1 2005-03-17 Bradley Bell <btb@icculus.org>
3 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
4 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
7 2005-03-16 Bradley Bell <btb@icculus.org>
9 * main/bm.c, main/bm.h: use hardcoded value instead of
10 sizeof(tmap_info), since size depends on whether editor is built
13 * ui/mouse.c: gcc doesn't like multi-line // comments
15 * main/dumpmine.c: get rid of compiler warnings
17 2005-03-15 Bradley Bell <btb@icculus.org>
19 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
20 Fixes laser and plasma lighting bug, hopefully doesn't break
23 * main/state.c: Fix crash if Num_walls=0
25 2005-03-12 Bradley Bell <btb@icculus.org>
27 * Makefile.am, configure.ac: enable editor in unix-style builds
29 2005-03-12 Chris Taylor <chris@icculus.org>
31 * main/gamesave.c: could check reactor model num, don't check
32 reactor object shields (not used anyway, it's stored/calculated
35 2005-03-06 Chris Taylor <chris@icculus.org>
37 * main/piggy.c: load the descent 1 color palette when NDEBUG is
40 * main/editor/seguvs.c: check the uvs after they're assigned
42 2005-02-27 Chris Taylor <chris@icculus.org>
44 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
45 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
46 gr_update in event loops
48 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
49 file.c, involves modifying the listbox so it can use
50 an array of string pointers
52 2005-02-26 Chris Taylor <chris@icculus.org>
54 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
57 * ui/window.c: only disable the keyboard for MS DOS
59 * main/editor/eswitch.c: add remove_trigger_num
62 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
63 still works if there's no BITMAPS.TBL in a PhysicsFS search path
65 * main/inferno.c: determine properly if 800x600 resolution is
66 available (for editor)
68 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
69 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
70 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
71 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
73 * ui/keypad.c: fix the reading of keypad (.pad) files
75 * ui/menubar.c: use cfile to read the menubar file MED.MNU
77 2005-02-25 Chris Taylor <chris@icculus.org>
79 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
80 allowing Mac OS 9 and X to both use conf.h but one can build for
81 OpenGL while the other doesn't.
83 * main/editor/mine.c: use the Descent 2 definitions for maximum
86 2005-02-25 Bradley Bell <btb@icculus.org>
88 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
89 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
90 d2src system for persistent sounds. Untested, of course.
92 * ChangeLog-old: clean up old changelog a little
94 * ChangeLog-old: converted old changelog to "cvs log" format, so
95 it can be manipulated with cvs2cl and other tools.
97 2005-02-24 Tim Massey <tmassey@obscorp.com>
99 * main/inferno.c: allow -notitles to work in shareware [and
100 non-RELEASE] version too. (d1x r1.35)
102 2005-02-24 Peter Hawkins <peterh@isa.net.au>
104 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
106 2005-02-24 Matthew Mueller <donut@dakotacom.net>
108 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
109 don't do it automatically (eg, ati's fglrx linux driver) (d1x
112 2005-02-24 Bradley Bell <btb@icculus.org>
114 * main/movie.c: change movie Warnings to con_printf, simplify
117 2005-02-24 Chris Taylor <chris@icculus.org>
119 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
120 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
121 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
122 PHYSFSX_openWriteBuffered, where appropriate
124 * main/gauges.c: draw behind the shield number properly with OpenGL
126 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
127 is selected as a secondary weapon
129 * main/titles.c: check properly whether there's a briefing
131 * main/mission.c: recursively search directories in "missions"
134 2005-02-11 Bradley Bell <btb@icculus.org>
136 * debian/control: build-dep on libphysfs-dev
138 * arch/ogl/gr.c: use GLint for arb_max_textures
140 * arch/ogl/Makefile.am: added internal.h to dist
142 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
144 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
146 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
147 dynamically find and load the OpenGL library
149 * main/editor/macro.c: use physfs instead of non-existing cflib.h
151 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
153 * main/editor/medwall.c: include cntrlcen.h
155 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
157 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
159 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
160 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
162 * ui/number.c: s/inputbox/Inputbox/
164 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
166 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
168 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
169 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
170 main/gamesave.c: s/128/PATH_MAX
172 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
174 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
176 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
177 mouse_set_limits and mouse_set_pos (we don't want to limit user)
179 * ui/menubar.c: specify int type for state2_alt_down
181 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
183 * main/piggy.c: call bm_read_all even if EDITOR is defined
185 * main/gamesave.c: if LVL can't be found, try filename that was passed
187 * main/mission.c: ensure mission name is properly terminated
189 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
191 * 2d/font.c: fix bug #2167: some characters would not display because
192 of signed/unsigned errors
194 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
196 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
197 gauge when appropriate
199 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
200 all functions in kfuncs.c to return int instead of void
202 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
203 disable old hostage system in editor (d2 is simpler in this regard)
205 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
207 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
209 * main/editor/centers.c: change curseg2p to Curseg2p
211 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
213 * main/editor/macro.c: remove unused variable "length"
215 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
217 * main/editor/medmisc.c: Pass both arguments to render_frame
219 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
220 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
221 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
222 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
223 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
224 instead of d1-style mem.h and types.h
226 * main/editor/texpage.c: do texture replacement for any mission
228 * main/editor/medwall.c: add prototype for create_removable_wall
230 * main/editor/medrobot.c: don't try to set the removed follow_path
232 2005-01-23 Jason Owen <shannara256@yahoo.com>
234 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
235 may crash printf if the list of extensions is huge
237 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
239 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
240 only on last level of built-in mission.
242 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
245 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
246 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
247 buffers (speeding it up), and use cfopen instead of
248 PHYSFS_openRead/PHYSFS_openWrite where appropriate
250 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
251 sure nocfile.h and cfile.h are never both included
253 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
255 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
256 fix bug #1676 (filling up of OLG texture list)
258 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
260 * main/state.c: fix problems with copying/deleting save files
262 * main/automap.c: make automap fonts transparent.
264 2005-01-07 Bradley Bell <btb@icculus.org>
266 * main/menu.c: In Load Level, if there is no current mission,
269 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
271 * main/gameseq.c: Free polymodel data before reloading ham file.
273 * arch/ogl/gr.c: Implement fading in ogl_urect()
275 * main/gauges.c: Draw ship before shields in HUD.
277 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
279 * main/editor/centers.c: Use both ints with the robot producer
282 2004-12-23 Bradley Bell <btb@icculus.org>
284 * main/editor/centers.c, main/editor/editor.h,
285 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
286 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
287 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
290 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
292 * main/bmread.c: don't duplicate the period in the filename
294 * main/dumpmine.c: Add function prototypes to remove warnings
296 * main/dumpmine.c, ui/window.c: Specify that two functions return
299 * main/editor/autosave.c, main/editor/curves.c,
300 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
301 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
304 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
306 * main/editor/eobject.c, main/editor/kgame.c,
307 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
308 extra two parameters to get_seg_masks.
310 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
311 structs for mine saving functions
313 * main/inferno.c: Use PhysicsFS for making the hoard ham.
315 * main/bmread.c: add missing includes
317 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
319 * main/dumpmine.c: Fix type mismatches
321 2004-12-19 Bradley Bell <btb@icculus.org>
323 * ui/Makefile.am: fix ui Makefile.am
325 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
326 removeext, use it in ds_load instead of splitpath
328 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
330 * include/u_mem.h: prototype for strdup with MPW
332 * main/laser.c: abort weapon fire if unable to create object
334 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
335 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
336 unused/ui/icon.c: replace byte with sbyte
338 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
339 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
340 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
341 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
342 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
343 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
344 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
345 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
346 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
347 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
348 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
349 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
350 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
351 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
352 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
355 * ui/Makefile.am: added Makefile.am for ui
357 * main/editor/Makefile.am, main/editor/autosave.c,
358 main/editor/centers.c, main/editor/centers.h,
359 main/editor/curves.c, main/editor/eglobal.c,
360 main/editor/ehostage.c, main/editor/ehostage.h,
361 main/editor/elight.c, main/editor/eobject.c,
362 main/editor/eobject.h, main/editor/eswitch.c,
363 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
364 main/editor/group.c, main/editor/info.c, main/editor/info.h,
365 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
366 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
367 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
368 main/editor/ksegsel.c, main/editor/ksegsize.c,
369 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
370 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
371 main/editor/medlisp.h, main/editor/medmisc.c,
372 main/editor/medmisc.h, main/editor/medrobot.c,
373 main/editor/medrobot.h, main/editor/medsel.c,
374 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
375 main/editor/objpage.c, main/editor/objpage.h,
376 main/editor/seguvs.c, main/editor/texpage.c,
377 main/editor/texture.c: imported missing editor files from d1x
379 * main/Makefile.am: build dumpmine.c for editor
381 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
382 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
383 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
384 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
385 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
387 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
388 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
389 main/editor/eglobal.c, main/editor/ehostage.c,
390 main/editor/ehostage.h, main/editor/elight.c,
391 main/editor/eobject.c, main/editor/eobject.h,
392 main/editor/eswitch.c, main/editor/eswitch.h,
393 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
394 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
395 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
396 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
397 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
398 main/editor/ksegsel.c, main/editor/ksegsize.c,
399 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
400 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
401 main/editor/meddraw.h, main/editor/medlisp.h,
402 main/editor/medmisc.c, main/editor/medmisc.h,
403 main/editor/medrobot.c, main/editor/medrobot.h,
404 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
405 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
406 main/editor/objpage.h, main/editor/segment.c,
407 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
408 main/editor/texpage.h, main/editor/texture.c: Move old logs to
411 * main/editor/autosave.c main/editor/centers.c
412 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
413 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
414 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
415 main/editor/fixseg.c main/editor/func.c main/editor/group.c
416 main/editor/info.c main/editor/info.h main/editor/kbuild.c
417 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
418 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
419 main/editor/ksegmove.c main/editor/ksegsel.c
420 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
421 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
422 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
423 main/editor/medmisc.h main/editor/medrobot.c
424 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
425 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
426 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
427 main/editor/texpage.h main/editor/texture.c ui/barbox.c
428 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
429 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
430 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
431 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
432 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
433 conf.h in new editor files
435 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * main/state.c: open autosave file for writing, not reading
439 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
440 main/state.c, main/state.h: added fast save
442 * main/gameseq.c, main/inferno.c: force gr_update() so screens
443 always show in OpenGL
445 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
447 * misc/strutil.c: Implement strdup for MPW
449 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
452 * misc/strutil.c: fix MPW compiler errors
454 * main/mission.c, main/mission.h: allocate mission filenames
457 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
459 * 2d/font.c: Initialise the dataptr member correctly.
461 * include/mono.h: Print only mildly interesting messages to
462 stderr.txt. (revert earlier carbon changes)
464 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * include/physfsx.h: getRealPath uses the write directory if it
467 can't get the real directory
469 * D2X.make: remove misc/d_io.c
471 2004-12-03 Bradley Bell <btb@icculus.org>
473 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
474 pathname, ensure correct translation of path separators
476 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
478 * misc/strutil.c: fix stricmp and strnicmp
480 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
483 2004-12-02 Bradley Bell <btb@icculus.org>
485 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
486 I couldn't figure out why the previous code kept segfaulting under
489 * main/kconfig.c: disable call to reset_cockpit() which was
490 causing the "letterbox" bug
492 * main/inferno.c: don't die if title screens not found
494 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
496 * configure.ac: require PhysicsFS header and library
498 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
500 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
502 * D2X.make: fix build on Carbon by adding digiobj.c
504 * main/mission.c: set builtin_hogsize for non-built-in missions
506 * main/mission.c: pass individual mission around instead of whole list
508 * main/mission.c: remove mission list from global memory
510 2004-12-02 Bradley Bell <btb@icculus.org>
512 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
513 path separator gets added to hogdir
515 2004-12-01 Bradley Bell <btb@icculus.org>
517 * README, configure.ac, VisualC/d2x/d2x.dsp,
518 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
519 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
520 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
521 uses dynamic opengl loading
523 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
525 * arch/ogl/gr.c: make write_bmp use PhysicsFS
527 * include/args.h, misc/args.c: new AppendArgs function. This
528 separates the copying of the arguments passed to main() from the
529 reading of the arguments file
531 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
532 the flexible cfgets, Fix compiling issues in MPW.
534 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
535 reading into an int, so it's removed completely. PHYSFSX_getc was
536 removed, because it's only use in misc/strio.c was removed. Put
537 in PHYSFSX_getRealPath, which recognises platform-specific
538 separators and doesn't use snprintf (MPW doesn't have it). MPW
541 * main/inferno.c: Remove use of open_movie_file. Read the
542 arguments file from the base directory, if there is one. Set up
543 D2X's write directory, including replacing any tilde at the start
544 of the path (if there is one) with the string returned by
545 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
546 default is still ~/.d2x. Check if the write directory has to be
547 created. Read the arguments file in this write directory if there
548 is one. If there's still no write directory, set it to the base
549 directory. Won't set it to the current directory if this fails,
550 because of the issue of which character to use for which platform.
552 * main/playsave.c: Use PHYSFS_readSLE32 instead of
553 PHYSFS_readULE32 due to compiling issues in MPW. Use
554 cfile_read_short instead of PHYSFS_readULE16 because of both
555 compiling and endian issues. cfile_read_byte instead of
556 PHYSFSX_readU8. Write a dummy structure instead of seeking when
557 NETWORK isn't defined
559 * D2X.make: Don't compile cfile.c on Mac OS 9.
561 * README: add PhysicsFS to the required 'tools' in README, and
562 instructions for building in MPW.
564 * include/cfile.h: Make cfopen into an inline, where a read buffer
565 is set up. This speeds up loading significantly.
567 2004-12-01 Bradley Bell <btb@icculus.org>
569 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
570 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
573 * main/newmenu.c: fix player file deletion
575 * include/physfsx.h: fix statfs includes for OS X
577 * main/inferno.c, main/network.c: misc physfs conversions
579 * arch/linux/Makefile.am, arch/linux/findfile.c,
580 arch/win32/Makefile.am, arch/win32/findfile.c,
581 include/findfile.h, main/kludge.c, main/mission.c,
582 main/newmenu.c, main/piggy.c: get rid of findfile stuff
584 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
587 * main/state.c: improve savegame load/save
589 * main/movie.c: make -nomovies friendlier
591 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
593 * include/d_io.h, include/physfsx.h, main/inferno.c,
594 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
597 * main/scores.c: use physfs for scores file
599 * main/playsave.c: improve player loading
601 * main/movie.c: improve movie loading
603 * main/mission.c: improve mission loading
605 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
606 main/state.c: use physfs for savegames
608 * README: minor update
610 * main/newdemo.c: use physfs for demos
612 * include/physfsx.h: added PHYSFSX_rename function
614 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
615 physfs/rwops, add libmve callbacks
617 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
618 added physfsrwops stuff
620 * include/cfile.h: added cfile_close wrapper
622 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
625 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
628 * main/config.c: use physfs to read config file
630 * include/physfsx.h: added gets and puts functions
632 * include/cfile.h: correct seek return value
634 * main/config.c, main/playsave.c: use physfs to write
637 * include/physfsx.h: added my physfs extensions
639 * main/inferno.c: physfs initialization stuff
641 * configure.ac: add check for physfs lib
643 * include/cfile.h: made cfile into a wrapper for physfs
645 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
646 disabled althogdir stuff (shouldn't be needed w/physfs)
648 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
649 configure.ac: drop cfile stuff
651 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
653 * D2X.make: Don't use D2XFolder, because the userdir can now be
654 specified in Mac OS 9. Putting it in the source code folder is
655 more convenient. Turn debugging on. Don't compile old files,
656 compile new ones. Add the PhysicsFS library.
658 * iff/iff.c: Get rid of MIN redefinition.
660 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
661 MPW doesn't like switches of long longs
663 2004-11-30 Bradley Bell <btb@icculus.org>
665 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
666 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
667 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
668 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
669 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
670 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
671 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
673 2004-11-28 Bradley Bell <btb@icculus.org>
675 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
677 * arch/sdl/digi.c: use d2src system for persistent sounds
679 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
682 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
683 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
684 ripped object stuff out of digi.c, now using digiobj.c. get rid of
685 a bunch of kludges, sound should be more true to original game now
687 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
690 2004-11-27 Bradley Bell <btb@icculus.org>
692 * main/text.c, main/text.h, main/titles.c: added function to
693 properly decode multi-line strings
695 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
696 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
699 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
701 * main/inferno.c: enable logo screens for shareware/oem
703 2004-11-26 Bradley Bell <btb@icculus.org>
705 * main/mission.c, main/titles.c: fix d1 briefing glitches
707 * main/game.c: free up cpu by not calling timer_delay so many
708 times (fixes Bug 2034)
710 * main/gameseq.c: enable briefing screens for mac shareware
712 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
713 doesn't care if it draws offscreen, I guess)
715 * main/credits.c: reduce flickering in credits w/opengl
717 2004-11-25 Bradley Bell <btb@icculus.org>
719 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
720 garbage on windows for some reason.
722 * 2d/font.c: fixed opengl menu font bug, caused by doing
723 arithmetic on signed chars.
725 2004-11-23 Bradley Bell <btb@icculus.org>
727 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
729 2004-11-22 Bradley Bell <btb@icculus.org>
731 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
732 arch/linux/joystick.c, arch/linux/include/joystick.h,
733 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
734 arch use global variable joy_num_axes
736 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * main/gamemine.c, main/piggy.c: compile again on older C compilers
740 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
742 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
743 Vertigo) missions, load add-on ham file at every load, not only the 1st
745 * main/bm.ch: fix bug where loading a hxm would affect other levels too
747 * main/fireball.c: don't Int3() every time explosions don't look best
749 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
751 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
753 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
755 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
757 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
759 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
761 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
762 shareware version of descent.hog. This is not yet bug-free
764 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
766 * main/network.c: fix crash introduced with previous change
768 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
770 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
771 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
772 make mission structre memory allocated
774 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
776 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
777 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
778 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
779 delete file compbit.h, move functionality to text.c, modify all
780 previous users of compbit.h to use existing function in text.h
782 * main/inferno.c: remove warning created by the fix for the cfgets
785 * main/bmread.c: add comment
787 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
789 * cfile/cfile.c: declare variable on top of block
791 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
792 main/multi.h, main/network.c: move mission list handling functionality
793 to mission.c, remove unnecessary load_mission calls in menu.c
795 * main/game.c: remove unnecessary build_mission_list call
797 * main/mission.c, main/mission.h: correct comments about anarchy-only
799 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
800 remove explicit uses of mission list
802 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
804 * libmve/mveplay.c: make it compile on Cygwin
806 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
808 * main/config.c: fix bug uncovered by having fgets cut off ending \n
810 * main/text.c: fix crash on Mac OS X, probably fix bug 738
812 * include/mono.h: add mprintf support for carbon (Mac OS 9)
814 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
816 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
817 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
818 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
819 information about the current mission, for easier code refactorisation.
821 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
823 * main/gamemine.c, main/piggy.c: fix bug 1675:
824 use better d2 textures if d1 hog is present but not loadable
826 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
828 * cfile/cfile.c: simplify, reduce number of global vars
830 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
832 * main/gameseg.c: fix bugfix of 2004-05-15
834 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
836 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
838 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
839 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
840 cfgets now always copies the terminating character to the dest buffer.
841 This fixes a bug that occured when reading cmd line args from d2x.ini
843 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
845 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
846 move more old change logs into ChangeLog-old
848 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
849 and Martin Schaffner <maschaffner@gmx.ch>
851 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
852 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
853 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
854 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
855 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
856 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
857 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
858 arch/include/joy.h, arch/win32/include/key.h
859 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
860 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
861 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
862 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
863 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
864 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
865 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
866 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
867 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
868 main/config.c, main/config.h, main/controls.c, main/controls.h
869 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
870 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
871 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
872 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
873 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
874 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
875 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
876 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
877 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
878 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
879 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
880 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
881 main/mission.c, main/mission.h, main/modem.h, main/morph.c
882 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
883 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
884 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
885 main/paging.c, main/paging.h, main/physics.c, main/physics.h
886 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
887 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
888 main/powerup.h, main/render.c, main/render.h, main/robot.c
889 main/robot.h, main/scores.c, main/scores.h, main/screens.h
890 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
891 main/songs.c, main/songs.h, main/sounds.h, main/state.c
892 main/state.h, main/switch.c, main/switch.h, main/terrain.c
893 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
894 main/text.h, main/textures.h, main/titles.c, main/titles.h
895 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
896 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
897 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
898 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
899 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
900 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
902 move old per-file change logs into new file ChangeLog-old
904 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
906 * arch/ogl/ogl.c: enable -gl_mipmap switch
908 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * arch/carbon/descent.r: swap min and max size to correct places
912 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
914 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
916 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
918 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
920 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
922 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
923 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
925 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
926 link) on MPW on Mac OS 9 (carbon)
928 * include/mono.h: disable mprintf on carbon to avoid significant bloat
930 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
932 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
934 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
936 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
938 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
940 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
942 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
943 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
944 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
945 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
946 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
948 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
949 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
950 new files for supporting compilation with MPW for carbon (Mac OS 9)
952 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
954 * main/playsave.c: do not seek while writing, carbon does not like it
956 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
958 * cfile/cfile.c: use portable ffilelength in cfile_size
960 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
961 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
962 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
963 unsigned and signed char, MPW does not like these
965 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
967 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
970 2004-06-01 Bradley Bell <btb@icculus.org>
972 * libmve/mve_main.c: cast malloc function pointer
974 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
975 target to XCode project
977 2004-05-31 Bradley Bell <btb@icculus.org>
979 * include/pstypes.h: fix accidental solaris breakage
981 * main/object.c: fix crash caused by death-cam code
983 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
984 XCode project simplifications, network enabled
986 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
987 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
989 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
992 * English.lproj/InfoPlist.strings, d2x-Info.plist,
993 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
994 d2x.xcode/project.pbxproj: added XCode project files
996 2004-05-22 Bradley Bell <btb@icculus.org>
998 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1001 * rpm/d2x.spec.in: Changed descriptions
1003 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1005 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1008 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1010 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1011 the win32 code (d1x r1.8, key_arch.c r1.2)
1013 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1014 use 32bpp screen mode by default, add option to use 16bpp (d1x
1017 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1018 replacement texture paletted->rgb conversion alpha problem (d1x
1021 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1022 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1023 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1026 * arch/ogl/gr.c, include/loadgl.h: fix win32
1027 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1029 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1030 include/ogl_init.h, main/render.c: opengl hardware
1031 super-transparency support using GL_NV_register_combiners (d1x
1032 r1.38, r1.41, r1.6, r1.26, r1.7)
1034 2004-05-22 Bradley Bell <btb@icculus.org>
1036 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1039 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1041 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1042 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1043 fix fonts not having transparent flag set (wouldn't get paletted)
1044 (d1x r1.15, r1.37, r1.40, r1.25)
1046 * arch/ogl/ogl.c: don't try to use paletted textures with
1047 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1049 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1050 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1053 * 2d/font.c: memset ogl font bitmap data since the copy function
1054 leaves some (unused) parts uninitialized, which aggravates
1055 valgrind (d1x r1.14)
1057 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1058 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1061 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1062 screenshots if the entire thing wasn't written in one call to
1065 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1066 info not being updated on win32 (d1x r1.11)
1068 * arch/win32/digi.c: remove some redundancy by not needing to do
1069 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1070 clean up some indenting of DS_release_slot calls. And make
1071 DS_release_slot return 1 when a sound is already not playing, in
1072 addition to when a sound was killed. (d1x r1.10)
1074 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1075 linux version (d1x r1.5)
1077 * main/kconfig.c: make next axis config key skip currently
1078 allocated axes (d1x r1.11)
1080 2004-05-22 David Cleaver <wraithx@morpheus.net>
1082 * main/kconfig.c: joy configuration next axis key from WraithX
1085 2004-05-22 Bradley Bell <btb@icculus.org>
1087 * main/game.c, main/inferno.c: typo
1089 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1091 * main/game.c, main/game.h, main/inferno.c: make rear view
1092 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1095 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1097 * main/inferno.c: change -udp documentation to d2x behaviour
1099 2004-05-21 Bradley Bell <btb@icculus.org>
1101 * include/gr.h: added missing define for menu fullscreen toggle
1103 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1105 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1106 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1108 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1110 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1111 arch/linux/include/joystick.h: patch from Steven Mueller for using
1112 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1114 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1116 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1117 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1118 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1120 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1122 2004-05-21 Bradley Bell <btb@icculus.org>
1124 * main/inferno.c: added -udp documentation from d1x
1126 2004-05-20 Bradley Bell <btb@icculus.org>
1128 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1130 2004-05-20 David Cleaver <wraithx@morpheus.net>
1132 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1133 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1134 game.c r1.21, r1.6, r1.4, r1.3)
1136 2004-05-20 Bradley Bell <btb@icculus.org>
1138 * main/inferno.c: document -ihaveabrokenmouse
1140 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1142 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1144 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1146 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1147 mouse driver problems (d1x r1.2, r1.2)
1149 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1151 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1152 join list score crash (d1x r1.8)
1154 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1156 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1157 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1160 2004-05-20 Bradley Bell <btb@icculus.org>
1162 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1164 * main/inferno.c: integrated some niceautomap stuff from d1x
1166 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1168 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1169 in some weird axis (d1x r1.3)
1171 * arch/win32/init.c: set win32 icon to icon from resource file
1174 * arch/win32/key.c: win32: fixed space key not working in messages
1177 2004-05-20 Bradley Bell <btb@icculus.org>
1179 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1182 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1184 * main/inferno.c: document -gl_refresh (d1x r1.20)
1186 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1187 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1190 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1191 change the arg type for (d1x r1.5)
1193 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1195 * arch/win32/digi.c: altsounds (d1x r1.6)
1197 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1199 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1200 of redundancy (d1x r1.5)
1202 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1203 fix crashing (d1x r1.4)
1205 * arch/win32/digi.c: win32's digi_start_sound was not calling
1206 DS_release_slot after setting .playing=0, resulting in a
1207 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1209 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1210 apparently it was somehow causing some joysticks (Sidewinder
1211 Precision 2) to only turn when the stick was moving, but not when
1212 at turned but held stationary. And it was completely unused
1213 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1216 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1217 previous key combos (d1x r1.29)
1219 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1220 g, and b values (d1x r1.15)
1222 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1223 sometimes (didn't handle negative palette steps) (d1x r1.34)
1225 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1226 shatter effects, robot explosions and weapons, and some more
1227 always present stuff. Also clean up ogl_cache_weapon_textures
1228 calling. (d1x r1.37)
1230 2004-05-20 Bradley Bell <btb@icculus.org>
1232 * main/kludge.c, main/game.c: move gr_renderstats and
1233 gr_badtexture back to game.c
1235 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1237 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1238 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1240 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1242 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1243 loaded after texture caching stage (d1x r1.34)
1245 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1246 for renderstats (d1x r1.33)
1248 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1250 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1251 main/inferno.c: add anisotropic texture filtering suport (d1x
1252 r1.33, r1.32, r1.23, r1.32)
1254 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1257 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1258 include/ogl_init.h: utilize hardware multitexturing support if
1259 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1260 r1.32, r1.30, r1.4, 1.22)
1262 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1265 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1267 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1268 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1269 effects in OGL using SetGammaRamp, much faster than the hack that
1270 was being used. currently SDL only (though not too hard to add to
1271 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1273 * main/menu.c: allow arbitrary (custom) resolution entry in
1274 change_res menu (d1x r1.14)
1276 2004-05-19 Bradley Bell <btb@icculus.org>
1278 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1279 d1x-style res change menu (mostly works)
1281 * misc/args.c: use strnicmp instead of strncasecmp
1283 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1285 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1286 command-line option (d1x r1.27)
1288 * main/inferno.c: restore inferno.c initialization of
1289 screen_compatible and use_double_buffer to 'normal' values, broken
1290 long long ago in one of the high res menu patches (d1x r1.30)
1292 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1293 resolutions to be specified on command line (d1x r1.2, r1.29,
1294 r1.4) -- doesn't work yet
1296 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1298 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1301 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1302 volume song stop/starting (d1x r1.7)
1304 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1306 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1309 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1310 ogl_ulinec (d1x r1.29)
1312 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1314 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1315 bottom are inclusive not exclusive (d1x r1.28)
1317 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1318 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1320 * arch/sdl/digi.c: fix typo
1322 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1324 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1325 creation code from arch_init_start into arch_init to fix weirdness
1326 with --help (d1x r1.5, r1.6)
1328 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1329 sync issues and lack of midi reset (d1x r1.5)
1331 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1334 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1335 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1337 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1340 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1342 2004-05-18 Bradley Bell <btb@icculus.org>
1344 * include/vecmat.h: comments/formatting
1346 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1348 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1349 include/test.lnk: remove unnecessary files
1351 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1352 This enables compilation with gcc 3.1
1354 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1356 * main/switch.c: took care of switches triggering single-sided
1357 walls (don't try to access the nonexistent adjacent wall via NULL
1358 pointers or negative array indices)
1360 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1362 * main/wall.c: fix invalid memory access for d1 levels which
1363 don't have a corresponding wall behind.
1365 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1367 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1368 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1369 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1370 interface header to new header file internal.h
1372 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1374 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1375 bitmask for each joystick axis that has sent input data,
1376 and will not crash Windows anymore during joystick setup because
1377 of for() loop over axis being executed once too often.
1379 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1380 gr_remap_mono_font() and call it after loading saved level.
1382 * main/laser.c: limit homing missile turn rate
1384 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1385 centers (work like fuel centers but provide shield)
1387 * main/gameseg.c: fix endless loop in some levels with a
1388 certain (complicated) structure
1390 2004-05-13 Bradley Bell <btb@icculus.org>
1392 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1393 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1394 updated project files for SDL 1.2.7
1396 * Makefile.am: add VisualC, VisualCE dirs to tarball
1398 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1400 * arch/sdl/digi.c: formatting
1402 2004-05-12 Bradley Bell <btb@icculus.org>
1404 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1407 * 2d/palette.c, include/palette.h: added function to create blend
1410 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1412 2004-05-11 Bradley Bell <btb@icculus.org>
1414 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1416 2004-05-10 Bradley Bell <btb@icculus.org>
1418 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1419 g3_draw_transp_poly had the fade level backwards, decided to just
1420 fix g3_draw_poly so it behaves correctly, transparency or not,
1421 reverted changes to render_face
1423 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1425 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1426 rendering transparent (e.g. cloaked) walls
1428 * main/render.c: render_face now calls g3_draw_transp_poly() for
1429 cloaked walls in OpenGL
1431 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1433 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1434 that from other apps, had "static" distortions.
1436 2004-04-22 Bradley Bell <btb@icculus.org>
1438 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1440 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1441 aligned version of PUT_INTEL_* macros
1443 2004-04-15 Bradley Bell <btb@icculus.org>
1445 * main/inferno.c: comment out unused checksum variable
1447 2004-04-14 Bradley Bell <btb@icculus.org>
1449 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1451 2004-04-14 Terran Melconian <terran@consistent.org>
1453 * main/gameseg.c: use portable rand function (fixes #1118)
1455 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1457 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1459 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1461 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1462 get rid of warnings (now compiles with -Werror on SunOS)
1464 * main/piggy.c: fix (really) wierd SunOS bug
1466 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1467 caused by not allocating enough mem for rle bitmaps
1469 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1471 * include/pstypes.h: sun OS typedef fixes
1473 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1475 * main/piggy.c: fix bug 1067
1477 * main/piggy.c: fix bugfix for 1067
1479 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1480 with descent.pig of mac registered)
1482 2003-12-18 Bradley Bell <btb@icculus.org>
1484 * main/kconfig.c: fixes for linux-native joystick
1486 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1489 * arch/include/joy.h: comments/formatting
1491 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1493 * compilerdefs.txt: added FreeBSD defs
1495 2003-12-08 Bradley Bell <btb@icculus.org>
1497 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1500 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1502 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1503 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1505 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1507 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1508 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1509 get rid of silly ulongs
1511 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1512 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1513 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1514 change relevant __linux__ macros to __ELF__
1516 2003-11-27 Bradley Bell <btb@icculus.org>
1518 * include/ogl_init.h: added proto for ogl_check_mode
1520 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1521 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1524 2003-11-26 Bradley Bell <btb@icculus.org>
1526 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1527 3.3 compiler warnings
1529 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1532 * include/pstypes.h: OS X fixes
1534 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1535 main/newmenu.h: linux fixes
1537 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1538 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1539 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1540 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1541 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1544 * arch/sdl/gr.c: fix sdl gr_update
1546 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1547 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1548 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1549 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1550 include/error.h, include/pstypes.h, include/strutil.h,
1551 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1552 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1553 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1554 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1555 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1558 2003-11-25 Bradley Bell <btb@icculus.org>
1560 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1561 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1562 libmve/VisualC/mveplayer.dsp: updated project files
1564 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1565 working w/Visual C++
1567 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1568 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1569 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1570 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1573 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1574 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1577 2003-11-24 Bradley Bell <btb@icculus.org>
1579 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1580 libmve/mveplay.c: stuff to play mve's in WinCE
1582 * arch/win32/findfile.c: unused functions...
1586 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1587 enabled mouse control of menus
1589 * main/mission.h: oops, didn't mean to change this.
1591 2003-11-21 Bradley Bell <btb@icculus.org>
1593 * VisualCE/d2x/d2x.vcp: updated project file
1595 2003-11-20 Bradley Bell <btb@icculus.org>
1597 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1598 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1599 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1602 2003-11-17 Bradley Bell <btb@icculus.org>
1604 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1605 main/menu.c: added option to disable kalinix under unix
1607 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1609 2003-11-14 Bradley Bell <btb@icculus.org>
1611 * main/automap.c: fix automap background image
1613 * main/automap.c, main/automap.h: delete cruft
1615 * main/automap.c: fix level number position
1617 * main/automap.c: simplify g3_draw_line hack
1619 * main/menu.c: stop pointless vid mode changes
1621 2003-11-07 Bradley Bell <btb@icculus.org>
1623 * NEWS, installation.txt: s'more documentation
1625 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1627 * configure.ac: fix .exe extension problems
1629 2003-11-07 Bradley Bell <btb@icculus.org>
1631 * arch/ogl/ogl.c: disable texture format verification for OS X -
1634 2003-11-06 Bradley Bell <btb@icculus.org>
1636 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1637 use more traditional Alt+Enter for toggling fullscreen
1639 * 2d/ibitblt.c, main/mission.h: comments/formatting
1641 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1643 2003-11-06 Bradley Bell <btb@icculus.org>
1645 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1646 resolution change, use kludge to avoid repetitive res changes
1648 2003-11-04 Bradley Bell <btb@icculus.org>
1650 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1651 structures and i/o routines back to piggy.c
1653 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1655 * installation.txt: tell to install d1 .pig for better textures
1657 2003-11-04 Bradley Bell <btb@icculus.org>
1659 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1660 oem d1 v1.0 and registered d2 v1.0, comments
1662 2003-11-03 Bradley Bell <btb@icculus.org>
1664 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1665 all d1 shareware - even though files are different!
1667 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1670 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1673 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1676 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1678 * main/movie.c: when no movies are found, divide by six the
1679 number of warning lines sent to stdout
1681 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1683 * include/byteswap.h: fix stupid copy/paste error
1685 2003-10-24 Bradley Bell <btb@icculus.org>
1687 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1688 gr_linear_rep_movsd_2x instead of almost identical
1689 gr_linear_movsd_double. Better since we have assembly versions.
1691 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1693 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1696 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1698 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1699 error with --disable-network, move reset_network_objects()
1700 from gameseq.c to multi.c
1702 2003-10-14 Bradley Bell <btb@icculus.org>
1704 * AUTHORS, NEWS: stuff
1706 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1708 2003-10-12 Bradley Bell <btb@icculus.org>
1710 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1711 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1714 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1716 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1717 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1718 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1719 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1720 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1721 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1722 arch/win32/ipx_win.c, arch/win32/winnet.c,
1723 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1724 main/multi.h, main/network.c: add IPv4 multicasting support
1726 2003-10-11 Bradley Bell <btb@icculus.org>
1728 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1730 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1731 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1732 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1733 main/weapon.h: lots of shareware and oem fixes
1735 2003-10-10 Bradley Bell <btb@icculus.org>
1737 * arch/win32/winnet.c: fixed stupid win32 network bug
1739 2003-10-10 Bradley Bell <btb@icculus.org>
1741 * main/piggy.c: increased D1_MAX_TMAP_NUM
1743 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1745 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1746 which are animated in d2, refactorizes d1 texture reading
1748 2003-10-10 Bradley Bell <btb@icculus.org>
1750 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1751 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1752 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1753 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1754 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1755 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1756 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1757 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1758 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1759 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1760 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1761 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1762 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1763 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1764 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1765 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1766 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1767 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1768 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1769 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1770 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1771 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1772 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1773 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1774 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1775 main/wall.h: comments/formatting
1777 2003-10-09 Bradley Bell <btb@icculus.org>
1779 * main/text.c: fix text when using old datafiles
1781 * main/laser.h: comments/whitespace
1783 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1784 mines w/shareware data
1786 * include/DT_drawtext.h: deleted unused file
1788 2003-10-08 Bradley Bell <btb@icculus.org>
1790 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1792 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1794 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1795 main/menu.c: Disabled 'd2x keys' weapon selection
1797 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1799 * main/object.h, main/multi.h: get rid of most warnings issued by
1800 cpp-precomp of gcc from Mac OS X dev tools
1802 2003-10-05 Bradley Bell <btb@icculus.org>
1804 * NEWS, configure.ac: increment version number
1806 * cfile/cfile.c: better handling of CRLF text files (when that is
1809 * utilities/hogcreate.c, utilities/hogextract.c,
1810 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1811 reading/writing files
1813 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1814 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1817 2003-10-04 Bradley Bell <btb@icculus.org>
1819 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1821 * main/netmisc.c: change byte to sbyte, comments/whitespace
1823 2003-10-03 Bradley Bell <btb@icculus.org>
1825 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1827 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1830 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1831 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1832 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1833 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1834 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1835 main/object.c, main/object.h, main/paging.c, main/player.h,
1836 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1837 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1838 main/weapon.c, main/weapon.h: change byte to sbyte,
1841 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1842 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1843 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1844 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1846 * configure.ac: better checking for timeval
1848 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1850 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1851 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1852 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1853 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1854 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1855 main/multibot.c, main/network.c: Make network architecture
1856 choosable from game menu, add support for UDP/IP on Mac OS X and
1859 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1861 * include/byteswap.h: added macros for coping with alignment
1864 2003-10-02 Bradley Bell <btb@icculus.org>
1866 * main/multi.h: added padding to little-endian version of
1869 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1871 * main/netmisc.c: delete duplicate function
1873 2003-10-01 Bradley Bell <btb@icculus.org>
1875 * main/bm.c: make sure d1_texture_indices gets freed between
1878 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1880 * main/piggy.h: fix size of d1 shareware descent.pig
1882 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1884 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1885 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1886 replacements for non-animated textures
1888 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1890 * main/controls.c: use fixed 20fps wiggle
1892 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1894 * Makefile.am, debian/changelog.in, debian/control,
1895 debian/d2x-common.dirs, debian/d2x-common.install,
1896 debian/d2x-common.manpages, debian/d2x-gl.files,
1897 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1898 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1899 utilities/Makefile.am, utilities/hogcreate.1,
1900 utilities/hogextract.1, utilities/mvlcreate.1,
1901 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1902 add man pages, distribute utility programs in new d2x-common deb
1904 * rpm/d2x.spec.in: updated rpm spec file
1906 2003-08-02 Bradley Bell <btb@icculus.org>
1908 * cfile/cfile.c: update raw_position in cfputc and cfputs
1910 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1912 * main/piggy.c: make error message more friendly
1914 * main/piggy.c: simplify copying of bitmap flags
1916 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1919 * cfile/cfile.c: revert to always using custom fgets
1921 * main/endlevel.c, main/mission.c: handle missing exit sequence
1922 components gracefully
1924 * main/playsave.c: comments
1926 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1928 * cfile/cfile.c: update raw_position in cfwrite
1930 * main/network.c: comments/formatting
1932 2003-06-22 Bradley Bell <btb@icculus.org>
1934 * cfile/cfile.c: use standard fgets for non-archive files
1936 * main/movie.c: use con_printf for missing movie warning
1938 2003-06-18 Bradley Bell <btb@icculus.org>
1940 * main/movie.c: fixed cfile conversion of movielib code
1942 * main/console.c, main/hud.c: strip out colors, etc when printing
1945 * include/u_mem.h: fix NDEBUG calloc macro
1947 2003-06-15 Bradley Bell <btb@icculus.org>
1949 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1952 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1953 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1954 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1955 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1956 main/scores.c, main/state.c, main/text.c, misc/args.c,
1957 misc/strio.c: convert file i/o to cfile
1959 2003-06-14 Bradley Bell <btb@icculus.org>
1961 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1962 writing and other modes besides "rb" (mostly taken from
1965 2003-06-09 Bradley Bell <btb@icculus.org>
1967 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1970 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1971 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1974 2003-06-07 Taylor Richards <taylor@icculus.org>
1976 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1978 2003-06-07 Bradley Bell <btb@icculus.org>
1980 * main/console.c: fix non-console build
1982 * main/gamesave.c: comments
1984 * main/bm.c: remove redundant break
1986 2003-06-06 Bradley Bell <btb@icculus.org>
1988 * main/gauges.c, main/kconfig.c: comments/formatting
1990 * console/.cvsignore: added .cvsignore
1992 * main/console.c: can't write to console after it's closed
1994 2003-06-05 Bradley Bell <btb@icculus.org>
1996 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1997 console/internal.c, console/internal.h, include/CON_console.h,
1998 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1999 finish console conversion away from SDL
2001 2003-06-04 Bradley Bell <btb@icculus.org>
2003 * console/CON_console.c, include/CON.console.h, include/console.h,
2004 main/console.c, main/game.c: console conversion to native gr,
2007 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2008 put prototype for gr_bm_bitblt in gr.h
2010 2003-06-03 Bradley Bell <btb@icculus.org>
2012 * console/CON_console.c, console/DT_drawtext.c,
2013 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2014 main/console.c: use native fonts for console
2016 * main/playsave.c: use shorts for short data
2018 2003-06-02 Bradley Bell <btb@icculus.org>
2020 * configure.ac, main/console.c: set console background, fix
2023 2003-06-01 Bradley Bell <btb@icculus.org>
2025 * Makefile.am, arch/sdl/event.c, configure.ac,
2026 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2027 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2028 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2029 main/gamerend.c: added console code (from SDL_console)
2031 2003-05-30 Bradley Bell <btb@icculus.org>
2033 * README: minor update
2035 2003-05-28 Bradley Bell <btb@icculus.org>
2037 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2042 2003-06-06 Bradley Bell <btb@icculus.org>
2044 * main/kconfig.c: fix crash in control menus
2046 * main/gauges.c: force cockpit redraw in opengl
2048 * main/gamerend.c: move ogl swap, so cockpit and console get
2051 2003-06-01 Bradley Bell <btb@icculus.org>
2053 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2057 2003-05-12 Bradley Bell <btb@icculus.org>
2059 * configure.ac: increment version number
2061 * main/bm.c: use con_printf for exit model warnings
2063 * configure.ac: must check for timespec after setting -mno-cygwin
2065 * main/inferno.c: added -nohogdir and -userdir options
2067 * NEWS, main/titles.c: use briefings with no extension
2071 2003-04-30 Bradley Bell <btb@icculus.org>
2073 * configure.ac: have to include time.h when checking for nanosleep
2075 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2078 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2079 increment version number
2081 * main/Makefile.am: make dist fix
2085 2003-04-29 Bradley Bell <btb@icculus.org>
2087 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2090 2003-04-24 Bradley Bell <btb@icculus.org>
2092 * configure.ac: increment version number
2094 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2097 2003-04-24 Ingo van Lil <inguin@gmx.de>
2099 * main/render.c: fix misspellings of NDEBUG
2103 2003-04-14 Bradley Bell <btb@icculus.org>
2105 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2107 2003-04-11 Bradley Bell <btb@icculus.org>
2109 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2114 2003-04-11 Bradley Bell <btb@icculus.org>
2116 * libmve/mveplay.c: use _sleep instead of sleep on win32
2118 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2119 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2120 include/cfile.h, include/error.h, libmve/Makefile.am,
2121 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2122 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2123 utilities/Makefile.am: comments/formatting/dist problems
2125 * configure.ac: use different defines for os x
2127 2003-04-07 Bradley Bell <btb@icculus.org>
2129 * include/error.h, misc/error.c: put some old stuff back in,
2130 eliminate duplicate error messages
2132 * main/text.c: don't die on text not found
2135 * main/inferno.c: print some useful info if hog not found, allow
2136 -help to work if no text available
2138 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2140 * arch/linux/Makefile.am: revert to previous version, so linux
2143 2003-04-03 Bradley Bell <btb@icculus.org>
2145 * main/endlevel.c: fixed exit model scheme yet again
2147 2003-04-02 Bradley Bell <btb@icculus.org>
2149 * misc/error.c: call Int3 on Assert
2151 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2154 * main/wall.c: don't die when trying to toggle nonexistent
2155 segment... vertigo level 10 is buggy!
2157 * main/gamemine.c: comments/formatting
2159 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2161 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2162 main/inferno.c: Allow use of 22K sound samples
2164 2003-03-29 Bradley Bell <btb@icculus.org>
2166 * arch/ogl/gr.c: default to bitmapped reticle
2168 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2169 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2172 * arch/sdl/joy.c: fixed text seen for hats in control config
2175 2003-03-28 Bradley Bell <btb@icculus.org>
2177 * main/bm.c: heh, model nums in vertigo are hardcoded,
2178 N_D2_POLYGON_MODELS can't change
2180 * configure.ac, include/d1x.xpm, include/descent.xpm,
2181 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2184 2003-03-27 Bradley Bell <btb@icculus.org>
2186 * main/text.h: fixed text references for hat directions
2188 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2190 2003-03-26 Bradley Bell <btb@icculus.org>
2192 * main/playsave.c: make d2x keys backward compatible
2194 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2196 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2199 2003-03-26 Bradley Bell <btb@icculus.org>
2201 * main/piggy.c: fix crash when d1 data not present
2203 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2204 read/write from plr file
2206 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2207 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2208 added escort.h header
2210 2003-03-25 Bradley Bell <btb@icculus.org>
2212 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2213 D1_PIGFILE ("descent.pig") macro
2215 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2216 models from d1 pig file
2218 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2219 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2220 really) from d1 pig file
2222 2003-03-23 Bradley Bell <btb@icculus.org>
2224 * main/bm.c: stop extra robots from overwriting exit models
2226 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2227 texture list doesn't get full
2229 * main/bm.c: fix mem leak when reading extra robots
2231 2003-03-21 Bradley Bell <btb@icculus.org>
2233 * main/menu.c: Added option to set movie resolution (mostly works)
2235 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2237 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2238 replacement functions to piggy.c
2240 * main/gameseq.c: attempt to support mac d1 descent.pig
2242 * main/bm.c: fix mem leak
2244 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2245 files, both d1 and d2 oem briefing where showed
2247 * main/inferno.c, main/movie.c: Change the default movie
2248 resolution to "high", implement the option -lowresmovies
2250 2003-03-20 Bradley Bell <btb@icculus.org>
2252 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2254 * main/piggy.c: comments
2256 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2258 * main/gameseq.c: delete duplicate function
2260 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2262 2003-03-19 Bradley Bell <btb@icculus.org>
2264 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2265 (cddb discid) support
2267 * arch/sdl/digi.c, main/kludge.c: implemented
2268 digi_link_sound_to_object3 for looping sounds, other looping stuff
2270 * arch/sdl/gr.c: removing dependencies on stuff in main/
2272 * arch/linux/Makefile.am, arch/linux/init.c,
2273 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2274 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2275 other header cleanups
2277 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2279 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2281 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2282 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2283 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2284 load d1 textures for d1 levels
2286 2003-03-19 Bradley Bell <btb@icculus.org>
2288 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2289 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2290 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2291 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2294 * README: added some OS X info
2296 2003-03-17 Bradley Bell <btb@icculus.org>
2298 * main/newdemo.c: simplify DEMO_FILENAME macro
2300 * main/console.c, main/game.c: enable experimental console support
2302 * main/gamerend.c: fixed location of fps meter in multi
2304 2003-03-16 Bradley Bell <btb@icculus.org>
2306 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2307 also look in shared data dir for demos
2309 * main/newdemo.c, main/newdemo.h: comments/formatting
2311 2003-03-15 Christopher Thielen <chris@luethy.net>
2313 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2314 thinking d2 cd is always present
2316 2003-03-15 Bradley Bell <btb@icculus.org>
2318 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2321 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2324 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2325 gr_init. don't really know why this works, though
2327 2003-03-14 Bradley Bell <btb@icculus.org>
2329 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2331 * unused/bios/rbaudio.h: removed duplicate file
2333 2003-03-14 Christopher Thielen <chris@luethy.net>
2335 * arch/sdl/rbaudio.c: stop cd audio when exiting
2337 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2339 * main/gamecntl.c: add comments to the "only matt knows" cheats
2341 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2343 * main/gamemine.c: formatting, better texture conversion for d1
2346 2003-03-14 Bradley Bell <btb@icculus.org>
2348 * main/piggy.c: must swap all mac version pigfiles
2350 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2351 main/multi.c: formatting, minor cleanups
2353 * 2d/rle.c: need to swap line_size on bigendian machines
2355 * main/mission.c, main/mission.h: detect mac full version hogfile
2357 2003-03-13 Bradley Bell <btb@icculus.org>
2359 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2360 added joy/mouse sensitivity slider, increased range to 16, and
2363 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2366 * arch/linux/Makefile.am: removed extra backslash
2368 * TODO, installation.txt: updated some documentation
2370 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2371 menu, with maxfps option
2373 2003-03-12 Bradley Bell <btb@icculus.org>
2375 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2377 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2378 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2379 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2380 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2381 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2382 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2383 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2384 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2385 arch/linux/include/music.h, arch/linux/include/serial.h,
2386 arch/linux/include/ukali.h: formatting
2388 2003-03-11 Chris Arena <ccarena@cox.net>
2390 * main/menu.c: fixed brightness slider
2392 2003-03-01 Bradley Bell <btb@icculus.org>
2394 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2395 robots and animated bitmaps work, but colors are messed up
2397 2003-02-28 Bradley Bell <btb@icculus.org>
2399 * main/player.h: whitespace
2401 * main/automap.c, main/cntrlcen.c, main/collide.c,
2402 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2403 descent.hog is present, d1 becomes mission 0)
2405 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2406 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2407 arch/win32/winnet.c: MinGW compiles with network enabled again,
2408 but still doesn't work
2412 2003-02-28 Bradley Bell <btb@icculus.org>
2414 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2415 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2416 many opengl glitches
2418 2003-02-27 Bradley Bell <btb@icculus.org>
2420 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2421 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2422 main/network.c, main/network.h: noted that hoard.ham is only needed
2423 for multiplayer HOARD games, and should not be equated with
2424 "vertigo". put HoardEquipped() back in network.c.
2426 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2427 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2428 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2429 use timer_delay instead of d_delay
2431 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2433 * main/render.c: added replacement qsort for solaris
2435 2003-02-26 Bradley Bell <btb@icculus.org>
2437 * main/gamemine.c: texture conversion for d1 shareware
2439 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2441 * main/gamemine.c: better texture conversion for d1 levels
2443 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2445 * main/kconfig.c: fix joystick support under MinGW
2447 2003-02-26 Bradley Bell <btb@icculus.org>
2449 * main/playsave.c: fix swapping glitch
2451 * configure.ac, readme.txt: clean stuff up, getting ready for
2454 * main/titles.c: begin support for rendering spinning robots in
2457 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2460 * main/gamemine.c: load d1 shareware levels!
2462 2003-02-25 Bradley Bell <btb@icculus.org>
2466 * autogen.sh: add warning about old auto* versions, use
2469 2003-02-24 Bradley Bell <btb@icculus.org>
2471 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2472 briefings mostly working
2474 * main/movie.c, main/titles.c: fixed some more briefing glitches
2476 2003-02-23 Bradley Bell <btb@icculus.org>
2478 * main/movie.c: fixed crash when using shareware data files
2481 * arch/sdl/digi.c: fix crash on non-existent sounds
2482 (i.e. shareware data)
2484 2003-02-22 Bradley Bell <btb@icculus.org>
2486 * main/titles.c: fixed fullscreen toggle in briefings
2488 2003-02-21 Bradley Bell <btb@icculus.org>
2490 * configure.ac: check for mingw when enabling nasm
2492 * main/playsave.c: enable loading player files of either byte
2495 2003-02-20 Bradley Bell <btb@icculus.org>
2497 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2499 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2500 #343, not "rest of solution to bug #344"
2502 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2505 * main/kludge.c: partial solution to bug #344
2507 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2509 * compilerdefs.txt: added linux/mips info
2511 * ChangeLog: clean up changelog
2513 2003-02-19 Bradley Bell <btb@icculus.org>
2515 * libmve/mveplay.c: os x needs nanosleep prototype.
2517 2003-02-18 Bradley Bell <btb@icculus.org>
2519 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2521 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2522 to disable/enable audio
2524 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2526 * main/: movie.h, titles.c: make sure movie's palette is set before
2527 writing briefing text. Fixes bug #359
2529 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2532 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2533 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2536 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2539 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2540 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2541 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2544 * include/libmve.h: blah
2546 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2548 * main/render.c: 2nd attempt to fix solaris qsort bug
2550 2003-02-18 Bradley Bell <btb@icculus.org>
2552 * configure.ac, include/pstypes.h: put alignment detection in
2555 2003-02-17 Bradley Bell <btb@icculus.org>
2557 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2558 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2559 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2560 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2561 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2562 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2563 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2564 moved mve stuff to separate subdir
2566 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2567 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2568 mve code. Fixes (at least) bugs #41, #348, and #350.
2570 2003-02-14 Bradley Bell <btb@icculus.org>
2572 * main/Makefile.am: no more Makefile.mveplay. again
2574 * main/mveplay.c: typo
2576 2003-02-13 Bradley Bell <btb@icculus.org>
2578 * utilities/mvlextract.c: uint -> unsigned int
2580 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2581 standalone mveplayer, win32 support
2583 * main/movie.c: random bugfixes, win32 support
2585 * arch/sdl/Makefile.am: formatting
2587 * configure.ac: disable networking on mac/win for now
2589 * main/newmenu.c: comments
2591 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2593 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2594 redundant swap functions.
2596 2003-02-13 Bradley Bell <btb@icculus.org>
2598 * ChangeLog: update changelog
2600 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2602 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2603 polymodel alignment issues.
2605 2003-02-13 Bradley Bell <btb@icculus.org>
2607 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2608 fix various little bugs
2610 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2611 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2613 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2616 * README.utils: new file
2618 * main/: mve_main.c, mveplay.c: more movie fixes
2620 * README: updated README
2622 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2624 2003-02-12 Bradley Bell <btb@icculus.org>
2626 * utilities/mvlextract.c: bigendian mvl support
2628 * main/mveplay.c: formatting, stuff
2630 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2631 truecolor mve support, standalone mveplayer
2633 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2634 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2635 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2636 standalone mveplayer
2638 2003-01-22 Bradley Bell <btb@icculus.org>
2640 * include/: interp.h, interp.h: restore prototype for
2641 swap_polygon_model_data
2643 2003-01-21 Bradley Bell <btb@icculus.org>
2645 * main/piggy.c: use memcpy to avoid alignment problem
2647 * compilerdefs.txt: updated some defs, added sunos/sparc
2649 2003-01-15 Bradley Bell <btb@icculus.org>
2651 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2653 * main/gamemine.c: attempting to support d1 shareware
2655 * compilerdefs.txt: update defs
2657 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2659 * main/mveplay.c: fix several bugs, comments, formatting.
2661 2003-01-15 Bradley Bell <btb@icculus.org>
2663 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2664 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2665 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2666 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2669 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2670 formatting, comments
2672 2003-01-11 Bradley Bell <btb@icculus.org>
2674 * main/: mission.c, mission.h: attempt to support d1 for mac
2677 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2679 * main/object.h: foo
2681 2003-01-09 Bradley Bell <btb@icculus.org>
2683 * main/movie.c: use ifdef around gr_toggle_fullscreen
2685 2003-01-07 Bradley Bell <btb@icculus.org>
2687 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2688 main/mission.h: don't need .msn file for descent.hog anymore
2692 2003-01-06 Bradley Bell <btb@icculus.org>
2694 * main/mission.h, main/mission.c: comments
2696 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2699 2003-01-03 Bradley Bell <btb@icculus.org>
2701 * utilities/: txb2txt.c, txt2txb.c: remove old files
2703 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2705 * main/polyobj.c: attempt to make read_model_file
2708 * main/menu.c: move vertigo text
2710 2003-01-02 Bradley Bell <btb@icculus.org>
2712 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2713 main/polyobj.h: cleanup alignment changes
2715 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2716 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2717 main/object.h: fix alignment issues on sparc
2719 * cvshowto.txt: update cvs info
2723 * 2d/rle.c: make rle_swap handle RLE_BIG
2725 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2727 * main/render.c: workaround solaris qsort bug
2729 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2731 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2732 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2734 * arch/linux/Makefile.am: enabled linux joystick, kali
2736 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2737 arch/sdl/event.c: enabled linux joystick
2739 2002-12-31 Bradley Bell <btb@icculus.org>
2741 * main/gamemine.c: simplified warning msg
2743 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2745 * main/render.h: fix compiler warning
2747 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2749 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2751 2002-12-24 Bradley Bell <btb@icculus.org>
2753 * main/mission.c: fixes an infinite loop which was caused by d2x
2754 thinking d2demo was a descent 1 mission
2756 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2758 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2760 2002-12-24 Bradley Bell <btb@icculus.org>
2762 * main/render.c: comments
2764 2002-10-30 Bradley Bell <btb@icculus.org>
2766 * main/inferno.c: add help for -hogdir option
2768 * main/inferno.c: added -hogdir option
2770 2002-10-28 Bradley Bell <btb@icculus.org>
2772 * main/: inferno.c, menu.c: enabled Vertigo displays
2774 * include/3d.h: typo
2776 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2778 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2779 main/netmisc.c, main/network.c: simplify and eliminate redundant
2782 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2784 * maths/fixc.c: fix infinite loop in quad_sqrt.
2786 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2787 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2789 2002-10-12 Bradley Bell <btb@icculus.org>
2791 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2793 2002-10-11 Bradley Bell <btb@icculus.org>
2795 * main/hud.c: make hud_message work correctly
2797 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2800 * main/network.c: formatting, small fixes
2802 2002-10-10 Bradley Bell <btb@icculus.org>
2804 * main/netmisc.h: no swap_object for little-endian
2806 * main/: netmisc.h, network.c: use macros to simplify network
2809 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2812 * main/inferno.c: enable loading screen for mac shareware with
2815 * main/netmisc.c: whitespace
2817 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2820 * main/hud.c: whitespace
2822 * configure.ac: remove shareware build, add macdata build
2824 * main/songs.c: whitespace
2826 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2827 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2830 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2833 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2835 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2836 comments, formatting, etc.
2838 * iff/iff.c: fix bigendian iff loading.
2840 2002-10-03 Bradley Bell <btb@icculus.org>
2842 * utilities/txb2tex.c: typo
2844 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2845 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2848 * arch/sdl/mouse.c: whitespace
2850 2002-09-19 Bradley Bell <btb@icculus.org>
2852 * main/kconfig.c: fix a oops, add old logs
2854 * main/kconfig.c: support for >3 mouse buttons
2856 2002-09-18 Bradley Bell <btb@icculus.org>
2858 * include/gr.h: fix palette swap define
2860 2002-09-14 Bradley Bell <btb@icculus.org>
2862 * main/titles.c: load hires briefing screen if lores doesn't exist
2863 (i.e. vertigo) and MenuHires=0
2865 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2867 * main/: multi.h, network.h: pack some structures for ipx
2870 2002-09-14 Bradley Bell <btb@icculus.org>
2872 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2873 and load_endlevel_data() to expect newline-terminated strings, fix
2874 load_game_data to read null-terminated string for
2877 2002-09-07 Bradley Bell <btb@icculus.org>
2879 * main/newmenu.c: added error message
2881 * main/menu.h: enable -nohires with mac shareware
2883 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2885 * 2d/font.c: enable 0/255 palette swap for fonts
2887 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2890 * 2d/2dsline.c: fix ogl blooper
2892 2002-09-05 Bradley Bell <btb@icculus.org>
2894 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2897 * include/strutil.h: need string.h for strcasecmp
2899 * include/rle.h: okay, maybe it needs to be this way
2901 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2903 * 2d/scalec.c: more stuff from d2src
2905 * 2d/rle.c: more stuff from d2src, formatting
2907 * 2d/font.c: useless cruft
2909 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2911 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2914 2002-09-04 Bradley Bell <btb@icculus.org>
2916 * include/grdef.h: fix compiler warnings
2918 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2920 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2923 * main/game.c: we want the mac ibitblt for everything but dos and
2926 * main/texmerge.c: these routines are in tmerge.c
2928 * main/credits.c: enable credits for mac and oem data
2930 * main/bm.c: use either exit.ham or exit.pofs
2932 * include/ibitblt.h: enable some more code from d2src
2934 * include/gr.h: enable mac ubitblt_double
2936 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2938 * include/grdef.h: moved some inline asm from linear.h
2940 * 2d/ibitblt.c: brought in line with original d2 version
2942 * 2d/bitblt.c: reverted to original d2 version of this file, then
2943 added d1x enhancements
2945 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2947 * 2d/linear.h: moved these back to their original locations
2950 * main/mveplay.c: close some memory holes, speed up palette loading
2952 * main/movie.c: added fullscreen toggle while playing movies
2954 * main/inferno.c: comment out -superhires help text (always on)
2956 * include/timer.h: added approx_fsec_to_usec macro
2958 * arch/sdl/joy.c: fix compiler warning
2960 2002-09-01 Bradley Bell <btb@icculus.org>
2962 * main/network.c: oops
2964 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2966 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2967 timer_get_fixed_seconds
2971 2002-08-31 Bradley Bell <btb@icculus.org>
2973 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2976 * main/multi.h: network endian stuff
2978 * 2d/font.c, include/gr.h: fast file i/o for font headers
2980 * arch/win32/arch_ip.cpp: unused file
2982 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2983 bigendian networking fixes
2985 * main/menu.c: make net menu more accurate, also make superhires
2988 * include/pstypes.h: better to have __pack__ all the time, I think.
2989 needed for networking, e.g.
2991 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2994 * arch/win32/Makefile.am: unused file
2998 2002-08-30 Bradley Bell <btb@icculus.org>
3000 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3002 * main/: newmenu.h, titles.c: formatting
3004 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3005 main/multi.h: networking works, finally
3007 * TODO: added TODO file
3009 * arch/linux/arch_ip.cpp: unused fine
3011 * README: network sorta working
3013 * main/: Makefile.am, multi.c, network.c, network.h: more
3016 * main/menu.c: load builtin mission correctly
3018 * main/inferno.c: documentation
3020 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3023 * main/Makefile.mveplay: don't need no more
3025 2002-08-29 Bradley Bell <btb@icculus.org>
3027 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3028 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3029 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3032 * include/ipx_drv.h: more network fixing
3034 * arch/linux/include/ipx_drv.h: more network fixing
3036 * include/ipx.h: formatting
3038 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3040 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3041 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3042 main/inferno.c: fixed networking fuck-up?
3044 * Makefile.am: moved mingw info to README
3046 * README, mingw32.txt: moved mingw info to README
3048 2002-08-27 Bradley Bell <btb@icculus.org>
3050 * utilities/mvlextract.c: allow specifying file to extract
3052 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3055 * utilities/hogextract.c: allow specifying file to extract
3057 * main/mission.c: Have to get mission_num _after_ promoting...
3059 * main/: gameseq.c, titles.c: beginning d1 briefing support
3061 * descent.msn: beginning d1 briefing support
3063 * main/: titles.c, titles.h: d1-style mission briefings
3065 * main/piggy.h: whitespace
3067 * main/movie.c: beginning robot movie support, fall back on lo/hi
3068 res if hi/lo not available
3070 * main/mission.c: added Builtin_mission_num for builtin mission,
3071 D1Hogdir, d1-style mission briefings
3073 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3076 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3077 (for d1 missions that need d1 data)
3079 * 2d/ibitblt.c: whitespace
3081 2002-08-26 Bradley Bell <btb@icculus.org>
3083 * utilities/mvlcreate.c: oops
3085 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3088 * utilities/hogextract.c: added [v]iew option
3090 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3092 * main/titles.c: fix writable string, disable DumbAdjust thing
3094 * main/polyobj.h: whitespace
3096 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3099 * main/movie.c: read movies from AltHogDir, other fixes
3101 * main/: mission.c, mission.h: fix bug w/mission filename
3103 * main/gameseq.c: comments
3105 * main/digi.h: whitespace n stuff
3107 * include/mve_audio.h: added audio flag macros
3109 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3114 2002-08-23 Bradley Bell <btb@icculus.org>
3116 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3119 * Makefile.am: remove d2demo.mn2
3121 * cfile/cfile.c, include/cfile.h: add cfile_size function
3123 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3124 eliminate need for .mn2 files for oem and demo
3126 2002-08-22 Bradley Bell <btb@icculus.org>
3128 * main/bm.c: fix for vertigo
3130 * main/menu.h: make OEM menu pcx available
3132 * 2d/rle.c: merge with original d2 file
3134 * Makefile.am, configure.ac: let mission files get installed by
3137 2002-08-17 Bradley Bell <btb@icculus.org>
3139 * configure.ac: make FAST_FILE_IO the default on little-endian
3142 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3144 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3147 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3149 * main/: game.c, menu.c, mission.c: promote builtin missions.
3151 2002-08-15 Bradley Bell <btb@icculus.org>
3153 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3154 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3156 * utilities/.cvsignore: added cvsignore
3158 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3161 * main/piggy.c: mac data file loading
3163 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3164 transparency and swap 0/255 correctly for mac data files
3166 2002-08-13 Bradley Bell <btb@icculus.org>
3168 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3169 to utilities to avoid conflict with c++ std lib <utility>
3171 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3172 txt2txb.c: moved utility to utilities to avoid conflict with c++
3175 * Makefile.am, configure.ac: add utilities
3177 2002-08-09 Bradley Bell <btb@icculus.org>
3179 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3182 2002-08-08 Bradley Bell <btb@icculus.org>
3184 * main/inferno.c: comments
3186 * main/: newmenu.c, songs.c: mac demo datafile support
3188 * installation.txt: update
3190 * main/gamesave.c: use lowercase for consistency
3192 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3193 models for other than d2demo
3195 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3197 * main/gamemine.c: formatting, better d1 texture conversion
3199 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3200 main/mission.h: recognize .msn mission files.
3202 2002-08-07 Bradley Bell <btb@icculus.org>
3204 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3205 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3206 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3207 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3208 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3209 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3212 2002-08-06 Bradley Bell <btb@icculus.org>
3214 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3216 * main/Makefile.am: formatting
3218 * 2d/font.c: make gr_remap_font just reload the whole thing
3220 * configure.ac: formatting
3222 * Makefile.am: added d2demo.mn2
3224 * d2demo.mn2: mission file for shareware
3226 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3227 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3229 * main/sounds.h: shareware stuff, whitespace
3231 * main/: polyobj.c, polyobj.h: more fast i/o macros
3233 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3236 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3237 endlevel stuff to non-shareware, allow movies/endlevel for
3240 * main/cntrlcen.c: typo
3242 * main/bm.h: use global Piggy_hamfile_version
3244 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3245 macros, use global Piggy_hamfile_version
3247 * main/Makefile.am: terrain and movie stuff always used now
3249 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3252 * main/: gamemine.c, gamesave.c: load DMB levels
3254 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3255 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3257 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3259 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3261 2002-08-04 Bradley Bell <btb@icculus.org>
3263 * main/inferno.c: shareware stuff, formatting
3265 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3267 * arch/sdl/gr.c: don't need to set mode in gr_init
3269 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3271 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3274 * Makefile.am, descent.mn2: added mission file for descent 1
3276 2002-08-02 Bradley Bell <btb@icculus.org>
3278 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3279 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3280 main/piggy.h, misc/error.c: junk
3282 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3283 render.h, scores.c, scores.h, terrain.c: shareware stuff
3285 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3286 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3287 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3288 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3289 main/weapon.c, main/weapon.h: fast i/o macros
3291 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3293 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3294 main/gamemine.h, main/gamesave.c: load d1 levels
3296 2002-07-30 Bradley Bell <btb@icculus.org>
3298 * configure.ac: oops
3300 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3303 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3304 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3305 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3306 main/piggy.c, main/titles.c: support shareware datafiles!
3308 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3309 piggy.c: SHAREWARE fixes
3311 2002-07-29 Bradley Bell <btb@icculus.org>
3313 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3314 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3315 misc/fileutil.c: Portability - OS X support
3317 2002-07-27 Bradley Bell <btb@icculus.org>
3319 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3320 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3321 segment.h: portability
3323 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3324 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3325 main/wall.h: portabilization
3327 * 2d/font.c, include/gr.h: portability
3329 2002-07-26 Bradley Bell <btb@icculus.org>
3331 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3333 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3335 * main/player.c: foo
3337 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3339 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3340 misc/fileutil.h: portable file i/o utils
3342 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3343 writable string anymore... / formatting
3345 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3346 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3347 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3348 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3349 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3350 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3351 portable-izing file loading routines
3353 2002-07-24 Bradley Bell <btb@icculus.org>
3355 * main/mveplay.c: correctly play files with 16bit uncompressed
3356 audio, mem checking, etc
3358 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3361 2002-07-23 Bradley Bell <btb@icculus.org>
3363 * misc/Makefile.am: unused file
3365 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3366 main/sounds.h: remove experimental nmovie stuff
3368 * main/movie.c: add some debugging output
3370 2002-07-22 Bradley Bell <btb@icculus.org>
3372 * main/: console.c, state.c: simplified header
3374 * main/movie.c: enable mveplay audio
3376 * main/old/movie.c: moved to main/
3378 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3379 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3380 main/mvelib.c, main/mveplay.c: initial movie support
3382 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3383 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3384 include/ogl_init.h, include/pstypes.h, main/console.c,
3385 main/state.c, mem/mem.c: OS X stuff
3387 * configure.ac: OS X and movie stuff
3389 2002-07-19 Bradley Bell <btb@icculus.org>
3391 * compilerdefs.txt: OSX defs
3393 2002-07-18 Bradley Bell <btb@icculus.org>
3395 * main/inferno.c: use simpler rcs tags
3397 * autogen.sh: keep Changelog in cvs (and use --accum)
3399 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3400 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3401 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3402 main/songs.c: changed cdrom->rbaudio
3404 * include/rbaudio.h: moved to /include
3406 2002-07-17 Bradley Bell <btb@icculus.org>
3408 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3409 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3410 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3411 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3412 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3413 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3414 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3415 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3416 3d/setup.c: use simpler rcs tags
3421 2002-07-17 Bradley Bell <btb@icculus.org>
3423 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3425 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3427 * debian/rules: don't need readme's
3429 * debian/rules: move d1x license to COPYING, license clarifications
3431 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3432 license to COPYING, license clarifications
3434 * debian/rules: fix debian docs
3436 * debian/rules: fix debian manpages
3438 * debian/d2x-sdl.menu: fix debian menu
3440 * debian/rules: link to undocumented man page for debs
3442 * Makefile.am, configure.ac, debian/control, debian/copyright,
3443 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3444 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3445 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3448 2002-07-16 Bradley Bell <btb@icculus.org>
3450 * debian/: rules, changelog.in: deb stuff
3452 * configure.ac: cleaner nasm detection
3454 * debian/: changelog.in, control, rules: deb stuff
3456 * README, installation.txt: typos, stuff
3458 * configure.ac: better #defines
3460 * configure.ac: whitespace
3462 * configure.ac: better documentation
3464 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3465 SDL_JOYSTICK not needed
3467 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3469 * configure.ac: need higher SDL for joystick
3471 * debian/: control, rules: deb stuff
3473 * arch/sdl/joy.c: old junk
3475 * Makefile.am, configure.ac: automake updates
3477 * main/: inferno.c, text.c: don't use althogdir on non-unix
3479 * configure.ac: more autoconf updates
3481 * misc/strutil.c: better strrev
3483 * main/inferno.c: need limits.h on mingw also
3485 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3488 2002-04-19 Bradley Bell <btb@icculus.org>
3490 * main/network.c: let hoard.ham be a cfile
3492 * main/text.c: better error message when hog not found
3496 2002-03-23 Bradley Bell <btb@icculus.org>
3498 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3499 arch/sdl/Makefile.am: Use SDL joystick automatically
3501 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3503 2002-03-05 Bradley Bell <btb@icculus.org>
3505 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3508 2002-02-23 Bradley Bell <btb@icculus.org>
3510 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3512 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3513 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3514 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3515 main/editor/Makefile.am: moved includes to include
3517 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3519 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3520 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3521 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3524 * main/game.c: disabled cockpit for OGL, formatting
3526 * 2d/ibitblt.c: formatting
3528 2002-02-16 Bradley Bell <btb@icculus.org>
3530 * include/oldsdl.h: check for older macros
3532 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3533 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3534 allow older sdl versions
3536 2002-02-15 Bradley Bell <btb@icculus.org>
3538 * main/: automap.c, automap.h, inferno.c: automap resolution now
3541 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3543 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3544 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3545 win32/include/key_arch.h: never mind - that would be pointless
3547 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3548 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3549 win32/include/key_arch.h: copied files from d1x
3551 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3552 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3554 * main/multipow.c: need conf.h
3556 * arch/win32/Makefile.am: new file
3558 * include/pstypes.h: added u_int16_t (needed in base_ip)
3560 * arch/win32/arch_ip.cpp: copied from d1x
3562 2002-02-14 Bradley Bell <btb@icculus.org>
3564 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3566 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3567 main/netlist.c: Added hotkeys to toggle fullscreen mode
3569 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3570 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3572 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3573 reorder.h: Lotsa networking stuff from d1x
3575 2002-02-13 Bradley Bell <btb@icculus.org>
3577 * include/gr.h, main/game.c: Fullscreen toggle stuff
3579 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3582 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3583 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3586 2002-02-11 Bradley Bell <btb@icculus.org>
3588 * main/bm.c: use portable loader if bigendian
3590 * include/pstypes.h: don't define bool for c++
3592 * include/cfile.h: extern AltHogDir stuff
3594 * include/byteswap.h: use WORDS_BIGENDIAN
3596 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3598 * main/vers_id.h: added D2X_IVER
3600 * misc/args.c: don't use d1x.ini
3602 * Makefile.am: rpm stuff
3604 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3607 2002-02-09 Bradley Bell <btb@icculus.org>
3609 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3611 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3613 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3616 2002-02-06 Bradley Bell <btb@icculus.org>
3618 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3619 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3620 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3622 * debian/: changelog.in, control, copyright, d2x-gl.files,
3623 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3627 2002-02-02 Bradley Bell <btb@icculus.org>
3629 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3631 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3632 Enabled RELEASE option
3634 2002-01-31 Bradley Bell <btb@icculus.org>
3636 * Makefile.am, configure.ac: specify prerequisite versions of
3637 autoconf and automake
3639 2002-01-29 Bradley Bell <btb@icculus.org>
3641 * main/mission.c: RCS header added
3643 * main/inferno.c: update copyright date
3645 * main/mission.c: allow missions to be in AltHogDir
3647 * configure.ac: Display results of configure
3649 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3652 2002-01-28 Bradley Bell <btb@icculus.org>
3654 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3655 Data files now go in DATADIR/games/d2x, user files now go in
3658 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3660 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3661 files now go in ~/.d2x
3663 2002-01-24 Bradley Bell <btb@icculus.org>
3665 * configure.ac: fix nasm not found error message
3667 2002-01-18 Bradley Bell <btb@icculus.org>
3669 * configure.in: getting rid of old configure.in
3671 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3672 main/movie.c: Movie playing kludgey stuff
3674 * misc/args.c: formatting
3676 * main/inferno.c: allow -h for help
3678 * include/error.h: don't die on int3, unless -debug given
3680 * mingw32.txt: more stuff
3682 2001-12-29 Bradley Bell <btb@icculus.org>
3684 * Makefile.am: Got rid of thinking.txt
3686 * main/inferno.c: document -nomovies option
3688 2001-12-28 Bradley Bell <btb@icculus.org>
3690 * main/titles.c: formatting, put some code into place for rendering
3691 of robots during briefings
3693 2001-12-27 Bradley Bell <btb@icculus.org>
3697 2001-12-23 Craig Hadady <chadady@iglou.com>
3699 * 2d/rle.c: fixed bug in dummy array.
3701 2001-12-03 Bradley Bell <btb@icculus.org>
3703 * arch/sdl/init.c: fix formatting
3705 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3706 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3707 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3708 and sdl joystick stuff
3710 2001-11-30 Bradley Bell <btb@icculus.org>
3712 * thinking.txt: not needed
3714 2001-11-27 Bradley Bell <btb@icculus.org>
3716 * cygconf, mingw32.txt: use sdl from source on cygwin
3718 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3719 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3720 SDL_CFLAGS to CFLAGS
3722 2001-11-27 Bradley Bell <btb@icculus.org>
3726 2001-11-14 Bradley Bell <btb@icculus.org>
3728 * texmap/scanline.c: use optimization flags as texmap default
3730 * NEWS: mouse wheel, etc
3732 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3733 wheel to emulate 3rd axis
3735 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3737 * include/error.h: kludge to ungrab mouse when we hit an int3
3739 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3740 __ENV_MSDOS__ to __MSDOS__
3742 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3745 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3748 * arch/sdl/digi.c: implemented digi_set_volume
3750 * include/grdef.h, main/config.c, misc/d_io.c: change
3751 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3753 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3754 main/piggy.c: use MAKE_SIG
3756 * installation.txt: update
3758 * configure.ac: new file
3760 * arch/sdl/joydefs.c: #include pstypes.h
3762 * arch/sdl/init.c: SDL joystick stuff
3764 * acconfig.h: adjust MINGW defines
3766 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3767 controls menu now works
3769 2001-11-13 Bradley Bell <btb@icculus.org>
3771 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3774 * Makefile.am: New file
3776 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3779 * compilerdefs.txt: New file
3781 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3783 2001-11-12 Bradley Bell <btb@icculus.org>
3785 * main/playsave.c: load player files regardless of byte order of
3788 2001-11-11 Bradley Bell <btb@icculus.org>
3790 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3793 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3795 * NEWS: GL savegame thumbnails
3797 * acconfig.h, configure.in: make option for NMOVIES, default to off
3799 2001-11-09 Bradley Bell <btb@icculus.org>
3801 * main/state.c: Enabled savegame thumbnails under OpenGL
3803 * unused/pa_null/pa_enabl.h: remove duplicate header
3805 * misc/args.c: use d2x.ini for option file
3807 * mem/mem.c: Move mem_realloc inside the ifdef
3809 * main/menu.c: fix 640x400 menu text
3811 * main/inferno.c: added documentation
3813 * main/endlevel.c: fix warnings
3815 * arch/ogl/gr.c: Get rid of gl spew
3817 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3819 * acconfig.h: Define __SDL__ for mingw
3821 2001-11-08 Bradley Bell <btb@icculus.org>
3823 * 2d/font.c: free OGL font data when rereading
3825 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3826 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3827 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3828 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3829 main/weapon.h: Enabled shareware build, endlevel flythrough
3832 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3833 of use for shareware build
3835 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3838 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3840 2001-11-05 Bradley Bell <btb@icculus.org>
3842 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3845 * include/3d.h: Add comment
3847 2001-11-04 Bradley Bell <btb@icculus.org>
3849 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3852 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3855 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3857 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3858 main/hudmsg.h: Enable d1x-style hud_message
3860 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3862 * 2d/font.c: re-init ogl fonts after remapping colors.
3864 2001-11-02 Bradley Bell <btb@icculus.org>
3866 * misc/Makefile.am: remove byteswap.h (duplicate header)
3868 * 2d/font.c: fixed gr_remap_font, minor stuff
3870 * configure.in: take out -O2 if doing debug build
3872 * main/bm.c: formatting
3874 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3876 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3877 macros, get rid of functions
3879 2001-11-01 Bradley Bell <btb@icculus.org>
3881 * misc/byteswap.h: removed duplicate header
3883 2001-10-31 Bradley Bell <btb@icculus.org>
3885 * NEWS, main/automap.c: automap works in opengl
3887 * NEWS, configure.in: Added news
3889 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3891 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3893 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3894 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3895 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3897 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3899 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3901 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3902 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3904 2001-10-27 Bradley Bell <btb@icculus.org>
3906 * main/inferno.c: added some documentation
3908 2001-10-25 Bradley Bell <btb@icculus.org>
3910 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3913 * Makefile.am, configure.in, arch/Makefile.am,
3914 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3915 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3916 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3917 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3918 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3919 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3920 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3921 it's ugly, but It'll be easier to sync with d1x.
3923 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3924 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3925 main/editor/Makefile.am: attempt at support for editor, makefile
3928 * misc/d_delay.c: formatting fix
3930 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3931 tmappent.S, tmapppro.S: adding support for runtime selection of
3934 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3935 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3936 including multi.h and network.h, fix backslashes, fix compiler
3939 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3940 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3941 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3942 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3943 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3944 including multi.h and network.h, fix backslashes
3946 * include/pstypes.h: added typedef for u_int64_t on mingw
3948 * include/3d.h: added prototype for g3_uninit_polygon_model
3950 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3952 2001-10-24 Bradley Bell <btb@icculus.org>
3954 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3955 arch subdirs, as in d1x.
3957 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3958 earlier style until i understand automake 1.5 better. remove input
3961 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3962 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3963 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3964 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3965 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3966 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3967 Moved input stuff to arch subdirs, as in d1x.
3969 * NEWS, configure.in: blah blah
3971 2001-10-23 Bradley Bell <btb@icculus.org>
3973 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3975 * texmap/tmapppro.S: no need for #include <conf.h> here
3977 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3980 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3981 file. RCS header added
3983 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3984 #ifdef'ing out the whole file. RCS header added
3986 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3987 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3988 fixes. Now works with automake 1.5 and autoconf 2.52.
3989 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3990 mingw (-grabmouse now works on win32).
3992 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3993 These don't belong in cvs
3997 2001-10-20 Bradley Bell <btb@icculus.org>
3999 * 2d/font.c: Don't free unused variables...
4001 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4004 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4005 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4006 main/Makefile.am: make dist more sensible
4008 * Makefile.am: Kludge for linking on mingw
4010 2001-10-19 Bradley Bell <btb@icculus.org>
4012 * Makefile.am, configure.in, arch/win32/Makefile.am,
4013 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4015 * include/ipx_drv.h: Check for __MINGW32__
4017 * include/i86.h: Imported from d1x
4019 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4021 * arch/dos/modex.asm: Fixed %include
4023 * main/console.c: RCS headers added
4025 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4028 * Makefile.am, main/Makefile.am: Moved final link to top-level
4029 directory instead of main/
4031 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4032 __ENV_LINUX__ to __linux__
4034 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4035 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4036 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4037 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4038 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4039 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4040 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4041 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4042 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4043 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4046 * configure.in: add --enable-xploader, support arch/linux subdir,
4049 * main/inferno.c: conditionalize conf.h
4051 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4053 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4054 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4055 misc/fileutil.h: Partial application of linux/alpha patch.
4057 2001-10-19 Bradley Bell <btb@icculus.org>
4059 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4060 networking in line with d1x, moved some arch/linux_* stuff to
4063 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4064 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4065 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4066 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4069 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4070 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4071 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4072 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4073 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4074 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4075 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4076 linux/include/ukali.h: Brought linux networking in line with d1x,
4077 moved some arch/linux_* stuff to arch/linux/*
4079 * include/ipx_drv.h: Imported from d1x
4081 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4083 * main/ipx_drv.c: Imported from d1x
4085 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4086 main/network.h, main/Makefile.am: Trying to get network working on
4089 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4090 main/Makefile.am: build fixes
4092 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4093 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4094 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4095 starting to get net working.
4097 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4098 conditionalized min,max macros
4100 2001-10-18 Bradley Bell <btb@icculus.org>
4102 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4103 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4104 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4105 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4108 * 2d/2dsline.c: RCS headers added/changed
4110 * configure.in: fix NASMFLAGS bug
4112 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4115 2001-10-17 Bradley Bell <btb@icculus.org>
4117 * NEWS: Fixed the invulnerable robots bug!
4119 * main/collide.c: Fixed the invulnerable robots bug!
4121 2001-10-14 Bradley Bell <btb@icculus.org>
4123 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4126 2001-10-13 Bradley Bell <btb@icculus.org>
4128 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4129 arch/Makefile.am, arch/dos/Makefile.am,
4130 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4131 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4132 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4133 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4134 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4135 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4136 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4137 arch/win32/include/Makefile.am, iff/Makefile.am,
4138 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4139 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4140 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4141 unused/bios/Makefile.am, unused/lib/Makefile.am,
4142 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4143 unused/ui/Makefile.am, unused/vga/Makefile.am,
4144 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4145 automake stuff from "inert" subdirs. And there was much rejoicing.
4147 * Makefile.am, NEWS, configure.in: Stuff
4149 * ChangeLog: removing auto-generated file
4151 * cygconf: Added instructions for mingw32 build
4153 * Makefile.am: renamed INSTALL to installation.txt
4155 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4157 * mingw32.txt: Added instructions for mingw32 build
4159 * configure.in: Enable assembly under mingw32
4161 2001-10-12 Bradley Bell <btb@icculus.org>
4163 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4165 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4166 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4167 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4168 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4169 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4170 to __DJGPP__, since it's built-in.
4172 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4174 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4175 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4179 2001-10-12 Bradley Bell <btb@icculus.org>
4181 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4183 * Makefile.am: make sure cygconf gets archived
4185 * configure.in: Increment version number in preparation for release
4187 * configure.in: Fix detection of opengl
4189 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4190 cygconf, arch/Makefile.am, arch/include/joy.h,
4191 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4192 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4193 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4194 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4195 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4196 Vastly improved compilability.
4198 2001-10-11 Bradley Bell <btb@icculus.org>
4200 * Makefile.am: Added macros/sdl.m4
4202 * autogen.sh: Added macros/sdl.m4
4204 2001-10-09 Bradley Bell <btb@icculus.org>
4206 * main/vers_id.h: Added DESCENT_VERSION constant
4208 * main/inferno.c: Added command-line help.
4210 * include/ogl_init.h: opengl improvments (following d1x changes)
4212 2001-10-07 Bradley Bell <btb@icculus.org>
4214 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4215 arch/ogl/Makefile.am: Remove duplicate headers.
4217 2001-08-02 Thimo Neubauer <thimo@debian.org>
4219 * mem/mem.c: totally crippled the memory manager because it does
4220 not make sense for non-DOS-systems and it would have been too
4221 complicated to get it 64bit clean
4223 2001-06-19 Bradley Bell <btb@icculus.org>
4225 * cvshowto.txt: updated anonymous password
4227 2001-02-08 Bradley Bell <btb@icculus.org>
4229 * COPYING, license.txt: Added d1x license
4231 2001-02-01 Bradley Bell <btb@icculus.org>
4233 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4235 2001-01-31 Bradley Bell <btb@icculus.org>
4237 * configure.in, arch/include/mouse.h, include/pstypes.h,
4238 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4240 * main/polyobj.c: fix typo
4242 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4243 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4244 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4245 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4246 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4247 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4248 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4249 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4250 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4251 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4252 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4253 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4254 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4255 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4256 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4257 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4258 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4259 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4260 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4261 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4262 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4263 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4264 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4265 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4266 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4267 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4270 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4271 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4272 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4273 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4276 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4279 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4280 cross-compiling, and cygwin fixes
4282 2001-01-30 Bradley Bell <btb@icculus.org>
4284 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4285 include/pstypes.h, include/strutil.h, main/Makefile.am,
4286 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4287 needs --without-assembler and --without-network to compile
4289 2001-01-29 Bradley Bell <btb@icculus.org>
4291 * configure.in, main/Makefile.am: Fixes to build system
4293 * main/kconfig.c: fix for non-linux joysticks
4295 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4296 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4297 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4298 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4299 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4300 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4301 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4302 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4303 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4304 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4306 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4307 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4308 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4309 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4310 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4311 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4314 * arch/dos/include/joy.h, arch/dos/include/key.h,
4315 arch/dos/include/mouse.h: Unified input headers.
4317 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4319 2001-01-28 Bradley Bell <btb@icculus.org>
4321 * conf.h.in, configure.in, arch/Makefile.am,
4322 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4323 arch/include/key.h, main/Makefile.am: More header unification...
4325 * main/newdemo.c: Added <ctype.h>
4327 * arch/include/event.h, arch/include/joy.h: unified input headers.
4329 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4330 OpenGL now uses SDL-GL instead of gii
4332 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4334 2001-01-25 Bradley Bell <btb@icculus.org>
4336 * autogen.sh: use "set -e" so execution stops if something goes
4339 2001-01-24 Bradley Bell <btb@icculus.org>
4343 * Makefile.am: Add ChangeLog to dist
4347 2001-01-24 Bradley Bell <btb@icculus.org>
4349 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4351 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4352 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4355 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4356 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4357 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4358 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4359 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4360 arch/Makefile.am, arch/dos/Makefile.am,
4361 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4362 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4363 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4364 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4365 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4366 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4367 unused/Makefile.am, unused/bios/Makefile.am,
4368 unused/lib/Makefile.am, unused/novga/Makefile.am,
4369 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4370 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4371 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4372 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4373 make dist, VPATH builds, ...
4375 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4376 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4377 arch/dos/Makefile.in, arch/linux/Makefile.in,
4378 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4379 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4380 misc/Makefile.in, texmap/Makefile.in: cruft removal
4382 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4385 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4387 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4389 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4392 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4393 added -grabmouse option
4395 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4396 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4397 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4398 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4399 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4400 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4401 main/songs.c, misc/args.c: changed args_find to FindArg
4403 2001-01-22 Bradley Bell <btb@icculus.org>
4405 * configure, main/Makefile.am, main/Makefile.in: configuration
4408 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4409 fix compiler warnings w/opengl
4411 * include/console.h: ggi support
4413 * arch/linux_init.c: svgalib support
4415 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4416 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4417 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4418 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4419 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4420 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4423 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4425 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4426 main/render.c: fix warnings and enable NDEBUG *
4427 arch/svgalib_init.c: svgalib support
4429 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4431 * main/kconfig.c: joystick support
4433 2001-01-21 Bradley Bell <btb@icculus.org>
4435 * cvshowto.txt: new file, taken from d1x webpage
4437 * AUTHORS, README: Taking over as maintainer of d2x
4439 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4441 2001-01-20 Bradley Bell <btb@icculus.org>
4443 * configure, configure.in: Turned -Werror back off by default
4445 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4446 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4447 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4448 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4449 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4450 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4451 main/laser.c, main/multi.c, main/network.c, main/network.h,
4452 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4453 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4454 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4455 warnings, for non-OpenGL on linux, anyway...
4457 2001-01-19 Bradley Bell <btb@icculus.org>
4459 * copying: remove duplicate file
4461 * Import of d2x-0.0.9-pre1
4463 * Import of d2x-0.0.8