1 2003-03-14 Bradley Bell <btb@icculus.org>
3 * main/piggy.c: must swap all mac version pigfiles
5 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
6 main/multi.c: formatting, minor cleanups
8 * 2d/rle.c (rle_swap_0_255): need to swap line_size on bigendian
11 * main/mission.c, main/mission.h: detect mac full version hogfile
13 2003-03-13 Bradley Bell <btb@icculus.org>
15 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
16 added joy/mouse sensitivity slider, increased range to 16, and
19 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
22 * arch/linux/Makefile.am: removed extra backslash
24 * TODO, installation.txt: updated some documentation
26 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
27 menu, with maxfps option
29 2003-03-12 Bradley Bell <btb@icculus.org>
31 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
33 * arch/linux/alsadigi.c, arch/linux/findfile.c,
34 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
35 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
36 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
37 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
38 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
39 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
40 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
41 arch/linux/include/music.h, arch/linux/include/serial.h,
42 arch/linux/include/ukali.h: formatting
44 2003-03-11 Chris Arena <ccarena@cox.net>
46 * main/menu.c (do_options_menu): fixed brightness slider
48 2003-03-01 Bradley Bell <btb@icculus.org>
50 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
51 robots and animated bitmaps work, but colors are messed up
53 2003-02-28 Bradley Bell <btb@icculus.org>
55 * main/player.h: whitespace
57 * main/automap.c, main/cntrlcen.c, main/collide.c,
58 main/gamerend.c: use Builtin_mission_num instead of 0 (if
59 descent.hog is present, d1 becomes mission 0)
61 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
62 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
63 arch/win32/winnet.c: MinGW compiles with network enabled again,
64 but still doesn't work
68 2003-02-28 Bradley Bell <btb@icculus.org>
70 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
71 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
74 2003-02-27 Bradley Bell <btb@icculus.org>
76 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
77 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
78 main/network.c, main/network.h: noted that hoard.ham is only needed
79 for multiplayer HOARD games, and should not be equated with
80 "vertigo". put HoardEquipped() back in network.c.
82 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
83 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
84 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
85 use timer_delay instead of d_delay
87 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
89 * main/render.c: added replacement qsort for solaris
91 2003-02-26 Bradley Bell <btb@icculus.org>
93 * main/gamemine.c: texture conversion for d1 shareware
95 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
97 * main/gamemine.c: better texture conversion for d1 levels
99 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
101 * main/kconfig.c: fix joystick support under MinGW
103 2003-02-26 Bradley Bell <btb@icculus.org>
105 * main/playsave.c: fix swapping glitch
107 * configure.ac, readme.txt: clean stuff up, getting ready for
110 * main/titles.c: begin support for rendering spinning robots in
113 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
116 * main/gamemine.c: load d1 shareware levels!
118 2003-02-25 Bradley Bell <btb@icculus.org>
122 * autogen.sh: add warning about old auto* versions, use
125 2003-02-24 Bradley Bell <btb@icculus.org>
127 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
128 briefings mostly working
129 * main/movie.c, main/titles.c: fixed some more briefing glitches
131 2003-02-23 Bradley Bell <btb@icculus.org>
133 * main/movie.c: fixed crash when using shareware data files
135 * arch/sdl/digi.c: fix crash on non-existent sounds
136 (i.e. shareware data)
138 2003-02-22 Bradley Bell <btb@icculus.org>
140 * main/titles.c: fixed fullscreen toggle in briefings
142 2003-02-21 Bradley Bell <btb@icculus.org>
144 * configure.ac: check for mingw when enabling nasm
145 * main/playsave.c: enable loading player files of either byte
148 2003-02-20 Bradley Bell <btb@icculus.org>
150 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
151 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
152 #343, not "rest of solution to bug #344"
153 * arch/sdl/timer.c, include/timer.h: revert to more accurate
155 * main/kludge.c: partial solution to bug #344
156 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
157 * compilerdefs.txt: added linux/mips info
158 * ChangeLog: clean up changelog
160 2003-02-19 Bradley Bell <btb@icculus.org>
162 * libmve/mveplay.c: os x needs nanosleep prototype.
164 2003-02-18 Bradley Bell <btb@icculus.org>
166 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
167 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
168 to disable/enable audio
169 * libmve/: mve_main.c, mveplay.c: bigendian fixes
170 * main/: movie.h, titles.c: make sure movie's palette is set before
171 writing briefing text. Fixes bug #359
172 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
174 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
175 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
177 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
179 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
180 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
181 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
183 * include/libmve.h: blah
185 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
187 * main/render.c: 2nd attempt to fix solaris qsort bug
189 2003-02-18 Bradley Bell <btb@icculus.org>
191 * configure.ac, include/pstypes.h: put alignment detection in
194 2003-02-17 Bradley Bell <btb@icculus.org>
196 * Makefile.am, README.utils, configure.ac, include/libmve.h,
197 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
198 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
199 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
200 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
201 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
202 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
203 moved mve stuff to separate subdir
204 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
205 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
206 mve code. Fixes (at least) bugs #41, #348, and #350.
208 2003-02-14 Bradley Bell <btb@icculus.org>
210 * main/Makefile.am: no more Makefile.mveplay. again
211 * main/mveplay.c: typo
213 2003-02-13 Bradley Bell <btb@icculus.org>
215 * utilities/mvlextract.c: uint -> unsigned int
216 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
217 standalone mveplayer, win32 support
218 * main/movie.c: random bugfixes, win32 support
219 * arch/sdl/Makefile.am: formatting
220 * configure.ac: disable networking on mac/win for now
221 * main/newmenu.c: comments
223 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
225 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
226 redundant swap functions.
228 2003-02-13 Bradley Bell <btb@icculus.org>
230 * ChangeLog: update changelog
232 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
234 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
235 polymodel alignment issues.
237 2003-02-13 Bradley Bell <btb@icculus.org>
239 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
240 fix various little bugs
241 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
242 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
243 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
245 * README.utils: new file
246 * main/: mve_main.c, mveplay.c: more movie fixes
247 * README: updated README
248 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
250 2003-02-12 Bradley Bell <btb@icculus.org>
252 * utilities/mvlextract.c: bigendian mvl support
253 * main/mveplay.c: formatting, stuff
254 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
255 truecolor mve support, standalone mveplayer
256 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
257 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
258 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
261 2003-01-22 Bradley Bell <btb@icculus.org>
263 * include/: interp.h, interp.h: restore prototype for
264 swap_polygon_model_data
266 2003-01-21 Bradley Bell <btb@icculus.org>
268 * main/piggy.c: use memcpy to avoid alignment problem
269 * compilerdefs.txt: updated some defs, added sunos/sparc
271 2003-01-15 Bradley Bell <btb@icculus.org>
273 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
274 * main/gamemine.c: attempting to support d1 shareware
275 * compilerdefs.txt: update defs
277 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
279 * main/mveplay.c: fix several bugs, comments, formatting.
281 2003-01-15 Bradley Bell <btb@icculus.org>
283 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
284 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
285 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
286 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
288 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
291 2003-01-11 Bradley Bell <btb@icculus.org>
293 * main/: mission.c, mission.h: attempt to support d1 for mac
295 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
298 2003-01-09 Bradley Bell <btb@icculus.org>
300 * main/movie.c: use ifdef around gr_toggle_fullscreen
302 2003-01-07 Bradley Bell <btb@icculus.org>
304 * Makefile.am, descent.msn, installation.txt, main/mission.c,
305 main/mission.h: don't need .msn file for descent.hog anymore
308 2003-01-06 Bradley Bell <btb@icculus.org>
310 * main/mission.h, main/mission.c: comments
311 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
314 2003-01-03 Bradley Bell <btb@icculus.org>
316 * utilities/: txb2txt.c, txt2txb.c: remove old files
317 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
318 * main/polyobj.c: attempt to make read_model_file
320 * main/menu.c: move vertigo text
322 2003-01-02 Bradley Bell <btb@icculus.org>
324 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
325 main/polyobj.h: cleanup alignment changes
326 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
327 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
328 main/object.h: fix alignment issues on sparc
329 * cvshowto.txt: update cvs info
331 * 2d/rle.c: make rle_swap handle RLE_BIG
333 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
335 * main/render.c: workaround solaris qsort bug
337 2003-01-01 Steffen Pohle <stpohle@gmx.net>
339 * arch/linux/linuxnet.c, arch/linux/ukali.c,
340 arch/linux/include/ukali.h, main/inferno.c: enabled kali
341 * arch/linux/Makefile.am: enabled linux joystick, kali
342 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
343 arch/sdl/event.c: enabled linux joystick
345 2002-12-31 Bradley Bell <btb@icculus.org>
347 * main/gamemine.c: simplified warning msg
348 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
349 * main/render.h: fix compiler warning
351 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
353 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
355 2002-12-24 Bradley Bell <btb@icculus.org>
357 * main/mission.c: fixes an infinite loop which was caused by d2x
358 thinking d2demo was a descent 1 mission
360 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
362 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
364 2002-12-24 Bradley Bell <btb@icculus.org>
366 * main/render.c: comments
368 2002-10-30 Bradley Bell <btb@icculus.org>
370 * main/inferno.c: add help for -hogdir option
371 * main/inferno.c: added -hogdir option
373 2002-10-28 Bradley Bell <btb@icculus.org>
375 * main/: inferno.c, menu.c: enabled Vertigo displays
378 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
380 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
381 main/netmisc.c, main/network.c: simplify and eliminate redundant
384 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
386 * maths/fixc.c: fix infinite loop in quad_sqrt.
387 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
388 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
390 2002-10-12 Bradley Bell <btb@icculus.org>
392 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
394 2002-10-11 Bradley Bell <btb@icculus.org>
396 * main/hud.c: make hud_message work correctly
397 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
399 * main/network.c: formatting, small fixes
401 2002-10-10 Bradley Bell <btb@icculus.org>
403 * main/netmisc.h: no swap_object for little-endian
404 * main/: netmisc.h, network.c: use macros to simplify network
406 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
408 * main/inferno.c: enable loading screen for mac shareware with
410 * main/netmisc.c: whitespace
411 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
413 * main/hud.c: whitespace
414 * configure.ac: remove shareware build, add macdata build
415 * main/songs.c: whitespace
416 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
417 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
419 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
422 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
424 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
425 comments, formatting, etc.
426 * iff/iff.c: fix bigendian iff loading.
428 2002-10-03 Bradley Bell <btb@icculus.org>
430 * utilities/txb2tex.c: typo
431 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
432 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
434 * arch/sdl/mouse.c: whitespace
436 2002-09-19 Bradley Bell <btb@icculus.org>
438 * main/kconfig.c: fix a oops, add old logs
439 * main/kconfig.c: support for >3 mouse buttons
441 2002-09-18 Bradley Bell <btb@icculus.org>
443 * include/gr.h: fix palette swap define
445 2002-09-14 Bradley Bell <btb@icculus.org>
447 * main/titles.c: load hires briefing screen if lores doesn't exist
448 (i.e. vertigo) and MenuHires=0
450 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
452 * main/: multi.h, network.h: pack some structures for ipx
455 2002-09-14 Bradley Bell <btb@icculus.org>
457 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
458 and load_endlevel_data() to expect newline-terminated strings, fix
459 load_game_data to read null-terminated string for
462 2002-09-07 Bradley Bell <btb@icculus.org>
464 * main/newmenu.c: added error message
465 * main/menu.h: enable -nohires with mac shareware
466 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
467 * 2d/font.c: enable 0/255 palette swap for fonts
468 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
470 * 2d/2dsline.c: fix ogl blooper
472 2002-09-05 Bradley Bell <btb@icculus.org>
474 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
476 * include/strutil.h: need string.h for strcasecmp
477 * include/rle.h: okay, maybe it needs to be this way
478 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
479 * 2d/scalec.c: more stuff from d2src
480 * 2d/rle.c: more stuff from d2src, formatting
481 * 2d/font.c: useless cruft
482 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
483 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
486 2002-09-04 Bradley Bell <btb@icculus.org>
488 * include/grdef.h: fix compiler warnings
489 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
490 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
492 * main/game.c: we want the mac ibitblt for everything but dos and
494 * main/texmerge.c: these routines are in tmerge.c
495 * main/credits.c: enable credits for mac and oem data
496 * main/bm.c: use either exit.ham or exit.pofs
497 * include/ibitblt.h: enable some more code from d2src
498 * include/gr.h: enable mac ubitblt_double
499 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
500 * include/grdef.h: moved some inline asm from linear.h
501 * 2d/ibitblt.c: brought in line with original d2 version
502 * 2d/bitblt.c: reverted to original d2 version of this file, then
503 added d1x enhancements
504 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
505 * 2d/linear.h: moved these back to their original locations
507 * main/mveplay.c: close some memory holes, speed up palette loading
508 * main/movie.c: added fullscreen toggle while playing movies
509 * main/inferno.c: comment out -superhires help text (always on)
510 * include/timer.h: added approx_fsec_to_usec macro
511 * arch/sdl/joy.c: fix compiler warning
513 2002-09-01 Bradley Bell <btb@icculus.org>
515 * main/network.c: oops
516 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
517 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
518 timer_get_fixed_seconds
521 2002-08-31 Bradley Bell <btb@icculus.org>
523 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
525 * main/multi.h: network endian stuff
526 * 2d/font.c, include/gr.h: fast file i/o for font headers
527 * arch/win32/arch_ip.cpp: unused file
528 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
529 bigendian networking fixes
530 * main/menu.c: make net menu more accurate, also make superhires
532 * include/pstypes.h: better to have __pack__ all the time, I think.
533 needed for networking, e.g.
534 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
536 * arch/win32/Makefile.am: unused file
539 2002-08-30 Bradley Bell <btb@icculus.org>
541 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
542 * main/: newmenu.h, titles.c: formatting
543 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
544 main/multi.h: networking works, finally
545 * TODO: added TODO file
546 * arch/linux/arch_ip.cpp: unused fine
547 * README: network sorta working
548 * main/: Makefile.am, multi.c, network.c, network.h: more
550 * main/menu.c: load builtin mission correctly
551 * main/inferno.c: documentation
552 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
554 * main/Makefile.mveplay: don't need no more
556 2002-08-29 Bradley Bell <btb@icculus.org>
558 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
559 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
560 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
562 * include/ipx_drv.h: more network fixing
563 * arch/linux/include/ipx_drv.h: more network fixing
564 * include/ipx.h: formatting
565 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
566 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
567 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
568 main/inferno.c: fixed networking fuck-up?
569 * Makefile.am: moved mingw info to README
570 * README, mingw32.txt: moved mingw info to README
572 2002-08-27 Bradley Bell <btb@icculus.org>
574 * utilities/mvlextract.c: allow specifying file to extract
575 * utilities/: tex2txb.c, txb2tex.c: use default extension to
577 * utilities/hogextract.c: allow specifying file to extract
578 * main/mission.c: Have to get mission_num _after_ promoting...
579 * main/: gameseq.c, titles.c: beginning d1 briefing support
580 * descent.msn: beginning d1 briefing support
581 * main/: titles.c, titles.h: d1-style mission briefings
582 * main/piggy.h: whitespace
583 * main/movie.c: beginning robot movie support, fall back on lo/hi
584 res if hi/lo not available
585 * main/mission.c: added Builtin_mission_num for builtin mission,
586 D1Hogdir, d1-style mission briefings
587 * main/: gameseq.c, mission.h: added Builtin_mission_num for
589 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
590 (for d1 missions that need d1 data)
591 * 2d/ibitblt.c: whitespace
593 2002-08-26 Bradley Bell <btb@icculus.org>
595 * utilities/mvlcreate.c: oops
596 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
598 * utilities/hogextract.c: added [v]iew option
599 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
600 * main/titles.c: fix writable string, disable DumbAdjust thing
601 * main/polyobj.h: whitespace
602 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
604 * main/movie.c: read movies from AltHogDir, other fixes
605 * main/: mission.c, mission.h: fix bug w/mission filename
606 * main/gameseq.c: comments
607 * main/digi.h: whitespace n stuff
608 * include/mve_audio.h: added audio flag macros
609 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
613 2002-08-23 Bradley Bell <btb@icculus.org>
615 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
617 * Makefile.am: remove d2demo.mn2
618 * cfile/cfile.c, include/cfile.h: add cfile_size function
619 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
620 eliminate need for .mn2 files for oem and demo
622 2002-08-22 Bradley Bell <btb@icculus.org>
624 * main/bm.c: fix for vertigo
625 * main/menu.h: make OEM menu pcx available
626 * 2d/rle.c: merge with original d2 file
627 * Makefile.am, configure.ac: let mission files get installed by
630 2002-08-17 Bradley Bell <btb@icculus.org>
632 * configure.ac: make FAST_FILE_IO the default on little-endian
634 * NEWS, README, compilerdefs.txt, readme.txt: documentation
635 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
638 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
640 * main/: game.c, menu.c, mission.c: promote builtin missions.
642 2002-08-15 Bradley Bell <btb@icculus.org>
644 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
645 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
646 * utilities/.cvsignore: added cvsignore
647 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
649 * main/piggy.c: mac data file loading
650 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
651 transparency and swap 0/255 correctly for mac data files
653 2002-08-13 Bradley Bell <btb@icculus.org>
655 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
656 to utilities to avoid conflict with c++ std lib <utility>
657 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
658 txt2txb.c: moved utility to utilities to avoid conflict with c++
660 * Makefile.am, configure.ac: add utilities
662 2002-08-09 Bradley Bell <btb@icculus.org>
664 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
667 2002-08-08 Bradley Bell <btb@icculus.org>
669 * main/inferno.c: comments
670 * main/: newmenu.c, songs.c: mac demo datafile support
671 * installation.txt: update
672 * main/gamesave.c: use lowercase for consistency
673 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
674 models for other than d2demo
676 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
678 * main/gamemine.c: formatting, better d1 texture conversion
679 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
680 main/mission.h: recognize .msn mission files.
682 2002-08-07 Bradley Bell <btb@icculus.org>
684 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
685 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
686 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
687 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
688 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
689 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
692 2002-08-06 Bradley Bell <btb@icculus.org>
694 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
695 * main/Makefile.am: formatting
696 * 2d/font.c: make gr_remap_font just reload the whole thing
697 * configure.ac: formatting
698 * Makefile.am: added d2demo.mn2
699 * d2demo.mn2: mission file for shareware
700 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
701 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
702 * main/sounds.h: shareware stuff, whitespace
703 * main/: polyobj.c, polyobj.h: more fast i/o macros
704 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
706 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
707 endlevel stuff to non-shareware, allow movies/endlevel for
709 * main/cntrlcen.c: typo
710 * main/bm.h: use global Piggy_hamfile_version
711 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
712 macros, use global Piggy_hamfile_version
713 * main/Makefile.am: terrain and movie stuff always used now
714 * 2d/pcx.c, include/pcx.h: make pcx header available to other
716 * main/: gamemine.c, gamesave.c: load DMB levels
717 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
718 segment.c, segment.h, switch.c, switch.h: fast i/o macros
720 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
722 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
724 2002-08-04 Bradley Bell <btb@icculus.org>
726 * main/inferno.c: shareware stuff, formatting
727 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
728 * arch/sdl/gr.c: don't need to set mode in gr_init
730 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
732 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
734 * Makefile.am, descent.mn2: added mission file for descent 1
736 2002-08-02 Bradley Bell <btb@icculus.org>
738 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
739 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
740 main/piggy.h, misc/error.c: junk
741 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
742 render.h, scores.c, scores.h, terrain.c: shareware stuff
743 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
744 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
745 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
746 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
747 main/weapon.c, main/weapon.h: fast i/o macros
749 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
751 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
752 main/gamemine.h, main/gamesave.c: load d1 levels
754 2002-07-30 Bradley Bell <btb@icculus.org>
757 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
759 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
760 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
761 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
762 main/piggy.c, main/titles.c: support shareware datafiles!
763 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
764 piggy.c: SHAREWARE fixes
766 2002-07-29 Bradley Bell <btb@icculus.org>
768 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
769 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
770 misc/fileutil.c: Portability - OS X support
772 2002-07-27 Bradley Bell <btb@icculus.org>
774 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
775 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
776 segment.h: portability
777 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
778 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
779 main/wall.h: portabilization
780 * 2d/font.c, include/gr.h: portability
782 2002-07-26 Bradley Bell <btb@icculus.org>
784 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
785 * arch/linux/findfile.c, include/pstypes.h: os x fixes
787 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
788 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
789 misc/fileutil.h: portable file i/o utils
790 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
791 writable string anymore... / formatting
792 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
793 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
794 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
795 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
796 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
797 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
798 portable-izing file loading routines
800 2002-07-24 Bradley Bell <btb@icculus.org>
802 * main/mveplay.c: correctly play files with 16bit uncompressed
803 audio, mem checking, etc
804 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
807 2002-07-23 Bradley Bell <btb@icculus.org>
809 * misc/Makefile.am: unused file
810 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
811 main/sounds.h: remove experimental nmovie stuff
812 * main/movie.c: add some debugging output
814 2002-07-22 Bradley Bell <btb@icculus.org>
816 * main/: console.c, state.c: simplified header
817 * main/movie.c: enable mveplay audio
818 * main/old/movie.c: moved to main/
819 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
820 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
821 main/mvelib.c, main/mveplay.c: initial movie support
822 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
823 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
824 include/ogl_init.h, include/pstypes.h, main/console.c,
825 main/state.c, mem/mem.c: OS X stuff
826 * configure.ac: OS X and movie stuff
828 2002-07-19 Bradley Bell <btb@icculus.org>
830 * compilerdefs.txt: OSX defs
832 2002-07-18 Bradley Bell <btb@icculus.org>
834 * main/inferno.c: use simpler rcs tags
835 * autogen.sh: keep Changelog in cvs (and use --accum)
836 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
837 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
838 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
839 main/songs.c: changed cdrom->rbaudio
840 * include/rbaudio.h: moved to /include
842 2002-07-17 Bradley Bell <btb@icculus.org>
844 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
845 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
846 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
847 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
848 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
849 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
850 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
851 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
852 3d/setup.c: use simpler rcs tags
857 2002-07-17 Bradley Bell <btb@icculus.org>
859 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
860 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
861 * debian/rules: don't need readme's
862 * debian/rules: move d1x license to COPYING, license clarifications
863 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
864 license to COPYING, license clarifications
865 * debian/rules: fix debian docs
866 * debian/rules: fix debian manpages
867 * debian/d2x-sdl.menu: fix debian menu
868 * debian/rules: link to undocumented man page for debs
869 * Makefile.am, configure.ac, debian/control, debian/copyright,
870 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
871 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
872 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
875 2002-07-16 Bradley Bell <btb@icculus.org>
877 * debian/: rules, changelog.in: deb stuff
878 * configure.ac: cleaner nasm detection
879 * debian/: changelog.in, control, rules: deb stuff
880 * README, installation.txt: typos, stuff
881 * configure.ac: better #defines
882 * configure.ac: whitespace
883 * configure.ac: better documentation
884 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
885 SDL_JOYSTICK not needed
886 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
887 * configure.ac: need higher SDL for joystick
888 * debian/: control, rules: deb stuff
889 * arch/sdl/joy.c: old junk
890 * Makefile.am, configure.ac: automake updates
891 * main/: inferno.c, text.c: don't use althogdir on non-unix
892 * configure.ac: more autoconf updates
893 * misc/strutil.c: better strrev
894 * main/inferno.c: need limits.h on mingw also
895 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
898 2002-04-19 Bradley Bell <btb@icculus.org>
900 * main/network.c: let hoard.ham be a cfile
901 * main/text.c: better error message when hog not found
904 2002-03-23 Bradley Bell <btb@icculus.org>
906 * acconfig.h, configure.ac, arch/linux/Makefile.am,
907 arch/sdl/Makefile.am: Use SDL joystick automatically
908 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
910 2002-03-05 Bradley Bell <btb@icculus.org>
912 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
915 2002-02-23 Bradley Bell <btb@icculus.org>
917 * texmap/ntmap.c: fix bug preventing higher res sdl modes
918 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
919 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
920 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
921 main/editor/Makefile.am: moved includes to include
922 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
923 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
924 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
925 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
927 * main/game.c: disabled cockpit for OGL, formatting
928 * 2d/ibitblt.c: formatting
930 2002-02-16 Bradley Bell <btb@icculus.org>
932 * include/oldsdl.h: check for older macros
933 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
934 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
935 allow older sdl versions
937 2002-02-15 Bradley Bell <btb@icculus.org>
939 * main/: automap.c, automap.h, inferno.c: automap resolution now
941 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
942 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
943 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
944 win32/include/key_arch.h: never mind - that would be pointless
945 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
946 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
947 win32/include/key_arch.h: copied files from d1x
948 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
949 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
950 * main/multipow.c: need conf.h
951 * arch/win32/Makefile.am: new file
952 * include/pstypes.h: added u_int16_t (needed in base_ip)
953 * arch/win32/arch_ip.cpp: copied from d1x
955 2002-02-14 Bradley Bell <btb@icculus.org>
957 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
958 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
959 main/netlist.c: Added hotkeys to toggle fullscreen mode
960 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
961 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
962 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
963 reorder.h: Lotsa networking stuff from d1x
965 2002-02-13 Bradley Bell <btb@icculus.org>
967 * include/gr.h, main/game.c: Fullscreen toggle stuff
968 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
970 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
971 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
974 2002-02-11 Bradley Bell <btb@icculus.org>
976 * main/bm.c: use portable loader if bigendian
977 * include/pstypes.h: don't define bool for c++
978 * include/cfile.h: extern AltHogDir stuff
979 * include/byteswap.h: use WORDS_BIGENDIAN
980 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
981 * main/vers_id.h: added D2X_IVER
982 * misc/args.c: don't use d1x.ini
983 * Makefile.am: rpm stuff
984 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
987 2002-02-09 Bradley Bell <btb@icculus.org>
989 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
991 2002-02-09 Paolo Ulivi <pulivi@libero.it>
993 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
996 2002-02-06 Bradley Bell <btb@icculus.org>
998 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
999 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1000 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1001 * debian/: changelog.in, control, copyright, d2x-gl.files,
1002 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1006 2002-02-02 Bradley Bell <btb@icculus.org>
1008 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1009 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1010 Enabled RELEASE option
1012 2002-01-31 Bradley Bell <btb@icculus.org>
1014 * Makefile.am, configure.ac: specify prerequisite versions of
1015 autoconf and automake
1017 2002-01-29 Bradley Bell <btb@icculus.org>
1019 * main/mission.c: RCS header added
1020 * main/inferno.c: update copyright date
1021 * main/mission.c: allow missions to be in AltHogDir
1022 * configure.ac: Display results of configure
1023 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1026 2002-01-28 Bradley Bell <btb@icculus.org>
1028 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1029 Data files now go in DATADIR/games/d2x, user files now go in
1032 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1034 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1035 files now go in ~/.d2x
1037 2002-01-24 Bradley Bell <btb@icculus.org>
1039 * configure.ac: fix nasm not found error message
1041 2002-01-18 Bradley Bell <btb@icculus.org>
1043 * configure.in: getting rid of old configure.in
1044 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1045 main/movie.c: Movie playing kludgey stuff
1046 * misc/args.c: formatting
1047 * main/inferno.c: allow -h for help
1048 * include/error.h: don't die on int3, unless -debug given
1049 * mingw32.txt: more stuff
1051 2001-12-29 Bradley Bell <btb@icculus.org>
1053 * Makefile.am: Got rid of thinking.txt
1054 * main/inferno.c: document -nomovies option
1056 2001-12-28 Bradley Bell <btb@icculus.org>
1058 * main/titles.c: formatting, put some code into place for rendering
1059 of robots during briefings
1061 2001-12-27 Bradley Bell <btb@icculus.org>
1065 2001-12-23 Craig Hadady <chadady@iglou.com>
1067 * 2d/rle.c: fixed bug in dummy array.
1069 2001-12-03 Bradley Bell <btb@icculus.org>
1071 * arch/sdl/init.c: fix formatting
1072 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1073 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1074 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1075 and sdl joystick stuff
1077 2001-11-30 Bradley Bell <btb@icculus.org>
1079 * thinking.txt: not needed
1081 2001-11-27 Bradley Bell <btb@icculus.org>
1083 * cygconf, mingw32.txt: use sdl from source on cygwin
1084 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1085 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1086 SDL_CFLAGS to CFLAGS
1088 2001-11-27 Bradley Bell <btb@icculus.org>
1092 2001-11-14 Bradley Bell <btb@icculus.org>
1094 * texmap/scanline.c: use optimization flags as texmap default
1095 * NEWS: mouse wheel, etc
1096 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1097 wheel to emulate 3rd axis
1098 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1099 * include/error.h: kludge to ungrab mouse when we hit an int3
1100 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1101 __ENV_MSDOS__ to __MSDOS__
1102 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1104 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1106 * arch/sdl/digi.c: implemented digi_set_volume
1107 * include/grdef.h, main/config.c, misc/d_io.c: change
1108 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1109 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1110 main/piggy.c: use MAKE_SIG
1111 * installation.txt: update
1112 * configure.ac: new file
1113 * arch/sdl/joydefs.c: #include pstypes.h
1114 * arch/sdl/init.c: SDL joystick stuff
1115 * acconfig.h: adjust MINGW defines
1116 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1117 controls menu now works
1119 2001-11-13 Bradley Bell <btb@icculus.org>
1121 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1123 * Makefile.am: New file
1124 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1126 * compilerdefs.txt: New file
1127 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1129 2001-11-12 Bradley Bell <btb@icculus.org>
1131 * main/playsave.c: load player files regardless of byte order of
1134 2001-11-11 Bradley Bell <btb@icculus.org>
1136 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1138 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1139 * NEWS: GL savegame thumbnails
1140 * acconfig.h, configure.in: make option for NMOVIES, default to off
1142 2001-11-09 Bradley Bell <btb@icculus.org>
1144 * main/state.c: Enabled savegame thumbnails under OpenGL
1145 * unused/pa_null/pa_enabl.h: remove duplicate header
1146 * misc/args.c: use d2x.ini for option file
1147 * mem/mem.c: Move mem_realloc inside the ifdef
1148 * main/menu.c: fix 640x400 menu text
1149 * main/inferno.c: added documentation
1150 * main/endlevel.c: fix warnings
1151 * arch/ogl/gr.c: Get rid of gl spew
1152 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1153 * acconfig.h: Define __SDL__ for mingw
1155 2001-11-08 Bradley Bell <btb@icculus.org>
1157 * 2d/font.c: free OGL font data when rereading
1158 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1159 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1160 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1161 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1162 main/weapon.h: Enabled shareware build, endlevel flythrough
1164 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1165 of use for shareware build
1166 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1168 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1170 2001-11-05 Bradley Bell <btb@icculus.org>
1172 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1174 * include/3d.h: Add comment
1176 2001-11-04 Bradley Bell <btb@icculus.org>
1178 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1180 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1182 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1183 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1184 main/hudmsg.h: Enable d1x-style hud_message
1185 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1186 * 2d/font.c: re-init ogl fonts after remapping colors.
1188 2001-11-02 Bradley Bell <btb@icculus.org>
1190 * misc/Makefile.am: remove byteswap.h (duplicate header)
1191 * 2d/font.c: fixed gr_remap_font, minor stuff
1192 * configure.in: take out -O2 if doing debug build
1193 * main/bm.c: formatting
1194 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1195 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1196 macros, get rid of functions
1198 2001-11-01 Bradley Bell <btb@icculus.org>
1200 * misc/byteswap.h: removed duplicate header
1202 2001-10-31 Bradley Bell <btb@icculus.org>
1204 * NEWS, main/automap.c: automap works in opengl
1205 * NEWS, configure.in: Added news
1206 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1207 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1208 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1209 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1210 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1211 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1212 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1213 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1214 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1216 2001-10-27 Bradley Bell <btb@icculus.org>
1218 * main/inferno.c: added some documentation
1220 2001-10-25 Bradley Bell <btb@icculus.org>
1222 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1224 * Makefile.am, configure.in, arch/Makefile.am,
1225 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1226 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1227 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1228 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1229 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1230 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1231 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1232 it's ugly, but It'll be easier to sync with d1x.
1233 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1234 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1235 main/editor/Makefile.am: attempt at support for editor, makefile
1237 * misc/d_delay.c: formatting fix
1238 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1239 tmappent.S, tmapppro.S: adding support for runtime selection of
1241 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1242 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1243 including multi.h and network.h, fix backslashes, fix compiler
1245 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1246 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1247 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1248 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1249 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1250 including multi.h and network.h, fix backslashes
1251 * include/pstypes.h: added typedef for u_int64_t on mingw
1252 * include/3d.h: added prototype for g3_uninit_polygon_model
1253 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1255 2001-10-24 Bradley Bell <btb@icculus.org>
1257 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1258 arch subdirs, as in d1x.
1259 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1260 earlier style until i understand automake 1.5 better. remove input
1262 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1263 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1264 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1265 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1266 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1267 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1268 Moved input stuff to arch subdirs, as in d1x.
1269 * NEWS, configure.in: blah blah
1271 2001-10-23 Bradley Bell <btb@icculus.org>
1273 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1274 * texmap/tmapppro.S: no need for #include <conf.h> here
1275 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1277 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1278 file. RCS header added
1279 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1280 #ifdef'ing out the whole file. RCS header added
1281 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1282 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1283 fixes. Now works with automake 1.5 and autoconf 2.52.
1284 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1285 mingw (-grabmouse now works on win32).
1286 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1287 These don't belong in cvs
1291 2001-10-20 Bradley Bell <btb@icculus.org>
1293 * 2d/font.c: Don't free unused variables...
1294 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1296 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1297 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1298 main/Makefile.am: make dist more sensible
1299 * Makefile.am: Kludge for linking on mingw
1301 2001-10-19 Bradley Bell <btb@icculus.org>
1303 * Makefile.am, configure.in, arch/win32/Makefile.am,
1304 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1305 * include/ipx_drv.h: Check for __MINGW32__
1306 * include/i86.h: Imported from d1x
1307 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1308 * arch/dos/modex.asm: Fixed %include
1309 * main/console.c: RCS headers added
1310 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1312 * Makefile.am, main/Makefile.am: Moved final link to top-level
1313 directory instead of main/
1314 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1315 __ENV_LINUX__ to __linux__
1316 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1317 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1318 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1319 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1320 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1321 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1322 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1323 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1324 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1325 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1327 * configure.in: add --enable-xploader, support arch/linux subdir,
1329 * main/inferno.c: conditionalize conf.h
1331 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1333 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1334 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1335 misc/fileutil.h: Partial application of linux/alpha patch.
1337 2001-10-19 Bradley Bell <btb@icculus.org>
1339 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1340 networking in line with d1x, moved some arch/linux_* stuff to
1342 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1343 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1344 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1345 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1347 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1348 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1349 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1350 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1351 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1352 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1353 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1354 linux/include/ukali.h: Brought linux networking in line with d1x,
1355 moved some arch/linux_* stuff to arch/linux/*
1356 * include/ipx_drv.h: Imported from d1x
1357 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1358 * main/ipx_drv.c: Imported from d1x
1359 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1360 main/network.h, main/Makefile.am: Trying to get network working on
1362 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1363 main/Makefile.am: build fixes
1364 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1365 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1366 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1367 starting to get net working.
1368 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1369 conditionalized min,max macros
1371 2001-10-18 Bradley Bell <btb@icculus.org>
1373 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1374 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1375 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1376 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1378 * 2d/2dsline.c: RCS headers added/changed
1379 * configure.in: fix NASMFLAGS bug
1380 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1383 2001-10-17 Bradley Bell <btb@icculus.org>
1385 * NEWS: Fixed the invulnerable robots bug!
1386 * main/collide.c: Fixed the invulnerable robots bug!
1388 2001-10-14 Bradley Bell <btb@icculus.org>
1390 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1393 2001-10-13 Bradley Bell <btb@icculus.org>
1395 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1396 arch/Makefile.am, arch/dos/Makefile.am,
1397 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1398 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1399 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1400 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1401 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1402 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1403 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1404 arch/win32/include/Makefile.am, iff/Makefile.am,
1405 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1406 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1407 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1408 unused/bios/Makefile.am, unused/lib/Makefile.am,
1409 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1410 unused/ui/Makefile.am, unused/vga/Makefile.am,
1411 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1412 automake stuff from "inert" subdirs. And there was much rejoicing.
1413 * Makefile.am, NEWS, configure.in: Stuff
1414 * ChangeLog: removing auto-generated file
1415 * cygconf: Added instructions for mingw32 build
1416 * Makefile.am: renamed INSTALL to installation.txt
1417 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1418 * mingw32.txt: Added instructions for mingw32 build
1419 * configure.in: Enable assembly under mingw32
1421 2001-10-12 Bradley Bell <btb@icculus.org>
1423 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1424 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1425 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1426 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1427 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1428 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1429 to __DJGPP__, since it's built-in.
1431 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1433 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1434 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1438 2001-10-12 Bradley Bell <btb@icculus.org>
1440 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1441 * Makefile.am: make sure cygconf gets archived
1442 * configure.in: Increment version number in preparation for release
1443 * configure.in: Fix detection of opengl
1444 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1445 cygconf, arch/Makefile.am, arch/include/joy.h,
1446 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1447 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1448 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1449 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1450 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1451 Vastly improved compilability.
1453 2001-10-11 Bradley Bell <btb@icculus.org>
1455 * Makefile.am: Added macros/sdl.m4
1456 * autogen.sh: Added macros/sdl.m4
1458 2001-10-09 Bradley Bell <btb@icculus.org>
1460 * main/vers_id.h: Added DESCENT_VERSION constant
1461 * main/inferno.c: Added command-line help.
1462 * include/ogl_init.h: opengl improvments (following d1x changes)
1464 2001-10-07 Bradley Bell <btb@icculus.org>
1466 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1467 arch/ogl/Makefile.am: Remove duplicate headers.
1469 2001-08-02 Thimo Neubauer <thimo@debian.org>
1471 * mem/mem.c: totally crippled the memory manager because it does
1472 not make sense for non-DOS-systems and it would have been too
1473 complicated to get it 64bit clean
1475 2001-06-19 Bradley Bell <btb@icculus.org>
1477 * cvshowto.txt: updated anonymous password
1479 2001-02-08 Bradley Bell <btb@icculus.org>
1481 * COPYING, license.txt: Added d1x license
1483 2001-02-01 Bradley Bell <btb@icculus.org>
1485 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1487 2001-01-31 Bradley Bell <btb@icculus.org>
1489 * configure.in, arch/include/mouse.h, include/pstypes.h,
1490 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1491 * main/polyobj.c: fix typo
1492 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1493 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1494 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1495 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1496 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1497 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1498 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1499 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1500 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1501 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1502 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1503 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1504 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1505 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1506 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1507 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1508 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1509 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1510 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1511 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1512 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1513 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1514 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1515 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1516 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1517 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1519 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1520 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1521 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1522 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1524 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1526 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1527 cross-compiling, and cygwin fixes
1529 2001-01-30 Bradley Bell <btb@icculus.org>
1531 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1532 include/pstypes.h, include/strutil.h, main/Makefile.am,
1533 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1534 needs --without-assembler and --without-network to compile
1536 2001-01-29 Bradley Bell <btb@icculus.org>
1538 * configure.in, main/Makefile.am: Fixes to build system
1539 * main/kconfig.c: fix for non-linux joysticks
1540 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1541 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1542 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1543 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1544 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1545 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1546 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1548 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1549 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1550 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1551 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1552 sdl_timer.c: Fixed build system, minor fixes
1553 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1554 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1556 2001-01-28 Bradley Bell <btb@icculus.org>
1558 * conf.h.in, configure.in, arch/Makefile.am,
1559 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1560 arch/include/key.h, main/Makefile.am: More header unification...
1561 * main/newdemo.c: Added <ctype.h>
1562 * arch/include/: event.h, joy.h: unified input headers.
1563 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1564 OpenGL now uses SDL-GL instead of gii
1565 * arch/include/: key.h, mouse.h: Unified arch headers
1567 2001-01-25 Bradley Bell <btb@icculus.org>
1569 * autogen.sh: use "set -e" so execution stops if something goes
1572 2001-01-24 Bradley Bell <btb@icculus.org>
1575 * Makefile.am: Add ChangeLog to dist
1576 * ChangeLog: Putting this here so automake doesn't complain
1580 2001-01-24 Bradley Bell <btb@icculus.org>
1582 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1583 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1584 for building ChangeLog from RCS entries
1585 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1586 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1587 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1588 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1589 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1590 arch/Makefile.am, arch/dos/Makefile.am,
1591 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1592 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1593 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1594 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1595 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1596 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1597 unused/Makefile.am, unused/bios/Makefile.am,
1598 unused/lib/Makefile.am, unused/novga/Makefile.am,
1599 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1600 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1601 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1602 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1603 make dist, VPATH builds, ...
1604 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1605 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1606 arch/dos/Makefile.in, arch/linux/Makefile.in,
1607 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1608 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1609 misc/Makefile.in, texmap/Makefile.in: cruft removal
1610 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1612 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1613 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1614 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1615 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1617 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1618 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1619 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1620 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1621 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1622 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1623 main/songs.c, misc/args.c: changed args_find to FindArg
1625 2001-01-22 Bradley Bell <btb@icculus.org>
1627 * configure, main/Makefile.am, main/Makefile.in: configuration
1629 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1630 fix compiler warnings w/opengl
1631 * include/console.h: ggi support
1632 * arch/linux_init.c: svgalib support
1633 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1634 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1635 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1636 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1637 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1638 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1639 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1640 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1641 warnings and enable NDEBUG
1642 * arch/svgalib_init.c: svgalib support
1644 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1646 * main/kconfig.c: joystick support
1648 2001-01-21 Bradley Bell <btb@icculus.org>
1650 * cvshowto.txt: new file, taken from d1x webpage
1651 * AUTHORS, README: Taking over as maintainer of d2x
1652 * ChangeLog: Grab mouse with SDL/X11
1653 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1655 2001-01-20 Bradley Bell <btb@icculus.org>
1657 * configure, configure.in: Turned -Werror back off by default
1658 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1659 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1660 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1661 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1662 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1663 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1664 main/laser.c, main/multi.c, main/network.c, main/network.h,
1665 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1666 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1667 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1668 warnings, for non-OpenGL on linux, anyway...
1670 2001-01-19 Bradley Bell <btb@icculus.org>
1672 * copying: remove duplicate file
1673 * Import of d2x-0.0.9-pre1
1674 * Import of d2x-0.0.8