1 2003-11-03 Bradley Bell <btb@icculus.org>
3 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
4 all d1 shareware - even though files are different!
6 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
9 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
12 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
15 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
17 * main/movie.c: when no movies are found, divide by six the
18 number of warning lines sent to stdout
20 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
22 * include/byteswap.h: fix stupid copy/paste error
24 2003-10-24 Bradley Bell <btb@icculus.org>
26 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
27 gr_linear_rep_movsd_2x instead of almost identical
28 gr_linear_movsd_double. Better since we have assembly versions.
30 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
32 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
35 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
37 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
38 error with --disable-network, move reset_network_objects()
39 from gameseq.c to multi.c
41 2003-10-14 Bradley Bell <btb@icculus.org>
43 * AUTHORS, NEWS: stuff
45 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
47 2003-10-12 Bradley Bell <btb@icculus.org>
49 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
50 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
53 2003-10-12 Aaron Plattner <plattner@caltech.edu>
55 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
56 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
57 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
58 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
59 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
60 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
61 arch/win32/ipx_win.c, arch/win32/winnet.c,
62 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
63 main/multi.h, main/network.c: add IPv4 multicasting support
65 2003-10-11 Bradley Bell <btb@icculus.org>
67 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
69 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
70 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
71 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
72 main/weapon.h: lots of shareware and oem fixes
74 2003-10-10 Bradley Bell <btb@icculus.org>
76 * arch/win32/winnet.c: fixed stupid win32 network bug
78 2003-10-10 Bradley Bell <btb@icculus.org>
80 * main/piggy.c: increased D1_MAX_TMAP_NUM
82 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
84 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
85 which are animated in d2, refactorizes d1 texture reading
87 2003-10-10 Bradley Bell <btb@icculus.org>
89 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
90 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
91 main/collide.h, main/compbit.h, main/config.h, main/console.c,
92 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
93 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
94 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
95 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
96 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
97 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
98 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
99 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
100 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
101 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
102 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
103 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
104 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
105 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
106 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
107 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
108 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
109 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
110 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
111 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
112 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
113 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
114 main/wall.h: comments/formatting
116 2003-10-09 Bradley Bell <btb@icculus.org>
118 * main/text.c: fix text when using old datafiles
120 * main/laser.h: comments/whitespace
122 * main/laser.c, main/weapon.c: fixed smart missiles and smart
123 mines w/shareware data
125 * include/DT_drawtext.h: deleted unused file
127 2003-10-08 Bradley Bell <btb@icculus.org>
129 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
131 * arch/win32/ipx_udp.c: use closesocket() instead of close()
133 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
134 main/menu.c: Disabled 'd2x keys' weapon selection
136 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
138 * main/object.h, main/multi.h: get rid of most warnings issued by
139 cpp-precomp of gcc from Mac OS X dev tools
141 2003-10-05 Bradley Bell <btb@icculus.org>
143 * NEWS, configure.ac: increment version number
145 * cfile/cfile.c: better handling of CRLF text files (when that is
148 * utilities/hogcreate.c, utilities/hogextract.c,
149 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
150 reading/writing files
152 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
153 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
156 2003-10-04 Bradley Bell <btb@icculus.org>
158 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
160 * main/netmisc.c: change byte to sbyte, comments/whitespace
162 2003-10-03 Bradley Bell <btb@icculus.org>
164 * cfile/cfile.c, main/config.c: fix win32 eof bug.
166 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
169 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
170 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
171 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
172 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
173 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
174 main/object.c, main/object.h, main/paging.c, main/player.h,
175 main/robot.h, main/segment.h, main/state.c, main/switch.c,
176 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
177 main/weapon.c, main/weapon.h: change byte to sbyte,
180 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
181 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
182 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
183 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
185 * configure.ac: better checking for timeval
187 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
189 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
190 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
191 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
192 arch/win32/winnet.c, configure.ac, include/byteswap.h,
193 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
194 main/multibot.c, main/network.c: Make network architecture
195 choosable from game menu, add support for UDP/IP on Mac OS X and
198 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
200 * include/byteswap.h: added macros for coping with alignment
203 2003-10-02 Bradley Bell <btb@icculus.org>
205 * main/multi.h: added padding to little-endian version of
208 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
210 * main/netmisc.c: delete duplicate function
212 2003-10-01 Bradley Bell <btb@icculus.org>
214 * main/bm.c: make sure d1_texture_indices gets freed between
217 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
219 * main/piggy.h: fix size of d1 shareware descent.pig
221 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
223 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
224 main/gameseq.c, main/piggy.c: fix loading of d1 texture
225 replacements for non-animated textures
227 2003-08-02 Matthew Mueller <donut@dakotacom.net>
229 * main/controls.c: use fixed 20fps wiggle
231 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
233 * Makefile.am, debian/changelog.in, debian/control,
234 debian/d2x-common.dirs, debian/d2x-common.install,
235 debian/d2x-common.manpages, debian/d2x-gl.files,
236 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
237 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
238 utilities/Makefile.am, utilities/hogcreate.1,
239 utilities/hogextract.1, utilities/mvlcreate.1,
240 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
241 add man pages, distribute utility programs in new d2x-common deb
243 * rpm/d2x.spec.in: updated rpm spec file
245 2003-08-02 Bradley Bell <btb@icculus.org>
247 * cfile/cfile.c: update raw_position in cfputc and cfputs
249 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
251 * main/piggy.c: make error message more friendly
253 * main/piggy.c: simplify copying of bitmap flags
255 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
258 * cfile/cfile.c: revert to always using custom fgets
260 * main/endlevel.c, main/mission.c: handle missing exit sequence
261 components gracefully
263 * main/playsave.c: comments
265 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
267 * cfile/cfile.c: update raw_position in cfwrite
269 * main/network.c: comments/formatting
271 2003-06-22 Bradley Bell <btb@icculus.org>
273 * cfile/cfile.c: use standard fgets for non-archive files
275 * main/movie.c: use con_printf for missing movie warning
277 2003-06-18 Bradley Bell <btb@icculus.org>
279 * main/movie.c: fixed cfile conversion of movielib code
281 * main/console.c, main/hud.c: strip out colors, etc when printing
284 * include/u_mem.h: fix NDEBUG calloc macro
286 2003-06-15 Bradley Bell <btb@icculus.org>
288 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
291 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
292 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
293 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
294 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
295 main/scores.c, main/state.c, main/text.c, misc/args.c,
296 misc/strio.c: convert file i/o to cfile
298 2003-06-14 Bradley Bell <btb@icculus.org>
300 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
301 writing and other modes besides "rb" (mostly taken from
304 2003-06-09 Bradley Bell <btb@icculus.org>
306 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
309 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
310 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
313 2003-06-07 Taylor Richards <taylor@icculus.org>
315 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
317 2003-06-07 Bradley Bell <btb@icculus.org>
319 * main/console.c: fix non-console build
321 * main/gamesave.c: comments
323 * main/bm.c: remove redundant break
325 2003-06-06 Bradley Bell <btb@icculus.org>
327 * main/gauges.c, main/kconfig.c: comments/formatting
329 * console/.cvsignore: added .cvsignore
331 * main/console.c: can't write to console after it's closed
333 2003-06-05 Bradley Bell <btb@icculus.org>
335 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
336 console/internal.c, console/internal.h, include/CON_console.h,
337 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
338 finish console conversion away from SDL
340 2003-06-04 Bradley Bell <btb@icculus.org>
342 * console/CON_console.c, include/CON.console.h, include/console.h,
343 main/console.c, main/game.c: console conversion to native gr,
346 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
347 put prototype for gr_bm_bitblt in gr.h
349 2003-06-03 Bradley Bell <btb@icculus.org>
351 * console/CON_console.c, console/DT_drawtext.c,
352 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
353 main/console.c: use native fonts for console
355 * main/playsave.c: use shorts for short data
357 2003-06-02 Bradley Bell <btb@icculus.org>
359 * configure.ac, main/console.c: set console background, fix
362 2003-06-01 Bradley Bell <btb@icculus.org>
364 * Makefile.am, arch/sdl/event.c, configure.ac,
365 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
366 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
367 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
368 main/gamerend.c: added console code (from SDL_console)
370 2003-05-30 Bradley Bell <btb@icculus.org>
372 * README: minor update
374 2003-05-28 Bradley Bell <btb@icculus.org>
376 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
381 2003-06-06 Bradley Bell <btb@icculus.org>
383 * main/kconfig.c: fix crash in control menus
385 * main/gauges.c: force cockpit redraw in opengl
387 * main/gamerend.c: move ogl swap, so cockpit and console get
390 2003-06-01 Bradley Bell <btb@icculus.org>
392 * configure.ac, libmve/mveplay.c: define struct timeval if needed
396 2003-05-12 Bradley Bell <btb@icculus.org>
398 * configure.ac: increment version number
400 * main/bm.c: use con_printf for exit model warnings
402 * configure.ac: must check for timespec after setting -mno-cygwin
404 * main/inferno.c: added -nohogdir and -userdir options
406 * NEWS, main/titles.c: use briefings with no extension
410 2003-04-30 Bradley Bell <btb@icculus.org>
412 * configure.ac: have to include time.h when checking for nanosleep
414 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
417 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
418 increment version number
420 * main/Makefile.am: make dist fix
424 2003-04-29 Bradley Bell <btb@icculus.org>
426 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
429 2003-04-24 Bradley Bell <btb@icculus.org>
431 * configure.ac: increment version number
433 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
436 2003-04-24 Ingo van Lil <inguin@gmx.de>
438 * main/render.c: fix misspellings of NDEBUG
442 2003-04-14 Bradley Bell <btb@icculus.org>
444 * cfile/cfile.c: prefer files from d2 hog over d1 hog
446 2003-04-11 Bradley Bell <btb@icculus.org>
448 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
453 2003-04-11 Bradley Bell <btb@icculus.org>
455 * libmve/mveplay.c: use _sleep instead of sleep on win32
457 * Makefile.am, README, README.utils, arch/sdl/digi.c,
458 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
459 include/cfile.h, include/error.h, libmve/Makefile.am,
460 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
461 main/endlevel.h, main/playsave.c, misc/fileutil.c:
462 utilities/Makefile.am: comments/formatting/dist problems
464 * configure.ac: use different defines for os x
466 2003-04-07 Bradley Bell <btb@icculus.org>
468 * include/error.h, misc/error.c: put some old stuff back in,
469 eliminate duplicate error messages
471 * main/text.c: don't die on text not found
474 * main/inferno.c: print some useful info if hog not found, allow
475 -help to work if no text available
477 2003-04-07 Steffen Pohle <stpohle@gmx.net>
479 * arch/linux/Makefile.am: revert to previous version, so linux
482 2003-04-03 Bradley Bell <btb@icculus.org>
484 * main/endlevel.c: fixed exit model scheme yet again
486 2003-04-02 Bradley Bell <btb@icculus.org>
488 * misc/error.c: call Int3 on Assert
490 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
493 * main/wall.c: don't die when trying to toggle nonexistent
494 segment... vertigo level 10 is buggy!
496 * main/gamemine.c: comments/formatting
498 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
500 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
501 main/inferno.c: Allow use of 22K sound samples
503 2003-03-29 Bradley Bell <btb@icculus.org>
505 * arch/ogl/gr.c: default to bitmapped reticle
507 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
508 main/polyobj.c: rewrote endlevel stuff to reread exit model info
511 * arch/sdl/joy.c: fixed text seen for hats in control config
514 2003-03-28 Bradley Bell <btb@icculus.org>
516 * main/bm.c: heh, model nums in vertigo are hardcoded,
517 N_D2_POLYGON_MODELS can't change
519 * configure.ac, include/d1x.xpm, include/descent.xpm,
520 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
523 2003-03-27 Bradley Bell <btb@icculus.org>
525 * main/text.h: fixed text references for hat directions
527 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
529 2003-03-26 Bradley Bell <btb@icculus.org>
531 * main/playsave.c: make d2x keys backward compatible
533 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
535 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
538 2003-03-26 Bradley Bell <btb@icculus.org>
540 * main/piggy.c: fix crash when d1 data not present
542 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
543 read/write from plr file
545 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
546 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
547 added escort.h header
549 2003-03-25 Bradley Bell <btb@icculus.org>
551 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
552 D1_PIGFILE ("descent.pig") macro
554 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
555 models from d1 pig file
557 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
558 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
559 really) from d1 pig file
561 2003-03-23 Bradley Bell <btb@icculus.org>
563 * main/bm.c: stop extra robots from overwriting exit models
565 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
566 texture list doesn't get full
568 * main/bm.c: fix mem leak when reading extra robots
570 2003-03-21 Bradley Bell <btb@icculus.org>
572 * main/menu.c: Added option to set movie resolution (mostly works)
574 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
576 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
577 replacement functions to piggy.c
579 * main/gameseq.c: attempt to support mac d1 descent.pig
581 * main/bm.c: fix mem leak
583 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
584 files, both d1 and d2 oem briefing where showed
586 * main/inferno.c, main/movie.c: Change the default movie
587 resolution to "high", implement the option -lowresmovies
589 2003-03-20 Bradley Bell <btb@icculus.org>
591 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
593 * main/piggy.c: comments
595 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
597 * main/gameseq.c: delete duplicate function
599 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
601 2003-03-19 Bradley Bell <btb@icculus.org>
603 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
604 (cddb discid) support
606 * arch/sdl/digi.c, main/kludge.c: implemented
607 digi_link_sound_to_object3 for looping sounds, other looping stuff
609 * arch/sdl/gr.c: removing dependencies on stuff in main/
611 * arch/linux/Makefile.am, arch/linux/init.c,
612 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
613 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
614 other header cleanups
616 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
618 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
620 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
621 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
622 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
623 load d1 textures for d1 levels
625 2003-03-19 Bradley Bell <btb@icculus.org>
627 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
628 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
629 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
630 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
633 * README: added some OS X info
635 2003-03-17 Bradley Bell <btb@icculus.org>
637 * main/newdemo.c: simplify DEMO_FILENAME macro
639 * main/console.c, main/game.c: enable experimental console support
641 * main/gamerend.c: fixed location of fps meter in multi
643 2003-03-16 Bradley Bell <btb@icculus.org>
645 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
646 also look in shared data dir for demos
648 * main/newdemo.c, main/newdemo.h: comments/formatting
650 2003-03-15 Christopher Thielen <chris@luethy.net>
652 * main/kludge.c: set CDROM_dir back to "." - tricks game into
653 thinking d2 cd is always present
655 2003-03-15 Bradley Bell <btb@icculus.org>
657 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
660 * arch/sdl/rbaudio.c: formatting, enabled volume control under
663 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
664 gr_init. don't really know why this works, though
666 2003-03-14 Bradley Bell <btb@icculus.org>
668 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
670 * unused/bios/rbaudio.h: removed duplicate file
672 2003-03-14 Christopher Thielen <chris@luethy.net>
674 * arch/sdl/rbaudio.c: stop cd audio when exiting
676 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
678 * main/gamecntl.c: add comments to the "only matt knows" cheats
680 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
682 * main/gamemine.c: formatting, better texture conversion for d1
685 2003-03-14 Bradley Bell <btb@icculus.org>
687 * main/piggy.c: must swap all mac version pigfiles
689 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
690 main/multi.c: formatting, minor cleanups
692 * 2d/rle.c: need to swap line_size on bigendian machines
694 * main/mission.c, main/mission.h: detect mac full version hogfile
696 2003-03-13 Bradley Bell <btb@icculus.org>
698 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
699 added joy/mouse sensitivity slider, increased range to 16, and
702 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
705 * arch/linux/Makefile.am: removed extra backslash
707 * TODO, installation.txt: updated some documentation
709 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
710 menu, with maxfps option
712 2003-03-12 Bradley Bell <btb@icculus.org>
714 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
716 * arch/linux/alsadigi.c, arch/linux/findfile.c,
717 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
718 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
719 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
720 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
721 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
722 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
723 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
724 arch/linux/include/music.h, arch/linux/include/serial.h,
725 arch/linux/include/ukali.h: formatting
727 2003-03-11 Chris Arena <ccarena@cox.net>
729 * main/menu.c: fixed brightness slider
731 2003-03-01 Bradley Bell <btb@icculus.org>
733 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
734 robots and animated bitmaps work, but colors are messed up
736 2003-02-28 Bradley Bell <btb@icculus.org>
738 * main/player.h: whitespace
740 * main/automap.c, main/cntrlcen.c, main/collide.c,
741 main/gamerend.c: use Builtin_mission_num instead of 0 (if
742 descent.hog is present, d1 becomes mission 0)
744 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
745 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
746 arch/win32/winnet.c: MinGW compiles with network enabled again,
747 but still doesn't work
751 2003-02-28 Bradley Bell <btb@icculus.org>
753 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
754 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
757 2003-02-27 Bradley Bell <btb@icculus.org>
759 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
760 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
761 main/network.c, main/network.h: noted that hoard.ham is only needed
762 for multiplayer HOARD games, and should not be equated with
763 "vertigo". put HoardEquipped() back in network.c.
765 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
766 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
767 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
768 use timer_delay instead of d_delay
770 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
772 * main/render.c: added replacement qsort for solaris
774 2003-02-26 Bradley Bell <btb@icculus.org>
776 * main/gamemine.c: texture conversion for d1 shareware
778 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
780 * main/gamemine.c: better texture conversion for d1 levels
782 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
784 * main/kconfig.c: fix joystick support under MinGW
786 2003-02-26 Bradley Bell <btb@icculus.org>
788 * main/playsave.c: fix swapping glitch
790 * configure.ac, readme.txt: clean stuff up, getting ready for
793 * main/titles.c: begin support for rendering spinning robots in
796 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
799 * main/gamemine.c: load d1 shareware levels!
801 2003-02-25 Bradley Bell <btb@icculus.org>
805 * autogen.sh: add warning about old auto* versions, use
808 2003-02-24 Bradley Bell <btb@icculus.org>
810 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
811 briefings mostly working
812 * main/movie.c, main/titles.c: fixed some more briefing glitches
814 2003-02-23 Bradley Bell <btb@icculus.org>
816 * main/movie.c: fixed crash when using shareware data files
818 * arch/sdl/digi.c: fix crash on non-existent sounds
819 (i.e. shareware data)
821 2003-02-22 Bradley Bell <btb@icculus.org>
823 * main/titles.c: fixed fullscreen toggle in briefings
825 2003-02-21 Bradley Bell <btb@icculus.org>
827 * configure.ac: check for mingw when enabling nasm
828 * main/playsave.c: enable loading player files of either byte
831 2003-02-20 Bradley Bell <btb@icculus.org>
833 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
834 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
835 #343, not "rest of solution to bug #344"
836 * arch/sdl/timer.c, include/timer.h: revert to more accurate
838 * main/kludge.c: partial solution to bug #344
839 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
840 * compilerdefs.txt: added linux/mips info
841 * ChangeLog: clean up changelog
843 2003-02-19 Bradley Bell <btb@icculus.org>
845 * libmve/mveplay.c: os x needs nanosleep prototype.
847 2003-02-18 Bradley Bell <btb@icculus.org>
849 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
850 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
851 to disable/enable audio
852 * libmve/: mve_main.c, mveplay.c: bigendian fixes
853 * main/: movie.h, titles.c: make sure movie's palette is set before
854 writing briefing text. Fixes bug #359
855 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
857 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
858 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
860 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
862 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
863 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
864 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
866 * include/libmve.h: blah
868 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
870 * main/render.c: 2nd attempt to fix solaris qsort bug
872 2003-02-18 Bradley Bell <btb@icculus.org>
874 * configure.ac, include/pstypes.h: put alignment detection in
877 2003-02-17 Bradley Bell <btb@icculus.org>
879 * Makefile.am, README.utils, configure.ac, include/libmve.h,
880 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
881 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
882 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
883 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
884 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
885 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
886 moved mve stuff to separate subdir
887 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
888 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
889 mve code. Fixes (at least) bugs #41, #348, and #350.
891 2003-02-14 Bradley Bell <btb@icculus.org>
893 * main/Makefile.am: no more Makefile.mveplay. again
894 * main/mveplay.c: typo
896 2003-02-13 Bradley Bell <btb@icculus.org>
898 * utilities/mvlextract.c: uint -> unsigned int
899 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
900 standalone mveplayer, win32 support
901 * main/movie.c: random bugfixes, win32 support
902 * arch/sdl/Makefile.am: formatting
903 * configure.ac: disable networking on mac/win for now
904 * main/newmenu.c: comments
906 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
908 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
909 redundant swap functions.
911 2003-02-13 Bradley Bell <btb@icculus.org>
913 * ChangeLog: update changelog
915 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
917 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
918 polymodel alignment issues.
920 2003-02-13 Bradley Bell <btb@icculus.org>
922 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
923 fix various little bugs
924 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
925 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
926 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
928 * README.utils: new file
929 * main/: mve_main.c, mveplay.c: more movie fixes
930 * README: updated README
931 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
933 2003-02-12 Bradley Bell <btb@icculus.org>
935 * utilities/mvlextract.c: bigendian mvl support
936 * main/mveplay.c: formatting, stuff
937 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
938 truecolor mve support, standalone mveplayer
939 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
940 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
941 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
944 2003-01-22 Bradley Bell <btb@icculus.org>
946 * include/: interp.h, interp.h: restore prototype for
947 swap_polygon_model_data
949 2003-01-21 Bradley Bell <btb@icculus.org>
951 * main/piggy.c: use memcpy to avoid alignment problem
952 * compilerdefs.txt: updated some defs, added sunos/sparc
954 2003-01-15 Bradley Bell <btb@icculus.org>
956 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
957 * main/gamemine.c: attempting to support d1 shareware
958 * compilerdefs.txt: update defs
960 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
962 * main/mveplay.c: fix several bugs, comments, formatting.
964 2003-01-15 Bradley Bell <btb@icculus.org>
966 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
967 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
968 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
969 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
971 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
974 2003-01-11 Bradley Bell <btb@icculus.org>
976 * main/: mission.c, mission.h: attempt to support d1 for mac
978 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
981 2003-01-09 Bradley Bell <btb@icculus.org>
983 * main/movie.c: use ifdef around gr_toggle_fullscreen
985 2003-01-07 Bradley Bell <btb@icculus.org>
987 * Makefile.am, descent.msn, installation.txt, main/mission.c,
988 main/mission.h: don't need .msn file for descent.hog anymore
991 2003-01-06 Bradley Bell <btb@icculus.org>
993 * main/mission.h, main/mission.c: comments
994 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
997 2003-01-03 Bradley Bell <btb@icculus.org>
999 * utilities/: txb2txt.c, txt2txb.c: remove old files
1000 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1001 * main/polyobj.c: attempt to make read_model_file
1003 * main/menu.c: move vertigo text
1005 2003-01-02 Bradley Bell <btb@icculus.org>
1007 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1008 main/polyobj.h: cleanup alignment changes
1009 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1010 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1011 main/object.h: fix alignment issues on sparc
1012 * cvshowto.txt: update cvs info
1014 * 2d/rle.c: make rle_swap handle RLE_BIG
1016 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1018 * main/render.c: workaround solaris qsort bug
1020 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1022 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1023 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1024 * arch/linux/Makefile.am: enabled linux joystick, kali
1025 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1026 arch/sdl/event.c: enabled linux joystick
1028 2002-12-31 Bradley Bell <btb@icculus.org>
1030 * main/gamemine.c: simplified warning msg
1031 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1032 * main/render.h: fix compiler warning
1034 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1036 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1038 2002-12-24 Bradley Bell <btb@icculus.org>
1040 * main/mission.c: fixes an infinite loop which was caused by d2x
1041 thinking d2demo was a descent 1 mission
1043 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1045 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1047 2002-12-24 Bradley Bell <btb@icculus.org>
1049 * main/render.c: comments
1051 2002-10-30 Bradley Bell <btb@icculus.org>
1053 * main/inferno.c: add help for -hogdir option
1054 * main/inferno.c: added -hogdir option
1056 2002-10-28 Bradley Bell <btb@icculus.org>
1058 * main/: inferno.c, menu.c: enabled Vertigo displays
1059 * include/3d.h: typo
1061 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1063 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1064 main/netmisc.c, main/network.c: simplify and eliminate redundant
1067 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1069 * maths/fixc.c: fix infinite loop in quad_sqrt.
1070 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1071 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1073 2002-10-12 Bradley Bell <btb@icculus.org>
1075 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1077 2002-10-11 Bradley Bell <btb@icculus.org>
1079 * main/hud.c: make hud_message work correctly
1080 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1082 * main/network.c: formatting, small fixes
1084 2002-10-10 Bradley Bell <btb@icculus.org>
1086 * main/netmisc.h: no swap_object for little-endian
1087 * main/: netmisc.h, network.c: use macros to simplify network
1089 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1091 * main/inferno.c: enable loading screen for mac shareware with
1093 * main/netmisc.c: whitespace
1094 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1096 * main/hud.c: whitespace
1097 * configure.ac: remove shareware build, add macdata build
1098 * main/songs.c: whitespace
1099 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1100 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1102 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1105 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1107 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1108 comments, formatting, etc.
1109 * iff/iff.c: fix bigendian iff loading.
1111 2002-10-03 Bradley Bell <btb@icculus.org>
1113 * utilities/txb2tex.c: typo
1114 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1115 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1117 * arch/sdl/mouse.c: whitespace
1119 2002-09-19 Bradley Bell <btb@icculus.org>
1121 * main/kconfig.c: fix a oops, add old logs
1122 * main/kconfig.c: support for >3 mouse buttons
1124 2002-09-18 Bradley Bell <btb@icculus.org>
1126 * include/gr.h: fix palette swap define
1128 2002-09-14 Bradley Bell <btb@icculus.org>
1130 * main/titles.c: load hires briefing screen if lores doesn't exist
1131 (i.e. vertigo) and MenuHires=0
1133 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1135 * main/: multi.h, network.h: pack some structures for ipx
1138 2002-09-14 Bradley Bell <btb@icculus.org>
1140 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1141 and load_endlevel_data() to expect newline-terminated strings, fix
1142 load_game_data to read null-terminated string for
1145 2002-09-07 Bradley Bell <btb@icculus.org>
1147 * main/newmenu.c: added error message
1148 * main/menu.h: enable -nohires with mac shareware
1149 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1150 * 2d/font.c: enable 0/255 palette swap for fonts
1151 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1153 * 2d/2dsline.c: fix ogl blooper
1155 2002-09-05 Bradley Bell <btb@icculus.org>
1157 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1159 * include/strutil.h: need string.h for strcasecmp
1160 * include/rle.h: okay, maybe it needs to be this way
1161 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1162 * 2d/scalec.c: more stuff from d2src
1163 * 2d/rle.c: more stuff from d2src, formatting
1164 * 2d/font.c: useless cruft
1165 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1166 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1169 2002-09-04 Bradley Bell <btb@icculus.org>
1171 * include/grdef.h: fix compiler warnings
1172 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1173 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1175 * main/game.c: we want the mac ibitblt for everything but dos and
1177 * main/texmerge.c: these routines are in tmerge.c
1178 * main/credits.c: enable credits for mac and oem data
1179 * main/bm.c: use either exit.ham or exit.pofs
1180 * include/ibitblt.h: enable some more code from d2src
1181 * include/gr.h: enable mac ubitblt_double
1182 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1183 * include/grdef.h: moved some inline asm from linear.h
1184 * 2d/ibitblt.c: brought in line with original d2 version
1185 * 2d/bitblt.c: reverted to original d2 version of this file, then
1186 added d1x enhancements
1187 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1188 * 2d/linear.h: moved these back to their original locations
1190 * main/mveplay.c: close some memory holes, speed up palette loading
1191 * main/movie.c: added fullscreen toggle while playing movies
1192 * main/inferno.c: comment out -superhires help text (always on)
1193 * include/timer.h: added approx_fsec_to_usec macro
1194 * arch/sdl/joy.c: fix compiler warning
1196 2002-09-01 Bradley Bell <btb@icculus.org>
1198 * main/network.c: oops
1199 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1200 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1201 timer_get_fixed_seconds
1204 2002-08-31 Bradley Bell <btb@icculus.org>
1206 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1208 * main/multi.h: network endian stuff
1209 * 2d/font.c, include/gr.h: fast file i/o for font headers
1210 * arch/win32/arch_ip.cpp: unused file
1211 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1212 bigendian networking fixes
1213 * main/menu.c: make net menu more accurate, also make superhires
1215 * include/pstypes.h: better to have __pack__ all the time, I think.
1216 needed for networking, e.g.
1217 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1219 * arch/win32/Makefile.am: unused file
1222 2002-08-30 Bradley Bell <btb@icculus.org>
1224 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1225 * main/: newmenu.h, titles.c: formatting
1226 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1227 main/multi.h: networking works, finally
1228 * TODO: added TODO file
1229 * arch/linux/arch_ip.cpp: unused fine
1230 * README: network sorta working
1231 * main/: Makefile.am, multi.c, network.c, network.h: more
1233 * main/menu.c: load builtin mission correctly
1234 * main/inferno.c: documentation
1235 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1237 * main/Makefile.mveplay: don't need no more
1239 2002-08-29 Bradley Bell <btb@icculus.org>
1241 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1242 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1243 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1245 * include/ipx_drv.h: more network fixing
1246 * arch/linux/include/ipx_drv.h: more network fixing
1247 * include/ipx.h: formatting
1248 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1249 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1250 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1251 main/inferno.c: fixed networking fuck-up?
1252 * Makefile.am: moved mingw info to README
1253 * README, mingw32.txt: moved mingw info to README
1255 2002-08-27 Bradley Bell <btb@icculus.org>
1257 * utilities/mvlextract.c: allow specifying file to extract
1258 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1260 * utilities/hogextract.c: allow specifying file to extract
1261 * main/mission.c: Have to get mission_num _after_ promoting...
1262 * main/: gameseq.c, titles.c: beginning d1 briefing support
1263 * descent.msn: beginning d1 briefing support
1264 * main/: titles.c, titles.h: d1-style mission briefings
1265 * main/piggy.h: whitespace
1266 * main/movie.c: beginning robot movie support, fall back on lo/hi
1267 res if hi/lo not available
1268 * main/mission.c: added Builtin_mission_num for builtin mission,
1269 D1Hogdir, d1-style mission briefings
1270 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1272 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1273 (for d1 missions that need d1 data)
1274 * 2d/ibitblt.c: whitespace
1276 2002-08-26 Bradley Bell <btb@icculus.org>
1278 * utilities/mvlcreate.c: oops
1279 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1281 * utilities/hogextract.c: added [v]iew option
1282 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1283 * main/titles.c: fix writable string, disable DumbAdjust thing
1284 * main/polyobj.h: whitespace
1285 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1287 * main/movie.c: read movies from AltHogDir, other fixes
1288 * main/: mission.c, mission.h: fix bug w/mission filename
1289 * main/gameseq.c: comments
1290 * main/digi.h: whitespace n stuff
1291 * include/mve_audio.h: added audio flag macros
1292 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1296 2002-08-23 Bradley Bell <btb@icculus.org>
1298 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1300 * Makefile.am: remove d2demo.mn2
1301 * cfile/cfile.c, include/cfile.h: add cfile_size function
1302 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1303 eliminate need for .mn2 files for oem and demo
1305 2002-08-22 Bradley Bell <btb@icculus.org>
1307 * main/bm.c: fix for vertigo
1308 * main/menu.h: make OEM menu pcx available
1309 * 2d/rle.c: merge with original d2 file
1310 * Makefile.am, configure.ac: let mission files get installed by
1313 2002-08-17 Bradley Bell <btb@icculus.org>
1315 * configure.ac: make FAST_FILE_IO the default on little-endian
1317 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1318 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1321 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1323 * main/: game.c, menu.c, mission.c: promote builtin missions.
1325 2002-08-15 Bradley Bell <btb@icculus.org>
1327 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1328 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1329 * utilities/.cvsignore: added cvsignore
1330 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1332 * main/piggy.c: mac data file loading
1333 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1334 transparency and swap 0/255 correctly for mac data files
1336 2002-08-13 Bradley Bell <btb@icculus.org>
1338 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1339 to utilities to avoid conflict with c++ std lib <utility>
1340 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1341 txt2txb.c: moved utility to utilities to avoid conflict with c++
1343 * Makefile.am, configure.ac: add utilities
1345 2002-08-09 Bradley Bell <btb@icculus.org>
1347 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1350 2002-08-08 Bradley Bell <btb@icculus.org>
1352 * main/inferno.c: comments
1353 * main/: newmenu.c, songs.c: mac demo datafile support
1354 * installation.txt: update
1355 * main/gamesave.c: use lowercase for consistency
1356 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1357 models for other than d2demo
1359 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1361 * main/gamemine.c: formatting, better d1 texture conversion
1362 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1363 main/mission.h: recognize .msn mission files.
1365 2002-08-07 Bradley Bell <btb@icculus.org>
1367 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1368 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1369 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1370 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1371 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1372 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1375 2002-08-06 Bradley Bell <btb@icculus.org>
1377 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1378 * main/Makefile.am: formatting
1379 * 2d/font.c: make gr_remap_font just reload the whole thing
1380 * configure.ac: formatting
1381 * Makefile.am: added d2demo.mn2
1382 * d2demo.mn2: mission file for shareware
1383 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1384 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1385 * main/sounds.h: shareware stuff, whitespace
1386 * main/: polyobj.c, polyobj.h: more fast i/o macros
1387 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1389 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1390 endlevel stuff to non-shareware, allow movies/endlevel for
1392 * main/cntrlcen.c: typo
1393 * main/bm.h: use global Piggy_hamfile_version
1394 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1395 macros, use global Piggy_hamfile_version
1396 * main/Makefile.am: terrain and movie stuff always used now
1397 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1399 * main/: gamemine.c, gamesave.c: load DMB levels
1400 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1401 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1403 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1405 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1407 2002-08-04 Bradley Bell <btb@icculus.org>
1409 * main/inferno.c: shareware stuff, formatting
1410 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1411 * arch/sdl/gr.c: don't need to set mode in gr_init
1413 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1415 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1417 * Makefile.am, descent.mn2: added mission file for descent 1
1419 2002-08-02 Bradley Bell <btb@icculus.org>
1421 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1422 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1423 main/piggy.h, misc/error.c: junk
1424 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1425 render.h, scores.c, scores.h, terrain.c: shareware stuff
1426 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1427 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1428 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1429 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1430 main/weapon.c, main/weapon.h: fast i/o macros
1432 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1434 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1435 main/gamemine.h, main/gamesave.c: load d1 levels
1437 2002-07-30 Bradley Bell <btb@icculus.org>
1439 * configure.ac: oops
1440 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1442 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1443 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1444 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1445 main/piggy.c, main/titles.c: support shareware datafiles!
1446 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1447 piggy.c: SHAREWARE fixes
1449 2002-07-29 Bradley Bell <btb@icculus.org>
1451 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1452 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1453 misc/fileutil.c: Portability - OS X support
1455 2002-07-27 Bradley Bell <btb@icculus.org>
1457 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1458 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1459 segment.h: portability
1460 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1461 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1462 main/wall.h: portabilization
1463 * 2d/font.c, include/gr.h: portability
1465 2002-07-26 Bradley Bell <btb@icculus.org>
1467 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1468 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1469 * main/player.c: foo
1470 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1471 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1472 misc/fileutil.h: portable file i/o utils
1473 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1474 writable string anymore... / formatting
1475 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1476 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1477 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1478 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1479 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1480 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1481 portable-izing file loading routines
1483 2002-07-24 Bradley Bell <btb@icculus.org>
1485 * main/mveplay.c: correctly play files with 16bit uncompressed
1486 audio, mem checking, etc
1487 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1490 2002-07-23 Bradley Bell <btb@icculus.org>
1492 * misc/Makefile.am: unused file
1493 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1494 main/sounds.h: remove experimental nmovie stuff
1495 * main/movie.c: add some debugging output
1497 2002-07-22 Bradley Bell <btb@icculus.org>
1499 * main/: console.c, state.c: simplified header
1500 * main/movie.c: enable mveplay audio
1501 * main/old/movie.c: moved to main/
1502 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1503 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1504 main/mvelib.c, main/mveplay.c: initial movie support
1505 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1506 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1507 include/ogl_init.h, include/pstypes.h, main/console.c,
1508 main/state.c, mem/mem.c: OS X stuff
1509 * configure.ac: OS X and movie stuff
1511 2002-07-19 Bradley Bell <btb@icculus.org>
1513 * compilerdefs.txt: OSX defs
1515 2002-07-18 Bradley Bell <btb@icculus.org>
1517 * main/inferno.c: use simpler rcs tags
1518 * autogen.sh: keep Changelog in cvs (and use --accum)
1519 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1520 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1521 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1522 main/songs.c: changed cdrom->rbaudio
1523 * include/rbaudio.h: moved to /include
1525 2002-07-17 Bradley Bell <btb@icculus.org>
1527 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1528 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1529 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1530 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1531 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1532 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1533 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1534 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1535 3d/setup.c: use simpler rcs tags
1540 2002-07-17 Bradley Bell <btb@icculus.org>
1542 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1543 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1544 * debian/rules: don't need readme's
1545 * debian/rules: move d1x license to COPYING, license clarifications
1546 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1547 license to COPYING, license clarifications
1548 * debian/rules: fix debian docs
1549 * debian/rules: fix debian manpages
1550 * debian/d2x-sdl.menu: fix debian menu
1551 * debian/rules: link to undocumented man page for debs
1552 * Makefile.am, configure.ac, debian/control, debian/copyright,
1553 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1554 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1555 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1558 2002-07-16 Bradley Bell <btb@icculus.org>
1560 * debian/: rules, changelog.in: deb stuff
1561 * configure.ac: cleaner nasm detection
1562 * debian/: changelog.in, control, rules: deb stuff
1563 * README, installation.txt: typos, stuff
1564 * configure.ac: better #defines
1565 * configure.ac: whitespace
1566 * configure.ac: better documentation
1567 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1568 SDL_JOYSTICK not needed
1569 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1570 * configure.ac: need higher SDL for joystick
1571 * debian/: control, rules: deb stuff
1572 * arch/sdl/joy.c: old junk
1573 * Makefile.am, configure.ac: automake updates
1574 * main/: inferno.c, text.c: don't use althogdir on non-unix
1575 * configure.ac: more autoconf updates
1576 * misc/strutil.c: better strrev
1577 * main/inferno.c: need limits.h on mingw also
1578 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1581 2002-04-19 Bradley Bell <btb@icculus.org>
1583 * main/network.c: let hoard.ham be a cfile
1584 * main/text.c: better error message when hog not found
1587 2002-03-23 Bradley Bell <btb@icculus.org>
1589 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1590 arch/sdl/Makefile.am: Use SDL joystick automatically
1591 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1593 2002-03-05 Bradley Bell <btb@icculus.org>
1595 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1598 2002-02-23 Bradley Bell <btb@icculus.org>
1600 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1601 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1602 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1603 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1604 main/editor/Makefile.am: moved includes to include
1605 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1606 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1607 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1608 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1610 * main/game.c: disabled cockpit for OGL, formatting
1611 * 2d/ibitblt.c: formatting
1613 2002-02-16 Bradley Bell <btb@icculus.org>
1615 * include/oldsdl.h: check for older macros
1616 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1617 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1618 allow older sdl versions
1620 2002-02-15 Bradley Bell <btb@icculus.org>
1622 * main/: automap.c, automap.h, inferno.c: automap resolution now
1624 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1625 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1626 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1627 win32/include/key_arch.h: never mind - that would be pointless
1628 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1629 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1630 win32/include/key_arch.h: copied files from d1x
1631 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1632 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1633 * main/multipow.c: need conf.h
1634 * arch/win32/Makefile.am: new file
1635 * include/pstypes.h: added u_int16_t (needed in base_ip)
1636 * arch/win32/arch_ip.cpp: copied from d1x
1638 2002-02-14 Bradley Bell <btb@icculus.org>
1640 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1641 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1642 main/netlist.c: Added hotkeys to toggle fullscreen mode
1643 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1644 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1645 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1646 reorder.h: Lotsa networking stuff from d1x
1648 2002-02-13 Bradley Bell <btb@icculus.org>
1650 * include/gr.h, main/game.c: Fullscreen toggle stuff
1651 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1653 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1654 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1657 2002-02-11 Bradley Bell <btb@icculus.org>
1659 * main/bm.c: use portable loader if bigendian
1660 * include/pstypes.h: don't define bool for c++
1661 * include/cfile.h: extern AltHogDir stuff
1662 * include/byteswap.h: use WORDS_BIGENDIAN
1663 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1664 * main/vers_id.h: added D2X_IVER
1665 * misc/args.c: don't use d1x.ini
1666 * Makefile.am: rpm stuff
1667 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1670 2002-02-09 Bradley Bell <btb@icculus.org>
1672 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1674 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1676 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1679 2002-02-06 Bradley Bell <btb@icculus.org>
1681 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1682 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1683 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1684 * debian/: changelog.in, control, copyright, d2x-gl.files,
1685 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1689 2002-02-02 Bradley Bell <btb@icculus.org>
1691 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1692 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1693 Enabled RELEASE option
1695 2002-01-31 Bradley Bell <btb@icculus.org>
1697 * Makefile.am, configure.ac: specify prerequisite versions of
1698 autoconf and automake
1700 2002-01-29 Bradley Bell <btb@icculus.org>
1702 * main/mission.c: RCS header added
1703 * main/inferno.c: update copyright date
1704 * main/mission.c: allow missions to be in AltHogDir
1705 * configure.ac: Display results of configure
1706 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1709 2002-01-28 Bradley Bell <btb@icculus.org>
1711 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1712 Data files now go in DATADIR/games/d2x, user files now go in
1715 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1717 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1718 files now go in ~/.d2x
1720 2002-01-24 Bradley Bell <btb@icculus.org>
1722 * configure.ac: fix nasm not found error message
1724 2002-01-18 Bradley Bell <btb@icculus.org>
1726 * configure.in: getting rid of old configure.in
1727 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1728 main/movie.c: Movie playing kludgey stuff
1729 * misc/args.c: formatting
1730 * main/inferno.c: allow -h for help
1731 * include/error.h: don't die on int3, unless -debug given
1732 * mingw32.txt: more stuff
1734 2001-12-29 Bradley Bell <btb@icculus.org>
1736 * Makefile.am: Got rid of thinking.txt
1737 * main/inferno.c: document -nomovies option
1739 2001-12-28 Bradley Bell <btb@icculus.org>
1741 * main/titles.c: formatting, put some code into place for rendering
1742 of robots during briefings
1744 2001-12-27 Bradley Bell <btb@icculus.org>
1748 2001-12-23 Craig Hadady <chadady@iglou.com>
1750 * 2d/rle.c: fixed bug in dummy array.
1752 2001-12-03 Bradley Bell <btb@icculus.org>
1754 * arch/sdl/init.c: fix formatting
1755 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1756 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1757 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1758 and sdl joystick stuff
1760 2001-11-30 Bradley Bell <btb@icculus.org>
1762 * thinking.txt: not needed
1764 2001-11-27 Bradley Bell <btb@icculus.org>
1766 * cygconf, mingw32.txt: use sdl from source on cygwin
1767 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1768 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1769 SDL_CFLAGS to CFLAGS
1771 2001-11-27 Bradley Bell <btb@icculus.org>
1775 2001-11-14 Bradley Bell <btb@icculus.org>
1777 * texmap/scanline.c: use optimization flags as texmap default
1778 * NEWS: mouse wheel, etc
1779 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1780 wheel to emulate 3rd axis
1781 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1782 * include/error.h: kludge to ungrab mouse when we hit an int3
1783 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1784 __ENV_MSDOS__ to __MSDOS__
1785 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1787 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1789 * arch/sdl/digi.c: implemented digi_set_volume
1790 * include/grdef.h, main/config.c, misc/d_io.c: change
1791 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1792 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1793 main/piggy.c: use MAKE_SIG
1794 * installation.txt: update
1795 * configure.ac: new file
1796 * arch/sdl/joydefs.c: #include pstypes.h
1797 * arch/sdl/init.c: SDL joystick stuff
1798 * acconfig.h: adjust MINGW defines
1799 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1800 controls menu now works
1802 2001-11-13 Bradley Bell <btb@icculus.org>
1804 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1806 * Makefile.am: New file
1807 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1809 * compilerdefs.txt: New file
1810 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1812 2001-11-12 Bradley Bell <btb@icculus.org>
1814 * main/playsave.c: load player files regardless of byte order of
1817 2001-11-11 Bradley Bell <btb@icculus.org>
1819 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1821 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1822 * NEWS: GL savegame thumbnails
1823 * acconfig.h, configure.in: make option for NMOVIES, default to off
1825 2001-11-09 Bradley Bell <btb@icculus.org>
1827 * main/state.c: Enabled savegame thumbnails under OpenGL
1828 * unused/pa_null/pa_enabl.h: remove duplicate header
1829 * misc/args.c: use d2x.ini for option file
1830 * mem/mem.c: Move mem_realloc inside the ifdef
1831 * main/menu.c: fix 640x400 menu text
1832 * main/inferno.c: added documentation
1833 * main/endlevel.c: fix warnings
1834 * arch/ogl/gr.c: Get rid of gl spew
1835 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1836 * acconfig.h: Define __SDL__ for mingw
1838 2001-11-08 Bradley Bell <btb@icculus.org>
1840 * 2d/font.c: free OGL font data when rereading
1841 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1842 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1843 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1844 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1845 main/weapon.h: Enabled shareware build, endlevel flythrough
1847 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1848 of use for shareware build
1849 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1851 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1853 2001-11-05 Bradley Bell <btb@icculus.org>
1855 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1857 * include/3d.h: Add comment
1859 2001-11-04 Bradley Bell <btb@icculus.org>
1861 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1863 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1865 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1866 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1867 main/hudmsg.h: Enable d1x-style hud_message
1868 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1869 * 2d/font.c: re-init ogl fonts after remapping colors.
1871 2001-11-02 Bradley Bell <btb@icculus.org>
1873 * misc/Makefile.am: remove byteswap.h (duplicate header)
1874 * 2d/font.c: fixed gr_remap_font, minor stuff
1875 * configure.in: take out -O2 if doing debug build
1876 * main/bm.c: formatting
1877 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1878 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1879 macros, get rid of functions
1881 2001-11-01 Bradley Bell <btb@icculus.org>
1883 * misc/byteswap.h: removed duplicate header
1885 2001-10-31 Bradley Bell <btb@icculus.org>
1887 * NEWS, main/automap.c: automap works in opengl
1888 * NEWS, configure.in: Added news
1889 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1890 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1891 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1892 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1893 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1894 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1895 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1896 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1897 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1899 2001-10-27 Bradley Bell <btb@icculus.org>
1901 * main/inferno.c: added some documentation
1903 2001-10-25 Bradley Bell <btb@icculus.org>
1905 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1907 * Makefile.am, configure.in, arch/Makefile.am,
1908 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1909 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1910 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1911 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1912 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1913 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1914 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1915 it's ugly, but It'll be easier to sync with d1x.
1916 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1917 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1918 main/editor/Makefile.am: attempt at support for editor, makefile
1920 * misc/d_delay.c: formatting fix
1921 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1922 tmappent.S, tmapppro.S: adding support for runtime selection of
1924 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1925 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1926 including multi.h and network.h, fix backslashes, fix compiler
1928 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1929 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1930 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1931 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1932 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1933 including multi.h and network.h, fix backslashes
1934 * include/pstypes.h: added typedef for u_int64_t on mingw
1935 * include/3d.h: added prototype for g3_uninit_polygon_model
1936 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1938 2001-10-24 Bradley Bell <btb@icculus.org>
1940 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1941 arch subdirs, as in d1x.
1942 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1943 earlier style until i understand automake 1.5 better. remove input
1945 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1946 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1947 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1948 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1949 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1950 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1951 Moved input stuff to arch subdirs, as in d1x.
1952 * NEWS, configure.in: blah blah
1954 2001-10-23 Bradley Bell <btb@icculus.org>
1956 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1957 * texmap/tmapppro.S: no need for #include <conf.h> here
1958 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1960 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1961 file. RCS header added
1962 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1963 #ifdef'ing out the whole file. RCS header added
1964 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1965 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1966 fixes. Now works with automake 1.5 and autoconf 2.52.
1967 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1968 mingw (-grabmouse now works on win32).
1969 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1970 These don't belong in cvs
1974 2001-10-20 Bradley Bell <btb@icculus.org>
1976 * 2d/font.c: Don't free unused variables...
1977 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1979 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1980 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1981 main/Makefile.am: make dist more sensible
1982 * Makefile.am: Kludge for linking on mingw
1984 2001-10-19 Bradley Bell <btb@icculus.org>
1986 * Makefile.am, configure.in, arch/win32/Makefile.am,
1987 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1988 * include/ipx_drv.h: Check for __MINGW32__
1989 * include/i86.h: Imported from d1x
1990 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1991 * arch/dos/modex.asm: Fixed %include
1992 * main/console.c: RCS headers added
1993 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1995 * Makefile.am, main/Makefile.am: Moved final link to top-level
1996 directory instead of main/
1997 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1998 __ENV_LINUX__ to __linux__
1999 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2000 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2001 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2002 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2003 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2004 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2005 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2006 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2007 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2008 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2010 * configure.in: add --enable-xploader, support arch/linux subdir,
2012 * main/inferno.c: conditionalize conf.h
2014 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2016 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2017 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2018 misc/fileutil.h: Partial application of linux/alpha patch.
2020 2001-10-19 Bradley Bell <btb@icculus.org>
2022 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2023 networking in line with d1x, moved some arch/linux_* stuff to
2025 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2026 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2027 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2028 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2030 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2031 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2032 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2033 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2034 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2035 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2036 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2037 linux/include/ukali.h: Brought linux networking in line with d1x,
2038 moved some arch/linux_* stuff to arch/linux/*
2039 * include/ipx_drv.h: Imported from d1x
2040 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2041 * main/ipx_drv.c: Imported from d1x
2042 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2043 main/network.h, main/Makefile.am: Trying to get network working on
2045 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2046 main/Makefile.am: build fixes
2047 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2048 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2049 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2050 starting to get net working.
2051 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2052 conditionalized min,max macros
2054 2001-10-18 Bradley Bell <btb@icculus.org>
2056 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2057 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2058 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2059 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2061 * 2d/2dsline.c: RCS headers added/changed
2062 * configure.in: fix NASMFLAGS bug
2063 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2066 2001-10-17 Bradley Bell <btb@icculus.org>
2068 * NEWS: Fixed the invulnerable robots bug!
2069 * main/collide.c: Fixed the invulnerable robots bug!
2071 2001-10-14 Bradley Bell <btb@icculus.org>
2073 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2076 2001-10-13 Bradley Bell <btb@icculus.org>
2078 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2079 arch/Makefile.am, arch/dos/Makefile.am,
2080 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2081 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2082 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2083 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2084 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2085 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2086 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2087 arch/win32/include/Makefile.am, iff/Makefile.am,
2088 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2089 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2090 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2091 unused/bios/Makefile.am, unused/lib/Makefile.am,
2092 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2093 unused/ui/Makefile.am, unused/vga/Makefile.am,
2094 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2095 automake stuff from "inert" subdirs. And there was much rejoicing.
2096 * Makefile.am, NEWS, configure.in: Stuff
2097 * ChangeLog: removing auto-generated file
2098 * cygconf: Added instructions for mingw32 build
2099 * Makefile.am: renamed INSTALL to installation.txt
2100 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2101 * mingw32.txt: Added instructions for mingw32 build
2102 * configure.in: Enable assembly under mingw32
2104 2001-10-12 Bradley Bell <btb@icculus.org>
2106 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2107 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2108 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2109 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2110 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2111 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2112 to __DJGPP__, since it's built-in.
2114 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2116 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2117 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2121 2001-10-12 Bradley Bell <btb@icculus.org>
2123 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2124 * Makefile.am: make sure cygconf gets archived
2125 * configure.in: Increment version number in preparation for release
2126 * configure.in: Fix detection of opengl
2127 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2128 cygconf, arch/Makefile.am, arch/include/joy.h,
2129 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2130 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2131 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2132 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2133 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2134 Vastly improved compilability.
2136 2001-10-11 Bradley Bell <btb@icculus.org>
2138 * Makefile.am: Added macros/sdl.m4
2139 * autogen.sh: Added macros/sdl.m4
2141 2001-10-09 Bradley Bell <btb@icculus.org>
2143 * main/vers_id.h: Added DESCENT_VERSION constant
2144 * main/inferno.c: Added command-line help.
2145 * include/ogl_init.h: opengl improvments (following d1x changes)
2147 2001-10-07 Bradley Bell <btb@icculus.org>
2149 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2150 arch/ogl/Makefile.am: Remove duplicate headers.
2152 2001-08-02 Thimo Neubauer <thimo@debian.org>
2154 * mem/mem.c: totally crippled the memory manager because it does
2155 not make sense for non-DOS-systems and it would have been too
2156 complicated to get it 64bit clean
2158 2001-06-19 Bradley Bell <btb@icculus.org>
2160 * cvshowto.txt: updated anonymous password
2162 2001-02-08 Bradley Bell <btb@icculus.org>
2164 * COPYING, license.txt: Added d1x license
2166 2001-02-01 Bradley Bell <btb@icculus.org>
2168 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2170 2001-01-31 Bradley Bell <btb@icculus.org>
2172 * configure.in, arch/include/mouse.h, include/pstypes.h,
2173 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2174 * main/polyobj.c: fix typo
2175 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2176 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2177 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2178 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2179 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2180 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2181 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2182 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2183 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2184 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2185 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2186 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2187 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2188 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2189 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2190 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2191 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2192 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2193 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2194 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2195 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2196 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2197 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2198 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2199 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2200 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2202 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2203 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2204 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2205 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2207 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2209 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2210 cross-compiling, and cygwin fixes
2212 2001-01-30 Bradley Bell <btb@icculus.org>
2214 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2215 include/pstypes.h, include/strutil.h, main/Makefile.am,
2216 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2217 needs --without-assembler and --without-network to compile
2219 2001-01-29 Bradley Bell <btb@icculus.org>
2221 * configure.in, main/Makefile.am: Fixes to build system
2222 * main/kconfig.c: fix for non-linux joysticks
2223 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2224 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2225 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2226 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2227 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2228 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2229 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2231 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2232 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2233 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2234 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2235 sdl_timer.c: Fixed build system, minor fixes
2236 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2237 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2239 2001-01-28 Bradley Bell <btb@icculus.org>
2241 * conf.h.in, configure.in, arch/Makefile.am,
2242 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2243 arch/include/key.h, main/Makefile.am: More header unification...
2244 * main/newdemo.c: Added <ctype.h>
2245 * arch/include/: event.h, joy.h: unified input headers.
2246 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2247 OpenGL now uses SDL-GL instead of gii
2248 * arch/include/: key.h, mouse.h: Unified arch headers
2250 2001-01-25 Bradley Bell <btb@icculus.org>
2252 * autogen.sh: use "set -e" so execution stops if something goes
2255 2001-01-24 Bradley Bell <btb@icculus.org>
2258 * Makefile.am: Add ChangeLog to dist
2259 * ChangeLog: Putting this here so automake doesn't complain
2263 2001-01-24 Bradley Bell <btb@icculus.org>
2265 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2266 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2267 for building ChangeLog from RCS entries
2268 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2269 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2270 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2271 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2272 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2273 arch/Makefile.am, arch/dos/Makefile.am,
2274 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2275 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2276 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2277 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2278 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2279 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2280 unused/Makefile.am, unused/bios/Makefile.am,
2281 unused/lib/Makefile.am, unused/novga/Makefile.am,
2282 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2283 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2284 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2285 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2286 make dist, VPATH builds, ...
2287 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2288 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2289 arch/dos/Makefile.in, arch/linux/Makefile.in,
2290 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2291 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2292 misc/Makefile.in, texmap/Makefile.in: cruft removal
2293 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2295 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2296 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2297 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2298 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2300 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2301 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2302 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2303 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2304 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2305 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2306 main/songs.c, misc/args.c: changed args_find to FindArg
2308 2001-01-22 Bradley Bell <btb@icculus.org>
2310 * configure, main/Makefile.am, main/Makefile.in: configuration
2312 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2313 fix compiler warnings w/opengl
2314 * include/console.h: ggi support
2315 * arch/linux_init.c: svgalib support
2316 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2317 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2318 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2319 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2320 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2321 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2322 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2323 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2324 warnings and enable NDEBUG
2325 * arch/svgalib_init.c: svgalib support
2327 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2329 * main/kconfig.c: joystick support
2331 2001-01-21 Bradley Bell <btb@icculus.org>
2333 * cvshowto.txt: new file, taken from d1x webpage
2334 * AUTHORS, README: Taking over as maintainer of d2x
2335 * ChangeLog: Grab mouse with SDL/X11
2336 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2338 2001-01-20 Bradley Bell <btb@icculus.org>
2340 * configure, configure.in: Turned -Werror back off by default
2341 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2342 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2343 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2344 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2345 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2346 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2347 main/laser.c, main/multi.c, main/network.c, main/network.h,
2348 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2349 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2350 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2351 warnings, for non-OpenGL on linux, anyway...
2353 2001-01-19 Bradley Bell <btb@icculus.org>
2355 * copying: remove duplicate file
2356 * Import of d2x-0.0.9-pre1
2357 * Import of d2x-0.0.8