2009-03-16 |
div0 | don't inherit dlight causing effects to the first perso... |
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2009-03-16 |
div0 | cleanup: remove code to load w_*.zym weapon models; |
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2009-03-15 |
motorsep | h_ weapons source files |
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2009-03-15 |
div0 | no longer need w_*.zym |
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2009-03-15 |
div0 | add warning for minstanex |
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2009-03-15 |
mand1nga | Narrow the search for nearest waypoints to no more... |
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2009-03-15 |
div0 | CR reload time := 2 (for the new anim) |
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2009-03-15 |
motorsep | Shotgun moved forward a bit |
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2009-03-15 |
div0 | fix some precaches |
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2009-03-15 |
div0 | fix some casings |
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2009-03-15 |
motorsep | Grenademodel centered, Hagar lowered, Minstanex raised. |
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2009-03-15 |
esteel | added all the new weapon models to the compatpack |
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2009-03-15 |
div0 | handle casings using the "shell" tag; make them go... |
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2009-03-15 |
div0 | fix seeker shotorg |
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2009-03-15 |
div0 | improve shotgun and shootfromcenter |
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2009-03-15 |
motorsep | Source files (blends and md5s) for h_ weapons |
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2009-03-15 |
motorsep | update animation for certain weapons to make it more... |
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2009-03-15 |
mand1nga | Fixed bug in the routing to alternative goals. Don... |
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2009-03-15 |
lordhavoc | added motorsep to Thanks list |
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2009-03-15 |
motorsep | the rest of the weapons' hands |
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2009-03-14 |
motorsep | Porto and RL hands |
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2009-03-14 |
motorsep | Nex hand |
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2009-03-14 |
motorsep | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6165... |
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2009-03-14 |
motorsep | Laser hand |
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2009-03-14 |
div0 | fix hook origin |
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2009-03-14 |
motorsep | Hookgun hand |
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2009-03-14 |
mand1nga | Fixed typo in last commit |
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2009-03-14 |
motorsep | HLAC hand |
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2009-03-14 |
mand1nga | Search for nearest waypoints more progressively. This... |
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2009-03-14 |
motorsep | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6158... |
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2009-03-14 |
div0 | bugfix for basement (some texture alignment, and brush... |
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2009-03-14 |
motorsep | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6156... |
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2009-03-14 |
div0 | fix texture path in v_hagar |
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2009-03-14 |
motorsep | GL hand updated |
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2009-03-14 |
div0 | display "sv_cmd gettaginfo" more accurately |
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2009-03-14 |
motorsep | new v_hagar.md3 |
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2009-03-14 |
motorsep | updated GL hand |
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2009-03-14 |
motorsep | GL hand |
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2009-03-14 |
motorsep | Electro hand |
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2009-03-14 |
motorsep | Crylink hand |
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2009-03-14 |
div0 | tiny cleanup for the shot origin stuff |
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2009-03-14 |
div0 | fix loading of the zyms |
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2009-03-14 |
lordhavoc | added support for models/weapons/h_name.zym models |
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2009-03-14 |
div0 | more robustness for weapon animation (should fix the... |
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2009-03-14 |
div0 | document breakage of func_illusionary |
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2009-03-13 |
div0 | do the same as last commit, but don't rely on the funct... |
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2009-03-13 |
div0 | fight float inaccuracy in the animation system |
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2009-03-13 |
mand1nga | Updated bots changes again |
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2009-03-13 |
mand1nga | Updated changes in bots |
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2009-03-13 |
m0rfar | New camping rifle animations by motorsep |
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2009-03-13 |
m0rfar | campingrifle animinfo fix by motersep |
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2009-03-13 |
div0 | abort the vote if there was just 1 choice anyway |
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2009-03-13 |
esteel | also the radar images got changed from _mini to _radar |
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2009-03-13 |
esteel | add the new .dpm models to the compat pack in case... |
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2009-03-13 |
div0 | derive the shot origin automatically from the hand... |
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2009-03-13 |
lordhavoc | fix weapon position with qcweaponanimation off |
commit | commitdiff | tree |
2009-03-13 |
lordhavoc | minor edits to make code more similar to old versions |
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2009-03-13 |
lordhavoc | changed idle fps to 10 |
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2009-03-13 |
lordhavoc | motorsep did a hand model for the camping rifle |
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2009-03-13 |
mand1nga | Fixed addvote alias |
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2009-03-12 |
mand1nga | Basic ladder handling for bots |
commit | commitdiff | tree |
2009-03-12 |
mand1nga | More bots related cvars descriptions |
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2009-03-12 |
lordhavoc | make physics nearly normal |
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2009-03-12 |
lordhavoc | give laser secondary a little force, but not much |
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2009-03-12 |
esteel | swap laser modes in havoc, so primary is for jumping... |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | eject multiple shell casings from secondary fire of... |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | eject multiple shell casings from shotgun if ammo is... |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | fixed a bug that caused the campingrifle's reload anim... |
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2009-03-12 |
lordhavoc | forgot this file |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | tweaked ammo limits a bit in havoc |
commit | commitdiff | tree |
2009-03-12 |
div0 | better error message for cvar check |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | updated Havoc config |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | fix two weapon bugs that were overriding player animations |
commit | commitdiff | tree |
2009-03-12 |
div0 | implement sv_gameplayfix_slidemoveprojectiles behaviour |
commit | commitdiff | tree |
2009-03-12 |
div0 | make qc-based weapon animation look better |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6112... |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | fixed muzzleflashes with sv_qcweaponanimation mode |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | fix bugs with camping rifle introduced by my anim changes |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | added sv_qcweaponanimation cvar |
commit | commitdiff | tree |
2009-03-12 |
lordhavoc | added sv_qcweaponanimation cvar which enables entirely... |
commit | commitdiff | tree |
2009-03-12 |
mand1nga | Bots: Swimming support (only to get out of water) |
commit | commitdiff | tree |
2009-03-11 |
lordhavoc | fix compile (don't need the weapon model qh files) |
commit | commitdiff | tree |
2009-03-11 |
lordhavoc | added dpm weapon support |
commit | commitdiff | tree |
2009-03-11 |
div0 | -allweapons |
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2009-03-11 |
esteel | a very simple approach at switching between havoc and... |
commit | commitdiff | tree |
2009-03-11 |
div0 | get rid of the v_flipped toggle |
commit | commitdiff | tree |
2009-03-10 |
div0 | fix a typo in movetypes.qc that can cause entities... |
commit | commitdiff | tree |
2009-03-10 |
esteel | small typo in a cvar description |
commit | commitdiff | tree |
2009-03-10 |
div0 | resync the weapon cfg files |
commit | commitdiff | tree |
2009-03-10 |
esteel | while i'm at it, also add my alias sv_restart |
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2009-03-10 |
esteel | last checking works, so use gametype in server.cfg |
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2009-03-10 |
div0 | initialize mapinfo on startup (so the gametype command... |
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2009-03-09 |
esteel | also credit terencehill |
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2009-03-09 |
esteel | credited MrBougo, raise your hand if you want your... |
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2009-03-09 |
esteel | basics.html spellchecked by MrBougo, thanks! |
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2009-03-09 |
div0 | fix CR reloadtime(?) |
commit | commitdiff | tree |
2009-03-09 |
div0 | shootfromcenter: try to display the weapon model in... |
commit | commitdiff | tree |
2009-03-09 |
div0 | show "1 vote" instead of "1 votes" |
commit | commitdiff | tree |
2009-03-09 |
div0 | try to fix the "don't care" message spam |
commit | commitdiff | tree |
2009-03-09 |
div0 | fix typo in a cvar name |
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next |