * main/text.c: better error message when hog not found
3021 2002-03-23 Bradley Bell <btb@icculus.org>
3023 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3024 arch/sdl/Makefile.am: Use SDL joystick automatically
3026 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3028 2002-03-05 Bradley Bell <btb@icculus.org>
3030 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3033 2002-02-23 Bradley Bell <btb@icculus.org>
3035 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3037 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3038 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3039 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3040 main/editor/Makefile.am: moved includes to include
3042 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3044 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3045 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3046 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3049 * main/game.c: disabled cockpit for OGL, formatting
3051 * 2d/ibitblt.c: formatting
3053 2002-02-16 Bradley Bell <btb@icculus.org>
3055 * include/oldsdl.h: check for older macros
3057 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3058 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3059 allow older sdl versions
3061 2002-02-15 Bradley Bell <btb@icculus.org>
3063 * main/: automap.c, automap.h, inferno.c: automap resolution now
3066 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3068 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3069 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3070 win32/include/key_arch.h: never mind - that would be pointless
3072 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3073 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3074 win32/include/key_arch.h: copied files from d1x
3076 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3077 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3079 * main/multipow.c: need conf.h
3081 * arch/win32/Makefile.am: new file
3083 * include/pstypes.h: added u_int16_t (needed in base_ip)
3085 * arch/win32/arch_ip.cpp: copied from d1x
3087 2002-02-14 Bradley Bell <btb@icculus.org>
3089 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3091 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3092 main/netlist.c: Added hotkeys to toggle fullscreen mode
3094 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3095 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3097 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3098 reorder.h: Lotsa networking stuff from d1x
3100 2002-02-13 Bradley Bell <btb@icculus.org>
3102 * include/gr.h, main/game.c: Fullscreen toggle stuff
3104 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3107 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3108 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3111 2002-02-11 Bradley Bell <btb@icculus.org>
3113 * main/bm.c: use portable loader if bigendian
3115 * include/pstypes.h: don't define bool for c++
3117 * include/cfile.h: extern AltHogDir stuff
3119 * include/byteswap.h: use WORDS_BIGENDIAN
3121 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3123 * main/vers_id.h: added D2X_IVER
3125 * misc/args.c: don't use d1x.ini
3127 * Makefile.am: rpm stuff
3129 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3132 2002-02-09 Bradley Bell <btb@icculus.org>
3134 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3136 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3138 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3141 2002-02-06 Bradley Bell <btb@icculus.org>
3143 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3144 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3145 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3147 * debian/: changelog.in, control, copyright, d2x-gl.files,
3148 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3152 2002-02-02 Bradley Bell <btb@icculus.org>
3154 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3156 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3157 Enabled RELEASE option
3159 2002-01-31 Bradley Bell <btb@icculus.org>
3161 * Makefile.am, configure.ac: specify prerequisite versions of
3162 autoconf and automake
3164 2002-01-29 Bradley Bell <btb@icculus.org>
3166 * main/mission.c: RCS header added
3168 * main/inferno.c: update copyright date
3170 * main/mission.c: allow missions to be in AltHogDir
3172 * configure.ac: Display results of configure
3174 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3177 2002-01-28 Bradley Bell <btb@icculus.org>
3179 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3180 Data files now go in DATADIR/games/d2x, user files now go in
3183 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3185 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3186 files now go in ~/.d2x
3188 2002-01-24 Bradley Bell <btb@icculus.org>
3190 * configure.ac: fix nasm not found error message
3192 2002-01-18 Bradley Bell <btb@icculus.org>
3194 * configure.in: getting rid of old configure.in
3196 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3197 main/movie.c: Movie playing kludgey stuff
3199 * misc/args.c: formatting
3201 * main/inferno.c: allow -h for help
3203 * include/error.h: don't die on int3, unless -debug given
3205 * mingw32.txt: more stuff
3207 2001-12-29 Bradley Bell <btb@icculus.org>
3209 * Makefile.am: Got rid of thinking.txt
3211 * main/inferno.c: document -nomovies option
3213 2001-12-28 Bradley Bell <btb@icculus.org>
3215 * main/titles.c: formatting, put some code into place for rendering
3216 of robots during briefings
3218 2001-12-27 Bradley Bell <btb@icculus.org>
3222 2001-12-23 Craig Hadady <chadady@iglou.com>
3224 * 2d/rle.c: fixed bug in dummy array.
3226 2001-12-03 Bradley Bell <btb@icculus.org>
3228 * arch/sdl/init.c: fix formatting
3230 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3231 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3232 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3233 and sdl joystick stuff
3235 2001-11-30 Bradley Bell <btb@icculus.org>
3237 * thinking.txt: not needed
3239 2001-11-27 Bradley Bell <btb@icculus.org>
3241 * cygconf, mingw32.txt: use sdl from source on cygwin
3243 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3244 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3245 SDL_CFLAGS to CFLAGS
3247 2001-11-27 Bradley Bell <btb@icculus.org>
3251 2001-11-14 Bradley Bell <btb@icculus.org>
3253 * texmap/scanline.c: use optimization flags as texmap default
3255 * NEWS: mouse wheel, etc
3257 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3258 wheel to emulate 3rd axis
3260 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3262 * include/error.h: kludge to ungrab mouse when we hit an int3
3264 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3265 __ENV_MSDOS__ to __MSDOS__
3267 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3270 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3273 * arch/sdl/digi.c: implemented digi_set_volume
3275 * include/grdef.h, main/config.c, misc/d_io.c: change
3276 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3278 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3279 main/piggy.c: use MAKE_SIG
3281 * installation.txt: update
3283 * configure.ac: new file
3285 * arch/sdl/joydefs.c: #include pstypes.h
3287 * arch/sdl/init.c: SDL joystick stuff
3289 * acconfig.h: adjust MINGW defines
3291 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3292 controls menu now works
3294 2001-11-13 Bradley Bell <btb@icculus.org>
3296 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3299 * Makefile.am: New file
3301 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3304 * compilerdefs.txt: New file
3306 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3308 2001-11-12 Bradley Bell <btb@icculus.org>
3310 * main/playsave.c: load player files regardless of byte order of
3313 2001-11-11 Bradley Bell <btb@icculus.org>
3315 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3318 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3320 * NEWS: GL savegame thumbnails
3322 * acconfig.h, configure.in: make option for NMOVIES, default to off
3324 2001-11-09 Bradley Bell <btb@icculus.org>
3326 * main/state.c: Enabled savegame thumbnails under OpenGL
3328 * unused/pa_null/pa_enabl.h: remove duplicate header
3330 * misc/args.c: use d2x.ini for option file
3332 * mem/mem.c: Move mem_realloc inside the ifdef
3334 * main/menu.c: fix 640x400 menu text
3336 * main/inferno.c: added documentation
3338 * main/endlevel.c: fix warnings
3340 * arch/ogl/gr.c: Get rid of gl spew
3342 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3344 * acconfig.h: Define __SDL__ for mingw
3346 2001-11-08 Bradley Bell <btb@icculus.org>
3348 * 2d/font.c: free OGL font data when rereading
3350 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3351 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3352 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3353 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3354 main/weapon.h: Enabled shareware build, endlevel flythrough
3357 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3358 of use for shareware build
3360 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3363 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3365 2001-11-05 Bradley Bell <btb@icculus.org>
3367 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3370 * include/3d.h: Add comment
3372 2001-11-04 Bradley Bell <btb@icculus.org>
3374 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3377 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3380 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3382 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3383 main/hudmsg.h: Enable d1x-style hud_message
3385 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3387 * 2d/font.c: re-init ogl fonts after remapping colors.
3389 2001-11-02 Bradley Bell <btb@icculus.org>
3391 * misc/Makefile.am: remove byteswap.h (duplicate header)
3393 * 2d/font.c: fixed gr_remap_font, minor stuff
3395 * configure.in: take out -O2 if doing debug build
3397 * main/bm.c: formatting
3399 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3401 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3402 macros, get rid of functions
3404 2001-11-01 Bradley Bell <btb@icculus.org>
3406 * misc/byteswap.h: removed duplicate header
3408 2001-10-31 Bradley Bell <btb@icculus.org>
3410 * NEWS, main/automap.c: automap works in opengl
3412 * NEWS, configure.in: Added news
3414 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3416 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3418 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3419 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3420 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3422 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3424 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3426 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3427 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3429 2001-10-27 Bradley Bell <btb@icculus.org>
3431 * main/inferno.c: added some documentation
3433 2001-10-25 Bradley Bell <btb@icculus.org>
3435 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3438 * Makefile.am, configure.in, arch/Makefile.am,
3439 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3440 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3441 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3442 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3443 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3444 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3445 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3446 it's ugly, but It'll be easier to sync with d1x.
3448 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3449 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3450 main/editor/Makefile.am: attempt at support for editor, makefile
3453 * misc/d_delay.c: formatting fix
3455 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3456 tmappent.S, tmapppro.S: adding support for runtime selection of
3459 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3460 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3461 including multi.h and network.h, fix backslashes, fix compiler
3464 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3465 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3466 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3467 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3468 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3469 including multi.h and network.h, fix backslashes
3471 * include/pstypes.h: added typedef for u_int64_t on mingw
3473 * include/3d.h: added prototype for g3_uninit_polygon_model
3475 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3477 2001-10-24 Bradley Bell <btb@icculus.org>
3479 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3480 arch subdirs, as in d1x.
3482 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3483 earlier style until i understand automake 1.5 better. remove input
3486 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3487 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3488 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3489 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3490 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3491 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3492 Moved input stuff to arch subdirs, as in d1x.
3494 * NEWS, configure.in: blah blah
3496 2001-10-23 Bradley Bell <btb@icculus.org>
3498 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3500 * texmap/tmapppro.S: no need for #include <conf.h> here
3502 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3505 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3506 file. RCS header added
3508 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3509 #ifdef'ing out the whole file. RCS header added
3511 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3512 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3513 fixes. Now works with automake 1.5 and autoconf 2.52.
3514 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3515 mingw (-grabmouse now works on win32).
3517 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3518 These don't belong in cvs
3522 2001-10-20 Bradley Bell <btb@icculus.org>
3524 * 2d/font.c: Don't free unused variables...
3526 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3529 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3530 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3531 main/Makefile.am: make dist more sensible
3533 * Makefile.am: Kludge for linking on mingw
3535 2001-10-19 Bradley Bell <btb@icculus.org>
3537 * Makefile.am, configure.in, arch/win32/Makefile.am,
3538 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3540 * include/ipx_drv.h: Check for __MINGW32__
3542 * include/i86.h: Imported from d1x
3544 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3546 * arch/dos/modex.asm: Fixed %include
3548 * main/console.c: RCS headers added
3550 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3553 * Makefile.am, main/Makefile.am: Moved final link to top-level
3554 directory instead of main/
3556 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3557 __ENV_LINUX__ to __linux__
3559 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3560 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3561 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3562 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3563 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3564 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3565 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3566 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3567 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3568 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3571 * configure.in: add --enable-xploader, support arch/linux subdir,
3574 * main/inferno.c: conditionalize conf.h
3576 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3578 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3579 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3580 misc/fileutil.h: Partial application of linux/alpha patch.
3582 2001-10-19 Bradley Bell <btb@icculus.org>
3584 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3585 networking in line with d1x, moved some arch/linux_* stuff to
3588 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3589 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3590 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3591 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3594 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3595 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3596 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3597 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3598 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3599 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3600 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3601 linux/include/ukali.h: Brought linux networking in line with d1x,
3602 moved some arch/linux_* stuff to arch/linux/*
3604 * include/ipx_drv.h: Imported from d1x
3606 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3608 * main/ipx_drv.c: Imported from d1x
3610 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3611 main/network.h, main/Makefile.am: Trying to get network working on
3614 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3615 main/Makefile.am: build fixes
3617 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3618 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3619 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3620 starting to get net working.
3622 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3623 conditionalized min,max macros
3625 2001-10-18 Bradley Bell <btb@icculus.org>
3627 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3628 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3629 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3630 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3633 * 2d/2dsline.c: RCS headers added/changed
3635 * configure.in: fix NASMFLAGS bug
3637 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3640 2001-10-17 Bradley Bell <btb@icculus.org>
3642 * NEWS: Fixed the invulnerable robots bug!
3644 * main/collide.c: Fixed the invulnerable robots bug!
3646 2001-10-14 Bradley Bell <btb@icculus.org>
3648 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3651 2001-10-13 Bradley Bell <btb@icculus.org>
3653 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3654 arch/Makefile.am, arch/dos/Makefile.am,
3655 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3656 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3657 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3658 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3659 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3660 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3661 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3662 arch/win32/include/Makefile.am, iff/Makefile.am,
3663 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3664 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3665 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3666 unused/bios/Makefile.am, unused/lib/Makefile.am,
3667 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3668 unused/ui/Makefile.am, unused/vga/Makefile.am,
3669 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3670 automake stuff from "inert" subdirs. And there was much rejoicing.
3672 * Makefile.am, NEWS, configure.in: Stuff
3674 * ChangeLog: removing auto-generated file
3676 * cygconf: Added instructions for mingw32 build
3678 * Makefile.am: renamed INSTALL to installation.txt
3680 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3682 * mingw32.txt: Added instructions for mingw32 build
3684 * configure.in: Enable assembly under mingw32
3686 2001-10-12 Bradley Bell <btb@icculus.org>
3688 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3690 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3691 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3692 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3693 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3694 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3695 to __DJGPP__, since it's built-in.
3697 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3699 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3700 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3704 2001-10-12 Bradley Bell <btb@icculus.org>
3706 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3708 * Makefile.am: make sure cygconf gets archived
3710 * configure.in: Increment version number in preparation for release
3712 * configure.in: Fix detection of opengl
3714 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3715 cygconf, arch/Makefile.am, arch/include/joy.h,
3716 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3717 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3718 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3719 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3720 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3721 Vastly improved compilability.
3723 2001-10-11 Bradley Bell <btb@icculus.org>
3725 * Makefile.am: Added macros/sdl.m4
3727 * autogen.sh: Added macros/sdl.m4
3729 2001-10-09 Bradley Bell <btb@icculus.org>
3731 * main/vers_id.h: Added DESCENT_VERSION constant
3733 * main/inferno.c: Added command-line help.
3735 * include/ogl_init.h: opengl improvments (following d1x changes)
3737 2001-10-07 Bradley Bell <btb@icculus.org>
3739 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3740 arch/ogl/Makefile.am: Remove duplicate headers.
3742 2001-08-02 Thimo Neubauer <thimo@debian.org>
3744 * mem/mem.c: totally crippled the memory manager because it does
3745 not make sense for non-DOS-systems and it would have been too
3746 complicated to get it 64bit clean
3748 2001-06-19 Bradley Bell <btb@icculus.org>
3750 * cvshowto.txt: updated anonymous password
3752 2001-02-08 Bradley Bell <btb@icculus.org>
3754 * COPYING, license.txt: Added d1x license
3756 2001-02-01 Bradley Bell <btb@icculus.org>
3758 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3760 2001-01-31 Bradley Bell <btb@icculus.org>
3762 * configure.in, arch/include/mouse.h, include/pstypes.h,
3763 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3765 * main/polyobj.c: fix typo
3767 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3768 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3769 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3770 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3771 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3772 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3773 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3774 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3775 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3776 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3777 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3778 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3779 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3780 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3781 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3782 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3783 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3784 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3785 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3786 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3787 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3788 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3789 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3790 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3791 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3792 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3795 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3796 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3797 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3798 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3801 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3804 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3805 cross-compiling, and cygwin fixes
3807 2001-01-30 Bradley Bell <btb@icculus.org>
3809 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3810 include/pstypes.h, include/strutil.h, main/Makefile.am,
3811 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3812 needs --without-assembler and --without-network to compile
3814 2001-01-29 Bradley Bell <btb@icculus.org>
3816 * configure.in, main/Makefile.am: Fixes to build system
3818 * main/kconfig.c: fix for non-linux joysticks
3820 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3821 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3822 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3823 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3824 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3825 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3826 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3827 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3828 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3829 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3831 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3832 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3833 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3834 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3835 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3836 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3839 * arch/dos/include/joy.h, arch/dos/include/key.h,
3840 arch/dos/include/mouse.h: Unified input headers.
3842 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3844 2001-01-28 Bradley Bell <btb@icculus.org>
3846 * conf.h.in, configure.in, arch/Makefile.am,
3847 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3848 arch/include/key.h, main/Makefile.am: More header unification...
3850 * main/newdemo.c: Added <ctype.h>
3852 * arch/include/event.h, arch/include/joy.h: unified input headers.
3854 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3855 OpenGL now uses SDL-GL instead of gii
3857 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3859 2001-01-25 Bradley Bell <btb@icculus.org>
3861 * autogen.sh: use "set -e" so execution stops if something goes
3864 2001-01-24 Bradley Bell <btb@icculus.org>
3868 * Makefile.am: Add ChangeLog to dist
3872 2001-01-24 Bradley Bell <btb@icculus.org>
3874 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3876 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3877 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3880 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3881 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3882 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3883 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3884 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3885 arch/Makefile.am, arch/dos/Makefile.am,
3886 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3887 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3888 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3889 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3890 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3891 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3892 unused/Makefile.am, unused/bios/Makefile.am,
3893 unused/lib/Makefile.am, unused/novga/Makefile.am,
3894 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3895 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3896 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3897 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3898 make dist, VPATH builds, ...
3900 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3901 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3902 arch/dos/Makefile.in, arch/linux/Makefile.in,
3903 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3904 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3905 misc/Makefile.in, texmap/Makefile.in: cruft removal
3907 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3910 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3912 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3914 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3917 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3918 added -grabmouse option
3920 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3921 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3922 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3923 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3924 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3925 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3926 main/songs.c, misc/args.c: changed args_find to FindArg
3928 2001-01-22 Bradley Bell <btb@icculus.org>
3930 * configure, main/Makefile.am, main/Makefile.in: configuration
3933 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3934 fix compiler warnings w/opengl
3936 * include/console.h: ggi support
3938 * arch/linux_init.c: svgalib support
3940 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3941 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3942 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3943 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3944 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3945 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3948 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3950 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3951 main/render.c: fix warnings and enable NDEBUG *
3952 arch/svgalib_init.c: svgalib support
3954 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3956 * main/kconfig.c: joystick support
3958 2001-01-21 Bradley Bell <btb@icculus.org>
3960 * cvshowto.txt: new file, taken from d1x webpage
3962 * AUTHORS, README: Taking over as maintainer of d2x
3964 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3966 2001-01-20 Bradley Bell <btb@icculus.org>
3968 * configure, configure.in: Turned -Werror back off by default
3970 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3971 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3972 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3973 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3974 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3975 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3976 main/laser.c, main/multi.c, main/network.c, main/network.h,
3977 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3978 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3979 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3980 warnings, for non-OpenGL on linux, anyway...
3982 2001-01-19 Bradley Bell <btb@icculus.org>
3984 * copying: remove duplicate file
3986 * Import of d2x-0.0.9-pre1
3988 * Import of d2x-0.0.8