From 5288754d8952a9abade5ee908c9c5aa04e45b1e9 Mon Sep 17 00:00:00 2001 From: Chris Taylor Date: Sun, 26 Feb 2006 06:17:16 +0000 Subject: [PATCH] with the editor built, don't make .txm files when a level is loaded (only make them when saving levels) --- ChangeLog | 3 +++ main/gamesave.c | 6 +++--- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/ChangeLog b/ChangeLog index c60b9a19..4875e187 100644 --- a/ChangeLog +++ b/ChangeLog @@ -8,6 +8,9 @@ * main/gamerend.c: show the death sequence for d2x-gl (fix bug #2513) + * main/gamesave.c: with the editor built, don't make .txm files + when a level is loaded (only make them when saving levels) + 2006-02-25 Chris Taylor * main/menu.c: complete removal of 7th option in Options menu, diff --git a/main/gamesave.c b/main/gamesave.c index 607d0c9b..e4a2527c 100644 --- a/main/gamesave.c +++ b/main/gamesave.c @@ -1,4 +1,4 @@ -/* $Id: gamesave.c,v 1.33 2006-02-26 02:29:06 chris Exp $ */ +/* $Id: gamesave.c,v 1.34 2006-02-26 06:16:57 chris Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO @@ -23,7 +23,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. #endif #ifdef RCS -char gamesave_rcsid[] = "$Id: gamesave.c,v 1.33 2006-02-26 02:29:06 chris Exp $"; +char gamesave_rcsid[] = "$Id: gamesave.c,v 1.34 2006-02-26 06:16:57 chris Exp $"; #endif #include @@ -1373,7 +1373,7 @@ int load_level(char * filename_passed) set_ambient_sound_flags(); - #ifdef EDITOR + #if 0 //def EDITOR write_game_text_file(filename); if (Errors_in_mine) { if (is_real_level(filename)) { -- 2.39.2