1 2003-05-12 Bradley Bell <btb@icculus.org>
3 * configure.ac: must check for timespec after setting -mno-cygwin
5 * main/inferno.c: added -nohogdir and -userdir options
7 * main/titles.c: use briefings with no extension
11 2003-04-30 Bradley Bell <btb@icculus.org>
13 * configure.ac: have to include time.h when checking for nanosleep
15 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
18 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
19 increment version number
21 * main/Makefile.am: make dist fix
25 2003-04-29 Bradley Bell <btb@icculus.org>
27 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
30 2003-04-24 Bradley Bell <btb@icculus.org>
32 * configure.ac: increment version number
34 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
37 2003-04-24 Ingo van Lil <inguin@gmx.de>
39 * main/render.c: fix misspellings of NDEBUG
43 2003-04-14 Bradley Bell <btb@icculus.org>
45 * cfile/cfile.c: prefer files from d2 hog over d1 hog
47 2003-04-11 Bradley Bell <btb@icculus.org>
49 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
54 2003-04-11 Bradley Bell <btb@icculus.org>
56 * libmve/mveplay.c: use _sleep instead of sleep on win32
58 * Makefile.am, README, README.utils, arch/sdl/digi.c,
59 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
60 include/cfile.h, include/error.h, libmve/Makefile.am,
61 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
62 main/endlevel.h, main/playsave.c, misc/fileutil.c:
63 utilities/Makefile.am: comments/formatting/dist problems
65 * configure.ac: use different defines for os x
67 2003-04-07 Bradley Bell <btb@icculus.org>
69 * include/error.h, misc/error.c: put some old stuff back in,
70 eliminate duplicate error messages
72 * main/text.c: don't die on text not found
75 * main/inferno.c: print some useful info if hog not found, allow
76 -help to work if no text available
78 2003-04-07 Steffen Pohle <stpohle@gmx.net>
80 * arch/linux/Makefile.am: revert to previous version, so linux
83 2003-04-03 Bradley Bell <btb@icculus.org>
85 * main/endlevel.c: fixed exit model scheme yet again
87 2003-04-02 Bradley Bell <btb@icculus.org>
89 * misc/error.c: call Int3 on Assert
91 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
94 * main/wall.c: don't die when trying to toggle nonexistent
95 segment... vertigo level 10 is buggy!
97 * main/gamemine.c: comments/formatting
99 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
101 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
102 main/inferno.c: Allow use of 22K sound samples
104 2003-03-29 Bradley Bell <btb@icculus.org>
106 * arch/ogl/gr.c: default to bitmapped reticle
108 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
109 main/polyobj.c: rewrote endlevel stuff to reread exit model info
112 * arch/sdl/joy.c: fixed text seen for hats in control config
115 2003-03-28 Bradley Bell <btb@icculus.org>
117 * main/bm.c: heh, model nums in vertigo are hardcoded,
118 N_D2_POLYGON_MODELS can't change
120 * configure.ac, include/d1x.xpm, include/descent.xpm,
121 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
124 2003-03-27 Bradley Bell <btb@icculus.org>
126 * main/text.h: fixed text references for hat directions
128 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
130 2003-03-26 Bradley Bell <btb@icculus.org>
132 * main/playsave.c: make d2x keys backward compatible
134 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
136 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
139 2003-03-26 Bradley Bell <btb@icculus.org>
141 * main/piggy.c: fix crash when d1 data not present
143 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
144 read/write from plr file
146 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
147 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
148 added escort.h header
150 2003-03-25 Bradley Bell <btb@icculus.org>
152 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
153 D1_PIGFILE ("descent.pig") macro
155 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
156 models from d1 pig file
158 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
159 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
160 really) from d1 pig file
162 2003-03-23 Bradley Bell <btb@icculus.org>
164 * main/bm.c: stop extra robots from overwriting exit models
166 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
167 texture list doesn't get full
169 * main/bm.c: fix mem leak when reading extra robots
171 2003-03-21 Bradley Bell <btb@icculus.org>
173 * main/menu.c: Added option to set movie resolution (mostly works)
175 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
177 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
178 replacement functions to piggy.c
180 * main/gameseq.c: attempt to support mac d1 descent.pig
182 * main/bm.c: fix mem leak
184 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
185 files, both d1 and d2 oem briefing where showed
187 * main/inferno.c, main/movie.c: Change the default movie
188 resolution to "high", implement the option -lowresmovies
190 2003-03-20 Bradley Bell <btb@icculus.org>
192 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
194 * main/piggy.c: comments
196 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
198 * main/gameseq.c: delete duplicate function
200 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
202 2003-03-19 Bradley Bell <btb@icculus.org>
204 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
205 (cddb discid) support
207 * arch/sdl/digi.c, main/kludge.c: implemented
208 digi_link_sound_to_object3 for looping sounds, other looping stuff
210 * arch/sdl/gr.c: removing dependencies on stuff in main/
212 * arch/linux/Makefile.am, arch/linux/init.c,
213 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
214 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
215 other header cleanups
217 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
219 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
221 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
222 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
223 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
224 load d1 textures for d1 levels
226 2003-03-19 Bradley Bell <btb@icculus.org>
228 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
229 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
230 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
231 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
234 * README: added some OS X info
236 2003-03-17 Bradley Bell <btb@icculus.org>
238 * main/newdemo.c: simplify DEMO_FILENAME macro
240 * main/console.c, main/game.c: enable experimental console support
242 * main/gamerend.c: fixed location of fps meter in multi
244 2003-03-16 Bradley Bell <btb@icculus.org>
246 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
247 also look in shared data dir for demos
249 * main/newdemo.c, main/newdemo.h: comments/formatting
251 2003-03-15 Christopher Thielen <chris@luethy.net>
253 * main/kludge.c: set CDROM_dir back to "." - tricks game into
254 thinking d2 cd is always present
256 2003-03-15 Bradley Bell <btb@icculus.org>
258 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
261 * arch/sdl/rbaudio.c: formatting, enabled volume control under
264 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
265 gr_init. don't really know why this works, though
267 2003-03-14 Bradley Bell <btb@icculus.org>
269 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
271 * unused/bios/rbaudio.h: removed duplicate file
273 2003-03-14 Christopher Thielen <chris@luethy.net>
275 * arch/sdl/rbaudio.c: stop cd audio when exiting
277 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
279 * main/gamecntl.c: add comments to the "only matt knows" cheats
281 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
283 * main/gamemine.c: formatting, better texture conversion for d1
286 2003-03-14 Bradley Bell <btb@icculus.org>
288 * main/piggy.c: must swap all mac version pigfiles
290 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
291 main/multi.c: formatting, minor cleanups
293 * 2d/rle.c: need to swap line_size on bigendian machines
295 * main/mission.c, main/mission.h: detect mac full version hogfile
297 2003-03-13 Bradley Bell <btb@icculus.org>
299 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
300 added joy/mouse sensitivity slider, increased range to 16, and
303 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
306 * arch/linux/Makefile.am: removed extra backslash
308 * TODO, installation.txt: updated some documentation
310 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
311 menu, with maxfps option
313 2003-03-12 Bradley Bell <btb@icculus.org>
315 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
317 * arch/linux/alsadigi.c, arch/linux/findfile.c,
318 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
319 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
320 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
321 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
322 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
323 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
324 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
325 arch/linux/include/music.h, arch/linux/include/serial.h,
326 arch/linux/include/ukali.h: formatting
328 2003-03-11 Chris Arena <ccarena@cox.net>
330 * main/menu.c: fixed brightness slider
332 2003-03-01 Bradley Bell <btb@icculus.org>
334 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
335 robots and animated bitmaps work, but colors are messed up
337 2003-02-28 Bradley Bell <btb@icculus.org>
339 * main/player.h: whitespace
341 * main/automap.c, main/cntrlcen.c, main/collide.c,
342 main/gamerend.c: use Builtin_mission_num instead of 0 (if
343 descent.hog is present, d1 becomes mission 0)
345 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
346 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
347 arch/win32/winnet.c: MinGW compiles with network enabled again,
348 but still doesn't work
352 2003-02-28 Bradley Bell <btb@icculus.org>
354 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
355 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
358 2003-02-27 Bradley Bell <btb@icculus.org>
360 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
361 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
362 main/network.c, main/network.h: noted that hoard.ham is only needed
363 for multiplayer HOARD games, and should not be equated with
364 "vertigo". put HoardEquipped() back in network.c.
366 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
367 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
368 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
369 use timer_delay instead of d_delay
371 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
373 * main/render.c: added replacement qsort for solaris
375 2003-02-26 Bradley Bell <btb@icculus.org>
377 * main/gamemine.c: texture conversion for d1 shareware
379 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
381 * main/gamemine.c: better texture conversion for d1 levels
383 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
385 * main/kconfig.c: fix joystick support under MinGW
387 2003-02-26 Bradley Bell <btb@icculus.org>
389 * main/playsave.c: fix swapping glitch
391 * configure.ac, readme.txt: clean stuff up, getting ready for
394 * main/titles.c: begin support for rendering spinning robots in
397 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
400 * main/gamemine.c: load d1 shareware levels!
402 2003-02-25 Bradley Bell <btb@icculus.org>
406 * autogen.sh: add warning about old auto* versions, use
409 2003-02-24 Bradley Bell <btb@icculus.org>
411 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
412 briefings mostly working
413 * main/movie.c, main/titles.c: fixed some more briefing glitches
415 2003-02-23 Bradley Bell <btb@icculus.org>
417 * main/movie.c: fixed crash when using shareware data files
419 * arch/sdl/digi.c: fix crash on non-existent sounds
420 (i.e. shareware data)
422 2003-02-22 Bradley Bell <btb@icculus.org>
424 * main/titles.c: fixed fullscreen toggle in briefings
426 2003-02-21 Bradley Bell <btb@icculus.org>
428 * configure.ac: check for mingw when enabling nasm
429 * main/playsave.c: enable loading player files of either byte
432 2003-02-20 Bradley Bell <btb@icculus.org>
434 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
435 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
436 #343, not "rest of solution to bug #344"
437 * arch/sdl/timer.c, include/timer.h: revert to more accurate
439 * main/kludge.c: partial solution to bug #344
440 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
441 * compilerdefs.txt: added linux/mips info
442 * ChangeLog: clean up changelog
444 2003-02-19 Bradley Bell <btb@icculus.org>
446 * libmve/mveplay.c: os x needs nanosleep prototype.
448 2003-02-18 Bradley Bell <btb@icculus.org>
450 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
451 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
452 to disable/enable audio
453 * libmve/: mve_main.c, mveplay.c: bigendian fixes
454 * main/: movie.h, titles.c: make sure movie's palette is set before
455 writing briefing text. Fixes bug #359
456 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
458 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
459 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
461 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
463 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
464 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
465 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
467 * include/libmve.h: blah
469 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
471 * main/render.c: 2nd attempt to fix solaris qsort bug
473 2003-02-18 Bradley Bell <btb@icculus.org>
475 * configure.ac, include/pstypes.h: put alignment detection in
478 2003-02-17 Bradley Bell <btb@icculus.org>
480 * Makefile.am, README.utils, configure.ac, include/libmve.h,
481 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
482 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
483 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
484 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
485 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
486 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
487 moved mve stuff to separate subdir
488 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
489 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
490 mve code. Fixes (at least) bugs #41, #348, and #350.
492 2003-02-14 Bradley Bell <btb@icculus.org>
494 * main/Makefile.am: no more Makefile.mveplay. again
495 * main/mveplay.c: typo
497 2003-02-13 Bradley Bell <btb@icculus.org>
499 * utilities/mvlextract.c: uint -> unsigned int
500 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
501 standalone mveplayer, win32 support
502 * main/movie.c: random bugfixes, win32 support
503 * arch/sdl/Makefile.am: formatting
504 * configure.ac: disable networking on mac/win for now
505 * main/newmenu.c: comments
507 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
509 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
510 redundant swap functions.
512 2003-02-13 Bradley Bell <btb@icculus.org>
514 * ChangeLog: update changelog
516 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
518 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
519 polymodel alignment issues.
521 2003-02-13 Bradley Bell <btb@icculus.org>
523 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
524 fix various little bugs
525 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
526 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
527 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
529 * README.utils: new file
530 * main/: mve_main.c, mveplay.c: more movie fixes
531 * README: updated README
532 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
534 2003-02-12 Bradley Bell <btb@icculus.org>
536 * utilities/mvlextract.c: bigendian mvl support
537 * main/mveplay.c: formatting, stuff
538 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
539 truecolor mve support, standalone mveplayer
540 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
541 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
542 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
545 2003-01-22 Bradley Bell <btb@icculus.org>
547 * include/: interp.h, interp.h: restore prototype for
548 swap_polygon_model_data
550 2003-01-21 Bradley Bell <btb@icculus.org>
552 * main/piggy.c: use memcpy to avoid alignment problem
553 * compilerdefs.txt: updated some defs, added sunos/sparc
555 2003-01-15 Bradley Bell <btb@icculus.org>
557 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
558 * main/gamemine.c: attempting to support d1 shareware
559 * compilerdefs.txt: update defs
561 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
563 * main/mveplay.c: fix several bugs, comments, formatting.
565 2003-01-15 Bradley Bell <btb@icculus.org>
567 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
568 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
569 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
570 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
572 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
575 2003-01-11 Bradley Bell <btb@icculus.org>
577 * main/: mission.c, mission.h: attempt to support d1 for mac
579 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
582 2003-01-09 Bradley Bell <btb@icculus.org>
584 * main/movie.c: use ifdef around gr_toggle_fullscreen
586 2003-01-07 Bradley Bell <btb@icculus.org>
588 * Makefile.am, descent.msn, installation.txt, main/mission.c,
589 main/mission.h: don't need .msn file for descent.hog anymore
592 2003-01-06 Bradley Bell <btb@icculus.org>
594 * main/mission.h, main/mission.c: comments
595 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
598 2003-01-03 Bradley Bell <btb@icculus.org>
600 * utilities/: txb2txt.c, txt2txb.c: remove old files
601 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
602 * main/polyobj.c: attempt to make read_model_file
604 * main/menu.c: move vertigo text
606 2003-01-02 Bradley Bell <btb@icculus.org>
608 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
609 main/polyobj.h: cleanup alignment changes
610 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
611 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
612 main/object.h: fix alignment issues on sparc
613 * cvshowto.txt: update cvs info
615 * 2d/rle.c: make rle_swap handle RLE_BIG
617 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
619 * main/render.c: workaround solaris qsort bug
621 2003-01-01 Steffen Pohle <stpohle@gmx.net>
623 * arch/linux/linuxnet.c, arch/linux/ukali.c,
624 arch/linux/include/ukali.h, main/inferno.c: enabled kali
625 * arch/linux/Makefile.am: enabled linux joystick, kali
626 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
627 arch/sdl/event.c: enabled linux joystick
629 2002-12-31 Bradley Bell <btb@icculus.org>
631 * main/gamemine.c: simplified warning msg
632 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
633 * main/render.h: fix compiler warning
635 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
637 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
639 2002-12-24 Bradley Bell <btb@icculus.org>
641 * main/mission.c: fixes an infinite loop which was caused by d2x
642 thinking d2demo was a descent 1 mission
644 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
646 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
648 2002-12-24 Bradley Bell <btb@icculus.org>
650 * main/render.c: comments
652 2002-10-30 Bradley Bell <btb@icculus.org>
654 * main/inferno.c: add help for -hogdir option
655 * main/inferno.c: added -hogdir option
657 2002-10-28 Bradley Bell <btb@icculus.org>
659 * main/: inferno.c, menu.c: enabled Vertigo displays
662 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
664 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
665 main/netmisc.c, main/network.c: simplify and eliminate redundant
668 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
670 * maths/fixc.c: fix infinite loop in quad_sqrt.
671 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
672 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
674 2002-10-12 Bradley Bell <btb@icculus.org>
676 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
678 2002-10-11 Bradley Bell <btb@icculus.org>
680 * main/hud.c: make hud_message work correctly
681 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
683 * main/network.c: formatting, small fixes
685 2002-10-10 Bradley Bell <btb@icculus.org>
687 * main/netmisc.h: no swap_object for little-endian
688 * main/: netmisc.h, network.c: use macros to simplify network
690 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
692 * main/inferno.c: enable loading screen for mac shareware with
694 * main/netmisc.c: whitespace
695 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
697 * main/hud.c: whitespace
698 * configure.ac: remove shareware build, add macdata build
699 * main/songs.c: whitespace
700 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
701 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
703 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
706 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
708 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
709 comments, formatting, etc.
710 * iff/iff.c: fix bigendian iff loading.
712 2002-10-03 Bradley Bell <btb@icculus.org>
714 * utilities/txb2tex.c: typo
715 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
716 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
718 * arch/sdl/mouse.c: whitespace
720 2002-09-19 Bradley Bell <btb@icculus.org>
722 * main/kconfig.c: fix a oops, add old logs
723 * main/kconfig.c: support for >3 mouse buttons
725 2002-09-18 Bradley Bell <btb@icculus.org>
727 * include/gr.h: fix palette swap define
729 2002-09-14 Bradley Bell <btb@icculus.org>
731 * main/titles.c: load hires briefing screen if lores doesn't exist
732 (i.e. vertigo) and MenuHires=0
734 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
736 * main/: multi.h, network.h: pack some structures for ipx
739 2002-09-14 Bradley Bell <btb@icculus.org>
741 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
742 and load_endlevel_data() to expect newline-terminated strings, fix
743 load_game_data to read null-terminated string for
746 2002-09-07 Bradley Bell <btb@icculus.org>
748 * main/newmenu.c: added error message
749 * main/menu.h: enable -nohires with mac shareware
750 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
751 * 2d/font.c: enable 0/255 palette swap for fonts
752 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
754 * 2d/2dsline.c: fix ogl blooper
756 2002-09-05 Bradley Bell <btb@icculus.org>
758 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
760 * include/strutil.h: need string.h for strcasecmp
761 * include/rle.h: okay, maybe it needs to be this way
762 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
763 * 2d/scalec.c: more stuff from d2src
764 * 2d/rle.c: more stuff from d2src, formatting
765 * 2d/font.c: useless cruft
766 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
767 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
770 2002-09-04 Bradley Bell <btb@icculus.org>
772 * include/grdef.h: fix compiler warnings
773 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
774 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
776 * main/game.c: we want the mac ibitblt for everything but dos and
778 * main/texmerge.c: these routines are in tmerge.c
779 * main/credits.c: enable credits for mac and oem data
780 * main/bm.c: use either exit.ham or exit.pofs
781 * include/ibitblt.h: enable some more code from d2src
782 * include/gr.h: enable mac ubitblt_double
783 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
784 * include/grdef.h: moved some inline asm from linear.h
785 * 2d/ibitblt.c: brought in line with original d2 version
786 * 2d/bitblt.c: reverted to original d2 version of this file, then
787 added d1x enhancements
788 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
789 * 2d/linear.h: moved these back to their original locations
791 * main/mveplay.c: close some memory holes, speed up palette loading
792 * main/movie.c: added fullscreen toggle while playing movies
793 * main/inferno.c: comment out -superhires help text (always on)
794 * include/timer.h: added approx_fsec_to_usec macro
795 * arch/sdl/joy.c: fix compiler warning
797 2002-09-01 Bradley Bell <btb@icculus.org>
799 * main/network.c: oops
800 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
801 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
802 timer_get_fixed_seconds
805 2002-08-31 Bradley Bell <btb@icculus.org>
807 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
809 * main/multi.h: network endian stuff
810 * 2d/font.c, include/gr.h: fast file i/o for font headers
811 * arch/win32/arch_ip.cpp: unused file
812 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
813 bigendian networking fixes
814 * main/menu.c: make net menu more accurate, also make superhires
816 * include/pstypes.h: better to have __pack__ all the time, I think.
817 needed for networking, e.g.
818 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
820 * arch/win32/Makefile.am: unused file
823 2002-08-30 Bradley Bell <btb@icculus.org>
825 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
826 * main/: newmenu.h, titles.c: formatting
827 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
828 main/multi.h: networking works, finally
829 * TODO: added TODO file
830 * arch/linux/arch_ip.cpp: unused fine
831 * README: network sorta working
832 * main/: Makefile.am, multi.c, network.c, network.h: more
834 * main/menu.c: load builtin mission correctly
835 * main/inferno.c: documentation
836 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
838 * main/Makefile.mveplay: don't need no more
840 2002-08-29 Bradley Bell <btb@icculus.org>
842 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
843 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
844 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
846 * include/ipx_drv.h: more network fixing
847 * arch/linux/include/ipx_drv.h: more network fixing
848 * include/ipx.h: formatting
849 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
850 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
851 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
852 main/inferno.c: fixed networking fuck-up?
853 * Makefile.am: moved mingw info to README
854 * README, mingw32.txt: moved mingw info to README
856 2002-08-27 Bradley Bell <btb@icculus.org>
858 * utilities/mvlextract.c: allow specifying file to extract
859 * utilities/: tex2txb.c, txb2tex.c: use default extension to
861 * utilities/hogextract.c: allow specifying file to extract
862 * main/mission.c: Have to get mission_num _after_ promoting...
863 * main/: gameseq.c, titles.c: beginning d1 briefing support
864 * descent.msn: beginning d1 briefing support
865 * main/: titles.c, titles.h: d1-style mission briefings
866 * main/piggy.h: whitespace
867 * main/movie.c: beginning robot movie support, fall back on lo/hi
868 res if hi/lo not available
869 * main/mission.c: added Builtin_mission_num for builtin mission,
870 D1Hogdir, d1-style mission briefings
871 * main/: gameseq.c, mission.h: added Builtin_mission_num for
873 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
874 (for d1 missions that need d1 data)
875 * 2d/ibitblt.c: whitespace
877 2002-08-26 Bradley Bell <btb@icculus.org>
879 * utilities/mvlcreate.c: oops
880 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
882 * utilities/hogextract.c: added [v]iew option
883 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
884 * main/titles.c: fix writable string, disable DumbAdjust thing
885 * main/polyobj.h: whitespace
886 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
888 * main/movie.c: read movies from AltHogDir, other fixes
889 * main/: mission.c, mission.h: fix bug w/mission filename
890 * main/gameseq.c: comments
891 * main/digi.h: whitespace n stuff
892 * include/mve_audio.h: added audio flag macros
893 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
897 2002-08-23 Bradley Bell <btb@icculus.org>
899 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
901 * Makefile.am: remove d2demo.mn2
902 * cfile/cfile.c, include/cfile.h: add cfile_size function
903 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
904 eliminate need for .mn2 files for oem and demo
906 2002-08-22 Bradley Bell <btb@icculus.org>
908 * main/bm.c: fix for vertigo
909 * main/menu.h: make OEM menu pcx available
910 * 2d/rle.c: merge with original d2 file
911 * Makefile.am, configure.ac: let mission files get installed by
914 2002-08-17 Bradley Bell <btb@icculus.org>
916 * configure.ac: make FAST_FILE_IO the default on little-endian
918 * NEWS, README, compilerdefs.txt, readme.txt: documentation
919 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
922 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
924 * main/: game.c, menu.c, mission.c: promote builtin missions.
926 2002-08-15 Bradley Bell <btb@icculus.org>
928 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
929 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
930 * utilities/.cvsignore: added cvsignore
931 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
933 * main/piggy.c: mac data file loading
934 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
935 transparency and swap 0/255 correctly for mac data files
937 2002-08-13 Bradley Bell <btb@icculus.org>
939 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
940 to utilities to avoid conflict with c++ std lib <utility>
941 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
942 txt2txb.c: moved utility to utilities to avoid conflict with c++
944 * Makefile.am, configure.ac: add utilities
946 2002-08-09 Bradley Bell <btb@icculus.org>
948 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
951 2002-08-08 Bradley Bell <btb@icculus.org>
953 * main/inferno.c: comments
954 * main/: newmenu.c, songs.c: mac demo datafile support
955 * installation.txt: update
956 * main/gamesave.c: use lowercase for consistency
957 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
958 models for other than d2demo
960 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
962 * main/gamemine.c: formatting, better d1 texture conversion
963 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
964 main/mission.h: recognize .msn mission files.
966 2002-08-07 Bradley Bell <btb@icculus.org>
968 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
969 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
970 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
971 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
972 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
973 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
976 2002-08-06 Bradley Bell <btb@icculus.org>
978 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
979 * main/Makefile.am: formatting
980 * 2d/font.c: make gr_remap_font just reload the whole thing
981 * configure.ac: formatting
982 * Makefile.am: added d2demo.mn2
983 * d2demo.mn2: mission file for shareware
984 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
985 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
986 * main/sounds.h: shareware stuff, whitespace
987 * main/: polyobj.c, polyobj.h: more fast i/o macros
988 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
990 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
991 endlevel stuff to non-shareware, allow movies/endlevel for
993 * main/cntrlcen.c: typo
994 * main/bm.h: use global Piggy_hamfile_version
995 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
996 macros, use global Piggy_hamfile_version
997 * main/Makefile.am: terrain and movie stuff always used now
998 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1000 * main/: gamemine.c, gamesave.c: load DMB levels
1001 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1002 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1004 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1006 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1008 2002-08-04 Bradley Bell <btb@icculus.org>
1010 * main/inferno.c: shareware stuff, formatting
1011 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1012 * arch/sdl/gr.c: don't need to set mode in gr_init
1014 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1016 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1018 * Makefile.am, descent.mn2: added mission file for descent 1
1020 2002-08-02 Bradley Bell <btb@icculus.org>
1022 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1023 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1024 main/piggy.h, misc/error.c: junk
1025 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1026 render.h, scores.c, scores.h, terrain.c: shareware stuff
1027 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1028 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1029 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1030 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1031 main/weapon.c, main/weapon.h: fast i/o macros
1033 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1035 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1036 main/gamemine.h, main/gamesave.c: load d1 levels
1038 2002-07-30 Bradley Bell <btb@icculus.org>
1040 * configure.ac: oops
1041 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1043 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1044 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1045 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1046 main/piggy.c, main/titles.c: support shareware datafiles!
1047 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1048 piggy.c: SHAREWARE fixes
1050 2002-07-29 Bradley Bell <btb@icculus.org>
1052 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1053 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1054 misc/fileutil.c: Portability - OS X support
1056 2002-07-27 Bradley Bell <btb@icculus.org>
1058 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1059 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1060 segment.h: portability
1061 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1062 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1063 main/wall.h: portabilization
1064 * 2d/font.c, include/gr.h: portability
1066 2002-07-26 Bradley Bell <btb@icculus.org>
1068 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1069 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1070 * main/player.c: foo
1071 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1072 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1073 misc/fileutil.h: portable file i/o utils
1074 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1075 writable string anymore... / formatting
1076 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1077 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1078 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1079 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1080 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1081 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1082 portable-izing file loading routines
1084 2002-07-24 Bradley Bell <btb@icculus.org>
1086 * main/mveplay.c: correctly play files with 16bit uncompressed
1087 audio, mem checking, etc
1088 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1091 2002-07-23 Bradley Bell <btb@icculus.org>
1093 * misc/Makefile.am: unused file
1094 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1095 main/sounds.h: remove experimental nmovie stuff
1096 * main/movie.c: add some debugging output
1098 2002-07-22 Bradley Bell <btb@icculus.org>
1100 * main/: console.c, state.c: simplified header
1101 * main/movie.c: enable mveplay audio
1102 * main/old/movie.c: moved to main/
1103 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1104 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1105 main/mvelib.c, main/mveplay.c: initial movie support
1106 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1107 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1108 include/ogl_init.h, include/pstypes.h, main/console.c,
1109 main/state.c, mem/mem.c: OS X stuff
1110 * configure.ac: OS X and movie stuff
1112 2002-07-19 Bradley Bell <btb@icculus.org>
1114 * compilerdefs.txt: OSX defs
1116 2002-07-18 Bradley Bell <btb@icculus.org>
1118 * main/inferno.c: use simpler rcs tags
1119 * autogen.sh: keep Changelog in cvs (and use --accum)
1120 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1121 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1122 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1123 main/songs.c: changed cdrom->rbaudio
1124 * include/rbaudio.h: moved to /include
1126 2002-07-17 Bradley Bell <btb@icculus.org>
1128 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1129 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1130 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1131 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1132 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1133 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1134 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1135 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1136 3d/setup.c: use simpler rcs tags
1141 2002-07-17 Bradley Bell <btb@icculus.org>
1143 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1144 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1145 * debian/rules: don't need readme's
1146 * debian/rules: move d1x license to COPYING, license clarifications
1147 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1148 license to COPYING, license clarifications
1149 * debian/rules: fix debian docs
1150 * debian/rules: fix debian manpages
1151 * debian/d2x-sdl.menu: fix debian menu
1152 * debian/rules: link to undocumented man page for debs
1153 * Makefile.am, configure.ac, debian/control, debian/copyright,
1154 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1155 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1156 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1159 2002-07-16 Bradley Bell <btb@icculus.org>
1161 * debian/: rules, changelog.in: deb stuff
1162 * configure.ac: cleaner nasm detection
1163 * debian/: changelog.in, control, rules: deb stuff
1164 * README, installation.txt: typos, stuff
1165 * configure.ac: better #defines
1166 * configure.ac: whitespace
1167 * configure.ac: better documentation
1168 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1169 SDL_JOYSTICK not needed
1170 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1171 * configure.ac: need higher SDL for joystick
1172 * debian/: control, rules: deb stuff
1173 * arch/sdl/joy.c: old junk
1174 * Makefile.am, configure.ac: automake updates
1175 * main/: inferno.c, text.c: don't use althogdir on non-unix
1176 * configure.ac: more autoconf updates
1177 * misc/strutil.c: better strrev
1178 * main/inferno.c: need limits.h on mingw also
1179 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1182 2002-04-19 Bradley Bell <btb@icculus.org>
1184 * main/network.c: let hoard.ham be a cfile
1185 * main/text.c: better error message when hog not found
1188 2002-03-23 Bradley Bell <btb@icculus.org>
1190 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1191 arch/sdl/Makefile.am: Use SDL joystick automatically
1192 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1194 2002-03-05 Bradley Bell <btb@icculus.org>
1196 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1199 2002-02-23 Bradley Bell <btb@icculus.org>
1201 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1202 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1203 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1204 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1205 main/editor/Makefile.am: moved includes to include
1206 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1207 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1208 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1209 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1211 * main/game.c: disabled cockpit for OGL, formatting
1212 * 2d/ibitblt.c: formatting
1214 2002-02-16 Bradley Bell <btb@icculus.org>
1216 * include/oldsdl.h: check for older macros
1217 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1218 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1219 allow older sdl versions
1221 2002-02-15 Bradley Bell <btb@icculus.org>
1223 * main/: automap.c, automap.h, inferno.c: automap resolution now
1225 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1226 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1227 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1228 win32/include/key_arch.h: never mind - that would be pointless
1229 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1230 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1231 win32/include/key_arch.h: copied files from d1x
1232 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1233 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1234 * main/multipow.c: need conf.h
1235 * arch/win32/Makefile.am: new file
1236 * include/pstypes.h: added u_int16_t (needed in base_ip)
1237 * arch/win32/arch_ip.cpp: copied from d1x
1239 2002-02-14 Bradley Bell <btb@icculus.org>
1241 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1242 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1243 main/netlist.c: Added hotkeys to toggle fullscreen mode
1244 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1245 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1246 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1247 reorder.h: Lotsa networking stuff from d1x
1249 2002-02-13 Bradley Bell <btb@icculus.org>
1251 * include/gr.h, main/game.c: Fullscreen toggle stuff
1252 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1254 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1255 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1258 2002-02-11 Bradley Bell <btb@icculus.org>
1260 * main/bm.c: use portable loader if bigendian
1261 * include/pstypes.h: don't define bool for c++
1262 * include/cfile.h: extern AltHogDir stuff
1263 * include/byteswap.h: use WORDS_BIGENDIAN
1264 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1265 * main/vers_id.h: added D2X_IVER
1266 * misc/args.c: don't use d1x.ini
1267 * Makefile.am: rpm stuff
1268 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1271 2002-02-09 Bradley Bell <btb@icculus.org>
1273 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1275 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1277 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1280 2002-02-06 Bradley Bell <btb@icculus.org>
1282 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1283 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1284 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1285 * debian/: changelog.in, control, copyright, d2x-gl.files,
1286 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1290 2002-02-02 Bradley Bell <btb@icculus.org>
1292 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1293 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1294 Enabled RELEASE option
1296 2002-01-31 Bradley Bell <btb@icculus.org>
1298 * Makefile.am, configure.ac: specify prerequisite versions of
1299 autoconf and automake
1301 2002-01-29 Bradley Bell <btb@icculus.org>
1303 * main/mission.c: RCS header added
1304 * main/inferno.c: update copyright date
1305 * main/mission.c: allow missions to be in AltHogDir
1306 * configure.ac: Display results of configure
1307 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1310 2002-01-28 Bradley Bell <btb@icculus.org>
1312 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1313 Data files now go in DATADIR/games/d2x, user files now go in
1316 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1318 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1319 files now go in ~/.d2x
1321 2002-01-24 Bradley Bell <btb@icculus.org>
1323 * configure.ac: fix nasm not found error message
1325 2002-01-18 Bradley Bell <btb@icculus.org>
1327 * configure.in: getting rid of old configure.in
1328 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1329 main/movie.c: Movie playing kludgey stuff
1330 * misc/args.c: formatting
1331 * main/inferno.c: allow -h for help
1332 * include/error.h: don't die on int3, unless -debug given
1333 * mingw32.txt: more stuff
1335 2001-12-29 Bradley Bell <btb@icculus.org>
1337 * Makefile.am: Got rid of thinking.txt
1338 * main/inferno.c: document -nomovies option
1340 2001-12-28 Bradley Bell <btb@icculus.org>
1342 * main/titles.c: formatting, put some code into place for rendering
1343 of robots during briefings
1345 2001-12-27 Bradley Bell <btb@icculus.org>
1349 2001-12-23 Craig Hadady <chadady@iglou.com>
1351 * 2d/rle.c: fixed bug in dummy array.
1353 2001-12-03 Bradley Bell <btb@icculus.org>
1355 * arch/sdl/init.c: fix formatting
1356 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1357 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1358 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1359 and sdl joystick stuff
1361 2001-11-30 Bradley Bell <btb@icculus.org>
1363 * thinking.txt: not needed
1365 2001-11-27 Bradley Bell <btb@icculus.org>
1367 * cygconf, mingw32.txt: use sdl from source on cygwin
1368 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1369 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1370 SDL_CFLAGS to CFLAGS
1372 2001-11-27 Bradley Bell <btb@icculus.org>
1376 2001-11-14 Bradley Bell <btb@icculus.org>
1378 * texmap/scanline.c: use optimization flags as texmap default
1379 * NEWS: mouse wheel, etc
1380 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1381 wheel to emulate 3rd axis
1382 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1383 * include/error.h: kludge to ungrab mouse when we hit an int3
1384 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1385 __ENV_MSDOS__ to __MSDOS__
1386 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1388 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1390 * arch/sdl/digi.c: implemented digi_set_volume
1391 * include/grdef.h, main/config.c, misc/d_io.c: change
1392 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1393 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1394 main/piggy.c: use MAKE_SIG
1395 * installation.txt: update
1396 * configure.ac: new file
1397 * arch/sdl/joydefs.c: #include pstypes.h
1398 * arch/sdl/init.c: SDL joystick stuff
1399 * acconfig.h: adjust MINGW defines
1400 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1401 controls menu now works
1403 2001-11-13 Bradley Bell <btb@icculus.org>
1405 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1407 * Makefile.am: New file
1408 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1410 * compilerdefs.txt: New file
1411 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1413 2001-11-12 Bradley Bell <btb@icculus.org>
1415 * main/playsave.c: load player files regardless of byte order of
1418 2001-11-11 Bradley Bell <btb@icculus.org>
1420 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1422 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1423 * NEWS: GL savegame thumbnails
1424 * acconfig.h, configure.in: make option for NMOVIES, default to off
1426 2001-11-09 Bradley Bell <btb@icculus.org>
1428 * main/state.c: Enabled savegame thumbnails under OpenGL
1429 * unused/pa_null/pa_enabl.h: remove duplicate header
1430 * misc/args.c: use d2x.ini for option file
1431 * mem/mem.c: Move mem_realloc inside the ifdef
1432 * main/menu.c: fix 640x400 menu text
1433 * main/inferno.c: added documentation
1434 * main/endlevel.c: fix warnings
1435 * arch/ogl/gr.c: Get rid of gl spew
1436 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1437 * acconfig.h: Define __SDL__ for mingw
1439 2001-11-08 Bradley Bell <btb@icculus.org>
1441 * 2d/font.c: free OGL font data when rereading
1442 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1443 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1444 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1445 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1446 main/weapon.h: Enabled shareware build, endlevel flythrough
1448 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1449 of use for shareware build
1450 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1452 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1454 2001-11-05 Bradley Bell <btb@icculus.org>
1456 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1458 * include/3d.h: Add comment
1460 2001-11-04 Bradley Bell <btb@icculus.org>
1462 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1464 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1466 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1467 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1468 main/hudmsg.h: Enable d1x-style hud_message
1469 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1470 * 2d/font.c: re-init ogl fonts after remapping colors.
1472 2001-11-02 Bradley Bell <btb@icculus.org>
1474 * misc/Makefile.am: remove byteswap.h (duplicate header)
1475 * 2d/font.c: fixed gr_remap_font, minor stuff
1476 * configure.in: take out -O2 if doing debug build
1477 * main/bm.c: formatting
1478 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1479 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1480 macros, get rid of functions
1482 2001-11-01 Bradley Bell <btb@icculus.org>
1484 * misc/byteswap.h: removed duplicate header
1486 2001-10-31 Bradley Bell <btb@icculus.org>
1488 * NEWS, main/automap.c: automap works in opengl
1489 * NEWS, configure.in: Added news
1490 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1491 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1492 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1493 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1494 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1495 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1496 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1497 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1498 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1500 2001-10-27 Bradley Bell <btb@icculus.org>
1502 * main/inferno.c: added some documentation
1504 2001-10-25 Bradley Bell <btb@icculus.org>
1506 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1508 * Makefile.am, configure.in, arch/Makefile.am,
1509 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1510 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1511 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1512 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1513 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1514 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1515 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1516 it's ugly, but It'll be easier to sync with d1x.
1517 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1518 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1519 main/editor/Makefile.am: attempt at support for editor, makefile
1521 * misc/d_delay.c: formatting fix
1522 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1523 tmappent.S, tmapppro.S: adding support for runtime selection of
1525 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1526 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1527 including multi.h and network.h, fix backslashes, fix compiler
1529 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1530 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1531 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1532 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1533 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1534 including multi.h and network.h, fix backslashes
1535 * include/pstypes.h: added typedef for u_int64_t on mingw
1536 * include/3d.h: added prototype for g3_uninit_polygon_model
1537 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1539 2001-10-24 Bradley Bell <btb@icculus.org>
1541 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1542 arch subdirs, as in d1x.
1543 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1544 earlier style until i understand automake 1.5 better. remove input
1546 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1547 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1548 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1549 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1550 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1551 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1552 Moved input stuff to arch subdirs, as in d1x.
1553 * NEWS, configure.in: blah blah
1555 2001-10-23 Bradley Bell <btb@icculus.org>
1557 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1558 * texmap/tmapppro.S: no need for #include <conf.h> here
1559 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1561 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1562 file. RCS header added
1563 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1564 #ifdef'ing out the whole file. RCS header added
1565 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1566 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1567 fixes. Now works with automake 1.5 and autoconf 2.52.
1568 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1569 mingw (-grabmouse now works on win32).
1570 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1571 These don't belong in cvs
1575 2001-10-20 Bradley Bell <btb@icculus.org>
1577 * 2d/font.c: Don't free unused variables...
1578 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1580 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1581 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1582 main/Makefile.am: make dist more sensible
1583 * Makefile.am: Kludge for linking on mingw
1585 2001-10-19 Bradley Bell <btb@icculus.org>
1587 * Makefile.am, configure.in, arch/win32/Makefile.am,
1588 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1589 * include/ipx_drv.h: Check for __MINGW32__
1590 * include/i86.h: Imported from d1x
1591 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1592 * arch/dos/modex.asm: Fixed %include
1593 * main/console.c: RCS headers added
1594 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1596 * Makefile.am, main/Makefile.am: Moved final link to top-level
1597 directory instead of main/
1598 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1599 __ENV_LINUX__ to __linux__
1600 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1601 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1602 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1603 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1604 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1605 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1606 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1607 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1608 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1609 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1611 * configure.in: add --enable-xploader, support arch/linux subdir,
1613 * main/inferno.c: conditionalize conf.h
1615 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1617 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1618 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1619 misc/fileutil.h: Partial application of linux/alpha patch.
1621 2001-10-19 Bradley Bell <btb@icculus.org>
1623 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1624 networking in line with d1x, moved some arch/linux_* stuff to
1626 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1627 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1628 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1629 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1631 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1632 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1633 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1634 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1635 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1636 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1637 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1638 linux/include/ukali.h: Brought linux networking in line with d1x,
1639 moved some arch/linux_* stuff to arch/linux/*
1640 * include/ipx_drv.h: Imported from d1x
1641 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1642 * main/ipx_drv.c: Imported from d1x
1643 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1644 main/network.h, main/Makefile.am: Trying to get network working on
1646 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1647 main/Makefile.am: build fixes
1648 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1649 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1650 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1651 starting to get net working.
1652 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1653 conditionalized min,max macros
1655 2001-10-18 Bradley Bell <btb@icculus.org>
1657 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1658 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1659 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1660 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1662 * 2d/2dsline.c: RCS headers added/changed
1663 * configure.in: fix NASMFLAGS bug
1664 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1667 2001-10-17 Bradley Bell <btb@icculus.org>
1669 * NEWS: Fixed the invulnerable robots bug!
1670 * main/collide.c: Fixed the invulnerable robots bug!
1672 2001-10-14 Bradley Bell <btb@icculus.org>
1674 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1677 2001-10-13 Bradley Bell <btb@icculus.org>
1679 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1680 arch/Makefile.am, arch/dos/Makefile.am,
1681 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1682 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1683 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1684 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1685 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1686 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1687 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1688 arch/win32/include/Makefile.am, iff/Makefile.am,
1689 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1690 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1691 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1692 unused/bios/Makefile.am, unused/lib/Makefile.am,
1693 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1694 unused/ui/Makefile.am, unused/vga/Makefile.am,
1695 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1696 automake stuff from "inert" subdirs. And there was much rejoicing.
1697 * Makefile.am, NEWS, configure.in: Stuff
1698 * ChangeLog: removing auto-generated file
1699 * cygconf: Added instructions for mingw32 build
1700 * Makefile.am: renamed INSTALL to installation.txt
1701 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1702 * mingw32.txt: Added instructions for mingw32 build
1703 * configure.in: Enable assembly under mingw32
1705 2001-10-12 Bradley Bell <btb@icculus.org>
1707 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1708 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1709 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1710 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1711 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1712 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1713 to __DJGPP__, since it's built-in.
1715 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1717 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1718 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1722 2001-10-12 Bradley Bell <btb@icculus.org>
1724 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1725 * Makefile.am: make sure cygconf gets archived
1726 * configure.in: Increment version number in preparation for release
1727 * configure.in: Fix detection of opengl
1728 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1729 cygconf, arch/Makefile.am, arch/include/joy.h,
1730 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1731 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1732 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1733 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1734 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1735 Vastly improved compilability.
1737 2001-10-11 Bradley Bell <btb@icculus.org>
1739 * Makefile.am: Added macros/sdl.m4
1740 * autogen.sh: Added macros/sdl.m4
1742 2001-10-09 Bradley Bell <btb@icculus.org>
1744 * main/vers_id.h: Added DESCENT_VERSION constant
1745 * main/inferno.c: Added command-line help.
1746 * include/ogl_init.h: opengl improvments (following d1x changes)
1748 2001-10-07 Bradley Bell <btb@icculus.org>
1750 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1751 arch/ogl/Makefile.am: Remove duplicate headers.
1753 2001-08-02 Thimo Neubauer <thimo@debian.org>
1755 * mem/mem.c: totally crippled the memory manager because it does
1756 not make sense for non-DOS-systems and it would have been too
1757 complicated to get it 64bit clean
1759 2001-06-19 Bradley Bell <btb@icculus.org>
1761 * cvshowto.txt: updated anonymous password
1763 2001-02-08 Bradley Bell <btb@icculus.org>
1765 * COPYING, license.txt: Added d1x license
1767 2001-02-01 Bradley Bell <btb@icculus.org>
1769 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1771 2001-01-31 Bradley Bell <btb@icculus.org>
1773 * configure.in, arch/include/mouse.h, include/pstypes.h,
1774 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1775 * main/polyobj.c: fix typo
1776 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1777 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1778 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1779 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1780 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1781 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1782 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1783 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1784 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1785 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1786 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1787 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1788 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1789 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1790 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1791 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1792 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1793 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1794 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1795 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1796 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1797 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1798 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1799 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1800 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1801 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1803 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1804 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1805 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1806 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1808 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1810 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1811 cross-compiling, and cygwin fixes
1813 2001-01-30 Bradley Bell <btb@icculus.org>
1815 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1816 include/pstypes.h, include/strutil.h, main/Makefile.am,
1817 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1818 needs --without-assembler and --without-network to compile
1820 2001-01-29 Bradley Bell <btb@icculus.org>
1822 * configure.in, main/Makefile.am: Fixes to build system
1823 * main/kconfig.c: fix for non-linux joysticks
1824 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1825 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1826 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1827 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1828 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1829 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1830 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1832 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1833 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1834 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1835 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1836 sdl_timer.c: Fixed build system, minor fixes
1837 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1838 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1840 2001-01-28 Bradley Bell <btb@icculus.org>
1842 * conf.h.in, configure.in, arch/Makefile.am,
1843 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1844 arch/include/key.h, main/Makefile.am: More header unification...
1845 * main/newdemo.c: Added <ctype.h>
1846 * arch/include/: event.h, joy.h: unified input headers.
1847 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1848 OpenGL now uses SDL-GL instead of gii
1849 * arch/include/: key.h, mouse.h: Unified arch headers
1851 2001-01-25 Bradley Bell <btb@icculus.org>
1853 * autogen.sh: use "set -e" so execution stops if something goes
1856 2001-01-24 Bradley Bell <btb@icculus.org>
1859 * Makefile.am: Add ChangeLog to dist
1860 * ChangeLog: Putting this here so automake doesn't complain
1864 2001-01-24 Bradley Bell <btb@icculus.org>
1866 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1867 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1868 for building ChangeLog from RCS entries
1869 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1870 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1871 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1872 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1873 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1874 arch/Makefile.am, arch/dos/Makefile.am,
1875 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1876 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1877 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1878 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1879 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1880 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1881 unused/Makefile.am, unused/bios/Makefile.am,
1882 unused/lib/Makefile.am, unused/novga/Makefile.am,
1883 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1884 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1885 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1886 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1887 make dist, VPATH builds, ...
1888 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1889 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1890 arch/dos/Makefile.in, arch/linux/Makefile.in,
1891 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1892 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1893 misc/Makefile.in, texmap/Makefile.in: cruft removal
1894 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1896 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1897 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1898 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1899 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1901 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1902 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1903 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1904 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1905 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1906 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1907 main/songs.c, misc/args.c: changed args_find to FindArg
1909 2001-01-22 Bradley Bell <btb@icculus.org>
1911 * configure, main/Makefile.am, main/Makefile.in: configuration
1913 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1914 fix compiler warnings w/opengl
1915 * include/console.h: ggi support
1916 * arch/linux_init.c: svgalib support
1917 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1918 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1919 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1920 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1921 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1922 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1923 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1924 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1925 warnings and enable NDEBUG
1926 * arch/svgalib_init.c: svgalib support
1928 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1930 * main/kconfig.c: joystick support
1932 2001-01-21 Bradley Bell <btb@icculus.org>
1934 * cvshowto.txt: new file, taken from d1x webpage
1935 * AUTHORS, README: Taking over as maintainer of d2x
1936 * ChangeLog: Grab mouse with SDL/X11
1937 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1939 2001-01-20 Bradley Bell <btb@icculus.org>
1941 * configure, configure.in: Turned -Werror back off by default
1942 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1943 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1944 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1945 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1946 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1947 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1948 main/laser.c, main/multi.c, main/network.c, main/network.h,
1949 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1950 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1951 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1952 warnings, for non-OpenGL on linux, anyway...
1954 2001-01-19 Bradley Bell <btb@icculus.org>
1956 * copying: remove duplicate file
1957 * Import of d2x-0.0.9-pre1
1958 * Import of d2x-0.0.8