1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
4 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
7 * 2d/font.c: memset ogl font bitmap data since the copy function
8 leaves some (unused) parts uninitialized, which aggravates
11 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
12 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
15 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
16 screenshots if the entire thing wasn't written in one call to
19 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
20 info not being updated on win32 (d1x r1.11)
22 * arch/win32/digi.c: remove some redundancy by not needing to do
23 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
24 clean up some indenting of DS_release_slot calls. And make
25 DS_release_slot return 1 when a sound is already not playing, in
26 addition to when a sound was killed. (d1x r1.10)
28 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
29 linux version (d1x r1.5)
31 * main/kconfig.c: make next axis config key skip currently
32 allocated axes (d1x r1.11)
34 2004-05-22 David Cleaver <wraithx@morpheus.net>
36 * main/kconfig.c: joy configuration next axis key from WraithX
39 2004-05-22 Bradley Bell <btb@icculus.org>
41 * main/game.c, main/inferno.c: typo
43 2004-05-21 Matthew Mueller <donut@dakotacom.net>
45 * main/game.c, main/game.h, main/inferno.c: make rear view
46 leave_time variable with -rearviewleavetime argument (d1x r1.25,
49 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
51 * main/inferno.c: change -udp documentation to d2x behaviour
53 2004-05-21 Bradley Bell <btb@icculus.org>
55 * include/gr.h: added missing define for menu fullscreen toggle
57 2004-05-21 Matthew Mueller <donut@dakotacom.net>
59 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
60 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
62 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
64 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
65 arch/linux/include/joystick.h: patch from Steven Mueller for using
66 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
68 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
70 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
71 main/physics.c, main/render.c, main/wall.c: file-line for segfault
72 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
74 * arch/win32/digi.c: digisound fixes (d1x r1.7)
76 2004-05-21 Bradley Bell <btb@icculus.org>
78 * main/inferno.c: added -udp documentation from d1x
80 2004-05-20 Bradley Bell <btb@icculus.org>
82 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
84 2004-05-20 David Cleaver <wraithx@morpheus.net>
86 * main/controls.c, main/gamecntl.c, main/kconfig.c,
87 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
88 game.c r1.21, r1.6, r1.4, r1.3)
90 2004-05-20 Bradley Bell <btb@icculus.org>
92 * main/inferno.c: document -ihaveabrokenmouse
94 2004-05-20 Matthew Mueller <donut@dakotacom.net>
96 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
98 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
100 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
101 mouse driver problems (d1x r1.2, r1.2)
103 2004-05-20 Matthew Mueller <donut@dakotacom.net>
105 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
106 join list score crash (d1x r1.8)
108 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
110 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
111 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
114 2004-05-20 Bradley Bell <btb@icculus.org>
116 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
118 * main/inferno.c: integrated some niceautomap stuff from d1x
120 2004-05-20 Matthew Mueller <donut@dakotacom.net>
122 * arch/win32/joyhh.c: fixed the config bug where it'd always put
123 in some weird axis (d1x r1.3)
125 * arch/win32/init.c: set win32 icon to icon from resource file
128 * arch/win32/key.c: win32: fixed space key not working in messages
131 2004-05-20 Bradley Bell <btb@icculus.org>
133 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
136 2004-05-20 Matthew Mueller <donut@dakotacom.net>
138 * main/inferno.c: document -gl_refresh (d1x r1.20)
140 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
141 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
144 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
145 change the arg type for (d1x r1.5)
147 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
149 * arch/win32/digi.c: altsounds (d1x r1.6)
151 2004-05-20 Matthew Mueller <donut@dakotacom.net>
153 * arch/win32/digi.c: fixed a major memory leak and removed a bit
154 of redundancy (d1x r1.5)
156 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
157 fix crashing (d1x r1.4)
159 * arch/win32/digi.c: win32's digi_start_sound was not calling
160 DS_release_slot after setting .playing=0, resulting in a
161 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
163 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
164 apparently it was somehow causing some joysticks (Sidewinder
165 Precision 2) to only turn when the stick was moving, but not when
166 at turned but held stationary. And it was completely unused
167 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
170 * main/game.c: add alt+enter to toggle fullscreen (in addition to
171 previous key combos (d1x r1.29)
173 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
174 g, and b values (d1x r1.15)
176 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
177 sometimes (didn't handle negative palette steps) (d1x r1.34)
179 * arch/ogl/ogl.c: add caching of weapon inner models, screen
180 shatter effects, robot explosions and weapons, and some more
181 always present stuff. Also clean up ogl_cache_weapon_textures
184 2004-05-20 Bradley Bell <btb@icculus.org>
186 * main/kludge.c, main/game.c: move gr_renderstats and
187 gr_badtexture back to game.c
189 2004-05-20 Matthew Mueller <donut@dakotacom.net>
191 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
192 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
194 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
196 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
197 loaded after texture caching stage (d1x r1.34)
199 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
200 for renderstats (d1x r1.33)
202 2004-05-19 Matthew Mueller <donut@dakotacom.net>
204 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
205 main/inferno.c: add anisotropic texture filtering suport (d1x
206 r1.33, r1.32, r1.23, r1.32)
208 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
211 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
212 include/ogl_init.h: utilize hardware multitexturing support if
213 possible (requires GL_NV_texture_env_combine4 extension) (d1x
214 r1.32, r1.30, r1.4, 1.22)
216 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
219 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
221 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
222 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
223 effects in OGL using SetGammaRamp, much faster than the hack that
224 was being used. currently SDL only (though not too hard to add to
225 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
227 * main/menu.c: allow arbitrary (custom) resolution entry in
228 change_res menu (d1x r1.14)
230 2004-05-19 Bradley Bell <btb@icculus.org>
232 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
233 d1x-style res change menu (mostly works)
235 * misc/args.c: use strnicmp instead of strncasecmp
237 2004-05-19 Matthew Mueller <donut@dakotacom.net>
239 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
240 command-line option (d1x r1.27)
242 * main/inferno.c: restore inferno.c initialization of
243 screen_compatible and use_double_buffer to 'normal' values, broken
244 long long ago in one of the high res menu patches (d1x r1.30)
246 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
247 resolutions to be specified on command line (d1x r1.2, r1.29,
248 r1.4) -- doesn't work yet
250 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
252 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
255 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
256 volume song stop/starting (d1x r1.7)
258 2004-05-18 Matthew Mueller <donut@dakotacom.net>
260 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
263 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
264 ogl_ulinec (d1x r1.29)
266 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
268 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
269 bottom are inclusive not exclusive (d1x r1.28)
271 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
272 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
274 * arch/sdl/digi.c: fix typo
276 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
278 * arch/win32/init.c, arch/win32/win32.c: move win32 window
279 creation code from arch_init_start into arch_init to fix weirdness
280 with --help (d1x r1.5, r1.6)
282 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
283 sync issues and lack of midi reset (d1x r1.5)
285 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
288 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
289 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
291 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
294 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
296 2004-05-18 Bradley Bell <btb@icculus.org>
298 * include/vecmat.h: comments/formatting
300 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
302 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
303 include/test.lnk: remove unnecessary files
305 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
306 This enables compilation with gcc 3.1
308 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
310 * main/switch.c: took care of switches triggering single-sided
311 walls (don't try to access the nonexistent adjacent wall via NULL
312 pointers or negative array indices)
314 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
316 * main/wall.c: fix invalid memory access for d1 levels which
317 don't have a corresponding wall behind.
319 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
321 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
322 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
323 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
324 interface header to new header file internal.h
326 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
328 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
329 bitmask for each joystick axis that has sent input data,
330 and will not crash Windows anymore during joystick setup because
331 of for() loop over axis being executed once too often.
333 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
334 gr_remap_mono_font() and call it after loading saved level.
336 * main/laser.c: limit homing missile turn rate
338 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
339 centers (work like fuel centers but provide shield)
341 * main/gameseg.c: fix endless loop in some levels with a
342 certain (complicated) structure
344 2004-05-13 Bradley Bell <btb@icculus.org>
346 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
347 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
348 updated project files for SDL 1.2.7
350 * Makefile.am: add VisualC, VisualCE dirs to tarball
352 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
354 * arch/sdl/digi.c: formatting
356 2004-05-12 Bradley Bell <btb@icculus.org>
358 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
361 * 2d/palette.c, include/palette.h: added function to create blend
364 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
366 2004-05-11 Bradley Bell <btb@icculus.org>
368 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
370 2004-05-10 Bradley Bell <btb@icculus.org>
372 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
373 g3_draw_transp_poly had the fade level backwards, decided to just
374 fix g3_draw_poly so it behaves correctly, transparency or not,
375 reverted changes to render_face
377 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
379 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
380 rendering transparent (e.g. cloaked) walls
382 * main/render.c: render_face now calls g3_draw_transp_poly() for
383 cloaked walls in OpenGL
385 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
387 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
388 that from other apps, had "static" distortions.
390 2004-04-22 Bradley Bell <btb@icculus.org>
392 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
394 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
395 aligned version of PUT_INTEL_* macros
397 2004-04-15 Bradley Bell <btb@icculus.org>
399 * main/inferno.c: comment out unused checksum variable
401 2004-04-14 Bradley Bell <btb@icculus.org>
403 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
405 2004-04-14 Terran Melconian <terran@consistent.org>
407 * main/gameseg.c: use portable rand function (fixes #1118)
409 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
411 * main/songs.c: uncomment calls to RBAStop (fixes #473)
413 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
415 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
416 get rid of warnings (now compiles with -Werror on SunOS)
418 * main/piggy.c: fix (really) wierd SunOS bug
420 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
421 caused by not allocating enough mem for rle bitmaps
423 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
425 * include/pstypes.h: sun OS typedef fixes
427 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
429 * main/piggy.c: fix bug 1067
431 * main/piggy.c: fix bugfix for 1067
433 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
434 with descent.pig of mac registered)
436 2003-12-18 Bradley Bell <btb@icculus.org>
438 * main/kconfig.c: fixes for linux-native joystick
440 * main/kconfig.c: bunch of fixes (esp. for non linux-native
443 * arch/include/joy.h: comments/formatting
445 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
447 * compilerdefs.txt: added FreeBSD defs
449 2003-12-08 Bradley Bell <btb@icculus.org>
451 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
454 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
456 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
457 arch/linux/ipx_udp.c: fix FreeBSD compile errors
459 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
461 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
462 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
463 get rid of silly ulongs
465 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
466 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
467 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
468 change relevant __linux__ macros to __ELF__
470 2003-11-27 Bradley Bell <btb@icculus.org>
472 * include/ogl_init.h: added proto for ogl_check_mode
474 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
475 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
478 2003-11-26 Bradley Bell <btb@icculus.org>
480 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
481 3.3 compiler warnings
483 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
486 * include/pstypes.h: OS X fixes
488 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
489 main/newmenu.h: linux fixes
491 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
492 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
493 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
494 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
495 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
498 * arch/sdl/gr.c: fix sdl gr_update
500 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
501 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
502 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
503 cfile/cfile.c, console/CON_console.c, include/d_io.h,
504 include/error.h, include/pstypes.h, include/strutil.h,
505 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
506 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
507 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
508 main/playsave.c, main/songs.c, main/state.c, main/text.c,
509 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
512 2003-11-25 Bradley Bell <btb@icculus.org>
514 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
515 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
516 libmve/VisualC/mveplayer.dsp: updated project files
518 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
521 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
522 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
523 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
524 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
527 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
528 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
531 2003-11-24 Bradley Bell <btb@icculus.org>
533 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
534 libmve/mveplay.c: stuff to play mve's in WinCE
536 * arch/win32/findfile.c: unused functions...
540 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
541 enabled mouse control of menus
543 * main/mission.h: oops, didn't mean to change this.
545 2003-11-21 Bradley Bell <btb@icculus.org>
547 * VisualCE/d2x/d2x.vcp: updated project file
549 2003-11-20 Bradley Bell <btb@icculus.org>
551 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
552 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
553 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
556 2003-11-17 Bradley Bell <btb@icculus.org>
558 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
559 main/menu.c: added option to disable kalinix under unix
561 * main/game.c, main/newmenu.c: always set menu mode for GL popups
563 2003-11-14 Bradley Bell <btb@icculus.org>
565 * main/automap.c: fix automap background image
567 * main/automap.c, main/automap.h: delete cruft
569 * main/automap.c: fix level number position
571 * main/automap.c: simplify g3_draw_line hack
573 * main/menu.c: stop pointless vid mode changes
575 2003-11-07 Bradley Bell <btb@icculus.org>
577 * NEWS, installation.txt: s'more documentation
579 2003-11-07 Steffen Pohle <stpohle@gmx.net>
581 * configure.ac: fix .exe extension problems
583 2003-11-07 Bradley Bell <btb@icculus.org>
585 * arch/ogl/ogl.c: disable texture format verification for OS X -
588 2003-11-06 Bradley Bell <btb@icculus.org>
590 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
591 use more traditional Alt+Enter for toggling fullscreen
593 * 2d/ibitblt.c, main/mission.h: comments/formatting
595 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
597 2003-11-06 Bradley Bell <btb@icculus.org>
599 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
600 resolution change, use kludge to avoid repetitive res changes
602 2003-11-04 Bradley Bell <btb@icculus.org>
604 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
605 structures and i/o routines back to piggy.c
607 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
609 * installation.txt: tell to install d1 .pig for better textures
611 2003-11-04 Bradley Bell <btb@icculus.org>
613 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
614 oem d1 v1.0 and registered d2 v1.0, comments
616 2003-11-03 Bradley Bell <btb@icculus.org>
618 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
619 all d1 shareware - even though files are different!
621 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
624 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
627 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
630 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
632 * main/movie.c: when no movies are found, divide by six the
633 number of warning lines sent to stdout
635 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
637 * include/byteswap.h: fix stupid copy/paste error
639 2003-10-24 Bradley Bell <btb@icculus.org>
641 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
642 gr_linear_rep_movsd_2x instead of almost identical
643 gr_linear_movsd_double. Better since we have assembly versions.
645 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
647 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
650 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
652 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
653 error with --disable-network, move reset_network_objects()
654 from gameseq.c to multi.c
656 2003-10-14 Bradley Bell <btb@icculus.org>
658 * AUTHORS, NEWS: stuff
660 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
662 2003-10-12 Bradley Bell <btb@icculus.org>
664 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
665 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
668 2003-10-12 Aaron Plattner <plattner@caltech.edu>
670 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
671 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
672 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
673 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
674 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
675 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
676 arch/win32/ipx_win.c, arch/win32/winnet.c,
677 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
678 main/multi.h, main/network.c: add IPv4 multicasting support
680 2003-10-11 Bradley Bell <btb@icculus.org>
682 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
684 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
685 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
686 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
687 main/weapon.h: lots of shareware and oem fixes
689 2003-10-10 Bradley Bell <btb@icculus.org>
691 * arch/win32/winnet.c: fixed stupid win32 network bug
693 2003-10-10 Bradley Bell <btb@icculus.org>
695 * main/piggy.c: increased D1_MAX_TMAP_NUM
697 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
699 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
700 which are animated in d2, refactorizes d1 texture reading
702 2003-10-10 Bradley Bell <btb@icculus.org>
704 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
705 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
706 main/collide.h, main/compbit.h, main/config.h, main/console.c,
707 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
708 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
709 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
710 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
711 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
712 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
713 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
714 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
715 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
716 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
717 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
718 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
719 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
720 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
721 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
722 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
723 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
724 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
725 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
726 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
727 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
728 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
729 main/wall.h: comments/formatting
731 2003-10-09 Bradley Bell <btb@icculus.org>
733 * main/text.c: fix text when using old datafiles
735 * main/laser.h: comments/whitespace
737 * main/laser.c, main/weapon.c: fixed smart missiles and smart
738 mines w/shareware data
740 * include/DT_drawtext.h: deleted unused file
742 2003-10-08 Bradley Bell <btb@icculus.org>
744 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
746 * arch/win32/ipx_udp.c: use closesocket() instead of close()
748 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
749 main/menu.c: Disabled 'd2x keys' weapon selection
751 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
753 * main/object.h, main/multi.h: get rid of most warnings issued by
754 cpp-precomp of gcc from Mac OS X dev tools
756 2003-10-05 Bradley Bell <btb@icculus.org>
758 * NEWS, configure.ac: increment version number
760 * cfile/cfile.c: better handling of CRLF text files (when that is
763 * utilities/hogcreate.c, utilities/hogextract.c,
764 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
765 reading/writing files
767 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
768 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
771 2003-10-04 Bradley Bell <btb@icculus.org>
773 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
775 * main/netmisc.c: change byte to sbyte, comments/whitespace
777 2003-10-03 Bradley Bell <btb@icculus.org>
779 * cfile/cfile.c, main/config.c: fix win32 eof bug.
781 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
784 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
785 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
786 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
787 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
788 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
789 main/object.c, main/object.h, main/paging.c, main/player.h,
790 main/robot.h, main/segment.h, main/state.c, main/switch.c,
791 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
792 main/weapon.c, main/weapon.h: change byte to sbyte,
795 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
796 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
797 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
798 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
800 * configure.ac: better checking for timeval
802 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
804 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
805 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
806 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
807 arch/win32/winnet.c, configure.ac, include/byteswap.h,
808 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
809 main/multibot.c, main/network.c: Make network architecture
810 choosable from game menu, add support for UDP/IP on Mac OS X and
813 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
815 * include/byteswap.h: added macros for coping with alignment
818 2003-10-02 Bradley Bell <btb@icculus.org>
820 * main/multi.h: added padding to little-endian version of
823 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
825 * main/netmisc.c: delete duplicate function
827 2003-10-01 Bradley Bell <btb@icculus.org>
829 * main/bm.c: make sure d1_texture_indices gets freed between
832 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
834 * main/piggy.h: fix size of d1 shareware descent.pig
836 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
838 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
839 main/gameseq.c, main/piggy.c: fix loading of d1 texture
840 replacements for non-animated textures
842 2003-08-02 Matthew Mueller <donut@dakotacom.net>
844 * main/controls.c: use fixed 20fps wiggle
846 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
848 * Makefile.am, debian/changelog.in, debian/control,
849 debian/d2x-common.dirs, debian/d2x-common.install,
850 debian/d2x-common.manpages, debian/d2x-gl.files,
851 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
852 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
853 utilities/Makefile.am, utilities/hogcreate.1,
854 utilities/hogextract.1, utilities/mvlcreate.1,
855 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
856 add man pages, distribute utility programs in new d2x-common deb
858 * rpm/d2x.spec.in: updated rpm spec file
860 2003-08-02 Bradley Bell <btb@icculus.org>
862 * cfile/cfile.c: update raw_position in cfputc and cfputs
864 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
866 * main/piggy.c: make error message more friendly
868 * main/piggy.c: simplify copying of bitmap flags
870 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
873 * cfile/cfile.c: revert to always using custom fgets
875 * main/endlevel.c, main/mission.c: handle missing exit sequence
876 components gracefully
878 * main/playsave.c: comments
880 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
882 * cfile/cfile.c: update raw_position in cfwrite
884 * main/network.c: comments/formatting
886 2003-06-22 Bradley Bell <btb@icculus.org>
888 * cfile/cfile.c: use standard fgets for non-archive files
890 * main/movie.c: use con_printf for missing movie warning
892 2003-06-18 Bradley Bell <btb@icculus.org>
894 * main/movie.c: fixed cfile conversion of movielib code
896 * main/console.c, main/hud.c: strip out colors, etc when printing
899 * include/u_mem.h: fix NDEBUG calloc macro
901 2003-06-15 Bradley Bell <btb@icculus.org>
903 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
906 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
907 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
908 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
909 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
910 main/scores.c, main/state.c, main/text.c, misc/args.c,
911 misc/strio.c: convert file i/o to cfile
913 2003-06-14 Bradley Bell <btb@icculus.org>
915 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
916 writing and other modes besides "rb" (mostly taken from
919 2003-06-09 Bradley Bell <btb@icculus.org>
921 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
924 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
925 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
928 2003-06-07 Taylor Richards <taylor@icculus.org>
930 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
932 2003-06-07 Bradley Bell <btb@icculus.org>
934 * main/console.c: fix non-console build
936 * main/gamesave.c: comments
938 * main/bm.c: remove redundant break
940 2003-06-06 Bradley Bell <btb@icculus.org>
942 * main/gauges.c, main/kconfig.c: comments/formatting
944 * console/.cvsignore: added .cvsignore
946 * main/console.c: can't write to console after it's closed
948 2003-06-05 Bradley Bell <btb@icculus.org>
950 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
951 console/internal.c, console/internal.h, include/CON_console.h,
952 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
953 finish console conversion away from SDL
955 2003-06-04 Bradley Bell <btb@icculus.org>
957 * console/CON_console.c, include/CON.console.h, include/console.h,
958 main/console.c, main/game.c: console conversion to native gr,
961 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
962 put prototype for gr_bm_bitblt in gr.h
964 2003-06-03 Bradley Bell <btb@icculus.org>
966 * console/CON_console.c, console/DT_drawtext.c,
967 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
968 main/console.c: use native fonts for console
970 * main/playsave.c: use shorts for short data
972 2003-06-02 Bradley Bell <btb@icculus.org>
974 * configure.ac, main/console.c: set console background, fix
977 2003-06-01 Bradley Bell <btb@icculus.org>
979 * Makefile.am, arch/sdl/event.c, configure.ac,
980 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
981 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
982 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
983 main/gamerend.c: added console code (from SDL_console)
985 2003-05-30 Bradley Bell <btb@icculus.org>
987 * README: minor update
989 2003-05-28 Bradley Bell <btb@icculus.org>
991 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
996 2003-06-06 Bradley Bell <btb@icculus.org>
998 * main/kconfig.c: fix crash in control menus
1000 * main/gauges.c: force cockpit redraw in opengl
1002 * main/gamerend.c: move ogl swap, so cockpit and console get
1005 2003-06-01 Bradley Bell <btb@icculus.org>
1007 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1011 2003-05-12 Bradley Bell <btb@icculus.org>
1013 * configure.ac: increment version number
1015 * main/bm.c: use con_printf for exit model warnings
1017 * configure.ac: must check for timespec after setting -mno-cygwin
1019 * main/inferno.c: added -nohogdir and -userdir options
1021 * NEWS, main/titles.c: use briefings with no extension
1025 2003-04-30 Bradley Bell <btb@icculus.org>
1027 * configure.ac: have to include time.h when checking for nanosleep
1029 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1032 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1033 increment version number
1035 * main/Makefile.am: make dist fix
1039 2003-04-29 Bradley Bell <btb@icculus.org>
1041 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1044 2003-04-24 Bradley Bell <btb@icculus.org>
1046 * configure.ac: increment version number
1048 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1051 2003-04-24 Ingo van Lil <inguin@gmx.de>
1053 * main/render.c: fix misspellings of NDEBUG
1057 2003-04-14 Bradley Bell <btb@icculus.org>
1059 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1061 2003-04-11 Bradley Bell <btb@icculus.org>
1063 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1068 2003-04-11 Bradley Bell <btb@icculus.org>
1070 * libmve/mveplay.c: use _sleep instead of sleep on win32
1072 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1073 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1074 include/cfile.h, include/error.h, libmve/Makefile.am,
1075 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1076 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1077 utilities/Makefile.am: comments/formatting/dist problems
1079 * configure.ac: use different defines for os x
1081 2003-04-07 Bradley Bell <btb@icculus.org>
1083 * include/error.h, misc/error.c: put some old stuff back in,
1084 eliminate duplicate error messages
1086 * main/text.c: don't die on text not found
1089 * main/inferno.c: print some useful info if hog not found, allow
1090 -help to work if no text available
1092 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1094 * arch/linux/Makefile.am: revert to previous version, so linux
1097 2003-04-03 Bradley Bell <btb@icculus.org>
1099 * main/endlevel.c: fixed exit model scheme yet again
1101 2003-04-02 Bradley Bell <btb@icculus.org>
1103 * misc/error.c: call Int3 on Assert
1105 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1108 * main/wall.c: don't die when trying to toggle nonexistent
1109 segment... vertigo level 10 is buggy!
1111 * main/gamemine.c: comments/formatting
1113 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1115 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1116 main/inferno.c: Allow use of 22K sound samples
1118 2003-03-29 Bradley Bell <btb@icculus.org>
1120 * arch/ogl/gr.c: default to bitmapped reticle
1122 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1123 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1126 * arch/sdl/joy.c: fixed text seen for hats in control config
1129 2003-03-28 Bradley Bell <btb@icculus.org>
1131 * main/bm.c: heh, model nums in vertigo are hardcoded,
1132 N_D2_POLYGON_MODELS can't change
1134 * configure.ac, include/d1x.xpm, include/descent.xpm,
1135 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1138 2003-03-27 Bradley Bell <btb@icculus.org>
1140 * main/text.h: fixed text references for hat directions
1142 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1144 2003-03-26 Bradley Bell <btb@icculus.org>
1146 * main/playsave.c: make d2x keys backward compatible
1148 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1150 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1153 2003-03-26 Bradley Bell <btb@icculus.org>
1155 * main/piggy.c: fix crash when d1 data not present
1157 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1158 read/write from plr file
1160 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1161 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1162 added escort.h header
1164 2003-03-25 Bradley Bell <btb@icculus.org>
1166 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1167 D1_PIGFILE ("descent.pig") macro
1169 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1170 models from d1 pig file
1172 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1173 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1174 really) from d1 pig file
1176 2003-03-23 Bradley Bell <btb@icculus.org>
1178 * main/bm.c: stop extra robots from overwriting exit models
1180 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1181 texture list doesn't get full
1183 * main/bm.c: fix mem leak when reading extra robots
1185 2003-03-21 Bradley Bell <btb@icculus.org>
1187 * main/menu.c: Added option to set movie resolution (mostly works)
1189 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1191 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1192 replacement functions to piggy.c
1194 * main/gameseq.c: attempt to support mac d1 descent.pig
1196 * main/bm.c: fix mem leak
1198 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1199 files, both d1 and d2 oem briefing where showed
1201 * main/inferno.c, main/movie.c: Change the default movie
1202 resolution to "high", implement the option -lowresmovies
1204 2003-03-20 Bradley Bell <btb@icculus.org>
1206 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1208 * main/piggy.c: comments
1210 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1212 * main/gameseq.c: delete duplicate function
1214 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1216 2003-03-19 Bradley Bell <btb@icculus.org>
1218 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1219 (cddb discid) support
1221 * arch/sdl/digi.c, main/kludge.c: implemented
1222 digi_link_sound_to_object3 for looping sounds, other looping stuff
1224 * arch/sdl/gr.c: removing dependencies on stuff in main/
1226 * arch/linux/Makefile.am, arch/linux/init.c,
1227 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1228 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1229 other header cleanups
1231 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1233 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1235 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1236 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1237 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1238 load d1 textures for d1 levels
1240 2003-03-19 Bradley Bell <btb@icculus.org>
1242 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1243 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1244 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1245 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1248 * README: added some OS X info
1250 2003-03-17 Bradley Bell <btb@icculus.org>
1252 * main/newdemo.c: simplify DEMO_FILENAME macro
1254 * main/console.c, main/game.c: enable experimental console support
1256 * main/gamerend.c: fixed location of fps meter in multi
1258 2003-03-16 Bradley Bell <btb@icculus.org>
1260 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1261 also look in shared data dir for demos
1263 * main/newdemo.c, main/newdemo.h: comments/formatting
1265 2003-03-15 Christopher Thielen <chris@luethy.net>
1267 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1268 thinking d2 cd is always present
1270 2003-03-15 Bradley Bell <btb@icculus.org>
1272 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1275 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1278 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1279 gr_init. don't really know why this works, though
1281 2003-03-14 Bradley Bell <btb@icculus.org>
1283 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1285 * unused/bios/rbaudio.h: removed duplicate file
1287 2003-03-14 Christopher Thielen <chris@luethy.net>
1289 * arch/sdl/rbaudio.c: stop cd audio when exiting
1291 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1293 * main/gamecntl.c: add comments to the "only matt knows" cheats
1295 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1297 * main/gamemine.c: formatting, better texture conversion for d1
1300 2003-03-14 Bradley Bell <btb@icculus.org>
1302 * main/piggy.c: must swap all mac version pigfiles
1304 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1305 main/multi.c: formatting, minor cleanups
1307 * 2d/rle.c: need to swap line_size on bigendian machines
1309 * main/mission.c, main/mission.h: detect mac full version hogfile
1311 2003-03-13 Bradley Bell <btb@icculus.org>
1313 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1314 added joy/mouse sensitivity slider, increased range to 16, and
1317 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1320 * arch/linux/Makefile.am: removed extra backslash
1322 * TODO, installation.txt: updated some documentation
1324 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1325 menu, with maxfps option
1327 2003-03-12 Bradley Bell <btb@icculus.org>
1329 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1331 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1332 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1333 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1334 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1335 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1336 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1337 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1338 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1339 arch/linux/include/music.h, arch/linux/include/serial.h,
1340 arch/linux/include/ukali.h: formatting
1342 2003-03-11 Chris Arena <ccarena@cox.net>
1344 * main/menu.c: fixed brightness slider
1346 2003-03-01 Bradley Bell <btb@icculus.org>
1348 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1349 robots and animated bitmaps work, but colors are messed up
1351 2003-02-28 Bradley Bell <btb@icculus.org>
1353 * main/player.h: whitespace
1355 * main/automap.c, main/cntrlcen.c, main/collide.c,
1356 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1357 descent.hog is present, d1 becomes mission 0)
1359 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1360 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1361 arch/win32/winnet.c: MinGW compiles with network enabled again,
1362 but still doesn't work
1366 2003-02-28 Bradley Bell <btb@icculus.org>
1368 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1369 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1370 many opengl glitches
1372 2003-02-27 Bradley Bell <btb@icculus.org>
1374 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1375 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1376 main/network.c, main/network.h: noted that hoard.ham is only needed
1377 for multiplayer HOARD games, and should not be equated with
1378 "vertigo". put HoardEquipped() back in network.c.
1380 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1381 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1382 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1383 use timer_delay instead of d_delay
1385 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1387 * main/render.c: added replacement qsort for solaris
1389 2003-02-26 Bradley Bell <btb@icculus.org>
1391 * main/gamemine.c: texture conversion for d1 shareware
1393 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1395 * main/gamemine.c: better texture conversion for d1 levels
1397 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1399 * main/kconfig.c: fix joystick support under MinGW
1401 2003-02-26 Bradley Bell <btb@icculus.org>
1403 * main/playsave.c: fix swapping glitch
1405 * configure.ac, readme.txt: clean stuff up, getting ready for
1408 * main/titles.c: begin support for rendering spinning robots in
1411 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1414 * main/gamemine.c: load d1 shareware levels!
1416 2003-02-25 Bradley Bell <btb@icculus.org>
1420 * autogen.sh: add warning about old auto* versions, use
1423 2003-02-24 Bradley Bell <btb@icculus.org>
1425 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1426 briefings mostly working
1428 * main/movie.c, main/titles.c: fixed some more briefing glitches
1430 2003-02-23 Bradley Bell <btb@icculus.org>
1432 * main/movie.c: fixed crash when using shareware data files
1435 * arch/sdl/digi.c: fix crash on non-existent sounds
1436 (i.e. shareware data)
1438 2003-02-22 Bradley Bell <btb@icculus.org>
1440 * main/titles.c: fixed fullscreen toggle in briefings
1442 2003-02-21 Bradley Bell <btb@icculus.org>
1444 * configure.ac: check for mingw when enabling nasm
1446 * main/playsave.c: enable loading player files of either byte
1449 2003-02-20 Bradley Bell <btb@icculus.org>
1451 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1453 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1454 #343, not "rest of solution to bug #344"
1456 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1459 * main/kludge.c: partial solution to bug #344
1461 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1463 * compilerdefs.txt: added linux/mips info
1465 * ChangeLog: clean up changelog
1467 2003-02-19 Bradley Bell <btb@icculus.org>
1469 * libmve/mveplay.c: os x needs nanosleep prototype.
1471 2003-02-18 Bradley Bell <btb@icculus.org>
1473 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1475 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1476 to disable/enable audio
1478 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1480 * main/: movie.h, titles.c: make sure movie's palette is set before
1481 writing briefing text. Fixes bug #359
1483 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1486 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1487 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1490 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1493 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1494 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1495 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1498 * include/libmve.h: blah
1500 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1502 * main/render.c: 2nd attempt to fix solaris qsort bug
1504 2003-02-18 Bradley Bell <btb@icculus.org>
1506 * configure.ac, include/pstypes.h: put alignment detection in
1509 2003-02-17 Bradley Bell <btb@icculus.org>
1511 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1512 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1513 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1514 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1515 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1516 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1517 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1518 moved mve stuff to separate subdir
1520 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1521 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1522 mve code. Fixes (at least) bugs #41, #348, and #350.
1524 2003-02-14 Bradley Bell <btb@icculus.org>
1526 * main/Makefile.am: no more Makefile.mveplay. again
1528 * main/mveplay.c: typo
1530 2003-02-13 Bradley Bell <btb@icculus.org>
1532 * utilities/mvlextract.c: uint -> unsigned int
1534 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1535 standalone mveplayer, win32 support
1537 * main/movie.c: random bugfixes, win32 support
1539 * arch/sdl/Makefile.am: formatting
1541 * configure.ac: disable networking on mac/win for now
1543 * main/newmenu.c: comments
1545 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1547 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1548 redundant swap functions.
1550 2003-02-13 Bradley Bell <btb@icculus.org>
1552 * ChangeLog: update changelog
1554 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1556 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1557 polymodel alignment issues.
1559 2003-02-13 Bradley Bell <btb@icculus.org>
1561 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1562 fix various little bugs
1564 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1565 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1567 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1570 * README.utils: new file
1572 * main/: mve_main.c, mveplay.c: more movie fixes
1574 * README: updated README
1576 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1578 2003-02-12 Bradley Bell <btb@icculus.org>
1580 * utilities/mvlextract.c: bigendian mvl support
1582 * main/mveplay.c: formatting, stuff
1584 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1585 truecolor mve support, standalone mveplayer
1587 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1588 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1589 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1590 standalone mveplayer
1592 2003-01-22 Bradley Bell <btb@icculus.org>
1594 * include/: interp.h, interp.h: restore prototype for
1595 swap_polygon_model_data
1597 2003-01-21 Bradley Bell <btb@icculus.org>
1599 * main/piggy.c: use memcpy to avoid alignment problem
1601 * compilerdefs.txt: updated some defs, added sunos/sparc
1603 2003-01-15 Bradley Bell <btb@icculus.org>
1605 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1607 * main/gamemine.c: attempting to support d1 shareware
1609 * compilerdefs.txt: update defs
1611 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1613 * main/mveplay.c: fix several bugs, comments, formatting.
1615 2003-01-15 Bradley Bell <btb@icculus.org>
1617 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1618 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1619 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1620 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1623 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1624 formatting, comments
1626 2003-01-11 Bradley Bell <btb@icculus.org>
1628 * main/: mission.c, mission.h: attempt to support d1 for mac
1631 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1633 * main/object.h: foo
1635 2003-01-09 Bradley Bell <btb@icculus.org>
1637 * main/movie.c: use ifdef around gr_toggle_fullscreen
1639 2003-01-07 Bradley Bell <btb@icculus.org>
1641 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1642 main/mission.h: don't need .msn file for descent.hog anymore
1646 2003-01-06 Bradley Bell <btb@icculus.org>
1648 * main/mission.h, main/mission.c: comments
1650 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1653 2003-01-03 Bradley Bell <btb@icculus.org>
1655 * utilities/: txb2txt.c, txt2txb.c: remove old files
1657 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1659 * main/polyobj.c: attempt to make read_model_file
1662 * main/menu.c: move vertigo text
1664 2003-01-02 Bradley Bell <btb@icculus.org>
1666 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1667 main/polyobj.h: cleanup alignment changes
1669 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1670 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1671 main/object.h: fix alignment issues on sparc
1673 * cvshowto.txt: update cvs info
1677 * 2d/rle.c: make rle_swap handle RLE_BIG
1679 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1681 * main/render.c: workaround solaris qsort bug
1683 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1685 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1686 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1688 * arch/linux/Makefile.am: enabled linux joystick, kali
1690 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1691 arch/sdl/event.c: enabled linux joystick
1693 2002-12-31 Bradley Bell <btb@icculus.org>
1695 * main/gamemine.c: simplified warning msg
1697 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1699 * main/render.h: fix compiler warning
1701 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1703 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1705 2002-12-24 Bradley Bell <btb@icculus.org>
1707 * main/mission.c: fixes an infinite loop which was caused by d2x
1708 thinking d2demo was a descent 1 mission
1710 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1712 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1714 2002-12-24 Bradley Bell <btb@icculus.org>
1716 * main/render.c: comments
1718 2002-10-30 Bradley Bell <btb@icculus.org>
1720 * main/inferno.c: add help for -hogdir option
1722 * main/inferno.c: added -hogdir option
1724 2002-10-28 Bradley Bell <btb@icculus.org>
1726 * main/: inferno.c, menu.c: enabled Vertigo displays
1728 * include/3d.h: typo
1730 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1732 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1733 main/netmisc.c, main/network.c: simplify and eliminate redundant
1736 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1738 * maths/fixc.c: fix infinite loop in quad_sqrt.
1740 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1741 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1743 2002-10-12 Bradley Bell <btb@icculus.org>
1745 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1747 2002-10-11 Bradley Bell <btb@icculus.org>
1749 * main/hud.c: make hud_message work correctly
1751 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1754 * main/network.c: formatting, small fixes
1756 2002-10-10 Bradley Bell <btb@icculus.org>
1758 * main/netmisc.h: no swap_object for little-endian
1760 * main/: netmisc.h, network.c: use macros to simplify network
1763 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1766 * main/inferno.c: enable loading screen for mac shareware with
1769 * main/netmisc.c: whitespace
1771 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1774 * main/hud.c: whitespace
1776 * configure.ac: remove shareware build, add macdata build
1778 * main/songs.c: whitespace
1780 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1781 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1784 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1787 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1789 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1790 comments, formatting, etc.
1792 * iff/iff.c: fix bigendian iff loading.
1794 2002-10-03 Bradley Bell <btb@icculus.org>
1796 * utilities/txb2tex.c: typo
1798 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1799 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1802 * arch/sdl/mouse.c: whitespace
1804 2002-09-19 Bradley Bell <btb@icculus.org>
1806 * main/kconfig.c: fix a oops, add old logs
1808 * main/kconfig.c: support for >3 mouse buttons
1810 2002-09-18 Bradley Bell <btb@icculus.org>
1812 * include/gr.h: fix palette swap define
1814 2002-09-14 Bradley Bell <btb@icculus.org>
1816 * main/titles.c: load hires briefing screen if lores doesn't exist
1817 (i.e. vertigo) and MenuHires=0
1819 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1821 * main/: multi.h, network.h: pack some structures for ipx
1824 2002-09-14 Bradley Bell <btb@icculus.org>
1826 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1827 and load_endlevel_data() to expect newline-terminated strings, fix
1828 load_game_data to read null-terminated string for
1831 2002-09-07 Bradley Bell <btb@icculus.org>
1833 * main/newmenu.c: added error message
1835 * main/menu.h: enable -nohires with mac shareware
1837 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1839 * 2d/font.c: enable 0/255 palette swap for fonts
1841 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1844 * 2d/2dsline.c: fix ogl blooper
1846 2002-09-05 Bradley Bell <btb@icculus.org>
1848 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1851 * include/strutil.h: need string.h for strcasecmp
1853 * include/rle.h: okay, maybe it needs to be this way
1855 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1857 * 2d/scalec.c: more stuff from d2src
1859 * 2d/rle.c: more stuff from d2src, formatting
1861 * 2d/font.c: useless cruft
1863 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1865 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1868 2002-09-04 Bradley Bell <btb@icculus.org>
1870 * include/grdef.h: fix compiler warnings
1872 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1874 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1877 * main/game.c: we want the mac ibitblt for everything but dos and
1880 * main/texmerge.c: these routines are in tmerge.c
1882 * main/credits.c: enable credits for mac and oem data
1884 * main/bm.c: use either exit.ham or exit.pofs
1886 * include/ibitblt.h: enable some more code from d2src
1888 * include/gr.h: enable mac ubitblt_double
1890 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1892 * include/grdef.h: moved some inline asm from linear.h
1894 * 2d/ibitblt.c: brought in line with original d2 version
1896 * 2d/bitblt.c: reverted to original d2 version of this file, then
1897 added d1x enhancements
1899 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1901 * 2d/linear.h: moved these back to their original locations
1904 * main/mveplay.c: close some memory holes, speed up palette loading
1906 * main/movie.c: added fullscreen toggle while playing movies
1908 * main/inferno.c: comment out -superhires help text (always on)
1910 * include/timer.h: added approx_fsec_to_usec macro
1912 * arch/sdl/joy.c: fix compiler warning
1914 2002-09-01 Bradley Bell <btb@icculus.org>
1916 * main/network.c: oops
1918 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1920 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1921 timer_get_fixed_seconds
1925 2002-08-31 Bradley Bell <btb@icculus.org>
1927 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1930 * main/multi.h: network endian stuff
1932 * 2d/font.c, include/gr.h: fast file i/o for font headers
1934 * arch/win32/arch_ip.cpp: unused file
1936 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1937 bigendian networking fixes
1939 * main/menu.c: make net menu more accurate, also make superhires
1942 * include/pstypes.h: better to have __pack__ all the time, I think.
1943 needed for networking, e.g.
1945 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1948 * arch/win32/Makefile.am: unused file
1952 2002-08-30 Bradley Bell <btb@icculus.org>
1954 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1956 * main/: newmenu.h, titles.c: formatting
1958 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1959 main/multi.h: networking works, finally
1961 * TODO: added TODO file
1963 * arch/linux/arch_ip.cpp: unused fine
1965 * README: network sorta working
1967 * main/: Makefile.am, multi.c, network.c, network.h: more
1970 * main/menu.c: load builtin mission correctly
1972 * main/inferno.c: documentation
1974 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1977 * main/Makefile.mveplay: don't need no more
1979 2002-08-29 Bradley Bell <btb@icculus.org>
1981 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1982 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1983 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1986 * include/ipx_drv.h: more network fixing
1988 * arch/linux/include/ipx_drv.h: more network fixing
1990 * include/ipx.h: formatting
1992 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1994 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1995 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1996 main/inferno.c: fixed networking fuck-up?
1998 * Makefile.am: moved mingw info to README
2000 * README, mingw32.txt: moved mingw info to README
2002 2002-08-27 Bradley Bell <btb@icculus.org>
2004 * utilities/mvlextract.c: allow specifying file to extract
2006 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2009 * utilities/hogextract.c: allow specifying file to extract
2011 * main/mission.c: Have to get mission_num _after_ promoting...
2013 * main/: gameseq.c, titles.c: beginning d1 briefing support
2015 * descent.msn: beginning d1 briefing support
2017 * main/: titles.c, titles.h: d1-style mission briefings
2019 * main/piggy.h: whitespace
2021 * main/movie.c: beginning robot movie support, fall back on lo/hi
2022 res if hi/lo not available
2024 * main/mission.c: added Builtin_mission_num for builtin mission,
2025 D1Hogdir, d1-style mission briefings
2027 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2030 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2031 (for d1 missions that need d1 data)
2033 * 2d/ibitblt.c: whitespace
2035 2002-08-26 Bradley Bell <btb@icculus.org>
2037 * utilities/mvlcreate.c: oops
2039 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2042 * utilities/hogextract.c: added [v]iew option
2044 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2046 * main/titles.c: fix writable string, disable DumbAdjust thing
2048 * main/polyobj.h: whitespace
2050 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2053 * main/movie.c: read movies from AltHogDir, other fixes
2055 * main/: mission.c, mission.h: fix bug w/mission filename
2057 * main/gameseq.c: comments
2059 * main/digi.h: whitespace n stuff
2061 * include/mve_audio.h: added audio flag macros
2063 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2068 2002-08-23 Bradley Bell <btb@icculus.org>
2070 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2073 * Makefile.am: remove d2demo.mn2
2075 * cfile/cfile.c, include/cfile.h: add cfile_size function
2077 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2078 eliminate need for .mn2 files for oem and demo
2080 2002-08-22 Bradley Bell <btb@icculus.org>
2082 * main/bm.c: fix for vertigo
2084 * main/menu.h: make OEM menu pcx available
2086 * 2d/rle.c: merge with original d2 file
2088 * Makefile.am, configure.ac: let mission files get installed by
2091 2002-08-17 Bradley Bell <btb@icculus.org>
2093 * configure.ac: make FAST_FILE_IO the default on little-endian
2096 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2098 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2101 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2103 * main/: game.c, menu.c, mission.c: promote builtin missions.
2105 2002-08-15 Bradley Bell <btb@icculus.org>
2107 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2108 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2110 * utilities/.cvsignore: added cvsignore
2112 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2115 * main/piggy.c: mac data file loading
2117 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2118 transparency and swap 0/255 correctly for mac data files
2120 2002-08-13 Bradley Bell <btb@icculus.org>
2122 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2123 to utilities to avoid conflict with c++ std lib <utility>
2125 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2126 txt2txb.c: moved utility to utilities to avoid conflict with c++
2129 * Makefile.am, configure.ac: add utilities
2131 2002-08-09 Bradley Bell <btb@icculus.org>
2133 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2136 2002-08-08 Bradley Bell <btb@icculus.org>
2138 * main/inferno.c: comments
2140 * main/: newmenu.c, songs.c: mac demo datafile support
2142 * installation.txt: update
2144 * main/gamesave.c: use lowercase for consistency
2146 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2147 models for other than d2demo
2149 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2151 * main/gamemine.c: formatting, better d1 texture conversion
2153 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2154 main/mission.h: recognize .msn mission files.
2156 2002-08-07 Bradley Bell <btb@icculus.org>
2158 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2159 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2160 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2161 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2162 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2163 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2166 2002-08-06 Bradley Bell <btb@icculus.org>
2168 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2170 * main/Makefile.am: formatting
2172 * 2d/font.c: make gr_remap_font just reload the whole thing
2174 * configure.ac: formatting
2176 * Makefile.am: added d2demo.mn2
2178 * d2demo.mn2: mission file for shareware
2180 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2181 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2183 * main/sounds.h: shareware stuff, whitespace
2185 * main/: polyobj.c, polyobj.h: more fast i/o macros
2187 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2190 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2191 endlevel stuff to non-shareware, allow movies/endlevel for
2194 * main/cntrlcen.c: typo
2196 * main/bm.h: use global Piggy_hamfile_version
2198 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2199 macros, use global Piggy_hamfile_version
2201 * main/Makefile.am: terrain and movie stuff always used now
2203 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2206 * main/: gamemine.c, gamesave.c: load DMB levels
2208 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2209 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2211 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2213 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2215 2002-08-04 Bradley Bell <btb@icculus.org>
2217 * main/inferno.c: shareware stuff, formatting
2219 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2221 * arch/sdl/gr.c: don't need to set mode in gr_init
2223 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2225 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2228 * Makefile.am, descent.mn2: added mission file for descent 1
2230 2002-08-02 Bradley Bell <btb@icculus.org>
2232 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2233 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2234 main/piggy.h, misc/error.c: junk
2236 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2237 render.h, scores.c, scores.h, terrain.c: shareware stuff
2239 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2240 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2241 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2242 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2243 main/weapon.c, main/weapon.h: fast i/o macros
2245 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2247 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2248 main/gamemine.h, main/gamesave.c: load d1 levels
2250 2002-07-30 Bradley Bell <btb@icculus.org>
2252 * configure.ac: oops
2254 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2257 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2258 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2259 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2260 main/piggy.c, main/titles.c: support shareware datafiles!
2262 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2263 piggy.c: SHAREWARE fixes
2265 2002-07-29 Bradley Bell <btb@icculus.org>
2267 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2268 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2269 misc/fileutil.c: Portability - OS X support
2271 2002-07-27 Bradley Bell <btb@icculus.org>
2273 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2274 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2275 segment.h: portability
2277 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2278 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2279 main/wall.h: portabilization
2281 * 2d/font.c, include/gr.h: portability
2283 2002-07-26 Bradley Bell <btb@icculus.org>
2285 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2287 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2289 * main/player.c: foo
2291 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2293 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2294 misc/fileutil.h: portable file i/o utils
2296 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2297 writable string anymore... / formatting
2299 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2300 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2301 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2302 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2303 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2304 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2305 portable-izing file loading routines
2307 2002-07-24 Bradley Bell <btb@icculus.org>
2309 * main/mveplay.c: correctly play files with 16bit uncompressed
2310 audio, mem checking, etc
2312 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2315 2002-07-23 Bradley Bell <btb@icculus.org>
2317 * misc/Makefile.am: unused file
2319 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2320 main/sounds.h: remove experimental nmovie stuff
2322 * main/movie.c: add some debugging output
2324 2002-07-22 Bradley Bell <btb@icculus.org>
2326 * main/: console.c, state.c: simplified header
2328 * main/movie.c: enable mveplay audio
2330 * main/old/movie.c: moved to main/
2332 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2333 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2334 main/mvelib.c, main/mveplay.c: initial movie support
2336 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2337 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2338 include/ogl_init.h, include/pstypes.h, main/console.c,
2339 main/state.c, mem/mem.c: OS X stuff
2341 * configure.ac: OS X and movie stuff
2343 2002-07-19 Bradley Bell <btb@icculus.org>
2345 * compilerdefs.txt: OSX defs
2347 2002-07-18 Bradley Bell <btb@icculus.org>
2349 * main/inferno.c: use simpler rcs tags
2351 * autogen.sh: keep Changelog in cvs (and use --accum)
2353 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2354 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2355 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2356 main/songs.c: changed cdrom->rbaudio
2358 * include/rbaudio.h: moved to /include
2360 2002-07-17 Bradley Bell <btb@icculus.org>
2362 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2363 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2364 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2365 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2366 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2367 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2368 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2369 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2370 3d/setup.c: use simpler rcs tags
2375 2002-07-17 Bradley Bell <btb@icculus.org>
2377 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2379 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2381 * debian/rules: don't need readme's
2383 * debian/rules: move d1x license to COPYING, license clarifications
2385 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2386 license to COPYING, license clarifications
2388 * debian/rules: fix debian docs
2390 * debian/rules: fix debian manpages
2392 * debian/d2x-sdl.menu: fix debian menu
2394 * debian/rules: link to undocumented man page for debs
2396 * Makefile.am, configure.ac, debian/control, debian/copyright,
2397 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2398 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2399 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2402 2002-07-16 Bradley Bell <btb@icculus.org>
2404 * debian/: rules, changelog.in: deb stuff
2406 * configure.ac: cleaner nasm detection
2408 * debian/: changelog.in, control, rules: deb stuff
2410 * README, installation.txt: typos, stuff
2412 * configure.ac: better #defines
2414 * configure.ac: whitespace
2416 * configure.ac: better documentation
2418 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2419 SDL_JOYSTICK not needed
2421 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2423 * configure.ac: need higher SDL for joystick
2425 * debian/: control, rules: deb stuff
2427 * arch/sdl/joy.c: old junk
2429 * Makefile.am, configure.ac: automake updates
2431 * main/: inferno.c, text.c: don't use althogdir on non-unix
2433 * configure.ac: more autoconf updates
2435 * misc/strutil.c: better strrev
2437 * main/inferno.c: need limits.h on mingw also
2439 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2442 2002-04-19 Bradley Bell <btb@icculus.org>
2444 * main/network.c: let hoard.ham be a cfile
2446 * main/text.c: better error message when hog not found
2450 2002-03-23 Bradley Bell <btb@icculus.org>
2452 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2453 arch/sdl/Makefile.am: Use SDL joystick automatically
2455 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2457 2002-03-05 Bradley Bell <btb@icculus.org>
2459 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2462 2002-02-23 Bradley Bell <btb@icculus.org>
2464 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2466 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2467 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2468 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2469 main/editor/Makefile.am: moved includes to include
2471 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2473 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2474 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2475 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2478 * main/game.c: disabled cockpit for OGL, formatting
2480 * 2d/ibitblt.c: formatting
2482 2002-02-16 Bradley Bell <btb@icculus.org>
2484 * include/oldsdl.h: check for older macros
2486 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2487 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2488 allow older sdl versions
2490 2002-02-15 Bradley Bell <btb@icculus.org>
2492 * main/: automap.c, automap.h, inferno.c: automap resolution now
2495 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2497 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2498 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2499 win32/include/key_arch.h: never mind - that would be pointless
2501 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2502 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2503 win32/include/key_arch.h: copied files from d1x
2505 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2506 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2508 * main/multipow.c: need conf.h
2510 * arch/win32/Makefile.am: new file
2512 * include/pstypes.h: added u_int16_t (needed in base_ip)
2514 * arch/win32/arch_ip.cpp: copied from d1x
2516 2002-02-14 Bradley Bell <btb@icculus.org>
2518 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2520 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2521 main/netlist.c: Added hotkeys to toggle fullscreen mode
2523 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2524 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2526 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2527 reorder.h: Lotsa networking stuff from d1x
2529 2002-02-13 Bradley Bell <btb@icculus.org>
2531 * include/gr.h, main/game.c: Fullscreen toggle stuff
2533 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2536 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2537 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2540 2002-02-11 Bradley Bell <btb@icculus.org>
2542 * main/bm.c: use portable loader if bigendian
2544 * include/pstypes.h: don't define bool for c++
2546 * include/cfile.h: extern AltHogDir stuff
2548 * include/byteswap.h: use WORDS_BIGENDIAN
2550 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2552 * main/vers_id.h: added D2X_IVER
2554 * misc/args.c: don't use d1x.ini
2556 * Makefile.am: rpm stuff
2558 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2561 2002-02-09 Bradley Bell <btb@icculus.org>
2563 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2565 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2567 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2570 2002-02-06 Bradley Bell <btb@icculus.org>
2572 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2573 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2574 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2576 * debian/: changelog.in, control, copyright, d2x-gl.files,
2577 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2581 2002-02-02 Bradley Bell <btb@icculus.org>
2583 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2585 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2586 Enabled RELEASE option
2588 2002-01-31 Bradley Bell <btb@icculus.org>
2590 * Makefile.am, configure.ac: specify prerequisite versions of
2591 autoconf and automake
2593 2002-01-29 Bradley Bell <btb@icculus.org>
2595 * main/mission.c: RCS header added
2597 * main/inferno.c: update copyright date
2599 * main/mission.c: allow missions to be in AltHogDir
2601 * configure.ac: Display results of configure
2603 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2606 2002-01-28 Bradley Bell <btb@icculus.org>
2608 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2609 Data files now go in DATADIR/games/d2x, user files now go in
2612 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2614 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2615 files now go in ~/.d2x
2617 2002-01-24 Bradley Bell <btb@icculus.org>
2619 * configure.ac: fix nasm not found error message
2621 2002-01-18 Bradley Bell <btb@icculus.org>
2623 * configure.in: getting rid of old configure.in
2625 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2626 main/movie.c: Movie playing kludgey stuff
2628 * misc/args.c: formatting
2630 * main/inferno.c: allow -h for help
2632 * include/error.h: don't die on int3, unless -debug given
2634 * mingw32.txt: more stuff
2636 2001-12-29 Bradley Bell <btb@icculus.org>
2638 * Makefile.am: Got rid of thinking.txt
2640 * main/inferno.c: document -nomovies option
2642 2001-12-28 Bradley Bell <btb@icculus.org>
2644 * main/titles.c: formatting, put some code into place for rendering
2645 of robots during briefings
2647 2001-12-27 Bradley Bell <btb@icculus.org>
2651 2001-12-23 Craig Hadady <chadady@iglou.com>
2653 * 2d/rle.c: fixed bug in dummy array.
2655 2001-12-03 Bradley Bell <btb@icculus.org>
2657 * arch/sdl/init.c: fix formatting
2659 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2660 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2661 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2662 and sdl joystick stuff
2664 2001-11-30 Bradley Bell <btb@icculus.org>
2666 * thinking.txt: not needed
2668 2001-11-27 Bradley Bell <btb@icculus.org>
2670 * cygconf, mingw32.txt: use sdl from source on cygwin
2672 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2673 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2674 SDL_CFLAGS to CFLAGS
2676 2001-11-27 Bradley Bell <btb@icculus.org>
2680 2001-11-14 Bradley Bell <btb@icculus.org>
2682 * texmap/scanline.c: use optimization flags as texmap default
2684 * NEWS: mouse wheel, etc
2686 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2687 wheel to emulate 3rd axis
2689 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2691 * include/error.h: kludge to ungrab mouse when we hit an int3
2693 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2694 __ENV_MSDOS__ to __MSDOS__
2696 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2699 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2702 * arch/sdl/digi.c: implemented digi_set_volume
2704 * include/grdef.h, main/config.c, misc/d_io.c: change
2705 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2707 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2708 main/piggy.c: use MAKE_SIG
2710 * installation.txt: update
2712 * configure.ac: new file
2714 * arch/sdl/joydefs.c: #include pstypes.h
2716 * arch/sdl/init.c: SDL joystick stuff
2718 * acconfig.h: adjust MINGW defines
2720 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2721 controls menu now works
2723 2001-11-13 Bradley Bell <btb@icculus.org>
2725 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2728 * Makefile.am: New file
2730 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2733 * compilerdefs.txt: New file
2735 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2737 2001-11-12 Bradley Bell <btb@icculus.org>
2739 * main/playsave.c: load player files regardless of byte order of
2742 2001-11-11 Bradley Bell <btb@icculus.org>
2744 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2747 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2749 * NEWS: GL savegame thumbnails
2751 * acconfig.h, configure.in: make option for NMOVIES, default to off
2753 2001-11-09 Bradley Bell <btb@icculus.org>
2755 * main/state.c: Enabled savegame thumbnails under OpenGL
2757 * unused/pa_null/pa_enabl.h: remove duplicate header
2759 * misc/args.c: use d2x.ini for option file
2761 * mem/mem.c: Move mem_realloc inside the ifdef
2763 * main/menu.c: fix 640x400 menu text
2765 * main/inferno.c: added documentation
2767 * main/endlevel.c: fix warnings
2769 * arch/ogl/gr.c: Get rid of gl spew
2771 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2773 * acconfig.h: Define __SDL__ for mingw
2775 2001-11-08 Bradley Bell <btb@icculus.org>
2777 * 2d/font.c: free OGL font data when rereading
2779 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2780 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2781 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2782 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2783 main/weapon.h: Enabled shareware build, endlevel flythrough
2786 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2787 of use for shareware build
2789 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2792 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2794 2001-11-05 Bradley Bell <btb@icculus.org>
2796 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2799 * include/3d.h: Add comment
2801 2001-11-04 Bradley Bell <btb@icculus.org>
2803 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2806 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2809 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2811 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2812 main/hudmsg.h: Enable d1x-style hud_message
2814 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2816 * 2d/font.c: re-init ogl fonts after remapping colors.
2818 2001-11-02 Bradley Bell <btb@icculus.org>
2820 * misc/Makefile.am: remove byteswap.h (duplicate header)
2822 * 2d/font.c: fixed gr_remap_font, minor stuff
2824 * configure.in: take out -O2 if doing debug build
2826 * main/bm.c: formatting
2828 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2830 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2831 macros, get rid of functions
2833 2001-11-01 Bradley Bell <btb@icculus.org>
2835 * misc/byteswap.h: removed duplicate header
2837 2001-10-31 Bradley Bell <btb@icculus.org>
2839 * NEWS, main/automap.c: automap works in opengl
2841 * NEWS, configure.in: Added news
2843 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2845 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2847 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2848 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2849 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2851 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2853 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2855 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2856 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2858 2001-10-27 Bradley Bell <btb@icculus.org>
2860 * main/inferno.c: added some documentation
2862 2001-10-25 Bradley Bell <btb@icculus.org>
2864 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2867 * Makefile.am, configure.in, arch/Makefile.am,
2868 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2869 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2870 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2871 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2872 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2873 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2874 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2875 it's ugly, but It'll be easier to sync with d1x.
2877 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2878 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2879 main/editor/Makefile.am: attempt at support for editor, makefile
2882 * misc/d_delay.c: formatting fix
2884 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2885 tmappent.S, tmapppro.S: adding support for runtime selection of
2888 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2889 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2890 including multi.h and network.h, fix backslashes, fix compiler
2893 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2894 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2895 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2896 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2897 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2898 including multi.h and network.h, fix backslashes
2900 * include/pstypes.h: added typedef for u_int64_t on mingw
2902 * include/3d.h: added prototype for g3_uninit_polygon_model
2904 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2906 2001-10-24 Bradley Bell <btb@icculus.org>
2908 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2909 arch subdirs, as in d1x.
2911 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2912 earlier style until i understand automake 1.5 better. remove input
2915 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2916 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2917 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2918 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2919 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2920 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2921 Moved input stuff to arch subdirs, as in d1x.
2923 * NEWS, configure.in: blah blah
2925 2001-10-23 Bradley Bell <btb@icculus.org>
2927 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2929 * texmap/tmapppro.S: no need for #include <conf.h> here
2931 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2934 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2935 file. RCS header added
2937 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2938 #ifdef'ing out the whole file. RCS header added
2940 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2941 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2942 fixes. Now works with automake 1.5 and autoconf 2.52.
2943 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2944 mingw (-grabmouse now works on win32).
2946 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2947 These don't belong in cvs
2951 2001-10-20 Bradley Bell <btb@icculus.org>
2953 * 2d/font.c: Don't free unused variables...
2955 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2958 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2959 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2960 main/Makefile.am: make dist more sensible
2962 * Makefile.am: Kludge for linking on mingw
2964 2001-10-19 Bradley Bell <btb@icculus.org>
2966 * Makefile.am, configure.in, arch/win32/Makefile.am,
2967 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2969 * include/ipx_drv.h: Check for __MINGW32__
2971 * include/i86.h: Imported from d1x
2973 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2975 * arch/dos/modex.asm: Fixed %include
2977 * main/console.c: RCS headers added
2979 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2982 * Makefile.am, main/Makefile.am: Moved final link to top-level
2983 directory instead of main/
2985 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2986 __ENV_LINUX__ to __linux__
2988 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2989 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2990 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2991 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2992 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2993 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2994 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2995 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2996 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2997 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3000 * configure.in: add --enable-xploader, support arch/linux subdir,
3003 * main/inferno.c: conditionalize conf.h
3005 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3007 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3008 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3009 misc/fileutil.h: Partial application of linux/alpha patch.
3011 2001-10-19 Bradley Bell <btb@icculus.org>
3013 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3014 networking in line with d1x, moved some arch/linux_* stuff to
3017 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3018 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3019 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3020 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3023 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3024 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3025 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3026 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3027 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3028 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3029 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3030 linux/include/ukali.h: Brought linux networking in line with d1x,
3031 moved some arch/linux_* stuff to arch/linux/*
3033 * include/ipx_drv.h: Imported from d1x
3035 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3037 * main/ipx_drv.c: Imported from d1x
3039 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3040 main/network.h, main/Makefile.am: Trying to get network working on
3043 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3044 main/Makefile.am: build fixes
3046 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3047 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3048 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3049 starting to get net working.
3051 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3052 conditionalized min,max macros
3054 2001-10-18 Bradley Bell <btb@icculus.org>
3056 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3057 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3058 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3059 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3062 * 2d/2dsline.c: RCS headers added/changed
3064 * configure.in: fix NASMFLAGS bug
3066 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3069 2001-10-17 Bradley Bell <btb@icculus.org>
3071 * NEWS: Fixed the invulnerable robots bug!
3073 * main/collide.c: Fixed the invulnerable robots bug!
3075 2001-10-14 Bradley Bell <btb@icculus.org>
3077 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3080 2001-10-13 Bradley Bell <btb@icculus.org>
3082 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3083 arch/Makefile.am, arch/dos/Makefile.am,
3084 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3085 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3086 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3087 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3088 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3089 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3090 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3091 arch/win32/include/Makefile.am, iff/Makefile.am,
3092 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3093 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3094 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3095 unused/bios/Makefile.am, unused/lib/Makefile.am,
3096 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3097 unused/ui/Makefile.am, unused/vga/Makefile.am,
3098 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3099 automake stuff from "inert" subdirs. And there was much rejoicing.
3101 * Makefile.am, NEWS, configure.in: Stuff
3103 * ChangeLog: removing auto-generated file
3105 * cygconf: Added instructions for mingw32 build
3107 * Makefile.am: renamed INSTALL to installation.txt
3109 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3111 * mingw32.txt: Added instructions for mingw32 build
3113 * configure.in: Enable assembly under mingw32
3115 2001-10-12 Bradley Bell <btb@icculus.org>
3117 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3119 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3120 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3121 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3122 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3123 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3124 to __DJGPP__, since it's built-in.
3126 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3128 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3129 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3133 2001-10-12 Bradley Bell <btb@icculus.org>
3135 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3137 * Makefile.am: make sure cygconf gets archived
3139 * configure.in: Increment version number in preparation for release
3141 * configure.in: Fix detection of opengl
3143 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3144 cygconf, arch/Makefile.am, arch/include/joy.h,
3145 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3146 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3147 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3148 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3149 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3150 Vastly improved compilability.
3152 2001-10-11 Bradley Bell <btb@icculus.org>
3154 * Makefile.am: Added macros/sdl.m4
3156 * autogen.sh: Added macros/sdl.m4
3158 2001-10-09 Bradley Bell <btb@icculus.org>
3160 * main/vers_id.h: Added DESCENT_VERSION constant
3162 * main/inferno.c: Added command-line help.
3164 * include/ogl_init.h: opengl improvments (following d1x changes)
3166 2001-10-07 Bradley Bell <btb@icculus.org>
3168 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3169 arch/ogl/Makefile.am: Remove duplicate headers.
3171 2001-08-02 Thimo Neubauer <thimo@debian.org>
3173 * mem/mem.c: totally crippled the memory manager because it does
3174 not make sense for non-DOS-systems and it would have been too
3175 complicated to get it 64bit clean
3177 2001-06-19 Bradley Bell <btb@icculus.org>
3179 * cvshowto.txt: updated anonymous password
3181 2001-02-08 Bradley Bell <btb@icculus.org>
3183 * COPYING, license.txt: Added d1x license
3185 2001-02-01 Bradley Bell <btb@icculus.org>
3187 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3189 2001-01-31 Bradley Bell <btb@icculus.org>
3191 * configure.in, arch/include/mouse.h, include/pstypes.h,
3192 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3194 * main/polyobj.c: fix typo
3196 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3197 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3198 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3199 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3200 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3201 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3202 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3203 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3204 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3205 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3206 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3207 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3208 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3209 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3210 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3211 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3212 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3213 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3214 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3215 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3216 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3217 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3218 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3219 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3220 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3221 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3224 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3225 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3226 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3227 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3230 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3233 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3234 cross-compiling, and cygwin fixes
3236 2001-01-30 Bradley Bell <btb@icculus.org>
3238 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3239 include/pstypes.h, include/strutil.h, main/Makefile.am,
3240 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3241 needs --without-assembler and --without-network to compile
3243 2001-01-29 Bradley Bell <btb@icculus.org>
3245 * configure.in, main/Makefile.am: Fixes to build system
3247 * main/kconfig.c: fix for non-linux joysticks
3249 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3250 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3251 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3252 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3253 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3254 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3255 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3256 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3257 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3258 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3260 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3261 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3262 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3263 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3264 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3265 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3268 * arch/dos/include/joy.h, arch/dos/include/key.h,
3269 arch/dos/include/mouse.h: Unified input headers.
3271 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3273 2001-01-28 Bradley Bell <btb@icculus.org>
3275 * conf.h.in, configure.in, arch/Makefile.am,
3276 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3277 arch/include/key.h, main/Makefile.am: More header unification...
3279 * main/newdemo.c: Added <ctype.h>
3281 * arch/include/event.h, arch/include/joy.h: unified input headers.
3283 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3284 OpenGL now uses SDL-GL instead of gii
3286 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3288 2001-01-25 Bradley Bell <btb@icculus.org>
3290 * autogen.sh: use "set -e" so execution stops if something goes
3293 2001-01-24 Bradley Bell <btb@icculus.org>
3297 * Makefile.am: Add ChangeLog to dist
3301 2001-01-24 Bradley Bell <btb@icculus.org>
3303 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3305 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3306 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3309 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3310 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3311 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3312 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3313 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3314 arch/Makefile.am, arch/dos/Makefile.am,
3315 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3316 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3317 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3318 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3319 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3320 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3321 unused/Makefile.am, unused/bios/Makefile.am,
3322 unused/lib/Makefile.am, unused/novga/Makefile.am,
3323 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3324 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3325 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3326 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3327 make dist, VPATH builds, ...
3329 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3330 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3331 arch/dos/Makefile.in, arch/linux/Makefile.in,
3332 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3333 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3334 misc/Makefile.in, texmap/Makefile.in: cruft removal
3336 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3339 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3341 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3343 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3346 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3347 added -grabmouse option
3349 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3350 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3351 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3352 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3353 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3354 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3355 main/songs.c, misc/args.c: changed args_find to FindArg
3357 2001-01-22 Bradley Bell <btb@icculus.org>
3359 * configure, main/Makefile.am, main/Makefile.in: configuration
3362 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3363 fix compiler warnings w/opengl
3365 * include/console.h: ggi support
3367 * arch/linux_init.c: svgalib support
3369 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3370 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3371 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3372 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3373 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3374 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3377 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3379 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3380 main/render.c: fix warnings and enable NDEBUG *
3381 arch/svgalib_init.c: svgalib support
3383 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3385 * main/kconfig.c: joystick support
3387 2001-01-21 Bradley Bell <btb@icculus.org>
3389 * cvshowto.txt: new file, taken from d1x webpage
3391 * AUTHORS, README: Taking over as maintainer of d2x
3393 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3395 2001-01-20 Bradley Bell <btb@icculus.org>
3397 * configure, configure.in: Turned -Werror back off by default
3399 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3400 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3401 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3402 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3403 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3404 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3405 main/laser.c, main/multi.c, main/network.c, main/network.h,
3406 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3407 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3408 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3409 warnings, for non-OpenGL on linux, anyway...
3411 2001-01-19 Bradley Bell <btb@icculus.org>
3413 * copying: remove duplicate file
3415 * Import of d2x-0.0.9-pre1
3417 * Import of d2x-0.0.8