2008-08-26 |
div0 | new entity: misc_follow |
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2008-08-26 |
div0 | oops... NOW laser can change origin |
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2008-08-26 |
div0 | laser: internally allow changes to origin |
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2008-08-26 |
div0 | got it to work with brush ents |
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2008-08-26 |
div0 | workaround: traceline appears to not hit SOLID_BSP... |
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2008-08-26 |
div0 | fix misc_laser aiming; do not remove too small snow... |
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2008-08-26 |
div0 | make the lasers less thick |
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2008-08-26 |
div0 | undo the min/max nudge for exact triggers |
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2008-08-26 |
div0 | fix laser think |
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2008-08-26 |
div0 | allow displaying the locked door message more than... |
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2008-08-26 |
div0 | it was too much rain. fixed. |
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2008-08-26 |
div0 | misc_laser: optimization and bugfix, and documentation... |
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2008-08-26 |
m0rfar | Fix basementctf jumppads by using common/trigger textur... |
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2008-08-26 |
div0 | oops, forgot entities.def for misc_laser |
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2008-08-26 |
div0 | laser beam texture |
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2008-08-26 |
m0rfar | New slime2 texture. |
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2008-08-26 |
div0 | oops, forgot to commit |
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2008-08-26 |
div0 | misc_laser is now client side too (untested too) |
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2008-08-26 |
div0 | oops :P |
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2008-08-26 |
div0 | (untested) make rain and snow client side entities |
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2008-08-26 |
div0 | "wait" property |
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2008-08-26 |
div0 | func_pointparticles (untested) |
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2008-08-26 |
div0 | new particle property "movedir"; traces in that directi... |
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2008-08-26 |
div0 | pointparticles: negative "impulse" is particles per... |
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2008-08-26 |
div0 | particles: volume weighting = negative count, absolute... |
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2008-08-26 |
div0 | fix func_sparks |
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2008-08-26 |
div0 | CSQC handle func_sparks; more to come later (func_point... |
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2008-08-26 |
div0 | Q3A maps: switch crylink with hagar. Now, Plasmagun... |
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2008-08-25 |
div0 | improve the stupid workaround path for the hook drawing |
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2008-08-25 |
div0 | support fraglimit in qualifying-then-race too |
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2008-08-25 |
div0 | proper mmsss display for fraglimit |
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2008-08-25 |
div0 | major cleanup of game type loading (closes some bug... |
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2008-08-24 |
div0 | add green hook beam for non-teamplay |
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2008-08-24 |
div0 | new hook graphics |
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2008-08-24 |
div0 | count hook-pulling as push (for "Who pushed me?") |
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2008-08-24 |
div0 | new hook graphics |
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2008-08-24 |
div0 | use particles/hookbeam only in new engines - looks... |
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2008-08-24 |
div0 | use "particles/hookbeam" for the grappling hook beam... |
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2008-08-24 |
div0 | oops, hooking to world should not cancel |
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2008-08-24 |
div0 | hook: new "tarzan" mode that can pull players "symmetri... |
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2008-08-24 |
div0 | use less memory :P |
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2008-08-24 |
div0 | jitter-less grappling hook (and currently using a place... |
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2008-08-24 |
m0rfar | credit sev for wicked skins |
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2008-08-23 |
div0 | hook: also detach when the aiment's deadflag changes... |
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2008-08-23 |
div0 | make "teamstatus" work again |
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2008-08-23 |
div0 | fix ready-restart in CTF |
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2008-08-23 |
div0 | fix endless loop in scores clearing |
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2008-08-23 |
div0 | remove unused var |
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2008-08-23 |
div0 | avoid the recursion for a trivial case in ExactTrigger |
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2008-08-23 |
div0 | make trigger_swamp exact too. InitTrigger() is no longe... |
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2008-08-23 |
div0 | ops, a syntax error |
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2008-08-23 |
div0 | automatically set a cdtrack in generated mapinfo files |
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2008-08-23 |
div0 | fix docs for the new features |
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2008-08-23 |
div0 | fix deprecation warnings; remove support for "fog"... |
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2008-08-23 |
div0 | MapInfo: |
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2008-08-23 |
div0 | new command: cl_cmd settemp cvarname value (sets a... |
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2008-08-23 |
div0 | it belongs THIS way round |
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2008-08-23 |
div0 | race: hide kills/suicides columns in qualifying |
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2008-08-23 |
div0 | make trigger_multiple exact too |
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2008-08-23 |
div0 | smaller score updates (requires new engine on the server) |
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2008-08-22 |
div0 | reset voting on ready-restart |
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2008-08-22 |
div0 | try to fix autojoin |
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2008-08-22 |
div0 | don't draw that stupid spawn shield effect when waiting... |
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2008-08-22 |
div0 | autoshader: actually write "map $lightmap" right |
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2008-08-22 |
div0 | also make trigger_hurt, func_ladder and trigger_impulse... |
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2008-08-22 |
div0 | exact triggers: jumppads, teleporters and race checkpoi... |
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2008-08-22 |
div0 | fix score clearing in race |
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2008-08-21 |
div0 | and actually fixed it now |
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2008-08-21 |
div0 | race: completed spectator support |
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2008-08-21 |
div0 | forgot to commit this |
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2008-08-21 |
div0 | add torus' player sounds; remove the debug sounds |
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2008-08-21 |
div0 | Race: send stuff to people spectating someone too ... |
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2008-08-17 |
m0rfar | Fix "Invalid key in skin file: MARGIN_INPUTBOX" for... |
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2008-08-13 |
div0 | new time display in qualifying |
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2008-08-13 |
div0 | when hooked to a player, detach once he hurts you |
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2008-08-13 |
div0 | hook: use MOVETYPE_FOLLOW. You know what for. |
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2008-08-13 |
div0 | nodetail 1 as default for map voting |
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2008-08-13 |
div0 | refactor common setmodel calls for moving brushes and... |
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2008-08-13 |
div0 | DP_CSQC_ENTITY_REMOVE_IS_B0RKED - #ifdef for CSQC netwo... |
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2008-08-13 |
div0 | remove workarounds for broken MSG_ALL - let's see what... |
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2008-08-12 |
div0 | work around current csqc networking bugs crashing clients |
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2008-08-12 |
div0 | fix player skipping |
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2008-08-12 |
div0 | oops... hide crosshair when scoreboard is forced too |
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2008-08-12 |
div0 | fix spuriously appearing ready-nagger |
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2008-08-12 |
div0 | race: turn off ALL telefragging |
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2008-08-12 |
div0 | add Race game type to the menu |
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2008-08-12 |
div0 | do not set equality if there is no player at all |
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2008-08-12 |
div0 | fix timelimit condition for race winning conditions... |
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2008-08-12 |
div0 | fix clientdisconnect crash |
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2008-08-12 |
div0 | make checkpoints orange |
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2008-08-12 |
div0 | if at the end of the qualifying time, 2/3 of the player... |
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2008-08-11 |
div0 | color display fix for lap count |
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2008-08-11 |
div0 | wanted to handle independent players with OR, not AND |
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2008-08-11 |
div0 | oops ;) |
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2008-08-11 |
div0 | recount ready players at disconnect |
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2008-08-11 |
div0 | /me sucks at two's complement. FIXED. |
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2008-08-11 |
div0 | undo that. That's better handled by vcall kick. |
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2008-08-11 |
div0 | make independent player able to shoot normal players... |
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2008-08-11 |
div0 | better scoreboard forcing |
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2008-08-11 |
div0 | fix to race winning condition |
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next |