1 2004-07-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
4 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
5 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
6 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
7 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target.
9 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
10 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
11 New files for supporting compilation with MPW for carbon (Mac OS 9).
13 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
15 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
18 2004-06-01 Bradley Bell <btb@icculus.org>
20 * libmve/mve_main.c: cast malloc function pointer
22 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
23 target to XCode project
25 2004-05-31 Bradley Bell <btb@icculus.org>
27 * include/pstypes.h: fix accidental solaris breakage
29 * main/object.c: fix crash caused by death-cam code
31 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
32 XCode project simplifications, network enabled
34 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
35 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
37 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
40 * English.lproj/InfoPlist.strings, d2x-Info.plist,
41 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
42 d2x.xcode/project.pbxproj: added XCode project files
44 2004-05-22 Bradley Bell <btb@icculus.org>
46 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
49 * rpm/d2x.spec.in: Changed descriptions
51 2004-05-22 Matthew Mueller <donut@dakotacom.net>
53 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
56 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
58 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
59 the win32 code (d1x r1.8, key_arch.c r1.2)
61 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
62 use 32bpp screen mode by default, add option to use 16bpp (d1x
65 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
66 replacement texture paletted->rgb conversion alpha problem (d1x
69 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
70 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
71 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
74 * arch/ogl/gr.c, include/loadgl.h: fix win32
75 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
77 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
78 include/ogl_init.h, main/render.c: opengl hardware
79 super-transparency support using GL_NV_register_combiners (d1x
80 r1.38, r1.41, r1.6, r1.26, r1.7)
82 2004-05-22 Bradley Bell <btb@icculus.org>
84 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
87 2004-05-22 Matthew Mueller <donut@dakotacom.net>
89 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
90 include/ogl_init.h: use GL_RGB for non-transparent textures, and
91 fix fonts not having transparent flag set (wouldn't get paletted)
92 (d1x r1.15, r1.37, r1.40, r1.25)
94 * arch/ogl/ogl.c: don't try to use paletted textures with
95 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
97 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
98 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
101 * 2d/font.c: memset ogl font bitmap data since the copy function
102 leaves some (unused) parts uninitialized, which aggravates
105 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
106 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
109 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
110 screenshots if the entire thing wasn't written in one call to
113 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
114 info not being updated on win32 (d1x r1.11)
116 * arch/win32/digi.c: remove some redundancy by not needing to do
117 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
118 clean up some indenting of DS_release_slot calls. And make
119 DS_release_slot return 1 when a sound is already not playing, in
120 addition to when a sound was killed. (d1x r1.10)
122 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
123 linux version (d1x r1.5)
125 * main/kconfig.c: make next axis config key skip currently
126 allocated axes (d1x r1.11)
128 2004-05-22 David Cleaver <wraithx@morpheus.net>
130 * main/kconfig.c: joy configuration next axis key from WraithX
133 2004-05-22 Bradley Bell <btb@icculus.org>
135 * main/game.c, main/inferno.c: typo
137 2004-05-21 Matthew Mueller <donut@dakotacom.net>
139 * main/game.c, main/game.h, main/inferno.c: make rear view
140 leave_time variable with -rearviewleavetime argument (d1x r1.25,
143 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
145 * main/inferno.c: change -udp documentation to d2x behaviour
147 2004-05-21 Bradley Bell <btb@icculus.org>
149 * include/gr.h: added missing define for menu fullscreen toggle
151 2004-05-21 Matthew Mueller <donut@dakotacom.net>
153 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
154 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
156 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
158 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
159 arch/linux/include/joystick.h: patch from Steven Mueller for using
160 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
162 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
164 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
165 main/physics.c, main/render.c, main/wall.c: file-line for segfault
166 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
168 * arch/win32/digi.c: digisound fixes (d1x r1.7)
170 2004-05-21 Bradley Bell <btb@icculus.org>
172 * main/inferno.c: added -udp documentation from d1x
174 2004-05-20 Bradley Bell <btb@icculus.org>
176 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
178 2004-05-20 David Cleaver <wraithx@morpheus.net>
180 * main/controls.c, main/gamecntl.c, main/kconfig.c,
181 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
182 game.c r1.21, r1.6, r1.4, r1.3)
184 2004-05-20 Bradley Bell <btb@icculus.org>
186 * main/inferno.c: document -ihaveabrokenmouse
188 2004-05-20 Matthew Mueller <donut@dakotacom.net>
190 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
192 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
194 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
195 mouse driver problems (d1x r1.2, r1.2)
197 2004-05-20 Matthew Mueller <donut@dakotacom.net>
199 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
200 join list score crash (d1x r1.8)
202 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
204 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
205 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
208 2004-05-20 Bradley Bell <btb@icculus.org>
210 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
212 * main/inferno.c: integrated some niceautomap stuff from d1x
214 2004-05-20 Matthew Mueller <donut@dakotacom.net>
216 * arch/win32/joyhh.c: fixed the config bug where it'd always put
217 in some weird axis (d1x r1.3)
219 * arch/win32/init.c: set win32 icon to icon from resource file
222 * arch/win32/key.c: win32: fixed space key not working in messages
225 2004-05-20 Bradley Bell <btb@icculus.org>
227 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
230 2004-05-20 Matthew Mueller <donut@dakotacom.net>
232 * main/inferno.c: document -gl_refresh (d1x r1.20)
234 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
235 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
238 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
239 change the arg type for (d1x r1.5)
241 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
243 * arch/win32/digi.c: altsounds (d1x r1.6)
245 2004-05-20 Matthew Mueller <donut@dakotacom.net>
247 * arch/win32/digi.c: fixed a major memory leak and removed a bit
248 of redundancy (d1x r1.5)
250 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
251 fix crashing (d1x r1.4)
253 * arch/win32/digi.c: win32's digi_start_sound was not calling
254 DS_release_slot after setting .playing=0, resulting in a
255 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
257 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
258 apparently it was somehow causing some joysticks (Sidewinder
259 Precision 2) to only turn when the stick was moving, but not when
260 at turned but held stationary. And it was completely unused
261 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
264 * main/game.c: add alt+enter to toggle fullscreen (in addition to
265 previous key combos (d1x r1.29)
267 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
268 g, and b values (d1x r1.15)
270 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
271 sometimes (didn't handle negative palette steps) (d1x r1.34)
273 * arch/ogl/ogl.c: add caching of weapon inner models, screen
274 shatter effects, robot explosions and weapons, and some more
275 always present stuff. Also clean up ogl_cache_weapon_textures
278 2004-05-20 Bradley Bell <btb@icculus.org>
280 * main/kludge.c, main/game.c: move gr_renderstats and
281 gr_badtexture back to game.c
283 2004-05-20 Matthew Mueller <donut@dakotacom.net>
285 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
286 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
288 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
290 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
291 loaded after texture caching stage (d1x r1.34)
293 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
294 for renderstats (d1x r1.33)
296 2004-05-19 Matthew Mueller <donut@dakotacom.net>
298 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
299 main/inferno.c: add anisotropic texture filtering suport (d1x
300 r1.33, r1.32, r1.23, r1.32)
302 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
305 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
306 include/ogl_init.h: utilize hardware multitexturing support if
307 possible (requires GL_NV_texture_env_combine4 extension) (d1x
308 r1.32, r1.30, r1.4, 1.22)
310 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
313 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
315 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
316 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
317 effects in OGL using SetGammaRamp, much faster than the hack that
318 was being used. currently SDL only (though not too hard to add to
319 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
321 * main/menu.c: allow arbitrary (custom) resolution entry in
322 change_res menu (d1x r1.14)
324 2004-05-19 Bradley Bell <btb@icculus.org>
326 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
327 d1x-style res change menu (mostly works)
329 * misc/args.c: use strnicmp instead of strncasecmp
331 2004-05-19 Matthew Mueller <donut@dakotacom.net>
333 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
334 command-line option (d1x r1.27)
336 * main/inferno.c: restore inferno.c initialization of
337 screen_compatible and use_double_buffer to 'normal' values, broken
338 long long ago in one of the high res menu patches (d1x r1.30)
340 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
341 resolutions to be specified on command line (d1x r1.2, r1.29,
342 r1.4) -- doesn't work yet
344 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
346 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
349 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
350 volume song stop/starting (d1x r1.7)
352 2004-05-18 Matthew Mueller <donut@dakotacom.net>
354 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
357 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
358 ogl_ulinec (d1x r1.29)
360 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
362 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
363 bottom are inclusive not exclusive (d1x r1.28)
365 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
366 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
368 * arch/sdl/digi.c: fix typo
370 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
372 * arch/win32/init.c, arch/win32/win32.c: move win32 window
373 creation code from arch_init_start into arch_init to fix weirdness
374 with --help (d1x r1.5, r1.6)
376 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
377 sync issues and lack of midi reset (d1x r1.5)
379 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
382 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
383 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
385 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
388 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
390 2004-05-18 Bradley Bell <btb@icculus.org>
392 * include/vecmat.h: comments/formatting
394 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
396 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
397 include/test.lnk: remove unnecessary files
399 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
400 This enables compilation with gcc 3.1
402 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
404 * main/switch.c: took care of switches triggering single-sided
405 walls (don't try to access the nonexistent adjacent wall via NULL
406 pointers or negative array indices)
408 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
410 * main/wall.c: fix invalid memory access for d1 levels which
411 don't have a corresponding wall behind.
413 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
415 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
416 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
417 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
418 interface header to new header file internal.h
420 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
422 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
423 bitmask for each joystick axis that has sent input data,
424 and will not crash Windows anymore during joystick setup because
425 of for() loop over axis being executed once too often.
427 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
428 gr_remap_mono_font() and call it after loading saved level.
430 * main/laser.c: limit homing missile turn rate
432 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
433 centers (work like fuel centers but provide shield)
435 * main/gameseg.c: fix endless loop in some levels with a
436 certain (complicated) structure
438 2004-05-13 Bradley Bell <btb@icculus.org>
440 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
441 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
442 updated project files for SDL 1.2.7
444 * Makefile.am: add VisualC, VisualCE dirs to tarball
446 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
448 * arch/sdl/digi.c: formatting
450 2004-05-12 Bradley Bell <btb@icculus.org>
452 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
455 * 2d/palette.c, include/palette.h: added function to create blend
458 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
460 2004-05-11 Bradley Bell <btb@icculus.org>
462 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
464 2004-05-10 Bradley Bell <btb@icculus.org>
466 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
467 g3_draw_transp_poly had the fade level backwards, decided to just
468 fix g3_draw_poly so it behaves correctly, transparency or not,
469 reverted changes to render_face
471 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
473 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
474 rendering transparent (e.g. cloaked) walls
476 * main/render.c: render_face now calls g3_draw_transp_poly() for
477 cloaked walls in OpenGL
479 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
481 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
482 that from other apps, had "static" distortions.
484 2004-04-22 Bradley Bell <btb@icculus.org>
486 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
488 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
489 aligned version of PUT_INTEL_* macros
491 2004-04-15 Bradley Bell <btb@icculus.org>
493 * main/inferno.c: comment out unused checksum variable
495 2004-04-14 Bradley Bell <btb@icculus.org>
497 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
499 2004-04-14 Terran Melconian <terran@consistent.org>
501 * main/gameseg.c: use portable rand function (fixes #1118)
503 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
505 * main/songs.c: uncomment calls to RBAStop (fixes #473)
507 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
509 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
510 get rid of warnings (now compiles with -Werror on SunOS)
512 * main/piggy.c: fix (really) wierd SunOS bug
514 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
515 caused by not allocating enough mem for rle bitmaps
517 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
519 * include/pstypes.h: sun OS typedef fixes
521 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
523 * main/piggy.c: fix bug 1067
525 * main/piggy.c: fix bugfix for 1067
527 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
528 with descent.pig of mac registered)
530 2003-12-18 Bradley Bell <btb@icculus.org>
532 * main/kconfig.c: fixes for linux-native joystick
534 * main/kconfig.c: bunch of fixes (esp. for non linux-native
537 * arch/include/joy.h: comments/formatting
539 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
541 * compilerdefs.txt: added FreeBSD defs
543 2003-12-08 Bradley Bell <btb@icculus.org>
545 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
548 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
550 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
551 arch/linux/ipx_udp.c: fix FreeBSD compile errors
553 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
555 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
556 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
557 get rid of silly ulongs
559 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
560 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
561 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
562 change relevant __linux__ macros to __ELF__
564 2003-11-27 Bradley Bell <btb@icculus.org>
566 * include/ogl_init.h: added proto for ogl_check_mode
568 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
569 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
572 2003-11-26 Bradley Bell <btb@icculus.org>
574 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
575 3.3 compiler warnings
577 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
580 * include/pstypes.h: OS X fixes
582 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
583 main/newmenu.h: linux fixes
585 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
586 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
587 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
588 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
589 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
592 * arch/sdl/gr.c: fix sdl gr_update
594 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
595 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
596 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
597 cfile/cfile.c, console/CON_console.c, include/d_io.h,
598 include/error.h, include/pstypes.h, include/strutil.h,
599 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
600 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
601 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
602 main/playsave.c, main/songs.c, main/state.c, main/text.c,
603 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
606 2003-11-25 Bradley Bell <btb@icculus.org>
608 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
609 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
610 libmve/VisualC/mveplayer.dsp: updated project files
612 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
615 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
616 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
617 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
618 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
621 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
622 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
625 2003-11-24 Bradley Bell <btb@icculus.org>
627 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
628 libmve/mveplay.c: stuff to play mve's in WinCE
630 * arch/win32/findfile.c: unused functions...
634 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
635 enabled mouse control of menus
637 * main/mission.h: oops, didn't mean to change this.
639 2003-11-21 Bradley Bell <btb@icculus.org>
641 * VisualCE/d2x/d2x.vcp: updated project file
643 2003-11-20 Bradley Bell <btb@icculus.org>
645 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
646 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
647 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
650 2003-11-17 Bradley Bell <btb@icculus.org>
652 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
653 main/menu.c: added option to disable kalinix under unix
655 * main/game.c, main/newmenu.c: always set menu mode for GL popups
657 2003-11-14 Bradley Bell <btb@icculus.org>
659 * main/automap.c: fix automap background image
661 * main/automap.c, main/automap.h: delete cruft
663 * main/automap.c: fix level number position
665 * main/automap.c: simplify g3_draw_line hack
667 * main/menu.c: stop pointless vid mode changes
669 2003-11-07 Bradley Bell <btb@icculus.org>
671 * NEWS, installation.txt: s'more documentation
673 2003-11-07 Steffen Pohle <stpohle@gmx.net>
675 * configure.ac: fix .exe extension problems
677 2003-11-07 Bradley Bell <btb@icculus.org>
679 * arch/ogl/ogl.c: disable texture format verification for OS X -
682 2003-11-06 Bradley Bell <btb@icculus.org>
684 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
685 use more traditional Alt+Enter for toggling fullscreen
687 * 2d/ibitblt.c, main/mission.h: comments/formatting
689 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
691 2003-11-06 Bradley Bell <btb@icculus.org>
693 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
694 resolution change, use kludge to avoid repetitive res changes
696 2003-11-04 Bradley Bell <btb@icculus.org>
698 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
699 structures and i/o routines back to piggy.c
701 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
703 * installation.txt: tell to install d1 .pig for better textures
705 2003-11-04 Bradley Bell <btb@icculus.org>
707 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
708 oem d1 v1.0 and registered d2 v1.0, comments
710 2003-11-03 Bradley Bell <btb@icculus.org>
712 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
713 all d1 shareware - even though files are different!
715 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
718 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
721 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
724 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
726 * main/movie.c: when no movies are found, divide by six the
727 number of warning lines sent to stdout
729 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
731 * include/byteswap.h: fix stupid copy/paste error
733 2003-10-24 Bradley Bell <btb@icculus.org>
735 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
736 gr_linear_rep_movsd_2x instead of almost identical
737 gr_linear_movsd_double. Better since we have assembly versions.
739 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
741 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
744 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
746 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
747 error with --disable-network, move reset_network_objects()
748 from gameseq.c to multi.c
750 2003-10-14 Bradley Bell <btb@icculus.org>
752 * AUTHORS, NEWS: stuff
754 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
756 2003-10-12 Bradley Bell <btb@icculus.org>
758 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
759 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
762 2003-10-12 Aaron Plattner <plattner@caltech.edu>
764 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
765 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
766 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
767 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
768 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
769 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
770 arch/win32/ipx_win.c, arch/win32/winnet.c,
771 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
772 main/multi.h, main/network.c: add IPv4 multicasting support
774 2003-10-11 Bradley Bell <btb@icculus.org>
776 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
778 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
779 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
780 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
781 main/weapon.h: lots of shareware and oem fixes
783 2003-10-10 Bradley Bell <btb@icculus.org>
785 * arch/win32/winnet.c: fixed stupid win32 network bug
787 2003-10-10 Bradley Bell <btb@icculus.org>
789 * main/piggy.c: increased D1_MAX_TMAP_NUM
791 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
793 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
794 which are animated in d2, refactorizes d1 texture reading
796 2003-10-10 Bradley Bell <btb@icculus.org>
798 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
799 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
800 main/collide.h, main/compbit.h, main/config.h, main/console.c,
801 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
802 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
803 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
804 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
805 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
806 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
807 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
808 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
809 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
810 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
811 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
812 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
813 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
814 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
815 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
816 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
817 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
818 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
819 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
820 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
821 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
822 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
823 main/wall.h: comments/formatting
825 2003-10-09 Bradley Bell <btb@icculus.org>
827 * main/text.c: fix text when using old datafiles
829 * main/laser.h: comments/whitespace
831 * main/laser.c, main/weapon.c: fixed smart missiles and smart
832 mines w/shareware data
834 * include/DT_drawtext.h: deleted unused file
836 2003-10-08 Bradley Bell <btb@icculus.org>
838 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
840 * arch/win32/ipx_udp.c: use closesocket() instead of close()
842 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
843 main/menu.c: Disabled 'd2x keys' weapon selection
845 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
847 * main/object.h, main/multi.h: get rid of most warnings issued by
848 cpp-precomp of gcc from Mac OS X dev tools
850 2003-10-05 Bradley Bell <btb@icculus.org>
852 * NEWS, configure.ac: increment version number
854 * cfile/cfile.c: better handling of CRLF text files (when that is
857 * utilities/hogcreate.c, utilities/hogextract.c,
858 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
859 reading/writing files
861 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
862 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
865 2003-10-04 Bradley Bell <btb@icculus.org>
867 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
869 * main/netmisc.c: change byte to sbyte, comments/whitespace
871 2003-10-03 Bradley Bell <btb@icculus.org>
873 * cfile/cfile.c, main/config.c: fix win32 eof bug.
875 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
878 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
879 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
880 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
881 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
882 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
883 main/object.c, main/object.h, main/paging.c, main/player.h,
884 main/robot.h, main/segment.h, main/state.c, main/switch.c,
885 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
886 main/weapon.c, main/weapon.h: change byte to sbyte,
889 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
890 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
891 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
892 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
894 * configure.ac: better checking for timeval
896 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
898 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
899 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
900 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
901 arch/win32/winnet.c, configure.ac, include/byteswap.h,
902 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
903 main/multibot.c, main/network.c: Make network architecture
904 choosable from game menu, add support for UDP/IP on Mac OS X and
907 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
909 * include/byteswap.h: added macros for coping with alignment
912 2003-10-02 Bradley Bell <btb@icculus.org>
914 * main/multi.h: added padding to little-endian version of
917 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
919 * main/netmisc.c: delete duplicate function
921 2003-10-01 Bradley Bell <btb@icculus.org>
923 * main/bm.c: make sure d1_texture_indices gets freed between
926 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
928 * main/piggy.h: fix size of d1 shareware descent.pig
930 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
932 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
933 main/gameseq.c, main/piggy.c: fix loading of d1 texture
934 replacements for non-animated textures
936 2003-08-02 Matthew Mueller <donut@dakotacom.net>
938 * main/controls.c: use fixed 20fps wiggle
940 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
942 * Makefile.am, debian/changelog.in, debian/control,
943 debian/d2x-common.dirs, debian/d2x-common.install,
944 debian/d2x-common.manpages, debian/d2x-gl.files,
945 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
946 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
947 utilities/Makefile.am, utilities/hogcreate.1,
948 utilities/hogextract.1, utilities/mvlcreate.1,
949 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
950 add man pages, distribute utility programs in new d2x-common deb
952 * rpm/d2x.spec.in: updated rpm spec file
954 2003-08-02 Bradley Bell <btb@icculus.org>
956 * cfile/cfile.c: update raw_position in cfputc and cfputs
958 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
960 * main/piggy.c: make error message more friendly
962 * main/piggy.c: simplify copying of bitmap flags
964 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
967 * cfile/cfile.c: revert to always using custom fgets
969 * main/endlevel.c, main/mission.c: handle missing exit sequence
970 components gracefully
972 * main/playsave.c: comments
974 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
976 * cfile/cfile.c: update raw_position in cfwrite
978 * main/network.c: comments/formatting
980 2003-06-22 Bradley Bell <btb@icculus.org>
982 * cfile/cfile.c: use standard fgets for non-archive files
984 * main/movie.c: use con_printf for missing movie warning
986 2003-06-18 Bradley Bell <btb@icculus.org>
988 * main/movie.c: fixed cfile conversion of movielib code
990 * main/console.c, main/hud.c: strip out colors, etc when printing
993 * include/u_mem.h: fix NDEBUG calloc macro
995 2003-06-15 Bradley Bell <btb@icculus.org>
997 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1000 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1001 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1002 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1003 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1004 main/scores.c, main/state.c, main/text.c, misc/args.c,
1005 misc/strio.c: convert file i/o to cfile
1007 2003-06-14 Bradley Bell <btb@icculus.org>
1009 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1010 writing and other modes besides "rb" (mostly taken from
1013 2003-06-09 Bradley Bell <btb@icculus.org>
1015 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1018 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1019 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1022 2003-06-07 Taylor Richards <taylor@icculus.org>
1024 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1026 2003-06-07 Bradley Bell <btb@icculus.org>
1028 * main/console.c: fix non-console build
1030 * main/gamesave.c: comments
1032 * main/bm.c: remove redundant break
1034 2003-06-06 Bradley Bell <btb@icculus.org>
1036 * main/gauges.c, main/kconfig.c: comments/formatting
1038 * console/.cvsignore: added .cvsignore
1040 * main/console.c: can't write to console after it's closed
1042 2003-06-05 Bradley Bell <btb@icculus.org>
1044 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1045 console/internal.c, console/internal.h, include/CON_console.h,
1046 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1047 finish console conversion away from SDL
1049 2003-06-04 Bradley Bell <btb@icculus.org>
1051 * console/CON_console.c, include/CON.console.h, include/console.h,
1052 main/console.c, main/game.c: console conversion to native gr,
1055 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1056 put prototype for gr_bm_bitblt in gr.h
1058 2003-06-03 Bradley Bell <btb@icculus.org>
1060 * console/CON_console.c, console/DT_drawtext.c,
1061 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1062 main/console.c: use native fonts for console
1064 * main/playsave.c: use shorts for short data
1066 2003-06-02 Bradley Bell <btb@icculus.org>
1068 * configure.ac, main/console.c: set console background, fix
1071 2003-06-01 Bradley Bell <btb@icculus.org>
1073 * Makefile.am, arch/sdl/event.c, configure.ac,
1074 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1075 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1076 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1077 main/gamerend.c: added console code (from SDL_console)
1079 2003-05-30 Bradley Bell <btb@icculus.org>
1081 * README: minor update
1083 2003-05-28 Bradley Bell <btb@icculus.org>
1085 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1090 2003-06-06 Bradley Bell <btb@icculus.org>
1092 * main/kconfig.c: fix crash in control menus
1094 * main/gauges.c: force cockpit redraw in opengl
1096 * main/gamerend.c: move ogl swap, so cockpit and console get
1099 2003-06-01 Bradley Bell <btb@icculus.org>
1101 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1105 2003-05-12 Bradley Bell <btb@icculus.org>
1107 * configure.ac: increment version number
1109 * main/bm.c: use con_printf for exit model warnings
1111 * configure.ac: must check for timespec after setting -mno-cygwin
1113 * main/inferno.c: added -nohogdir and -userdir options
1115 * NEWS, main/titles.c: use briefings with no extension
1119 2003-04-30 Bradley Bell <btb@icculus.org>
1121 * configure.ac: have to include time.h when checking for nanosleep
1123 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1126 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1127 increment version number
1129 * main/Makefile.am: make dist fix
1133 2003-04-29 Bradley Bell <btb@icculus.org>
1135 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1138 2003-04-24 Bradley Bell <btb@icculus.org>
1140 * configure.ac: increment version number
1142 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1145 2003-04-24 Ingo van Lil <inguin@gmx.de>
1147 * main/render.c: fix misspellings of NDEBUG
1151 2003-04-14 Bradley Bell <btb@icculus.org>
1153 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1155 2003-04-11 Bradley Bell <btb@icculus.org>
1157 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1162 2003-04-11 Bradley Bell <btb@icculus.org>
1164 * libmve/mveplay.c: use _sleep instead of sleep on win32
1166 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1167 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1168 include/cfile.h, include/error.h, libmve/Makefile.am,
1169 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1170 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1171 utilities/Makefile.am: comments/formatting/dist problems
1173 * configure.ac: use different defines for os x
1175 2003-04-07 Bradley Bell <btb@icculus.org>
1177 * include/error.h, misc/error.c: put some old stuff back in,
1178 eliminate duplicate error messages
1180 * main/text.c: don't die on text not found
1183 * main/inferno.c: print some useful info if hog not found, allow
1184 -help to work if no text available
1186 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1188 * arch/linux/Makefile.am: revert to previous version, so linux
1191 2003-04-03 Bradley Bell <btb@icculus.org>
1193 * main/endlevel.c: fixed exit model scheme yet again
1195 2003-04-02 Bradley Bell <btb@icculus.org>
1197 * misc/error.c: call Int3 on Assert
1199 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1202 * main/wall.c: don't die when trying to toggle nonexistent
1203 segment... vertigo level 10 is buggy!
1205 * main/gamemine.c: comments/formatting
1207 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1209 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1210 main/inferno.c: Allow use of 22K sound samples
1212 2003-03-29 Bradley Bell <btb@icculus.org>
1214 * arch/ogl/gr.c: default to bitmapped reticle
1216 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1217 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1220 * arch/sdl/joy.c: fixed text seen for hats in control config
1223 2003-03-28 Bradley Bell <btb@icculus.org>
1225 * main/bm.c: heh, model nums in vertigo are hardcoded,
1226 N_D2_POLYGON_MODELS can't change
1228 * configure.ac, include/d1x.xpm, include/descent.xpm,
1229 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1232 2003-03-27 Bradley Bell <btb@icculus.org>
1234 * main/text.h: fixed text references for hat directions
1236 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1238 2003-03-26 Bradley Bell <btb@icculus.org>
1240 * main/playsave.c: make d2x keys backward compatible
1242 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1244 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1247 2003-03-26 Bradley Bell <btb@icculus.org>
1249 * main/piggy.c: fix crash when d1 data not present
1251 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1252 read/write from plr file
1254 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1255 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1256 added escort.h header
1258 2003-03-25 Bradley Bell <btb@icculus.org>
1260 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1261 D1_PIGFILE ("descent.pig") macro
1263 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1264 models from d1 pig file
1266 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1267 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1268 really) from d1 pig file
1270 2003-03-23 Bradley Bell <btb@icculus.org>
1272 * main/bm.c: stop extra robots from overwriting exit models
1274 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1275 texture list doesn't get full
1277 * main/bm.c: fix mem leak when reading extra robots
1279 2003-03-21 Bradley Bell <btb@icculus.org>
1281 * main/menu.c: Added option to set movie resolution (mostly works)
1283 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1285 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1286 replacement functions to piggy.c
1288 * main/gameseq.c: attempt to support mac d1 descent.pig
1290 * main/bm.c: fix mem leak
1292 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1293 files, both d1 and d2 oem briefing where showed
1295 * main/inferno.c, main/movie.c: Change the default movie
1296 resolution to "high", implement the option -lowresmovies
1298 2003-03-20 Bradley Bell <btb@icculus.org>
1300 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1302 * main/piggy.c: comments
1304 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1306 * main/gameseq.c: delete duplicate function
1308 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1310 2003-03-19 Bradley Bell <btb@icculus.org>
1312 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1313 (cddb discid) support
1315 * arch/sdl/digi.c, main/kludge.c: implemented
1316 digi_link_sound_to_object3 for looping sounds, other looping stuff
1318 * arch/sdl/gr.c: removing dependencies on stuff in main/
1320 * arch/linux/Makefile.am, arch/linux/init.c,
1321 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1322 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1323 other header cleanups
1325 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1327 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1329 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1330 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1331 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1332 load d1 textures for d1 levels
1334 2003-03-19 Bradley Bell <btb@icculus.org>
1336 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1337 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1338 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1339 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1342 * README: added some OS X info
1344 2003-03-17 Bradley Bell <btb@icculus.org>
1346 * main/newdemo.c: simplify DEMO_FILENAME macro
1348 * main/console.c, main/game.c: enable experimental console support
1350 * main/gamerend.c: fixed location of fps meter in multi
1352 2003-03-16 Bradley Bell <btb@icculus.org>
1354 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1355 also look in shared data dir for demos
1357 * main/newdemo.c, main/newdemo.h: comments/formatting
1359 2003-03-15 Christopher Thielen <chris@luethy.net>
1361 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1362 thinking d2 cd is always present
1364 2003-03-15 Bradley Bell <btb@icculus.org>
1366 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1369 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1372 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1373 gr_init. don't really know why this works, though
1375 2003-03-14 Bradley Bell <btb@icculus.org>
1377 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1379 * unused/bios/rbaudio.h: removed duplicate file
1381 2003-03-14 Christopher Thielen <chris@luethy.net>
1383 * arch/sdl/rbaudio.c: stop cd audio when exiting
1385 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1387 * main/gamecntl.c: add comments to the "only matt knows" cheats
1389 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1391 * main/gamemine.c: formatting, better texture conversion for d1
1394 2003-03-14 Bradley Bell <btb@icculus.org>
1396 * main/piggy.c: must swap all mac version pigfiles
1398 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1399 main/multi.c: formatting, minor cleanups
1401 * 2d/rle.c: need to swap line_size on bigendian machines
1403 * main/mission.c, main/mission.h: detect mac full version hogfile
1405 2003-03-13 Bradley Bell <btb@icculus.org>
1407 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1408 added joy/mouse sensitivity slider, increased range to 16, and
1411 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1414 * arch/linux/Makefile.am: removed extra backslash
1416 * TODO, installation.txt: updated some documentation
1418 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1419 menu, with maxfps option
1421 2003-03-12 Bradley Bell <btb@icculus.org>
1423 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1425 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1426 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1427 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1428 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1429 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1430 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1431 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1432 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1433 arch/linux/include/music.h, arch/linux/include/serial.h,
1434 arch/linux/include/ukali.h: formatting
1436 2003-03-11 Chris Arena <ccarena@cox.net>
1438 * main/menu.c: fixed brightness slider
1440 2003-03-01 Bradley Bell <btb@icculus.org>
1442 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1443 robots and animated bitmaps work, but colors are messed up
1445 2003-02-28 Bradley Bell <btb@icculus.org>
1447 * main/player.h: whitespace
1449 * main/automap.c, main/cntrlcen.c, main/collide.c,
1450 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1451 descent.hog is present, d1 becomes mission 0)
1453 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1454 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1455 arch/win32/winnet.c: MinGW compiles with network enabled again,
1456 but still doesn't work
1460 2003-02-28 Bradley Bell <btb@icculus.org>
1462 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1463 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1464 many opengl glitches
1466 2003-02-27 Bradley Bell <btb@icculus.org>
1468 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1469 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1470 main/network.c, main/network.h: noted that hoard.ham is only needed
1471 for multiplayer HOARD games, and should not be equated with
1472 "vertigo". put HoardEquipped() back in network.c.
1474 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1475 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1476 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1477 use timer_delay instead of d_delay
1479 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1481 * main/render.c: added replacement qsort for solaris
1483 2003-02-26 Bradley Bell <btb@icculus.org>
1485 * main/gamemine.c: texture conversion for d1 shareware
1487 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1489 * main/gamemine.c: better texture conversion for d1 levels
1491 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1493 * main/kconfig.c: fix joystick support under MinGW
1495 2003-02-26 Bradley Bell <btb@icculus.org>
1497 * main/playsave.c: fix swapping glitch
1499 * configure.ac, readme.txt: clean stuff up, getting ready for
1502 * main/titles.c: begin support for rendering spinning robots in
1505 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1508 * main/gamemine.c: load d1 shareware levels!
1510 2003-02-25 Bradley Bell <btb@icculus.org>
1514 * autogen.sh: add warning about old auto* versions, use
1517 2003-02-24 Bradley Bell <btb@icculus.org>
1519 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1520 briefings mostly working
1522 * main/movie.c, main/titles.c: fixed some more briefing glitches
1524 2003-02-23 Bradley Bell <btb@icculus.org>
1526 * main/movie.c: fixed crash when using shareware data files
1529 * arch/sdl/digi.c: fix crash on non-existent sounds
1530 (i.e. shareware data)
1532 2003-02-22 Bradley Bell <btb@icculus.org>
1534 * main/titles.c: fixed fullscreen toggle in briefings
1536 2003-02-21 Bradley Bell <btb@icculus.org>
1538 * configure.ac: check for mingw when enabling nasm
1540 * main/playsave.c: enable loading player files of either byte
1543 2003-02-20 Bradley Bell <btb@icculus.org>
1545 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1547 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1548 #343, not "rest of solution to bug #344"
1550 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1553 * main/kludge.c: partial solution to bug #344
1555 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1557 * compilerdefs.txt: added linux/mips info
1559 * ChangeLog: clean up changelog
1561 2003-02-19 Bradley Bell <btb@icculus.org>
1563 * libmve/mveplay.c: os x needs nanosleep prototype.
1565 2003-02-18 Bradley Bell <btb@icculus.org>
1567 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1569 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1570 to disable/enable audio
1572 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1574 * main/: movie.h, titles.c: make sure movie's palette is set before
1575 writing briefing text. Fixes bug #359
1577 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1580 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1581 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1584 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1587 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1588 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1589 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1592 * include/libmve.h: blah
1594 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1596 * main/render.c: 2nd attempt to fix solaris qsort bug
1598 2003-02-18 Bradley Bell <btb@icculus.org>
1600 * configure.ac, include/pstypes.h: put alignment detection in
1603 2003-02-17 Bradley Bell <btb@icculus.org>
1605 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1606 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1607 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1608 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1609 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1610 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1611 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1612 moved mve stuff to separate subdir
1614 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1615 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1616 mve code. Fixes (at least) bugs #41, #348, and #350.
1618 2003-02-14 Bradley Bell <btb@icculus.org>
1620 * main/Makefile.am: no more Makefile.mveplay. again
1622 * main/mveplay.c: typo
1624 2003-02-13 Bradley Bell <btb@icculus.org>
1626 * utilities/mvlextract.c: uint -> unsigned int
1628 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1629 standalone mveplayer, win32 support
1631 * main/movie.c: random bugfixes, win32 support
1633 * arch/sdl/Makefile.am: formatting
1635 * configure.ac: disable networking on mac/win for now
1637 * main/newmenu.c: comments
1639 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1641 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1642 redundant swap functions.
1644 2003-02-13 Bradley Bell <btb@icculus.org>
1646 * ChangeLog: update changelog
1648 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1650 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1651 polymodel alignment issues.
1653 2003-02-13 Bradley Bell <btb@icculus.org>
1655 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1656 fix various little bugs
1658 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1659 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1661 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1664 * README.utils: new file
1666 * main/: mve_main.c, mveplay.c: more movie fixes
1668 * README: updated README
1670 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1672 2003-02-12 Bradley Bell <btb@icculus.org>
1674 * utilities/mvlextract.c: bigendian mvl support
1676 * main/mveplay.c: formatting, stuff
1678 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1679 truecolor mve support, standalone mveplayer
1681 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1682 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1683 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1684 standalone mveplayer
1686 2003-01-22 Bradley Bell <btb@icculus.org>
1688 * include/: interp.h, interp.h: restore prototype for
1689 swap_polygon_model_data
1691 2003-01-21 Bradley Bell <btb@icculus.org>
1693 * main/piggy.c: use memcpy to avoid alignment problem
1695 * compilerdefs.txt: updated some defs, added sunos/sparc
1697 2003-01-15 Bradley Bell <btb@icculus.org>
1699 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1701 * main/gamemine.c: attempting to support d1 shareware
1703 * compilerdefs.txt: update defs
1705 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1707 * main/mveplay.c: fix several bugs, comments, formatting.
1709 2003-01-15 Bradley Bell <btb@icculus.org>
1711 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1712 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1713 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1714 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1717 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1718 formatting, comments
1720 2003-01-11 Bradley Bell <btb@icculus.org>
1722 * main/: mission.c, mission.h: attempt to support d1 for mac
1725 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1727 * main/object.h: foo
1729 2003-01-09 Bradley Bell <btb@icculus.org>
1731 * main/movie.c: use ifdef around gr_toggle_fullscreen
1733 2003-01-07 Bradley Bell <btb@icculus.org>
1735 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1736 main/mission.h: don't need .msn file for descent.hog anymore
1740 2003-01-06 Bradley Bell <btb@icculus.org>
1742 * main/mission.h, main/mission.c: comments
1744 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1747 2003-01-03 Bradley Bell <btb@icculus.org>
1749 * utilities/: txb2txt.c, txt2txb.c: remove old files
1751 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1753 * main/polyobj.c: attempt to make read_model_file
1756 * main/menu.c: move vertigo text
1758 2003-01-02 Bradley Bell <btb@icculus.org>
1760 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1761 main/polyobj.h: cleanup alignment changes
1763 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1764 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1765 main/object.h: fix alignment issues on sparc
1767 * cvshowto.txt: update cvs info
1771 * 2d/rle.c: make rle_swap handle RLE_BIG
1773 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1775 * main/render.c: workaround solaris qsort bug
1777 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1779 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1780 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1782 * arch/linux/Makefile.am: enabled linux joystick, kali
1784 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1785 arch/sdl/event.c: enabled linux joystick
1787 2002-12-31 Bradley Bell <btb@icculus.org>
1789 * main/gamemine.c: simplified warning msg
1791 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1793 * main/render.h: fix compiler warning
1795 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1797 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1799 2002-12-24 Bradley Bell <btb@icculus.org>
1801 * main/mission.c: fixes an infinite loop which was caused by d2x
1802 thinking d2demo was a descent 1 mission
1804 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1806 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1808 2002-12-24 Bradley Bell <btb@icculus.org>
1810 * main/render.c: comments
1812 2002-10-30 Bradley Bell <btb@icculus.org>
1814 * main/inferno.c: add help for -hogdir option
1816 * main/inferno.c: added -hogdir option
1818 2002-10-28 Bradley Bell <btb@icculus.org>
1820 * main/: inferno.c, menu.c: enabled Vertigo displays
1822 * include/3d.h: typo
1824 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1826 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1827 main/netmisc.c, main/network.c: simplify and eliminate redundant
1830 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1832 * maths/fixc.c: fix infinite loop in quad_sqrt.
1834 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1835 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1837 2002-10-12 Bradley Bell <btb@icculus.org>
1839 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1841 2002-10-11 Bradley Bell <btb@icculus.org>
1843 * main/hud.c: make hud_message work correctly
1845 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1848 * main/network.c: formatting, small fixes
1850 2002-10-10 Bradley Bell <btb@icculus.org>
1852 * main/netmisc.h: no swap_object for little-endian
1854 * main/: netmisc.h, network.c: use macros to simplify network
1857 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1860 * main/inferno.c: enable loading screen for mac shareware with
1863 * main/netmisc.c: whitespace
1865 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1868 * main/hud.c: whitespace
1870 * configure.ac: remove shareware build, add macdata build
1872 * main/songs.c: whitespace
1874 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1875 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1878 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1881 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1883 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1884 comments, formatting, etc.
1886 * iff/iff.c: fix bigendian iff loading.
1888 2002-10-03 Bradley Bell <btb@icculus.org>
1890 * utilities/txb2tex.c: typo
1892 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1893 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1896 * arch/sdl/mouse.c: whitespace
1898 2002-09-19 Bradley Bell <btb@icculus.org>
1900 * main/kconfig.c: fix a oops, add old logs
1902 * main/kconfig.c: support for >3 mouse buttons
1904 2002-09-18 Bradley Bell <btb@icculus.org>
1906 * include/gr.h: fix palette swap define
1908 2002-09-14 Bradley Bell <btb@icculus.org>
1910 * main/titles.c: load hires briefing screen if lores doesn't exist
1911 (i.e. vertigo) and MenuHires=0
1913 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1915 * main/: multi.h, network.h: pack some structures for ipx
1918 2002-09-14 Bradley Bell <btb@icculus.org>
1920 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1921 and load_endlevel_data() to expect newline-terminated strings, fix
1922 load_game_data to read null-terminated string for
1925 2002-09-07 Bradley Bell <btb@icculus.org>
1927 * main/newmenu.c: added error message
1929 * main/menu.h: enable -nohires with mac shareware
1931 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1933 * 2d/font.c: enable 0/255 palette swap for fonts
1935 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1938 * 2d/2dsline.c: fix ogl blooper
1940 2002-09-05 Bradley Bell <btb@icculus.org>
1942 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1945 * include/strutil.h: need string.h for strcasecmp
1947 * include/rle.h: okay, maybe it needs to be this way
1949 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1951 * 2d/scalec.c: more stuff from d2src
1953 * 2d/rle.c: more stuff from d2src, formatting
1955 * 2d/font.c: useless cruft
1957 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1959 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1962 2002-09-04 Bradley Bell <btb@icculus.org>
1964 * include/grdef.h: fix compiler warnings
1966 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1968 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1971 * main/game.c: we want the mac ibitblt for everything but dos and
1974 * main/texmerge.c: these routines are in tmerge.c
1976 * main/credits.c: enable credits for mac and oem data
1978 * main/bm.c: use either exit.ham or exit.pofs
1980 * include/ibitblt.h: enable some more code from d2src
1982 * include/gr.h: enable mac ubitblt_double
1984 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1986 * include/grdef.h: moved some inline asm from linear.h
1988 * 2d/ibitblt.c: brought in line with original d2 version
1990 * 2d/bitblt.c: reverted to original d2 version of this file, then
1991 added d1x enhancements
1993 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1995 * 2d/linear.h: moved these back to their original locations
1998 * main/mveplay.c: close some memory holes, speed up palette loading
2000 * main/movie.c: added fullscreen toggle while playing movies
2002 * main/inferno.c: comment out -superhires help text (always on)
2004 * include/timer.h: added approx_fsec_to_usec macro
2006 * arch/sdl/joy.c: fix compiler warning
2008 2002-09-01 Bradley Bell <btb@icculus.org>
2010 * main/network.c: oops
2012 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2014 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2015 timer_get_fixed_seconds
2019 2002-08-31 Bradley Bell <btb@icculus.org>
2021 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2024 * main/multi.h: network endian stuff
2026 * 2d/font.c, include/gr.h: fast file i/o for font headers
2028 * arch/win32/arch_ip.cpp: unused file
2030 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2031 bigendian networking fixes
2033 * main/menu.c: make net menu more accurate, also make superhires
2036 * include/pstypes.h: better to have __pack__ all the time, I think.
2037 needed for networking, e.g.
2039 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2042 * arch/win32/Makefile.am: unused file
2046 2002-08-30 Bradley Bell <btb@icculus.org>
2048 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2050 * main/: newmenu.h, titles.c: formatting
2052 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2053 main/multi.h: networking works, finally
2055 * TODO: added TODO file
2057 * arch/linux/arch_ip.cpp: unused fine
2059 * README: network sorta working
2061 * main/: Makefile.am, multi.c, network.c, network.h: more
2064 * main/menu.c: load builtin mission correctly
2066 * main/inferno.c: documentation
2068 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2071 * main/Makefile.mveplay: don't need no more
2073 2002-08-29 Bradley Bell <btb@icculus.org>
2075 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2076 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2077 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2080 * include/ipx_drv.h: more network fixing
2082 * arch/linux/include/ipx_drv.h: more network fixing
2084 * include/ipx.h: formatting
2086 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2088 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2089 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2090 main/inferno.c: fixed networking fuck-up?
2092 * Makefile.am: moved mingw info to README
2094 * README, mingw32.txt: moved mingw info to README
2096 2002-08-27 Bradley Bell <btb@icculus.org>
2098 * utilities/mvlextract.c: allow specifying file to extract
2100 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2103 * utilities/hogextract.c: allow specifying file to extract
2105 * main/mission.c: Have to get mission_num _after_ promoting...
2107 * main/: gameseq.c, titles.c: beginning d1 briefing support
2109 * descent.msn: beginning d1 briefing support
2111 * main/: titles.c, titles.h: d1-style mission briefings
2113 * main/piggy.h: whitespace
2115 * main/movie.c: beginning robot movie support, fall back on lo/hi
2116 res if hi/lo not available
2118 * main/mission.c: added Builtin_mission_num for builtin mission,
2119 D1Hogdir, d1-style mission briefings
2121 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2124 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2125 (for d1 missions that need d1 data)
2127 * 2d/ibitblt.c: whitespace
2129 2002-08-26 Bradley Bell <btb@icculus.org>
2131 * utilities/mvlcreate.c: oops
2133 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2136 * utilities/hogextract.c: added [v]iew option
2138 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2140 * main/titles.c: fix writable string, disable DumbAdjust thing
2142 * main/polyobj.h: whitespace
2144 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2147 * main/movie.c: read movies from AltHogDir, other fixes
2149 * main/: mission.c, mission.h: fix bug w/mission filename
2151 * main/gameseq.c: comments
2153 * main/digi.h: whitespace n stuff
2155 * include/mve_audio.h: added audio flag macros
2157 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2162 2002-08-23 Bradley Bell <btb@icculus.org>
2164 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2167 * Makefile.am: remove d2demo.mn2
2169 * cfile/cfile.c, include/cfile.h: add cfile_size function
2171 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2172 eliminate need for .mn2 files for oem and demo
2174 2002-08-22 Bradley Bell <btb@icculus.org>
2176 * main/bm.c: fix for vertigo
2178 * main/menu.h: make OEM menu pcx available
2180 * 2d/rle.c: merge with original d2 file
2182 * Makefile.am, configure.ac: let mission files get installed by
2185 2002-08-17 Bradley Bell <btb@icculus.org>
2187 * configure.ac: make FAST_FILE_IO the default on little-endian
2190 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2192 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2195 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2197 * main/: game.c, menu.c, mission.c: promote builtin missions.
2199 2002-08-15 Bradley Bell <btb@icculus.org>
2201 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2202 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2204 * utilities/.cvsignore: added cvsignore
2206 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2209 * main/piggy.c: mac data file loading
2211 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2212 transparency and swap 0/255 correctly for mac data files
2214 2002-08-13 Bradley Bell <btb@icculus.org>
2216 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2217 to utilities to avoid conflict with c++ std lib <utility>
2219 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2220 txt2txb.c: moved utility to utilities to avoid conflict with c++
2223 * Makefile.am, configure.ac: add utilities
2225 2002-08-09 Bradley Bell <btb@icculus.org>
2227 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2230 2002-08-08 Bradley Bell <btb@icculus.org>
2232 * main/inferno.c: comments
2234 * main/: newmenu.c, songs.c: mac demo datafile support
2236 * installation.txt: update
2238 * main/gamesave.c: use lowercase for consistency
2240 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2241 models for other than d2demo
2243 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2245 * main/gamemine.c: formatting, better d1 texture conversion
2247 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2248 main/mission.h: recognize .msn mission files.
2250 2002-08-07 Bradley Bell <btb@icculus.org>
2252 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2253 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2254 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2255 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2256 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2257 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2260 2002-08-06 Bradley Bell <btb@icculus.org>
2262 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2264 * main/Makefile.am: formatting
2266 * 2d/font.c: make gr_remap_font just reload the whole thing
2268 * configure.ac: formatting
2270 * Makefile.am: added d2demo.mn2
2272 * d2demo.mn2: mission file for shareware
2274 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2275 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2277 * main/sounds.h: shareware stuff, whitespace
2279 * main/: polyobj.c, polyobj.h: more fast i/o macros
2281 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2284 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2285 endlevel stuff to non-shareware, allow movies/endlevel for
2288 * main/cntrlcen.c: typo
2290 * main/bm.h: use global Piggy_hamfile_version
2292 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2293 macros, use global Piggy_hamfile_version
2295 * main/Makefile.am: terrain and movie stuff always used now
2297 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2300 * main/: gamemine.c, gamesave.c: load DMB levels
2302 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2303 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2305 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2307 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2309 2002-08-04 Bradley Bell <btb@icculus.org>
2311 * main/inferno.c: shareware stuff, formatting
2313 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2315 * arch/sdl/gr.c: don't need to set mode in gr_init
2317 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2319 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2322 * Makefile.am, descent.mn2: added mission file for descent 1
2324 2002-08-02 Bradley Bell <btb@icculus.org>
2326 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2327 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2328 main/piggy.h, misc/error.c: junk
2330 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2331 render.h, scores.c, scores.h, terrain.c: shareware stuff
2333 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2334 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2335 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2336 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2337 main/weapon.c, main/weapon.h: fast i/o macros
2339 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2341 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2342 main/gamemine.h, main/gamesave.c: load d1 levels
2344 2002-07-30 Bradley Bell <btb@icculus.org>
2346 * configure.ac: oops
2348 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2351 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2352 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2353 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2354 main/piggy.c, main/titles.c: support shareware datafiles!
2356 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2357 piggy.c: SHAREWARE fixes
2359 2002-07-29 Bradley Bell <btb@icculus.org>
2361 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2362 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2363 misc/fileutil.c: Portability - OS X support
2365 2002-07-27 Bradley Bell <btb@icculus.org>
2367 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2368 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2369 segment.h: portability
2371 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2372 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2373 main/wall.h: portabilization
2375 * 2d/font.c, include/gr.h: portability
2377 2002-07-26 Bradley Bell <btb@icculus.org>
2379 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2381 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2383 * main/player.c: foo
2385 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2387 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2388 misc/fileutil.h: portable file i/o utils
2390 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2391 writable string anymore... / formatting
2393 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2394 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2395 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2396 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2397 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2398 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2399 portable-izing file loading routines
2401 2002-07-24 Bradley Bell <btb@icculus.org>
2403 * main/mveplay.c: correctly play files with 16bit uncompressed
2404 audio, mem checking, etc
2406 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2409 2002-07-23 Bradley Bell <btb@icculus.org>
2411 * misc/Makefile.am: unused file
2413 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2414 main/sounds.h: remove experimental nmovie stuff
2416 * main/movie.c: add some debugging output
2418 2002-07-22 Bradley Bell <btb@icculus.org>
2420 * main/: console.c, state.c: simplified header
2422 * main/movie.c: enable mveplay audio
2424 * main/old/movie.c: moved to main/
2426 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2427 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2428 main/mvelib.c, main/mveplay.c: initial movie support
2430 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2431 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2432 include/ogl_init.h, include/pstypes.h, main/console.c,
2433 main/state.c, mem/mem.c: OS X stuff
2435 * configure.ac: OS X and movie stuff
2437 2002-07-19 Bradley Bell <btb@icculus.org>
2439 * compilerdefs.txt: OSX defs
2441 2002-07-18 Bradley Bell <btb@icculus.org>
2443 * main/inferno.c: use simpler rcs tags
2445 * autogen.sh: keep Changelog in cvs (and use --accum)
2447 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2448 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2449 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2450 main/songs.c: changed cdrom->rbaudio
2452 * include/rbaudio.h: moved to /include
2454 2002-07-17 Bradley Bell <btb@icculus.org>
2456 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2457 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2458 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2459 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2460 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2461 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2462 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2463 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2464 3d/setup.c: use simpler rcs tags
2469 2002-07-17 Bradley Bell <btb@icculus.org>
2471 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2473 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2475 * debian/rules: don't need readme's
2477 * debian/rules: move d1x license to COPYING, license clarifications
2479 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2480 license to COPYING, license clarifications
2482 * debian/rules: fix debian docs
2484 * debian/rules: fix debian manpages
2486 * debian/d2x-sdl.menu: fix debian menu
2488 * debian/rules: link to undocumented man page for debs
2490 * Makefile.am, configure.ac, debian/control, debian/copyright,
2491 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2492 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2493 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2496 2002-07-16 Bradley Bell <btb@icculus.org>
2498 * debian/: rules, changelog.in: deb stuff
2500 * configure.ac: cleaner nasm detection
2502 * debian/: changelog.in, control, rules: deb stuff
2504 * README, installation.txt: typos, stuff
2506 * configure.ac: better #defines
2508 * configure.ac: whitespace
2510 * configure.ac: better documentation
2512 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2513 SDL_JOYSTICK not needed
2515 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2517 * configure.ac: need higher SDL for joystick
2519 * debian/: control, rules: deb stuff
2521 * arch/sdl/joy.c: old junk
2523 * Makefile.am, configure.ac: automake updates
2525 * main/: inferno.c, text.c: don't use althogdir on non-unix
2527 * configure.ac: more autoconf updates
2529 * misc/strutil.c: better strrev
2531 * main/inferno.c: need limits.h on mingw also
2533 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2536 2002-04-19 Bradley Bell <btb@icculus.org>
2538 * main/network.c: let hoard.ham be a cfile
2540 * main/text.c: better error message when hog not found
2544 2002-03-23 Bradley Bell <btb@icculus.org>
2546 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2547 arch/sdl/Makefile.am: Use SDL joystick automatically
2549 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2551 2002-03-05 Bradley Bell <btb@icculus.org>
2553 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2556 2002-02-23 Bradley Bell <btb@icculus.org>
2558 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2560 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2561 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2562 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2563 main/editor/Makefile.am: moved includes to include
2565 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2567 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2568 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2569 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2572 * main/game.c: disabled cockpit for OGL, formatting
2574 * 2d/ibitblt.c: formatting
2576 2002-02-16 Bradley Bell <btb@icculus.org>
2578 * include/oldsdl.h: check for older macros
2580 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2581 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2582 allow older sdl versions
2584 2002-02-15 Bradley Bell <btb@icculus.org>
2586 * main/: automap.c, automap.h, inferno.c: automap resolution now
2589 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2591 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2592 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2593 win32/include/key_arch.h: never mind - that would be pointless
2595 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2596 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2597 win32/include/key_arch.h: copied files from d1x
2599 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2600 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2602 * main/multipow.c: need conf.h
2604 * arch/win32/Makefile.am: new file
2606 * include/pstypes.h: added u_int16_t (needed in base_ip)
2608 * arch/win32/arch_ip.cpp: copied from d1x
2610 2002-02-14 Bradley Bell <btb@icculus.org>
2612 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2614 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2615 main/netlist.c: Added hotkeys to toggle fullscreen mode
2617 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2618 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2620 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2621 reorder.h: Lotsa networking stuff from d1x
2623 2002-02-13 Bradley Bell <btb@icculus.org>
2625 * include/gr.h, main/game.c: Fullscreen toggle stuff
2627 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2630 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2631 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2634 2002-02-11 Bradley Bell <btb@icculus.org>
2636 * main/bm.c: use portable loader if bigendian
2638 * include/pstypes.h: don't define bool for c++
2640 * include/cfile.h: extern AltHogDir stuff
2642 * include/byteswap.h: use WORDS_BIGENDIAN
2644 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2646 * main/vers_id.h: added D2X_IVER
2648 * misc/args.c: don't use d1x.ini
2650 * Makefile.am: rpm stuff
2652 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2655 2002-02-09 Bradley Bell <btb@icculus.org>
2657 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2659 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2661 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2664 2002-02-06 Bradley Bell <btb@icculus.org>
2666 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2667 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2668 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2670 * debian/: changelog.in, control, copyright, d2x-gl.files,
2671 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2675 2002-02-02 Bradley Bell <btb@icculus.org>
2677 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2679 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2680 Enabled RELEASE option
2682 2002-01-31 Bradley Bell <btb@icculus.org>
2684 * Makefile.am, configure.ac: specify prerequisite versions of
2685 autoconf and automake
2687 2002-01-29 Bradley Bell <btb@icculus.org>
2689 * main/mission.c: RCS header added
2691 * main/inferno.c: update copyright date
2693 * main/mission.c: allow missions to be in AltHogDir
2695 * configure.ac: Display results of configure
2697 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2700 2002-01-28 Bradley Bell <btb@icculus.org>
2702 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2703 Data files now go in DATADIR/games/d2x, user files now go in
2706 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2708 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2709 files now go in ~/.d2x
2711 2002-01-24 Bradley Bell <btb@icculus.org>
2713 * configure.ac: fix nasm not found error message
2715 2002-01-18 Bradley Bell <btb@icculus.org>
2717 * configure.in: getting rid of old configure.in
2719 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2720 main/movie.c: Movie playing kludgey stuff
2722 * misc/args.c: formatting
2724 * main/inferno.c: allow -h for help
2726 * include/error.h: don't die on int3, unless -debug given
2728 * mingw32.txt: more stuff
2730 2001-12-29 Bradley Bell <btb@icculus.org>
2732 * Makefile.am: Got rid of thinking.txt
2734 * main/inferno.c: document -nomovies option
2736 2001-12-28 Bradley Bell <btb@icculus.org>
2738 * main/titles.c: formatting, put some code into place for rendering
2739 of robots during briefings
2741 2001-12-27 Bradley Bell <btb@icculus.org>
2745 2001-12-23 Craig Hadady <chadady@iglou.com>
2747 * 2d/rle.c: fixed bug in dummy array.
2749 2001-12-03 Bradley Bell <btb@icculus.org>
2751 * arch/sdl/init.c: fix formatting
2753 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2754 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2755 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2756 and sdl joystick stuff
2758 2001-11-30 Bradley Bell <btb@icculus.org>
2760 * thinking.txt: not needed
2762 2001-11-27 Bradley Bell <btb@icculus.org>
2764 * cygconf, mingw32.txt: use sdl from source on cygwin
2766 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2767 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2768 SDL_CFLAGS to CFLAGS
2770 2001-11-27 Bradley Bell <btb@icculus.org>
2774 2001-11-14 Bradley Bell <btb@icculus.org>
2776 * texmap/scanline.c: use optimization flags as texmap default
2778 * NEWS: mouse wheel, etc
2780 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2781 wheel to emulate 3rd axis
2783 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2785 * include/error.h: kludge to ungrab mouse when we hit an int3
2787 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2788 __ENV_MSDOS__ to __MSDOS__
2790 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2793 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2796 * arch/sdl/digi.c: implemented digi_set_volume
2798 * include/grdef.h, main/config.c, misc/d_io.c: change
2799 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2801 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2802 main/piggy.c: use MAKE_SIG
2804 * installation.txt: update
2806 * configure.ac: new file
2808 * arch/sdl/joydefs.c: #include pstypes.h
2810 * arch/sdl/init.c: SDL joystick stuff
2812 * acconfig.h: adjust MINGW defines
2814 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2815 controls menu now works
2817 2001-11-13 Bradley Bell <btb@icculus.org>
2819 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2822 * Makefile.am: New file
2824 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2827 * compilerdefs.txt: New file
2829 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2831 2001-11-12 Bradley Bell <btb@icculus.org>
2833 * main/playsave.c: load player files regardless of byte order of
2836 2001-11-11 Bradley Bell <btb@icculus.org>
2838 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2841 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2843 * NEWS: GL savegame thumbnails
2845 * acconfig.h, configure.in: make option for NMOVIES, default to off
2847 2001-11-09 Bradley Bell <btb@icculus.org>
2849 * main/state.c: Enabled savegame thumbnails under OpenGL
2851 * unused/pa_null/pa_enabl.h: remove duplicate header
2853 * misc/args.c: use d2x.ini for option file
2855 * mem/mem.c: Move mem_realloc inside the ifdef
2857 * main/menu.c: fix 640x400 menu text
2859 * main/inferno.c: added documentation
2861 * main/endlevel.c: fix warnings
2863 * arch/ogl/gr.c: Get rid of gl spew
2865 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2867 * acconfig.h: Define __SDL__ for mingw
2869 2001-11-08 Bradley Bell <btb@icculus.org>
2871 * 2d/font.c: free OGL font data when rereading
2873 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2874 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2875 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2876 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2877 main/weapon.h: Enabled shareware build, endlevel flythrough
2880 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2881 of use for shareware build
2883 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2886 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2888 2001-11-05 Bradley Bell <btb@icculus.org>
2890 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2893 * include/3d.h: Add comment
2895 2001-11-04 Bradley Bell <btb@icculus.org>
2897 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2900 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2903 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2905 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2906 main/hudmsg.h: Enable d1x-style hud_message
2908 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2910 * 2d/font.c: re-init ogl fonts after remapping colors.
2912 2001-11-02 Bradley Bell <btb@icculus.org>
2914 * misc/Makefile.am: remove byteswap.h (duplicate header)
2916 * 2d/font.c: fixed gr_remap_font, minor stuff
2918 * configure.in: take out -O2 if doing debug build
2920 * main/bm.c: formatting
2922 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2924 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2925 macros, get rid of functions
2927 2001-11-01 Bradley Bell <btb@icculus.org>
2929 * misc/byteswap.h: removed duplicate header
2931 2001-10-31 Bradley Bell <btb@icculus.org>
2933 * NEWS, main/automap.c: automap works in opengl
2935 * NEWS, configure.in: Added news
2937 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2939 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2941 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2942 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2943 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2945 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2947 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2949 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2950 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2952 2001-10-27 Bradley Bell <btb@icculus.org>
2954 * main/inferno.c: added some documentation
2956 2001-10-25 Bradley Bell <btb@icculus.org>
2958 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2961 * Makefile.am, configure.in, arch/Makefile.am,
2962 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2963 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2964 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2965 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2966 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2967 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2968 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2969 it's ugly, but It'll be easier to sync with d1x.
2971 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2972 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2973 main/editor/Makefile.am: attempt at support for editor, makefile
2976 * misc/d_delay.c: formatting fix
2978 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2979 tmappent.S, tmapppro.S: adding support for runtime selection of
2982 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2983 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2984 including multi.h and network.h, fix backslashes, fix compiler
2987 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2988 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2989 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2990 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2991 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2992 including multi.h and network.h, fix backslashes
2994 * include/pstypes.h: added typedef for u_int64_t on mingw
2996 * include/3d.h: added prototype for g3_uninit_polygon_model
2998 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3000 2001-10-24 Bradley Bell <btb@icculus.org>
3002 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3003 arch subdirs, as in d1x.
3005 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3006 earlier style until i understand automake 1.5 better. remove input
3009 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3010 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3011 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3012 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3013 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3014 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3015 Moved input stuff to arch subdirs, as in d1x.
3017 * NEWS, configure.in: blah blah
3019 2001-10-23 Bradley Bell <btb@icculus.org>
3021 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3023 * texmap/tmapppro.S: no need for #include <conf.h> here
3025 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3028 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3029 file. RCS header added
3031 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3032 #ifdef'ing out the whole file. RCS header added
3034 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3035 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3036 fixes. Now works with automake 1.5 and autoconf 2.52.
3037 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3038 mingw (-grabmouse now works on win32).
3040 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3041 These don't belong in cvs
3045 2001-10-20 Bradley Bell <btb@icculus.org>
3047 * 2d/font.c: Don't free unused variables...
3049 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3052 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3053 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3054 main/Makefile.am: make dist more sensible
3056 * Makefile.am: Kludge for linking on mingw
3058 2001-10-19 Bradley Bell <btb@icculus.org>
3060 * Makefile.am, configure.in, arch/win32/Makefile.am,
3061 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3063 * include/ipx_drv.h: Check for __MINGW32__
3065 * include/i86.h: Imported from d1x
3067 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3069 * arch/dos/modex.asm: Fixed %include
3071 * main/console.c: RCS headers added
3073 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3076 * Makefile.am, main/Makefile.am: Moved final link to top-level
3077 directory instead of main/
3079 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3080 __ENV_LINUX__ to __linux__
3082 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3083 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3084 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3085 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3086 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3087 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3088 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3089 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3090 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3091 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3094 * configure.in: add --enable-xploader, support arch/linux subdir,
3097 * main/inferno.c: conditionalize conf.h
3099 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3101 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3102 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3103 misc/fileutil.h: Partial application of linux/alpha patch.
3105 2001-10-19 Bradley Bell <btb@icculus.org>
3107 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3108 networking in line with d1x, moved some arch/linux_* stuff to
3111 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3112 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3113 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3114 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3117 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3118 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3119 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3120 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3121 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3122 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3123 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3124 linux/include/ukali.h: Brought linux networking in line with d1x,
3125 moved some arch/linux_* stuff to arch/linux/*
3127 * include/ipx_drv.h: Imported from d1x
3129 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3131 * main/ipx_drv.c: Imported from d1x
3133 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3134 main/network.h, main/Makefile.am: Trying to get network working on
3137 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3138 main/Makefile.am: build fixes
3140 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3141 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3142 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3143 starting to get net working.
3145 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3146 conditionalized min,max macros
3148 2001-10-18 Bradley Bell <btb@icculus.org>
3150 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3151 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3152 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3153 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3156 * 2d/2dsline.c: RCS headers added/changed
3158 * configure.in: fix NASMFLAGS bug
3160 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3163 2001-10-17 Bradley Bell <btb@icculus.org>
3165 * NEWS: Fixed the invulnerable robots bug!
3167 * main/collide.c: Fixed the invulnerable robots bug!
3169 2001-10-14 Bradley Bell <btb@icculus.org>
3171 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3174 2001-10-13 Bradley Bell <btb@icculus.org>
3176 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3177 arch/Makefile.am, arch/dos/Makefile.am,
3178 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3179 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3180 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3181 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3182 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3183 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3184 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3185 arch/win32/include/Makefile.am, iff/Makefile.am,
3186 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3187 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3188 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3189 unused/bios/Makefile.am, unused/lib/Makefile.am,
3190 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3191 unused/ui/Makefile.am, unused/vga/Makefile.am,
3192 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3193 automake stuff from "inert" subdirs. And there was much rejoicing.
3195 * Makefile.am, NEWS, configure.in: Stuff
3197 * ChangeLog: removing auto-generated file
3199 * cygconf: Added instructions for mingw32 build
3201 * Makefile.am: renamed INSTALL to installation.txt
3203 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3205 * mingw32.txt: Added instructions for mingw32 build
3207 * configure.in: Enable assembly under mingw32
3209 2001-10-12 Bradley Bell <btb@icculus.org>
3211 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3213 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3214 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3215 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3216 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3217 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3218 to __DJGPP__, since it's built-in.
3220 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3222 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3223 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3227 2001-10-12 Bradley Bell <btb@icculus.org>
3229 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3231 * Makefile.am: make sure cygconf gets archived
3233 * configure.in: Increment version number in preparation for release
3235 * configure.in: Fix detection of opengl
3237 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3238 cygconf, arch/Makefile.am, arch/include/joy.h,
3239 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3240 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3241 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3242 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3243 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3244 Vastly improved compilability.
3246 2001-10-11 Bradley Bell <btb@icculus.org>
3248 * Makefile.am: Added macros/sdl.m4
3250 * autogen.sh: Added macros/sdl.m4
3252 2001-10-09 Bradley Bell <btb@icculus.org>
3254 * main/vers_id.h: Added DESCENT_VERSION constant
3256 * main/inferno.c: Added command-line help.
3258 * include/ogl_init.h: opengl improvments (following d1x changes)
3260 2001-10-07 Bradley Bell <btb@icculus.org>
3262 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3263 arch/ogl/Makefile.am: Remove duplicate headers.
3265 2001-08-02 Thimo Neubauer <thimo@debian.org>
3267 * mem/mem.c: totally crippled the memory manager because it does
3268 not make sense for non-DOS-systems and it would have been too
3269 complicated to get it 64bit clean
3271 2001-06-19 Bradley Bell <btb@icculus.org>
3273 * cvshowto.txt: updated anonymous password
3275 2001-02-08 Bradley Bell <btb@icculus.org>
3277 * COPYING, license.txt: Added d1x license
3279 2001-02-01 Bradley Bell <btb@icculus.org>
3281 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3283 2001-01-31 Bradley Bell <btb@icculus.org>
3285 * configure.in, arch/include/mouse.h, include/pstypes.h,
3286 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3288 * main/polyobj.c: fix typo
3290 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3291 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3292 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3293 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3294 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3295 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3296 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3297 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3298 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3299 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3300 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3301 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3302 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3303 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3304 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3305 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3306 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3307 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3308 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3309 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3310 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3311 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3312 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3313 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3314 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3315 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3318 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3319 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3320 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3321 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3324 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3327 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3328 cross-compiling, and cygwin fixes
3330 2001-01-30 Bradley Bell <btb@icculus.org>
3332 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3333 include/pstypes.h, include/strutil.h, main/Makefile.am,
3334 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3335 needs --without-assembler and --without-network to compile
3337 2001-01-29 Bradley Bell <btb@icculus.org>
3339 * configure.in, main/Makefile.am: Fixes to build system
3341 * main/kconfig.c: fix for non-linux joysticks
3343 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3344 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3345 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3346 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3347 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3348 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3349 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3350 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3351 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3352 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3354 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3355 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3356 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3357 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3358 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3359 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3362 * arch/dos/include/joy.h, arch/dos/include/key.h,
3363 arch/dos/include/mouse.h: Unified input headers.
3365 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3367 2001-01-28 Bradley Bell <btb@icculus.org>
3369 * conf.h.in, configure.in, arch/Makefile.am,
3370 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3371 arch/include/key.h, main/Makefile.am: More header unification...
3373 * main/newdemo.c: Added <ctype.h>
3375 * arch/include/event.h, arch/include/joy.h: unified input headers.
3377 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3378 OpenGL now uses SDL-GL instead of gii
3380 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3382 2001-01-25 Bradley Bell <btb@icculus.org>
3384 * autogen.sh: use "set -e" so execution stops if something goes
3387 2001-01-24 Bradley Bell <btb@icculus.org>
3391 * Makefile.am: Add ChangeLog to dist
3395 2001-01-24 Bradley Bell <btb@icculus.org>
3397 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3399 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3400 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3403 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3404 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3405 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3406 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3407 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3408 arch/Makefile.am, arch/dos/Makefile.am,
3409 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3410 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3411 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3412 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3413 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3414 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3415 unused/Makefile.am, unused/bios/Makefile.am,
3416 unused/lib/Makefile.am, unused/novga/Makefile.am,
3417 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3418 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3419 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3420 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3421 make dist, VPATH builds, ...
3423 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3424 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3425 arch/dos/Makefile.in, arch/linux/Makefile.in,
3426 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3427 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3428 misc/Makefile.in, texmap/Makefile.in: cruft removal
3430 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3433 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3435 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3437 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3440 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3441 added -grabmouse option
3443 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3444 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3445 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3446 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3447 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3448 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3449 main/songs.c, misc/args.c: changed args_find to FindArg
3451 2001-01-22 Bradley Bell <btb@icculus.org>
3453 * configure, main/Makefile.am, main/Makefile.in: configuration
3456 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3457 fix compiler warnings w/opengl
3459 * include/console.h: ggi support
3461 * arch/linux_init.c: svgalib support
3463 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3464 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3465 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3466 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3467 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3468 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3471 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3473 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3474 main/render.c: fix warnings and enable NDEBUG *
3475 arch/svgalib_init.c: svgalib support
3477 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3479 * main/kconfig.c: joystick support
3481 2001-01-21 Bradley Bell <btb@icculus.org>
3483 * cvshowto.txt: new file, taken from d1x webpage
3485 * AUTHORS, README: Taking over as maintainer of d2x
3487 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3489 2001-01-20 Bradley Bell <btb@icculus.org>
3491 * configure, configure.in: Turned -Werror back off by default
3493 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3494 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3495 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3496 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3497 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3498 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3499 main/laser.c, main/multi.c, main/network.c, main/network.h,
3500 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3501 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3502 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3503 warnings, for non-OpenGL on linux, anyway...
3505 2001-01-19 Bradley Bell <btb@icculus.org>
3507 * copying: remove duplicate file
3509 * Import of d2x-0.0.9-pre1
3511 * Import of d2x-0.0.8