1 2005-04-04 Bradley Bell <btb@icculus.org>
3 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
4 of joystick buttons/axes
6 * arch/win32/midi.c: don't play midi if -nosound
8 * arch/win32/mingw_init.c: remove redundant joy_init()
10 2005-04-01 Chris Taylor <chris@icculus.org>
12 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
13 main/editor/med.c: "Go to Main Menu" now works in editor
15 * main/editor/segment.c: set Highest_vertex_index and
16 Highest_segment_index to 0 when creating a new mine (avoids
17 problems with saving when another level was previously loaded)
19 2005-03-31 Chris Taylor <chris@icculus.org>
21 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
22 main/editor/eglobal.c, main/editor/eobject.c,
23 main/editor/medrobot.c, main/editor/objpage.c,
24 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
25 OL_ constants; use "object" instead of "robot" in some places;
26 draw and place reactors with correct modelnum
28 * main/editor/texpage.c: no using TmapList, initialise texture
29 category globals, no CurrentTmap (just use CurrentTexture)
31 2005-03-29 Bradley Bell <btb@icculus.org>
33 * mem/mem.c: remove obsolete malloc.h
35 2005-03-20 Bradley Bell <btb@icculus.org>
37 * Makefile.am: add some stuff to dist
39 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
42 * console/CON_console.c: Fixed console cursor positioning.
44 * main/text.c: revert to Error if text file not found.
46 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
48 * ui/.cvsignore: New file
50 2005-03-17 Bradley Bell <btb@icculus.org>
52 * arch/win32/midi.c: Add RCS ID tag
54 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
55 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
58 2005-03-16 Bradley Bell <btb@icculus.org>
60 * main/bm.c, main/bm.h: use hardcoded value instead of
61 sizeof(tmap_info), since size depends on whether editor is built
64 * ui/mouse.c: gcc doesn't like multi-line // comments
66 * main/dumpmine.c: get rid of compiler warnings
68 2005-03-15 Bradley Bell <btb@icculus.org>
70 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
71 Fixes laser and plasma lighting bug, hopefully doesn't break
74 * main/state.c: Fix crash if Num_walls=0
76 2005-03-12 Bradley Bell <btb@icculus.org>
78 * Makefile.am, configure.ac: enable editor in unix-style builds
80 2005-03-12 Chris Taylor <chris@icculus.org>
82 * main/gamesave.c: could check reactor model num, don't check
83 reactor object shields (not used anyway, it's stored/calculated
86 2005-03-06 Chris Taylor <chris@icculus.org>
88 * main/piggy.c: load the descent 1 color palette when NDEBUG is
91 * main/editor/seguvs.c: check the uvs after they're assigned
93 2005-02-27 Chris Taylor <chris@icculus.org>
95 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
96 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
97 gr_update in event loops
99 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
100 file.c, involves modifying the listbox so it can use
101 an array of string pointers
103 2005-02-26 Chris Taylor <chris@icculus.org>
105 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
108 * ui/window.c: only disable the keyboard for MS DOS
110 * main/editor/eswitch.c: add remove_trigger_num
113 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
114 still works if there's no BITMAPS.TBL in a PhysicsFS search path
116 * main/inferno.c: determine properly if 800x600 resolution is
117 available (for editor)
119 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
120 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
121 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
122 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
124 * ui/keypad.c: fix the reading of keypad (.pad) files
126 * ui/menubar.c: use cfile to read the menubar file MED.MNU
128 2005-02-25 Chris Taylor <chris@icculus.org>
130 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
131 allowing Mac OS 9 and X to both use conf.h but one can build for
132 OpenGL while the other doesn't.
134 * main/editor/mine.c: use the Descent 2 definitions for maximum
135 segments and vertices
137 2005-02-25 Bradley Bell <btb@icculus.org>
139 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
140 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
141 d2src system for persistent sounds. Untested, of course.
143 * ChangeLog-old: clean up old changelog a little
145 * ChangeLog-old: converted old changelog to "cvs log" format, so
146 it can be manipulated with cvs2cl and other tools.
148 2005-02-24 Tim Massey <tmassey@obscorp.com>
150 * main/inferno.c: allow -notitles to work in shareware [and
151 non-RELEASE] version too. (d1x r1.35)
153 2005-02-24 Peter Hawkins <peterh@isa.net.au>
155 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
157 2005-02-24 Matthew Mueller <donut@dakotacom.net>
159 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
160 don't do it automatically (eg, ati's fglrx linux driver) (d1x
163 2005-02-24 Bradley Bell <btb@icculus.org>
165 * main/movie.c: change movie Warnings to con_printf, simplify
168 2005-02-24 Chris Taylor <chris@icculus.org>
170 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
171 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
172 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
173 PHYSFSX_openWriteBuffered, where appropriate
175 * main/gauges.c: draw behind the shield number properly with OpenGL
177 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
178 is selected as a secondary weapon
180 * main/titles.c: check properly whether there's a briefing
182 * main/mission.c: recursively search directories in "missions"
185 2005-02-11 Bradley Bell <btb@icculus.org>
187 * debian/control: build-dep on libphysfs-dev
189 * arch/ogl/gr.c: use GLint for arb_max_textures
191 * arch/ogl/Makefile.am: added internal.h to dist
193 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
195 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
197 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
198 dynamically find and load the OpenGL library
200 * main/editor/macro.c: use physfs instead of non-existing cflib.h
202 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
204 * main/editor/medwall.c: include cntrlcen.h
206 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
208 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
210 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
211 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
213 * ui/number.c: s/inputbox/Inputbox/
215 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
217 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
219 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
220 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
221 main/gamesave.c: s/128/PATH_MAX
223 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
225 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
227 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
228 mouse_set_limits and mouse_set_pos (we don't want to limit user)
230 * ui/menubar.c: specify int type for state2_alt_down
232 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
234 * main/piggy.c: call bm_read_all even if EDITOR is defined
236 * main/gamesave.c: if LVL can't be found, try filename that was passed
238 * main/mission.c: ensure mission name is properly terminated
240 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
242 * 2d/font.c: fix bug #2167: some characters would not display because
243 of signed/unsigned errors
245 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
247 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
248 gauge when appropriate
250 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
251 all functions in kfuncs.c to return int instead of void
253 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
254 disable old hostage system in editor (d2 is simpler in this regard)
256 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
258 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
260 * main/editor/centers.c: change curseg2p to Curseg2p
262 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
264 * main/editor/macro.c: remove unused variable "length"
266 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
268 * main/editor/medmisc.c: Pass both arguments to render_frame
270 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
271 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
272 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
273 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
274 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
275 instead of d1-style mem.h and types.h
277 * main/editor/texpage.c: do texture replacement for any mission
279 * main/editor/medwall.c: add prototype for create_removable_wall
281 * main/editor/medrobot.c: don't try to set the removed follow_path
283 2005-01-23 Jason Owen <shannara256@yahoo.com>
285 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
286 may crash printf if the list of extensions is huge
288 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
290 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
291 only on last level of built-in mission.
293 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
296 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
297 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
298 buffers (speeding it up), and use cfopen instead of
299 PHYSFS_openRead/PHYSFS_openWrite where appropriate
301 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
302 sure nocfile.h and cfile.h are never both included
304 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
306 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
307 fix bug #1676 (filling up of OLG texture list)
309 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
311 * main/state.c: fix problems with copying/deleting save files
313 * main/automap.c: make automap fonts transparent.
315 2005-01-07 Bradley Bell <btb@icculus.org>
317 * main/menu.c: In Load Level, if there is no current mission,
320 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
322 * main/gameseq.c: Free polymodel data before reloading ham file.
324 * arch/ogl/gr.c: Implement fading in ogl_urect()
326 * main/gauges.c: Draw ship before shields in HUD.
328 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
330 * main/editor/centers.c: Use both ints with the robot producer
333 2004-12-23 Bradley Bell <btb@icculus.org>
335 * main/editor/centers.c, main/editor/editor.h,
336 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
337 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
338 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
341 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * main/bmread.c: don't duplicate the period in the filename
345 * main/dumpmine.c: Add function prototypes to remove warnings
347 * main/dumpmine.c, ui/window.c: Specify that two functions return
350 * main/editor/autosave.c, main/editor/curves.c,
351 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
352 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
355 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
357 * main/editor/eobject.c, main/editor/kgame.c,
358 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
359 extra two parameters to get_seg_masks.
361 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
362 structs for mine saving functions
364 * main/inferno.c: Use PhysicsFS for making the hoard ham.
366 * main/bmread.c: add missing includes
368 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
370 * main/dumpmine.c: Fix type mismatches
372 2004-12-19 Bradley Bell <btb@icculus.org>
374 * ui/Makefile.am: fix ui Makefile.am
376 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
377 removeext, use it in ds_load instead of splitpath
379 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
381 * include/u_mem.h: prototype for strdup with MPW
383 * main/laser.c: abort weapon fire if unable to create object
385 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
386 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
387 unused/ui/icon.c: replace byte with sbyte
389 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
390 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
391 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
392 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
393 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
394 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
395 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
396 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
397 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
398 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
399 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
400 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
401 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
402 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
403 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
406 * ui/Makefile.am: added Makefile.am for ui
408 * main/editor/Makefile.am, main/editor/autosave.c,
409 main/editor/centers.c, main/editor/centers.h,
410 main/editor/curves.c, main/editor/eglobal.c,
411 main/editor/ehostage.c, main/editor/ehostage.h,
412 main/editor/elight.c, main/editor/eobject.c,
413 main/editor/eobject.h, main/editor/eswitch.c,
414 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
415 main/editor/group.c, main/editor/info.c, main/editor/info.h,
416 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
417 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
418 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
419 main/editor/ksegsel.c, main/editor/ksegsize.c,
420 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
421 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
422 main/editor/medlisp.h, main/editor/medmisc.c,
423 main/editor/medmisc.h, main/editor/medrobot.c,
424 main/editor/medrobot.h, main/editor/medsel.c,
425 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
426 main/editor/objpage.c, main/editor/objpage.h,
427 main/editor/seguvs.c, main/editor/texpage.c,
428 main/editor/texture.c: imported missing editor files from d1x
430 * main/Makefile.am: build dumpmine.c for editor
432 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
433 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
434 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
435 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
436 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
438 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
439 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
440 main/editor/eglobal.c, main/editor/ehostage.c,
441 main/editor/ehostage.h, main/editor/elight.c,
442 main/editor/eobject.c, main/editor/eobject.h,
443 main/editor/eswitch.c, main/editor/eswitch.h,
444 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
445 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
446 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
447 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
448 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
449 main/editor/ksegsel.c, main/editor/ksegsize.c,
450 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
451 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
452 main/editor/meddraw.h, main/editor/medlisp.h,
453 main/editor/medmisc.c, main/editor/medmisc.h,
454 main/editor/medrobot.c, main/editor/medrobot.h,
455 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
456 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
457 main/editor/objpage.h, main/editor/segment.c,
458 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
459 main/editor/texpage.h, main/editor/texture.c: Move old logs to
462 * main/editor/autosave.c main/editor/centers.c
463 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
464 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
465 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
466 main/editor/fixseg.c main/editor/func.c main/editor/group.c
467 main/editor/info.c main/editor/info.h main/editor/kbuild.c
468 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
469 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
470 main/editor/ksegmove.c main/editor/ksegsel.c
471 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
472 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
473 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
474 main/editor/medmisc.h main/editor/medrobot.c
475 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
476 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
477 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
478 main/editor/texpage.h main/editor/texture.c ui/barbox.c
479 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
480 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
481 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
482 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
483 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
484 conf.h in new editor files
486 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
488 * main/state.c: open autosave file for writing, not reading
490 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
491 main/state.c, main/state.h: added fast save
493 * main/gameseq.c, main/inferno.c: force gr_update() so screens
494 always show in OpenGL
496 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
498 * misc/strutil.c: Implement strdup for MPW
500 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
503 * misc/strutil.c: fix MPW compiler errors
505 * main/mission.c, main/mission.h: allocate mission filenames
508 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
510 * 2d/font.c: Initialise the dataptr member correctly.
512 * include/mono.h: Print only mildly interesting messages to
513 stderr.txt. (revert earlier carbon changes)
515 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
517 * include/physfsx.h: getRealPath uses the write directory if it
518 can't get the real directory
520 * D2X.make: remove misc/d_io.c
522 2004-12-03 Bradley Bell <btb@icculus.org>
524 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
525 pathname, ensure correct translation of path separators
527 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
529 * misc/strutil.c: fix stricmp and strnicmp
531 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
534 2004-12-02 Bradley Bell <btb@icculus.org>
536 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
537 I couldn't figure out why the previous code kept segfaulting under
540 * main/kconfig.c: disable call to reset_cockpit() which was
541 causing the "letterbox" bug
543 * main/inferno.c: don't die if title screens not found
545 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
547 * configure.ac: require PhysicsFS header and library
549 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
551 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
553 * D2X.make: fix build on Carbon by adding digiobj.c
555 * main/mission.c: set builtin_hogsize for non-built-in missions
557 * main/mission.c: pass individual mission around instead of whole list
559 * main/mission.c: remove mission list from global memory
561 2004-12-02 Bradley Bell <btb@icculus.org>
563 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
564 path separator gets added to hogdir
566 2004-12-01 Bradley Bell <btb@icculus.org>
568 * README, configure.ac, VisualC/d2x/d2x.dsp,
569 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
570 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
571 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
572 uses dynamic opengl loading
574 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
576 * arch/ogl/gr.c: make write_bmp use PhysicsFS
578 * include/args.h, misc/args.c: new AppendArgs function. This
579 separates the copying of the arguments passed to main() from the
580 reading of the arguments file
582 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
583 the flexible cfgets, Fix compiling issues in MPW.
585 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
586 reading into an int, so it's removed completely. PHYSFSX_getc was
587 removed, because it's only use in misc/strio.c was removed. Put
588 in PHYSFSX_getRealPath, which recognises platform-specific
589 separators and doesn't use snprintf (MPW doesn't have it). MPW
592 * main/inferno.c: Remove use of open_movie_file. Read the
593 arguments file from the base directory, if there is one. Set up
594 D2X's write directory, including replacing any tilde at the start
595 of the path (if there is one) with the string returned by
596 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
597 default is still ~/.d2x. Check if the write directory has to be
598 created. Read the arguments file in this write directory if there
599 is one. If there's still no write directory, set it to the base
600 directory. Won't set it to the current directory if this fails,
601 because of the issue of which character to use for which platform.
603 * main/playsave.c: Use PHYSFS_readSLE32 instead of
604 PHYSFS_readULE32 due to compiling issues in MPW. Use
605 cfile_read_short instead of PHYSFS_readULE16 because of both
606 compiling and endian issues. cfile_read_byte instead of
607 PHYSFSX_readU8. Write a dummy structure instead of seeking when
608 NETWORK isn't defined
610 * D2X.make: Don't compile cfile.c on Mac OS 9.
612 * README: add PhysicsFS to the required 'tools' in README, and
613 instructions for building in MPW.
615 * include/cfile.h: Make cfopen into an inline, where a read buffer
616 is set up. This speeds up loading significantly.
618 2004-12-01 Bradley Bell <btb@icculus.org>
620 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
621 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
624 * main/newmenu.c: fix player file deletion
626 * include/physfsx.h: fix statfs includes for OS X
628 * main/inferno.c, main/network.c: misc physfs conversions
630 * arch/linux/Makefile.am, arch/linux/findfile.c,
631 arch/win32/Makefile.am, arch/win32/findfile.c,
632 include/findfile.h, main/kludge.c, main/mission.c,
633 main/newmenu.c, main/piggy.c: get rid of findfile stuff
635 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
638 * main/state.c: improve savegame load/save
640 * main/movie.c: make -nomovies friendlier
642 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
644 * include/d_io.h, include/physfsx.h, main/inferno.c,
645 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
648 * main/scores.c: use physfs for scores file
650 * main/playsave.c: improve player loading
652 * main/movie.c: improve movie loading
654 * main/mission.c: improve mission loading
656 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
657 main/state.c: use physfs for savegames
659 * README: minor update
661 * main/newdemo.c: use physfs for demos
663 * include/physfsx.h: added PHYSFSX_rename function
665 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
666 physfs/rwops, add libmve callbacks
668 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
669 added physfsrwops stuff
671 * include/cfile.h: added cfile_close wrapper
673 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
676 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
679 * main/config.c: use physfs to read config file
681 * include/physfsx.h: added gets and puts functions
683 * include/cfile.h: correct seek return value
685 * main/config.c, main/playsave.c: use physfs to write
688 * include/physfsx.h: added my physfs extensions
690 * main/inferno.c: physfs initialization stuff
692 * configure.ac: add check for physfs lib
694 * include/cfile.h: made cfile into a wrapper for physfs
696 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
697 disabled althogdir stuff (shouldn't be needed w/physfs)
699 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
700 configure.ac: drop cfile stuff
702 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
704 * D2X.make: Don't use D2XFolder, because the userdir can now be
705 specified in Mac OS 9. Putting it in the source code folder is
706 more convenient. Turn debugging on. Don't compile old files,
707 compile new ones. Add the PhysicsFS library.
709 * iff/iff.c: Get rid of MIN redefinition.
711 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
712 MPW doesn't like switches of long longs
714 2004-11-30 Bradley Bell <btb@icculus.org>
716 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
717 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
718 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
719 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
720 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
721 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
722 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
724 2004-11-28 Bradley Bell <btb@icculus.org>
726 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
728 * arch/sdl/digi.c: use d2src system for persistent sounds
730 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
733 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
734 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
735 ripped object stuff out of digi.c, now using digiobj.c. get rid of
736 a bunch of kludges, sound should be more true to original game now
738 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
741 2004-11-27 Bradley Bell <btb@icculus.org>
743 * main/text.c, main/text.h, main/titles.c: added function to
744 properly decode multi-line strings
746 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
747 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
750 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
752 * main/inferno.c: enable logo screens for shareware/oem
754 2004-11-26 Bradley Bell <btb@icculus.org>
756 * main/mission.c, main/titles.c: fix d1 briefing glitches
758 * main/game.c: free up cpu by not calling timer_delay so many
759 times (fixes Bug 2034)
761 * main/gameseq.c: enable briefing screens for mac shareware
763 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
764 doesn't care if it draws offscreen, I guess)
766 * main/credits.c: reduce flickering in credits w/opengl
768 2004-11-25 Bradley Bell <btb@icculus.org>
770 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
771 garbage on windows for some reason.
773 * 2d/font.c: fixed opengl menu font bug, caused by doing
774 arithmetic on signed chars.
776 2004-11-23 Bradley Bell <btb@icculus.org>
778 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
780 2004-11-22 Bradley Bell <btb@icculus.org>
782 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
783 arch/linux/joystick.c, arch/linux/include/joystick.h,
784 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
785 arch use global variable joy_num_axes
787 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
789 * main/gamemine.c, main/piggy.c: compile again on older C compilers
791 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
793 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
794 Vertigo) missions, load add-on ham file at every load, not only the 1st
796 * main/bm.ch: fix bug where loading a hxm would affect other levels too
798 * main/fireball.c: don't Int3() every time explosions don't look best
800 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
802 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
804 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
806 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
808 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
810 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
812 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
813 shareware version of descent.hog. This is not yet bug-free
815 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
817 * main/network.c: fix crash introduced with previous change
819 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
821 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
822 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
823 make mission structre memory allocated
825 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
827 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
828 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
829 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
830 delete file compbit.h, move functionality to text.c, modify all
831 previous users of compbit.h to use existing function in text.h
833 * main/inferno.c: remove warning created by the fix for the cfgets
836 * main/bmread.c: add comment
838 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
840 * cfile/cfile.c: declare variable on top of block
842 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
843 main/multi.h, main/network.c: move mission list handling functionality
844 to mission.c, remove unnecessary load_mission calls in menu.c
846 * main/game.c: remove unnecessary build_mission_list call
848 * main/mission.c, main/mission.h: correct comments about anarchy-only
850 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
851 remove explicit uses of mission list
853 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
855 * libmve/mveplay.c: make it compile on Cygwin
857 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * main/config.c: fix bug uncovered by having fgets cut off ending \n
861 * main/text.c: fix crash on Mac OS X, probably fix bug 738
863 * include/mono.h: add mprintf support for carbon (Mac OS 9)
865 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
867 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
868 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
869 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
870 information about the current mission, for easier code refactorisation.
872 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
874 * main/gamemine.c, main/piggy.c: fix bug 1675:
875 use better d2 textures if d1 hog is present but not loadable
877 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
879 * cfile/cfile.c: simplify, reduce number of global vars
881 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
883 * main/gameseg.c: fix bugfix of 2004-05-15
885 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
887 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
889 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
890 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
891 cfgets now always copies the terminating character to the dest buffer.
892 This fixes a bug that occured when reading cmd line args from d2x.ini
894 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
896 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
897 move more old change logs into ChangeLog-old
899 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
900 and Martin Schaffner <maschaffner@gmx.ch>
902 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
903 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
904 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
905 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
906 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
907 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
908 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
909 arch/include/joy.h, arch/win32/include/key.h
910 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
911 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
912 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
913 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
914 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
915 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
916 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
917 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
918 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
919 main/config.c, main/config.h, main/controls.c, main/controls.h
920 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
921 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
922 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
923 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
924 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
925 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
926 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
927 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
928 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
929 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
930 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
931 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
932 main/mission.c, main/mission.h, main/modem.h, main/morph.c
933 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
934 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
935 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
936 main/paging.c, main/paging.h, main/physics.c, main/physics.h
937 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
938 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
939 main/powerup.h, main/render.c, main/render.h, main/robot.c
940 main/robot.h, main/scores.c, main/scores.h, main/screens.h
941 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
942 main/songs.c, main/songs.h, main/sounds.h, main/state.c
943 main/state.h, main/switch.c, main/switch.h, main/terrain.c
944 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
945 main/text.h, main/textures.h, main/titles.c, main/titles.h
946 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
947 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
948 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
949 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
950 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
951 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
953 move old per-file change logs into new file ChangeLog-old
955 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
957 * arch/ogl/ogl.c: enable -gl_mipmap switch
959 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
961 * arch/carbon/descent.r: swap min and max size to correct places
963 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
965 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
967 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
969 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
971 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
973 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
974 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
976 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
977 link) on MPW on Mac OS 9 (carbon)
979 * include/mono.h: disable mprintf on carbon to avoid significant bloat
981 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
983 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
985 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
987 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
989 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
991 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
993 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
994 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
995 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
996 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
997 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
999 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1000 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1001 new files for supporting compilation with MPW for carbon (Mac OS 9)
1003 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1005 * main/playsave.c: do not seek while writing, carbon does not like it
1007 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1009 * cfile/cfile.c: use portable ffilelength in cfile_size
1011 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1012 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1013 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1014 unsigned and signed char, MPW does not like these
1016 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1018 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1021 2004-06-01 Bradley Bell <btb@icculus.org>
1023 * libmve/mve_main.c: cast malloc function pointer
1025 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1026 target to XCode project
1028 2004-05-31 Bradley Bell <btb@icculus.org>
1030 * include/pstypes.h: fix accidental solaris breakage
1032 * main/object.c: fix crash caused by death-cam code
1034 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1035 XCode project simplifications, network enabled
1037 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1038 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1040 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1043 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1044 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1045 d2x.xcode/project.pbxproj: added XCode project files
1047 2004-05-22 Bradley Bell <btb@icculus.org>
1049 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1052 * rpm/d2x.spec.in: Changed descriptions
1054 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1056 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1059 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1061 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1062 the win32 code (d1x r1.8, key_arch.c r1.2)
1064 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1065 use 32bpp screen mode by default, add option to use 16bpp (d1x
1068 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1069 replacement texture paletted->rgb conversion alpha problem (d1x
1072 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1073 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1074 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1077 * arch/ogl/gr.c, include/loadgl.h: fix win32
1078 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1080 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1081 include/ogl_init.h, main/render.c: opengl hardware
1082 super-transparency support using GL_NV_register_combiners (d1x
1083 r1.38, r1.41, r1.6, r1.26, r1.7)
1085 2004-05-22 Bradley Bell <btb@icculus.org>
1087 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1090 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1092 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1093 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1094 fix fonts not having transparent flag set (wouldn't get paletted)
1095 (d1x r1.15, r1.37, r1.40, r1.25)
1097 * arch/ogl/ogl.c: don't try to use paletted textures with
1098 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1100 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1101 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1104 * 2d/font.c: memset ogl font bitmap data since the copy function
1105 leaves some (unused) parts uninitialized, which aggravates
1106 valgrind (d1x r1.14)
1108 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1109 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1112 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1113 screenshots if the entire thing wasn't written in one call to
1116 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1117 info not being updated on win32 (d1x r1.11)
1119 * arch/win32/digi.c: remove some redundancy by not needing to do
1120 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1121 clean up some indenting of DS_release_slot calls. And make
1122 DS_release_slot return 1 when a sound is already not playing, in
1123 addition to when a sound was killed. (d1x r1.10)
1125 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1126 linux version (d1x r1.5)
1128 * main/kconfig.c: make next axis config key skip currently
1129 allocated axes (d1x r1.11)
1131 2004-05-22 David Cleaver <wraithx@morpheus.net>
1133 * main/kconfig.c: joy configuration next axis key from WraithX
1136 2004-05-22 Bradley Bell <btb@icculus.org>
1138 * main/game.c, main/inferno.c: typo
1140 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1142 * main/game.c, main/game.h, main/inferno.c: make rear view
1143 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1146 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1148 * main/inferno.c: change -udp documentation to d2x behaviour
1150 2004-05-21 Bradley Bell <btb@icculus.org>
1152 * include/gr.h: added missing define for menu fullscreen toggle
1154 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1156 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1157 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1159 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1161 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1162 arch/linux/include/joystick.h: patch from Steven Mueller for using
1163 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1165 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1167 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1168 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1169 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1171 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1173 2004-05-21 Bradley Bell <btb@icculus.org>
1175 * main/inferno.c: added -udp documentation from d1x
1177 2004-05-20 Bradley Bell <btb@icculus.org>
1179 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1181 2004-05-20 David Cleaver <wraithx@morpheus.net>
1183 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1184 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1185 game.c r1.21, r1.6, r1.4, r1.3)
1187 2004-05-20 Bradley Bell <btb@icculus.org>
1189 * main/inferno.c: document -ihaveabrokenmouse
1191 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1193 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1195 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1197 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1198 mouse driver problems (d1x r1.2, r1.2)
1200 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1202 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1203 join list score crash (d1x r1.8)
1205 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1207 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1208 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1211 2004-05-20 Bradley Bell <btb@icculus.org>
1213 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1215 * main/inferno.c: integrated some niceautomap stuff from d1x
1217 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1219 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1220 in some weird axis (d1x r1.3)
1222 * arch/win32/init.c: set win32 icon to icon from resource file
1225 * arch/win32/key.c: win32: fixed space key not working in messages
1228 2004-05-20 Bradley Bell <btb@icculus.org>
1230 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1233 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1235 * main/inferno.c: document -gl_refresh (d1x r1.20)
1237 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1238 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1241 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1242 change the arg type for (d1x r1.5)
1244 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1246 * arch/win32/digi.c: altsounds (d1x r1.6)
1248 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1250 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1251 of redundancy (d1x r1.5)
1253 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1254 fix crashing (d1x r1.4)
1256 * arch/win32/digi.c: win32's digi_start_sound was not calling
1257 DS_release_slot after setting .playing=0, resulting in a
1258 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1260 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1261 apparently it was somehow causing some joysticks (Sidewinder
1262 Precision 2) to only turn when the stick was moving, but not when
1263 at turned but held stationary. And it was completely unused
1264 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1267 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1268 previous key combos (d1x r1.29)
1270 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1271 g, and b values (d1x r1.15)
1273 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1274 sometimes (didn't handle negative palette steps) (d1x r1.34)
1276 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1277 shatter effects, robot explosions and weapons, and some more
1278 always present stuff. Also clean up ogl_cache_weapon_textures
1279 calling. (d1x r1.37)
1281 2004-05-20 Bradley Bell <btb@icculus.org>
1283 * main/kludge.c, main/game.c: move gr_renderstats and
1284 gr_badtexture back to game.c
1286 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1288 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1289 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1291 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1293 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1294 loaded after texture caching stage (d1x r1.34)
1296 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1297 for renderstats (d1x r1.33)
1299 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1301 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1302 main/inferno.c: add anisotropic texture filtering suport (d1x
1303 r1.33, r1.32, r1.23, r1.32)
1305 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1308 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1309 include/ogl_init.h: utilize hardware multitexturing support if
1310 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1311 r1.32, r1.30, r1.4, 1.22)
1313 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1316 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1318 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1319 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1320 effects in OGL using SetGammaRamp, much faster than the hack that
1321 was being used. currently SDL only (though not too hard to add to
1322 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1324 * main/menu.c: allow arbitrary (custom) resolution entry in
1325 change_res menu (d1x r1.14)
1327 2004-05-19 Bradley Bell <btb@icculus.org>
1329 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1330 d1x-style res change menu (mostly works)
1332 * misc/args.c: use strnicmp instead of strncasecmp
1334 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1336 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1337 command-line option (d1x r1.27)
1339 * main/inferno.c: restore inferno.c initialization of
1340 screen_compatible and use_double_buffer to 'normal' values, broken
1341 long long ago in one of the high res menu patches (d1x r1.30)
1343 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1344 resolutions to be specified on command line (d1x r1.2, r1.29,
1345 r1.4) -- doesn't work yet
1347 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1349 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1352 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1353 volume song stop/starting (d1x r1.7)
1355 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1357 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1360 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1361 ogl_ulinec (d1x r1.29)
1363 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1365 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1366 bottom are inclusive not exclusive (d1x r1.28)
1368 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1369 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1371 * arch/sdl/digi.c: fix typo
1373 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1375 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1376 creation code from arch_init_start into arch_init to fix weirdness
1377 with --help (d1x r1.5, r1.6)
1379 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1380 sync issues and lack of midi reset (d1x r1.5)
1382 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1385 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1386 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1388 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1391 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1393 2004-05-18 Bradley Bell <btb@icculus.org>
1395 * include/vecmat.h: comments/formatting
1397 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1399 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1400 include/test.lnk: remove unnecessary files
1402 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1403 This enables compilation with gcc 3.1
1405 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1407 * main/switch.c: took care of switches triggering single-sided
1408 walls (don't try to access the nonexistent adjacent wall via NULL
1409 pointers or negative array indices)
1411 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1413 * main/wall.c: fix invalid memory access for d1 levels which
1414 don't have a corresponding wall behind.
1416 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1418 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1419 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1420 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1421 interface header to new header file internal.h
1423 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1425 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1426 bitmask for each joystick axis that has sent input data,
1427 and will not crash Windows anymore during joystick setup because
1428 of for() loop over axis being executed once too often.
1430 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1431 gr_remap_mono_font() and call it after loading saved level.
1433 * main/laser.c: limit homing missile turn rate
1435 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1436 centers (work like fuel centers but provide shield)
1438 * main/gameseg.c: fix endless loop in some levels with a
1439 certain (complicated) structure
1441 2004-05-13 Bradley Bell <btb@icculus.org>
1443 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1444 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1445 updated project files for SDL 1.2.7
1447 * Makefile.am: add VisualC, VisualCE dirs to tarball
1449 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1451 * arch/sdl/digi.c: formatting
1453 2004-05-12 Bradley Bell <btb@icculus.org>
1455 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1458 * 2d/palette.c, include/palette.h: added function to create blend
1461 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1463 2004-05-11 Bradley Bell <btb@icculus.org>
1465 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1467 2004-05-10 Bradley Bell <btb@icculus.org>
1469 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1470 g3_draw_transp_poly had the fade level backwards, decided to just
1471 fix g3_draw_poly so it behaves correctly, transparency or not,
1472 reverted changes to render_face
1474 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1476 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1477 rendering transparent (e.g. cloaked) walls
1479 * main/render.c: render_face now calls g3_draw_transp_poly() for
1480 cloaked walls in OpenGL
1482 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1484 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1485 that from other apps, had "static" distortions.
1487 2004-04-22 Bradley Bell <btb@icculus.org>
1489 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1491 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1492 aligned version of PUT_INTEL_* macros
1494 2004-04-15 Bradley Bell <btb@icculus.org>
1496 * main/inferno.c: comment out unused checksum variable
1498 2004-04-14 Bradley Bell <btb@icculus.org>
1500 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1502 2004-04-14 Terran Melconian <terran@consistent.org>
1504 * main/gameseg.c: use portable rand function (fixes #1118)
1506 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1508 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1510 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1512 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1513 get rid of warnings (now compiles with -Werror on SunOS)
1515 * main/piggy.c: fix (really) wierd SunOS bug
1517 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1518 caused by not allocating enough mem for rle bitmaps
1520 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1522 * include/pstypes.h: sun OS typedef fixes
1524 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1526 * main/piggy.c: fix bug 1067
1528 * main/piggy.c: fix bugfix for 1067
1530 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1531 with descent.pig of mac registered)
1533 2003-12-18 Bradley Bell <btb@icculus.org>
1535 * main/kconfig.c: fixes for linux-native joystick
1537 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1540 * arch/include/joy.h: comments/formatting
1542 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1544 * compilerdefs.txt: added FreeBSD defs
1546 2003-12-08 Bradley Bell <btb@icculus.org>
1548 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1551 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1553 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1554 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1556 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1558 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1559 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1560 get rid of silly ulongs
1562 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1563 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1564 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1565 change relevant __linux__ macros to __ELF__
1567 2003-11-27 Bradley Bell <btb@icculus.org>
1569 * include/ogl_init.h: added proto for ogl_check_mode
1571 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1572 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1575 2003-11-26 Bradley Bell <btb@icculus.org>
1577 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1578 3.3 compiler warnings
1580 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1583 * include/pstypes.h: OS X fixes
1585 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1586 main/newmenu.h: linux fixes
1588 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1589 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1590 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1591 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1592 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1595 * arch/sdl/gr.c: fix sdl gr_update
1597 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1598 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1599 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1600 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1601 include/error.h, include/pstypes.h, include/strutil.h,
1602 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1603 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1604 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1605 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1606 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1609 2003-11-25 Bradley Bell <btb@icculus.org>
1611 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1612 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1613 libmve/VisualC/mveplayer.dsp: updated project files
1615 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1616 working w/Visual C++
1618 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1619 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1620 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1621 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1624 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1625 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1628 2003-11-24 Bradley Bell <btb@icculus.org>
1630 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1631 libmve/mveplay.c: stuff to play mve's in WinCE
1633 * arch/win32/findfile.c: unused functions...
1637 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1638 enabled mouse control of menus
1640 * main/mission.h: oops, didn't mean to change this.
1642 2003-11-21 Bradley Bell <btb@icculus.org>
1644 * VisualCE/d2x/d2x.vcp: updated project file
1646 2003-11-20 Bradley Bell <btb@icculus.org>
1648 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1649 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1650 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1653 2003-11-17 Bradley Bell <btb@icculus.org>
1655 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1656 main/menu.c: added option to disable kalinix under unix
1658 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1660 2003-11-14 Bradley Bell <btb@icculus.org>
1662 * main/automap.c: fix automap background image
1664 * main/automap.c, main/automap.h: delete cruft
1666 * main/automap.c: fix level number position
1668 * main/automap.c: simplify g3_draw_line hack
1670 * main/menu.c: stop pointless vid mode changes
1672 2003-11-07 Bradley Bell <btb@icculus.org>
1674 * NEWS, installation.txt: s'more documentation
1676 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1678 * configure.ac: fix .exe extension problems
1680 2003-11-07 Bradley Bell <btb@icculus.org>
1682 * arch/ogl/ogl.c: disable texture format verification for OS X -
1685 2003-11-06 Bradley Bell <btb@icculus.org>
1687 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1688 use more traditional Alt+Enter for toggling fullscreen
1690 * 2d/ibitblt.c, main/mission.h: comments/formatting
1692 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1694 2003-11-06 Bradley Bell <btb@icculus.org>
1696 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1697 resolution change, use kludge to avoid repetitive res changes
1699 2003-11-04 Bradley Bell <btb@icculus.org>
1701 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1702 structures and i/o routines back to piggy.c
1704 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1706 * installation.txt: tell to install d1 .pig for better textures
1708 2003-11-04 Bradley Bell <btb@icculus.org>
1710 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1711 oem d1 v1.0 and registered d2 v1.0, comments
1713 2003-11-03 Bradley Bell <btb@icculus.org>
1715 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1716 all d1 shareware - even though files are different!
1718 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1721 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1724 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1727 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1729 * main/movie.c: when no movies are found, divide by six the
1730 number of warning lines sent to stdout
1732 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1734 * include/byteswap.h: fix stupid copy/paste error
1736 2003-10-24 Bradley Bell <btb@icculus.org>
1738 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1739 gr_linear_rep_movsd_2x instead of almost identical
1740 gr_linear_movsd_double. Better since we have assembly versions.
1742 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1744 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1747 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1749 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1750 error with --disable-network, move reset_network_objects()
1751 from gameseq.c to multi.c
1753 2003-10-14 Bradley Bell <btb@icculus.org>
1755 * AUTHORS, NEWS: stuff
1757 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1759 2003-10-12 Bradley Bell <btb@icculus.org>
1761 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1762 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1765 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1767 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1768 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1769 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1770 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1771 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1772 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1773 arch/win32/ipx_win.c, arch/win32/winnet.c,
1774 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1775 main/multi.h, main/network.c: add IPv4 multicasting support
1777 2003-10-11 Bradley Bell <btb@icculus.org>
1779 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1781 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1782 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1783 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1784 main/weapon.h: lots of shareware and oem fixes
1786 2003-10-10 Bradley Bell <btb@icculus.org>
1788 * arch/win32/winnet.c: fixed stupid win32 network bug
1790 2003-10-10 Bradley Bell <btb@icculus.org>
1792 * main/piggy.c: increased D1_MAX_TMAP_NUM
1794 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1796 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1797 which are animated in d2, refactorizes d1 texture reading
1799 2003-10-10 Bradley Bell <btb@icculus.org>
1801 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1802 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1803 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1804 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1805 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1806 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1807 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1808 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1809 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1810 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1811 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1812 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1813 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1814 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1815 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1816 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1817 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1818 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1819 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1820 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1821 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1822 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1823 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1824 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1825 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1826 main/wall.h: comments/formatting
1828 2003-10-09 Bradley Bell <btb@icculus.org>
1830 * main/text.c: fix text when using old datafiles
1832 * main/laser.h: comments/whitespace
1834 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1835 mines w/shareware data
1837 * include/DT_drawtext.h: deleted unused file
1839 2003-10-08 Bradley Bell <btb@icculus.org>
1841 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1843 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1845 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1846 main/menu.c: Disabled 'd2x keys' weapon selection
1848 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1850 * main/object.h, main/multi.h: get rid of most warnings issued by
1851 cpp-precomp of gcc from Mac OS X dev tools
1853 2003-10-05 Bradley Bell <btb@icculus.org>
1855 * NEWS, configure.ac: increment version number
1857 * cfile/cfile.c: better handling of CRLF text files (when that is
1860 * utilities/hogcreate.c, utilities/hogextract.c,
1861 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1862 reading/writing files
1864 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1865 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1868 2003-10-04 Bradley Bell <btb@icculus.org>
1870 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1872 * main/netmisc.c: change byte to sbyte, comments/whitespace
1874 2003-10-03 Bradley Bell <btb@icculus.org>
1876 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1878 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1881 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1882 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1883 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1884 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1885 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1886 main/object.c, main/object.h, main/paging.c, main/player.h,
1887 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1888 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1889 main/weapon.c, main/weapon.h: change byte to sbyte,
1892 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1893 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1894 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1895 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1897 * configure.ac: better checking for timeval
1899 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1901 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1902 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1903 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1904 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1905 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1906 main/multibot.c, main/network.c: Make network architecture
1907 choosable from game menu, add support for UDP/IP on Mac OS X and
1910 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1912 * include/byteswap.h: added macros for coping with alignment
1915 2003-10-02 Bradley Bell <btb@icculus.org>
1917 * main/multi.h: added padding to little-endian version of
1920 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1922 * main/netmisc.c: delete duplicate function
1924 2003-10-01 Bradley Bell <btb@icculus.org>
1926 * main/bm.c: make sure d1_texture_indices gets freed between
1929 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1931 * main/piggy.h: fix size of d1 shareware descent.pig
1933 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1935 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1936 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1937 replacements for non-animated textures
1939 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1941 * main/controls.c: use fixed 20fps wiggle
1943 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1945 * Makefile.am, debian/changelog.in, debian/control,
1946 debian/d2x-common.dirs, debian/d2x-common.install,
1947 debian/d2x-common.manpages, debian/d2x-gl.files,
1948 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1949 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1950 utilities/Makefile.am, utilities/hogcreate.1,
1951 utilities/hogextract.1, utilities/mvlcreate.1,
1952 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1953 add man pages, distribute utility programs in new d2x-common deb
1955 * rpm/d2x.spec.in: updated rpm spec file
1957 2003-08-02 Bradley Bell <btb@icculus.org>
1959 * cfile/cfile.c: update raw_position in cfputc and cfputs
1961 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1963 * main/piggy.c: make error message more friendly
1965 * main/piggy.c: simplify copying of bitmap flags
1967 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1970 * cfile/cfile.c: revert to always using custom fgets
1972 * main/endlevel.c, main/mission.c: handle missing exit sequence
1973 components gracefully
1975 * main/playsave.c: comments
1977 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1979 * cfile/cfile.c: update raw_position in cfwrite
1981 * main/network.c: comments/formatting
1983 2003-06-22 Bradley Bell <btb@icculus.org>
1985 * cfile/cfile.c: use standard fgets for non-archive files
1987 * main/movie.c: use con_printf for missing movie warning
1989 2003-06-18 Bradley Bell <btb@icculus.org>
1991 * main/movie.c: fixed cfile conversion of movielib code
1993 * main/console.c, main/hud.c: strip out colors, etc when printing
1996 * include/u_mem.h: fix NDEBUG calloc macro
1998 2003-06-15 Bradley Bell <btb@icculus.org>
2000 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2003 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2004 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2005 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2006 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2007 main/scores.c, main/state.c, main/text.c, misc/args.c,
2008 misc/strio.c: convert file i/o to cfile
2010 2003-06-14 Bradley Bell <btb@icculus.org>
2012 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2013 writing and other modes besides "rb" (mostly taken from
2016 2003-06-09 Bradley Bell <btb@icculus.org>
2018 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2021 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2022 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2025 2003-06-07 Taylor Richards <taylor@icculus.org>
2027 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2029 2003-06-07 Bradley Bell <btb@icculus.org>
2031 * main/console.c: fix non-console build
2033 * main/gamesave.c: comments
2035 * main/bm.c: remove redundant break
2037 2003-06-06 Bradley Bell <btb@icculus.org>
2039 * main/gauges.c, main/kconfig.c: comments/formatting
2041 * console/.cvsignore: added .cvsignore
2043 * main/console.c: can't write to console after it's closed
2045 2003-06-05 Bradley Bell <btb@icculus.org>
2047 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2048 console/internal.c, console/internal.h, include/CON_console.h,
2049 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2050 finish console conversion away from SDL
2052 2003-06-04 Bradley Bell <btb@icculus.org>
2054 * console/CON_console.c, include/CON.console.h, include/console.h,
2055 main/console.c, main/game.c: console conversion to native gr,
2058 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2059 put prototype for gr_bm_bitblt in gr.h
2061 2003-06-03 Bradley Bell <btb@icculus.org>
2063 * console/CON_console.c, console/DT_drawtext.c,
2064 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2065 main/console.c: use native fonts for console
2067 * main/playsave.c: use shorts for short data
2069 2003-06-02 Bradley Bell <btb@icculus.org>
2071 * configure.ac, main/console.c: set console background, fix
2074 2003-06-01 Bradley Bell <btb@icculus.org>
2076 * Makefile.am, arch/sdl/event.c, configure.ac,
2077 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2078 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2079 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2080 main/gamerend.c: added console code (from SDL_console)
2082 2003-05-30 Bradley Bell <btb@icculus.org>
2084 * README: minor update
2086 2003-05-28 Bradley Bell <btb@icculus.org>
2088 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2093 2003-06-06 Bradley Bell <btb@icculus.org>
2095 * main/kconfig.c: fix crash in control menus
2097 * main/gauges.c: force cockpit redraw in opengl
2099 * main/gamerend.c: move ogl swap, so cockpit and console get
2102 2003-06-01 Bradley Bell <btb@icculus.org>
2104 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2108 2003-05-12 Bradley Bell <btb@icculus.org>
2110 * configure.ac: increment version number
2112 * main/bm.c: use con_printf for exit model warnings
2114 * configure.ac: must check for timespec after setting -mno-cygwin
2116 * main/inferno.c: added -nohogdir and -userdir options
2118 * NEWS, main/titles.c: use briefings with no extension
2122 2003-04-30 Bradley Bell <btb@icculus.org>
2124 * configure.ac: have to include time.h when checking for nanosleep
2126 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2129 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2130 increment version number
2132 * main/Makefile.am: make dist fix
2136 2003-04-29 Bradley Bell <btb@icculus.org>
2138 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2141 2003-04-24 Bradley Bell <btb@icculus.org>
2143 * configure.ac: increment version number
2145 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2148 2003-04-24 Ingo van Lil <inguin@gmx.de>
2150 * main/render.c: fix misspellings of NDEBUG
2154 2003-04-14 Bradley Bell <btb@icculus.org>
2156 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2158 2003-04-11 Bradley Bell <btb@icculus.org>
2160 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2165 2003-04-11 Bradley Bell <btb@icculus.org>
2167 * libmve/mveplay.c: use _sleep instead of sleep on win32
2169 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2170 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2171 include/cfile.h, include/error.h, libmve/Makefile.am,
2172 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2173 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2174 utilities/Makefile.am: comments/formatting/dist problems
2176 * configure.ac: use different defines for os x
2178 2003-04-07 Bradley Bell <btb@icculus.org>
2180 * include/error.h, misc/error.c: put some old stuff back in,
2181 eliminate duplicate error messages
2183 * main/text.c: don't die on text not found
2186 * main/inferno.c: print some useful info if hog not found, allow
2187 -help to work if no text available
2189 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2191 * arch/linux/Makefile.am: revert to previous version, so linux
2194 2003-04-03 Bradley Bell <btb@icculus.org>
2196 * main/endlevel.c: fixed exit model scheme yet again
2198 2003-04-02 Bradley Bell <btb@icculus.org>
2200 * misc/error.c: call Int3 on Assert
2202 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2205 * main/wall.c: don't die when trying to toggle nonexistent
2206 segment... vertigo level 10 is buggy!
2208 * main/gamemine.c: comments/formatting
2210 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2212 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2213 main/inferno.c: Allow use of 22K sound samples
2215 2003-03-29 Bradley Bell <btb@icculus.org>
2217 * arch/ogl/gr.c: default to bitmapped reticle
2219 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2220 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2223 * arch/sdl/joy.c: fixed text seen for hats in control config
2226 2003-03-28 Bradley Bell <btb@icculus.org>
2228 * main/bm.c: heh, model nums in vertigo are hardcoded,
2229 N_D2_POLYGON_MODELS can't change
2231 * configure.ac, include/d1x.xpm, include/descent.xpm,
2232 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2235 2003-03-27 Bradley Bell <btb@icculus.org>
2237 * main/text.h: fixed text references for hat directions
2239 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2241 2003-03-26 Bradley Bell <btb@icculus.org>
2243 * main/playsave.c: make d2x keys backward compatible
2245 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2247 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2250 2003-03-26 Bradley Bell <btb@icculus.org>
2252 * main/piggy.c: fix crash when d1 data not present
2254 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2255 read/write from plr file
2257 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2258 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2259 added escort.h header
2261 2003-03-25 Bradley Bell <btb@icculus.org>
2263 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2264 D1_PIGFILE ("descent.pig") macro
2266 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2267 models from d1 pig file
2269 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2270 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2271 really) from d1 pig file
2273 2003-03-23 Bradley Bell <btb@icculus.org>
2275 * main/bm.c: stop extra robots from overwriting exit models
2277 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2278 texture list doesn't get full
2280 * main/bm.c: fix mem leak when reading extra robots
2282 2003-03-21 Bradley Bell <btb@icculus.org>
2284 * main/menu.c: Added option to set movie resolution (mostly works)
2286 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2288 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2289 replacement functions to piggy.c
2291 * main/gameseq.c: attempt to support mac d1 descent.pig
2293 * main/bm.c: fix mem leak
2295 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2296 files, both d1 and d2 oem briefing where showed
2298 * main/inferno.c, main/movie.c: Change the default movie
2299 resolution to "high", implement the option -lowresmovies
2301 2003-03-20 Bradley Bell <btb@icculus.org>
2303 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2305 * main/piggy.c: comments
2307 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2309 * main/gameseq.c: delete duplicate function
2311 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2313 2003-03-19 Bradley Bell <btb@icculus.org>
2315 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2316 (cddb discid) support
2318 * arch/sdl/digi.c, main/kludge.c: implemented
2319 digi_link_sound_to_object3 for looping sounds, other looping stuff
2321 * arch/sdl/gr.c: removing dependencies on stuff in main/
2323 * arch/linux/Makefile.am, arch/linux/init.c,
2324 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2325 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2326 other header cleanups
2328 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2330 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2332 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2333 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2334 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2335 load d1 textures for d1 levels
2337 2003-03-19 Bradley Bell <btb@icculus.org>
2339 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2340 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2341 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2342 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2345 * README: added some OS X info
2347 2003-03-17 Bradley Bell <btb@icculus.org>
2349 * main/newdemo.c: simplify DEMO_FILENAME macro
2351 * main/console.c, main/game.c: enable experimental console support
2353 * main/gamerend.c: fixed location of fps meter in multi
2355 2003-03-16 Bradley Bell <btb@icculus.org>
2357 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2358 also look in shared data dir for demos
2360 * main/newdemo.c, main/newdemo.h: comments/formatting
2362 2003-03-15 Christopher Thielen <chris@luethy.net>
2364 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2365 thinking d2 cd is always present
2367 2003-03-15 Bradley Bell <btb@icculus.org>
2369 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2372 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2375 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2376 gr_init. don't really know why this works, though
2378 2003-03-14 Bradley Bell <btb@icculus.org>
2380 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2382 * unused/bios/rbaudio.h: removed duplicate file
2384 2003-03-14 Christopher Thielen <chris@luethy.net>
2386 * arch/sdl/rbaudio.c: stop cd audio when exiting
2388 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2390 * main/gamecntl.c: add comments to the "only matt knows" cheats
2392 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2394 * main/gamemine.c: formatting, better texture conversion for d1
2397 2003-03-14 Bradley Bell <btb@icculus.org>
2399 * main/piggy.c: must swap all mac version pigfiles
2401 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2402 main/multi.c: formatting, minor cleanups
2404 * 2d/rle.c: need to swap line_size on bigendian machines
2406 * main/mission.c, main/mission.h: detect mac full version hogfile
2408 2003-03-13 Bradley Bell <btb@icculus.org>
2410 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2411 added joy/mouse sensitivity slider, increased range to 16, and
2414 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2417 * arch/linux/Makefile.am: removed extra backslash
2419 * TODO, installation.txt: updated some documentation
2421 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2422 menu, with maxfps option
2424 2003-03-12 Bradley Bell <btb@icculus.org>
2426 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2428 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2429 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2430 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2431 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2432 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2433 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2434 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2435 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2436 arch/linux/include/music.h, arch/linux/include/serial.h,
2437 arch/linux/include/ukali.h: formatting
2439 2003-03-11 Chris Arena <ccarena@cox.net>
2441 * main/menu.c: fixed brightness slider
2443 2003-03-01 Bradley Bell <btb@icculus.org>
2445 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2446 robots and animated bitmaps work, but colors are messed up
2448 2003-02-28 Bradley Bell <btb@icculus.org>
2450 * main/player.h: whitespace
2452 * main/automap.c, main/cntrlcen.c, main/collide.c,
2453 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2454 descent.hog is present, d1 becomes mission 0)
2456 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2457 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2458 arch/win32/winnet.c: MinGW compiles with network enabled again,
2459 but still doesn't work
2463 2003-02-28 Bradley Bell <btb@icculus.org>
2465 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2466 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2467 many opengl glitches
2469 2003-02-27 Bradley Bell <btb@icculus.org>
2471 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2472 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2473 main/network.c, main/network.h: noted that hoard.ham is only needed
2474 for multiplayer HOARD games, and should not be equated with
2475 "vertigo". put HoardEquipped() back in network.c.
2477 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2478 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2479 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2480 use timer_delay instead of d_delay
2482 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2484 * main/render.c: added replacement qsort for solaris
2486 2003-02-26 Bradley Bell <btb@icculus.org>
2488 * main/gamemine.c: texture conversion for d1 shareware
2490 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2492 * main/gamemine.c: better texture conversion for d1 levels
2494 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2496 * main/kconfig.c: fix joystick support under MinGW
2498 2003-02-26 Bradley Bell <btb@icculus.org>
2500 * main/playsave.c: fix swapping glitch
2502 * configure.ac, readme.txt: clean stuff up, getting ready for
2505 * main/titles.c: begin support for rendering spinning robots in
2508 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2511 * main/gamemine.c: load d1 shareware levels!
2513 2003-02-25 Bradley Bell <btb@icculus.org>
2517 * autogen.sh: add warning about old auto* versions, use
2520 2003-02-24 Bradley Bell <btb@icculus.org>
2522 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2523 briefings mostly working
2525 * main/movie.c, main/titles.c: fixed some more briefing glitches
2527 2003-02-23 Bradley Bell <btb@icculus.org>
2529 * main/movie.c: fixed crash when using shareware data files
2532 * arch/sdl/digi.c: fix crash on non-existent sounds
2533 (i.e. shareware data)
2535 2003-02-22 Bradley Bell <btb@icculus.org>
2537 * main/titles.c: fixed fullscreen toggle in briefings
2539 2003-02-21 Bradley Bell <btb@icculus.org>
2541 * configure.ac: check for mingw when enabling nasm
2543 * main/playsave.c: enable loading player files of either byte
2546 2003-02-20 Bradley Bell <btb@icculus.org>
2548 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2550 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2551 #343, not "rest of solution to bug #344"
2553 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2556 * main/kludge.c: partial solution to bug #344
2558 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2560 * compilerdefs.txt: added linux/mips info
2562 * ChangeLog: clean up changelog
2564 2003-02-19 Bradley Bell <btb@icculus.org>
2566 * libmve/mveplay.c: os x needs nanosleep prototype.
2568 2003-02-18 Bradley Bell <btb@icculus.org>
2570 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2572 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2573 to disable/enable audio
2575 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2577 * main/: movie.h, titles.c: make sure movie's palette is set before
2578 writing briefing text. Fixes bug #359
2580 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2583 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2584 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2587 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2590 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2591 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2592 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2595 * include/libmve.h: blah
2597 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2599 * main/render.c: 2nd attempt to fix solaris qsort bug
2601 2003-02-18 Bradley Bell <btb@icculus.org>
2603 * configure.ac, include/pstypes.h: put alignment detection in
2606 2003-02-17 Bradley Bell <btb@icculus.org>
2608 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2609 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2610 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2611 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2612 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2613 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2614 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2615 moved mve stuff to separate subdir
2617 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2618 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2619 mve code. Fixes (at least) bugs #41, #348, and #350.
2621 2003-02-14 Bradley Bell <btb@icculus.org>
2623 * main/Makefile.am: no more Makefile.mveplay. again
2625 * main/mveplay.c: typo
2627 2003-02-13 Bradley Bell <btb@icculus.org>
2629 * utilities/mvlextract.c: uint -> unsigned int
2631 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2632 standalone mveplayer, win32 support
2634 * main/movie.c: random bugfixes, win32 support
2636 * arch/sdl/Makefile.am: formatting
2638 * configure.ac: disable networking on mac/win for now
2640 * main/newmenu.c: comments
2642 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2644 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2645 redundant swap functions.
2647 2003-02-13 Bradley Bell <btb@icculus.org>
2649 * ChangeLog: update changelog
2651 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2653 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2654 polymodel alignment issues.
2656 2003-02-13 Bradley Bell <btb@icculus.org>
2658 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2659 fix various little bugs
2661 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2662 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2664 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2667 * README.utils: new file
2669 * main/: mve_main.c, mveplay.c: more movie fixes
2671 * README: updated README
2673 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2675 2003-02-12 Bradley Bell <btb@icculus.org>
2677 * utilities/mvlextract.c: bigendian mvl support
2679 * main/mveplay.c: formatting, stuff
2681 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2682 truecolor mve support, standalone mveplayer
2684 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2685 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2686 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2687 standalone mveplayer
2689 2003-01-22 Bradley Bell <btb@icculus.org>
2691 * include/: interp.h, interp.h: restore prototype for
2692 swap_polygon_model_data
2694 2003-01-21 Bradley Bell <btb@icculus.org>
2696 * main/piggy.c: use memcpy to avoid alignment problem
2698 * compilerdefs.txt: updated some defs, added sunos/sparc
2700 2003-01-15 Bradley Bell <btb@icculus.org>
2702 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2704 * main/gamemine.c: attempting to support d1 shareware
2706 * compilerdefs.txt: update defs
2708 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2710 * main/mveplay.c: fix several bugs, comments, formatting.
2712 2003-01-15 Bradley Bell <btb@icculus.org>
2714 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2715 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2716 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2717 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2720 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2721 formatting, comments
2723 2003-01-11 Bradley Bell <btb@icculus.org>
2725 * main/: mission.c, mission.h: attempt to support d1 for mac
2728 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2730 * main/object.h: foo
2732 2003-01-09 Bradley Bell <btb@icculus.org>
2734 * main/movie.c: use ifdef around gr_toggle_fullscreen
2736 2003-01-07 Bradley Bell <btb@icculus.org>
2738 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2739 main/mission.h: don't need .msn file for descent.hog anymore
2743 2003-01-06 Bradley Bell <btb@icculus.org>
2745 * main/mission.h, main/mission.c: comments
2747 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2750 2003-01-03 Bradley Bell <btb@icculus.org>
2752 * utilities/: txb2txt.c, txt2txb.c: remove old files
2754 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2756 * main/polyobj.c: attempt to make read_model_file
2759 * main/menu.c: move vertigo text
2761 2003-01-02 Bradley Bell <btb@icculus.org>
2763 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2764 main/polyobj.h: cleanup alignment changes
2766 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2767 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2768 main/object.h: fix alignment issues on sparc
2770 * cvshowto.txt: update cvs info
2774 * 2d/rle.c: make rle_swap handle RLE_BIG
2776 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2778 * main/render.c: workaround solaris qsort bug
2780 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2782 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2783 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2785 * arch/linux/Makefile.am: enabled linux joystick, kali
2787 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2788 arch/sdl/event.c: enabled linux joystick
2790 2002-12-31 Bradley Bell <btb@icculus.org>
2792 * main/gamemine.c: simplified warning msg
2794 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2796 * main/render.h: fix compiler warning
2798 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2800 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2802 2002-12-24 Bradley Bell <btb@icculus.org>
2804 * main/mission.c: fixes an infinite loop which was caused by d2x
2805 thinking d2demo was a descent 1 mission
2807 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2809 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2811 2002-12-24 Bradley Bell <btb@icculus.org>
2813 * main/render.c: comments
2815 2002-10-30 Bradley Bell <btb@icculus.org>
2817 * main/inferno.c: add help for -hogdir option
2819 * main/inferno.c: added -hogdir option
2821 2002-10-28 Bradley Bell <btb@icculus.org>
2823 * main/: inferno.c, menu.c: enabled Vertigo displays
2825 * include/3d.h: typo
2827 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2829 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2830 main/netmisc.c, main/network.c: simplify and eliminate redundant
2833 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2835 * maths/fixc.c: fix infinite loop in quad_sqrt.
2837 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2838 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2840 2002-10-12 Bradley Bell <btb@icculus.org>
2842 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2844 2002-10-11 Bradley Bell <btb@icculus.org>
2846 * main/hud.c: make hud_message work correctly
2848 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2851 * main/network.c: formatting, small fixes
2853 2002-10-10 Bradley Bell <btb@icculus.org>
2855 * main/netmisc.h: no swap_object for little-endian
2857 * main/: netmisc.h, network.c: use macros to simplify network
2860 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2863 * main/inferno.c: enable loading screen for mac shareware with
2866 * main/netmisc.c: whitespace
2868 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2871 * main/hud.c: whitespace
2873 * configure.ac: remove shareware build, add macdata build
2875 * main/songs.c: whitespace
2877 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2878 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2881 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2884 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2886 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2887 comments, formatting, etc.
2889 * iff/iff.c: fix bigendian iff loading.
2891 2002-10-03 Bradley Bell <btb@icculus.org>
2893 * utilities/txb2tex.c: typo
2895 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2896 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2899 * arch/sdl/mouse.c: whitespace
2901 2002-09-19 Bradley Bell <btb@icculus.org>
2903 * main/kconfig.c: fix a oops, add old logs
2905 * main/kconfig.c: support for >3 mouse buttons
2907 2002-09-18 Bradley Bell <btb@icculus.org>
2909 * include/gr.h: fix palette swap define
2911 2002-09-14 Bradley Bell <btb@icculus.org>
2913 * main/titles.c: load hires briefing screen if lores doesn't exist
2914 (i.e. vertigo) and MenuHires=0
2916 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2918 * main/: multi.h, network.h: pack some structures for ipx
2921 2002-09-14 Bradley Bell <btb@icculus.org>
2923 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2924 and load_endlevel_data() to expect newline-terminated strings, fix
2925 load_game_data to read null-terminated string for
2928 2002-09-07 Bradley Bell <btb@icculus.org>
2930 * main/newmenu.c: added error message
2932 * main/menu.h: enable -nohires with mac shareware
2934 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2936 * 2d/font.c: enable 0/255 palette swap for fonts
2938 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2941 * 2d/2dsline.c: fix ogl blooper
2943 2002-09-05 Bradley Bell <btb@icculus.org>
2945 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2948 * include/strutil.h: need string.h for strcasecmp
2950 * include/rle.h: okay, maybe it needs to be this way
2952 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2954 * 2d/scalec.c: more stuff from d2src
2956 * 2d/rle.c: more stuff from d2src, formatting
2958 * 2d/font.c: useless cruft
2960 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2962 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2965 2002-09-04 Bradley Bell <btb@icculus.org>
2967 * include/grdef.h: fix compiler warnings
2969 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2971 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2974 * main/game.c: we want the mac ibitblt for everything but dos and
2977 * main/texmerge.c: these routines are in tmerge.c
2979 * main/credits.c: enable credits for mac and oem data
2981 * main/bm.c: use either exit.ham or exit.pofs
2983 * include/ibitblt.h: enable some more code from d2src
2985 * include/gr.h: enable mac ubitblt_double
2987 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2989 * include/grdef.h: moved some inline asm from linear.h
2991 * 2d/ibitblt.c: brought in line with original d2 version
2993 * 2d/bitblt.c: reverted to original d2 version of this file, then
2994 added d1x enhancements
2996 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2998 * 2d/linear.h: moved these back to their original locations
3001 * main/mveplay.c: close some memory holes, speed up palette loading
3003 * main/movie.c: added fullscreen toggle while playing movies
3005 * main/inferno.c: comment out -superhires help text (always on)
3007 * include/timer.h: added approx_fsec_to_usec macro
3009 * arch/sdl/joy.c: fix compiler warning
3011 2002-09-01 Bradley Bell <btb@icculus.org>
3013 * main/network.c: oops
3015 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3017 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3018 timer_get_fixed_seconds
3022 2002-08-31 Bradley Bell <btb@icculus.org>
3024 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3027 * main/multi.h: network endian stuff
3029 * 2d/font.c, include/gr.h: fast file i/o for font headers
3031 * arch/win32/arch_ip.cpp: unused file
3033 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3034 bigendian networking fixes
3036 * main/menu.c: make net menu more accurate, also make superhires
3039 * include/pstypes.h: better to have __pack__ all the time, I think.
3040 needed for networking, e.g.
3042 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3045 * arch/win32/Makefile.am: unused file
3049 2002-08-30 Bradley Bell <btb@icculus.org>
3051 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3053 * main/: newmenu.h, titles.c: formatting
3055 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3056 main/multi.h: networking works, finally
3058 * TODO: added TODO file
3060 * arch/linux/arch_ip.cpp: unused fine
3062 * README: network sorta working
3064 * main/: Makefile.am, multi.c, network.c, network.h: more
3067 * main/menu.c: load builtin mission correctly
3069 * main/inferno.c: documentation
3071 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3074 * main/Makefile.mveplay: don't need no more
3076 2002-08-29 Bradley Bell <btb@icculus.org>
3078 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3079 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3080 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3083 * include/ipx_drv.h: more network fixing
3085 * arch/linux/include/ipx_drv.h: more network fixing
3087 * include/ipx.h: formatting
3089 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3091 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3092 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3093 main/inferno.c: fixed networking fuck-up?
3095 * Makefile.am: moved mingw info to README
3097 * README, mingw32.txt: moved mingw info to README
3099 2002-08-27 Bradley Bell <btb@icculus.org>
3101 * utilities/mvlextract.c: allow specifying file to extract
3103 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3106 * utilities/hogextract.c: allow specifying file to extract
3108 * main/mission.c: Have to get mission_num _after_ promoting...
3110 * main/: gameseq.c, titles.c: beginning d1 briefing support
3112 * descent.msn: beginning d1 briefing support
3114 * main/: titles.c, titles.h: d1-style mission briefings
3116 * main/piggy.h: whitespace
3118 * main/movie.c: beginning robot movie support, fall back on lo/hi
3119 res if hi/lo not available
3121 * main/mission.c: added Builtin_mission_num for builtin mission,
3122 D1Hogdir, d1-style mission briefings
3124 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3127 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3128 (for d1 missions that need d1 data)
3130 * 2d/ibitblt.c: whitespace
3132 2002-08-26 Bradley Bell <btb@icculus.org>
3134 * utilities/mvlcreate.c: oops
3136 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3139 * utilities/hogextract.c: added [v]iew option
3141 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3143 * main/titles.c: fix writable string, disable DumbAdjust thing
3145 * main/polyobj.h: whitespace
3147 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3150 * main/movie.c: read movies from AltHogDir, other fixes
3152 * main/: mission.c, mission.h: fix bug w/mission filename
3154 * main/gameseq.c: comments
3156 * main/digi.h: whitespace n stuff
3158 * include/mve_audio.h: added audio flag macros
3160 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3165 2002-08-23 Bradley Bell <btb@icculus.org>
3167 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3170 * Makefile.am: remove d2demo.mn2
3172 * cfile/cfile.c, include/cfile.h: add cfile_size function
3174 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3175 eliminate need for .mn2 files for oem and demo
3177 2002-08-22 Bradley Bell <btb@icculus.org>
3179 * main/bm.c: fix for vertigo
3181 * main/menu.h: make OEM menu pcx available
3183 * 2d/rle.c: merge with original d2 file
3185 * Makefile.am, configure.ac: let mission files get installed by
3188 2002-08-17 Bradley Bell <btb@icculus.org>
3190 * configure.ac: make FAST_FILE_IO the default on little-endian
3193 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3195 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3198 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3200 * main/: game.c, menu.c, mission.c: promote builtin missions.
3202 2002-08-15 Bradley Bell <btb@icculus.org>
3204 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3205 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3207 * utilities/.cvsignore: added cvsignore
3209 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3212 * main/piggy.c: mac data file loading
3214 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3215 transparency and swap 0/255 correctly for mac data files
3217 2002-08-13 Bradley Bell <btb@icculus.org>
3219 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3220 to utilities to avoid conflict with c++ std lib <utility>
3222 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3223 txt2txb.c: moved utility to utilities to avoid conflict with c++
3226 * Makefile.am, configure.ac: add utilities
3228 2002-08-09 Bradley Bell <btb@icculus.org>
3230 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3233 2002-08-08 Bradley Bell <btb@icculus.org>
3235 * main/inferno.c: comments
3237 * main/: newmenu.c, songs.c: mac demo datafile support
3239 * installation.txt: update
3241 * main/gamesave.c: use lowercase for consistency
3243 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3244 models for other than d2demo
3246 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3248 * main/gamemine.c: formatting, better d1 texture conversion
3250 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3251 main/mission.h: recognize .msn mission files.
3253 2002-08-07 Bradley Bell <btb@icculus.org>
3255 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3256 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3257 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3258 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3259 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3260 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3263 2002-08-06 Bradley Bell <btb@icculus.org>
3265 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3267 * main/Makefile.am: formatting
3269 * 2d/font.c: make gr_remap_font just reload the whole thing
3271 * configure.ac: formatting
3273 * Makefile.am: added d2demo.mn2
3275 * d2demo.mn2: mission file for shareware
3277 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3278 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3280 * main/sounds.h: shareware stuff, whitespace
3282 * main/: polyobj.c, polyobj.h: more fast i/o macros
3284 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3287 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3288 endlevel stuff to non-shareware, allow movies/endlevel for
3291 * main/cntrlcen.c: typo
3293 * main/bm.h: use global Piggy_hamfile_version
3295 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3296 macros, use global Piggy_hamfile_version
3298 * main/Makefile.am: terrain and movie stuff always used now
3300 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3303 * main/: gamemine.c, gamesave.c: load DMB levels
3305 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3306 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3308 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3310 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3312 2002-08-04 Bradley Bell <btb@icculus.org>
3314 * main/inferno.c: shareware stuff, formatting
3316 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3318 * arch/sdl/gr.c: don't need to set mode in gr_init
3320 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3322 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3325 * Makefile.am, descent.mn2: added mission file for descent 1
3327 2002-08-02 Bradley Bell <btb@icculus.org>
3329 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3330 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3331 main/piggy.h, misc/error.c: junk
3333 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3334 render.h, scores.c, scores.h, terrain.c: shareware stuff
3336 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3337 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3338 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3339 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3340 main/weapon.c, main/weapon.h: fast i/o macros
3342 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3344 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3345 main/gamemine.h, main/gamesave.c: load d1 levels
3347 2002-07-30 Bradley Bell <btb@icculus.org>
3349 * configure.ac: oops
3351 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3354 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3355 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3356 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3357 main/piggy.c, main/titles.c: support shareware datafiles!
3359 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3360 piggy.c: SHAREWARE fixes
3362 2002-07-29 Bradley Bell <btb@icculus.org>
3364 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3365 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3366 misc/fileutil.c: Portability - OS X support
3368 2002-07-27 Bradley Bell <btb@icculus.org>
3370 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3371 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3372 segment.h: portability
3374 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3375 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3376 main/wall.h: portabilization
3378 * 2d/font.c, include/gr.h: portability
3380 2002-07-26 Bradley Bell <btb@icculus.org>
3382 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3384 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3386 * main/player.c: foo
3388 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3390 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3391 misc/fileutil.h: portable file i/o utils
3393 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3394 writable string anymore... / formatting
3396 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3397 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3398 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3399 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3400 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3401 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3402 portable-izing file loading routines
3404 2002-07-24 Bradley Bell <btb@icculus.org>
3406 * main/mveplay.c: correctly play files with 16bit uncompressed
3407 audio, mem checking, etc
3409 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3412 2002-07-23 Bradley Bell <btb@icculus.org>
3414 * misc/Makefile.am: unused file
3416 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3417 main/sounds.h: remove experimental nmovie stuff
3419 * main/movie.c: add some debugging output
3421 2002-07-22 Bradley Bell <btb@icculus.org>
3423 * main/: console.c, state.c: simplified header
3425 * main/movie.c: enable mveplay audio
3427 * main/old/movie.c: moved to main/
3429 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3430 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3431 main/mvelib.c, main/mveplay.c: initial movie support
3433 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3434 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3435 include/ogl_init.h, include/pstypes.h, main/console.c,
3436 main/state.c, mem/mem.c: OS X stuff
3438 * configure.ac: OS X and movie stuff
3440 2002-07-19 Bradley Bell <btb@icculus.org>
3442 * compilerdefs.txt: OSX defs
3444 2002-07-18 Bradley Bell <btb@icculus.org>
3446 * main/inferno.c: use simpler rcs tags
3448 * autogen.sh: keep Changelog in cvs (and use --accum)
3450 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3451 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3452 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3453 main/songs.c: changed cdrom->rbaudio
3455 * include/rbaudio.h: moved to /include
3457 2002-07-17 Bradley Bell <btb@icculus.org>
3459 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3460 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3461 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3462 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3463 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3464 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3465 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3466 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3467 3d/setup.c: use simpler rcs tags
3472 2002-07-17 Bradley Bell <btb@icculus.org>
3474 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3476 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3478 * debian/rules: don't need readme's
3480 * debian/rules: move d1x license to COPYING, license clarifications
3482 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3483 license to COPYING, license clarifications
3485 * debian/rules: fix debian docs
3487 * debian/rules: fix debian manpages
3489 * debian/d2x-sdl.menu: fix debian menu
3491 * debian/rules: link to undocumented man page for debs
3493 * Makefile.am, configure.ac, debian/control, debian/copyright,
3494 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3495 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3496 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3499 2002-07-16 Bradley Bell <btb@icculus.org>
3501 * debian/: rules, changelog.in: deb stuff
3503 * configure.ac: cleaner nasm detection
3505 * debian/: changelog.in, control, rules: deb stuff
3507 * README, installation.txt: typos, stuff
3509 * configure.ac: better #defines
3511 * configure.ac: whitespace
3513 * configure.ac: better documentation
3515 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3516 SDL_JOYSTICK not needed
3518 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3520 * configure.ac: need higher SDL for joystick
3522 * debian/: control, rules: deb stuff
3524 * arch/sdl/joy.c: old junk
3526 * Makefile.am, configure.ac: automake updates
3528 * main/: inferno.c, text.c: don't use althogdir on non-unix
3530 * configure.ac: more autoconf updates
3532 * misc/strutil.c: better strrev
3534 * main/inferno.c: need limits.h on mingw also
3536 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3539 2002-04-19 Bradley Bell <btb@icculus.org>
3541 * main/network.c: let hoard.ham be a cfile
3543 * main/text.c: better error message when hog not found
3547 2002-03-23 Bradley Bell <btb@icculus.org>
3549 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3550 arch/sdl/Makefile.am: Use SDL joystick automatically
3552 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3554 2002-03-05 Bradley Bell <btb@icculus.org>
3556 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3559 2002-02-23 Bradley Bell <btb@icculus.org>
3561 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3563 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3564 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3565 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3566 main/editor/Makefile.am: moved includes to include
3568 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3570 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3571 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3572 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3575 * main/game.c: disabled cockpit for OGL, formatting
3577 * 2d/ibitblt.c: formatting
3579 2002-02-16 Bradley Bell <btb@icculus.org>
3581 * include/oldsdl.h: check for older macros
3583 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3584 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3585 allow older sdl versions
3587 2002-02-15 Bradley Bell <btb@icculus.org>
3589 * main/: automap.c, automap.h, inferno.c: automap resolution now
3592 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3594 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3595 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3596 win32/include/key_arch.h: never mind - that would be pointless
3598 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3599 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3600 win32/include/key_arch.h: copied files from d1x
3602 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3603 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3605 * main/multipow.c: need conf.h
3607 * arch/win32/Makefile.am: new file
3609 * include/pstypes.h: added u_int16_t (needed in base_ip)
3611 * arch/win32/arch_ip.cpp: copied from d1x
3613 2002-02-14 Bradley Bell <btb@icculus.org>
3615 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3617 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3618 main/netlist.c: Added hotkeys to toggle fullscreen mode
3620 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3621 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3623 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3624 reorder.h: Lotsa networking stuff from d1x
3626 2002-02-13 Bradley Bell <btb@icculus.org>
3628 * include/gr.h, main/game.c: Fullscreen toggle stuff
3630 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3633 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3634 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3637 2002-02-11 Bradley Bell <btb@icculus.org>
3639 * main/bm.c: use portable loader if bigendian
3641 * include/pstypes.h: don't define bool for c++
3643 * include/cfile.h: extern AltHogDir stuff
3645 * include/byteswap.h: use WORDS_BIGENDIAN
3647 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3649 * main/vers_id.h: added D2X_IVER
3651 * misc/args.c: don't use d1x.ini
3653 * Makefile.am: rpm stuff
3655 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3658 2002-02-09 Bradley Bell <btb@icculus.org>
3660 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3662 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3664 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3667 2002-02-06 Bradley Bell <btb@icculus.org>
3669 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3670 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3671 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3673 * debian/: changelog.in, control, copyright, d2x-gl.files,
3674 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3678 2002-02-02 Bradley Bell <btb@icculus.org>
3680 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3682 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3683 Enabled RELEASE option
3685 2002-01-31 Bradley Bell <btb@icculus.org>
3687 * Makefile.am, configure.ac: specify prerequisite versions of
3688 autoconf and automake
3690 2002-01-29 Bradley Bell <btb@icculus.org>
3692 * main/mission.c: RCS header added
3694 * main/inferno.c: update copyright date
3696 * main/mission.c: allow missions to be in AltHogDir
3698 * configure.ac: Display results of configure
3700 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3703 2002-01-28 Bradley Bell <btb@icculus.org>
3705 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3706 Data files now go in DATADIR/games/d2x, user files now go in
3709 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3711 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3712 files now go in ~/.d2x
3714 2002-01-24 Bradley Bell <btb@icculus.org>
3716 * configure.ac: fix nasm not found error message
3718 2002-01-18 Bradley Bell <btb@icculus.org>
3720 * configure.in: getting rid of old configure.in
3722 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3723 main/movie.c: Movie playing kludgey stuff
3725 * misc/args.c: formatting
3727 * main/inferno.c: allow -h for help
3729 * include/error.h: don't die on int3, unless -debug given
3731 * mingw32.txt: more stuff
3733 2001-12-29 Bradley Bell <btb@icculus.org>
3735 * Makefile.am: Got rid of thinking.txt
3737 * main/inferno.c: document -nomovies option
3739 2001-12-28 Bradley Bell <btb@icculus.org>
3741 * main/titles.c: formatting, put some code into place for rendering
3742 of robots during briefings
3744 2001-12-27 Bradley Bell <btb@icculus.org>
3748 2001-12-23 Craig Hadady <chadady@iglou.com>
3750 * 2d/rle.c: fixed bug in dummy array.
3752 2001-12-03 Bradley Bell <btb@icculus.org>
3754 * arch/sdl/init.c: fix formatting
3756 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3757 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3758 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3759 and sdl joystick stuff
3761 2001-11-30 Bradley Bell <btb@icculus.org>
3763 * thinking.txt: not needed
3765 2001-11-27 Bradley Bell <btb@icculus.org>
3767 * cygconf, mingw32.txt: use sdl from source on cygwin
3769 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3770 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3771 SDL_CFLAGS to CFLAGS
3773 2001-11-27 Bradley Bell <btb@icculus.org>
3777 2001-11-14 Bradley Bell <btb@icculus.org>
3779 * texmap/scanline.c: use optimization flags as texmap default
3781 * NEWS: mouse wheel, etc
3783 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3784 wheel to emulate 3rd axis
3786 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3788 * include/error.h: kludge to ungrab mouse when we hit an int3
3790 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3791 __ENV_MSDOS__ to __MSDOS__
3793 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3796 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3799 * arch/sdl/digi.c: implemented digi_set_volume
3801 * include/grdef.h, main/config.c, misc/d_io.c: change
3802 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3804 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3805 main/piggy.c: use MAKE_SIG
3807 * installation.txt: update
3809 * configure.ac: new file
3811 * arch/sdl/joydefs.c: #include pstypes.h
3813 * arch/sdl/init.c: SDL joystick stuff
3815 * acconfig.h: adjust MINGW defines
3817 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3818 controls menu now works
3820 2001-11-13 Bradley Bell <btb@icculus.org>
3822 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3825 * Makefile.am: New file
3827 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3830 * compilerdefs.txt: New file
3832 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3834 2001-11-12 Bradley Bell <btb@icculus.org>
3836 * main/playsave.c: load player files regardless of byte order of
3839 2001-11-11 Bradley Bell <btb@icculus.org>
3841 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3844 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3846 * NEWS: GL savegame thumbnails
3848 * acconfig.h, configure.in: make option for NMOVIES, default to off
3850 2001-11-09 Bradley Bell <btb@icculus.org>
3852 * main/state.c: Enabled savegame thumbnails under OpenGL
3854 * unused/pa_null/pa_enabl.h: remove duplicate header
3856 * misc/args.c: use d2x.ini for option file
3858 * mem/mem.c: Move mem_realloc inside the ifdef
3860 * main/menu.c: fix 640x400 menu text
3862 * main/inferno.c: added documentation
3864 * main/endlevel.c: fix warnings
3866 * arch/ogl/gr.c: Get rid of gl spew
3868 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3870 * acconfig.h: Define __SDL__ for mingw
3872 2001-11-08 Bradley Bell <btb@icculus.org>
3874 * 2d/font.c: free OGL font data when rereading
3876 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3877 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3878 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3879 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3880 main/weapon.h: Enabled shareware build, endlevel flythrough
3883 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3884 of use for shareware build
3886 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3889 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3891 2001-11-05 Bradley Bell <btb@icculus.org>
3893 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3896 * include/3d.h: Add comment
3898 2001-11-04 Bradley Bell <btb@icculus.org>
3900 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3903 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3906 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3908 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3909 main/hudmsg.h: Enable d1x-style hud_message
3911 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3913 * 2d/font.c: re-init ogl fonts after remapping colors.
3915 2001-11-02 Bradley Bell <btb@icculus.org>
3917 * misc/Makefile.am: remove byteswap.h (duplicate header)
3919 * 2d/font.c: fixed gr_remap_font, minor stuff
3921 * configure.in: take out -O2 if doing debug build
3923 * main/bm.c: formatting
3925 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3927 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3928 macros, get rid of functions
3930 2001-11-01 Bradley Bell <btb@icculus.org>
3932 * misc/byteswap.h: removed duplicate header
3934 2001-10-31 Bradley Bell <btb@icculus.org>
3936 * NEWS, main/automap.c: automap works in opengl
3938 * NEWS, configure.in: Added news
3940 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3942 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3944 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3945 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3946 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3948 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3950 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3952 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3953 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3955 2001-10-27 Bradley Bell <btb@icculus.org>
3957 * main/inferno.c: added some documentation
3959 2001-10-25 Bradley Bell <btb@icculus.org>
3961 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3964 * Makefile.am, configure.in, arch/Makefile.am,
3965 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3966 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3967 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3968 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3969 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3970 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3971 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3972 it's ugly, but It'll be easier to sync with d1x.
3974 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3975 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3976 main/editor/Makefile.am: attempt at support for editor, makefile
3979 * misc/d_delay.c: formatting fix
3981 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3982 tmappent.S, tmapppro.S: adding support for runtime selection of
3985 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3986 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3987 including multi.h and network.h, fix backslashes, fix compiler
3990 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3991 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3992 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3993 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3994 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3995 including multi.h and network.h, fix backslashes
3997 * include/pstypes.h: added typedef for u_int64_t on mingw
3999 * include/3d.h: added prototype for g3_uninit_polygon_model
4001 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4003 2001-10-24 Bradley Bell <btb@icculus.org>
4005 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4006 arch subdirs, as in d1x.
4008 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4009 earlier style until i understand automake 1.5 better. remove input
4012 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4013 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4014 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4015 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4016 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4017 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4018 Moved input stuff to arch subdirs, as in d1x.
4020 * NEWS, configure.in: blah blah
4022 2001-10-23 Bradley Bell <btb@icculus.org>
4024 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4026 * texmap/tmapppro.S: no need for #include <conf.h> here
4028 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4031 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4032 file. RCS header added
4034 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4035 #ifdef'ing out the whole file. RCS header added
4037 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4038 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4039 fixes. Now works with automake 1.5 and autoconf 2.52.
4040 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4041 mingw (-grabmouse now works on win32).
4043 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4044 These don't belong in cvs
4048 2001-10-20 Bradley Bell <btb@icculus.org>
4050 * 2d/font.c: Don't free unused variables...
4052 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4055 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4056 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4057 main/Makefile.am: make dist more sensible
4059 * Makefile.am: Kludge for linking on mingw
4061 2001-10-19 Bradley Bell <btb@icculus.org>
4063 * Makefile.am, configure.in, arch/win32/Makefile.am,
4064 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4066 * include/ipx_drv.h: Check for __MINGW32__
4068 * include/i86.h: Imported from d1x
4070 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4072 * arch/dos/modex.asm: Fixed %include
4074 * main/console.c: RCS headers added
4076 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4079 * Makefile.am, main/Makefile.am: Moved final link to top-level
4080 directory instead of main/
4082 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4083 __ENV_LINUX__ to __linux__
4085 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4086 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4087 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4088 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4089 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4090 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4091 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4092 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4093 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4094 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4097 * configure.in: add --enable-xploader, support arch/linux subdir,
4100 * main/inferno.c: conditionalize conf.h
4102 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4104 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4105 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4106 misc/fileutil.h: Partial application of linux/alpha patch.
4108 2001-10-19 Bradley Bell <btb@icculus.org>
4110 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4111 networking in line with d1x, moved some arch/linux_* stuff to
4114 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4115 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4116 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4117 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4120 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4121 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4122 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4123 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4124 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4125 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4126 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4127 linux/include/ukali.h: Brought linux networking in line with d1x,
4128 moved some arch/linux_* stuff to arch/linux/*
4130 * include/ipx_drv.h: Imported from d1x
4132 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4134 * main/ipx_drv.c: Imported from d1x
4136 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4137 main/network.h, main/Makefile.am: Trying to get network working on
4140 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4141 main/Makefile.am: build fixes
4143 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4144 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4145 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4146 starting to get net working.
4148 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4149 conditionalized min,max macros
4151 2001-10-18 Bradley Bell <btb@icculus.org>
4153 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4154 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4155 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4156 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4159 * 2d/2dsline.c: RCS headers added/changed
4161 * configure.in: fix NASMFLAGS bug
4163 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4166 2001-10-17 Bradley Bell <btb@icculus.org>
4168 * NEWS: Fixed the invulnerable robots bug!
4170 * main/collide.c: Fixed the invulnerable robots bug!
4172 2001-10-14 Bradley Bell <btb@icculus.org>
4174 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4177 2001-10-13 Bradley Bell <btb@icculus.org>
4179 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4180 arch/Makefile.am, arch/dos/Makefile.am,
4181 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4182 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4183 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4184 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4185 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4186 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4187 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4188 arch/win32/include/Makefile.am, iff/Makefile.am,
4189 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4190 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4191 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4192 unused/bios/Makefile.am, unused/lib/Makefile.am,
4193 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4194 unused/ui/Makefile.am, unused/vga/Makefile.am,
4195 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4196 automake stuff from "inert" subdirs. And there was much rejoicing.
4198 * Makefile.am, NEWS, configure.in: Stuff
4200 * ChangeLog: removing auto-generated file
4202 * cygconf: Added instructions for mingw32 build
4204 * Makefile.am: renamed INSTALL to installation.txt
4206 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4208 * mingw32.txt: Added instructions for mingw32 build
4210 * configure.in: Enable assembly under mingw32
4212 2001-10-12 Bradley Bell <btb@icculus.org>
4214 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4216 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4217 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4218 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4219 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4220 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4221 to __DJGPP__, since it's built-in.
4223 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4225 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4226 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4230 2001-10-12 Bradley Bell <btb@icculus.org>
4232 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4234 * Makefile.am: make sure cygconf gets archived
4236 * configure.in: Increment version number in preparation for release
4238 * configure.in: Fix detection of opengl
4240 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4241 cygconf, arch/Makefile.am, arch/include/joy.h,
4242 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4243 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4244 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4245 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4246 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4247 Vastly improved compilability.
4249 2001-10-11 Bradley Bell <btb@icculus.org>
4251 * Makefile.am: Added macros/sdl.m4
4253 * autogen.sh: Added macros/sdl.m4
4255 2001-10-09 Bradley Bell <btb@icculus.org>
4257 * main/vers_id.h: Added DESCENT_VERSION constant
4259 * main/inferno.c: Added command-line help.
4261 * include/ogl_init.h: opengl improvments (following d1x changes)
4263 2001-10-07 Bradley Bell <btb@icculus.org>
4265 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4266 arch/ogl/Makefile.am: Remove duplicate headers.
4268 2001-08-02 Thimo Neubauer <thimo@debian.org>
4270 * mem/mem.c: totally crippled the memory manager because it does
4271 not make sense for non-DOS-systems and it would have been too
4272 complicated to get it 64bit clean
4274 2001-06-19 Bradley Bell <btb@icculus.org>
4276 * cvshowto.txt: updated anonymous password
4278 2001-02-08 Bradley Bell <btb@icculus.org>
4280 * COPYING, license.txt: Added d1x license
4282 2001-02-01 Bradley Bell <btb@icculus.org>
4284 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4286 2001-01-31 Bradley Bell <btb@icculus.org>
4288 * configure.in, arch/include/mouse.h, include/pstypes.h,
4289 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4291 * main/polyobj.c: fix typo
4293 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4294 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4295 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4296 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4297 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4298 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4299 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4300 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4301 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4302 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4303 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4304 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4305 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4306 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4307 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4308 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4309 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4310 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4311 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4312 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4313 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4314 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4315 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4316 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4317 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4318 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4321 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4322 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4323 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4324 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4327 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4330 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4331 cross-compiling, and cygwin fixes
4333 2001-01-30 Bradley Bell <btb@icculus.org>
4335 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4336 include/pstypes.h, include/strutil.h, main/Makefile.am,
4337 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4338 needs --without-assembler and --without-network to compile
4340 2001-01-29 Bradley Bell <btb@icculus.org>
4342 * configure.in, main/Makefile.am: Fixes to build system
4344 * main/kconfig.c: fix for non-linux joysticks
4346 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4347 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4348 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4349 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4350 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4351 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4352 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4353 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4354 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4355 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4357 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4358 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4359 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4360 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4361 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4362 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4365 * arch/dos/include/joy.h, arch/dos/include/key.h,
4366 arch/dos/include/mouse.h: Unified input headers.
4368 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4370 2001-01-28 Bradley Bell <btb@icculus.org>
4372 * conf.h.in, configure.in, arch/Makefile.am,
4373 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4374 arch/include/key.h, main/Makefile.am: More header unification...
4376 * main/newdemo.c: Added <ctype.h>
4378 * arch/include/event.h, arch/include/joy.h: unified input headers.
4380 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4381 OpenGL now uses SDL-GL instead of gii
4383 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4385 2001-01-25 Bradley Bell <btb@icculus.org>
4387 * autogen.sh: use "set -e" so execution stops if something goes
4390 2001-01-24 Bradley Bell <btb@icculus.org>
4394 * Makefile.am: Add ChangeLog to dist
4398 2001-01-24 Bradley Bell <btb@icculus.org>
4400 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4402 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4403 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4406 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4407 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4408 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4409 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4410 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4411 arch/Makefile.am, arch/dos/Makefile.am,
4412 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4413 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4414 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4415 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4416 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4417 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4418 unused/Makefile.am, unused/bios/Makefile.am,
4419 unused/lib/Makefile.am, unused/novga/Makefile.am,
4420 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4421 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4422 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4423 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4424 make dist, VPATH builds, ...
4426 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4427 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4428 arch/dos/Makefile.in, arch/linux/Makefile.in,
4429 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4430 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4431 misc/Makefile.in, texmap/Makefile.in: cruft removal
4433 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4436 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4438 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4440 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4443 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4444 added -grabmouse option
4446 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4447 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4448 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4449 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4450 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4451 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4452 main/songs.c, misc/args.c: changed args_find to FindArg
4454 2001-01-22 Bradley Bell <btb@icculus.org>
4456 * configure, main/Makefile.am, main/Makefile.in: configuration
4459 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4460 fix compiler warnings w/opengl
4462 * include/console.h: ggi support
4464 * arch/linux_init.c: svgalib support
4466 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4467 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4468 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4469 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4470 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4471 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4474 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4476 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4477 main/render.c: fix warnings and enable NDEBUG *
4478 arch/svgalib_init.c: svgalib support
4480 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4482 * main/kconfig.c: joystick support
4484 2001-01-21 Bradley Bell <btb@icculus.org>
4486 * cvshowto.txt: new file, taken from d1x webpage
4488 * AUTHORS, README: Taking over as maintainer of d2x
4490 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4492 2001-01-20 Bradley Bell <btb@icculus.org>
4494 * configure, configure.in: Turned -Werror back off by default
4496 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4497 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4498 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4499 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4500 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4501 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4502 main/laser.c, main/multi.c, main/network.c, main/network.h,
4503 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4504 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4505 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4506 warnings, for non-OpenGL on linux, anyway...
4508 2001-01-19 Bradley Bell <btb@icculus.org>
4510 * copying: remove duplicate file
4512 * Import of d2x-0.0.9-pre1
4514 * Import of d2x-0.0.8