2006-09-21 |
div0 | UNTESTED fix for "armor increases slowly for no reason... |
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2006-09-20 |
kadaverjack | use another entity as exterior muzzle flash, attached... |
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2006-09-20 |
kadaverjack | waypoints for runningman |
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2006-09-19 |
kadaverjack | setattachment() for uzi muzzle flash... it's currently... |
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2006-09-19 |
kadaverjack | changed ctf flag to use setattachment(), so it won... |
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2006-09-15 |
kadaverjack | fixed telefragging in teamplay (note: mirrordamage... |
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2006-09-09 |
kadaverjack | fixed exit_cfg handling & included patch by mehere101... |
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2006-09-05 |
esteel | new Nexus skin from Morphed. The old one had too much... |
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2006-09-04 |
m0rfar | Default: seta cl_particles_bubbles 1 |
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2006-09-04 |
m0rfar | The Carni player model was not on the same place as... |
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2006-08-31 |
div0 | now restores shaderlist again and catches Ctrl-C |
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2006-08-31 |
div0 | nexuiz-map-compiler now can read a config file (yes... |
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2006-08-30 |
esteel | changed menu and default.cfg to use teamplay_default... |
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2006-08-30 |
kadaverjack | removed .extralives |
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2006-08-30 |
div0 | oops... minstagib changes attacker. So save it... |
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2006-08-30 |
div0 | now handling MinstaGib laser correctly in mirror damage |
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2006-08-30 |
div0 | oops... |
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2006-08-30 |
div0 | oh, and don't forget sound... |
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2006-08-30 |
div0 | minstagib + mirrordamage - what about just removing... |
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2006-08-29 |
div0 | grammar fix... stupid me |
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2006-08-29 |
div0 | if you have strength, the second Damage() call will... |
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2006-08-29 |
div0 | restored "teamplay 2" for compatibility, "teamplay... |
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2006-08-28 |
div0 | more controls for teamplay 2: |
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2006-08-28 |
div0 | Nex is too strong... so allow server admins to change... |
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2006-08-28 |
div0 | added cvar sv_allow_shownames: can disable the cl_shown... |
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2006-08-27 |
div0 | zlib updated |
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2006-08-26 |
div0 | no yoda for the dead |
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2006-08-25 |
div0 | remove stuffing of the CONTENTS of mapname.cfg: not... |
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2006-08-25 |
div0 | added my map compile script to svn |
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2006-08-24 |
div0 | let "teamstatus" display the team scoreboard on the... |
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2006-08-23 |
div0 | And this time, a REAL fix. |
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2006-08-23 |
div0 | attempt to fix "backslash at end of line" bug |
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2006-08-22 |
div0 | New and pointless mutator: g_running_guns :P |
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2006-08-22 |
div0 | don't do antilag if you would have hit without it ... |
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2006-08-22 |
div0 | oops... fix various bugs in decolorize :P |
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2006-08-22 |
div0 | expanded to 128x64 |
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2006-08-22 |
div0 | replaced flag icons by "running marine" icons; added... |
commit | commitdiff | tree |
2006-08-22 |
kadaverjack | - removed -sndspeed from shell scripts |
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2006-08-21 |
esteel | changed find to always find the first flag per team |
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2006-08-21 |
esteel | code and icons to display to flag status taken, dropped... |
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2006-08-20 |
savagex | add cl_showplayers to the menu (Player options) |
commit | commitdiff | tree |
2006-08-20 |
div0 | just in case... bound(0, x, -1) is BAD |
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2006-08-20 |
div0 | fixed out-of-range g_maplist_position causing runaway... |
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2006-08-18 |
div0 | prevent non-visible players from name display |
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2006-08-17 |
div0 | smaller radius |
commit | commitdiff | tree |
2006-08-17 |
div0 | oops... seta of course |
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2006-08-17 |
div0 | added the option "teamplay only" to cl_shownames |
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2006-08-17 |
div0 | some adjustments to player name display |
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2006-08-17 |
savagex | add Qantourisc to the credits for the work on the bots |
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2006-08-17 |
div0 | Display player name when pointing to him. Removed impul... |
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2006-08-17 |
div0 | Qantourisc's improved havocbots AI - have fun! |
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2006-08-16 |
esteel | added newlines to config files to make 'exec name.cfg... |
commit | commitdiff | tree |
2006-08-13 |
div0 | self.model is not the right thing to check - and mins... |
commit | commitdiff | tree |
2006-08-13 |
div0 | brand tga for RC2 |
commit | commitdiff | tree |
2006-08-13 |
div0 | setting developer_fteqccbugs activates test cases for... |
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2006-08-11 |
div0 | and now it shows the LAST player the crosshair pointed to |
commit | commitdiff | tree |
2006-08-11 |
div0 | "impulse 18" now shows the player you point to |
commit | commitdiff | tree |
2006-08-10 |
strahlemann | upped light emitted by evil4_lights/s_light |
commit | commitdiff | tree |
2006-08-09 |
div0 | removed a rather spammy dprint from the code I added... |
commit | commitdiff | tree |
2006-08-09 |
div0 | New parameter for jump pads: height. |
commit | commitdiff | tree |
2006-08-06 |
div0 | Oops... found textures from Q3A. Here are some replacem... |
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2006-08-05 |
div0 | tZork's water texture from tznexdm01 with friendly... |
commit | commitdiff | tree |
2006-08-05 |
div0 | added two of CheapAlert's other water-like textures... |
commit | commitdiff | tree |
2006-08-05 |
div0 | Replaced Q3A's water texture by a modified version... |
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2006-08-03 |
div0 | credit where credit is due |
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2006-08-03 |
div0 | not needed with that |
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2006-08-03 |
div0 | using Script-Fu to generate the branding image... |
commit | commitdiff | tree |
2006-08-03 |
div0 | "Source" of brand.tga files added |
commit | commitdiff | tree |
2006-08-03 |
div0 | RC1 is almost there now |
commit | commitdiff | tree |
2006-08-02 |
div0 | simplified weapon throw code by removing redundant... |
commit | commitdiff | tree |
2006-08-01 |
div0 | "fall out of bluesky" fixed |
commit | commitdiff | tree |
2006-07-30 |
kadaverjack | - drop flag when becomming specator |
commit | commitdiff | tree |
2006-07-29 |
div0 | fix frag distribution for "spec" |
commit | commitdiff | tree |
2006-07-28 |
div0 | damn, forgot to add these |
commit | commitdiff | tree |
2006-07-28 |
div0 | checking for == 0 just in case |
commit | commitdiff | tree |
2006-07-28 |
div0 | removed drop message for on-die drops |
commit | commitdiff | tree |
2006-07-28 |
div0 | Ouch, that patch before was stupid. Fixed. Now winning... |
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2006-07-28 |
div0 | say_team to centerprint |
commit | commitdiff | tree |
2006-07-27 |
div0 | hopefully better text for map list editor |
commit | commitdiff | tree |
2006-07-26 |
div0 | please test: unified W_ThrowWeapon and SpawnThrownWeapo... |
commit | commitdiff | tree |
2006-07-24 |
div0 | build script can now send branding picture |
commit | commitdiff | tree |
2006-07-24 |
kadaverjack | fixed sv_spectator_speed_multiplier to work on values >1 |
commit | commitdiff | tree |
2006-07-24 |
div0 | added sv_motd to default.cfg |
commit | commitdiff | tree |
2006-07-23 |
div0 | fix: misleading dprint, error message for missing map... |
commit | commitdiff | tree |
2006-07-23 |
div0 | bots who try to catch their own tail are... dumb. Fixed. |
commit | commitdiff | tree |
2006-07-22 |
div0 | time/fraglimit in welcome message |
commit | commitdiff | tree |
2006-07-21 |
kadaverjack | fixed menu defaults for g_balance_weaponswitchdelay... |
commit | commitdiff | tree |
2006-07-21 |
m0rfar | Don't picmip the liftbutton texture (warfare). Players... |
commit | commitdiff | tree |
2006-07-20 |
lordhavoc | convert degrees to radians before calling cos in maxfir... |
commit | commitdiff | tree |
2006-07-19 |
div0 | oops... fixed the dprints |
commit | commitdiff | tree |
2006-07-19 |
div0 | some additional prints; set maplist index only on succe... |
commit | commitdiff | tree |
2006-07-19 |
div0 | fixed obvious bug in map selection... still there is... |
commit | commitdiff | tree |
2006-07-18 |
div0 | fix for "winning" message in draw games |
commit | commitdiff | tree |
2006-07-14 |
div0 | increased max shot distance from 8192 to 32768 |
commit | commitdiff | tree |
2006-07-12 |
div0 | better coloring for "set _scoreboard 1" |
commit | commitdiff | tree |
2006-07-12 |
div0 | added simple server console score info with team info... |
commit | commitdiff | tree |
2006-07-11 |
div0 | Well, I told you it is broken. func_group has to be... |
commit | commitdiff | tree |
2006-07-11 |
div0 | ent file to map file merger added. USE WITH CAUTION... |
commit | commitdiff | tree |
2006-07-11 |
savagex | aggressor has a scale of 1.25 |
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2006-07-11 |
div0 | oops, that with bloodprison was debugging code |
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next |