1 2004-05-22 Bradley Bell <btb@icculus.org>
3 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
6 2004-05-22 Matthew Mueller <donut@dakotacom.net>
8 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
9 include/ogl_init.h: use GL_RGB for non-transparent textures, and
10 fix fonts not having transparent flag set (wouldn't get paletted)
11 (d1x r1.15, r1.37, r1.40, r1.25)
13 * arch/ogl/ogl.c: don't try to use paletted textures with
14 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
16 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
17 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
20 * 2d/font.c: memset ogl font bitmap data since the copy function
21 leaves some (unused) parts uninitialized, which aggravates
24 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
25 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
28 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
29 screenshots if the entire thing wasn't written in one call to
32 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
33 info not being updated on win32 (d1x r1.11)
35 * arch/win32/digi.c: remove some redundancy by not needing to do
36 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
37 clean up some indenting of DS_release_slot calls. And make
38 DS_release_slot return 1 when a sound is already not playing, in
39 addition to when a sound was killed. (d1x r1.10)
41 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
42 linux version (d1x r1.5)
44 * main/kconfig.c: make next axis config key skip currently
45 allocated axes (d1x r1.11)
47 2004-05-22 David Cleaver <wraithx@morpheus.net>
49 * main/kconfig.c: joy configuration next axis key from WraithX
52 2004-05-22 Bradley Bell <btb@icculus.org>
54 * main/game.c, main/inferno.c: typo
56 2004-05-21 Matthew Mueller <donut@dakotacom.net>
58 * main/game.c, main/game.h, main/inferno.c: make rear view
59 leave_time variable with -rearviewleavetime argument (d1x r1.25,
62 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
64 * main/inferno.c: change -udp documentation to d2x behaviour
66 2004-05-21 Bradley Bell <btb@icculus.org>
68 * include/gr.h: added missing define for menu fullscreen toggle
70 2004-05-21 Matthew Mueller <donut@dakotacom.net>
72 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
73 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
75 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
77 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
78 arch/linux/include/joystick.h: patch from Steven Mueller for using
79 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
81 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
83 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
84 main/physics.c, main/render.c, main/wall.c: file-line for segfault
85 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
87 * arch/win32/digi.c: digisound fixes (d1x r1.7)
89 2004-05-21 Bradley Bell <btb@icculus.org>
91 * main/inferno.c: added -udp documentation from d1x
93 2004-05-20 Bradley Bell <btb@icculus.org>
95 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
97 2004-05-20 David Cleaver <wraithx@morpheus.net>
99 * main/controls.c, main/gamecntl.c, main/kconfig.c,
100 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
101 game.c r1.21, r1.6, r1.4, r1.3)
103 2004-05-20 Bradley Bell <btb@icculus.org>
105 * main/inferno.c: document -ihaveabrokenmouse
107 2004-05-20 Matthew Mueller <donut@dakotacom.net>
109 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
111 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
113 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
114 mouse driver problems (d1x r1.2, r1.2)
116 2004-05-20 Matthew Mueller <donut@dakotacom.net>
118 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
119 join list score crash (d1x r1.8)
121 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
123 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
124 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
127 2004-05-20 Bradley Bell <btb@icculus.org>
129 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
131 * main/inferno.c: integrated some niceautomap stuff from d1x
133 2004-05-20 Matthew Mueller <donut@dakotacom.net>
135 * arch/win32/joyhh.c: fixed the config bug where it'd always put
136 in some weird axis (d1x r1.3)
138 * arch/win32/init.c: set win32 icon to icon from resource file
141 * arch/win32/key.c: win32: fixed space key not working in messages
144 2004-05-20 Bradley Bell <btb@icculus.org>
146 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
149 2004-05-20 Matthew Mueller <donut@dakotacom.net>
151 * main/inferno.c: document -gl_refresh (d1x r1.20)
153 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
154 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
157 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
158 change the arg type for (d1x r1.5)
160 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
162 * arch/win32/digi.c: altsounds (d1x r1.6)
164 2004-05-20 Matthew Mueller <donut@dakotacom.net>
166 * arch/win32/digi.c: fixed a major memory leak and removed a bit
167 of redundancy (d1x r1.5)
169 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
170 fix crashing (d1x r1.4)
172 * arch/win32/digi.c: win32's digi_start_sound was not calling
173 DS_release_slot after setting .playing=0, resulting in a
174 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
176 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
177 apparently it was somehow causing some joysticks (Sidewinder
178 Precision 2) to only turn when the stick was moving, but not when
179 at turned but held stationary. And it was completely unused
180 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
183 * main/game.c: add alt+enter to toggle fullscreen (in addition to
184 previous key combos (d1x r1.29)
186 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
187 g, and b values (d1x r1.15)
189 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
190 sometimes (didn't handle negative palette steps) (d1x r1.34)
192 * arch/ogl/ogl.c: add caching of weapon inner models, screen
193 shatter effects, robot explosions and weapons, and some more
194 always present stuff. Also clean up ogl_cache_weapon_textures
197 2004-05-20 Bradley Bell <btb@icculus.org>
199 * main/kludge.c, main/game.c: move gr_renderstats and
200 gr_badtexture back to game.c
202 2004-05-20 Matthew Mueller <donut@dakotacom.net>
204 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
205 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
207 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
209 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
210 loaded after texture caching stage (d1x r1.34)
212 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
213 for renderstats (d1x r1.33)
215 2004-05-19 Matthew Mueller <donut@dakotacom.net>
217 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
218 main/inferno.c: add anisotropic texture filtering suport (d1x
219 r1.33, r1.32, r1.23, r1.32)
221 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
224 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
225 include/ogl_init.h: utilize hardware multitexturing support if
226 possible (requires GL_NV_texture_env_combine4 extension) (d1x
227 r1.32, r1.30, r1.4, 1.22)
229 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
232 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
234 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
235 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
236 effects in OGL using SetGammaRamp, much faster than the hack that
237 was being used. currently SDL only (though not too hard to add to
238 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
240 * main/menu.c: allow arbitrary (custom) resolution entry in
241 change_res menu (d1x r1.14)
243 2004-05-19 Bradley Bell <btb@icculus.org>
245 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
246 d1x-style res change menu (mostly works)
248 * misc/args.c: use strnicmp instead of strncasecmp
250 2004-05-19 Matthew Mueller <donut@dakotacom.net>
252 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
253 command-line option (d1x r1.27)
255 * main/inferno.c: restore inferno.c initialization of
256 screen_compatible and use_double_buffer to 'normal' values, broken
257 long long ago in one of the high res menu patches (d1x r1.30)
259 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
260 resolutions to be specified on command line (d1x r1.2, r1.29,
261 r1.4) -- doesn't work yet
263 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
265 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
268 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
269 volume song stop/starting (d1x r1.7)
271 2004-05-18 Matthew Mueller <donut@dakotacom.net>
273 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
276 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
277 ogl_ulinec (d1x r1.29)
279 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
281 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
282 bottom are inclusive not exclusive (d1x r1.28)
284 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
285 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
287 * arch/sdl/digi.c: fix typo
289 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
291 * arch/win32/init.c, arch/win32/win32.c: move win32 window
292 creation code from arch_init_start into arch_init to fix weirdness
293 with --help (d1x r1.5, r1.6)
295 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
296 sync issues and lack of midi reset (d1x r1.5)
298 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
301 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
302 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
304 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
307 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
309 2004-05-18 Bradley Bell <btb@icculus.org>
311 * include/vecmat.h: comments/formatting
313 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
315 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
316 include/test.lnk: remove unnecessary files
318 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
319 This enables compilation with gcc 3.1
321 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
323 * main/switch.c: took care of switches triggering single-sided
324 walls (don't try to access the nonexistent adjacent wall via NULL
325 pointers or negative array indices)
327 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
329 * main/wall.c: fix invalid memory access for d1 levels which
330 don't have a corresponding wall behind.
332 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
334 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
335 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
336 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
337 interface header to new header file internal.h
339 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
341 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
342 bitmask for each joystick axis that has sent input data,
343 and will not crash Windows anymore during joystick setup because
344 of for() loop over axis being executed once too often.
346 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
347 gr_remap_mono_font() and call it after loading saved level.
349 * main/laser.c: limit homing missile turn rate
351 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
352 centers (work like fuel centers but provide shield)
354 * main/gameseg.c: fix endless loop in some levels with a
355 certain (complicated) structure
357 2004-05-13 Bradley Bell <btb@icculus.org>
359 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
360 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
361 updated project files for SDL 1.2.7
363 * Makefile.am: add VisualC, VisualCE dirs to tarball
365 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
367 * arch/sdl/digi.c: formatting
369 2004-05-12 Bradley Bell <btb@icculus.org>
371 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
374 * 2d/palette.c, include/palette.h: added function to create blend
377 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
379 2004-05-11 Bradley Bell <btb@icculus.org>
381 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
383 2004-05-10 Bradley Bell <btb@icculus.org>
385 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
386 g3_draw_transp_poly had the fade level backwards, decided to just
387 fix g3_draw_poly so it behaves correctly, transparency or not,
388 reverted changes to render_face
390 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
392 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
393 rendering transparent (e.g. cloaked) walls
395 * main/render.c: render_face now calls g3_draw_transp_poly() for
396 cloaked walls in OpenGL
398 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
400 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
401 that from other apps, had "static" distortions.
403 2004-04-22 Bradley Bell <btb@icculus.org>
405 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
407 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
408 aligned version of PUT_INTEL_* macros
410 2004-04-15 Bradley Bell <btb@icculus.org>
412 * main/inferno.c: comment out unused checksum variable
414 2004-04-14 Bradley Bell <btb@icculus.org>
416 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
418 2004-04-14 Terran Melconian <terran@consistent.org>
420 * main/gameseg.c: use portable rand function (fixes #1118)
422 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
424 * main/songs.c: uncomment calls to RBAStop (fixes #473)
426 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
428 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
429 get rid of warnings (now compiles with -Werror on SunOS)
431 * main/piggy.c: fix (really) wierd SunOS bug
433 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
434 caused by not allocating enough mem for rle bitmaps
436 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
438 * include/pstypes.h: sun OS typedef fixes
440 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
442 * main/piggy.c: fix bug 1067
444 * main/piggy.c: fix bugfix for 1067
446 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
447 with descent.pig of mac registered)
449 2003-12-18 Bradley Bell <btb@icculus.org>
451 * main/kconfig.c: fixes for linux-native joystick
453 * main/kconfig.c: bunch of fixes (esp. for non linux-native
456 * arch/include/joy.h: comments/formatting
458 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
460 * compilerdefs.txt: added FreeBSD defs
462 2003-12-08 Bradley Bell <btb@icculus.org>
464 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
467 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
469 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
470 arch/linux/ipx_udp.c: fix FreeBSD compile errors
472 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
474 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
475 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
476 get rid of silly ulongs
478 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
479 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
480 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
481 change relevant __linux__ macros to __ELF__
483 2003-11-27 Bradley Bell <btb@icculus.org>
485 * include/ogl_init.h: added proto for ogl_check_mode
487 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
488 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
491 2003-11-26 Bradley Bell <btb@icculus.org>
493 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
494 3.3 compiler warnings
496 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
499 * include/pstypes.h: OS X fixes
501 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
502 main/newmenu.h: linux fixes
504 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
505 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
506 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
507 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
508 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
511 * arch/sdl/gr.c: fix sdl gr_update
513 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
514 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
515 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
516 cfile/cfile.c, console/CON_console.c, include/d_io.h,
517 include/error.h, include/pstypes.h, include/strutil.h,
518 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
519 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
520 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
521 main/playsave.c, main/songs.c, main/state.c, main/text.c,
522 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
525 2003-11-25 Bradley Bell <btb@icculus.org>
527 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
528 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
529 libmve/VisualC/mveplayer.dsp: updated project files
531 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
534 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
535 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
536 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
537 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
540 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
541 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
544 2003-11-24 Bradley Bell <btb@icculus.org>
546 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
547 libmve/mveplay.c: stuff to play mve's in WinCE
549 * arch/win32/findfile.c: unused functions...
553 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
554 enabled mouse control of menus
556 * main/mission.h: oops, didn't mean to change this.
558 2003-11-21 Bradley Bell <btb@icculus.org>
560 * VisualCE/d2x/d2x.vcp: updated project file
562 2003-11-20 Bradley Bell <btb@icculus.org>
564 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
565 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
566 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
569 2003-11-17 Bradley Bell <btb@icculus.org>
571 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
572 main/menu.c: added option to disable kalinix under unix
574 * main/game.c, main/newmenu.c: always set menu mode for GL popups
576 2003-11-14 Bradley Bell <btb@icculus.org>
578 * main/automap.c: fix automap background image
580 * main/automap.c, main/automap.h: delete cruft
582 * main/automap.c: fix level number position
584 * main/automap.c: simplify g3_draw_line hack
586 * main/menu.c: stop pointless vid mode changes
588 2003-11-07 Bradley Bell <btb@icculus.org>
590 * NEWS, installation.txt: s'more documentation
592 2003-11-07 Steffen Pohle <stpohle@gmx.net>
594 * configure.ac: fix .exe extension problems
596 2003-11-07 Bradley Bell <btb@icculus.org>
598 * arch/ogl/ogl.c: disable texture format verification for OS X -
601 2003-11-06 Bradley Bell <btb@icculus.org>
603 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
604 use more traditional Alt+Enter for toggling fullscreen
606 * 2d/ibitblt.c, main/mission.h: comments/formatting
608 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
610 2003-11-06 Bradley Bell <btb@icculus.org>
612 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
613 resolution change, use kludge to avoid repetitive res changes
615 2003-11-04 Bradley Bell <btb@icculus.org>
617 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
618 structures and i/o routines back to piggy.c
620 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
622 * installation.txt: tell to install d1 .pig for better textures
624 2003-11-04 Bradley Bell <btb@icculus.org>
626 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
627 oem d1 v1.0 and registered d2 v1.0, comments
629 2003-11-03 Bradley Bell <btb@icculus.org>
631 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
632 all d1 shareware - even though files are different!
634 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
637 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
640 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
643 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
645 * main/movie.c: when no movies are found, divide by six the
646 number of warning lines sent to stdout
648 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
650 * include/byteswap.h: fix stupid copy/paste error
652 2003-10-24 Bradley Bell <btb@icculus.org>
654 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
655 gr_linear_rep_movsd_2x instead of almost identical
656 gr_linear_movsd_double. Better since we have assembly versions.
658 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
660 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
663 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
665 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
666 error with --disable-network, move reset_network_objects()
667 from gameseq.c to multi.c
669 2003-10-14 Bradley Bell <btb@icculus.org>
671 * AUTHORS, NEWS: stuff
673 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
675 2003-10-12 Bradley Bell <btb@icculus.org>
677 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
678 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
681 2003-10-12 Aaron Plattner <plattner@caltech.edu>
683 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
684 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
685 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
686 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
687 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
688 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
689 arch/win32/ipx_win.c, arch/win32/winnet.c,
690 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
691 main/multi.h, main/network.c: add IPv4 multicasting support
693 2003-10-11 Bradley Bell <btb@icculus.org>
695 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
697 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
698 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
699 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
700 main/weapon.h: lots of shareware and oem fixes
702 2003-10-10 Bradley Bell <btb@icculus.org>
704 * arch/win32/winnet.c: fixed stupid win32 network bug
706 2003-10-10 Bradley Bell <btb@icculus.org>
708 * main/piggy.c: increased D1_MAX_TMAP_NUM
710 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
712 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
713 which are animated in d2, refactorizes d1 texture reading
715 2003-10-10 Bradley Bell <btb@icculus.org>
717 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
718 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
719 main/collide.h, main/compbit.h, main/config.h, main/console.c,
720 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
721 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
722 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
723 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
724 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
725 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
726 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
727 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
728 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
729 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
730 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
731 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
732 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
733 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
734 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
735 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
736 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
737 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
738 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
739 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
740 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
741 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
742 main/wall.h: comments/formatting
744 2003-10-09 Bradley Bell <btb@icculus.org>
746 * main/text.c: fix text when using old datafiles
748 * main/laser.h: comments/whitespace
750 * main/laser.c, main/weapon.c: fixed smart missiles and smart
751 mines w/shareware data
753 * include/DT_drawtext.h: deleted unused file
755 2003-10-08 Bradley Bell <btb@icculus.org>
757 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
759 * arch/win32/ipx_udp.c: use closesocket() instead of close()
761 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
762 main/menu.c: Disabled 'd2x keys' weapon selection
764 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
766 * main/object.h, main/multi.h: get rid of most warnings issued by
767 cpp-precomp of gcc from Mac OS X dev tools
769 2003-10-05 Bradley Bell <btb@icculus.org>
771 * NEWS, configure.ac: increment version number
773 * cfile/cfile.c: better handling of CRLF text files (when that is
776 * utilities/hogcreate.c, utilities/hogextract.c,
777 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
778 reading/writing files
780 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
781 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
784 2003-10-04 Bradley Bell <btb@icculus.org>
786 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
788 * main/netmisc.c: change byte to sbyte, comments/whitespace
790 2003-10-03 Bradley Bell <btb@icculus.org>
792 * cfile/cfile.c, main/config.c: fix win32 eof bug.
794 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
797 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
798 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
799 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
800 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
801 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
802 main/object.c, main/object.h, main/paging.c, main/player.h,
803 main/robot.h, main/segment.h, main/state.c, main/switch.c,
804 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
805 main/weapon.c, main/weapon.h: change byte to sbyte,
808 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
809 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
810 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
811 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
813 * configure.ac: better checking for timeval
815 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
817 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
818 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
819 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
820 arch/win32/winnet.c, configure.ac, include/byteswap.h,
821 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
822 main/multibot.c, main/network.c: Make network architecture
823 choosable from game menu, add support for UDP/IP on Mac OS X and
826 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
828 * include/byteswap.h: added macros for coping with alignment
831 2003-10-02 Bradley Bell <btb@icculus.org>
833 * main/multi.h: added padding to little-endian version of
836 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
838 * main/netmisc.c: delete duplicate function
840 2003-10-01 Bradley Bell <btb@icculus.org>
842 * main/bm.c: make sure d1_texture_indices gets freed between
845 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
847 * main/piggy.h: fix size of d1 shareware descent.pig
849 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
851 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
852 main/gameseq.c, main/piggy.c: fix loading of d1 texture
853 replacements for non-animated textures
855 2003-08-02 Matthew Mueller <donut@dakotacom.net>
857 * main/controls.c: use fixed 20fps wiggle
859 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
861 * Makefile.am, debian/changelog.in, debian/control,
862 debian/d2x-common.dirs, debian/d2x-common.install,
863 debian/d2x-common.manpages, debian/d2x-gl.files,
864 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
865 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
866 utilities/Makefile.am, utilities/hogcreate.1,
867 utilities/hogextract.1, utilities/mvlcreate.1,
868 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
869 add man pages, distribute utility programs in new d2x-common deb
871 * rpm/d2x.spec.in: updated rpm spec file
873 2003-08-02 Bradley Bell <btb@icculus.org>
875 * cfile/cfile.c: update raw_position in cfputc and cfputs
877 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
879 * main/piggy.c: make error message more friendly
881 * main/piggy.c: simplify copying of bitmap flags
883 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
886 * cfile/cfile.c: revert to always using custom fgets
888 * main/endlevel.c, main/mission.c: handle missing exit sequence
889 components gracefully
891 * main/playsave.c: comments
893 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
895 * cfile/cfile.c: update raw_position in cfwrite
897 * main/network.c: comments/formatting
899 2003-06-22 Bradley Bell <btb@icculus.org>
901 * cfile/cfile.c: use standard fgets for non-archive files
903 * main/movie.c: use con_printf for missing movie warning
905 2003-06-18 Bradley Bell <btb@icculus.org>
907 * main/movie.c: fixed cfile conversion of movielib code
909 * main/console.c, main/hud.c: strip out colors, etc when printing
912 * include/u_mem.h: fix NDEBUG calloc macro
914 2003-06-15 Bradley Bell <btb@icculus.org>
916 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
919 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
920 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
921 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
922 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
923 main/scores.c, main/state.c, main/text.c, misc/args.c,
924 misc/strio.c: convert file i/o to cfile
926 2003-06-14 Bradley Bell <btb@icculus.org>
928 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
929 writing and other modes besides "rb" (mostly taken from
932 2003-06-09 Bradley Bell <btb@icculus.org>
934 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
937 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
938 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
941 2003-06-07 Taylor Richards <taylor@icculus.org>
943 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
945 2003-06-07 Bradley Bell <btb@icculus.org>
947 * main/console.c: fix non-console build
949 * main/gamesave.c: comments
951 * main/bm.c: remove redundant break
953 2003-06-06 Bradley Bell <btb@icculus.org>
955 * main/gauges.c, main/kconfig.c: comments/formatting
957 * console/.cvsignore: added .cvsignore
959 * main/console.c: can't write to console after it's closed
961 2003-06-05 Bradley Bell <btb@icculus.org>
963 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
964 console/internal.c, console/internal.h, include/CON_console.h,
965 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
966 finish console conversion away from SDL
968 2003-06-04 Bradley Bell <btb@icculus.org>
970 * console/CON_console.c, include/CON.console.h, include/console.h,
971 main/console.c, main/game.c: console conversion to native gr,
974 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
975 put prototype for gr_bm_bitblt in gr.h
977 2003-06-03 Bradley Bell <btb@icculus.org>
979 * console/CON_console.c, console/DT_drawtext.c,
980 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
981 main/console.c: use native fonts for console
983 * main/playsave.c: use shorts for short data
985 2003-06-02 Bradley Bell <btb@icculus.org>
987 * configure.ac, main/console.c: set console background, fix
990 2003-06-01 Bradley Bell <btb@icculus.org>
992 * Makefile.am, arch/sdl/event.c, configure.ac,
993 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
994 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
995 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
996 main/gamerend.c: added console code (from SDL_console)
998 2003-05-30 Bradley Bell <btb@icculus.org>
1000 * README: minor update
1002 2003-05-28 Bradley Bell <btb@icculus.org>
1004 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1009 2003-06-06 Bradley Bell <btb@icculus.org>
1011 * main/kconfig.c: fix crash in control menus
1013 * main/gauges.c: force cockpit redraw in opengl
1015 * main/gamerend.c: move ogl swap, so cockpit and console get
1018 2003-06-01 Bradley Bell <btb@icculus.org>
1020 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1024 2003-05-12 Bradley Bell <btb@icculus.org>
1026 * configure.ac: increment version number
1028 * main/bm.c: use con_printf for exit model warnings
1030 * configure.ac: must check for timespec after setting -mno-cygwin
1032 * main/inferno.c: added -nohogdir and -userdir options
1034 * NEWS, main/titles.c: use briefings with no extension
1038 2003-04-30 Bradley Bell <btb@icculus.org>
1040 * configure.ac: have to include time.h when checking for nanosleep
1042 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1045 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1046 increment version number
1048 * main/Makefile.am: make dist fix
1052 2003-04-29 Bradley Bell <btb@icculus.org>
1054 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1057 2003-04-24 Bradley Bell <btb@icculus.org>
1059 * configure.ac: increment version number
1061 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1064 2003-04-24 Ingo van Lil <inguin@gmx.de>
1066 * main/render.c: fix misspellings of NDEBUG
1070 2003-04-14 Bradley Bell <btb@icculus.org>
1072 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1074 2003-04-11 Bradley Bell <btb@icculus.org>
1076 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1081 2003-04-11 Bradley Bell <btb@icculus.org>
1083 * libmve/mveplay.c: use _sleep instead of sleep on win32
1085 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1086 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1087 include/cfile.h, include/error.h, libmve/Makefile.am,
1088 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1089 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1090 utilities/Makefile.am: comments/formatting/dist problems
1092 * configure.ac: use different defines for os x
1094 2003-04-07 Bradley Bell <btb@icculus.org>
1096 * include/error.h, misc/error.c: put some old stuff back in,
1097 eliminate duplicate error messages
1099 * main/text.c: don't die on text not found
1102 * main/inferno.c: print some useful info if hog not found, allow
1103 -help to work if no text available
1105 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1107 * arch/linux/Makefile.am: revert to previous version, so linux
1110 2003-04-03 Bradley Bell <btb@icculus.org>
1112 * main/endlevel.c: fixed exit model scheme yet again
1114 2003-04-02 Bradley Bell <btb@icculus.org>
1116 * misc/error.c: call Int3 on Assert
1118 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1121 * main/wall.c: don't die when trying to toggle nonexistent
1122 segment... vertigo level 10 is buggy!
1124 * main/gamemine.c: comments/formatting
1126 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1128 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1129 main/inferno.c: Allow use of 22K sound samples
1131 2003-03-29 Bradley Bell <btb@icculus.org>
1133 * arch/ogl/gr.c: default to bitmapped reticle
1135 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1136 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1139 * arch/sdl/joy.c: fixed text seen for hats in control config
1142 2003-03-28 Bradley Bell <btb@icculus.org>
1144 * main/bm.c: heh, model nums in vertigo are hardcoded,
1145 N_D2_POLYGON_MODELS can't change
1147 * configure.ac, include/d1x.xpm, include/descent.xpm,
1148 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1151 2003-03-27 Bradley Bell <btb@icculus.org>
1153 * main/text.h: fixed text references for hat directions
1155 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1157 2003-03-26 Bradley Bell <btb@icculus.org>
1159 * main/playsave.c: make d2x keys backward compatible
1161 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1163 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1166 2003-03-26 Bradley Bell <btb@icculus.org>
1168 * main/piggy.c: fix crash when d1 data not present
1170 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1171 read/write from plr file
1173 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1174 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1175 added escort.h header
1177 2003-03-25 Bradley Bell <btb@icculus.org>
1179 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1180 D1_PIGFILE ("descent.pig") macro
1182 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1183 models from d1 pig file
1185 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1186 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1187 really) from d1 pig file
1189 2003-03-23 Bradley Bell <btb@icculus.org>
1191 * main/bm.c: stop extra robots from overwriting exit models
1193 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1194 texture list doesn't get full
1196 * main/bm.c: fix mem leak when reading extra robots
1198 2003-03-21 Bradley Bell <btb@icculus.org>
1200 * main/menu.c: Added option to set movie resolution (mostly works)
1202 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1204 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1205 replacement functions to piggy.c
1207 * main/gameseq.c: attempt to support mac d1 descent.pig
1209 * main/bm.c: fix mem leak
1211 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1212 files, both d1 and d2 oem briefing where showed
1214 * main/inferno.c, main/movie.c: Change the default movie
1215 resolution to "high", implement the option -lowresmovies
1217 2003-03-20 Bradley Bell <btb@icculus.org>
1219 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1221 * main/piggy.c: comments
1223 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1225 * main/gameseq.c: delete duplicate function
1227 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1229 2003-03-19 Bradley Bell <btb@icculus.org>
1231 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1232 (cddb discid) support
1234 * arch/sdl/digi.c, main/kludge.c: implemented
1235 digi_link_sound_to_object3 for looping sounds, other looping stuff
1237 * arch/sdl/gr.c: removing dependencies on stuff in main/
1239 * arch/linux/Makefile.am, arch/linux/init.c,
1240 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1241 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1242 other header cleanups
1244 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1246 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1248 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1249 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1250 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1251 load d1 textures for d1 levels
1253 2003-03-19 Bradley Bell <btb@icculus.org>
1255 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1256 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1257 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1258 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1261 * README: added some OS X info
1263 2003-03-17 Bradley Bell <btb@icculus.org>
1265 * main/newdemo.c: simplify DEMO_FILENAME macro
1267 * main/console.c, main/game.c: enable experimental console support
1269 * main/gamerend.c: fixed location of fps meter in multi
1271 2003-03-16 Bradley Bell <btb@icculus.org>
1273 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1274 also look in shared data dir for demos
1276 * main/newdemo.c, main/newdemo.h: comments/formatting
1278 2003-03-15 Christopher Thielen <chris@luethy.net>
1280 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1281 thinking d2 cd is always present
1283 2003-03-15 Bradley Bell <btb@icculus.org>
1285 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1288 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1291 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1292 gr_init. don't really know why this works, though
1294 2003-03-14 Bradley Bell <btb@icculus.org>
1296 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1298 * unused/bios/rbaudio.h: removed duplicate file
1300 2003-03-14 Christopher Thielen <chris@luethy.net>
1302 * arch/sdl/rbaudio.c: stop cd audio when exiting
1304 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1306 * main/gamecntl.c: add comments to the "only matt knows" cheats
1308 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1310 * main/gamemine.c: formatting, better texture conversion for d1
1313 2003-03-14 Bradley Bell <btb@icculus.org>
1315 * main/piggy.c: must swap all mac version pigfiles
1317 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1318 main/multi.c: formatting, minor cleanups
1320 * 2d/rle.c: need to swap line_size on bigendian machines
1322 * main/mission.c, main/mission.h: detect mac full version hogfile
1324 2003-03-13 Bradley Bell <btb@icculus.org>
1326 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1327 added joy/mouse sensitivity slider, increased range to 16, and
1330 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1333 * arch/linux/Makefile.am: removed extra backslash
1335 * TODO, installation.txt: updated some documentation
1337 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1338 menu, with maxfps option
1340 2003-03-12 Bradley Bell <btb@icculus.org>
1342 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1344 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1345 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1346 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1347 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1348 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1349 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1350 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1351 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1352 arch/linux/include/music.h, arch/linux/include/serial.h,
1353 arch/linux/include/ukali.h: formatting
1355 2003-03-11 Chris Arena <ccarena@cox.net>
1357 * main/menu.c: fixed brightness slider
1359 2003-03-01 Bradley Bell <btb@icculus.org>
1361 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1362 robots and animated bitmaps work, but colors are messed up
1364 2003-02-28 Bradley Bell <btb@icculus.org>
1366 * main/player.h: whitespace
1368 * main/automap.c, main/cntrlcen.c, main/collide.c,
1369 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1370 descent.hog is present, d1 becomes mission 0)
1372 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1373 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1374 arch/win32/winnet.c: MinGW compiles with network enabled again,
1375 but still doesn't work
1379 2003-02-28 Bradley Bell <btb@icculus.org>
1381 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1382 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1383 many opengl glitches
1385 2003-02-27 Bradley Bell <btb@icculus.org>
1387 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1388 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1389 main/network.c, main/network.h: noted that hoard.ham is only needed
1390 for multiplayer HOARD games, and should not be equated with
1391 "vertigo". put HoardEquipped() back in network.c.
1393 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1394 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1395 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1396 use timer_delay instead of d_delay
1398 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1400 * main/render.c: added replacement qsort for solaris
1402 2003-02-26 Bradley Bell <btb@icculus.org>
1404 * main/gamemine.c: texture conversion for d1 shareware
1406 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1408 * main/gamemine.c: better texture conversion for d1 levels
1410 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1412 * main/kconfig.c: fix joystick support under MinGW
1414 2003-02-26 Bradley Bell <btb@icculus.org>
1416 * main/playsave.c: fix swapping glitch
1418 * configure.ac, readme.txt: clean stuff up, getting ready for
1421 * main/titles.c: begin support for rendering spinning robots in
1424 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1427 * main/gamemine.c: load d1 shareware levels!
1429 2003-02-25 Bradley Bell <btb@icculus.org>
1433 * autogen.sh: add warning about old auto* versions, use
1436 2003-02-24 Bradley Bell <btb@icculus.org>
1438 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1439 briefings mostly working
1441 * main/movie.c, main/titles.c: fixed some more briefing glitches
1443 2003-02-23 Bradley Bell <btb@icculus.org>
1445 * main/movie.c: fixed crash when using shareware data files
1448 * arch/sdl/digi.c: fix crash on non-existent sounds
1449 (i.e. shareware data)
1451 2003-02-22 Bradley Bell <btb@icculus.org>
1453 * main/titles.c: fixed fullscreen toggle in briefings
1455 2003-02-21 Bradley Bell <btb@icculus.org>
1457 * configure.ac: check for mingw when enabling nasm
1459 * main/playsave.c: enable loading player files of either byte
1462 2003-02-20 Bradley Bell <btb@icculus.org>
1464 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1466 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1467 #343, not "rest of solution to bug #344"
1469 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1472 * main/kludge.c: partial solution to bug #344
1474 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1476 * compilerdefs.txt: added linux/mips info
1478 * ChangeLog: clean up changelog
1480 2003-02-19 Bradley Bell <btb@icculus.org>
1482 * libmve/mveplay.c: os x needs nanosleep prototype.
1484 2003-02-18 Bradley Bell <btb@icculus.org>
1486 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1488 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1489 to disable/enable audio
1491 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1493 * main/: movie.h, titles.c: make sure movie's palette is set before
1494 writing briefing text. Fixes bug #359
1496 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1499 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1500 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1503 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1506 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1507 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1508 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1511 * include/libmve.h: blah
1513 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1515 * main/render.c: 2nd attempt to fix solaris qsort bug
1517 2003-02-18 Bradley Bell <btb@icculus.org>
1519 * configure.ac, include/pstypes.h: put alignment detection in
1522 2003-02-17 Bradley Bell <btb@icculus.org>
1524 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1525 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1526 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1527 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1528 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1529 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1530 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1531 moved mve stuff to separate subdir
1533 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1534 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1535 mve code. Fixes (at least) bugs #41, #348, and #350.
1537 2003-02-14 Bradley Bell <btb@icculus.org>
1539 * main/Makefile.am: no more Makefile.mveplay. again
1541 * main/mveplay.c: typo
1543 2003-02-13 Bradley Bell <btb@icculus.org>
1545 * utilities/mvlextract.c: uint -> unsigned int
1547 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1548 standalone mveplayer, win32 support
1550 * main/movie.c: random bugfixes, win32 support
1552 * arch/sdl/Makefile.am: formatting
1554 * configure.ac: disable networking on mac/win for now
1556 * main/newmenu.c: comments
1558 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1560 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1561 redundant swap functions.
1563 2003-02-13 Bradley Bell <btb@icculus.org>
1565 * ChangeLog: update changelog
1567 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1569 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1570 polymodel alignment issues.
1572 2003-02-13 Bradley Bell <btb@icculus.org>
1574 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1575 fix various little bugs
1577 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1578 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1580 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1583 * README.utils: new file
1585 * main/: mve_main.c, mveplay.c: more movie fixes
1587 * README: updated README
1589 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1591 2003-02-12 Bradley Bell <btb@icculus.org>
1593 * utilities/mvlextract.c: bigendian mvl support
1595 * main/mveplay.c: formatting, stuff
1597 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1598 truecolor mve support, standalone mveplayer
1600 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1601 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1602 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1603 standalone mveplayer
1605 2003-01-22 Bradley Bell <btb@icculus.org>
1607 * include/: interp.h, interp.h: restore prototype for
1608 swap_polygon_model_data
1610 2003-01-21 Bradley Bell <btb@icculus.org>
1612 * main/piggy.c: use memcpy to avoid alignment problem
1614 * compilerdefs.txt: updated some defs, added sunos/sparc
1616 2003-01-15 Bradley Bell <btb@icculus.org>
1618 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1620 * main/gamemine.c: attempting to support d1 shareware
1622 * compilerdefs.txt: update defs
1624 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1626 * main/mveplay.c: fix several bugs, comments, formatting.
1628 2003-01-15 Bradley Bell <btb@icculus.org>
1630 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1631 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1632 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1633 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1636 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1637 formatting, comments
1639 2003-01-11 Bradley Bell <btb@icculus.org>
1641 * main/: mission.c, mission.h: attempt to support d1 for mac
1644 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1646 * main/object.h: foo
1648 2003-01-09 Bradley Bell <btb@icculus.org>
1650 * main/movie.c: use ifdef around gr_toggle_fullscreen
1652 2003-01-07 Bradley Bell <btb@icculus.org>
1654 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1655 main/mission.h: don't need .msn file for descent.hog anymore
1659 2003-01-06 Bradley Bell <btb@icculus.org>
1661 * main/mission.h, main/mission.c: comments
1663 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1666 2003-01-03 Bradley Bell <btb@icculus.org>
1668 * utilities/: txb2txt.c, txt2txb.c: remove old files
1670 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1672 * main/polyobj.c: attempt to make read_model_file
1675 * main/menu.c: move vertigo text
1677 2003-01-02 Bradley Bell <btb@icculus.org>
1679 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1680 main/polyobj.h: cleanup alignment changes
1682 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1683 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1684 main/object.h: fix alignment issues on sparc
1686 * cvshowto.txt: update cvs info
1690 * 2d/rle.c: make rle_swap handle RLE_BIG
1692 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1694 * main/render.c: workaround solaris qsort bug
1696 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1698 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1699 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1701 * arch/linux/Makefile.am: enabled linux joystick, kali
1703 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1704 arch/sdl/event.c: enabled linux joystick
1706 2002-12-31 Bradley Bell <btb@icculus.org>
1708 * main/gamemine.c: simplified warning msg
1710 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1712 * main/render.h: fix compiler warning
1714 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1716 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1718 2002-12-24 Bradley Bell <btb@icculus.org>
1720 * main/mission.c: fixes an infinite loop which was caused by d2x
1721 thinking d2demo was a descent 1 mission
1723 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1725 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1727 2002-12-24 Bradley Bell <btb@icculus.org>
1729 * main/render.c: comments
1731 2002-10-30 Bradley Bell <btb@icculus.org>
1733 * main/inferno.c: add help for -hogdir option
1735 * main/inferno.c: added -hogdir option
1737 2002-10-28 Bradley Bell <btb@icculus.org>
1739 * main/: inferno.c, menu.c: enabled Vertigo displays
1741 * include/3d.h: typo
1743 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1745 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1746 main/netmisc.c, main/network.c: simplify and eliminate redundant
1749 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1751 * maths/fixc.c: fix infinite loop in quad_sqrt.
1753 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1754 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1756 2002-10-12 Bradley Bell <btb@icculus.org>
1758 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1760 2002-10-11 Bradley Bell <btb@icculus.org>
1762 * main/hud.c: make hud_message work correctly
1764 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1767 * main/network.c: formatting, small fixes
1769 2002-10-10 Bradley Bell <btb@icculus.org>
1771 * main/netmisc.h: no swap_object for little-endian
1773 * main/: netmisc.h, network.c: use macros to simplify network
1776 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1779 * main/inferno.c: enable loading screen for mac shareware with
1782 * main/netmisc.c: whitespace
1784 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1787 * main/hud.c: whitespace
1789 * configure.ac: remove shareware build, add macdata build
1791 * main/songs.c: whitespace
1793 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1794 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1797 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1800 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1802 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1803 comments, formatting, etc.
1805 * iff/iff.c: fix bigendian iff loading.
1807 2002-10-03 Bradley Bell <btb@icculus.org>
1809 * utilities/txb2tex.c: typo
1811 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1812 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1815 * arch/sdl/mouse.c: whitespace
1817 2002-09-19 Bradley Bell <btb@icculus.org>
1819 * main/kconfig.c: fix a oops, add old logs
1821 * main/kconfig.c: support for >3 mouse buttons
1823 2002-09-18 Bradley Bell <btb@icculus.org>
1825 * include/gr.h: fix palette swap define
1827 2002-09-14 Bradley Bell <btb@icculus.org>
1829 * main/titles.c: load hires briefing screen if lores doesn't exist
1830 (i.e. vertigo) and MenuHires=0
1832 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1834 * main/: multi.h, network.h: pack some structures for ipx
1837 2002-09-14 Bradley Bell <btb@icculus.org>
1839 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1840 and load_endlevel_data() to expect newline-terminated strings, fix
1841 load_game_data to read null-terminated string for
1844 2002-09-07 Bradley Bell <btb@icculus.org>
1846 * main/newmenu.c: added error message
1848 * main/menu.h: enable -nohires with mac shareware
1850 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1852 * 2d/font.c: enable 0/255 palette swap for fonts
1854 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1857 * 2d/2dsline.c: fix ogl blooper
1859 2002-09-05 Bradley Bell <btb@icculus.org>
1861 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1864 * include/strutil.h: need string.h for strcasecmp
1866 * include/rle.h: okay, maybe it needs to be this way
1868 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1870 * 2d/scalec.c: more stuff from d2src
1872 * 2d/rle.c: more stuff from d2src, formatting
1874 * 2d/font.c: useless cruft
1876 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1878 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1881 2002-09-04 Bradley Bell <btb@icculus.org>
1883 * include/grdef.h: fix compiler warnings
1885 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1887 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1890 * main/game.c: we want the mac ibitblt for everything but dos and
1893 * main/texmerge.c: these routines are in tmerge.c
1895 * main/credits.c: enable credits for mac and oem data
1897 * main/bm.c: use either exit.ham or exit.pofs
1899 * include/ibitblt.h: enable some more code from d2src
1901 * include/gr.h: enable mac ubitblt_double
1903 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1905 * include/grdef.h: moved some inline asm from linear.h
1907 * 2d/ibitblt.c: brought in line with original d2 version
1909 * 2d/bitblt.c: reverted to original d2 version of this file, then
1910 added d1x enhancements
1912 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1914 * 2d/linear.h: moved these back to their original locations
1917 * main/mveplay.c: close some memory holes, speed up palette loading
1919 * main/movie.c: added fullscreen toggle while playing movies
1921 * main/inferno.c: comment out -superhires help text (always on)
1923 * include/timer.h: added approx_fsec_to_usec macro
1925 * arch/sdl/joy.c: fix compiler warning
1927 2002-09-01 Bradley Bell <btb@icculus.org>
1929 * main/network.c: oops
1931 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1933 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1934 timer_get_fixed_seconds
1938 2002-08-31 Bradley Bell <btb@icculus.org>
1940 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1943 * main/multi.h: network endian stuff
1945 * 2d/font.c, include/gr.h: fast file i/o for font headers
1947 * arch/win32/arch_ip.cpp: unused file
1949 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1950 bigendian networking fixes
1952 * main/menu.c: make net menu more accurate, also make superhires
1955 * include/pstypes.h: better to have __pack__ all the time, I think.
1956 needed for networking, e.g.
1958 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1961 * arch/win32/Makefile.am: unused file
1965 2002-08-30 Bradley Bell <btb@icculus.org>
1967 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1969 * main/: newmenu.h, titles.c: formatting
1971 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1972 main/multi.h: networking works, finally
1974 * TODO: added TODO file
1976 * arch/linux/arch_ip.cpp: unused fine
1978 * README: network sorta working
1980 * main/: Makefile.am, multi.c, network.c, network.h: more
1983 * main/menu.c: load builtin mission correctly
1985 * main/inferno.c: documentation
1987 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1990 * main/Makefile.mveplay: don't need no more
1992 2002-08-29 Bradley Bell <btb@icculus.org>
1994 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1995 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1996 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1999 * include/ipx_drv.h: more network fixing
2001 * arch/linux/include/ipx_drv.h: more network fixing
2003 * include/ipx.h: formatting
2005 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2007 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2008 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2009 main/inferno.c: fixed networking fuck-up?
2011 * Makefile.am: moved mingw info to README
2013 * README, mingw32.txt: moved mingw info to README
2015 2002-08-27 Bradley Bell <btb@icculus.org>
2017 * utilities/mvlextract.c: allow specifying file to extract
2019 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2022 * utilities/hogextract.c: allow specifying file to extract
2024 * main/mission.c: Have to get mission_num _after_ promoting...
2026 * main/: gameseq.c, titles.c: beginning d1 briefing support
2028 * descent.msn: beginning d1 briefing support
2030 * main/: titles.c, titles.h: d1-style mission briefings
2032 * main/piggy.h: whitespace
2034 * main/movie.c: beginning robot movie support, fall back on lo/hi
2035 res if hi/lo not available
2037 * main/mission.c: added Builtin_mission_num for builtin mission,
2038 D1Hogdir, d1-style mission briefings
2040 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2043 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2044 (for d1 missions that need d1 data)
2046 * 2d/ibitblt.c: whitespace
2048 2002-08-26 Bradley Bell <btb@icculus.org>
2050 * utilities/mvlcreate.c: oops
2052 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2055 * utilities/hogextract.c: added [v]iew option
2057 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2059 * main/titles.c: fix writable string, disable DumbAdjust thing
2061 * main/polyobj.h: whitespace
2063 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2066 * main/movie.c: read movies from AltHogDir, other fixes
2068 * main/: mission.c, mission.h: fix bug w/mission filename
2070 * main/gameseq.c: comments
2072 * main/digi.h: whitespace n stuff
2074 * include/mve_audio.h: added audio flag macros
2076 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2081 2002-08-23 Bradley Bell <btb@icculus.org>
2083 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2086 * Makefile.am: remove d2demo.mn2
2088 * cfile/cfile.c, include/cfile.h: add cfile_size function
2090 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2091 eliminate need for .mn2 files for oem and demo
2093 2002-08-22 Bradley Bell <btb@icculus.org>
2095 * main/bm.c: fix for vertigo
2097 * main/menu.h: make OEM menu pcx available
2099 * 2d/rle.c: merge with original d2 file
2101 * Makefile.am, configure.ac: let mission files get installed by
2104 2002-08-17 Bradley Bell <btb@icculus.org>
2106 * configure.ac: make FAST_FILE_IO the default on little-endian
2109 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2111 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2114 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2116 * main/: game.c, menu.c, mission.c: promote builtin missions.
2118 2002-08-15 Bradley Bell <btb@icculus.org>
2120 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2121 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2123 * utilities/.cvsignore: added cvsignore
2125 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2128 * main/piggy.c: mac data file loading
2130 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2131 transparency and swap 0/255 correctly for mac data files
2133 2002-08-13 Bradley Bell <btb@icculus.org>
2135 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2136 to utilities to avoid conflict with c++ std lib <utility>
2138 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2139 txt2txb.c: moved utility to utilities to avoid conflict with c++
2142 * Makefile.am, configure.ac: add utilities
2144 2002-08-09 Bradley Bell <btb@icculus.org>
2146 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2149 2002-08-08 Bradley Bell <btb@icculus.org>
2151 * main/inferno.c: comments
2153 * main/: newmenu.c, songs.c: mac demo datafile support
2155 * installation.txt: update
2157 * main/gamesave.c: use lowercase for consistency
2159 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2160 models for other than d2demo
2162 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2164 * main/gamemine.c: formatting, better d1 texture conversion
2166 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2167 main/mission.h: recognize .msn mission files.
2169 2002-08-07 Bradley Bell <btb@icculus.org>
2171 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2172 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2173 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2174 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2175 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2176 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2179 2002-08-06 Bradley Bell <btb@icculus.org>
2181 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2183 * main/Makefile.am: formatting
2185 * 2d/font.c: make gr_remap_font just reload the whole thing
2187 * configure.ac: formatting
2189 * Makefile.am: added d2demo.mn2
2191 * d2demo.mn2: mission file for shareware
2193 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2194 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2196 * main/sounds.h: shareware stuff, whitespace
2198 * main/: polyobj.c, polyobj.h: more fast i/o macros
2200 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2203 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2204 endlevel stuff to non-shareware, allow movies/endlevel for
2207 * main/cntrlcen.c: typo
2209 * main/bm.h: use global Piggy_hamfile_version
2211 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2212 macros, use global Piggy_hamfile_version
2214 * main/Makefile.am: terrain and movie stuff always used now
2216 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2219 * main/: gamemine.c, gamesave.c: load DMB levels
2221 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2222 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2224 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2226 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2228 2002-08-04 Bradley Bell <btb@icculus.org>
2230 * main/inferno.c: shareware stuff, formatting
2232 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2234 * arch/sdl/gr.c: don't need to set mode in gr_init
2236 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2238 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2241 * Makefile.am, descent.mn2: added mission file for descent 1
2243 2002-08-02 Bradley Bell <btb@icculus.org>
2245 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2246 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2247 main/piggy.h, misc/error.c: junk
2249 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2250 render.h, scores.c, scores.h, terrain.c: shareware stuff
2252 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2253 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2254 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2255 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2256 main/weapon.c, main/weapon.h: fast i/o macros
2258 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2260 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2261 main/gamemine.h, main/gamesave.c: load d1 levels
2263 2002-07-30 Bradley Bell <btb@icculus.org>
2265 * configure.ac: oops
2267 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2270 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2271 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2272 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2273 main/piggy.c, main/titles.c: support shareware datafiles!
2275 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2276 piggy.c: SHAREWARE fixes
2278 2002-07-29 Bradley Bell <btb@icculus.org>
2280 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2281 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2282 misc/fileutil.c: Portability - OS X support
2284 2002-07-27 Bradley Bell <btb@icculus.org>
2286 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2287 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2288 segment.h: portability
2290 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2291 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2292 main/wall.h: portabilization
2294 * 2d/font.c, include/gr.h: portability
2296 2002-07-26 Bradley Bell <btb@icculus.org>
2298 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2300 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2302 * main/player.c: foo
2304 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2306 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2307 misc/fileutil.h: portable file i/o utils
2309 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2310 writable string anymore... / formatting
2312 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2313 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2314 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2315 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2316 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2317 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2318 portable-izing file loading routines
2320 2002-07-24 Bradley Bell <btb@icculus.org>
2322 * main/mveplay.c: correctly play files with 16bit uncompressed
2323 audio, mem checking, etc
2325 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2328 2002-07-23 Bradley Bell <btb@icculus.org>
2330 * misc/Makefile.am: unused file
2332 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2333 main/sounds.h: remove experimental nmovie stuff
2335 * main/movie.c: add some debugging output
2337 2002-07-22 Bradley Bell <btb@icculus.org>
2339 * main/: console.c, state.c: simplified header
2341 * main/movie.c: enable mveplay audio
2343 * main/old/movie.c: moved to main/
2345 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2346 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2347 main/mvelib.c, main/mveplay.c: initial movie support
2349 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2350 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2351 include/ogl_init.h, include/pstypes.h, main/console.c,
2352 main/state.c, mem/mem.c: OS X stuff
2354 * configure.ac: OS X and movie stuff
2356 2002-07-19 Bradley Bell <btb@icculus.org>
2358 * compilerdefs.txt: OSX defs
2360 2002-07-18 Bradley Bell <btb@icculus.org>
2362 * main/inferno.c: use simpler rcs tags
2364 * autogen.sh: keep Changelog in cvs (and use --accum)
2366 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2367 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2368 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2369 main/songs.c: changed cdrom->rbaudio
2371 * include/rbaudio.h: moved to /include
2373 2002-07-17 Bradley Bell <btb@icculus.org>
2375 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2376 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2377 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2378 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2379 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2380 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2381 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2382 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2383 3d/setup.c: use simpler rcs tags
2388 2002-07-17 Bradley Bell <btb@icculus.org>
2390 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2392 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2394 * debian/rules: don't need readme's
2396 * debian/rules: move d1x license to COPYING, license clarifications
2398 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2399 license to COPYING, license clarifications
2401 * debian/rules: fix debian docs
2403 * debian/rules: fix debian manpages
2405 * debian/d2x-sdl.menu: fix debian menu
2407 * debian/rules: link to undocumented man page for debs
2409 * Makefile.am, configure.ac, debian/control, debian/copyright,
2410 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2411 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2412 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2415 2002-07-16 Bradley Bell <btb@icculus.org>
2417 * debian/: rules, changelog.in: deb stuff
2419 * configure.ac: cleaner nasm detection
2421 * debian/: changelog.in, control, rules: deb stuff
2423 * README, installation.txt: typos, stuff
2425 * configure.ac: better #defines
2427 * configure.ac: whitespace
2429 * configure.ac: better documentation
2431 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2432 SDL_JOYSTICK not needed
2434 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2436 * configure.ac: need higher SDL for joystick
2438 * debian/: control, rules: deb stuff
2440 * arch/sdl/joy.c: old junk
2442 * Makefile.am, configure.ac: automake updates
2444 * main/: inferno.c, text.c: don't use althogdir on non-unix
2446 * configure.ac: more autoconf updates
2448 * misc/strutil.c: better strrev
2450 * main/inferno.c: need limits.h on mingw also
2452 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2455 2002-04-19 Bradley Bell <btb@icculus.org>
2457 * main/network.c: let hoard.ham be a cfile
2459 * main/text.c: better error message when hog not found
2463 2002-03-23 Bradley Bell <btb@icculus.org>
2465 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2466 arch/sdl/Makefile.am: Use SDL joystick automatically
2468 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2470 2002-03-05 Bradley Bell <btb@icculus.org>
2472 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2475 2002-02-23 Bradley Bell <btb@icculus.org>
2477 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2479 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2480 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2481 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2482 main/editor/Makefile.am: moved includes to include
2484 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2486 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2487 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2488 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2491 * main/game.c: disabled cockpit for OGL, formatting
2493 * 2d/ibitblt.c: formatting
2495 2002-02-16 Bradley Bell <btb@icculus.org>
2497 * include/oldsdl.h: check for older macros
2499 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2500 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2501 allow older sdl versions
2503 2002-02-15 Bradley Bell <btb@icculus.org>
2505 * main/: automap.c, automap.h, inferno.c: automap resolution now
2508 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2510 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2511 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2512 win32/include/key_arch.h: never mind - that would be pointless
2514 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2515 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2516 win32/include/key_arch.h: copied files from d1x
2518 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2519 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2521 * main/multipow.c: need conf.h
2523 * arch/win32/Makefile.am: new file
2525 * include/pstypes.h: added u_int16_t (needed in base_ip)
2527 * arch/win32/arch_ip.cpp: copied from d1x
2529 2002-02-14 Bradley Bell <btb@icculus.org>
2531 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2533 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2534 main/netlist.c: Added hotkeys to toggle fullscreen mode
2536 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2537 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2539 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2540 reorder.h: Lotsa networking stuff from d1x
2542 2002-02-13 Bradley Bell <btb@icculus.org>
2544 * include/gr.h, main/game.c: Fullscreen toggle stuff
2546 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2549 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2550 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2553 2002-02-11 Bradley Bell <btb@icculus.org>
2555 * main/bm.c: use portable loader if bigendian
2557 * include/pstypes.h: don't define bool for c++
2559 * include/cfile.h: extern AltHogDir stuff
2561 * include/byteswap.h: use WORDS_BIGENDIAN
2563 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2565 * main/vers_id.h: added D2X_IVER
2567 * misc/args.c: don't use d1x.ini
2569 * Makefile.am: rpm stuff
2571 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2574 2002-02-09 Bradley Bell <btb@icculus.org>
2576 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2578 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2580 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2583 2002-02-06 Bradley Bell <btb@icculus.org>
2585 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2586 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2587 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2589 * debian/: changelog.in, control, copyright, d2x-gl.files,
2590 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2594 2002-02-02 Bradley Bell <btb@icculus.org>
2596 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2598 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2599 Enabled RELEASE option
2601 2002-01-31 Bradley Bell <btb@icculus.org>
2603 * Makefile.am, configure.ac: specify prerequisite versions of
2604 autoconf and automake
2606 2002-01-29 Bradley Bell <btb@icculus.org>
2608 * main/mission.c: RCS header added
2610 * main/inferno.c: update copyright date
2612 * main/mission.c: allow missions to be in AltHogDir
2614 * configure.ac: Display results of configure
2616 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2619 2002-01-28 Bradley Bell <btb@icculus.org>
2621 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2622 Data files now go in DATADIR/games/d2x, user files now go in
2625 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2627 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2628 files now go in ~/.d2x
2630 2002-01-24 Bradley Bell <btb@icculus.org>
2632 * configure.ac: fix nasm not found error message
2634 2002-01-18 Bradley Bell <btb@icculus.org>
2636 * configure.in: getting rid of old configure.in
2638 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2639 main/movie.c: Movie playing kludgey stuff
2641 * misc/args.c: formatting
2643 * main/inferno.c: allow -h for help
2645 * include/error.h: don't die on int3, unless -debug given
2647 * mingw32.txt: more stuff
2649 2001-12-29 Bradley Bell <btb@icculus.org>
2651 * Makefile.am: Got rid of thinking.txt
2653 * main/inferno.c: document -nomovies option
2655 2001-12-28 Bradley Bell <btb@icculus.org>
2657 * main/titles.c: formatting, put some code into place for rendering
2658 of robots during briefings
2660 2001-12-27 Bradley Bell <btb@icculus.org>
2664 2001-12-23 Craig Hadady <chadady@iglou.com>
2666 * 2d/rle.c: fixed bug in dummy array.
2668 2001-12-03 Bradley Bell <btb@icculus.org>
2670 * arch/sdl/init.c: fix formatting
2672 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2673 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2674 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2675 and sdl joystick stuff
2677 2001-11-30 Bradley Bell <btb@icculus.org>
2679 * thinking.txt: not needed
2681 2001-11-27 Bradley Bell <btb@icculus.org>
2683 * cygconf, mingw32.txt: use sdl from source on cygwin
2685 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2686 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2687 SDL_CFLAGS to CFLAGS
2689 2001-11-27 Bradley Bell <btb@icculus.org>
2693 2001-11-14 Bradley Bell <btb@icculus.org>
2695 * texmap/scanline.c: use optimization flags as texmap default
2697 * NEWS: mouse wheel, etc
2699 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2700 wheel to emulate 3rd axis
2702 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2704 * include/error.h: kludge to ungrab mouse when we hit an int3
2706 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2707 __ENV_MSDOS__ to __MSDOS__
2709 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2712 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2715 * arch/sdl/digi.c: implemented digi_set_volume
2717 * include/grdef.h, main/config.c, misc/d_io.c: change
2718 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2720 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2721 main/piggy.c: use MAKE_SIG
2723 * installation.txt: update
2725 * configure.ac: new file
2727 * arch/sdl/joydefs.c: #include pstypes.h
2729 * arch/sdl/init.c: SDL joystick stuff
2731 * acconfig.h: adjust MINGW defines
2733 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2734 controls menu now works
2736 2001-11-13 Bradley Bell <btb@icculus.org>
2738 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2741 * Makefile.am: New file
2743 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2746 * compilerdefs.txt: New file
2748 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2750 2001-11-12 Bradley Bell <btb@icculus.org>
2752 * main/playsave.c: load player files regardless of byte order of
2755 2001-11-11 Bradley Bell <btb@icculus.org>
2757 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2760 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2762 * NEWS: GL savegame thumbnails
2764 * acconfig.h, configure.in: make option for NMOVIES, default to off
2766 2001-11-09 Bradley Bell <btb@icculus.org>
2768 * main/state.c: Enabled savegame thumbnails under OpenGL
2770 * unused/pa_null/pa_enabl.h: remove duplicate header
2772 * misc/args.c: use d2x.ini for option file
2774 * mem/mem.c: Move mem_realloc inside the ifdef
2776 * main/menu.c: fix 640x400 menu text
2778 * main/inferno.c: added documentation
2780 * main/endlevel.c: fix warnings
2782 * arch/ogl/gr.c: Get rid of gl spew
2784 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2786 * acconfig.h: Define __SDL__ for mingw
2788 2001-11-08 Bradley Bell <btb@icculus.org>
2790 * 2d/font.c: free OGL font data when rereading
2792 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2793 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2794 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2795 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2796 main/weapon.h: Enabled shareware build, endlevel flythrough
2799 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2800 of use for shareware build
2802 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2805 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2807 2001-11-05 Bradley Bell <btb@icculus.org>
2809 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2812 * include/3d.h: Add comment
2814 2001-11-04 Bradley Bell <btb@icculus.org>
2816 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2819 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2822 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2824 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2825 main/hudmsg.h: Enable d1x-style hud_message
2827 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2829 * 2d/font.c: re-init ogl fonts after remapping colors.
2831 2001-11-02 Bradley Bell <btb@icculus.org>
2833 * misc/Makefile.am: remove byteswap.h (duplicate header)
2835 * 2d/font.c: fixed gr_remap_font, minor stuff
2837 * configure.in: take out -O2 if doing debug build
2839 * main/bm.c: formatting
2841 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2843 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2844 macros, get rid of functions
2846 2001-11-01 Bradley Bell <btb@icculus.org>
2848 * misc/byteswap.h: removed duplicate header
2850 2001-10-31 Bradley Bell <btb@icculus.org>
2852 * NEWS, main/automap.c: automap works in opengl
2854 * NEWS, configure.in: Added news
2856 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2858 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2860 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2861 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2862 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2864 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2866 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2868 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2869 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2871 2001-10-27 Bradley Bell <btb@icculus.org>
2873 * main/inferno.c: added some documentation
2875 2001-10-25 Bradley Bell <btb@icculus.org>
2877 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2880 * Makefile.am, configure.in, arch/Makefile.am,
2881 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2882 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2883 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2884 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2885 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2886 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2887 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2888 it's ugly, but It'll be easier to sync with d1x.
2890 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2891 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2892 main/editor/Makefile.am: attempt at support for editor, makefile
2895 * misc/d_delay.c: formatting fix
2897 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2898 tmappent.S, tmapppro.S: adding support for runtime selection of
2901 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2902 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2903 including multi.h and network.h, fix backslashes, fix compiler
2906 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2907 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2908 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2909 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2910 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2911 including multi.h and network.h, fix backslashes
2913 * include/pstypes.h: added typedef for u_int64_t on mingw
2915 * include/3d.h: added prototype for g3_uninit_polygon_model
2917 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2919 2001-10-24 Bradley Bell <btb@icculus.org>
2921 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2922 arch subdirs, as in d1x.
2924 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2925 earlier style until i understand automake 1.5 better. remove input
2928 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2929 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2930 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2931 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2932 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2933 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2934 Moved input stuff to arch subdirs, as in d1x.
2936 * NEWS, configure.in: blah blah
2938 2001-10-23 Bradley Bell <btb@icculus.org>
2940 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2942 * texmap/tmapppro.S: no need for #include <conf.h> here
2944 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2947 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2948 file. RCS header added
2950 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2951 #ifdef'ing out the whole file. RCS header added
2953 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2954 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2955 fixes. Now works with automake 1.5 and autoconf 2.52.
2956 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2957 mingw (-grabmouse now works on win32).
2959 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2960 These don't belong in cvs
2964 2001-10-20 Bradley Bell <btb@icculus.org>
2966 * 2d/font.c: Don't free unused variables...
2968 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2971 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2972 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2973 main/Makefile.am: make dist more sensible
2975 * Makefile.am: Kludge for linking on mingw
2977 2001-10-19 Bradley Bell <btb@icculus.org>
2979 * Makefile.am, configure.in, arch/win32/Makefile.am,
2980 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2982 * include/ipx_drv.h: Check for __MINGW32__
2984 * include/i86.h: Imported from d1x
2986 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2988 * arch/dos/modex.asm: Fixed %include
2990 * main/console.c: RCS headers added
2992 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2995 * Makefile.am, main/Makefile.am: Moved final link to top-level
2996 directory instead of main/
2998 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2999 __ENV_LINUX__ to __linux__
3001 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3002 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3003 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3004 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3005 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3006 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3007 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3008 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3009 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3010 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3013 * configure.in: add --enable-xploader, support arch/linux subdir,
3016 * main/inferno.c: conditionalize conf.h
3018 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3020 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3021 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3022 misc/fileutil.h: Partial application of linux/alpha patch.
3024 2001-10-19 Bradley Bell <btb@icculus.org>
3026 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3027 networking in line with d1x, moved some arch/linux_* stuff to
3030 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3031 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3032 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3033 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3036 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3037 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3038 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3039 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3040 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3041 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3042 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3043 linux/include/ukali.h: Brought linux networking in line with d1x,
3044 moved some arch/linux_* stuff to arch/linux/*
3046 * include/ipx_drv.h: Imported from d1x
3048 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3050 * main/ipx_drv.c: Imported from d1x
3052 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3053 main/network.h, main/Makefile.am: Trying to get network working on
3056 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3057 main/Makefile.am: build fixes
3059 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3060 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3061 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3062 starting to get net working.
3064 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3065 conditionalized min,max macros
3067 2001-10-18 Bradley Bell <btb@icculus.org>
3069 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3070 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3071 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3072 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3075 * 2d/2dsline.c: RCS headers added/changed
3077 * configure.in: fix NASMFLAGS bug
3079 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3082 2001-10-17 Bradley Bell <btb@icculus.org>
3084 * NEWS: Fixed the invulnerable robots bug!
3086 * main/collide.c: Fixed the invulnerable robots bug!
3088 2001-10-14 Bradley Bell <btb@icculus.org>
3090 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3093 2001-10-13 Bradley Bell <btb@icculus.org>
3095 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3096 arch/Makefile.am, arch/dos/Makefile.am,
3097 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3098 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3099 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3100 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3101 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3102 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3103 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3104 arch/win32/include/Makefile.am, iff/Makefile.am,
3105 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3106 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3107 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3108 unused/bios/Makefile.am, unused/lib/Makefile.am,
3109 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3110 unused/ui/Makefile.am, unused/vga/Makefile.am,
3111 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3112 automake stuff from "inert" subdirs. And there was much rejoicing.
3114 * Makefile.am, NEWS, configure.in: Stuff
3116 * ChangeLog: removing auto-generated file
3118 * cygconf: Added instructions for mingw32 build
3120 * Makefile.am: renamed INSTALL to installation.txt
3122 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3124 * mingw32.txt: Added instructions for mingw32 build
3126 * configure.in: Enable assembly under mingw32
3128 2001-10-12 Bradley Bell <btb@icculus.org>
3130 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3132 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3133 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3134 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3135 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3136 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3137 to __DJGPP__, since it's built-in.
3139 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3141 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3142 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3146 2001-10-12 Bradley Bell <btb@icculus.org>
3148 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3150 * Makefile.am: make sure cygconf gets archived
3152 * configure.in: Increment version number in preparation for release
3154 * configure.in: Fix detection of opengl
3156 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3157 cygconf, arch/Makefile.am, arch/include/joy.h,
3158 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3159 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3160 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3161 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3162 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3163 Vastly improved compilability.
3165 2001-10-11 Bradley Bell <btb@icculus.org>
3167 * Makefile.am: Added macros/sdl.m4
3169 * autogen.sh: Added macros/sdl.m4
3171 2001-10-09 Bradley Bell <btb@icculus.org>
3173 * main/vers_id.h: Added DESCENT_VERSION constant
3175 * main/inferno.c: Added command-line help.
3177 * include/ogl_init.h: opengl improvments (following d1x changes)
3179 2001-10-07 Bradley Bell <btb@icculus.org>
3181 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3182 arch/ogl/Makefile.am: Remove duplicate headers.
3184 2001-08-02 Thimo Neubauer <thimo@debian.org>
3186 * mem/mem.c: totally crippled the memory manager because it does
3187 not make sense for non-DOS-systems and it would have been too
3188 complicated to get it 64bit clean
3190 2001-06-19 Bradley Bell <btb@icculus.org>
3192 * cvshowto.txt: updated anonymous password
3194 2001-02-08 Bradley Bell <btb@icculus.org>
3196 * COPYING, license.txt: Added d1x license
3198 2001-02-01 Bradley Bell <btb@icculus.org>
3200 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3202 2001-01-31 Bradley Bell <btb@icculus.org>
3204 * configure.in, arch/include/mouse.h, include/pstypes.h,
3205 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3207 * main/polyobj.c: fix typo
3209 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3210 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3211 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3212 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3213 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3214 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3215 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3216 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3217 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3218 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3219 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3220 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3221 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3222 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3223 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3224 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3225 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3226 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3227 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3228 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3229 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3230 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3231 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3232 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3233 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3234 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3237 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3238 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3239 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3240 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3243 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3246 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3247 cross-compiling, and cygwin fixes
3249 2001-01-30 Bradley Bell <btb@icculus.org>
3251 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3252 include/pstypes.h, include/strutil.h, main/Makefile.am,
3253 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3254 needs --without-assembler and --without-network to compile
3256 2001-01-29 Bradley Bell <btb@icculus.org>
3258 * configure.in, main/Makefile.am: Fixes to build system
3260 * main/kconfig.c: fix for non-linux joysticks
3262 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3263 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3264 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3265 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3266 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3267 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3268 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3269 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3270 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3271 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3273 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3274 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3275 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3276 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3277 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3278 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3281 * arch/dos/include/joy.h, arch/dos/include/key.h,
3282 arch/dos/include/mouse.h: Unified input headers.
3284 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3286 2001-01-28 Bradley Bell <btb@icculus.org>
3288 * conf.h.in, configure.in, arch/Makefile.am,
3289 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3290 arch/include/key.h, main/Makefile.am: More header unification...
3292 * main/newdemo.c: Added <ctype.h>
3294 * arch/include/event.h, arch/include/joy.h: unified input headers.
3296 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3297 OpenGL now uses SDL-GL instead of gii
3299 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3301 2001-01-25 Bradley Bell <btb@icculus.org>
3303 * autogen.sh: use "set -e" so execution stops if something goes
3306 2001-01-24 Bradley Bell <btb@icculus.org>
3310 * Makefile.am: Add ChangeLog to dist
3314 2001-01-24 Bradley Bell <btb@icculus.org>
3316 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3318 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3319 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3322 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3323 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3324 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3325 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3326 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3327 arch/Makefile.am, arch/dos/Makefile.am,
3328 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3329 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3330 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3331 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3332 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3333 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3334 unused/Makefile.am, unused/bios/Makefile.am,
3335 unused/lib/Makefile.am, unused/novga/Makefile.am,
3336 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3337 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3338 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3339 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3340 make dist, VPATH builds, ...
3342 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3343 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3344 arch/dos/Makefile.in, arch/linux/Makefile.in,
3345 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3346 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3347 misc/Makefile.in, texmap/Makefile.in: cruft removal
3349 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3352 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3354 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3356 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3359 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3360 added -grabmouse option
3362 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3363 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3364 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3365 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3366 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3367 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3368 main/songs.c, misc/args.c: changed args_find to FindArg
3370 2001-01-22 Bradley Bell <btb@icculus.org>
3372 * configure, main/Makefile.am, main/Makefile.in: configuration
3375 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3376 fix compiler warnings w/opengl
3378 * include/console.h: ggi support
3380 * arch/linux_init.c: svgalib support
3382 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3383 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3384 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3385 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3386 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3387 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3390 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3392 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3393 main/render.c: fix warnings and enable NDEBUG *
3394 arch/svgalib_init.c: svgalib support
3396 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3398 * main/kconfig.c: joystick support
3400 2001-01-21 Bradley Bell <btb@icculus.org>
3402 * cvshowto.txt: new file, taken from d1x webpage
3404 * AUTHORS, README: Taking over as maintainer of d2x
3406 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3408 2001-01-20 Bradley Bell <btb@icculus.org>
3410 * configure, configure.in: Turned -Werror back off by default
3412 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3413 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3414 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3415 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3416 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3417 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3418 main/laser.c, main/multi.c, main/network.c, main/network.h,
3419 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3420 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3421 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3422 warnings, for non-OpenGL on linux, anyway...
3424 2001-01-19 Bradley Bell <btb@icculus.org>
3426 * copying: remove duplicate file
3428 * Import of d2x-0.0.9-pre1
3430 * Import of d2x-0.0.8