2009-02-19 |
esteel | unready feature.. needs more testing though |
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2009-02-19 |
mand1nga | Commited timelimit_overtime patch by GreEn`mArine |
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2009-02-19 |
div0 | theora and ogg dlls as found by terencehill (please... |
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2009-02-18 |
esteel | small typo fixed |
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2009-02-18 |
esteel | end some % say-escapes with ^7 to make sure the text... |
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2009-02-17 |
div0 | fix centerprint bug |
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2009-02-17 |
esteel | explain cl_weaponpriorityX cvars |
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2009-02-17 |
div0 | fix some animtimes... should be no gameplay change |
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2009-02-17 |
div0 | remove the debug projectile on electro |
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2009-02-17 |
div0 | make use of EF_TELEPORT_BIT for weapon animation |
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2009-02-17 |
div0 | fix projectile delaying |
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2009-02-17 |
div0 | allow to temporarily hide the shot origin editor |
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2009-02-17 |
div0 | use $PATH |
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2009-02-17 |
div0 | merge extensions.qh |
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2009-02-17 |
div0 | DP_QC_GETTAGINFO_BONEPROPERTIES |
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2009-02-16 |
m0rfar | [ 2605358 ] desertfactory : few items tweak by Ronan |
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2009-02-16 |
m0rfar | * flipped TAG weapon icon |
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2009-02-16 |
div0 | properly expire centerprints when scr_centertime <= 0 |
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2009-02-15 |
lordhavoc | use Q3 skin syntax, not the stupid DP-specific one |
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2009-02-15 |
div0 | weaken Mortar and Hagar a little, we'll test this later. |
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2009-02-15 |
esteel | make g_tourney 1 allow spectator chat during warmup |
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2009-02-13 |
div0 | decal fixes |
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2009-02-13 |
mand1nga | Bots: Removed bot_ai_facingwall_timeout as its not... |
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2009-02-13 |
div0 | hopefully fix ready restart after countdown |
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2009-02-13 |
div0 | try to make this shader parsing match DP's exactly |
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2009-02-13 |
div0 | oops |
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2009-02-13 |
div0 | compensate for more glitches |
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2009-02-13 |
div0 | allow even more moronic .shader files |
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2009-02-13 |
div0 | allow more glitchy shader files (matches DP) |
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2009-02-13 |
div0 | support glitchy shader files in parsing |
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2009-02-13 |
div0 | fix distribution |
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2009-02-13 |
esteel | added the cl_showpressed keys graphics to build-compat... |
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2009-02-13 |
mand1nga | Bots: Set better values for facing-wall detection cvars |
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2009-02-13 |
mand1nga | Bots: Avoid getting stuck against a wall, remove goals... |
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2009-02-12 |
div0 | make the bullet trail more visible, and also use less... |
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2009-02-12 |
esteel | small typo |
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2009-02-12 |
div0 | SP_LMS_RANK) // allow writing to this field in intermis... |
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2009-02-12 |
esteel | bullets are hitscan again, change basics.html to reflec... |
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2009-02-12 |
div0 | make it possible to spectate in LMS (but spectators... |
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2009-02-12 |
div0 | remove most naggers in intermission |
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2009-02-12 |
div0 | argh, last fix was bad. this one is good. |
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2009-02-12 |
div0 | use a box for the flag again - the model is badly misal... |
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2009-02-12 |
div0 | fix "cannot be executed" message on sbar_columns_set... |
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2009-02-12 |
div0 | get rid of some columns in LMS |
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2009-02-12 |
div0 | better default column layouts |
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2009-02-12 |
div0 | hopefully fix score display in LMS |
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2009-02-12 |
div0 | turn off autotaunts by default; make sure the checkbox... |
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2009-02-11 |
mand1nga | Updated background menu images for SVN and 2.5 by ... |
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2009-02-11 |
mand1nga | Adjusted distances for bots weapon priorities |
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2009-02-11 |
div0 | bring Uzi back to old settings, make CR weaker, ballist... |
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2009-02-11 |
mand1nga | Extended previous tZork commit to weaponsHavoc and... |
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2009-02-11 |
mand1nga | Bots: Evaluate the risks of picking up items or chasing... |
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2009-02-11 |
tzork | Better defaults for turrets & ballistic bullet configs... |
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2009-02-11 |
tzork | Make all turrets use csqc projectiles |
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2009-02-11 |
tzork | make TFL_DMG_HEADSHAKE work |
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2009-02-11 |
tzork | remove g_balance_seeker_missile_activate_delay (csqc... |
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2009-02-11 |
div0 | avoid touching QC files when they don't change (works... |
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2009-02-11 |
div0 | avoid sending small trails |
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2009-02-11 |
div0 | add a somewhat working tr_bullet trail effect to make... |
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2009-02-11 |
div0 | oops, remove the caverna shader line that was accidenta... |
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2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
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2009-02-11 |
m0rfar | fixed a strange curve which caused armor shards to... |
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2009-02-11 |
div0 | fix a simple div by zero |
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2009-02-11 |
div0 | showpressedkeys. |
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2009-02-11 |
div0 | cl_casings cvar |
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2009-02-11 |
div0 | add some debugging checks to finally find the reason... |
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2009-02-11 |
div0 | g_antilag_bullets: |
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2009-02-10 |
div0 | fix a simple (but not related to the big bug) bug in CTF |
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2009-02-10 |
div0 | new race record marker (for extracting the records... |
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2009-02-10 |
div0 | fix inverse logic in projectile drawing |
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2009-02-10 |
esteel | updated basics.html with ballistic bullets and some... |
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2009-02-10 |
div0 | change uzi secondary spread to 0.008 (equal to CR secon... |
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2009-02-10 |
div0 | slight improvement for csqc rendered projectiles: draw... |
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2009-02-10 |
div0 | handle "cannot send to channel" errors by reconnecting too |
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2009-02-10 |
div0 | fix two bugs in reconnecting code |
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2009-02-10 |
div0 | change hardcoded 30s to a irc_reconnect_delay var |
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2009-02-10 |
div0 | fix the last commit |
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2009-02-10 |
div0 | irc_nick_alternates; |
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2009-02-10 |
mand1nga | fixed msg when changing nick (courtesy of Surb and... |
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2009-02-09 |
m0rfar | removed "empty" trigger_push |
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2009-02-09 |
m0rfar | use fuzzy shadows on Toxic |
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2009-02-09 |
div0 | racetrack recompiled. Now ALL maps come with external... |
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2009-02-09 |
mand1nga | Bot improvements: |
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2009-02-09 |
div0 | accident finished compile (8 bounces). Enjoy! |
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2009-02-09 |
div0 | new "accident" build with external lightmaps. Currently... |
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2009-02-09 |
div0 | death to fireBullet |
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2009-02-09 |
div0 | make movetypes code a bit more flexible (allow an entit... |
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2009-02-09 |
div0 | nobody will bruteforce THIS one :P |
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2009-02-09 |
div0 | verify spawnpoints when loading the map and bail out... |
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2009-02-08 |
div0 | less rotation for GL |
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2009-02-08 |
div0 | also remove ammo counter after throwing the last weapon |
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2009-02-08 |
div0 | properly hide the weapon after throwing the last one |
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2009-02-08 |
div0 | lower case the sound file names of desertfactory, and... |
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2009-02-08 |
div0 | draw crosshair LAST |
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2009-02-08 |
m0rfar | New map. Desert Factory by Sev! (with correct GPL versi... |
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2009-02-07 |
m0rfar | Baked Ambient Occlusion on Rocket ammo. |
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2009-02-07 |
div0 | make sure flags grow back after being squished |
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2009-02-07 |
div0 | fixing interpolation a bit |
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2009-02-07 |
div0 | fix neg ascores |
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2009-02-07 |
div0 | fix another typo |
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next |